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path: root/components/canvas/webgl_thread.rs
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* Set the correct Angle GLSL output when using WebGL 2Imanol Fernandez2017-11-131-4/+23
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* Kick off WebGL 2.0 implementationImanol Fernandez2017-10-271-4/+5
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* Implement DOM to textureImanol Fernandez2017-10-161-0/+62
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* Improve Webrender<->WebGL synchronizationImanol Fernandez2017-09-201-9/+10
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* Reuse WebGL ImageKeys after a resize.Imanol Fernandez2017-08-311-37/+43
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* Use FnvHashMap in WebGL implementation.Imanol Fernandez2017-08-241-7/+7
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* Implement WebGL OES_standard_derivatives extension.Imanol Fernandez2017-08-221-1/+2
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* Revert "Auto merge of #18114 - emilio:revert-webgl-refactor, r=nox"Anthony Ramine2017-08-161-0/+1204
| | | | | This reverts commit 4d10d39e8fe841c5fe2ac58da2daaa13c10c140e, reversing changes made to ee94e2b7c0bd327abe8f9545b2a1f792f67a2bdd.
* Revert "Auto merge of #17891 - MortimerGoro:webgl_move, r=glennw,emilio"Emilio Cobos Álvarez2017-08-161-1204/+0
| | | | | This reverts commit 90f55ea4580e2a15f7d70d0491444f18b972d450, reversing changes made to 2e60b27a2186a8cba4b952960155dfcf3f47d7db.
* Improve WebGL architecture.Imanol Fernandez2017-08-151-0/+1204