diff options
Diffstat (limited to 'tests')
616 files changed, 19771 insertions, 18472 deletions
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/attribs/gl-disabled-vertex-attrib.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/attribs/gl-disabled-vertex-attrib.html.ini index a00316b2dd1..2104cebf784 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/attribs/gl-disabled-vertex-attrib.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/attribs/gl-disabled-vertex-attrib.html.ini @@ -1,6 +1,5 @@ [gl-disabled-vertex-attrib.html] bug: https://github.com/servo/servo/issues/26004 - [WebGL test #15: should be green\nat (0, 0) expected: 0,255,0,255 was 255,255,255,255] + [WebGL test #15] expected: if os == "mac": FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/attribs/gl-vertex-attrib-zero-issues.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/attribs/gl-vertex-attrib-zero-issues.html.ini index 72b2f372cc4..8de3f715c66 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/attribs/gl-vertex-attrib-zero-issues.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/attribs/gl-vertex-attrib-zero-issues.html.ini @@ -1,42 +1,41 @@ [gl-vertex-attrib-zero-issues.html] bug: https://github.com/servo/servo/issues/26004 - [WebGL test #19: canvas should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #11] expected: if os == "mac": FAIL - [WebGL test #31: canvas should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #13] expected: if os == "mac": FAIL - [WebGL test #11: canvas should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #17] expected: if os == "mac": FAIL - [WebGL test #13: canvas should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #19] expected: if os == "mac": FAIL - [WebGL test #25: canvas should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #23] expected: if os == "mac": FAIL - [WebGL test #7: canvas should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #25] expected: if os == "mac": FAIL - [WebGL test #23: canvas should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #29] expected: if os == "mac": FAIL - [WebGL test #29: canvas should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #31] expected: if os == "mac": FAIL - [WebGL test #5: canvas should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #5] expected: if os == "mac": FAIL - [WebGL test #17: canvas should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #7] expected: if os == "mac": FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/buffer-offscreen-test.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/buffer-offscreen-test.html.ini index fe8ae2e3aae..5614c019986 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/buffer-offscreen-test.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/buffer-offscreen-test.html.ini @@ -1,5 +1,2 @@ [buffer-offscreen-test.html] bug: https://github.com/servo/servo/issues/21132 - [WebGL test #5: remainder of buffer should be cleared\nat (0, 0) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/buffer-preserve-test.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/buffer-preserve-test.html.ini index 60559132389..995907e3527 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/buffer-preserve-test.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/buffer-preserve-test.html.ini @@ -1,5 +1,2 @@ [buffer-preserve-test.html] bug: https://github.com/servo/servo/issues/21132 - [WebGL test #3: remainder of buffer should be cleared\nat (0, 0) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/canvas-test.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/canvas-test.html.ini index 7b4d56d5441..cf0d1dfa400 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/canvas-test.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/canvas-test.html.ini @@ -1,4 +1,3 @@ [canvas-test.html] bug: https://github.com/servo/servo/issues/21556 expected: ERROR - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/draw-static-webgl-to-multiple-canvas-test.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/draw-static-webgl-to-multiple-canvas-test.html.ini index cba5f75f113..8be41a5d9f1 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/draw-static-webgl-to-multiple-canvas-test.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/draw-static-webgl-to-multiple-canvas-test.html.ini @@ -1,4 +1,3 @@ [draw-static-webgl-to-multiple-canvas-test.html] bug: https://github.com/servo/servo/issues/21556 expected: ERROR - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/draw-webgl-to-canvas-test.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/draw-webgl-to-canvas-test.html.ini index f4fd69d595f..62faffb36c8 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/draw-webgl-to-canvas-test.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/draw-webgl-to-canvas-test.html.ini @@ -1,4 +1,3 @@ [draw-webgl-to-canvas-test.html] bug: https://github.com/servo/servo/issues/21556 expected: ERROR - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/framebuffer-bindings-affected-by-to-data-url.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/framebuffer-bindings-affected-by-to-data-url.html.ini index 345d478c9fc..89c5c416792 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/framebuffer-bindings-affected-by-to-data-url.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/framebuffer-bindings-affected-by-to-data-url.html.ini @@ -1,8 +1,2 @@ [framebuffer-bindings-affected-by-to-data-url.html] bug: https://github.com/servo/servo/issues/21132 - [WebGL test #0: Unable to fetch WebGL rendering context for Canvas] - expected: FAIL - - [WebGL test #1: context does not exist] - expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/rapid-resizing.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/rapid-resizing.html.ini index 649bdb82bdb..d39f0ae38ef 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/rapid-resizing.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/rapid-resizing.html.ini @@ -1,3 +1,2 @@ [rapid-resizing.html] disabled: https://github.com/servo/servo/issues/16215 - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/render-after-resize-test.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/render-after-resize-test.html.ini new file mode 100644 index 00000000000..041bb34784d --- /dev/null +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/render-after-resize-test.html.ini @@ -0,0 +1,9 @@ +[render-after-resize-test.html] + [WebGL test #6] + expected: FAIL + + [WebGL test #7] + expected: FAIL + + [WebGL test #8] + expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/to-data-url-test.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/to-data-url-test.html.ini index f010e08061f..a0f5d279e7d 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/to-data-url-test.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/to-data-url-test.html.ini @@ -1,96 +1,96 @@ [to-data-url-test.html] - [WebGL test #12: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255] + [WebGL test #0] expected: FAIL - [WebGL test #18: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255] + [WebGL test #1] expected: FAIL - [WebGL test #1: should be 255,0,0,255\nat (0, 8) expected: 255,0,0,255 was 0,255,0,255] + [WebGL test #10] expected: FAIL - [WebGL test #4: should be 255,0,0,255\nat (0, 8) expected: 255,0,0,255 was 0,255,0,255] + [WebGL test #12] expected: FAIL - [WebGL test #34: should be 255,0,0,255\nat (0, 256) expected: 255,0,0,255 was 0,255,0,255] + [WebGL test #13] expected: FAIL - [WebGL test #24: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255] + [WebGL test #15] expected: FAIL - [WebGL test #31: should be 255,0,0,255\nat (0, 256) expected: 255,0,0,255 was 0,255,0,255] + [WebGL test #16] expected: FAIL - [WebGL test #10: should be 255,0,0,255\nat (0, 8) expected: 255,0,0,255 was 0,255,0,255] + [WebGL test #18] expected: FAIL - [WebGL test #25: should be 255,0,0,255\nat (0, 128) expected: 255,0,0,255 was 0,255,0,255] + [WebGL test #19] expected: FAIL - [WebGL test #40: should be 255,0,0,255\nat (0, 256) expected: 255,0,0,255 was 0,255,0,255] + [WebGL test #21] expected: FAIL - [WebGL test #19: should be 255,0,0,255\nat (0, 128) expected: 255,0,0,255 was 0,255,0,255] + [WebGL test #22] expected: FAIL - [WebGL test #9: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255] + [WebGL test #24] expected: FAIL - [WebGL test #3: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255] + [WebGL test #25] expected: FAIL - [WebGL test #43: should be 255,0,0,255\nat (0, 257) expected: 255,0,0,255 was 0,255,0,255] + [WebGL test #27] expected: FAIL - [WebGL test #15: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255] + [WebGL test #28] expected: FAIL - [WebGL test #16: should be 255,0,0,255\nat (0, 128) expected: 255,0,0,255 was 0,255,0,255] + [WebGL test #3] expected: FAIL - [WebGL test #21: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255] + [WebGL test #30] expected: FAIL - [WebGL test #33: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255] + [WebGL test #31] expected: FAIL - [WebGL test #0: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255] + [WebGL test #33] expected: FAIL - [WebGL test #30: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255] + [WebGL test #34] expected: FAIL - [WebGL test #22: should be 255,0,0,255\nat (0, 128) expected: 255,0,0,255 was 0,255,0,255] + [WebGL test #36] expected: FAIL - [WebGL test #39: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255] + [WebGL test #37] expected: FAIL - [WebGL test #28: should be 255,0,0,255\nat (0, 129) expected: 255,0,0,255 was 0,255,0,255] + [WebGL test #39] expected: FAIL - [WebGL test #7: should be 255,0,0,255\nat (0, 8) expected: 255,0,0,255 was 0,255,0,255] + [WebGL test #4] expected: FAIL - [WebGL test #36: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255] + [WebGL test #40] expected: FAIL - [WebGL test #42: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255] + [WebGL test #42] expected: FAIL - [WebGL test #27: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255] + [WebGL test #43] expected: FAIL - [WebGL test #13: should be 255,0,0,255\nat (0, 9) expected: 255,0,0,255 was 0,255,0,255] + [WebGL test #45] expected: FAIL - [WebGL test #37: should be 255,0,0,255\nat (0, 256) expected: 255,0,0,255 was 0,255,0,255] + [WebGL test #46] expected: FAIL - [WebGL test #6: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255] + [WebGL test #6] expected: FAIL - [WebGL test #45: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255] + [WebGL test #7] expected: FAIL - [WebGL test #46: should be 255,0,0,255\nat (0, 8) expected: 255,0,0,255 was 0,255,0,255] + [WebGL test #9] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/viewport-unchanged-upon-resize.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/viewport-unchanged-upon-resize.html.ini deleted file mode 100644 index 080a619c46e..00000000000 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/viewport-unchanged-upon-resize.html.ini +++ /dev/null @@ -1,4 +0,0 @@ -[viewport-unchanged-upon-resize.html] - [WebGL test #3: should be 0,0,255,255\nat (6, 6) expected: 0,0,255,255 was 255,0,0,255] - expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/webgl-to-2d-canvas.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/webgl-to-2d-canvas.html.ini new file mode 100644 index 00000000000..10a8932c77c --- /dev/null +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/webgl-to-2d-canvas.html.ini @@ -0,0 +1,2 @@ +[webgl-to-2d-canvas.html] + expected: ERROR diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/context/context-attributes-alpha-depth-stencil-antialias.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/context/context-attributes-alpha-depth-stencil-antialias.html.ini index 661267417ff..ba3438eb437 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/context/context-attributes-alpha-depth-stencil-antialias.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/context/context-attributes-alpha-depth-stencil-antialias.html.ini @@ -1,28 +1,25 @@ [context-attributes-alpha-depth-stencil-antialias.html] bug: https://github.com/servo/servo/issues/21285 - [WebGL test #96: redChannels[0\] != 255 && redChannels[0\] != 0 should be true. Was false.] + [WebGL test #124] expected: FAIL - [WebGL test #58: redChannels[0\] should not be 0.] + [WebGL test #190] expected: FAIL - [WebGL test #124: redChannels[0\] should not be 0.] + [WebGL test #254] expected: FAIL - [WebGL test #190: redChannels[0\] should not be 0.] + [WebGL test #322] expected: FAIL - [WebGL test #254: redChannels[0\] should not be 0.] + [WebGL test #388] expected: FAIL - [WebGL test #322: redChannels[0\] should not be 0.] + [WebGL test #454] expected: FAIL - [WebGL test #388: redChannels[0\] should not be 0.] + [WebGL test #518] expected: FAIL - [WebGL test #454: redChannels[0\] should not be 0.] - expected: FAIL - - [WebGL test #518: redChannels[0\] should not be 0.] + [WebGL test #58] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/context/methods.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/context/methods.html.ini deleted file mode 100644 index c8a04855a55..00000000000 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/context/methods.html.ini +++ /dev/null @@ -1,5 +0,0 @@ -[methods.html] - [WebGL test #1: Also found the following extra methods:] - expected: FAIL - [WebGL test #2: makeXRCompatible] - expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/context/premultiplyalpha-test.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/context/premultiplyalpha-test.html.ini index 5d1831e1025..9afbf256abc 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/context/premultiplyalpha-test.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/context/premultiplyalpha-test.html.ini @@ -1,97 +1,25 @@ [premultiplyalpha-test.html] bug: https://github.com/servo/servo/issues/21132 - [WebGL test #0: Unable to fetch WebGL rendering context for Canvas] + [WebGL test #13] expected: FAIL - [WebGL test #5: context does not exist] + [WebGL test #20] expected: FAIL - [WebGL test #3: context does not exist] + [WebGL test #27] expected: FAIL - [WebGL test #6: Unable to fetch WebGL rendering context for Canvas] + [WebGL test #48] expected: FAIL - [WebGL test #11: context does not exist] + [WebGL test #55] expected: FAIL - [WebGL test #13: context does not exist] + [WebGL test #6] expected: FAIL - [WebGL test #18: Unable to fetch WebGL rendering context for Canvas] + [WebGL test #62] expected: FAIL - [WebGL test #14: Unable to fetch WebGL rendering context for Canvas] - expected: FAIL - - [WebGL test #20: Unable to fetch WebGL rendering context for Canvas] - expected: FAIL - - [WebGL test #4: Unable to fetch WebGL rendering context for Canvas] - expected: FAIL - - [WebGL test #15: context does not exist] - expected: FAIL - - [WebGL test #23: context does not exist] - expected: FAIL - - [WebGL test #17: context does not exist] - expected: FAIL - - [WebGL test #8: Unable to fetch WebGL rendering context for Canvas] - expected: FAIL - - [WebGL test #22: Unable to fetch WebGL rendering context for Canvas] - expected: FAIL - - [WebGL test #10: Unable to fetch WebGL rendering context for Canvas] - expected: FAIL - - [WebGL test #21: context does not exist] - expected: FAIL - - [WebGL test #2: Unable to fetch WebGL rendering context for Canvas] - expected: FAIL - - [WebGL test #1: context does not exist] - expected: FAIL - - [WebGL test #19: context does not exist] - expected: FAIL - - [WebGL test #7: context does not exist] - expected: FAIL - - [WebGL test #9: context does not exist] - expected: FAIL - - [WebGL test #16: Unable to fetch WebGL rendering context for Canvas] - expected: FAIL - - [WebGL test #12: Unable to fetch WebGL rendering context for Canvas] - expected: FAIL - - [WebGL test #27: should draw with 64,128,255,128\nat (0, 0) expected: 64,128,255,128 was 0,0,0,255] - expected: FAIL - - [WebGL test #20: should draw with 64,128,255,128\nat (0, 0) expected: 64,128,255,128 was 0,0,0,255] - expected: FAIL - - [WebGL test #6: should draw with 64,128,255,128\nat (0, 0) expected: 64,128,255,128 was 32,64,128,128] - expected: FAIL - - [WebGL test #13: should draw with 64,128,255,128\nat (0, 0) expected: 64,128,255,128 was 32,64,128,128] - expected: FAIL - - [WebGL test #48: should draw with 255,192,128,1\nat (0, 0) expected: 255,192,128,1 was 0,0,0,255] - expected: FAIL - - [WebGL test #55: should draw with 255,192,128,1\nat (0, 0) expected: 255,192,128,1 was 0,0,0,255] - expected: FAIL - - [WebGL test #62: should draw with 128,128,128,255\nat (0, 0) expected: 128,128,128,255 was 255,255,255,255] - expected: FAIL - - [WebGL test #69: should draw with 128,128,128,255\nat (0, 0) expected: 128,128,128,255 was 255,255,255,255] + [WebGL test #69] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/angle-instanced-arrays-out-of-bounds.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/angle-instanced-arrays-out-of-bounds.html.ini index a036c647915..ffcf3ae624a 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/angle-instanced-arrays-out-of-bounds.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/angle-instanced-arrays-out-of-bounds.html.ini @@ -2,50 +2,29 @@ bug: https://github.com/servo/servo/issues/20599 https://github.com/servo/servo/issues/25990 expected: if os == "mac": CRASH - [WebGL test #32: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 0, gl.UNSIGNED_BYTE, 0, 1)] + [WebGL test #162] expected: FAIL - [WebGL test #166: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 9, gl.UNSIGNED_BYTE, 0, 1)] + [WebGL test #165] expected: FAIL - [WebGL test #178: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 9, gl.UNSIGNED_BYTE, 0, 5)] + [WebGL test #167] expected: FAIL - [WebGL test #176: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 9, gl.UNSIGNED_BYTE, 0, 3)] + [WebGL test #169] expected: FAIL - [WebGL test #173: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 9, gl.UNSIGNED_BYTE, 0, 4)] + [WebGL test #170] expected: FAIL - [WebGL test #169: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 9, gl.UNSIGNED_BYTE, 0, 1)] + [WebGL test #172] expected: FAIL - [WebGL test #171: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 9, gl.UNSIGNED_BYTE, 0, 2)] + [WebGL test #174] expected: FAIL - [WebGL test #106: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 0, gl.UNSIGNED_BYTE, 0, 2)] + [WebGL test #176] expected: FAIL - [WebGL test #174: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 9, gl.UNSIGNED_BYTE, 0, 10000)] - expected: FAIL - - [WebGL test #162: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 9, gl.UNSIGNED_BYTE, 0, 1)] - expected: FAIL - - [WebGL test #165: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 9, gl.UNSIGNED_BYTE, 0, 1)] - expected: FAIL - - [WebGL test #167: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 9, gl.UNSIGNED_BYTE, 0, 2)] - expected: FAIL - - [WebGL test #169: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 9, gl.UNSIGNED_BYTE, 0, 4)] - expected: FAIL - - [WebGL test #170: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 9, gl.UNSIGNED_BYTE, 0, 10000)] - expected: FAIL - - [WebGL test #172: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 9, gl.UNSIGNED_BYTE, 0, 3)] - expected: FAIL - - [WebGL test #174: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 9, gl.UNSIGNED_BYTE, 0, 5)] + [WebGL test #178] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/ext-color-buffer-half-float.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/ext-color-buffer-half-float.html.ini new file mode 100644 index 00000000000..a1060705f52 --- /dev/null +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/ext-color-buffer-half-float.html.ini @@ -0,0 +1,45 @@ +[ext-color-buffer-half-float.html] + [WebGL test #19] + expected: FAIL + + [WebGL test #20] + expected: FAIL + + [WebGL test #26] + expected: FAIL + + [WebGL test #27] + expected: FAIL + + [WebGL test #39] + expected: FAIL + + [WebGL test #40] + expected: FAIL + + [WebGL test #46] + expected: FAIL + + [WebGL test #47] + expected: FAIL + + [WebGL test #94] + expected: FAIL + + [WebGL test #95] + expected: FAIL + + [WebGL test #96] + expected: FAIL + + [WebGL test #99] + expected: FAIL + + [WebGL test #100] + expected: FAIL + + [WebGL test #101] + expected: FAIL + + [WebGL test #102] + expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/ext-float-blend.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/ext-float-blend.html.ini new file mode 100644 index 00000000000..f53629557c4 --- /dev/null +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/ext-float-blend.html.ini @@ -0,0 +1,6 @@ +[ext-float-blend.html] + [WebGL test #2] + expected: FAIL + + [WebGL test #4] + expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/oes-texture-float-with-canvas.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/oes-texture-float-with-canvas.html.ini index 013126fae62..312d1cc5157 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/oes-texture-float-with-canvas.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/oes-texture-float-with-canvas.html.ini @@ -1,422 +1,409 @@ [oes-texture-float-with-canvas.html] expected: ERROR - [WebGL test #285: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #11] expected: FAIL - [WebGL test #155: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #111] expected: FAIL - [WebGL test #258: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #112] expected: FAIL - [WebGL test #115: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #114] expected: FAIL - [WebGL test #261: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #115] expected: FAIL - [WebGL test #50: font missing] + [WebGL test #117] expected: FAIL - [WebGL test #249: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #118] expected: FAIL - [WebGL test #17: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #12] expected: FAIL - [WebGL test #130: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #120] expected: FAIL - [WebGL test #45: font missing] + [WebGL test #121] expected: FAIL - [WebGL test #32: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #123] expected: FAIL - [WebGL test #282: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #124] expected: FAIL - [WebGL test #112: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #126] expected: FAIL - [WebGL test #138: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #127] expected: FAIL - [WebGL test #37: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #129] expected: FAIL - [WebGL test #135: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #130] expected: FAIL - [WebGL test #129: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #132] expected: FAIL - [WebGL test #139: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #133] expected: FAIL - [WebGL test #42: font missing] + [WebGL test #135] expected: FAIL - [WebGL test #290: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #136] expected: FAIL - [WebGL test #252: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #138] expected: FAIL - [WebGL test #316: font missing] + [WebGL test #139] expected: FAIL - [WebGL test #270: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #14] expected: FAIL - [WebGL test #18: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #141] expected: FAIL - [WebGL test #40: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #142] expected: FAIL - [WebGL test #244: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #144] expected: FAIL - [WebGL test #264: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #145] expected: FAIL - [WebGL test #123: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #147] expected: FAIL - [WebGL test #330: font missing] + [WebGL test #148] expected: FAIL - [WebGL test #344: font missing] + [WebGL test #149] expected: FAIL - [WebGL test #348: font missing] + [WebGL test #15] expected: FAIL - [WebGL test #262: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #150] expected: FAIL - [WebGL test #273: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #151] expected: FAIL - [WebGL test #278: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #152] expected: FAIL - [WebGL test #268: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #153] expected: FAIL - [WebGL test #272: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #154] expected: FAIL - [WebGL test #158: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #155] expected: FAIL - [WebGL test #322: font missing] + [WebGL test #156] expected: FAIL - [WebGL test #350: font missing] + [WebGL test #157] expected: FAIL - [WebGL test #124: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #158] expected: FAIL - [WebGL test #159: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #159] expected: FAIL - [WebGL test #256: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #160] expected: FAIL - [WebGL test #160: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #161] expected: FAIL - [WebGL test #319: font missing] + [WebGL test #162] expected: FAIL - [WebGL test #167: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #163] expected: FAIL - [WebGL test #147: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #164] expected: FAIL - [WebGL test #271: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #165] expected: FAIL - [WebGL test #295: font missing] + [WebGL test #166] expected: FAIL - [WebGL test #15: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #167] expected: FAIL - [WebGL test #144: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #168] expected: FAIL - [WebGL test #279: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #169] expected: FAIL - [WebGL test #325: font missing] + [WebGL test #17] expected: FAIL - [WebGL test #39: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #170] expected: FAIL - [WebGL test #253: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #18] expected: FAIL - [WebGL test #283: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #19] expected: FAIL - [WebGL test #336: font missing] + [WebGL test #20] expected: FAIL - [WebGL test #19: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #231] expected: FAIL - [WebGL test #151: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #232] expected: FAIL - [WebGL test #117: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #234] expected: FAIL - [WebGL test #255: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #235] expected: FAIL - [WebGL test #153: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #237] expected: FAIL - [WebGL test #126: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #238] expected: FAIL - [WebGL test #265: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #240] expected: FAIL - [WebGL test #307: font missing] + [WebGL test #241] expected: FAIL - [WebGL test #34: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #243] expected: FAIL - [WebGL test #277: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #244] expected: FAIL - [WebGL test #121: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #246] expected: FAIL - [WebGL test #342: font missing] + [WebGL test #247] expected: FAIL - [WebGL test #149: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #249] expected: FAIL - [WebGL test #247: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #250] expected: FAIL - [WebGL test #31: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #252] expected: FAIL - [WebGL test #163: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #253] expected: FAIL - [WebGL test #243: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #255] expected: FAIL - [WebGL test #166: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #256] expected: FAIL - [WebGL test #14: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #258] expected: FAIL - [WebGL test #133: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #259] expected: FAIL - [WebGL test #334: font missing] + [WebGL test #261] expected: FAIL - [WebGL test #280: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #262] expected: FAIL - [WebGL test #340: font missing] + [WebGL test #264] expected: FAIL - [WebGL test #301: font missing] + [WebGL test #265] expected: FAIL - [WebGL test #11: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #267] expected: FAIL - [WebGL test #304: font missing] + [WebGL test #268] expected: FAIL - [WebGL test #238: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #269] expected: FAIL - [WebGL test #127: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #270] expected: FAIL - [WebGL test #132: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #271] expected: FAIL - [WebGL test #234: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #272] expected: FAIL - [WebGL test #120: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #273] expected: FAIL - [WebGL test #156: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #274] expected: FAIL - [WebGL test #267: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #275] expected: FAIL - [WebGL test #164: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #276] expected: FAIL - [WebGL test #136: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #277] expected: FAIL - [WebGL test #298: font missing] + [WebGL test #278] expected: FAIL - [WebGL test #157: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #279] expected: FAIL - [WebGL test #246: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #280] expected: FAIL - [WebGL test #35: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #281] expected: FAIL - [WebGL test #287: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #282] expected: FAIL - [WebGL test #118: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #283] expected: FAIL - [WebGL test #241: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #284] expected: FAIL - [WebGL test #286: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #285] expected: FAIL - [WebGL test #313: font missing] + [WebGL test #286] expected: FAIL - [WebGL test #38: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #287] expected: FAIL - [WebGL test #332: font missing] + [WebGL test #288] expected: FAIL - [WebGL test #338: font missing] + [WebGL test #289] expected: FAIL - [WebGL test #170: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #290] expected: FAIL - [WebGL test #289: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #292] expected: FAIL - [WebGL test #150: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #295] expected: FAIL - [WebGL test #281: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #298] expected: FAIL - [WebGL test #12: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #301] expected: FAIL - [WebGL test #152: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #304] expected: FAIL - [WebGL test #276: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #307] expected: FAIL - [WebGL test #154: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #31] expected: FAIL - [WebGL test #240: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #310] expected: FAIL - [WebGL test #148: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #313] expected: FAIL - [WebGL test #284: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #316] expected: FAIL - [WebGL test #310: font missing] + [WebGL test #319] expected: FAIL - [WebGL test #145: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #32] expected: FAIL - [WebGL test #142: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #322] expected: FAIL - [WebGL test #231: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #325] expected: FAIL - [WebGL test #274: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #328] expected: FAIL - [WebGL test #111: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #330] expected: FAIL - [WebGL test #232: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #332] expected: FAIL - [WebGL test #237: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #334] expected: FAIL - [WebGL test #169: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #336] expected: FAIL - [WebGL test #288: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #338] expected: FAIL - [WebGL test #292: font missing] + [WebGL test #34] expected: FAIL - [WebGL test #20: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #340] expected: FAIL - [WebGL test #114: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #342] expected: FAIL - [WebGL test #275: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #344] expected: FAIL - [WebGL test #269: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #346] expected: FAIL - [WebGL test #235: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #348] expected: FAIL - [WebGL test #328: font missing] + [WebGL test #35] expected: FAIL - [WebGL test #162: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #350] expected: FAIL - [WebGL test #165: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #37] expected: FAIL - [WebGL test #168: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #38] expected: FAIL - [WebGL test #161: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #39] expected: FAIL - [WebGL test #250: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #40] expected: FAIL - - [WebGL test #141: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] - expected: FAIL - - [WebGL test #259: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] - expected: FAIL - - [WebGL test #48: font missing] - expected: FAIL - - [WebGL test #346: font missing] - expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/oes-texture-float.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/oes-texture-float.html.ini new file mode 100644 index 00000000000..f61919545bd --- /dev/null +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/oes-texture-float.html.ini @@ -0,0 +1,48 @@ +[oes-texture-float.html] + [WebGL test #75] + expected: FAIL + + [WebGL test #77] + expected: FAIL + + [WebGL test #78] + expected: FAIL + + [WebGL test #79] + expected: FAIL + + [WebGL test #84] + expected: FAIL + + [WebGL test #86] + expected: FAIL + + [WebGL test #87] + expected: FAIL + + [WebGL test #88] + expected: FAIL + + [WebGL test #94] + expected: FAIL + + [WebGL test #95] + expected: FAIL + + [WebGL test #96] + expected: FAIL + + [WebGL test #99] + expected: FAIL + + [WebGL test #100] + expected: FAIL + + [WebGL test #101] + expected: FAIL + + [WebGL test #102] + expected: FAIL + + [WebGL test #105] + expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/oes-texture-half-float-with-canvas.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/oes-texture-half-float-with-canvas.html.ini index 77812c2e6fe..6a17396dc45 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/oes-texture-half-float-with-canvas.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/oes-texture-half-float-with-canvas.html.ini @@ -1,422 +1,409 @@ [oes-texture-half-float-with-canvas.html] expected: ERROR - [WebGL test #285: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #11] expected: FAIL - [WebGL test #155: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #111] expected: FAIL - [WebGL test #258: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #112] expected: FAIL - [WebGL test #115: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #114] expected: FAIL - [WebGL test #261: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #115] expected: FAIL - [WebGL test #50: font missing] + [WebGL test #117] expected: FAIL - [WebGL test #249: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #118] expected: FAIL - [WebGL test #17: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #12] expected: FAIL - [WebGL test #130: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #120] expected: FAIL - [WebGL test #45: font missing] + [WebGL test #121] expected: FAIL - [WebGL test #32: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #123] expected: FAIL - [WebGL test #282: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #124] expected: FAIL - [WebGL test #112: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #126] expected: FAIL - [WebGL test #37: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #127] expected: FAIL - [WebGL test #135: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #129] expected: FAIL - [WebGL test #129: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #130] expected: FAIL - [WebGL test #139: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #132] expected: FAIL - [WebGL test #290: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #133] expected: FAIL - [WebGL test #252: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #135] expected: FAIL - [WebGL test #316: font missing] + [WebGL test #136] expected: FAIL - [WebGL test #270: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #138] expected: FAIL - [WebGL test #18: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #139] expected: FAIL - [WebGL test #40: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #14] expected: FAIL - [WebGL test #244: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #141] expected: FAIL - [WebGL test #264: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #142] expected: FAIL - [WebGL test #123: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #144] expected: FAIL - [WebGL test #330: font missing] + [WebGL test #145] expected: FAIL - [WebGL test #344: font missing] + [WebGL test #147] expected: FAIL - [WebGL test #348: font missing] + [WebGL test #148] expected: FAIL - [WebGL test #262: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #149] expected: FAIL - [WebGL test #273: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #15] expected: FAIL - [WebGL test #278: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #150] expected: FAIL - [WebGL test #268: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #151] expected: FAIL - [WebGL test #272: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #152] expected: FAIL - [WebGL test #158: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #153] expected: FAIL - [WebGL test #322: font missing] + [WebGL test #154] expected: FAIL - [WebGL test #350: font missing] + [WebGL test #155] expected: FAIL - [WebGL test #124: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #156] expected: FAIL - [WebGL test #159: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #157] expected: FAIL - [WebGL test #256: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #158] expected: FAIL - [WebGL test #160: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #159] expected: FAIL - [WebGL test #319: font missing] + [WebGL test #160] expected: FAIL - [WebGL test #167: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #161] expected: FAIL - [WebGL test #147: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #162] expected: FAIL - [WebGL test #271: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #163] expected: FAIL - [WebGL test #295: font missing] + [WebGL test #164] expected: FAIL - [WebGL test #15: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #165] expected: FAIL - [WebGL test #144: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #166] expected: FAIL - [WebGL test #279: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #167] expected: FAIL - [WebGL test #138: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #168] expected: FAIL - [WebGL test #325: font missing] + [WebGL test #169] expected: FAIL - [WebGL test #39: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #17] expected: FAIL - [WebGL test #253: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #170] expected: FAIL - [WebGL test #283: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #18] expected: FAIL - [WebGL test #336: font missing] + [WebGL test #19] expected: FAIL - [WebGL test #19: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #20] expected: FAIL - [WebGL test #151: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #231] expected: FAIL - [WebGL test #117: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #232] expected: FAIL - [WebGL test #255: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #234] expected: FAIL - [WebGL test #153: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #235] expected: FAIL - [WebGL test #126: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #237] expected: FAIL - [WebGL test #265: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #238] expected: FAIL - [WebGL test #307: font missing] + [WebGL test #240] expected: FAIL - [WebGL test #34: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #241] expected: FAIL - [WebGL test #277: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #243] expected: FAIL - [WebGL test #121: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #244] expected: FAIL - [WebGL test #342: font missing] + [WebGL test #246] expected: FAIL - [WebGL test #149: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #247] expected: FAIL - [WebGL test #247: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #249] expected: FAIL - [WebGL test #31: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #250] expected: FAIL - [WebGL test #163: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #252] expected: FAIL - [WebGL test #243: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #253] expected: FAIL - [WebGL test #166: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #255] expected: FAIL - [WebGL test #14: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #256] expected: FAIL - [WebGL test #334: font missing] + [WebGL test #258] expected: FAIL - [WebGL test #280: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #259] expected: FAIL - [WebGL test #340: font missing] + [WebGL test #261] expected: FAIL - [WebGL test #301: font missing] + [WebGL test #262] expected: FAIL - [WebGL test #42: font missing] + [WebGL test #264] expected: FAIL - [WebGL test #11: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #265] expected: FAIL - [WebGL test #304: font missing] + [WebGL test #267] expected: FAIL - [WebGL test #238: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #268] expected: FAIL - [WebGL test #127: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #269] expected: FAIL - [WebGL test #132: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #270] expected: FAIL - [WebGL test #234: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #271] expected: FAIL - [WebGL test #120: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #272] expected: FAIL - [WebGL test #156: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #273] expected: FAIL - [WebGL test #267: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #274] expected: FAIL - [WebGL test #164: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #275] expected: FAIL - [WebGL test #136: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #276] expected: FAIL - [WebGL test #298: font missing] + [WebGL test #277] expected: FAIL - [WebGL test #157: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #278] expected: FAIL - [WebGL test #246: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #279] expected: FAIL - [WebGL test #35: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #280] expected: FAIL - [WebGL test #287: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #281] expected: FAIL - [WebGL test #118: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #282] expected: FAIL - [WebGL test #241: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #283] expected: FAIL - [WebGL test #286: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #284] expected: FAIL - [WebGL test #133: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #285] expected: FAIL - [WebGL test #313: font missing] + [WebGL test #286] expected: FAIL - [WebGL test #38: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #287] expected: FAIL - [WebGL test #332: font missing] + [WebGL test #288] expected: FAIL - [WebGL test #338: font missing] + [WebGL test #289] expected: FAIL - [WebGL test #170: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #290] expected: FAIL - [WebGL test #289: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #292] expected: FAIL - [WebGL test #150: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #295] expected: FAIL - [WebGL test #281: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #298] expected: FAIL - [WebGL test #12: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #301] expected: FAIL - [WebGL test #152: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #304] expected: FAIL - [WebGL test #154: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #307] expected: FAIL - [WebGL test #240: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #31] expected: FAIL - [WebGL test #148: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #310] expected: FAIL - [WebGL test #284: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #313] expected: FAIL - [WebGL test #310: font missing] + [WebGL test #316] expected: FAIL - [WebGL test #145: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #319] expected: FAIL - [WebGL test #142: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #32] expected: FAIL - [WebGL test #231: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #322] expected: FAIL - [WebGL test #274: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #325] expected: FAIL - [WebGL test #111: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #328] expected: FAIL - [WebGL test #232: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #330] expected: FAIL - [WebGL test #237: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #332] expected: FAIL - [WebGL test #169: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #334] expected: FAIL - [WebGL test #288: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #336] expected: FAIL - [WebGL test #292: font missing] + [WebGL test #338] expected: FAIL - [WebGL test #20: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #34] expected: FAIL - [WebGL test #114: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #340] expected: FAIL - [WebGL test #275: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #342] expected: FAIL - [WebGL test #269: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #344] expected: FAIL - [WebGL test #235: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #346] expected: FAIL - [WebGL test #328: font missing] + [WebGL test #348] expected: FAIL - [WebGL test #162: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #35] expected: FAIL - [WebGL test #165: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #350] expected: FAIL - [WebGL test #168: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #37] expected: FAIL - [WebGL test #161: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #38] expected: FAIL - [WebGL test #276: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #39] expected: FAIL - [WebGL test #250: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #40] expected: FAIL - - [WebGL test #141: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] - expected: FAIL - - [WebGL test #259: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] - expected: FAIL - - [WebGL test #48: font missing] - expected: FAIL - - [WebGL test #346: font missing] - expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/oes-texture-half-float.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/oes-texture-half-float.html.ini index 2b2b3b78483..b8f764955a5 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/oes-texture-half-float.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/oes-texture-half-float.html.ini @@ -1,24 +1,24 @@ [oes-texture-half-float.html] - [WebGL test #101: getError expected: NO_ERROR. Was INVALID_OPERATION : readPixels should return NO_ERROR when reading FLOAT data.] + [WebGL test #101] expected: FAIL - [WebGL test #103: Green channel should be 0.25 for FLOAT readPixels. Received: 0] + [WebGL test #103] expected: FAIL - [WebGL test #104: Blue channel should be 0.5 for FLOAT readPixels. Received: 0] + [WebGL test #104] expected: FAIL - [WebGL test #105: Alpha channel should be 0.75 for FLOAT readPixels. Received: 0] + [WebGL test #105] expected: FAIL - [WebGL test #110: getError expected: NO_ERROR. Was INVALID_OPERATION : readPixels should return NO_ERROR when reading FLOAT data.] + [WebGL test #110] expected: FAIL - [WebGL test #112: Green channel should be 0.25 for FLOAT readPixels. Received: 0] + [WebGL test #112] expected: FAIL - [WebGL test #113: Blue channel should be 0.5 for FLOAT readPixels. Received: 0] + [WebGL test #113] expected: FAIL - [WebGL test #114: Alpha channel should be 1 for FLOAT readPixels. Received: 0] + [WebGL test #114] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/oes-vertex-array-object.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/oes-vertex-array-object.html.ini new file mode 100644 index 00000000000..128a79472e9 --- /dev/null +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/oes-vertex-array-object.html.ini @@ -0,0 +1,24 @@ +[oes-vertex-array-object.html] + [WebGL test #64] + expected: FAIL + + [WebGL test #65] + expected: FAIL + + [WebGL test #67] + expected: FAIL + + [WebGL test #68] + expected: FAIL + + [WebGL test #70] + expected: FAIL + + [WebGL test #71] + expected: FAIL + + [WebGL test #73] + expected: FAIL + + [WebGL test #74] + expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/s3tc-and-rgtc.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/s3tc-and-rgtc.html.ini new file mode 100644 index 00000000000..34405bf47de --- /dev/null +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/s3tc-and-rgtc.html.ini @@ -0,0 +1,24 @@ +[s3tc-and-rgtc.html] + [WebGL test #49] + expected: FAIL + + [WebGL test #51] + expected: FAIL + + [WebGL test #148] + expected: FAIL + + [WebGL test #150] + expected: FAIL + + [WebGL test #247] + expected: FAIL + + [WebGL test #249] + expected: FAIL + + [WebGL test #346] + expected: FAIL + + [WebGL test #348] + expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/webgl-blend-func-extended.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/webgl-blend-func-extended.html.ini new file mode 100644 index 00000000000..a0830167294 --- /dev/null +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/webgl-blend-func-extended.html.ini @@ -0,0 +1,81 @@ +[webgl-blend-func-extended.html] + [WebGL test #4] + expected: FAIL + + [WebGL test #5] + expected: FAIL + + [WebGL test #6] + expected: FAIL + + [WebGL test #8] + expected: FAIL + + [WebGL test #9] + expected: FAIL + + [WebGL test #10] + expected: FAIL + + [WebGL test #11] + expected: FAIL + + [WebGL test #12] + expected: FAIL + + [WebGL test #13] + expected: FAIL + + [WebGL test #15] + expected: FAIL + + [WebGL test #16] + expected: FAIL + + [WebGL test #17] + expected: FAIL + + [WebGL test #18] + expected: FAIL + + [WebGL test #19] + expected: FAIL + + [WebGL test #20] + expected: FAIL + + [WebGL test #22] + expected: FAIL + + [WebGL test #23] + expected: FAIL + + [WebGL test #24] + expected: FAIL + + [WebGL test #25] + expected: FAIL + + [WebGL test #26] + expected: FAIL + + [WebGL test #27] + expected: FAIL + + [WebGL test #29] + expected: FAIL + + [WebGL test #30] + expected: FAIL + + [WebGL test #31] + expected: FAIL + + [WebGL test #32] + expected: FAIL + + [WebGL test #33] + expected: FAIL + + [WebGL test #34] + expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/glsl/misc/fragcolor-fragdata-invariant.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/glsl/misc/fragcolor-fragdata-invariant.html.ini index a6b4a58f095..f9ccad1f2cd 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/glsl/misc/fragcolor-fragdata-invariant.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/glsl/misc/fragcolor-fragdata-invariant.html.ini @@ -1,7 +1,4 @@ [fragcolor-fragdata-invariant.html] bug: https://github.com/servo/servo/issues/20601 - [WebGL test #0: [unexpected link status\] Declaring both gl_FragColor and gl_FragData invariant should succeed.] - expected: FAIL - - [WebGL test #0: [unexpected link status\] (expected: true) Declaring both gl_FragColor and gl_FragData invariant should succeed.] + [WebGL test #0] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/glsl/misc/shader-varying-packing-restrictions.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/glsl/misc/shader-varying-packing-restrictions.html.ini index 82eefc302f2..d48704dbafd 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/glsl/misc/shader-varying-packing-restrictions.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/glsl/misc/shader-varying-packing-restrictions.html.ini @@ -1,116 +1,68 @@ [shader-varying-packing-restrictions.html] - [WebGL test #9: [unexpected link status\] shaders with varying array of vec2 with one more than the maximum number of elements accessing first element should fail] + [WebGL test #10] expected: FAIL - [WebGL test #8: [unexpected link status\] shaders with varying array of vec2 with one more than the maximum number of elements accessing last element should fail] + [WebGL test #14] expected: FAIL - [WebGL test #34: [unexpected link status\] shaders with one more than the maximum number of varyings of mat3 should fail] + [WebGL test #15] expected: FAIL - [WebGL test #14: [unexpected link status\] shaders with varying array of vec3 with one more than the maximum number of elements accessing last element should fail] + [WebGL test #16] expected: FAIL - [WebGL test #32: [unexpected link status\] shaders with varying array of mat3 with one more than the maximum number of elements accessing last element should fail] + [WebGL test #2] expected: FAIL - [WebGL test #28: [unexpected link status\] shaders with one more than the maximum number of varyings of mat2 should fail] - expected: FAIL + [WebGL test #20] + expected: + if os == "mac": FAIL - [WebGL test #16: [unexpected link status\] shaders with one more than the maximum number of varyings of vec3 should fail] - expected: FAIL + [WebGL test #21] + expected: + if os == "mac": FAIL - [WebGL test #26: [unexpected link status\] shaders with varying array of mat2 with one more than the maximum number of elements accessing last element should fail] + [WebGL test #22] expected: FAIL - [WebGL test #27: [unexpected link status\] shaders with varying array of mat2 with one more than the maximum number of elements accessing first element should fail] + [WebGL test #26] expected: FAIL - [WebGL test #33: [unexpected link status\] shaders with varying array of mat3 with one more than the maximum number of elements accessing first element should fail] + [WebGL test #27] expected: FAIL - [WebGL test #3: [unexpected link status\] shaders with varying array of float with one more than the maximum number of elements accessing first element should fail] + [WebGL test #28] expected: FAIL - [WebGL test #2: [unexpected link status\] shaders with varying array of float with one more than the maximum number of elements accessing last element should fail] + [WebGL test #3] expected: FAIL - [WebGL test #15: [unexpected link status\] shaders with varying array of vec3 with one more than the maximum number of elements accessing first element should fail] + [WebGL test #32] expected: FAIL - [WebGL test #10: [unexpected link status\] shaders with one more than the maximum number of varyings of vec2 should fail] + [WebGL test #33] expected: FAIL - [WebGL test #38: [unexpected link status\] shaders with varying array of mat4 with one more than the maximum number of elements accessing last element should fail] - expected: - if os == "mac": FAIL + [WebGL test #34] + expected: FAIL - [WebGL test #21: [unexpected link status\] shaders with varying array of vec4 with one more than the maximum number of elements accessing first element should fail] + [WebGL test #38] expected: if os == "mac": FAIL - [WebGL test #40: [unexpected link status\] shaders with one more than the maximum number of varyings of mat4 should fail] + [WebGL test #39] expected: if os == "mac": FAIL - [WebGL test #22: [unexpected link status\] shaders with one more than the maximum number of varyings of vec4 should fail] - expected: FAIL - - [WebGL test #4: [unexpected link status\] shaders with one more than the maximum number of varyings of float should fail] + [WebGL test #4] expected: FAIL - [WebGL test #39: [unexpected link status\] shaders with varying array of mat4 with one more than the maximum number of elements accessing first element should fail] + [WebGL test #40] expected: if os == "mac": FAIL - [WebGL test #20: [unexpected link status\] shaders with varying array of vec4 with one more than the maximum number of elements accessing last element should fail] - expected: - if os == "mac": FAIL - - [WebGL test #2: [unexpected link status\] (expected: false) shaders with varying array of float with one more than the maximum number of elements accessing last element should fail] - expected: FAIL - - [WebGL test #3: [unexpected link status\] (expected: false) shaders with varying array of float with one more than the maximum number of elements accessing first element should fail] - expected: FAIL - - [WebGL test #4: [unexpected link status\] (expected: false) shaders with one more than the maximum number of varyings of float should fail] - expected: FAIL - - [WebGL test #8: [unexpected link status\] (expected: false) shaders with varying array of vec2 with one more than the maximum number of elements accessing last element should fail] - expected: FAIL - - [WebGL test #9: [unexpected link status\] (expected: false) shaders with varying array of vec2 with one more than the maximum number of elements accessing first element should fail] - expected: FAIL - - [WebGL test #10: [unexpected link status\] (expected: false) shaders with one more than the maximum number of varyings of vec2 should fail] - expected: FAIL - - [WebGL test #14: [unexpected link status\] (expected: false) shaders with varying array of vec3 with one more than the maximum number of elements accessing last element should fail] - expected: FAIL - - [WebGL test #15: [unexpected link status\] (expected: false) shaders with varying array of vec3 with one more than the maximum number of elements accessing first element should fail] - expected: FAIL - - [WebGL test #16: [unexpected link status\] (expected: false) shaders with one more than the maximum number of varyings of vec3 should fail] - expected: FAIL - - [WebGL test #22: [unexpected link status\] (expected: false) shaders with one more than the maximum number of varyings of vec4 should fail] - expected: FAIL - - [WebGL test #26: [unexpected link status\] (expected: false) shaders with varying array of mat2 with one more than the maximum number of elements accessing last element should fail] - expected: FAIL - - [WebGL test #27: [unexpected link status\] (expected: false) shaders with varying array of mat2 with one more than the maximum number of elements accessing first element should fail] - expected: FAIL - - [WebGL test #28: [unexpected link status\] (expected: false) shaders with one more than the maximum number of varyings of mat2 should fail] - expected: FAIL - - [WebGL test #32: [unexpected link status\] (expected: false) shaders with varying array of mat3 with one more than the maximum number of elements accessing last element should fail] - expected: FAIL - - [WebGL test #33: [unexpected link status\] (expected: false) shaders with varying array of mat3 with one more than the maximum number of elements accessing first element should fail] + [WebGL test #8] expected: FAIL - [WebGL test #34: [unexpected link status\] (expected: false) shaders with one more than the maximum number of varyings of mat3 should fail] + [WebGL test #9] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/glsl/misc/shader-with-global-variable-precision-mismatch.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/glsl/misc/shader-with-global-variable-precision-mismatch.html.ini index 33a5c382311..aab5a6c52a4 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/glsl/misc/shader-with-global-variable-precision-mismatch.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/glsl/misc/shader-with-global-variable-precision-mismatch.html.ini @@ -1,19 +1,10 @@ [shader-with-global-variable-precision-mismatch.html] bug: https://github.com/servo/servo/issues/20601 - [WebGL test #0: [unexpected link status\] mismatching precision for uniforms causes link error (as expected)] + [WebGL test #0] expected: FAIL - [WebGL test #1: [unexpected link status\] mismatching precision for int uniforms with default precision causes link error (as expected)] + [WebGL test #1] expected: FAIL - [WebGL test #2: [unexpected link status\] mismatching precision for structure uniforms causes link error (as expected)] - expected: FAIL - - [WebGL test #0: [unexpected link status\] (expected: false) mismatching precision for uniforms causes link error (as expected)] - expected: FAIL - - [WebGL test #1: [unexpected link status\] (expected: false) mismatching precision for int uniforms with default precision causes link error (as expected)] - expected: FAIL - - [WebGL test #2: [unexpected link status\] (expected: false) mismatching precision for structure uniforms causes link error (as expected)] + [WebGL test #2] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/glsl/misc/shaders-with-invariance.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/glsl/misc/shaders-with-invariance.html.ini index ba321f2ead3..e668390584a 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/glsl/misc/shaders-with-invariance.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/glsl/misc/shaders-with-invariance.html.ini @@ -1,31 +1,22 @@ [shaders-with-invariance.html] bug: https://github.com/servo/servo/issues/20601 - [WebGL test #17: [unexpected link status\] vertex shader with invariant varying and fragment shader with invariant (global setting) varying must succeed] + [WebGL test #12] expected: FAIL - [WebGL test #9: [unexpected link status\] vertex shader with variant gl_Position and fragment shader with invariant gl_FragCoord must fail] + [WebGL test #16] expected: FAIL - [WebGL test #12: [unexpected link status\] vertex shader with variant gl_PointSize and fragment shader with invariant gl_PointCoord must fail] - expected: FAIL - - [WebGL test #3: [unexpected link status\] vertex shader with invariant (global setting) varying and fragment shader with invariant varying must succeed] + [WebGL test #2] expected: if os == "mac": FAIL - [WebGL test #2: [unexpected link status\] vertex shader with invariant (global setting) varying and fragment shader with variant varying must fail] + [WebGL test #3] expected: if os == "mac": FAIL - [WebGL test #8: [unexpected link status\] vertex shader with invariant gl_Position and fragment shader with invariant gl_FragCoord must succeed] + [WebGL test #8] expected: if os == "mac": FAIL - [WebGL test #9: [unexpected link status\] (expected: false) vertex shader with variant gl_Position and fragment shader with invariant gl_FragCoord must fail] - expected: FAIL - - [WebGL test #12: [unexpected link status\] (expected: false) vertex shader with variant gl_PointSize and fragment shader with invariant gl_PointCoord must fail] - expected: FAIL - - [WebGL test #16: [unexpected link status\] (expected: true) vertex shader with variant varying and fragment shader with invariant (global setting) varying must succeed] + [WebGL test #9] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/glsl/misc/shaders-with-name-conflicts.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/glsl/misc/shaders-with-name-conflicts.html.ini new file mode 100644 index 00000000000..f4e0b906c39 --- /dev/null +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/glsl/misc/shaders-with-name-conflicts.html.ini @@ -0,0 +1,3 @@ +[shaders-with-name-conflicts.html] + [WebGL test #0] + expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/glsl/misc/shaders-with-uniform-structs.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/glsl/misc/shaders-with-uniform-structs.html.ini index 7bd8b94ab2c..e69b1c07f7a 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/glsl/misc/shaders-with-uniform-structs.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/glsl/misc/shaders-with-uniform-structs.html.ini @@ -1,7 +1,4 @@ [shaders-with-uniform-structs.html] bug: https://github.com/servo/servo/issues/20601 - [WebGL test #5: [unexpected link status\] Structures must have the same type definitions (including precision) to be considered the same type.] - expected: FAIL - - [WebGL test #5: [unexpected link status\] (expected: false) Structures must have the same type definitions (including precision) to be considered the same type.] + [WebGL test #5] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/glsl/misc/shaders-with-varyings.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/glsl/misc/shaders-with-varyings.html.ini index 1908ca52e4d..a2f8ff174ab 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/glsl/misc/shaders-with-varyings.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/glsl/misc/shaders-with-varyings.html.ini @@ -1,5 +1,2 @@ [shaders-with-varyings.html] bug: https://github.com/servo/servo/issues/20601 - [WebGL test #3: [unexpected link status\] vertex shader with unused varying and fragment shader with used varying must succeed] - expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/glsl/samplers/glsl-function-texture2dprojlod.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/glsl/samplers/glsl-function-texture2dprojlod.html.ini new file mode 100644 index 00000000000..fdbf1f45edb --- /dev/null +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/glsl/samplers/glsl-function-texture2dprojlod.html.ini @@ -0,0 +1,144 @@ +[glsl-function-texture2dprojlod.html] + [WebGL test #51] + expected: FAIL + + [WebGL test #52] + expected: FAIL + + [WebGL test #53] + expected: FAIL + + [WebGL test #54] + expected: FAIL + + [WebGL test #55] + expected: FAIL + + [WebGL test #56] + expected: FAIL + + [WebGL test #57] + expected: FAIL + + [WebGL test #58] + expected: FAIL + + [WebGL test #59] + expected: FAIL + + [WebGL test #60] + expected: FAIL + + [WebGL test #61] + expected: FAIL + + [WebGL test #62] + expected: FAIL + + [WebGL test #63] + expected: FAIL + + [WebGL test #64] + expected: FAIL + + [WebGL test #65] + expected: FAIL + + [WebGL test #66] + expected: FAIL + + [WebGL test #67] + expected: FAIL + + [WebGL test #68] + expected: FAIL + + [WebGL test #69] + expected: FAIL + + [WebGL test #70] + expected: FAIL + + [WebGL test #71] + expected: FAIL + + [WebGL test #72] + expected: FAIL + + [WebGL test #73] + expected: FAIL + + [WebGL test #74] + expected: FAIL + + [WebGL test #75] + expected: FAIL + + [WebGL test #76] + expected: FAIL + + [WebGL test #77] + expected: FAIL + + [WebGL test #78] + expected: FAIL + + [WebGL test #79] + expected: FAIL + + [WebGL test #80] + expected: FAIL + + [WebGL test #81] + expected: FAIL + + [WebGL test #82] + expected: FAIL + + [WebGL test #83] + expected: FAIL + + [WebGL test #84] + expected: FAIL + + [WebGL test #85] + expected: FAIL + + [WebGL test #86] + expected: FAIL + + [WebGL test #87] + expected: FAIL + + [WebGL test #88] + expected: FAIL + + [WebGL test #89] + expected: FAIL + + [WebGL test #90] + expected: FAIL + + [WebGL test #91] + expected: FAIL + + [WebGL test #92] + expected: FAIL + + [WebGL test #93] + expected: FAIL + + [WebGL test #94] + expected: FAIL + + [WebGL test #95] + expected: FAIL + + [WebGL test #96] + expected: FAIL + + [WebGL test #97] + expected: FAIL + + [WebGL test #98] + expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/misc/invalid-passed-params.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/misc/invalid-passed-params.html.ini index 130b507cef4..fa06083c5c2 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/misc/invalid-passed-params.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/misc/invalid-passed-params.html.ini @@ -1,20 +1,2 @@ [invalid-passed-params.html] bug: https://github.com/servo/servo/issues/21754 - [WebGL test #44: context.getError() should be 1281. Was 0.] - expected: FAIL - - [WebGL test #34: context.getError() should be 1281. Was 0.] - expected: FAIL - - [WebGL test #42: context.getError() should be 1281. Was 0.] - expected: FAIL - - [WebGL test #36: context.getError() should be 1281. Was 0.] - expected: FAIL - - [WebGL test #40: context.getError() should be 1281. Was 0.] - expected: FAIL - - [WebGL test #38: context.getError() should be 1281. Was 0.] - expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/misc/webgl-specific-stencil-settings.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/misc/webgl-specific-stencil-settings.html.ini index 73e988e891a..2ae0d30508c 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/misc/webgl-specific-stencil-settings.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/misc/webgl-specific-stencil-settings.html.ini @@ -1,97 +1,96 @@ [webgl-specific-stencil-settings.html] - [WebGL test #623: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #2] expected: FAIL - [WebGL test #642: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #488] expected: FAIL - [WebGL test #565: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #494] expected: FAIL - [WebGL test #611: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #5] expected: FAIL - [WebGL test #555: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #501] expected: FAIL - [WebGL test #629: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #507] expected: FAIL - [WebGL test #513: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #513] expected: FAIL - [WebGL test #584: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #534] expected: FAIL - [WebGL test #578: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #537] expected: FAIL - [WebGL test #620: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #540] expected: FAIL - [WebGL test #614: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #543] expected: FAIL - [WebGL test #650: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #546] expected: FAIL - [WebGL test #488: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #549] expected: FAIL - [WebGL test #543: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #552] expected: FAIL - [WebGL test #501: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #555] expected: FAIL - [WebGL test #590: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #565] expected: FAIL - [WebGL test #2: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #571] expected: FAIL - [WebGL test #534: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #578] expected: FAIL - [WebGL test #632: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #584] expected: FAIL - [WebGL test #494: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #590] expected: FAIL - [WebGL test #626: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #611] expected: FAIL - [WebGL test #537: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #614] expected: FAIL - [WebGL test #658: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #617] expected: FAIL - [WebGL test #507: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #620] expected: FAIL - [WebGL test #571: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #623] expected: FAIL - [WebGL test #5: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #626] expected: FAIL - [WebGL test #546: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #629] expected: FAIL - [WebGL test #549: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #632] expected: FAIL - [WebGL test #667: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #642] expected: FAIL - [WebGL test #540: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #650] expected: FAIL - [WebGL test #552: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #658] expected: FAIL - [WebGL test #617: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #667] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/more/functions/copyTexSubImage2D.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/more/functions/copyTexSubImage2D.html.ini index 5a860edf70e..22d4e847667 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/more/functions/copyTexSubImage2D.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/more/functions/copyTexSubImage2D.html.ini @@ -1,4 +1,3 @@ [copyTexSubImage2D.html] - [WebGL test #1: testRoundtrip] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/offscreencanvas/context-attribute-preserve-drawing-buffer.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/offscreencanvas/context-attribute-preserve-drawing-buffer.html.ini index e2bcde90846..564847dafb9 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/offscreencanvas/context-attribute-preserve-drawing-buffer.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/offscreencanvas/context-attribute-preserve-drawing-buffer.html.ini @@ -1,7 +1,7 @@ [context-attribute-preserve-drawing-buffer.html] expected: ERROR - [WebGL test #0: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] - expected: FAIL - [Overall test] expected: NOTRUN + + [WebGL test #0] + expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/offscreencanvas/context-creation-worker.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/offscreencanvas/context-creation-worker.html.ini index 2ab0fabddae..8c5b19b0022 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/offscreencanvas/context-creation-worker.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/offscreencanvas/context-creation-worker.html.ini @@ -1,4 +1,4 @@ [context-creation-worker.html] expected: ERROR - [WebGL test #0: Some tests failed] + [WebGL test #0] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/offscreencanvas/context-creation.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/offscreencanvas/context-creation.html.ini index acc65e83166..53de0a93e11 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/offscreencanvas/context-creation.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/offscreencanvas/context-creation.html.ini @@ -1,7 +1,4 @@ [context-creation.html] expected: ERROR - [WebGL test #0: WebGL context creation failed] - expected: FAIL - - [WebGL test #0: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #0] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/offscreencanvas/methods-worker.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/offscreencanvas/methods-worker.html.ini index bfddcc0627d..261fcd36473 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/offscreencanvas/methods-worker.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/offscreencanvas/methods-worker.html.ini @@ -1,4 +1,4 @@ [methods-worker.html] expected: ERROR - [WebGL test #0: Some tests failed] + [WebGL test #0] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/offscreencanvas/methods.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/offscreencanvas/methods.html.ini index 8fb38b1904a..ca0b5319cfc 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/offscreencanvas/methods.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/offscreencanvas/methods.html.ini @@ -1,7 +1,4 @@ [methods.html] expected: ERROR - [WebGL test #0: Some WebGL methods not found] - expected: FAIL - - [WebGL test #0: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #0] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/offscreencanvas/offscreencanvas-timer-query.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/offscreencanvas/offscreencanvas-timer-query.html.ini new file mode 100644 index 00000000000..1d2cbb0687e --- /dev/null +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/offscreencanvas/offscreencanvas-timer-query.html.ini @@ -0,0 +1,2 @@ +[offscreencanvas-timer-query.html] + expected: ERROR diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/programs/gl-bind-attrib-location-long-names-test.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/programs/gl-bind-attrib-location-long-names-test.html.ini index 5a965f128de..56fad17c3a8 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/programs/gl-bind-attrib-location-long-names-test.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/programs/gl-bind-attrib-location-long-names-test.html.ini @@ -1,10 +1,9 @@ [gl-bind-attrib-location-long-names-test.html] bug: https://github.com/servo/servo/issues/26004 - [WebGL test #4: should be green\nat (0, 0) expected: 0,255,0,255 was 255,255,255,255] + [WebGL test #4] expected: if os == "mac": FAIL - [WebGL test #8: should be green\nat (0, 0) expected: 255,0,0,255 was 255,255,255,255] + [WebGL test #8] expected: if os == "mac": FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/programs/gl-bind-attrib-location-test.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/programs/gl-bind-attrib-location-test.html.ini index e923e309f48..7c36d0d39cb 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/programs/gl-bind-attrib-location-test.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/programs/gl-bind-attrib-location-test.html.ini @@ -1,10 +1,9 @@ [gl-bind-attrib-location-test.html] bug: https://github.com/servo/servo/issues/26004 - [WebGL test #13: Line 15 should be red for at least 10 rgba pixels starting 20 pixels in\nat (20, 15) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #13] expected: if os == "mac": FAIL - [WebGL test #7: Line 15 should be red for at least 10 rgba pixels starting 20 pixels in\nat (20, 15) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #7] expected: if os == "mac": FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/programs/program-handling.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/programs/program-handling.html.ini new file mode 100644 index 00000000000..4313b3130a3 --- /dev/null +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/programs/program-handling.html.ini @@ -0,0 +1,3 @@ +[program-handling.html] + [WebGL test #7] + expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/programs/program-test.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/programs/program-test.html.ini new file mode 100644 index 00000000000..ab151407ba3 --- /dev/null +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/programs/program-test.html.ini @@ -0,0 +1,3 @@ +[program-test.html] + [WebGL test #69] + expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/reading/read-pixels-test.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/reading/read-pixels-test.html.ini index 1406d72e5e1..53da1401349 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/reading/read-pixels-test.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/reading/read-pixels-test.html.ini @@ -1,109 +1,49 @@ [read-pixels-test.html] bug: https://github.com/servo/servo/issues/12859 - [WebGL test #49: getError expected: INVALID_OPERATION. Was INVALID_ENUM : Should not be able to read as ALPHA / UNSIGNED_BYTE] + [WebGL test #109] expected: FAIL - [WebGL test #45: getError expected: INVALID_OPERATION. Was INVALID_ENUM : Should not be able to read as RGB / UNSIGNED_BYTE] + [WebGL test #140] expected: FAIL - [WebGL test #47: getError expected: INVALID_OPERATION. Was INVALID_ENUM : Should not be able to read as RGBA / UNSIGNED_SHORT_5_5_5_1] + [WebGL test #141] expected: FAIL - [WebGL test #46: getError expected: INVALID_OPERATION. Was INVALID_ENUM : Should not be able to read as RGB / UNSIGNED_SHORT_5_6_5] + [WebGL test #142] expected: FAIL - [WebGL test #48: getError expected: INVALID_OPERATION. Was INVALID_ENUM : Should not be able to read as RGBA / UNSIGNED_SHORT_4_4_4_4] + [WebGL test #143] expected: FAIL - [WebGL test #37: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as 0x8d99] + [WebGL test #149] expected: FAIL - [WebGL test #33: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as LUMINANCE] + [WebGL test #202] expected: FAIL - [WebGL test #42: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as UNSIGNED_INT] + [WebGL test #203] expected: FAIL - [WebGL test #38: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as 0x84fa] + [WebGL test #36] expected: FAIL - [WebGL test #30: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as DEPTH_STENCIL] + [WebGL test #37] expected: FAIL - [WebGL test #43: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as 0x8368] + [WebGL test #38] expected: FAIL - [WebGL test #29: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as DEPTH_COMPONENT] + [WebGL test #39] expected: FAIL - [WebGL test #35: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as 0x1903] + [WebGL test #45] expected: FAIL - [WebGL test #41: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as BYTE] + [WebGL test #5] expected: FAIL - [WebGL test #31: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as 0x8229] + [WebGL test #98] expected: FAIL - [WebGL test #36: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as 0x8228] - expected: FAIL - - [WebGL test #32: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as RGBA4] - expected: FAIL - - [WebGL test #40: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as SHORT] - expected: FAIL - - [WebGL test #34: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as LUMINANCE_ALPHA] - expected: FAIL - - [WebGL test #39: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as UNSIGNED_SHORT] - expected: FAIL - - [WebGL test #5: getError expected: INVALID_ENUM. Was INVALID_OPERATION : FLOAT_32_UNSIGNED_INT_24_8_REV is rejected] - expected: FAIL - - [WebGL test #36: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as DEPTH_COMPONENT] - expected: FAIL - - [WebGL test #37: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as DEPTH_STENCIL] - expected: FAIL - - [WebGL test #38: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as 0x8229] - expected: FAIL - - [WebGL test #39: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as RGBA4] - expected: FAIL - - [WebGL test #45: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as 0x84fa] - expected: FAIL - - [WebGL test #98: getError expected: NO_ERROR. Was INVALID_OPERATION : there should be no GL errors reading back into a Uint8ClampedArray] - expected: FAIL - - [WebGL test #99: color pixel at 0, 0 should be [0, 255, 0, 255\], was 0,0,0,0] - expected: FAIL - - [WebGL test #109: getError expected: INVALID_ENUM. Was INVALID_OPERATION : FLOAT_32_UNSIGNED_INT_24_8_REV is rejected] - expected: FAIL - - [WebGL test #140: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as DEPTH_COMPONENT] - expected: FAIL - - [WebGL test #141: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as DEPTH_STENCIL] - expected: FAIL - - [WebGL test #142: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as 0x8229] - expected: FAIL - - [WebGL test #143: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as RGBA4] - expected: FAIL - - [WebGL test #149: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as 0x84fa] - expected: FAIL - - [WebGL test #202: getError expected: NO_ERROR. Was INVALID_OPERATION : there should be no GL errors reading back into a Uint8ClampedArray] - expected: FAIL - - [WebGL test #203: color pixel at 0, 0 should be [0, 255, 0, 255\], was 0,0,0,0] + [WebGL test #99] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/renderbuffers/feedback-loop.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/renderbuffers/feedback-loop.html.ini index aa1102ac28a..56ad30e7158 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/renderbuffers/feedback-loop.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/renderbuffers/feedback-loop.html.ini @@ -1,8 +1,7 @@ [feedback-loop.html] bug: https://github.com/servo/servo/issues/21288 - [WebGL test #3: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with invalid feedback loop] + [WebGL test #3] expected: FAIL - [WebGL test #5: Should be blue.\nat (0, 0) expected: 0,0,255,255 was 0,255,0,255] + [WebGL test #5] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/renderbuffers/framebuffer-state-restoration.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/renderbuffers/framebuffer-state-restoration.html.ini index b17781ba017..0f4cf0de08b 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/renderbuffers/framebuffer-state-restoration.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/renderbuffers/framebuffer-state-restoration.html.ini @@ -1,11 +1,4 @@ [framebuffer-state-restoration.html] bug: https://github.com/servo/servo/issues/21132 - [WebGL test #0: Unable to fetch WebGL rendering context for Canvas] + [WebGL test #14] expected: FAIL - - [WebGL test #1: context does not exist] - expected: FAIL - - [WebGL test #14: should be red\nat (0, 0) expected: 255,0,0,255 was 0,255,0,255] - expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/blending.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/blending.html.ini new file mode 100644 index 00000000000..5a3f4dd8573 --- /dev/null +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/blending.html.ini @@ -0,0 +1,9 @@ +[blending.html] + [WebGL test #6] + expected: FAIL + + [WebGL test #7] + expected: FAIL + + [WebGL test #9] + expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/clear-default-framebuffer-with-scissor-test.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/clear-default-framebuffer-with-scissor-test.html.ini new file mode 100644 index 00000000000..b8f6f65e09a --- /dev/null +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/clear-default-framebuffer-with-scissor-test.html.ini @@ -0,0 +1,4 @@ +[clear-default-framebuffer-with-scissor-test.html] + expected: ERROR + [WebGL test #0] + expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/clipping-wide-points.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/clipping-wide-points.html.ini index 54391ae5024..eb062826f1c 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/clipping-wide-points.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/clipping-wide-points.html.ini @@ -1,7 +1,6 @@ [clipping-wide-points.html] - [WebGL test #3: should be 0,255,0\nat (0, 0) expected: 0,255,0 was 255,0,0] + [WebGL test #3] expected: FAIL - [WebGL test #7: should be 0,255,0\nat (0, 0) expected: 0,255,0 was 255,0,0] + [WebGL test #7] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/draw-webgl-to-canvas-2d-repeatedly.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/draw-webgl-to-canvas-2d-repeatedly.html.ini new file mode 100644 index 00000000000..8f5422d3b3b --- /dev/null +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/draw-webgl-to-canvas-2d-repeatedly.html.ini @@ -0,0 +1,2 @@ +[draw-webgl-to-canvas-2d-repeatedly.html] + expected: ERROR diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/line-rendering-quality.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/line-rendering-quality.html.ini index 17c4baf3aef..9f09b85d739 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/line-rendering-quality.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/line-rendering-quality.html.ini @@ -1,8 +1,2 @@ [line-rendering-quality.html] bug: https://github.com/servo/servo/issues/25937 - [WebGL test #5: Found 0 lines, looking in the vertical direction, expected 2] - expected: FAIL - - [WebGL test #11: Found 0 lines, looking in the vertical direction, expected 2] - expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/more-than-65536-indices.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/more-than-65536-indices.html.ini index 89644b43e1a..e495c7a7cf3 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/more-than-65536-indices.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/more-than-65536-indices.html.ini @@ -1,5 +1,2 @@ [more-than-65536-indices.html] bug: https://github.com/servo/servo/issues/24538 - [WebGL test #8: Should be green.\nat (0, 0) expected: 0,255,0,255 was 128,128,0,255] - expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/multisample-corruption.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/multisample-corruption.html.ini index 2d68d489d35..6cf0b18fe6c 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/multisample-corruption.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/multisample-corruption.html.ini @@ -1,9 +1,3 @@ [multisample-corruption.html] bug: https://github.com/servo/servo/issues/21132 expected: [OK, TIMEOUT] - [WebGL test #0: Unable to fetch WebGL rendering context for Canvas] - expected: FAIL - - [WebGL test #1: context does not exist] - expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/out-of-bounds-index-buffers.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/out-of-bounds-index-buffers.html.ini index 3a31658d39f..7cfdb771274 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/out-of-bounds-index-buffers.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/out-of-bounds-index-buffers.html.ini @@ -1,8 +1,2 @@ [out-of-bounds-index-buffers.html] bug: https://github.com/servo/servo/issues/20599 - [WebGL test #2: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,255,255] - expected: FAIL - - [WebGL test #4: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,255,255] - expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/point-no-attributes.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/point-no-attributes.html.ini index e8de6c6eab6..f6086d4527c 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/point-no-attributes.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/point-no-attributes.html.ini @@ -1,6 +1,5 @@ [point-no-attributes.html] bug: https://github.com/servo/servo/issues/26004 - [WebGL test #1: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #1] expected: if os == "mac": FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/point-size.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/point-size.html.ini index 92979f6e32c..3bd8d2fcacd 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/point-size.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/point-size.html.ini @@ -1,8 +1,2 @@ [point-size.html] bug: https://github.com/servo/servo/issues/21981 - [WebGL test #9: should be 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #18: should be 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/preservedrawingbuffer-leak.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/preservedrawingbuffer-leak.html.ini index 74771cdf1ca..a9d23c8ff04 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/preservedrawingbuffer-leak.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/preservedrawingbuffer-leak.html.ini @@ -1,8 +1,2 @@ [preservedrawingbuffer-leak.html] bug: https://github.com/servo/servo/issues/21132 - [WebGL test #0: Unable to fetch WebGL rendering context for Canvas] - expected: FAIL - - [WebGL test #1: context does not exist] - expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/rendering-sampling-feedback-loop.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/rendering-sampling-feedback-loop.html.ini new file mode 100644 index 00000000000..4084612ebf0 --- /dev/null +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/rendering-sampling-feedback-loop.html.ini @@ -0,0 +1,3 @@ +[rendering-sampling-feedback-loop.html] + [WebGL test #2] + expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-luminance-luminance-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-luminance-luminance-unsigned_byte.html.ini index 2360857b522..2985c5db543 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-luminance-luminance-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-luminance-luminance-unsigned_byte.html.ini @@ -1,86 +1,73 @@ [tex-2d-luminance-luminance-unsigned_byte.html] expected: ERROR - [WebGL test #33: font missing] + [WebGL test #233] expected: FAIL - [WebGL test #245: font missing] + [WebGL test #235] expected: FAIL - [WebGL test #39: font missing] + [WebGL test #237] expected: FAIL - [WebGL test #251: font missing] + [WebGL test #239] expected: FAIL - [WebGL test #275: font missing] + [WebGL test #241] expected: FAIL - [WebGL test #273: font missing] + [WebGL test #243] expected: FAIL - [WebGL test #237: font missing] + [WebGL test #245] expected: FAIL - [WebGL test #233: font missing] + [WebGL test #247] expected: FAIL - [WebGL test #249: font missing] + [WebGL test #249] expected: FAIL - [WebGL test #265: font missing] + [WebGL test #251] expected: FAIL - [WebGL test #269: font missing] + [WebGL test #253] expected: FAIL - [WebGL test #255: font missing] + [WebGL test #255] expected: FAIL - [WebGL test #277: font missing] + [WebGL test #257] expected: FAIL - [WebGL test #259: font missing] + [WebGL test #259] expected: FAIL - [WebGL test #253: font missing] + [WebGL test #261] expected: FAIL - [WebGL test #271: font missing] + [WebGL test #263] expected: FAIL - [WebGL test #247: font missing] + [WebGL test #265] expected: FAIL - [WebGL test #263: font missing] + [WebGL test #267] expected: FAIL - [WebGL test #235: font missing] + [WebGL test #269] expected: FAIL - [WebGL test #37: font missing] + [WebGL test #271] expected: FAIL - [WebGL test #35: font missing] + [WebGL test #273] expected: FAIL - [WebGL test #241: font missing] + [WebGL test #275] expected: FAIL - [WebGL test #267: font missing] + [WebGL test #277] expected: FAIL - [WebGL test #261: font missing] + [WebGL test #279] expected: FAIL - - [WebGL test #279: font missing] - expected: FAIL - - [WebGL test #257: font missing] - expected: FAIL - - [WebGL test #243: font missing] - expected: FAIL - - [WebGL test #239: font missing] - expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini index b5aff79e5e4..a0d71e48df4 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini @@ -1,86 +1,73 @@ [tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html] expected: ERROR - [WebGL test #245: font missing] + [WebGL test #233] expected: FAIL - [WebGL test #251: font missing] + [WebGL test #235] expected: FAIL - [WebGL test #265: font missing] + [WebGL test #237] expected: FAIL - [WebGL test #39: font missing] + [WebGL test #239] expected: FAIL - [WebGL test #33: font missing] + [WebGL test #241] expected: FAIL - [WebGL test #275: font missing] + [WebGL test #243] expected: FAIL - [WebGL test #237: font missing] + [WebGL test #245] expected: FAIL - [WebGL test #273: font missing] + [WebGL test #247] expected: FAIL - [WebGL test #277: font missing] + [WebGL test #249] expected: FAIL - [WebGL test #239: font missing] + [WebGL test #251] expected: FAIL - [WebGL test #249: font missing] + [WebGL test #253] expected: FAIL - [WebGL test #267: font missing] + [WebGL test #255] expected: FAIL - [WebGL test #241: font missing] + [WebGL test #257] expected: FAIL - [WebGL test #255: font missing] + [WebGL test #259] expected: FAIL - [WebGL test #233: font missing] + [WebGL test #261] expected: FAIL - [WebGL test #37: font missing] + [WebGL test #263] expected: FAIL - [WebGL test #253: font missing] + [WebGL test #265] expected: FAIL - [WebGL test #271: font missing] + [WebGL test #267] expected: FAIL - [WebGL test #247: font missing] + [WebGL test #269] expected: FAIL - [WebGL test #263: font missing] + [WebGL test #271] expected: FAIL - [WebGL test #259: font missing] + [WebGL test #273] expected: FAIL - [WebGL test #35: font missing] + [WebGL test #275] expected: FAIL - [WebGL test #261: font missing] + [WebGL test #277] expected: FAIL - [WebGL test #279: font missing] + [WebGL test #279] expected: FAIL - - [WebGL test #257: font missing] - expected: FAIL - - [WebGL test #243: font missing] - expected: FAIL - - [WebGL test #235: font missing] - expected: FAIL - - [WebGL test #269: font missing] - expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-rgb-rgb-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-rgb-rgb-unsigned_byte.html.ini index a5a4a4bff64..30926f0af49 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-rgb-rgb-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-rgb-rgb-unsigned_byte.html.ini @@ -1,338 +1,325 @@ [tex-2d-rgb-rgb-unsigned_byte.html] expected: ERROR - [WebGL test #399: font missing] + [WebGL test #1073] expected: FAIL - [WebGL test #77: font missing] + [WebGL test #1075] expected: FAIL - [WebGL test #1095: font missing] + [WebGL test #1077] expected: FAIL - [WebGL test #159: font missing] + [WebGL test #1079] expected: FAIL - [WebGL test #635: font missing] + [WebGL test #1081] expected: FAIL - [WebGL test #841: font missing] + [WebGL test #1083] expected: FAIL - [WebGL test #839: font missing] + [WebGL test #1085] expected: FAIL - [WebGL test #75: font missing] + [WebGL test #1087] expected: FAIL - [WebGL test #377: font missing] + [WebGL test #1089] expected: FAIL - [WebGL test #877: font missing] + [WebGL test #1091] expected: FAIL - [WebGL test #619: font missing] + [WebGL test #1093] expected: FAIL - [WebGL test #1091: font missing] + [WebGL test #1095] expected: FAIL - [WebGL test #855: font missing] + [WebGL test #1097] expected: FAIL - [WebGL test #387: font missing] + [WebGL test #1099] expected: FAIL - [WebGL test #607: font missing] + [WebGL test #1101] expected: FAIL - [WebGL test #833: font missing] + [WebGL test #1103] expected: FAIL - [WebGL test #157: font missing] + [WebGL test #1105] expected: FAIL - [WebGL test #615: font missing] + [WebGL test #1107] expected: FAIL - [WebGL test #601: font missing] + [WebGL test #1109] expected: FAIL - [WebGL test #639: font missing] + [WebGL test #1111] expected: FAIL - [WebGL test #875: font missing] + [WebGL test #1113] expected: FAIL - [WebGL test #621: font missing] + [WebGL test #1115] expected: FAIL - [WebGL test #835: font missing] + [WebGL test #1117] expected: FAIL - [WebGL test #593: font missing] + [WebGL test #1119] expected: FAIL - [WebGL test #37: font missing] + [WebGL test #113] expected: FAIL - [WebGL test #627: font missing] + [WebGL test #115] expected: FAIL - [WebGL test #861: font missing] + [WebGL test #117] expected: FAIL - [WebGL test #369: font missing] + [WebGL test #119] expected: FAIL - [WebGL test #1117: font missing] + [WebGL test #153] expected: FAIL - [WebGL test #637: font missing] + [WebGL test #155] expected: FAIL - [WebGL test #629: font missing] + [WebGL test #157] expected: FAIL - [WebGL test #79: font missing] + [WebGL test #159] expected: FAIL - [WebGL test #371: font missing] + [WebGL test #353] expected: FAIL - [WebGL test #1113: font missing] + [WebGL test #355] expected: FAIL - [WebGL test #1073: font missing] + [WebGL test #357] expected: FAIL - [WebGL test #397: font missing] + [WebGL test #359] expected: FAIL - [WebGL test #1115: font missing] + [WebGL test #361] expected: FAIL - [WebGL test #859: font missing] + [WebGL test #363] expected: FAIL - [WebGL test #357: font missing] + [WebGL test #365] expected: FAIL - [WebGL test #597: font missing] + [WebGL test #367] expected: FAIL - [WebGL test #1101: font missing] + [WebGL test #369] expected: FAIL - [WebGL test #603: font missing] + [WebGL test #371] expected: FAIL - [WebGL test #613: font missing] + [WebGL test #373] expected: FAIL - [WebGL test #843: font missing] + [WebGL test #375] expected: FAIL - [WebGL test #871: font missing] + [WebGL test #377] expected: FAIL - [WebGL test #625: font missing] + [WebGL test #379] expected: FAIL - [WebGL test #35: font missing] + [WebGL test #381] expected: FAIL - [WebGL test #1075: font missing] + [WebGL test #383] expected: FAIL - [WebGL test #1119: font missing] + [WebGL test #385] expected: FAIL - [WebGL test #595: font missing] + [WebGL test #387] expected: FAIL - [WebGL test #867: font missing] + [WebGL test #389] expected: FAIL - [WebGL test #385: font missing] + [WebGL test #391] expected: FAIL - [WebGL test #119: font missing] + [WebGL test #393] expected: FAIL - [WebGL test #863: font missing] + [WebGL test #395] expected: FAIL - [WebGL test #623: font missing] + [WebGL test #397] expected: FAIL - [WebGL test #1105: font missing] + [WebGL test #399] expected: FAIL - [WebGL test #1097: font missing] + [WebGL test #593] expected: FAIL - [WebGL test #153: font missing] + [WebGL test #595] expected: FAIL - [WebGL test #1103: font missing] + [WebGL test #597] expected: FAIL - [WebGL test #1085: font missing] + [WebGL test #599] expected: FAIL - [WebGL test #115: font missing] + [WebGL test #601] expected: FAIL - [WebGL test #1083: font missing] + [WebGL test #603] expected: FAIL - [WebGL test #869: font missing] + [WebGL test #605] expected: FAIL - [WebGL test #611: font missing] + [WebGL test #607] expected: FAIL - [WebGL test #617: font missing] + [WebGL test #609] expected: FAIL - [WebGL test #73: font missing] + [WebGL test #611] expected: FAIL - [WebGL test #1111: font missing] + [WebGL test #613] expected: FAIL - [WebGL test #599: font missing] + [WebGL test #615] expected: FAIL - [WebGL test #365: font missing] + [WebGL test #617] expected: FAIL - [WebGL test #375: font missing] + [WebGL test #619] expected: FAIL - [WebGL test #361: font missing] + [WebGL test #621] expected: FAIL - [WebGL test #879: font missing] + [WebGL test #623] expected: FAIL - [WebGL test #1079: font missing] + [WebGL test #625] expected: FAIL - [WebGL test #849: font missing] + [WebGL test #627] expected: FAIL - [WebGL test #633: font missing] + [WebGL test #629] expected: FAIL - [WebGL test #353: font missing] + [WebGL test #631] expected: FAIL - [WebGL test #865: font missing] + [WebGL test #633] expected: FAIL - [WebGL test #837: font missing] + [WebGL test #635] expected: FAIL - [WebGL test #1081: font missing] + [WebGL test #637] expected: FAIL - [WebGL test #847: font missing] + [WebGL test #639] expected: FAIL - [WebGL test #389: font missing] + [WebGL test #73] expected: FAIL - [WebGL test #33: font missing] + [WebGL test #75] expected: FAIL - [WebGL test #117: font missing] + [WebGL test #77] expected: FAIL - [WebGL test #113: font missing] + [WebGL test #79] expected: FAIL - [WebGL test #1089: font missing] + [WebGL test #833] expected: FAIL - [WebGL test #379: font missing] + [WebGL test #835] expected: FAIL - [WebGL test #605: font missing] + [WebGL test #837] expected: FAIL - [WebGL test #359: font missing] + [WebGL test #839] expected: FAIL - [WebGL test #39: font missing] + [WebGL test #841] expected: FAIL - [WebGL test #853: font missing] + [WebGL test #843] expected: FAIL - [WebGL test #857: font missing] + [WebGL test #845] expected: FAIL - [WebGL test #1099: font missing] + [WebGL test #847] expected: FAIL - [WebGL test #393: font missing] + [WebGL test #849] expected: FAIL - [WebGL test #395: font missing] + [WebGL test #851] expected: FAIL - [WebGL test #1077: font missing] + [WebGL test #853] expected: FAIL - [WebGL test #155: font missing] + [WebGL test #855] expected: FAIL - [WebGL test #873: font missing] + [WebGL test #857] expected: FAIL - [WebGL test #391: font missing] + [WebGL test #859] expected: FAIL - [WebGL test #1087: font missing] + [WebGL test #861] expected: FAIL - [WebGL test #381: font missing] + [WebGL test #863] expected: FAIL - [WebGL test #367: font missing] + [WebGL test #865] expected: FAIL - [WebGL test #373: font missing] + [WebGL test #867] expected: FAIL - [WebGL test #631: font missing] + [WebGL test #869] expected: FAIL - [WebGL test #383: font missing] + [WebGL test #871] expected: FAIL - [WebGL test #1109: font missing] + [WebGL test #873] expected: FAIL - [WebGL test #1107: font missing] + [WebGL test #875] expected: FAIL - [WebGL test #609: font missing] + [WebGL test #877] expected: FAIL - [WebGL test #363: font missing] + [WebGL test #879] expected: FAIL - - [WebGL test #851: font missing] - expected: FAIL - - [WebGL test #1093: font missing] - expected: FAIL - - [WebGL test #355: font missing] - expected: FAIL - - [WebGL test #845: font missing] - expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini index 631a420b95a..22edc95c448 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini @@ -1,86 +1,73 @@ [tex-2d-rgb-rgb-unsigned_short_5_6_5.html] expected: ERROR - [WebGL test #273: font missing] + [WebGL test #233] expected: FAIL - [WebGL test #241: font missing] + [WebGL test #235] expected: FAIL - [WebGL test #257: font missing] + [WebGL test #237] expected: FAIL - [WebGL test #33: font missing] + [WebGL test #239] expected: FAIL - [WebGL test #251: font missing] + [WebGL test #241] expected: FAIL - [WebGL test #261: font missing] + [WebGL test #243] expected: FAIL - [WebGL test #39: font missing] + [WebGL test #245] expected: FAIL - [WebGL test #265: font missing] + [WebGL test #247] expected: FAIL - [WebGL test #275: font missing] + [WebGL test #249] expected: FAIL - [WebGL test #269: font missing] + [WebGL test #251] expected: FAIL - [WebGL test #239: font missing] + [WebGL test #253] expected: FAIL - [WebGL test #245: font missing] + [WebGL test #255] expected: FAIL - [WebGL test #267: font missing] + [WebGL test #257] expected: FAIL - [WebGL test #237: font missing] + [WebGL test #259] expected: FAIL - [WebGL test #247: font missing] + [WebGL test #261] expected: FAIL - [WebGL test #233: font missing] + [WebGL test #263] expected: FAIL - [WebGL test #255: font missing] + [WebGL test #265] expected: FAIL - [WebGL test #277: font missing] + [WebGL test #267] expected: FAIL - [WebGL test #249: font missing] + [WebGL test #269] expected: FAIL - [WebGL test #271: font missing] + [WebGL test #271] expected: FAIL - [WebGL test #279: font missing] + [WebGL test #273] expected: FAIL - [WebGL test #259: font missing] + [WebGL test #275] expected: FAIL - [WebGL test #37: font missing] + [WebGL test #277] expected: FAIL - [WebGL test #35: font missing] + [WebGL test #279] expected: FAIL - - [WebGL test #263: font missing] - expected: FAIL - - [WebGL test #235: font missing] - expected: FAIL - - [WebGL test #243: font missing] - expected: FAIL - - [WebGL test #253: font missing] - expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-rgba-rgba-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-rgba-rgba-unsigned_byte.html.ini index ad03f9b4642..814017950cb 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-rgba-rgba-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-rgba-rgba-unsigned_byte.html.ini @@ -1,338 +1,325 @@ [tex-2d-rgba-rgba-unsigned_byte.html] expected: ERROR - [WebGL test #399: font missing] + [WebGL test #1073] expected: FAIL - [WebGL test #77: font missing] + [WebGL test #1075] expected: FAIL - [WebGL test #1095: font missing] + [WebGL test #1077] expected: FAIL - [WebGL test #159: font missing] + [WebGL test #1079] expected: FAIL - [WebGL test #1105: font missing] + [WebGL test #1081] expected: FAIL - [WebGL test #635: font missing] + [WebGL test #1083] expected: FAIL - [WebGL test #841: font missing] + [WebGL test #1085] expected: FAIL - [WebGL test #839: font missing] + [WebGL test #1087] expected: FAIL - [WebGL test #75: font missing] + [WebGL test #1089] expected: FAIL - [WebGL test #1113: font missing] + [WebGL test #1091] expected: FAIL - [WebGL test #619: font missing] + [WebGL test #1093] expected: FAIL - [WebGL test #863: font missing] + [WebGL test #1095] expected: FAIL - [WebGL test #609: font missing] + [WebGL test #1097] expected: FAIL - [WebGL test #1091: font missing] + [WebGL test #1099] expected: FAIL - [WebGL test #855: font missing] + [WebGL test #1101] expected: FAIL - [WebGL test #387: font missing] + [WebGL test #1103] expected: FAIL - [WebGL test #607: font missing] + [WebGL test #1105] expected: FAIL - [WebGL test #155: font missing] + [WebGL test #1107] expected: FAIL - [WebGL test #615: font missing] + [WebGL test #1109] expected: FAIL - [WebGL test #849: font missing] + [WebGL test #1111] expected: FAIL - [WebGL test #601: font missing] + [WebGL test #1113] expected: FAIL - [WebGL test #397: font missing] + [WebGL test #1115] expected: FAIL - [WebGL test #639: font missing] + [WebGL test #1117] expected: FAIL - [WebGL test #875: font missing] + [WebGL test #1119] expected: FAIL - [WebGL test #621: font missing] + [WebGL test #113] expected: FAIL - [WebGL test #835: font missing] + [WebGL test #115] expected: FAIL - [WebGL test #593: font missing] + [WebGL test #117] expected: FAIL - [WebGL test #861: font missing] + [WebGL test #119] expected: FAIL - [WebGL test #37: font missing] + [WebGL test #153] expected: FAIL - [WebGL test #1073: font missing] + [WebGL test #155] expected: FAIL - [WebGL test #877: font missing] + [WebGL test #157] expected: FAIL - [WebGL test #627: font missing] + [WebGL test #159] expected: FAIL - [WebGL test #369: font missing] + [WebGL test #353] expected: FAIL - [WebGL test #637: font missing] + [WebGL test #355] expected: FAIL - [WebGL test #617: font missing] + [WebGL test #357] expected: FAIL - [WebGL test #629: font missing] + [WebGL test #359] expected: FAIL - [WebGL test #79: font missing] + [WebGL test #361] expected: FAIL - [WebGL test #371: font missing] + [WebGL test #363] expected: FAIL - [WebGL test #879: font missing] + [WebGL test #365] expected: FAIL - [WebGL test #1115: font missing] + [WebGL test #367] expected: FAIL - [WebGL test #859: font missing] + [WebGL test #369] expected: FAIL - [WebGL test #357: font missing] + [WebGL test #371] expected: FAIL - [WebGL test #1085: font missing] + [WebGL test #373] expected: FAIL - [WebGL test #833: font missing] + [WebGL test #375] expected: FAIL - [WebGL test #613: font missing] + [WebGL test #377] expected: FAIL - [WebGL test #1087: font missing] + [WebGL test #379] expected: FAIL - [WebGL test #597: font missing] + [WebGL test #381] expected: FAIL - [WebGL test #1101: font missing] + [WebGL test #383] expected: FAIL - [WebGL test #603: font missing] + [WebGL test #385] expected: FAIL - [WebGL test #865: font missing] + [WebGL test #387] expected: FAIL - [WebGL test #843: font missing] + [WebGL test #389] expected: FAIL - [WebGL test #871: font missing] + [WebGL test #391] expected: FAIL - [WebGL test #35: font missing] + [WebGL test #393] expected: FAIL - [WebGL test #1075: font missing] + [WebGL test #395] expected: FAIL - [WebGL test #1119: font missing] + [WebGL test #397] expected: FAIL - [WebGL test #595: font missing] + [WebGL test #399] expected: FAIL - [WebGL test #1093: font missing] + [WebGL test #593] expected: FAIL - [WebGL test #385: font missing] + [WebGL test #595] expected: FAIL - [WebGL test #119: font missing] + [WebGL test #597] expected: FAIL - [WebGL test #623: font missing] + [WebGL test #599] expected: FAIL - [WebGL test #153: font missing] + [WebGL test #601] expected: FAIL - [WebGL test #1103: font missing] + [WebGL test #603] expected: FAIL - [WebGL test #115: font missing] + [WebGL test #605] expected: FAIL - [WebGL test #611: font missing] + [WebGL test #607] expected: FAIL - [WebGL test #1083: font missing] + [WebGL test #609] expected: FAIL - [WebGL test #869: font missing] + [WebGL test #611] expected: FAIL - [WebGL test #157: font missing] + [WebGL test #613] expected: FAIL - [WebGL test #1089: font missing] + [WebGL test #615] expected: FAIL - [WebGL test #73: font missing] + [WebGL test #617] expected: FAIL - [WebGL test #1111: font missing] + [WebGL test #619] expected: FAIL - [WebGL test #599: font missing] + [WebGL test #621] expected: FAIL - [WebGL test #365: font missing] + [WebGL test #623] expected: FAIL - [WebGL test #375: font missing] + [WebGL test #625] expected: FAIL - [WebGL test #361: font missing] + [WebGL test #627] expected: FAIL - [WebGL test #605: font missing] + [WebGL test #629] expected: FAIL - [WebGL test #1079: font missing] + [WebGL test #631] expected: FAIL - [WebGL test #625: font missing] + [WebGL test #633] expected: FAIL - [WebGL test #633: font missing] + [WebGL test #635] expected: FAIL - [WebGL test #353: font missing] + [WebGL test #637] expected: FAIL - [WebGL test #837: font missing] + [WebGL test #639] expected: FAIL - [WebGL test #1081: font missing] + [WebGL test #73] expected: FAIL - [WebGL test #853: font missing] + [WebGL test #75] expected: FAIL - [WebGL test #867: font missing] + [WebGL test #77] expected: FAIL - [WebGL test #389: font missing] + [WebGL test #79] expected: FAIL - [WebGL test #1097: font missing] + [WebGL test #833] expected: FAIL - [WebGL test #33: font missing] + [WebGL test #835] expected: FAIL - [WebGL test #117: font missing] + [WebGL test #837] expected: FAIL - [WebGL test #113: font missing] + [WebGL test #839] expected: FAIL - [WebGL test #379: font missing] + [WebGL test #841] expected: FAIL - [WebGL test #1109: font missing] + [WebGL test #843] expected: FAIL - [WebGL test #359: font missing] + [WebGL test #845] expected: FAIL - [WebGL test #39: font missing] + [WebGL test #847] expected: FAIL - [WebGL test #847: font missing] + [WebGL test #849] expected: FAIL - [WebGL test #857: font missing] + [WebGL test #851] expected: FAIL - [WebGL test #1099: font missing] + [WebGL test #853] expected: FAIL - [WebGL test #393: font missing] + [WebGL test #855] expected: FAIL - [WebGL test #395: font missing] + [WebGL test #857] expected: FAIL - [WebGL test #1077: font missing] + [WebGL test #859] expected: FAIL - [WebGL test #377: font missing] + [WebGL test #861] expected: FAIL - [WebGL test #873: font missing] + [WebGL test #863] expected: FAIL - [WebGL test #391: font missing] + [WebGL test #865] expected: FAIL - [WebGL test #381: font missing] + [WebGL test #867] expected: FAIL - [WebGL test #367: font missing] + [WebGL test #869] expected: FAIL - [WebGL test #373: font missing] + [WebGL test #871] expected: FAIL - [WebGL test #631: font missing] + [WebGL test #873] expected: FAIL - [WebGL test #383: font missing] + [WebGL test #875] expected: FAIL - [WebGL test #1117: font missing] + [WebGL test #877] expected: FAIL - [WebGL test #1107: font missing] + [WebGL test #879] expected: FAIL - - [WebGL test #363: font missing] - expected: FAIL - - [WebGL test #355: font missing] - expected: FAIL - - [WebGL test #845: font missing] - expected: FAIL - - [WebGL test #851: font missing] - expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini index 1a4791c5427..fd6c470f863 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini @@ -1,86 +1,73 @@ [tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html] expected: ERROR - [WebGL test #241: font missing] + [WebGL test #233] expected: FAIL - [WebGL test #257: font missing] + [WebGL test #235] expected: FAIL - [WebGL test #33: font missing] + [WebGL test #237] expected: FAIL - [WebGL test #245: font missing] + [WebGL test #239] expected: FAIL - [WebGL test #251: font missing] + [WebGL test #241] expected: FAIL - [WebGL test #273: font missing] + [WebGL test #243] expected: FAIL - [WebGL test #265: font missing] + [WebGL test #245] expected: FAIL - [WebGL test #39: font missing] + [WebGL test #247] expected: FAIL - [WebGL test #275: font missing] + [WebGL test #249] expected: FAIL - [WebGL test #239: font missing] + [WebGL test #251] expected: FAIL - [WebGL test #279: font missing] + [WebGL test #253] expected: FAIL - [WebGL test #267: font missing] + [WebGL test #255] expected: FAIL - [WebGL test #235: font missing] + [WebGL test #257] expected: FAIL - [WebGL test #237: font missing] + [WebGL test #259] expected: FAIL - [WebGL test #261: font missing] + [WebGL test #261] expected: FAIL - [WebGL test #255: font missing] + [WebGL test #263] expected: FAIL - [WebGL test #277: font missing] + [WebGL test #265] expected: FAIL - [WebGL test #249: font missing] + [WebGL test #267] expected: FAIL - [WebGL test #233: font missing] + [WebGL test #269] expected: FAIL - [WebGL test #271: font missing] + [WebGL test #271] expected: FAIL - [WebGL test #247: font missing] + [WebGL test #273] expected: FAIL - [WebGL test #259: font missing] + [WebGL test #275] expected: FAIL - [WebGL test #37: font missing] + [WebGL test #277] expected: FAIL - [WebGL test #35: font missing] + [WebGL test #279] expected: FAIL - - [WebGL test #263: font missing] - expected: FAIL - - [WebGL test #243: font missing] - expected: FAIL - - [WebGL test #253: font missing] - expected: FAIL - - [WebGL test #269: font missing] - expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini index 765480fa4fa..4850b975757 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini @@ -1,86 +1,73 @@ [tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html] expected: ERROR - [WebGL test #241: font missing] + [WebGL test #233] expected: FAIL - [WebGL test #273: font missing] + [WebGL test #235] expected: FAIL - [WebGL test #257: font missing] + [WebGL test #237] expected: FAIL - [WebGL test #33: font missing] + [WebGL test #239] expected: FAIL - [WebGL test #245: font missing] + [WebGL test #241] expected: FAIL - [WebGL test #261: font missing] + [WebGL test #243] expected: FAIL - [WebGL test #249: font missing] + [WebGL test #245] expected: FAIL - [WebGL test #39: font missing] + [WebGL test #247] expected: FAIL - [WebGL test #271: font missing] + [WebGL test #249] expected: FAIL - [WebGL test #269: font missing] + [WebGL test #251] expected: FAIL - [WebGL test #265: font missing] + [WebGL test #253] expected: FAIL - [WebGL test #275: font missing] + [WebGL test #255] expected: FAIL - [WebGL test #267: font missing] + [WebGL test #257] expected: FAIL - [WebGL test #251: font missing] + [WebGL test #259] expected: FAIL - [WebGL test #233: font missing] + [WebGL test #261] expected: FAIL - [WebGL test #239: font missing] + [WebGL test #263] expected: FAIL - [WebGL test #255: font missing] + [WebGL test #265] expected: FAIL - [WebGL test #277: font missing] + [WebGL test #267] expected: FAIL - [WebGL test #279: font missing] + [WebGL test #269] expected: FAIL - [WebGL test #235: font missing] + [WebGL test #271] expected: FAIL - [WebGL test #237: font missing] + [WebGL test #273] expected: FAIL - [WebGL test #247: font missing] + [WebGL test #275] expected: FAIL - [WebGL test #263: font missing] + [WebGL test #277] expected: FAIL - [WebGL test #259: font missing] + [WebGL test #279] expected: FAIL - - [WebGL test #37: font missing] - expected: FAIL - - [WebGL test #35: font missing] - expected: FAIL - - [WebGL test #253: font missing] - expected: FAIL - - [WebGL test #243: font missing] - expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-alpha-alpha-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-alpha-alpha-unsigned_byte.html.ini index 67e1493e40a..3320e0af7df 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-alpha-alpha-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-alpha-alpha-unsigned_byte.html.ini @@ -1,6 +1,6 @@ [tex-2d-alpha-alpha-unsigned_byte.html] - [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #1] expected: FAIL - [WebGL test #3: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #3] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-luminance-luminance-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-luminance-luminance-unsigned_byte.html.ini index 49d2d9fc3c3..8614d2e9ace 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-luminance-luminance-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-luminance-luminance-unsigned_byte.html.ini @@ -1,6 +1,6 @@ [tex-2d-luminance-luminance-unsigned_byte.html] - [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #1] expected: FAIL - [WebGL test #3: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #3] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini index 7b544b6ecfb..668053e591f 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini @@ -1,6 +1,6 @@ [tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html] - [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #1] expected: FAIL - [WebGL test #3: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #3] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-rgb-rgb-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-rgb-rgb-unsigned_byte.html.ini index b5d0d33f1c9..ede0188ddaa 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-rgb-rgb-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-rgb-rgb-unsigned_byte.html.ini @@ -1,6 +1,6 @@ [tex-2d-rgb-rgb-unsigned_byte.html] - [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #1] expected: FAIL - [WebGL test #3: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #3] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini index 93aed3612c5..59a04a61b44 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini @@ -1,6 +1,6 @@ [tex-2d-rgb-rgb-unsigned_short_5_6_5.html] - [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #1] expected: FAIL - [WebGL test #3: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #3] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-rgba-rgba-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-rgba-rgba-unsigned_byte.html.ini index d54deab513b..a0bd8f7a1bb 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-rgba-rgba-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-rgba-rgba-unsigned_byte.html.ini @@ -1,6 +1,6 @@ [tex-2d-rgba-rgba-unsigned_byte.html] - [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #1] expected: FAIL - [WebGL test #3: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #3] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini index 9cb7581caed..0d52d8b7a4c 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini @@ -1,6 +1,6 @@ [tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html] - [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #1] expected: FAIL - [WebGL test #3: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #3] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini index 9c58fa109ce..3a541a3ae19 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini @@ -1,6 +1,6 @@ [tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html] - [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #1] expected: FAIL - [WebGL test #3: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #3] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-alpha-alpha-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-alpha-alpha-unsigned_byte.html.ini index 934aa737cb3..712a8b4e1ba 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-alpha-alpha-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-alpha-alpha-unsigned_byte.html.ini @@ -2,4 +2,3 @@ expected: ERROR [Overall test] expected: NOTRUN - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-luminance-luminance-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-luminance-luminance-unsigned_byte.html.ini index bcb7ae3d346..0415a2caa8f 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-luminance-luminance-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-luminance-luminance-unsigned_byte.html.ini @@ -2,4 +2,3 @@ expected: ERROR [Overall test] expected: NOTRUN - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini index c3fc2a33445..8fe54f5ebab 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini @@ -2,4 +2,3 @@ expected: ERROR [Overall test] expected: NOTRUN - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-rgb-rgb-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-rgb-rgb-unsigned_byte.html.ini index c716eda28ca..63880949f3e 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-rgb-rgb-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-rgb-rgb-unsigned_byte.html.ini @@ -2,4 +2,3 @@ expected: ERROR [Overall test] expected: NOTRUN - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini index 395216ec64a..55bf0908efe 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini @@ -2,4 +2,3 @@ expected: ERROR [Overall test] expected: NOTRUN - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-rgba-rgba-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-rgba-rgba-unsigned_byte.html.ini index 5d324a0e7dd..3fcb47c1d61 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-rgba-rgba-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-rgba-rgba-unsigned_byte.html.ini @@ -2,4 +2,3 @@ expected: ERROR [Overall test] expected: NOTRUN - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini index f7c9148eb99..8a88e24f8cd 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini @@ -2,4 +2,3 @@ expected: ERROR [Overall test] expected: NOTRUN - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini index 6c2981c0adf..ba6cb8293e5 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini @@ -2,4 +2,3 @@ expected: ERROR [Overall test] expected: NOTRUN - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-alpha-alpha-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-alpha-alpha-unsigned_byte.html.ini index f30fe23f859..5bc9b49b77b 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-alpha-alpha-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-alpha-alpha-unsigned_byte.html.ini @@ -1,4 +1,3 @@ [tex-2d-alpha-alpha-unsigned_byte.html] - [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-luminance-luminance-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-luminance-luminance-unsigned_byte.html.ini index 5dc5000483f..461cbc704a2 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-luminance-luminance-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-luminance-luminance-unsigned_byte.html.ini @@ -1,4 +1,3 @@ [tex-2d-luminance-luminance-unsigned_byte.html] - [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini index 59b8781f2a6..2ef773c8c48 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini @@ -1,4 +1,3 @@ [tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html] - [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-rgb-rgb-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-rgb-rgb-unsigned_byte.html.ini index 46b0967faff..6836e6c73d5 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-rgb-rgb-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-rgb-rgb-unsigned_byte.html.ini @@ -1,4 +1,3 @@ [tex-2d-rgb-rgb-unsigned_byte.html] - [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini index 5e294174d24..9d248e94e2d 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini @@ -1,4 +1,3 @@ [tex-2d-rgb-rgb-unsigned_short_5_6_5.html] - [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-rgba-rgba-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-rgba-rgba-unsigned_byte.html.ini index a533e2bbc6c..41b52f4e07b 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-rgba-rgba-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-rgba-rgba-unsigned_byte.html.ini @@ -1,4 +1,3 @@ [tex-2d-rgba-rgba-unsigned_byte.html] - [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini index 8e677e624e1..fc02496aa1c 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini @@ -1,4 +1,3 @@ [tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html] - [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini index ad0ebbd112e..983d6e5e8d8 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini @@ -1,4 +1,3 @@ [tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html] - [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-alpha-alpha-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-alpha-alpha-unsigned_byte.html.ini index 35988c55f1c..5bc9b49b77b 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-alpha-alpha-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-alpha-alpha-unsigned_byte.html.ini @@ -1,4 +1,3 @@ [tex-2d-alpha-alpha-unsigned_byte.html] - [WebGL test #1: createImageBitmap(imageData) should succeed.] