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* bindings: Allow Guard to take multiple conditions, check for SecureContext in...Daniel Adams2024-09-211-12/+23
* chore: Fix two compiler warnings (#33421)Martin Robinson2024-09-121-1/+4
* Propagate `CanGc` from `Document::new()` (#33386)Andriy Sultanov2024-09-093-9/+60
* Impl PartialEq and Eq for DomObject (#33212)Taym Haddadi2024-09-021-6/+0
* Start marking functions that can transitively trigger a GC (#33144)Josh Matthews2024-08-221-2/+5
* Make string formatting more consistent in `CodegenRust.py` (#33096)Koki Saito2024-08-181-1047/+927
* fix: Replace callargs_is_constructing with is_constructing method (#33101)Koki Saito2024-08-181-1/+1
* webxr: Update XRSession to latest spec (#33059)Daniel Adams2024-08-171-1/+1
* Update codegen for GetOpener:inRealms in Bindings.conf (#33062)Taym Haddadi2024-08-151-1/+1
* Add exception to rejection logic in `generic_call` (#32950)Samson2024-08-061-3/+11
* webgpu: Use wgpu's instead of string errors and update limits handling (#32925)Samson2024-08-041-1/+1
* bindings: Convert certain Exceptions into Promise rejections (#32923)Samson2024-08-031-3/+133
* clippy: components/script/realms (#32859)Rémy SAISSY2024-07-261-1/+1
* Gamepad: Implement GamepadHapticActuator (#32046)Daniel Adams2024-07-201-0/+4
* Fixes typo in clippy::enum_variant_names (#32784)Danila Matveev2024-07-161-1/+1
* script: Use the new C string literal in the DOM bindings (#32741)Bumsoo Kim2024-07-111-33/+37
* clippy: Fix a bunch of warnings in `script` (#32680)Martin Robinson2024-07-041-7/+8
* webgpu: Implement ShaderCompilationInfo (#32642)Samson2024-07-021-1/+6
* Proper GPUDevice cleanup (#32520)Samson2024-06-201-0/+1
* fix: codegen on callback (#32537)Ngo Iok Ui (Wu Yu Wei)2024-06-181-6/+15
* webgpu: Implement device lost (#32354)Samson2024-06-171-1/+1
* Update WebIDL.py (#32495)Ngo Iok Ui (Wu Yu Wei)2024-06-151-5/+5
* webgpu: Move errorscopes to WGPU thread (#32304)Samson2024-05-221-1/+1
* Revert "script: implement AbortController (#31361)" (#32243)Samson2024-05-073-10/+6
* script: implement AbortController (#31361)Smitty2024-05-043-6/+10
* clippy: Fix remaining warnings in generated code (#31844)eri2024-03-251-20/+33
* Implement StaticRange (#31809)cathiechen2024-03-221-0/+8
* Remove repeated imports from generated code (#31711)eri2024-03-211-364/+32
* Add pseudo async Create*PipelineAsync methods (#31695)Samson2024-03-191-1/+1
* clippy: Fix warnings in generated code (#31721)eri2024-03-171-41/+49
* Use get_desired_proto in htmlconstructor (#31600)Samson2024-03-101-2/+3
* Extract generated finalizers into generic helper functions. (#31569)Josh Matthews2024-03-081-31/+7
* WebIDL: Use Uint8ClampedArray instead of raw JSObject in bindings (#31317)Taym Haddadi2024-02-161-0/+2
* WebIDL: Use ArrayBufferViewU8 instead of raw JSObject in bindings (#31325)Taym Haddadi2024-02-161-0/+2
* WebIDL: Use `ArrayBuffer` instead of raw `JSObject` in bindings (#31202)Taym Haddadi2024-02-131-1/+3
* webidlg: Handle `Float64Array` as a `TypedArray` rather than a raw `JSObject`...Taym Haddadi2024-01-301-0/+2
* Use Int8array, int16array, uint16array, int32array & uint32array in WebIDL (#...Taym Haddadi2024-01-251-2/+12
* Use Uint8Array for TextEncoder (#31145)Taym Haddadi2024-01-231-1/+3
* Fix trivial typo in variable name (#31143)Olivier Tilloy2024-01-211-2/+2
* Use FLoat32Array in GamepadPose (#31106)Taym Haddadi2024-01-191-5/+1
* script: Use FLoat32Array in XRRay (#31087)Taym Haddadi2024-01-171-1/+1
* use FLoat32Array in XRRigidTransform (#31076)Taym Haddadi2024-01-171-1/+1
* use FLoat32Array in XRView (#31077)tannal2024-01-161-1/+1
* WebIDL: use FLoat32Array (#30990)Gregory Terzian2024-01-111-5/+17
* Replace script_plugins with a clippy like rustc driver (named crown) (#30508)Samson2023-12-011-2/+2
* Support Namespace const in webidl (#30492)Samson2023-10-041-7/+12
* Codegen support multiple interfaces in single webidl file & WebGPU single web...Samson2023-09-302-4/+25
* Use Foo_Binding instead of FooBinding for namespace modules (#30447)Samson2023-09-302-11/+27
* remove `extern crate` (#30311)Samson2023-09-081-1/+1
* Replace a method call now deprecated in mozjs (#30307)Martin Robinson2023-09-061-1/+1