| Commit message (Collapse) | Author | Age | Files | Lines |
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When rendering a page containing an iframe, layout 2020
creates parallel 'Layout' threads which share workers
in the stylo thread pool.
Because of the way the 'StyleSharingCache' is designed
using TLS for storage of the LRU cache, this leads to
a double borrow of the cache when both layout threads
run concurrently.
More details about the issue can be found here:
https://gist.github.com/mukilan/ed57eb61b83237a05fbf6360ec5e33b0
This PR is a workaround until we find a more elegant/optimal
design that also can work for gecko. The fix for now is
simply to not allow multiple layouts in parallel.
Signed-off-by: Mukilan Thiyagarajan <me@mukilan.in>
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This moves more members to the CompositorDisplayListInfo struct, which
now holds all miscellaneous, non-WebRender data when sending display
lists. It also documents what each things sent with a display list does.
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Add a compositor-side scroll tree
This will allow the compositor to properly chain scrolling requests up
when a node has reached the extent of the scroll area. In addition, it
removes the use of the deprecated WebRender `scroll()` API. This fixes
scrolling on servo.org.
---
<!-- Thank you for contributing to Servo! Please replace each `[ ]` by `[X]` when the step is complete, and replace `___` with appropriate data: -->
- [x] `./mach build -d` does not report any errors
- [x] `./mach test-tidy` does not report any errors
- [x] These changes:
- Fix #29402.
- Fix #27996.
- Fix #27624.
- Fix #24028.
- Fix #23918.
- Fix #21165.
- [x] There are tests for these changes
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This will allow the compositor to properly chain scrolling requests up
when a node has reached the extent of the scroll area. This fixes
scrolling on servo.org.
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There are duplicate sets of Layout DOM wrappers: one for Layout 2013 and
one for Layout 2020. As part of cleaning up and simplifying the
wrappers, this change parameterizes them on the specific layout data
they contain. This allows them to be shared again. In addition, various
small cleanups are included.
Fixes #29691.
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Scrolling from script should flow layout and send a display list to
WebRender. This allows all of the scroll nodes to exist in WebRender
before asking it to move the node.
See https://gist.github.com/paulirish/5d52fb081b3570c81e3a.
Fixes #29659.
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This change adds support for the <iframe> element to Layout 2020. In
addition, certain aspects of the implementation are made the same
between both layout systems.
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Store hit testing information in a data structure that sits alongside
the display list in the compositor. This will allow the compositor to
store more information per-node. The data structure also takes care of
de-duplicating information between successive display list entries. In
the future, the data structure can be even more aggressive in producing
smaller side hit testing lists, if necessary.
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The Linux kernel imposes a 15-byte limit on thread names[1]. This means
information that does not fit in this limit, e.g., the pipeline ID of
layout and script threads, is lost in a debugger and profiler (see the
first column of the table below).
This commit shortens the thread names used in Servo to maximize the
amount of information conveyed. It also rectifies some inconsistencies
in the names.
| Before | After |
|-------------------|-------------------|
| `BluetoothThread` | `Bluetooth` |
| `CanvasThread` | `Canvas` |
| `display alert d` | `AlertDialog` |
| `FontCacheThread` | `FontCache` |
| `GLPlayerThread` | `GLPlayer` |
| `HTML Parser` | `Parse:www.examp` |
| `LayoutThread Pi` | `Layout(1,1)` |
| `Memory profiler` | `MemoryProfiler` |
| `Memory profiler` | `MemoryProfTimer` |
| `OfflineAudioCon` | `OfflineACResolv` |
| `PullTimelineMar` | `PullTimelineDat` |
| `ScriptThread Pi` | `Script(1,1)` |
| `WebWorker for h` | `WW:www.example.` |
| `ServiceWorker f` | `SW:www.example.` |
| `ServiceWorkerMa` | `SvcWorkerManage` |
| `Time profiler t` | `TimeProfTimer` |
| `Time profiler` | `TimeProfiler` |
| `WebGL thread` | `WebGL` |
| `Choose a device` | `DevicePicker` |
| `Pick a file` | `FilePicker` |
| `Pick files` | `FilePicker` |
[1]: https://stackoverflow.com/questions/5026531/thread-name-longer-than-15-chars
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This does not (yet) upgrade ./rust-toolchain
The warnings:
* dead_code "field is never read"
* redundant_semicolons "unnecessary trailing semicolon"
* non_fmt_panic "panic message is not a string literal, this is no longer accepted in Rust 2021"
* unstable_name_collisions "a method with this name may be added to the standard library in the future"
* legacy_derive_helpers "derive helper attribute is used before it is introduced" https://github.com/rust-lang/rust/issues/79202
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Signed-off-by: teymour-aldridge <teymour.aldridge@icloud.com>
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This change extends the DocumentAnimationSet to hold animations for
pseudo-elements. Since pseudo-elements in Servo are not in the DOM like
in Gecko, they need to be handled a bit carefully in stylo. When a
pseudo-element has an animation, recascade the style. Finally, this
change passes the pseudo-element string properly to animation events.