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-luminance-luminance-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-luminance-luminance-unsigned_byte.html.ini index bbcf7275cc9..461cbc704a2 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-luminance-luminance-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-luminance-luminance-unsigned_byte.html.ini @@ -1,4 +1,3 @@ [tex-2d-luminance-luminance-unsigned_byte.html] - [WebGL test #1: createImageBitmap(imageData) should succeed.] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini index eaa5093d9f2..2ef773c8c48 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini @@ -1,4 +1,3 @@ [tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html] - [WebGL test #1: createImageBitmap(imageData) should succeed.] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgb-rgb-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgb-rgb-unsigned_byte.html.ini index 2f49b17b315..6836e6c73d5 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgb-rgb-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgb-rgb-unsigned_byte.html.ini @@ -1,4 +1,3 @@ [tex-2d-rgb-rgb-unsigned_byte.html] - [WebGL test #1: createImageBitmap(imageData) should succeed.] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini index 2084c5c2c6f..9d248e94e2d 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini @@ -1,4 +1,3 @@ [tex-2d-rgb-rgb-unsigned_short_5_6_5.html] - [WebGL test #1: createImageBitmap(imageData) should succeed.] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgba-rgba-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgba-rgba-unsigned_byte.html.ini index c0ede027a8e..41b52f4e07b 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgba-rgba-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgba-rgba-unsigned_byte.html.ini @@ -1,4 +1,3 @@ [tex-2d-rgba-rgba-unsigned_byte.html] - [WebGL test #1: createImageBitmap(imageData) should succeed.] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini index 1c1d7d6a35d..fc02496aa1c 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini @@ -1,4 +1,3 @@ [tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html] - [WebGL test #1: createImageBitmap(imageData) should succeed.] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini index 1abf8dfa3d0..983d6e5e8d8 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini @@ -1,4 +1,3 @@ [tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html] - [WebGL test #1: createImageBitmap(imageData) should succeed.] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-alpha-alpha-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-alpha-alpha-unsigned_byte.html.ini index f30fe23f859..5bc9b49b77b 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-alpha-alpha-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-alpha-alpha-unsigned_byte.html.ini @@ -1,4 +1,3 @@ [tex-2d-alpha-alpha-unsigned_byte.html] - [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-luminance-luminance-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-luminance-luminance-unsigned_byte.html.ini index 5dc5000483f..461cbc704a2 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-luminance-luminance-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-luminance-luminance-unsigned_byte.html.ini @@ -1,4 +1,3 @@ [tex-2d-luminance-luminance-unsigned_byte.html] - [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini index 59b8781f2a6..2ef773c8c48 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini @@ -1,4 +1,3 @@ [tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html] - [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-rgb-rgb-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-rgb-rgb-unsigned_byte.html.ini index 46b0967faff..6836e6c73d5 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-rgb-rgb-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-rgb-rgb-unsigned_byte.html.ini @@ -1,4 +1,3 @@ [tex-2d-rgb-rgb-unsigned_byte.html] - [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini index 5e294174d24..9d248e94e2d 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini @@ -1,4 +1,3 @@ [tex-2d-rgb-rgb-unsigned_short_5_6_5.html] - [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-rgba-rgba-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-rgba-rgba-unsigned_byte.html.ini index a533e2bbc6c..41b52f4e07b 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-rgba-rgba-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-rgba-rgba-unsigned_byte.html.ini @@ -1,4 +1,3 @@ [tex-2d-rgba-rgba-unsigned_byte.html] - [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini index 8e677e624e1..fc02496aa1c 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini @@ -1,4 +1,3 @@ [tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html] - [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini index ad0ebbd112e..983d6e5e8d8 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini @@ -1,4 +1,3 @@ [tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html] - [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_video/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_video/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini index c250d8dea23..a00267291e6 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_video/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_video/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini @@ -3,8 +3,8 @@ [Overall test] expected: NOTRUN - [WebGL test #1: createImageBitmap(source) failed: "argument could not be converted to any of: HTMLImageElement, HTMLCanvasElement, OffscreenCanvas, CSSStyleValue, Blob, ImageData"] + [WebGL test #1] expected: FAIL - [WebGL test #3: createImageBitmap(source) failed: "argument could not be converted to any of: HTMLImageElement, HTMLCanvasElement, OffscreenCanvas, CSSStyleValue, Blob, ImageData"] + [WebGL test #3] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/copy-tex-image-2d-formats.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/copy-tex-image-2d-formats.html.ini index 45916a4184d..2bb65670a1e 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/copy-tex-image-2d-formats.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/copy-tex-image-2d-formats.html.ini @@ -1,18 +1,17 @@ [copy-tex-image-2d-formats.html] bug: https://github.com/servo/servo/issues/25995 - [WebGL test #43: should be 64,64,64,255\nat (0, 0) expected: 64,64,64,255 was 0,0,0,255] + [WebGL test #2] expected: if os == "mac": FAIL - [WebGL test #2: should be 0,0,0,127\nat (0, 0) expected: 0,0,0,127 was 0,0,0,0] + [WebGL test #43] expected: if os == "mac": FAIL - [WebGL test #5: should be 64,64,64,255\nat (0, 0) expected: 64,64,64,255 was 0,0,0,255] + [WebGL test #5] expected: if os == "mac": FAIL - [WebGL test #8: should be 64,64,64,127\nat (0, 0) expected: 64,64,64,127 was 0,0,0,0] + [WebGL test #8] expected: if os == "mac": FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/copy-tex-image-and-sub-image-2d.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/copy-tex-image-and-sub-image-2d.html.ini index b6b70abce5d..241c42164af 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/copy-tex-image-and-sub-image-2d.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/copy-tex-image-and-sub-image-2d.html.ini @@ -1,483 +1,480 @@ [copy-tex-image-and-sub-image-2d.html] - disabled: - if os == "mac": https://github.com/servo/servo/issues/26000 - [WebGL test #315: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #102] expected: FAIL - [WebGL test #333: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #103] expected: FAIL - [WebGL test #285: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #104] expected: FAIL - [WebGL test #215: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #105] expected: FAIL - [WebGL test #493: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #112] expected: FAIL - [WebGL test #434: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 128,128,128,128] + [WebGL test #114] expected: FAIL - [WebGL test #314: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #12] expected: FAIL - [WebGL test #276: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #13] expected: FAIL - [WebGL test #485: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #133] expected: FAIL - [WebGL test #303: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #135] expected: FAIL - [WebGL test #425: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #14] expected: FAIL - [WebGL test #45: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #142] expected: FAIL - [WebGL test #72: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #143] expected: FAIL - [WebGL test #133: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 0,255,0,255] + [WebGL test #144] expected: FAIL - [WebGL test #55: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #145] expected: FAIL - [WebGL test #164: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #15] expected: FAIL - [WebGL test #233: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #152] expected: FAIL - [WebGL test #293: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #153] expected: FAIL - [WebGL test #475: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #154] expected: FAIL - [WebGL test #54: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #155] expected: FAIL - [WebGL test #192: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 0,255,0,255] + [WebGL test #162] expected: FAIL - [WebGL test #154: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #164] expected: FAIL - [WebGL test #313: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #165] expected: FAIL - [WebGL test #483: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #174] expected: FAIL - [WebGL test #12: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #175] expected: FAIL - [WebGL test #94: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 0,255,0,255] + [WebGL test #183] expected: FAIL - [WebGL test #405: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #184] expected: FAIL - [WebGL test #283: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #185] expected: FAIL - [WebGL test #455: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #192] expected: FAIL - [WebGL test #264: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #193] expected: FAIL - [WebGL test #152: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #194] expected: FAIL - [WebGL test #174: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #195] expected: FAIL - [WebGL test #404: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #202] expected: FAIL - [WebGL test #153: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #203] expected: FAIL - [WebGL test #394: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #204] expected: FAIL - [WebGL test #334: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #205] expected: FAIL - [WebGL test #214: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #212] expected: FAIL - [WebGL test #415: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #213] expected: FAIL - [WebGL test #296: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #214] expected: FAIL - [WebGL test #274: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #215] expected: FAIL - [WebGL test #222: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #22] expected: FAIL - [WebGL test #396: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #222] expected: FAIL - [WebGL test #463: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #223] expected: FAIL - [WebGL test #34: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #224] expected: FAIL - [WebGL test #62: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #225] expected: FAIL - [WebGL test #102: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #23] expected: FAIL - [WebGL test #304: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #232] expected: FAIL - [WebGL test #474: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #233] expected: FAIL - [WebGL test #363: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #234] expected: FAIL - [WebGL test #165: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #235] expected: FAIL - [WebGL test #456: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #24] expected: FAIL - [WebGL test #83: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #242] expected: FAIL - [WebGL test #305: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #243] expected: FAIL - [WebGL test #15: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #244] expected: FAIL - [WebGL test #453: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #245] expected: FAIL - [WebGL test #202: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #25] expected: FAIL - [WebGL test #345: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 0,255,0,255] + [WebGL test #263] expected: FAIL - [WebGL test #234: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #264] expected: FAIL - [WebGL test #25: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #265] expected: FAIL - [WebGL test #323: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #266] expected: FAIL - [WebGL test #64: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #273] expected: FAIL - [WebGL test #135: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 0,255,0,255] + [WebGL test #274] expected: FAIL - [WebGL test #183: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 128,128,128,128] + [WebGL test #275] expected: FAIL - [WebGL test #245: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #276] expected: FAIL - [WebGL test #386: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 0,255,0,255] + [WebGL test #283] expected: FAIL - [WebGL test #224: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #284] expected: FAIL - [WebGL test #243: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #285] expected: FAIL - [WebGL test #444: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #286] expected: FAIL - [WebGL test #484: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #293] expected: FAIL - [WebGL test #353: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #294] expected: FAIL - [WebGL test #213: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #295] expected: FAIL - [WebGL test #354: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #296] expected: FAIL - [WebGL test #112: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #303] expected: FAIL - [WebGL test #476: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #304] expected: FAIL - [WebGL test #306: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #305] expected: FAIL - [WebGL test #185: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #306] expected: FAIL - [WebGL test #212: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #313] expected: FAIL - [WebGL test #22: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #314] expected: FAIL - [WebGL test #426: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #315] expected: FAIL - [WebGL test #162: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #32] expected: FAIL - [WebGL test #194: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #323] expected: FAIL - [WebGL test #242: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #324] expected: FAIL - [WebGL test #33: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #33] expected: FAIL - [WebGL test #275: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #333] expected: FAIL - [WebGL test #204: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #334] expected: FAIL - [WebGL test #486: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #336] expected: FAIL - [WebGL test #144: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 128,128,128,128] + [WebGL test #34] expected: FAIL - [WebGL test #184: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #343] expected: FAIL - [WebGL test #114: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #344] expected: FAIL - [WebGL test #195: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #345] expected: FAIL - [WebGL test #193: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #346] expected: FAIL - [WebGL test #273: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #35] expected: FAIL - [WebGL test #406: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #353] expected: FAIL - [WebGL test #23: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #354] expected: FAIL - [WebGL test #203: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #355] expected: FAIL - [WebGL test #104: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #356] expected: FAIL - [WebGL test #284: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #363] expected: FAIL - [WebGL test #244: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #365] expected: FAIL - [WebGL test #436: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #384] expected: FAIL - [WebGL test #225: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #386] expected: FAIL - [WebGL test #53: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #393] expected: FAIL - [WebGL test #356: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #394] expected: FAIL - [WebGL test #494: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #395] expected: FAIL - [WebGL test #63: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #396] expected: FAIL - [WebGL test #265: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #403] expected: FAIL - [WebGL test #263: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #404] expected: FAIL - [WebGL test #73: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #405] expected: FAIL - [WebGL test #103: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #406] expected: FAIL - [WebGL test #32: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #413] expected: FAIL - [WebGL test #13: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #415] expected: FAIL - [WebGL test #42: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #416] expected: FAIL - [WebGL test #403: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #42] expected: FAIL - [WebGL test #93: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #425] expected: FAIL - [WebGL test #155: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #426] expected: FAIL - [WebGL test #446: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #43] expected: FAIL - [WebGL test #435: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #434] expected: FAIL - [WebGL test #495: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #435] expected: FAIL - [WebGL test #266: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #436] expected: FAIL - [WebGL test #365: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #44] expected: FAIL - [WebGL test #413: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #443] expected: FAIL - [WebGL test #35: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #444] expected: FAIL - [WebGL test #235: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #445] expected: FAIL - [WebGL test #143: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #446] expected: FAIL - [WebGL test #416: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #45] expected: FAIL - [WebGL test #232: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #453] expected: FAIL - [WebGL test #454: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #454] expected: FAIL - [WebGL test #85: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 128,128,128,128] + [WebGL test #455] expected: FAIL - [WebGL test #24: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #456] expected: FAIL - [WebGL test #82: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #463] expected: FAIL - [WebGL test #395: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 128,128,128,128] + [WebGL test #464] expected: FAIL - [WebGL test #393: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 128,128,128,128] + [WebGL test #465] expected: FAIL - [WebGL test #44: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #466] expected: FAIL - [WebGL test #43: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #473] expected: FAIL - [WebGL test #343: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #474] expected: FAIL - [WebGL test #52: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #475] expected: FAIL - [WebGL test #14: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #476] expected: FAIL - [WebGL test #295: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #483] expected: FAIL - [WebGL test #473: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #484] expected: FAIL - [WebGL test #344: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #485] expected: FAIL - [WebGL test #294: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #486] expected: FAIL - [WebGL test #142: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 128,128,128,128] + [WebGL test #493] expected: FAIL - [WebGL test #445: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #494] expected: FAIL - [WebGL test #464: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #495] expected: FAIL - [WebGL test #175: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #496] expected: FAIL - [WebGL test #465: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #52] expected: FAIL - [WebGL test #92: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #53] expected: FAIL - [WebGL test #95: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #54] expected: FAIL - [WebGL test #496: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #55] expected: FAIL - [WebGL test #105: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #62] expected: FAIL - [WebGL test #223: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #63] expected: FAIL - [WebGL test #336: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 128,128,128,128] + [WebGL test #64] expected: FAIL - [WebGL test #355: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #72] expected: FAIL - [WebGL test #346: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #73] expected: FAIL - [WebGL test #324: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #82] expected: FAIL - [WebGL test #205: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #83] expected: FAIL - [WebGL test #145: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #85] expected: FAIL - [WebGL test #384: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 0,255,0,255] + [WebGL test #92] expected: FAIL - [WebGL test #443: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 0,255,0,255] + [WebGL test #93] expected: FAIL - [WebGL test #286: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #94] expected: FAIL - [WebGL test #466: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #95] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/cube-incomplete-fbo.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/cube-incomplete-fbo.html.ini index b0ee209616b..dc617dc75cd 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/cube-incomplete-fbo.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/cube-incomplete-fbo.html.ini @@ -1,4 +1,3 @@ [cube-incomplete-fbo.html] - [WebGL test #1: gl.checkFramebufferStatus(gl.FRAMEBUFFER) should be 36054. Was 36053.] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/exif-orientation.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/exif-orientation.html.ini new file mode 100644 index 00000000000..8037c7ddf88 --- /dev/null +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/exif-orientation.html.ini @@ -0,0 +1,4 @@ +[exif-orientation.html] + expected: ERROR + [Overall test] + expected: NOTRUN diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/gl-pixelstorei.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/gl-pixelstorei.html.ini index aa204678abd..9ad6b7e3900 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/gl-pixelstorei.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/gl-pixelstorei.html.ini @@ -1,6 +1,5 @@ [gl-pixelstorei.html] bug: https://github.com/servo/servo/issues/21556 expected: ERROR - [WebGL test #0: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #0] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/origin-clean-conformance-offscreencanvas.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/origin-clean-conformance-offscreencanvas.html.ini index 79c16b2cfd5..a33e05e9880 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/origin-clean-conformance-offscreencanvas.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/origin-clean-conformance-offscreencanvas.html.ini @@ -1,7 +1,7 @@ [origin-clean-conformance-offscreencanvas.html] expected: ERROR - [WebGL test #2: Unable to fetch WebGL rendering context for Canvas] - expected: FAIL - [Overall test] expected: NOTRUN + + [WebGL test #2] + expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/tex-image-webgl.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/tex-image-webgl.html.ini index 044ba1837ab..66ef4bda9ce 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/tex-image-webgl.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/tex-image-webgl.html.ini @@ -1,7 +1,6 @@ [tex-image-webgl.html] - [WebGL test #3: Canvas should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #2] expected: FAIL - [WebGL test #2: Canvas should be red\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #3] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/tex-input-validation.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/tex-input-validation.html.ini index d1537b75d51..47aca65ce7f 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/tex-input-validation.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/tex-input-validation.html.ini @@ -1,14 +1,10 @@ [tex-input-validation.html] bug: https://github.com/servo/servo/issues/20595 - [WebGL test #45: getError expected: INVALID_OPERATION. Was NO_ERROR : colorBufferFormat: RGB565 internalFormat: RGBA target: TEXTURE_2D] + [WebGL test #37] expected: FAIL - [WebGL test #61: getError expected: INVALID_OPERATION. Was NO_ERROR : colorBufferFormat: RGB internalFormat: RGBA] + [WebGL test #45] expected: FAIL - [WebGL test #37: getError expected: NO_ERROR. Was INVALID_OPERATION : colorBufferFormat: RGB565 internalFormat: RGB target: TEXTURE_2D border: 0] + [WebGL test #61] expected: FAIL - - [WebGL test #13: getError expected: INVALID_ENUM. Was NO_ERROR : paramName: 0x813a] - expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/tex-sub-image-2d-bad-args.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/tex-sub-image-2d-bad-args.html.ini deleted file mode 100644 index dc6a8f4d77c..00000000000 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/tex-sub-image-2d-bad-args.html.ini +++ /dev/null @@ -1,4 +0,0 @@ -[tex-sub-image-2d-bad-args.html] - [WebGL test #0: getError expected: INVALID_OPERATION. Was INVALID_VALUE : no previously defined texture image] - expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/tex-video-using-tex-unit-non-zero.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/tex-video-using-tex-unit-non-zero.html.ini index 97dba78b782..5b9d4a0e1b9 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/tex-video-using-tex-unit-non-zero.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/tex-video-using-tex-unit-non-zero.html.ini @@ -1,11 +1,11 @@ [tex-video-using-tex-unit-non-zero.html] bug: https://github.com/servo/servo/issues/21132 expected: TIMEOUT - [WebGL test #0: Unable to fetch WebGL rendering context for Canvas] - expected: FAIL + [Overall test] + expected: NOTRUN - [WebGL test #1: context does not exist] + [WebGL test #0] expected: FAIL - [Overall test] - expected: NOTRUN + [WebGL test #1] + expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-copying-feedback-loops.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-copying-feedback-loops.html.ini index 527b3d638d5..0037343e6ea 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-copying-feedback-loops.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-copying-feedback-loops.html.ini @@ -1,8 +1,7 @@ [texture-copying-feedback-loops.html] bug: https://github.com/servo/servo/issues/21288 - [WebGL test #3: getError expected: INVALID_OPERATION. Was NO_ERROR : after copyTexImage2D to same texture same level, invalid feedback loop] + [WebGL test #3] expected: FAIL - [WebGL test #6: getError expected: INVALID_OPERATION. Was NO_ERROR : after copyTexSubImage2D to same texture same level, invalid feedback loop] + [WebGL test #6] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-fakeblack.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-fakeblack.html.ini index 9c4fabdc0cf..c5a9726e29b 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-fakeblack.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-fakeblack.html.ini @@ -1,7 +1,6 @@ [texture-fakeblack.html] - [WebGL test #1: should be 0,0,0,255\nat (0, 0) expected: 0,0,0,255 was 255,0,0,255] + [WebGL test #1] expected: FAIL - [WebGL test #3: should be 0,0,0,255\nat (0, 0) expected: 0,0,0,255 was 255,0,0,255] + [WebGL test #3] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-npot-video.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-npot-video.html.ini index 07641b6d1e7..808ea0fa292 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-npot-video.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-npot-video.html.ini @@ -1,6 +1,6 @@ [texture-npot-video.html] - [WebGL test #5: shouldBe 0,0,0\nat (4, 4) expected: 0,0,0 was 255,0,0] + [WebGL test #5] expected: FAIL - [WebGL test #6: shouldBe 0,0,0\nat (4, 40) expected: 0,0,0 was 0,255,0] + [WebGL test #6] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-npot.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-npot.html.ini index 2204a777aa6..d9b72efc7f5 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-npot.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-npot.html.ini @@ -1,22 +1,21 @@ [texture-npot.html] - [WebGL test #16: NPOT texture with TEXTURE_WRAP set to REPEAT should draw with 0,0,0,255\nat (0, 0) expected: 0,0,0,255 was 192,0,128,255] + [WebGL test #16] expected: FAIL - [WebGL test #64: NPOT cubemap with TEXTURE_WRAP set to REPEAT should draw with 0,0,0,255\nat (0, 0) expected: 0,0,0,255 was 0,192,128,255] + [WebGL test #28] expected: FAIL - [WebGL test #28: NPOT texture with TEXTURE_WRAP set to REPEAT should draw with 0,0,0,255\nat (0, 0) expected: 0,0,0,255 was 192,192,192,255] + [WebGL test #4] expected: FAIL - [WebGL test #76: NPOT cubemap with TEXTURE_WRAP set to REPEAT should draw with 0,0,0,255\nat (0, 0) expected: 0,0,0,255 was 0,192,128,255] + [WebGL test #40] expected: FAIL - [WebGL test #52: NPOT texture with TEXTURE_WRAP set to REPEAT should draw with 0,0,0,255\nat (0, 0) expected: 0,0,0,255 was 192,192,192,64] + [WebGL test #52] expected: FAIL - [WebGL test #40: NPOT texture with TEXTURE_WRAP set to REPEAT should draw with 0,0,0,255\nat (0, 0) expected: 0,0,0,255 was 0,0,0,64] + [WebGL test #64] expected: FAIL - [WebGL test #4: NPOT texture with TEXTURE_WRAP set to REPEAT should draw with 0,0,0,255\nat (0, 0) expected: 0,0,0,255 was 192,0,128,64] + [WebGL test #76] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-size-cube-maps.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-size-cube-maps.html.ini deleted file mode 100644 index d12c43168d2..00000000000 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-size-cube-maps.html.ini +++ /dev/null @@ -1,145 +0,0 @@ -[texture-size-cube-maps.html] - [WebGL test #87: 0, 0, 2, 1 should be green\nat (0, 0) expected: 0,255,0,255 was 0,255,255,255] - expected: FAIL - - [WebGL test #7: 0, 1, 2, 1 should be cyan\nat (0, 1) expected: 0,255,255,255 was 255,255,0,255] - expected: FAIL - - [WebGL test #126: 0, 1, 2, 1 should be blue\nat (0, 1) expected: 0,0,255,255 was 255,0,0,255] - expected: FAIL - - [WebGL test #62: 0, 1, 2, 1 should be green\nat (0, 1) expected: 0,255,0,255 was 255,0,0,255] - expected: FAIL - - [WebGL test #63: 0, 0, 2, 1 should be green\nat (0, 0) expected: 0,255,0,255 was 255,0,255,255] - expected: FAIL - - [WebGL test #119: 0, 0, 2, 1 should be magenta\nat (0, 0) expected: 255,0,255,255 was 255,255,0,255] - expected: FAIL - - [WebGL test #17: 0, 1, 2, 1 should be blue\nat (0, 1) expected: 0,0,255,255 was 255,0,0,255] - expected: FAIL - - [WebGL test #99: 0, 0, 2, 1 should be yellow\nat (0, 0) expected: 255,255,0,255 was 0,255,0,255] - expected: FAIL - - [WebGL test #50: 0, 1, 2, 1 should be green\nat (0, 1) expected: 0,255,0,255 was 0,255,255,255] - expected: FAIL - - [WebGL test #134: 0, 1, 2, 1 should be magenta\nat (0, 1) expected: 255,0,255,255 was 0,255,255,255] - expected: FAIL - - [WebGL test #141: 0, 0, 2, 1 should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,255,0,255] - expected: FAIL - - [WebGL test #44: 0, 1, 2, 1 should be red\nat (0, 1) expected: 255,0,0,255 was 255,0,255,255] - expected: FAIL - - [WebGL test #104: 0, 1, 2, 1 should be cyan\nat (0, 1) expected: 0,255,255,255 was 0,255,0,255] - expected: FAIL - - [WebGL test #32: 0, 0, 2, 1 should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,255,0,255] - expected: FAIL - - [WebGL test #83: 0, 0, 2, 1 should be yellow\nat (0, 0) expected: 255,255,0,255 was 0,255,0,255] - expected: FAIL - - [WebGL test #45: 0, 0, 2, 1 should be red\nat (0, 0) expected: 255,0,0,255 was 0,255,255,255] - expected: FAIL - - [WebGL test #26: 0, 0, 2, 1 should be magenta\nat (0, 0) expected: 255,0,255,255 was 255,255,0,255] - expected: FAIL - - [WebGL test #72: 0, 1, 2, 1 should be magenta\nat (0, 1) expected: 255,0,255,255 was 255,255,0,255] - expected: FAIL - - [WebGL test #123: 0, 0, 2, 1 should be yellow\nat (0, 0) expected: 255,255,0,255 was 255,0,0,255] - expected: FAIL - - [WebGL test #116: 0, 1, 2, 1 should be cyan\nat (0, 1) expected: 0,255,255,255 was 255,255,0,255] - expected: FAIL - - [WebGL test #14: 0, 0, 2, 1 should be yellow\nat (0, 0) expected: 255,255,0,255 was 255,0,0,255] - expected: FAIL - - [WebGL test #81: 0, 0, 2, 1 should be blue\nat (0, 0) expected: 0,0,255,255 was 255,0,0,255] - expected: FAIL - - [WebGL test #54: 0, 1, 2, 1 should be cyan\nat (0, 1) expected: 0,255,255,255 was 0,0,255,255] - expected: FAIL - - [WebGL test #101: 0, 0, 2, 1 should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,0,255,255] - expected: FAIL - - [WebGL test #135: 0, 0, 2, 1 should be magenta\nat (0, 0) expected: 255,0,255,255 was 255,255,0,255] - expected: FAIL - - [WebGL test #98: 0, 1, 2, 1 should be yellow\nat (0, 1) expected: 255,255,0,255 was 0,0,255,255] - expected: FAIL - - [WebGL test #28: 0, 0, 2, 1 should be red\nat (0, 0) expected: 255,0,0,255 was 0,255,255,255] - expected: FAIL - - [WebGL test #90: 0, 1, 2, 1 should be red\nat (0, 1) expected: 255,0,0,255 was 0,255,255,255] - expected: FAIL - - [WebGL test #65: 0, 0, 2, 1 should be blue\nat (0, 0) expected: 0,0,255,255 was 255,0,0,255] - expected: FAIL - - [WebGL test #8: 0, 0, 2, 1 should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,0,255,255] - expected: FAIL - - [WebGL test #105: 0, 0, 2, 1 should be blue\nat (0, 0) expected: 0,0,255,255 was 255,0,255,255] - expected: FAIL - - [WebGL test #144: 0, 1, 2, 1 should be yellow\nat (0, 1) expected: 255,255,0,255 was 0,255,0,255] - expected: FAIL - - [WebGL test #31: 0, 1, 2, 1 should be red\nat (0, 1) expected: 255,0,0,255 was 255,255,0,255] - expected: FAIL - - [WebGL test #137: 0, 0, 2, 1 should be red\nat (0, 0) expected: 255,0,0,255 was 0,255,255,255] - expected: FAIL - - [WebGL test #68: 0, 1, 2, 1 should be blue\nat (0, 1) expected: 0,0,255,255 was 255,0,255,255] - expected: FAIL - - [WebGL test #25: 0, 1, 2, 1 should be magenta\nat (0, 1) expected: 255,0,255,255 was 0,255,255,255] - expected: FAIL - - [WebGL test #117: 0, 0, 2, 1 should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,0,255,255] - expected: FAIL - - [WebGL test #86: 0, 1, 2, 1 should be yellow\nat (0, 1) expected: 255,255,0,255 was 255,0,0,255] - expected: FAIL - - [WebGL test #140: 0, 1, 2, 1 should be red\nat (0, 1) expected: 255,0,0,255 was 255,255,0,255] - expected: FAIL - - [WebGL test #35: 0, 1, 2, 1 should be yellow\nat (0, 1) expected: 255,255,0,255 was 0,255,0,255] - expected: FAIL - - [WebGL test #69: 0, 0, 2, 1 should be red\nat (0, 0) expected: 255,0,0,255 was 255,255,0,255] - expected: FAIL - - [WebGL test #80: 0, 1, 2, 1 should be blue\nat (0, 1) expected: 0,0,255,255 was 0,255,0,255] - expected: FAIL - - [WebGL test #47: 0, 0, 2, 1 should be green\nat (0, 0) expected: 0,255,0,255 was 255,0,255,255] - expected: FAIL - - [WebGL test #10: 0, 0, 2, 1 should be magenta\nat (0, 0) expected: 255,0,255,255 was 255,255,0,255] - expected: FAIL - - [WebGL test #122: 0, 1, 2, 1 should be magenta\nat (0, 1) expected: 255,0,255,255 was 0,0,255,255] - expected: FAIL - - [WebGL test #13: 0, 1, 2, 1 should be magenta\nat (0, 1) expected: 255,0,255,255 was 0,0,255,255] - expected: FAIL - - [WebGL test #108: 0, 1, 2, 1 should be green\nat (0, 1) expected: 0,255,0,255 was 255,0,255,255] - expected: FAIL - - [WebGL test #51: 0, 0, 2, 1 should be magenta\nat (0, 0) expected: 255,0,255,255 was 0,0,255,255] - expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-srgb-upload.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-srgb-upload.html.ini new file mode 100644 index 00000000000..4afbf9ef9a0 --- /dev/null +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-srgb-upload.html.ini @@ -0,0 +1,4 @@ +[texture-srgb-upload.html] + expected: TIMEOUT + [Overall test] + expected: NOTRUN diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-sub-image-cube-maps.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-sub-image-cube-maps.html.ini index eb9e0b6bd23..9e36f8886a9 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-sub-image-cube-maps.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-sub-image-cube-maps.html.ini @@ -1,115 +1,114 @@ [texture-sub-image-cube-maps.html] - [WebGL test #2: TEXTURE_CUBE_MAP_NEGATIVE_X should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #0] expected: FAIL - [WebGL test #29: 0, 2, 4, 2 should be yellow\nat (0, 2) expected: 255,255,0,255 was 0,0,0,0] + [WebGL test #1] expected: FAIL - [WebGL test #10: 0, 2, 4, 2 should be blue\nat (0, 2) expected: 0,0,255,255 was 0,0,0,0] + [WebGL test #10] expected: FAIL - [WebGL test #0: unexpected gl error: INVALID_VALUE] + [WebGL test #11] expected: FAIL - [WebGL test #34: 0, 0, 4, 2 should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,0,0,0] + [WebGL test #12] expected: FAIL - [WebGL test #9: 0, 0, 4, 2 should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,0,0,0] + [WebGL test #13] expected: FAIL - [WebGL test #25: TEXTURE_CUBE_MAP_NEGATIVE_Z should be red\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #14] expected: FAIL - [WebGL test #8: 0, 2, 4, 2 should be cyan\nat (0, 2) expected: 0,255,255,255 was 0,0,0,0] + [WebGL test #15] expected: FAIL - [WebGL test #22: TEXTURE_CUBE_MAP_POSITIVE_Y should be yellow\nat (0, 0) expected: 255,255,0,255 was 0,0,0,0] + [WebGL test #16] expected: FAIL - [WebGL test #31: 0, 2, 4, 2 should be cyan\nat (0, 2) expected: 0,255,255,255 was 0,0,0,0] + [WebGL test #17] expected: FAIL - [WebGL test #11: 0, 0, 4, 2 should be magenta\nat (0, 0) expected: 255,0,255,255 was 0,0,0,0] + [WebGL test #18] expected: FAIL - [WebGL test #18: 0, 2, 4, 2 should be blue\nat (0, 2) expected: 0,0,255,255 was 0,0,0,0] + [WebGL test #19] expected: FAIL - [WebGL test #13: 0, 0, 4, 2 should be blue\nat (0, 0) expected: 0,0,255,255 was 0,0,0,0] + [WebGL test #2] expected: FAIL - [WebGL test #1: TEXTURE_CUBE_MAP_POSITIVE_X should be red\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #20] expected: FAIL - [WebGL test #5: TEXTURE_CUBE_MAP_POSITIVE_Z should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,0,0,0] + [WebGL test #21] expected: FAIL - [WebGL test #35: 0, 2, 4, 2 should be green\nat (0, 2) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #22] expected: FAIL - [WebGL test #20: TEXTURE_CUBE_MAP_POSITIVE_X should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #23] expected: FAIL - [WebGL test #19: unexpected gl error: INVALID_VALUE] + [WebGL test #24] expected: FAIL - [WebGL test #33: 0, 2, 4, 2 should be red\nat (0, 2) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #25] expected: FAIL - [WebGL test #27: 0, 2, 4, 2 should be magenta\nat (0, 2) expected: 255,0,255,255 was 0,0,0,0] + [WebGL test #26] expected: FAIL - [WebGL test #36: 0, 0, 4, 2 should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #27] expected: FAIL - [WebGL test #12: 0, 2, 4, 2 should be yellow\nat (0, 2) expected: 255,255,0,255 was 0,0,0,0] + [WebGL test #28] expected: FAIL - [WebGL test #7: 0, 0, 4, 2 should be yellow\nat (0, 0) expected: 255,255,0,255 was 0,0,0,0] + [WebGL test #29] expected: FAIL - [WebGL test #24: TEXTURE_CUBE_MAP_POSITIVE_Z should be magenta\nat (0, 0) expected: 255,0,255,255 was 0,0,0,0] + [WebGL test #3] expected: FAIL - [WebGL test #17: 0, 0, 4, 2 should be red\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #30] expected: FAIL - [WebGL test #32: 0, 0, 4, 2 should be yellow\nat (0, 0) expected: 255,255,0,255 was 0,0,0,0] + [WebGL test #31] expected: FAIL - [WebGL test #15: 0, 0, 4, 2 should be yellow\nat (0, 0) expected: 255,255,0,255 was 0,0,0,0] + [WebGL test #32] expected: FAIL - [WebGL test #3: TEXTURE_CUBE_MAP_POSITIVE_Y should be blue\nat (0, 0) expected: 0,0,255,255 was 0,0,0,0] + [WebGL test #33] expected: FAIL - [WebGL test #37: 0, 2, 4, 2 should be yellow\nat (0, 2) expected: 255,255,0,255 was 0,0,0,0] + [WebGL test #34] expected: FAIL - [WebGL test #14: 0, 2, 4, 2 should be magenta\nat (0, 2) expected: 255,0,255,255 was 0,0,0,0] + [WebGL test #35] expected: FAIL - [WebGL test #28: 0, 0, 4, 2 should be magenta\nat (0, 0) expected: 255,0,255,255 was 0,0,0,0] + [WebGL test #36] expected: FAIL - [WebGL test #16: 0, 2, 4, 2 should be red\nat (0, 2) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #37] expected: FAIL - [WebGL test #21: TEXTURE_CUBE_MAP_NEGATIVE_X should be blue\nat (0, 0) expected: 0,0,255,255 was 0,0,0,0] + [WebGL test #4] expected: FAIL - [WebGL test #30: 0, 0, 4, 2 should be red\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #5] expected: FAIL - [WebGL test #26: 0, 0, 4, 2 should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,0,0,0] + [WebGL test #6] expected: FAIL - [WebGL test #4: TEXTURE_CUBE_MAP_NEGATIVE_Y should be yellow\nat (0, 0) expected: 255,255,0,255 was 0,0,0,0] + [WebGL test #7] expected: FAIL - [WebGL test #23: TEXTURE_CUBE_MAP_NEGATIVE_Y should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,0,0,0] + [WebGL test #8] expected: FAIL - [WebGL test #6: TEXTURE_CUBE_MAP_NEGATIVE_Z should be magenta\nat (0, 0) expected: 255,0,255,255 was 0,0,0,0] + [WebGL test #9] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-upload-size.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-upload-size.html.ini index 2007d6a1fa8..63251e0c681 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-upload-size.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-upload-size.html.ini @@ -1,84 +1,36 @@ [texture-upload-size.html] - [WebGL test #20: could not create image (SVG)] + [WebGL test #100] expected: FAIL - [WebGL test #36: could not create image (SVG)] + [WebGL test #116] expected: FAIL - [WebGL test #52: could not create image (SVG)] + [WebGL test #124] expected: FAIL - [WebGL test #60: could not create image (SVG)] + [WebGL test #132] expected: FAIL - [WebGL test #44: could not create image (SVG)] + [WebGL test #156] expected: FAIL - [WebGL test #588: could not create image (SVG)] + [WebGL test #172] expected: FAIL - [WebGL test #156: could not create image (SVG)] + [WebGL test #180] expected: FAIL - [WebGL test #180: could not create image (SVG)] + [WebGL test #236] expected: FAIL - [WebGL test #100: could not create image (SVG)] + [WebGL test #52] expected: FAIL - [WebGL test #116: could not create image (SVG)] + [WebGL test #588] expected: FAIL - [WebGL test #172: could not create image (SVG)] + [WebGL test #68] expected: FAIL - [WebGL test #124: could not create image (SVG)] - expected: FAIL - - [WebGL test #132: could not create image (SVG)] - expected: FAIL - - [WebGL test #84: could not create image (SVG)] - expected: FAIL - - [WebGL test #68: could not create image (SVG)] - expected: FAIL - - [WebGL test #236: could not create image (SVG)] - expected: FAIL - - [WebGL test #13: Texture was smaller than the expected size 0x0] - expected: FAIL - - [WebGL test #17: Texture was smaller than the expected size 0x0] - expected: FAIL - - [WebGL test #21: Texture was smaller than the expected size 0x0] - expected: FAIL - - [WebGL test #25: Texture was smaller than the expected size 0x0] - expected: FAIL - - [WebGL test #29: Texture was smaller than the expected size 0x0] - expected: FAIL - - [WebGL test #33: Texture was smaller than the expected size 0x0] - expected: FAIL - - [WebGL test #37: Texture was smaller than the expected size 0x0] - expected: FAIL - - [WebGL test #41: Texture was smaller than the expected size 0x0] - expected: FAIL - - [WebGL test #46: Texture was smaller than the expected size 0x0] - expected: FAIL - - [WebGL test #50: Texture was smaller than the expected size 0x0] - expected: FAIL - - [WebGL test #45: Texture was smaller than the expected size 0x0] - expected: FAIL - - [WebGL test #49: Texture was smaller than the expected size 0x0] + [WebGL test #84] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-video-transparent.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-video-transparent.html.ini new file mode 100644 index 00000000000..62b785b0411 --- /dev/null +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-video-transparent.html.ini @@ -0,0 +1,720 @@ +[texture-video-transparent.html] + [WebGL test #0] + expected: FAIL + + [WebGL test #1] + expected: FAIL + + [WebGL test #2] + expected: FAIL + + [WebGL test #3] + expected: FAIL + + [WebGL test #4] + expected: FAIL + + [WebGL test #5] + expected: FAIL + + [WebGL test #6] + expected: FAIL + + [WebGL test #7] + expected: FAIL + + [WebGL test #8] + expected: FAIL + + [WebGL test #9] + expected: FAIL + + [WebGL test #10] + expected: FAIL + + [WebGL test #11] + expected: FAIL + + [WebGL test #12] + expected: FAIL + + [WebGL test #13] + expected: FAIL + + [WebGL test #14] + expected: FAIL + + [WebGL test #15] + expected: FAIL + + [WebGL test #16] + expected: FAIL + + [WebGL test #17] + expected: FAIL + + [WebGL test #18] + expected: FAIL + + [WebGL test #19] + expected: FAIL + + [WebGL test #20] + expected: FAIL + + [WebGL test #21] + expected: FAIL + + [WebGL test #22] + expected: FAIL + + [WebGL test #23] + expected: FAIL + + [WebGL test #24] + expected: FAIL + + [WebGL test #25] + expected: FAIL + + [WebGL test #26] + expected: FAIL + + [WebGL test #27] + expected: FAIL + + [WebGL test #28] + expected: FAIL + + [WebGL test #29] + expected: FAIL + + [WebGL test #30] + expected: FAIL + + [WebGL test #31] + expected: FAIL + + [WebGL test #32] + expected: FAIL + + [WebGL test #33] + expected: FAIL + + [WebGL test #34] + expected: FAIL + + [WebGL test #35] + expected: FAIL + + [WebGL test #36] + expected: FAIL + + [WebGL test #37] + expected: FAIL + + [WebGL test #38] + expected: FAIL + + [WebGL test #39] + expected: FAIL + + [WebGL test #40] + expected: FAIL + + [WebGL test #41] + expected: FAIL + + [WebGL test #42] + expected: FAIL + + [WebGL test #43] + expected: FAIL + + [WebGL test #44] + expected: FAIL + + [WebGL test #45] + expected: FAIL + + [WebGL test #46] + expected: FAIL + + [WebGL test #47] + expected: FAIL + + [WebGL test #48] + expected: FAIL + + [WebGL test #49] + expected: FAIL + + [WebGL test #50] + expected: FAIL + + [WebGL test #51] + expected: FAIL + + [WebGL test #52] + expected: FAIL + + [WebGL test #53] + expected: FAIL + + [WebGL test #54] + expected: FAIL + + [WebGL test #55] + expected: FAIL + + [WebGL test #56] + expected: FAIL + + [WebGL test #57] + expected: FAIL + + [WebGL test #58] + expected: FAIL + + [WebGL test #59] + expected: FAIL + + [WebGL test #60] + expected: FAIL + + [WebGL test #61] + expected: FAIL + + [WebGL test #62] + expected: FAIL + + [WebGL test #63] + expected: FAIL + + [WebGL test #64] + expected: FAIL + + [WebGL test #65] + expected: FAIL + + [WebGL test #66] + expected: FAIL + + [WebGL test #67] + expected: FAIL + + [WebGL test #68] + expected: FAIL + + [WebGL test #69] + expected: FAIL + + [WebGL test #70] + expected: FAIL + + [WebGL test #71] + expected: FAIL + + [WebGL test #72] + expected: FAIL + + [WebGL test #73] + expected: FAIL + + [WebGL test #74] + expected: FAIL + + [WebGL test #75] + expected: FAIL + + [WebGL test #76] + expected: FAIL + + [WebGL test #77] + expected: FAIL + + [WebGL test #78] + expected: FAIL + + [WebGL test #79] + expected: FAIL + + [WebGL test #80] + expected: FAIL + + [WebGL test #81] + expected: FAIL + + [WebGL test #82] + expected: FAIL + + [WebGL test #83] + expected: FAIL + + [WebGL test #84] + expected: FAIL + + [WebGL test #85] + expected: FAIL + + [WebGL test #86] + expected: FAIL + + [WebGL test #87] + expected: FAIL + + [WebGL test #88] + expected: FAIL + + [WebGL test #89] + expected: FAIL + + [WebGL test #90] + expected: FAIL + + [WebGL test #91] + expected: FAIL + + [WebGL test #92] + expected: FAIL + + [WebGL test #93] + expected: FAIL + + [WebGL test #94] + expected: FAIL + + [WebGL test #95] + expected: FAIL + + [WebGL test #96] + expected: FAIL + + [WebGL test #97] + expected: FAIL + + [WebGL test #98] + expected: FAIL + + [WebGL test #99] + expected: FAIL + + [WebGL test #100] + expected: FAIL + + [WebGL test #101] + expected: FAIL + + [WebGL test #102] + expected: FAIL + + [WebGL test #103] + expected: FAIL + + [WebGL test #104] + expected: FAIL + + [WebGL test #105] + expected: FAIL + + [WebGL test #106] + expected: FAIL + + [WebGL test #107] + expected: FAIL + + [WebGL test #108] + expected: FAIL + + [WebGL test #109] + expected: FAIL + + [WebGL test #110] + expected: FAIL + + [WebGL test #111] + expected: FAIL + + [WebGL test #112] + expected: FAIL + + [WebGL test #113] + expected: FAIL + + [WebGL test #114] + expected: FAIL + + [WebGL test #115] + expected: FAIL + + [WebGL test #116] + expected: FAIL + + [WebGL test #117] + expected: FAIL + + [WebGL test #118] + expected: FAIL + + [WebGL test #119] + expected: FAIL + + [WebGL test #120] + expected: FAIL + + [WebGL test #121] + expected: FAIL + + [WebGL test #122] + expected: FAIL + + [WebGL test #123] + expected: FAIL + + [WebGL test #124] + expected: FAIL + + [WebGL test #125] + expected: FAIL + + [WebGL test #126] + expected: FAIL + + [WebGL test #127] + expected: FAIL + + [WebGL test #128] + expected: FAIL + + [WebGL test #129] + expected: FAIL + + [WebGL test #130] + expected: FAIL + + [WebGL test #131] + expected: FAIL + + [WebGL test #132] + expected: FAIL + + [WebGL test #133] + expected: FAIL + + [WebGL test #134] + expected: FAIL + + [WebGL test #135] + expected: FAIL + + [WebGL test #136] + expected: FAIL + + [WebGL test #137] + expected: FAIL + + [WebGL test #138] + expected: FAIL + + [WebGL test #139] + expected: FAIL + + [WebGL test #140] + expected: FAIL + + [WebGL test #141] + expected: FAIL + + [WebGL test #142] + expected: FAIL + + [WebGL test #143] + expected: FAIL + + [WebGL test #144] + expected: FAIL + + [WebGL test #145] + expected: FAIL + + [WebGL test #146] + expected: FAIL + + [WebGL test #147] + expected: FAIL + + [WebGL test #148] + expected: FAIL + + [WebGL test #149] + expected: FAIL + + [WebGL test #150] + expected: FAIL + + [WebGL test #151] + expected: FAIL + + [WebGL test #152] + expected: FAIL + + [WebGL test #153] + expected: FAIL + + [WebGL test #154] + expected: FAIL + + [WebGL test #155] + expected: FAIL + + [WebGL test #156] + expected: FAIL + + [WebGL test #157] + expected: FAIL + + [WebGL test #158] + expected: FAIL + + [WebGL test #159] + expected: FAIL + + [WebGL test #160] + expected: FAIL + + [WebGL test #161] + expected: FAIL + + [WebGL test #162] + expected: FAIL + + [WebGL test #163] + expected: FAIL + + [WebGL test #164] + expected: FAIL + + [WebGL test #165] + expected: FAIL + + [WebGL test #166] + expected: FAIL + + [WebGL test #167] + expected: FAIL + + [WebGL test #168] + expected: FAIL + + [WebGL test #169] + expected: FAIL + + [WebGL test #170] + expected: FAIL + + [WebGL test #171] + expected: FAIL + + [WebGL test #172] + expected: FAIL + + [WebGL test #173] + expected: FAIL + + [WebGL test #174] + expected: FAIL + + [WebGL test #175] + expected: FAIL + + [WebGL test #176] + expected: FAIL + + [WebGL test #177] + expected: FAIL + + [WebGL test #178] + expected: FAIL + + [WebGL test #179] + expected: FAIL + + [WebGL test #180] + expected: FAIL + + [WebGL test #181] + expected: FAIL + + [WebGL test #182] + expected: FAIL + + [WebGL test #183] + expected: FAIL + + [WebGL test #184] + expected: FAIL + + [WebGL test #185] + expected: FAIL + + [WebGL test #186] + expected: FAIL + + [WebGL test #187] + expected: FAIL + + [WebGL test #188] + expected: FAIL + + [WebGL test #189] + expected: FAIL + + [WebGL test #190] + expected: FAIL + + [WebGL test #191] + expected: FAIL + + [WebGL test #192] + expected: FAIL + + [WebGL test #193] + expected: FAIL + + [WebGL test #194] + expected: FAIL + + [WebGL test #195] + expected: FAIL + + [WebGL test #196] + expected: FAIL + + [WebGL test #197] + expected: FAIL + + [WebGL test #198] + expected: FAIL + + [WebGL test #199] + expected: FAIL + + [WebGL test #200] + expected: FAIL + + [WebGL test #201] + expected: FAIL + + [WebGL test #202] + expected: FAIL + + [WebGL test #203] + expected: FAIL + + [WebGL test #204] + expected: FAIL + + [WebGL test #205] + expected: FAIL + + [WebGL test #206] + expected: FAIL + + [WebGL test #207] + expected: FAIL + + [WebGL test #208] + expected: FAIL + + [WebGL test #209] + expected: FAIL + + [WebGL test #210] + expected: FAIL + + [WebGL test #211] + expected: FAIL + + [WebGL test #212] + expected: FAIL + + [WebGL test #213] + expected: FAIL + + [WebGL test #214] + expected: FAIL + + [WebGL test #215] + expected: FAIL + + [WebGL test #216] + expected: FAIL + + [WebGL test #217] + expected: FAIL + + [WebGL test #218] + expected: FAIL + + [WebGL test #219] + expected: FAIL + + [WebGL test #220] + expected: FAIL + + [WebGL test #221] + expected: FAIL + + [WebGL test #222] + expected: FAIL + + [WebGL test #223] + expected: FAIL + + [WebGL test #224] + expected: FAIL + + [WebGL test #225] + expected: FAIL + + [WebGL test #226] + expected: FAIL + + [WebGL test #227] + expected: FAIL + + [WebGL test #228] + expected: FAIL + + [WebGL test #229] + expected: FAIL + + [WebGL test #230] + expected: FAIL + + [WebGL test #231] + expected: FAIL + + [WebGL test #232] + expected: FAIL + + [WebGL test #233] + expected: FAIL + + [WebGL test #234] + expected: FAIL + + [WebGL test #235] + expected: FAIL + + [WebGL test #236] + expected: FAIL + + [WebGL test #237] + expected: FAIL + + [WebGL test #238] + expected: FAIL + + [WebGL test #239] + expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/upload-from-srcset-with-empty-data.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/upload-from-srcset-with-empty-data.html.ini new file mode 100644 index 00000000000..bf0595e94c3 --- /dev/null +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/upload-from-srcset-with-empty-data.html.ini @@ -0,0 +1,2 @@ +[upload-from-srcset-with-empty-data.html] + expected: ERROR diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/video-rotation.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/video-rotation.html.ini new file mode 100644 index 00000000000..3cc42b8b089 --- /dev/null +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/video-rotation.html.ini @@ -0,0 +1,3 @@ +[video-rotation.html] + [WebGL test #0] + expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-alpha-alpha-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-alpha-alpha-unsigned_byte.html.ini index 4d301c49a0a..880ba2a4993 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-alpha-alpha-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-alpha-alpha-unsigned_byte.html.ini @@ -1,11 +1,8 @@ [tex-2d-alpha-alpha-unsigned_byte.html] bug: https://github.com/servo/servo/issues/21132 expected: ERROR - [WebGL test #0: Unable to fetch WebGL rendering context for Canvas] - expected: FAIL - - [WebGL test #1: context does not exist] - expected: FAIL - [Overall test] expected: NOTRUN + + [WebGL test #0] + expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-luminance-luminance-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-luminance-luminance-unsigned_byte.html.ini index 229395f6a18..f9e8abf7941 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-luminance-luminance-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-luminance-luminance-unsigned_byte.html.ini @@ -1,71 +1,44 @@ [tex-2d-luminance-luminance-unsigned_byte.html] bug: https://github.com/servo/servo/issues/21132 expected: ERROR - [WebGL test #0: Unable to fetch WebGL rendering context for Canvas] - expected: FAIL - - [WebGL test #1: context does not exist] - expected: FAIL - - [WebGL test #19: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #17: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #1: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #3: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #11: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #13: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #21: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0] - expected: FAIL + [Overall test] + expected: NOTRUN - [WebGL test #9: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0] + [WebGL test #0] expected: FAIL - [WebGL test #23: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0] + [WebGL test #11] expected: FAIL - [WebGL test #15: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0] + [WebGL test #17] expected: FAIL - [WebGL test #5: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0] + [WebGL test #23] expected: FAIL - [WebGL test #7: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0] + [WebGL test #29] expected: FAIL - [Overall test] - expected: NOTRUN - - [WebGL test #29: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0] + [WebGL test #35] expected: FAIL - [WebGL test #35: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0] + [WebGL test #41] expected: FAIL - [WebGL test #41: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0] + [WebGL test #47] expected: FAIL - [WebGL test #47: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0] + [WebGL test #5] expected: FAIL - [WebGL test #53: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0] + [WebGL test #53] expected: FAIL - [WebGL test #59: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0] + [WebGL test #59] expected: FAIL - [WebGL test #65: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0] + [WebGL test #65] expected: FAIL - [WebGL test #71: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0] + [WebGL test #71] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini index 4650241ba78..1d2e7e6eb01 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini @@ -1,71 +1,44 @@ [tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html] bug: https://github.com/servo/servo/issues/21132 expected: ERROR - [WebGL test #0: Unable to fetch WebGL rendering context for Canvas] - expected: FAIL - - [WebGL test #1: context does not exist] - expected: FAIL - - [WebGL test #19: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #17: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #1: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #3: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #11: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #13: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #21: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0] - expected: FAIL + [Overall test] + expected: NOTRUN - [WebGL test #9: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0] + [WebGL test #0] expected: FAIL - [WebGL test #23: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0] + [WebGL test #11] expected: FAIL - [WebGL test #15: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0] + [WebGL test #17] expected: FAIL - [WebGL test #5: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0] + [WebGL test #23] expected: FAIL - [WebGL test #7: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0] + [WebGL test #29] expected: FAIL - [Overall test] - expected: NOTRUN - - [WebGL test #29: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0] + [WebGL test #35] expected: FAIL - [WebGL test #35: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0] + [WebGL test #41] expected: FAIL - [WebGL test #41: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0] + [WebGL test #47] expected: FAIL - [WebGL test #47: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0] + [WebGL test #5] expected: FAIL - [WebGL test #53: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0] + [WebGL test #53] expected: FAIL - [WebGL test #59: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0] + [WebGL test #59] expected: FAIL - [WebGL test #65: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0] + [WebGL test #65] expected: FAIL - [WebGL test #71: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0] + [WebGL test #71] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-rgb-rgb-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-rgb-rgb-unsigned_byte.html.ini index e160f70ce2a..18399327752 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-rgb-rgb-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-rgb-rgb-unsigned_byte.html.ini @@ -1,155 +1,80 @@ [tex-2d-rgb-rgb-unsigned_byte.html] bug: https://github.com/servo/servo/issues/21132 expected: ERROR - [WebGL test #0: Unable to fetch WebGL rendering context for Canvas] - expected: FAIL - - [WebGL test #1: context does not exist] - expected: FAIL - - [WebGL test #14: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #19: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #6: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #9: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #12: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #20: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #17: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #16: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #7: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #8: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #11: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #22: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #23: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #2: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #18: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #5: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #24: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #1: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #10: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #3: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #15: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #4: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #13: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #21: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - [Overall test] expected: NOTRUN - [WebGL test #5: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #0] + expected: FAIL + + [WebGL test #11] expected: FAIL - [WebGL test #6: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #12] expected: FAIL - [WebGL test #11: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #17] expected: FAIL - [WebGL test #12: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #18] expected: FAIL - [WebGL test #17: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #23] expected: FAIL - [WebGL test #18: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #24] expected: FAIL - [WebGL test #23: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #29] expected: FAIL - [WebGL test #24: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #30] expected: FAIL - [WebGL test #29: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #35] expected: FAIL - [WebGL test #30: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #36] expected: FAIL - [WebGL test #35: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #41] expected: FAIL - [WebGL test #36: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #42] expected: FAIL - [WebGL test #41: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #47] expected: FAIL - [WebGL test #42: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #48] expected: FAIL - [WebGL test #47: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #5] expected: FAIL - [WebGL test #48: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #53] expected: FAIL - [WebGL test #53: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #54] expected: FAIL - [WebGL test #54: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #59] expected: FAIL - [WebGL test #59: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #6] expected: FAIL - [WebGL test #60: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #60] expected: FAIL - [WebGL test #65: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #65] expected: FAIL - [WebGL test #66: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #66] expected: FAIL - [WebGL test #71: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #71] expected: FAIL - [WebGL test #72: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #72] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini index b6080e3fa75..80c5e954a7f 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini @@ -1,155 +1,80 @@ [tex-2d-rgb-rgb-unsigned_short_5_6_5.html] bug: https://github.com/servo/servo/issues/21132 expected: ERROR - [WebGL test #0: Unable to fetch WebGL rendering context for Canvas] - expected: FAIL - - [WebGL test #1: context does not exist] - expected: FAIL - - [WebGL test #14: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #19: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #6: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #9: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #12: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #20: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #17: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #16: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #7: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #8: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #11: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #22: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #23: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #2: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #18: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #5: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #24: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #1: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #10: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #3: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #15: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #4: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #13: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #21: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - [Overall test] expected: NOTRUN - [WebGL test #5: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #0] + expected: FAIL + + [WebGL test #11] expected: FAIL - [WebGL test #6: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #12] expected: FAIL - [WebGL test #11: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #17] expected: FAIL - [WebGL test #12: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #18] expected: FAIL - [WebGL test #17: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #23] expected: FAIL - [WebGL test #18: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #24] expected: FAIL - [WebGL test #23: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #29] expected: FAIL - [WebGL test #24: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #30] expected: FAIL - [WebGL test #29: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #35] expected: FAIL - [WebGL test #30: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #36] expected: FAIL - [WebGL test #35: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #41] expected: FAIL - [WebGL test #36: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #42] expected: FAIL - [WebGL test #41: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #47] expected: FAIL - [WebGL test #42: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #48] expected: FAIL - [WebGL test #47: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #5] expected: FAIL - [WebGL test #48: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #53] expected: FAIL - [WebGL test #53: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #54] expected: FAIL - [WebGL test #54: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #59] expected: FAIL - [WebGL test #59: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #6] expected: FAIL - [WebGL test #60: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #60] expected: FAIL - [WebGL test #65: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #65] expected: FAIL - [WebGL test #66: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #66] expected: FAIL - [WebGL test #71: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #71] expected: FAIL - [WebGL test #72: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #72] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-rgba-rgba-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-rgba-rgba-unsigned_byte.html.ini index ff4fad0e6d3..9a640f59b65 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-rgba-rgba-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-rgba-rgba-unsigned_byte.html.ini @@ -1,155 +1,80 @@ [tex-2d-rgba-rgba-unsigned_byte.html] bug: https://github.com/servo/servo/issues/21132 expected: ERROR - [WebGL test #0: Unable to fetch WebGL rendering context for Canvas] - expected: FAIL - - [WebGL test #1: context does not exist] - expected: FAIL - - [WebGL test #14: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #19: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #6: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #9: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #12: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #20: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #17: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #16: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #7: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #8: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #11: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #22: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #23: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #2: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #18: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #5: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #24: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #1: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #10: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #3: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #15: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #4: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #13: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #21: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - [Overall test] expected: NOTRUN - [WebGL test #5: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #0] + expected: FAIL + + [WebGL test #11] expected: FAIL - [WebGL test #6: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #12] expected: FAIL - [WebGL test #11: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #17] expected: FAIL - [WebGL test #12: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #18] expected: FAIL - [WebGL test #17: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #23] expected: FAIL - [WebGL test #18: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #24] expected: FAIL - [WebGL test #23: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #29] expected: FAIL - [WebGL test #24: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #30] expected: FAIL - [WebGL test #29: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #35] expected: FAIL - [WebGL test #30: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #36] expected: FAIL - [WebGL test #35: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #41] expected: FAIL - [WebGL test #36: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #42] expected: FAIL - [WebGL test #41: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #47] expected: FAIL - [WebGL test #42: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #48] expected: FAIL - [WebGL test #47: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #5] expected: FAIL - [WebGL test #48: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #53] expected: FAIL - [WebGL test #53: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #54] expected: FAIL - [WebGL test #54: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #59] expected: FAIL - [WebGL test #59: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #6] expected: FAIL - [WebGL test #60: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #60] expected: FAIL - [WebGL test #65: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #65] expected: FAIL - [WebGL test #66: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #66] expected: FAIL - [WebGL test #71: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #71] expected: FAIL - [WebGL test #72: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #72] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini index 222b917c839..8346d055262 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini @@ -1,155 +1,80 @@ [tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html] bug: https://github.com/servo/servo/issues/21132 expected: ERROR - [WebGL test #0: Unable to fetch WebGL rendering context for Canvas] - expected: FAIL - - [WebGL test #1: context does not exist] - expected: FAIL - - [WebGL test #14: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #19: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #6: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #9: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #12: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #20: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #17: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #16: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #7: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #8: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #11: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #22: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #23: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #2: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #18: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #5: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #24: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #1: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #10: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #3: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #15: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #4: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #13: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #21: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - [Overall test] expected: NOTRUN - [WebGL test #5: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #0] + expected: FAIL + + [WebGL test #11] expected: FAIL - [WebGL test #6: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #12] expected: FAIL - [WebGL test #11: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #17] expected: FAIL - [WebGL test #12: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #18] expected: FAIL - [WebGL test #17: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #23] expected: FAIL - [WebGL test #18: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #24] expected: FAIL - [WebGL test #23: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #29] expected: FAIL - [WebGL test #24: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #30] expected: FAIL - [WebGL test #29: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #35] expected: FAIL - [WebGL test #30: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #36] expected: FAIL - [WebGL test #35: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #41] expected: FAIL - [WebGL test #36: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #42] expected: FAIL - [WebGL test #41: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #47] expected: FAIL - [WebGL test #42: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #48] expected: FAIL - [WebGL test #47: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #5] expected: FAIL - [WebGL test #48: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #53] expected: FAIL - [WebGL test #53: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #54] expected: FAIL - [WebGL test #54: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #59] expected: FAIL - [WebGL test #59: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #6] expected: FAIL - [WebGL test #60: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #60] expected: FAIL - [WebGL test #65: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #65] expected: FAIL - [WebGL test #66: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #66] expected: FAIL - [WebGL test #71: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #71] expected: FAIL - [WebGL test #72: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #72] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini index f65e997a6d7..dfd64dc58fc 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini @@ -1,155 +1,80 @@ [tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html] bug: https://github.com/servo/servo/issues/21132 expected: ERROR - [WebGL test #0: Unable to fetch WebGL rendering context for Canvas] - expected: FAIL - - [WebGL test #1: context does not exist] - expected: FAIL - - [WebGL test #14: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #19: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #6: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #9: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #12: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #20: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #17: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #16: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #7: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #8: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #11: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #22: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #23: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #2: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #18: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #5: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #24: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #1: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #10: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #3: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #15: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #4: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #13: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #21: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - [Overall test] expected: NOTRUN - [WebGL test #5: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #0] + expected: FAIL + + [WebGL test #11] expected: FAIL - [WebGL test #6: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #12] expected: FAIL - [WebGL test #11: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #17] expected: FAIL - [WebGL test #12: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #18] expected: FAIL - [WebGL test #17: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #23] expected: FAIL - [WebGL test #18: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #24] expected: FAIL - [WebGL test #23: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #29] expected: FAIL - [WebGL test #24: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #30] expected: FAIL - [WebGL test #29: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #35] expected: FAIL - [WebGL test #30: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #36] expected: FAIL - [WebGL test #35: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #41] expected: FAIL - [WebGL test #36: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #42] expected: FAIL - [WebGL test #41: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #47] expected: FAIL - [WebGL test #42: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #48] expected: FAIL - [WebGL test #47: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #5] expected: FAIL - [WebGL test #48: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #53] expected: FAIL - [WebGL test #53: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #54] expected: FAIL - [WebGL test #54: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #59] expected: FAIL - [WebGL test #59: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #6] expected: FAIL - [WebGL test #60: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #60] expected: FAIL - [WebGL test #65: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #65] expected: FAIL - [WebGL test #66: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #66] expected: FAIL - [WebGL test #71: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #71] expected: FAIL - [WebGL test #72: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #72] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/attribs/gl-bindAttribLocation-aliasing-inactive.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/attribs/gl-bindAttribLocation-aliasing-inactive.html.ini index 42dd8da7473..9508955c438 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/attribs/gl-bindAttribLocation-aliasing-inactive.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/attribs/gl-bindAttribLocation-aliasing-inactive.html.ini @@ -1,1537 +1,1536 @@ [gl-bindAttribLocation-aliasing-inactive.html] - [WebGL test #240: Link should fail when both attributes are aliased to location 1] + [WebGL test #1] expected: FAIL - [WebGL test #394: Link should fail when both attributes are aliased to location 2] + [WebGL test #10] expected: FAIL - [WebGL test #486: Link should fail when both attributes are aliased to location 9] + [WebGL test #100] expected: FAIL - [WebGL test #149: Link should fail when both attributes are aliased to location 12] + [WebGL test #101] expected: FAIL - [WebGL test #101: Link should fail when both attributes are aliased to location 15] + [WebGL test #103] expected: FAIL - [WebGL test #49: Link should fail when both attributes are aliased to location 14] + [WebGL test #104] expected: FAIL - [WebGL test #261: Link should fail when both attributes are aliased to location 5] + [WebGL test #105] expected: FAIL - [WebGL test #62: Link should fail when both attributes are aliased to location 10] + [WebGL test #106] expected: FAIL - [WebGL test #335: Link should fail when both attributes are aliased to location 11] + [WebGL test #107] expected: FAIL - [WebGL test #70: Link should fail when both attributes are aliased to location 1] + [WebGL test #108] expected: FAIL - [WebGL test #107: Link should fail when both attributes are aliased to location 4] + [WebGL test #109] expected: FAIL - [WebGL test #86: Link should fail when both attributes are aliased to location 0] + [WebGL test #11] expected: FAIL - [WebGL test #518: Link should fail when both attributes are aliased to location 7] + [WebGL test #110] expected: FAIL - [WebGL test #529: Link should fail when both attributes are aliased to location 1] + [WebGL test #111] expected: FAIL - [WebGL test #465: Link should fail when both attributes are aliased to location 5] + [WebGL test #112] expected: FAIL - [WebGL test #198: Link should fail when both attributes are aliased to location 10] + [WebGL test #113] expected: FAIL - [WebGL test #498: Link should fail when both attributes are aliased to location 4] + [WebGL test #114] expected: FAIL - [WebGL test #317: Link should fail when both attributes are aliased to location 10] + [WebGL test #115] expected: FAIL - [WebGL test #181: Link should fail when both attributes are aliased to location 10] + [WebGL test #116] expected: FAIL - [WebGL test #109: Link should fail when both attributes are aliased to location 6] + [WebGL test #117] expected: FAIL - [WebGL test #157: Link should fail when both attributes are aliased to location 3] + [WebGL test #118] expected: FAIL - [WebGL test #75: Link should fail when both attributes are aliased to location 6] + [WebGL test #12] expected: FAIL - [WebGL test #13: Link should fail when both attributes are aliased to location 12] + [WebGL test #120] expected: FAIL - [WebGL test #26: Link should fail when both attributes are aliased to location 8] + [WebGL test #121] expected: FAIL - [WebGL test #118: Link should fail when both attributes are aliased to location 15] + [WebGL test #122] expected: FAIL - [WebGL test #190: Link should fail when both attributes are aliased to location 2] + [WebGL test #123] expected: FAIL - [WebGL test #311: Link should fail when both attributes are aliased to location 4] + [WebGL test #124] expected: FAIL - [WebGL test #278: Link should fail when both attributes are aliased to location 5] + [WebGL test #125] expected: FAIL - [WebGL test #318: Link should fail when both attributes are aliased to location 11] + [WebGL test #126] expected: FAIL - [WebGL test #254: Link should fail when both attributes are aliased to location 15] + [WebGL test #127] expected: FAIL - [WebGL test #501: Link should fail when both attributes are aliased to location 7] + [WebGL test #128] expected: FAIL - [WebGL test #525: Link should fail when both attributes are aliased to location 14] + [WebGL test #129] expected: FAIL - [WebGL test #280: Link should fail when both attributes are aliased to location 7] + [WebGL test #13] expected: FAIL - [WebGL test #316: Link should fail when both attributes are aliased to location 9] + [WebGL test #130] expected: FAIL - [WebGL test #80: Link should fail when both attributes are aliased to location 11] + [WebGL test #131] expected: FAIL - [WebGL test #456: Link should fail when both attributes are aliased to location 13] + [WebGL test #132] expected: FAIL - [WebGL test #368: Link should fail when both attributes are aliased to location 10] + [WebGL test #133] expected: FAIL - [WebGL test #349: Link should fail when both attributes are aliased to location 8] + [WebGL test #134] expected: FAIL - [WebGL test #40: Link should fail when both attributes are aliased to location 5] + [WebGL test #135] expected: FAIL - [WebGL test #35: Link should fail when both attributes are aliased to location 0] + [WebGL test #137] expected: FAIL - [WebGL test #144: Link should fail when both attributes are aliased to location 7] + [WebGL test #138] expected: FAIL - [WebGL test #151: Link should fail when both attributes are aliased to location 14] + [WebGL test #139] expected: FAIL - [WebGL test #130: Link should fail when both attributes are aliased to location 10] + [WebGL test #14] expected: FAIL - [WebGL test #328: Link should fail when both attributes are aliased to location 4] + [WebGL test #140] expected: FAIL - [WebGL test #477: Link should fail when both attributes are aliased to location 0] + [WebGL test #141] expected: FAIL - [WebGL test #438: Link should fail when both attributes are aliased to location 12] + [WebGL test #142] expected: FAIL - [WebGL test #346: Link should fail when both attributes are aliased to location 5] + [WebGL test #143] expected: FAIL - [WebGL test #61: Link should fail when both attributes are aliased to location 9] + [WebGL test #144] expected: FAIL - [WebGL test #528: Link should fail when both attributes are aliased to location 0] + [WebGL test #145] expected: FAIL - [WebGL test #241: Link should fail when both attributes are aliased to location 2] + [WebGL test #146] expected: FAIL - [WebGL test #426: Link should fail when both attributes are aliased to location 0] + [WebGL test #147] expected: FAIL - [WebGL test #378: Link should fail when both attributes are aliased to location 3] + [WebGL test #148] expected: FAIL - [WebGL test #513: Link should fail when both attributes are aliased to location 2] + [WebGL test #149] expected: FAIL - [WebGL test #471: Link should fail when both attributes are aliased to location 11] + [WebGL test #15] expected: FAIL - [WebGL test #381: Link should fail when both attributes are aliased to location 6] + [WebGL test #150] expected: FAIL - [WebGL test #226: Link should fail when both attributes are aliased to location 4] + [WebGL test #151] expected: FAIL - [WebGL test #397: Link should fail when both attributes are aliased to location 5] + [WebGL test #152] expected: FAIL - [WebGL test #44: Link should fail when both attributes are aliased to location 9] + [WebGL test #154] expected: FAIL - [WebGL test #326: Link should fail when both attributes are aliased to location 2] + [WebGL test #155] expected: FAIL - [WebGL test #214: Link should fail when both attributes are aliased to location 9] + [WebGL test #156] expected: FAIL - [WebGL test #52: Link should fail when both attributes are aliased to location 0] + [WebGL test #157] expected: FAIL - [WebGL test #271: Link should fail when both attributes are aliased to location 15] + [WebGL test #158] expected: FAIL - [WebGL test #450: Link should fail when both attributes are aliased to location 7] + [WebGL test #159] expected: FAIL - [WebGL test #283: Link should fail when both attributes are aliased to location 10] + [WebGL test #16] expected: FAIL - [WebGL test #276: Link should fail when both attributes are aliased to location 3] + [WebGL test #160] expected: FAIL - [WebGL test #308: Link should fail when both attributes are aliased to location 1] + [WebGL test #161] expected: FAIL - [WebGL test #248: Link should fail when both attributes are aliased to location 9] + [WebGL test #162] expected: FAIL - [WebGL test #58: Link should fail when both attributes are aliased to location 6] + [WebGL test #163] expected: FAIL - [WebGL test #95: Link should fail when both attributes are aliased to location 9] + [WebGL test #164] expected: FAIL - [WebGL test #46: Link should fail when both attributes are aliased to location 11] + [WebGL test #165] expected: FAIL - [WebGL test #543: Link should fail when both attributes are aliased to location 15] + [WebGL test #166] expected: FAIL - [WebGL test #132: Link should fail when both attributes are aliased to location 12] + [WebGL test #167] expected: FAIL - [WebGL test #361: Link should fail when both attributes are aliased to location 3] + [WebGL test #168] expected: FAIL - [WebGL test #291: Link should fail when both attributes are aliased to location 1] + [WebGL test #169] expected: FAIL - [WebGL test #116: Link should fail when both attributes are aliased to location 13] + [WebGL test #171] expected: FAIL - [WebGL test #267: Link should fail when both attributes are aliased to location 11] + [WebGL test #172] expected: FAIL - [WebGL test #380: Link should fail when both attributes are aliased to location 5] + [WebGL test #173] expected: FAIL - [WebGL test #520: Link should fail when both attributes are aliased to location 9] + [WebGL test #174] expected: FAIL - [WebGL test #418: Link should fail when both attributes are aliased to location 9] + [WebGL test #175] expected: FAIL - [WebGL test #90: Link should fail when both attributes are aliased to location 4] + [WebGL test #176] expected: FAIL - [WebGL test #188: Link should fail when both attributes are aliased to location 0] + [WebGL test #177] expected: FAIL - [WebGL test #532: Link should fail when both attributes are aliased to location 4] + [WebGL test #178] expected: FAIL - [WebGL test #313: Link should fail when both attributes are aliased to location 6] + [WebGL test #179] expected: FAIL - [WebGL test #92: Link should fail when both attributes are aliased to location 6] + [WebGL test #18] expected: FAIL - [WebGL test #515: Link should fail when both attributes are aliased to location 4] + [WebGL test #180] expected: FAIL - [WebGL test #348: Link should fail when both attributes are aliased to location 7] + [WebGL test #181] expected: FAIL - [WebGL test #43: Link should fail when both attributes are aliased to location 8] + [WebGL test #182] expected: FAIL - [WebGL test #121: Link should fail when both attributes are aliased to location 1] + [WebGL test #183] expected: FAIL - [WebGL test #286: Link should fail when both attributes are aliased to location 13] + [WebGL test #184] expected: FAIL - [WebGL test #468: Link should fail when both attributes are aliased to location 8] + [WebGL test #185] expected: FAIL - [WebGL test #424: Link should fail when both attributes are aliased to location 15] + [WebGL test #186] expected: FAIL - [WebGL test #250: Link should fail when both attributes are aliased to location 11] + [WebGL test #188] expected: FAIL - [WebGL test #137: Link should fail when both attributes are aliased to location 0] + [WebGL test #189] expected: FAIL - [WebGL test #398: Link should fail when both attributes are aliased to location 6] + [WebGL test #19] expected: FAIL - [WebGL test #217: Link should fail when both attributes are aliased to location 12] + [WebGL test #190] expected: FAIL - [WebGL test #39: Link should fail when both attributes are aliased to location 4] + [WebGL test #191] expected: FAIL - [WebGL test #448: Link should fail when both attributes are aliased to location 5] + [WebGL test #192] expected: FAIL - [WebGL test #341: Link should fail when both attributes are aliased to location 0] + [WebGL test #193] expected: FAIL - [WebGL test #129: Link should fail when both attributes are aliased to location 9] + [WebGL test #194] expected: FAIL - [WebGL test #124: Link should fail when both attributes are aliased to location 4] + [WebGL test #195] expected: FAIL - [WebGL test #344: Link should fail when both attributes are aliased to location 3] + [WebGL test #196] expected: FAIL - [WebGL test #200: Link should fail when both attributes are aliased to location 12] + [WebGL test #197] expected: FAIL - [WebGL test #218: Link should fail when both attributes are aliased to location 13] + [WebGL test #198] expected: FAIL - [WebGL test #351: Link should fail when both attributes are aliased to location 10] + [WebGL test #199] expected: FAIL - [WebGL test #177: Link should fail when both attributes are aliased to location 6] + [WebGL test #2] expected: FAIL - [WebGL test #223: Link should fail when both attributes are aliased to location 1] + [WebGL test #20] expected: FAIL - [WebGL test #33: Link should fail when both attributes are aliased to location 15] + [WebGL test #200] expected: FAIL - [WebGL test #120: Link should fail when both attributes are aliased to location 0] + [WebGL test #201] expected: FAIL - [WebGL test #453: Link should fail when both attributes are aliased to location 10] + [WebGL test #202] expected: FAIL - [WebGL test #71: Link should fail when both attributes are aliased to location 2] + [WebGL test #203] expected: FAIL - [WebGL test #273: Link should fail when both attributes are aliased to location 0] + [WebGL test #205] expected: FAIL - [WebGL test #375: Link should fail when both attributes are aliased to location 0] + [WebGL test #206] expected: FAIL - [WebGL test #347: Link should fail when both attributes are aliased to location 6] + [WebGL test #207] expected: FAIL - [WebGL test #364: Link should fail when both attributes are aliased to location 6] + [WebGL test #208] expected: FAIL - [WebGL test #331: Link should fail when both attributes are aliased to location 7] + [WebGL test #209] expected: FAIL - [WebGL test #236: Link should fail when both attributes are aliased to location 14] + [WebGL test #21] expected: FAIL - [WebGL test #337: Link should fail when both attributes are aliased to location 13] + [WebGL test #210] expected: FAIL - [WebGL test #150: Link should fail when both attributes are aliased to location 13] + [WebGL test #211] expected: FAIL - [WebGL test #154: Link should fail when both attributes are aliased to location 0] + [WebGL test #212] expected: FAIL - [WebGL test #458: Link should fail when both attributes are aliased to location 15] + [WebGL test #213] expected: FAIL - [WebGL test #230: Link should fail when both attributes are aliased to location 8] + [WebGL test #214] expected: FAIL - [WebGL test #373: Link should fail when both attributes are aliased to location 15] + [WebGL test #215] expected: FAIL - [WebGL test #334: Link should fail when both attributes are aliased to location 10] + [WebGL test #216] expected: FAIL - [WebGL test #138: Link should fail when both attributes are aliased to location 1] + [WebGL test #217] expected: FAIL - [WebGL test #469: Link should fail when both attributes are aliased to location 9] + [WebGL test #218] expected: FAIL - [WebGL test #145: Link should fail when both attributes are aliased to location 8] + [WebGL test #219] expected: FAIL - [WebGL test #206: Link should fail when both attributes are aliased to location 1] + [WebGL test #22] expected: FAIL - [WebGL test #59: Link should fail when both attributes are aliased to location 7] + [WebGL test #220] expected: FAIL - [WebGL test #409: Link should fail when both attributes are aliased to location 0] + [WebGL test #222] expected: FAIL - [WebGL test #307: Link should fail when both attributes are aliased to location 0] + [WebGL test #223] expected: FAIL - [WebGL test #302: Link should fail when both attributes are aliased to location 12] + [WebGL test #224] expected: FAIL - [WebGL test #500: Link should fail when both attributes are aliased to location 6] + [WebGL test #225] expected: FAIL - [WebGL test #539: Link should fail when both attributes are aliased to location 11] + [WebGL test #226] expected: FAIL - [WebGL test #4: Link should fail when both attributes are aliased to location 3] + [WebGL test #227] expected: FAIL - [WebGL test #31: Link should fail when both attributes are aliased to location 13] + [WebGL test #228] expected: FAIL - [WebGL test #168: Link should fail when both attributes are aliased to location 14] + [WebGL test #229] expected: FAIL - [WebGL test #125: Link should fail when both attributes are aliased to location 5] + [WebGL test #23] expected: FAIL - [WebGL test #440: Link should fail when both attributes are aliased to location 14] + [WebGL test #230] expected: FAIL - [WebGL test #363: Link should fail when both attributes are aliased to location 5] + [WebGL test #231] expected: FAIL - [WebGL test #422: Link should fail when both attributes are aliased to location 13] + [WebGL test #232] expected: FAIL - [WebGL test #64: Link should fail when both attributes are aliased to location 12] + [WebGL test #233] expected: FAIL - [WebGL test #260: Link should fail when both attributes are aliased to location 4] + [WebGL test #234] expected: FAIL - [WebGL test #423: Link should fail when both attributes are aliased to location 14] + [WebGL test #235] expected: FAIL - [WebGL test #526: Link should fail when both attributes are aliased to location 15] + [WebGL test #236] expected: FAIL - [WebGL test #460: Link should fail when both attributes are aliased to location 0] + [WebGL test #237] expected: FAIL - [WebGL test #66: Link should fail when both attributes are aliased to location 14] + [WebGL test #239] expected: FAIL - [WebGL test #184: Link should fail when both attributes are aliased to location 13] + [WebGL test #24] expected: FAIL - [WebGL test #269: Link should fail when both attributes are aliased to location 13] + [WebGL test #240] expected: FAIL - [WebGL test #540: Link should fail when both attributes are aliased to location 12] + [WebGL test #241] expected: FAIL - [WebGL test #191: Link should fail when both attributes are aliased to location 3] + [WebGL test #242] expected: FAIL - [WebGL test #542: Link should fail when both attributes are aliased to location 14] + [WebGL test #243] expected: FAIL - [WebGL test #512: Link should fail when both attributes are aliased to location 1] + [WebGL test #244] expected: FAIL - [WebGL test #179: Link should fail when both attributes are aliased to location 8] + [WebGL test #245] expected: FAIL - [WebGL test #382: Link should fail when both attributes are aliased to location 7] + [WebGL test #246] expected: FAIL - [WebGL test #111: Link should fail when both attributes are aliased to location 8] + [WebGL test #247] expected: FAIL - [WebGL test #475: Link should fail when both attributes are aliased to location 15] + [WebGL test #248] expected: FAIL - [WebGL test #141: Link should fail when both attributes are aliased to location 4] + [WebGL test #249] expected: FAIL - [WebGL test #485: Link should fail when both attributes are aliased to location 8] + [WebGL test #25] expected: FAIL - [WebGL test #355: Link should fail when both attributes are aliased to location 14] + [WebGL test #250] expected: FAIL - [WebGL test #445: Link should fail when both attributes are aliased to location 2] + [WebGL test #251] expected: FAIL - [WebGL test #244: Link should fail when both attributes are aliased to location 5] + [WebGL test #252] expected: FAIL - [WebGL test #253: Link should fail when both attributes are aliased to location 14] + [WebGL test #253] expected: FAIL - [WebGL test #376: Link should fail when both attributes are aliased to location 1] + [WebGL test #254] expected: FAIL - [WebGL test #410: Link should fail when both attributes are aliased to location 1] + [WebGL test #256] expected: FAIL - [WebGL test #427: Link should fail when both attributes are aliased to location 1] + [WebGL test #257] expected: FAIL - [WebGL test #457: Link should fail when both attributes are aliased to location 14] + [WebGL test #258] expected: FAIL - [WebGL test #36: Link should fail when both attributes are aliased to location 1] + [WebGL test #259] expected: FAIL - [WebGL test #213: Link should fail when both attributes are aliased to location 8] + [WebGL test #26] expected: FAIL - [WebGL test #152: Link should fail when both attributes are aliased to location 15] + [WebGL test #260] expected: FAIL - [WebGL test #360: Link should fail when both attributes are aliased to location 2] + [WebGL test #261] expected: FAIL - [WebGL test #479: Link should fail when both attributes are aliased to location 2] + [WebGL test #262] expected: FAIL - [WebGL test #78: Link should fail when both attributes are aliased to location 9] + [WebGL test #263] expected: FAIL - [WebGL test #11: Link should fail when both attributes are aliased to location 10] + [WebGL test #264] expected: FAIL - [WebGL test #524: Link should fail when both attributes are aliased to location 13] + [WebGL test #265] expected: FAIL - [WebGL test #503: Link should fail when both attributes are aliased to location 9] + [WebGL test #266] expected: FAIL - [WebGL test #247: Link should fail when both attributes are aliased to location 8] + [WebGL test #267] expected: FAIL - [WebGL test #431: Link should fail when both attributes are aliased to location 5] + [WebGL test #268] expected: FAIL - [WebGL test #104: Link should fail when both attributes are aliased to location 1] + [WebGL test #269] expected: FAIL - [WebGL test #288: Link should fail when both attributes are aliased to location 15] + [WebGL test #27] expected: FAIL - [WebGL test #161: Link should fail when both attributes are aliased to location 7] + [WebGL test #270] expected: FAIL - [WebGL test #389: Link should fail when both attributes are aliased to location 14] + [WebGL test #271] expected: FAIL - [WebGL test #329: Link should fail when both attributes are aliased to location 5] + [WebGL test #273] expected: FAIL - [WebGL test #134: Link should fail when both attributes are aliased to location 14] + [WebGL test #274] expected: FAIL - [WebGL test #56: Link should fail when both attributes are aliased to location 4] + [WebGL test #275] expected: FAIL - [WebGL test #203: Link should fail when both attributes are aliased to location 15] + [WebGL test #276] expected: FAIL - [WebGL test #509: Link should fail when both attributes are aliased to location 15] + [WebGL test #277] expected: FAIL - [WebGL test #502: Link should fail when both attributes are aliased to location 8] + [WebGL test #278] expected: FAIL - [WebGL test #122: Link should fail when both attributes are aliased to location 2] + [WebGL test #279] expected: FAIL - [WebGL test #284: Link should fail when both attributes are aliased to location 11] + [WebGL test #28] expected: FAIL - [WebGL test #189: Link should fail when both attributes are aliased to location 1] + [WebGL test #280] expected: FAIL - [WebGL test #282: Link should fail when both attributes are aliased to location 9] + [WebGL test #281] expected: FAIL - [WebGL test #106: Link should fail when both attributes are aliased to location 3] + [WebGL test #282] expected: FAIL - [WebGL test #139: Link should fail when both attributes are aliased to location 2] + [WebGL test #283] expected: FAIL - [WebGL test #415: Link should fail when both attributes are aliased to location 6] + [WebGL test #284] expected: FAIL - [WebGL test #166: Link should fail when both attributes are aliased to location 12] + [WebGL test #285] expected: FAIL - [WebGL test #366: Link should fail when both attributes are aliased to location 8] + [WebGL test #286] expected: FAIL - [WebGL test #370: Link should fail when both attributes are aliased to location 12] + [WebGL test #287] expected: FAIL - [WebGL test #209: Link should fail when both attributes are aliased to location 4] + [WebGL test #288] expected: FAIL - [WebGL test #304: Link should fail when both attributes are aliased to location 14] + [WebGL test #29] expected: FAIL - [WebGL test #388: Link should fail when both attributes are aliased to location 13] + [WebGL test #290] expected: FAIL - [WebGL test #231: Link should fail when both attributes are aliased to location 9] + [WebGL test #291] expected: FAIL - [WebGL test #281: Link should fail when both attributes are aliased to location 8] + [WebGL test #292] expected: FAIL - [WebGL test #82: Link should fail when both attributes are aliased to location 13] + [WebGL test #293] expected: FAIL - [WebGL test #229: Link should fail when both attributes are aliased to location 7] + [WebGL test #294] expected: FAIL - [WebGL test #419: Link should fail when both attributes are aliased to location 10] + [WebGL test #295] expected: FAIL - [WebGL test #298: Link should fail when both attributes are aliased to location 8] + [WebGL test #296] expected: FAIL - [WebGL test #403: Link should fail when both attributes are aliased to location 11] + [WebGL test #297] expected: FAIL - [WebGL test #53: Link should fail when both attributes are aliased to location 1] + [WebGL test #298] expected: FAIL - [WebGL test #437: Link should fail when both attributes are aliased to location 11] + [WebGL test #299] expected: FAIL - [WebGL test #195: Link should fail when both attributes are aliased to location 7] + [WebGL test #3] expected: FAIL - [WebGL test #342: Link should fail when both attributes are aliased to location 1] + [WebGL test #30] expected: FAIL - [WebGL test #54: Link should fail when both attributes are aliased to location 2] + [WebGL test #300] expected: FAIL - [WebGL test #165: Link should fail when both attributes are aliased to location 11] + [WebGL test #301] expected: FAIL - [WebGL test #462: Link should fail when both attributes are aliased to location 2] + [WebGL test #302] expected: FAIL - [WebGL test #499: Link should fail when both attributes are aliased to location 5] + [WebGL test #303] expected: FAIL - [WebGL test #285: Link should fail when both attributes are aliased to location 12] + [WebGL test #304] expected: FAIL - [WebGL test #517: Link should fail when both attributes are aliased to location 6] + [WebGL test #305] expected: FAIL - [WebGL test #420: Link should fail when both attributes are aliased to location 11] + [WebGL test #307] expected: FAIL - [WebGL test #287: Link should fail when both attributes are aliased to location 14] + [WebGL test #308] expected: FAIL - [WebGL test #385: Link should fail when both attributes are aliased to location 10] + [WebGL test #309] expected: FAIL - [WebGL test #1: Link should fail when both attributes are aliased to location 0] + [WebGL test #31] expected: FAIL - [WebGL test #133: Link should fail when both attributes are aliased to location 13] + [WebGL test #310] expected: FAIL - [WebGL test #97: Link should fail when both attributes are aliased to location 11] + [WebGL test #311] expected: FAIL - [WebGL test #12: Link should fail when both attributes are aliased to location 11] + [WebGL test #312] expected: FAIL - [WebGL test #392: Link should fail when both attributes are aliased to location 0] + [WebGL test #313] expected: FAIL - [WebGL test #490: Link should fail when both attributes are aliased to location 13] + [WebGL test #314] expected: FAIL - [WebGL test #531: Link should fail when both attributes are aliased to location 3] + [WebGL test #315] expected: FAIL - [WebGL test #100: Link should fail when both attributes are aliased to location 14] + [WebGL test #316] expected: FAIL - [WebGL test #516: Link should fail when both attributes are aliased to location 5] + [WebGL test #317] expected: FAIL - [WebGL test #356: Link should fail when both attributes are aliased to location 15] + [WebGL test #318] expected: FAIL - [WebGL test #186: Link should fail when both attributes are aliased to location 15] + [WebGL test #319] expected: FAIL - [WebGL test #523: Link should fail when both attributes are aliased to location 12] + [WebGL test #32] expected: FAIL - [WebGL test #466: Link should fail when both attributes are aliased to location 6] + [WebGL test #320] expected: FAIL - [WebGL test #455: Link should fail when both attributes are aliased to location 12] + [WebGL test #321] expected: FAIL - [WebGL test #264: Link should fail when both attributes are aliased to location 8] + [WebGL test #322] expected: FAIL - [WebGL test #164: Link should fail when both attributes are aliased to location 10] + [WebGL test #324] expected: FAIL - [WebGL test #487: Link should fail when both attributes are aliased to location 10] + [WebGL test #325] expected: FAIL - [WebGL test #491: Link should fail when both attributes are aliased to location 14] + [WebGL test #326] expected: FAIL - [WebGL test #114: Link should fail when both attributes are aliased to location 11] + [WebGL test #327] expected: FAIL - [WebGL test #277: Link should fail when both attributes are aliased to location 4] + [WebGL test #328] expected: FAIL - [WebGL test #30: Link should fail when both attributes are aliased to location 12] + [WebGL test #329] expected: FAIL - [WebGL test #47: Link should fail when both attributes are aliased to location 12] + [WebGL test #33] expected: FAIL - [WebGL test #201: Link should fail when both attributes are aliased to location 13] + [WebGL test #330] expected: FAIL - [WebGL test #224: Link should fail when both attributes are aliased to location 2] + [WebGL test #331] expected: FAIL - [WebGL test #514: Link should fail when both attributes are aliased to location 3] + [WebGL test #332] expected: FAIL - [WebGL test #432: Link should fail when both attributes are aliased to location 6] + [WebGL test #333] expected: FAIL - [WebGL test #362: Link should fail when both attributes are aliased to location 4] + [WebGL test #334] expected: FAIL - [WebGL test #320: Link should fail when both attributes are aliased to location 13] + [WebGL test #335] expected: FAIL - [WebGL test #169: Link should fail when both attributes are aliased to location 15] + [WebGL test #336] expected: FAIL - [WebGL test #492: Link should fail when both attributes are aliased to location 15] + [WebGL test #337] expected: FAIL - [WebGL test #324: Link should fail when both attributes are aliased to location 0] + [WebGL test #338] expected: FAIL - [WebGL test #482: Link should fail when both attributes are aliased to location 5] + [WebGL test #339] expected: FAIL - [WebGL test #79: Link should fail when both attributes are aliased to location 10] + [WebGL test #341] expected: FAIL - [WebGL test #77: Link should fail when both attributes are