| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
* Update wgpu and revamp RenderPass
* Set good expectations
* Set one bad expectation
* send_render_command
* small fixups
* docs
* doc
* Put RenderPass inside PassState
* Use Pass enum for ComputePass too
* fix docs
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
* Do not wait on drop, but rather wake poller thread
* Update wgpu and render stuff
* Set some good expectations
* Update wgpu again
* handle IPC error as warning
* More good expectations
* Some more expectations
CTS does not match the spec: https://github.com/gpuweb/cts/issues/3806
* This expectations are due to other changes in servo
also happening on main
* Explain error_command_encoders and remove RefCell around it
* fixup
* store validness of passes
* More good expectations
* More docs
* this assert is wrong
* This is even more right per CTS/spec
Only Command encoder state errors are allowed here, but wgpu does not exposes them.
* More good expectations
* One bad expectation
* Fix my english
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
* Prepare errorscopes logic in wgpu_thread
* remove scope_id from ipc
* new GPUErrors per spec
* remove cotent timeline error_scope
* fixup poperrorscope types
* device_scope -> gpu_error and nice errors
* Handle errors detection more elegantly
* good expectations
* new expectations
* Make error_scope.errors Vec as per spec
|
|
|
|
|
|
|
| |
* wgpu(_core) -> wgc
* Refactor webgpu crate
split lib.rs into multiple modules
|
|
|
|
|
|
|
|
|
|
|
| |
* Update wgpu to 0.20
* good expectations
* Throw TypeError in configure on unsupported format instead of panic
* Expect
* `into_command_buffer_id`,`into_command_encoder_id`
|
|
|
|
| |
This fixes many rustdoc errors that occur due to raw URLs in rustdoc
comments as well as unescaped Rust code that should be in backticks.
|
|
|
|
|
|
|
|
|
| |
webidl (#30448)
* Codegen support multiple interfaces in single webidl file
* Merge GPU*.webidl into WebGPU.webidl
* Update gpu files to use WebGPUBinding module file
|
|
|
|
|
| |
* strict imports formatting
* Reformat all imports
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
* Allow noidl files in script/dom/webidls
* Upgrade wgpu to 0.16 and refresh whole webgpu implementation
* Update WebGPU test expectations
* misc
* MutNullableDom -> DomRefCell<Option<Dom for GPUTexture
* Direct use of GPUTextureDescriptor
* Remove config from GPUCanvasContext
* misc
* finally blue color
* gpubuffer "handle" error
* GPU object have non-null label
* gpu limits and info
* use buffer_size
* fix warnings
* Cleanup
* device destroy
* fallback adapter
* mach update-webgpu write webgpu commit hash in file
* Mising deps in CI for webgpu tests
* Updated expectations
* Fixups
* early reject
* DomRefCell<Option<Dom -> MutNullableDom for GPUTexture
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
* Add `no_trace` option to JSTraceable derive
* NoTrace wrapper
* Port some types to no_trace schematics
* Fixing my unsafe mistakes (not tracing traceables)
* Add docs & safety guards for no_trace
Safety guards (trait shenanigans) guarantees safety usage of `no_trace`
* Port canvas_traits to no_trace
* Port servo_media to no_trace
* Port net_traits to no_trace
* Port style to no_trace
* Port webgpu to no_trace
* Port script_traits to no_trace
* Port canvas_traits, devtools_traits, embedder_traits, profile_traits to no_trace
* unrooted_must_root lint in seperate file
* Add trace_in_no_trace_lint as script_plugin
* Composable types in must_not_have_traceable
* Introduced HashMapTracedValues wrapper
* `HashMap<NoTrace<K>,V>`->`HashMapTracedValues<K,V>`
* Port rest of servo's types to no_trace
* Port html5ever, euclid, mime and http to no_trace
* Port remaining externals to no_trace
* Port webxr and Arc<Mutex<_>>
* Fix spelling in notrace doc
|
| |
|
| |
|
|
|
|
| |
And extract it from WebGPURequest
|
| |
|
| |
|
| |
|
| |
|
| |
|
|
|
|
|
| |
Add webidls for GPURenderPassEncoder and GPURenderEncoderBase and
implement relevant methods.
|
|
|
|
|
|
| |
id recycling
Remove current implementation of MapReadAsync
|
|
|
|
|
| |
The spec update includes renaming bindings to entries and
adding CommandEncoderState.
|
| |
|
|
|
|
|
|
| |
Changed the Requests/Response from tuples to named struct variants and also sorted in alphabetical order.
Replaced the ID generator functions from `globalscope` with a single function,
which returns a `RefMut` and can call the appropriate method to generate resource IDs.
|
|
|
|
| |
Implement the `dispatch`, `endPass`, `setBindGroup`, `setPipeline` functions of `GPUComputePassEncoder`.
|
|
Added WebIDL bindings for `GPUCommandEncoder`, `GPUCommandBuffer`, `GPUComputePassEncoder`, `GPUProgrammablePassEncoder`.
Implemented the `beginComputePass`, `copyBufferToBuffer` and `finish` functions of `GPUCommandEncoder`.
Implemented the `createCommandEncoder` function of `GPUDevice`.
|