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path: root/components/script/dom/gpucomputepassencoder.rs
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* webgpu: Update wgpu and revamp RenderPass (#32665)Samson2024-07-041-4/+1
| | | | | | | | | | | | | | | | | | | | | * Update wgpu and revamp RenderPass * Set good expectations * Set one bad expectation * send_render_command * small fixups * docs * doc * Put RenderPass inside PassState * Use Pass enum for ComputePass too * fix docs
* webgpu: Update wgpu and revamp computepass (#32575)Samson2024-06-281-40/+64
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Do not wait on drop, but rather wake poller thread * Update wgpu and render stuff * Set some good expectations * Update wgpu again * handle IPC error as warning * More good expectations * Some more expectations CTS does not match the spec: https://github.com/gpuweb/cts/issues/3806 * This expectations are due to other changes in servo also happening on main * Explain error_command_encoders and remove RefCell around it * fixup * store validness of passes * More good expectations * More docs * this assert is wrong * This is even more right per CTS/spec Only Command encoder state errors are allowed here, but wgpu does not exposes them. * More good expectations * One bad expectation * Fix my english
* webgpu: Move errorscopes to WGPU thread (#32304)Samson2024-05-221-7/+4
| | | | | | | | | | | | | | | | | | | | | * Prepare errorscopes logic in wgpu_thread * remove scope_id from ipc * new GPUErrors per spec * remove cotent timeline error_scope * fixup poperrorscope types * device_scope -> gpu_error and nice errors * Handle errors detection more elegantly * good expectations * new expectations * Make error_scope.errors Vec as per spec
* webgpu: Refactor webgpu crate (#32255)Samson2024-05-081-1/+1
| | | | | | | * wgpu(_core) -> wgc * Refactor webgpu crate split lib.rs into multiple modules
* webgpu: Update to wgpu 0.20 (#32173)Samson2024-05-081-10/+7
| | | | | | | | | | | * Update wgpu to 0.20 * good expectations * Throw TypeError in configure on unsupported format instead of panic * Expect * `into_command_buffer_id`,`into_command_encoder_id`
* rustdoc: Fix many rustdoc errors (#31147)Martin Robinson2024-01-221-7/+7
| | | | This fixes many rustdoc errors that occur due to raw URLs in rustdoc comments as well as unescaped Rust code that should be in backticks.
* Codegen support multiple interfaces in single webidl file & WebGPU single ↵Samson2023-09-301-1/+1
| | | | | | | | | webidl (#30448) * Codegen support multiple interfaces in single webidl file * Merge GPU*.webidl into WebGPU.webidl * Update gpu files to use WebGPUBinding module file
* Strict import formatting (grouping and granularity) (#30325)Samson2023-09-111-7/+5
| | | | | * strict imports formatting * Reformat all imports
* Upgrade whole webgpu stack (#29795)Samson2023-08-201-13/+16
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Allow noidl files in script/dom/webidls * Upgrade wgpu to 0.16 and refresh whole webgpu implementation * Update WebGPU test expectations * misc * MutNullableDom -> DomRefCell<Option<Dom for GPUTexture * Direct use of GPUTextureDescriptor * Remove config from GPUCanvasContext * misc * finally blue color * gpubuffer "handle" error * GPU object have non-null label * gpu limits and info * use buffer_size * fix warnings * Cleanup * device destroy * fallback adapter * mach update-webgpu write webgpu commit hash in file * Mising deps in CI for webgpu tests * Updated expectations * Fixups * early reject * DomRefCell<Option<Dom -> MutNullableDom for GPUTexture
* No tracing of nop traceable fields (#29926)Samson2023-08-041-0/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Add `no_trace` option to JSTraceable derive * NoTrace wrapper * Port some types to no_trace schematics * Fixing my unsafe mistakes (not tracing traceables) * Add docs & safety guards for no_trace Safety guards (trait shenanigans) guarantees safety usage of `no_trace` * Port canvas_traits to no_trace * Port servo_media to no_trace * Port net_traits to no_trace * Port style to no_trace * Port webgpu to no_trace * Port script_traits to no_trace * Port canvas_traits, devtools_traits, embedder_traits, profile_traits to no_trace * unrooted_must_root lint in seperate file * Add trace_in_no_trace_lint as script_plugin * Composable types in must_not_have_traceable * Introduced HashMapTracedValues wrapper * `HashMap<NoTrace<K>,V>`->`HashMapTracedValues<K,V>` * Port rest of servo's types to no_trace * Port html5ever, euclid, mime and http to no_trace * Port remaining externals to no_trace * Port webxr and Arc<Mutex<_>> * Fix spelling in notrace doc
* defer encoding errors to finish()Kunal Mohan2020-08-221-2/+1
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* Record errors in GPUCommandEncoder.BeginPass() and EncoderPass.endPass()Kunal Mohan2020-08-071-19/+25
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* Change ErrorScopeId type to NonZeroU64Kunal Mohan2020-08-031-6/+8
| | | | And extract it from WebGPURequest
* Report errors from void returning operationsKunal Mohan2020-08-011-0/+2
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* Implement GPURenderBundleEncoder and GPURenderBundleKunal Mohan2020-07-241-5/+14
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* Update GPUObjectBase webidl and cleanup valid flagsKunal Mohan2020-07-201-4/+4
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* Implement GPUBuffer.mapAsync and update wgpu-coreKunal Mohan2020-06-271-24/+26
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* Update wgpu-core and wgpu-typesKunal Mohan2020-06-191-1/+2
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* Implement GPURenderPassEncoderKunal Mohan2020-06-041-15/+7
| | | | | Add webidls for GPURenderPassEncoder and GPURenderEncoderBase and implement relevant methods.
* Upgrade wgpu-core version to 0.5.0 and implement server-side logic for wgpu ↵Kunal Mohan2020-05-211-1/+2
| | | | | | id recycling Remove current implementation of MapReadAsync
* Validate copybuffertobuffer() + some spec updateKunal Mohan2020-05-151-5/+13
| | | | | The spec update includes renaming bindings to entries and adding CommandEncoderState.
* Add trait DomObjectWrap to provide WRAP functionYUAN LYU2020-03-201-4/+1
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* Fixing some style related issues in WebGPU.Istvan Miklos2020-02-271-2/+5
| | | | | | Changed the Requests/Response from tuples to named struct variants and also sorted in alphabetical order. Replaced the ID generator functions from `globalscope` with a single function, which returns a `RefMut` and can call the appropriate method to generate resource IDs.
* Implement GPUComputePassEncoder functionsIstvan Miklos2020-02-191-6/+63
| | | | Implement the `dispatch`, `endPass`, `setBindGroup`, `setPipeline` functions of `GPUComputePassEncoder`.
* Initial implementation of GPUCommandEncoderZakor Gyula2020-02-111-0/+59
Added WebIDL bindings for `GPUCommandEncoder`, `GPUCommandBuffer`, `GPUComputePassEncoder`, `GPUProgrammablePassEncoder`. Implemented the `beginComputePass`, `copyBufferToBuffer` and `finish` functions of `GPUCommandEncoder`. Implemented the `createCommandEncoder` function of `GPUDevice`.