aliased to location 8] + [WebGL test #342] expected: FAIL - [WebGL test #84: Link should fail when both attributes are aliased to location 15] + [WebGL test #343] expected: FAIL - [WebGL test #387: Link should fail when both attributes are aliased to location 12] + [WebGL test #344] expected: FAIL - [WebGL test #444: Link should fail when both attributes are aliased to location 1] + [WebGL test #345] expected: FAIL - [WebGL test #147: Link should fail when both attributes are aliased to location 10] + [WebGL test #346] expected: FAIL - [WebGL test #3: Link should fail when both attributes are aliased to location 2] + [WebGL test #347] expected: FAIL - [WebGL test #333: Link should fail when both attributes are aliased to location 9] + [WebGL test #348] expected: FAIL - [WebGL test #72: Link should fail when both attributes are aliased to location 3] + [WebGL test #349] expected: FAIL - [WebGL test #65: Link should fail when both attributes are aliased to location 13] + [WebGL test #35] expected: FAIL - [WebGL test #294: Link should fail when both attributes are aliased to location 4] + [WebGL test #350] expected: FAIL - [WebGL test #6: Link should fail when both attributes are aliased to location 5] + [WebGL test #351] expected: FAIL - [WebGL test #478: Link should fail when both attributes are aliased to location 1] + [WebGL test #352] expected: FAIL - [WebGL test #183: Link should fail when both attributes are aliased to location 12] + [WebGL test #353] expected: FAIL - [WebGL test #148: Link should fail when both attributes are aliased to location 11] + [WebGL test #354] expected: FAIL - [WebGL test #128: Link should fail when both attributes are aliased to location 8] + [WebGL test #355] expected: FAIL - [WebGL test #538: Link should fail when both attributes are aliased to location 10] + [WebGL test #356] expected: FAIL - [WebGL test #140: Link should fail when both attributes are aliased to location 3] + [WebGL test #358] expected: FAIL - [WebGL test #76: Link should fail when both attributes are aliased to location 7] + [WebGL test #359] expected: FAIL - [WebGL test #412: Link should fail when both attributes are aliased to location 3] + [WebGL test #36] expected: FAIL - [WebGL test #27: Link should fail when both attributes are aliased to location 9] + [WebGL test #360] expected: FAIL - [WebGL test #67: Link should fail when both attributes are aliased to location 15] + [WebGL test #361] expected: FAIL - [WebGL test #300: Link should fail when both attributes are aliased to location 10] + [WebGL test #362] expected: FAIL - [WebGL test #259: Link should fail when both attributes are aliased to location 3] + [WebGL test #363] expected: FAIL - [WebGL test #194: Link should fail when both attributes are aliased to location 6] + [WebGL test #364] expected: FAIL - [WebGL test #256: Link should fail when both attributes are aliased to location 0] + [WebGL test #365] expected: FAIL - [WebGL test #212: Link should fail when both attributes are aliased to location 7] + [WebGL test #366] expected: FAIL - [WebGL test #369: Link should fail when both attributes are aliased to location 11] + [WebGL test #367] expected: FAIL - [WebGL test #142: Link should fail when both attributes are aliased to location 5] + [WebGL test #368] expected: FAIL - [WebGL test #421: Link should fail when both attributes are aliased to location 12] + [WebGL test #369] expected: FAIL - [WebGL test #402: Link should fail when both attributes are aliased to location 10] + [WebGL test #37] expected: FAIL - [WebGL test #292: Link should fail when both attributes are aliased to location 2] + [WebGL test #370] expected: FAIL - [WebGL test #314: Link should fail when both attributes are aliased to location 7] + [WebGL test #371] expected: FAIL - [WebGL test #193: Link should fail when both attributes are aliased to location 5] + [WebGL test #372] expected: FAIL - [WebGL test #483: Link should fail when both attributes are aliased to location 6] + [WebGL test #373] expected: FAIL - [WebGL test #81: Link should fail when both attributes are aliased to location 12] + [WebGL test #375] expected: FAIL - [WebGL test #55: Link should fail when both attributes are aliased to location 3] + [WebGL test #376] expected: FAIL - [WebGL test #436: Link should fail when both attributes are aliased to location 10] + [WebGL test #377] expected: FAIL - [WebGL test #322: Link should fail when both attributes are aliased to location 15] + [WebGL test #378] expected: FAIL - [WebGL test #135: Link should fail when both attributes are aliased to location 15] + [WebGL test #379] expected: FAIL - [WebGL test #73: Link should fail when both attributes are aliased to location 4] + [WebGL test #38] expected: FAIL - [WebGL test #227: Link should fail when both attributes are aliased to location 5] + [WebGL test #380] expected: FAIL - [WebGL test #99: Link should fail when both attributes are aliased to location 13] + [WebGL test #381] expected: FAIL - [WebGL test #105: Link should fail when both attributes are aliased to location 2] + [WebGL test #382] expected: FAIL - [WebGL test #345: Link should fail when both attributes are aliased to location 4] + [WebGL test #383] expected: FAIL - [WebGL test #246: Link should fail when both attributes are aliased to location 7] + [WebGL test #384] expected: FAIL - [WebGL test #310: Link should fail when both attributes are aliased to location 3] + [WebGL test #385] expected: FAIL - [WebGL test #14: Link should fail when both attributes are aliased to location 13] + [WebGL test #386] expected: FAIL - [WebGL test #222: Link should fail when both attributes are aliased to location 0] + [WebGL test #387] expected: FAIL - [WebGL test #20: Link should fail when both attributes are aliased to location 2] + [WebGL test #388] expected: FAIL - [WebGL test #384: Link should fail when both attributes are aliased to location 9] + [WebGL test #389] expected: FAIL - [WebGL test #93: Link should fail when both attributes are aliased to location 7] + [WebGL test #39] expected: FAIL - [WebGL test #489: Link should fail when both attributes are aliased to location 12] + [WebGL test #390] expected: FAIL - [WebGL test #536: Link should fail when both attributes are aliased to location 8] + [WebGL test #392] expected: FAIL - [WebGL test #48: Link should fail when both attributes are aliased to location 13] + [WebGL test #393] expected: FAIL - [WebGL test #467: Link should fail when both attributes are aliased to location 7] + [WebGL test #394] expected: FAIL - [WebGL test #87: Link should fail when both attributes are aliased to location 1] + [WebGL test #395] expected: FAIL - [WebGL test #235: Link should fail when both attributes are aliased to location 13] + [WebGL test #396] expected: FAIL - [WebGL test #463: Link should fail when both attributes are aliased to location 3] + [WebGL test #397] expected: FAIL - [WebGL test #29: Link should fail when both attributes are aliased to location 11] + [WebGL test #398] expected: FAIL - [WebGL test #332: Link should fail when both attributes are aliased to location 8] + [WebGL test #399] expected: FAIL - [WebGL test #297: Link should fail when both attributes are aliased to location 7] + [WebGL test #4] expected: FAIL - [WebGL test #325: Link should fail when both attributes are aliased to location 1] + [WebGL test #40] expected: FAIL - [WebGL test #22: Link should fail when both attributes are aliased to location 4] + [WebGL test #400] expected: FAIL - [WebGL test #23: Link should fail when both attributes are aliased to location 5] + [WebGL test #401] expected: FAIL - [WebGL test #505: Link should fail when both attributes are aliased to location 11] + [WebGL test #402] expected: FAIL - [WebGL test #117: Link should fail when both attributes are aliased to location 14] + [WebGL test #403] expected: FAIL - [WebGL test #265: Link should fail when both attributes are aliased to location 9] + [WebGL test #404] expected: FAIL - [WebGL test #497: Link should fail when both attributes are aliased to location 3] + [WebGL test #405] expected: FAIL - [WebGL test #299: Link should fail when both attributes are aliased to location 9] + [WebGL test #406] expected: FAIL - [WebGL test #470: Link should fail when both attributes are aliased to location 10] + [WebGL test #407] expected: FAIL - [WebGL test #220: Link should fail when both attributes are aliased to location 15] + [WebGL test #409] expected: FAIL - [WebGL test #353: Link should fail when both attributes are aliased to location 12] + [WebGL test #41] expected: FAIL - [WebGL test #156: Link should fail when both attributes are aliased to location 2] + [WebGL test #410] expected: FAIL - [WebGL test #162: Link should fail when both attributes are aliased to location 8] + [WebGL test #411] expected: FAIL - [WebGL test #266: Link should fail when both attributes are aliased to location 10] + [WebGL test #412] expected: FAIL - [WebGL test #173: Link should fail when both attributes are aliased to location 2] + [WebGL test #413] expected: FAIL - [WebGL test #196: Link should fail when both attributes are aliased to location 8] + [WebGL test #414] expected: FAIL - [WebGL test #98: Link should fail when both attributes are aliased to location 12] + [WebGL test #415] expected: FAIL - [WebGL test #96: Link should fail when both attributes are aliased to location 10] + [WebGL test #416] expected: FAIL - [WebGL test #481: Link should fail when both attributes are aliased to location 4] + [WebGL test #417] expected: FAIL - [WebGL test #219: Link should fail when both attributes are aliased to location 14] + [WebGL test #418] expected: FAIL - [WebGL test #234: Link should fail when both attributes are aliased to location 12] + [WebGL test #419] expected: FAIL - [WebGL test #383: Link should fail when both attributes are aliased to location 8] + [WebGL test #42] expected: FAIL - [WebGL test #275: Link should fail when both attributes are aliased to location 2] + [WebGL test #420] expected: FAIL - [WebGL test #108: Link should fail when both attributes are aliased to location 5] + [WebGL test #421] expected: FAIL - [WebGL test #268: Link should fail when both attributes are aliased to location 12] + [WebGL test #422] expected: FAIL - [WebGL test #541: Link should fail when both attributes are aliased to location 13] + [WebGL test #423] expected: FAIL - [WebGL test #160: Link should fail when both attributes are aliased to location 6] + [WebGL test #424] expected: FAIL - [WebGL test #367: Link should fail when both attributes are aliased to location 9] + [WebGL test #426] expected: FAIL - [WebGL test #439: Link should fail when both attributes are aliased to location 13] + [WebGL test #427] expected: FAIL - [WebGL test #208: Link should fail when both attributes are aliased to location 3] + [WebGL test #428] expected: FAIL - [WebGL test #449: Link should fail when both attributes are aliased to location 6] + [WebGL test #429] expected: FAIL - [WebGL test #94: Link should fail when both attributes are aliased to location 8] + [WebGL test #43] expected: FAIL - [WebGL test #537: Link should fail when both attributes are aliased to location 9] + [WebGL test #430] expected: FAIL - [WebGL test #472: Link should fail when both attributes are aliased to location 12] + [WebGL test #431] expected: FAIL - [WebGL test #263: Link should fail when both attributes are aliased to location 7] + [WebGL test #432] expected: FAIL - [WebGL test #192: Link should fail when both attributes are aliased to location 4] + [WebGL test #433] expected: FAIL - [WebGL test #158: Link should fail when both attributes are aliased to location 4] + [WebGL test #434] expected: FAIL - [WebGL test #290: Link should fail when both attributes are aliased to location 0] + [WebGL test #435] expected: FAIL - [WebGL test #454: Link should fail when both attributes are aliased to location 11] + [WebGL test #436] expected: FAIL - [WebGL test #5: Link should fail when both attributes are aliased to location 4] + [WebGL test #437] expected: FAIL - [WebGL test #9: Link should fail when both attributes are aliased to location 8] + [WebGL test #438] expected: FAIL - [WebGL test #24: Link should fail when both attributes are aliased to location 6] + [WebGL test #439] expected: FAIL - [WebGL test #339: Link should fail when both attributes are aliased to location 15] + [WebGL test #44] expected: FAIL - [WebGL test #10: Link should fail when both attributes are aliased to location 9] + [WebGL test #440] expected: FAIL - [WebGL test #69: Link should fail when both attributes are aliased to location 0] + [WebGL test #441] expected: FAIL - [WebGL test #400: Link should fail when both attributes are aliased to location 8] + [WebGL test #443] expected: FAIL - [WebGL test #207: Link should fail when both attributes are aliased to location 2] + [WebGL test #444] expected: FAIL - [WebGL test #32: Link should fail when both attributes are aliased to location 14] + [WebGL test #445] expected: FAIL - [WebGL test #233: Link should fail when both attributes are aliased to location 11] + [WebGL test #446] expected: FAIL - [WebGL test #377: Link should fail when both attributes are aliased to location 2] + [WebGL test #447] expected: FAIL - [WebGL test #406: Link should fail when both attributes are aliased to location 14] + [WebGL test #448] expected: FAIL - [WebGL test #232: Link should fail when both attributes are aliased to location 10] + [WebGL test #449] expected: FAIL - [WebGL test #393: Link should fail when both attributes are aliased to location 1] + [WebGL test #45] expected: FAIL - [WebGL test #488: Link should fail when both attributes are aliased to location 11] + [WebGL test #450] expected: FAIL - [WebGL test #443: Link should fail when both attributes are aliased to location 0] + [WebGL test #451] expected: FAIL - [WebGL test #126: Link should fail when both attributes are aliased to location 6] + [WebGL test #452] expected: FAIL - [WebGL test #110: Link should fail when both attributes are aliased to location 7] + [WebGL test #453] expected: FAIL - [WebGL test #7: Link should fail when both attributes are aliased to location 6] + [WebGL test #454] expected: FAIL - [WebGL test #123: Link should fail when both attributes are aliased to location 3] + [WebGL test #455] expected: FAIL - [WebGL test #202: Link should fail when both attributes are aliased to location 14] + [WebGL test #456] expected: FAIL - [WebGL test #205: Link should fail when both attributes are aliased to location 0] + [WebGL test #457] expected: FAIL - [WebGL test #171: Link should fail when both attributes are aliased to location 0] + [WebGL test #458] expected: FAIL - [WebGL test #88: Link should fail when both attributes are aliased to location 2] + [WebGL test #46] expected: FAIL - [WebGL test #417: Link should fail when both attributes are aliased to location 8] + [WebGL test #460] expected: FAIL - [WebGL test #258: Link should fail when both attributes are aliased to location 2] + [WebGL test #461] expected: FAIL - [WebGL test #399: Link should fail when both attributes are aliased to location 7] + [WebGL test #462] expected: FAIL - [WebGL test #251: Link should fail when both attributes are aliased to location 12] + [WebGL test #463] expected: FAIL - [WebGL test #435: Link should fail when both attributes are aliased to location 9] + [WebGL test #464] expected: FAIL - [WebGL test #63: Link should fail when both attributes are aliased to location 11] + [WebGL test #465] expected: FAIL - [WebGL test #494: Link should fail when both attributes are aliased to location 0] + [WebGL test #466] expected: FAIL - [WebGL test #386: Link should fail when both attributes are aliased to location 11] + [WebGL test #467] expected: FAIL - [WebGL test #215: Link should fail when both attributes are aliased to location 10] + [WebGL test #468] expected: FAIL - [WebGL test #242: Link should fail when both attributes are aliased to location 3] + [WebGL test #469] expected: FAIL - [WebGL test #395: Link should fail when both attributes are aliased to location 3] + [WebGL test #47] expected: FAIL - [WebGL test #507: Link should fail when both attributes are aliased to location 13] + [WebGL test #470] expected: FAIL - [WebGL test #182: Link should fail when both attributes are aliased to location 11] + [WebGL test #471] expected: FAIL - [WebGL test #430: Link should fail when both attributes are aliased to location 4] + [WebGL test #472] expected: FAIL - [WebGL test #309: Link should fail when both attributes are aliased to location 2] + [WebGL test #473] expected: FAIL - [WebGL test #506: Link should fail when both attributes are aliased to location 12] + [WebGL test #474] expected: FAIL - [WebGL test #60: Link should fail when both attributes are aliased to location 8] + [WebGL test #475] expected: FAIL - [WebGL test #16: Link should fail when both attributes are aliased to location 15] + [WebGL test #477] expected: FAIL - [WebGL test #25: Link should fail when both attributes are aliased to location 7] + [WebGL test #478] expected: FAIL - [WebGL test #18: Link should fail when both attributes are aliased to location 0] + [WebGL test #479] expected: FAIL - [WebGL test #429: Link should fail when both attributes are aliased to location 3] + [WebGL test #48] expected: FAIL - [WebGL test #535: Link should fail when both attributes are aliased to location 7] + [WebGL test #480] expected: FAIL - [WebGL test #319: Link should fail when both attributes are aliased to location 12] + [WebGL test #481] expected: FAIL - [WebGL test #451: Link should fail when both attributes are aliased to location 8] + [WebGL test #482] expected: FAIL - [WebGL test #504: Link should fail when both attributes are aliased to location 10] + [WebGL test #483] expected: FAIL - [WebGL test #352: Link should fail when both attributes are aliased to location 11] + [WebGL test #484] expected: FAIL - [WebGL test #252: Link should fail when both attributes are aliased to location 13] + [WebGL test #485] expected: FAIL - [WebGL test #372: Link should fail when both attributes are aliased to location 14] + [WebGL test #486] expected: FAIL - [WebGL test #239: Link should fail when both attributes are aliased to location 0] + [WebGL test #487] expected: FAIL - [WebGL test #8: Link should fail when both attributes are aliased to location 7] + [WebGL test #488] expected: FAIL - [WebGL test #295: Link should fail when both attributes are aliased to location 5] + [WebGL test #489] expected: FAIL - [WebGL test #91: Link should fail when both attributes are aliased to location 5] + [WebGL test #49] expected: FAIL - [WebGL test #461: Link should fail when both attributes are aliased to location 1] + [WebGL test #490] expected: FAIL - [WebGL test #359: Link should fail when both attributes are aliased to location 1] + [WebGL test #491] expected: FAIL - [WebGL test #464: Link should fail when both attributes are aliased to location 4] + [WebGL test #492] expected: FAIL - [WebGL test #210: Link should fail when both attributes are aliased to location 5] + [WebGL test #494] expected: FAIL - [WebGL test #484: Link should fail when both attributes are aliased to location 7] + [WebGL test #495] expected: FAIL - [WebGL test #45: Link should fail when both attributes are aliased to location 10] + [WebGL test #496] expected: FAIL - [WebGL test #496: Link should fail when both attributes are aliased to location 2] + [WebGL test #497] expected: FAIL - [WebGL test #336: Link should fail when both attributes are aliased to location 12] + [WebGL test #498] expected: FAIL - [WebGL test #131: Link should fail when both attributes are aliased to location 11] + [WebGL test #499] expected: FAIL - [WebGL test #396: Link should fail when both attributes are aliased to location 4] + [WebGL test #5] expected: FAIL - [WebGL test #447: Link should fail when both attributes are aliased to location 4] + [WebGL test #50] expected: FAIL - [WebGL test #41: Link should fail when both attributes are aliased to location 6] + [WebGL test #500] expected: FAIL - [WebGL test #257: Link should fail when both attributes are aliased to location 1] + [WebGL test #501] expected: FAIL - [WebGL test #533: Link should fail when both attributes are aliased to location 5] + [WebGL test #502] expected: FAIL - [WebGL test #180: Link should fail when both attributes are aliased to location 9] + [WebGL test #503] expected: FAIL - [WebGL test #434: Link should fail when both attributes are aliased to location 8] + [WebGL test #504] expected: FAIL - [WebGL test #274: Link should fail when both attributes are aliased to location 1] + [WebGL test #505] expected: FAIL - [WebGL test #185: Link should fail when both attributes are aliased to location 14] + [WebGL test #506] expected: FAIL - [WebGL test #473: Link should fail when both attributes are aliased to location 13] + [WebGL test #507] expected: FAIL - [WebGL test #480: Link should fail when both attributes are aliased to location 3] + [WebGL test #508] expected: FAIL - [WebGL test #315: Link should fail when both attributes are aliased to location 8] + [WebGL test #509] expected: FAIL - [WebGL test #338: Link should fail when both attributes are aliased to location 14] + [WebGL test #511] expected: FAIL - [WebGL test #371: Link should fail when both attributes are aliased to location 13] + [WebGL test #512] expected: FAIL - [WebGL test #321: Link should fail when both attributes are aliased to location 14] + [WebGL test #513] expected: FAIL - [WebGL test #197: Link should fail when both attributes are aliased to location 9] + [WebGL test #514] expected: FAIL - [WebGL test #74: Link should fail when both attributes are aliased to location 5] + [WebGL test #515] expected: FAIL - [WebGL test #303: Link should fail when both attributes are aliased to location 13] + [WebGL test #516] expected: FAIL - [WebGL test #354: Link should fail when both attributes are aliased to location 13] + [WebGL test #517] expected: FAIL - [WebGL test #146: Link should fail when both attributes are aliased to location 9] + [WebGL test #518] expected: FAIL - [WebGL test #327: Link should fail when both attributes are aliased to location 3] + [WebGL test #519] expected: FAIL - [WebGL test #452: Link should fail when both attributes are aliased to location 9] + [WebGL test #52] expected: FAIL - [WebGL test #404: Link should fail when both attributes are aliased to location 12] + [WebGL test #520] expected: FAIL - [WebGL test #127: Link should fail when both attributes are aliased to location 7] + [WebGL test #521] expected: FAIL - [WebGL test #495: Link should fail when both attributes are aliased to location 1] + [WebGL test #522] expected: FAIL - [WebGL test #225: Link should fail when both attributes are aliased to location 3] + [WebGL test #523] expected: FAIL - [WebGL test #112: Link should fail when both attributes are aliased to location 9] + [WebGL test #524] expected: FAIL - [WebGL test #508: Link should fail when both attributes are aliased to location 14] + [WebGL test #525] expected: FAIL - [WebGL test #305: Link should fail when both attributes are aliased to location 15] + [WebGL test #526] expected: FAIL - [WebGL test #199: Link should fail when both attributes are aliased to location 11] + [WebGL test #528] expected: FAIL - [WebGL test #163: Link should fail when both attributes are aliased to location 9] + [WebGL test #529] expected: FAIL - [WebGL test #519: Link should fail when both attributes are aliased to location 8] + [WebGL test #53] expected: FAIL - [WebGL test #42: Link should fail when both attributes are aliased to location 7] + [WebGL test #530] expected: FAIL - [WebGL test #390: Link should fail when both attributes are aliased to location 15] + [WebGL test #531] expected: FAIL - [WebGL test #159: Link should fail when both attributes are aliased to location 5] + [WebGL test #532] expected: FAIL - [WebGL test #270: Link should fail when both attributes are aliased to location 14] + [WebGL test #533] expected: FAIL - [WebGL test #413: Link should fail when both attributes are aliased to location 4] + [WebGL test #534] expected: FAIL - [WebGL test #38: Link should fail when both attributes are aliased to location 3] + [WebGL test #535] expected: FAIL - [WebGL test #474: Link should fail when both attributes are aliased to location 14] + [WebGL test #536] expected: FAIL - [WebGL test #407: Link should fail when both attributes are aliased to location 15] + [WebGL test #537] expected: FAIL - [WebGL test #2: Link should fail when both attributes are aliased to location 1] + [WebGL test #538] expected: FAIL - [WebGL test #28: Link should fail when both attributes are aliased to location 10] + [WebGL test #539] expected: FAIL - [WebGL test #175: Link should fail when both attributes are aliased to location 4] + [WebGL test #54] expected: FAIL - [WebGL test #172: Link should fail when both attributes are aliased to location 1] + [WebGL test #540] expected: FAIL - [WebGL test #143: Link should fail when both attributes are aliased to location 6] + [WebGL test #541] expected: FAIL - [WebGL test #21: Link should fail when both attributes are aliased to location 3] + [WebGL test #542] expected: FAIL - [WebGL test #530: Link should fail when both attributes are aliased to location 2] + [WebGL test #543] expected: FAIL - [WebGL test #89: Link should fail when both attributes are aliased to location 3] + [WebGL test #55] expected: FAIL - [WebGL test #405: Link should fail when both attributes are aliased to location 13] + [WebGL test #56] expected: FAIL - [WebGL test #343: Link should fail when both attributes are aliased to location 2] + [WebGL test #57] expected: FAIL - [WebGL test #358: Link should fail when both attributes are aliased to location 0] + [WebGL test #58] expected: FAIL - [WebGL test #83: Link should fail when both attributes are aliased to location 14] + [WebGL test #59] expected: FAIL - [WebGL test #211: Link should fail when both attributes are aliased to location 6] + [WebGL test #6] expected: FAIL - [WebGL test #312: Link should fail when both attributes are aliased to location 5] + [WebGL test #60] expected: FAIL - [WebGL test #19: Link should fail when both attributes are aliased to location 1] + [WebGL test #61] expected: FAIL - [WebGL test #511: Link should fail when both attributes are aliased to location 0] + [WebGL test #62] expected: FAIL - [WebGL test #243: Link should fail when both attributes are aliased to location 4] + [WebGL test #63] expected: FAIL - [WebGL test #245: Link should fail when both attributes are aliased to location 6] + [WebGL test #64] expected: FAIL - [WebGL test #416: Link should fail when both attributes are aliased to location 7] + [WebGL test #65] expected: FAIL - [WebGL test #522: Link should fail when both attributes are aliased to location 11] + [WebGL test #66] expected: FAIL - [WebGL test #296: Link should fail when both attributes are aliased to location 6] + [WebGL test #67] expected: FAIL - [WebGL test #411: Link should fail when both attributes are aliased to location 2] + [WebGL test #69] expected: FAIL - [WebGL test #167: Link should fail when both attributes are aliased to location 13] + [WebGL test #7] expected: FAIL - [WebGL test #379: Link should fail when both attributes are aliased to location 4] + [WebGL test #70] expected: FAIL - [WebGL test #174: Link should fail when both attributes are aliased to location 3] + [WebGL test #71] expected: FAIL - [WebGL test #521: Link should fail when both attributes are aliased to location 10] + [WebGL test #72] expected: FAIL - [WebGL test #50: Link should fail when both attributes are aliased to location 15] + [WebGL test #73] expected: FAIL - [WebGL test #113: Link should fail when both attributes are aliased to location 10] + [WebGL test #74] expected: FAIL - [WebGL test #216: Link should fail when both attributes are aliased to location 11] + [WebGL test #75] expected: FAIL - [WebGL test #176: Link should fail when both attributes are aliased to location 5] + [WebGL test #76] expected: FAIL - [WebGL test #155: Link should fail when both attributes are aliased to location 1] + [WebGL test #77] expected: FAIL - [WebGL test #401: Link should fail when both attributes are aliased to location 9] + [WebGL test #78] expected: FAIL - [WebGL test #365: Link should fail when both attributes are aliased to location 7] + [WebGL test #79] expected: FAIL - [WebGL test #15: Link should fail when both attributes are aliased to location 14] + [WebGL test #8] expected: FAIL - [WebGL test #57: Link should fail when both attributes are aliased to location 5] + [WebGL test #80] expected: FAIL - [WebGL test #446: Link should fail when both attributes are aliased to location 3] + [WebGL test #81] expected: FAIL - [WebGL test #293: Link should fail when both attributes are aliased to location 3] + [WebGL test #82] expected: FAIL - [WebGL test #534: Link should fail when both attributes are aliased to location 6] + [WebGL test #83] expected: FAIL - [WebGL test #279: Link should fail when both attributes are aliased to location 6] + [WebGL test #84] expected: FAIL - [WebGL test #414: Link should fail when both attributes are aliased to location 5] + [WebGL test #86] expected: FAIL - [WebGL test #37: Link should fail when both attributes are aliased to location 2] + [WebGL test #87] expected: FAIL - [WebGL test #433: Link should fail when both attributes are aliased to location 7] + [WebGL test #88] expected: FAIL - [WebGL test #428: Link should fail when both attributes are aliased to location 2] + [WebGL test #89] expected: FAIL - [WebGL test #237: Link should fail when both attributes are aliased to location 15] + [WebGL test #9] expected: FAIL - [WebGL test #178: Link should fail when both attributes are aliased to location 7] + [WebGL test #90] expected: FAIL - [WebGL test #262: Link should fail when both attributes are aliased to location 6] + [WebGL test #91] expected: FAIL - [WebGL test #103: Link should fail when both attributes are aliased to location 0] + [WebGL test #92] expected: FAIL - [WebGL test #249: Link should fail when both attributes are aliased to location 10] + [WebGL test #93] expected: FAIL - [WebGL test #330: Link should fail when both attributes are aliased to location 6] + [WebGL test #94] expected: FAIL - [WebGL test #350: Link should fail when both attributes are aliased to location 9] + [WebGL test #95] expected: FAIL - [WebGL test #115: Link should fail when both attributes are aliased to location 12] + [WebGL test #96] expected: FAIL - [WebGL test #228: Link should fail when both attributes are aliased to location 6] + [WebGL test #97] expected: FAIL - [WebGL test #301: Link should fail when both attributes are aliased to location 11] + [WebGL test #98] expected: FAIL - [WebGL test #441: Link should fail when both attributes are aliased to location 15] + [WebGL test #99] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/attribs/gl-vertex-attrib-i-render.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/attribs/gl-vertex-attrib-i-render.html.ini index a859596ff9b..4e54d1103c7 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/attribs/gl-vertex-attrib-i-render.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/attribs/gl-vertex-attrib-i-render.html.ini @@ -1,13 +1,12 @@ [gl-vertex-attrib-i-render.html] - [WebGL test #1: Attribute of vertexAttribI4ui was not set correctly] + [WebGL test #0] expected: FAIL - [WebGL test #2: Attribute of vertexAttribI4iv was not set correctly] + [WebGL test #1] expected: FAIL - [WebGL test #0: Attribute of vertexAttribI4i was not set correctly] + [WebGL test #2] expected: FAIL - [WebGL test #3: Attribute of vertexAttribI4uiv was not set correctly] + [WebGL test #3] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/buffers/buffer-type-restrictions.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/buffers/buffer-type-restrictions.html.ini index 7d53acd6be7..85b364dad6b 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/buffers/buffer-type-restrictions.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/buffers/buffer-type-restrictions.html.ini @@ -1,12 +1,6 @@ [buffer-type-restrictions.html] - [WebGL test #41: getError expected: INVALID_OPERATION. Was NO_ERROR : Binding buffer first with bindBuffer to gl.COPY_WRITE_BUFFER and then binding buffer with bindBuffer to gl.ELEMENT_ARRAY_BUFFER should FAIL] + [WebGL test #29] expected: FAIL - [WebGL test #29: getError expected: INVALID_OPERATION. Was NO_ERROR : Binding buffer first with bindBuffer to gl.COPY_READ_BUFFER and then binding buffer with bindBuffer to gl.ELEMENT_ARRAY_BUFFER should FAIL] - expected: FAIL - - [WebGL test #29: getError expected: INVALID_OPERATION. Was NO_ERROR : Binding buffer first with bindBuffer to gl.COPY_READ_BUFFER/COPY_READ_BUFFER_BINDING and then binding buffer with bindBuffer to gl.ELEMENT_ARRAY_BUFFER should FAIL] - expected: FAIL - - [WebGL test #41: getError expected: INVALID_OPERATION. Was NO_ERROR : Binding buffer first with bindBuffer to gl.COPY_WRITE_BUFFER/COPY_WRITE_BUFFER_BINDING and then binding buffer with bindBuffer to gl.ELEMENT_ARRAY_BUFFER should FAIL] + [WebGL test #41] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/buffers/get-buffer-sub-data-validity.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/buffers/get-buffer-sub-data-validity.html.ini index 4e894110c07..d916b436fd8 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/buffers/get-buffer-sub-data-validity.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/buffers/get-buffer-sub-data-validity.html.ini @@ -1,4 +1,3 @@ [get-buffer-sub-data-validity.html] - [WebGL test #17: areArraysEqual(dest, srcData) should be true. Was false.] + [WebGL test #17] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/context/context-resize-changes-buffer-binding-bug.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/context/context-resize-changes-buffer-binding-bug.html.ini index 5a5a0d10eff..7c221aaf1cb 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/context/context-resize-changes-buffer-binding-bug.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/context/context-resize-changes-buffer-binding-bug.html.ini @@ -1,5 +1,4 @@ [context-resize-changes-buffer-binding-bug.html] expected: ERROR - [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/context/context-sharing-texture2darray-texture3d-data-bug.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/context/context-sharing-texture2darray-texture3d-data-bug.html.ini index 22be7fd9bdb..b94ef328944 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/context/context-sharing-texture2darray-texture3d-data-bug.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/context/context-sharing-texture2darray-texture3d-data-bug.html.ini @@ -1,5 +1,4 @@ [context-sharing-texture2darray-texture3d-data-bug.html] expected: ERROR - [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/context/incorrect-context-object-behaviour.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/context/incorrect-context-object-behaviour.html.ini index d21792b69e3..bf36927032c 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/context/incorrect-context-object-behaviour.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/context/incorrect-context-object-behaviour.html.ini @@ -1,5 +1,4 @@ [incorrect-context-object-behaviour.html] expected: ERROR - [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/context/methods-2.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/context/methods-2.html.ini index 928f845a8dc..cff723b6c89 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/context/methods-2.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/context/methods-2.html.ini @@ -1,39 +1,18 @@ [methods-2.html] - [WebGL test #0: Property either does not exist or is not a function: blitFramebuffer] + [WebGL test #0] expected: FAIL - [WebGL test #3: Property either does not exist or is not a function: copyTexSubImage3D] + [WebGL test #1] expected: FAIL - [WebGL test #4: Property either does not exist or is not a function: compressedTexImage3D] + [WebGL test #2] expected: FAIL - [WebGL test #1: Property either does not exist or is not a function: texImage3D] + [WebGL test #3] expected: FAIL - [WebGL test #2: Property either does not exist or is not a function: texSubImage3D] + [WebGL test #4] expected: FAIL - [WebGL test #5: Property either does not exist or is not a function: compressedTexSubImage3D] - expected: FAIL - - [WebGL test #6: Also found the following extra methods:] - expected: FAIL - - [WebGL test #7: makeXRCompatible] - expected: FAIL - - [WebGL test #0: Property either does not exist or is not a function: texImage3D] - expected: FAIL - - [WebGL test #1: Property either does not exist or is not a function: texSubImage3D] - expected: FAIL - - [WebGL test #2: Property either does not exist or is not a function: copyTexSubImage3D] - expected: FAIL - - [WebGL test #3: Property either does not exist or is not a function: compressedTexImage3D] - expected: FAIL - - [WebGL test #4: Property either does not exist or is not a function: compressedTexSubImage3D] + [WebGL test #7] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/context/no-experimental-webgl2.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/context/no-experimental-webgl2.html.ini index bb1ac5f3aa3..24f4aa66395 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/context/no-experimental-webgl2.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/context/no-experimental-webgl2.html.ini @@ -1,4 +1,3 @@ [no-experimental-webgl2.html] - [WebGL test #0: canvas.getContext("experimental-webgl2") should be null. Was [object WebGL2RenderingContext\].] + [WebGL test #0] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/ext-color-buffer-float.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/ext-color-buffer-float.html.ini index 0e11cb4cc05..e4e603163bf 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/ext-color-buffer-float.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/ext-color-buffer-float.html.ini @@ -1,55 +1,54 @@ [ext-color-buffer-float.html] - [WebGL test #43: gl.checkFramebufferStatus(gl.FRAMEBUFFER) should be 36054. Was 36053.] + [WebGL test #18] expected: FAIL - [WebGL test #51: getError expected: NO_ERROR. Was INVALID_ENUM : Setup framebuffer with texture should succeed.] + [WebGL test #21] expected: FAIL - [WebGL test #55: gl.checkFramebufferStatus(gl.FRAMEBUFFER) should be 36054. Was 36053.] + [WebGL test #31] expected: FAIL - [WebGL test #18: floating-point RGBA32F render target should not be supported without enabling EXT_color_buffer_float] + [WebGL test #33] expected: FAIL - [WebGL test #59: getError expected one of: INVALID_ENUM or INVALID_FRAMEBUFFER_OPERATION. Was INVALID_OPERATION : CopyTexImage2D should fail.] + [WebGL test #37] expected: FAIL - [WebGL test #45: getError expected: NO_ERROR. Was INVALID_ENUM : Setup framebuffer with texture should succeed.] + [WebGL test #38] expected: FAIL - [WebGL test #38: getError expected one of: INVALID_ENUM or INVALID_FRAMEBUFFER_OPERATION. Was INVALID_OPERATION : CopyTexImage2D should fail.] + [WebGL test #39] expected: FAIL - [WebGL test #56: getError expected one of: INVALID_ENUM or INVALID_FRAMEBUFFER_OPERATION. Was INVALID_OPERATION : CopyTexImage2D should fail.] + [WebGL test #43] expected: FAIL - [WebGL test #44: getError expected one of: INVALID_ENUM or INVALID_FRAMEBUFFER_OPERATION. Was INVALID_OPERATION : CopyTexImage2D should fail.] + [WebGL test #44] expected: FAIL - [WebGL test #33: getError expected: NO_ERROR. Was INVALID_ENUM : Setup framebuffer with texture should succeed.] + [WebGL test #45] expected: FAIL - [WebGL test #58: gl.checkFramebufferStatus(gl.FRAMEBUFFER) should be 36054. Was 36053.] + [WebGL test #49] expected: FAIL - [WebGL test #31: RGB16F render target should not be supported with or without enabling EXT_color_buffer_float] + [WebGL test #50] expected: FAIL - [WebGL test #37: gl.checkFramebufferStatus(gl.FRAMEBUFFER) should be 36054. Was 36053.] + [WebGL test #51] expected: FAIL - [WebGL test #49: gl.checkFramebufferStatus(gl.FRAMEBUFFER) should be 36054. Was 36053.] + [WebGL test #55] expected: FAIL - [WebGL test #21: floating-point R11F_G11F_B10F render target should not be supported without enabling EXT_color_buffer_float] + [WebGL test #56] expected: FAIL - [WebGL test #9: floating-point RGBA16F render target should not be supported without enabling EXT_color_buffer_float] + [WebGL test #58] expected: FAIL - [WebGL test #39: getError expected: NO_ERROR. Was INVALID_ENUM : Setup framebuffer with texture should succeed.] + [WebGL test #59] expected: FAIL - [WebGL test #50: getError expected one of: INVALID_ENUM or INVALID_FRAMEBUFFER_OPERATION. Was INVALID_OPERATION : CopyTexImage2D should fail.] + [WebGL test #9] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/ext-color-buffer-half-float.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/ext-color-buffer-half-float.html.ini new file mode 100644 index 00000000000..a1060705f52 --- /dev/null +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/ext-color-buffer-half-float.html.ini @@ -0,0 +1,45 @@ +[ext-color-buffer-half-float.html] + [WebGL test #19] + expected: FAIL + + [WebGL test #20] + expected: FAIL + + [WebGL test #26] + expected: FAIL + + [WebGL test #27] + expected: FAIL + + [WebGL test #39] + expected: FAIL + + [WebGL test #40] + expected: FAIL + + [WebGL test #46] + expected: FAIL + + [WebGL test #47] + expected: FAIL + + [WebGL test #94] + expected: FAIL + + [WebGL test #95] + expected: FAIL + + [WebGL test #96] + expected: FAIL + + [WebGL test #99] + expected: FAIL + + [WebGL test #100] + expected: FAIL + + [WebGL test #101] + expected: FAIL + + [WebGL test #102] + expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/ext-render-snorm.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/ext-render-snorm.html.ini new file mode 100644 index 00000000000..bc526503b37 --- /dev/null +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/ext-render-snorm.html.ini @@ -0,0 +1,6 @@ +[ext-render-snorm.html] + [WebGL test #9] + expected: FAIL + + [WebGL test #12] + expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/ext-texture-filter-anisotropic.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/ext-texture-filter-anisotropic.html.ini new file mode 100644 index 00000000000..5f9c1388a01 --- /dev/null +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/ext-texture-filter-anisotropic.html.ini @@ -0,0 +1,12 @@ +[ext-texture-filter-anisotropic.html] + [WebGL test #11] + expected: FAIL + + [WebGL test #25] + expected: FAIL + + [WebGL test #26] + expected: FAIL + + [WebGL test #27] + expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/oes-draw-buffers-indexed.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/oes-draw-buffers-indexed.html.ini new file mode 100644 index 00000000000..5bc4d14d6d5 --- /dev/null +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/oes-draw-buffers-indexed.html.ini @@ -0,0 +1,4 @@ +[oes-draw-buffers-indexed.html] + expected: TIMEOUT + [Overall test] + expected: NOTRUN diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/promoted-extensions.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/promoted-extensions.html.ini index e07b968c4b4..49d52ad03e2 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/promoted-extensions.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/promoted-extensions.html.ini @@ -1,6 +1,3 @@ [promoted-extensions.html] - [WebGL test #11: OES_texture_half_float_linear was exposed in the WebGL 2.0 context but should not have been] - expected: FAIL - - [WebGL test #10: OES_texture_half_float_linear was exposed in the WebGL 2.0 context but should not have been] + [WebGL test #10] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/required-extensions.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/required-extensions.html.ini new file mode 100644 index 00000000000..2283dd88c9d --- /dev/null +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/required-extensions.html.ini @@ -0,0 +1,3 @@ +[required-extensions.html] + [WebGL test #1] + expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/webgl-blend-func-extended.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/webgl-blend-func-extended.html.ini new file mode 100644 index 00000000000..3ee4413af51 --- /dev/null +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/webgl-blend-func-extended.html.ini @@ -0,0 +1,72 @@ +[webgl-blend-func-extended.html] + [WebGL test #4] + expected: FAIL + + [WebGL test #5] + expected: FAIL + + [WebGL test #6] + expected: FAIL + + [WebGL test #7] + expected: FAIL + + [WebGL test #8] + expected: FAIL + + [WebGL test #9] + expected: FAIL + + [WebGL test #11] + expected: FAIL + + [WebGL test #12] + expected: FAIL + + [WebGL test #13] + expected: FAIL + + [WebGL test #14] + expected: FAIL + + [WebGL test #15] + expected: FAIL + + [WebGL test #16] + expected: FAIL + + [WebGL test #18] + expected: FAIL + + [WebGL test #19] + expected: FAIL + + [WebGL test #20] + expected: FAIL + + [WebGL test #21] + expected: FAIL + + [WebGL test #22] + expected: FAIL + + [WebGL test #23] + expected: FAIL + + [WebGL test #25] + expected: FAIL + + [WebGL test #26] + expected: FAIL + + [WebGL test #27] + expected: FAIL + + [WebGL test #28] + expected: FAIL + + [WebGL test #29] + expected: FAIL + + [WebGL test #30] + expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/webgl-multi-draw-instanced-base-vertex-base-instance.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/webgl-multi-draw-instanced-base-vertex-base-instance.html.ini new file mode 100644 index 00000000000..605491ce863 --- /dev/null +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/webgl-multi-draw-instanced-base-vertex-base-instance.html.ini @@ -0,0 +1,1131 @@ +[webgl-multi-draw-instanced-base-vertex-base-instance.html] + [WebGL test #4] + expected: FAIL + + [WebGL test #5] + expected: FAIL + + [WebGL test #6] + expected: FAIL + + [WebGL test #7] + expected: FAIL + + [WebGL test #8] + expected: FAIL + + [WebGL test #9] + expected: FAIL + + [WebGL test #10] + expected: FAIL + + [WebGL test #11] + expected: FAIL + + [WebGL test #12] + expected: FAIL + + [WebGL test #13] + expected: FAIL + + [WebGL test #14] + expected: FAIL + + [WebGL test #15] + expected: FAIL + + [WebGL test #16] + expected: FAIL + + [WebGL test #17] + expected: FAIL + + [WebGL test #18] + expected: FAIL + + [WebGL test #19] + expected: FAIL + + [WebGL test #20] + expected: FAIL + + [WebGL test #21] + expected: FAIL + + [WebGL test #22] + expected: FAIL + + [WebGL test #23] + expected: FAIL + + [WebGL test #24] + expected: FAIL + + [WebGL test #25] + expected: FAIL + + [WebGL test #26] + expected: FAIL + + [WebGL test #27] + expected: FAIL + + [WebGL test #28] + expected: FAIL + + [WebGL test #29] + expected: FAIL + + [WebGL test #30] + expected: FAIL + + [WebGL test #31] + expected: FAIL + + [WebGL test #32] + expected: FAIL + + [WebGL test #33] + expected: FAIL + + [WebGL test #34] + expected: FAIL + + [WebGL test #35] + expected: FAIL + + [WebGL test #36] + expected: FAIL + + [WebGL test #37] + expected: FAIL + + [WebGL test #38] + expected: FAIL + + [WebGL test #39] + expected: FAIL + + [WebGL test #40] + expected: FAIL + + [WebGL test #41] + expected: FAIL + + [WebGL test #42] + expected: FAIL + + [WebGL test #43] + expected: FAIL + + [WebGL test #44] + expected: FAIL + + [WebGL test #45] + expected: FAIL + + [WebGL test #46] + expected: FAIL + + [WebGL test #47] + expected: FAIL + + [WebGL test #48] + expected: FAIL + + [WebGL test #49] + expected: FAIL + + [WebGL test #50] + expected: FAIL + + [WebGL test #51] + expected: FAIL + + [WebGL test #52] + expected: FAIL + + [WebGL test #53] + expected: FAIL + + [WebGL test #54] + expected: FAIL + + [WebGL test #55] + expected: FAIL + + [WebGL test #56] + expected: FAIL + + [WebGL test #57] + expected: FAIL + + [WebGL test #58] + expected: FAIL + + [WebGL test #59] + expected: FAIL + + [WebGL test #60] + expected: FAIL + + [WebGL test #61] + expected: FAIL + + [WebGL test #62] + expected: FAIL + + [WebGL test #63] + expected: FAIL + + [WebGL test #64] + expected: FAIL + + [WebGL test #65] + expected: FAIL + + [WebGL test #66] + expected: FAIL + + [WebGL test #67] + expected: FAIL + + [WebGL test #68] + expected: FAIL + + [WebGL test #69] + expected: FAIL + + [WebGL test #70] + expected: FAIL + + [WebGL test #71] + expected: FAIL + + [WebGL test #72] + expected: FAIL + + [WebGL test #73] + expected: FAIL + + [WebGL test #74] + expected: FAIL + + [WebGL test #75] + expected: FAIL + + [WebGL test #76] + expected: FAIL + + [WebGL test #77] + expected: FAIL + + [WebGL test #78] + expected: FAIL + + [WebGL test #79] + expected: FAIL + + [WebGL test #80] + expected: FAIL + + [WebGL test #81] + expected: FAIL + + [WebGL test #82] + expected: FAIL + + [WebGL test #83] + expected: FAIL + + [WebGL test #84] + expected: FAIL + + [WebGL test #85] + expected: FAIL + + [WebGL test #86] + expected: FAIL + + [WebGL test #87] + expected: FAIL + + [WebGL test #88] + expected: FAIL + + [WebGL test #89] + expected: FAIL + + [WebGL test #90] + expected: FAIL + + [WebGL test #91] + expected: FAIL + + [WebGL test #92] + expected: FAIL + + [WebGL test #93] + expected: FAIL + + [WebGL test #94] + expected: FAIL + + [WebGL test #95] + expected: FAIL + + [WebGL test #96] + expected: FAIL + + [WebGL test #97] + expected: FAIL + + [WebGL test #98] + expected: FAIL + + [WebGL test #99] + expected: FAIL + + [WebGL test #100] + expected: FAIL + + [WebGL test #101] + expected: FAIL + + [WebGL test #102] + expected: FAIL + + [WebGL test #103] + expected: FAIL + + [WebGL test #104] + expected: FAIL + + [WebGL test #105] + expected: FAIL + + [WebGL test #106] + expected: FAIL + + [WebGL test #107] + expected: FAIL + + [WebGL test #108] + expected: FAIL + + [WebGL test #109] + expected: FAIL + + [WebGL test #110] + expected: FAIL + + [WebGL test #111] + expected: FAIL + + [WebGL test #112] + expected: FAIL + + [WebGL test #113] + expected: FAIL + + [WebGL test #114] + expected: FAIL + + [WebGL test #115] + expected: FAIL + + [WebGL test #116] + expected: FAIL + + [WebGL test #117] + expected: FAIL + + [WebGL test #118] + expected: FAIL + + [WebGL test #119] + expected: FAIL + + [WebGL test #120] + expected: FAIL + + [WebGL test #121] + expected: FAIL + + [WebGL test #122] + expected: FAIL + + [WebGL test #123] + expected: FAIL + + [WebGL test #124] + expected: FAIL + + [WebGL test #125] + expected: FAIL + + [WebGL test #126] + expected: FAIL + + [WebGL test #127] + expected: FAIL + + [WebGL test #128] + expected: FAIL + + [WebGL test #129] + expected: FAIL + + [WebGL test #130] + expected: FAIL + + [WebGL test #131] + expected: FAIL + + [WebGL test #132] + expected: FAIL + + [WebGL test #133] + expected: FAIL + + [WebGL test #134] + expected: FAIL + + [WebGL test #135] + expected: FAIL + + [WebGL test #136] + expected: FAIL + + [WebGL test #137] + expected: FAIL + + [WebGL test #138] + expected: FAIL + + [WebGL test #139] + expected: FAIL + + [WebGL test #140] + expected: FAIL + + [WebGL test #141] + expected: FAIL + + [WebGL test #142] + expected: FAIL + + [WebGL test #143] + expected: FAIL + + [WebGL test #144] + expected: FAIL + + [WebGL test #145] + expected: FAIL + + [WebGL test #146] + expected: FAIL + + [WebGL test #147] + expected: FAIL + + [WebGL test #148] + expected: FAIL + + [WebGL test #149] + expected: FAIL + + [WebGL test #150] + expected: FAIL + + [WebGL test #151] + expected: FAIL + + [WebGL test #152] + expected: FAIL + + [WebGL test #153] + expected: FAIL + + [WebGL test #154] + expected: FAIL + + [WebGL test #155] + expected: FAIL + + [WebGL test #156] + expected: FAIL + + [WebGL test #157] + expected: FAIL + + [WebGL test #158] + expected: FAIL + + [WebGL test #159] + expected: FAIL + + [WebGL test #160] + expected: FAIL + + [WebGL test #161] + expected: FAIL + + [WebGL test #162] + expected: FAIL + + [WebGL test #163] + expected: FAIL + + [WebGL test #164] + expected: FAIL + + [WebGL test #165] + expected: FAIL + + [WebGL test #166] + expected: FAIL + + [WebGL test #167] + expected: FAIL + + [WebGL test #168] + expected: FAIL + + [WebGL test #169] + expected: FAIL + + [WebGL test #170] + expected: FAIL + + [WebGL test #171] + expected: FAIL + + [WebGL test #172] + expected: FAIL + + [WebGL test #173] + expected: FAIL + + [WebGL test #174] + expected: FAIL + + [WebGL test #175] + expected: FAIL + + [WebGL test #176] + expected: FAIL + + [WebGL test #177] + expected: FAIL + + [WebGL test #178] + expected: FAIL + + [WebGL test #179] + expected: FAIL + + [WebGL test #180] + expected: FAIL + + [WebGL test #181] + expected: FAIL + + [WebGL test #182] + expected: FAIL + + [WebGL test #183] + expected: FAIL + + [WebGL test #184] + expected: FAIL + + [WebGL test #185] + expected: FAIL + + [WebGL test #186] + expected: FAIL + + [WebGL test #187] + expected: FAIL + + [WebGL test #188] + expected: FAIL + + [WebGL test #189] + expected: FAIL + + [WebGL test #190] + expected: FAIL + + [WebGL test #191] + expected: FAIL + + [WebGL test #192] + expected: FAIL + + [WebGL test #193] + expected: FAIL + + [WebGL test #194] + expected: FAIL + + [WebGL test #195] + expected: FAIL + + [WebGL test #196] + expected: FAIL + + [WebGL test #197] + expected: FAIL + + [WebGL test #198] + expected: FAIL + + [WebGL test #199] + expected: FAIL + + [WebGL test #200] + expected: FAIL + + [WebGL test #201] + expected: FAIL + + [WebGL test #202] + expected: FAIL + + [WebGL test #203] + expected: FAIL + + [WebGL test #204] + expected: FAIL + + [WebGL test #205] + expected: FAIL + + [WebGL test #206] + expected: FAIL + + [WebGL test #207] + expected: FAIL + + [WebGL test #208] + expected: FAIL + + [WebGL test #209] + expected: FAIL + + [WebGL test #210] + expected: FAIL + + [WebGL test #211] + expected: FAIL + + [WebGL test #212] + expected: FAIL + + [WebGL test #213] + expected: FAIL + + [WebGL test #214] + expected: FAIL + + [WebGL test #215] + expected: FAIL + + [WebGL test #216] + expected: FAIL + + [WebGL test #217] + expected: FAIL + + [WebGL test #218] + expected: FAIL + + [WebGL test #219] + expected: FAIL + + [WebGL test #220] + expected: FAIL + + [WebGL test #221] + expected: FAIL + + [WebGL test #222] + expected: FAIL + + [WebGL test #223] + expected: FAIL + + [WebGL test #224] + expected: FAIL + + [WebGL test #225] + expected: FAIL + + [WebGL test #226] + expected: FAIL + + [WebGL test #227] + expected: FAIL + + [WebGL test #228] + expected: FAIL + + [WebGL test #229] + expected: FAIL + + [WebGL test #230] + expected: FAIL + + [WebGL test #231] + expected: FAIL + + [WebGL test #232] + expected: FAIL + + [WebGL test #233] + expected: FAIL + + [WebGL test #234] + expected: FAIL + + [WebGL test #235] + expected: FAIL + + [WebGL test #236] + expected: FAIL + + [WebGL test #237] + expected: FAIL + + [WebGL test #238] + expected: FAIL + + [WebGL test #239] + expected: FAIL + + [WebGL test #240] + expected: FAIL + + [WebGL test #241] + expected: FAIL + + [WebGL test #242] + expected: FAIL + + [WebGL test #243] + expected: FAIL + + [WebGL test #244] + expected: FAIL + + [WebGL test #245] + expected: FAIL + + [WebGL test #246] + expected: FAIL + + [WebGL test #247] + expected: FAIL + + [WebGL test #248] + expected: FAIL + + [WebGL test #249] + expected: FAIL + + [WebGL test #250] + expected: FAIL + + [WebGL test #251] + expected: FAIL + + [WebGL test #252] + expected: FAIL + + [WebGL test #253] + expected: FAIL + + [WebGL test #254] + expected: FAIL + + [WebGL test #255] + expected: FAIL + + [WebGL test #256] + expected: FAIL + + [WebGL test #257] + expected: FAIL + + [WebGL test #258] + expected: FAIL + + [WebGL test #259] + expected: FAIL + + [WebGL test #260] + expected: FAIL + + [WebGL test #261] + expected: FAIL + + [WebGL test #262] + expected: FAIL + + [WebGL test #263] + expected: FAIL + + [WebGL test #264] + expected: FAIL + + [WebGL test #265] + expected: FAIL + + [WebGL test #266] + expected: FAIL + + [WebGL test #267] + expected: FAIL + + [WebGL test #268] + expected: FAIL + + [WebGL test #269] + expected: FAIL + + [WebGL test #270] + expected: FAIL + + [WebGL test #271] + expected: FAIL + + [WebGL test #272] + expected: FAIL + + [WebGL test #273] + expected: FAIL + + [WebGL test #274] + expected: FAIL + + [WebGL test #275] + expected: FAIL + + [WebGL test #276] + expected: FAIL + + [WebGL test #277] + expected: FAIL + + [WebGL test #278] + expected: FAIL + + [WebGL test #279] + expected: FAIL + + [WebGL test #280] + expected: FAIL + + [WebGL test #281] + expected: FAIL + + [WebGL test #282] + expected: FAIL + + [WebGL test #283] + expected: FAIL + + [WebGL test #284] + expected: FAIL + + [WebGL test #285] + expected: FAIL + + [WebGL test #286] + expected: FAIL + + [WebGL test #287] + expected: FAIL + + [WebGL test #288] + expected: FAIL + + [WebGL test #289] + expected: FAIL + + [WebGL test #290] + expected: FAIL + + [WebGL test #291] + expected: FAIL + + [WebGL test #292] + expected: FAIL + + [WebGL test #293] + expected: FAIL + + [WebGL test #294] + expected: FAIL + + [WebGL test #295] + expected: FAIL + + [WebGL test #296] + expected: FAIL + + [WebGL test #297] + expected: FAIL + + [WebGL test #298] + expected: FAIL + + [WebGL test #299] + expected: FAIL + + [WebGL test #300] + expected: FAIL + + [WebGL test #301] + expected: FAIL + + [WebGL test #302] + expected: FAIL + + [WebGL test #303] + expected: FAIL + + [WebGL test #304] + expected: FAIL + + [WebGL test #305] + expected: FAIL + + [WebGL test #306] + expected: FAIL + + [WebGL test #307] + expected: FAIL + + [WebGL test #308] + expected: FAIL + + [WebGL test #309] + expected: FAIL + + [WebGL test #310] + expected: FAIL + + [WebGL test #311] + expected: FAIL + + [WebGL test #312] + expected: FAIL + + [WebGL test #313] + expected: FAIL + + [WebGL test #314] + expected: FAIL + + [WebGL test #315] + expected: FAIL + + [WebGL test #316] + expected: FAIL + + [WebGL test #317] + expected: FAIL + + [WebGL test #318] + expected: FAIL + + [WebGL test #319] + expected: FAIL + + [WebGL test #320] + expected: FAIL + + [WebGL test #321] + expected: FAIL + + [WebGL test #322] + expected: FAIL + + [WebGL test #323] + expected: FAIL + + [WebGL test #324] + expected: FAIL + + [WebGL test #325] + expected: FAIL + + [WebGL test #326] + expected: FAIL + + [WebGL test #327] + expected: FAIL + + [WebGL test #328] + expected: FAIL + + [WebGL test #329] + expected: FAIL + + [WebGL test #330] + expected: FAIL + + [WebGL test #331] + expected: FAIL + + [WebGL test #332] + expected: FAIL + + [WebGL test #333] + expected: FAIL + + [WebGL test #334] + expected: FAIL + + [WebGL test #335] + expected: FAIL + + [WebGL test #336] + expected: FAIL + + [WebGL test #337] + expected: FAIL + + [WebGL test #338] + expected: FAIL + + [WebGL test #339] + expected: FAIL + + [WebGL test #340] + expected: FAIL + + [WebGL test #341] + expected: FAIL + + [WebGL test #342] + expected: FAIL + + [WebGL test #343] + expected: FAIL + + [WebGL test #344] + expected: FAIL + + [WebGL test #345] + expected: FAIL + + [WebGL test #346] + expected: FAIL + + [WebGL test #347] + expected: FAIL + + [WebGL test #348] + expected: FAIL + + [WebGL test #349] + expected: FAIL + + [WebGL test #350] + expected: FAIL + + [WebGL test #351] + expected: FAIL + + [WebGL test #352] + expected: FAIL + + [WebGL test #353] + expected: FAIL + + [WebGL test #354] + expected: FAIL + + [WebGL test #355] + expected: FAIL + + [WebGL test #356] + expected: FAIL + + [WebGL test #357] + expected: FAIL + + [WebGL test #358] + expected: FAIL + + [WebGL test #359] + expected: FAIL + + [WebGL test #360] + expected: FAIL + + [WebGL test #361] + expected: FAIL + + [WebGL test #362] + expected: FAIL + + [WebGL test #363] + expected: FAIL + + [WebGL test #364] + expected: FAIL + + [WebGL test #365] + expected: FAIL + + [WebGL test #366] + expected: FAIL + + [WebGL test #367] + expected: FAIL + + [WebGL test #368] + expected: FAIL + + [WebGL test #369] + expected: FAIL + + [WebGL test #370] + expected: FAIL + + [WebGL test #371] + expected: FAIL + + [WebGL test #372] + expected: FAIL + + [WebGL test #373] + expected: FAIL + + [WebGL test #374] + expected: FAIL + + [WebGL test #375] + expected: FAIL + + [WebGL test #376] + expected: FAIL + + [WebGL test #377] + expected: FAIL + + [WebGL test #378] + expected: FAIL + + [WebGL test #379] + expected: FAIL + + [WebGL test #380] + expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/webgl-render-shared-exponent.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/webgl-render-shared-exponent.html.ini new file mode 100644 index 00000000000..69f60418141 --- /dev/null +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/webgl-render-shared-exponent.html.ini @@ -0,0 +1,3 @@ +[webgl-render-shared-exponent.html] + [WebGL test #3] + expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/attrib-location-length-limits.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/attrib-location-length-limits.html.ini index 6644c7eaa1f..e015a7d1662 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/attrib-location-length-limits.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/attrib-location-length-limits.html.ini @@ -1,10 +1,9 @@ [attrib-location-length-limits.html] - [WebGL test #2: attrib location was -1, should not be] + [WebGL test #1] expected: FAIL - [WebGL test #1: getError expected: NO_ERROR. Was INVALID_VALUE : ] + [WebGL test #2] expected: FAIL - [WebGL test #3: getError expected: NO_ERROR. Was INVALID_VALUE : ] + [WebGL test #3] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/shader-linking.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/shader-linking.html.ini index 27205a37411..e05520b95cb 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/shader-linking.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/shader-linking.html.ini @@ -1,12 +1,6 @@ [shader-linking.html] - [WebGL test #1: [unexpected link status\] OpenGL ES Shading Language 3.00 vertex shader should not link with OpenGL ES Shading Language 1.00 fragment shader.] + [WebGL test #1] expected: FAIL - [WebGL test #2: [unexpected link status\] OpenGL ES Shading Language 1.00 vertex shader should not link with OpenGL ES Shading Language 3.00 fragment shader.] - expected: FAIL - - [WebGL test #1: [unexpected link status\] (expected: false) OpenGL ES Shading Language 3.00 vertex shader should not link with OpenGL ES Shading Language 1.00 fragment shader.] - expected: FAIL - - [WebGL test #2: [unexpected link status\] (expected: false) OpenGL ES Shading Language 1.00 vertex shader should not link with OpenGL ES Shading Language 3.00 fragment shader.] + [WebGL test #2] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/shader-with-1024-character-define.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/shader-with-1024-character-define.html.ini index 042d2132173..87b49d2cb7c 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/shader-with-1024-character-define.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/shader-with-1024-character-define.html.ini @@ -1,7 +1,6 @@ [shader-with-1024-character-define.html] - [WebGL test #0: [unexpected vertex shader compile status\] (expected: true) vertex shader that uses 1024 character token in #define should succeed] + [WebGL test #0] expected: FAIL - [WebGL test #1: [link failed\] vertex shader that uses 1024 character token in #define should succeed] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/shader-with-1024-character-identifier.frag.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/shader-with-1024-character-identifier.frag.html.ini index a8c6889eed3..ab5850d9325 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/shader-with-1024-character-identifier.frag.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/shader-with-1024-character-identifier.frag.html.ini @@ -1,16 +1,15 @@ [shader-with-1024-character-identifier.frag.html] - [WebGL test #0: [unexpected fragment shader compile status\] (expected: true) shader with 1024 character identifier should succeed] + [WebGL test #0] expected: FAIL - [WebGL test #1: [unexpected fragment shader compile status\] (expected: true) shader with 1024 character identifier that starts with underscore should succeed] + [WebGL test #1] expected: FAIL - [WebGL test #2: [unexpected fragment shader compile status\] (expected: true) shader with 1024 character identifier that ends with underscore should succeed] + [WebGL test #2] expected: FAIL - [WebGL test #3: [unexpected fragment shader compile status\] (expected: true) shader with 1024 character identifier with odd characters as underscores should succeed] + [WebGL test #3] expected: FAIL - [WebGL test #4: [unexpected fragment shader compile status\] (expected: true) shader with 1024 character identifier with even characters as underscores should succeed] + [WebGL test #4] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/shader-with-mis-matching-uniform-block.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/shader-with-mis-matching-uniform-block.html.ini index b478e2d99be..7d7eead0595 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/shader-with-mis-matching-uniform-block.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/shader-with-mis-matching-uniform-block.html.ini @@ -1,6 +1,3 @@ [shader-with-mis-matching-uniform-block.html] - [WebGL test #0: [unexpected link status\] Shaders with precision mis-matching uniform blocks should fail] - expected: FAIL - - [WebGL test #0: [unexpected link status\] (expected: false) Shaders with precision mis-matching uniform blocks should fail] + [WebGL test #0] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/texture-bias.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/texture-bias.html.ini new file mode 100644 index 00000000000..2055c494087 --- /dev/null +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/texture-bias.html.ini @@ -0,0 +1,228 @@ +[texture-bias.html] + [WebGL test #0] + expected: FAIL + + [WebGL test #1] + expected: FAIL + + [WebGL test #2] + expected: FAIL + + [WebGL test #3] + expected: FAIL + + [WebGL test #4] + expected: FAIL + + [WebGL test #5] + expected: FAIL + + [WebGL test #6] + expected: FAIL + + [WebGL test #7] + expected: FAIL + + [WebGL test #8] + expected: FAIL + + [WebGL test #9] + expected: FAIL + + [WebGL test #10] + expected: FAIL + + [WebGL test #11] + expected: FAIL + + [WebGL test #12] + expected: FAIL + + [WebGL test #13] + expected: FAIL + + [WebGL test #14] + expected: FAIL + + [WebGL test #15] + expected: FAIL + + [WebGL test #16] + expected: FAIL + + [WebGL test #18] + expected: FAIL + + [WebGL test #19] + expected: FAIL + + [WebGL test #21] + expected: FAIL + + [WebGL test #22] + expected: FAIL + + [WebGL test #24] + expected: FAIL + + [WebGL test #25] + expected: FAIL + + [WebGL test #27] + expected: FAIL + + [WebGL test #28] + expected: FAIL + + [WebGL test #30] + expected: FAIL + + [WebGL test #31] + expected: FAIL + + [WebGL test #33] + expected: FAIL + + [WebGL test #34] + expected: FAIL + + [WebGL test #36] + expected: FAIL + + [WebGL test #37] + expected: FAIL + + [WebGL test #39] + expected: FAIL + + [WebGL test #40] + expected: FAIL + + [WebGL test #42] + expected: FAIL + + [WebGL test #43] + expected: FAIL + + [WebGL test #45] + expected: FAIL + + [WebGL test #46] + expected: FAIL + + [WebGL test #48] + expected: FAIL + + [WebGL test #49] + expected: FAIL + + [WebGL test #51] + expected: FAIL + + [WebGL test #52] + expected: FAIL + + [WebGL test #54] + expected: FAIL + + [WebGL test #55] + expected: FAIL + + [WebGL test #57] + expected: FAIL + + [WebGL test #58] + expected: FAIL + + [WebGL test #60] + expected: FAIL + + [WebGL test #61] + expected: FAIL + + [WebGL test #63] + expected: FAIL + + [WebGL test #64] + expected: FAIL + + [WebGL test #66] + expected: FAIL + + [WebGL test #67] + expected: FAIL + + [WebGL test #69] + expected: FAIL + + [WebGL test #70] + expected: FAIL + + [WebGL test #72] + expected: FAIL + + [WebGL test #73] + expected: FAIL + + [WebGL test #75] + expected: FAIL + + [WebGL test #76] + expected: FAIL + + [WebGL test #78] + expected: FAIL + + [WebGL test #79] + expected: FAIL + + [WebGL test #81] + expected: FAIL + + [WebGL test #82] + expected: FAIL + + [WebGL test #84] + expected: FAIL + + [WebGL test #85] + expected: FAIL + + [WebGL test #87] + expected: FAIL + + [WebGL test #88] + expected: FAIL + + [WebGL test #90] + expected: FAIL + + [WebGL test #91] + expected: FAIL + + [WebGL test #93] + expected: FAIL + + [WebGL test #94] + expected: FAIL + + [WebGL test #96] + expected: FAIL + + [WebGL test #97] + expected: FAIL + + [WebGL test #99] + expected: FAIL + + [WebGL test #100] + expected: FAIL + + [WebGL test #102] + expected: FAIL + + [WebGL test #103] + expected: FAIL + + [WebGL test #105] + expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/texture-offset-out-of-range.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/texture-offset-out-of-range.html.ini deleted file mode 100644 index 8cb7bcc05ea..00000000000 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/texture-offset-out-of-range.html.ini +++ /dev/null @@ -1,13 +0,0 @@ -[texture-offset-out-of-range.html] - [WebGL test #0: [unexpected fragment shader compile status\] (expected: true) Minimum in-range texture offset should compile] - expected: FAIL - - [WebGL test #1: [unexpected fragment shader compile status\] (expected: true) Maximum in-range texture offset should compile] - expected: FAIL - - [WebGL test #2: [unexpected link status\] Texture offset below minimum valid value should not compile] - expected: FAIL - - [WebGL test #3: [unexpected link status\] Texture offset above maximum valid value should not compile] - expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/uniform-location-length-limits.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/uniform-location-length-limits.html.ini index 667bd3db632..04c2587a6f2 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/uniform-location-length-limits.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/uniform-location-length-limits.html.ini @@ -1,7 +1,6 @@ [uniform-location-length-limits.html] - [WebGL test #1: uniformLoc should be non-null. Was null] + [WebGL test #1] expected: FAIL - [WebGL test #2: getError expected: NO_ERROR. Was INVALID_VALUE : ] + [WebGL test #2] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/valid-invariant.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/valid-invariant.html.ini deleted file mode 100644 index b636299cdd5..00000000000 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/valid-invariant.html.ini +++ /dev/null @@ -1,10 +0,0 @@ -[valid-invariant.html] - [WebGL test #0: [unexpected link status\] vertex shader with invariant varying and fragment shader with variant varying must succeed] - expected: FAIL - - [WebGL test #1: [unexpected link status\] vertex shader with invariant (global setting) varying and fragment shader with variant varying must succeed] - expected: FAIL - - [WebGL test #2: [unexpected link status\] vertex shader with invariant (separately set) varying and fragment shader with variant varying must succeed] - expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/vector-dynamic-indexing-swizzled-lvalue.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/vector-dynamic-indexing-swizzled-lvalue.html.ini index 546c48af92b..d28e8b9beb2 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/vector-dynamic-indexing-swizzled-lvalue.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/vector-dynamic-indexing-swizzled-lvalue.html.ini @@ -1,6 +1,5 @@ [vector-dynamic-indexing-swizzled-lvalue.html] bug: https://github.com/servo/servo/issues/26004 - [WebGL test #0: should be green\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255] + [WebGL test #0] expected: if os == "mac": FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/misc/blend-integer.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/misc/blend-integer.html.ini new file mode 100644 index 00000000000..f4c070d9814 --- /dev/null +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/misc/blend-integer.html.ini @@ -0,0 +1,81 @@ +[blend-integer.html] + [WebGL test #2] + expected: FAIL + + [WebGL test #3] + expected: FAIL + + [WebGL test #4] + expected: FAIL + + [WebGL test #5] + expected: FAIL + + [WebGL test #6] + expected: FAIL + + [WebGL test #7] + expected: FAIL + + [WebGL test #9] + expected: FAIL + + [WebGL test #10] + expected: FAIL + + [WebGL test #11] + expected: FAIL + + [WebGL test #12] + expected: FAIL + + [WebGL test #13] + expected: FAIL + + [WebGL test #14] + expected: FAIL + + [WebGL test #15] + expected: FAIL + + [WebGL test #17] + expected: FAIL + + [WebGL test #18] + expected: FAIL + + [WebGL test #19] + expected: FAIL + + [WebGL test #20] + expected: FAIL + + [WebGL test #21] + expected: FAIL + + [WebGL test #22] + expected: FAIL + + [WebGL test #23] + expected: FAIL + + [WebGL test #25] + expected: FAIL + + [WebGL test #26] + expected: FAIL + + [WebGL test #27] + expected: FAIL + + [WebGL test #28] + expected: FAIL + + [WebGL test #29] + expected: FAIL + + [WebGL test #30] + expected: FAIL + + [WebGL test #31] + expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/misc/expando-loss-2.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/misc/expando-loss-2.html.ini index 99c2d835d15..4c90aaf725a 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/misc/expando-loss-2.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/misc/expando-loss-2.html.ini @@ -1,8 +1,7 @@ [expando-loss-2.html] expected: ERROR - [WebGL test #16: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #15] expected: FAIL - [WebGL test #15: getParameter(TEXTURE_BINDING_3D) returns instance that was bound.] + [WebGL test #16] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/misc/uninitialized-test-2.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/misc/uninitialized-test-2.html.ini index abf059259ca..9de093b4976 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/misc/uninitialized-test-2.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/misc/uninitialized-test-2.html.ini @@ -1,5 +1,4 @@ [uninitialized-test-2.html] expected: ERROR - [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/misc/views-with-offsets.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/misc/views-with-offsets.html.ini index 94ebca674d4..471be327fb7 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/misc/views-with-offsets.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/misc/views-with-offsets.html.ini @@ -1,8 +1,7 @@ [views-with-offsets.html] expected: ERROR - [WebGL test #47: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #46] expected: FAIL - [WebGL test #46: Does not support texSubImage2D with offsets into views.] + [WebGL test #47] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/offscreencanvas/context-creation.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/offscreencanvas/context-creation.html.ini index bb11cb3fbd0..53de0a93e11 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/offscreencanvas/context-creation.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/offscreencanvas/context-creation.html.ini @@ -1,7 +1,4 @@ [context-creation.html] expected: ERROR - [WebGL test #0: WebGL2 context creation failed] - expected: FAIL - - [WebGL test #0: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #0] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/offscreencanvas/methods-2-worker.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/offscreencanvas/methods-2-worker.html.ini index 996889b6d2d..79f1d3e343f 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/offscreencanvas/methods-2-worker.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/offscreencanvas/methods-2-worker.html.ini @@ -1,4 +1,4 @@ [methods-2-worker.html] expected: ERROR - [WebGL test #0: Some tests failed] + [WebGL test #0] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/offscreencanvas/methods-2.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/offscreencanvas/methods-2.html.ini index a7eb7244f59..239067cd8f9 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/offscreencanvas/methods-2.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/offscreencanvas/methods-2.html.ini @@ -1,7 +1,4 @@ [methods-2.html] expected: ERROR - [WebGL test #0: Some WebGL2 methods not found] - expected: FAIL - - [WebGL test #0: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #0] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/offscreencanvas/offscreencanvas-query.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/offscreencanvas/offscreencanvas-query.html.ini new file mode 100644 index 00000000000..7b5d9c4ba11 --- /dev/null +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/offscreencanvas/offscreencanvas-query.html.ini @@ -0,0 +1,2 @@ +[offscreencanvas-query.html] + expected: ERROR diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/offscreencanvas/offscreencanvas-sync.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/offscreencanvas/offscreencanvas-sync.html.ini new file mode 100644 index 00000000000..b543d438754 --- /dev/null +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/offscreencanvas/offscreencanvas-sync.html.ini @@ -0,0 +1,2 @@ +[offscreencanvas-sync.html] + expected: ERROR diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/offscreencanvas/offscreencanvas-timer-query.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/offscreencanvas/offscreencanvas-timer-query.html.ini new file mode 100644 index 00000000000..1d2cbb0687e --- /dev/null +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/offscreencanvas/offscreencanvas-timer-query.html.ini @@ -0,0 +1,2 @@ +[offscreencanvas-timer-query.html] + expected: ERROR diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/programs/get-uniform-indices.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/programs/get-uniform-indices.html.ini new file mode 100644 index 00000000000..f6d9add1c68 --- /dev/null +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/programs/get-uniform-indices.html.ini @@ -0,0 +1,36 @@ +[get-uniform-indices.html] + [WebGL test #2] + expected: FAIL + + [WebGL test #3] + expected: FAIL + + [WebGL test #8] + expected: FAIL + + [WebGL test #9] + expected: FAIL + + [WebGL test #12] + expected: FAIL + + [WebGL test #13] + expected: FAIL + + [WebGL test #18] + expected: FAIL + + [WebGL test #19] + expected: FAIL + + [WebGL test #22] + expected: FAIL + + [WebGL test #23] + expected: FAIL + + [WebGL test #28] + expected: FAIL + + [WebGL test #29] + expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/query/occlusion-query-scissor.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/query/occlusion-query-scissor.html.ini new file mode 100644 index 00000000000..6a84c98c84b --- /dev/null +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/query/occlusion-query-scissor.html.ini @@ -0,0 +1,525 @@ +[occlusion-query-scissor.html] + [WebGL test #9] + expected: FAIL + + [WebGL test #11] + expected: FAIL + + [WebGL test #13] + expected: FAIL + + [WebGL test #15] + expected: FAIL + + [WebGL test #17] + expected: FAIL + + [WebGL test #19] + expected: FAIL + + [WebGL test #21] + expected: FAIL + + [WebGL test #23] + expected: FAIL + + [WebGL test #25] + expected: FAIL + + [WebGL test #27] + expected: FAIL + + [WebGL test #29] + expected: FAIL + + [WebGL test #31] + expected: FAIL + + [WebGL test #33] + expected: FAIL + + [WebGL test #35] + expected: FAIL + + [WebGL test #37] + expected: FAIL + + [WebGL test #43] + expected: FAIL + + [WebGL test #45] + expected: FAIL + + [WebGL test #47] + expected: FAIL + + [WebGL test #49] + expected: FAIL + + [WebGL test #51] + expected: FAIL + + [WebGL test #53] + expected: FAIL + + [WebGL test #55] + expected: FAIL + + [WebGL test #57] + expected: FAIL + + [WebGL test #59] + expected: FAIL + + [WebGL test #61] + expected: FAIL + + [WebGL test #63] + expected: FAIL + + [WebGL test #65] + expected: FAIL + + [WebGL test #67] + expected: FAIL + + [WebGL test #69] + expected: FAIL + + [WebGL test #73] + expected: FAIL + + [WebGL test #77] + expected: FAIL + + [WebGL test #79] + expected: FAIL + + [WebGL test #81] + expected: FAIL + + [WebGL test #83] + expected: FAIL + + [WebGL test #85] + expected: FAIL + + [WebGL test #87] + expected: FAIL + + [WebGL test #89] + expected: FAIL + + [WebGL test #91] + expected: FAIL + + [WebGL test #93] + expected: FAIL + + [WebGL test #95] + expected: FAIL + + [WebGL test #97] + expected: FAIL + + [WebGL test #99] + expected: FAIL + + [WebGL test #101] + expected: FAIL + + [WebGL test #111] + expected: FAIL + + [WebGL test #113] + expected: FAIL + + [WebGL test #115] + expected: FAIL + + [WebGL test #117] + expected: FAIL + + [WebGL test #119] + expected: FAIL + + [WebGL test #121] + expected: FAIL + + [WebGL test #123] + expected: FAIL + + [WebGL test #125] + expected: FAIL + + [WebGL test #127] + expected: FAIL + + [WebGL test #129] + expected: FAIL + + [WebGL test #131] + expected: FAIL + + [WebGL test #133] + expected: FAIL + + [WebGL test #137] + expected: FAIL + + [WebGL test #139] + expected: FAIL + + [WebGL test #141] + expected: FAIL + + [WebGL test #145] + expected: FAIL + + [WebGL test #147] + expected: FAIL + + [WebGL test #149] + expected: FAIL + + [WebGL test #151] + expected: FAIL + + [WebGL test #153] + expected: FAIL + + [WebGL test #155] + expected: FAIL + + [WebGL test #157] + expected: FAIL + + [WebGL test #159] + expected: FAIL + + [WebGL test #161] + expected: FAIL + + [WebGL test #163] + expected: FAIL + + [WebGL test #165] + expected: FAIL + + [WebGL test #171] + expected: FAIL + + [WebGL test #173] + expected: FAIL + + [WebGL test #179] + expected: FAIL + + [WebGL test #181] + expected: FAIL + + [WebGL test #183] + expected: FAIL + + [WebGL test #185] + expected: FAIL + + [WebGL test #187] + expected: FAIL + + [WebGL test #189] + expected: FAIL + + [WebGL test #191] + expected: FAIL + + [WebGL test #193] + expected: FAIL + + [WebGL test #195] + expected: FAIL + + [WebGL test #197] + expected: FAIL + + [WebGL test #201] + expected: FAIL + + [WebGL test #205] + expected: FAIL + + [WebGL test #209] + expected: FAIL + + [WebGL test #213] + expected: FAIL + + [WebGL test #215] + expected: FAIL + + [WebGL test #217] + expected: FAIL + + [WebGL test #219] + expected: FAIL + + [WebGL test #221] + expected: FAIL + + [WebGL test #223] + expected: FAIL + + [WebGL test #225] + expected: FAIL + + [WebGL test #227] + expected: FAIL + + [WebGL test #229] + expected: FAIL + + [WebGL test #247] + expected: FAIL + + [WebGL test #249] + expected: FAIL + + [WebGL test #251] + expected: FAIL + + [WebGL test #253] + expected: FAIL + + [WebGL test #255] + expected: FAIL + + [WebGL test #257] + expected: FAIL + + [WebGL test #259] + expected: FAIL + + [WebGL test #261] + expected: FAIL + + [WebGL test #265] + expected: FAIL + + [WebGL test #267] + expected: FAIL + + [WebGL test #269] + expected: FAIL + + [WebGL test #271] + expected: FAIL + + [WebGL test #273] + expected: FAIL + + [WebGL test #275] + expected: FAIL + + [WebGL test #277] + expected: FAIL + + [WebGL test #281] + expected: FAIL + + [WebGL test #283] + expected: FAIL + + [WebGL test #285] + expected: FAIL + + [WebGL test #287] + expected: FAIL + + [WebGL test #289] + expected: FAIL + + [WebGL test #291] + expected: FAIL + + [WebGL test #293] + expected: FAIL + + [WebGL test #299] + expected: FAIL + + [WebGL test #301] + expected: FAIL + + [WebGL test #303] + expected: FAIL + + [WebGL test #305] + expected: FAIL + + [WebGL test #307] + expected: FAIL + + [WebGL test #309] + expected: FAIL + + [WebGL test #315] + expected: FAIL + + [WebGL test #317] + expected: FAIL + + [WebGL test #319] + expected: FAIL + + [WebGL test #321] + expected: FAIL + + [WebGL test #323] + expected: FAIL + + [WebGL test #325] + expected: FAIL + + [WebGL test #329] + expected: FAIL + + [WebGL test #333] + expected: FAIL + + [WebGL test #335] + expected: FAIL + + [WebGL test #337] + expected: FAIL + + [WebGL test #339] + expected: FAIL + + [WebGL test #341] + expected: FAIL + + [WebGL test #345] + expected: FAIL + + [WebGL test #349] + expected: FAIL + + [WebGL test #351] + expected: FAIL + + [WebGL test #353] + expected: FAIL + + [WebGL test #355] + expected: FAIL + + [WebGL test #357] + expected: FAIL + + [WebGL test #367] + expected: FAIL + + [WebGL test #369] + expected: FAIL + + [WebGL test #371] + expected: FAIL + + [WebGL test #373] + expected: FAIL + + [WebGL test #383] + expected: FAIL + + [WebGL test #385] + expected: FAIL + + [WebGL test #387] + expected: FAIL + + [WebGL test #389] + expected: FAIL + + [WebGL test #393] + expected: FAIL + + [WebGL test #395] + expected: FAIL + + [WebGL test #397] + expected: FAIL + + [WebGL test #401] + expected: FAIL + + [WebGL test #403] + expected: FAIL + + [WebGL test #405] + expected: FAIL + + [WebGL test #409] + expected: FAIL + + [WebGL test #411] + expected: FAIL + + [WebGL test #413] + expected: FAIL + + [WebGL test #417] + expected: FAIL + + [WebGL test #419] + expected: FAIL + + [WebGL test #421] + expected: FAIL + + [WebGL test #427] + expected: FAIL + + [WebGL test #429] + expected: FAIL + + [WebGL test #435] + expected: FAIL + + [WebGL test #437] + expected: FAIL + + [WebGL test #443] + expected: FAIL + + [WebGL test #445] + expected: FAIL + + [WebGL test #451] + expected: FAIL + + [WebGL test #453] + expected: FAIL + + [WebGL test #457] + expected: FAIL + + [WebGL test #461] + expected: FAIL + + [WebGL test #465] + expected: FAIL + + [WebGL test #469] + expected: FAIL + + [WebGL test #473] + expected: FAIL + + [WebGL test #477] + expected: FAIL + + [WebGL test #481] + expected: FAIL + + [WebGL test #485] + expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/reading/read-pixels-from-fbo-test.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/reading/read-pixels-from-fbo-test.html.ini index 7f126f80665..6baa9cfe37d 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/reading/read-pixels-from-fbo-test.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/reading/read-pixels-from-fbo-test.html.ini @@ -1,13 +1,12 @@ [read-pixels-from-fbo-test.html] - [WebGL test #43: Expected color = 187.51696199784095,0,255,178.5, was = 128,0,255,178] + [WebGL test #41] expected: FAIL - [WebGL test #41: Expected color = 187.51696199784095,0,255,178.5, was = 128,0,255,178] + [WebGL test #43] expected: FAIL - [WebGL test #86: Expected color = 716.0999999999999,0,511.5,3, was = 0,0,0,0] + [WebGL test #85] expected: FAIL - [WebGL test #85: getError expected: NO_ERROR. Was INVALID_OPERATION : readPixels should generate no error] + [WebGL test #86] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/reading/read-pixels-pack-parameters.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/reading/read-pixels-pack-parameters.html.ini index 33f08b0632b..72f08f444b5 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/reading/read-pixels-pack-parameters.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/reading/read-pixels-pack-parameters.html.ini @@ -1,58 +1,57 @@ [read-pixels-pack-parameters.html] bug: https://github.com/servo/servo/issues/26004 - [WebGL test #243: last pixel of row 0: expected [249,102,0,255\], got [1,2,3,4\]] + [WebGL test #241] expected: if os == "mac": FAIL - [WebGL test #257: first pixel of row 1: expected [2,200,102,255\], got [1,2,3,4\]] + [WebGL test #242] expected: if os == "mac": FAIL - [WebGL test #246: first pixel of row 2: expected [134,87,234,255\], got [1,2,3,4\]] + [WebGL test #243] expected: if os == "mac": FAIL - [WebGL test #245: last pixel of row 1: expected [2,200,102,255\], got [1,2,3,4\]] + [WebGL test #244] expected: if os == "mac": FAIL - [WebGL test #256: last pixel of row 0: expected [249,102,0,255\], got [1,2,3,4\]] + [WebGL test #245] expected: if os == "mac": FAIL - [WebGL test #254: skipped bytes changed at index 0: expected 1 got 249] + [WebGL test #246] expected: if os == "mac": FAIL - [WebGL test #241: skipped bytes changed at index 0: expected 1 got 249] + [WebGL test #247] expected: if os == "mac": FAIL - [WebGL test #260: last pixel of row 2: expected [134,87,234,255\], got [1,2,3,4\]] + [WebGL test #254] expected: if os == "mac": FAIL - [WebGL test #244: first pixel of row 1: expected [2,200,102,255\], got [1,2,3,4\]] + [WebGL test #255] expected: if os == "mac": FAIL - [WebGL test #247: last pixel of row 2: expected [134,87,234,255\], got [1,2,3,4\]] + [WebGL test #256] expected: if os == "mac": FAIL - [WebGL test #242: first pixel of row 0: expected [249,102,0,255\], got [1,2,3,4\]] + [WebGL test #257] expected: if os == "mac": FAIL - [WebGL test #255: first pixel of row 0: expected [249,102,0,255\], got [1,2,3,4\]] + [WebGL test #258] expected: if os == "mac": FAIL - [WebGL test #259: first pixel of row 2: expected [134,87,234,255\], got [1,2,3,4\]] + [WebGL test #259] expected: if os == "mac": FAIL - [WebGL test #258: last pixel of row 1: expected [2,200,102,255\], got [1,2,3,4\]] + [WebGL test #260] expected: if os == "mac": FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/framebuffer-object-attachment.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/framebuffer-object-attachment.html.ini index d3ba89fc176..b21a0108908 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/framebuffer-object-attachment.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/framebuffer-object-attachment.html.ini @@ -1,197 +1,152 @@ [framebuffer-object-attachment.html] expected: if os == "mac": CRASH - [WebGL test #45: getError expected: NO_ERROR. Was INVALID_ENUM : ] + [WebGL test #10] expected: FAIL - [WebGL test #28: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT] + [WebGL test #102] expected: FAIL - [WebGL test #2: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.] + [WebGL test #104] expected: FAIL - [WebGL test #6: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.] + [WebGL test #11] expected: FAIL - [WebGL test #7: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.] + [WebGL test #112] expected: FAIL - [WebGL test #10: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.] + [WebGL test #113] expected: FAIL - [WebGL test #11: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.] + [WebGL test #12] expected: FAIL - [WebGL test #12: gl.getParameter(gl.STENCIL_BITS) >= 8 should be true. Was false.] + [WebGL test #129] expected: FAIL - [WebGL test #16: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.] + [WebGL test #130] expected: FAIL - [WebGL test #17: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.] + [WebGL test #137] expected: FAIL - [WebGL test #21: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.] + [WebGL test #138] expected: FAIL - [WebGL test #22: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.] + [WebGL test #139] expected: FAIL - [WebGL test #25: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.] + [WebGL test #140] expected: FAIL - [WebGL test #26: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.] + [WebGL test #141] expected: FAIL - [WebGL test #27: gl.getParameter(gl.STENCIL_BITS) >= 8 should be true. Was false.] + [WebGL test #142] expected: FAIL - [WebGL test #30: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.] + [WebGL test #145] expected: FAIL - [WebGL test #31: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.] + [WebGL test #146] expected: FAIL - [WebGL test #32: gl.getParameter(gl.STENCIL_BITS) >= 8 should be true. Was false.] + [WebGL test #147] expected: FAIL - [WebGL test #34: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.] + [WebGL test #154] expected: FAIL - [WebGL test #38: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.] + [WebGL test #155] expected: FAIL - [WebGL test #39: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.] + [WebGL test #156] expected: FAIL - [WebGL test #20: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.] + [WebGL test #168] expected: FAIL - [WebGL test #21: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.] + [WebGL test #170] expected: FAIL - [WebGL test #37: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.] + [WebGL test #182] expected: FAIL - [WebGL test #38: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.] + [WebGL test #183] expected: FAIL - [WebGL test #45: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.] + [WebGL test #194] expected: FAIL - [WebGL test #46: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.] + [WebGL test #196] expected: FAIL - [WebGL test #47: gl.getParameter(gl.STENCIL_BITS) >= 8 should be true. Was false.] + [WebGL test #2] expected: FAIL - [WebGL test #48: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) == '[object WebGLTexture\]' should be true. Was false.] + [WebGL test #20] expected: FAIL - [WebGL test #49: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) == '[object WebGLTexture\]' should be true. Was false.] + [WebGL test #21] expected: FAIL - [WebGL test #50: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) == '[object WebGLTexture\]' should be true. Was false.] + [WebGL test #37] expected: FAIL - [WebGL test #53: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) should be null. Was [object WebGLRenderbuffer\].] + [WebGL test #38] expected: FAIL - [WebGL test #54: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) should be null. Was [object WebGLRenderbuffer\].] + [WebGL test #45] expected: FAIL - [WebGL test #55: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) should be null. Was [object WebGLRenderbuffer\].] + [WebGL test #46] expected: FAIL - [WebGL test #62: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.] + [WebGL test #47] expected: FAIL - [WebGL test #63: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.] + [WebGL test #48] expected: FAIL - [WebGL test #64: gl.getParameter(gl.STENCIL_BITS) >= 8 should be true. Was false.] + [WebGL test #49] expected: FAIL - [WebGL test #76: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #50] expected: FAIL - [WebGL test #78: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.] + [WebGL test #53] expected: FAIL - [WebGL test #90: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.] + [WebGL test #54] expected: FAIL - [WebGL test #91: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.] + [WebGL test #55] expected: FAIL - [WebGL test #102: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.] + [WebGL test #6] expected: FAIL - [WebGL test #104: gl.getParameter(gl.STENCIL_BITS) >= 8 should be true. Was false.] + [WebGL test #62] expected: FAIL - [WebGL test #112: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.] + [WebGL test #63] expected: FAIL - [WebGL test #113: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.] + [WebGL test #64] expected: FAIL - [WebGL test #129: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.] + [WebGL test #7] expected: FAIL - [WebGL test #130: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.] + [WebGL test #76] expected: FAIL - [WebGL test #137: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.] + [WebGL test #78] expected: FAIL - [WebGL test #138: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.] + [WebGL test #90] expected: FAIL - [WebGL test #139: gl.getParameter(gl.STENCIL_BITS) >= 8 should be true. Was false.] - expected: FAIL - - [WebGL test #140: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) == '[object WebGLTexture\]' should be true. Was false.] - expected: FAIL - - [WebGL test #141: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) == '[object WebGLTexture\]' should be true. Was false.] - expected: FAIL - - [WebGL test #142: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) == '[object WebGLTexture\]' should be true. Was false.] - expected: FAIL - - [WebGL test #145: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) should be null. Was [object WebGLRenderbuffer\].] - expected: FAIL - - [WebGL test #146: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) should be null. Was [object WebGLRenderbuffer\].] - expected: FAIL - - [WebGL test #147: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) should be null. Was [object WebGLRenderbuffer\].] - expected: FAIL - - [WebGL test #154: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.] - expected: FAIL - - [WebGL test #155: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.] - expected: FAIL - - [WebGL test #156: gl.getParameter(gl.STENCIL_BITS) >= 8 should be true. Was false.] - expected: FAIL - - [WebGL test #168: getError expected: NO_ERROR. Was INVALID_OPERATION : ] - expected: FAIL - - [WebGL test #170: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.] - expected: FAIL - - [WebGL test #182: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.] - expected: FAIL - - [WebGL test #183: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.] - expected: FAIL - - [WebGL test #194: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.] - expected: FAIL - - [WebGL test #196: gl.getParameter(gl.STENCIL_BITS) >= 8 should be true. Was false.] + [WebGL test #91] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/framebuffer-test.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/framebuffer-test.html.ini index 3cb32539cf7..7118f4533f6 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/framebuffer-test.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/framebuffer-test.html.ini @@ -1,8 +1,4 @@ [framebuffer-test.html] - [WebGL test #37: gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) should be 0. Was 8.] + [WebGL test #37] expected: if os == "mac": FAIL - - [WebGL test #38: getError expected: INVALID_OPERATION. Was INVALID_ENUM : getFramebufferAttachmentParameter(FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) on read framebuffer with no attachment.] - expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/framebuffer-texture-layer.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/framebuffer-texture-layer.html.ini index 117d25b9abd..6d9dc8a2912 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/framebuffer-texture-layer.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/framebuffer-texture-layer.html.ini @@ -1,5 +1,4 @@ [framebuffer-texture-layer.html] expected: ERROR - [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/invalidate-framebuffer.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/invalidate-framebuffer.html.ini index 54eeb65d89a..d4f7abd9624 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/invalidate-framebuffer.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/invalidate-framebuffer.html.ini @@ -1,13 +1,9 @@ [invalidate-framebuffer.html] bug: https://github.com/servo/servo/issues/20529 expected: - if os == "linux": OK if os == "mac": CRASH - [WebGL test #17: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #25] expected: FAIL - [WebGL test #25: getError expected one of: INVALID_OPERATION or INVALID_ENUM. Was NO_ERROR : calling invalidateSubFramebuffer to invalidate a COLOR_ATTACHMENT that exceeds MAX_COLOR_ATTACHMENT should generate INVALID_ENUM or INVALID_OPERATION.] - expected: FAIL - - [WebGL test #26: getError expected one of: INVALID_OPERATION or INVALID_ENUM. Was NO_ERROR : calling invalidateFramebuffer to invalidate a COLOR_ATTACHMENT that exceeds MAX_COLOR_ATTACHMENT should generate INVALID_ENUM or INVALID_OPERATION.] + [WebGL test #26] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/multisample-draws-between-blits.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/multisample-draws-between-blits.html.ini new file mode 100644 index 00000000000..6646ef775eb --- /dev/null +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/multisample-draws-between-blits.html.ini @@ -0,0 +1,21 @@ +[multisample-draws-between-blits.html] + [WebGL test #0] + expected: FAIL + + [WebGL test #1] + expected: FAIL + + [WebGL test #2] + expected: FAIL + + [WebGL test #3] + expected: FAIL + + [WebGL test #4] + expected: FAIL + + [WebGL test #5] + expected: FAIL + + [WebGL test #6] + expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/multisample-with-full-sample-counts.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/multisample-with-full-sample-counts.html.ini index 5f0ecfb0771..ce1639b7899 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/multisample-with-full-sample-counts.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/multisample-with-full-sample-counts.html.ini @@ -1,27 +1,24 @@ [multisample-with-full-sample-counts.html] - [WebGL test #0: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #0] expected: FAIL - [WebGL test #0: User buffer has been rendered to red with sample = 1, coverageValue = 1 and isInverted = false\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #1] expected: FAIL - [WebGL test #1: User buffer has been rendered to red with sample = 1, coverageValue = 0 and isInverted = true\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #2] expected: FAIL - [WebGL test #2: User buffer has been rendered to red with sample = 2, coverageValue = 1 and isInverted = false\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #3] expected: FAIL - [WebGL test #3: User buffer has been rendered to red with sample = 2, coverageValue = 0 and isInverted = true\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #4] expected: FAIL - [WebGL test #4: User buffer has been rendered to red with sample = 3, coverageValue = 1 and isInverted = false\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #5] expected: FAIL - [WebGL test #5: User buffer has been rendered to red with sample = 3, coverageValue = 0 and isInverted = true\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #6] expected: FAIL - [WebGL test #6: User buffer has been rendered to red with sample = 4, coverageValue = 1 and isInverted = false\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0] - expected: FAIL - - [WebGL test #7: User buffer has been rendered to red with sample = 4, coverageValue = 0 and isInverted = true\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #7] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/multisampled-depth-renderbuffer-initialization.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/multisampled-depth-renderbuffer-initialization.html.ini index cbe0528d495..1eeec025593 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/multisampled-depth-renderbuffer-initialization.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/multisampled-depth-renderbuffer-initialization.html.ini @@ -1,48 +1,42 @@ [multisampled-depth-renderbuffer-initialization.html] - [WebGL test #5: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #1] expected: FAIL - [WebGL test #1: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: gl.renderbufferStorageMultisample(gl.RENDERBUFFER, 1, gl.DEPTH_STENCIL, 1, 1)] + [WebGL test #17] expected: FAIL - [WebGL test #2: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: gl.renderbufferStorageMultisample(gl.RENDERBUFFER, 2, gl.DEPTH_STENCIL, 1, 1)] + [WebGL test #2] expected: FAIL - [WebGL test #8: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #25] expected: FAIL - [WebGL test #9: should be 0,0,255,255\nat (0, 0) expected: 0,0,255,255 was 0,255,0,255] + [WebGL test #33] expected: FAIL - [WebGL test #17: should be 0,0,255,255\nat (0, 0) expected: 0,0,255,255 was 0,255,0,255] + [WebGL test #39] expected: FAIL - [WebGL test #25: should be 0,0,255,255\nat (0, 0) expected: 0,0,255,255 was 0,255,0,255] + [WebGL test #42] expected: FAIL - [WebGL test #33: should be 0,0,255,255\nat (0, 0) expected: 0,0,255,255 was 0,255,0,255] + [WebGL test #50] expected: FAIL - [WebGL test #39: getError expected: NO_ERROR. Was INVALID_OPERATION : should be no error after renderbufferStorageMultisample(DEPTH_COMPONENT16).] + [WebGL test #58] expected: FAIL - [WebGL test #42: should be 0,0,255,255\nat (0, 0) expected: 0,0,255,255 was 0,255,0,255] + [WebGL test #66] expected: FAIL - [WebGL test #50: should be 0,0,255,255\nat (0, 0) expected: 0,0,255,255 was 0,255,0,255] + [WebGL test #74] expected: FAIL - [WebGL test #58: should be 0,0,255,255\nat (0, 0) expected: 0,0,255,255 was 0,255,0,255] + [WebGL test #80] expected: FAIL - [WebGL test #66: should be 0,0,255,255\nat (0, 0) expected: 0,0,255,255 was 0,255,0,255] + [WebGL test #83] expected: FAIL - [WebGL test #74: should be 0,0,255,255\nat (0, 0) expected: 0,0,255,255 was 0,255,0,255] - expected: FAIL - - [WebGL test #80: getError expected: NO_ERROR. Was INVALID_OPERATION : should be no error after renderbufferStorageMultisample(DEPTH_COMPONENT16).] - expected: FAIL - - [WebGL test #83: should be 0,0,255,255\nat (0, 0) expected: 0,0,255,255 was 0,255,0,255] + [WebGL test #9] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/multisampled-renderbuffer-initialization.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/multisampled-renderbuffer-initialization.html.ini deleted file mode 100644 index 3ce017af0f0..00000000000 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/multisampled-renderbuffer-initialization.html.ini +++ /dev/null @@ -1,3 +0,0 @@ -[multisampled-renderbuffer-initialization.html] - [WebGL test #9: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] - expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/multisampled-stencil-renderbuffer-initialization.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/multisampled-stencil-renderbuffer-initialization.html.ini index 0078ae9c425..4939edf0b16 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/multisampled-stencil-renderbuffer-initialization.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/multisampled-stencil-renderbuffer-initialization.html.ini @@ -1,9 +1,6 @@ [multisampled-stencil-renderbuffer-initialization.html] - [WebGL test #5: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #36] expected: FAIL - [WebGL test #36: getError expected: NO_ERROR. Was INVALID_OPERATION : should be no error after renderbufferStorageMultisample(STENCIL_INDEX8).] - expected: FAIL - - [WebGL test #77: getError expected: NO_ERROR. Was INVALID_OPERATION : should be no error after renderbufferStorageMultisample(STENCIL_INDEX8).] + [WebGL test #77] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/readbuffer.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/readbuffer.html.ini index 9b1f6c824aa..3e48a22c455 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/readbuffer.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/readbuffer.html.ini @@ -1,6 +1,6 @@ [readbuffer.html] - [WebGL test #28: the color should be [0,0,0,255\]\nat (0, 0) expected: 0,0,0,255 was 0,0,0,0] + [WebGL test #15] expected: FAIL - [WebGL test #15: getError expected: INVALID_OPERATION. Was INVALID_ENUM : calling readBuffer with GL_COLOR_ATTACHMENTi that exceeds MAX_COLOR_ATTACHMENT on fbo should generate INVALID_OPERATION.] + [WebGL test #28] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/attrib-type-match.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/attrib-type-match.html.ini index 8a39f182039..53161464e85 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/attrib-type-match.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/attrib-type-match.html.ini @@ -1,16 +1,15 @@ [attrib-type-match.html] - [WebGL test #78: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #61] expected: FAIL - [WebGL test #80: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #63] expected: FAIL - [WebGL test #82: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #78] expected: FAIL - [WebGL test #63: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #80] expected: FAIL - [WebGL test #61: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #82] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-filter-outofbounds.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-filter-outofbounds.html.ini index c246224184f..bfba377b1ba 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-filter-outofbounds.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-filter-outofbounds.html.ini @@ -1,39 +1,36 @@ [blitframebuffer-filter-outofbounds.html] - [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #421] expected: FAIL - [WebGL test #421: pixel at [4, 4\] should be (0,0,0,0), but the actual color is (32,32,32,255)] + [WebGL test #422] expected: FAIL - [WebGL test #422: pixel at [5, 4\] should be (0,0,0,0), but the actual color is (32,32,32,255)] + [WebGL test #423] expected: FAIL - [WebGL test #423: pixel at [6, 4\] should be (0,0,0,0), but the actual color is (32,32,32,255)] + [WebGL test #424] expected: FAIL - [WebGL test #424: pixel at [7, 4\] should be (0,0,0,0), but the actual color is (32,32,32,255)] + [WebGL test #429] expected: FAIL - [WebGL test #429: pixel at [4, 5\] should be (0,0,0,0), but the actual color is (32,32,32,255)] + [WebGL test #437] expected: FAIL - [WebGL test #437: pixel at [4, 6\] should be (0,0,0,0), but the actual color is (32,32,32,255)] + [WebGL test #445] expected: FAIL - [WebGL test #445: pixel at [4, 7\] should be (0,0,0,0), but the actual color is (32,32,32,255)] + [WebGL test #494] expected: FAIL - [WebGL test #494: pixel at [5, 5\] should be (32,32,32,255), but the actual color is (0,0,0,0)] + [WebGL test #495] expected: FAIL - [WebGL test #495: pixel at [6, 5\] should be (32,32,32,255), but the actual color is (0,0,0,0)] + [WebGL test #496] expected: FAIL - [WebGL test #496: pixel at [7, 5\] should be (32,32,32,255), but the actual color is (0,0,0,0)] + [WebGL test #502] expected: FAIL - [WebGL test #502: pixel at [5, 6\] should be (32,32,32,255), but the actual color is (0,0,0,0)] - expected: FAIL - - [WebGL test #510: pixel at [5, 7\] should be (32,32,32,255), but the actual color is (0,0,0,0)] + [WebGL test #510] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-filter-srgb.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-filter-srgb.html.ini index 7f4bdb594f9..71b9f8ac20a 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-filter-srgb.