Fixes: #10316
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This will be used in order to hold animations for pseudo elements in the
DocumentAnimationSet. Also no longer store the OpaqueNode in the
animation and transition data structures. This is already part of the
DocumentAnimationSet key.
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Instead of recalculating the animation style every tick of an animation,
cache the computed values when animations change. In addition to being
more efficient, this will allow us to return animation rules as property
declarations because we don't need to consult the final style to produce
them.
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This is preparation for sharing this code with layout_2020 and
implementing selective off-the-main-thread animations.
We still look for nodes not in the flow tree in the layout thread.
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This change splits the list of animations and transitions, which are
almost always handled differently. It also renames
`ElementAnimationState` to `ElementAnimationSet` and establishes an
`AnimationState` for every transition and animation. This allows us to
stop continually reallocating lists every time a transition or animation
needs to be canceled.
Fixes #14419.
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This is a small step toward fixing #19242. The main idea is that the
clock for animations should advance as the event loop ticks. We
accomplish this by moving the clock from layout and naming it the
"animation timeline" which is the spec language. This should fix
flakiness with animations and transitions tests where a reflow could
move animations forward while script was running.
This change also starts to break out transition and animation events
into their own data structure, because it's quite likely that the next
step in fixing #19242 is to no longer send these events through a
channel.
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This change corrects synchronization issues with animations, by
reworking the animation processing model to do a quick restyle and
incremental layout when ticking animations.
While this change adds overhead to animation ticks, the idea is that
this will be the fallback when synchronous behavior is required to
fulfill specification requirements. In the optimistic case, many
animations could be updated and applied off-the-main-thread and then
resynchronized when style information is queried by script.
Fixes #13865.
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This is triggered when an animation finishes. This is a high priority
because it allows us to start rooting nodes with animations in the
script thread.
This doesn't yet cause a lot of tests to pass because they rely on the
existence of `Document.getAnimations()` and the presence of
`animationstart` and animationiteration` events.
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These events are triggered as soon as a transition is added to the list
of running transitions. This will allow better test coverage while
reworking the transitions and animations processing model.
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This refactor is preparation for implementing a specification
compliant transitions and animations processing model.
These data structures hold all the animation information about a single
node. Since adding, updating, and modifying animations for a single node
are all interdependent, it makes sense to start encapsulating animation
data and functionality into a single data structure. This also opens up
the possibility for easier concurrency in the future by more easily
allowing per-node mutexes.
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Add support for canceling CSS transitions
This change adds support for canceling CSS transitions when a property is
no longer transitionable. Support for canceling and replacing CSS
transitions when the end value changes is still pending. This change
also takes advantage of updating the constellation message to fix a bug
where transition events could be sent for closed pipelines.
Fixes #15079.
<!-- Please describe your changes on the following line: -->
---
<!-- Thank you for contributing to Servo! Please replace each `[ ]` by `[X]` when the step is complete, and replace `___` with appropriate data: -->
- [x] `./mach build -d` does not report any errors
- [x] `./mach test-tidy` does not report any errors
- [x] These changes fix #15079.
<!-- Either: -->
- [x] There are tests for these changes OR
- [ ] These changes do not require tests because ___
<!-- Also, please make sure that "Allow edits from maintainers" checkbox is checked, so that we can help you if you get stuck somewhere along the way.-->
<!-- Pull requests that do not address these steps are welcome, but they will require additional verification as part of the review process. -->
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This change adds support for canceling CSS transitions when a property
is no longer transitionable or when an element becomes styled with
display:none. Support for canceling and replacing CSS transitions when
the end value changes is still pending. This change also takes advantage
of updating the constellation message to fix a bug where transition
events could be sent for closed pipelines.
Fixes #15079.
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RuleTree::gc is now a safe method that any thread can call
at any time, and StrongRuleNode values can all be dropped
whenever their owner want to, on any thread.
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Kill ServoLayoutElement::note_dirty_descendant
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There is no need to set the dirty descendants flag unsafely from the layout side
for elements with pending restyles, we can do that on the DOM side when draining
the restyles from the Document.
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The previous Cell was a lie.
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This lets us experiment with how we store this data on the DOM side.
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This is done by wrapping all channels of communication
and related objects inside Option which are configured
using flag inside servo_config.
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Everytime a new LayoutContext was created, it created a new origin which
caused endless stream of image loads to occur in case of reflow. The reason
for this was that the existing image, although cached successfully, was not
used because the entry in hashmap did not match because of different(new)
origin.
This is solved by storing the origin of a window in enum ScriptReflow and
used in creating new LayoutContext in case of reflow.
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This query is used to get the clientTop, clientWidth, clientHeight,
clientLeft properties of DOM objects. "NodeGeometry" doesn't really
capture what these properties do as they often are returning the width
of element border.
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is created.
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