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-filter-srgb.html.ini @@ -1,780 +1,777 @@ [blitframebuffer-filter-srgb.html] - [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #1] expected: FAIL - [WebGL test #1: pixel at [0, 0\] should be (110,110,110,255), but the actual color is (40,40,40,255)] + [WebGL test #10] expected: FAIL - [WebGL test #2: pixel at [1, 0\] should be (110,110,255,145), but the actual color is (40,40,255,72)] + [WebGL test #100] expected: FAIL - [WebGL test #3: pixel at [0, 1\] should be (212,212,212,255), but the actual color is (168,168,168,255)] + [WebGL test #101] expected: FAIL - [WebGL test #4: pixel at [1, 1\] should be (212,212,255,229), but the actual color is (168,168,255,200)] + [WebGL test #102] expected: FAIL - [WebGL test #6: pixel at [1, 0\] should be (0,0,255,34), but the actual color is (0,0,255,4)] + [WebGL test #103] expected: FAIL - [WebGL test #7: pixel at [2, 0\] should be (0,255,34,34), but the actual color is (0,255,4,4)] + [WebGL test #104] expected: FAIL - [WebGL test #8: pixel at [3, 0\] should be (255,34,34,34), but the actual color is (255,4,4,4)] + [WebGL test #105] expected: FAIL - [WebGL test #9: pixel at [4, 0\] should be (34,34,34,255), but the actual color is (4,4,4,255)] + [WebGL test #106] expected: FAIL - [WebGL test #10: pixel at [5, 0\] should be (34,34,255,61), but the actual color is (4,4,255,12)] + [WebGL test #107] expected: FAIL - [WebGL test #11: pixel at [6, 0\] should be (34,255,61,61), but the actual color is (4,255,12,12)] + [WebGL test #108] expected: FAIL - [WebGL test #12: pixel at [7, 0\] should be (255,61,61,61), but the actual color is (255,12,12,12)] + [WebGL test #109] expected: FAIL - [WebGL test #13: pixel at [0, 1\] should be (71,71,71,255), but the actual color is (16,16,16,255)] + [WebGL test #11] expected: FAIL - [WebGL test #14: pixel at [1, 1\] should be (71,71,255,79), but the actual color is (16,16,255,20)] + [WebGL test #110] expected: FAIL - [WebGL test #15: pixel at [2, 1\] should be (71,255,79,79), but the actual color is (16,255,20,20)] + [WebGL test #111] expected: FAIL - [WebGL test #16: pixel at [3, 1\] should be (255,79,79,79), but the actual color is (255,20,20,20)] + [WebGL test #112] expected: FAIL - [WebGL test #17: pixel at [4, 1\] should be (79,79,79,255), but the actual color is (20,20,20,255)] + [WebGL test #113] expected: FAIL - [WebGL test #18: pixel at [5, 1\] should be (79,79,255,93), but the actual color is (20,20,255,28)] + [WebGL test #114] expected: FAIL - [WebGL test #19: pixel at [6, 1\] should be (79,255,93,93), but the actual color is (20,255,28,28)] + [WebGL test #115] expected: FAIL - [WebGL test #20: pixel at [7, 1\] should be (255,93,93,93), but the actual color is (255,28,28,28)] + [WebGL test #116] expected: FAIL - [WebGL test #21: pixel at [0, 2\] should be (120,120,120,255), but the actual color is (48,48,48,255)] + [WebGL test #117] expected: FAIL - [WebGL test #22: pixel at [1, 2\] should be (120,120,255,125), but the actual color is (48,48,255,52)] + [WebGL test #118] expected: FAIL - [WebGL test #23: pixel at [2, 2\] should be (120,255,125,125), but the actual color is (48,255,52,52)] + [WebGL test #119] expected: FAIL - [WebGL test #24: pixel at [3, 2\] should be (255,125,125,125), but the actual color is (255,52,52,52)] + [WebGL test #12] expected: FAIL - [WebGL test #25: pixel at [4, 2\] should be (125,125,125,255), but the actual color is (52,52,52,255)] + [WebGL test #120] expected: FAIL - [WebGL test #26: pixel at [5, 2\] should be (125,125,255,133), but the actual color is (52,52,255,60)] + [WebGL test #121] expected: FAIL - [WebGL test #27: pixel at [6, 2\] should be (125,255,133,133), but the actual color is (52,255,60,60)] + [WebGL test #122] expected: FAIL - [WebGL test #28: pixel at [7, 2\] should be (255,133,133,133), but the actual color is (255,60,60,60)] + [WebGL test #123] expected: FAIL - [WebGL test #29: pixel at [0, 3\] should be (152,152,152,255), but the actual color is (80,80,80,255)] + [WebGL test #124] expected: FAIL - [WebGL test #30: pixel at [1, 3\] should be (152,152,255,155), but the actual color is (80,80,255,84)] + [WebGL test #125] expected: FAIL - [WebGL test #31: pixel at [2, 3\] should be (152,255,155,155), but the actual color is (80,255,84,84)] + [WebGL test #126] expected: FAIL - [WebGL test #32: pixel at [3, 3\] should be (255,155,155,155), but the actual color is (255,84,84,84)] + [WebGL test #127] expected: FAIL - [WebGL test #33: pixel at [4, 3\] should be (155,155,155,255), but the actual color is (84,84,84,255)] + [WebGL test #128] expected: FAIL - [WebGL test #34: pixel at [5, 3\] should be (155,155,255,162), but the actual color is (84,84,255,92)] + [WebGL test #129] expected: FAIL - [WebGL test #35: pixel at [6, 3\] should be (155,255,162,162), but the actual color is (84,255,92,92)] + [WebGL test #13] expected: FAIL - [WebGL test #36: pixel at [7, 3\] should be (255,162,162,162), but the actual color is (255,92,92,92)] + [WebGL test #130] expected: FAIL - [WebGL test #37: pixel at [0, 4\] should be (177,177,177,255), but the actual color is (112,112,112,255)] + [WebGL test #131] expected: FAIL - [WebGL test #38: pixel at [1, 4\] should be (177,177,255,180), but the actual color is (112,112,255,116)] + [WebGL test #132] expected: FAIL - [WebGL test #39: pixel at [2, 4\] should be (177,255,180,180), but the actual color is (112,255,116,116)] + [WebGL test #133] expected: FAIL - [WebGL test #40: pixel at [3, 4\] should be (255,180,180,180), but the actual color is (255,116,116,116)] + [WebGL test #134] expected: FAIL - [WebGL test #41: pixel at [4, 4\] should be (180,180,180,255), but the actual color is (116,116,116,255)] + [WebGL test #135] expected: FAIL - [WebGL test #42: pixel at [5, 4\] should be (180,180,255,185), but the actual color is (116,116,255,124)] + [WebGL test #136] expected: FAIL - [WebGL test #43: pixel at [6, 4\] should be (180,255,185,185), but the actual color is (116,255,124,124)] + [WebGL test #137] expected: FAIL - [WebGL test #44: pixel at [7, 4\] should be (255,185,185,185), but the actual color is (255,124,124,124)] + [WebGL test #138] expected: FAIL - [WebGL test #45: pixel at [0, 5\] should be (198,198,198,255), but the actual color is (144,144,144,255)] + [WebGL test #14] expected: FAIL - [WebGL test #46: pixel at [1, 5\] should be (198,198,255,200), but the actual color is (144,144,255,148)] + [WebGL test #149] expected: FAIL - [WebGL test #47: pixel at [2, 5\] should be (198,255,200,200), but the actual color is (144,255,148,148)] + [WebGL test #15] expected: FAIL - [WebGL test #48: pixel at [3, 5\] should be (255,200,200,200), but the actual color is (255,148,148,148)] + [WebGL test #150] expected: FAIL - [WebGL test #49: pixel at [4, 5\] should be (200,200,200,255), but the actual color is (148,148,148,255)] + [WebGL test #151] expected: FAIL - [WebGL test #50: pixel at [5, 5\] should be (200,200,255,205), but the actual color is (148,148,255,156)] + [WebGL test #152] expected: FAIL - [WebGL test #51: pixel at [6, 5\] should be (200,255,205,205), but the actual color is (148,255,156,156)] + [WebGL test #153] expected: FAIL - [WebGL test #52: pixel at [7, 5\] should be (255,205,205,205), but the actual color is (255,156,156,156)] + [WebGL test #154] expected: FAIL - [WebGL test #53: pixel at [0, 6\] should be (216,216,216,255), but the actual color is (176,176,176,255)] + [WebGL test #155] expected: FAIL - [WebGL test #54: pixel at [1, 6\] should be (216,216,255,219), but the actual color is (176,176,255,180)] + [WebGL test #156] expected: FAIL - [WebGL test #55: pixel at [2, 6\] should be (216,255,219,219), but the actual color is (176,255,180,180)] + [WebGL test #157] expected: FAIL - [WebGL test #56: pixel at [3, 6\] should be (255,219,219,219), but the actual color is (255,180,180,180)] + [WebGL test #158] expected: FAIL - [WebGL test #57: pixel at [4, 6\] should be (219,219,219,255), but the actual color is (180,180,180,255)] + [WebGL test #159] expected: FAIL - [WebGL test #58: pixel at [5, 6\] should be (219,219,255,223), but the actual color is (180,180,255,188)] + [WebGL test #16] expected: FAIL - [WebGL test #59: pixel at [6, 6\] should be (219,255,223,223), but the actual color is (180,255,188,188)] + [WebGL test #17] expected: FAIL - [WebGL test #60: pixel at [7, 6\] should be (255,223,223,223), but the actual color is (255,188,188,188)] + [WebGL test #18] expected: FAIL - [WebGL test #61: pixel at [0, 7\] should be (225,225,225,255), but the actual color is (192,192,192,255)] + [WebGL test #19] expected: FAIL - [WebGL test #62: pixel at [1, 7\] should be (225,225,255,227), but the actual color is (192,192,255,196)] + [WebGL test #2] expected: FAIL - [WebGL test #63: pixel at [2, 7\] should be (225,255,227,227), but the actual color is (192,255,196,196)] + [WebGL test #20] expected: FAIL - [WebGL test #64: pixel at [3, 7\] should be (255,227,227,227), but the actual color is (255,196,196,196)] + [WebGL test #205] expected: FAIL - [WebGL test #65: pixel at [4, 7\] should be (227,227,227,255), but the actual color is (196,196,196,255)] + [WebGL test #206] expected: FAIL - [WebGL test #66: pixel at [5, 7\] should be (227,227,255,231), but the actual color is (196,196,255,204)] + [WebGL test #207] expected: FAIL - [WebGL test #67: pixel at [6, 7\] should be (227,255,231,231), but the actual color is (196,255,204,204)] + [WebGL test #208] expected: FAIL - [WebGL test #68: pixel at [7, 7\] should be (255,231,231,231), but the actual color is (255,204,204,204)] + [WebGL test #21] expected: FAIL - [WebGL test #69: pixel at [0, 0\] should be (9,9,9,255), but the actual color is (40,40,40,255)] + [WebGL test #214] expected: FAIL - [WebGL test #70: pixel at [1, 0\] should be (9,9,255,21), but the actual color is (40,40,255,72)] + [WebGL test #215] expected: FAIL - [WebGL test #71: pixel at [0, 1\] should be (106,106,106,255), but the actual color is (168,168,168,255)] + [WebGL test #216] expected: FAIL - [WebGL test #72: pixel at [1, 1\] should be (106,106,255,154), but the actual color is (168,168,255,200)] + [WebGL test #22] expected: FAIL - [WebGL test #78: pixel at [5, 0\] should be (0,0,255,1), but the actual color is (4,4,255,12)] + [WebGL test #222] expected: FAIL - [WebGL test #79: pixel at [6, 0\] should be (0,255,1,1), but the actual color is (4,255,12,12)] + [WebGL test #223] expected: FAIL - [WebGL test #80: pixel at [7, 0\] should be (255,1,1,1), but the actual color is (255,12,12,12)] + [WebGL test #224] expected: FAIL - [WebGL test #81: pixel at [0, 1\] should be (3,3,3,255), but the actual color is (16,16,16,255)] + [WebGL test #225] expected: FAIL - [WebGL test #82: pixel at [1, 1\] should be (3,3,255,4), but the actual color is (16,16,255,20)] + [WebGL test #226] expected: FAIL - [WebGL test #83: pixel at [2, 1\] should be (3,255,4,4), but the actual color is (16,255,20,20)] + [WebGL test #227] expected: FAIL - [WebGL test #84: pixel at [3, 1\] should be (255,4,4,4), but the actual color is (255,20,20,20)] + [WebGL test #228] expected: FAIL - [WebGL test #85: pixel at [4, 1\] should be (4,4,4,255), but the actual color is (20,20,20,255)] + [WebGL test #229] expected: FAIL - [WebGL test #86: pixel at [5, 1\] should be (4,4,255,5), but the actual color is (20,20,255,28)] + [WebGL test #23] expected: FAIL - [WebGL test #87: pixel at [6, 1\] should be (4,255,5,5), but the actual color is (20,255,28,28)] + [WebGL test #230] expected: FAIL - [WebGL test #88: pixel at [7, 1\] should be (255,5,5,5), but the actual color is (255,28,28,28)] + [WebGL test #231] expected: FAIL - [WebGL test #89: pixel at [0, 2\] should be (10,10,10,255), but the actual color is (48,48,48,255)] + [WebGL test #232] expected: FAIL - [WebGL test #90: pixel at [1, 2\] should be (10,10,255,11), but the actual color is (48,48,255,52)] + [WebGL test #233] expected: FAIL - [WebGL test #91: pixel at [2, 2\] should be (10,255,11,11), but the actual color is (48,255,52,52)] + [WebGL test #234] expected: FAIL - [WebGL test #92: pixel at [3, 2\] should be (255,11,11,11), but the actual color is (255,52,52,52)] + [WebGL test #235] expected: FAIL - [WebGL test #93: pixel at [4, 2\] should be (11,11,11,255), but the actual color is (52,52,52,255)] + [WebGL test #236] expected: FAIL - [WebGL test #94: pixel at [5, 2\] should be (11,11,255,14), but the actual color is (52,52,255,60)] + [WebGL test #237] expected: FAIL - [WebGL test #95: pixel at [6, 2\] should be (11,255,14,14), but the actual color is (52,255,60,60)] + [WebGL test #238] expected: FAIL - [WebGL test #96: pixel at [7, 2\] should be (255,14,14,14), but the actual color is (255,60,60,60)] + [WebGL test #239] expected: FAIL - [WebGL test #97: pixel at [0, 3\] should be (24,24,24,255), but the actual color is (80,80,80,255)] + [WebGL test #24] expected: FAIL - [WebGL test #98: pixel at [1, 3\] should be (24,24,255,26), but the actual color is (80,80,255,84)] + [WebGL test #240] expected: FAIL - [WebGL test #99: pixel at [2, 3\] should be (24,255,26,26), but the actual color is (80,255,84,84)] + [WebGL test #241] expected: FAIL - [WebGL test #100: pixel at [3, 3\] should be (255,26,26,26), but the actual color is (255,84,84,84)] + [WebGL test #242] expected: FAIL - [WebGL test #101: pixel at [4, 3\] should be (26,26,26,255), but the actual color is (84,84,84,255)] + [WebGL test #243] expected: FAIL - [WebGL test #102: pixel at [5, 3\] should be (26,26,255,30), but the actual color is (84,84,255,92)] + [WebGL test #244] expected: FAIL - [WebGL test #103: pixel at [6, 3\] should be (26,255,30,30), but the actual color is (84,255,92,92)] + [WebGL test #245] expected: FAIL - [WebGL test #104: pixel at [7, 3\] should be (255,30,30,30), but the actual color is (255,92,92,92)] + [WebGL test #246] expected: FAIL - [WebGL test #105: pixel at [0, 4\] should be (45,45,45,255), but the actual color is (112,112,112,255)] + [WebGL test #247] expected: FAIL - [WebGL test #106: pixel at [1, 4\] should be (45,45,255,48), but the actual color is (112,112,255,116)] + [WebGL test #248] expected: FAIL - [WebGL test #107: pixel at [2, 4\] should be (45,255,48,48), but the actual color is (112,255,116,116)] + [WebGL test #249] expected: FAIL - [WebGL test #108: pixel at [3, 4\] should be (255,48,48,48), but the actual color is (255,116,116,116)] + [WebGL test #25] expected: FAIL - [WebGL test #109: pixel at [4, 4\] should be (48,48,48,255), but the actual color is (116,116,116,255)] + [WebGL test #250] expected: FAIL - [WebGL test #110: pixel at [5, 4\] should be (48,48,255,55), but the actual color is (116,116,255,124)] + [WebGL test #251] expected: FAIL - [WebGL test #111: pixel at [6, 4\] should be (48,255,55,55), but the actual color is (116,255,124,124)] + [WebGL test #252] expected: FAIL - [WebGL test #112: pixel at [7, 4\] should be (255,55,55,55), but the actual color is (255,124,124,124)] + [WebGL test #253] expected: FAIL - [WebGL test #113: pixel at [0, 5\] should be (75,75,75,255), but the actual color is (144,144,144,255)] + [WebGL test #254] expected: FAIL - [WebGL test #114: pixel at [1, 5\] should be (75,75,255,80), but the actual color is (144,144,255,148)] + [WebGL test #255] expected: FAIL - [WebGL test #115: pixel at [2, 5\] should be (75,255,80,80), but the actual color is (144,255,148,148)] + [WebGL test #256] expected: FAIL - [WebGL test #116: pixel at [3, 5\] should be (255,80,80,80), but the actual color is (255,148,148,148)] + [WebGL test #257] expected: FAIL - [WebGL test #117: pixel at [4, 5\] should be (80,80,80,255), but the actual color is (148,148,148,255)] + [WebGL test #258] expected: FAIL - [WebGL test #118: pixel at [5, 5\] should be (80,80,255,89), but the actual color is (148,148,255,156)] + [WebGL test #259] expected: FAIL - [WebGL test #119: pixel at [6, 5\] should be (80,255,89,89), but the actual color is (148,255,156,156)] + [WebGL test #26] expected: FAIL - [WebGL test #120: pixel at [7, 5\] should be (255,89,89,89), but the actual color is (255,156,156,156)] + [WebGL test #260] expected: FAIL - [WebGL test #121: pixel at [0, 6\] should be (114,114,114,255), but the actual color is (176,176,176,255)] + [WebGL test #261] expected: FAIL - [WebGL test #122: pixel at [1, 6\] should be (114,114,255,121), but the actual color is (176,176,255,180)] + [WebGL test #262] expected: FAIL - [WebGL test #123: pixel at [2, 6\] should be (114,255,121,121), but the actual color is (176,255,180,180)] + [WebGL test #263] expected: FAIL - [WebGL test #124: pixel at [3, 6\] should be (255,121,121,121), but the actual color is (255,180,180,180)] + [WebGL test #264] expected: FAIL - [WebGL test #125: pixel at [4, 6\] should be (121,121,121,255), but the actual color is (180,180,180,255)] + [WebGL test #265] expected: FAIL - [WebGL test #126: pixel at [5, 6\] should be (121,121,255,132), but the actual color is (180,180,255,188)] + [WebGL test #266] expected: FAIL - [WebGL test #127: pixel at [6, 6\] should be (121,255,132,132), but the actual color is (180,255,188,188)] + [WebGL test #267] expected: FAIL - [WebGL test #128: pixel at [7, 6\] should be (255,132,132,132), but the actual color is (255,188,188,188)] + [WebGL test #268] expected: FAIL - [WebGL test #129: pixel at [0, 7\] should be (134,134,134,255), but the actual color is (192,192,192,255)] + [WebGL test #269] expected: FAIL - [WebGL test #130: pixel at [1, 7\] should be (134,134,255,141), but the actual color is (192,192,255,196)] + [WebGL test #27] expected: FAIL - [WebGL test #131: pixel at [2, 7\] should be (134,255,141,141), but the actual color is (192,255,196,196)] + [WebGL test #270] expected: FAIL - [WebGL test #132: pixel at [3, 7\] should be (255,141,141,141), but the actual color is (255,196,196,196)] + [WebGL test #271] expected: FAIL - [WebGL test #133: pixel at [4, 7\] should be (141,141,141,255), but the actual color is (196,196,196,255)] + [WebGL test #272] expected: FAIL - [WebGL test #134: pixel at [5, 7\] should be (141,141,255,154), but the actual color is (196,196,255,204)] + [WebGL test #273] expected: FAIL - [WebGL test #135: pixel at [6, 7\] should be (141,255,154,154), but the actual color is (196,255,204,204)] + [WebGL test #274] expected: FAIL - [WebGL test #136: pixel at [7, 7\] should be (255,154,154,154), but the actual color is (255,204,204,204)] + [WebGL test #275] expected: FAIL - [WebGL test #137: pixel at [0, 0\] should be (53,53,53,255), but the actual color is (40,40,40,255)] + [WebGL test #276] expected: FAIL - [WebGL test #138: pixel at [1, 0\] should be (53,53,255,81), but the actual color is (40,40,255,72)] + [WebGL test #28] expected: FAIL - [WebGL test #149: pixel at [0, 1\] should be (28,28,28,255), but the actual color is (16,16,16,255)] + [WebGL test #282] expected: FAIL - [WebGL test #150: pixel at [1, 1\] should be (28,28,255,34), but the actual color is (16,16,255,20)] + [WebGL test #283] expected: FAIL - [WebGL test #151: pixel at [2, 1\] should be (28,255,34,34), but the actual color is (16,255,20,20)] + [WebGL test #284] expected: FAIL - [WebGL test #152: pixel at [3, 1\] should be (255,34,34,34), but the actual color is (255,20,20,20)] + [WebGL test #29] expected: FAIL - [WebGL test #153: pixel at [4, 1\] should be (34,34,34,255), but the actual color is (20,20,20,255)] + [WebGL test #290] expected: FAIL - [WebGL test #154: pixel at [5, 1\] should be (34,34,255,38), but the actual color is (20,20,255,28)] + [WebGL test #291] expected: FAIL - [WebGL test #155: pixel at [6, 1\] should be (34,255,38,38), but the actual color is (20,255,28,28)] + [WebGL test #292] expected: FAIL - [WebGL test #156: pixel at [7, 1\] should be (255,38,38,38), but the actual color is (255,28,28,28)] + [WebGL test #293] expected: FAIL - [WebGL test #157: pixel at [0, 2\] should be (56,56,56,255), but the actual color is (48,48,48,255)] + [WebGL test #294] expected: FAIL - [WebGL test #158: pixel at [1, 2\] should be (56,56,255,59), but the actual color is (48,48,255,52)] + [WebGL test #295] expected: FAIL - [WebGL test #159: pixel at [2, 2\] should be (56,255,59,59), but the actual color is (48,255,52,52)] + [WebGL test #296] expected: FAIL - [WebGL test #205: pixel at [0, 0\] should be (152,152,152,255), but the actual color is (80,80,80,255)] + [WebGL test #297] expected: FAIL - [WebGL test #206: pixel at [1, 0\] should be (152,152,255,177), but the actual color is (80,80,255,112)] + [WebGL test #298] expected: FAIL - [WebGL test #207: pixel at [0, 1\] should be (233,233,233,255), but the actual color is (208,208,208,255)] + [WebGL test #299] expected: FAIL - [WebGL test #208: pixel at [1, 1\] should be (233,233,255,248), but the actual color is (208,208,255,240)] + [WebGL test #3] expected: FAIL - [WebGL test #214: pixel at [5, 0\] should be (0,0,255,71), but the actual color is (0,0,255,16)] + [WebGL test #30] expected: FAIL - [WebGL test #215: pixel at [6, 0\] should be (0,255,71,71), but the actual color is (0,255,16,16)] + [WebGL test #300] expected: FAIL - [WebGL test #216: pixel at [7, 0\] should be (255,71,71,71), but the actual color is (255,16,16,16)] + [WebGL test #301] expected: FAIL - [WebGL test #222: pixel at [5, 1\] should be (0,0,255,71), but the actual color is (0,0,255,16)] + [WebGL test #302] expected: FAIL - [WebGL test #223: pixel at [6, 1\] should be (0,255,71,71), but the actual color is (0,255,16,16)] + [WebGL test #303] expected: FAIL - [WebGL test #224: pixel at [7, 1\] should be (255,71,71,71), but the actual color is (255,16,16,16)] + [WebGL test #304] expected: FAIL - [WebGL test #225: pixel at [0, 2\] should be (137,137,137,255), but the actual color is (64,64,64,255)] + [WebGL test #305] expected: FAIL - [WebGL test #226: pixel at [1, 2\] should be (137,137,255,137), but the actual color is (64,64,255,64)] + [WebGL test #306] expected: FAIL - [WebGL test #227: pixel at [2, 2\] should be (137,255,137,137), but the actual color is (64,255,64,64)] + [WebGL test #307] expected: FAIL - [WebGL test #228: pixel at [3, 2\] should be (255,137,137,137), but the actual color is (255,64,64,64)] + [WebGL test #308] expected: FAIL - [WebGL test #229: pixel at [4, 2\] should be (137,137,137,255), but the actual color is (64,64,64,255)] + [WebGL test #309] expected: FAIL - [WebGL test #230: pixel at [5, 2\] should be (137,137,255,152), but the actual color is (64,64,255,80)] + [WebGL test #31] expected: FAIL - [WebGL test #231: pixel at [6, 2\] should be (137,255,152,152), but the actual color is (64,255,80,80)] + [WebGL test #310] expected: FAIL - [WebGL test #232: pixel at [7, 2\] should be (255,152,152,152), but the actual color is (255,80,80,80)] + [WebGL test #311] expected: FAIL - [WebGL test #233: pixel at [0, 3\] should be (137,137,137,255), but the actual color is (64,64,64,255)] + [WebGL test #312] expected: FAIL - [WebGL test #234: pixel at [1, 3\] should be (137,137,255,137), but the actual color is (64,64,255,64)] + [WebGL test #313] expected: FAIL - [WebGL test #235: pixel at [2, 3\] should be (137,255,137,137), but the actual color is (64,255,64,64)] + [WebGL test #314] expected: FAIL - [WebGL test #236: pixel at [3, 3\] should be (255,137,137,137), but the actual color is (255,64,64,64)] + [WebGL test #315] expected: FAIL - [WebGL test #237: pixel at [4, 3\] should be (137,137,137,255), but the actual color is (64,64,64,255)] + [WebGL test #316] expected: FAIL - [WebGL test #238: pixel at [5, 3\] should be (137,137,255,152), but the actual color is (64,64,255,80)] + [WebGL test #317] expected: FAIL - [WebGL test #239: pixel at [6, 3\] should be (137,255,152,152), but the actual color is (64,255,80,80)] + [WebGL test #318] expected: FAIL - [WebGL test #240: pixel at [7, 3\] should be (255,152,152,152), but the actual color is (255,80,80,80)] + [WebGL test #319] expected: FAIL - [WebGL test #241: pixel at [0, 4\] should be (188,188,188,255), but the actual color is (128,128,128,255)] + [WebGL test #32] expected: FAIL - [WebGL test #242: pixel at [1, 4\] should be (188,188,255,188), but the actual color is (128,128,255,128)] + [WebGL test #320] expected: FAIL - [WebGL test #243: pixel at [2, 4\] should be (188,255,188,188), but the actual color is (128,255,128,128)] + [WebGL test #321] expected: FAIL - [WebGL test #244: pixel at [3, 4\] should be (255,188,188,188), but the actual color is (255,128,128,128)] + [WebGL test #322] expected: FAIL - [WebGL test #245: pixel at [4, 4\] should be (188,188,188,255), but the actual color is (128,128,128,255)] + [WebGL test #323] expected: FAIL - [WebGL test #246: pixel at [5, 4\] should be (188,188,255,198), but the actual color is (128,128,255,144)] + [WebGL test #324] expected: FAIL - [WebGL test #247: pixel at [6, 4\] should be (188,255,198,198), but the actual color is (128,255,144,144)] + [WebGL test #325] expected: FAIL - [WebGL test #248: pixel at [7, 4\] should be (255,198,198,198), but the actual color is (255,144,144,144)] + [WebGL test #326] expected: FAIL - [WebGL test #249: pixel at [0, 5\] should be (188,188,188,255), but the actual color is (128,128,128,255)] + [WebGL test #327] expected: FAIL - [WebGL test #250: pixel at [1, 5\] should be (188,188,255,188), but the actual color is (128,128,255,128)] + [WebGL test #328] expected: FAIL - [WebGL test #251: pixel at [2, 5\] should be (188,255,188,188), but the actual color is (128,255,128,128)] + [WebGL test #329] expected: FAIL - [WebGL test #252: pixel at [3, 5\] should be (255,188,188,188), but the actual color is (255,128,128,128)] + [WebGL test #33] expected: FAIL - [WebGL test #253: pixel at [4, 5\] should be (188,188,188,255), but the actual color is (128,128,128,255)] + [WebGL test #330] expected: FAIL - [WebGL test #254: pixel at [5, 5\] should be (188,188,255,198), but the actual color is (128,128,255,144)] + [WebGL test #331] expected: FAIL - [WebGL test #255: pixel at [6, 5\] should be (188,255,198,198), but the actual color is (128,255,144,144)] + [WebGL test #332] expected: FAIL - [WebGL test #256: pixel at [7, 5\] should be (255,198,198,198), but the actual color is (255,144,144,144)] + [WebGL test #333] expected: FAIL - [WebGL test #257: pixel at [0, 6\] should be (225,225,225,255), but the actual color is (192,192,192,255)] + [WebGL test #334] expected: FAIL - [WebGL test #258: pixel at [1, 6\] should be (225,225,255,225), but the actual color is (192,192,255,192)] + [WebGL test #335] expected: FAIL - [WebGL test #259: pixel at [2, 6\] should be (225,255,225,225), but the actual color is (192,255,192,192)] + [WebGL test #336] expected: FAIL - [WebGL test #260: pixel at [3, 6\] should be (255,225,225,225), but the actual color is (255,192,192,192)] + [WebGL test #337] expected: FAIL - [WebGL test #261: pixel at [4, 6\] should be (225,225,225,255), but the actual color is (192,192,192,255)] + [WebGL test #338] expected: FAIL - [WebGL test #262: pixel at [5, 6\] should be (225,225,255,233), but the actual color is (192,192,255,208)] + [WebGL test #339] expected: FAIL - [WebGL test #263: pixel at [6, 6\] should be (225,255,233,233), but the actual color is (192,255,208,208)] + [WebGL test #34] expected: FAIL - [WebGL test #264: pixel at [7, 6\] should be (255,233,233,233), but the actual color is (255,208,208,208)] + [WebGL test #340] expected: FAIL - [WebGL test #265: pixel at [0, 7\] should be (225,225,225,255), but the actual color is (192,192,192,255)] + [WebGL test #35] expected: FAIL - [WebGL test #266: pixel at [1, 7\] should be (225,225,255,225), but the actual color is (192,192,255,192)] + [WebGL test #36] expected: FAIL - [WebGL test #267: pixel at [2, 7\] should be (225,255,225,225), but the actual color is (192,255,192,192)] + [WebGL test #37] expected: FAIL - [WebGL test #268: pixel at [3, 7\] should be (255,225,225,225), but the actual color is (255,192,192,192)] + [WebGL test #38] expected: FAIL - [WebGL test #269: pixel at [4, 7\] should be (225,225,225,255), but the actual color is (192,192,192,255)] + [WebGL test #39] expected: FAIL - [WebGL test #270: pixel at [5, 7\] should be (225,225,255,233), but the actual color is (192,192,255,208)] + [WebGL test #4] expected: FAIL - [WebGL test #271: pixel at [6, 7\] should be (225,255,233,233), but the actual color is (192,255,208,208)] + [WebGL test #40] expected: FAIL - [WebGL test #272: pixel at [7, 7\] should be (255,233,233,233), but the actual color is (255,208,208,208)] + [WebGL test #41] expected: FAIL - [WebGL test #273: pixel at [0, 0\] should be (20,20,20,255), but the actual color is (80,80,80,255)] + [WebGL test #42] expected: FAIL - [WebGL test #274: pixel at [1, 0\] should be (20,20,255,41), but the actual color is (80,80,255,112)] + [WebGL test #43] expected: FAIL - [WebGL test #275: pixel at [0, 1\] should be (161,161,161,255), but the actual color is (208,208,208,255)] + [WebGL test #44] expected: FAIL - [WebGL test #276: pixel at [1, 1\] should be (161,161,255,222), but the actual color is (208,208,255,240)] + [WebGL test #45] expected: FAIL - [WebGL test #282: pixel at [5, 0\] should be (0,0,255,1), but the actual color is (0,0,255,16)] + [WebGL test #46] expected: FAIL - [WebGL test #283: pixel at [6, 0\] should be (0,255,1,1), but the actual color is (0,255,16,16)] + [WebGL test #47] expected: FAIL - [WebGL test #284: pixel at [7, 0\] should be (255,1,1,1), but the actual color is (255,16,16,16)] + [WebGL test #48] expected: FAIL - [WebGL test #290: pixel at [5, 1\] should be (0,0,255,1), but the actual color is (0,0,255,16)] + [WebGL test #49] expected: FAIL - [WebGL test #291: pixel at [6, 1\] should be (0,255,1,1), but the actual color is (0,255,16,16)] + [WebGL test #50] expected: FAIL - [WebGL test #292: pixel at [7, 1\] should be (255,1,1,1), but the actual color is (255,16,16,16)] + [WebGL test #51] expected: FAIL - [WebGL test #293: pixel at [0, 2\] should be (13,13,13,255), but the actual color is (64,64,64,255)] + [WebGL test #52] expected: FAIL - [WebGL test #294: pixel at [1, 2\] should be (13,13,255,13), but the actual color is (64,64,255,64)] + [WebGL test #53] expected: FAIL - [WebGL test #295: pixel at [2, 2\] should be (13,255,13,13), but the actual color is (64,255,64,64)] + [WebGL test #54] expected: FAIL - [WebGL test #296: pixel at [3, 2\] should be (255,13,13,13), but the actual color is (255,64,64,64)] + [WebGL test #55] expected: FAIL - [WebGL test #297: pixel at [4, 2\] should be (13,13,13,255), but the actual color is (64,64,64,255)] + [WebGL test #56] expected: FAIL - [WebGL test #298: pixel at [5, 2\] should be (13,13,255,20), but the actual color is (64,64,255,80)] + [WebGL test #57] expected: FAIL - [WebGL test #299: pixel at [6, 2\] should be (13,255,20,20), but the actual color is (64,255,80,80)] + [WebGL test #58] expected: FAIL - [WebGL test #300: pixel at [7, 2\] should be (255,20,20,20), but the actual color is (255,80,80,80)] + [WebGL test #59] expected: FAIL - [WebGL test #301: pixel at [0, 3\] should be (13,13,13,255), but the actual color is (64,64,64,255)] + [WebGL test #6] expected: FAIL - [WebGL test #302: pixel at [1, 3\] should be (13,13,255,13), but the actual color is (64,64,255,64)] + [WebGL test #60] expected: FAIL - [WebGL test #303: pixel at [2, 3\] should be (13,255,13,13), but the actual color is (64,255,64,64)] + [WebGL test #61] expected: FAIL - [WebGL test #304: pixel at [3, 3\] should be (255,13,13,13), but the actual color is (255,64,64,64)] + [WebGL test #62] expected: FAIL - [WebGL test #305: pixel at [4, 3\] should be (13,13,13,255), but the actual color is (64,64,64,255)] + [WebGL test #63] expected: FAIL - [WebGL test #306: pixel at [5, 3\] should be (13,13,255,20), but the actual color is (64,64,255,80)] + [WebGL test #64] expected: FAIL - [WebGL test #307: pixel at [6, 3\] should be (13,255,20,20), but the actual color is (64,255,80,80)] + [WebGL test #65] expected: FAIL - [WebGL test #308: pixel at [7, 3\] should be (255,20,20,20), but the actual color is (255,80,80,80)] + [WebGL test #66] expected: FAIL - [WebGL test #309: pixel at [0, 4\] should be (55,55,55,255), but the actual color is (128,128,128,255)] + [WebGL test #67] expected: FAIL - [WebGL test #310: pixel at [1, 4\] should be (55,55,255,55), but the actual color is (128,128,255,128)] + [WebGL test #68] expected: FAIL - [WebGL test #311: pixel at [2, 4\] should be (55,255,55,55), but the actual color is (128,255,128,128)] + [WebGL test #69] expected: FAIL - [WebGL test #312: pixel at [3, 4\] should be (255,55,55,55), but the actual color is (255,128,128,128)] + [WebGL test #7] expected: FAIL - [WebGL test #313: pixel at [4, 4\] should be (55,55,55,255), but the actual color is (128,128,128,255)] + [WebGL test #70] expected: FAIL - [WebGL test #314: pixel at [5, 4\] should be (55,55,255,71), but the actual color is (128,128,255,144)] + [WebGL test #71] expected: FAIL - [WebGL test #315: pixel at [6, 4\] should be (55,255,71,71), but the actual color is (128,255,144,144)] + [WebGL test #72] expected: FAIL - [WebGL test #316: pixel at [7, 4\] should be (255,71,71,71), but the actual color is (255,144,144,144)] + [WebGL test #78] expected: FAIL - [WebGL test #317: pixel at [0, 5\] should be (55,55,55,255), but the actual color is (128,128,128,255)] + [WebGL test #79] expected: FAIL - [WebGL test #318: pixel at [1, 5\] should be (55,55,255,55), but the actual color is (128,128,255,128)] + [WebGL test #8] expected: FAIL - [WebGL test #319: pixel at [2, 5\] should be (55,255,55,55), but the actual color is (128,255,128,128)] + [WebGL test #80] expected: FAIL - [WebGL test #320: pixel at [3, 5\] should be (255,55,55,55), but the actual color is (255,128,128,128)] + [WebGL test #81] expected: FAIL - [WebGL test #321: pixel at [4, 5\] should be (55,55,55,255), but the actual color is (128,128,128,255)] + [WebGL test #82] expected: FAIL - [WebGL test #322: pixel at [5, 5\] should be (55,55,255,71), but the actual color is (128,128,255,144)] + [WebGL test #83] expected: FAIL - [WebGL test #323: pixel at [6, 5\] should be (55,255,71,71), but the actual color is (128,255,144,144)] + [WebGL test #84] expected: FAIL - [WebGL test #324: pixel at [7, 5\] should be (255,71,71,71), but the actual color is (255,144,144,144)] + [WebGL test #85] expected: FAIL - [WebGL test #325: pixel at [0, 6\] should be (134,134,134,255), but the actual color is (192,192,192,255)] + [WebGL test #86] expected: FAIL - [WebGL test #326: pixel at [1, 6\] should be (134,134,255,134), but the actual color is (192,192,255,192)] + [WebGL test #87] expected: FAIL - [WebGL test #327: pixel at [2, 6\] should be (134,255,134,134), but the actual color is (192,255,192,192)] + [WebGL test #88] expected: FAIL - [WebGL test #328: pixel at [3, 6\] should be (255,134,134,134), but the actual color is (255,192,192,192)] + [WebGL test #89] expected: FAIL - [WebGL test #329: pixel at [4, 6\] should be (134,134,134,255), but the actual color is (192,192,192,255)] + [WebGL test #9] expected: FAIL - [WebGL test #330: pixel at [5, 6\] should be (134,134,255,161), but the actual color is (192,192,255,208)] + [WebGL test #90] expected: FAIL - [WebGL test #331: pixel at [6, 6\] should be (134,255,161,161), but the actual color is (192,255,208,208)] + [WebGL test #91] expected: FAIL - [WebGL test #332: pixel at [7, 6\] should be (255,161,161,161), but the actual color is (255,208,208,208)] + [WebGL test #92] expected: FAIL - [WebGL test #333: pixel at [0, 7\] should be (134,134,134,255), but the actual color is (192,192,192,255)] + [WebGL test #93] expected: FAIL - [WebGL test #334: pixel at [1, 7\] should be (134,134,255,134), but the actual color is (192,192,255,192)] + [WebGL test #94] expected: FAIL - [WebGL test #335: pixel at [2, 7\] should be (134,255,134,134), but the actual color is (192,255,192,192)] + [WebGL test #95] expected: FAIL - [WebGL test #336: pixel at [3, 7\] should be (255,134,134,134), but the actual color is (255,192,192,192)] + [WebGL test #96] expected: FAIL - [WebGL test #337: pixel at [4, 7\] should be (134,134,134,255), but the actual color is (192,192,192,255)] + [WebGL test #97] expected: FAIL - [WebGL test #338: pixel at [5, 7\] should be (134,134,255,161), but the actual color is (192,192,255,208)] + [WebGL test #98] expected: FAIL - [WebGL test #339: pixel at [6, 7\] should be (134,255,161,161), but the actual color is (192,255,208,208)] - expected: FAIL - - [WebGL test #340: pixel at [7, 7\] should be (255,161,161,161), but the actual color is (255,208,208,208)] + [WebGL test #99] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-multisampled-readbuffer.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-multisampled-readbuffer.html.ini index dd195be5673..d34e18ac445 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-multisampled-readbuffer.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-multisampled-readbuffer.html.ini @@ -1,27 +1,13 @@ [blitframebuffer-multisampled-readbuffer.html] - [WebGL test #1: Framebuffer incomplete.] + [WebGL test #2] expected: if os == "linux": FAIL - [WebGL test #2: Framebuffer incomplete.] - expected: - if os == "linux": FAIL - - [WebGL test #1: getError expected: NO_ERROR. Was INVALID_ENUM : setup draw framebuffer should succeed] - expected: - if os == "mac": FAIL - - [WebGL test #2: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] - expected: FAIL - - [WebGL test #2: getError expected: NO_ERROR. Was INVALID_OPERATION : blitframebuffer should succeed] - expected: FAIL - - [WebGL test #4: should be 254,184,69,255\nat (0, 0) expected: 254,184,69,255 was 0,0,0,0] + [WebGL test #4] expected: FAIL - [WebGL test #6: getError expected: NO_ERROR. Was INVALID_OPERATION : blitframebuffer should succeed] + [WebGL test #6] expected: FAIL - [WebGL test #8: should be 254,184,69,255\nat (0, 0) expected: 254,184,69,255 was 0,0,0,0] + [WebGL test #8] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-outside-readbuffer.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-outside-readbuffer.html.ini index 1a8ba33d5a6..db8b1ad151c 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-outside-readbuffer.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-outside-readbuffer.html.ini @@ -1,363 +1,360 @@ [blitframebuffer-outside-readbuffer.html] - [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #249] expected: FAIL - [WebGL test #249: pixel at [2, 2\] should be (99,99,99,255), but the actual color is (32,32,32,255)] + [WebGL test #250] expected: FAIL - [WebGL test #250: pixel at [3, 2\] should be (120,120,120,255), but the actual color is (48,48,48,255)] + [WebGL test #251] expected: FAIL - [WebGL test #251: pixel at [4, 2\] should be (137,137,137,255), but the actual color is (64,64,64,255)] + [WebGL test #256] expected: FAIL - [WebGL test #256: pixel at [2, 3\] should be (152,152,152,255), but the actual color is (80,80,80,255)] + [WebGL test #257] expected: FAIL - [WebGL test #257: pixel at [3, 3\] should be (165,165,165,255), but the actual color is (96,96,96,255)] + [WebGL test #258] expected: FAIL - [WebGL test #258: pixel at [4, 3\] should be (177,177,177,255), but the actual color is (112,112,112,255)] + [WebGL test #263] expected: FAIL - [WebGL test #263: pixel at [2, 4\] should be (188,188,188,255), but the actual color is (128,128,128,255)] + [WebGL test #264] expected: FAIL - [WebGL test #264: pixel at [3, 4\] should be (198,198,198,255), but the actual color is (144,144,144,255)] + [WebGL test #265] expected: FAIL - [WebGL test #265: pixel at [4, 4\] should be (208,208,208,255), but the actual color is (160,160,160,255)] + [WebGL test #298] expected: FAIL - [WebGL test #298: pixel at [2, 2\] should be (208,208,208,255), but the actual color is (160,160,160,255)] + [WebGL test #299] expected: FAIL - [WebGL test #299: pixel at [3, 2\] should be (198,198,198,255), but the actual color is (144,144,144,255)] + [WebGL test #300] expected: FAIL - [WebGL test #300: pixel at [4, 2\] should be (188,188,188,255), but the actual color is (128,128,128,255)] + [WebGL test #305] expected: FAIL - [WebGL test #305: pixel at [2, 3\] should be (177,177,177,255), but the actual color is (112,112,112,255)] + [WebGL test #306] expected: FAIL - [WebGL test #306: pixel at [3, 3\] should be (165,165,165,255), but the actual color is (96,96,96,255)] + [WebGL test #307] expected: FAIL - [WebGL test #307: pixel at [4, 3\] should be (152,152,152,255), but the actual color is (80,80,80,255)] + [WebGL test #312] expected: FAIL - [WebGL test #312: pixel at [2, 4\] should be (137,137,137,255), but the actual color is (64,64,64,255)] + [WebGL test #313] expected: FAIL - [WebGL test #313: pixel at [3, 4\] should be (120,120,120,255), but the actual color is (48,48,48,255)] + [WebGL test #314] expected: FAIL - [WebGL test #314: pixel at [4, 4\] should be (99,99,99,255), but the actual color is (32,32,32,255)] + [WebGL test #347] expected: FAIL - [WebGL test #347: pixel at [2, 2\] should be (208,208,208,255), but the actual color is (160,160,160,255)] + [WebGL test #348] expected: FAIL - [WebGL test #348: pixel at [3, 2\] should be (198,198,198,255), but the actual color is (144,144,144,255)] + [WebGL test #349] expected: FAIL - [WebGL test #349: pixel at [4, 2\] should be (188,188,188,255), but the actual color is (128,128,128,255)] + [WebGL test #354] expected: FAIL - [WebGL test #354: pixel at [2, 3\] should be (177,177,177,255), but the actual color is (112,112,112,255)] + [WebGL test #355] expected: FAIL - [WebGL test #355: pixel at [3, 3\] should be (165,165,165,255), but the actual color is (96,96,96,255)] + [WebGL test #356] expected: FAIL - [WebGL test #356: pixel at [4, 3\] should be (152,152,152,255), but the actual color is (80,80,80,255)] + [WebGL test #361] expected: FAIL - [WebGL test #361: pixel at [2, 4\] should be (137,137,137,255), but the actual color is (64,64,64,255)] + [WebGL test #362] expected: FAIL - [WebGL test #362: pixel at [3, 4\] should be (120,120,120,255), but the actual color is (48,48,48,255)] + [WebGL test #363] expected: FAIL - [WebGL test #363: pixel at [4, 4\] should be (99,99,99,255), but the actual color is (32,32,32,255)] + [WebGL test #396] expected: FAIL - [WebGL test #396: pixel at [2, 2\] should be (99,99,99,255), but the actual color is (32,32,32,255)] + [WebGL test #397] expected: FAIL - [WebGL test #397: pixel at [3, 2\] should be (120,120,120,255), but the actual color is (48,48,48,255)] + [WebGL test #398] expected: FAIL - [WebGL test #398: pixel at [4, 2\] should be (137,137,137,255), but the actual color is (64,64,64,255)] + [WebGL test #403] expected: FAIL - [WebGL test #403: pixel at [2, 3\] should be (152,152,152,255), but the actual color is (80,80,80,255)] + [WebGL test #404] expected: FAIL - [WebGL test #404: pixel at [3, 3\] should be (165,165,165,255), but the actual color is (96,96,96,255)] + [WebGL test #405] expected: FAIL - [WebGL test #405: pixel at [4, 3\] should be (177,177,177,255), but the actual color is (112,112,112,255)] + [WebGL test #410] expected: FAIL - [WebGL test #410: pixel at [2, 4\] should be (188,188,188,255), but the actual color is (128,128,128,255)] + [WebGL test #411] expected: FAIL - [WebGL test #411: pixel at [3, 4\] should be (198,198,198,255), but the actual color is (144,144,144,255)] + [WebGL test #412] expected: FAIL - [WebGL test #412: pixel at [4, 4\] should be (208,208,208,255), but the actual color is (160,160,160,255)] + [WebGL test #430] expected: FAIL - [WebGL test #430: pixel at [2, 2\] should be (99,99,99,255), but the actual color is (32,32,32,255)] + [WebGL test #431] expected: FAIL - [WebGL test #431: pixel at [3, 2\] should be (120,120,120,255), but the actual color is (48,48,48,255)] + [WebGL test #433] expected: FAIL - [WebGL test #433: pixel at [2, 3\] should be (152,152,152,255), but the actual color is (80,80,80,255)] + [WebGL test #434] expected: FAIL - [WebGL test #434: pixel at [3, 3\] should be (165,165,165,255), but the actual color is (96,96,96,255)] + [WebGL test #436] expected: FAIL - [WebGL test #436: pixel at [2, 4\] should be (188,188,188,255), but the actual color is (128,128,128,255)] + [WebGL test #437] expected: FAIL - [WebGL test #437: pixel at [3, 4\] should be (198,198,198,255), but the actual color is (144,144,144,255)] + [WebGL test #441] expected: FAIL - [WebGL test #441: pixel at [2, 2\] should be (99,99,99,255), but the actual color is (32,32,32,255)] + [WebGL test #442] expected: FAIL - [WebGL test #442: pixel at [3, 2\] should be (120,120,120,255), but the actual color is (48,48,48,255)] + [WebGL test #443] expected: FAIL - [WebGL test #443: pixel at [4, 2\] should be (137,137,137,255), but the actual color is (64,64,64,255)] + [WebGL test #444] expected: FAIL - [WebGL test #444: pixel at [2, 3\] should be (152,152,152,255), but the actual color is (80,80,80,255)] + [WebGL test #445] expected: FAIL - [WebGL test #445: pixel at [3, 3\] should be (165,165,165,255), but the actual color is (96,96,96,255)] + [WebGL test #446] expected: FAIL - [WebGL test #446: pixel at [4, 3\] should be (177,177,177,255), but the actual color is (112,112,112,255)] + [WebGL test #447] expected: FAIL - [WebGL test #447: pixel at [3, 2\] should be (120,120,120,255), but the actual color is (48,48,48,255)] + [WebGL test #448] expected: FAIL - [WebGL test #448: pixel at [4, 2\] should be (137,137,137,255), but the actual color is (64,64,64,255)] + [WebGL test #450] expected: FAIL - [WebGL test #450: pixel at [3, 3\] should be (165,165,165,255), but the actual color is (96,96,96,255)] + [WebGL test #451] expected: FAIL - [WebGL test #451: pixel at [4, 3\] should be (177,177,177,255), but the actual color is (112,112,112,255)] + [WebGL test #453] expected: FAIL - [WebGL test #453: pixel at [3, 4\] should be (198,198,198,255), but the actual color is (144,144,144,255)] + [WebGL test #454] expected: FAIL - [WebGL test #454: pixel at [4, 4\] should be (208,208,208,255), but the actual color is (160,160,160,255)] + [WebGL test #456] expected: FAIL - [WebGL test #456: pixel at [2, 3\] should be (152,152,152,255), but the actual color is (80,80,80,255)] + [WebGL test #457] expected: FAIL - [WebGL test #457: pixel at [3, 3\] should be (165,165,165,255), but the actual color is (96,96,96,255)] + [WebGL test #458] expected: FAIL - [WebGL test #458: pixel at [4, 3\] should be (177,177,177,255), but the actual color is (112,112,112,255)] + [WebGL test #459] expected: FAIL - [WebGL test #459: pixel at [2, 4\] should be (188,188,188,255), but the actual color is (128,128,128,255)] + [WebGL test #460] expected: FAIL - [WebGL test #460: pixel at [3, 4\] should be (198,198,198,255), but the actual color is (144,144,144,255)] + [WebGL test #461] expected: FAIL - [WebGL test #461: pixel at [4, 4\] should be (208,208,208,255), but the actual color is (160,160,160,255)] + [WebGL test #481] expected: FAIL - [WebGL test #481: pixel at [2, 2\] should be (4,4,4,255), but the actual color is (32,32,32,255)] + [WebGL test #482] expected: FAIL - [WebGL test #482: pixel at [3, 2\] should be (8,8,8,255), but the actual color is (48,48,48,255)] + [WebGL test #483] expected: FAIL - [WebGL test #483: pixel at [4, 2\] should be (13,13,13,255), but the actual color is (64,64,64,255)] + [WebGL test #488] expected: FAIL - [WebGL test #488: pixel at [2, 3\] should be (20,20,20,255), but the actual color is (80,80,80,255)] + [WebGL test #489] expected: FAIL - [WebGL test #489: pixel at [3, 3\] should be (30,30,30,255), but the actual color is (96,96,96,255)] + [WebGL test #490] expected: FAIL - [WebGL test #490: pixel at [4, 3\] should be (41,41,41,255), but the actual color is (112,112,112,255)] + [WebGL test #495] expected: FAIL - [WebGL test #495: pixel at [2, 4\] should be (55,55,55,255), but the actual color is (128,128,128,255)] + [WebGL test #496] expected: FAIL - [WebGL test #496: pixel at [3, 4\] should be (71,71,71,255), but the actual color is (144,144,144,255)] + [WebGL test #497] expected: FAIL - [WebGL test #497: pixel at [4, 4\] should be (90,90,90,255), but the actual color is (160,160,160,255)] + [WebGL test #530] expected: FAIL - [WebGL test #530: pixel at [2, 2\] should be (90,90,90,255), but the actual color is (160,160,160,255)] + [WebGL test #531] expected: FAIL - [WebGL test #531: pixel at [3, 2\] should be (71,71,71,255), but the actual color is (144,144,144,255)] + [WebGL test #532] expected: FAIL - [WebGL test #532: pixel at [4, 2\] should be (55,55,55,255), but the actual color is (128,128,128,255)] + [WebGL test #537] expected: FAIL - [WebGL test #537: pixel at [2, 3\] should be (41,41,41,255), but the actual color is (112,112,112,255)] + [WebGL test #538] expected: FAIL - [WebGL test #538: pixel at [3, 3\] should be (30,30,30,255), but the actual color is (96,96,96,255)] + [WebGL test #539] expected: FAIL - [WebGL test #539: pixel at [4, 3\] should be (20,20,20,255), but the actual color is (80,80,80,255)] + [WebGL test #544] expected: FAIL - [WebGL test #544: pixel at [2, 4\] should be (13,13,13,255), but the actual color is (64,64,64,255)] + [WebGL test #545] expected: FAIL - [WebGL test #545: pixel at [3, 4\] should be (8,8,8,255), but the actual color is (48,48,48,255)] + [WebGL test #546] expected: FAIL - [WebGL test #546: pixel at [4, 4\] should be (4,4,4,255), but the actual color is (32,32,32,255)] + [WebGL test #579] expected: FAIL - [WebGL test #579: pixel at [2, 2\] should be (90,90,90,255), but the actual color is (160,160,160,255)] + [WebGL test #580] expected: FAIL - [WebGL test #580: pixel at [3, 2\] should be (71,71,71,255), but the actual color is (144,144,144,255)] + [WebGL test #581] expected: FAIL - [WebGL test #581: pixel at [4, 2\] should be (55,55,55,255), but the actual color is (128,128,128,255)] + [WebGL test #586] expected: FAIL - [WebGL test #586: pixel at [2, 3\] should be (41,41,41,255), but the actual color is (112,112,112,255)] + [WebGL test #587] expected: FAIL - [WebGL test #587: pixel at [3, 3\] should be (30,30,30,255), but the actual color is (96,96,96,255)] + [WebGL test #588] expected: FAIL - [WebGL test #588: pixel at [4, 3\] should be (20,20,20,255), but the actual color is (80,80,80,255)] + [WebGL test #593] expected: FAIL - [WebGL test #593: pixel at [2, 4\] should be (13,13,13,255), but the actual color is (64,64,64,255)] + [WebGL test #594] expected: FAIL - [WebGL test #594: pixel at [3, 4\] should be (8,8,8,255), but the actual color is (48,48,48,255)] + [WebGL test #595] expected: FAIL - [WebGL test #595: pixel at [4, 4\] should be (4,4,4,255), but the actual color is (32,32,32,255)] + [WebGL test #628] expected: FAIL - [WebGL test #628: pixel at [2, 2\] should be (4,4,4,255), but the actual color is (32,32,32,255)] + [WebGL test #629] expected: FAIL - [WebGL test #629: pixel at [3, 2\] should be (8,8,8,255), but the actual color is (48,48,48,255)] + [WebGL test #630] expected: FAIL - [WebGL test #630: pixel at [4, 2\] should be (13,13,13,255), but the actual color is (64,64,64,255)] + [WebGL test #635] expected: FAIL - [WebGL test #635: pixel at [2, 3\] should be (20,20,20,255), but the actual color is (80,80,80,255)] + [WebGL test #636] expected: FAIL - [WebGL test #636: pixel at [3, 3\] should be (30,30,30,255), but the actual color is (96,96,96,255)] + [WebGL test #637] expected: FAIL - [WebGL test #637: pixel at [4, 3\] should be (41,41,41,255), but the actual color is (112,112,112,255)] + [WebGL test #642] expected: FAIL - [WebGL test #642: pixel at [2, 4\] should be (55,55,55,255), but the actual color is (128,128,128,255)] + [WebGL test #643] expected: FAIL - [WebGL test #643: pixel at [3, 4\] should be (71,71,71,255), but the actual color is (144,144,144,255)] + [WebGL test #644] expected: FAIL - [WebGL test #644: pixel at [4, 4\] should be (90,90,90,255), but the actual color is (160,160,160,255)] + [WebGL test #662] expected: FAIL - [WebGL test #662: pixel at [2, 2\] should be (4,4,4,255), but the actual color is (32,32,32,255)] + [WebGL test #663] expected: FAIL - [WebGL test #663: pixel at [3, 2\] should be (8,8,8,255), but the actual color is (48,48,48,255)] + [WebGL test #665] expected: FAIL - [WebGL test #665: pixel at [2, 3\] should be (20,20,20,255), but the actual color is (80,80,80,255)] + [WebGL test #666] expected: FAIL - [WebGL test #666: pixel at [3, 3\] should be (30,30,30,255), but the actual color is (96,96,96,255)] + [WebGL test #668] expected: FAIL - [WebGL test #668: pixel at [2, 4\] should be (55,55,55,255), but the actual color is (128,128,128,255)] + [WebGL test #669] expected: FAIL - [WebGL test #669: pixel at [3, 4\] should be (71,71,71,255), but the actual color is (144,144,144,255)] + [WebGL test #673] expected: FAIL - [WebGL test #673: pixel at [2, 2\] should be (4,4,4,255), but the actual color is (32,32,32,255)] + [WebGL test #674] expected: FAIL - [WebGL test #674: pixel at [3, 2\] should be (8,8,8,255), but the actual color is (48,48,48,255)] + [WebGL test #675] expected: FAIL - [WebGL test #675: pixel at [4, 2\] should be (13,13,13,255), but the actual color is (64,64,64,255)] + [WebGL test #676] expected: FAIL - [WebGL test #676: pixel at [2, 3\] should be (20,20,20,255), but the actual color is (80,80,80,255)] + [WebGL test #677] expected: FAIL - [WebGL test #677: pixel at [3, 3\] should be (30,30,30,255), but the actual color is (96,96,96,255)] + [WebGL test #678] expected: FAIL - [WebGL test #678: pixel at [4, 3\] should be (41,41,41,255), but the actual color is (112,112,112,255)] + [WebGL test #679] expected: FAIL - [WebGL test #679: pixel at [3, 2\] should be (8,8,8,255), but the actual color is (48,48,48,255)] + [WebGL test #680] expected: FAIL - [WebGL test #680: pixel at [4, 2\] should be (13,13,13,255), but the actual color is (64,64,64,255)] + [WebGL test #682] expected: FAIL - [WebGL test #682: pixel at [3, 3\] should be (30,30,30,255), but the actual color is (96,96,96,255)] + [WebGL test #683] expected: FAIL - [WebGL test #683: pixel at [4, 3\] should be (41,41,41,255), but the actual color is (112,112,112,255)] + [WebGL test #685] expected: FAIL - [WebGL test #685: pixel at [3, 4\] should be (71,71,71,255), but the actual color is (144,144,144,255)] + [WebGL test #686] expected: FAIL - [WebGL test #686: pixel at [4, 4\] should be (90,90,90,255), but the actual color is (160,160,160,255)] + [WebGL test #688] expected: FAIL - [WebGL test #688: pixel at [2, 3\] should be (20,20,20,255), but the actual color is (80,80,80,255)] + [WebGL test #689] expected: FAIL - [WebGL test #689: pixel at [3, 3\] should be (30,30,30,255), but the actual color is (96,96,96,255)] + [WebGL test #690] expected: FAIL - [WebGL test #690: pixel at [4, 3\] should be (41,41,41,255), but the actual color is (112,112,112,255)] + [WebGL test #691] expected: FAIL - [WebGL test #691: pixel at [2, 4\] should be (55,55,55,255), but the actual color is (128,128,128,255)] + [WebGL test #692] expected: FAIL - [WebGL test #692: pixel at [3, 4\] should be (71,71,71,255), but the actual color is (144,144,144,255)] - expected: FAIL - - [WebGL test #693: pixel at [4, 4\] should be (90,90,90,255), but the actual color is (160,160,160,255)] + [WebGL test #693] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-resolve-to-back-buffer.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-resolve-to-back-buffer.html.ini index f0e24c79e0e..c1b8132dad7 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-resolve-to-back-buffer.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-resolve-to-back-buffer.html.ini @@ -1,9 +1,6 @@ [blitframebuffer-resolve-to-back-buffer.html] - [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #10] expected: FAIL - [WebGL test #8: getError expected: NO_ERROR. Was INVALID_OPERATION : should be legal to blit/resolve to default back buffer] - expected: FAIL - - [WebGL test #10: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #8] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-scissor-enabled.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-scissor-enabled.html.ini deleted file mode 100644 index 968f71996ec..00000000000 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-scissor-enabled.html.ini +++ /dev/null @@ -1,3 +0,0 @@ -[blitframebuffer-scissor-enabled.html] - [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] - expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-size-overflow.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-size-overflow.html.ini index b7b136105b8..c479852d7a7 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-size-overflow.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-size-overflow.html.ini @@ -1,21 +1,18 @@ [blitframebuffer-size-overflow.html] - [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #3] expected: FAIL - [WebGL test #3: getError expected: INVALID_VALUE. Was INVALID_OPERATION : Using source width/height greater than max 32-bit integer should fail.] + [WebGL test #4] expected: FAIL - [WebGL test #4: getError expected: INVALID_VALUE. Was NO_ERROR : Using source width/height greater than max 32-bit integer should fail.] + [WebGL test #5] expected: FAIL - [WebGL test #5: getError expected: INVALID_VALUE. Was INVALID_OPERATION : Using destination width/height greater than max 32-bit integer should fail.] + [WebGL test #6] expected: FAIL - [WebGL test #6: getError expected: INVALID_VALUE. Was NO_ERROR : Using destination width/height greater than max 32-bit integer should fail.] + [WebGL test #7] expected: FAIL - [WebGL test #7: getError expected: INVALID_VALUE. Was INVALID_OPERATION : Using both source and destination width/height greater than max 32-bit integer should fail.] - expected: FAIL - - [WebGL test #8: getError expected: INVALID_VALUE. Was INVALID_OPERATION : Using minimum and maximum integers for all boundaries should fail.] + [WebGL test #8] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-srgb-and-linear-drawbuffers.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-srgb-and-linear-drawbuffers.html.ini deleted file mode 100644 index 31c282c4501..00000000000 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-srgb-and-linear-drawbuffers.html.ini +++ /dev/null @@ -1,3 +0,0 @@ -[blitframebuffer-srgb-and-linear-drawbuffers.html] - [WebGL test #3: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] - expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-stencil-only.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-stencil-only.html.ini index 0d7308eb803..f5047cc90b2 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-stencil-only.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-stencil-only.html.ini @@ -1,9 +1,6 @@ [blitframebuffer-stencil-only.html] - [WebGL test #11: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #14] expected: FAIL - [WebGL test #14: stencil test should be green\nat (0, 0) expected: 0,255,0,255 was 255,255,0,255] - expected: FAIL - - [WebGL test #24: stencil test should be green\nat (0, 0) expected: 0,255,0,255 was 255,255,0,255] + [WebGL test #24] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-test.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-test.html.ini index 60b8d833411..641c3cd253c 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-test.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-test.html.ini @@ -1,25 +1,22 @@ [blitframebuffer-test.html] expected: ERROR - [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #1] expected: FAIL - [WebGL test #1: should be red at first\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #2] expected: FAIL - [WebGL test #2: should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #3] expected: FAIL - [WebGL test #3: getError expected: NO_ERROR. Was INVALID_OPERATION : blitFramebuffer should succeed.] + [WebGL test #4] expected: FAIL - [WebGL test #4: getError expected: INVALID_OPERATION. Was NO_ERROR : blitFramebuffer should generate INVALID_OPERATION if read/draw buffer are identical.] + [WebGL test #5] expected: FAIL - [WebGL test #5: getError expected: INVALID_OPERATION. Was NO_ERROR : blitFramebuffer should generate INVALID_OPERATION if read/draw buffer are identical.] + [WebGL test #6] expected: FAIL - [WebGL test #6: getError expected: INVALID_OPERATION. Was NO_ERROR : blitFramebuffer should generate INVALID_OPERATION if read/draw color buffer are identical.] - expected: FAIL - - [WebGL test #9: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #9] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/clear-func-buffer-type-match.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/clear-func-buffer-type-match.html.ini index 2e26fd64d03..2accb4839bb 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/clear-func-buffer-type-match.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/clear-func-buffer-type-match.html.ini @@ -1,31 +1,30 @@ [clear-func-buffer-type-match.html] - [WebGL test #18: getError expected: INVALID_OPERATION. Was NO_ERROR : clearBufferiv and RGBA8 buffer] + [WebGL test #10] expected: FAIL - [WebGL test #7: getError expected: INVALID_OPERATION. Was NO_ERROR : clearBufferuiv and float buffer] + [WebGL test #11] expected: FAIL - [WebGL test #10: getError expected: INVALID_OPERATION. Was NO_ERROR : clearBufferfv and UINT buffer] + [WebGL test #14] expected: FAIL - [WebGL test #14: getError expected: INVALID_OPERATION. Was NO_ERROR : clearBufferiv and float buffer] + [WebGL test #18] expected: FAIL - [WebGL test #11: getError expected: INVALID_OPERATION. Was NO_ERROR : clearBufferiv and UINT buffer] + [WebGL test #19] expected: FAIL - [WebGL test #4: getError expected: INVALID_OPERATION. Was NO_ERROR : clearBufferuiv and INT buffer] + [WebGL test #2] expected: FAIL - [WebGL test #3: getError expected: INVALID_OPERATION. Was NO_ERROR : clearBufferfv and INT buffer] + [WebGL test #3] expected: FAIL - [WebGL test #2: getError expected: INVALID_OPERATION. Was NO_ERROR : clear and INT buffer] + [WebGL test #4] expected: FAIL - [WebGL test #9: getError expected: INVALID_OPERATION. Was NO_ERROR : clear and UINT buffer] + [WebGL test #7] expected: FAIL - [WebGL test #19: getError expected: INVALID_OPERATION. Was NO_ERROR : clearBufferuiv and RGBA8 buffer] + [WebGL test #9] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/clearbuffer-sub-source.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/clearbuffer-sub-source.html.ini index e5717f8dd50..02f68e163d6 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/clearbuffer-sub-source.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/clearbuffer-sub-source.html.ini @@ -1,37 +1,36 @@ [clearbuffer-sub-source.html] - [WebGL test #5: clearBuffer fails to work. Expected: 1,2,3,4, got: 0,0,0,0] + [WebGL test #11] expected: FAIL - [WebGL test #11: clearBuffer fails to work. Expected: 1,2,3,4, got: 0,0,0,0] + [WebGL test #12] expected: FAIL - [WebGL test #13: clearBuffer fails to work. Expected: 1,2,3,4, got: 0,0,0,0] + [WebGL test #13] expected: FAIL - [WebGL test #12: getError expected: NO_ERROR. Was INVALID_OPERATION : clearBuffer with srcOffset = 0 should succeed] + [WebGL test #14] expected: FAIL - [WebGL test #6: getError expected: NO_ERROR. Was INVALID_OPERATION : clearBuffer with srcOffset = 2 should succeed] + [WebGL test #15] expected: FAIL - [WebGL test #4: getError expected: NO_ERROR. Was INVALID_OPERATION : clearBuffer with srcOffset = 0 should succeed] + [WebGL test #16] expected: FAIL - [WebGL test #14: getError expected: NO_ERROR. Was INVALID_OPERATION : clearBuffer with srcOffset = 2 should succeed] + [WebGL test #3] expected: FAIL - [WebGL test #15: clearBuffer fails to work. Expected: 3,4,5,6, got: 0,0,0,0] + [WebGL test #4] expected: FAIL - [WebGL test #8: getError expected: INVALID_VALUE. Was INVALID_OPERATION : clearBuffer with srcOffset = 4 should fail: out of bounds] + [WebGL test #5] expected: FAIL - [WebGL test #7: clearBuffer fails to work. Expected: 3,4,5,6, got: 0,0,0,0] + [WebGL test #6] expected: FAIL - [WebGL test #16: getError expected: INVALID_VALUE. Was INVALID_OPERATION : clearBuffer with srcOffset = 4 should fail: out of bounds] + [WebGL test #7] expected: FAIL - [WebGL test #3: clearBuffer fails to work. Expected: 1,2,3,4, got: 0,0,0,0] + [WebGL test #8] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/clipping-wide-points.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/clipping-wide-points.html.ini index 54391ae5024..eb062826f1c 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/clipping-wide-points.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/clipping-wide-points.html.ini @@ -1,7 +1,6 @@ [clipping-wide-points.html] - [WebGL test #3: should be 0,255,0\nat (0, 0) expected: 0,255,0 was 255,0,0] + [WebGL test #3] expected: FAIL - [WebGL test #7: should be 0,255,0\nat (0, 0) expected: 0,255,0 was 255,0,0] + [WebGL test #7] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/depth-stencil-feedback-loop.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/depth-stencil-feedback-loop.html.ini index bb6e9fa00e3..d0a9e6e7c22 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/depth-stencil-feedback-loop.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/depth-stencil-feedback-loop.html.ini @@ -1,6 +1,6 @@ [depth-stencil-feedback-loop.html] - [WebGL test #3: Framebuffer incomplete.] + [WebGL test #2] expected: FAIL - [WebGL test #2: getError expected: NO_ERROR. Was INVALID_ENUM : Succeed to create textures.] + [WebGL test #3] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/draw-buffers-dirty-state-bug.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/draw-buffers-dirty-state-bug.html.ini index d0589234ac0..9d07f5ce2cd 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/draw-buffers-dirty-state-bug.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/draw-buffers-dirty-state-bug.html.ini @@ -1,4 +1,3 @@ [draw-buffers-dirty-state-bug.html] - [WebGL test #4: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : Clear and draw should cause no GL errors] + [WebGL test #4] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/draw-buffers.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/draw-buffers.html.ini index 69cfb6e8b3a..6209018de62 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/draw-buffers.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/draw-buffers.html.ini @@ -1,327 +1,12 @@ [draw-buffers.html] - [WebGL test #39: attachment 2 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,255,0,0] + [WebGL test #23] expected: FAIL - [WebGL test #44: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 255,255,0,0] + [WebGL test #51] expected: FAIL - [WebGL test #43: attachment 6 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255] + [WebGL test #54] expected: FAIL - [WebGL test #47: attachment 2 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,255,0,0] - expected: FAIL - - [WebGL test #50: attachment 5 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,255,0,0] - expected: FAIL - - [WebGL test #52: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,255,255] - expected: FAIL - - [WebGL test #51: attachment 6 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255] - expected: FAIL - - [WebGL test #41: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,255,0] - expected: FAIL - - [WebGL test #46: attachment 1 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,255,0] - expected: FAIL - - [WebGL test #38: attachment 1 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,255,255,0] - expected: FAIL - - [WebGL test #48: attachment 3 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,255,0] - expected: FAIL - - [WebGL test #49: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,255,0] - expected: FAIL - - [WebGL test #42: attachment 5 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,255,0,0] - expected: FAIL - - [WebGL test #40: attachment 3 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,255,0] - expected: FAIL - - [WebGL test #48: attachment 3 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,255,0,0] - expected: FAIL - - [WebGL test #44: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 255,255,0,0] - expected: FAIL - - [WebGL test #49: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 23,0,0,0] - expected: FAIL - - [WebGL test #43: attachment 6 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255] - expected: FAIL - - [WebGL test #52: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,255,255] - expected: FAIL - - [WebGL test #51: attachment 6 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255] - expected: FAIL - - [WebGL test #42: attachment 5 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,255,0,0] - expected: FAIL - - [WebGL test #52: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 255,255,0,0] - expected: FAIL - - [WebGL test #52: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,255,255] - expected: FAIL - - [WebGL test #44: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 255,255,0,4] - expected: FAIL - - [WebGL test #52: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,255,255,0] - expected: FAIL - - [WebGL test #44: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 255,0,0,0] - expected: FAIL - - [WebGL test #49: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,255,0] - expected: FAIL - - [WebGL test #42: attachment 5 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,255,255,0] - expected: FAIL - - [WebGL test #51: attachment 6 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,0] - expected: FAIL - - [WebGL test #50: attachment 5 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] - expected: FAIL - - [WebGL test #48: attachment 3 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] - expected: FAIL - - [WebGL test #43: attachment 6 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,0] - expected: FAIL - - [WebGL test #47: attachment 2 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] - expected: FAIL - - [WebGL test #49: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] - expected: FAIL - - [WebGL test #52: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,255,0,0] - expected: FAIL - - [WebGL test #50: attachment 5 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,255,255,0] - expected: FAIL - - [WebGL test #52: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] - expected: FAIL - - [WebGL test #52: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 255,0,0,0] - expected: FAIL - - [WebGL test #42: attachment 5 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] - expected: FAIL - - [WebGL test #40: attachment 3 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] - expected: FAIL - - [WebGL test #39: attachment 2 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] - expected: FAIL - - [WebGL test #41: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] - expected: FAIL - - [WebGL test #49: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,103,0] - expected: FAIL - - [WebGL test #41: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,103,0] - expected: FAIL - - [WebGL test #44: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,255,0,0] - expected: FAIL - - [WebGL test #52: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,255,0,0] - expected: FAIL - - [WebGL test #52: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255] - expected: FAIL - - [WebGL test #42: attachment 5 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,255,0] - expected: FAIL - - [WebGL test #44: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,255,255,0] - expected: FAIL - - [WebGL test #44: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 255,0,0,255] - expected: FAIL - - [WebGL test #40: attachment 3 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,255,0,0] - expected: FAIL - - [WebGL test #44: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] - expected: FAIL - - [WebGL test #43: attachment 6 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] - expected: FAIL - - [WebGL test #49: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,0] - expected: FAIL - - [WebGL test #41: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,0] - expected: FAIL - - [WebGL test #52: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,0] - expected: FAIL - - [WebGL test #52: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,255,0] - expected: FAIL - - [WebGL test #44: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,255,0] - expected: FAIL - - [WebGL test #42: attachment 5 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255] - expected: FAIL - - [WebGL test #51: attachment 6 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] - expected: FAIL - - [WebGL test #50: attachment 5 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 255,0,0,0] - expected: FAIL - - [WebGL test #52: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,255,0] - expected: FAIL - - [WebGL test #41: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 1,0,0,0] - expected: FAIL - - [WebGL test #49: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 1,0,0,0] - expected: FAIL - - [WebGL test #50: attachment 5 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 1,1,0,0] - expected: FAIL - - [WebGL test #50: attachment 5 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255] - expected: FAIL - - [WebGL test #52: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,255,255,255] - expected: FAIL - - [WebGL test #42: attachment 5 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 255,0,0,0] - expected: FAIL - - [WebGL test #51: attachment 6 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255] - expected: FAIL - - [WebGL test #44: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,255,0] - expected: FAIL - - [WebGL test #43: attachment 6 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255] - expected: FAIL - - [WebGL test #44: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255] - expected: FAIL - - [WebGL test #52: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255] - expected: FAIL - - [WebGL test #52: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,255,0,255] - expected: FAIL - - [WebGL test #48: attachment 3 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,47,0,0] - expected: FAIL - - [WebGL test #40: attachment 3 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,47,0,0] - expected: FAIL - - [WebGL test #44: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,255,0,0] - expected: FAIL - - [WebGL test #48: attachment 3 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,14,0,0] - expected: FAIL - - [WebGL test #50: attachment 5 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 202,203,0,0] - expected: FAIL - - [WebGL test #49: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 233,0,0,0] - expected: FAIL - - [WebGL test #41: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 233,0,0,0] - expected: FAIL - - [WebGL test #40: attachment 3 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,14,0,0] - expected: FAIL - - [WebGL test #44: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 255,45,0,0] - expected: FAIL - - [WebGL test #44: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 255,3,0,0] - expected: FAIL - - [WebGL test #44: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 255,2,0,0] - expected: FAIL - - [WebGL test #48: attachment 3 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,57,0,0] - expected: FAIL - - [WebGL test #44: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,0] - expected: FAIL - - [WebGL test #44: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255] - expected: FAIL - - [WebGL test #43: attachment 6 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,255,255,0] - expected: FAIL - - [WebGL test #42: attachment 5 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,255,0,255] - expected: FAIL - - [WebGL test #40: attachment 3 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,42,0,0] - expected: FAIL - - [WebGL test #48: attachment 3 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,42,0,0] - expected: FAIL - - [WebGL test #38: attachment 1 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,255,255] - expected: FAIL - - [WebGL test #44: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 0,0,0,0] - expected: FAIL - - [WebGL test #46: attachment 1 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255] - expected: FAIL - - [WebGL test #49: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,255,0,0] - expected: FAIL - - [WebGL test #44: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 0,255,0,0] - expected: FAIL - - [WebGL test #41: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,255,0,0] - expected: FAIL - - [WebGL test #52: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 0,0,0,0] - expected: FAIL - - [WebGL test #41: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,2,0,0] - expected: FAIL - - [WebGL test #49: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,2,0,0] - expected: FAIL - - [WebGL test #52: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 0,255,0,0] - expected: FAIL - - [WebGL test #44: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 0,2,0,0] - expected: FAIL - - [WebGL test #52: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 0,2,0,0] - expected: FAIL - - [WebGL test #50: attachment 5 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,0] - expected: FAIL - - [WebGL test #23: gl.getParameter(gl.DRAW_BUFFER0) should be 1029. Was 36064.] - expected: FAIL - - [WebGL test #51: getError expected: INVALID_OPERATION. Was NO_ERROR : Active draw buffers with missing frag outputs.] - expected: FAIL - - [WebGL test #54: getError expected: INVALID_OPERATION. Was NO_ERROR : partially diabled color mask shall have no impact.] - expected: FAIL - - [WebGL test #64: getError expected: INVALID_OPERATION. Was NO_ERROR : Active draw buffers with missing frag outputs.] + [WebGL test #64] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/draw-with-integer-texture-base-level.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/draw-with-integer-texture-base-level.html.ini index 34f8a63c0d7..d90de182f8e 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/draw-with-integer-texture-base-level.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/draw-with-integer-texture-base-level.html.ini @@ -1,7 +1,6 @@ [draw-with-integer-texture-base-level.html] - [WebGL test #0: getError expected: NO_ERROR. Was INVALID_ENUM : ] + [WebGL test #0] expected: FAIL - [WebGL test #2: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #2] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/element-index-uint.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/element-index-uint.html.ini index 4891a8ea32a..fdf7527da37 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/element-index-uint.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/element-index-uint.html.ini @@ -1,7 +1,6 @@ [element-index-uint.html] - [WebGL test #27: getError expected: NO_ERROR. Was INVALID_OPERATION : after drawing] + [WebGL test #27] expected: FAIL - [WebGL test #58: getError expected: NO_ERROR. Was INVALID_OPERATION : after drawing] + [WebGL test #58] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/framebuffer-mismatched-attachment-targets.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/framebuffer-mismatched-attachment-targets.html.ini new file mode 100644 index 00000000000..10b3cdde223 --- /dev/null +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/framebuffer-mismatched-attachment-targets.html.ini @@ -0,0 +1,69 @@ +[framebuffer-mismatched-attachment-targets.html] + [WebGL test #4] + expected: FAIL + + [WebGL test #25] + expected: FAIL + + [WebGL test #29] + expected: FAIL + + [WebGL test #54] + expected: FAIL + + [WebGL test #58] + expected: FAIL + + [WebGL test #83] + expected: FAIL + + [WebGL test #87] + expected: FAIL + + [WebGL test #88] + expected: FAIL + + [WebGL test #92] + expected: FAIL + + [WebGL test #93] + expected: FAIL + + [WebGL test #97] + expected: FAIL + + [WebGL test #98] + expected: FAIL + + [WebGL test #102] + expected: FAIL + + [WebGL test #106] + expected: FAIL + + [WebGL test #110] + expected: FAIL + + [WebGL test #111] + expected: FAIL + + [WebGL test #115] + expected: FAIL + + [WebGL test #116] + expected: FAIL + + [WebGL test #120] + expected: FAIL + + [WebGL test #121] + expected: FAIL + + [WebGL test #125] + expected: FAIL + + [WebGL test #129] + expected: FAIL + + [WebGL test #133] + expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/framebuffer-render-to-layer-angle-issue.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/framebuffer-render-to-layer-angle-issue.html.ini new file mode 100644 index 00000000000..7f9ae14563b --- /dev/null +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/framebuffer-render-to-layer-angle-issue.html.ini @@ -0,0 +1,4 @@ +[framebuffer-render-to-layer-angle-issue.html] + expected: ERROR + [WebGL test #1] + expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/framebuffer-render-to-layer.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/framebuffer-render-to-layer.html.ini new file mode 100644 index 00000000000..eb9bfe098ac --- /dev/null +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/framebuffer-render-to-layer.html.ini @@ -0,0 +1,4 @@ +[framebuffer-render-to-layer.html] + expected: ERROR + [WebGL test #31] + expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/framebuffer-texture-changing-base-level.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/framebuffer-texture-changing-base-level.html.ini index de2fed48529..3e74698a446 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/framebuffer-texture-changing-base-level.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/framebuffer-texture-changing-base-level.html.ini @@ -1,27 +1,15 @@ [framebuffer-texture-changing-base-level.html] - [WebGL test #11: getError expected: NO_ERROR. Was INVALID_ENUM : Setup framebuffer with texture should succeed.] + [WebGL test #10] expected: FAIL - [WebGL test #5: getError expected: NO_ERROR. Was INVALID_ENUM : Setup framebuffer with texture should succeed.] + [WebGL test #14] expected: FAIL - [WebGL test #8: getError expected: NO_ERROR. Was INVALID_ENUM : Setup framebuffer with texture should succeed.] + [WebGL test #17] expected: FAIL - [WebGL test #13: getError expected: NO_ERROR. Was INVALID_ENUM : Drawing the texture to default framebuffer with base level 0 should succeed.] + [WebGL test #2] expected: FAIL - [WebGL test #2: getError expected: NO_ERROR. Was INVALID_ENUM : Setup framebuffer with texture should succeed.] - expected: FAIL - - [WebGL test #6: getError expected: NO_ERROR. Was INVALID_ENUM : Setup framebuffer with texture should succeed.] - expected: FAIL - - [WebGL test #10: getError expected: NO_ERROR. Was INVALID_ENUM : Setup framebuffer with texture should succeed.] - expected: FAIL - - [WebGL test #14: getError expected: NO_ERROR. Was INVALID_ENUM : Setup framebuffer with texture should succeed.] - expected: FAIL - - [WebGL test #17: getError expected: NO_ERROR. Was INVALID_ENUM : Drawing the texture to default framebuffer with base level 0 should succeed.] + [WebGL test #6] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/framebuffer-texture-level1.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/framebuffer-texture-level1.html.ini index cc55f351422..f29142b543e 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/framebuffer-texture-level1.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/framebuffer-texture-level1.html.ini @@ -1,7 +1,6 @@ [framebuffer-texture-level1.html] - [WebGL test #1: gl.checkFramebufferStatus(gl.FRAMEBUFFER) should be 36054. Was 36053.] + [WebGL test #1] expected: FAIL - [WebGL test #3: getError expected: NO_ERROR. Was INVALID_ENUM : Setup framebuffer with texture should succeed.] + [WebGL test #3] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/framebuffer-to-texture.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/framebuffer-to-texture.html.ini new file mode 100644 index 00000000000..952ec7e621c --- /dev/null +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/framebuffer-to-texture.html.ini @@ -0,0 +1,9 @@ +[framebuffer-to-texture.html] + [WebGL test #6] + expected: FAIL + + [WebGL test #7] + expected: FAIL + + [WebGL test #10] + expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/framebuffer-unsupported.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/framebuffer-unsupported.html.ini index 43c9e6393e4..e9ddd68c60e 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/framebuffer-unsupported.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/framebuffer-unsupported.html.ini @@ -1,11 +1,10 @@ [framebuffer-unsupported.html] expected: ERROR - [WebGL test #7: checkFramebufferStatus expects [FRAMEBUFFER_UNSUPPORTED\], was FRAMEBUFFER_COMPLETE] + [WebGL test #4] expected: FAIL - [WebGL test #8: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #7] expected: FAIL - [WebGL test #4: checkFramebufferStatus expects [FRAMEBUFFER_UNSUPPORTED\], was FRAMEBUFFER_COMPLETE] + [WebGL test #8] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/fs-color-type-mismatch-color-buffer-type.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/fs-color-type-mismatch-color-buffer-type.html.ini index 88717b92860..b5acdb04fc7 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/fs-color-type-mismatch-color-buffer-type.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/fs-color-type-mismatch-color-buffer-type.html.ini @@ -1,27 +1,27 @@ [fs-color-type-mismatch-color-buffer-type.html] - [WebGL test #2: Framebuffer incomplete.] + [WebGL test #11] expected: FAIL - [WebGL test #3: Framebuffer incomplete.] + [WebGL test #13] expected: FAIL - [WebGL test #4: Framebuffer incomplete.] + [WebGL test #2] expected: FAIL - [WebGL test #11: getError expected: INVALID_OPERATION. Was NO_ERROR : If color buffers' type mismatch the type of fragment shader's outputs, geneate INVALID_OPERATION. Otherwise, it should be NO_ERROR] + [WebGL test #3] expected: FAIL - [WebGL test #6: Framebuffer incomplete.] + [WebGL test #4] expected: FAIL - [WebGL test #7: Framebuffer incomplete.] + [WebGL test #5] expected: FAIL - [WebGL test #13: getError expected: INVALID_OPERATION. Was NO_ERROR : If color buffers' type mismatch the type of fragment shader's outputs, geneate INVALID_OPERATION. Otherwise, it should be NO_ERROR] + [WebGL test #6] expected: FAIL - [WebGL test #5: Framebuffer incomplete.] + [WebGL test #7] expected: FAIL - [WebGL test #9: getError expected: INVALID_OPERATION. Was NO_ERROR : If color buffers' type mismatch the type of fragment shader's outputs, geneate INVALID_OPERATION. Otherwise, it should be NO_ERROR] + [WebGL test #9] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/instanced-arrays.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/instanced-arrays.html.ini index 8064e0677ff..4123dee4860 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/instanced-arrays.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/instanced-arrays.html.ini @@ -1,18 +1,12 @@ [instanced-arrays.html] - [WebGL test #27: getError expected: NO_ERROR. Was INVALID_OPERATION : It's allowed for all vertex attributes to have non-zero divisors when calling drawArraysInstanced] + [WebGL test #27] expected: FAIL - [WebGL test #44: getError expected: NO_ERROR. Was INVALID_OPERATION : It's allowed for all vertex attributes to have non-zero divisors when calling drawElements] + [WebGL test #28] expected: FAIL - [WebGL test #28: getError expected: NO_ERROR. Was INVALID_OPERATION : It's allowed for all vertex attributes to have non-zero divisors when calling drawArrays] + [WebGL test #51] expected: FAIL - [WebGL test #43: getError expected: NO_ERROR. Was INVALID_OPERATION : It's allowed for all vertex attributes to have non-zero divisors when calling drawElementsInstanced] - expected: FAIL - - [WebGL test #51: getError expected: NO_ERROR. Was INVALID_OPERATION : It's allowed for all vertex attributes to have non-zero divisors when calling drawElementsInstanced] - expected: FAIL - - [WebGL test #52: getError expected: NO_ERROR. Was INVALID_OPERATION : It's allowed for all vertex attributes to have non-zero divisors when calling drawElements] + [WebGL test #52] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/line-rendering-quality.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/line-rendering-quality.html.ini index 46212e54d55..9f09b85d739 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/line-rendering-quality.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/line-rendering-quality.html.ini @@ -1,8 +1,2 @@ [line-rendering-quality.html] bug: https://github.com/servo/servo/issues/25937 - [WebGL test #5: Found 0 lines, looking in the vertical direction, expected 2] - expected: - if os == "linux": FAIL - - [WebGL test #10: successfullyParsed should be true. Threw exception ReferenceError: can't access lexical declaration 'successfullyParsed' before initialization] - expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/multisampling-depth-resolve.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/multisampling-depth-resolve.html.ini new file mode 100644 index 00000000000..3ebbb9994cb --- /dev/null +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/multisampling-depth-resolve.html.ini @@ -0,0 +1,12 @@ +[multisampling-depth-resolve.html] + [WebGL test #0] + expected: FAIL + + [WebGL test #1] + expected: FAIL + + [WebGL test #2] + expected: FAIL + + [WebGL test #3] + expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/multisampling-fragment-evaluation.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/multisampling-fragment-evaluation.html.ini deleted file mode 100644 index d21c09cdf08..00000000000 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/multisampling-fragment-evaluation.html.ini +++ /dev/null @@ -1,3 +0,0 @@ -[multisampling-fragment-evaluation.html] - [WebGL test #0: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] - expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/read-draw-when-missing-image.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/read-draw-when-missing-image.html.ini index 8b258fc0ad6..aecf9963cdc 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/read-draw-when-missing-image.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/read-draw-when-missing-image.html.ini @@ -1,8 +1,7 @@ [read-draw-when-missing-image.html] expected: ERROR - [WebGL test #4: getError expected: INVALID_OPERATION. Was NO_ERROR : Should generate INVALID_OPERATION when reading from a color buffer without image.] + [WebGL test #4] expected: FAIL - [WebGL test #5: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #5] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/rgb-format-support.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/rgb-format-support.html.ini index b0419bf05ee..0569504c5f2 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/rgb-format-support.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/rgb-format-support.html.ini @@ -1,34 +1,24 @@ [rgb-format-support.html] - [WebGL test #24: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : should be no errors from clear()] - expected: - if os == "linux": FAIL - - [WebGL test #23: framebuffer with texture is incomplete] - expected: - if os == "linux": FAIL - - [WebGL test #22: getError expected: NO_ERROR. Was INVALID_ENUM : should be no errors from texture setup] - expected: - if os == "linux": FAIL - - [WebGL test #18: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : should be no errors from clear()] + [WebGL test #16] expected: if os == "mac": FAIL - [WebGL test #17: framebuffer with texture is incomplete] + [WebGL test #17] expected: if os == "mac": FAIL - [WebGL test #16: getError expected: NO_ERROR. Was INVALID_ENUM : should be no errors from texture setup] + [WebGL test #18] expected: if os == "mac": FAIL - [WebGL test #15: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : should be no errors from clear()] - expected: FAIL - - [WebGL test #14: framebuffer with texture is incomplete] - expected: FAIL + [WebGL test #22] + expected: + if os == "linux": FAIL - [WebGL test #13: getError expected: NO_ERROR. Was INVALID_ENUM : should be no errors from texture setup] - expected: FAIL + [WebGL test #23] + expected: + if os == "linux": FAIL + [WebGL test #24] + expected: + if os == "linux": FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/vertex-id-large-count.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/vertex-id-large-count.html.ini new file mode 100644 index 00000000000..8a0a763f486 --- /dev/null +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/vertex-id-large-count.html.ini @@ -0,0 +1,9 @@ +[vertex-id-large-count.html] + [WebGL test #1] + expected: FAIL + + [WebGL test #4] + expected: FAIL + + [WebGL test #7] + expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/vertex-id.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/vertex-id.html.ini new file mode 100644 index 00000000000..3ca75066123 --- /dev/null +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/vertex-id.html.ini @@ -0,0 +1,180 @@ +[vertex-id.html] + [WebGL test #3] + expected: FAIL + + [WebGL test #4] + expected: FAIL + + [WebGL test #6] + expected: FAIL + + [WebGL test #7] + expected: FAIL + + [WebGL test #8] + expected: FAIL + + [WebGL test #9] + expected: FAIL + + [WebGL test #10] + expected: FAIL + + [WebGL test #11] + expected: FAIL + + [WebGL test #12] + expected: FAIL + + [WebGL test #13] + expected: FAIL + + [WebGL test #14] + expected: FAIL + + [WebGL test #15] + expected: FAIL + + [WebGL test #16] + expected: FAIL + + [WebGL test #17] + expected: FAIL + + [WebGL test #18] + expected: FAIL + + [WebGL test #19] + expected: FAIL + + [WebGL test #20] + expected: FAIL + + [WebGL test #21] + expected: FAIL + + [WebGL test #22] + expected: FAIL + + [WebGL test #23] + expected: FAIL + + [WebGL test #24] + expected: FAIL + + [WebGL test #25] + expected: FAIL + + [WebGL test #26] + expected: FAIL + + [WebGL test #27] + expected: FAIL + + [WebGL test #28] + expected: FAIL + + [WebGL test #29] + expected: FAIL + + [WebGL test #30] + expected: FAIL + + [WebGL test #31] + expected: FAIL + + [WebGL test #32] + expected: FAIL + + [WebGL test #33] + expected: FAIL + + [WebGL test #34] + expected: FAIL + + [WebGL test #35] + expected: FAIL + + [WebGL test #36] + expected: FAIL + + [WebGL test #37] + expected: FAIL + + [WebGL test #38] + expected: FAIL + + [WebGL test #39] + expected: FAIL + + [WebGL test #40] + expected: FAIL + + [WebGL test #41] + expected: FAIL + + [WebGL test #42] + expected: FAIL + + [WebGL test #43] + expected: FAIL + + [WebGL test #44] + expected: FAIL + + [WebGL test #45] + expected: FAIL + + [WebGL test #46] + expected: FAIL + + [WebGL test #47] + expected: FAIL + + [WebGL test #48] + expected: FAIL + + [WebGL test #49] + expected: FAIL + + [WebGL test #50] + expected: FAIL + + [WebGL test #51] + expected: FAIL + + [WebGL test #52] + expected: FAIL + + [WebGL test #53] + expected: FAIL + + [WebGL test #54] + expected: FAIL + + [WebGL test #55] + expected: FAIL + + [WebGL test #56] + expected: FAIL + + [WebGL test #58] + expected: FAIL + + [WebGL test #59] + expected: FAIL + + [WebGL test #60] + expected: FAIL + + [WebGL test #61] + expected: FAIL + + [WebGL test #62] + expected: FAIL + + [WebGL test #63] + expected: FAIL + + [WebGL test #64] + expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/state/gl-get-calls.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/state/gl-get-calls.html.ini index 03968ddb555..d241b367c47 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/state/gl-get-calls.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/state/gl-get-calls.html.ini @@ -1,7 +1,3 @@ [gl-get-calls.html] - [WebGL test #55: context.getParameter(context.MAX_SAMPLES) should be >= 4. Was 1 (of type number).] + [WebGL test #87] expected: FAIL - - [WebGL test #87: context.getError() should be 0. Was 1280.] - expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/state/gl-object-get-calls.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/state/gl-object-get-calls.html.ini index 349e06b77a0..578513bc991 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/state/gl-object-get-calls.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/state/gl-object-get-calls.html.ini @@ -2,125 +2,44 @@ bug: https://github.com/servo/servo/issues/26128 expected: if os == "mac": CRASH - [WebGL test #201: gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_WRAP_R) should be 33071 (of type number). Was null (of type object).] + [WebGL test #167] expected: FAIL - [WebGL test #203: gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_IMMUTABLE_LEVELS) should be 0 (of type number). Was null (of type object).] + [WebGL test #182] expected: FAIL - [WebGL test #10: gl.getBufferParameter(gl.COPY_WRITE_BUFFER, gl.BUFFER_USAGE) should be 35048 (of type number). Was null (of type object).] + [WebGL test #197] expected: FAIL - [WebGL test #9: gl.getBufferParameter(gl.COPY_WRITE_BUFFER, gl.BUFFER_SIZE) should be 16 (of type number). Was null (of type object).] + [WebGL test #198] expected: FAIL - [WebGL test #16: gl.getBufferParameter(gl.PIXEL_UNPACK_BUFFER, gl.BUFFER_USAGE) should be 35048 (of type number). Was null (of type object).] + [WebGL test #199] expected: FAIL - [WebGL test #4: gl.getBufferParameter(gl.ELEMENT_ARRAY_BUFFER, gl.BUFFER_USAGE) should be 35048 (of type number). Was null (of type object).] + [WebGL test #200] expected: FAIL - [WebGL test #204: getTexParameter returned 1 instead of null for invalid parameter enum: 0x84fe] + [WebGL test #201] expected: FAIL - [WebGL test #196: gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_COMPARE_FUNC) should be 515 (of type number). Was null (of type object).] + [WebGL test #257] expected: FAIL - [WebGL test #13: gl.getBufferParameter(gl.PIXEL_PACK_BUFFER, gl.BUFFER_USAGE) should be 35048 (of type number). Was null (of type object).] + [WebGL test #259] expected: FAIL - [WebGL test #257: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #268] expected: FAIL - [WebGL test #199: gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_MAX_LOD) should be 10 (of type number). Was null (of type object).] + [WebGL test #275] expected: FAIL - [WebGL test #202: gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_IMMUTABLE_FORMAT) should be false (of type boolean). Was null (of type object).] + [WebGL test #276] expected: FAIL - [WebGL test #198: gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_MAX_LEVEL) should be 10 (of type number). Was null (of type object).] + [WebGL test #291] expected: FAIL - [WebGL test #15: gl.getBufferParameter(gl.PIXEL_UNPACK_BUFFER, gl.BUFFER_SIZE) should be 16 (of type number). Was null (of type object).] - expected: FAIL - - [WebGL test #337: gl.getActiveUniformBlockName(program, 0) should be Transform. Was _uTransform.] - expected: FAIL - - [WebGL test #259: gl.getUniform(samplerForWebGL2Program, s2DArrayValLoc) should be 1. Was 0.] - expected: FAIL - - [WebGL test #199: gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_MAX_LOD) should be 10. Was 1000.] - expected: FAIL - - [WebGL test #182: gl.getRenderbufferParameter(gl.RENDERBUFFER, gl.RENDERBUFFER_SAMPLES) should be 4 (of type number). Was null (of type object).] - expected: FAIL - - [WebGL test #276: getError expected: NO_ERROR. Was INVALID_ENUM : ] - expected: FAIL - - [WebGL test #3: gl.getBufferParameter(gl.ELEMENT_ARRAY_BUFFER, gl.BUFFER_SIZE) should be 16 (of type number). Was null (of type object).] - expected: FAIL - - [WebGL test #197: gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_COMPARE_MODE) should be 34894 (of type number). Was null (of type object).] - expected: FAIL - - [WebGL test #198: gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_MAX_LEVEL) should be 10. Was 1000.] - expected: FAIL - - [WebGL test #201: gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_WRAP_R) should be 33071. Was 10497.] - expected: FAIL - - [WebGL test #5: getBufferParameter did not generate INVALID_ENUM for invalid parameter enum: NO_ERROR] - expected: FAIL - - [WebGL test #197: gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_COMPARE_MODE) should be 34894. Was 0.] - expected: FAIL - - [WebGL test #200: gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_MIN_LOD) should be 0. Was -1000.] - expected: FAIL - - [WebGL test #18: gl.getBufferParameter(gl.TRANSFORM_FEEDBACK_BUFFER, gl.BUFFER_SIZE) should be 16 (of type number). Was null (of type object).] - expected: FAIL - - [WebGL test #19: gl.getBufferParameter(gl.TRANSFORM_FEEDBACK_BUFFER, gl.BUFFER_USAGE) should be 35048 (of type number). Was null (of type object).] - expected: FAIL - - [WebGL test #21: gl.getBufferParameter(gl.UNIFORM_BUFFER, gl.BUFFER_SIZE) should be 16 (of type number). Was null (of type object).] - expected: FAIL - - [WebGL test #7: gl.getBufferParameter(gl.COPY_READ_BUFFER, gl.BUFFER_USAGE) should be 35048 (of type number). Was null (of type object).] - expected: FAIL - - [WebGL test #6: gl.getBufferParameter(gl.COPY_READ_BUFFER, gl.BUFFER_SIZE) should be 16 (of type number). Was null (of type object).] - expected: FAIL - - [WebGL test #12: gl.getBufferParameter(gl.PIXEL_PACK_BUFFER, gl.BUFFER_SIZE) should be 16 (of type number). Was null (of type object).] - expected: FAIL - - [WebGL test #275: gl.getVertexAttrib(1, gl.VERTEX_ATTRIB_ARRAY_INTEGER) should be true (of type boolean). Was null (of type object).] - expected: FAIL - - [WebGL test #167: gl.getProgramParameter(uniformBlockProgram, gl.ACTIVE_UNIFORM_BLOCKS) should be 1 (of type number). Was null (of type object).] - expected: FAIL - - [WebGL test #268: gl.getVertexAttrib(1, gl.VERTEX_ATTRIB_ARRAY_INTEGER) should be false (of type boolean). Was null (of type object).] - expected: FAIL - - [WebGL test #288: getInternalformatParameter returned instead of null for invalid internalformat enum: NO_ERROR] - expected: FAIL - - [WebGL test #183: getRenderbufferParameter did not generate INVALID_ENUM for invalid parameter enum: NO_ERROR] - expected: FAIL - - [WebGL test #183: getRenderbufferParameter did not generate INVALID_ENUM for invalid parameter enum: NO_ERROR] - expected: FAIL - - [WebGL test #202: gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_IMMUTABLE_FORMAT) should be false (of type boolean). Was 0 (of type number).] - expected: FAIL - - [WebGL test #291: getInternalformatParameter returned instead of null for invalid internalformat enum: POINTS/ZERO/NO_ERROR/NONE] - expected: FAIL - - [WebGL test #340: gl.getActiveUniformBlockName(program, 0) should be Transform. Was _uTransform.] + [WebGL test #340] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r11f_g11f_b10f-rgb-float.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r11f_g11f_b10f-rgb-float.html.ini index f02f5a873db..ecea205298e 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r11f_g11f_b10f-rgb-float.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r11f_g11f_b10f-rgb-float.html.ini @@ -1,4 +1,4 @@ [tex-2d-r11f_g11f_b10f-rgb-float.html] expected: - if os == "mac": CRASH if os == "linux": CRASH + if os == "mac": CRASH diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r11f_g11f_b10f-rgb-half_float.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r11f_g11f_b10f-rgb-half_float.html.ini index e4a5001a682..f30117555d1 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r11f_g11f_b10f-rgb-half_float.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r11f_g11f_b10f-rgb-half_float.html.ini @@ -1,74 +1,73 @@ [tex-2d-r11f_g11f_b10f-rgb-half_float.html] expected: ERROR - [WebGL test #15: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #0] expected: FAIL - [WebGL test #8: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #1] expected: FAIL - [WebGL test #19: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #10] expected: FAIL - [WebGL test #4: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #11] expected: FAIL - [WebGL test #2: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #12] expected: FAIL - [WebGL test #1: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #13] expected: FAIL - [WebGL test #18: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #14] expected: FAIL - [WebGL test #12: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #15] expected: FAIL - [WebGL test #10: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #16] expected: FAIL - [WebGL test #7: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #17] expected: FAIL - [WebGL test #3: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #18] expected: FAIL - [WebGL test #20: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #19] expected: FAIL - [WebGL test #23: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #2] expected: FAIL - [WebGL test #13: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #20] expected: FAIL - [WebGL test #0: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #21] expected: FAIL - [WebGL test #5: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #22] expected: FAIL - [WebGL test #6: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #23] expected: FAIL - [WebGL test #11: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #3] expected: FAIL - [WebGL test #21: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #4] expected: FAIL - [WebGL test #17: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #5] expected: FAIL - [WebGL test #16: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #6] expected: FAIL - [WebGL test #22: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #7] expected: FAIL - [WebGL test #14: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #8] expected: FAIL - [WebGL test #9: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #9] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r11f_g11f_b10f-rgb-unsigned_int_10f_11f_11f_rev.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r11f_g11f_b10f-rgb-unsigned_int_10f_11f_11f_rev.html.ini index 75972d47136..2b7f1935e4a 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r11f_g11f_b10f-rgb-unsigned_int_10f_11f_11f_rev.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r11f_g11f_b10f-rgb-unsigned_int_10f_11f_11f_rev.html.ini @@ -1,4 +1,4 @@ [tex-2d-r11f_g11f_b10f-rgb-unsigned_int_10f_11f_11f_rev.html] expected: - if os == "mac": CRASH if os == "linux": CRASH + if os == "mac": CRASH diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r16f-red-float.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r16f-red-float.html.ini index 14392214e24..f7e86d4aa12 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r16f-red-float.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r16f-red-float.html.ini @@ -1,4 +1,4 @@ [tex-2d-r16f-red-float.html] expected: - if os == "mac": CRASH if os == "linux": CRASH + if os == "mac": CRASH diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r16f-red-half_float.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r16f-red-half_float.html.ini index 0136c4e4925..9cd00981095 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r16f-red-half_float.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r16f-red-half_float.html.ini @@ -1,50 +1,49 @@ [tex-2d-r16f-red-half_float.html] expected: ERROR - [WebGL test #11: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #1] expected: FAIL - [WebGL test #8: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #11] expected: FAIL - [WebGL test #2: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #12] expected: FAIL - [WebGL test #1: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #13] expected: FAIL - [WebGL test #12: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #14] expected: FAIL - [WebGL test #7: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #17] expected: FAIL - [WebGL test #3: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #2] expected: FAIL - [WebGL test #20: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #20] expected: FAIL - [WebGL test #22: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #21] expected: FAIL - [WebGL test #23: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #22] expected: FAIL - [WebGL test #13: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #23] expected: FAIL - [WebGL test #5: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #3] expected: FAIL - [WebGL test #21: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #5] expected: FAIL - [WebGL test #17: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #7] expected: FAIL - [WebGL test #14: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #8] expected: FAIL - [WebGL test #9: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #9] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r32f-red-float.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r32f-red-float.html.ini index 8a6579a08a6..696908b3724 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r32f-red-float.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r32f-red-float.html.ini @@ -1,4 +1,4 @@ [tex-2d-r32f-red-float.html] expected: - if os == "mac": CRASH if os == "linux": CRASH + if os == "mac": CRASH diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r8-red-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r8-red-unsigned_byte.html.ini index cffb342d433..e812ed09174 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r8-red-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r8-red-unsigned_byte.html.ini @@ -1,4 +1,4 @@ [tex-2d-r8-red-unsigned_byte.html] expected: - if os == "mac": CRASH if os == "linux": CRASH + if os == "mac": CRASH diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r8ui-red_integer-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r8ui-red_integer-unsigned_byte.html.ini index 5a03be8230d..9489c1006f9 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r8ui-red_integer-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r8ui-red_integer-unsigned_byte.html.ini @@ -1,4 +1,4 @@ [tex-2d-r8ui-red_integer-unsigned_byte.html] expected: - if os == "mac": CRASH if os == "linux": CRASH + if os == "mac": CRASH diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rg16f-rg-float.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rg16f-rg-float.html.ini index 21625030b22..a9f33f170a5 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rg16f-rg-float.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rg16f-rg-float.html.ini @@ -1,4 +1,4 @@ [tex-2d-rg16f-rg-float.html] expected: - if os == "mac": CRASH if os == "linux": CRASH + if os == "mac": CRASH diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rg16f-rg-half_float.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rg16f-rg-half_float.html.ini index dc0b5427ea6..28d8e495245 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rg16f-rg-half_float.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rg16f-rg-half_float.html.ini @@ -1,74 +1,73 @@ [tex-2d-rg16f-rg-half_float.html] expected: ERROR - [WebGL test #15: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #0] expected: FAIL - [WebGL test #8: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #1] expected: FAIL - [WebGL test #19: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #10] expected: FAIL - [WebGL test #4: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #11] expected: FAIL - [WebGL test #2: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #12] expected: FAIL - [WebGL test #1: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #13] expected: FAIL - [WebGL test #18: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #14] expected: FAIL - [WebGL test #12: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #15] expected: FAIL - [WebGL test #10: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #16] expected: FAIL - [WebGL test #7: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #17] expected: FAIL - [WebGL test #3: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #18] expected: FAIL - [WebGL test #20: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #19] expected: FAIL - [WebGL test #23: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #2] expected: FAIL - [WebGL test #13: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #20] expected: FAIL - [WebGL test #0: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #21] expected: FAIL - [WebGL test #5: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #22] expected: FAIL - [WebGL test #6: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #23] expected: FAIL - [WebGL test #11: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #3] expected: FAIL - [WebGL test #21: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #4] expected: FAIL - [WebGL test #17: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #5] expected: FAIL - [WebGL test #16: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #6] expected: FAIL - [WebGL test #22: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #7] expected: FAIL - [WebGL test #14: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #8] expected: FAIL - [WebGL test #9: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #9] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rg32f-rg-float.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rg32f-rg-float.html.ini index f8bbd852216..de6667775af 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rg32f-rg-float.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rg32f-rg-float.html.ini @@ -1,4 +1,4 @@ [tex-2d-rg32f-rg-float.html] expected: - if os == "mac": CRASH if os == "linux": CRASH + if os == "mac": CRASH diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rg8-rg-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rg8-rg-unsigned_byte.html.ini index 45f817f7dc1..b36ad9d27e1 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rg8-rg-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rg8-rg-unsigned_byte.html.ini @@ -1,4 +1,4 @@ [tex-2d-rg8-rg-unsigned_byte.html] expected: - if os == "mac": CRASH if os == "linux": CRASH + if os == "mac": CRASH diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rg8ui-rg_integer-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rg8ui-rg_integer-unsigned_byte.html.ini index 3676c21495f..afd0147b1d7 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rg8ui-rg_integer-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rg8ui-rg_integer-unsigned_byte.html.ini @@ -1,4 +1,4 @@ [tex-2d-rg8ui-rg_integer-unsigned_byte.html] expected: - if os == "mac": CRASH if os == "linux": CRASH + if os == "mac": CRASH diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb10_a2-rgba-unsigned_int_2_10_10_10_rev.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb10_a2-rgba-unsigned_int_2_10_10_10_rev.html.ini index e096610398b..1fb4147d3e6 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb10_a2-rgba-unsigned_int_2_10_10_10_rev.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb10_a2-rgba-unsigned_int_2_10_10_10_rev.html.ini @@ -1,4 +1,4 @@ [tex-2d-rgb10_a2-rgba-unsigned_int_2_10_10_10_rev.html] expected: - if os == "mac": CRASH if os == "linux": CRASH + if os == "mac": CRASH diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb16f-rgb-float.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb16f-rgb-float.html.ini index dfbd1ef1c05..900e4d24da7 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb16f-rgb-float.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb16f-rgb-float.html.ini @@ -1,4 +1,4 @@ [tex-2d-rgb16f-rgb-float.html] expected: - if os == "mac": CRASH if os == "linux": CRASH + if os == "mac": CRASH diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb16f-rgb-half_float.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb16f-rgb-half_float.html.ini index 1fe09103483..a78453a0ef5 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb16f-rgb-half_float.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb16f-rgb-half_float.html.ini @@ -1,74 +1,73 @@ [tex-2d-rgb16f-rgb-half_float.html] expected: ERROR - [WebGL test #15: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #0] expected: FAIL - [WebGL test #8: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #1] expected: FAIL - [WebGL test #19: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #10] expected: FAIL - [WebGL test #4: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #11] expected: FAIL - [WebGL test #2: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #12] expected: FAIL - [WebGL test #1: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #13] expected: FAIL - [WebGL test #18: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #14] expected: FAIL - [WebGL test #12: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #15] expected: FAIL - [WebGL test #10: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #16] expected: FAIL - [WebGL test #7: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #17] expected: FAIL - [WebGL test #3: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #18] expected: FAIL - [WebGL test #20: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #19] expected: FAIL - [WebGL test #23: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #2] expected: FAIL - [WebGL test #13: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #20] expected: FAIL - [WebGL test #0: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #21] expected: FAIL - [WebGL test #5: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #22] expected: FAIL - [WebGL test #6: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #23] expected: FAIL - [WebGL test #11: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #3] expected: FAIL - [WebGL test #21: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #4] expected: FAIL - [WebGL test #17: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #5] expected: FAIL - [WebGL test #16: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #6] expected: FAIL - [WebGL test #22: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #7] expected: FAIL - [WebGL test #14: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #8] expected: FAIL - [WebGL test #9: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #9] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb32f-rgb-float.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb32f-rgb-float.html.ini index 48eb5b62294..cd544b0e65a 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb32f-rgb-float.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb32f-rgb-float.html.ini @@ -1,67 +1,28 @@ [tex-2d-rgb32f-rgb-float.html] expected: ERROR - [WebGL test #10: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #10] expected: FAIL - [WebGL test #16: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #12] expected: FAIL - [WebGL test #9: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,255,0] + [WebGL test #13] expected: FAIL - [WebGL test #19: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #14] expected: FAIL - [WebGL test #17: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,255,0] + [WebGL test #16] expected: FAIL - [WebGL test #14: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 255,0,0] + [WebGL test #17] expected: FAIL - [WebGL test #13: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #19] expected: FAIL - [WebGL test #12: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 255,0,0] + [WebGL test #21] expected: FAIL - [WebGL test #4: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #5: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #6: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #7: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #8: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #9: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #11: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,255,0] - expected: FAIL - - [WebGL test #12: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #14: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 255,0,0] - expected: FAIL - - [WebGL test #15: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #16: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 255,0,0] - expected: FAIL - - [WebGL test #18: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #19: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,255,0] - expected: FAIL - - [WebGL test #21: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #9] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb565-rgb-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb565-rgb-unsigned_byte.html.ini index 1c55a127980..c5350a71353 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb565-rgb-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb565-rgb-unsigned_byte.html.ini @@ -1,4 +1,4 @@ [tex-2d-rgb565-rgb-unsigned_byte.html] expected: - if os == "mac": CRASH if os == "linux": CRASH + if os == "mac": CRASH diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb565-rgb-unsigned_short_5_6_5.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb565-rgb-unsigned_short_5_6_5.html.ini index 978853e9ac4..95f428a5193 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb565-rgb-unsigned_short_5_6_5.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb565-rgb-unsigned_short_5_6_5.html.ini @@ -1,4 +1,4 @@ [tex-2d-rgb565-rgb-unsigned_short_5_6_5.html] expected: - if os == "mac": CRASH if os == "linux": CRASH + if os == "mac": CRASH diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb5_a1-rgba-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb5_a1-rgba-unsigned_byte.html.ini index 113eeaa1d59..b10420954eb 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb5_a1-rgba-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb5_a1-rgba-unsigned_byte.html.ini @@ -1,4 +1,4 @@ [tex-2d-rgb5_a1-rgba-unsigned_byte.html] expected: - if os == "mac": CRASH if os == "linux": CRASH + if os == "mac": CRASH diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb5_a1-rgba-unsigned_short_5_5_5_1.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb5_a1-rgba-unsigned_short_5_5_5_1.html.ini index 8d4e5240d7e..2cf427b0b8a 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb5_a1-rgba-unsigned_short_5_5_5_1.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb5_a1-rgba-unsigned_short_5_5_5_1.html.ini @@ -1,4 +1,4 @@ [tex-2d-rgb5_a1-rgba-unsigned_short_5_5_5_1.html] expected: - if os == "mac": CRASH if os == "linux": CRASH + if os == "mac": CRASH diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb8-rgb-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb8-rgb-unsigned_byte.html.ini index 729ef4788c9..3ec76bd28f8 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb8-rgb-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb8-rgb-unsigned_byte.html.ini @@ -1,4 +1,4 @@ [tex-2d-rgb8-rgb-unsigned_byte.html] expected: - if os == "mac": CRASH if os == "linux": CRASH + if os == "mac": CRASH diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb8ui-rgb_integer-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb8ui-rgb_integer-unsigned_byte.html.ini index 472b6b93dbe..61254f4359d 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb8ui-rgb_integer-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb8ui-rgb_integer-unsigned_byte.html.ini @@ -1,4 +1,4 @@ [tex-2d-rgb8ui-rgb_integer-unsigned_byte.html] expected: - if os == "mac": CRASH if os == "linux": CRASH + if os == "mac": CRASH diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb9_e5-rgb-float.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb9_e5-rgb-float.html.ini index d5e7da70dbd..5b5f064b49b 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb9_e5-rgb-float.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb9_e5-rgb-float.html.ini @@ -1,4 +1,4 @@ [tex-2d-rgb9_e5-rgb-float.html] expected: - if os == "mac": CRASH if os == "linux": CRASH + if os == "mac": CRASH diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb9_e5-rgb-half_float.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb9_e5-rgb-half_float.html.ini index 34e2df18778..e8638929884 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb9_e5-rgb-half_float.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb9_e5-rgb-half_float.html.ini @@ -1,74 +1,73 @@ [tex-2d-rgb9_e5-rgb-half_float.html] expected: ERROR - [WebGL test #15: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #0] expected: FAIL - [WebGL test #8: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #1] expected: FAIL - [WebGL test #19: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #10] expected: FAIL - [WebGL test #4: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #11] expected: FAIL - [WebGL test #2: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #12] expected: FAIL - [WebGL test #1: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #13] expected: FAIL - [WebGL test #18: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #14] expected: FAIL - [WebGL test #12: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #15] expected: FAIL - [WebGL test #10: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #16] expected: FAIL - [WebGL test #7: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #17] expected: FAIL - [WebGL test #3: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #18] expected: FAIL - [WebGL test #20: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #19] expected: FAIL - [WebGL test #23: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #2] expected: FAIL - [WebGL test #13: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #20] expected: FAIL - [WebGL test #0: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #21] expected: FAIL - [WebGL test #5: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #22] expected: FAIL - [WebGL test #6: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #23] expected: FAIL - [WebGL test #11: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #3] expected: FAIL - [WebGL test #21: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #4] expected: FAIL - [WebGL test #17: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #5] expected: FAIL - [WebGL test #16: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #6] expected: FAIL - [WebGL test #22: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #7] expected: FAIL - [WebGL test #14: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #8] expected: FAIL - [WebGL test #9: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #9] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgba16f-rgba-float.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgba16f-rgba-float.html.ini index 7e75f62f78c..b069927129a 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgba16f-rgba-float.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgba16f-rgba-float.html.ini @@ -1,4 +1,4 @@ [tex-2d-rgba16f-rgba-float.html] expected: - if os == "mac": CRASH if os == "linux": CRASH + if os == "mac": CRASH diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgba16f-rgba-half_float.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgba16f-rgba-half_float.html.ini index d7da42c3067..996ce53443f 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgba16f-rgba-half_float.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgba16f-rgba-half_float.html.ini @@ -1,74 +1,73 @@ [tex-2d-rgba16f-rgba-half_float.html] expected: ERROR - [WebGL test #15: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #0] expected: FAIL - [WebGL test #8: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #1] expected: FAIL - [WebGL test #19: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #10] expected: FAIL - [WebGL test #4: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #11] expected: FAIL - [WebGL test #2: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #12] expected: FAIL - [WebGL test #1: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #13] expected: FAIL - [WebGL test #18: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #14] expected: FAIL - [WebGL test #12: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #15] expected: FAIL - [WebGL test #10: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #16] expected: FAIL - [WebGL test #7: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #17] expected: FAIL - [WebGL test #3: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #18] expected: FAIL - [WebGL test #20: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #19] expected: FAIL - [WebGL test #23: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #2] expected: FAIL - [WebGL test #13: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #20] expected: FAIL - [WebGL test #0: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #21] expected: FAIL - [WebGL test #5: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #22] expected: FAIL - [WebGL test #6: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #23] expected: FAIL - [WebGL test #11: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #3] expected: FAIL - [WebGL test #21: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #4] expected: FAIL - [WebGL test #17: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #5] expected: FAIL - [WebGL test #16: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #6] expected: FAIL - [WebGL test #22: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #7] expected: FAIL - [WebGL test #14: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #8] expected: FAIL - [WebGL test #9: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #9] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgba32f-rgba-float.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgba32f-rgba-float.html.ini index b134ad50450..09a75d4654c 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgba32f-rgba-float.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgba32f-rgba-float.html.ini @@ -1,67 +1,28 @@ [tex-2d-rgba32f-rgba-float.html] expected: ERROR - [WebGL test #10: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #10] expected: FAIL - [WebGL test #16: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #12] expected: FAIL - [WebGL test #9: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,255,0] + [WebGL test #13] expected: FAIL - [WebGL test #19: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #14] expected: FAIL - [WebGL test #17: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,255,0] + [WebGL test #16] expected: FAIL - [WebGL test #14: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 255,0,0] + [WebGL test #17] expected: FAIL - [WebGL test #13: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #19] expected: FAIL - [WebGL test #12: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 255,0,0] + [WebGL test #21] expected: FAIL - [WebGL test #4: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #5: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #6: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #7: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #8: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #9: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #11: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,255,0] - expected: FAIL - - [WebGL test #12: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #14: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 255,0,0] - expected: FAIL - - [WebGL test #15: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #16: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 255,0,0] - expected: FAIL - - [WebGL test #18: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #19: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,255,0] - expected: FAIL - - [WebGL test #21: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #9] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgba4-rgba-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgba4-rgba-unsigned_byte.html.ini index 6c28a250139..21b2e88fcee 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgba4-rgba-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgba4-rgba-unsigned_byte.html.ini @@ -1,4 +1,4 @@ [tex-2d-rgba4-rgba-unsigned_byte.html] expected: - if os == "mac": CRASH if os == "linux": CRASH + if os == "mac": CRASH diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgba4-rgba-unsigned_short_4_4_4_4.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgba4-rgba-unsigned_short_4_4_4_4.html.ini index 1ba4d968e57..f83d4546fad 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgba4-rgba-unsigned_short_4_4_4_4.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgba4-rgba-unsigned_short_4_4_4_4.html.ini @@ -1,4 +1,4 @@ [tex-2d-rgba4-rgba-unsigned_short_4_4_4_4.html] expected: - if os == "mac": CRASH if os == "linux": CRASH + if os == "mac": CRASH diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgba8-rgba-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgba8-rgba-unsigned_byte.html.ini index bcc3443bb6a..4ef72d3d2c1 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgba8-rgba-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgba8-rgba-unsigned_byte.html.ini @@ -1,67 +1,28 @@ [tex-2d-rgba8-rgba-unsigned_byte.html] expected: ERROR - [WebGL test #10: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #10] expected: FAIL - [WebGL test #16: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #12] expected: FAIL - [WebGL test #9: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,255,0] + [WebGL test #13] expected: FAIL - [WebGL test #19: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #14] expected: FAIL - [WebGL test #17: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,255,0] + [WebGL test #16] expected: FAIL - [WebGL test #14: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 255,0,0] + [WebGL test #17] expected: FAIL - [WebGL test #13: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #19] expected: FAIL - [WebGL test #12: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 255,0,0] + [WebGL test #21] expected: FAIL - [WebGL test #4: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #5: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #6: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #7: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #8: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #9: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #11: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,255,0] - expected: FAIL - - [WebGL test #12: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #14: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 255,0,0] - expected: FAIL - - [WebGL test #15: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #16: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 255,0,0] - expected: FAIL - - [WebGL test #18: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #19: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,255,0] - expected: FAIL - - [WebGL test #21: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #9] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgba8ui-rgba_integer-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgba8ui-rgba_integer-unsigned_byte.html.ini index 21eb55b9611..b3f3663caf9 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgba8ui-rgba_integer-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgba8ui-rgba_integer-unsigned_byte.html.ini @@ -1,4 +1,4 @@ [tex-2d-rgba8ui-rgba_integer-unsigned_byte.html] expected: - if os == "mac": CRASH if os == "linux": CRASH + if os == "mac": CRASH diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-srgb8-rgb-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-srgb8-rgb-unsigned_byte.html.ini index c3b892371d8..f7d7caf974d 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-srgb8-rgb-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-srgb8-rgb-unsigned_byte.html.ini @@ -1,4 +1,4 @@ [tex-2d-srgb8-rgb-unsigned_byte.html] expected: - if os == "mac": CRASH if os == "linux": CRASH + if os == "mac": CRASH diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-srgb8_alpha8-rgba-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-srgb8_alpha8-rgba-unsigned_byte.html.ini index 08396866075..e1a889145a0 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-srgb8_alpha8-rgba-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-srgb8_alpha8-rgba-unsigned_byte.html.ini @@ -1,4 +1,4 @@ [tex-2d-srgb8_alpha8-rgba-unsigned_byte.html] expected: - if os == "mac": CRASH if os == "linux": CRASH + if os == "mac": CRASH diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/active-3d-texture-bug.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/active-3d-texture-bug.html.ini index 70d583f9486..d9528444d3d 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/active-3d-texture-bug.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/active-3d-texture-bug.html.ini @@ -1,5 +1,4 @@ [active-3d-texture-bug.html] expected: ERROR - [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/compressed-tex-image.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/compressed-tex-image.html.ini new file mode 100644 index 00000000000..b70682f69c8 --- /dev/null +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/compressed-tex-image.html.ini @@ -0,0 +1,24 @@ +[compressed-tex-image.html] + [WebGL test #33] + expected: FAIL + + [WebGL test #34] + expected: FAIL + + [WebGL test #35] + expected: FAIL + + [WebGL test #36] + expected: FAIL + + [WebGL test #37] + expected: FAIL + + [WebGL test #38] + expected: FAIL + + [WebGL test #39] + expected: FAIL + + [WebGL test #40] + expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/copy-texture-cube-map-AMD-bug.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/copy-texture-cube-map-AMD-bug.html.ini index 08c8e3e17c2..fabeaa7c4ce 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/copy-texture-cube-map-AMD-bug.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/copy-texture-cube-map-AMD-bug.html.ini @@ -1,115 +1,114 @@ [copy-texture-cube-map-AMD-bug.html] - [WebGL test #15: gl.checkFramebufferStatus(gl.FRAMEBUFFER) should be 36053. Was 36054.] + [WebGL test #10] expected: FAIL - [WebGL test #36: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexSubImage2D should succeed.] + [WebGL test #11] expected: FAIL - [WebGL test #38: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexSubImage2D should succeed.] + [WebGL test #12] expected: FAIL - [WebGL test #24: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexSubImage2D should succeed.] + [WebGL test #13] expected: FAIL - [WebGL test #21: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexImage2D should succeed.] + [WebGL test #14] expected: FAIL - [WebGL test #40: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexSubImage2D should succeed.] + [WebGL test #15] expected: FAIL - [WebGL test #23: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexImage2D should succeed.] + [WebGL test #17] expected: FAIL - [WebGL test #17: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexImage2D should succeed.] + [WebGL test #18] expected: FAIL - [WebGL test #39: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexImage2D should succeed.] + [WebGL test #19] expected: FAIL - [WebGL test #22: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexSubImage2D should succeed.] + [WebGL test #20] expected: FAIL - [WebGL test #29: gl.checkFramebufferStatus(gl.FRAMEBUFFER) should be 36053. Was 36054.] + [WebGL test #21] expected: FAIL - [WebGL test #13: getError expected: NO_ERROR. Was INVALID_OPERATION : CopyTexImage2D should succeed.] + [WebGL test #22] expected: FAIL - [WebGL test #14: getError expected: NO_ERROR. Was INVALID_OPERATION : CopyTexSubImage2D should succeed.] + [WebGL test #23] expected: FAIL - [WebGL test #11: getError expected: NO_ERROR. Was INVALID_OPERATION : CopyTexImage2D should succeed.] + [WebGL test #24] expected: FAIL - [WebGL test #20: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexSubImage2D should succeed.] + [WebGL test #25] expected: FAIL - [WebGL test #9: getError expected: NO_ERROR. Was INVALID_OPERATION : CopyTexImage2D should succeed.] + [WebGL test #26] expected: FAIL - [WebGL test #19: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexImage2D should succeed.] + [WebGL test #27] expected: FAIL - [WebGL test #10: getError expected: NO_ERROR. Was INVALID_OPERATION : CopyTexSubImage2D should succeed.] + [WebGL test #28] expected: FAIL - [WebGL test #28: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexSubImage2D should succeed.] + [WebGL test #29] expected: FAIL - [WebGL test #6: getError expected: NO_ERROR. Was INVALID_OPERATION : CopyTexSubImage2D should succeed.] + [WebGL test #3] expected: FAIL - [WebGL test #34: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexSubImage2D should succeed.] + [WebGL test #31] expected: FAIL - [WebGL test #12: getError expected: NO_ERROR. Was INVALID_OPERATION : CopyTexSubImage2D should succeed.] + [WebGL test #32] expected: FAIL - [WebGL test #26: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexSubImage2D should succeed.] + [WebGL test #33] expected: FAIL - [WebGL test #32: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexSubImage2D should succeed.] + [WebGL test #34] expected: FAIL - [WebGL test #33: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexImage2D should succeed.] + [WebGL test #35] expected: FAIL - [WebGL test #41: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexImage2D should succeed.] + [WebGL test #36] expected: FAIL - [WebGL test #37: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexImage2D should succeed.] + [WebGL test #37] expected: FAIL - [WebGL test #8: getError expected: NO_ERROR. Was INVALID_OPERATION : CopyTexSubImage2D should succeed.] + [WebGL test #38] expected: FAIL - [WebGL test #4: getError expected: NO_ERROR. Was INVALID_OPERATION : CopyTexSubImage2D should succeed.] + [WebGL test #39] expected: FAIL - [WebGL test #7: getError expected: NO_ERROR. Was INVALID_OPERATION : CopyTexImage2D should succeed.] + [WebGL test #4] expected: FAIL - [WebGL test #42: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexSubImage2D should succeed.] + [WebGL test #40] expected: FAIL - [WebGL test #31: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexImage2D should succeed.] + [WebGL test #41] expected: FAIL - [WebGL test #35: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexImage2D should succeed.] + [WebGL test #42] expected: FAIL - [WebGL test #3: getError expected: NO_ERROR. Was INVALID_OPERATION : CopyTexImage2D should succeed.] + [WebGL test #5] expected: FAIL - [WebGL test #27: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexImage2D should succeed.] + [WebGL test #6] expected: FAIL - [WebGL test #25: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexImage2D should succeed.] + [WebGL test #7] expected: FAIL - [WebGL test #18: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexSubImage2D should succeed.] + [WebGL test #8] expected: FAIL - [WebGL test #5: getError expected: NO_ERROR. Was INVALID_OPERATION : CopyTexImage2D should succeed.] + [WebGL test #9] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/copy-texture-image-luma-format.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/copy-texture-image-luma-format.html.ini index 38375ae24b3..b25d96870b7 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/copy-texture-image-luma-format.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/copy-texture-image-luma-format.html.ini @@ -1,5 +1,4 @@ [copy-texture-image-luma-format.html] expected: ERROR - [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/copy-texture-image-same-texture.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/copy-texture-image-same-texture.html.ini index 161d0f9a097..4257f5d72c2 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/copy-texture-image-same-texture.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/copy-texture-image-same-texture.html.ini @@ -1,31 +1,30 @@ [copy-texture-image-same-texture.html] - [WebGL test #2: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed.] + [WebGL test #11] expected: FAIL - [WebGL test #3: checkFramebufferStatus expects [FRAMEBUFFER_INCOMPLETE_ATTACHMENT\], was FRAMEBUFFER_COMPLETE] + [WebGL test #12] expected: FAIL - [WebGL test #6: getError expected: NO_ERROR. Was INVALID_ENUM : Check texture level color should generate no GL errors.] + [WebGL test #16] expected: FAIL - [WebGL test #8: should be 0,0,0,0\nat (0, 32) expected: 0,0,0,0 was 255,0,0,255] + [WebGL test #18] expected: FAIL - [WebGL test #9: getError expected: NO_ERROR. Was INVALID_ENUM : Check texture level color should generate no GL errors.] + [WebGL test #19] expected: FAIL - [WebGL test #11: should be 0,0,0,0\nat (32, 32) expected: 0,0,0,0 was 255,0,0,255] + [WebGL test #2] expected: FAIL - [WebGL test #12: getError expected: NO_ERROR. Was INVALID_ENUM : Check texture level color should generate no GL errors.] + [WebGL test #3] expected: FAIL - [WebGL test #16: checkFramebufferStatus expects [FRAMEBUFFER_INCOMPLETE_ATTACHMENT\], was FRAMEBUFFER_COMPLETE] + [WebGL test #6] expected: FAIL - [WebGL test #18: should be 255,255,255,255\nat (0, 0) expected: 255,255,255,255 was 255,0,0,255] + [WebGL test #8] expected: FAIL - [WebGL test #19: getError expected: NO_ERROR. Was INVALID_ENUM : Check texture level color should generate no GL errors.] + [WebGL test #9] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/copy-texture-image-webgl-specific.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/copy-texture-image-webgl-specific.html.ini index 19583744b16..547269a7757 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/copy-texture-image-webgl-specific.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/copy-texture-image-webgl-specific.html.ini @@ -1,5 +1,4 @@ [copy-texture-image-webgl-specific.html] expected: ERROR - [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/copy-texture-image.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/copy-texture-image.html.ini index 7a55ed721d7..d6505be2f14 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/copy-texture-image.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/copy-texture-image.html.ini @@ -1,321 +1,180 @@ [copy-texture-image.html] - [WebGL test #22: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat R8] + [WebGL test #22] expected: FAIL - [WebGL test #24: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat R8] + [WebGL test #24] expected: FAIL - [WebGL test #26: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat RG8] + [WebGL test #26] expected: FAIL - [WebGL test #28: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat RG8] + [WebGL test #28] expected: FAIL - [WebGL test #30: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat RGB8] + [WebGL test #30] expected: FAIL - [WebGL test #32: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat RGB8] + [WebGL test #32] expected: FAIL - [WebGL test #34: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat RGBA8] + [WebGL test #34] expected: FAIL - [WebGL test #36: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat RGBA8] + [WebGL test #36] expected: FAIL - [WebGL test #46: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat SRGB8] + [WebGL test #46] expected: FAIL - [WebGL test #48: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat SRGB8_ALPHA8] + [WebGL test #48] expected: FAIL - [WebGL test #49: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT] + [WebGL test #49] expected: FAIL - [WebGL test #50: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should succeed for good internalformat R32I] + [WebGL test #50] expected: FAIL - [WebGL test #51: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT] + [WebGL test #51] expected: FAIL - [WebGL test #52: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should succeed for good internalformat RG32I] + [WebGL test #52] expected: FAIL - [WebGL test #53: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT] + [WebGL test #53] expected: FAIL - [WebGL test #54: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should succeed for good internalformat RGBA32I] + [WebGL test #54] expected: FAIL - [WebGL test #55: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT] + [WebGL test #55] expected: FAIL - [WebGL test #56: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes R8I] + [WebGL test #56] expected: FAIL - [WebGL test #57: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT] + [WebGL test #57] expected: FAIL - [WebGL test #58: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes R16I] + [WebGL test #58] expected: FAIL - [WebGL test #59: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT] + [WebGL test #59] expected: FAIL - [WebGL test #60: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RG8I] + [WebGL test #60] expected: FAIL - [WebGL test #61: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT] + [WebGL test #61] expected: FAIL - [WebGL test #62: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RG16I] + [WebGL test #62] expected: FAIL - [WebGL test #63: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT] + [WebGL test #63] expected: FAIL - [WebGL test #64: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA8I] + [WebGL test #64] expected: FAIL - [WebGL test #65: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT] + [WebGL test #65] expected: FAIL - [WebGL test #66: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA16I] + [WebGL test #66] expected: FAIL - [WebGL test #67: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT] + [WebGL test #67] expected: FAIL - [WebGL test #68: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should succeed for good internalformat R32UI] + [WebGL test #68] expected: FAIL - [WebGL test #69: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT] + [WebGL test #69] expected: FAIL - [WebGL test #70: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should succeed for good internalformat RG32UI] + [WebGL test #70] expected: FAIL - [WebGL test #71: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT] + [WebGL test #71] expected: FAIL - [WebGL test #72: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should succeed for good internalformat RGBA32UI] + [WebGL test #72] expected: FAIL - [WebGL test #73: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT] + [WebGL test #73] expected: FAIL - [WebGL test #74: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes R8UI] + [WebGL test #74] expected: FAIL - [WebGL test #75: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT] + [WebGL test #75] expected: FAIL - [WebGL test #76: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes R16UI] + [WebGL test #76] expected: FAIL - [WebGL test #77: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT] + [WebGL test #77] expected: FAIL - [WebGL test #78: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RG8UI] + [WebGL test #78] expected: FAIL - [WebGL test #79: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT] + [WebGL test #79] expected: FAIL - [WebGL test #80: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RG16UI] + [WebGL test #80] expected: FAIL - [WebGL test #81: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT] + [WebGL test #81] expected: FAIL - [WebGL test #82: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGB10_A2UI] + [WebGL test #82] expected: FAIL - [WebGL test #83: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT] + [WebGL test #83] expected: FAIL - [WebGL test #84: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA8UI] + [WebGL test #84] expected: FAIL - [WebGL test #85: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT] + [WebGL test #85] expected: FAIL - [WebGL test #86: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA16UI] + [WebGL test #86] expected: FAIL - [WebGL test #88: getError expected: INVALID_ENUM. Was INVALID_OPERATION : copyTexImage2D should fail for bad internalformat R8_SNORM] + [WebGL test #87] expected: FAIL - [WebGL test #90: getError expected: INVALID_ENUM. Was INVALID_OPERATION : copyTexImage2D should fail for bad internalformat RG8_SNORM] + [WebGL test #88] expected: FAIL - [WebGL test #92: getError expected: INVALID_ENUM. Was INVALID_OPERATION : copyTexImage2D should fail for bad internalformat RGB8_SNORM] + [WebGL test #89] expected: FAIL - [WebGL test #94: getError expected: INVALID_ENUM. Was INVALID_OPERATION : copyTexImage2D should fail for bad internalformat RGBA8_SNORM] + [WebGL test #90] expected: FAIL - [WebGL test #95: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT] + [WebGL test #91] expected: FAIL - [WebGL test #96: getError expected: INVALID_ENUM. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for bad internalformat RGB8I] + [WebGL test #92] expected: FAIL - [WebGL test #97: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT] + [WebGL test #93] expected: FAIL - [WebGL test #98: getError expected: INVALID_ENUM. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for bad internalformat RGB16I] + [WebGL test #94] expected: FAIL - [WebGL test #99: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT] + [WebGL test #95] expected: FAIL - [WebGL test #100: getError expected: INVALID_ENUM. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for bad internalformat RGB32I] + [WebGL test #96] expected: FAIL - [WebGL test #101: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT] + [WebGL test #97] expected: FAIL - [WebGL test #102: getError expected: INVALID_ENUM. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for bad internalformat RGB8UI] - expected: FAIL - - [WebGL test #103: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT] - expected: FAIL - - [WebGL test #104: getError expected: INVALID_ENUM. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for bad internalformat RGB16UI] - expected: FAIL - - [WebGL test #105: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT] - expected: FAIL - - [WebGL test #106: getError expected: INVALID_ENUM. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for bad internalformat RGB32UI] - expected: FAIL - - [WebGL test #108: getError expected: INVALID_ENUM. Was INVALID_OPERATION : copyTexImage2D should fail for bad internalformat DEPTH_COMPONENT16] - expected: FAIL - - [WebGL test #110: getError expected: INVALID_ENUM. Was INVALID_OPERATION : copyTexImage2D should fail for bad internalformat DEPTH_COMPONENT24] - expected: FAIL - - [WebGL test #112: getError expected: INVALID_ENUM. Was INVALID_OPERATION : copyTexImage2D should fail for bad internalformat DEPTH_COMPONENT32F] - expected: FAIL - - [WebGL test #114: getError expected: INVALID_ENUM. Was INVALID_OPERATION : copyTexImage2D should fail for bad internalformat DEPTH24_STENCIL8] - expected: FAIL - - [WebGL test #22: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat RGBA=>R8] - expected: FAIL - - [WebGL test #24: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat RGBA8=>R8] - expected: FAIL - - [WebGL test #26: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat RGBA=>RG8] - expected: FAIL - - [WebGL test #28: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat RGBA8=>RG8] - expected: FAIL - - [WebGL test #30: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat RGBA=>RGB8] - expected: FAIL - - [WebGL test #32: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat RGBA8=>RGB8] - expected: FAIL - - [WebGL test #34: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat RGBA=>RGBA8] - expected: FAIL - - [WebGL test #36: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat RGBA8=>RGBA8] - expected: FAIL - - [WebGL test #46: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat SRGB8_ALPHA8=>SRGB8] - expected: FAIL - - [WebGL test #48: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat SRGB8_ALPHA8=>SRGB8_ALPHA8] - expected: FAIL - - [WebGL test #50: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should succeed for good internalformat RGBA32I=>R32I] - expected: FAIL - - [WebGL test #52: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should succeed for good internalformat RGBA32I=>RG32I] - expected: FAIL - - [WebGL test #54: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should succeed for good internalformat RGBA32I=>RGB32I] - expected: FAIL - - [WebGL test #56: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should succeed for good internalformat RGBA32I=>RGBA32I] - expected: FAIL - - [WebGL test #58: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32I=>R8I] - expected: FAIL - - [WebGL test #60: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32I=>R16I] - expected: FAIL - - [WebGL test #62: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32I=>RG8I] - expected: FAIL - - [WebGL test #64: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32I=>RG16I] - expected: FAIL - - [WebGL test #66: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32I=>RGB8I] - expected: FAIL - - [WebGL test #68: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32I=>RGB16I] - expected: FAIL - - [WebGL test #70: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32I=>RGBA8I] - expected: FAIL - - [WebGL test #72: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32I=>RGBA16I] - expected: FAIL - - [WebGL test #74: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should succeed for good internalformat RGBA32UI=>R32UI] - expected: FAIL - - [WebGL test #76: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should succeed for good internalformat RGBA32UI=>RG32UI] - expected: FAIL - - [WebGL test #78: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should succeed for good internalformat RGBA32UI=>RGB32UI] - expected: FAIL - - [WebGL test #80: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should succeed for good internalformat RGBA32UI=>RGBA32UI] - expected: FAIL - - [WebGL test #82: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32UI=>R8UI] - expected: FAIL - - [WebGL test #84: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32UI=>R16UI] - expected: FAIL - - [WebGL test #86: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32UI=>RG8UI] - expected: FAIL - - [WebGL test #87: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT] - expected: FAIL - - [WebGL test #88: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32UI=>RG16UI] - expected: FAIL - - [WebGL test #89: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT] - expected: FAIL - - [WebGL test #90: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32UI=>RGB10_A2UI] - expected: FAIL - - [WebGL test #91: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT] - expected: FAIL - - [WebGL test #92: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32UI=>RGB8UI] - expected: FAIL - - [WebGL test #93: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT] - expected: FAIL - - [WebGL test #94: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32UI=>RGB16UI] - expected: FAIL - - [WebGL test #96: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32UI=>RGBA8UI] - expected: FAIL - - [WebGL test #98: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32UI=>RGBA16UI] + [WebGL test #98] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/generate-mipmap-with-large-base-level.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/generate-mipmap-with-large-base-level.html.ini new file mode 100644 index 00000000000..939305c21bd --- /dev/null +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/generate-mipmap-with-large-base-level.html.ini @@ -0,0 +1,6 @@ +[generate-mipmap-with-large-base-level.html] + [WebGL test #1] + expected: FAIL + + [WebGL test #3] + expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/gl-get-tex-parameter.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/gl-get-tex-parameter.html.ini index 2f373d3a7b8..a103f668384 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/gl-get-tex-parameter.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/gl-get-tex-parameter.html.ini @@ -1,673 +1,636 @@ [gl-get-tex-parameter.html] - [WebGL test #87: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAX_LOD"\]) should be 1000 (of type number). Was null (of type object).] + [WebGL test #0] expected: FAIL - [WebGL test #206: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was null (of type object).] + [WebGL test #101] expected: FAIL - [WebGL test #15: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_T"\]) should be 10497 (of type number). Was null (of type object).] + [WebGL test #102] expected: FAIL - [WebGL test #7: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_S"\]) should be 10497 (of type number). Was null (of type object).] + [WebGL test #103] expected: FAIL - [WebGL test #278: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAX_LEVEL"\]) should be 300 (of type number). Was null (of type object).] + [WebGL test #104] expected: FAIL - [WebGL test #311: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was null (of type object).] + [WebGL test #109] expected: FAIL - [WebGL test #173: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAX_LEVEL"\]) should be 800 (of type number). Was null (of type object).] + [WebGL test #110] expected: FAIL - [WebGL test #313: getError expected: NO_ERROR. Was INVALID_OPERATION : should be no errors] + [WebGL test #111] expected: FAIL - [WebGL test #199: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_IMMUTABLE_LEVELS"\]) should be 0 (of type number). Was null (of type object).] + [WebGL test #112] expected: FAIL - [WebGL test #261: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_COMPARE_MODE"\]) should be 34894 (of type number). Was null (of type object).] + [WebGL test #117] expected: FAIL - [WebGL test #163: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_BASE_LEVEL"\]) should be 100. Was 0.] + [WebGL test #118] expected: FAIL - [WebGL test #246: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_R"\]) should be 33648 (of type number). Was null (of type object).] + [WebGL test #119] expected: FAIL - [WebGL test #283: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_MIN_LOD"\]) should be -500. Was -1000.] + [WebGL test #120] expected: FAIL - [WebGL test #165: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_BASE_LEVEL"\]) should be 100 (of type number). Was null (of type object).] + [WebGL test #125] expected: FAIL - [WebGL test #136: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MIN_FILTER"\]) should be 9987 (of type number). Was null (of type object).] + [WebGL test #126] expected: FAIL - [WebGL test #256: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 513 (of type number). Was null (of type object).] + [WebGL test #127] expected: FAIL - [WebGL test #244: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_WRAP_R"\]) should be 33648. Was 10497.] + [WebGL test #128] expected: FAIL - [WebGL test #247: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_R"\]) should be 33071 (of type number). Was null (of type object).] + [WebGL test #13] expected: FAIL - [WebGL test #189: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAX_LOD"\]) should be 500 (of type number). Was null (of type object).] + [WebGL test #133] expected: FAIL - [WebGL test #103: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was null (of type object).] + [WebGL test #134] expected: FAIL - [WebGL test #158: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_COMPARE_MODE"\]) should be 34894 (of type number). Was null (of type object).] + [WebGL test #135] expected: FAIL - [WebGL test #184: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MIN_LOD"\]) should be -500 (of type number). Was null (of type object).] + [WebGL test #136] expected: FAIL - [WebGL test #243: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_WRAP_R"\]) should be 33071. Was 10497.] + [WebGL test #137] expected: FAIL - [WebGL test #143: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_R"\]) should be 33071 (of type number). Was null (of type object).] + [WebGL test #138] expected: FAIL - [WebGL test #37: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_R"\]) should be 10497 (of type number). Was null (of type object).] + [WebGL test #139] expected: FAIL - [WebGL test #47: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 515 (of type number). Was null (of type object).] + [WebGL test #14] expected: FAIL - [WebGL test #153: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_COMPARE_MODE"\]) should be 34894. Was 0.] + [WebGL test #140] expected: FAIL - [WebGL test #200: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_IMMUTABLE_LEVELS"\]) should be 0 (of type number). Was null (of type object).] + [WebGL test #141] expected: FAIL - [WebGL test #238: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MIN_FILTER"\]) should be 9728 (of type number). Was null (of type object).] + [WebGL test #142] expected: FAIL - [WebGL test #215: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_S"\]) should be 33071 (of type number). Was null (of type object).] + [WebGL test #143] expected: FAIL - [WebGL test #69: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAX_LEVEL"\]) should be 1000 (of type number). Was null (of type object).] + [WebGL test #144] expected: FAIL - [WebGL test #71: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAX_LEVEL"\]) should be 1000 (of type number). Was null (of type object).] + [WebGL test #145] expected: FAIL - [WebGL test #312: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was null (of type object).] + [WebGL test #146] expected: FAIL - [WebGL test #268: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_BASE_LEVEL"\]) should be 99. Was 0.] + [WebGL test #147] expected: FAIL - [WebGL test #56: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_COMPARE_MODE"\]) should be 0 (of type number). Was null (of type object).] + [WebGL test #148] expected: FAIL - [WebGL test #280: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAX_LEVEL"\]) should be 300 (of type number). Was null (of type object).] + [WebGL test #149] expected: FAIL - [WebGL test #88: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAX_LOD"\]) should be 1000 (of type number). Was null (of type object).] + [WebGL test #15] expected: FAIL - [WebGL test #290: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_MAX_LOD"\]) should be 999. Was 1000.] + [WebGL test #150] expected: FAIL - [WebGL test #241: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_WRAP_R"\]) should be 33071. Was 10497.] + [WebGL test #151] expected: FAIL - [WebGL test #171: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_MAX_LEVEL"\]) should be 800. Was 1000.] + [WebGL test #152] expected: FAIL - [WebGL test #186: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_MAX_LOD"\]) should be 500. Was 1000.] + [WebGL test #153] expected: FAIL - [WebGL test #192: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAX_LOD"\]) should be 500 (of type number). Was null (of type object).] + [WebGL test #154] expected: FAIL - [WebGL test #94: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_IMMUTABLE_LEVELS"\]) should be 0 (of type number). Was null (of type object).] + [WebGL test #155] expected: FAIL - [WebGL test #95: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_IMMUTABLE_LEVELS"\]) should be 0 (of type number). Was null (of type object).] + [WebGL test #156] expected: FAIL - [WebGL test #292: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_MAX_LOD"\]) should be 999. Was 1000.] + [WebGL test #157] expected: FAIL - [WebGL test #303: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_IMMUTABLE_LEVELS"\]) should be 0 (of type number). Was null (of type object).] + [WebGL test #158] expected: FAIL - [WebGL test #61: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_BASE_LEVEL"\]) should be 0 (of type number). Was null (of type object).] + [WebGL test #159] expected: FAIL - [WebGL test #112: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_S"\]) should be 33071 (of type number). Was null (of type object).] + [WebGL test #16] expected: FAIL - [WebGL test #202: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was 0 (of type number).] + [WebGL test #160] expected: FAIL - [WebGL test #147: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 516. Was 515.] + [WebGL test #161] expected: FAIL - [WebGL test #204: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was 0 (of type number).] + [WebGL test #162] expected: FAIL - [WebGL test #287: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MIN_LOD"\]) should be -500 (of type number). Was null (of type object).] + [WebGL test #163] expected: FAIL - [WebGL test #32: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MIN_FILTER"\]) should be 9986 (of type number). Was null (of type object).] + [WebGL test #164] expected: FAIL - [WebGL test #265: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_BASE_LEVEL"\]) should be 100. Was 0.] + [WebGL test #165] expected: FAIL - [WebGL test #96: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_IMMUTABLE_LEVELS"\]) should be 0 (of type number). Was null (of type object).] + [WebGL test #166] expected: FAIL - [WebGL test #70: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAX_LEVEL"\]) should be 1000 (of type number). Was null (of type object).] + [WebGL test #167] expected: FAIL - [WebGL test #306: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was 0 (of type number).] + [WebGL test #168] expected: FAIL - [WebGL test #205: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was null (of type object).] + [WebGL test #169] expected: FAIL - [WebGL test #187: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_MAX_LOD"\]) should be 500. Was 1000.] + [WebGL test #170] expected: FAIL - [WebGL test #252: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 513. Was 515.] + [WebGL test #171] expected: FAIL - [WebGL test #133: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MIN_FILTER"\]) should be 9987 (of type number). Was null (of type object).] + [WebGL test #172] expected: FAIL - [WebGL test #128: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAG_FILTER"\]) should be 9728 (of type number). Was null (of type object).] + [WebGL test #173] expected: FAIL - [WebGL test #213: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_S"\]) should be 33071 (of type number). Was null (of type object).] + [WebGL test #174] expected: FAIL - [WebGL test #45: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 515 (of type number). Was null (of type object).] + [WebGL test #175] expected: FAIL - [WebGL test #293: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAX_LOD"\]) should be 500 (of type number). Was null (of type object).] + [WebGL test #176] expected: FAIL - [WebGL test #144: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_R"\]) should be 33071 (of type number). Was null (of type object).] + [WebGL test #177] expected: FAIL - [WebGL test #207: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was null (of type object).] + [WebGL test #178] expected: FAIL - [WebGL test #148: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 516. Was 515.] + [WebGL test #179] expected: FAIL - [WebGL test #295: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAX_LOD"\]) should be 500 (of type number). Was null (of type object).] + [WebGL test #180] expected: FAIL - [WebGL test #137: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_WRAP_R"\]) should be 33071. Was 10497.] + [WebGL test #181] expected: FAIL - [WebGL test #216: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_S"\]) should be 10497 (of type number). Was null (of type object).] + [WebGL test #182] expected: FAIL - [WebGL test #279: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAX_LEVEL"\]) should be 800 (of type number). Was null (of type object).] + [WebGL test #183] expected: FAIL - [WebGL test #270: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_BASE_LEVEL"\]) should be 99 (of type number). Was null (of type object).] + [WebGL test #184] expected: FAIL - [WebGL test #178: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_MIN_LOD"\]) should be -500. Was -1000.] + [WebGL test #185] expected: FAIL - [WebGL test #29: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MIN_FILTER"\]) should be 9986 (of type number). Was null (of type object).] + [WebGL test #186] expected: FAIL - [WebGL test #242: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_WRAP_R"\]) should be 33648. Was 10497.] + [WebGL test #187] expected: FAIL - [WebGL test #307: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was 0 (of type number).] + [WebGL test #188] expected: FAIL - [WebGL test #302: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_IMMUTABLE_LEVELS"\]) should be 0 (of type number). Was null (of type object).] + [WebGL test #189] expected: FAIL - [WebGL test #269: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_BASE_LEVEL"\]) should be 100 (of type number). Was null (of type object).] + [WebGL test #190] expected: FAIL - [WebGL test #221: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_T"\]) should be 33648 (of type number). Was null (of type object).] + [WebGL test #191] expected: FAIL - [WebGL test #276: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_MAX_LEVEL"\]) should be 300. Was 1000.] + [WebGL test #192] expected: FAIL - [WebGL test #264: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_COMPARE_MODE"\]) should be 0 (of type number). Was null (of type object).] + [WebGL test #197] expected: FAIL - [WebGL test #262: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_COMPARE_MODE"\]) should be 0 (of type number). Was null (of type object).] + [WebGL test #198] expected: FAIL - [WebGL test #111: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_S"\]) should be 33071 (of type number). Was null (of type object).] + [WebGL test #199] expected: FAIL - [WebGL test #101: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was null (of type object).] + [WebGL test #200] expected: FAIL - [WebGL test #308: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was 0 (of type number).] + [WebGL test #205] expected: FAIL - [WebGL test #127: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAG_FILTER"\]) should be 9728 (of type number). Was null (of type object).] + [WebGL test #206] expected: FAIL - [WebGL test #288: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MIN_LOD"\]) should be -999 (of type number). Was null (of type object).] + [WebGL test #207] expected: FAIL - [WebGL test #190: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAX_LOD"\]) should be 500 (of type number). Was null (of type object).] + [WebGL test #208] expected: FAIL - [WebGL test #48: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 515 (of type number). Was null (of type object).] + [WebGL test #21] expected: FAIL - [WebGL test #125: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAG_FILTER"\]) should be 9728 (of type number). Was null (of type object).] + [WebGL test #213] expected: FAIL - [WebGL test #149: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 516 (of type number). Was null (of type object).] + [WebGL test #214] expected: FAIL - [WebGL test #267: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_BASE_LEVEL"\]) should be 100. Was 0.] + [WebGL test #215] expected: FAIL - [WebGL test #160: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_COMPARE_MODE"\]) should be 34894 (of type number). Was null (of type object).] + [WebGL test #216] expected: FAIL - [WebGL test #301: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_IMMUTABLE_LEVELS"\]) should be 0 (of type number). Was null (of type object).] + [WebGL test #22] expected: FAIL - [WebGL test #168: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_BASE_LEVEL"\]) should be 100 (of type number). Was null (of type object).] + [WebGL test #221] expected: FAIL - [WebGL test #62: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_BASE_LEVEL"\]) should be 0 (of type number). Was null (of type object).] + [WebGL test #222] expected: FAIL - [WebGL test #31: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MIN_FILTER"\]) should be 9986 (of type number). Was null (of type object).] + [WebGL test #223] expected: FAIL - [WebGL test #251: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 516. Was 515.] + [WebGL test #224] expected: FAIL - [WebGL test #100: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was 0 (of type number).] + [WebGL test #229] expected: FAIL - [WebGL test #135: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MIN_FILTER"\]) should be 9987 (of type number). Was null (of type object).] + [WebGL test #23] expected: FAIL - [WebGL test #8: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_S"\]) should be 10497 (of type number). Was null (of type object).] + [WebGL test #230] expected: FAIL - [WebGL test #183: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MIN_LOD"\]) should be -500 (of type number). Was null (of type object).] + [WebGL test #231] expected: FAIL - [WebGL test #224: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_T"\]) should be 10497 (of type number). Was null (of type object).] + [WebGL test #232] expected: FAIL - [WebGL test #182: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MIN_LOD"\]) should be -500 (of type number). Was null (of type object).] + [WebGL test #237] expected: FAIL - [WebGL test #266: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_BASE_LEVEL"\]) should be 99. Was 0.] + [WebGL test #238] expected: FAIL - [WebGL test #72: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAX_LEVEL"\]) should be 1000 (of type number). Was null (of type object).] + [WebGL test #239] expected: FAIL - [WebGL test #245: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_R"\]) should be 33071 (of type number). Was null (of type object).] + [WebGL test #24] expected: FAIL - [WebGL test #138: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_WRAP_R"\]) should be 33071. Was 10497.] + [WebGL test #240] expected: FAIL - [WebGL test #117: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_T"\]) should be 33648 (of type number). Was null (of type object).] + [WebGL test #241] expected: FAIL - [WebGL test #80: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MIN_LOD"\]) should be -1000 (of type number). Was null (of type object).] + [WebGL test #242] expected: FAIL - [WebGL test #23: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAG_FILTER"\]) should be 9729 (of type number). Was null (of type object).] + [WebGL test #243] expected: FAIL - [WebGL test #166: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_BASE_LEVEL"\]) should be 100 (of type number). Was null (of type object).] + [WebGL test #244] expected: FAIL - [WebGL test #273: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_MAX_LEVEL"\]) should be 800. Was 1000.] + [WebGL test #245] expected: FAIL - [WebGL test #38: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_R"\]) should be 10497 (of type number). Was null (of type object).] + [WebGL test #246] expected: FAIL - [WebGL test #176: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAX_LEVEL"\]) should be 800 (of type number). Was null (of type object).] + [WebGL test #247] expected: FAIL - [WebGL test #175: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAX_LEVEL"\]) should be 800 (of type number). Was null (of type object).] + [WebGL test #248] expected: FAIL - [WebGL test #24: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAG_FILTER"\]) should be 9729 (of type number). Was null (of type object).] + [WebGL test #249] expected: FAIL - [WebGL test #0: getError expected: NO_ERROR. Was INVALID_ENUM : should be no errors] + [WebGL test #250] expected: FAIL - [WebGL test #6: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_S"\]) should be 10497 (of type number). Was null (of type object).] + [WebGL test #251] expected: FAIL - [WebGL test #98: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was 0 (of type number).] + [WebGL test #252] expected: FAIL - [WebGL test #150: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 516 (of type number). Was null (of type object).] + [WebGL test #253] expected: FAIL - [WebGL test #180: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_MIN_LOD"\]) should be -500. Was -1000.] + [WebGL test #254] expected: FAIL - [WebGL test #203: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was 0 (of type number).] + [WebGL test #255] expected: FAIL - [WebGL test #237: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MIN_FILTER"\]) should be 9987 (of type number). Was null (of type object).] + [WebGL test #256] expected: FAIL - [WebGL test #304: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_IMMUTABLE_LEVELS"\]) should be 0 (of type number). Was null (of type object).] + [WebGL test #257] expected: FAIL - [WebGL test #305: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was 0 (of type number).] + [WebGL test #259] expected: FAIL - [WebGL test #99: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was 0 (of type number).] + [WebGL test #261] expected: FAIL - [WebGL test #119: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_T"\]) should be 33648 (of type number). Was null (of type object).] + [WebGL test #262] expected: FAIL - [WebGL test #201: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was 0 (of type number).] + [WebGL test #263] expected: FAIL - [WebGL test #159: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_COMPARE_MODE"\]) should be 34894 (of type number). Was null (of type object).] + [WebGL test #264] expected: FAIL - [WebGL test #232: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAG_FILTER"\]) should be 9729 (of type number). Was null (of type object).] + [WebGL test #265] expected: FAIL - [WebGL test #250: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 513. Was 515.] + [WebGL test #266] expected: FAIL - [WebGL test #21: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAG_FILTER"\]) should be 9729 (of type number). Was null (of type object).] + [WebGL test #267] expected: FAIL - [WebGL test #222: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_T"\]) should be 10497 (of type number). Was null (of type object).] + [WebGL test #268] expected: FAIL - [WebGL test #231: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAG_FILTER"\]) should be 9728 (of type number). Was null (of type object).] + [WebGL test #269] expected: FAIL - [WebGL test #253: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 516 (of type number). Was null (of type object).] + [WebGL test #270] expected: FAIL - [WebGL test #30: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MIN_FILTER"\]) should be 9986 (of type number). Was null (of type object).] + [WebGL test #271] expected: FAIL - [WebGL test #126: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAG_FILTER"\]) should be 9728 (of type number). Was null (of type object).] + [WebGL test #272] expected: FAIL - [WebGL test #223: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_T"\]) should be 33648 (of type number). Was null (of type object).] + [WebGL test #273] expected: FAIL - [WebGL test #93: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_IMMUTABLE_LEVELS"\]) should be 0 (of type number). Was null (of type object).] + [WebGL test #274] expected: FAIL - [WebGL test #286: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MIN_LOD"\]) should be -999 (of type number). Was null (of type object).] + [WebGL test #275] expected: FAIL - [WebGL test #239: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MIN_FILTER"\]) should be 9987 (of type number). Was null (of type object).] + [WebGL test #276] expected: FAIL - [WebGL test #285: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MIN_LOD"\]) should be -500 (of type number). Was null (of type object).] + [WebGL test #277] expected: FAIL - [WebGL test #85: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAX_LOD"\]) should be 1000 (of type number). Was null (of type object).] + [WebGL test #278] expected: FAIL - [WebGL test #46: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 515 (of type number). Was null (of type object).] + [WebGL test #279] expected: FAIL - [WebGL test #55: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_COMPARE_MODE"\]) should be 0 (of type number). Was null (of type object).] + [WebGL test #280] expected: FAIL - [WebGL test #146: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 516. Was 515.] + [WebGL test #281] expected: FAIL - [WebGL test #309: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was null (of type object).] + [WebGL test #282] expected: FAIL - [WebGL test #63: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_BASE_LEVEL"\]) should be 0 (of type number). Was null (of type object).] + [WebGL test #283] expected: FAIL - [WebGL test #161: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_BASE_LEVEL"\]) should be 100. Was 0.] + [WebGL test #284] expected: FAIL - [WebGL test #97: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was 0 (of type number).] + [WebGL test #285] expected: FAIL - [WebGL test #277: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAX_LEVEL"\]) should be 800 (of type number). Was null (of type object).] + [WebGL test #286] expected: FAIL - [WebGL test #240: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MIN_FILTER"\]) should be 9728 (of type number). Was null (of type object).] + [WebGL test #287] expected: FAIL - [WebGL test #157: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_COMPARE_MODE"\]) should be 34894 (of type number). Was null (of type object).] + [WebGL test #288] expected: FAIL - [WebGL test #54: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_COMPARE_MODE"\]) should be 0 (of type number). Was null (of type object).] + [WebGL test #289] expected: FAIL - [WebGL test #254: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 513 (of type number). Was null (of type object).] + [WebGL test #29] expected: FAIL - [WebGL test #177: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_MIN_LOD"\]) should be -500. Was -1000.] + [WebGL test #290] expected: FAIL - [WebGL test #142: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_R"\]) should be 33071 (of type number). Was null (of type object).] + [WebGL test #291] expected: FAIL - [WebGL test #282: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_MIN_LOD"\]) should be -999. Was -1000.] + [WebGL test #292] expected: FAIL - [WebGL test #191: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAX_LOD"\]) should be 500 (of type number). Was null (of type object).] + [WebGL test #293] expected: FAIL - [WebGL test #155: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_COMPARE_MODE"\]) should be 34894. Was 0.] + [WebGL test #294] expected: FAIL - [WebGL test #263: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_COMPARE_MODE"\]) should be 34894 (of type number). Was null (of type object).] + [WebGL test #295] expected: FAIL - [WebGL test #255: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 516 (of type number). Was null (of type object).] + [WebGL test #296] expected: FAIL - [WebGL test #110: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_S"\]) should be 33071 (of type number). Was null (of type object).] + [WebGL test #30] expected: FAIL - [WebGL test #167: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_BASE_LEVEL"\]) should be 100 (of type number). Was null (of type object).] + [WebGL test #301] expected: FAIL - [WebGL test #22: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAG_FILTER"\]) should be 9729 (of type number). Was null (of type object).] + [WebGL test #302] expected: FAIL - [WebGL test #296: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAX_LOD"\]) should be 999 (of type number). Was null (of type object).] + [WebGL test #303] expected: FAIL - [WebGL test #284: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_MIN_LOD"\]) should be -999. Was -1000.] + [WebGL test #304] expected: FAIL - [WebGL test #179: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_MIN_LOD"\]) should be -500. Was -1000.] + [WebGL test #309] expected: FAIL - [WebGL test #259: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_COMPARE_MODE"\]) should be 34894. Was 0.] + [WebGL test #31] expected: FAIL - [WebGL test #185: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_MAX_LOD"\]) should be 500. Was 1000.] + [WebGL test #310] expected: FAIL - [WebGL test #272: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_BASE_LEVEL"\]) should be 99 (of type number). Was null (of type object).] + [WebGL test #311] expected: FAIL - [WebGL test #198: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_IMMUTABLE_LEVELS"\]) should be 0 (of type number). Was null (of type object).] + [WebGL test #312] expected: FAIL - [WebGL test #170: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_MAX_LEVEL"\]) should be 800. Was 1000.] + [WebGL test #313] expected: FAIL - [WebGL test #281: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_MIN_LOD"\]) should be -500. Was -1000.] + [WebGL test #32] expected: FAIL - [WebGL test #271: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_BASE_LEVEL"\]) should be 100 (of type number). Was null (of type object).] + [WebGL test #37] expected: FAIL - [WebGL test #140: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_WRAP_R"\]) should be 33071. Was 10497.] + [WebGL test #38] expected: FAIL - [WebGL test #53: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_COMPARE_MODE"\]) should be 0 (of type number). Was null (of type object).] + [WebGL test #39] expected: FAIL - [WebGL test #77: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MIN_LOD"\]) should be -1000 (of type number). Was null (of type object).] + [WebGL test #40] expected: FAIL - [WebGL test #104: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was null (of type object).] + [WebGL test #45] expected: FAIL - [WebGL test #181: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MIN_LOD"\]) should be -500 (of type number). Was null (of type object).] + [WebGL test #46] expected: FAIL - [WebGL test #78: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MIN_LOD"\]) should be -1000 (of type number). Was null (of type object).] + [WebGL test #47] expected: FAIL - [WebGL test #164: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_BASE_LEVEL"\]) should be 100. Was 0.] + [WebGL test #48] expected: FAIL - [WebGL test #145: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 516. Was 515.] + [WebGL test #5] expected: FAIL - [WebGL test #5: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_S"\]) should be 10497 (of type number). Was null (of type object).] + [WebGL test #53] expected: FAIL - [WebGL test #79: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MIN_LOD"\]) should be -1000 (of type number). Was null (of type object).] + [WebGL test #54] expected: FAIL - [WebGL test #152: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 516 (of type number). Was null (of type object).] + [WebGL test #55] expected: FAIL - [WebGL test #310: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was null (of type object).] + [WebGL test #56] expected: FAIL - [WebGL test #174: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAX_LEVEL"\]) should be 800 (of type number). Was null (of type object).] + [WebGL test #6] expected: FAIL - [WebGL test #16: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_T"\]) should be 10497 (of type number). Was null (of type object).] + [WebGL test #61] expected: FAIL - [WebGL test #102: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was null (of type object).] + [WebGL test #62] expected: FAIL - [WebGL test #289: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_MAX_LOD"\]) should be 500. Was 1000.] + [WebGL test #63] expected: FAIL - [WebGL test #230: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAG_FILTER"\]) should be 9729 (of type number). Was null (of type object).] + [WebGL test #64] expected: FAIL - [WebGL test #208: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was null (of type object).] + [WebGL test #69] expected: FAIL - [WebGL test #141: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_R"\]) should be 33071 (of type number). Was null (of type object).] + [WebGL test #7] expected: FAIL - [WebGL test #86: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAX_LOD"\]) should be 1000 (of type number). Was null (of type object).] + [WebGL test #70] expected: FAIL - [WebGL test #14: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_T"\]) should be 10497 (of type number). Was null (of type object).] + [WebGL test #71] expected: FAIL - [WebGL test #172: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_MAX_LEVEL"\]) should be 800. Was 1000.] + [WebGL test #72] expected: FAIL - [WebGL test #118: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_T"\]) should be 33648 (of type number). Was null (of type object).] + [WebGL test #77] expected: FAIL - [WebGL test #64: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_BASE_LEVEL"\]) should be 0 (of type number). Was null (of type object).] + [WebGL test #78] expected: FAIL - [WebGL test #120: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_T"\]) should be 33648 (of type number). Was null (of type object).] + [WebGL test #79] expected: FAIL - [WebGL test #151: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 516 (of type number). Was null (of type object).] + [WebGL test #8] expected: FAIL - [WebGL test #229: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAG_FILTER"\]) should be 9728 (of type number). Was null (of type object).] + [WebGL test #80] expected: FAIL - [WebGL test #294: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAX_LOD"\]) should be 999 (of type number). Was null (of type object).] + [WebGL test #85] expected: FAIL - [WebGL test #214: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_S"\]) should be 10497 (of type number). Was null (of type object).] + [WebGL test #86] expected: FAIL - [WebGL test #291: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_MAX_LOD"\]) should be 500. Was 1000.] + [WebGL test #87] expected: FAIL - [WebGL test #274: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_MAX_LEVEL"\]) should be 300. Was 1000.] + [WebGL test #88] expected: FAIL - [WebGL test #188: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_MAX_LOD"\]) should be 500. Was 1000.] + [WebGL test #93] expected: FAIL - [WebGL test #162: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_BASE_LEVEL"\]) should be 100. Was 0.] + [WebGL test #94] expected: FAIL - [WebGL test #40: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_R"\]) should be 10497 (of type number). Was null (of type object).] + [WebGL test #95] expected: FAIL - [WebGL test #249: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 516. Was 515.] + [WebGL test #96] expected: FAIL - - [WebGL test #134: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MIN_FILTER"\]) should be 9987 (of type number). Was null (of type object).] - expected: FAIL - - [WebGL test #275: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_MAX_LEVEL"\]) should be 800. Was 1000.] - expected: FAIL - - [WebGL test #197: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_IMMUTABLE_LEVELS"\]) should be 0 (of type number). Was null (of type object).] - expected: FAIL - - [WebGL test #156: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_COMPARE_MODE"\]) should be 34894. Was 0.] - expected: FAIL - - [WebGL test #39: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_R"\]) should be 10497 (of type number). Was null (of type object).] - expected: FAIL - - [WebGL test #13: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_T"\]) should be 10497 (of type number). Was null (of type object).] - expected: FAIL - - [WebGL test #139: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_WRAP_R"\]) should be 33071. Was 10497.] - expected: FAIL - - [WebGL test #257: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_COMPARE_MODE"\]) should be 34894. Was 0.] - expected: FAIL - - [WebGL test #248: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_R"\]) should be 33648 (of type number). Was null (of type object).] - expected: FAIL - - [WebGL test #109: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_S"\]) should be 33071 (of type number). Was null (of type object).] - expected: FAIL - - [WebGL test #154: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_COMPARE_MODE"\]) should be 34894. Was 0.] - expected: FAIL - - [WebGL test #169: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_MAX_LEVEL"\]) should be 800. Was 1000.] - expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/immutable-tex-render-feedback.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/immutable-tex-render-feedback.html.ini new file mode 100644 index 00000000000..85048de2a1c --- /dev/null +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/immutable-tex-render-feedback.html.ini @@ -0,0 +1,6072 @@ +[immutable-tex-render-feedback.html] + [WebGL test #0] + expected: FAIL + + [WebGL test #1] + expected: FAIL + + [WebGL test #2] + expected: FAIL + + [WebGL test #3] + expected: FAIL + + [WebGL test #4] + expected: FAIL + + [WebGL test #5] + expected: FAIL + + [WebGL test #8] + expected: FAIL + + [WebGL test #9] + expected: FAIL + + [WebGL test #10] + expected: FAIL + + [WebGL test #11] + expected: FAIL + + [WebGL test #12] + expected: FAIL + + [WebGL test #13] + expected: FAIL + + [WebGL test #16] + expected: FAIL + + [WebGL test #17] + expected: FAIL + + [WebGL test #18] + expected: FAIL + + [WebGL test #19] + expected: FAIL + + [WebGL test #20] + expected: FAIL + + [WebGL test #21] + expected: FAIL + + [WebGL test #24] + expected: FAIL + + [WebGL test #25] + expected: FAIL + + [WebGL test #26] + expected: FAIL + + [WebGL test #27] + expected: FAIL + + [WebGL test #28] + expected: FAIL + + [WebGL test #29] + expected: FAIL + + [WebGL test #32] + expected: FAIL + + [WebGL test #33] + expected: FAIL + + [WebGL test #34] + expected: FAIL + + [WebGL test #35] + expected: FAIL + + [WebGL test #36] + expected: FAIL + + [WebGL test #37] + expected: FAIL + + [WebGL test #40] + expected: FAIL + + [WebGL test #41] + expected: FAIL + + [WebGL test #42] + expected: FAIL + + [WebGL test #43] + expected: FAIL + + [WebGL test #44] + expected: FAIL + + [WebGL test #45] + expected: FAIL + + [WebGL test #48] + expected: FAIL + + [WebGL test #49] + expected: FAIL + + [WebGL test #50] + expected: FAIL + + [WebGL test #51] + expected: FAIL + + [WebGL test #52] + expected: FAIL + + [WebGL test #53] + expected: FAIL + + [WebGL test #56] + expected: FAIL + + [WebGL test #57] + expected: FAIL + + [WebGL test #58] + expected: FAIL + + [WebGL test #59] + expected: FAIL + + [WebGL test #60] + expected: FAIL + + [WebGL test #61] + expected: FAIL + + [WebGL test #64] + expected: FAIL + + [WebGL test #65] + expected: FAIL + + [WebGL test #66] + expected: FAIL + + [WebGL test #67] + expected: FAIL + + [WebGL test #68] + expected: FAIL + + [WebGL test #69] + expected: FAIL + + [WebGL test #72] + expected: FAIL + + [WebGL test #73] + expected: FAIL + + [WebGL test #74] + expected: FAIL + + [WebGL test #75] + expected: FAIL + + [WebGL test #76] + expected: FAIL + + [WebGL test #77] + expected: FAIL + + [WebGL test #80] + expected: FAIL + + [WebGL test #81] + expected: FAIL + + [WebGL test #82] + expected: FAIL + + [WebGL test #83] + expected: FAIL + + [WebGL test #84] + expected: FAIL + + [WebGL test #85] + expected: FAIL + + [WebGL test #88] + expected: FAIL + + [WebGL test #89] + expected: FAIL + + [WebGL test #90] + expected: FAIL + + [WebGL test #91] + expected: FAIL + + [WebGL test #92] + expected: FAIL + + [WebGL test #93] + expected: FAIL + + [WebGL test #96] + expected: FAIL + + [WebGL test #97] + expected: FAIL + + [WebGL test #98] + expected: FAIL + + [WebGL test #99] + expected: FAIL + + [WebGL test #100] + expected: FAIL + + [WebGL test #101] + expected: FAIL + + [WebGL test #104] + expected: FAIL + + [WebGL test #105] + expected: FAIL + + [WebGL test #106] + expected: FAIL + + [WebGL test #107] + expected: FAIL + + [WebGL test #108] + expected: FAIL + + [WebGL test #109] + expected: FAIL + + [WebGL test #112] + expected: FAIL + + [WebGL test #113] + expected: FAIL + + [WebGL test #114] + expected: FAIL + + [WebGL test #115] + expected: FAIL + + [WebGL test #116] + expected: FAIL + + [WebGL test #117] + expected: FAIL + + [WebGL test #120] + expected: FAIL + + [WebGL test #121] + expected: FAIL + + [WebGL test #122] + expected: FAIL + + [WebGL test #123] + expected: FAIL + + [WebGL test #124] + expected: FAIL + + [WebGL test #125] + expected: FAIL + + [WebGL test #128] + expected: FAIL + + [WebGL test #129] + expected: FAIL + + [WebGL test #130] + expected: FAIL + + [WebGL test #131] + expected: FAIL + + [WebGL test #132] + expected: FAIL + + [WebGL test #133] + expected: FAIL + + [WebGL test #136] + expected: FAIL + + [WebGL test #137] + expected: FAIL + + [WebGL test #138] + expected: FAIL + + [WebGL test #139] + expected: FAIL + + [WebGL test #140] + expected: FAIL + + [WebGL test #141] + expected: FAIL + + [WebGL test #144] + expected: FAIL + + [WebGL test #145] + expected: FAIL + + [WebGL test #146] + expected: FAIL + + [WebGL test #147] + expected: FAIL + + [WebGL test #148] + expected: FAIL + + [WebGL test #149] + expected: FAIL + + [WebGL test #152] + expected: FAIL + + [WebGL test #153] + expected: FAIL + + [WebGL test #154] + expected: FAIL + + [WebGL test #155] + expected: FAIL + + [WebGL test #156] + expected: FAIL + + [WebGL test #157] + expected: FAIL + + [WebGL test #160] + expected: FAIL + + [WebGL test #161] + expected: FAIL + + [WebGL test #162] + expected: FAIL + + [WebGL test #163] + expected: FAIL + + [WebGL test #164] + expected: FAIL + + [WebGL test #165] + expected: FAIL + + [WebGL test #168] + expected: FAIL + + [WebGL test #169] + expected: FAIL + + [WebGL test #170] + expected: FAIL + + [WebGL test #171] + expected: FAIL + + [WebGL test #172] + expected: FAIL + + [WebGL test #173] + expected: FAIL + + [WebGL test #176] + expected: FAIL + + [WebGL test #177] + expected: FAIL + + [WebGL test #178] + expected: FAIL + + [WebGL test #179] + expected: FAIL + + [WebGL test #180] + expected: FAIL + + [WebGL test #181] + expected: FAIL + + [WebGL test #184] + expected: FAIL + + [WebGL test #185] + expected: FAIL + + [WebGL test #186] + expected: FAIL + + [WebGL test #187] + expected: FAIL + + [WebGL test #188] + expected: FAIL + + [WebGL test #189] + expected: FAIL + + [WebGL test #192] + expected: FAIL + + [WebGL test #193] + expected: FAIL + + [WebGL test #194] + expected: FAIL + + [WebGL test #195] + expected: FAIL + + [WebGL test #196] + expected: FAIL + + [WebGL test #197] + expected: FAIL + + [WebGL test #200] + expected: FAIL + + [WebGL test #201] + expected: FAIL + + [WebGL test #202] + expected: FAIL + + [WebGL test #203] + expected: FAIL + + [WebGL test #204] + expected: FAIL + + [WebGL test #205] + expected: FAIL + + [WebGL test #208] + expected: FAIL + + [WebGL test #209] + expected: FAIL + + [WebGL test #210] + expected: FAIL + + [WebGL test #211] + expected: FAIL + + [WebGL test #212] + expected: FAIL + + [WebGL test #213] + expected: FAIL + + [WebGL test #216] + expected: FAIL + + [WebGL test #217] + expected: FAIL + + [WebGL test #218] + expected: FAIL + + [WebGL test #219] + expected: FAIL + + [WebGL test #220] + expected: FAIL + + [WebGL test #221] + expected: FAIL + + [WebGL test #224] + expected: FAIL + + [WebGL test #225] + expected: FAIL + + [WebGL test #226] + expected: FAIL + + [WebGL test #227] + expected: FAIL + + [WebGL test #228] + expected: FAIL + + [WebGL test #229] + expected: FAIL + + [WebGL test #232] + expected: FAIL + + [WebGL test #233] + expected: FAIL + + [WebGL test #234] + expected: FAIL + + [WebGL test #235] + expected: FAIL + + [WebGL test #236] + expected: FAIL + + [WebGL test #237] + expected: FAIL + + [WebGL test #240] + expected: FAIL + + [WebGL test #241] + expected: FAIL + + [WebGL test #242] + expected: FAIL + + [WebGL test #243] + expected: FAIL + + [WebGL test #244] + expected: FAIL + + [WebGL test #245] + expected: FAIL + + [WebGL test #248] + expected: FAIL + + [WebGL test #249] + expected: FAIL + + [WebGL test #250] + expected: FAIL + + [WebGL test #251] + expected: FAIL + + [WebGL test #252] + expected: FAIL + + [WebGL test #253] + expected: FAIL + + [WebGL test #256] + expected: FAIL + + [WebGL test #257] + expected: FAIL + + [WebGL test #258] + expected: FAIL + + [WebGL test #259] + expected: FAIL + + [WebGL test #260] + expected: FAIL + + [WebGL test #261] + expected: FAIL + + [WebGL test #264] + expected: FAIL + + [WebGL test #265] + expected: FAIL + + [WebGL test #266] + expected: FAIL + + [WebGL test #267] + expected: FAIL + + [WebGL test #268] + expected: FAIL + + [WebGL test #269] + expected: FAIL + + [WebGL test #272] + expected: FAIL + + [WebGL test #273] + expected: FAIL + + [WebGL test #274] + expected: FAIL + + [WebGL test #275] + expected: FAIL + + [WebGL test #276] + expected: FAIL + + [WebGL test #277] + expected: FAIL + + [WebGL test #280] + expected: FAIL + + [WebGL test #281] + expected: FAIL + + [WebGL test #282] + expected: FAIL + + [WebGL test #283] + expected: FAIL + + [WebGL test #284] + expected: FAIL + + [WebGL test #285] + expected: FAIL + + [WebGL test #288] + expected: FAIL + + [WebGL test #289] + expected: FAIL + + [WebGL test #290] + expected: FAIL + + [WebGL test #291] + expected: FAIL + + [WebGL test #292] + expected: FAIL + + [WebGL test #293] + expected: FAIL + + [WebGL test #296] + expected: FAIL + + [WebGL test #297] + expected: FAIL + + [WebGL test #298] + expected: FAIL + + [WebGL test #299] + expected: FAIL + + [WebGL test #300] + expected: FAIL + + [WebGL test #301] + expected: FAIL + + [WebGL test #304] + expected: FAIL + + [WebGL test #305] + expected: FAIL + + [WebGL test #306] + expected: FAIL + + [WebGL test #307] + expected: FAIL + + [WebGL test #308] + expected: FAIL + + [WebGL test #309] + expected: FAIL + + [WebGL test #312] + expected: FAIL + + [WebGL test #313] + expected: FAIL + + [WebGL test #314] + expected: FAIL + + [WebGL test #315] + expected: FAIL + + [WebGL test #316] + expected: FAIL + + [WebGL test #317] + expected: FAIL + + [WebGL test #320] + expected: FAIL + + [WebGL test #321] + expected: FAIL + + [WebGL test #322] + expected: FAIL + + [WebGL test #323] + expected: FAIL + + [WebGL test #324] + expected: FAIL + + [WebGL test #325] + expected: FAIL + + [WebGL test #328] + expected: FAIL + + [WebGL test #329] + expected: FAIL + + [WebGL test #330] + expected: FAIL + + [WebGL test #331] + expected: FAIL + + [WebGL test #332] + expected: FAIL + + [WebGL test #333] + expected: FAIL + + [WebGL test #336] + expected: FAIL + + [WebGL test #337] + expected: FAIL + + [WebGL test #338] + expected: FAIL + + [WebGL test #339] + expected: FAIL + + [WebGL test #340] + expected: FAIL + + [WebGL test #341] + expected: FAIL + + [WebGL test #344] + expected: FAIL + + [WebGL test #345] + expected: FAIL + + [WebGL test #346] + expected: FAIL + + [WebGL test #347] + expected: FAIL + + [WebGL test #348] + expected: FAIL + + [WebGL test #349] + expected: FAIL + + [WebGL test #352] + expected: FAIL + + [WebGL test #353] + expected: FAIL + + [WebGL test #354] + expected: FAIL + + [WebGL test #355] + expected: FAIL + + [WebGL test #356] + expected: FAIL + + [WebGL test #357] + expected: FAIL + + [WebGL test #360] + expected: FAIL + + [WebGL test #361] + expected: FAIL + + [WebGL test #362] + expected: FAIL + + [WebGL test #363] + expected: FAIL + + [WebGL test #364] + expected: FAIL + + [WebGL test #365] + expected: FAIL + + [WebGL test #368] + expected: FAIL + + [WebGL test #369] + expected: FAIL + + [WebGL test #370] + expected: FAIL + + [WebGL test #371] + expected: FAIL + + [WebGL test #372] + expected: FAIL + + [WebGL test #373] + expected: FAIL + + [WebGL test #376] + expected: FAIL + + [WebGL test #377] + expected: FAIL + + [WebGL test #378] + expected: FAIL + + [WebGL test #379] + expected: FAIL + + [WebGL test #380] + expected: FAIL + + [WebGL test #381] + expected: FAIL + + [WebGL test #384] + expected: FAIL + + [WebGL test #385] + expected: FAIL + + [WebGL test #386] + expected: FAIL + + [WebGL test #387] + expected: FAIL + + [WebGL test #388] + expected: FAIL + + [WebGL test #389] + expected: FAIL + + [WebGL test #392] + expected: FAIL + + [WebGL test #393] + expected: FAIL + + [WebGL test #394] + expected: FAIL + + [WebGL test #395] + expected: FAIL + + [WebGL test #396] + expected: FAIL + + [WebGL test #397] + expected: FAIL + + [WebGL test #400] + expected: FAIL + + [WebGL test #401] + expected: FAIL + + [WebGL test #402] + expected: FAIL + + [WebGL test #403] + expected: FAIL + + [WebGL test #404] + expected: FAIL + + [WebGL test #405] + expected: FAIL + + [WebGL test #408] + expected: FAIL + + [WebGL test #409] + expected: FAIL + + [WebGL test #410] + expected: FAIL + + [WebGL test #411] + expected: FAIL + + [WebGL test #412] + expected: FAIL + + [WebGL test #413] + expected: FAIL + + [WebGL test #416] + expected: FAIL + + [WebGL test #417] + expected: FAIL + + [WebGL test #418] + expected: FAIL + + [WebGL test #419] + expected: FAIL + + [WebGL test #420] + expected: FAIL + + [WebGL test #421] + expected: FAIL + + [WebGL test #424] + expected: FAIL + + [WebGL test #425] + expected: FAIL + + [WebGL test #426] + expected: FAIL + + [WebGL test #427] + expected: FAIL + + [WebGL test #428] + expected: FAIL + + [WebGL test #429] + expected: FAIL + + [WebGL test #432] + expected: FAIL + + [WebGL test #433] + expected: FAIL + + [WebGL test #434] + expected: FAIL + + [WebGL test #435] + expected: FAIL + + [WebGL test #436] + expected: FAIL + + [WebGL test #437] + expected: FAIL + + [WebGL test #440] + expected: FAIL + + [WebGL test #441] + expected: FAIL + + [WebGL test #442] + expected: FAIL + + [WebGL test #443] + expected: FAIL + + [WebGL test #444] + expected: FAIL + + [WebGL test #445] + expected: FAIL + + [WebGL test #448] + expected: FAIL + + [WebGL test #449] + expected: FAIL + + [WebGL test #450] + expected: FAIL + + [WebGL test #451] + expected: FAIL + + [WebGL test #452] + expected: FAIL + + [WebGL test #453] + expected: FAIL + + [WebGL test #456] + expected: FAIL + + [WebGL test #457] + expected: FAIL + + [WebGL test #458] + expected: FAIL + + [WebGL test #459] + expected: FAIL + + [WebGL test #460] + expected: FAIL + + [WebGL test #461] + expected: FAIL + + [WebGL test #464] + expected: FAIL + + [WebGL test #465] + expected: FAIL + + [WebGL test #466] + expected: FAIL + + [WebGL test #467] + expected: FAIL + + [WebGL test #468] + expected: FAIL + + [WebGL test #469] + expected: FAIL + + [WebGL test #472] + expected: FAIL + + [WebGL test #473] + expected: FAIL + + [WebGL test #474] + expected: FAIL + + [WebGL test #475] + expected: FAIL + + [WebGL test #476] + expected: FAIL + + [WebGL test #477] + expected: FAIL + + [WebGL test #480] + expected: FAIL + + [WebGL test #481] + expected: FAIL + + [WebGL test #482] + expected: FAIL + + [WebGL test #483] + expected: FAIL + + [WebGL test #484] + expected: FAIL + + [WebGL test #485] + expected: FAIL + + [WebGL test #488] + expected: FAIL + + [WebGL test #489] + expected: FAIL + + [WebGL test #490] + expected: FAIL + + [WebGL test #491] + expected: FAIL + + [WebGL test #492] + expected: FAIL + + [WebGL test #493] + expected: FAIL + + [WebGL test #496] + expected: FAIL + + [WebGL test #497] + expected: FAIL + 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expected: FAIL + + [WebGL test #532] + expected: FAIL + + [WebGL test #533] + expected: FAIL + + [WebGL test #536] + expected: FAIL + + [WebGL test #537] + expected: FAIL + + [WebGL test #538] + expected: FAIL + + [WebGL test #539] + expected: FAIL + + [WebGL test #540] + expected: FAIL + + [WebGL test #541] + expected: FAIL + + [WebGL test #544] + expected: FAIL + + [WebGL test #545] + expected: FAIL + + [WebGL test #546] + expected: FAIL + + [WebGL test #547] + expected: FAIL + + [WebGL test #548] + expected: FAIL + + [WebGL test #549] + expected: FAIL + + [WebGL test #552] + expected: FAIL + + [WebGL test #553] + expected: FAIL + + [WebGL test #554] + expected: FAIL + + [WebGL test #555] + expected: FAIL + + [WebGL test #556] + expected: FAIL + + [WebGL test #557] + expected: FAIL + + [WebGL test #560] + expected: FAIL + + [WebGL test #561] + expected: FAIL + + [WebGL test #562] + expected: FAIL + + [WebGL test #563] + expected: FAIL + + [WebGL test #564] + expected: FAIL + + [WebGL test #565] + expected: FAIL + + [WebGL test #568] + expected: FAIL + + [WebGL test #569] + expected: FAIL + + [WebGL test #570] + expected: FAIL + + [WebGL test #571] + expected: FAIL + + [WebGL test #572] + expected: FAIL + + [WebGL test #573] + expected: FAIL + + [WebGL test #576] + expected: FAIL + + [WebGL test #577] + expected: FAIL + + [WebGL test #578] + expected: FAIL + + [WebGL test #579] + expected: FAIL + + [WebGL test #580] + expected: FAIL + + [WebGL test #581] + expected: FAIL + + [WebGL test #584] + expected: FAIL + + [WebGL test #585] + expected: FAIL + + [WebGL test #586] + expected: FAIL + + [WebGL test #587] + expected: FAIL + + [WebGL test #588] + expected: FAIL + + [WebGL test #589] + expected: FAIL + + [WebGL test #592] + expected: FAIL + + [WebGL test #593] + expected: FAIL + + [WebGL test #594] + expected: FAIL + + [WebGL test #595] + expected: FAIL + + [WebGL test #596] + expected: FAIL + + [WebGL test #597] + expected: FAIL + + [WebGL test #600] + expected: FAIL + + [WebGL test #601] + expected: FAIL + + [WebGL test #602] + expected: FAIL + + [WebGL test #603] + expected: FAIL + + [WebGL test #604] + expected: FAIL + + [WebGL test #605] + expected: FAIL + + [WebGL test #608] + expected: FAIL + + [WebGL test #609] + expected: FAIL + + [WebGL test #610] + expected: FAIL + + [WebGL test #611] + expected: FAIL + + [WebGL test #612] + expected: FAIL + + [WebGL test #613] + expected: FAIL + + [WebGL test #616] + expected: FAIL + + [WebGL test #617] + expected: FAIL + + [WebGL test #618] + expected: FAIL + + [WebGL test #619] + expected: FAIL + + [WebGL test #620] + expected: FAIL + + [WebGL test #621] + expected: FAIL + + [WebGL test #624] + expected: FAIL + + [WebGL test #625] + expected: FAIL + + [WebGL test #626] + expected: FAIL + + [WebGL test #627] + expected: FAIL + + [WebGL test #628] + expected: FAIL + + [WebGL test #629] + expected: FAIL + + [WebGL test #632] + expected: FAIL + + [WebGL test #633] + expected: FAIL + + [WebGL test 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expected: FAIL + + [WebGL test #704] + expected: FAIL + + [WebGL test #705] + expected: FAIL + + [WebGL test #706] + expected: FAIL + + [WebGL test #707] + expected: FAIL + + [WebGL test #708] + expected: FAIL + + [WebGL test #709] + expected: FAIL + + [WebGL test #712] + expected: FAIL + + [WebGL test #713] + expected: FAIL + + [WebGL test #714] + expected: FAIL + + [WebGL test #715] + expected: FAIL + + [WebGL test #716] + expected: FAIL + + [WebGL test #717] + expected: FAIL + + [WebGL test #720] + expected: FAIL + + [WebGL test #721] + expected: FAIL + + [WebGL test #722] + expected: FAIL + + [WebGL test #723] + expected: FAIL + + [WebGL test #724] + expected: FAIL + + [WebGL test #725] + expected: FAIL + + [WebGL test #728] + expected: FAIL + + [WebGL test #729] + expected: FAIL + + [WebGL test #730] + expected: FAIL + + [WebGL test #731] + expected: FAIL + + [WebGL test #732] + expected: FAIL + + [WebGL test #733] + expected: FAIL + + [WebGL test #736] + expected: FAIL + + [WebGL test #737] + expected: FAIL + + [WebGL test #738] + expected: FAIL + + [WebGL test #739] + expected: FAIL + + [WebGL test #740] + expected: FAIL + + [WebGL test #741] + expected: FAIL + + [WebGL test #744] + expected: FAIL + + [WebGL test #745] + expected: FAIL + + [WebGL test #746] + expected: FAIL + + [WebGL test #747] + expected: FAIL + + [WebGL test #748] + expected: FAIL + + [WebGL test #749] + expected: FAIL + + [WebGL test #752] + expected: FAIL + + [WebGL test #753] + expected: FAIL + + [WebGL test #754] + expected: FAIL + + [WebGL test #755] + expected: FAIL + + [WebGL test #756] + expected: FAIL + + [WebGL test #757] + expected: FAIL + + [WebGL test #760] + expected: FAIL + + [WebGL test #761] + expected: FAIL + + [WebGL test #762] + expected: FAIL + + [WebGL test #763] + expected: FAIL + + [WebGL test #764] + expected: FAIL + + [WebGL test #765] + expected: FAIL + + [WebGL test #768] + expected: FAIL + + [WebGL test #769] + expected: FAIL + + [WebGL test #770] + expected: FAIL + + [WebGL test #771] + expected: FAIL + + [WebGL test #772] + expected: FAIL + + [WebGL test #773] + expected: FAIL + + [WebGL test #776] + expected: FAIL + + [WebGL test #777] + expected: FAIL + + [WebGL test #778] + expected: FAIL + + [WebGL test #779] + expected: FAIL + + [WebGL test #780] + expected: FAIL + + [WebGL test #781] + expected: FAIL + + [WebGL test #784] + expected: FAIL + + [WebGL test #785] + expected: FAIL + + [WebGL test #786] + expected: FAIL + + [WebGL test #787] + expected: FAIL + + [WebGL test #788] + expected: FAIL + + [WebGL test #789] + expected: FAIL + + [WebGL test #792] + expected: FAIL + + [WebGL test #793] + expected: FAIL + + [WebGL test #794] + expected: FAIL + + [WebGL test #795] + expected: FAIL + + [WebGL test #796] + expected: FAIL + + [WebGL test #797] + expected: FAIL + + [WebGL test #800] + expected: FAIL + + [WebGL test #801] + expected: FAIL + + [WebGL test #802] + expected: FAIL + + [WebGL test #803] + expected: FAIL + + [WebGL test #804] + expected: FAIL + + [WebGL test #805] + expected: FAIL + + [WebGL test #808] + expected: FAIL + + [WebGL test #809] + expected: FAIL + + [WebGL test #810] + expected: FAIL + + [WebGL test #811] + expected: FAIL + + [WebGL test #812] + expected: FAIL + + [WebGL test #813] + expected: FAIL + + [WebGL test #816] + expected: FAIL + + [WebGL test #817] + expected: FAIL + + [WebGL test #818] + expected: FAIL + + [WebGL test #819] + expected: FAIL + + [WebGL test #820] + expected: FAIL + + [WebGL test #821] + expected: FAIL + + [WebGL test #824] + expected: FAIL + + [WebGL test #825] + expected: FAIL + + [WebGL test #826] + expected: FAIL + + [WebGL test #827] + expected: FAIL + + [WebGL test #828] + expected: FAIL + + [WebGL test #829] + expected: FAIL + + [WebGL test #832] + expected: FAIL + + [WebGL test #833] + expected: FAIL + + [WebGL test #834] + expected: FAIL + + [WebGL test #835] + expected: FAIL + + [WebGL test #836] + expected: FAIL + + [WebGL test #837] + expected: FAIL + 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expected: FAIL + + [WebGL test #874] + expected: FAIL + + [WebGL test #875] + expected: FAIL + + [WebGL test #876] + expected: FAIL + + [WebGL test #877] + expected: FAIL + + [WebGL test #880] + expected: FAIL + + [WebGL test #881] + expected: FAIL + + [WebGL test #882] + expected: FAIL + + [WebGL test #883] + expected: FAIL + + [WebGL test #884] + expected: FAIL + + [WebGL test #885] + expected: FAIL + + [WebGL test #888] + expected: FAIL + + [WebGL test #889] + expected: FAIL + + [WebGL test #890] + expected: FAIL + + [WebGL test #891] + expected: FAIL + + [WebGL test #892] + expected: FAIL + + [WebGL test #893] + expected: FAIL + + [WebGL test #896] + expected: FAIL + + [WebGL test #897] + expected: FAIL + + [WebGL test #898] + expected: FAIL + + [WebGL test #899] + expected: FAIL + + [WebGL test #900] + expected: FAIL + + [WebGL test #901] + expected: FAIL + + [WebGL test #904] + expected: FAIL + + [WebGL test #905] + expected: FAIL + + [WebGL test #906] + expected: FAIL + + [WebGL test #907] + expected: FAIL + + [WebGL test #908] + expected: FAIL + + [WebGL test #909] + expected: FAIL + + [WebGL test #912] + expected: FAIL + + [WebGL test #913] + expected: FAIL + + [WebGL test #914] + expected: FAIL + + [WebGL test #915] + expected: FAIL + + [WebGL test #916] + expected: FAIL + + [WebGL test #917] + expected: FAIL + + [WebGL test #920] + expected: FAIL + + [WebGL test #921] + expected: FAIL + + [WebGL test #922] + expected: FAIL + + [WebGL test #923] + expected: FAIL + + [WebGL test #924] + expected: FAIL + + [WebGL test #925] + expected: FAIL + + [WebGL test #928] + expected: FAIL + + [WebGL test #929] + expected: FAIL + + [WebGL test #930] + expected: FAIL + + [WebGL test #931] + expected: FAIL + + [WebGL test #932] + expected: FAIL + + [WebGL test #933] + expected: FAIL + + [WebGL test #936] + expected: FAIL + + [WebGL test #937] + expected: FAIL + + [WebGL test #938] + expected: FAIL + + [WebGL test #939] + expected: FAIL + + [WebGL test #940] + expected: FAIL + + [WebGL test #941] + expected: FAIL + + [WebGL test #944] + expected: FAIL + + [WebGL test #945] + expected: FAIL + + [WebGL test #946] + expected: FAIL + + [WebGL test #947] + expected: FAIL + + [WebGL test #948] + expected: FAIL + + [WebGL test #949] + expected: FAIL + + [WebGL test #952] + expected: FAIL + + [WebGL test #953] + expected: FAIL + + [WebGL test #954] + expected: FAIL + + [WebGL test #955] + expected: FAIL + + [WebGL test #956] + expected: FAIL + + [WebGL test #957] + expected: FAIL + + [WebGL test #960] + expected: FAIL + + [WebGL test #961] + expected: FAIL + + [WebGL test #962] + expected: FAIL + + [WebGL test #963] + expected: FAIL + + [WebGL test #964] + expected: FAIL + + [WebGL test #965] + expected: FAIL + + [WebGL test #968] + expected: FAIL + + [WebGL test #969] + expected: FAIL + + [WebGL test #970] + expected: FAIL + + [WebGL test #971] + expected: FAIL + + [WebGL test #972] + expected: FAIL + + [WebGL test #973] + expected: FAIL + + [WebGL test #976] + expected: FAIL + + [WebGL test #977] + expected: FAIL + + [WebGL test #978] + expected: FAIL + + [WebGL test #979] + expected: FAIL + + [WebGL test #980] + expected: FAIL + + [WebGL test #981] + expected: FAIL + + [WebGL test #984] + expected: FAIL + + [WebGL test #985] + expected: FAIL + + [WebGL test #986] + expected: FAIL + + [WebGL test #987] + expected: FAIL + + [WebGL test #988] + expected: FAIL + + [WebGL test #989] + expected: FAIL + + [WebGL test #992] + expected: FAIL + + [WebGL test #993] + expected: FAIL + + [WebGL test #994] + expected: FAIL + + [WebGL test #995] + expected: FAIL + + [WebGL test #996] + expected: FAIL + + [WebGL test #997] + expected: FAIL + + [WebGL test #1000] + expected: FAIL + + [WebGL test #1001] + expected: FAIL + + [WebGL test #1002] + expected: FAIL + + [WebGL test #1003] + expected: FAIL + + [WebGL test #1004] + expected: FAIL + + [WebGL test #1005] + expected: FAIL + + [WebGL test #1008] + expected: FAIL + + [WebGL test #1009] + expected: FAIL + + [WebGL test #1010] + expected: FAIL + + [WebGL test #1011] + expected: FAIL + + [WebGL test #1012] + expected: FAIL + + [WebGL test #1013] + expected: FAIL + + [WebGL test #1016] + expected: FAIL + + [WebGL test #1017] + expected: FAIL + + [WebGL test #1018] + expected: FAIL + + [WebGL test #1019] + expected: FAIL + + [WebGL test #1020] + expected: FAIL + + [WebGL test #1021] + expected: FAIL + + [WebGL test #1024] + expected: FAIL + + [WebGL test #1025] + expected: FAIL + + [WebGL test #1026] + expected: FAIL + + [WebGL test #1027] + expected: FAIL + + [WebGL test #1028] + expected: FAIL + + [WebGL test #1029] + expected: FAIL + + [WebGL test #1032] + expected: FAIL + + [WebGL test #1033] + expected: FAIL + + [WebGL test #1034] + expected: FAIL + + [WebGL test #1035] + expected: FAIL + + [WebGL test #1036] + expected: FAIL + + [WebGL test #1037] + expected: FAIL + + [WebGL test #1040] + expected: FAIL + + [WebGL test #1041] + expected: FAIL + + [WebGL test #1042] + expected: FAIL + + [WebGL test #1043] + expected: FAIL + + [WebGL test #1044] + expected: FAIL + + [WebGL test #1045] + expected: FAIL + + [WebGL test #1048] + expected: FAIL + + [WebGL test #1049] + expected: FAIL + + [WebGL test #1050] + expected: FAIL + + [WebGL test #1051] + expected: FAIL + + [WebGL test #1052] + expected: FAIL + + [WebGL test #1053] + expected: FAIL + + [WebGL test #1056] + expected: FAIL + + [WebGL test #1057] + expected: FAIL + + [WebGL test #1058] + expected: FAIL + + [WebGL test #1059] + expected: FAIL + + [WebGL test #1060] + expected: FAIL + + [WebGL test #1061] + expected: FAIL + + [WebGL test #1064] + expected: FAIL + + [WebGL test #1065] + expected: FAIL + + [WebGL test #1066] + expected: FAIL + + [WebGL test #1067] + expected: FAIL + + [WebGL test #1068] + expected: FAIL + + [WebGL test #1069] + expected: FAIL + + [WebGL test #1072] + expected: FAIL + + [WebGL test #1073] + expected: FAIL + + [WebGL test #1074] + expected: FAIL + + [WebGL test #1075] + expected: FAIL + + [WebGL test #1076] + expected: FAIL + + [WebGL test #1077] + expected: FAIL + + [WebGL test #1080] + expected: FAIL + + [WebGL test #1081] + expected: FAIL + + [WebGL test #1082] + expected: FAIL + + [WebGL test #1083] + expected: FAIL + + [WebGL test #1084] + expected: FAIL + + [WebGL test #1085] + expected: FAIL + + [WebGL test #1088] + expected: FAIL + + [WebGL test #1089] + expected: FAIL + + [WebGL test #1090] + expected: FAIL + + [WebGL test #1091] + expected: FAIL + + [WebGL test #1092] + expected: FAIL + + [WebGL test #1093] + expected: FAIL + + [WebGL test #1096] + expected: FAIL + + [WebGL test #1097] + expected: FAIL + + [WebGL test #1098] + expected: FAIL + + [WebGL test #1099] + expected: FAIL + + [WebGL test #1100] + expected: FAIL + + [WebGL test #1101] + expected: FAIL + + [WebGL test #1104] + expected: FAIL + + [WebGL test #1105] + expected: FAIL + + [WebGL test #1106] + expected: FAIL + + [WebGL test #1107] + expected: FAIL + + [WebGL test #1108] + expected: FAIL + + [WebGL test #1109] + expected: FAIL + + [WebGL test #1112] + expected: FAIL + + [WebGL test #1113] + expected: FAIL + + [WebGL test #1114] + expected: FAIL + + [WebGL test #1115] + expected: FAIL + + [WebGL test #1116] + expected: FAIL + + [WebGL test #1117] + expected: FAIL + + [WebGL test #1120] + expected: FAIL + + [WebGL test #1121] + expected: FAIL + + [WebGL test #1122] + expected: FAIL + + [WebGL test #1123] + expected: FAIL + + [WebGL test #1124] + expected: FAIL + + [WebGL test #1125] + expected: FAIL + + [WebGL test #1128] + expected: FAIL + + [WebGL test #1129] + expected: FAIL + + [WebGL test #1130] + expected: FAIL + + [WebGL test #1131] + expected: FAIL + + [WebGL test #1132] + expected: FAIL + + [WebGL test #1133] + expected: FAIL + + [WebGL test #1136] + expected: FAIL + + [WebGL test #1137] + expected: FAIL + + [WebGL test #1138] + expected: FAIL + + [WebGL test #1139] + expected: FAIL + + [WebGL test #1140] + expected: FAIL + + [WebGL test #1141] + expected: FAIL + + [WebGL test #1144] + expected: FAIL + + [WebGL test #1145] + expected: FAIL + + [WebGL test #1146] + expected: FAIL + + [WebGL test #1147] + expected: FAIL + + [WebGL test #1148] + expected: FAIL + + [WebGL test #1149] + expected: FAIL + + [WebGL test #1152] + expected: FAIL + + [WebGL test #1153] + expected: FAIL + + [WebGL test #1154] + expected: FAIL + + [WebGL test #1155] + expected: FAIL + + [WebGL test #1156] + expected: FAIL + + [WebGL test #1157] + expected: FAIL + + [WebGL test #1160] + expected: FAIL + + [WebGL test #1161] + expected: FAIL + + [WebGL test #1162] + expected: FAIL + + [WebGL test #1163] + expected: FAIL + + [WebGL test #1164] + expected: FAIL + + [WebGL test #1165] + expected: FAIL + + [WebGL test #1168] + expected: FAIL + + [WebGL test #1169] + expected: FAIL + + [WebGL test #1170] + expected: FAIL + + [WebGL test #1171] + expected: FAIL + + [WebGL test #1172] + expected: FAIL + + [WebGL test #1173] + expected: FAIL + + [WebGL test #1176] + expected: FAIL + + [WebGL test #1177] + expected: FAIL + + [WebGL test #1178] + expected: FAIL + + [WebGL test #1179] + expected: FAIL + + [WebGL test #1180] + expected: FAIL + + [WebGL test #1181] + expected: FAIL + + [WebGL test #1184] + expected: FAIL + + [WebGL test #1185] + expected: FAIL + + [WebGL test #1186] + expected: FAIL + + [WebGL test #1187] + expected: FAIL + + [WebGL test #1188] + expected: FAIL + + [WebGL test #1189] + expected: FAIL + + [WebGL test #1192] + expected: FAIL + + [WebGL test #1193] + expected: FAIL + + [WebGL test #1194] + expected: FAIL + + [WebGL test #1195] + expected: FAIL + + [WebGL test #1196] + expected: FAIL + + [WebGL test #1197] + expected: FAIL + + [WebGL test #1200] + expected: FAIL + + [WebGL test #1201] + expected: FAIL + + [WebGL test #1202] + expected: FAIL + + [WebGL test #1203] + expected: FAIL + + [WebGL test #1204] + expected: FAIL + + [WebGL test #1205] + expected: FAIL + + [WebGL test #1208] + expected: FAIL + + [WebGL test #1209] + expected: FAIL + + [WebGL test #1210] + expected: FAIL + + [WebGL test #1211] + expected: FAIL + + [WebGL test #1212] + expected: FAIL + + [WebGL test #1213] + expected: FAIL + + [WebGL test #1216] + expected: FAIL + + [WebGL test #1217] + expected: FAIL + + [WebGL test #1218] + expected: FAIL + + [WebGL test #1219] + expected: FAIL + + [WebGL test #1220] + expected: FAIL + + [WebGL test #1221] + expected: FAIL + + [WebGL test #1224] + expected: FAIL + + [WebGL test #1225] + expected: FAIL + + [WebGL test #1226] + expected: FAIL + + [WebGL test #1227] + expected: FAIL + + [WebGL test #1228] + expected: FAIL + + [WebGL test #1229] + expected: FAIL + + [WebGL test #1232] + expected: FAIL + + [WebGL test #1233] + expected: FAIL + + [WebGL test #1234] + expected: FAIL + + [WebGL test #1235] + expected: FAIL + + [WebGL test #1236] + expected: FAIL + + [WebGL test #1237] + expected: FAIL + + [WebGL test #1240] + expected: FAIL + + [WebGL test #1241] + expected: FAIL + + [WebGL test #1242] + expected: FAIL + + [WebGL test #1243] + expected: FAIL + + [WebGL test #1244] + expected: FAIL + + [WebGL test #1245] + expected: FAIL + + [WebGL test #1248] + expected: FAIL + + [WebGL test #1249] + expected: FAIL + + [WebGL test #1250] + expected: FAIL + + [WebGL test #1251] + expected: FAIL + + [WebGL test #1252] + expected: FAIL + + [WebGL test #1253] + expected: FAIL + + [WebGL test #1256] + expected: FAIL + + [WebGL test #1257] + expected: FAIL + + [WebGL test #1258] + expected: FAIL + + [WebGL test #1259] + expected: FAIL + + [WebGL test #1260] + expected: FAIL + + [WebGL test #1261] + expected: FAIL + + [WebGL test #1264] + expected: FAIL + + [WebGL test #1265] + expected: FAIL + + [WebGL test #1266] + expected: FAIL + + [WebGL test #1267] + expected: FAIL + + [WebGL test #1268] + expected: FAIL + + [WebGL test #1269] + expected: FAIL + + [WebGL test #1272] + expected: FAIL + + [WebGL test #1273] + expected: FAIL + + [WebGL test #1274] + expected: FAIL + + [WebGL test #1275] + expected: FAIL + + [WebGL test #1276] + expected: FAIL + + [WebGL test #1277] + expected: FAIL + + [WebGL test #1280] + expected: FAIL + + [WebGL test #1281] + expected: FAIL + + [WebGL test #1282] + expected: FAIL + + [WebGL test #1283] + expected: FAIL + + [WebGL test #1284] + expected: FAIL + + [WebGL test #1285] + expected: FAIL + + [WebGL test #1288] + expected: FAIL + + [WebGL test #1289] + expected: FAIL + + [WebGL test #1290] + expected: FAIL + + [WebGL test #1291] + expected: FAIL + + [WebGL test #1292] + expected: FAIL + + [WebGL test #1293] + expected: FAIL + + [WebGL test #1296] + expected: FAIL + + [WebGL test #1297] + expected: FAIL + + [WebGL test #1298] + expected: FAIL + + [WebGL test #1299] + expected: FAIL + + [WebGL test #1300] + expected: FAIL + + [WebGL test #1301] + expected: FAIL + + [WebGL test #1304] + expected: FAIL + + [WebGL test #1305] + expected: FAIL + + [WebGL test #1306] + expected: FAIL + + [WebGL test #1307] + expected: FAIL + + [WebGL test #1308] + expected: FAIL + + [WebGL test #1309] + expected: FAIL + + [WebGL test #1312] + expected: FAIL + + [WebGL test #1313] + expected: FAIL + + [WebGL test #1314] + expected: FAIL + + [WebGL test #1315] + expected: FAIL + + [WebGL test #1316] + expected: FAIL + + [WebGL test #1317] + expected: FAIL + + [WebGL test #1320] + expected: FAIL + + [WebGL test #1321] + expected: FAIL + + [WebGL test #1322] + expected: FAIL + + [WebGL test #1323] + expected: FAIL + + [WebGL test #1324] + expected: FAIL + + [WebGL test #1325] + expected: FAIL + + [WebGL test #1328] + expected: FAIL + + [WebGL test #1329] + expected: FAIL + + [WebGL test #1330] + expected: FAIL + + [WebGL test #1331] + expected: FAIL + + [WebGL test #1332] + expected: FAIL + + [WebGL test #1333] + expected: FAIL + + [WebGL test #1336] + expected: FAIL + + [WebGL test #1337] + expected: FAIL + + [WebGL test #1338] + expected: FAIL + + [WebGL test #1339] + expected: FAIL + + [WebGL test #1340] + expected: FAIL + + [WebGL test #1341] + expected: FAIL + + [WebGL test #1344] + expected: FAIL + + [WebGL test #1345] + expected: FAIL + + [WebGL test #1346] + expected: FAIL + + [WebGL test #1347] + expected: FAIL + + [WebGL test #1348] + expected: FAIL + + [WebGL test #1349] + expected: FAIL + + [WebGL test #1352] + expected: FAIL + + [WebGL test #1353] + expected: FAIL + + [WebGL test #1354] + expected: FAIL + + [WebGL test #1355] + expected: FAIL + + [WebGL test #1356] + expected: FAIL + + [WebGL test #1357] + expected: FAIL + + [WebGL test #1360] + expected: FAIL + + [WebGL test #1361] + expected: FAIL + + [WebGL test #1362] + expected: FAIL + + [WebGL test #1363] + expected: FAIL + + [WebGL test #1364] + expected: FAIL + + [WebGL test #1365] + expected: FAIL + + [WebGL test #1368] + expected: FAIL + + [WebGL test #1369] + expected: FAIL + + [WebGL test #1370] + expected: FAIL + + [WebGL test #1371] + expected: FAIL + + [WebGL test #1372] + expected: FAIL + + [WebGL test #1373] + expected: FAIL + + [WebGL test #1376] + expected: FAIL + + [WebGL test #1377] + expected: FAIL + + [WebGL test #1378] + expected: FAIL + + [WebGL test #1379] + expected: FAIL + + [WebGL test #1380] + expected: FAIL + + [WebGL test #1381] + expected: FAIL + + [WebGL test #1384] + expected: FAIL + + [WebGL test #1385] + expected: FAIL + + [WebGL test #1386] + expected: FAIL + + [WebGL test #1387] + expected: FAIL + + [WebGL test #1388] + expected: FAIL + + [WebGL test #1389] + expected: FAIL + + [WebGL test #1392] + expected: FAIL + + [WebGL test #1393] + expected: FAIL + + [WebGL test #1394] + expected: FAIL + + [WebGL test #1395] + expected: FAIL + + [WebGL test #1396] + expected: FAIL + + [WebGL test #1397] + expected: FAIL + + [WebGL test #1400] + expected: FAIL + + [WebGL test #1401] + expected: FAIL + + [WebGL test #1402] + expected: FAIL + + [WebGL test #1403] + expected: FAIL + + [WebGL test #1404] + expected: FAIL + + [WebGL test #1405] + expected: FAIL + + [WebGL test #1408] + expected: FAIL + + [WebGL test #1409] + expected: FAIL + + [WebGL test #1410] + expected: FAIL + + [WebGL test #1411] + expected: FAIL + + [WebGL test #1412] + expected: FAIL + + [WebGL test #1413] + expected: FAIL + + [WebGL test #1416] + expected: FAIL + + [WebGL test #1417] + expected: FAIL + + [WebGL test #1418] + expected: FAIL + + [WebGL test #1419] + expected: FAIL + + [WebGL test #1420] + expected: FAIL + + [WebGL test #1421] + expected: FAIL + + [WebGL test #1424] + expected: FAIL + + [WebGL test #1425] + expected: FAIL + + [WebGL test #1426] + expected: FAIL + + [WebGL test #1427] + expected: FAIL + + [WebGL test #1428] + expected: FAIL + + [WebGL test #1429] + expected: FAIL + + [WebGL test #1432] + expected: FAIL + + [WebGL test #1433] + expected: FAIL + + [WebGL test #1434] + expected: FAIL + + [WebGL test #1435] + expected: FAIL + + [WebGL test #1436] + expected: FAIL + + [WebGL test #1437] + expected: FAIL + + [WebGL test #1440] + expected: FAIL + + [WebGL test #1441] + expected: FAIL + + [WebGL test #1442] + expected: FAIL + + [WebGL test #1443] + expected: FAIL + + [WebGL test #1444] + expected: FAIL + + [WebGL test #1445] + expected: FAIL + + [WebGL test #1448] + expected: FAIL + + [WebGL test #1449] + expected: FAIL + + [WebGL test #1450] + expected: FAIL + + [WebGL test #1451] + expected: FAIL + + [WebGL test #1452] + expected: FAIL + + [WebGL test #1453] + expected: FAIL + + [WebGL test #1456] + expected: FAIL + + [WebGL test #1457] + expected: FAIL + + [WebGL test #1458] + expected: FAIL + + [WebGL test #1459] + expected: FAIL + + [WebGL test #1460] + expected: FAIL + + [WebGL test #1461] + expected: FAIL + + [WebGL test #1464] + expected: FAIL + + [WebGL test #1465] + expected: FAIL + + [WebGL test #1466] + expected: FAIL + + [WebGL test #1467] + expected: FAIL + + [WebGL test #1468] + expected: FAIL + + [WebGL test #1469] + expected: FAIL + + [WebGL test #1472] + expected: FAIL + + [WebGL test #1473] + expected: FAIL + + [WebGL test #1474] + expected: FAIL + + [WebGL test #1475] + expected: FAIL + + [WebGL test #1476] + expected: FAIL + + [WebGL test #1477] + expected: FAIL + + [WebGL test #1480] + expected: FAIL + + [WebGL test #1481] + expected: FAIL + + [WebGL test #1482] + expected: FAIL + + [WebGL test #1483] + expected: FAIL + + [WebGL test #1484] + expected: FAIL + + [WebGL test #1485] + expected: FAIL + + [WebGL test #1488] + expected: FAIL + + [WebGL test #1489] + expected: FAIL + + [WebGL test #1490] + expected: FAIL + + [WebGL test #1491] + expected: FAIL + + [WebGL test #1492] + expected: FAIL + + [WebGL test #1493] + expected: FAIL + + [WebGL test #1496] + expected: FAIL + + [WebGL test #1497] + expected: FAIL + + [WebGL test #1498] + expected: FAIL + + [WebGL test #1499] + expected: FAIL + + [WebGL test #1500] + expected: FAIL + + [WebGL test #1501] + expected: FAIL + + [WebGL test #1504] + expected: FAIL + + [WebGL test #1505] + expected: FAIL + + [WebGL test #1506] + expected: FAIL + + [WebGL test #1507] + expected: FAIL + + [WebGL test #1508] + expected: FAIL + + [WebGL test #1509] + expected: FAIL + + [WebGL test #1512] + expected: FAIL + + [WebGL test #1513] + expected: FAIL + + [WebGL test #1514] + expected: FAIL + + [WebGL test #1515] + expected: FAIL + + [WebGL test #1516] + expected: FAIL + + [WebGL test #1517] + expected: FAIL + + [WebGL test #1520] + expected: FAIL + + [WebGL test #1521] + expected: FAIL + + [WebGL test #1522] + expected: FAIL + + [WebGL test #1523] + expected: FAIL + + [WebGL test #1524] + expected: FAIL + + [WebGL test #1525] + expected: FAIL + + [WebGL test #1528] + expected: FAIL + + [WebGL test #1529] + expected: FAIL + + [WebGL test #1530] + expected: FAIL + + [WebGL test #1531] + expected: FAIL + + [WebGL test #1532] + expected: FAIL + + [WebGL test #1533] + expected: FAIL + + [WebGL test #1536] + expected: FAIL + + [WebGL test #1537] + expected: FAIL + + [WebGL test #1538] + expected: FAIL + + [WebGL test #1539] + expected: FAIL + + [WebGL test #1540] + expected: FAIL + + [WebGL test #1541] + expected: FAIL + + [WebGL test #1544] + expected: FAIL + + [WebGL test #1545] + expected: FAIL + + [WebGL test #1546] + expected: FAIL + + [WebGL test #1547] + expected: FAIL + + [WebGL test #1548] + expected: FAIL + + [WebGL test #1549] + expected: FAIL + + [WebGL test #1552] + expected: FAIL + + [WebGL test #1553] + expected: FAIL + + [WebGL test #1554] + expected: FAIL + + [WebGL test #1555] + expected: FAIL + + [WebGL test #1556] + expected: FAIL + + [WebGL test #1557] + expected: FAIL + + [WebGL test #1560] + expected: FAIL + + [WebGL test #1561] + expected: FAIL + + [WebGL test #1562] + expected: FAIL + + [WebGL test #1563] + expected: FAIL + + [WebGL test #1564] + expected: FAIL + + [WebGL test #1565] + expected: FAIL + + [WebGL test #1568] + expected: FAIL + + [WebGL test #1569] + expected: FAIL + + [WebGL test #1570] + expected: FAIL + + [WebGL test #1571] + expected: FAIL + + [WebGL test #1572] + expected: FAIL + + [WebGL test #1573] + expected: FAIL + + [WebGL test #1576] + expected: FAIL + + [WebGL test #1577] + expected: FAIL + + [WebGL test #1578] + expected: FAIL + + [WebGL test #1579] + expected: FAIL + + [WebGL test #1580] + expected: FAIL + + [WebGL test #1581] + expected: FAIL + + [WebGL test #1584] + expected: FAIL + + [WebGL test #1585] + expected: FAIL + + [WebGL test #1586] + expected: FAIL + + [WebGL test #1587] + expected: FAIL + + [WebGL test #1588] + expected: FAIL + + [WebGL test #1589] + expected: FAIL + + [WebGL test #1592] + expected: FAIL + + [WebGL test #1593] + expected: FAIL + + [WebGL test #1594] + expected: FAIL + + [WebGL test #1595] + expected: FAIL + + [WebGL test #1596] + expected: FAIL + + [WebGL test #1597] + expected: FAIL + + [WebGL test #1600] + expected: FAIL + + [WebGL test #1601] + expected: FAIL + + [WebGL test #1602] + expected: FAIL + + [WebGL test #1603] + expected: FAIL + + [WebGL test #1604] + expected: FAIL + + [WebGL test #1605] + expected: FAIL + + [WebGL test #1608] + expected: FAIL + + [WebGL test #1609] + expected: FAIL + + [WebGL test #1610] + expected: FAIL + + [WebGL test #1611] + expected: FAIL + + [WebGL test #1612] + expected: FAIL + + [WebGL test #1613] + expected: FAIL + + [WebGL test #1616] + expected: FAIL + + [WebGL test #1617] + expected: FAIL + + [WebGL test #1618] + expected: FAIL + + [WebGL test #1619] + expected: FAIL + + [WebGL test #1620] + expected: FAIL + + [WebGL test #1621] + expected: FAIL + + [WebGL test #1624] + expected: FAIL + + [WebGL test #1625] + expected: FAIL + + [WebGL test #1626] + expected: FAIL + + [WebGL test #1627] + expected: FAIL + + [WebGL test #1628] + expected: FAIL + + [WebGL test #1629] + expected: FAIL + + [WebGL test #1633] + expected: FAIL + + [WebGL test #1636] + expected: FAIL + + [WebGL test #1637] + expected: FAIL + + [WebGL test #1641] + expected: FAIL + + [WebGL test #1644] + expected: FAIL + + [WebGL test #1645] + expected: FAIL + + [WebGL test #1649] + expected: FAIL + + [WebGL test #1652] + expected: FAIL + + [WebGL test #1653] + expected: FAIL + + [WebGL test #1657] + expected: FAIL + + [WebGL test #1660] + expected: FAIL + + [WebGL test #1661] + expected: FAIL + + [WebGL test #1665] + expected: FAIL + + [WebGL test #1668] + expected: FAIL + + [WebGL test #1669] + expected: FAIL + + [WebGL test #1673] + expected: FAIL + + [WebGL test #1676] + expected: FAIL + + [WebGL test #1677] + expected: FAIL + + [WebGL test #1681] + expected: FAIL + + [WebGL test #1684] + expected: FAIL + + [WebGL test #1685] + expected: FAIL + + [WebGL test #1689] + expected: FAIL + + [WebGL test #1692] + expected: FAIL + + [WebGL test #1693] + expected: FAIL + + [WebGL test #1697] + expected: FAIL + + [WebGL test #1700] + expected: FAIL + + [WebGL test #1701] + expected: FAIL + + [WebGL test #1705] + expected: FAIL + + [WebGL test #1708] + expected: FAIL + + [WebGL test #1709] + expected: FAIL + + [WebGL test #1713] + expected: FAIL + + [WebGL test #1716] + expected: FAIL + + [WebGL test #1717] + expected: FAIL + + [WebGL test #1721] + expected: FAIL + + [WebGL test #1724] + expected: FAIL + + [WebGL test #1725] + expected: FAIL + + [WebGL test #1729] + expected: FAIL + + [WebGL test #1730] + expected: FAIL + + [WebGL test #1731] + expected: FAIL + + [WebGL test #1732] + expected: FAIL + + [WebGL test #1733] + expected: FAIL + + [WebGL test #1737] + expected: FAIL + + [WebGL test #1738] + expected: FAIL + + [WebGL test #1739] + expected: FAIL + + [WebGL test #1740] + expected: FAIL + + [WebGL test #1741] + expected: FAIL + + [WebGL test #1745] + expected: FAIL + + [WebGL test #1746] + expected: FAIL + + [WebGL test #1747] + expected: FAIL + + [WebGL test #1748] + expected: FAIL + + [WebGL test #1749] + expected: FAIL + + [WebGL test #1753] + expected: FAIL + + [WebGL test #1754] + expected: FAIL + + [WebGL test #1755] + expected: FAIL + + [WebGL test #1756] + expected: FAIL + + [WebGL test #1757] + expected: FAIL + + [WebGL test #1761] + expected: FAIL + + [WebGL test #1762] + expected: FAIL + + [WebGL test #1763] + expected: FAIL + + [WebGL test #1764] + expected: FAIL + + [WebGL test #1765] + expected: FAIL + + [WebGL test #1769] + expected: FAIL + + [WebGL test #1770] + expected: FAIL + + [WebGL test #1771] + expected: FAIL + + [WebGL test #1772] + expected: FAIL + + [WebGL test #1773] + expected: FAIL + + [WebGL test #1777] + expected: FAIL + + [WebGL test #1778] + expected: FAIL + + [WebGL test #1779] + expected: FAIL + + [WebGL test #1780] + expected: FAIL + + [WebGL test #1781] + expected: FAIL + + [WebGL test #1785] + expected: FAIL + + [WebGL test #1786] + expected: FAIL + + [WebGL test #1787] + expected: FAIL + + [WebGL test #1788] + expected: FAIL + + [WebGL test #1789] + expected: FAIL + + [WebGL test #1793] + expected: FAIL + + [WebGL test #1794] + expected: FAIL + + [WebGL test #1795] + expected: FAIL + + [WebGL test #1796] + expected: FAIL + + [WebGL test #1797] + expected: FAIL + + [WebGL test #1801] + expected: FAIL + + [WebGL test #1802] + expected: FAIL + + [WebGL test #1803] + expected: FAIL + + [WebGL test #1804] + expected: FAIL + + [WebGL test #1805] + expected: FAIL + + [WebGL test #1809] + expected: FAIL + + [WebGL test #1810] + expected: FAIL + + [WebGL test #1811] + expected: FAIL + + [WebGL test #1812] + expected: FAIL + + [WebGL test #1813] + expected: FAIL + + [WebGL test #1817] + expected: FAIL + + [WebGL test #1818] + expected: FAIL + + [WebGL test #1819] + expected: FAIL + + [WebGL test #1820] + expected: FAIL + + [WebGL test #1821] + expected: FAIL + + [WebGL test #1825] + expected: FAIL + + [WebGL test #1826] + expected: FAIL + + [WebGL test #1827] + expected: FAIL + + [WebGL test #1833] + expected: FAIL + + [WebGL test #1834] + expected: FAIL + + [WebGL test #1835] + expected: FAIL + + [WebGL test #1841] + expected: FAIL + + [WebGL test #1842] + expected: FAIL + + [WebGL test #1843] + expected: FAIL + + [WebGL test #1845] + expected: FAIL + + [WebGL test #1849] + expected: FAIL + + [WebGL test #1850] + expected: FAIL + + [WebGL test #1851] + expected: FAIL + + [WebGL test #1853] + expected: FAIL + + [WebGL test #1857] + expected: FAIL + + [WebGL test #1858] + expected: FAIL + + [WebGL test #1859] + expected: FAIL + + [WebGL test #1861] + expected: FAIL + + [WebGL test #1865] + expected: FAIL + + [WebGL test #1866] + expected: FAIL + + [WebGL test #1867] + expected: FAIL + + [WebGL test #1869] + expected: FAIL + + [WebGL test #1873] + expected: FAIL + + [WebGL test #1874] + expected: FAIL + + [WebGL test #1875] + expected: FAIL + + [WebGL test #1881] + expected: FAIL + + [WebGL test #1882] + expected: FAIL + + [WebGL test #1883] + expected: FAIL + + [WebGL test #1889] + expected: FAIL + + [WebGL test #1890] + expected: FAIL + + [WebGL test #1891] + expected: FAIL + + [WebGL test #1893] + expected: FAIL + + [WebGL test #1897] + expected: FAIL + + [WebGL test #1898] + expected: FAIL + + [WebGL test #1899] + expected: FAIL + + [WebGL test #1901] + expected: FAIL + + [WebGL test #1905] + expected: FAIL + + [WebGL test #1906] + expected: FAIL + + [WebGL test #1907] + expected: FAIL + + [WebGL test #1909] + expected: FAIL + + [WebGL test #1913] + expected: FAIL + + [WebGL test #1914] + expected: FAIL + + [WebGL test #1915] + expected: FAIL + + [WebGL test #1917] + expected: FAIL + + [WebGL test #1921] + expected: FAIL + + [WebGL test #1924] + expected: FAIL + + [WebGL test #1925] + expected: FAIL + + [WebGL test #1929] + expected: FAIL + + [WebGL test #1932] + expected: FAIL + + [WebGL test #1933] + expected: FAIL + + [WebGL test #1940] + expected: FAIL + + [WebGL test #1941] + expected: FAIL + + [WebGL test #1948] + expected: FAIL + + [WebGL test #1949] + expected: FAIL + + [WebGL test #1956] + expected: FAIL + + [WebGL test #1957] + expected: FAIL + + [WebGL test #1964] + expected: FAIL + + [WebGL test #1965] + expected: FAIL + + [WebGL test #1969] + expected: FAIL + + [WebGL test #1972] + expected: FAIL + + [WebGL test #1973] + expected: FAIL + + [WebGL test #1977] + expected: FAIL + + [WebGL test #1980] + expected: FAIL + + [WebGL test #1981] + expected: FAIL + + [WebGL test #1988] + expected: FAIL + + [WebGL test #1989] + expected: FAIL + + [WebGL test #1996] + expected: FAIL + + [WebGL test #1997] + expected: FAIL + + [WebGL test #2004] + expected: FAIL + + [WebGL test #2005] + expected: FAIL + + [WebGL test #2012] + expected: FAIL + + [WebGL test #2013] + expected: FAIL + + [WebGL test #2017] + expected: FAIL + + [WebGL test #2020] + expected: FAIL + + [WebGL test #2021] + expected: FAIL + + [WebGL test #2025] + expected: FAIL + + [WebGL test #2028] + expected: FAIL + + [WebGL test #2029] + expected: FAIL + + [WebGL test #2036] + expected: FAIL + + [WebGL test #2037] + expected: FAIL + + [WebGL test #2044] + expected: FAIL + + [WebGL test #2045] + expected: FAIL + + [WebGL test #2052] + expected: FAIL + + [WebGL test #2053] + expected: FAIL + + [WebGL test #2060] + expected: FAIL + + [WebGL test #2061] + expected: FAIL + + [WebGL test #2065] + expected: FAIL + + [WebGL test #2068] + expected: FAIL + + [WebGL test #2069] + expected: FAIL + + [WebGL test #2073] + expected: FAIL + + [WebGL test #2076] + expected: FAIL + + [WebGL test #2077] + expected: FAIL + + [WebGL test #2084] + expected: FAIL + + [WebGL test #2085] + expected: FAIL + + [WebGL test #2092] + expected: FAIL + + [WebGL test #2093] + expected: FAIL + + [WebGL test #2100] + expected: FAIL + + [WebGL test #2101] + expected: FAIL + + [WebGL test #2108] + expected: FAIL + + [WebGL test #2109] + expected: FAIL + + [WebGL test #2112] + expected: FAIL + + [WebGL test #2113] + expected: FAIL + + [WebGL test #2116] + expected: FAIL + + [WebGL test #2117] + expected: FAIL + + [WebGL test #2120] + expected: FAIL + + [WebGL test #2121] + expected: FAIL + + [WebGL test #2124] + expected: FAIL + + [WebGL test #2125] + expected: FAIL + + [WebGL test #2128] + expected: FAIL + + [WebGL test #2129] + expected: FAIL + + [WebGL test #2132] + expected: FAIL + + [WebGL test #2133] + expected: FAIL + + [WebGL test #2136] + expected: FAIL + + [WebGL test #2137] + expected: FAIL + + [WebGL test #2140] + expected: FAIL + + [WebGL test #2141] + expected: FAIL + + [WebGL test #2144] + expected: FAIL + + [WebGL test #2145] + expected: FAIL + + [WebGL test #2148] + expected: FAIL + + [WebGL test #2149] + expected: FAIL + + [WebGL test #2152] + expected: FAIL + + [WebGL test #2153] + expected: FAIL + + [WebGL test #2156] + expected: FAIL + + [WebGL test #2157] + expected: FAIL + + [WebGL test #2160] + expected: FAIL + + [WebGL test #2161] + expected: FAIL + + [WebGL test #2164] + expected: FAIL + + [WebGL test #2165] + expected: FAIL + + [WebGL test #2168] + expected: FAIL + + [WebGL test #2169] + expected: FAIL + + [WebGL test #2172] + expected: FAIL + + [WebGL test #2173] + expected: FAIL + + [WebGL test #2176] + expected: FAIL + + [WebGL test #2177] + expected: FAIL + + [WebGL test #2180] + expected: FAIL + + [WebGL test #2181] + expected: FAIL + + [WebGL test #2184] + expected: FAIL + + [WebGL test #2185] + expected: FAIL + + [WebGL test #2188] + expected: FAIL + + [WebGL test #2189] + expected: FAIL + + [WebGL test #2192] + expected: FAIL + + [WebGL test #2193] + expected: FAIL + + [WebGL test #2196] + expected: FAIL + + [WebGL test #2197] + expected: FAIL + + [WebGL test #2200] + expected: FAIL + + [WebGL test #2201] + expected: FAIL + + [WebGL test #2204] + expected: FAIL + + [WebGL test #2205] + expected: FAIL + + [WebGL test #2208] + expected: FAIL + + [WebGL test #2209] + expected: FAIL + + [WebGL test #2210] + expected: FAIL + + [WebGL test #2211] + expected: FAIL + + [WebGL test #2212] + expected: FAIL + + [WebGL test #2213] + expected: FAIL + + [WebGL test #2216] + expected: FAIL + + [WebGL test #2217] + expected: FAIL + + [WebGL test #2218] + expected: FAIL + + [WebGL test #2219] + expected: FAIL + + [WebGL test #2220] + expected: FAIL + + [WebGL test #2221] + expected: FAIL + + [WebGL test #2224] + expected: FAIL + + [WebGL test #2225] + expected: FAIL + + [WebGL test #2226] + expected: FAIL + + [WebGL test #2227] + expected: FAIL + + [WebGL test #2228] + expected: FAIL + + [WebGL test #2229] + expected: FAIL + + [WebGL test #2232] + expected: FAIL + + [WebGL test #2233] + expected: FAIL + + [WebGL test #2234] + expected: FAIL + + [WebGL test #2235] + expected: FAIL + + [WebGL test #2236] + expected: FAIL + + [WebGL test #2237] + expected: FAIL + + [WebGL test #2240] + expected: FAIL + + [WebGL test #2241] + expected: FAIL + + [WebGL test #2242] + expected: FAIL + + [WebGL test #2243] + expected: FAIL + + [WebGL test #2244] + expected: FAIL + + [WebGL test #2245] + expected: FAIL + + [WebGL test #2248] + expected: FAIL + + [WebGL test #2249] + expected: FAIL + + [WebGL test #2250] + expected: FAIL + + [WebGL test #2251] + expected: FAIL + + [WebGL test #2252] + expected: FAIL + + [WebGL test #2253] + expected: FAIL + + [WebGL test #2256] + expected: FAIL + + [WebGL test #2257] + expected: FAIL + + [WebGL test #2258] + expected: FAIL + + [WebGL test #2259] + expected: FAIL + + [WebGL test #2260] + expected: FAIL + + [WebGL test #2261] + expected: FAIL + + [WebGL test #2264] + expected: FAIL + + [WebGL test #2265] + expected: FAIL + + [WebGL test #2266] + expected: FAIL + + [WebGL test #2267] + expected: FAIL + + [WebGL test #2268] + expected: FAIL + + [WebGL test #2269] + expected: FAIL + + [WebGL test #2272] + expected: FAIL + + [WebGL test #2273] + expected: FAIL + + [WebGL test #2274] + expected: FAIL + + [WebGL test #2275] + expected: FAIL + + [WebGL test #2276] + expected: FAIL + + [WebGL test #2277] + expected: FAIL + + [WebGL test #2280] + expected: FAIL + + [WebGL test #2281] + expected: FAIL + + [WebGL test #2282] + expected: FAIL + + [WebGL test #2283] + expected: FAIL + + [WebGL test #2284] + expected: FAIL + + [WebGL test #2285] + expected: FAIL + + [WebGL test #2288] + expected: FAIL + + [WebGL test #2289] + expected: FAIL + + [WebGL test #2290] + expected: FAIL + + [WebGL test #2291] + expected: FAIL + + [WebGL test #2292] + expected: FAIL + + [WebGL test #2293] + expected: FAIL + + [WebGL test #2296] + expected: FAIL + + [WebGL test #2297] + expected: FAIL + + [WebGL test #2298] + expected: FAIL + + [WebGL test #2299] + expected: FAIL + + [WebGL test #2300] + expected: FAIL + + [WebGL test #2301] + expected: FAIL + + [WebGL test #2304] + expected: FAIL + + [WebGL test #2305] + expected: FAIL + + [WebGL test #2306] + expected: FAIL + + [WebGL test #2307] + expected: FAIL + + [WebGL test #2312] + expected: FAIL + + [WebGL test #2313] + expected: FAIL + + [WebGL test #2314] + expected: FAIL + + [WebGL test #2315] + expected: FAIL + + [WebGL test #2320] + expected: FAIL + + [WebGL test #2321] + expected: FAIL + + [WebGL test #2322] + expected: FAIL + + [WebGL test #2323] + expected: FAIL + + [WebGL test #2325] + expected: FAIL + + [WebGL test #2328] + expected: FAIL + + [WebGL test #2329] + expected: FAIL + + [WebGL test #2330] + expected: FAIL + + [WebGL test #2331] + expected: FAIL + + [WebGL test #2333] + expected: FAIL + + [WebGL test #2336] + expected: FAIL + + [WebGL test #2337] + expected: FAIL + + [WebGL test #2338] + expected: FAIL + + [WebGL test #2339] + expected: FAIL + + [WebGL test #2341] + expected: FAIL + + [WebGL test #2344] + expected: FAIL + + [WebGL test #2345] + expected: FAIL + + [WebGL test #2346] + expected: FAIL + + [WebGL test #2347] + expected: FAIL + + [WebGL test #2349] + expected: FAIL + + [WebGL test #2352] + expected: FAIL + + [WebGL test #2353] + expected: FAIL + + [WebGL test #2354] + expected: FAIL + + [WebGL test #2355] + expected: FAIL + + [WebGL test #2360] + expected: FAIL + + [WebGL test #2361] + expected: FAIL + + [WebGL test #2362] + expected: FAIL + + [WebGL test #2363] + expected: FAIL + + [WebGL test #2368] + expected: FAIL + + [WebGL test #2369] + expected: FAIL + + [WebGL test #2370] + expected: FAIL + + [WebGL test #2371] + expected: FAIL + + [WebGL test #2373] + expected: FAIL + + [WebGL test #2376] + expected: FAIL + + [WebGL test #2377] + expected: FAIL + + [WebGL test #2378] + expected: FAIL + + [WebGL test #2379] + expected: FAIL + + [WebGL test #2381] + expected: FAIL + + [WebGL test #2384] + expected: FAIL + + [WebGL test #2385] + expected: FAIL + + [WebGL test #2386] + expected: FAIL + + [WebGL test #2387] + expected: FAIL + + [WebGL test #2389] + expected: FAIL + + [WebGL test #2392] + expected: FAIL + + [WebGL test #2393] + expected: FAIL + + [WebGL test #2394] + expected: FAIL + + [WebGL test #2395] + expected: FAIL + + [WebGL test #2397] + expected: FAIL + + [WebGL test #2400] + expected: FAIL + + [WebGL test #2401] + expected: FAIL + + [WebGL test #2402] + expected: FAIL + + [WebGL test #2403] + expected: FAIL + + [WebGL test #2404] + expected: FAIL + + [WebGL test #2405] + expected: FAIL + + [WebGL test #2408] + expected: FAIL + + [WebGL test #2409] + expected: FAIL + + [WebGL test #2410] + expected: FAIL + + [WebGL test #2411] + expected: FAIL + + [WebGL test #2412] + expected: FAIL + + [WebGL test #2413] + expected: FAIL + + [WebGL test #2416] + expected: FAIL + + [WebGL test #2417] + expected: FAIL + + [WebGL test #2418] + expected: FAIL + + [WebGL test #2419] + expected: FAIL + + [WebGL test #2420] + expected: FAIL + + [WebGL test #2421] + expected: FAIL + + [WebGL test #2424] + expected: FAIL + + [WebGL test #2425] + expected: FAIL + + [WebGL test #2426] + expected: FAIL + + [WebGL test #2427] + expected: FAIL + + [WebGL test #2428] + expected: FAIL + + [WebGL test #2429] + expected: FAIL + + [WebGL test #2432] + expected: FAIL + + [WebGL test #2433] + expected: FAIL + + [WebGL test #2434] + expected: FAIL + + [WebGL test #2435] + expected: FAIL + + [WebGL test #2436] + expected: FAIL + + [WebGL test #2437] + expected: FAIL + + [WebGL test #2440] + expected: FAIL + + [WebGL test #2441] + expected: FAIL + + [WebGL test #2442] + expected: FAIL + + [WebGL test #2443] + expected: FAIL + + [WebGL test #2444] + expected: FAIL + + [WebGL test #2445] + expected: FAIL + + [WebGL test #2448] + expected: FAIL + + [WebGL test #2449] + expected: FAIL + + [WebGL test #2450] + expected: FAIL + + [WebGL test #2451] + expected: FAIL + + [WebGL test #2452] + expected: FAIL + + [WebGL test #2453] + expected: FAIL + + [WebGL test #2456] + expected: FAIL + + [WebGL test #2457] + expected: FAIL + + [WebGL test #2458] + expected: FAIL + + [WebGL test #2459] + expected: FAIL + + [WebGL test #2460] + expected: FAIL + + [WebGL test #2461] + expected: FAIL + + [WebGL test #2464] + expected: FAIL + + [WebGL test #2465] + expected: FAIL + + [WebGL test #2466] + expected: FAIL + + [WebGL test #2467] + expected: FAIL + + [WebGL test #2468] + expected: FAIL + + [WebGL test #2469] + expected: FAIL + + [WebGL test #2472] + expected: FAIL + + [WebGL test #2473] + expected: FAIL + + [WebGL test #2474] + expected: FAIL + + [WebGL test #2475] + expected: FAIL + + [WebGL test #2476] + expected: FAIL + + [WebGL test #2477] + expected: FAIL + + [WebGL test #2480] + expected: FAIL + + [WebGL test #2481] + expected: FAIL + + [WebGL test #2482] + expected: FAIL + + [WebGL test #2483] + expected: FAIL + + [WebGL test #2484] + expected: FAIL + + [WebGL test #2485] + expected: FAIL + + [WebGL test #2488] + expected: FAIL + + [WebGL test #2489] + expected: FAIL + + [WebGL test #2490] + expected: FAIL + + [WebGL test #2491] + expected: FAIL + + [WebGL test #2492] + expected: FAIL + + [WebGL test #2493] + expected: FAIL + + [WebGL test #2496] + expected: FAIL + + [WebGL test #2497] + expected: FAIL + + [WebGL test #2498] + expected: FAIL + + [WebGL test #2499] + expected: FAIL + + [WebGL test #2500] + expected: FAIL + + [WebGL test #2501] + expected: FAIL + + [WebGL test #2504] + expected: FAIL + + [WebGL test #2505] + expected: FAIL + + [WebGL test #2506] + expected: FAIL + + [WebGL test #2507] + expected: FAIL + + [WebGL test #2508] + expected: FAIL + + [WebGL test #2509] + expected: FAIL + + [WebGL test #2512] + expected: FAIL + + [WebGL test #2513] + expected: FAIL + + [WebGL test #2514] + expected: FAIL + + [WebGL test #2515] + expected: FAIL + + [WebGL test #2516] + expected: FAIL + + [WebGL test #2517] + expected: FAIL + + [WebGL test #2520] + expected: FAIL + + [WebGL test #2521] + expected: FAIL + + [WebGL test #2522] + expected: FAIL + + [WebGL test #2523] + expected: FAIL + + [WebGL test #2524] + expected: FAIL + + [WebGL test #2525] + expected: FAIL + + [WebGL test #2528] + expected: FAIL + + [WebGL test #2529] + expected: FAIL + + [WebGL test #2530] + expected: FAIL + + [WebGL test #2531] + expected: FAIL + + [WebGL test #2532] + expected: FAIL + + [WebGL test #2533] + expected: FAIL + + [WebGL test #2536] + expected: FAIL + + [WebGL test #2537] + expected: FAIL + + [WebGL test #2538] + expected: FAIL + + [WebGL test #2539] + expected: FAIL + + [WebGL test #2540] + expected: FAIL + + [WebGL test #2541] + expected: FAIL + + [WebGL test #2544] + expected: FAIL + + [WebGL test #2545] + expected: FAIL + + [WebGL test #2546] + expected: FAIL + + [WebGL test #2547] + expected: FAIL + + [WebGL test #2548] + expected: FAIL + + [WebGL test #2549] + expected: FAIL + + [WebGL test #2552] + expected: FAIL + + [WebGL test #2553] + expected: FAIL + + [WebGL test #2554] + expected: FAIL + + [WebGL test #2555] + expected: FAIL + + [WebGL test #2556] + expected: FAIL + + [WebGL test #2557] + expected: FAIL + + [WebGL test #2560] + expected: FAIL + + [WebGL test #2561] + expected: FAIL + + [WebGL test #2562] + expected: FAIL + + [WebGL test #2563] + expected: FAIL + + [WebGL test #2564] + expected: FAIL + + [WebGL test #2565] + expected: FAIL + + [WebGL test #2568] + expected: FAIL + + [WebGL test #2569] + expected: FAIL + + [WebGL test #2570] + expected: FAIL + + [WebGL test #2571] + expected: FAIL + + [WebGL test #2572] + expected: FAIL + + [WebGL test #2573] + expected: FAIL + + [WebGL test #2576] + expected: FAIL + + [WebGL test #2577] + expected: FAIL + + [WebGL test #2578] + expected: FAIL + + [WebGL test #2579] + expected: FAIL + + [WebGL test #2580] + expected: FAIL + + [WebGL test #2581] + expected: FAIL + + [WebGL test #2584] + expected: FAIL + + [WebGL test #2585] + expected: FAIL + + [WebGL test #2586] + expected: FAIL + + [WebGL test #2587] + expected: FAIL + + [WebGL test #2588] + expected: FAIL + + [WebGL test #2589] + expected: FAIL + + [WebGL test #2592] + expected: FAIL + + [WebGL test #2593] + expected: FAIL + + [WebGL test #2596] + expected: FAIL + + [WebGL test #2597] + expected: FAIL + + [WebGL test #2600] + expected: FAIL + + [WebGL test #2601] + expected: FAIL + + [WebGL test #2604] + expected: FAIL + + [WebGL test #2605] + expected: FAIL + + [WebGL test #2608] + expected: FAIL + + [WebGL test #2609] + expected: FAIL + + [WebGL test #2612] + expected: FAIL + + [WebGL test #2613] + expected: FAIL + + [WebGL test #2616] + expected: FAIL + + [WebGL test #2617] + expected: FAIL + + [WebGL test #2620] + expected: FAIL + + [WebGL test #2621] + expected: FAIL + + [WebGL test #2624] + expected: FAIL + + [WebGL test #2625] + expected: FAIL + + [WebGL test #2628] + expected: FAIL + + [WebGL test #2629] + expected: FAIL + + [WebGL test #2632] + expected: FAIL + + [WebGL test #2633] + expected: FAIL + + [WebGL test #2636] + expected: FAIL + + [WebGL test #2637] + expected: FAIL + + [WebGL test #2640] + expected: FAIL + + [WebGL test #2641] + expected: FAIL + + [WebGL test #2644] + expected: FAIL + + [WebGL test #2645] + expected: FAIL + + [WebGL test #2648] + expected: FAIL + + [WebGL test #2649] + expected: FAIL + + [WebGL test #2652] + expected: FAIL + + [WebGL test #2653] + expected: FAIL + + [WebGL test #2656] + expected: FAIL + + [WebGL test #2657] + expected: FAIL + + [WebGL test #2660] + expected: FAIL + + [WebGL test #2661] + expected: FAIL + + [WebGL test #2664] + expected: FAIL + + [WebGL test #2665] + expected: FAIL + + [WebGL test #2668] + expected: FAIL + + [WebGL test #2669] + expected: FAIL + + [WebGL test #2672] + expected: FAIL + + [WebGL test #2673] + expected: FAIL + + [WebGL test #2676] + expected: FAIL + + [WebGL test #2677] + expected: FAIL + + [WebGL test #2680] + expected: FAIL + + [WebGL test #2681] + expected: FAIL + + [WebGL test #2684] + expected: FAIL + + [WebGL test #2685] + expected: FAIL + + [WebGL test #2688] + expected: FAIL + + [WebGL test #2689] + expected: FAIL + + [WebGL test #2693] + expected: FAIL + + [WebGL test #2696] + expected: FAIL + + [WebGL test #2697] + expected: FAIL + + [WebGL test #2701] + expected: FAIL + + [WebGL test #2704] + expected: FAIL + + [WebGL test #2705] + expected: FAIL + + [WebGL test #2709] + expected: FAIL + + [WebGL test #2712] + expected: FAIL + + [WebGL test #2713] + expected: FAIL + + [WebGL test #2717] + expected: FAIL + + [WebGL test #2720] + expected: FAIL + + [WebGL test #2721] + expected: FAIL + + [WebGL test #2725] + expected: FAIL + + [WebGL test #2728] + expected: FAIL + + [WebGL test #2729] + expected: FAIL + + [WebGL test #2733] + expected: FAIL + + [WebGL test #2736] + expected: FAIL + + [WebGL test #2737] + expected: FAIL + + [WebGL test #2741] + expected: FAIL + + [WebGL test #2744] + expected: FAIL + + [WebGL test #2745] + expected: FAIL + + [WebGL test #2749] + expected: FAIL + + [WebGL test #2752] + expected: FAIL + + [WebGL test #2753] + expected: FAIL + + [WebGL test #2757] + expected: FAIL + + [WebGL test #2760] + expected: FAIL + + [WebGL test #2761] + expected: FAIL + + [WebGL test #2765] + expected: FAIL + + [WebGL test #2768] + expected: FAIL + + [WebGL test #2769] + expected: FAIL + + [WebGL test #2773] + expected: FAIL + + [WebGL test #2776] + expected: FAIL + + [WebGL test #2777] + expected: FAIL + + [WebGL test #2781] + expected: FAIL + + [WebGL test #2784] + expected: FAIL + + [WebGL test #2785] + expected: FAIL + + [WebGL test #2789] + expected: FAIL + + [WebGL test #2792] + expected: FAIL + + [WebGL test #2793] + expected: FAIL + + [WebGL test #2797] + expected: FAIL + + [WebGL test #2800] + expected: FAIL + + [WebGL test #2801] + expected: FAIL + + [WebGL test #2808] + expected: FAIL + + [WebGL test #2809] + expected: FAIL + + [WebGL test #2816] + expected: FAIL + + [WebGL test #2817] + expected: FAIL + + [WebGL test #2824] + expected: FAIL + + [WebGL test #2825] + expected: FAIL + + [WebGL test #2832] + expected: FAIL + + [WebGL test #2833] + expected: FAIL + + [WebGL test #2837] + expected: FAIL + + [WebGL test #2840] + expected: FAIL + + [WebGL test #2841] + expected: FAIL + + [WebGL test #2845] + expected: FAIL + + [WebGL test #2848] + expected: FAIL + + [WebGL test #2849] + expected: FAIL + + [WebGL test #2856] + expected: FAIL + + [WebGL test #2857] + expected: FAIL + + [WebGL test #2864] + expected: FAIL + + [WebGL test #2865] + expected: FAIL + + [WebGL test #2872] + expected: FAIL + + [WebGL test #2873] + expected: FAIL + + [WebGL test #2880] + expected: FAIL + + [WebGL test #2881] + expected: FAIL + + [WebGL test #2885] + expected: FAIL + + [WebGL test #2888] + expected: FAIL + + [WebGL test #2889] + expected: FAIL + + [WebGL test #2893] + expected: FAIL + + [WebGL test #2896] + expected: FAIL + + [WebGL test #2897] + expected: FAIL + + [WebGL test #2904] + expected: FAIL + + [WebGL test #2905] + expected: FAIL + + [WebGL test #2912] + expected: FAIL + + [WebGL test #2913] + expected: FAIL + + [WebGL test #2920] + expected: FAIL + + [WebGL test #2921] + expected: FAIL + + [WebGL test #2928] + expected: FAIL + + [WebGL test #2929] + expected: FAIL + + [WebGL test #2933] + expected: FAIL + + [WebGL test #2936] + expected: FAIL + + [WebGL test #2937] + expected: FAIL + + [WebGL test #2941] + expected: FAIL + + [WebGL test #2944] + expected: FAIL + + [WebGL test #2945] + expected: FAIL + + [WebGL test #2952] + expected: FAIL + + [WebGL test #2953] + expected: FAIL + + [WebGL test #2960] + expected: FAIL + + [WebGL test #2961] + expected: FAIL + + [WebGL test #2968] + expected: FAIL + + [WebGL test #2969] + expected: FAIL + + [WebGL test #2976] + expected: FAIL + + [WebGL test #2977] + expected: FAIL + + [WebGL test #2980] + expected: FAIL + + [WebGL test #2981] + expected: FAIL + + [WebGL test #2984] + expected: FAIL + + [WebGL test #2985] + expected: FAIL + + [WebGL test #2988] + expected: FAIL + + [WebGL test #2989] + expected: FAIL + + [WebGL test #2992] + expected: FAIL + + [WebGL test #2993] + expected: FAIL + + [WebGL test #2996] + expected: FAIL + + [WebGL test #2997] + expected: FAIL + + [WebGL test #3000] + expected: FAIL + + [WebGL test #3001] + expected: FAIL + + [WebGL test #3004] + expected: FAIL + + [WebGL test #3005] + expected: FAIL + + [WebGL test #3008] + expected: FAIL + + [WebGL test #3009] + expected: FAIL + + [WebGL test #3012] + expected: FAIL + + [WebGL test #3013] + expected: FAIL + + [WebGL test #3016] + expected: FAIL + + [WebGL test #3017] + expected: FAIL + + [WebGL test #3020] + expected: FAIL + + [WebGL test #3021] + expected: FAIL + + [WebGL test #3024] + expected: FAIL + + [WebGL test #3025] + expected: FAIL + + [WebGL test #3028] + expected: FAIL + + [WebGL test #3029] + expected: FAIL + + [WebGL test #3032] + expected: FAIL + + [WebGL test #3033] + expected: FAIL + + [WebGL test #3036] + expected: FAIL + + [WebGL test #3037] + expected: FAIL + + [WebGL test #3040] + expected: FAIL + + [WebGL test #3041] + expected: FAIL + + [WebGL test #3044] + expected: FAIL + + [WebGL test #3045] + expected: FAIL + + [WebGL test #3048] + expected: FAIL + + [WebGL test #3049] + expected: FAIL + + [WebGL test #3052] + expected: FAIL + + [WebGL test #3053] + expected: FAIL + + [WebGL test #3056] + expected: FAIL + + [WebGL test #3057] + expected: FAIL + + [WebGL test #3060] + expected: FAIL + + [WebGL test #3061] + expected: FAIL + + [WebGL test #3064] + expected: FAIL + + [WebGL test #3065] + expected: FAIL + + [WebGL test #3068] + expected: FAIL + + [WebGL test #3069] + expected: FAIL + + [WebGL test #3072] + expected: FAIL + + [WebGL test #3073] + expected: FAIL + + [WebGL test #3076] + expected: FAIL + + [WebGL test #3077] + expected: FAIL + + [WebGL test #3080] + expected: FAIL + + [WebGL test #3081] + expected: FAIL + + [WebGL test #3084] + expected: FAIL + + [WebGL test #3085] + expected: FAIL + + [WebGL test #3088] + expected: FAIL + + [WebGL test #3089] + expected: FAIL + + [WebGL test #3092] + expected: FAIL + + [WebGL test #3093] + expected: FAIL + + [WebGL test #3096] + expected: FAIL + + [WebGL test #3097] + expected: FAIL + + [WebGL test #3100] + expected: FAIL + + [WebGL test #3101] + expected: FAIL + + [WebGL test #3104] + expected: FAIL + + [WebGL test #3105] + expected: FAIL + + [WebGL test #3108] + expected: FAIL + + [WebGL test #3109] + expected: FAIL + + [WebGL test #3112] + expected: FAIL + + [WebGL test #3113] + expected: FAIL + + [WebGL test #3116] + expected: FAIL + + [WebGL test #3117] + expected: FAIL + + [WebGL test #3120] + expected: FAIL + + [WebGL test #3121] + expected: FAIL + + [WebGL test #3124] + expected: FAIL + + [WebGL test #3125] + expected: FAIL + + [WebGL test #3128] + expected: FAIL + + [WebGL test #3129] + expected: FAIL + + [WebGL test #3132] + expected: FAIL + + [WebGL test #3133] + expected: FAIL + + [WebGL test #3136] + expected: FAIL + + [WebGL test #3137] + expected: FAIL + + [WebGL test #3140] + expected: FAIL + + [WebGL test #3141] + expected: FAIL + + [WebGL test #3144] + expected: FAIL + + [WebGL test #3145] + expected: FAIL + + [WebGL test #3148] + expected: FAIL + + [WebGL test #3149] + expected: FAIL + + [WebGL test #3152] + expected: FAIL + + [WebGL test #3153] + expected: FAIL + + [WebGL test #3156] + expected: FAIL + + [WebGL test #3157] + expected: FAIL + + [WebGL test #3160] + expected: FAIL + + [WebGL test #3161] + expected: FAIL + + [WebGL test #3164] + expected: FAIL + + [WebGL test #3165] + expected: FAIL + + [WebGL test #3168] + expected: FAIL + + [WebGL test #3169] + expected: FAIL + + [WebGL test #3172] + expected: FAIL + + [WebGL test #3173] + expected: FAIL + + [WebGL test #3176] + expected: FAIL + + [WebGL test #3177] + expected: FAIL + + [WebGL test #3180] + expected: FAIL + + [WebGL test #3181] + expected: FAIL + + [WebGL test #3184] + expected: FAIL + + [WebGL test #3185] + expected: FAIL + + [WebGL test #3188] + expected: FAIL + + [WebGL test #3189] + expected: FAIL + + [WebGL test #3192] + expected: FAIL + + [WebGL test #3193] + expected: FAIL + + [WebGL test #3196] + expected: FAIL + + [WebGL test #3197] + expected: FAIL + + [WebGL test #3200] + expected: FAIL + + [WebGL test #3201] + expected: FAIL + + [WebGL test #3204] + expected: FAIL + + [WebGL test #3205] + expected: FAIL + + [WebGL test #3208] + expected: FAIL + + [WebGL test #3209] + expected: FAIL + + [WebGL test #3212] + expected: FAIL + + [WebGL test #3213] + expected: FAIL + + [WebGL test #3216] + expected: FAIL + + [WebGL test #3217] + expected: FAIL + + [WebGL test #3220] + expected: FAIL + + [WebGL test #3221] + expected: FAIL + + [WebGL test #3224] + expected: FAIL + + [WebGL test #3225] + expected: FAIL + + [WebGL test #3228] + expected: FAIL + + [WebGL test #3229] + expected: FAIL + + [WebGL test #3232] + expected: FAIL + + [WebGL test #3233] + expected: FAIL + + [WebGL test #3236] + expected: FAIL + + [WebGL test #3237] + expected: FAIL + + [WebGL test #3240] + expected: FAIL + + [WebGL test #3241] + expected: FAIL + + [WebGL test #3244] + expected: FAIL + + [WebGL test #3245] + expected: FAIL + + [WebGL test #3248] + expected: FAIL + + [WebGL test #3249] + expected: FAIL + + [WebGL test #3252] + expected: FAIL + + [WebGL test #3253] + expected: FAIL + + [WebGL test #3256] + expected: FAIL + + [WebGL test #3257] + expected: FAIL + + [WebGL test #3260] + expected: FAIL + + [WebGL test #3261] + expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/origin-clean-conformance-offscreencanvas.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/origin-clean-conformance-offscreencanvas.html.ini index 79c16b2cfd5..a33e05e9880 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/origin-clean-conformance-offscreencanvas.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/origin-clean-conformance-offscreencanvas.html.ini @@ -1,7 +1,7 @@ [origin-clean-conformance-offscreencanvas.html] expected: ERROR - [WebGL test #2: Unable to fetch WebGL rendering context for Canvas] - expected: FAIL - [Overall test] expected: NOTRUN + + [WebGL test #2] + expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-3d-mipmap-levels-intel-bug.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-3d-mipmap-levels-intel-bug.html.ini index 4ef180930e2..3065f1780ae 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-3d-mipmap-levels-intel-bug.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-3d-mipmap-levels-intel-bug.html.ini @@ -1,16 +1,15 @@ [tex-3d-mipmap-levels-intel-bug.html] - [WebGL test #3: getError expected: NO_ERROR. Was INVALID_OPERATION : texParameter(TEXTURE_BASE_LEVEL) should succeed] + [WebGL test #1] expected: FAIL - [WebGL test #6: should draw with [255, 0, 0, 255\]\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #2] expected: FAIL - [WebGL test #2: getError expected: NO_ERROR. Was INVALID_OPERATION : texParameter(TEXTURE_MIN_FILTER) should succeed] + [WebGL test #3] expected: FAIL - [WebGL test #4: getError expected: NO_ERROR. Was INVALID_ENUM : texStorage3D should succeed] + [WebGL test #4] expected: FAIL - [WebGL test #1: getError expected: NO_ERROR. Was INVALID_OPERATION : texParameter(TEXTURE_MAG_FILTER) should succeed] + [WebGL test #6] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-3d-size-limit.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-3d-size-limit.html.ini index ee173e30981..2d43e4af9a8 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-3d-size-limit.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-3d-size-limit.html.ini @@ -1,5 +1,4 @@ [tex-3d-size-limit.html] expected: ERROR - [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-base-level-bug.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-base-level-bug.html.ini index e7271450a0e..35cceab7b9d 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-base-level-bug.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-base-level-bug.html.ini @@ -1,10 +1,9 @@ [tex-base-level-bug.html] - [WebGL test #3: should draw with [255, 0, 0, 255\]\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #1] expected: FAIL - [WebGL test #1: getError expected: NO_ERROR. Was INVALID_ENUM : Texture setup should succeed] + [WebGL test #3] expected: FAIL - [WebGL test #5: should draw with [255, 0, 0, 255\]\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #5] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-image-10bpc.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-image-10bpc.html.ini new file mode 100644 index 00000000000..fb24ac042ad --- /dev/null +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-image-10bpc.html.ini @@ -0,0 +1,2 @@ +[tex-image-10bpc.html] + expected: CRASH diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-image-and-sub-image-with-array-buffer-view-sub-source.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-image-and-sub-image-with-array-buffer-view-sub-source.html.ini index a85ad6ba99d..fd5f01920e4 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-image-and-sub-image-with-array-buffer-view-sub-source.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-image-and-sub-image-with-array-buffer-view-sub-source.html.ini @@ -1,17 +1,10 @@ [tex-image-and-sub-image-with-array-buffer-view-sub-source.html] expected: ERROR - [WebGL test #3: Element 1: expected 1, got 0] + [WebGL test #4] expected: FAIL - [WebGL test #8: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #7] expected: FAIL - [WebGL test #7: Element 1: expected 1, got 0] + [WebGL test #8] expected: FAIL - - [WebGL test #4: getError expected: INVALID_OPERATION. Was NO_ERROR : srcOffset too large] - expected: FAIL - - [WebGL test #0: getError expected: INVALID_OPERATION. Was NO_ERROR : srcOffset too large] - expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-image-with-bad-args-from-dom-elements.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-image-with-bad-args-from-dom-elements.html.ini index e4f7defc367..d0d54ba987b 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-image-with-bad-args-from-dom-elements.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-image-with-bad-args-from-dom-elements.html.ini @@ -1,4 +1,4 @@ [tex-image-with-bad-args-from-dom-elements.html] expected: - if os == "mac": CRASH if os == "linux": CRASH + if os == "mac": CRASH diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-image-with-bad-args.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-image-with-bad-args.html.ini index 44208a9a4e3..d52d31df36d 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-image-with-bad-args.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-image-with-bad-args.html.ini @@ -1,21 +1,18 @@ [tex-image-with-bad-args.html] - [WebGL test #5: getError expected: INVALID_OPERATION. Was INVALID_ENUM : TexImage2D taking LUMINANCE_ALPHA/LUMINANCE_ALPHA/HALF_FLOAT] + [WebGL test #2] expected: FAIL - [WebGL test #3: getError expected: INVALID_OPERATION. Was INVALID_ENUM : TexImage2D taking RGBA/RGBA/HALF_FLOAT] + [WebGL test #3] expected: FAIL - [WebGL test #7: getError expected one of: INVALID_VALUE or INVALID_OPERATION. Was INVALID_ENUM : TexImage2D taking RED/RED/UNSIGNED_SHORT] + [WebGL test #4] expected: FAIL - [WebGL test #6: getError expected: INVALID_VALUE. Was INVALID_ENUM : TexImage2D taking 0x822a/RED/UNSIGNED_SHORT] + [WebGL test #5] expected: FAIL - [WebGL test #2: getError expected: INVALID_OPERATION. Was NO_ERROR : TexImage2D taking RGBA/RGBA/FLOAT] + [WebGL test #6] expected: FAIL - [WebGL test #4: getError expected: INVALID_OPERATION. Was NO_ERROR : TexImage2D taking LUMINANCE/LUMINANCE/FLOAT] - expected: FAIL - - [WebGL test #6: getError expected one of: INVALID_VALUE or INVALID_OPERATION. Was INVALID_ENUM : TexImage2D taking 0x822a/RED/UNSIGNED_SHORT] + [WebGL test #7] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-image-with-different-data-source.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-image-with-different-data-source.html.ini index aadaec76d99..2bfee663bb1 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-image-with-different-data-source.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-image-with-different-data-source.html.ini @@ -1,4 +1,4 @@ [tex-image-with-different-data-source.html] expected: - if os == "mac": CRASH if os == "linux": CRASH + if os == "mac": CRASH diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-input-validation.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-input-validation.html.ini index 92e6f203372..b884b56a3c6 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-input-validation.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-input-validation.html.ini @@ -1,23 +1,19 @@ [tex-input-validation.html] expected: ERROR - [WebGL test #25: getError expected: INVALID_OPERATION. Was NO_ERROR : format: RGBA type: BYTE] + [WebGL test #24] expected: FAIL - [WebGL test #52: getError expected: INVALID_OPERATION. Was NO_ERROR : colorBufferFormat: RGB565 internalFormat: RGBA target: TEXTURE_2D] + [WebGL test #41] expected: FAIL - [WebGL test #24: getError expected: INVALID_OPERATION. Was INVALID_ENUM : format: RED type: UNSIGNED_BYTE] + [WebGL test #52] expected: FAIL - [WebGL test #41: getError expected: NO_ERROR. Was INVALID_OPERATION : colorBufferFormat: RGB565 internalFormat: RGB target: TEXTURE_2D border: 0] + [WebGL test #68] expected: FAIL - [WebGL test #71: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #70] expected: FAIL - [WebGL test #70: getError expected: NO_ERROR. Was INVALID_ENUM : ] + [WebGL test #71] expected: FAIL - - [WebGL test #68: getError expected: INVALID_OPERATION. Was NO_ERROR : colorBufferFormat: RGB internalFormat: RGBA] - expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-mipmap-levels.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-mipmap-levels.html.ini index cc682782851..2870efe83c7 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-mipmap-levels.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-mipmap-levels.html.ini @@ -1,37 +1,31 @@ [tex-mipmap-levels.html] expected: ERROR - [WebGL test #23: getError expected: NO_ERROR. Was INVALID_ENUM : generateMipmap should succeed] + [WebGL test #10] expected: FAIL - [WebGL test #10: getError expected: NO_ERROR. Was INVALID_OPERATION : generateMipmap should succeed] + [WebGL test #11] expected: FAIL - [WebGL test #15: getError expected: NO_ERROR. Was INVALID_ENUM : texParameter(TEXTURE_MAX_LEVEL) should succeed] + [WebGL test #14] expected: FAIL - [WebGL test #21: getError expected: NO_ERROR. Was INVALID_ENUM : texParameter(TEXTURE_BASE_LEVEL) should succeed] + [WebGL test #15] expected: FAIL - [WebGL test #5: getError expected: NO_ERROR. Was INVALID_ENUM : texParameter(TEXTURE_MAX_LEVEL) should succeed] + [WebGL test #21] expected: FAIL - [WebGL test #9: should draw with [0, 0, 255, 255\]\nat (0, 0) expected: 0,0,255,255 was 0,0,0,255] + [WebGL test #23] expected: FAIL - [WebGL test #24: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #24] expected: FAIL - [WebGL test #14: getError expected: NO_ERROR. Was INVALID_ENUM : texParameter(TEXTURE_BASE_LEVEL) should succeed] + [WebGL test #4] expected: FAIL - [WebGL test #11: should draw with [255, 0, 0, 255\]\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #5] expected: FAIL - [WebGL test #4: getError expected: NO_ERROR. Was INVALID_ENUM : texParameter(TEXTURE_BASE_LEVEL) should succeed] - expected: FAIL - - [WebGL test #9: filling partial levels: should draw with [0, 0, 255, 255\]\nat (0, 0) expected: 0,0,255,255 was 0,0,0,255] - expected: FAIL - - [WebGL test #11: generateMipmap with partial levels: should draw with [255, 0, 0, 255\]\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #9] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-new-formats.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-new-formats.html.ini index 37c492a3342..46837574dbd 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-new-formats.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-new-formats.html.ini @@ -1,5 +1,4 @@ [tex-new-formats.html] expected: ERROR - [WebGL test #8: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #8] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-srgb-mipmap.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-srgb-mipmap.html.ini index 38c8ba8e8ac..999aee20397 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-srgb-mipmap.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-srgb-mipmap.html.ini @@ -1,3 +1 @@ [tex-srgb-mipmap.html] - disabled: - if os == "mac": srgb pixel results aren't good on macos diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-storage-2d.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-storage-2d.html.ini index 2061a1f7336..49d2c2e11af 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-storage-2d.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-storage-2d.html.ini @@ -1,11 +1,10 @@ [tex-storage-2d.html] disabled: until texture initialization is implemented - [WebGL test #32: texture should sample as uninitialized texture after texStorage2D\nat (0, 0) expected: 0,0,0,255 was 255,84,64,255] + [WebGL test #104] expected: FAIL - [WebGL test #15: texture should sample as uninitialized texture after texStorage2D\nat (0, 0) expected: 0,0,0,0 was 120,110,52,162] + [WebGL test #15] expected: FAIL - [WebGL test #104: texture should sample as uninitialized texture after texStorage2D\nat (0, 0) expected: 0,0,0,255 was 208,68,57,255] + [WebGL test #32] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-storage-and-subimage-3d.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-storage-and-subimage-3d.html.ini index 5749243978b..618deeb0ccf 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-storage-and-subimage-3d.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-storage-and-subimage-3d.html.ini @@ -1,23 +1,22 @@ [tex-storage-and-subimage-3d.html] expected: ERROR - [WebGL test #8: getError expected: INVALID_OPERATION. Was INVALID_ENUM : texStorage3D should fail when no texture is bound] + [WebGL test #1] expected: FAIL - [WebGL test #10: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #10] expected: FAIL - [WebGL test #5: getError expected: INVALID_VALUE. Was INVALID_ENUM : texStorage3D should fail for zero levels] + [WebGL test #2] expected: FAIL - [WebGL test #1: getError expected: INVALID_VALUE. Was INVALID_ENUM : texStorage3D should fail for zero width] + [WebGL test #3] expected: FAIL - [WebGL test #4: getError expected: INVALID_VALUE. Was INVALID_ENUM : texStorage3D should fail for negative height] + [WebGL test #4] expected: FAIL - [WebGL test #3: getError expected: INVALID_VALUE. Was INVALID_ENUM : texStorage3D should fail for zero depth] + [WebGL test #5] expected: FAIL - [WebGL test #2: getError expected: INVALID_VALUE. Was INVALID_ENUM : texStorage3D should fail for zero height] + [WebGL test #8] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-storage-compressed-formats.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-storage-compressed-formats.html.ini new file mode 100644 index 00000000000..b9e8b0373c5 --- /dev/null +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-storage-compressed-formats.html.ini @@ -0,0 +1,24 @@ +[tex-storage-compressed-formats.html] + [WebGL test #3] + expected: FAIL + + [WebGL test #4] + expected: FAIL + + [WebGL test #7] + expected: FAIL + + [WebGL test #8] + expected: FAIL + + [WebGL test #11] + expected: FAIL + + [WebGL test #12] + expected: FAIL + + [WebGL test #15] + expected: FAIL + + [WebGL test #16] + expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-subimage3d-canvas-bug.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-subimage3d-canvas-bug.html.ini index eb7d1329f1d..865fe1687be 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-subimage3d-canvas-bug.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-subimage3d-canvas-bug.html.ini @@ -1,8 +1,7 @@ [tex-subimage3d-canvas-bug.html] expected: ERROR - [WebGL test #1: getError expected: NO_ERROR. Was INVALID_ENUM : Should be no errors from TexStorage3D.] + [WebGL test #1] expected: FAIL - [WebGL test #2: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #2] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-subimage3d-pixel-buffer-bug.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-subimage3d-pixel-buffer-bug.html.ini index a07dbc30662..4c9e77ef41e 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-subimage3d-pixel-buffer-bug.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-subimage3d-pixel-buffer-bug.html.ini @@ -1,11 +1,10 @@ [tex-subimage3d-pixel-buffer-bug.html] expected: ERROR - [WebGL test #2: getError expected: NO_ERROR. Was INVALID_ENUM : texStorage3D should succeed] + [WebGL test #1] expected: FAIL - [WebGL test #3: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #2] expected: FAIL - [WebGL test #1: getError expected: NO_ERROR. Was INVALID_OPERATION : texParameter(TEXTURE_MIN_FILTER) should succeed] + [WebGL test #3] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-unpack-params-imagedata.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-unpack-params-imagedata.html.ini index 630e35a229d..dbc0130d814 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-unpack-params-imagedata.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-unpack-params-imagedata.html.ini @@ -1,5 +1,4 @@ [tex-unpack-params-imagedata.html] expected: ERROR - [WebGL test #0: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #0] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-unpack-params-with-flip-y-and-premultiply-alpha.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-unpack-params-with-flip-y-and-premultiply-alpha.html.ini index 2e6c673ed08..c85f61cb286 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-unpack-params-with-flip-y-and-premultiply-alpha.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-unpack-params-with-flip-y-and-premultiply-alpha.html.ini @@ -1,4 +1,4 @@ [tex-unpack-params-with-flip-y-and-premultiply-alpha.html] expected: - if os == "mac": CRASH if os == "linux": CRASH + if os == "mac": CRASH diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-unpack-params.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-unpack-params.html.ini index 6d23d48ac95..15a4dd67cf0 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-unpack-params.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-unpack-params.html.ini @@ -1,11 +1,10 @@ [tex-unpack-params.html] expected: ERROR - [WebGL test #0: getError expected: NO_ERROR. Was INVALID_ENUM : Set up pixel store parameters should succeed] + [WebGL test #0] expected: FAIL - [WebGL test #11: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #10] expected: FAIL - [WebGL test #10: getError expected: NO_ERROR. Was INVALID_ENUM : Set up pixel store parameters should succeed] + [WebGL test #11] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/texture-npot.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/texture-npot.html.ini index 33351b8c375..d89826d1dc1 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/texture-npot.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/texture-npot.html.ini @@ -1,88 +1,87 @@ [texture-npot.html] - [WebGL test #1: getError expected: NO_ERROR. Was INVALID_VALUE : gl.texImage2D with NPOT texture with level > 0 should succeed] + [WebGL test #1] expected: FAIL - [WebGL test #3: getError expected: NO_ERROR. Was INVALID_OPERATION : gl.generateMipmap with NPOT texture should succeed] + [WebGL test #13] expected: FAIL - [WebGL test #6: NPOT texture with TEXTURE_MIN_FILTER not NEAREST or LINEAR should draw\nat (0, 0) expected: 192,0,128,64 was 0,0,0,255] + [WebGL test #15] expected: FAIL - [WebGL test #9: getError expected: NO_ERROR. Was INVALID_VALUE : copyTexImage2D with NPOT texture with level > 0 should succeed.] + [WebGL test #18] expected: FAIL - [WebGL test #13: getError expected: NO_ERROR. Was INVALID_VALUE : gl.texImage2D with NPOT texture with level > 0 should succeed] + [WebGL test #21] expected: FAIL - [WebGL test #15: getError expected: NO_ERROR. Was INVALID_OPERATION : gl.generateMipmap with NPOT texture should succeed] + [WebGL test #25] expected: FAIL - [WebGL test #18: NPOT texture with TEXTURE_MIN_FILTER not NEAREST or LINEAR should draw\nat (0, 0) expected: 192,0,128,255 was 0,0,0,255] + [WebGL test #27] expected: FAIL - [WebGL test #21: getError expected: NO_ERROR. Was INVALID_VALUE : copyTexImage2D with NPOT texture with level > 0 should succeed.] + [WebGL test #28] expected: FAIL - [WebGL test #25: getError expected: NO_ERROR. Was INVALID_VALUE : gl.texImage2D with NPOT texture with level > 0 should succeed] + [WebGL test #3] expected: FAIL - [WebGL test #27: getError expected: NO_ERROR. Was INVALID_OPERATION : gl.generateMipmap with NPOT texture should succeed] + [WebGL test #30] expected: FAIL - [WebGL test #28: NPOT texture with TEXTURE_WRAP set to REPEAT should draw\nat (0, 0) expected: 192,192,192,255 was 0,0,0,255] + [WebGL test #32] expected: FAIL - [WebGL test #30: NPOT texture with TEXTURE_MIN_FILTER not NEAREST or LINEAR should draw\nat (0, 0) expected: 192,192,192,255 was 0,0,0,255] + [WebGL test #33] expected: FAIL - [WebGL test #32: NPOT texture with TEXTURE_MIN_FILTER set to LINEAR should draw.\nat (0, 0) expected: 192,192,192,255 was 0,0,0,255] + [WebGL test #35] expected: FAIL - [WebGL test #33: getError expected: NO_ERROR. Was INVALID_VALUE : copyTexImage2D with NPOT texture with level > 0 should succeed.] + [WebGL test #37] expected: FAIL - [WebGL test #35: POT texture with TEXTURE_MIN_FILTER set to LINEAR_MIPMAP_LINEAR should draw.\nat (0, 0) expected: 192,192,192,255 was 0,0,0,255] + [WebGL test #39] expected: FAIL - [WebGL test #37: getError expected: NO_ERROR. Was INVALID_VALUE : gl.texImage2D with NPOT texture with level > 0 should succeed] + [WebGL test #40] expected: FAIL - [WebGL test #39: getError expected: NO_ERROR. Was INVALID_OPERATION : gl.generateMipmap with NPOT texture should succeed] + [WebGL test #42] expected: FAIL - [WebGL test #40: NPOT texture with TEXTURE_WRAP set to REPEAT should draw\nat (0, 0) expected: 0,0,0,64 was 0,0,0,255] + [WebGL test #44] expected: FAIL - [WebGL test #42: NPOT texture with TEXTURE_MIN_FILTER not NEAREST or LINEAR should draw\nat (0, 0) expected: 0,0,0,64 was 0,0,0,255] + [WebGL test #45] expected: FAIL - [WebGL test #44: NPOT texture with TEXTURE_MIN_FILTER set to LINEAR should draw.\nat (0, 0) expected: 0,0,0,64 was 0,0,0,255] + [WebGL test #47] expected: FAIL - [WebGL test #45: getError expected: NO_ERROR. Was INVALID_VALUE : copyTexImage2D with NPOT texture with level > 0 should succeed.] + [WebGL test #49] expected: FAIL - [WebGL test #47: POT texture with TEXTURE_MIN_FILTER set to LINEAR_MIPMAP_LINEAR should draw.\nat (0, 0) expected: 0,0,0,64 was 0,0,0,255] + [WebGL test #51] expected: FAIL - [WebGL test #49: getError expected: NO_ERROR. Was INVALID_VALUE : gl.texImage2D with NPOT texture with level > 0 should succeed] + [WebGL test #52] expected: FAIL - [WebGL test #51: getError expected: NO_ERROR. Was INVALID_OPERATION : gl.generateMipmap with NPOT texture should succeed] + [WebGL test #54] expected: FAIL - [WebGL test #52: NPOT texture with TEXTURE_WRAP set to REPEAT should draw\nat (0, 0) expected: 192,192,192,64 was 0,0,0,255] + [WebGL test #56] expected: FAIL - [WebGL test #54: NPOT texture with TEXTURE_MIN_FILTER not NEAREST or LINEAR should draw\nat (0, 0) expected: 192,192,192,64 was 0,0,0,255] + [WebGL test #57] expected: FAIL - [WebGL test #56: NPOT texture with TEXTURE_MIN_FILTER set to LINEAR should draw.\nat (0, 0) expected: 192,192,192,64 was 0,0,0,255] + [WebGL test #59] expected: FAIL - [WebGL test #57: getError expected: NO_ERROR. Was INVALID_VALUE : copyTexImage2D with NPOT texture with level > 0 should succeed.] + [WebGL test #6] expected: FAIL - [WebGL test #59: POT texture with TEXTURE_MIN_FILTER set to LINEAR_MIPMAP_LINEAR should draw.\nat (0, 0) expected: 192,192,192,64 was 0,0,0,255] + [WebGL test #9] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/transform_feedback/default_transform_feedback.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/transform_feedback/default_transform_feedback.html.ini new file mode 100644 index 00000000000..ec4ebe2b6a6 --- /dev/null +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/transform_feedback/default_transform_feedback.html.ini @@ -0,0 +1,6 @@ +[default_transform_feedback.html] + [WebGL test #3] + expected: FAIL + + [WebGL test #5] + expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/transform_feedback/simultaneous_binding.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/transform_feedback/simultaneous_binding.html.ini index 3002cbada1e..bd666ead89d 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/transform_feedback/simultaneous_binding.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/transform_feedback/simultaneous_binding.html.ini @@ -1,198 +1,156 @@ [simultaneous_binding.html] - [WebGL test #12: getError expected: INVALID_OPERATION. Was NO_ERROR : drawArrays: buffer used as vertex attrib and tf simultaneously] + [WebGL test #101] expected: FAIL - [WebGL test #38: getError expected: INVALID_OPERATION. Was NO_ERROR : drawArrays: buffer used as vertex attrib and tf simultaneously] + [WebGL test #102] expected: FAIL - [WebGL test #70: getError expected: INVALID_OPERATION. Was NO_ERROR : buffer used as uniform buffer and tf simultaneously] + [WebGL test #103] expected: FAIL - [WebGL test #66: getError expected: INVALID_OPERATION. Was NO_ERROR : buffer used as vertex attrib and tf simultaneously] + [WebGL test #104] expected: FAIL - [WebGL test #42: getError expected: INVALID_OPERATION. Was NO_ERROR : drawArrays: buffer used as uniform buffer and tf simultaneously] + [WebGL test #105] expected: FAIL - [WebGL test #39: getError expected: INVALID_OPERATION. Was NO_ERROR : drawElements: buffer used as vertex attrib and tf simultaneously] + [WebGL test #106] expected: FAIL - [WebGL test #68: getError expected: INVALID_OPERATION. Was NO_ERROR : drawArrays: buffer used as uniform buffer and tf simultaneously] + [WebGL test #107] expected: FAIL - [WebGL test #16: getError expected: INVALID_OPERATION. Was NO_ERROR : drawArrays: buffer used as uniform buffer and tf simultaneously] + [WebGL test #108] expected: FAIL - [WebGL test #69: getError expected: INVALID_OPERATION. Was NO_ERROR : drawElements: buffer used as uniform buffer and tf simultaneously] + [WebGL test #114] expected: FAIL - [WebGL test #23: getError expected: INVALID_OPERATION. Was NO_ERROR : tf enabled] + [WebGL test #115] expected: FAIL - [WebGL test #40: getError expected: INVALID_OPERATION. Was NO_ERROR : buffer used as vertex attrib and tf simultaneously] + [WebGL test #117] expected: FAIL - [WebGL test #14: getError expected: INVALID_OPERATION. Was NO_ERROR : buffer used as vertex attrib and tf simultaneously] + [WebGL test #118] expected: FAIL - [WebGL test #75: getError expected: INVALID_OPERATION. Was NO_ERROR : tf enabled] + [WebGL test #119] expected: FAIL - [WebGL test #41: should be the same as before as nothing has executed] + [WebGL test #12] expected: FAIL - [WebGL test #43: getError expected: INVALID_OPERATION. Was NO_ERROR : drawElements: buffer used as uniform buffer and tf simultaneously] + [WebGL test #120] expected: FAIL - [WebGL test #13: getError expected: INVALID_OPERATION. Was NO_ERROR : drawElements: buffer used as vertex attrib and tf simultaneously] + [WebGL test #121] expected: FAIL - [WebGL test #67: should be the same as before as nothing has executed] + [WebGL test #122] expected: FAIL - [WebGL test #15: should be the same as before as nothing has executed] + [WebGL test #123] expected: FAIL - [WebGL test #44: getError expected: INVALID_OPERATION. Was NO_ERROR : buffer used as uniform buffer and tf simultaneously] + [WebGL test #124] expected: FAIL - [WebGL test #81: getError expected: INVALID_OPERATION. Was NO_ERROR : bufferData with double bound buffer] + [WebGL test #13] expected: FAIL - [WebGL test #18: getError expected: INVALID_OPERATION. Was NO_ERROR : buffer used as uniform buffer and tf simultaneously] + [WebGL test #14] expected: FAIL - [WebGL test #64: getError expected: INVALID_OPERATION. Was NO_ERROR : drawArrays: buffer used as vertex attrib and tf simultaneously] + [WebGL test #15] expected: FAIL - [WebGL test #49: getError expected: INVALID_OPERATION. Was NO_ERROR : tf enabled] + [WebGL test #16] expected: FAIL - [WebGL test #65: getError expected: INVALID_OPERATION. Was NO_ERROR : drawElements: buffer used as vertex attrib and tf simultaneously] + [WebGL test #17] expected: FAIL - [WebGL test #17: getError expected: INVALID_OPERATION. Was NO_ERROR : drawElements: buffer used as uniform buffer and tf simultaneously] + [WebGL test #18] expected: FAIL - [WebGL test #110: getError expected: NO_ERROR. Was INVALID_OPERATION : PIXEL_UNPACK_BUFFER is not bound for transform feedback] + [WebGL test #23] expected: FAIL - [WebGL test #101: getError expected: INVALID_OPERATION. Was NO_ERROR : bufferSubData with double bound buffer] + [WebGL test #38] expected: FAIL - [WebGL test #85: getError expected: INVALID_OPERATION. Was NO_ERROR : PIXEL_PACK_BUFFER is bound for transform feedback] + [WebGL test #39] expected: FAIL - [WebGL test #118: getError expected: INVALID_OPERATION. Was NO_ERROR : copyBufferSubData with double bound buffer] + [WebGL test #40] expected: FAIL - [WebGL test #104: getError expected: INVALID_OPERATION. Was NO_ERROR : copyBufferSubData with double bound buffer] + [WebGL test #41] expected: FAIL - [WebGL test #114: getError expected: INVALID_OPERATION. Was NO_ERROR : bufferData with double bound buffer] + [WebGL test #42] expected: FAIL - [WebGL test #103: getError expected: INVALID_OPERATION. Was NO_ERROR : copyBufferSubData with double bound buffer] + [WebGL test #43] expected: FAIL - [WebGL test #116: getError expected: INVALID_OPERATION. Was NO_ERROR : getBufferSubData with double bound buffer] + [WebGL test #44] expected: FAIL - [WebGL test #88: getError expected: INVALID_OPERATION. Was NO_ERROR : getBufferSubData with double bound buffer] + [WebGL test #49] expected: FAIL - [WebGL test #113: getError expected: INVALID_OPERATION. Was NO_ERROR : PIXEL_PACK_BUFFER is bound for transform feedback] + [WebGL test #64] expected: FAIL - [WebGL test #83: getError expected: INVALID_OPERATION. Was NO_ERROR : PIXEL_UNPACK_BUFFER is bound for transform feedback] + [WebGL test #65] expected: FAIL - [WebGL test #117: getError expected: INVALID_OPERATION. Was NO_ERROR : copyBufferSubData with double bound buffer] + [WebGL test #66] expected: FAIL - [WebGL test #100: getError expected: INVALID_OPERATION. Was NO_ERROR : bufferData with double bound buffer] + [WebGL test #67] expected: FAIL - [WebGL test #89: getError expected: INVALID_OPERATION. Was NO_ERROR : copyBufferSubData with double bound buffer] + [WebGL test #68] expected: FAIL - [WebGL test #102: getError expected: INVALID_OPERATION. Was NO_ERROR : getBufferSubData with double bound buffer] + [WebGL test #69] expected: FAIL - [WebGL test #111: getError expected: INVALID_OPERATION. Was NO_ERROR : PIXEL_UNPACK_BUFFER is bound for transform feedback] + [WebGL test #70] expected: FAIL - [WebGL test #87: getError expected: INVALID_OPERATION. Was NO_ERROR : bufferSubData with double bound buffer] + [WebGL test #75] expected: FAIL - [WebGL test #99: getError expected: INVALID_OPERATION. Was NO_ERROR : PIXEL_PACK_BUFFER is bound for transform feedback] + [WebGL test #81] expected: FAIL - [WebGL test #86: getError expected: INVALID_OPERATION. Was NO_ERROR : bufferData with double bound buffer] + [WebGL test #83] expected: FAIL - [WebGL test #90: getError expected: INVALID_OPERATION. Was NO_ERROR : copyBufferSubData with double bound buffer] + [WebGL test #85] expected: FAIL - [WebGL test #115: getError expected: INVALID_OPERATION. Was NO_ERROR : bufferSubData with double bound buffer] + [WebGL test #86] expected: FAIL - [WebGL test #91: getError expected: INVALID_OPERATION. Was NO_ERROR : bufferData with double bound buffer] + [WebGL test #87] expected: FAIL - [WebGL test #92: getError expected: NO_ERROR. Was INVALID_VALUE : bufferSubData should succeed now that not double-bound] + [WebGL test #88] expected: FAIL - [WebGL test #101: getError expected: INVALID_OPERATION. Was NO_ERROR : PIXEL_PACK_BUFFER is bound for transform feedback] + [WebGL test #89] expected: FAIL - [WebGL test #102: getError expected: INVALID_OPERATION. Was NO_ERROR : bufferData with double bound buffer] + [WebGL test #90] expected: FAIL - [WebGL test #103: getError expected: INVALID_OPERATION. Was NO_ERROR : bufferSubData with double bound buffer] + [WebGL test #91] expected: FAIL - [WebGL test #104: getError expected: INVALID_OPERATION. Was NO_ERROR : getBufferSubData with double bound buffer] - expected: FAIL - - [WebGL test #105: getError expected: INVALID_OPERATION. Was NO_ERROR : copyBufferSubData with double bound buffer] - expected: FAIL - - [WebGL test #106: getError expected: INVALID_OPERATION. Was NO_ERROR : copyBufferSubData with double bound buffer] - expected: FAIL - - [WebGL test #107: getError expected: INVALID_OPERATION. Was NO_ERROR : bufferData with double bound buffer] - expected: FAIL - - [WebGL test #108: getError expected: NO_ERROR. Was INVALID_VALUE : bufferSubData should succeed now that not double-bound] - expected: FAIL - - [WebGL test #114: getError expected: NO_ERROR. Was INVALID_OPERATION : PIXEL_UNPACK_BUFFER is not bound for transform feedback] - expected: FAIL - - [WebGL test #115: getError expected: INVALID_OPERATION. Was NO_ERROR : PIXEL_UNPACK_BUFFER is bound for transform feedback] - expected: FAIL - - [WebGL test #117: getError expected: INVALID_OPERATION. Was NO_ERROR : PIXEL_PACK_BUFFER is bound for transform feedback] - expected: FAIL - - [WebGL test #118: getError expected: INVALID_OPERATION. Was NO_ERROR : bufferData with double bound buffer] - expected: FAIL - - [WebGL test #119: getError expected: INVALID_OPERATION. Was NO_ERROR : bufferSubData with double bound buffer] - expected: FAIL - - [WebGL test #120: getError expected: INVALID_OPERATION. Was NO_ERROR : getBufferSubData with double bound buffer] - expected: FAIL - - [WebGL test #121: getError expected: INVALID_OPERATION. Was NO_ERROR : copyBufferSubData with double bound buffer] - expected: FAIL - - [WebGL test #122: getError expected: INVALID_OPERATION. Was NO_ERROR : copyBufferSubData with double bound buffer] - expected: FAIL - - [WebGL test #123: getError expected: INVALID_OPERATION. Was NO_ERROR : bufferData with double bound buffer] - expected: FAIL - - [WebGL test #124: getError expected: NO_ERROR. Was INVALID_VALUE : bufferSubData should succeed now that not double-bound] + [WebGL test #92] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/transform_feedback/switching-objects.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/transform_feedback/switching-objects.html.ini index 536783729b9..ab61da04f73 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/transform_feedback/switching-objects.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/transform_feedback/switching-objects.html.ini @@ -1,31 +1,30 @@ [switching-objects.html] - [WebGL test #9: TRANSFORM_FEEDBACK_BUFFER_BINDING[0\] was [object WebGLBuffer\], but expected [object WebGLBuffer\]] + [WebGL test #22] expected: FAIL - [WebGL test #22: getError expected: NO_ERROR. Was INVALID_OPERATION : bind while paused] + [WebGL test #23] expected: FAIL - [WebGL test #23: getError expected: NO_ERROR. Was INVALID_OPERATION : begin on tf1] + [WebGL test #24] expected: FAIL - [WebGL test #24: TRANSFORM_FEEDBACK_BINDING was [object WebGLTransformFeedback\], but expected [object WebGLTransformFeedback\]] + [WebGL test #27] expected: FAIL - [WebGL test #27: buffer should match expected values] + [WebGL test #28] expected: FAIL - [WebGL test #28: getError expected: NO_ERROR. Was INVALID_OPERATION : end on tf2] + [WebGL test #33] expected: FAIL - [WebGL test #33: getError expected: INVALID_OPERATION. Was NO_ERROR : wrong primitive mode] + [WebGL test #34] expected: FAIL - [WebGL test #34: getError expected: INVALID_OPERATION. Was NO_ERROR : switch program while active] + [WebGL test #38] expected: FAIL - [WebGL test #38: getError expected: INVALID_OPERATION. Was NO_ERROR : bindBufferBase(TRANSFORM_FEEDBACK_BUFFER) when active] + [WebGL test #40] expected: FAIL - [WebGL test #40: getError expected: INVALID_OPERATION. Was NO_ERROR : already paused] + [WebGL test #9] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/transform_feedback/too-small-buffers.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/transform_feedback/too-small-buffers.html.ini index 8c268d27e75..b8bcbc62a74 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/transform_feedback/too-small-buffers.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/transform_feedback/too-small-buffers.html.ini @@ -1,360 +1,358 @@ [too-small-buffers.html] expected: if os == "linux": TIMEOUT - - [WebGL test #60: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #100] expected: if os == "mac": FAIL - [WebGL test #87: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #102] expected: if os == "mac": FAIL - [WebGL test #121: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #103] expected: if os == "mac": FAIL - [WebGL test #11: buffer should match expected values] + [WebGL test #105] expected: if os == "mac": FAIL - [WebGL test #71: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #107] expected: if os == "mac": FAIL - [WebGL test #47: buffer should match expected values] + [WebGL test #108] expected: if os == "mac": FAIL - [WebGL test #9: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #109] expected: if os == "mac": FAIL - [WebGL test #110: getError expected: INVALID_OPERATION. Was NO_ERROR : draw] + [WebGL test #11] expected: if os == "mac": FAIL - [WebGL test #84: getError expected: INVALID_OPERATION. Was NO_ERROR : draw] + [WebGL test #110] expected: if os == "mac": FAIL - [WebGL test #107: buffer should match expected values] + [WebGL test #113] expected: if os == "mac": FAIL - [WebGL test #117: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #115] expected: if os == "mac": FAIL - [WebGL test #54: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #116] expected: if os == "mac": FAIL - [WebGL test #29: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #117] expected: if os == "mac": FAIL - [WebGL test #19: getError expected: INVALID_OPERATION. Was NO_ERROR : draw] + [WebGL test #118] expected: if os == "mac": FAIL - [WebGL test #83: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #119] expected: if os == "mac": FAIL - [WebGL test #37: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #12] expected: if os == "mac": FAIL - [WebGL test #78: buffer should match expected values] + [WebGL test #120] expected: if os == "mac": FAIL - [WebGL test #130: getError expected: INVALID_OPERATION. Was NO_ERROR : integer overflow and/or buffer too small] + [WebGL test #121] expected: if os == "mac": FAIL - [WebGL test #66: buffer should match expected values] + [WebGL test #122] expected: if os == "mac": FAIL - [WebGL test #12: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #125] expected: if os == "mac": FAIL - [WebGL test #7: getError expected: INVALID_OPERATION. Was NO_ERROR : draw] + [WebGL test #126] expected: if os == "mac": FAIL - [WebGL test #34: getError expected: INVALID_OPERATION. Was NO_ERROR : draw] + [WebGL test #129] expected: if os == "mac": FAIL - [WebGL test #77: buffer should match expected values] + [WebGL test #13] expected: if os == "mac": FAIL - [WebGL test #74: buffer should match expected values] + [WebGL test #130] expected: if os == "mac": FAIL - [WebGL test #31: buffer should match expected values] + [WebGL test #14] expected: if os == "mac": FAIL - [WebGL test #15: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #15] expected: if os == "mac": FAIL - [WebGL test #120: buffer should match expected values] + [WebGL test #16] expected: if os == "mac": FAIL - [WebGL test #49: getError expected: INVALID_OPERATION. Was NO_ERROR : draw] + [WebGL test #18] expected: if os == "mac": FAIL - [WebGL test #56: buffer should match expected values] + [WebGL test #19] expected: if os == "mac": FAIL - [WebGL test #73: buffer should match expected values] + [WebGL test #21] expected: if os == "mac": FAIL - [WebGL test #33: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #23] expected: if os == "mac": FAIL - [WebGL test #97: getError expected: INVALID_OPERATION. Was NO_ERROR : draw] + [WebGL test #24] expected: if os == "mac": FAIL - [WebGL test #116: buffer should match expected values] + [WebGL test #25] expected: if os == "mac": FAIL - [WebGL test #91: getError expected: INVALID_OPERATION. Was NO_ERROR : draw] + [WebGL test #26] expected: if os == "mac": FAIL - [WebGL test #90: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #29] expected: if os == "mac": FAIL - [WebGL test #95: buffer should match expected values] + [WebGL test #3] expected: if os == "mac": FAIL - [WebGL test #119: buffer should match expected values] + [WebGL test #31] expected: if os == "mac": FAIL - [WebGL test #65: buffer should match expected values] + [WebGL test #32] expected: if os == "mac": FAIL - [WebGL test #23: buffer should match expected values] + [WebGL test #33] expected: if os == "mac": FAIL - [WebGL test #35: buffer should match expected values] + [WebGL test #34] expected: if os == "mac": FAIL - [WebGL test #68: getError expected: INVALID_OPERATION. Was NO_ERROR : draw] + [WebGL test #35] expected: if os == "mac": FAIL - [WebGL test #16: getError expected: INVALID_OPERATION. Was NO_ERROR : draw] + [WebGL test #36] expected: if os == "mac": FAIL - [WebGL test #57: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #37] expected: if os == "mac": FAIL - [WebGL test #61: getError expected: INVALID_OPERATION. Was NO_ERROR : draw] + [WebGL test #38] expected: if os == "mac": FAIL - [WebGL test #38: getError expected: INVALID_OPERATION. Was NO_ERROR : draw] + [WebGL test #41] expected: if os == "mac": FAIL - [WebGL test #21: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #42] expected: if os == "mac": FAIL - [WebGL test #129: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #45] expected: if os == "mac": FAIL - [WebGL test #89: buffer should match expected values] + [WebGL test #47] expected: if os == "mac": FAIL - [WebGL test #32: buffer should match expected values] + [WebGL test #48] expected: if os == "mac": FAIL - [WebGL test #115: buffer should match expected values] + [WebGL test #49] expected: if os == "mac": FAIL - [WebGL test #14: buffer should match expected values] + [WebGL test #5] expected: if os == "mac": FAIL - [WebGL test #25: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #51] expected: if os == "mac": FAIL - [WebGL test #113: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #53] expected: if os == "mac": FAIL - [WebGL test #102: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #54] expected: if os == "mac": FAIL - [WebGL test #5: buffer should match expected values] + [WebGL test #55] expected: if os == "mac": FAIL - [WebGL test #42: getError expected: INVALID_OPERATION. Was NO_ERROR : draw] + [WebGL test #56] expected: if os == "mac": FAIL - [WebGL test #108: buffer should match expected values] + [WebGL test #57] expected: if os == "mac": FAIL - [WebGL test #18: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #58] expected: if os == "mac": FAIL - [WebGL test #36: buffer should match expected values] + [WebGL test #6] expected: if os == "mac": FAIL - [WebGL test #99: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #60] expected: if os == "mac": FAIL - [WebGL test #100: getError expected: INVALID_OPERATION. Was NO_ERROR : draw] + [WebGL test #61] expected: if os == "mac": FAIL - [WebGL test #55: getError expected: INVALID_OPERATION. Was NO_ERROR : draw] + [WebGL test #63] expected: if os == "mac": FAIL - [WebGL test #67: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #65] expected: if os == "mac": FAIL - [WebGL test #80: getError expected: INVALID_OPERATION. Was NO_ERROR : draw] + [WebGL test #66] expected: if os == "mac": FAIL - [WebGL test #53: buffer should match expected values] + [WebGL test #67] expected: if os == "mac": FAIL - [WebGL test #105: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #68] expected: if os == "mac": FAIL - [WebGL test #79: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #7] expected: if os == "mac": FAIL - [WebGL test #63: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #71] expected: if os == "mac": FAIL - [WebGL test #24: buffer should match expected values] + [WebGL test #73] expected: if os == "mac": FAIL - [WebGL test #125: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #74] expected: if os == "mac": FAIL - [WebGL test #76: getError expected: INVALID_OPERATION. Was NO_ERROR : draw] + [WebGL test #75] expected: if os == "mac": FAIL - [WebGL test #96: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #76] expected: if os == "mac": FAIL - [WebGL test #98: buffer should match expected values] + [WebGL test #77] expected: if os == "mac": FAIL - [WebGL test #122: getError expected: INVALID_OPERATION. Was NO_ERROR : draw] + [WebGL test #78] expected: if os == "mac": FAIL - [WebGL test #93: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #79] expected: if os == "mac": FAIL - [WebGL test #109: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #80] expected: if os == "mac": FAIL - [WebGL test #75: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #83] expected: if os == "mac": FAIL - [WebGL test #6: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #84] expected: if os == "mac": FAIL - [WebGL test #58: getError expected: INVALID_OPERATION. Was NO_ERROR : draw] + [WebGL test #87] expected: if os == "mac": FAIL - [WebGL test #118: getError expected: INVALID_OPERATION. Was NO_ERROR : draw] + [WebGL test #89] expected: if os == "mac": FAIL - [WebGL test #13: getError expected: INVALID_OPERATION. Was NO_ERROR : draw] + [WebGL test #9] expected: if os == "mac": FAIL - [WebGL test #26: getError expected: INVALID_OPERATION. Was NO_ERROR : draw] + [WebGL test #90] expected: if os == "mac": FAIL - [WebGL test #41: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #91] expected: if os == "mac": FAIL - [WebGL test #126: getError expected: INVALID_OPERATION. Was NO_ERROR : draw] + [WebGL test #93] expected: if os == "mac": FAIL - [WebGL test #51: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #95] expected: if os == "mac": FAIL - [WebGL test #48: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #96] expected: if os == "mac": FAIL - [WebGL test #3: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #97] expected: if os == "mac": FAIL - [WebGL test #103: getError expected: INVALID_OPERATION. Was NO_ERROR : draw] + [WebGL test #98] expected: if os == "mac": FAIL - [WebGL test #45: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #99] expected: if os == "mac": FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/transform_feedback/transform_feedback.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/transform_feedback/transform_feedback.html.ini index c85889f1c52..3997ac770e4 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/transform_feedback/transform_feedback.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/transform_feedback/transform_feedback.html.ini @@ -1,45 +1,45 @@ [transform_feedback.html] - [WebGL test #11: gl.getIndexedParameter(gl.TRANSFORM_FEEDBACK_BUFFER_BINDING, 0) should be null. Was [object WebGLBuffer\].] + [WebGL test #11] expected: FAIL - [WebGL test #24: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: gl.getBufferSubData(gl.TRANSFORM_FEEDBACK_BUFFER, 0, retArray, 0, retArray.length)] + [WebGL test #24] expected: FAIL - [WebGL test #27: gl.getIndexedParameter(gl.TRANSFORM_FEEDBACK_BUFFER_BINDING, 0) should be [object WebGLBuffer\]. Was null.] + [WebGL test #27] expected: FAIL - [WebGL test #28: gl.getIndexedParameter(gl.TRANSFORM_FEEDBACK_BUFFER_BINDING, 0) should be [object WebGLBuffer\]. Was null.] + [WebGL test #28] expected: FAIL - [WebGL test #29: gl.getIndexedParameter(gl.TRANSFORM_FEEDBACK_BUFFER_BINDING, 0) should be [object WebGLBuffer\]. Was null.] + [WebGL test #29] expected: FAIL - [WebGL test #36: gl.getParameter(gl.CURRENT_PROGRAM) should be [object WebGLProgram\]. Was [object WebGLProgram\].] + [WebGL test #36] expected: FAIL - [WebGL test #40: buffer should match expected values] + [WebGL test #40] expected: FAIL - [WebGL test #41: getError expected: NO_ERROR. Was INVALID_OPERATION : Transform feedback is active] + [WebGL test #41] expected: FAIL - [WebGL test #42: getError expected: INVALID_OPERATION. Was NO_ERROR : Cannot change the bound buffer while transform feedback is active] + [WebGL test #42] expected: FAIL - [WebGL test #43: gl.getIndexedParameter(gl.TRANSFORM_FEEDBACK_BUFFER_BINDING, 0) should be [object WebGLBuffer\]. Was [object WebGLBuffer\].] + [WebGL test #43] expected: FAIL - [WebGL test #44: getError expected: INVALID_OPERATION. Was NO_ERROR : Cannot rebind the same buffer while transform feedback is active] + [WebGL test #44] expected: FAIL - [WebGL test #45: getError expected: INVALID_OPERATION. Was NO_ERROR : Cannot change the bound buffer while transform feedback is active] + [WebGL test #45] expected: FAIL - [WebGL test #46: gl.getIndexedParameter(gl.TRANSFORM_FEEDBACK_BUFFER_BINDING, 0) should be [object WebGLBuffer\]. Was [object WebGLBuffer\].] + [WebGL test #46] expected: FAIL - [WebGL test #47: getError expected: INVALID_OPERATION. Was NO_ERROR : Cannot rebind the same buffer while transform feedback is active] + [WebGL test #47] expected: FAIL - [WebGL test #48: getError expected: NO_ERROR. Was INVALID_OPERATION : No extra errors after the test] + [WebGL test #48] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/uniforms/incompatible-texture-type-for-sampler.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/uniforms/incompatible-texture-type-for-sampler.html.ini index 7f1698ff93c..5434feeb012 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/uniforms/incompatible-texture-type-for-sampler.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/uniforms/incompatible-texture-type-for-sampler.html.ini @@ -1,182 +1,181 @@ [incompatible-texture-type-for-sampler.html] expected: ERROR - [WebGL test #1: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D ALPHA] + [WebGL test #1] expected: FAIL - [WebGL test #2: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB] + [WebGL test #10] expected: FAIL - [WebGL test #3: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGBA] + [WebGL test #11] expected: FAIL - [WebGL test #4: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D LUMINANCE] + [WebGL test #12] expected: FAIL - [WebGL test #5: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D LUMINANCE_ALPHA] + [WebGL test #13] expected: FAIL - [WebGL test #6: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB8] + [WebGL test #14] expected: FAIL - [WebGL test #7: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGBA4] + [WebGL test #15] expected: FAIL - [WebGL test #8: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB5_A1] + [WebGL test #16] expected: FAIL - [WebGL test #9: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGBA8] + [WebGL test #17] expected: FAIL - [WebGL test #10: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB10_A2] + [WebGL test #18] expected: FAIL - [WebGL test #11: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D DEPTH_COMPONENT16] + [WebGL test #19] expected: FAIL - [WebGL test #12: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D DEPTH_COMPONENT24] + [WebGL test #2] expected: FAIL - [WebGL test #13: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D R8] + [WebGL test #20] expected: FAIL - [WebGL test #14: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RG8] + [WebGL test #21] expected: FAIL - [WebGL test #15: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D R16F] + [WebGL test #22] expected: FAIL - [WebGL test #16: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D R32F] + [WebGL test #23] expected: FAIL - [WebGL test #17: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RG16F] + [WebGL test #24] expected: FAIL - [WebGL test #18: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RG32F] + [WebGL test #25] expected: FAIL - [WebGL test #19: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D R8I] + [WebGL test #26] expected: FAIL - [WebGL test #20: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D R8UI] + [WebGL test #27] expected: FAIL - [WebGL test #21: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D R16I] + [WebGL test #28] expected: FAIL - [WebGL test #22: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D R16UI] + [WebGL test #29] expected: FAIL - [WebGL test #23: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D R32I] + [WebGL test #3] expected: FAIL - [WebGL test #24: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D R32UI] + [WebGL test #30] expected: FAIL - [WebGL test #25: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RG8I] + [WebGL test #31] expected: FAIL - [WebGL test #26: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RG8UI] + [WebGL test #32] expected: FAIL - [WebGL test #27: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RG16I] + [WebGL test #33] expected: FAIL - [WebGL test #28: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RG16UI] + [WebGL test #34] expected: FAIL - [WebGL test #29: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RG32I] + [WebGL test #35] expected: FAIL - [WebGL test #30: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RG32UI] + [WebGL test #36] expected: FAIL - [WebGL test #31: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGBA32F] + [WebGL test #37] expected: FAIL - [WebGL test #32: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB32F] + [WebGL test #38] expected: FAIL - [WebGL test #33: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGBA16F] + [WebGL test #39] expected: FAIL - [WebGL test #34: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB16F] + [WebGL test #4] expected: FAIL - [WebGL test #35: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D DEPTH24_STENCIL8] + [WebGL test #40] expected: FAIL - [WebGL test #36: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D R11F_G11F_B10F] + [WebGL test #41] expected: FAIL - [WebGL test #37: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB9_E5] + [WebGL test #42] expected: FAIL - [WebGL test #38: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D SRGB8] + [WebGL test #43] expected: FAIL - [WebGL test #39: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D SRGB8_ALPHA8] + [WebGL test #44] expected: FAIL - [WebGL test #40: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D DEPTH_COMPONENT32F] + [WebGL test #45] expected: FAIL - [WebGL test #41: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D DEPTH32F_STENCIL8] + [WebGL test #46] expected: FAIL - [WebGL test #42: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB565] + [WebGL test #47] expected: FAIL - [WebGL test #43: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGBA32UI] + [WebGL test #48] expected: FAIL - [WebGL test #44: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB32UI] + [WebGL test #49] expected: FAIL - [WebGL test #45: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGBA16UI] + [WebGL test #5] expected: FAIL - [WebGL test #46: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB16UI] + [WebGL test #50] expected: FAIL - [WebGL test #47: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGBA8UI] + [WebGL test #51] expected: FAIL - [WebGL test #48: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB8UI] + [WebGL test #52] expected: FAIL - [WebGL test #49: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGBA32I] + [WebGL test #53] expected: FAIL - [WebGL test #50: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB32I] + [WebGL test #54] expected: FAIL - [WebGL test #51: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGBA16I] + [WebGL test #55] expected: FAIL - [WebGL test #52: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB16I] + [WebGL test #56] expected: FAIL - [WebGL test #53: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGBA8I] + [WebGL test #57] expected: FAIL - [WebGL test #54: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB8I] + [WebGL test #58] expected: FAIL - [WebGL test #55: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D R8_SNORM] + [WebGL test #59] expected: FAIL - [WebGL test #56: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RG8_SNORM] + [WebGL test #6] expected: FAIL - [WebGL test #57: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB8_SNORM] + [WebGL test #60] expected: FAIL - [WebGL test #58: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGBA8_SNORM] + [WebGL test #7] expected: FAIL - [WebGL test #59: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB10_A2UI] + [WebGL test #8] expected: FAIL - [WebGL test #60: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #9] expected: FAIL - diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/uniforms/large-uniform-buffers.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/uniforms/large-uniform-buffers.html.ini new file mode 100644 index 00000000000..cca64cbad2b --- /dev/null +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/uniforms/large-uniform-buffers.html.ini @@ -0,0 +1,3 @@ +[large-uniform-buffers.html] + [WebGL test #4] + expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/vertex_arrays/vertex-array-object-and-disabled-attributes.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/vertex_arrays/vertex-array-object-and-disabled-attributes.html.ini new file mode 100644 index 00000000000..6ee6d28a4a4 --- /dev/null +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/vertex_arrays/vertex-array-object-and-disabled-attributes.html.ini @@ -0,0 +1,3 @@ +[vertex-array-object-and-disabled-attributes.html] + [WebGL test #2] + expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/vertex_arrays/vertex-array-object.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/vertex_arrays/vertex-array-object.html.ini index 80bc485a1a9..a5401ebbe61 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance2/vertex_arrays/vertex-array-object.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/vertex_arrays/vertex-array-object.html.ini @@ -1,45 +1,36 @@ [vertex-array-object.html] - [WebGL test #30: getError expected: NO_ERROR. Was INVALID_OPERATION : Draw call should not fail.] + [WebGL test #28] expected: FAIL - [WebGL test #28: getError expected: NO_ERROR. Was INVALID_OPERATION : Draw call should not fail.] + [WebGL test #29] expected: FAIL - [WebGL test #29: getError expected: NO_ERROR. Was INVALID_OPERATION : Draw call should not fail.] + [WebGL test #30] expected: FAIL - [WebGL test #33: getError expected: NO_ERROR. Was INVALID_OPERATION : there should be no errors] + [WebGL test #31] expected: FAIL - [WebGL test #28: References from unbound VAOs don't keep Position buffer alive.] + [WebGL test #32] expected: FAIL - [WebGL test #29: References from unbound VAOs don't keep Color buffer alive] + [WebGL test #33] expected: FAIL - [WebGL test #31: References from unbound VAOs don't keep Position buffer alive.] + [WebGL test #34] expected: FAIL - [WebGL test #32: References from unbound VAOs don't keep Color buffer alive] + [WebGL test #35] expected: FAIL - [WebGL test #33: getError expected: NO_ERROR. Was INVALID_OPERATION : Draw call should not fail.] + [WebGL test #36] expected: FAIL - [WebGL test #34: References from unbound VAOs don't keep Position buffer alive.] + [WebGL test #37] expected: FAIL - [WebGL test #35: References from unbound VAOs don't keep Color buffer alive] + [WebGL test #38] expected: FAIL - [WebGL test #36: getError expected: NO_ERROR. Was INVALID_OPERATION : Draw call should not fail.] - expected: FAIL - - [WebGL test #37: References from unbound VAOs don't keep Position buffer alive.] - expected: FAIL - - [WebGL test #38: References from unbound VAOs don't keep Color buffer alive] - expected: FAIL - - [WebGL test #41: getError expected: NO_ERROR. Was INVALID_OPERATION : there should be no errors] + [WebGL test #41] expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/wasm/texsubimage2d-2gb-in-4gb-wasm-memory.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/wasm/texsubimage2d-2gb-in-4gb-wasm-memory.html.ini new file mode 100644 index 00000000000..dfde297dcd6 --- /dev/null +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/wasm/texsubimage2d-2gb-in-4gb-wasm-memory.html.ini @@ -0,0 +1,3 @@ +[texsubimage2d-2gb-in-4gb-wasm-memory.html] + [WebGL test #1] + expected: FAIL diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/wasm/texsubimage2d-4gb-wasm-memory.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/wasm/texsubimage2d-4gb-wasm-memory.html.ini new file mode 100644 index 00000000000..d3d635d69e8 --- /dev/null +++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/wasm/texsubimage2d-4gb-wasm-memory.html.ini @@ -0,0 +1,3 @@ +[texsubimage2d-4gb-wasm-memory.html] + [WebGL test #1] + expected: FAIL diff --git a/tests/wpt/webgl/meta/MANIFEST.json b/tests/wpt/webgl/meta/MANIFEST.json index 48e3965b4f8..fb2da9d3653 100644 --- a/tests/wpt/webgl/meta/MANIFEST.json +++ b/tests/wpt/webgl/meta/MANIFEST.json @@ -418,7 +418,7 @@ [] ], "unit.js": [ - "9261236a8ff49f6328e6b42a585fd7a24c66dc46", + "1b06ce2759a5ccf4d95c1a5464a0e90f7137a85b", [] ], "util.js": [ @@ -8551,7 +8551,7 @@ [] ], "js-test-pre.js": [ - "01cbbe6e3fd8f004be7c77d5b30a822a805ac51e", + "97cf434c67aede35af02ef6984f8ae965846919a", [] ], "pnglib.js": [ diff --git a/tests/wpt/webgl/meta/conformance/attribs/gl-disabled-vertex-attrib.html.ini b/tests/wpt/webgl/meta/conformance/attribs/gl-disabled-vertex-attrib.html.ini index a00316b2dd1..2104cebf784 100644 --- a/tests/wpt/webgl/meta/conformance/attribs/gl-disabled-vertex-attrib.html.ini +++ b/tests/wpt/webgl/meta/conformance/attribs/gl-disabled-vertex-attrib.html.ini @@ -1,6 +1,5 @@ [gl-disabled-vertex-attrib.html] bug: https://github.com/servo/servo/issues/26004 - [WebGL test #15: should be green\nat (0, 0) expected: 0,255,0,255 was 255,255,255,255] + [WebGL test #15] expected: if os == "mac": FAIL - diff --git a/tests/wpt/webgl/meta/conformance/attribs/gl-vertex-attrib-zero-issues.html.ini b/tests/wpt/webgl/meta/conformance/attribs/gl-vertex-attrib-zero-issues.html.ini index 72b2f372cc4..8de3f715c66 100644 --- a/tests/wpt/webgl/meta/conformance/attribs/gl-vertex-attrib-zero-issues.html.ini +++ b/tests/wpt/webgl/meta/conformance/attribs/gl-vertex-attrib-zero-issues.html.ini @@ -1,42 +1,41 @@ [gl-vertex-attrib-zero-issues.html] bug: https://github.com/servo/servo/issues/26004 - [WebGL test #19: canvas should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #11] expected: if os == "mac": FAIL - [WebGL test #31: canvas should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #13] expected: if os == "mac": FAIL - [WebGL test #11: canvas should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #17] expected: if os == "mac": FAIL - [WebGL test #13: canvas should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #19] expected: if os == "mac": FAIL - [WebGL test #25: canvas should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #23] expected: if os == "mac": FAIL - [WebGL test #7: canvas should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #25] expected: if os == "mac": FAIL - [WebGL test #23: canvas should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #29] expected: if os == "mac": FAIL - [WebGL test #29: canvas should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #31] expected: if os == "mac": FAIL - [WebGL test #5: canvas should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #5] expected: if os == "mac": FAIL - [WebGL test #17: canvas should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #7] expected: if os == "mac": FAIL - diff --git a/tests/wpt/webgl/meta/conformance/canvas/buffer-offscreen-test.html.ini b/tests/wpt/webgl/meta/conformance/canvas/buffer-offscreen-test.html.ini index fe8ae2e3aae..5614c019986 100644 --- a/tests/wpt/webgl/meta/conformance/canvas/buffer-offscreen-test.html.ini +++ b/tests/wpt/webgl/meta/conformance/canvas/buffer-offscreen-test.html.ini @@ -1,5 +1,2 @@ [buffer-offscreen-test.html] bug: https://github.com/servo/servo/issues/21132 - [WebGL test #5: remainder of buffer should be cleared\nat (0, 0) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance/canvas/buffer-preserve-test.html.ini b/tests/wpt/webgl/meta/conformance/canvas/buffer-preserve-test.html.ini index 60559132389..995907e3527 100644 --- a/tests/wpt/webgl/meta/conformance/canvas/buffer-preserve-test.html.ini +++ b/tests/wpt/webgl/meta/conformance/canvas/buffer-preserve-test.html.ini @@ -1,5 +1,2 @@ [buffer-preserve-test.html] bug: https://github.com/servo/servo/issues/21132 - [WebGL test #3: remainder of buffer should be cleared\nat (0, 0) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance/canvas/canvas-test.html.ini b/tests/wpt/webgl/meta/conformance/canvas/canvas-test.html.ini index 7b4d56d5441..cf0d1dfa400 100644 --- a/tests/wpt/webgl/meta/conformance/canvas/canvas-test.html.ini +++ b/tests/wpt/webgl/meta/conformance/canvas/canvas-test.html.ini @@ -1,4 +1,3 @@ [canvas-test.html] bug: https://github.com/servo/servo/issues/21556 expected: ERROR - diff --git a/tests/wpt/webgl/meta/conformance/canvas/draw-static-webgl-to-multiple-canvas-test.html.ini b/tests/wpt/webgl/meta/conformance/canvas/draw-static-webgl-to-multiple-canvas-test.html.ini index cba5f75f113..8be41a5d9f1 100644 --- a/tests/wpt/webgl/meta/conformance/canvas/draw-static-webgl-to-multiple-canvas-test.html.ini +++ b/tests/wpt/webgl/meta/conformance/canvas/draw-static-webgl-to-multiple-canvas-test.html.ini @@ -1,4 +1,3 @@ [draw-static-webgl-to-multiple-canvas-test.html] bug: https://github.com/servo/servo/issues/21556 expected: ERROR - diff --git a/tests/wpt/webgl/meta/conformance/canvas/draw-webgl-to-canvas-test.html.ini b/tests/wpt/webgl/meta/conformance/canvas/draw-webgl-to-canvas-test.html.ini index f4fd69d595f..62faffb36c8 100644 --- a/tests/wpt/webgl/meta/conformance/canvas/draw-webgl-to-canvas-test.html.ini +++ b/tests/wpt/webgl/meta/conformance/canvas/draw-webgl-to-canvas-test.html.ini @@ -1,4 +1,3 @@ [draw-webgl-to-canvas-test.html] bug: https://github.com/servo/servo/issues/21556 expected: ERROR - diff --git a/tests/wpt/webgl/meta/conformance/canvas/framebuffer-bindings-affected-by-to-data-url.html.ini b/tests/wpt/webgl/meta/conformance/canvas/framebuffer-bindings-affected-by-to-data-url.html.ini index 345d478c9fc..89c5c416792 100644 --- a/tests/wpt/webgl/meta/conformance/canvas/framebuffer-bindings-affected-by-to-data-url.html.ini +++ b/tests/wpt/webgl/meta/conformance/canvas/framebuffer-bindings-affected-by-to-data-url.html.ini @@ -1,8 +1,2 @@ [framebuffer-bindings-affected-by-to-data-url.html] bug: https://github.com/servo/servo/issues/21132 - [WebGL test #0: Unable to fetch WebGL rendering context for Canvas] - expected: FAIL - - [WebGL test #1: context does not exist] - expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance/canvas/rapid-resizing.html.ini b/tests/wpt/webgl/meta/conformance/canvas/rapid-resizing.html.ini index 649bdb82bdb..d39f0ae38ef 100644 --- a/tests/wpt/webgl/meta/conformance/canvas/rapid-resizing.html.ini +++ b/tests/wpt/webgl/meta/conformance/canvas/rapid-resizing.html.ini @@ -1,3 +1,2 @@ [rapid-resizing.html] disabled: https://github.com/servo/servo/issues/16215 - diff --git a/tests/wpt/webgl/meta/conformance/canvas/render-after-resize-test.html.ini b/tests/wpt/webgl/meta/conformance/canvas/render-after-resize-test.html.ini index 9269dd5d52f..041bb34784d 100644 --- a/tests/wpt/webgl/meta/conformance/canvas/render-after-resize-test.html.ini +++ b/tests/wpt/webgl/meta/conformance/canvas/render-after-resize-test.html.ini @@ -1,9 +1,9 @@ [render-after-resize-test.html] - [WebGL test #6: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,255,255] + [WebGL test #6] expected: FAIL - [WebGL test #7: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,255,255] + [WebGL test #7] expected: FAIL - [WebGL test #8: should be 0,255,0,255\nat (1, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #8] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/canvas/to-data-url-test.html.ini b/tests/wpt/webgl/meta/conformance/canvas/to-data-url-test.html.ini index f010e08061f..a0f5d279e7d 100644 --- a/tests/wpt/webgl/meta/conformance/canvas/to-data-url-test.html.ini +++ b/tests/wpt/webgl/meta/conformance/canvas/to-data-url-test.html.ini @@ -1,96 +1,96 @@ [to-data-url-test.html] - [WebGL test #12: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255] + [WebGL test #0] expected: FAIL - [WebGL test #18: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255] + [WebGL test #1] expected: FAIL - [WebGL test #1: should be 255,0,0,255\nat (0, 8) expected: 255,0,0,255 was 0,255,0,255] + [WebGL test #10] expected: FAIL - [WebGL test #4: should be 255,0,0,255\nat (0, 8) expected: 255,0,0,255 was 0,255,0,255] + [WebGL test #12] expected: FAIL - [WebGL test #34: should be 255,0,0,255\nat (0, 256) expected: 255,0,0,255 was 0,255,0,255] + [WebGL test #13] expected: FAIL - [WebGL test #24: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255] + [WebGL test #15] expected: FAIL - [WebGL test #31: should be 255,0,0,255\nat (0, 256) expected: 255,0,0,255 was 0,255,0,255] + [WebGL test #16] expected: FAIL - [WebGL test #10: should be 255,0,0,255\nat (0, 8) expected: 255,0,0,255 was 0,255,0,255] + [WebGL test #18] expected: FAIL - [WebGL test #25: should be 255,0,0,255\nat (0, 128) expected: 255,0,0,255 was 0,255,0,255] + [WebGL test #19] expected: FAIL - [WebGL test #40: should be 255,0,0,255\nat (0, 256) expected: 255,0,0,255 was 0,255,0,255] + [WebGL test #21] expected: FAIL - [WebGL test #19: should be 255,0,0,255\nat (0, 128) expected: 255,0,0,255 was 0,255,0,255] + [WebGL test #22] expected: FAIL - [WebGL test #9: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255] + [WebGL test #24] expected: FAIL - [WebGL test #3: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255] + [WebGL test #25] expected: FAIL - [WebGL test #43: should be 255,0,0,255\nat (0, 257) expected: 255,0,0,255 was 0,255,0,255] + [WebGL test #27] expected: FAIL - [WebGL test #15: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255] + [WebGL test #28] expected: FAIL - [WebGL test #16: should be 255,0,0,255\nat (0, 128) expected: 255,0,0,255 was 0,255,0,255] + [WebGL test #3] expected: FAIL - [WebGL test #21: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255] + [WebGL test #30] expected: FAIL - [WebGL test #33: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255] + [WebGL test #31] expected: FAIL - [WebGL test #0: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255] + [WebGL test #33] expected: FAIL - [WebGL test #30: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255] + [WebGL test #34] expected: FAIL - [WebGL test #22: should be 255,0,0,255\nat (0, 128) expected: 255,0,0,255 was 0,255,0,255] + [WebGL test #36] expected: FAIL - [WebGL test #39: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255] + [WebGL test #37] expected: FAIL - [WebGL test #28: should be 255,0,0,255\nat (0, 129) expected: 255,0,0,255 was 0,255,0,255] + [WebGL test #39] expected: FAIL - [WebGL test #7: should be 255,0,0,255\nat (0, 8) expected: 255,0,0,255 was 0,255,0,255] + [WebGL test #4] expected: FAIL - [WebGL test #36: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255] + [WebGL test #40] expected: FAIL - [WebGL test #42: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255] + [WebGL test #42] expected: FAIL - [WebGL test #27: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255] + [WebGL test #43] expected: FAIL - [WebGL test #13: should be 255,0,0,255\nat (0, 9) expected: 255,0,0,255 was 0,255,0,255] + [WebGL test #45] expected: FAIL - [WebGL test #37: should be 255,0,0,255\nat (0, 256) expected: 255,0,0,255 was 0,255,0,255] + [WebGL test #46] expected: FAIL - [WebGL test #6: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255] + [WebGL test #6] expected: FAIL - [WebGL test #45: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255] + [WebGL test #7] expected: FAIL - [WebGL test #46: should be 255,0,0,255\nat (0, 8) expected: 255,0,0,255 was 0,255,0,255] + [WebGL test #9] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/canvas/viewport-unchanged-upon-resize.html.ini b/tests/wpt/webgl/meta/conformance/canvas/viewport-unchanged-upon-resize.html.ini deleted file mode 100644 index 080a619c46e..00000000000 --- a/tests/wpt/webgl/meta/conformance/canvas/viewport-unchanged-upon-resize.html.ini +++ /dev/null @@ -1,4 +0,0 @@ -[viewport-unchanged-upon-resize.html] - [WebGL test #3: should be 0,0,255,255\nat (6, 6) expected: 0,0,255,255 was 255,0,0,255] - expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance/context/context-attributes-alpha-depth-stencil-antialias.html.ini b/tests/wpt/webgl/meta/conformance/context/context-attributes-alpha-depth-stencil-antialias.html.ini index 661267417ff..ba3438eb437 100644 --- a/tests/wpt/webgl/meta/conformance/context/context-attributes-alpha-depth-stencil-antialias.html.ini +++ b/tests/wpt/webgl/meta/conformance/context/context-attributes-alpha-depth-stencil-antialias.html.ini @@ -1,28 +1,25 @@ [context-attributes-alpha-depth-stencil-antialias.html] bug: https://github.com/servo/servo/issues/21285 - [WebGL test #96: redChannels[0\] != 255 && redChannels[0\] != 0 should be true. Was false.] + [WebGL test #124] expected: FAIL - [WebGL test #58: redChannels[0\] should not be 0.] + [WebGL test #190] expected: FAIL - [WebGL test #124: redChannels[0\] should not be 0.] + [WebGL test #254] expected: FAIL - [WebGL test #190: redChannels[0\] should not be 0.] + [WebGL test #322] expected: FAIL - [WebGL test #254: redChannels[0\] should not be 0.] + [WebGL test #388] expected: FAIL - [WebGL test #322: redChannels[0\] should not be 0.] + [WebGL test #454] expected: FAIL - [WebGL test #388: redChannels[0\] should not be 0.] + [WebGL test #518] expected: FAIL - [WebGL test #454: redChannels[0\] should not be 0.] - expected: FAIL - - [WebGL test #518: redChannels[0\] should not be 0.] + [WebGL test #58] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/context/methods.html.ini b/tests/wpt/webgl/meta/conformance/context/methods.html.ini deleted file mode 100644 index c8a04855a55..00000000000 --- a/tests/wpt/webgl/meta/conformance/context/methods.html.ini +++ /dev/null @@ -1,5 +0,0 @@ -[methods.html] - [WebGL test #1: Also found the following extra methods:] - expected: FAIL - [WebGL test #2: makeXRCompatible] - expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/context/premultiplyalpha-test.html.ini b/tests/wpt/webgl/meta/conformance/context/premultiplyalpha-test.html.ini index 5d1831e1025..9afbf256abc 100644 --- a/tests/wpt/webgl/meta/conformance/context/premultiplyalpha-test.html.ini +++ b/tests/wpt/webgl/meta/conformance/context/premultiplyalpha-test.html.ini @@ -1,97 +1,25 @@ [premultiplyalpha-test.html] bug: https://github.com/servo/servo/issues/21132 - [WebGL test #0: Unable to fetch WebGL rendering context for Canvas] + [WebGL test #13] expected: FAIL - [WebGL test #5: context does not exist] + [WebGL test #20] expected: FAIL - [WebGL test #3: context does not exist] + [WebGL test #27] expected: FAIL - [WebGL test #6: Unable to fetch WebGL rendering context for Canvas] + [WebGL test #48] expected: FAIL - [WebGL test #11: context does not exist] + [WebGL test #55] expected: FAIL - [WebGL test #13: context does not exist] + [WebGL test #6] expected: FAIL - [WebGL test #18: Unable to fetch WebGL rendering context for Canvas] + [WebGL test #62] expected: FAIL - [WebGL test #14: Unable to fetch WebGL rendering context for Canvas] - expected: FAIL - - [WebGL test #20: Unable to fetch WebGL rendering context for Canvas] - expected: FAIL - - [WebGL test #4: Unable to fetch WebGL rendering context for Canvas] - expected: FAIL - - [WebGL test #15: context does not exist] - expected: FAIL - - [WebGL test #23: context does not exist] - expected: FAIL - - [WebGL test #17: context does not exist] - expected: FAIL - - [WebGL test #8: Unable to fetch WebGL rendering context for Canvas] - expected: FAIL - - [WebGL test #22: Unable to fetch WebGL rendering context for Canvas] - expected: FAIL - - [WebGL test #10: Unable to fetch WebGL rendering context for Canvas] - expected: FAIL - - [WebGL test #21: context does not exist] - expected: FAIL - - [WebGL test #2: Unable to fetch WebGL rendering context for Canvas] - expected: FAIL - - [WebGL test #1: context does not exist] - expected: FAIL - - [WebGL test #19: context does not exist] - expected: FAIL - - [WebGL test #7: context does not exist] - expected: FAIL - - [WebGL test #9: context does not exist] - expected: FAIL - - [WebGL test #16: Unable to fetch WebGL rendering context for Canvas] - expected: FAIL - - [WebGL test #12: Unable to fetch WebGL rendering context for Canvas] - expected: FAIL - - [WebGL test #27: should draw with 64,128,255,128\nat (0, 0) expected: 64,128,255,128 was 0,0,0,255] - expected: FAIL - - [WebGL test #20: should draw with 64,128,255,128\nat (0, 0) expected: 64,128,255,128 was 0,0,0,255] - expected: FAIL - - [WebGL test #6: should draw with 64,128,255,128\nat (0, 0) expected: 64,128,255,128 was 32,64,128,128] - expected: FAIL - - [WebGL test #13: should draw with 64,128,255,128\nat (0, 0) expected: 64,128,255,128 was 32,64,128,128] - expected: FAIL - - [WebGL test #48: should draw with 255,192,128,1\nat (0, 0) expected: 255,192,128,1 was 0,0,0,255] - expected: FAIL - - [WebGL test #55: should draw with 255,192,128,1\nat (0, 0) expected: 255,192,128,1 was 0,0,0,255] - expected: FAIL - - [WebGL test #62: should draw with 128,128,128,255\nat (0, 0) expected: 128,128,128,255 was 255,255,255,255] - expected: FAIL - - [WebGL test #69: should draw with 128,128,128,255\nat (0, 0) expected: 128,128,128,255 was 255,255,255,255] + [WebGL test #69] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/extensions/angle-instanced-arrays-out-of-bounds.html.ini b/tests/wpt/webgl/meta/conformance/extensions/angle-instanced-arrays-out-of-bounds.html.ini index a036c647915..ffcf3ae624a 100644 --- a/tests/wpt/webgl/meta/conformance/extensions/angle-instanced-arrays-out-of-bounds.html.ini +++ b/tests/wpt/webgl/meta/conformance/extensions/angle-instanced-arrays-out-of-bounds.html.ini @@ -2,50 +2,29 @@ bug: https://github.com/servo/servo/issues/20599 https://github.com/servo/servo/issues/25990 expected: if os == "mac": CRASH - [WebGL test #32: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 0, gl.UNSIGNED_BYTE, 0, 1)] + [WebGL test #162] expected: FAIL - [WebGL test #166: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 9, gl.UNSIGNED_BYTE, 0, 1)] + [WebGL test #165] expected: FAIL - [WebGL test #178: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 9, gl.UNSIGNED_BYTE, 0, 5)] + [WebGL test #167] expected: FAIL - [WebGL test #176: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 9, gl.UNSIGNED_BYTE, 0, 3)] + [WebGL test #169] expected: FAIL - [WebGL test #173: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 9, gl.UNSIGNED_BYTE, 0, 4)] + [WebGL test #170] expected: FAIL - [WebGL test #169: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 9, gl.UNSIGNED_BYTE, 0, 1)] + [WebGL test #172] expected: FAIL - [WebGL test #171: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 9, gl.UNSIGNED_BYTE, 0, 2)] + [WebGL test #174] expected: FAIL - [WebGL test #106: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 0, gl.UNSIGNED_BYTE, 0, 2)] + [WebGL test #176] expected: FAIL - [WebGL test #174: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 9, gl.UNSIGNED_BYTE, 0, 10000)] - expected: FAIL - - [WebGL test #162: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 9, gl.UNSIGNED_BYTE, 0, 1)] - expected: FAIL - - [WebGL test #165: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 9, gl.UNSIGNED_BYTE, 0, 1)] - expected: FAIL - - [WebGL test #167: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 9, gl.UNSIGNED_BYTE, 0, 2)] - expected: FAIL - - [WebGL test #169: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 9, gl.UNSIGNED_BYTE, 0, 4)] - expected: FAIL - - [WebGL test #170: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 9, gl.UNSIGNED_BYTE, 0, 10000)] - expected: FAIL - - [WebGL test #172: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 9, gl.UNSIGNED_BYTE, 0, 3)] - expected: FAIL - - [WebGL test #174: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 9, gl.UNSIGNED_BYTE, 0, 5)] + [WebGL test #178] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/extensions/ext-color-buffer-half-float.html.ini b/tests/wpt/webgl/meta/conformance/extensions/ext-color-buffer-half-float.html.ini index c5d1650e8a8..60a6f278547 100644 --- a/tests/wpt/webgl/meta/conformance/extensions/ext-color-buffer-half-float.html.ini +++ b/tests/wpt/webgl/meta/conformance/extensions/ext-color-buffer-half-float.html.ini @@ -1,45 +1,45 @@ [ext-color-buffer-half-float.html] - [WebGL test #19: getError expected: NO_ERROR. Was INVALID_OPERATION : readPixels from floating-point framebuffer should succeed] + [WebGL test #100] expected: FAIL - [WebGL test #20: readPixels of float-type data from floating-point framebuffer failed: expected [1000, 1000, 1000, 1000\], got [0, 0, 0, 0\]] + [WebGL test #101] expected: FAIL - [WebGL test #26: getError expected: NO_ERROR. Was INVALID_OPERATION : readPixels from floating-point framebuffer should succeed] + [WebGL test #102] expected: FAIL - [WebGL test #27: readPixels of float-type data from floating-point framebuffer failed: expected [1000, 1000, 1000, 1\], got [0, 0, 0, 0\]] + [WebGL test #19] expected: FAIL - [WebGL test #39: getError expected: NO_ERROR. Was INVALID_OPERATION : readPixels from floating-point framebuffer should succeed] + [WebGL test #20] expected: FAIL - [WebGL test #40: readPixels of float-type data from floating-point framebuffer failed: expected [1000, 1000, 1000, 1000\], got [0, 0, 0, 0\]] + [WebGL test #26] expected: FAIL - [WebGL test #46: getError expected: NO_ERROR. Was INVALID_OPERATION : readPixels from floating-point framebuffer should succeed] + [WebGL test #27] expected: FAIL - [WebGL test #47: readPixels of float-type data from floating-point framebuffer failed: expected [1000, 1000, 1000, 1\], got [0, 0, 0, 0\]] + [WebGL test #39] expected: FAIL - [WebGL test #94: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, ext.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT) should be 35863 (of type number). Was null (of type object).] + [WebGL test #40] expected: FAIL - [WebGL test #95: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, ext.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT) should be 5126 (of type number). Was null (of type object).] + [WebGL test #46] expected: FAIL - [WebGL test #96: getError expected: NO_ERROR. Was INVALID_ENUM : No errors after valid renderbuffer attachment queries.] + [WebGL test #47] expected: FAIL - [WebGL test #99: getError expected: INVALID_OPERATION. Was INVALID_ENUM : Component type query is not allowed for combined depth-stencil attachments.] + [WebGL test #94] expected: FAIL - [WebGL test #100: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, ext.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT) should be 35863 (of type number). Was null (of type object).] + [WebGL test #95] expected: FAIL - [WebGL test #101: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, ext.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT) should be 5126 (of type number). Was null (of type object).] + [WebGL test #96] expected: FAIL - [WebGL test #102: getError expected: NO_ERROR. Was INVALID_ENUM : No errors after valid texture attachment queries.] + [WebGL test #99] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/extensions/ext-float-blend.html.ini b/tests/wpt/webgl/meta/conformance/extensions/ext-float-blend.html.ini index 96cf4cc743b..f53629557c4 100644 --- a/tests/wpt/webgl/meta/conformance/extensions/ext-float-blend.html.ini +++ b/tests/wpt/webgl/meta/conformance/extensions/ext-float-blend.html.ini @@ -1,6 +1,6 @@ [ext-float-blend.html] - [WebGL test #2: getError expected: INVALID_OPERATION. Was NO_ERROR : Float32 blending is not allowed ] + [WebGL test #2] expected: FAIL - [WebGL test #4: getError expected: INVALID_OPERATION. Was NO_ERROR : Float32 blending is not allowed ] + [WebGL test #4] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/extensions/oes-texture-float-with-canvas.html.ini b/tests/wpt/webgl/meta/conformance/extensions/oes-texture-float-with-canvas.html.ini index 013126fae62..312d1cc5157 100644 --- a/tests/wpt/webgl/meta/conformance/extensions/oes-texture-float-with-canvas.html.ini +++ b/tests/wpt/webgl/meta/conformance/extensions/oes-texture-float-with-canvas.html.ini @@ -1,422 +1,409 @@ [oes-texture-float-with-canvas.html] expected: ERROR - [WebGL test #285: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #11] expected: FAIL - [WebGL test #155: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #111] expected: FAIL - [WebGL test #258: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #112] expected: FAIL - [WebGL test #115: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #114] expected: FAIL - [WebGL test #261: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #115] expected: FAIL - [WebGL test #50: font missing] + [WebGL test #117] expected: FAIL - [WebGL test #249: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #118] expected: FAIL - [WebGL test #17: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #12] expected: FAIL - [WebGL test #130: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #120] expected: FAIL - [WebGL test #45: font missing] + [WebGL test #121] expected: FAIL - [WebGL test #32: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #123] expected: FAIL - [WebGL test #282: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #124] expected: FAIL - [WebGL test #112: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #126] expected: FAIL - [WebGL test #138: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #127] expected: FAIL - [WebGL test #37: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #129] expected: FAIL - [WebGL test #135: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #130] expected: FAIL - [WebGL test #129: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #132] expected: FAIL - [WebGL test #139: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #133] expected: FAIL - [WebGL test #42: font missing] + [WebGL test #135] expected: FAIL - [WebGL test #290: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #136] expected: FAIL - [WebGL test #252: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #138] expected: FAIL - [WebGL test #316: font missing] + [WebGL test #139] expected: FAIL - [WebGL test #270: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #14] expected: FAIL - [WebGL test #18: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #141] expected: FAIL - [WebGL test #40: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #142] expected: FAIL - [WebGL test #244: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #144] expected: FAIL - [WebGL test #264: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #145] expected: FAIL - [WebGL test #123: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #147] expected: FAIL - [WebGL test #330: font missing] + [WebGL test #148] expected: FAIL - [WebGL test #344: font missing] + [WebGL test #149] expected: FAIL - [WebGL test #348: font missing] + [WebGL test #15] expected: FAIL - [WebGL test #262: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #150] expected: FAIL - [WebGL test #273: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #151] expected: FAIL - [WebGL test #278: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #152] expected: FAIL - [WebGL test #268: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #153] expected: FAIL - [WebGL test #272: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #154] expected: FAIL - [WebGL test #158: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #155] expected: FAIL - [WebGL test #322: font missing] + [WebGL test #156] expected: FAIL - [WebGL test #350: font missing] + [WebGL test #157] expected: FAIL - [WebGL test #124: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #158] expected: FAIL - [WebGL test #159: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #159] expected: FAIL - [WebGL test #256: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #160] expected: FAIL - [WebGL test #160: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #161] expected: FAIL - [WebGL test #319: font missing] + [WebGL test #162] expected: FAIL - [WebGL test #167: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #163] expected: FAIL - [WebGL test #147: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #164] expected: FAIL - [WebGL test #271: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #165] expected: FAIL - [WebGL test #295: font missing] + [WebGL test #166] expected: FAIL - [WebGL test #15: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #167] expected: FAIL - [WebGL test #144: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #168] expected: FAIL - [WebGL test #279: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #169] expected: FAIL - [WebGL test #325: font missing] + [WebGL test #17] expected: FAIL - [WebGL test #39: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #170] expected: FAIL - [WebGL test #253: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #18] expected: FAIL - [WebGL test #283: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #19] expected: FAIL - [WebGL test #336: font missing] + [WebGL test #20] expected: FAIL - [WebGL test #19: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #231] expected: FAIL - [WebGL test #151: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #232] expected: FAIL - [WebGL test #117: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #234] expected: FAIL - [WebGL test #255: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #235] expected: FAIL - [WebGL test #153: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #237] expected: FAIL - [WebGL test #126: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #238] expected: FAIL - [WebGL test #265: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #240] expected: FAIL - [WebGL test #307: font missing] + [WebGL test #241] expected: FAIL - [WebGL test #34: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #243] expected: FAIL - [WebGL test #277: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #244] expected: FAIL - [WebGL test #121: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #246] expected: FAIL - [WebGL test #342: font missing] + [WebGL test #247] expected: FAIL - [WebGL test #149: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #249] expected: FAIL - [WebGL test #247: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #250] expected: FAIL - [WebGL test #31: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #252] expected: FAIL - [WebGL test #163: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #253] expected: FAIL - [WebGL test #243: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #255] expected: FAIL - [WebGL test #166: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #256] expected: FAIL - [WebGL test #14: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #258] expected: FAIL - [WebGL test #133: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #259] expected: FAIL - [WebGL test #334: font missing] + [WebGL test #261] expected: FAIL - [WebGL test #280: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #262] expected: FAIL - [WebGL test #340: font missing] + [WebGL test #264] expected: FAIL - [WebGL test #301: font missing] + [WebGL test #265] expected: FAIL - [WebGL test #11: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #267] expected: FAIL - [WebGL test #304: font missing] + [WebGL test #268] expected: FAIL - [WebGL test #238: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #269] expected: FAIL - [WebGL test #127: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #270] expected: FAIL - [WebGL test #132: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #271] expected: FAIL - [WebGL test #234: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #272] expected: FAIL - [WebGL test #120: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #273] expected: FAIL - [WebGL test #156: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #274] expected: FAIL - [WebGL test #267: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #275] expected: FAIL - [WebGL test #164: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #276] expected: FAIL - [WebGL test #136: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #277] expected: FAIL - [WebGL test #298: font missing] + [WebGL test #278] expected: FAIL - [WebGL test #157: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #279] expected: FAIL - [WebGL test #246: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #280] expected: FAIL - [WebGL test #35: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #281] expected: FAIL - [WebGL test #287: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #282] expected: FAIL - [WebGL test #118: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #283] expected: FAIL - [WebGL test #241: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #284] expected: FAIL - [WebGL test #286: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #285] expected: FAIL - [WebGL test #313: font missing] + [WebGL test #286] expected: FAIL - [WebGL test #38: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #287] expected: FAIL - [WebGL test #332: font missing] + [WebGL test #288] expected: FAIL - [WebGL test #338: font missing] + [WebGL test #289] expected: FAIL - [WebGL test #170: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #290] expected: FAIL - [WebGL test #289: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #292] expected: FAIL - [WebGL test #150: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #295] expected: FAIL - [WebGL test #281: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #298] expected: FAIL - [WebGL test #12: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #301] expected: FAIL - [WebGL test #152: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #304] expected: FAIL - [WebGL test #276: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #307] expected: FAIL - [WebGL test #154: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #31] expected: FAIL - [WebGL test #240: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #310] expected: FAIL - [WebGL test #148: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #313] expected: FAIL - [WebGL test #284: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #316] expected: FAIL - [WebGL test #310: font missing] + [WebGL test #319] expected: FAIL - [WebGL test #145: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #32] expected: FAIL - [WebGL test #142: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #322] expected: FAIL - [WebGL test #231: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #325] expected: FAIL - [WebGL test #274: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #328] expected: FAIL - [WebGL test #111: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #330] expected: FAIL - [WebGL test #232: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #332] expected: FAIL - [WebGL test #237: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #334] expected: FAIL - [WebGL test #169: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #336] expected: FAIL - [WebGL test #288: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #338] expected: FAIL - [WebGL test #292: font missing] + [WebGL test #34] expected: FAIL - [WebGL test #20: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #340] expected: FAIL - [WebGL test #114: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #342] expected: FAIL - [WebGL test #275: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #344] expected: FAIL - [WebGL test #269: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #346] expected: FAIL - [WebGL test #235: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #348] expected: FAIL - [WebGL test #328: font missing] + [WebGL test #35] expected: FAIL - [WebGL test #162: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #350] expected: FAIL - [WebGL test #165: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #37] expected: FAIL - [WebGL test #168: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #38] expected: FAIL - [WebGL test #161: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #39] expected: FAIL - [WebGL test #250: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #40] expected: FAIL - - [WebGL test #141: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] - expected: FAIL - - [WebGL test #259: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] - expected: FAIL - - [WebGL test #48: font missing] - expected: FAIL - - [WebGL test #346: font missing] - expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance/extensions/oes-texture-float-with-image.html.ini b/tests/wpt/webgl/meta/conformance/extensions/oes-texture-float-with-image.html.ini index 25cd9fcebfa..61ea074ae6e 100644 --- a/tests/wpt/webgl/meta/conformance/extensions/oes-texture-float-with-image.html.ini +++ b/tests/wpt/webgl/meta/conformance/extensions/oes-texture-float-with-image.html.ini @@ -1,366 +1,96 @@ [oes-texture-float-with-image.html] - [WebGL test #5: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #127] expected: FAIL - [WebGL test #6: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #128] expected: FAIL - [WebGL test #7: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #129] expected: FAIL - [WebGL test #8: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #130] expected: FAIL - [WebGL test #9: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #131] expected: FAIL - [WebGL test #10: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #132] expected: FAIL - [WebGL test #11: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #157] expected: FAIL - [WebGL test #12: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #158] expected: FAIL - [WebGL test #13: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #159] expected: FAIL - [WebGL test #14: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #160] expected: FAIL - [WebGL test #15: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #161] expected: FAIL - [WebGL test #16: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #162] expected: FAIL - [WebGL test #17: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #163] expected: FAIL - [WebGL test #18: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #164] expected: FAIL - [WebGL test #19: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #165] expected: FAIL - [WebGL test #20: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #166] expected: FAIL - [WebGL test #21: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #167] expected: FAIL - [WebGL test #22: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #168] expected: FAIL - [WebGL test #23: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #169] expected: FAIL - [WebGL test #24: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #170] expected: FAIL - [WebGL test #25: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #171] expected: FAIL - [WebGL test #26: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #172] expected: FAIL - [WebGL test #27: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #173] expected: FAIL - [WebGL test #28: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #174] expected: FAIL - [WebGL test #29: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #175] expected: FAIL - [WebGL test #30: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #176] expected: FAIL - [WebGL test #31: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #177] expected: FAIL - [WebGL test #32: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #178] expected: FAIL - [WebGL test #33: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #179] expected: FAIL - [WebGL test #34: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #180] expected: FAIL - [WebGL test #35: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #181] expected: FAIL - [WebGL test #36: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #37: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #38: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #39: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #40: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #41: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #42: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #43: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #44: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #45: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #46: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #47: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #48: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #49: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #50: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #51: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #52: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #53: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #54: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #55: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #56: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #57: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #58: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #59: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #60: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #61: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #62: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #67: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #68: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #69: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #70: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #71: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #72: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #97: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #98: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #99: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #100: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #101: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #102: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #103: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #104: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #105: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #106: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #107: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #108: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #109: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #110: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #111: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #112: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #113: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #114: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #115: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #116: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #117: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #118: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #119: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #120: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #121: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #122: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #127: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #128: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #129: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #130: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #131: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #132: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #157: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #158: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #159: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #160: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #161: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #162: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #163: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #164: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #165: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #166: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #167: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #168: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #169: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #170: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #171: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #172: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #173: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #174: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #175: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #176: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #177: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #178: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #179: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #180: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #181: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #182: getError expected: NO_ERROR. Was INVALID_VALUE : should be no errors] + [WebGL test #182] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/extensions/oes-texture-float.html.ini b/tests/wpt/webgl/meta/conformance/extensions/oes-texture-float.html.ini index 7f38c243326..224e1164669 100644 --- a/tests/wpt/webgl/meta/conformance/extensions/oes-texture-float.html.ini +++ b/tests/wpt/webgl/meta/conformance/extensions/oes-texture-float.html.ini @@ -1,48 +1,48 @@ [oes-texture-float.html] - [WebGL test #75: getError expected: NO_ERROR. Was INVALID_OPERATION : readPixels should return NO_ERROR when reading FLOAT data.] + [WebGL test #100] expected: FAIL - [WebGL test #77: Green channel should be 0.25 for FLOAT readPixels. Received: 0] + [WebGL test #101] expected: FAIL - [WebGL test #78: Blue channel should be 0.5 for FLOAT readPixels. Received: 0] + [WebGL test #102] expected: FAIL - [WebGL test #79: Alpha channel should be 0.75 for FLOAT readPixels. Received: 0] + [WebGL test #105] expected: FAIL - [WebGL test #84: getError expected: NO_ERROR. Was INVALID_OPERATION : readPixels should return NO_ERROR when reading FLOAT data.] + [WebGL test #75] expected: FAIL - [WebGL test #86: Green channel should be 0.25 for FLOAT readPixels. Received: 0] + [WebGL test #77] expected: FAIL - [WebGL test #87: Blue channel should be 0.5 for FLOAT readPixels. Received: 0] + [WebGL test #78] expected: FAIL - [WebGL test #88: Alpha channel should be 1 for FLOAT readPixels. Received: 0] + [WebGL test #79] expected: FAIL - [WebGL test #94: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, ext.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT) should be 35863 (of type number). Was null (of type object).] + [WebGL test #84] expected: FAIL - [WebGL test #95: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, ext.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT) should be 5126 (of type number). Was null (of type object).] + [WebGL test #86] expected: FAIL - [WebGL test #96: getError expected: NO_ERROR. Was INVALID_ENUM : No errors after valid renderbuffer attachment queries.] + [WebGL test #87] expected: FAIL - [WebGL test #99: getError expected: INVALID_OPERATION. Was INVALID_ENUM : Component type query is not allowed for combined depth-stencil attachments.] + [WebGL test #88] expected: FAIL - [WebGL test #100: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, ext.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT) should be 35863 (of type number). Was null (of type object).] + [WebGL test #94] expected: FAIL - [WebGL test #101: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, ext.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT) should be 5126 (of type number). Was null (of type object).] + [WebGL test #95] expected: FAIL - [WebGL test #102: getError expected: NO_ERROR. Was INVALID_ENUM : No errors after valid texture attachment queries.] + [WebGL test #96] expected: FAIL - [WebGL test #105: getError expected: INVALID_OPERATION. Was NO_ERROR : Float32 blending is not allowed ] + [WebGL test #99] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/extensions/oes-texture-half-float-with-canvas.html.ini b/tests/wpt/webgl/meta/conformance/extensions/oes-texture-half-float-with-canvas.html.ini index 77812c2e6fe..6a17396dc45 100644 --- a/tests/wpt/webgl/meta/conformance/extensions/oes-texture-half-float-with-canvas.html.ini +++ b/tests/wpt/webgl/meta/conformance/extensions/oes-texture-half-float-with-canvas.html.ini @@ -1,422 +1,409 @@ [oes-texture-half-float-with-canvas.html] expected: ERROR - [WebGL test #285: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #11] expected: FAIL - [WebGL test #155: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #111] expected: FAIL - [WebGL test #258: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #112] expected: FAIL - [WebGL test #115: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #114] expected: FAIL - [WebGL test #261: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #115] expected: FAIL - [WebGL test #50: font missing] + [WebGL test #117] expected: FAIL - [WebGL test #249: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #118] expected: FAIL - [WebGL test #17: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #12] expected: FAIL - [WebGL test #130: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #120] expected: FAIL - [WebGL test #45: font missing] + [WebGL test #121] expected: FAIL - [WebGL test #32: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #123] expected: FAIL - [WebGL test #282: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #124] expected: FAIL - [WebGL test #112: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #126] expected: FAIL - [WebGL test #37: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #127] expected: FAIL - [WebGL test #135: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #129] expected: FAIL - [WebGL test #129: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #130] expected: FAIL - [WebGL test #139: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #132] expected: FAIL - [WebGL test #290: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #133] expected: FAIL - [WebGL test #252: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #135] expected: FAIL - [WebGL test #316: font missing] + [WebGL test #136] expected: FAIL - [WebGL test #270: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #138] expected: FAIL - [WebGL test #18: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #139] expected: FAIL - [WebGL test #40: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #14] expected: FAIL - [WebGL test #244: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #141] expected: FAIL - [WebGL test #264: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #142] expected: FAIL - [WebGL test #123: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #144] expected: FAIL - [WebGL test #330: font missing] + [WebGL test #145] expected: FAIL - [WebGL test #344: font missing] + [WebGL test #147] expected: FAIL - [WebGL test #348: font missing] + [WebGL test #148] expected: FAIL - [WebGL test #262: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #149] expected: FAIL - [WebGL test #273: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #15] expected: FAIL - [WebGL test #278: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #150] expected: FAIL - [WebGL test #268: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #151] expected: FAIL - [WebGL test #272: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #152] expected: FAIL - [WebGL test #158: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #153] expected: FAIL - [WebGL test #322: font missing] + [WebGL test #154] expected: FAIL - [WebGL test #350: font missing] + [WebGL test #155] expected: FAIL - [WebGL test #124: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #156] expected: FAIL - [WebGL test #159: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #157] expected: FAIL - [WebGL test #256: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #158] expected: FAIL - [WebGL test #160: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #159] expected: FAIL - [WebGL test #319: font missing] + [WebGL test #160] expected: FAIL - [WebGL test #167: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #161] expected: FAIL - [WebGL test #147: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #162] expected: FAIL - [WebGL test #271: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #163] expected: FAIL - [WebGL test #295: font missing] + [WebGL test #164] expected: FAIL - [WebGL test #15: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #165] expected: FAIL - [WebGL test #144: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #166] expected: FAIL - [WebGL test #279: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #167] expected: FAIL - [WebGL test #138: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #168] expected: FAIL - [WebGL test #325: font missing] + [WebGL test #169] expected: FAIL - [WebGL test #39: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #17] expected: FAIL - [WebGL test #253: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #170] expected: FAIL - [WebGL test #283: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #18] expected: FAIL - [WebGL test #336: font missing] + [WebGL test #19] expected: FAIL - [WebGL test #19: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #20] expected: FAIL - [WebGL test #151: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #231] expected: FAIL - [WebGL test #117: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #232] expected: FAIL - [WebGL test #255: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #234] expected: FAIL - [WebGL test #153: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #235] expected: FAIL - [WebGL test #126: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #237] expected: FAIL - [WebGL test #265: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #238] expected: FAIL - [WebGL test #307: font missing] + [WebGL test #240] expected: FAIL - [WebGL test #34: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #241] expected: FAIL - [WebGL test #277: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #243] expected: FAIL - [WebGL test #121: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #244] expected: FAIL - [WebGL test #342: font missing] + [WebGL test #246] expected: FAIL - [WebGL test #149: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #247] expected: FAIL - [WebGL test #247: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #249] expected: FAIL - [WebGL test #31: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #250] expected: FAIL - [WebGL test #163: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #252] expected: FAIL - [WebGL test #243: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #253] expected: FAIL - [WebGL test #166: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #255] expected: FAIL - [WebGL test #14: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #256] expected: FAIL - [WebGL test #334: font missing] + [WebGL test #258] expected: FAIL - [WebGL test #280: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #259] expected: FAIL - [WebGL test #340: font missing] + [WebGL test #261] expected: FAIL - [WebGL test #301: font missing] + [WebGL test #262] expected: FAIL - [WebGL test #42: font missing] + [WebGL test #264] expected: FAIL - [WebGL test #11: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #265] expected: FAIL - [WebGL test #304: font missing] + [WebGL test #267] expected: FAIL - [WebGL test #238: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #268] expected: FAIL - [WebGL test #127: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #269] expected: FAIL - [WebGL test #132: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #270] expected: FAIL - [WebGL test #234: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #271] expected: FAIL - [WebGL test #120: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #272] expected: FAIL - [WebGL test #156: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #273] expected: FAIL - [WebGL test #267: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #274] expected: FAIL - [WebGL test #164: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #275] expected: FAIL - [WebGL test #136: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #276] expected: FAIL - [WebGL test #298: font missing] + [WebGL test #277] expected: FAIL - [WebGL test #157: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #278] expected: FAIL - [WebGL test #246: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #279] expected: FAIL - [WebGL test #35: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #280] expected: FAIL - [WebGL test #287: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #281] expected: FAIL - [WebGL test #118: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #282] expected: FAIL - [WebGL test #241: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #283] expected: FAIL - [WebGL test #286: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #284] expected: FAIL - [WebGL test #133: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #285] expected: FAIL - [WebGL test #313: font missing] + [WebGL test #286] expected: FAIL - [WebGL test #38: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #287] expected: FAIL - [WebGL test #332: font missing] + [WebGL test #288] expected: FAIL - [WebGL test #338: font missing] + [WebGL test #289] expected: FAIL - [WebGL test #170: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #290] expected: FAIL - [WebGL test #289: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #292] expected: FAIL - [WebGL test #150: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #295] expected: FAIL - [WebGL test #281: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #298] expected: FAIL - [WebGL test #12: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #301] expected: FAIL - [WebGL test #152: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #304] expected: FAIL - [WebGL test #154: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #307] expected: FAIL - [WebGL test #240: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #31] expected: FAIL - [WebGL test #148: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #310] expected: FAIL - [WebGL test #284: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #313] expected: FAIL - [WebGL test #310: font missing] + [WebGL test #316] expected: FAIL - [WebGL test #145: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #319] expected: FAIL - [WebGL test #142: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #32] expected: FAIL - [WebGL test #231: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #322] expected: FAIL - [WebGL test #274: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #325] expected: FAIL - [WebGL test #111: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #328] expected: FAIL - [WebGL test #232: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #330] expected: FAIL - [WebGL test #237: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #332] expected: FAIL - [WebGL test #169: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #334] expected: FAIL - [WebGL test #288: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #336] expected: FAIL - [WebGL test #292: font missing] + [WebGL test #338] expected: FAIL - [WebGL test #20: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #34] expected: FAIL - [WebGL test #114: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #340] expected: FAIL - [WebGL test #275: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #342] expected: FAIL - [WebGL test #269: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #344] expected: FAIL - [WebGL test #235: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #346] expected: FAIL - [WebGL test #328: font missing] + [WebGL test #348] expected: FAIL - [WebGL test #162: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #35] expected: FAIL - [WebGL test #165: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #350] expected: FAIL - [WebGL test #168: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #37] expected: FAIL - [WebGL test #161: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] + [WebGL test #38] expected: FAIL - [WebGL test #276: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #39] expected: FAIL - [WebGL test #250: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] + [WebGL test #40] expected: FAIL - - [WebGL test #141: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255] - expected: FAIL - - [WebGL test #259: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255] - expected: FAIL - - [WebGL test #48: font missing] - expected: FAIL - - [WebGL test #346: font missing] - expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance/extensions/oes-texture-half-float-with-image.html.ini b/tests/wpt/webgl/meta/conformance/extensions/oes-texture-half-float-with-image.html.ini index 2dcb62f1cec..19c19ec7060 100644 --- a/tests/wpt/webgl/meta/conformance/extensions/oes-texture-half-float-with-image.html.ini +++ b/tests/wpt/webgl/meta/conformance/extensions/oes-texture-half-float-with-image.html.ini @@ -1,366 +1,96 @@ [oes-texture-half-float-with-image.html] - [WebGL test #5: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #127] expected: FAIL - [WebGL test #6: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #128] expected: FAIL - [WebGL test #7: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #129] expected: FAIL - [WebGL test #8: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #130] expected: FAIL - [WebGL test #9: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #131] expected: FAIL - [WebGL test #10: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #132] expected: FAIL - [WebGL test #11: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #157] expected: FAIL - [WebGL test #12: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #158] expected: FAIL - [WebGL test #13: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #159] expected: FAIL - [WebGL test #14: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #160] expected: FAIL - [WebGL test #15: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #161] expected: FAIL - [WebGL test #16: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #162] expected: FAIL - [WebGL test #17: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #163] expected: FAIL - [WebGL test #18: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #164] expected: FAIL - [WebGL test #19: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #165] expected: FAIL - [WebGL test #20: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #166] expected: FAIL - [WebGL test #21: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #167] expected: FAIL - [WebGL test #22: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #168] expected: FAIL - [WebGL test #23: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #169] expected: FAIL - [WebGL test #24: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #170] expected: FAIL - [WebGL test #25: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #171] expected: FAIL - [WebGL test #26: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #172] expected: FAIL - [WebGL test #27: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #173] expected: FAIL - [WebGL test #28: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #174] expected: FAIL - [WebGL test #29: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #175] expected: FAIL - [WebGL test #30: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #176] expected: FAIL - [WebGL test #31: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #177] expected: FAIL - [WebGL test #32: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #178] expected: FAIL - [WebGL test #33: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #179] expected: FAIL - [WebGL test #34: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #180] expected: FAIL - [WebGL test #35: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #181] expected: FAIL - [WebGL test #36: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #37: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #38: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #39: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #40: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #41: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #42: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #43: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #44: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #45: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #46: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #47: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #48: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #49: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #50: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #51: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #52: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #53: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #54: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #55: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #56: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #57: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #58: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #59: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #60: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #61: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #62: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #67: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #68: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #69: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #70: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #71: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #72: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #97: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #98: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #99: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #100: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #101: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #102: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #103: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #104: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #105: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #106: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #107: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #108: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #109: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #110: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #111: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #112: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #113: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #114: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #115: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #116: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #117: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #118: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #119: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #120: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #121: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #122: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #127: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #128: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #129: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #130: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #131: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #132: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #157: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #158: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #159: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #160: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #161: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #162: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #163: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #164: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #165: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #166: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #167: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #168: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #169: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #170: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #171: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #172: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #173: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #174: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #175: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #176: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #177: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #178: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #179: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #180: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #181: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #182: getError expected: NO_ERROR. Was INVALID_VALUE : should be no errors] + [WebGL test #182] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/extensions/oes-texture-half-float.html.ini b/tests/wpt/webgl/meta/conformance/extensions/oes-texture-half-float.html.ini index 2b2b3b78483..b8f764955a5 100644 --- a/tests/wpt/webgl/meta/conformance/extensions/oes-texture-half-float.html.ini +++ b/tests/wpt/webgl/meta/conformance/extensions/oes-texture-half-float.html.ini @@ -1,24 +1,24 @@ [oes-texture-half-float.html] - [WebGL test #101: getError expected: NO_ERROR. Was INVALID_OPERATION : readPixels should return NO_ERROR when reading FLOAT data.] + [WebGL test #101] expected: FAIL - [WebGL test #103: Green channel should be 0.25 for FLOAT readPixels. Received: 0] + [WebGL test #103] expected: FAIL - [WebGL test #104: Blue channel should be 0.5 for FLOAT readPixels. Received: 0] + [WebGL test #104] expected: FAIL - [WebGL test #105: Alpha channel should be 0.75 for FLOAT readPixels. Received: 0] + [WebGL test #105] expected: FAIL - [WebGL test #110: getError expected: NO_ERROR. Was INVALID_OPERATION : readPixels should return NO_ERROR when reading FLOAT data.] + [WebGL test #110] expected: FAIL - [WebGL test #112: Green channel should be 0.25 for FLOAT readPixels. Received: 0] + [WebGL test #112] expected: FAIL - [WebGL test #113: Blue channel should be 0.5 for FLOAT readPixels. Received: 0] + [WebGL test #113] expected: FAIL - [WebGL test #114: Alpha channel should be 1 for FLOAT readPixels. Received: 0] + [WebGL test #114] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/extensions/oes-vertex-array-object.html.ini b/tests/wpt/webgl/meta/conformance/extensions/oes-vertex-array-object.html.ini index bd707409424..128a79472e9 100644 --- a/tests/wpt/webgl/meta/conformance/extensions/oes-vertex-array-object.html.ini +++ b/tests/wpt/webgl/meta/conformance/extensions/oes-vertex-array-object.html.ini @@ -1,24 +1,24 @@ [oes-vertex-array-object.html] - [WebGL test #64: References from unbound VAOs don't keep Position buffer alive.] + [WebGL test #64] expected: FAIL - [WebGL test #65: References from unbound VAOs don't keep Color buffer alive] + [WebGL test #65] expected: FAIL - [WebGL test #67: References from unbound VAOs don't keep Position buffer alive.] + [WebGL test #67] expected: FAIL - [WebGL test #68: References from unbound VAOs don't keep Color buffer alive] + [WebGL test #68] expected: FAIL - [WebGL test #70: References from unbound VAOs don't keep Position buffer alive.] + [WebGL test #70] expected: FAIL - [WebGL test #71: References from unbound VAOs don't keep Color buffer alive] + [WebGL test #71] expected: FAIL - [WebGL test #73: References from unbound VAOs don't keep Position buffer alive.] + [WebGL test #73] expected: FAIL - [WebGL test #74: References from unbound VAOs don't keep Color buffer alive] + [WebGL test #74] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/extensions/s3tc-and-rgtc.html.ini b/tests/wpt/webgl/meta/conformance/extensions/s3tc-and-rgtc.html.ini index 391f91200a2..fb589f92d38 100644 --- a/tests/wpt/webgl/meta/conformance/extensions/s3tc-and-rgtc.html.ini +++ b/tests/wpt/webgl/meta/conformance/extensions/s3tc-and-rgtc.html.ini @@ -1,24 +1,24 @@ [s3tc-and-rgtc.html] - [WebGL test #49: getError expected: INVALID_OPERATION. Was NO_ERROR : invalid dimensions for level > 0] + [WebGL test #148] expected: FAIL - [WebGL test #51: getError expected: INVALID_OPERATION. Was NO_ERROR : invalid dimensions for level > 0] + [WebGL test #150] expected: FAIL - [WebGL test #148: getError expected: INVALID_OPERATION. Was NO_ERROR : invalid dimensions for level > 0] + [WebGL test #247] expected: FAIL - [WebGL test #150: getError expected: INVALID_OPERATION. Was NO_ERROR : invalid dimensions for level > 0] + [WebGL test #249] expected: FAIL - [WebGL test #247: getError expected: INVALID_OPERATION. Was NO_ERROR : invalid dimensions for level > 0] + [WebGL test #346] expected: FAIL - [WebGL test #249: getError expected: INVALID_OPERATION. Was NO_ERROR : invalid dimensions for level > 0] + [WebGL test #348] expected: FAIL - [WebGL test #346: getError expected: INVALID_OPERATION. Was NO_ERROR : invalid dimensions for level > 0] + [WebGL test #49] expected: FAIL - [WebGL test #348: getError expected: INVALID_OPERATION. Was NO_ERROR : invalid dimensions for level > 0] + [WebGL test #51] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/extensions/webgl-blend-func-extended.html.ini b/tests/wpt/webgl/meta/conformance/extensions/webgl-blend-func-extended.html.ini index bbf6e7ebc16..09a25fcd61f 100644 --- a/tests/wpt/webgl/meta/conformance/extensions/webgl-blend-func-extended.html.ini +++ b/tests/wpt/webgl/meta/conformance/extensions/webgl-blend-func-extended.html.ini @@ -1,81 +1,81 @@ [webgl-blend-func-extended.html] - [WebGL test #4: getError expected: INVALID_ENUM. Was NO_ERROR : SRC_ALPHA_SATURATE not accepted as blendFunc dfactor] + [WebGL test #10] expected: FAIL - [WebGL test #5: getError expected: INVALID_ENUM. Was NO_ERROR : SRC_ALPHA_SATURATE not accepted as blendFuncSeparate dstRGB] + [WebGL test #11] expected: FAIL - [WebGL test #6: getError expected: INVALID_ENUM. Was NO_ERROR : SRC_ALPHA_SATURATE not accepted as blendFuncSeparate dstAlpha] + [WebGL test #12] expected: FAIL - [WebGL test #8: getError expected: INVALID_ENUM. Was NO_ERROR : SRC1_COLOR_WEBGL not accepted as blendFunc sfactor] + [WebGL test #13] expected: FAIL - [WebGL test #9: getError expected: INVALID_ENUM. Was NO_ERROR : SRC1_COLOR_WEBGL not accepted as blendFunc dfactor] + [WebGL test #15] expected: FAIL - [WebGL test #10: getError expected: INVALID_ENUM. Was NO_ERROR : SRC1_COLOR_WEBGL not accepted as blendFuncSeparate srcRGB] + [WebGL test #16] expected: FAIL - [WebGL test #11: getError expected: INVALID_ENUM. Was NO_ERROR : SRC1_COLOR_WEBGL not accepted as blendFuncSeparate dstRGB] + [WebGL test #17] expected: FAIL - [WebGL test #12: getError expected: INVALID_ENUM. Was NO_ERROR : SRC1_COLOR_WEBGL not accepted as blendFuncSeparate srcAlpha] + [WebGL test #18] expected: FAIL - [WebGL test #13: getError expected: INVALID_ENUM. Was NO_ERROR : SRC1_COLOR_WEBGL not accepted as blendFuncSeparate dstAlpha] + [WebGL test #19] expected: FAIL - [WebGL test #15: getError expected: INVALID_ENUM. Was NO_ERROR : SRC1_ALPHA_WEBGL not accepted as blendFunc sfactor] + [WebGL test #20] expected: FAIL - [WebGL test #16: getError expected: INVALID_ENUM. Was NO_ERROR : SRC1_ALPHA_WEBGL not accepted as blendFunc dfactor] + [WebGL test #22] expected: FAIL - [WebGL test #17: getError expected: INVALID_ENUM. Was NO_ERROR : SRC1_ALPHA_WEBGL not accepted as blendFuncSeparate srcRGB] + [WebGL test #23] expected: FAIL - [WebGL test #18: getError expected: INVALID_ENUM. Was NO_ERROR : SRC1_ALPHA_WEBGL not accepted as blendFuncSeparate dstRGB] + [WebGL test #24] expected: FAIL - [WebGL test #19: getError expected: INVALID_ENUM. Was NO_ERROR : SRC1_ALPHA_WEBGL not accepted as blendFuncSeparate srcAlpha] + [WebGL test #25] expected: FAIL - [WebGL test #20: getError expected: INVALID_ENUM. Was NO_ERROR : SRC1_ALPHA_WEBGL not accepted as blendFuncSeparate dstAlpha] + [WebGL test #26] expected: FAIL - [WebGL test #22: getError expected: INVALID_ENUM. Was NO_ERROR : ONE_MINUS_SRC1_COLOR_WEBGL not accepted as blendFunc sfactor] + [WebGL test #27] expected: FAIL - [WebGL test #23: getError expected: INVALID_ENUM. Was NO_ERROR : ONE_MINUS_SRC1_COLOR_WEBGL not accepted as blendFunc dfactor] + [WebGL test #29] expected: FAIL - [WebGL test #24: getError expected: INVALID_ENUM. Was NO_ERROR : ONE_MINUS_SRC1_COLOR_WEBGL not accepted as blendFuncSeparate srcRGB] + [WebGL test #30] expected: FAIL - [WebGL test #25: getError expected: INVALID_ENUM. Was NO_ERROR : ONE_MINUS_SRC1_COLOR_WEBGL not accepted as blendFuncSeparate dstRGB] + [WebGL test #31] expected: FAIL - [WebGL test #26: getError expected: INVALID_ENUM. Was NO_ERROR : ONE_MINUS_SRC1_COLOR_WEBGL not accepted as blendFuncSeparate srcAlpha] + [WebGL test #32] expected: FAIL - [WebGL test #27: getError expected: INVALID_ENUM. Was NO_ERROR : ONE_MINUS_SRC1_COLOR_WEBGL not accepted as blendFuncSeparate dstAlpha] + [WebGL test #33] expected: FAIL - [WebGL test #29: getError expected: INVALID_ENUM. Was NO_ERROR : ONE_MINUS_SRC1_ALPHA_WEBGL not accepted as blendFunc sfactor] + [WebGL test #34] expected: FAIL - [WebGL test #30: getError expected: INVALID_ENUM. Was NO_ERROR : ONE_MINUS_SRC1_ALPHA_WEBGL not accepted as blendFunc dfactor] + [WebGL test #4] expected: FAIL - [WebGL test #31: getError expected: INVALID_ENUM. Was NO_ERROR : ONE_MINUS_SRC1_ALPHA_WEBGL not accepted as blendFuncSeparate srcRGB] + [WebGL test #5] expected: FAIL - [WebGL test #32: getError expected: INVALID_ENUM. Was NO_ERROR : ONE_MINUS_SRC1_ALPHA_WEBGL not accepted as blendFuncSeparate dstRGB] + [WebGL test #6] expected: FAIL - [WebGL test #33: getError expected: INVALID_ENUM. Was NO_ERROR : ONE_MINUS_SRC1_ALPHA_WEBGL not accepted as blendFuncSeparate srcAlpha] + [WebGL test #8] expected: FAIL - [WebGL test #34: getError expected: INVALID_ENUM. Was NO_ERROR : ONE_MINUS_SRC1_ALPHA_WEBGL not accepted as blendFuncSeparate dstAlpha] + [WebGL test #9] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/glsl/misc/fragcolor-fragdata-invariant.html.ini b/tests/wpt/webgl/meta/conformance/glsl/misc/fragcolor-fragdata-invariant.html.ini index a6b4a58f095..f9ccad1f2cd 100644 --- a/tests/wpt/webgl/meta/conformance/glsl/misc/fragcolor-fragdata-invariant.html.ini +++ b/tests/wpt/webgl/meta/conformance/glsl/misc/fragcolor-fragdata-invariant.html.ini @@ -1,7 +1,4 @@ [fragcolor-fragdata-invariant.html] bug: https://github.com/servo/servo/issues/20601 - [WebGL test #0: [unexpected link status\] Declaring both gl_FragColor and gl_FragData invariant should succeed.] - expected: FAIL - - [WebGL test #0: [unexpected link status\] (expected: true) Declaring both gl_FragColor and gl_FragData invariant should succeed.] + [WebGL test #0] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/glsl/misc/shader-varying-packing-restrictions.html.ini b/tests/wpt/webgl/meta/conformance/glsl/misc/shader-varying-packing-restrictions.html.ini index 82eefc302f2..d48704dbafd 100644 --- a/tests/wpt/webgl/meta/conformance/glsl/misc/shader-varying-packing-restrictions.html.ini +++ b/tests/wpt/webgl/meta/conformance/glsl/misc/shader-varying-packing-restrictions.html.ini @@ -1,116 +1,68 @@ [shader-varying-packing-restrictions.html] - [WebGL test #9: [unexpected link status\] shaders with varying array of vec2 with one more than the maximum number of elements accessing first element should fail] + [WebGL test #10] expected: FAIL - [WebGL test #8: [unexpected link status\] shaders with varying array of vec2 with one more than the maximum number of elements accessing last element should fail] + [WebGL test #14] expected: FAIL - [WebGL test #34: [unexpected link status\] shaders with one more than the maximum number of varyings of mat3 should fail] + [WebGL test #15] expected: FAIL - [WebGL test #14: [unexpected link status\] shaders with varying array of vec3 with one more than the maximum number of elements accessing last element should fail] + [WebGL test #16] expected: FAIL - [WebGL test #32: [unexpected link status\] shaders with varying array of mat3 with one more than the maximum number of elements accessing last element should fail] + [WebGL test #2] expected: FAIL - [WebGL test #28: [unexpected link status\] shaders with one more than the maximum number of varyings of mat2 should fail] - expected: FAIL + [WebGL test #20] + expected: + if os == "mac": FAIL - [WebGL test #16: [unexpected link status\] shaders with one more than the maximum number of varyings of vec3 should fail] - expected: FAIL + [WebGL test #21] + expected: + if os == "mac": FAIL - [WebGL test #26: [unexpected link status\] shaders with varying array of mat2 with one more than the maximum number of elements accessing last element should fail] + [WebGL test #22] expected: FAIL - [WebGL test #27: [unexpected link status\] shaders with varying array of mat2 with one more than the maximum number of elements accessing first element should fail] + [WebGL test #26] expected: FAIL - [WebGL test #33: [unexpected link status\] shaders with varying array of mat3 with one more than the maximum number of elements accessing first element should fail] + [WebGL test #27] expected: FAIL - [WebGL test #3: [unexpected link status\] shaders with varying array of float with one more than the maximum number of elements accessing first element should fail] + [WebGL test #28] expected: FAIL - [WebGL test #2: [unexpected link status\] shaders with varying array of float with one more than the maximum number of elements accessing last element should fail] + [WebGL test #3] expected: FAIL - [WebGL test #15: [unexpected link status\] shaders with varying array of vec3 with one more than the maximum number of elements accessing first element should fail] + [WebGL test #32] expected: FAIL - [WebGL test #10: [unexpected link status\] shaders with one more than the maximum number of varyings of vec2 should fail] + [WebGL test #33] expected: FAIL - [WebGL test #38: [unexpected link status\] shaders with varying array of mat4 with one more than the maximum number of elements accessing last element should fail] - expected: - if os == "mac": FAIL + [WebGL test #34] + expected: FAIL - [WebGL test #21: [unexpected link status\] shaders with varying array of vec4 with one more than the maximum number of elements accessing first element should fail] + [WebGL test #38] expected: if os == "mac": FAIL - [WebGL test #40: [unexpected link status\] shaders with one more than the maximum number of varyings of mat4 should fail] + [WebGL test #39] expected: if os == "mac": FAIL - [WebGL test #22: [unexpected link status\] shaders with one more than the maximum number of varyings of vec4 should fail] - expected: FAIL - - [WebGL test #4: [unexpected link status\] shaders with one more than the maximum number of varyings of float should fail] + [WebGL test #4] expected: FAIL - [WebGL test #39: [unexpected link status\] shaders with varying array of mat4 with one more than the maximum number of elements accessing first element should fail] + [WebGL test #40] expected: if os == "mac": FAIL - [WebGL test #20: [unexpected link status\] shaders with varying array of vec4 with one more than the maximum number of elements accessing last element should fail] - expected: - if os == "mac": FAIL - - [WebGL test #2: [unexpected link status\] (expected: false) shaders with varying array of float with one more than the maximum number of elements accessing last element should fail] - expected: FAIL - - [WebGL test #3: [unexpected link status\] (expected: false) shaders with varying array of float with one more than the maximum number of elements accessing first element should fail] - expected: FAIL - - [WebGL test #4: [unexpected link status\] (expected: false) shaders with one more than the maximum number of varyings of float should fail] - expected: FAIL - - [WebGL test #8: [unexpected link status\] (expected: false) shaders with varying array of vec2 with one more than the maximum number of elements accessing last element should fail] - expected: FAIL - - [WebGL test #9: [unexpected link status\] (expected: false) shaders with varying array of vec2 with one more than the maximum number of elements accessing first element should fail] - expected: FAIL - - [WebGL test #10: [unexpected link status\] (expected: false) shaders with one more than the maximum number of varyings of vec2 should fail] - expected: FAIL - - [WebGL test #14: [unexpected link status\] (expected: false) shaders with varying array of vec3 with one more than the maximum number of elements accessing last element should fail] - expected: FAIL - - [WebGL test #15: [unexpected link status\] (expected: false) shaders with varying array of vec3 with one more than the maximum number of elements accessing first element should fail] - expected: FAIL - - [WebGL test #16: [unexpected link status\] (expected: false) shaders with one more than the maximum number of varyings of vec3 should fail] - expected: FAIL - - [WebGL test #22: [unexpected link status\] (expected: false) shaders with one more than the maximum number of varyings of vec4 should fail] - expected: FAIL - - [WebGL test #26: [unexpected link status\] (expected: false) shaders with varying array of mat2 with one more than the maximum number of elements accessing last element should fail] - expected: FAIL - - [WebGL test #27: [unexpected link status\] (expected: false) shaders with varying array of mat2 with one more than the maximum number of elements accessing first element should fail] - expected: FAIL - - [WebGL test #28: [unexpected link status\] (expected: false) shaders with one more than the maximum number of varyings of mat2 should fail] - expected: FAIL - - [WebGL test #32: [unexpected link status\] (expected: false) shaders with varying array of mat3 with one more than the maximum number of elements accessing last element should fail] - expected: FAIL - - [WebGL test #33: [unexpected link status\] (expected: false) shaders with varying array of mat3 with one more than the maximum number of elements accessing first element should fail] + [WebGL test #8] expected: FAIL - [WebGL test #34: [unexpected link status\] (expected: false) shaders with one more than the maximum number of varyings of mat3 should fail] + [WebGL test #9] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/glsl/misc/shader-with-global-variable-precision-mismatch.html.ini b/tests/wpt/webgl/meta/conformance/glsl/misc/shader-with-global-variable-precision-mismatch.html.ini index 33a5c382311..aab5a6c52a4 100644 --- a/tests/wpt/webgl/meta/conformance/glsl/misc/shader-with-global-variable-precision-mismatch.html.ini +++ b/tests/wpt/webgl/meta/conformance/glsl/misc/shader-with-global-variable-precision-mismatch.html.ini @@ -1,19 +1,10 @@ [shader-with-global-variable-precision-mismatch.html] bug: https://github.com/servo/servo/issues/20601 - [WebGL test #0: [unexpected link status\] mismatching precision for uniforms causes link error (as expected)] + [WebGL test #0] expected: FAIL - [WebGL test #1: [unexpected link status\] mismatching precision for int uniforms with default precision causes link error (as expected)] + [WebGL test #1] expected: FAIL - [WebGL test #2: [unexpected link status\] mismatching precision for structure uniforms causes link error (as expected)] - expected: FAIL - - [WebGL test #0: [unexpected link status\] (expected: false) mismatching precision for uniforms causes link error (as expected)] - expected: FAIL - - [WebGL test #1: [unexpected link status\] (expected: false) mismatching precision for int uniforms with default precision causes link error (as expected)] - expected: FAIL - - [WebGL test #2: [unexpected link status\] (expected: false) mismatching precision for structure uniforms causes link error (as expected)] + [WebGL test #2] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/glsl/misc/shaders-with-invariance.html.ini b/tests/wpt/webgl/meta/conformance/glsl/misc/shaders-with-invariance.html.ini index ba321f2ead3..e668390584a 100644 --- a/tests/wpt/webgl/meta/conformance/glsl/misc/shaders-with-invariance.html.ini +++ b/tests/wpt/webgl/meta/conformance/glsl/misc/shaders-with-invariance.html.ini @@ -1,31 +1,22 @@ [shaders-with-invariance.html] bug: https://github.com/servo/servo/issues/20601 - [WebGL test #17: [unexpected link status\] vertex shader with invariant varying and fragment shader with invariant (global setting) varying must succeed] + [WebGL test #12] expected: FAIL - [WebGL test #9: [unexpected link status\] vertex shader with variant gl_Position and fragment shader with invariant gl_FragCoord must fail] + [WebGL test #16] expected: FAIL - [WebGL test #12: [unexpected link status\] vertex shader with variant gl_PointSize and fragment shader with invariant gl_PointCoord must fail] - expected: FAIL - - [WebGL test #3: [unexpected link status\] vertex shader with invariant (global setting) varying and fragment shader with invariant varying must succeed] + [WebGL test #2] expected: if os == "mac": FAIL - [WebGL test #2: [unexpected link status\] vertex shader with invariant (global setting) varying and fragment shader with variant varying must fail] + [WebGL test #3] expected: if os == "mac": FAIL - [WebGL test #8: [unexpected link status\] vertex shader with invariant gl_Position and fragment shader with invariant gl_FragCoord must succeed] + [WebGL test #8] expected: if os == "mac": FAIL - [WebGL test #9: [unexpected link status\] (expected: false) vertex shader with variant gl_Position and fragment shader with invariant gl_FragCoord must fail] - expected: FAIL - - [WebGL test #12: [unexpected link status\] (expected: false) vertex shader with variant gl_PointSize and fragment shader with invariant gl_PointCoord must fail] - expected: FAIL - - [WebGL test #16: [unexpected link status\] (expected: true) vertex shader with variant varying and fragment shader with invariant (global setting) varying must succeed] + [WebGL test #9] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/glsl/misc/shaders-with-name-conflicts.html.ini b/tests/wpt/webgl/meta/conformance/glsl/misc/shaders-with-name-conflicts.html.ini index 876c9ae2f66..f4e0b906c39 100644 --- a/tests/wpt/webgl/meta/conformance/glsl/misc/shaders-with-name-conflicts.html.ini +++ b/tests/wpt/webgl/meta/conformance/glsl/misc/shaders-with-name-conflicts.html.ini @@ -1,3 +1,3 @@ [shaders-with-name-conflicts.html] - [WebGL test #0: [unexpected link status\] (expected: true) using the same name for a vertex shader attribute and fragment shader uniform should succeed] + [WebGL test #0] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/glsl/misc/shaders-with-uniform-structs.html.ini b/tests/wpt/webgl/meta/conformance/glsl/misc/shaders-with-uniform-structs.html.ini index 7bd8b94ab2c..e69b1c07f7a 100644 --- a/tests/wpt/webgl/meta/conformance/glsl/misc/shaders-with-uniform-structs.html.ini +++ b/tests/wpt/webgl/meta/conformance/glsl/misc/shaders-with-uniform-structs.html.ini @@ -1,7 +1,4 @@ [shaders-with-uniform-structs.html] bug: https://github.com/servo/servo/issues/20601 - [WebGL test #5: [unexpected link status\] Structures must have the same type definitions (including precision) to be considered the same type.] - expected: FAIL - - [WebGL test #5: [unexpected link status\] (expected: false) Structures must have the same type definitions (including precision) to be considered the same type.] + [WebGL test #5] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/glsl/misc/shaders-with-varyings.html.ini b/tests/wpt/webgl/meta/conformance/glsl/misc/shaders-with-varyings.html.ini index 1908ca52e4d..a2f8ff174ab 100644 --- a/tests/wpt/webgl/meta/conformance/glsl/misc/shaders-with-varyings.html.ini +++ b/tests/wpt/webgl/meta/conformance/glsl/misc/shaders-with-varyings.html.ini @@ -1,5 +1,2 @@ [shaders-with-varyings.html] bug: https://github.com/servo/servo/issues/20601 - [WebGL test #3: [unexpected link status\] vertex shader with unused varying and fragment shader with used varying must succeed] - expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance/glsl/samplers/glsl-function-texture2dprojlod.html.ini b/tests/wpt/webgl/meta/conformance/glsl/samplers/glsl-function-texture2dprojlod.html.ini index 3743b60f968..fdbf1f45edb 100644 --- a/tests/wpt/webgl/meta/conformance/glsl/samplers/glsl-function-texture2dprojlod.html.ini +++ b/tests/wpt/webgl/meta/conformance/glsl/samplers/glsl-function-texture2dprojlod.html.ini @@ -1,144 +1,144 @@ [glsl-function-texture2dprojlod.html] - [WebGL test #51: sampling with lod = 0 divider = 1 should be red\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #51] expected: FAIL - [WebGL test #52: sampling with lod = 1 divider = 1 should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #52] expected: FAIL - [WebGL test #53: sampling with lod = 2 divider = 1 should be blue\nat (0, 0) expected: 0,0,255,255 was 0,0,0,255] + [WebGL test #53] expected: FAIL - [WebGL test #54: sampling with lod = 3 divider = 1 should be yellow\nat (0, 0) expected: 255,255,0,255 was 0,0,0,255] + [WebGL test #54] expected: FAIL - [WebGL test #55: sampling with lod = 4 divider = 1 should be magenta\nat (0, 0) expected: 255,0,255,255 was 0,0,0,255] + [WebGL test #55] expected: FAIL - [WebGL test #56: sampling with lod = 5 divider = 1 should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,0,0,255] + [WebGL test #56] expected: FAIL - [WebGL test #57: sampling with lod = 6 divider = 1 should be pink\nat (0, 0) expected: 255,128,128,255 was 0,0,0,255] + [WebGL test #57] expected: FAIL - [WebGL test #58: sampling with lod = 7 divider = 1 should be gray\nat (0, 0) expected: 128,128,128,255 was 0,0,0,255] + [WebGL test #58] expected: FAIL - [WebGL test #59: sampling with lod = 0 divider = 2 should be red\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #59] expected: FAIL - [WebGL test #60: sampling with lod = 1 divider = 2 should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #60] expected: FAIL - [WebGL test #61: sampling with lod = 2 divider = 2 should be blue\nat (0, 0) expected: 0,0,255,255 was 0,0,0,255] + [WebGL test #61] expected: FAIL - [WebGL test #62: sampling with lod = 3 divider = 2 should be yellow\nat (0, 0) expected: 255,255,0,255 was 0,0,0,255] + [WebGL test #62] expected: FAIL - [WebGL test #63: sampling with lod = 4 divider = 2 should be magenta\nat (0, 0) expected: 255,0,255,255 was 0,0,0,255] + [WebGL test #63] expected: FAIL - [WebGL test #64: sampling with lod = 5 divider = 2 should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,0,0,255] + [WebGL test #64] expected: FAIL - [WebGL test #65: sampling with lod = 6 divider = 2 should be pink\nat (0, 0) expected: 255,128,128,255 was 0,0,0,255] + [WebGL test #65] expected: FAIL - [WebGL test #66: sampling with lod = 7 divider = 2 should be gray\nat (0, 0) expected: 128,128,128,255 was 0,0,0,255] + [WebGL test #66] expected: FAIL - [WebGL test #67: sampling with lod = 0 divider = 3 should be red\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #67] expected: FAIL - [WebGL test #68: sampling with lod = 1 divider = 3 should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #68] expected: FAIL - [WebGL test #69: sampling with lod = 2 divider = 3 should be blue\nat (0, 0) expected: 0,0,255,255 was 0,0,0,255] + [WebGL test #69] expected: FAIL - [WebGL test #70: sampling with lod = 3 divider = 3 should be yellow\nat (0, 0) expected: 255,255,0,255 was 0,0,0,255] + [WebGL test #70] expected: FAIL - [WebGL test #71: sampling with lod = 4 divider = 3 should be magenta\nat (0, 0) expected: 255,0,255,255 was 0,0,0,255] + [WebGL test #71] expected: FAIL - [WebGL test #72: sampling with lod = 5 divider = 3 should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,0,0,255] + [WebGL test #72] expected: FAIL - [WebGL test #73: sampling with lod = 6 divider = 3 should be pink\nat (0, 0) expected: 255,128,128,255 was 0,0,0,255] + [WebGL test #73] expected: FAIL - [WebGL test #74: sampling with lod = 7 divider = 3 should be gray\nat (0, 0) expected: 128,128,128,255 was 0,0,0,255] + [WebGL test #74] expected: FAIL - [WebGL test #75: sampling with lod = 0 divider = 1 should be red\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #75] expected: FAIL - [WebGL test #76: sampling with lod = 1 divider = 1 should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #76] expected: FAIL - [WebGL test #77: sampling with lod = 2 divider = 1 should be blue\nat (0, 0) expected: 0,0,255,255 was 0,0,0,255] + [WebGL test #77] expected: FAIL - [WebGL test #78: sampling with lod = 3 divider = 1 should be yellow\nat (0, 0) expected: 255,255,0,255 was 0,0,0,255] + [WebGL test #78] expected: FAIL - [WebGL test #79: sampling with lod = 4 divider = 1 should be magenta\nat (0, 0) expected: 255,0,255,255 was 0,0,0,255] + [WebGL test #79] expected: FAIL - [WebGL test #80: sampling with lod = 5 divider = 1 should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,0,0,255] + [WebGL test #80] expected: FAIL - [WebGL test #81: sampling with lod = 6 divider = 1 should be pink\nat (0, 0) expected: 255,128,128,255 was 0,0,0,255] + [WebGL test #81] expected: FAIL - [WebGL test #82: sampling with lod = 7 divider = 1 should be gray\nat (0, 0) expected: 128,128,128,255 was 0,0,0,255] + [WebGL test #82] expected: FAIL - [WebGL test #83: sampling with lod = 0 divider = 2 should be red\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #83] expected: FAIL - [WebGL test #84: sampling with lod = 1 divider = 2 should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #84] expected: FAIL - [WebGL test #85: sampling with lod = 2 divider = 2 should be blue\nat (0, 0) expected: 0,0,255,255 was 0,0,0,255] + [WebGL test #85] expected: FAIL - [WebGL test #86: sampling with lod = 3 divider = 2 should be yellow\nat (0, 0) expected: 255,255,0,255 was 0,0,0,255] + [WebGL test #86] expected: FAIL - [WebGL test #87: sampling with lod = 4 divider = 2 should be magenta\nat (0, 0) expected: 255,0,255,255 was 0,0,0,255] + [WebGL test #87] expected: FAIL - [WebGL test #88: sampling with lod = 5 divider = 2 should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,0,0,255] + [WebGL test #88] expected: FAIL - [WebGL test #89: sampling with lod = 6 divider = 2 should be pink\nat (0, 0) expected: 255,128,128,255 was 0,0,0,255] + [WebGL test #89] expected: FAIL - [WebGL test #90: sampling with lod = 7 divider = 2 should be gray\nat (0, 0) expected: 128,128,128,255 was 0,0,0,255] + [WebGL test #90] expected: FAIL - [WebGL test #91: sampling with lod = 0 divider = 3 should be red\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #91] expected: FAIL - [WebGL test #92: sampling with lod = 1 divider = 3 should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #92] expected: FAIL - [WebGL test #93: sampling with lod = 2 divider = 3 should be blue\nat (0, 0) expected: 0,0,255,255 was 0,0,0,255] + [WebGL test #93] expected: FAIL - [WebGL test #94: sampling with lod = 3 divider = 3 should be yellow\nat (0, 0) expected: 255,255,0,255 was 0,0,0,255] + [WebGL test #94] expected: FAIL - [WebGL test #95: sampling with lod = 4 divider = 3 should be magenta\nat (0, 0) expected: 255,0,255,255 was 0,0,0,255] + [WebGL test #95] expected: FAIL - [WebGL test #96: sampling with lod = 5 divider = 3 should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,0,0,255] + [WebGL test #96] expected: FAIL - [WebGL test #97: sampling with lod = 6 divider = 3 should be pink\nat (0, 0) expected: 255,128,128,255 was 0,0,0,255] + [WebGL test #97] expected: FAIL - [WebGL test #98: sampling with lod = 7 divider = 3 should be gray\nat (0, 0) expected: 128,128,128,255 was 0,0,0,255] + [WebGL test #98] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/misc/invalid-passed-params.html.ini b/tests/wpt/webgl/meta/conformance/misc/invalid-passed-params.html.ini index 130b507cef4..fa06083c5c2 100644 --- a/tests/wpt/webgl/meta/conformance/misc/invalid-passed-params.html.ini +++ b/tests/wpt/webgl/meta/conformance/misc/invalid-passed-params.html.ini @@ -1,20 +1,2 @@ [invalid-passed-params.html] bug: https://github.com/servo/servo/issues/21754 - [WebGL test #44: context.getError() should be 1281. Was 0.] - expected: FAIL - - [WebGL test #34: context.getError() should be 1281. Was 0.] - expected: FAIL - - [WebGL test #42: context.getError() should be 1281. Was 0.] - expected: FAIL - - [WebGL test #36: context.getError() should be 1281. Was 0.] - expected: FAIL - - [WebGL test #40: context.getError() should be 1281. Was 0.] - expected: FAIL - - [WebGL test #38: context.getError() should be 1281. Was 0.] - expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance/misc/webgl-specific-stencil-settings.html.ini b/tests/wpt/webgl/meta/conformance/misc/webgl-specific-stencil-settings.html.ini index 73e988e891a..2ae0d30508c 100644 --- a/tests/wpt/webgl/meta/conformance/misc/webgl-specific-stencil-settings.html.ini +++ b/tests/wpt/webgl/meta/conformance/misc/webgl-specific-stencil-settings.html.ini @@ -1,97 +1,96 @@ [webgl-specific-stencil-settings.html] - [WebGL test #623: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #2] expected: FAIL - [WebGL test #642: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #488] expected: FAIL - [WebGL test #565: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #494] expected: FAIL - [WebGL test #611: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #5] expected: FAIL - [WebGL test #555: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #501] expected: FAIL - [WebGL test #629: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #507] expected: FAIL - [WebGL test #513: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #513] expected: FAIL - [WebGL test #584: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #534] expected: FAIL - [WebGL test #578: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #537] expected: FAIL - [WebGL test #620: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #540] expected: FAIL - [WebGL test #614: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #543] expected: FAIL - [WebGL test #650: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #546] expected: FAIL - [WebGL test #488: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #549] expected: FAIL - [WebGL test #543: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #552] expected: FAIL - [WebGL test #501: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #555] expected: FAIL - [WebGL test #590: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #565] expected: FAIL - [WebGL test #2: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #571] expected: FAIL - [WebGL test #534: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #578] expected: FAIL - [WebGL test #632: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #584] expected: FAIL - [WebGL test #494: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #590] expected: FAIL - [WebGL test #626: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #611] expected: FAIL - [WebGL test #537: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #614] expected: FAIL - [WebGL test #658: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #617] expected: FAIL - [WebGL test #507: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #620] expected: FAIL - [WebGL test #571: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #623] expected: FAIL - [WebGL test #5: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #626] expected: FAIL - [WebGL test #546: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #629] expected: FAIL - [WebGL test #549: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #632] expected: FAIL - [WebGL test #667: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #642] expected: FAIL - [WebGL test #540: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #650] expected: FAIL - [WebGL test #552: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #658] expected: FAIL - [WebGL test #617: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)] + [WebGL test #667] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance/more/functions/copyTexSubImage2D.html.ini b/tests/wpt/webgl/meta/conformance/more/functions/copyTexSubImage2D.html.ini index 5a860edf70e..22d4e847667 100644 --- a/tests/wpt/webgl/meta/conformance/more/functions/copyTexSubImage2D.html.ini +++ b/tests/wpt/webgl/meta/conformance/more/functions/copyTexSubImage2D.html.ini @@ -1,4 +1,3 @@ [copyTexSubImage2D.html] - [WebGL test #1: testRoundtrip] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance/offscreencanvas/context-attribute-preserve-drawing-buffer.html.ini b/tests/wpt/webgl/meta/conformance/offscreencanvas/context-attribute-preserve-drawing-buffer.html.ini index e2bcde90846..564847dafb9 100644 --- a/tests/wpt/webgl/meta/conformance/offscreencanvas/context-attribute-preserve-drawing-buffer.html.ini +++ b/tests/wpt/webgl/meta/conformance/offscreencanvas/context-attribute-preserve-drawing-buffer.html.ini @@ -1,7 +1,7 @@ [context-attribute-preserve-drawing-buffer.html] expected: ERROR - [WebGL test #0: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] - expected: FAIL - [Overall test] expected: NOTRUN + + [WebGL test #0] + expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/offscreencanvas/context-creation-worker.html.ini b/tests/wpt/webgl/meta/conformance/offscreencanvas/context-creation-worker.html.ini index 2ab0fabddae..8c5b19b0022 100644 --- a/tests/wpt/webgl/meta/conformance/offscreencanvas/context-creation-worker.html.ini +++ b/tests/wpt/webgl/meta/conformance/offscreencanvas/context-creation-worker.html.ini @@ -1,4 +1,4 @@ [context-creation-worker.html] expected: ERROR - [WebGL test #0: Some tests failed] + [WebGL test #0] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/offscreencanvas/context-creation.html.ini b/tests/wpt/webgl/meta/conformance/offscreencanvas/context-creation.html.ini index acc65e83166..53de0a93e11 100644 --- a/tests/wpt/webgl/meta/conformance/offscreencanvas/context-creation.html.ini +++ b/tests/wpt/webgl/meta/conformance/offscreencanvas/context-creation.html.ini @@ -1,7 +1,4 @@ [context-creation.html] expected: ERROR - [WebGL test #0: WebGL context creation failed] - expected: FAIL - - [WebGL test #0: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #0] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/offscreencanvas/methods-worker.html.ini b/tests/wpt/webgl/meta/conformance/offscreencanvas/methods-worker.html.ini index bfddcc0627d..261fcd36473 100644 --- a/tests/wpt/webgl/meta/conformance/offscreencanvas/methods-worker.html.ini +++ b/tests/wpt/webgl/meta/conformance/offscreencanvas/methods-worker.html.ini @@ -1,4 +1,4 @@ [methods-worker.html] expected: ERROR - [WebGL test #0: Some tests failed] + [WebGL test #0] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/offscreencanvas/methods.html.ini b/tests/wpt/webgl/meta/conformance/offscreencanvas/methods.html.ini index 8fb38b1904a..ca0b5319cfc 100644 --- a/tests/wpt/webgl/meta/conformance/offscreencanvas/methods.html.ini +++ b/tests/wpt/webgl/meta/conformance/offscreencanvas/methods.html.ini @@ -1,7 +1,4 @@ [methods.html] expected: ERROR - [WebGL test #0: Some WebGL methods not found] - expected: FAIL - - [WebGL test #0: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #0] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/programs/gl-bind-attrib-location-long-names-test.html.ini b/tests/wpt/webgl/meta/conformance/programs/gl-bind-attrib-location-long-names-test.html.ini index 5a965f128de..56fad17c3a8 100644 --- a/tests/wpt/webgl/meta/conformance/programs/gl-bind-attrib-location-long-names-test.html.ini +++ b/tests/wpt/webgl/meta/conformance/programs/gl-bind-attrib-location-long-names-test.html.ini @@ -1,10 +1,9 @@ [gl-bind-attrib-location-long-names-test.html] bug: https://github.com/servo/servo/issues/26004 - [WebGL test #4: should be green\nat (0, 0) expected: 0,255,0,255 was 255,255,255,255] + [WebGL test #4] expected: if os == "mac": FAIL - [WebGL test #8: should be green\nat (0, 0) expected: 255,0,0,255 was 255,255,255,255] + [WebGL test #8] expected: if os == "mac": FAIL - diff --git a/tests/wpt/webgl/meta/conformance/programs/gl-bind-attrib-location-test.html.ini b/tests/wpt/webgl/meta/conformance/programs/gl-bind-attrib-location-test.html.ini index e923e309f48..7c36d0d39cb 100644 --- a/tests/wpt/webgl/meta/conformance/programs/gl-bind-attrib-location-test.html.ini +++ b/tests/wpt/webgl/meta/conformance/programs/gl-bind-attrib-location-test.html.ini @@ -1,10 +1,9 @@ [gl-bind-attrib-location-test.html] bug: https://github.com/servo/servo/issues/26004 - [WebGL test #13: Line 15 should be red for at least 10 rgba pixels starting 20 pixels in\nat (20, 15) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #13] expected: if os == "mac": FAIL - [WebGL test #7: Line 15 should be red for at least 10 rgba pixels starting 20 pixels in\nat (20, 15) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #7] expected: if os == "mac": FAIL - diff --git a/tests/wpt/webgl/meta/conformance/programs/program-handling.html.ini b/tests/wpt/webgl/meta/conformance/programs/program-handling.html.ini index 7d24a635cd5..4313b3130a3 100644 --- a/tests/wpt/webgl/meta/conformance/programs/program-handling.html.ini +++ b/tests/wpt/webgl/meta/conformance/programs/program-handling.html.ini @@ -1,3 +1,3 @@ [program-handling.html] - [WebGL test #7: getError expected: INVALID_OPERATION. Was NO_ERROR : draw with invalidated program should fail] + [WebGL test #7] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/programs/program-test.html.ini b/tests/wpt/webgl/meta/conformance/programs/program-test.html.ini index 4477a580e52..ab151407ba3 100644 --- a/tests/wpt/webgl/meta/conformance/programs/program-test.html.ini +++ b/tests/wpt/webgl/meta/conformance/programs/program-test.html.ini @@ -1,3 +1,3 @@ [program-test.html] - [WebGL test #69: getError expected: INVALID_OPERATION. Was NO_ERROR : drawing with a newly-invalidated program should generate INVALID_OPERATION] + [WebGL test #69] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/reading/read-pixels-test.html.ini b/tests/wpt/webgl/meta/conformance/reading/read-pixels-test.html.ini index 1406d72e5e1..53da1401349 100644 --- a/tests/wpt/webgl/meta/conformance/reading/read-pixels-test.html.ini +++ b/tests/wpt/webgl/meta/conformance/reading/read-pixels-test.html.ini @@ -1,109 +1,49 @@ [read-pixels-test.html] bug: https://github.com/servo/servo/issues/12859 - [WebGL test #49: getError expected: INVALID_OPERATION. Was INVALID_ENUM : Should not be able to read as ALPHA / UNSIGNED_BYTE] + [WebGL test #109] expected: FAIL - [WebGL test #45: getError expected: INVALID_OPERATION. Was INVALID_ENUM : Should not be able to read as RGB / UNSIGNED_BYTE] + [WebGL test #140] expected: FAIL - [WebGL test #47: getError expected: INVALID_OPERATION. Was INVALID_ENUM : Should not be able to read as RGBA / UNSIGNED_SHORT_5_5_5_1] + [WebGL test #141] expected: FAIL - [WebGL test #46: getError expected: INVALID_OPERATION. Was INVALID_ENUM : Should not be able to read as RGB / UNSIGNED_SHORT_5_6_5] + [WebGL test #142] expected: FAIL - [WebGL test #48: getError expected: INVALID_OPERATION. Was INVALID_ENUM : Should not be able to read as RGBA / UNSIGNED_SHORT_4_4_4_4] + [WebGL test #143] expected: FAIL - [WebGL test #37: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as 0x8d99] + [WebGL test #149] expected: FAIL - [WebGL test #33: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as LUMINANCE] + [WebGL test #202] expected: FAIL - [WebGL test #42: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as UNSIGNED_INT] + [WebGL test #203] expected: FAIL - [WebGL test #38: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as 0x84fa] + [WebGL test #36] expected: FAIL - [WebGL test #30: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as DEPTH_STENCIL] + [WebGL test #37] expected: FAIL - [WebGL test #43: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as 0x8368] + [WebGL test #38] expected: FAIL - [WebGL test #29: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as DEPTH_COMPONENT] + [WebGL test #39] expected: FAIL - [WebGL test #35: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as 0x1903] + [WebGL test #45] expected: FAIL - [WebGL test #41: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as BYTE] + [WebGL test #5] expected: FAIL - [WebGL test #31: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as 0x8229] + [WebGL test #98] expected: FAIL - [WebGL test #36: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as 0x8228] - expected: FAIL - - [WebGL test #32: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as RGBA4] - expected: FAIL - - [WebGL test #40: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as SHORT] - expected: FAIL - - [WebGL test #34: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as LUMINANCE_ALPHA] - expected: FAIL - - [WebGL test #39: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as UNSIGNED_SHORT] - expected: FAIL - - [WebGL test #5: getError expected: INVALID_ENUM. Was INVALID_OPERATION : FLOAT_32_UNSIGNED_INT_24_8_REV is rejected] - expected: FAIL - - [WebGL test #36: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as DEPTH_COMPONENT] - expected: FAIL - - [WebGL test #37: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as DEPTH_STENCIL] - expected: FAIL - - [WebGL test #38: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as 0x8229] - expected: FAIL - - [WebGL test #39: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as RGBA4] - expected: FAIL - - [WebGL test #45: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as 0x84fa] - expected: FAIL - - [WebGL test #98: getError expected: NO_ERROR. Was INVALID_OPERATION : there should be no GL errors reading back into a Uint8ClampedArray] - expected: FAIL - - [WebGL test #99: color pixel at 0, 0 should be [0, 255, 0, 255\], was 0,0,0,0] - expected: FAIL - - [WebGL test #109: getError expected: INVALID_ENUM. Was INVALID_OPERATION : FLOAT_32_UNSIGNED_INT_24_8_REV is rejected] - expected: FAIL - - [WebGL test #140: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as DEPTH_COMPONENT] - expected: FAIL - - [WebGL test #141: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as DEPTH_STENCIL] - expected: FAIL - - [WebGL test #142: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as 0x8229] - expected: FAIL - - [WebGL test #143: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as RGBA4] - expected: FAIL - - [WebGL test #149: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as 0x84fa] - expected: FAIL - - [WebGL test #202: getError expected: NO_ERROR. Was INVALID_OPERATION : there should be no GL errors reading back into a Uint8ClampedArray] - expected: FAIL - - [WebGL test #203: color pixel at 0, 0 should be [0, 255, 0, 255\], was 0,0,0,0] + [WebGL test #99] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/renderbuffers/feedback-loop.html.ini b/tests/wpt/webgl/meta/conformance/renderbuffers/feedback-loop.html.ini index aa1102ac28a..56ad30e7158 100644 --- a/tests/wpt/webgl/meta/conformance/renderbuffers/feedback-loop.html.ini +++ b/tests/wpt/webgl/meta/conformance/renderbuffers/feedback-loop.html.ini @@ -1,8 +1,7 @@ [feedback-loop.html] bug: https://github.com/servo/servo/issues/21288 - [WebGL test #3: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with invalid feedback loop] + [WebGL test #3] expected: FAIL - [WebGL test #5: Should be blue.\nat (0, 0) expected: 0,0,255,255 was 0,255,0,255] + [WebGL test #5] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance/renderbuffers/framebuffer-state-restoration.html.ini b/tests/wpt/webgl/meta/conformance/renderbuffers/framebuffer-state-restoration.html.ini index b17781ba017..0f4cf0de08b 100644 --- a/tests/wpt/webgl/meta/conformance/renderbuffers/framebuffer-state-restoration.html.ini +++ b/tests/wpt/webgl/meta/conformance/renderbuffers/framebuffer-state-restoration.html.ini @@ -1,11 +1,4 @@ [framebuffer-state-restoration.html] bug: https://github.com/servo/servo/issues/21132 - [WebGL test #0: Unable to fetch WebGL rendering context for Canvas] + [WebGL test #14] expected: FAIL - - [WebGL test #1: context does not exist] - expected: FAIL - - [WebGL test #14: should be red\nat (0, 0) expected: 255,0,0,255 was 0,255,0,255] - expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance/rendering/blending.html.ini b/tests/wpt/webgl/meta/conformance/rendering/blending.html.ini index 2925406dd1e..5a3f4dd8573 100644 --- a/tests/wpt/webgl/meta/conformance/rendering/blending.html.ini +++ b/tests/wpt/webgl/meta/conformance/rendering/blending.html.ini @@ -1,9 +1,9 @@ [blending.html] - [WebGL test #6: Expected [1,2,3,4\], was [0,0,0,0\]] + [WebGL test #6] expected: FAIL - [WebGL test #7: Expected [1,2,3,4\], was [0,0,0,0\]] + [WebGL test #7] expected: FAIL - [WebGL test #9: Expected [1,2,3,4\], was [0,0,0,0\]] + [WebGL test #9] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/rendering/clear-default-framebuffer-with-scissor-test.html.ini b/tests/wpt/webgl/meta/conformance/rendering/clear-default-framebuffer-with-scissor-test.html.ini index 550b42d1ee7..b8f6f65e09a 100644 --- a/tests/wpt/webgl/meta/conformance/rendering/clear-default-framebuffer-with-scissor-test.html.ini +++ b/tests/wpt/webgl/meta/conformance/rendering/clear-default-framebuffer-with-scissor-test.html.ini @@ -1,4 +1,4 @@ [clear-default-framebuffer-with-scissor-test.html] expected: ERROR - [WebGL test #0: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #0] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/rendering/clipping-wide-points.html.ini b/tests/wpt/webgl/meta/conformance/rendering/clipping-wide-points.html.ini index 54391ae5024..eb062826f1c 100644 --- a/tests/wpt/webgl/meta/conformance/rendering/clipping-wide-points.html.ini +++ b/tests/wpt/webgl/meta/conformance/rendering/clipping-wide-points.html.ini @@ -1,7 +1,6 @@ [clipping-wide-points.html] - [WebGL test #3: should be 0,255,0\nat (0, 0) expected: 0,255,0 was 255,0,0] + [WebGL test #3] expected: FAIL - [WebGL test #7: should be 0,255,0\nat (0, 0) expected: 0,255,0 was 255,0,0] + [WebGL test #7] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance/rendering/line-rendering-quality.html.ini b/tests/wpt/webgl/meta/conformance/rendering/line-rendering-quality.html.ini index 17c4baf3aef..9f09b85d739 100644 --- a/tests/wpt/webgl/meta/conformance/rendering/line-rendering-quality.html.ini +++ b/tests/wpt/webgl/meta/conformance/rendering/line-rendering-quality.html.ini @@ -1,8 +1,2 @@ [line-rendering-quality.html] bug: https://github.com/servo/servo/issues/25937 - [WebGL test #5: Found 0 lines, looking in the vertical direction, expected 2] - expected: FAIL - - [WebGL test #11: Found 0 lines, looking in the vertical direction, expected 2] - expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance/rendering/more-than-65536-indices.html.ini b/tests/wpt/webgl/meta/conformance/rendering/more-than-65536-indices.html.ini index 89644b43e1a..e495c7a7cf3 100644 --- a/tests/wpt/webgl/meta/conformance/rendering/more-than-65536-indices.html.ini +++ b/tests/wpt/webgl/meta/conformance/rendering/more-than-65536-indices.html.ini @@ -1,5 +1,2 @@ [more-than-65536-indices.html] bug: https://github.com/servo/servo/issues/24538 - [WebGL test #8: Should be green.\nat (0, 0) expected: 0,255,0,255 was 128,128,0,255] - expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance/rendering/multisample-corruption.html.ini b/tests/wpt/webgl/meta/conformance/rendering/multisample-corruption.html.ini index 2d68d489d35..6cf0b18fe6c 100644 --- a/tests/wpt/webgl/meta/conformance/rendering/multisample-corruption.html.ini +++ b/tests/wpt/webgl/meta/conformance/rendering/multisample-corruption.html.ini @@ -1,9 +1,3 @@ [multisample-corruption.html] bug: https://github.com/servo/servo/issues/21132 expected: [OK, TIMEOUT] - [WebGL test #0: Unable to fetch WebGL rendering context for Canvas] - expected: FAIL - - [WebGL test #1: context does not exist] - expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance/rendering/out-of-bounds-index-buffers.html.ini b/tests/wpt/webgl/meta/conformance/rendering/out-of-bounds-index-buffers.html.ini index 3a31658d39f..7cfdb771274 100644 --- a/tests/wpt/webgl/meta/conformance/rendering/out-of-bounds-index-buffers.html.ini +++ b/tests/wpt/webgl/meta/conformance/rendering/out-of-bounds-index-buffers.html.ini @@ -1,8 +1,2 @@ [out-of-bounds-index-buffers.html] bug: https://github.com/servo/servo/issues/20599 - [WebGL test #2: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,255,255] - expected: FAIL - - [WebGL test #4: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,255,255] - expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance/rendering/point-no-attributes.html.ini b/tests/wpt/webgl/meta/conformance/rendering/point-no-attributes.html.ini index e8de6c6eab6..f6086d4527c 100644 --- a/tests/wpt/webgl/meta/conformance/rendering/point-no-attributes.html.ini +++ b/tests/wpt/webgl/meta/conformance/rendering/point-no-attributes.html.ini @@ -1,6 +1,5 @@ [point-no-attributes.html] bug: https://github.com/servo/servo/issues/26004 - [WebGL test #1: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #1] expected: if os == "mac": FAIL - diff --git a/tests/wpt/webgl/meta/conformance/rendering/point-size.html.ini b/tests/wpt/webgl/meta/conformance/rendering/point-size.html.ini index 92979f6e32c..3bd8d2fcacd 100644 --- a/tests/wpt/webgl/meta/conformance/rendering/point-size.html.ini +++ b/tests/wpt/webgl/meta/conformance/rendering/point-size.html.ini @@ -1,8 +1,2 @@ [point-size.html] bug: https://github.com/servo/servo/issues/21981 - [WebGL test #9: should be 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #18: should be 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance/rendering/preservedrawingbuffer-leak.html.ini b/tests/wpt/webgl/meta/conformance/rendering/preservedrawingbuffer-leak.html.ini index 74771cdf1ca..a9d23c8ff04 100644 --- a/tests/wpt/webgl/meta/conformance/rendering/preservedrawingbuffer-leak.html.ini +++ b/tests/wpt/webgl/meta/conformance/rendering/preservedrawingbuffer-leak.html.ini @@ -1,8 +1,2 @@ [preservedrawingbuffer-leak.html] bug: https://github.com/servo/servo/issues/21132 - [WebGL test #0: Unable to fetch WebGL rendering context for Canvas] - expected: FAIL - - [WebGL test #1: context does not exist] - expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance/rendering/rendering-sampling-feedback-loop.html.ini b/tests/wpt/webgl/meta/conformance/rendering/rendering-sampling-feedback-loop.html.ini index 14a7781e033..4084612ebf0 100644 --- a/tests/wpt/webgl/meta/conformance/rendering/rendering-sampling-feedback-loop.html.ini +++ b/tests/wpt/webgl/meta/conformance/rendering/rendering-sampling-feedback-loop.html.ini @@ -1,3 +1,3 @@ [rendering-sampling-feedback-loop.html] - [WebGL test #2: getError expected: INVALID_OPERATION. Was NO_ERROR : Feedback loop detection should ignore drawBuffers settings.] + [WebGL test #2] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/textures/canvas/tex-2d-luminance-luminance-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/canvas/tex-2d-luminance-luminance-unsigned_byte.html.ini index 2360857b522..2985c5db543 100644 --- a/tests/wpt/webgl/meta/conformance/textures/canvas/tex-2d-luminance-luminance-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/canvas/tex-2d-luminance-luminance-unsigned_byte.html.ini @@ -1,86 +1,73 @@ [tex-2d-luminance-luminance-unsigned_byte.html] expected: ERROR - [WebGL test #33: font missing] + [WebGL test #233] expected: FAIL - [WebGL test #245: font missing] + [WebGL test #235] expected: FAIL - [WebGL test #39: font missing] + [WebGL test #237] expected: FAIL - [WebGL test #251: font missing] + [WebGL test #239] expected: FAIL - [WebGL test #275: font missing] + [WebGL test #241] expected: FAIL - [WebGL test #273: font missing] + [WebGL test #243] expected: FAIL - [WebGL test #237: font missing] + [WebGL test #245] expected: FAIL - [WebGL test #233: font missing] + [WebGL test #247] expected: FAIL - [WebGL test #249: font missing] + [WebGL test #249] expected: FAIL - [WebGL test #265: font missing] + [WebGL test #251] expected: FAIL - [WebGL test #269: font missing] + [WebGL test #253] expected: FAIL - [WebGL test #255: font missing] + [WebGL test #255] expected: FAIL - [WebGL test #277: font missing] + [WebGL test #257] expected: FAIL - [WebGL test #259: font missing] + [WebGL test #259] expected: FAIL - [WebGL test #253: font missing] + [WebGL test #261] expected: FAIL - [WebGL test #271: font missing] + [WebGL test #263] expected: FAIL - [WebGL test #247: font missing] + [WebGL test #265] expected: FAIL - [WebGL test #263: font missing] + [WebGL test #267] expected: FAIL - [WebGL test #235: font missing] + [WebGL test #269] expected: FAIL - [WebGL test #37: font missing] + [WebGL test #271] expected: FAIL - [WebGL test #35: font missing] + [WebGL test #273] expected: FAIL - [WebGL test #241: font missing] + [WebGL test #275] expected: FAIL - [WebGL test #267: font missing] + [WebGL test #277] expected: FAIL - [WebGL test #261: font missing] + [WebGL test #279] expected: FAIL - - [WebGL test #279: font missing] - expected: FAIL - - [WebGL test #257: font missing] - expected: FAIL - - [WebGL test #243: font missing] - expected: FAIL - - [WebGL test #239: font missing] - expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance/textures/canvas/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/canvas/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini index b5aff79e5e4..a0d71e48df4 100644 --- a/tests/wpt/webgl/meta/conformance/textures/canvas/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/canvas/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini @@ -1,86 +1,73 @@ [tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html] expected: ERROR - [WebGL test #245: font missing] + [WebGL test #233] expected: FAIL - [WebGL test #251: font missing] + [WebGL test #235] expected: FAIL - [WebGL test #265: font missing] + [WebGL test #237] expected: FAIL - [WebGL test #39: font missing] + [WebGL test #239] expected: FAIL - [WebGL test #33: font missing] + [WebGL test #241] expected: FAIL - [WebGL test #275: font missing] + [WebGL test #243] expected: FAIL - [WebGL test #237: font missing] + [WebGL test #245] expected: FAIL - [WebGL test #273: font missing] + [WebGL test #247] expected: FAIL - [WebGL test #277: font missing] + [WebGL test #249] expected: FAIL - [WebGL test #239: font missing] + [WebGL test #251] expected: FAIL - [WebGL test #249: font missing] + [WebGL test #253] expected: FAIL - [WebGL test #267: font missing] + [WebGL test #255] expected: FAIL - [WebGL test #241: font missing] + [WebGL test #257] expected: FAIL - [WebGL test #255: font missing] + [WebGL test #259] expected: FAIL - [WebGL test #233: font missing] + [WebGL test #261] expected: FAIL - [WebGL test #37: font missing] + [WebGL test #263] expected: FAIL - [WebGL test #253: font missing] + [WebGL test #265] expected: FAIL - [WebGL test #271: font missing] + [WebGL test #267] expected: FAIL - [WebGL test #247: font missing] + [WebGL test #269] expected: FAIL - [WebGL test #263: font missing] + [WebGL test #271] expected: FAIL - [WebGL test #259: font missing] + [WebGL test #273] expected: FAIL - [WebGL test #35: font missing] + [WebGL test #275] expected: FAIL - [WebGL test #261: font missing] + [WebGL test #277] expected: FAIL - [WebGL test #279: font missing] + [WebGL test #279] expected: FAIL - - [WebGL test #257: font missing] - expected: FAIL - - [WebGL test #243: font missing] - expected: FAIL - - [WebGL test #235: font missing] - expected: FAIL - - [WebGL test #269: font missing] - expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance/textures/canvas/tex-2d-rgb-rgb-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/canvas/tex-2d-rgb-rgb-unsigned_byte.html.ini index a5a4a4bff64..30926f0af49 100644 --- a/tests/wpt/webgl/meta/conformance/textures/canvas/tex-2d-rgb-rgb-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/canvas/tex-2d-rgb-rgb-unsigned_byte.html.ini @@ -1,338 +1,325 @@ [tex-2d-rgb-rgb-unsigned_byte.html] expected: ERROR - [WebGL test #399: font missing] + [WebGL test #1073] expected: FAIL - [WebGL test #77: font missing] + [WebGL test #1075] expected: FAIL - [WebGL test #1095: font missing] + [WebGL test #1077] expected: FAIL - [WebGL test #159: font missing] + [WebGL test #1079] expected: FAIL - [WebGL test #635: font missing] + [WebGL test #1081] expected: FAIL - [WebGL test #841: font missing] + [WebGL test #1083] expected: FAIL - [WebGL test #839: font missing] + [WebGL test #1085] expected: FAIL - [WebGL test #75: font missing] + [WebGL test #1087] expected: FAIL - [WebGL test #377: font missing] + [WebGL test #1089] expected: FAIL - [WebGL test #877: font missing] + [WebGL test #1091] expected: FAIL - [WebGL test #619: font missing] + [WebGL test #1093] expected: FAIL - [WebGL test #1091: font missing] + [WebGL test #1095] expected: FAIL - [WebGL test #855: font missing] + [WebGL test #1097] expected: FAIL - [WebGL test #387: font missing] + [WebGL test #1099] expected: FAIL - [WebGL test #607: font missing] + [WebGL test #1101] expected: FAIL - [WebGL test #833: font missing] + [WebGL test #1103] expected: FAIL - [WebGL test #157: font missing] + [WebGL test #1105] expected: FAIL - [WebGL test #615: font missing] + [WebGL test #1107] expected: FAIL - [WebGL test #601: font missing] + [WebGL test #1109] expected: FAIL - [WebGL test #639: font missing] + [WebGL test #1111] expected: FAIL - [WebGL test #875: font missing] + [WebGL test #1113] expected: FAIL - [WebGL test #621: font missing] + [WebGL test #1115] expected: FAIL - [WebGL test #835: font missing] + [WebGL test #1117] expected: FAIL - [WebGL test #593: font missing] + [WebGL test #1119] expected: FAIL - [WebGL test #37: font missing] + [WebGL test #113] expected: FAIL - [WebGL test #627: font missing] + [WebGL test #115] expected: FAIL - [WebGL test #861: font missing] + [WebGL test #117] expected: FAIL - [WebGL test #369: font missing] + [WebGL test #119] expected: FAIL - [WebGL test #1117: font missing] + [WebGL test #153] expected: FAIL - [WebGL test #637: font missing] + [WebGL test #155] expected: FAIL - [WebGL test #629: font missing] + [WebGL test #157] expected: FAIL - [WebGL test #79: font missing] + [WebGL test #159] expected: FAIL - [WebGL test #371: font missing] + [WebGL test #353] expected: FAIL - [WebGL test #1113: font missing] + [WebGL test #355] expected: FAIL - [WebGL test #1073: font missing] + [WebGL test #357] expected: FAIL - [WebGL test #397: font missing] + [WebGL test #359] expected: FAIL - [WebGL test #1115: font missing] + [WebGL test #361] expected: FAIL - [WebGL test #859: font missing] + [WebGL test #363] expected: FAIL - [WebGL test #357: font missing] + [WebGL test #365] expected: FAIL - [WebGL test #597: font missing] + [WebGL test #367] expected: FAIL - [WebGL test #1101: font missing] + [WebGL test #369] expected: FAIL - [WebGL test #603: font missing] + [WebGL test #371] expected: FAIL - [WebGL test #613: font missing] + [WebGL test #373] expected: FAIL - [WebGL test #843: font missing] + [WebGL test #375] expected: FAIL - [WebGL test #871: font missing] + [WebGL test #377] expected: FAIL - [WebGL test #625: font missing] + [WebGL test #379] expected: FAIL - [WebGL test #35: font missing] + [WebGL test #381] expected: FAIL - [WebGL test #1075: font missing] + [WebGL test #383] expected: FAIL - [WebGL test #1119: font missing] + [WebGL test #385] expected: FAIL - [WebGL test #595: font missing] + [WebGL test #387] expected: FAIL - [WebGL test #867: font missing] + [WebGL test #389] expected: FAIL - [WebGL test #385: font missing] + [WebGL test #391] expected: FAIL - [WebGL test #119: font missing] + [WebGL test #393] expected: FAIL - [WebGL test #863: font missing] + [WebGL test #395] expected: FAIL - [WebGL test #623: font missing] + [WebGL test #397] expected: FAIL - [WebGL test #1105: font missing] + [WebGL test #399] expected: FAIL - [WebGL test #1097: font missing] + [WebGL test #593] expected: FAIL - [WebGL test #153: font missing] + [WebGL test #595] expected: FAIL - [WebGL test #1103: font missing] + [WebGL test #597] expected: FAIL - [WebGL test #1085: font missing] + [WebGL test #599] expected: FAIL - [WebGL test #115: font missing] + [WebGL test #601] expected: FAIL - [WebGL test #1083: font missing] + [WebGL test #603] expected: FAIL - [WebGL test #869: font missing] + [WebGL test #605] expected: FAIL - [WebGL test #611: font missing] + [WebGL test #607] expected: FAIL - [WebGL test #617: font missing] + [WebGL test #609] expected: FAIL - [WebGL test #73: font missing] + [WebGL test #611] expected: FAIL - [WebGL test #1111: font missing] + [WebGL test #613] expected: FAIL - [WebGL test #599: font missing] + [WebGL test #615] expected: FAIL - [WebGL test #365: font missing] + [WebGL test #617] expected: FAIL - [WebGL test #375: font missing] + [WebGL test #619] expected: FAIL - [WebGL test #361: font missing] + [WebGL test #621] expected: FAIL - [WebGL test #879: font missing] + [WebGL test #623] expected: FAIL - [WebGL test #1079: font missing] + [WebGL test #625] expected: FAIL - [WebGL test #849: font missing] + [WebGL test #627] expected: FAIL - [WebGL test #633: font missing] + [WebGL test #629] expected: FAIL - [WebGL test #353: font missing] + [WebGL test #631] expected: FAIL - [WebGL test #865: font missing] + [WebGL test #633] expected: FAIL - [WebGL test #837: font missing] + [WebGL test #635] expected: FAIL - [WebGL test #1081: font missing] + [WebGL test #637] expected: FAIL - [WebGL test #847: font missing] + [WebGL test #639] expected: FAIL - [WebGL test #389: font missing] + [WebGL test #73] expected: FAIL - [WebGL test #33: font missing] + [WebGL test #75] expected: FAIL - [WebGL test #117: font missing] + [WebGL test #77] expected: FAIL - [WebGL test #113: font missing] + [WebGL test #79] expected: FAIL - [WebGL test #1089: font missing] + [WebGL test #833] expected: FAIL - [WebGL test #379: font missing] + [WebGL test #835] expected: FAIL - [WebGL test #605: font missing] + [WebGL test #837] expected: FAIL - [WebGL test #359: font missing] + [WebGL test #839] expected: FAIL - [WebGL test #39: font missing] + [WebGL test #841] expected: FAIL - [WebGL test #853: font missing] + [WebGL test #843] expected: FAIL - [WebGL test #857: font missing] + [WebGL test #845] expected: FAIL - [WebGL test #1099: font missing] + [WebGL test #847] expected: FAIL - [WebGL test #393: font missing] + [WebGL test #849] expected: FAIL - [WebGL test #395: font missing] + [WebGL test #851] expected: FAIL - [WebGL test #1077: font missing] + [WebGL test #853] expected: FAIL - [WebGL test #155: font missing] + [WebGL test #855] expected: FAIL - [WebGL test #873: font missing] + [WebGL test #857] expected: FAIL - [WebGL test #391: font missing] + [WebGL test #859] expected: FAIL - [WebGL test #1087: font missing] + [WebGL test #861] expected: FAIL - [WebGL test #381: font missing] + [WebGL test #863] expected: FAIL - [WebGL test #367: font missing] + [WebGL test #865] expected: FAIL - [WebGL test #373: font missing] + [WebGL test #867] expected: FAIL - [WebGL test #631: font missing] + [WebGL test #869] expected: FAIL - [WebGL test #383: font missing] + [WebGL test #871] expected: FAIL - [WebGL test #1109: font missing] + [WebGL test #873] expected: FAIL - [WebGL test #1107: font missing] + [WebGL test #875] expected: FAIL - [WebGL test #609: font missing] + [WebGL test #877] expected: FAIL - [WebGL test #363: font missing] + [WebGL test #879] expected: FAIL - - [WebGL test #851: font missing] - expected: FAIL - - [WebGL test #1093: font missing] - expected: FAIL - - [WebGL test #355: font missing] - expected: FAIL - - [WebGL test #845: font missing] - expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance/textures/canvas/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini b/tests/wpt/webgl/meta/conformance/textures/canvas/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini index 631a420b95a..22edc95c448 100644 --- a/tests/wpt/webgl/meta/conformance/textures/canvas/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/canvas/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini @@ -1,86 +1,73 @@ [tex-2d-rgb-rgb-unsigned_short_5_6_5.html] expected: ERROR - [WebGL test #273: font missing] + [WebGL test #233] expected: FAIL - [WebGL test #241: font missing] + [WebGL test #235] expected: FAIL - [WebGL test #257: font missing] + [WebGL test #237] expected: FAIL - [WebGL test #33: font missing] + [WebGL test #239] expected: FAIL - [WebGL test #251: font missing] + [WebGL test #241] expected: FAIL - [WebGL test #261: font missing] + [WebGL test #243] expected: FAIL - [WebGL test #39: font missing] + [WebGL test #245] expected: FAIL - [WebGL test #265: font missing] + [WebGL test #247] expected: FAIL - [WebGL test #275: font missing] + [WebGL test #249] expected: FAIL - [WebGL test #269: font missing] + [WebGL test #251] expected: FAIL - [WebGL test #239: font missing] + [WebGL test #253] expected: FAIL - [WebGL test #245: font missing] + [WebGL test #255] expected: FAIL - [WebGL test #267: font missing] + [WebGL test #257] expected: FAIL - [WebGL test #237: font missing] + [WebGL test #259] expected: FAIL - [WebGL test #247: font missing] + [WebGL test #261] expected: FAIL - [WebGL test #233: font missing] + [WebGL test #263] expected: FAIL - [WebGL test #255: font missing] + [WebGL test #265] expected: FAIL - [WebGL test #277: font missing] + [WebGL test #267] expected: FAIL - [WebGL test #249: font missing] + [WebGL test #269] expected: FAIL - [WebGL test #271: font missing] + [WebGL test #271] expected: FAIL - [WebGL test #279: font missing] + [WebGL test #273] expected: FAIL - [WebGL test #259: font missing] + [WebGL test #275] expected: FAIL - [WebGL test #37: font missing] + [WebGL test #277] expected: FAIL - [WebGL test #35: font missing] + [WebGL test #279] expected: FAIL - - [WebGL test #263: font missing] - expected: FAIL - - [WebGL test #235: font missing] - expected: FAIL - - [WebGL test #243: font missing] - expected: FAIL - - [WebGL test #253: font missing] - expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance/textures/canvas/tex-2d-rgba-rgba-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/canvas/tex-2d-rgba-rgba-unsigned_byte.html.ini index ad03f9b4642..814017950cb 100644 --- a/tests/wpt/webgl/meta/conformance/textures/canvas/tex-2d-rgba-rgba-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/canvas/tex-2d-rgba-rgba-unsigned_byte.html.ini @@ -1,338 +1,325 @@ [tex-2d-rgba-rgba-unsigned_byte.html] expected: ERROR - [WebGL test #399: font missing] + [WebGL test #1073] expected: FAIL - [WebGL test #77: font missing] + [WebGL test #1075] expected: FAIL - [WebGL test #1095: font missing] + [WebGL test #1077] expected: FAIL - [WebGL test #159: font missing] + [WebGL test #1079] expected: FAIL - [WebGL test #1105: font missing] + [WebGL test #1081] expected: FAIL - [WebGL test #635: font missing] + [WebGL test #1083] expected: FAIL - [WebGL test #841: font missing] + [WebGL test #1085] expected: FAIL - [WebGL test #839: font missing] + [WebGL test #1087] expected: FAIL - [WebGL test #75: font missing] + [WebGL test #1089] expected: FAIL - [WebGL test #1113: font missing] + [WebGL test #1091] expected: FAIL - [WebGL test #619: font missing] + [WebGL test #1093] expected: FAIL - [WebGL test #863: font missing] + [WebGL test #1095] expected: FAIL - [WebGL test #609: font missing] + [WebGL test #1097] expected: FAIL - [WebGL test #1091: font missing] + [WebGL test #1099] expected: FAIL - [WebGL test #855: font missing] + [WebGL test #1101] expected: FAIL - [WebGL test #387: font missing] + [WebGL test #1103] expected: FAIL - [WebGL test #607: font missing] + [WebGL test #1105] expected: FAIL - [WebGL test #155: font missing] + [WebGL test #1107] expected: FAIL - [WebGL test #615: font missing] + [WebGL test #1109] expected: FAIL - [WebGL test #849: font missing] + [WebGL test #1111] expected: FAIL - [WebGL test #601: font missing] + [WebGL test #1113] expected: FAIL - [WebGL test #397: font missing] + [WebGL test #1115] expected: FAIL - [WebGL test #639: font missing] + [WebGL test #1117] expected: FAIL - [WebGL test #875: font missing] + [WebGL test #1119] expected: FAIL - [WebGL test #621: font missing] + [WebGL test #113] expected: FAIL - [WebGL test #835: font missing] + [WebGL test #115] expected: FAIL - [WebGL test #593: font missing] + [WebGL test #117] expected: FAIL - [WebGL test #861: font missing] + [WebGL test #119] expected: FAIL - [WebGL test #37: font missing] + [WebGL test #153] expected: FAIL - [WebGL test #1073: font missing] + [WebGL test #155] expected: FAIL - [WebGL test #877: font missing] + [WebGL test #157] expected: FAIL - [WebGL test #627: font missing] + [WebGL test #159] expected: FAIL - [WebGL test #369: font missing] + [WebGL test #353] expected: FAIL - [WebGL test #637: font missing] + [WebGL test #355] expected: FAIL - [WebGL test #617: font missing] + [WebGL test #357] expected: FAIL - [WebGL test #629: font missing] + [WebGL test #359] expected: FAIL - [WebGL test #79: font missing] + [WebGL test #361] expected: FAIL - [WebGL test #371: font missing] + [WebGL test #363] expected: FAIL - [WebGL test #879: font missing] + [WebGL test #365] expected: FAIL - [WebGL test #1115: font missing] + [WebGL test #367] expected: FAIL - [WebGL test #859: font missing] + [WebGL test #369] expected: FAIL - [WebGL test #357: font missing] + [WebGL test #371] expected: FAIL - [WebGL test #1085: font missing] + [WebGL test #373] expected: FAIL - [WebGL test #833: font missing] + [WebGL test #375] expected: FAIL - [WebGL test #613: font missing] + [WebGL test #377] expected: FAIL - [WebGL test #1087: font missing] + [WebGL test #379] expected: FAIL - [WebGL test #597: font missing] + [WebGL test #381] expected: FAIL - [WebGL test #1101: font missing] + [WebGL test #383] expected: FAIL - [WebGL test #603: font missing] + [WebGL test #385] expected: FAIL - [WebGL test #865: font missing] + [WebGL test #387] expected: FAIL - [WebGL test #843: font missing] + [WebGL test #389] expected: FAIL - [WebGL test #871: font missing] + [WebGL test #391] expected: FAIL - [WebGL test #35: font missing] + [WebGL test #393] expected: FAIL - [WebGL test #1075: font missing] + [WebGL test #395] expected: FAIL - [WebGL test #1119: font missing] + [WebGL test #397] expected: FAIL - [WebGL test #595: font missing] + [WebGL test #399] expected: FAIL - [WebGL test #1093: font missing] + [WebGL test #593] expected: FAIL - [WebGL test #385: font missing] + [WebGL test #595] expected: FAIL - [WebGL test #119: font missing] + [WebGL test #597] expected: FAIL - [WebGL test #623: font missing] + [WebGL test #599] expected: FAIL - [WebGL test #153: font missing] + [WebGL test #601] expected: FAIL - [WebGL test #1103: font missing] + [WebGL test #603] expected: FAIL - [WebGL test #115: font missing] + [WebGL test #605] expected: FAIL - [WebGL test #611: font missing] + [WebGL test #607] expected: FAIL - [WebGL test #1083: font missing] + [WebGL test #609] expected: FAIL - [WebGL test #869: font missing] + [WebGL test #611] expected: FAIL - [WebGL test #157: font missing] + [WebGL test #613] expected: FAIL - [WebGL test #1089: font missing] + [WebGL test #615] expected: FAIL - [WebGL test #73: font missing] + [WebGL test #617] expected: FAIL - [WebGL test #1111: font missing] + [WebGL test #619] expected: FAIL - [WebGL test #599: font missing] + [WebGL test #621] expected: FAIL - [WebGL test #365: font missing] + [WebGL test #623] expected: FAIL - [WebGL test #375: font missing] + [WebGL test #625] expected: FAIL - [WebGL test #361: font missing] + [WebGL test #627] expected: FAIL - [WebGL test #605: font missing] + [WebGL test #629] expected: FAIL - [WebGL test #1079: font missing] + [WebGL test #631] expected: FAIL - [WebGL test #625: font missing] + [WebGL test #633] expected: FAIL - [WebGL test #633: font missing] + [WebGL test #635] expected: FAIL - [WebGL test #353: font missing] + [WebGL test #637] expected: FAIL - [WebGL test #837: font missing] + [WebGL test #639] expected: FAIL - [WebGL test #1081: font missing] + [WebGL test #73] expected: FAIL - [WebGL test #853: font missing] + [WebGL test #75] expected: FAIL - [WebGL test #867: font missing] + [WebGL test #77] expected: FAIL - [WebGL test #389: font missing] + [WebGL test #79] expected: FAIL - [WebGL test #1097: font missing] + [WebGL test #833] expected: FAIL - [WebGL test #33: font missing] + [WebGL test #835] expected: FAIL - [WebGL test #117: font missing] + [WebGL test #837] expected: FAIL - [WebGL test #113: font missing] + [WebGL test #839] expected: FAIL - [WebGL test #379: font missing] + [WebGL test #841] expected: FAIL - [WebGL test #1109: font missing] + [WebGL test #843] expected: FAIL - [WebGL test #359: font missing] + [WebGL test #845] expected: FAIL - [WebGL test #39: font missing] + [WebGL test #847] expected: FAIL - [WebGL test #847: font missing] + [WebGL test #849] expected: FAIL - [WebGL test #857: font missing] + [WebGL test #851] expected: FAIL - [WebGL test #1099: font missing] + [WebGL test #853] expected: FAIL - [WebGL test #393: font missing] + [WebGL test #855] expected: FAIL - [WebGL test #395: font missing] + [WebGL test #857] expected: FAIL - [WebGL test #1077: font missing] + [WebGL test #859] expected: FAIL - [WebGL test #377: font missing] + [WebGL test #861] expected: FAIL - [WebGL test #873: font missing] + [WebGL test #863] expected: FAIL - [WebGL test #391: font missing] + [WebGL test #865] expected: FAIL - [WebGL test #381: font missing] + [WebGL test #867] expected: FAIL - [WebGL test #367: font missing] + [WebGL test #869] expected: FAIL - [WebGL test #373: font missing] + [WebGL test #871] expected: FAIL - [WebGL test #631: font missing] + [WebGL test #873] expected: FAIL - [WebGL test #383: font missing] + [WebGL test #875] expected: FAIL - [WebGL test #1117: font missing] + [WebGL test #877] expected: FAIL - [WebGL test #1107: font missing] + [WebGL test #879] expected: FAIL - - [WebGL test #363: font missing] - expected: FAIL - - [WebGL test #355: font missing] - expected: FAIL - - [WebGL test #845: font missing] - expected: FAIL - - [WebGL test #851: font missing] - expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance/textures/canvas/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini b/tests/wpt/webgl/meta/conformance/textures/canvas/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini index 1a4791c5427..fd6c470f863 100644 --- a/tests/wpt/webgl/meta/conformance/textures/canvas/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/canvas/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini @@ -1,86 +1,73 @@ [tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html] expected: ERROR - [WebGL test #241: font missing] + [WebGL test #233] expected: FAIL - [WebGL test #257: font missing] + [WebGL test #235] expected: FAIL - [WebGL test #33: font missing] + [WebGL test #237] expected: FAIL - [WebGL test #245: font missing] + [WebGL test #239] expected: FAIL - [WebGL test #251: font missing] + [WebGL test #241] expected: FAIL - [WebGL test #273: font missing] + [WebGL test #243] expected: FAIL - [WebGL test #265: font missing] + [WebGL test #245] expected: FAIL - [WebGL test #39: font missing] + [WebGL test #247] expected: FAIL - [WebGL test #275: font missing] + [WebGL test #249] expected: FAIL - [WebGL test #239: font missing] + [WebGL test #251] expected: FAIL - [WebGL test #279: font missing] + [WebGL test #253] expected: FAIL - [WebGL test #267: font missing] + [WebGL test #255] expected: FAIL - [WebGL test #235: font missing] + [WebGL test #257] expected: FAIL - [WebGL test #237: font missing] + [WebGL test #259] expected: FAIL - [WebGL test #261: font missing] + [WebGL test #261] expected: FAIL - [WebGL test #255: font missing] + [WebGL test #263] expected: FAIL - [WebGL test #277: font missing] + [WebGL test #265] expected: FAIL - [WebGL test #249: font missing] + [WebGL test #267] expected: FAIL - [WebGL test #233: font missing] + [WebGL test #269] expected: FAIL - [WebGL test #271: font missing] + [WebGL test #271] expected: FAIL - [WebGL test #247: font missing] + [WebGL test #273] expected: FAIL - [WebGL test #259: font missing] + [WebGL test #275] expected: FAIL - [WebGL test #37: font missing] + [WebGL test #277] expected: FAIL - [WebGL test #35: font missing] + [WebGL test #279] expected: FAIL - - [WebGL test #263: font missing] - expected: FAIL - - [WebGL test #243: font missing] - expected: FAIL - - [WebGL test #253: font missing] - expected: FAIL - - [WebGL test #269: font missing] - expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance/textures/canvas/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini b/tests/wpt/webgl/meta/conformance/textures/canvas/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini index 765480fa4fa..4850b975757 100644 --- a/tests/wpt/webgl/meta/conformance/textures/canvas/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/canvas/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini @@ -1,86 +1,73 @@ [tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html] expected: ERROR - [WebGL test #241: font missing] + [WebGL test #233] expected: FAIL - [WebGL test #273: font missing] + [WebGL test #235] expected: FAIL - [WebGL test #257: font missing] + [WebGL test #237] expected: FAIL - [WebGL test #33: font missing] + [WebGL test #239] expected: FAIL - [WebGL test #245: font missing] + [WebGL test #241] expected: FAIL - [WebGL test #261: font missing] + [WebGL test #243] expected: FAIL - [WebGL test #249: font missing] + [WebGL test #245] expected: FAIL - [WebGL test #39: font missing] + [WebGL test #247] expected: FAIL - [WebGL test #271: font missing] + [WebGL test #249] expected: FAIL - [WebGL test #269: font missing] + [WebGL test #251] expected: FAIL - [WebGL test #265: font missing] + [WebGL test #253] expected: FAIL - [WebGL test #275: font missing] + [WebGL test #255] expected: FAIL - [WebGL test #267: font missing] + [WebGL test #257] expected: FAIL - [WebGL test #251: font missing] + [WebGL test #259] expected: FAIL - [WebGL test #233: font missing] + [WebGL test #261] expected: FAIL - [WebGL test #239: font missing] + [WebGL test #263] expected: FAIL - [WebGL test #255: font missing] + [WebGL test #265] expected: FAIL - [WebGL test #277: font missing] + [WebGL test #267] expected: FAIL - [WebGL test #279: font missing] + [WebGL test #269] expected: FAIL - [WebGL test #235: font missing] + [WebGL test #271] expected: FAIL - [WebGL test #237: font missing] + [WebGL test #273] expected: FAIL - [WebGL test #247: font missing] + [WebGL test #275] expected: FAIL - [WebGL test #263: font missing] + [WebGL test #277] expected: FAIL - [WebGL test #259: font missing] + [WebGL test #279] expected: FAIL - - [WebGL test #37: font missing] - expected: FAIL - - [WebGL test #35: font missing] - expected: FAIL - - [WebGL test #253: font missing] - expected: FAIL - - [WebGL test #243: font missing] - expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-alpha-alpha-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-alpha-alpha-unsigned_byte.html.ini index f283b48129d..c7dd79473aa 100644 --- a/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-alpha-alpha-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-alpha-alpha-unsigned_byte.html.ini @@ -1,42 +1,12 @@ [tex-2d-alpha-alpha-unsigned_byte.html] - [WebGL test #6: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #128] expected: FAIL - [WebGL test #9: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #131] expected: FAIL - [WebGL test #22: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #168] expected: FAIL - [WebGL test #35: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #48: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #61: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #68: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #71: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #108: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #121: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #128: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #131: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #168: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #181: getError expected: NO_ERROR. Was INVALID_VALUE : should be no errors] + [WebGL test #181] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-luminance-luminance-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-luminance-luminance-unsigned_byte.html.ini index d13262cd079..a0fdddfd8a3 100644 --- a/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-luminance-luminance-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-luminance-luminance-unsigned_byte.html.ini @@ -1,204 +1,54 @@ [tex-2d-luminance-luminance-unsigned_byte.html] - [WebGL test #5: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0] + [WebGL test #127] expected: FAIL - [WebGL test #6: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #128] expected: FAIL - [WebGL test #7: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0] + [WebGL test #129] expected: FAIL - [WebGL test #9: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #131] expected: FAIL - [WebGL test #11: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0] + [WebGL test #157] expected: FAIL - [WebGL test #13: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0] + [WebGL test #159] expected: FAIL - [WebGL test #15: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0] + [WebGL test #161] expected: FAIL - [WebGL test #17: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0] + [WebGL test #163] expected: FAIL - [WebGL test #19: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0] + [WebGL test #165] expected: FAIL - [WebGL test #21: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0] + [WebGL test #167] expected: FAIL - [WebGL test #22: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #168] expected: FAIL - [WebGL test #23: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0] + [WebGL test #169] expected: FAIL - [WebGL test #25: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0] + [WebGL test #171] expected: FAIL - [WebGL test #27: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0] + [WebGL test #173] expected: FAIL - [WebGL test #29: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0] + [WebGL test #175] expected: FAIL - [WebGL test #31: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0] + [WebGL test #177] expected: FAIL - [WebGL test #33: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0] + [WebGL test #179] expected: FAIL - [WebGL test #35: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #37: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #39: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #41: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #43: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #45: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #47: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #48: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #49: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #51: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #53: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #55: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #57: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #59: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #61: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #67: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #68: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #69: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #71: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #97: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #99: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #101: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #103: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #105: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #107: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #108: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #109: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #111: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #113: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #115: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #117: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #119: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #121: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #127: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #128: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #129: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #131: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #157: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #159: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #161: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #163: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #165: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #167: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #168: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #169: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #171: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #173: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #175: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #177: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #179: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #181: getError expected: NO_ERROR. Was INVALID_VALUE : should be no errors] + [WebGL test #181] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini index 18acb8c9577..7c45c49bd95 100644 --- a/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini @@ -1,204 +1,54 @@ [tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html] - [WebGL test #5: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0] + [WebGL test #127] expected: FAIL - [WebGL test #6: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #128] expected: FAIL - [WebGL test #7: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0] + [WebGL test #129] expected: FAIL - [WebGL test #9: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #131] expected: FAIL - [WebGL test #11: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0] + [WebGL test #157] expected: FAIL - [WebGL test #13: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0] + [WebGL test #159] expected: FAIL - [WebGL test #15: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0] + [WebGL test #161] expected: FAIL - [WebGL test #17: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0] + [WebGL test #163] expected: FAIL - [WebGL test #19: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0] + [WebGL test #165] expected: FAIL - [WebGL test #21: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0] + [WebGL test #167] expected: FAIL - [WebGL test #22: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #168] expected: FAIL - [WebGL test #23: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0] + [WebGL test #169] expected: FAIL - [WebGL test #25: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0] + [WebGL test #171] expected: FAIL - [WebGL test #27: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0] + [WebGL test #173] expected: FAIL - [WebGL test #29: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0] + [WebGL test #175] expected: FAIL - [WebGL test #31: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0] + [WebGL test #177] expected: FAIL - [WebGL test #33: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0] + [WebGL test #179] expected: FAIL - [WebGL test #35: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #37: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #39: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #41: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #43: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #45: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #47: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #48: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #49: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #51: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #53: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #55: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #57: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #59: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #61: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #67: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #68: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #69: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #71: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #97: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #99: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #101: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #103: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #105: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #107: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #108: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #109: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #111: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #113: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #115: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #117: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #119: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #121: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #127: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #128: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #129: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #131: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #157: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #159: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #161: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #163: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #165: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #167: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #168: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #169: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #171: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #173: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #175: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #177: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #179: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #181: getError expected: NO_ERROR. Was INVALID_VALUE : should be no errors] + [WebGL test #181] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-rgb-rgb-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-rgb-rgb-unsigned_byte.html.ini index d46de5c8968..b0ee692f447 100644 --- a/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-rgb-rgb-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-rgb-rgb-unsigned_byte.html.ini @@ -1,366 +1,96 @@ [tex-2d-rgb-rgb-unsigned_byte.html] - [WebGL test #4: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #126] expected: FAIL - [WebGL test #5: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #127] expected: FAIL - [WebGL test #6: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #128] expected: FAIL - [WebGL test #7: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #129] expected: FAIL - [WebGL test #8: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #130] expected: FAIL - [WebGL test #9: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #131] expected: FAIL - [WebGL test #10: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #156] expected: FAIL - [WebGL test #11: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #157] expected: FAIL - [WebGL test #12: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #158] expected: FAIL - [WebGL test #13: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #159] expected: FAIL - [WebGL test #14: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #160] expected: FAIL - [WebGL test #15: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #161] expected: FAIL - [WebGL test #16: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #162] expected: FAIL - [WebGL test #17: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #163] expected: FAIL - [WebGL test #18: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #164] expected: FAIL - [WebGL test #19: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #165] expected: FAIL - [WebGL test #20: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #166] expected: FAIL - [WebGL test #21: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #167] expected: FAIL - [WebGL test #22: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #168] expected: FAIL - [WebGL test #23: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #169] expected: FAIL - [WebGL test #24: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #170] expected: FAIL - [WebGL test #25: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #171] expected: FAIL - [WebGL test #26: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #172] expected: FAIL - [WebGL test #27: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #173] expected: FAIL - [WebGL test #28: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #174] expected: FAIL - [WebGL test #29: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #175] expected: FAIL - [WebGL test #30: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #176] expected: FAIL - [WebGL test #31: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #177] expected: FAIL - [WebGL test #32: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #178] expected: FAIL - [WebGL test #33: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #179] expected: FAIL - [WebGL test #34: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #180] expected: FAIL - [WebGL test #35: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #36: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #37: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #38: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #39: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #40: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #41: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #42: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #43: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #44: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #45: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #46: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #47: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #48: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #49: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #50: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #51: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #52: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #53: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #54: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #55: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #56: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #57: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #58: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #59: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #60: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #61: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #66: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #67: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #68: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #69: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #70: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #71: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #96: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #97: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #98: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #99: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #100: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #101: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #102: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #103: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #104: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #105: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #106: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #107: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #108: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #109: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #110: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #111: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #112: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #113: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #114: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #115: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #116: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #117: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #118: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #119: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #120: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #121: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #126: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #127: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #128: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #129: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #130: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #131: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #156: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #157: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #158: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #159: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #160: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #161: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #162: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #163: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #164: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #165: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #166: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #167: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #168: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #169: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #170: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #171: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #172: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #173: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #174: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #175: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #176: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #177: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #178: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #179: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #180: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #181: getError expected: NO_ERROR. Was INVALID_VALUE : should be no errors] + [WebGL test #181] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini b/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini index 79579612996..5ed8088d455 100644 --- a/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini @@ -1,366 +1,96 @@ [tex-2d-rgb-rgb-unsigned_short_5_6_5.html] - [WebGL test #4: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #126] expected: FAIL - [WebGL test #5: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #127] expected: FAIL - [WebGL test #6: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #128] expected: FAIL - [WebGL test #7: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #129] expected: FAIL - [WebGL test #8: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #130] expected: FAIL - [WebGL test #9: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #131] expected: FAIL - [WebGL test #10: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #156] expected: FAIL - [WebGL test #11: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #157] expected: FAIL - [WebGL test #12: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #158] expected: FAIL - [WebGL test #13: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #159] expected: FAIL - [WebGL test #14: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #160] expected: FAIL - [WebGL test #15: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #161] expected: FAIL - [WebGL test #16: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #162] expected: FAIL - [WebGL test #17: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #163] expected: FAIL - [WebGL test #18: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #164] expected: FAIL - [WebGL test #19: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #165] expected: FAIL - [WebGL test #20: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #166] expected: FAIL - [WebGL test #21: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #167] expected: FAIL - [WebGL test #22: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #168] expected: FAIL - [WebGL test #23: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #169] expected: FAIL - [WebGL test #24: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #170] expected: FAIL - [WebGL test #25: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #171] expected: FAIL - [WebGL test #26: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #172] expected: FAIL - [WebGL test #27: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #173] expected: FAIL - [WebGL test #28: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #174] expected: FAIL - [WebGL test #29: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #175] expected: FAIL - [WebGL test #30: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #176] expected: FAIL - [WebGL test #31: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #177] expected: FAIL - [WebGL test #32: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #178] expected: FAIL - [WebGL test #33: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #179] expected: FAIL - [WebGL test #34: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #180] expected: FAIL - [WebGL test #35: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #36: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #37: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #38: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #39: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #40: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #41: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #42: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #43: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #44: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #45: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #46: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #47: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #48: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #49: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #50: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #51: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #52: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #53: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #54: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #55: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #56: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #57: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #58: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #59: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #60: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #61: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #66: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #67: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #68: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #69: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #70: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #71: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #96: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #97: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #98: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #99: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #100: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #101: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #102: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #103: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #104: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #105: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #106: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #107: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #108: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #109: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #110: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #111: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #112: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #113: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #114: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #115: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #116: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #117: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #118: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #119: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #120: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #121: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #126: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #127: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #128: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #129: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #130: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #131: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #156: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #157: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #158: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #159: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #160: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #161: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #162: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #163: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #164: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #165: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #166: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #167: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #168: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #169: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #170: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #171: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #172: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #173: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #174: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #175: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #176: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #177: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #178: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #179: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #180: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #181: getError expected: NO_ERROR. Was INVALID_VALUE : should be no errors] + [WebGL test #181] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-rgba-rgba-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-rgba-rgba-unsigned_byte.html.ini index 54ea3270859..450fa4b430a 100644 --- a/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-rgba-rgba-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-rgba-rgba-unsigned_byte.html.ini @@ -1,366 +1,96 @@ [tex-2d-rgba-rgba-unsigned_byte.html] - [WebGL test #4: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #126] expected: FAIL - [WebGL test #5: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #127] expected: FAIL - [WebGL test #6: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #128] expected: FAIL - [WebGL test #7: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #129] expected: FAIL - [WebGL test #8: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #130] expected: FAIL - [WebGL test #9: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #131] expected: FAIL - [WebGL test #10: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #156] expected: FAIL - [WebGL test #11: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #157] expected: FAIL - [WebGL test #12: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #158] expected: FAIL - [WebGL test #13: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #159] expected: FAIL - [WebGL test #14: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #160] expected: FAIL - [WebGL test #15: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #161] expected: FAIL - [WebGL test #16: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #162] expected: FAIL - [WebGL test #17: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #163] expected: FAIL - [WebGL test #18: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #164] expected: FAIL - [WebGL test #19: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #165] expected: FAIL - [WebGL test #20: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #166] expected: FAIL - [WebGL test #21: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #167] expected: FAIL - [WebGL test #22: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #168] expected: FAIL - [WebGL test #23: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #169] expected: FAIL - [WebGL test #24: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #170] expected: FAIL - [WebGL test #25: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #171] expected: FAIL - [WebGL test #26: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #172] expected: FAIL - [WebGL test #27: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #173] expected: FAIL - [WebGL test #28: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #174] expected: FAIL - [WebGL test #29: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #175] expected: FAIL - [WebGL test #30: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #176] expected: FAIL - [WebGL test #31: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #177] expected: FAIL - [WebGL test #32: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #178] expected: FAIL - [WebGL test #33: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #179] expected: FAIL - [WebGL test #34: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #180] expected: FAIL - [WebGL test #35: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #36: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #37: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #38: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #39: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #40: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #41: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #42: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #43: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #44: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #45: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #46: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #47: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #48: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #49: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #50: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #51: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #52: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #53: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #54: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #55: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #56: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #57: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #58: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #59: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #60: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #61: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #66: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #67: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #68: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #69: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #70: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #71: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #96: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #97: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #98: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #99: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #100: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #101: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #102: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #103: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #104: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #105: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #106: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #107: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #108: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #109: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #110: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #111: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #112: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #113: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #114: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #115: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #116: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #117: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #118: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #119: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #120: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #121: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #126: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #127: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #128: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #129: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #130: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #131: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #156: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #157: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #158: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #159: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #160: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #161: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #162: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #163: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #164: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #165: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #166: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #167: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #168: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #169: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #170: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #171: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #172: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #173: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #174: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #175: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #176: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #177: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #178: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #179: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #180: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #181: getError expected: NO_ERROR. Was INVALID_VALUE : should be no errors] + [WebGL test #181] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini b/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini index c45c2bd48ba..2786503538f 100644 --- a/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini @@ -1,366 +1,96 @@ [tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html] - [WebGL test #4: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #126] expected: FAIL - [WebGL test #5: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #127] expected: FAIL - [WebGL test #6: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #128] expected: FAIL - [WebGL test #7: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #129] expected: FAIL - [WebGL test #8: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #130] expected: FAIL - [WebGL test #9: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #131] expected: FAIL - [WebGL test #10: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #156] expected: FAIL - [WebGL test #11: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #157] expected: FAIL - [WebGL test #12: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #158] expected: FAIL - [WebGL test #13: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #159] expected: FAIL - [WebGL test #14: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #160] expected: FAIL - [WebGL test #15: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #161] expected: FAIL - [WebGL test #16: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #162] expected: FAIL - [WebGL test #17: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #163] expected: FAIL - [WebGL test #18: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #164] expected: FAIL - [WebGL test #19: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #165] expected: FAIL - [WebGL test #20: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #166] expected: FAIL - [WebGL test #21: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #167] expected: FAIL - [WebGL test #22: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #168] expected: FAIL - [WebGL test #23: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #169] expected: FAIL - [WebGL test #24: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #170] expected: FAIL - [WebGL test #25: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #171] expected: FAIL - [WebGL test #26: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #172] expected: FAIL - [WebGL test #27: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #173] expected: FAIL - [WebGL test #28: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #174] expected: FAIL - [WebGL test #29: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #175] expected: FAIL - [WebGL test #30: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #176] expected: FAIL - [WebGL test #31: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #177] expected: FAIL - [WebGL test #32: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #178] expected: FAIL - [WebGL test #33: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #179] expected: FAIL - [WebGL test #34: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #180] expected: FAIL - [WebGL test #35: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #36: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #37: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #38: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #39: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #40: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #41: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #42: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #43: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #44: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #45: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #46: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #47: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #48: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #49: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #50: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #51: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #52: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #53: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #54: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #55: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #56: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #57: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #58: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #59: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #60: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #61: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #66: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #67: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #68: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #69: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #70: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #71: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #96: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #97: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #98: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #99: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #100: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #101: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #102: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #103: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #104: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #105: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #106: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #107: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #108: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #109: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #110: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #111: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #112: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #113: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #114: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #115: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #116: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #117: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #118: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #119: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #120: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #121: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #126: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #127: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #128: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #129: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #130: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #131: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #156: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #157: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #158: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #159: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #160: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #161: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #162: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #163: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #164: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #165: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #166: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #167: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #168: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #169: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #170: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #171: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #172: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #173: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #174: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #175: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #176: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #177: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #178: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #179: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #180: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #181: getError expected: NO_ERROR. Was INVALID_VALUE : should be no errors] + [WebGL test #181] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini b/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini index 96ff153294e..064fbbe4e16 100644 --- a/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini @@ -1,366 +1,96 @@ [tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html] - [WebGL test #4: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #126] expected: FAIL - [WebGL test #5: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #127] expected: FAIL - [WebGL test #6: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #128] expected: FAIL - [WebGL test #7: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #129] expected: FAIL - [WebGL test #8: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #130] expected: FAIL - [WebGL test #9: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #131] expected: FAIL - [WebGL test #10: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #156] expected: FAIL - [WebGL test #11: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #157] expected: FAIL - [WebGL test #12: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #158] expected: FAIL - [WebGL test #13: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #159] expected: FAIL - [WebGL test #14: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #160] expected: FAIL - [WebGL test #15: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #161] expected: FAIL - [WebGL test #16: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #162] expected: FAIL - [WebGL test #17: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #163] expected: FAIL - [WebGL test #18: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #164] expected: FAIL - [WebGL test #19: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #165] expected: FAIL - [WebGL test #20: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #166] expected: FAIL - [WebGL test #21: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #167] expected: FAIL - [WebGL test #22: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #168] expected: FAIL - [WebGL test #23: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #169] expected: FAIL - [WebGL test #24: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #170] expected: FAIL - [WebGL test #25: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #171] expected: FAIL - [WebGL test #26: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #172] expected: FAIL - [WebGL test #27: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #173] expected: FAIL - [WebGL test #28: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #174] expected: FAIL - [WebGL test #29: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #175] expected: FAIL - [WebGL test #30: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #176] expected: FAIL - [WebGL test #31: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #177] expected: FAIL - [WebGL test #32: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #178] expected: FAIL - [WebGL test #33: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #179] expected: FAIL - [WebGL test #34: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #180] expected: FAIL - [WebGL test #35: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #36: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #37: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #38: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #39: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #40: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #41: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #42: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #43: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #44: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #45: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #46: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #47: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #48: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #49: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #50: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #51: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #52: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #53: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #54: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #55: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #56: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #57: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #58: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #59: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #60: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #61: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #66: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #67: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #68: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #69: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #70: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #71: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #96: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #97: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #98: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #99: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #100: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #101: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #102: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #103: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #104: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #105: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #106: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #107: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #108: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #109: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #110: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #111: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #112: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #113: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #114: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #115: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #116: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #117: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #118: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #119: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #120: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #121: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #126: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #127: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #128: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #129: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #130: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #131: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #156: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #157: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #158: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #159: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #160: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #161: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #162: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #163: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #164: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #165: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #166: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #167: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #168: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #169: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #170: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #171: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #172: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #173: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #174: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #175: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #176: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #177: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #178: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #179: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #180: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #181: getError expected: NO_ERROR. Was INVALID_VALUE : should be no errors] + [WebGL test #181] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-alpha-alpha-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-alpha-alpha-unsigned_byte.html.ini index 67e1493e40a..3320e0af7df 100644 --- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-alpha-alpha-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-alpha-alpha-unsigned_byte.html.ini @@ -1,6 +1,6 @@ [tex-2d-alpha-alpha-unsigned_byte.html] - [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #1] expected: FAIL - [WebGL test #3: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #3] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-luminance-luminance-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-luminance-luminance-unsigned_byte.html.ini index 49d2d9fc3c3..8614d2e9ace 100644 --- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-luminance-luminance-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-luminance-luminance-unsigned_byte.html.ini @@ -1,6 +1,6 @@ [tex-2d-luminance-luminance-unsigned_byte.html] - [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #1] expected: FAIL - [WebGL test #3: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #3] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini index 7b544b6ecfb..668053e591f 100644 --- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini @@ -1,6 +1,6 @@ [tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html] - [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #1] expected: FAIL - [WebGL test #3: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #3] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-rgb-rgb-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-rgb-rgb-unsigned_byte.html.ini index b5d0d33f1c9..ede0188ddaa 100644 --- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-rgb-rgb-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-rgb-rgb-unsigned_byte.html.ini @@ -1,6 +1,6 @@ [tex-2d-rgb-rgb-unsigned_byte.html] - [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #1] expected: FAIL - [WebGL test #3: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #3] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini index 93aed3612c5..59a04a61b44 100644 --- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini @@ -1,6 +1,6 @@ [tex-2d-rgb-rgb-unsigned_short_5_6_5.html] - [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #1] expected: FAIL - [WebGL test #3: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #3] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-rgba-rgba-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-rgba-rgba-unsigned_byte.html.ini index d54deab513b..a0bd8f7a1bb 100644 --- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-rgba-rgba-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-rgba-rgba-unsigned_byte.html.ini @@ -1,6 +1,6 @@ [tex-2d-rgba-rgba-unsigned_byte.html] - [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #1] expected: FAIL - [WebGL test #3: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #3] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini index 9cb7581caed..0d52d8b7a4c 100644 --- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini @@ -1,6 +1,6 @@ [tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html] - [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #1] expected: FAIL - [WebGL test #3: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #3] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini index 9c58fa109ce..3a541a3ae19 100644 --- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini @@ -1,6 +1,6 @@ [tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html] - [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #1] expected: FAIL - [WebGL test #3: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #3] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-alpha-alpha-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-alpha-alpha-unsigned_byte.html.ini index 934aa737cb3..712a8b4e1ba 100644 --- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-alpha-alpha-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-alpha-alpha-unsigned_byte.html.ini @@ -2,4 +2,3 @@ expected: ERROR [Overall test] expected: NOTRUN - diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-luminance-luminance-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-luminance-luminance-unsigned_byte.html.ini index bcb7ae3d346..0415a2caa8f 100644 --- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-luminance-luminance-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-luminance-luminance-unsigned_byte.html.ini @@ -2,4 +2,3 @@ expected: ERROR [Overall test] expected: NOTRUN - diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini index c3fc2a33445..8fe54f5ebab 100644 --- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini @@ -2,4 +2,3 @@ expected: ERROR [Overall test] expected: NOTRUN - diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-rgb-rgb-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-rgb-rgb-unsigned_byte.html.ini index c716eda28ca..63880949f3e 100644 --- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-rgb-rgb-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-rgb-rgb-unsigned_byte.html.ini @@ -2,4 +2,3 @@ expected: ERROR [Overall test] expected: NOTRUN - diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini index 395216ec64a..55bf0908efe 100644 --- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini @@ -2,4 +2,3 @@ expected: ERROR [Overall test] expected: NOTRUN - diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-rgba-rgba-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-rgba-rgba-unsigned_byte.html.ini index 5d324a0e7dd..3fcb47c1d61 100644 --- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-rgba-rgba-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-rgba-rgba-unsigned_byte.html.ini @@ -2,4 +2,3 @@ expected: ERROR [Overall test] expected: NOTRUN - diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini index f7c9148eb99..8a88e24f8cd 100644 --- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini @@ -2,4 +2,3 @@ expected: ERROR [Overall test] expected: NOTRUN - diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini index 6c2981c0adf..ba6cb8293e5 100644 --- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini @@ -2,4 +2,3 @@ expected: ERROR [Overall test] expected: NOTRUN - diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-alpha-alpha-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-alpha-alpha-unsigned_byte.html.ini index f30fe23f859..5bc9b49b77b 100644 --- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-alpha-alpha-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-alpha-alpha-unsigned_byte.html.ini @@ -1,4 +1,3 @@ [tex-2d-alpha-alpha-unsigned_byte.html] - [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-luminance-luminance-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-luminance-luminance-unsigned_byte.html.ini index 5dc5000483f..461cbc704a2 100644 --- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-luminance-luminance-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-luminance-luminance-unsigned_byte.html.ini @@ -1,4 +1,3 @@ [tex-2d-luminance-luminance-unsigned_byte.html] - [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini index 59b8781f2a6..2ef773c8c48 100644 --- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini @@ -1,4 +1,3 @@ [tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html] - [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-rgb-rgb-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-rgb-rgb-unsigned_byte.html.ini index 46b0967faff..6836e6c73d5 100644 --- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-rgb-rgb-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-rgb-rgb-unsigned_byte.html.ini @@ -1,4 +1,3 @@ [tex-2d-rgb-rgb-unsigned_byte.html] - [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini index 5e294174d24..9d248e94e2d 100644 --- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini @@ -1,4 +1,3 @@ [tex-2d-rgb-rgb-unsigned_short_5_6_5.html] - [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-rgba-rgba-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-rgba-rgba-unsigned_byte.html.ini index a533e2bbc6c..41b52f4e07b 100644 --- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-rgba-rgba-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-rgba-rgba-unsigned_byte.html.ini @@ -1,4 +1,3 @@ [tex-2d-rgba-rgba-unsigned_byte.html] - [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini index 8e677e624e1..fc02496aa1c 100644 --- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini @@ -1,4 +1,3 @@ [tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html] - [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini index ad0ebbd112e..983d6e5e8d8 100644 --- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini @@ -1,4 +1,3 @@ [tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html] - [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-alpha-alpha-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-alpha-alpha-unsigned_byte.html.ini index 35988c55f1c..5bc9b49b77b 100644 --- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-alpha-alpha-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-alpha-alpha-unsigned_byte.html.ini @@ -1,4 +1,3 @@ [tex-2d-alpha-alpha-unsigned_byte.html] - [WebGL test #1: createImageBitmap(imageData) should succeed.] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-luminance-luminance-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-luminance-luminance-unsigned_byte.html.ini index bbcf7275cc9..461cbc704a2 100644 --- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-luminance-luminance-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-luminance-luminance-unsigned_byte.html.ini @@ -1,4 +1,3 @@ [tex-2d-luminance-luminance-unsigned_byte.html] - [WebGL test #1: createImageBitmap(imageData) should succeed.] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini index eaa5093d9f2..2ef773c8c48 100644 --- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini @@ -1,4 +1,3 @@ [tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html] - [WebGL test #1: createImageBitmap(imageData) should succeed.] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgb-rgb-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgb-rgb-unsigned_byte.html.ini index 2f49b17b315..6836e6c73d5 100644 --- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgb-rgb-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgb-rgb-unsigned_byte.html.ini @@ -1,4 +1,3 @@ [tex-2d-rgb-rgb-unsigned_byte.html] - [WebGL test #1: createImageBitmap(imageData) should succeed.] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini index 2084c5c2c6f..9d248e94e2d 100644 --- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini @@ -1,4 +1,3 @@ [tex-2d-rgb-rgb-unsigned_short_5_6_5.html] - [WebGL test #1: createImageBitmap(imageData) should succeed.] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgba-rgba-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgba-rgba-unsigned_byte.html.ini index c0ede027a8e..41b52f4e07b 100644 --- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgba-rgba-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgba-rgba-unsigned_byte.html.ini @@ -1,4 +1,3 @@ [tex-2d-rgba-rgba-unsigned_byte.html] - [WebGL test #1: createImageBitmap(imageData) should succeed.] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini index 1c1d7d6a35d..fc02496aa1c 100644 --- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini @@ -1,4 +1,3 @@ [tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html] - [WebGL test #1: createImageBitmap(imageData) should succeed.] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini index 1abf8dfa3d0..983d6e5e8d8 100644 --- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini @@ -1,4 +1,3 @@ [tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html] - [WebGL test #1: createImageBitmap(imageData) should succeed.] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-alpha-alpha-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-alpha-alpha-unsigned_byte.html.ini index f30fe23f859..5bc9b49b77b 100644 --- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-alpha-alpha-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-alpha-alpha-unsigned_byte.html.ini @@ -1,4 +1,3 @@ [tex-2d-alpha-alpha-unsigned_byte.html] - [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-luminance-luminance-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-luminance-luminance-unsigned_byte.html.ini index 5dc5000483f..461cbc704a2 100644 --- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-luminance-luminance-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-luminance-luminance-unsigned_byte.html.ini @@ -1,4 +1,3 @@ [tex-2d-luminance-luminance-unsigned_byte.html] - [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini index 59b8781f2a6..2ef773c8c48 100644 --- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini @@ -1,4 +1,3 @@ [tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html] - [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-rgb-rgb-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-rgb-rgb-unsigned_byte.html.ini index 46b0967faff..6836e6c73d5 100644 --- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-rgb-rgb-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-rgb-rgb-unsigned_byte.html.ini @@ -1,4 +1,3 @@ [tex-2d-rgb-rgb-unsigned_byte.html] - [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini index 5e294174d24..9d248e94e2d 100644 --- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini @@ -1,4 +1,3 @@ [tex-2d-rgb-rgb-unsigned_short_5_6_5.html] - [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-rgba-rgba-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-rgba-rgba-unsigned_byte.html.ini index a533e2bbc6c..41b52f4e07b 100644 --- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-rgba-rgba-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-rgba-rgba-unsigned_byte.html.ini @@ -1,4 +1,3 @@ [tex-2d-rgba-rgba-unsigned_byte.html] - [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini index 8e677e624e1..fc02496aa1c 100644 --- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini @@ -1,4 +1,3 @@ [tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html] - [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini index ad0ebbd112e..983d6e5e8d8 100644 --- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini @@ -1,4 +1,3 @@ [tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html] - [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_video/tex-2d-alpha-alpha-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_video/tex-2d-alpha-alpha-unsigned_byte.html.ini index 0329003d2c8..71adfdf88a3 100644 --- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_video/tex-2d-alpha-alpha-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_video/tex-2d-alpha-alpha-unsigned_byte.html.ini @@ -3,8 +3,8 @@ [Overall test] expected: NOTRUN - [WebGL test #1: createImageBitmap(source) failed: "argument could not be converted to any of: HTMLImageElement, HTMLCanvasElement, OffscreenCanvas, CSSStyleValue, Blob, ImageData"] + [WebGL test #1] expected: FAIL - [WebGL test #3: createImageBitmap(source) failed: "argument could not be converted to any of: HTMLImageElement, HTMLCanvasElement, OffscreenCanvas, CSSStyleValue, Blob, ImageData"] + [WebGL test #3] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/textures/misc/copy-tex-image-2d-formats.html.ini b/tests/wpt/webgl/meta/conformance/textures/misc/copy-tex-image-2d-formats.html.ini index 45916a4184d..2bb65670a1e 100644 --- a/tests/wpt/webgl/meta/conformance/textures/misc/copy-tex-image-2d-formats.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/misc/copy-tex-image-2d-formats.html.ini @@ -1,18 +1,17 @@ [copy-tex-image-2d-formats.html] bug: https://github.com/servo/servo/issues/25995 - [WebGL test #43: should be 64,64,64,255\nat (0, 0) expected: 64,64,64,255 was 0,0,0,255] + [WebGL test #2] expected: if os == "mac": FAIL - [WebGL test #2: should be 0,0,0,127\nat (0, 0) expected: 0,0,0,127 was 0,0,0,0] + [WebGL test #43] expected: if os == "mac": FAIL - [WebGL test #5: should be 64,64,64,255\nat (0, 0) expected: 64,64,64,255 was 0,0,0,255] + [WebGL test #5] expected: if os == "mac": FAIL - [WebGL test #8: should be 64,64,64,127\nat (0, 0) expected: 64,64,64,127 was 0,0,0,0] + [WebGL test #8] expected: if os == "mac": FAIL - diff --git a/tests/wpt/webgl/meta/conformance/textures/misc/copy-tex-image-and-sub-image-2d.html.ini b/tests/wpt/webgl/meta/conformance/textures/misc/copy-tex-image-and-sub-image-2d.html.ini index e35b3fd302b..241c42164af 100644 --- a/tests/wpt/webgl/meta/conformance/textures/misc/copy-tex-image-and-sub-image-2d.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/misc/copy-tex-image-and-sub-image-2d.html.ini @@ -1,1490 +1,480 @@ [copy-tex-image-and-sub-image-2d.html] - disabled: - if os == "mac": https://github.com/servo/servo/issues/26000 - [WebGL test #315: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #102] expected: FAIL - [WebGL test #333: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #103] expected: FAIL - [WebGL test #285: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #104] expected: FAIL - [WebGL test #215: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #105] expected: FAIL - [WebGL test #493: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #112] expected: FAIL - [WebGL test #434: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 128,128,128,128] + [WebGL test #114] expected: FAIL - [WebGL test #314: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #12] expected: FAIL - [WebGL test #276: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #13] expected: FAIL - [WebGL test #485: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #133] expected: FAIL - [WebGL test #303: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #135] expected: FAIL - [WebGL test #425: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #14] expected: FAIL - [WebGL test #45: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #142] expected: FAIL - [WebGL test #72: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #143] expected: FAIL - [WebGL test #133: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 0,255,0,255] + [WebGL test #144] expected: FAIL - [WebGL test #55: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #145] expected: FAIL - [WebGL test #164: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #15] expected: FAIL - [WebGL test #233: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #152] expected: FAIL - [WebGL test #293: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #153] expected: FAIL - [WebGL test #475: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #154] expected: FAIL - [WebGL test #54: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #155] expected: FAIL - [WebGL test #192: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 0,255,0,255] + [WebGL test #162] expected: FAIL - [WebGL test #154: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #164] expected: FAIL - [WebGL test #313: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #165] expected: FAIL - [WebGL test #483: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #174] expected: FAIL - [WebGL test #12: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #175] expected: FAIL - [WebGL test #94: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 0,255,0,255] + [WebGL test #183] expected: FAIL - [WebGL test #405: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #184] expected: FAIL - [WebGL test #283: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #185] expected: FAIL - [WebGL test #455: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #192] expected: FAIL - [WebGL test #264: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #193] expected: FAIL - [WebGL test #152: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #194] expected: FAIL - [WebGL test #174: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #195] expected: FAIL - [WebGL test #404: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #202] expected: FAIL - [WebGL test #153: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #203] expected: FAIL - [WebGL test #394: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #204] expected: FAIL - [WebGL test #334: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #205] expected: FAIL - [WebGL test #214: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #212] expected: FAIL - [WebGL test #415: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #213] expected: FAIL - [WebGL test #296: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #214] expected: FAIL - [WebGL test #274: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #215] expected: FAIL - [WebGL test #222: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #22] expected: FAIL - [WebGL test #396: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #222] expected: FAIL - [WebGL test #463: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #223] expected: FAIL - [WebGL test #34: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #224] expected: FAIL - [WebGL test #62: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #225] expected: FAIL - [WebGL test #102: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #23] expected: FAIL - [WebGL test #304: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #232] expected: FAIL - [WebGL test #474: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #233] expected: FAIL - [WebGL test #363: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #234] expected: FAIL - [WebGL test #165: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #235] expected: FAIL - [WebGL test #456: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #24] expected: FAIL - [WebGL test #83: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #242] expected: FAIL - [WebGL test #305: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #243] expected: FAIL - [WebGL test #15: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #244] expected: FAIL - [WebGL test #453: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #245] expected: FAIL - [WebGL test #202: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #25] expected: FAIL - [WebGL test #345: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 0,255,0,255] + [WebGL test #263] expected: FAIL - [WebGL test #234: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #264] expected: FAIL - [WebGL test #25: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #265] expected: FAIL - [WebGL test #323: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #266] expected: FAIL - [WebGL test #64: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #273] expected: FAIL - [WebGL test #135: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 0,255,0,255] + [WebGL test #274] expected: FAIL - [WebGL test #183: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 128,128,128,128] + [WebGL test #275] expected: FAIL - [WebGL test #245: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #276] expected: FAIL - [WebGL test #386: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 0,255,0,255] + [WebGL test #283] expected: FAIL - [WebGL test #224: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #284] expected: FAIL - [WebGL test #243: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #285] expected: FAIL - [WebGL test #444: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #286] expected: FAIL - [WebGL test #484: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #293] expected: FAIL - [WebGL test #353: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #294] expected: FAIL - [WebGL test #213: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #295] expected: FAIL - [WebGL test #354: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #296] expected: FAIL - [WebGL test #112: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #303] expected: FAIL - [WebGL test #476: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #304] expected: FAIL - [WebGL test #306: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #305] expected: FAIL - [WebGL test #185: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #306] expected: FAIL - [WebGL test #212: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #313] expected: FAIL - [WebGL test #22: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #314] expected: FAIL - [WebGL test #426: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #315] expected: FAIL - [WebGL test #162: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #32] expected: FAIL - [WebGL test #194: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #323] expected: FAIL - [WebGL test #242: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #324] expected: FAIL - [WebGL test #33: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #33] expected: FAIL - [WebGL test #275: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #333] expected: FAIL - [WebGL test #204: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #334] expected: FAIL - [WebGL test #486: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #336] expected: FAIL - [WebGL test #144: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 128,128,128,128] + [WebGL test #34] expected: FAIL - [WebGL test #184: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #343] expected: FAIL - [WebGL test #114: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #344] expected: FAIL - [WebGL test #195: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #345] expected: FAIL - [WebGL test #193: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #346] expected: FAIL - [WebGL test #273: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #35] expected: FAIL - [WebGL test #406: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #353] expected: FAIL - [WebGL test #23: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #354] expected: FAIL - [WebGL test #203: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #355] expected: FAIL - [WebGL test #104: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #356] expected: FAIL - [WebGL test #284: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #363] expected: FAIL - [WebGL test #244: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #365] expected: FAIL - [WebGL test #436: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #384] expected: FAIL - [WebGL test #225: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #386] expected: FAIL - [WebGL test #53: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #393] expected: FAIL - [WebGL test #356: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #394] expected: FAIL - [WebGL test #494: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #395] expected: FAIL - [WebGL test #63: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #396] expected: FAIL - [WebGL test #265: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #403] expected: FAIL - [WebGL test #263: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #404] expected: FAIL - [WebGL test #73: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #405] expected: FAIL - [WebGL test #103: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #406] expected: FAIL - [WebGL test #32: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #413] expected: FAIL - [WebGL test #13: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #415] expected: FAIL - [WebGL test #42: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #416] expected: FAIL - [WebGL test #403: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #42] expected: FAIL - [WebGL test #93: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #425] expected: FAIL - [WebGL test #155: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #426] expected: FAIL - [WebGL test #446: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #43] expected: FAIL - [WebGL test #435: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #434] expected: FAIL - [WebGL test #495: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #435] expected: FAIL - [WebGL test #266: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #436] expected: FAIL - [WebGL test #365: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #44] expected: FAIL - [WebGL test #413: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #443] expected: FAIL - [WebGL test #35: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #444] expected: FAIL - [WebGL test #235: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #445] expected: FAIL - [WebGL test #143: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #446] expected: FAIL - [WebGL test #416: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #45] expected: FAIL - [WebGL test #232: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #453] expected: FAIL - [WebGL test #454: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #454] expected: FAIL - [WebGL test #85: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 128,128,128,128] + [WebGL test #455] expected: FAIL - [WebGL test #24: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #456] expected: FAIL - [WebGL test #82: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #463] expected: FAIL - [WebGL test #395: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 128,128,128,128] + [WebGL test #464] expected: FAIL - [WebGL test #393: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 128,128,128,128] + [WebGL test #465] expected: FAIL - [WebGL test #44: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #466] expected: FAIL - [WebGL test #43: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #473] expected: FAIL - [WebGL test #343: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #474] expected: FAIL - [WebGL test #52: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #475] expected: FAIL - [WebGL test #14: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #476] expected: FAIL - [WebGL test #295: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #483] expected: FAIL - [WebGL test #473: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #484] expected: FAIL - [WebGL test #344: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #485] expected: FAIL - [WebGL test #294: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #486] expected: FAIL - [WebGL test #142: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 128,128,128,128] + [WebGL test #493] expected: FAIL - [WebGL test #445: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #494] expected: FAIL - [WebGL test #464: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #495] expected: FAIL - [WebGL test #175: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #496] expected: FAIL - [WebGL test #465: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #52] expected: FAIL - [WebGL test #92: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #53] expected: FAIL - [WebGL test #95: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #54] expected: FAIL - [WebGL test #496: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #55] expected: FAIL - [WebGL test #105: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #62] expected: FAIL - [WebGL test #223: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #63] expected: FAIL - [WebGL test #336: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 128,128,128,128] + [WebGL test #64] expected: FAIL - [WebGL test #355: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #72] expected: FAIL - [WebGL test #346: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #73] expected: FAIL - [WebGL test #324: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #82] expected: FAIL - [WebGL test #205: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #83] expected: FAIL - [WebGL test #145: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #85] expected: FAIL - [WebGL test #384: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 0,255,0,255] + [WebGL test #92] expected: FAIL - [WebGL test #443: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 0,255,0,255] + [WebGL test #93] expected: FAIL - [WebGL test #286: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] + [WebGL test #94] expected: FAIL - [WebGL test #466: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136] - expected: FAIL - - [WebGL test #2: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #3: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #4: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #5: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #7: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #8: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #9: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #10: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #12: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #13: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #14: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #15: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #17: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #18: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #19: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #20: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #22: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #23: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #24: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #25: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #27: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #28: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #29: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #30: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #32: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #33: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #34: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #35: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #37: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #38: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #39: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #40: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #42: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #43: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #44: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #45: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #47: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #48: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #49: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #50: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #52: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #53: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #54: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #55: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #57: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #58: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #59: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #60: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #62: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #63: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #64: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #67: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #68: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #69: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #72: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #73: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #77: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #78: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #82: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #83: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #85: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #87: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #88: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #90: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #92: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #93: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #94: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #95: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #97: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #98: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #99: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #100: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #102: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #103: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #104: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #105: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #107: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #108: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #109: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #110: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #112: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #114: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #117: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #119: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #133: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #135: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #138: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #140: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #142: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #143: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #144: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #145: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #147: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #148: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #149: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #150: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #152: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #153: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #154: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #155: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #157: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #158: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #159: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #160: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #162: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #164: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #165: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #167: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #169: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #170: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #174: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #175: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #179: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #180: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #183: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #184: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #185: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #188: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #189: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #190: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #192: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #193: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #194: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #195: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #197: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #198: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #199: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #200: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #202: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #203: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #204: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #205: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #207: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #208: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #209: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #210: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #212: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #213: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #214: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #215: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #217: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #218: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #219: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #220: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #222: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #223: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #224: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #225: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #227: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #228: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #229: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #230: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #232: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #233: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #234: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #235: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #237: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #238: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #239: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #240: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #242: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #243: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #244: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #245: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #247: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #248: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #249: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #250: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #253: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #254: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #255: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #256: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #258: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #259: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #260: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #261: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #263: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #264: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #265: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #266: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #268: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #269: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #270: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #271: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #273: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #274: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #275: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #276: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #278: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #279: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #280: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #281: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #283: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #284: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #285: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #286: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #288: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #289: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #290: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #291: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #293: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #294: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #295: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #296: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #298: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #299: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #300: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #301: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #303: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #304: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #305: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #306: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #308: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #309: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #310: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #311: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #313: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #314: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #315: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #318: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #319: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #320: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #323: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #324: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #328: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #329: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #333: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #334: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #336: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #338: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #339: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #341: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #343: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #344: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #345: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #346: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #348: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #349: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #350: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #351: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #353: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #354: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #355: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #356: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #358: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #359: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #360: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #361: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #363: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #365: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #368: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #370: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #384: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #386: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #389: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #391: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #393: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #394: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #395: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #396: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #398: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #399: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #400: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #401: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #403: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #404: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #405: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #406: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #408: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #409: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #410: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #411: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #413: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #415: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #416: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #418: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #420: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #421: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #425: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #426: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #430: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #431: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #434: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #435: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #436: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #439: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #440: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #441: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #443: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #444: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #445: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #446: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #448: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #449: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #450: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #451: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #453: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #454: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #455: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #456: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #458: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #459: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #460: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #461: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #463: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #464: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #465: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #466: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #468: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #469: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #470: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #471: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #473: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #474: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #475: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #476: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #478: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #479: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #480: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #481: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #483: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #484: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #485: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #486: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 0,0,255,255] - expected: FAIL - - [WebGL test #488: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #489: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #490: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #491: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 128,128,128,128] - expected: FAIL - - [WebGL test #493: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #494: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #495: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #496: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 255,0,0,255] - expected: FAIL - - [WebGL test #498: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #499: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #500: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 0,255,0,255] - expected: FAIL - - [WebGL test #501: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 0,255,0,255] + [WebGL test #95] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/textures/misc/cube-incomplete-fbo.html.ini b/tests/wpt/webgl/meta/conformance/textures/misc/cube-incomplete-fbo.html.ini index b0ee209616b..dc617dc75cd 100644 --- a/tests/wpt/webgl/meta/conformance/textures/misc/cube-incomplete-fbo.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/misc/cube-incomplete-fbo.html.ini @@ -1,4 +1,3 @@ [cube-incomplete-fbo.html] - [WebGL test #1: gl.checkFramebufferStatus(gl.FRAMEBUFFER) should be 36054. Was 36053.] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance/textures/misc/gl-pixelstorei.html.ini b/tests/wpt/webgl/meta/conformance/textures/misc/gl-pixelstorei.html.ini index aa204678abd..9ad6b7e3900 100644 --- a/tests/wpt/webgl/meta/conformance/textures/misc/gl-pixelstorei.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/misc/gl-pixelstorei.html.ini @@ -1,6 +1,5 @@ [gl-pixelstorei.html] bug: https://github.com/servo/servo/issues/21556 expected: ERROR - [WebGL test #0: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #0] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance/textures/misc/origin-clean-conformance-offscreencanvas.html.ini b/tests/wpt/webgl/meta/conformance/textures/misc/origin-clean-conformance-offscreencanvas.html.ini index 79c16b2cfd5..a33e05e9880 100644 --- a/tests/wpt/webgl/meta/conformance/textures/misc/origin-clean-conformance-offscreencanvas.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/misc/origin-clean-conformance-offscreencanvas.html.ini @@ -1,7 +1,7 @@ [origin-clean-conformance-offscreencanvas.html] expected: ERROR - [WebGL test #2: Unable to fetch WebGL rendering context for Canvas] - expected: FAIL - [Overall test] expected: NOTRUN + + [WebGL test #2] + expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/textures/misc/tex-image-webgl.html.ini b/tests/wpt/webgl/meta/conformance/textures/misc/tex-image-webgl.html.ini index 044ba1837ab..66ef4bda9ce 100644 --- a/tests/wpt/webgl/meta/conformance/textures/misc/tex-image-webgl.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/misc/tex-image-webgl.html.ini @@ -1,7 +1,6 @@ [tex-image-webgl.html] - [WebGL test #3: Canvas should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #2] expected: FAIL - [WebGL test #2: Canvas should be red\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #3] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance/textures/misc/tex-input-validation.html.ini b/tests/wpt/webgl/meta/conformance/textures/misc/tex-input-validation.html.ini index d1537b75d51..47aca65ce7f 100644 --- a/tests/wpt/webgl/meta/conformance/textures/misc/tex-input-validation.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/misc/tex-input-validation.html.ini @@ -1,14 +1,10 @@ [tex-input-validation.html] bug: https://github.com/servo/servo/issues/20595 - [WebGL test #45: getError expected: INVALID_OPERATION. Was NO_ERROR : colorBufferFormat: RGB565 internalFormat: RGBA target: TEXTURE_2D] + [WebGL test #37] expected: FAIL - [WebGL test #61: getError expected: INVALID_OPERATION. Was NO_ERROR : colorBufferFormat: RGB internalFormat: RGBA] + [WebGL test #45] expected: FAIL - [WebGL test #37: getError expected: NO_ERROR. Was INVALID_OPERATION : colorBufferFormat: RGB565 internalFormat: RGB target: TEXTURE_2D border: 0] + [WebGL test #61] expected: FAIL - - [WebGL test #13: getError expected: INVALID_ENUM. Was NO_ERROR : paramName: 0x813a] - expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance/textures/misc/tex-sub-image-2d-bad-args.html.ini b/tests/wpt/webgl/meta/conformance/textures/misc/tex-sub-image-2d-bad-args.html.ini deleted file mode 100644 index dc6a8f4d77c..00000000000 --- a/tests/wpt/webgl/meta/conformance/textures/misc/tex-sub-image-2d-bad-args.html.ini +++ /dev/null @@ -1,4 +0,0 @@ -[tex-sub-image-2d-bad-args.html] - [WebGL test #0: getError expected: INVALID_OPERATION. Was INVALID_VALUE : no previously defined texture image] - expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance/textures/misc/tex-video-using-tex-unit-non-zero.html.ini b/tests/wpt/webgl/meta/conformance/textures/misc/tex-video-using-tex-unit-non-zero.html.ini index 97dba78b782..5b9d4a0e1b9 100644 --- a/tests/wpt/webgl/meta/conformance/textures/misc/tex-video-using-tex-unit-non-zero.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/misc/tex-video-using-tex-unit-non-zero.html.ini @@ -1,11 +1,11 @@ [tex-video-using-tex-unit-non-zero.html] bug: https://github.com/servo/servo/issues/21132 expected: TIMEOUT - [WebGL test #0: Unable to fetch WebGL rendering context for Canvas] - expected: FAIL + [Overall test] + expected: NOTRUN - [WebGL test #1: context does not exist] + [WebGL test #0] expected: FAIL - [Overall test] - expected: NOTRUN + [WebGL test #1] + expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/textures/misc/texture-copying-feedback-loops.html.ini b/tests/wpt/webgl/meta/conformance/textures/misc/texture-copying-feedback-loops.html.ini index 527b3d638d5..0037343e6ea 100644 --- a/tests/wpt/webgl/meta/conformance/textures/misc/texture-copying-feedback-loops.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/misc/texture-copying-feedback-loops.html.ini @@ -1,8 +1,7 @@ [texture-copying-feedback-loops.html] bug: https://github.com/servo/servo/issues/21288 - [WebGL test #3: getError expected: INVALID_OPERATION. Was NO_ERROR : after copyTexImage2D to same texture same level, invalid feedback loop] + [WebGL test #3] expected: FAIL - [WebGL test #6: getError expected: INVALID_OPERATION. Was NO_ERROR : after copyTexSubImage2D to same texture same level, invalid feedback loop] + [WebGL test #6] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance/textures/misc/texture-fakeblack.html.ini b/tests/wpt/webgl/meta/conformance/textures/misc/texture-fakeblack.html.ini index 9c4fabdc0cf..c5a9726e29b 100644 --- a/tests/wpt/webgl/meta/conformance/textures/misc/texture-fakeblack.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/misc/texture-fakeblack.html.ini @@ -1,7 +1,6 @@ [texture-fakeblack.html] - [WebGL test #1: should be 0,0,0,255\nat (0, 0) expected: 0,0,0,255 was 255,0,0,255] + [WebGL test #1] expected: FAIL - [WebGL test #3: should be 0,0,0,255\nat (0, 0) expected: 0,0,0,255 was 255,0,0,255] + [WebGL test #3] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance/textures/misc/texture-npot-video.html.ini b/tests/wpt/webgl/meta/conformance/textures/misc/texture-npot-video.html.ini index 07641b6d1e7..808ea0fa292 100644 --- a/tests/wpt/webgl/meta/conformance/textures/misc/texture-npot-video.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/misc/texture-npot-video.html.ini @@ -1,6 +1,6 @@ [texture-npot-video.html] - [WebGL test #5: shouldBe 0,0,0\nat (4, 4) expected: 0,0,0 was 255,0,0] + [WebGL test #5] expected: FAIL - [WebGL test #6: shouldBe 0,0,0\nat (4, 40) expected: 0,0,0 was 0,255,0] + [WebGL test #6] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/textures/misc/texture-npot.html.ini b/tests/wpt/webgl/meta/conformance/textures/misc/texture-npot.html.ini index 2204a777aa6..d9b72efc7f5 100644 --- a/tests/wpt/webgl/meta/conformance/textures/misc/texture-npot.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/misc/texture-npot.html.ini @@ -1,22 +1,21 @@ [texture-npot.html] - [WebGL test #16: NPOT texture with TEXTURE_WRAP set to REPEAT should draw with 0,0,0,255\nat (0, 0) expected: 0,0,0,255 was 192,0,128,255] + [WebGL test #16] expected: FAIL - [WebGL test #64: NPOT cubemap with TEXTURE_WRAP set to REPEAT should draw with 0,0,0,255\nat (0, 0) expected: 0,0,0,255 was 0,192,128,255] + [WebGL test #28] expected: FAIL - [WebGL test #28: NPOT texture with TEXTURE_WRAP set to REPEAT should draw with 0,0,0,255\nat (0, 0) expected: 0,0,0,255 was 192,192,192,255] + [WebGL test #4] expected: FAIL - [WebGL test #76: NPOT cubemap with TEXTURE_WRAP set to REPEAT should draw with 0,0,0,255\nat (0, 0) expected: 0,0,0,255 was 0,192,128,255] + [WebGL test #40] expected: FAIL - [WebGL test #52: NPOT texture with TEXTURE_WRAP set to REPEAT should draw with 0,0,0,255\nat (0, 0) expected: 0,0,0,255 was 192,192,192,64] + [WebGL test #52] expected: FAIL - [WebGL test #40: NPOT texture with TEXTURE_WRAP set to REPEAT should draw with 0,0,0,255\nat (0, 0) expected: 0,0,0,255 was 0,0,0,64] + [WebGL test #64] expected: FAIL - [WebGL test #4: NPOT texture with TEXTURE_WRAP set to REPEAT should draw with 0,0,0,255\nat (0, 0) expected: 0,0,0,255 was 192,0,128,64] + [WebGL test #76] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance/textures/misc/texture-size-cube-maps.html.ini b/tests/wpt/webgl/meta/conformance/textures/misc/texture-size-cube-maps.html.ini deleted file mode 100644 index d12c43168d2..00000000000 --- a/tests/wpt/webgl/meta/conformance/textures/misc/texture-size-cube-maps.html.ini +++ /dev/null @@ -1,145 +0,0 @@ -[texture-size-cube-maps.html] - [WebGL test #87: 0, 0, 2, 1 should be green\nat (0, 0) expected: 0,255,0,255 was 0,255,255,255] - expected: FAIL - - [WebGL test #7: 0, 1, 2, 1 should be cyan\nat (0, 1) expected: 0,255,255,255 was 255,255,0,255] - expected: FAIL - - [WebGL test #126: 0, 1, 2, 1 should be blue\nat (0, 1) expected: 0,0,255,255 was 255,0,0,255] - expected: FAIL - - [WebGL test #62: 0, 1, 2, 1 should be green\nat (0, 1) expected: 0,255,0,255 was 255,0,0,255] - expected: FAIL - - [WebGL test #63: 0, 0, 2, 1 should be green\nat (0, 0) expected: 0,255,0,255 was 255,0,255,255] - expected: FAIL - - [WebGL test #119: 0, 0, 2, 1 should be magenta\nat (0, 0) expected: 255,0,255,255 was 255,255,0,255] - expected: FAIL - - [WebGL test #17: 0, 1, 2, 1 should be blue\nat (0, 1) expected: 0,0,255,255 was 255,0,0,255] - expected: FAIL - - [WebGL test #99: 0, 0, 2, 1 should be yellow\nat (0, 0) expected: 255,255,0,255 was 0,255,0,255] - expected: FAIL - - [WebGL test #50: 0, 1, 2, 1 should be green\nat (0, 1) expected: 0,255,0,255 was 0,255,255,255] - expected: FAIL - - [WebGL test #134: 0, 1, 2, 1 should be magenta\nat (0, 1) expected: 255,0,255,255 was 0,255,255,255] - expected: FAIL - - [WebGL test #141: 0, 0, 2, 1 should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,255,0,255] - expected: FAIL - - [WebGL test #44: 0, 1, 2, 1 should be red\nat (0, 1) expected: 255,0,0,255 was 255,0,255,255] - expected: FAIL - - [WebGL test #104: 0, 1, 2, 1 should be cyan\nat (0, 1) expected: 0,255,255,255 was 0,255,0,255] - expected: FAIL - - [WebGL test #32: 0, 0, 2, 1 should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,255,0,255] - expected: FAIL - - [WebGL test #83: 0, 0, 2, 1 should be yellow\nat (0, 0) expected: 255,255,0,255 was 0,255,0,255] - expected: FAIL - - [WebGL test #45: 0, 0, 2, 1 should be red\nat (0, 0) expected: 255,0,0,255 was 0,255,255,255] - expected: FAIL - - [WebGL test #26: 0, 0, 2, 1 should be magenta\nat (0, 0) expected: 255,0,255,255 was 255,255,0,255] - expected: FAIL - - [WebGL test #72: 0, 1, 2, 1 should be magenta\nat (0, 1) expected: 255,0,255,255 was 255,255,0,255] - expected: FAIL - - [WebGL test #123: 0, 0, 2, 1 should be yellow\nat (0, 0) expected: 255,255,0,255 was 255,0,0,255] - expected: FAIL - - [WebGL test #116: 0, 1, 2, 1 should be cyan\nat (0, 1) expected: 0,255,255,255 was 255,255,0,255] - expected: FAIL - - [WebGL test #14: 0, 0, 2, 1 should be yellow\nat (0, 0) expected: 255,255,0,255 was 255,0,0,255] - expected: FAIL - - [WebGL test #81: 0, 0, 2, 1 should be blue\nat (0, 0) expected: 0,0,255,255 was 255,0,0,255] - expected: FAIL - - [WebGL test #54: 0, 1, 2, 1 should be cyan\nat (0, 1) expected: 0,255,255,255 was 0,0,255,255] - expected: FAIL - - [WebGL test #101: 0, 0, 2, 1 should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,0,255,255] - expected: FAIL - - [WebGL test #135: 0, 0, 2, 1 should be magenta\nat (0, 0) expected: 255,0,255,255 was 255,255,0,255] - expected: FAIL - - [WebGL test #98: 0, 1, 2, 1 should be yellow\nat (0, 1) expected: 255,255,0,255 was 0,0,255,255] - expected: FAIL - - [WebGL test #28: 0, 0, 2, 1 should be red\nat (0, 0) expected: 255,0,0,255 was 0,255,255,255] - expected: FAIL - - [WebGL test #90: 0, 1, 2, 1 should be red\nat (0, 1) expected: 255,0,0,255 was 0,255,255,255] - expected: FAIL - - [WebGL test #65: 0, 0, 2, 1 should be blue\nat (0, 0) expected: 0,0,255,255 was 255,0,0,255] - expected: FAIL - - [WebGL test #8: 0, 0, 2, 1 should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,0,255,255] - expected: FAIL - - [WebGL test #105: 0, 0, 2, 1 should be blue\nat (0, 0) expected: 0,0,255,255 was 255,0,255,255] - expected: FAIL - - [WebGL test #144: 0, 1, 2, 1 should be yellow\nat (0, 1) expected: 255,255,0,255 was 0,255,0,255] - expected: FAIL - - [WebGL test #31: 0, 1, 2, 1 should be red\nat (0, 1) expected: 255,0,0,255 was 255,255,0,255] - expected: FAIL - - [WebGL test #137: 0, 0, 2, 1 should be red\nat (0, 0) expected: 255,0,0,255 was 0,255,255,255] - expected: FAIL - - [WebGL test #68: 0, 1, 2, 1 should be blue\nat (0, 1) expected: 0,0,255,255 was 255,0,255,255] - expected: FAIL - - [WebGL test #25: 0, 1, 2, 1 should be magenta\nat (0, 1) expected: 255,0,255,255 was 0,255,255,255] - expected: FAIL - - [WebGL test #117: 0, 0, 2, 1 should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,0,255,255] - expected: FAIL - - [WebGL test #86: 0, 1, 2, 1 should be yellow\nat (0, 1) expected: 255,255,0,255 was 255,0,0,255] - expected: FAIL - - [WebGL test #140: 0, 1, 2, 1 should be red\nat (0, 1) expected: 255,0,0,255 was 255,255,0,255] - expected: FAIL - - [WebGL test #35: 0, 1, 2, 1 should be yellow\nat (0, 1) expected: 255,255,0,255 was 0,255,0,255] - expected: FAIL - - [WebGL test #69: 0, 0, 2, 1 should be red\nat (0, 0) expected: 255,0,0,255 was 255,255,0,255] - expected: FAIL - - [WebGL test #80: 0, 1, 2, 1 should be blue\nat (0, 1) expected: 0,0,255,255 was 0,255,0,255] - expected: FAIL - - [WebGL test #47: 0, 0, 2, 1 should be green\nat (0, 0) expected: 0,255,0,255 was 255,0,255,255] - expected: FAIL - - [WebGL test #10: 0, 0, 2, 1 should be magenta\nat (0, 0) expected: 255,0,255,255 was 255,255,0,255] - expected: FAIL - - [WebGL test #122: 0, 1, 2, 1 should be magenta\nat (0, 1) expected: 255,0,255,255 was 0,0,255,255] - expected: FAIL - - [WebGL test #13: 0, 1, 2, 1 should be magenta\nat (0, 1) expected: 255,0,255,255 was 0,0,255,255] - expected: FAIL - - [WebGL test #108: 0, 1, 2, 1 should be green\nat (0, 1) expected: 0,255,0,255 was 255,0,255,255] - expected: FAIL - - [WebGL test #51: 0, 0, 2, 1 should be magenta\nat (0, 0) expected: 255,0,255,255 was 0,0,255,255] - expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance/textures/misc/texture-sub-image-cube-maps.html.ini b/tests/wpt/webgl/meta/conformance/textures/misc/texture-sub-image-cube-maps.html.ini index eb9e0b6bd23..9e36f8886a9 100644 --- a/tests/wpt/webgl/meta/conformance/textures/misc/texture-sub-image-cube-maps.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/misc/texture-sub-image-cube-maps.html.ini @@ -1,115 +1,114 @@ [texture-sub-image-cube-maps.html] - [WebGL test #2: TEXTURE_CUBE_MAP_NEGATIVE_X should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #0] expected: FAIL - [WebGL test #29: 0, 2, 4, 2 should be yellow\nat (0, 2) expected: 255,255,0,255 was 0,0,0,0] + [WebGL test #1] expected: FAIL - [WebGL test #10: 0, 2, 4, 2 should be blue\nat (0, 2) expected: 0,0,255,255 was 0,0,0,0] + [WebGL test #10] expected: FAIL - [WebGL test #0: unexpected gl error: INVALID_VALUE] + [WebGL test #11] expected: FAIL - [WebGL test #34: 0, 0, 4, 2 should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,0,0,0] + [WebGL test #12] expected: FAIL - [WebGL test #9: 0, 0, 4, 2 should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,0,0,0] + [WebGL test #13] expected: FAIL - [WebGL test #25: TEXTURE_CUBE_MAP_NEGATIVE_Z should be red\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #14] expected: FAIL - [WebGL test #8: 0, 2, 4, 2 should be cyan\nat (0, 2) expected: 0,255,255,255 was 0,0,0,0] + [WebGL test #15] expected: FAIL - [WebGL test #22: TEXTURE_CUBE_MAP_POSITIVE_Y should be yellow\nat (0, 0) expected: 255,255,0,255 was 0,0,0,0] + [WebGL test #16] expected: FAIL - [WebGL test #31: 0, 2, 4, 2 should be cyan\nat (0, 2) expected: 0,255,255,255 was 0,0,0,0] + [WebGL test #17] expected: FAIL - [WebGL test #11: 0, 0, 4, 2 should be magenta\nat (0, 0) expected: 255,0,255,255 was 0,0,0,0] + [WebGL test #18] expected: FAIL - [WebGL test #18: 0, 2, 4, 2 should be blue\nat (0, 2) expected: 0,0,255,255 was 0,0,0,0] + [WebGL test #19] expected: FAIL - [WebGL test #13: 0, 0, 4, 2 should be blue\nat (0, 0) expected: 0,0,255,255 was 0,0,0,0] + [WebGL test #2] expected: FAIL - [WebGL test #1: TEXTURE_CUBE_MAP_POSITIVE_X should be red\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #20] expected: FAIL - [WebGL test #5: TEXTURE_CUBE_MAP_POSITIVE_Z should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,0,0,0] + [WebGL test #21] expected: FAIL - [WebGL test #35: 0, 2, 4, 2 should be green\nat (0, 2) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #22] expected: FAIL - [WebGL test #20: TEXTURE_CUBE_MAP_POSITIVE_X should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #23] expected: FAIL - [WebGL test #19: unexpected gl error: INVALID_VALUE] + [WebGL test #24] expected: FAIL - [WebGL test #33: 0, 2, 4, 2 should be red\nat (0, 2) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #25] expected: FAIL - [WebGL test #27: 0, 2, 4, 2 should be magenta\nat (0, 2) expected: 255,0,255,255 was 0,0,0,0] + [WebGL test #26] expected: FAIL - [WebGL test #36: 0, 0, 4, 2 should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #27] expected: FAIL - [WebGL test #12: 0, 2, 4, 2 should be yellow\nat (0, 2) expected: 255,255,0,255 was 0,0,0,0] + [WebGL test #28] expected: FAIL - [WebGL test #7: 0, 0, 4, 2 should be yellow\nat (0, 0) expected: 255,255,0,255 was 0,0,0,0] + [WebGL test #29] expected: FAIL - [WebGL test #24: TEXTURE_CUBE_MAP_POSITIVE_Z should be magenta\nat (0, 0) expected: 255,0,255,255 was 0,0,0,0] + [WebGL test #3] expected: FAIL - [WebGL test #17: 0, 0, 4, 2 should be red\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #30] expected: FAIL - [WebGL test #32: 0, 0, 4, 2 should be yellow\nat (0, 0) expected: 255,255,0,255 was 0,0,0,0] + [WebGL test #31] expected: FAIL - [WebGL test #15: 0, 0, 4, 2 should be yellow\nat (0, 0) expected: 255,255,0,255 was 0,0,0,0] + [WebGL test #32] expected: FAIL - [WebGL test #3: TEXTURE_CUBE_MAP_POSITIVE_Y should be blue\nat (0, 0) expected: 0,0,255,255 was 0,0,0,0] + [WebGL test #33] expected: FAIL - [WebGL test #37: 0, 2, 4, 2 should be yellow\nat (0, 2) expected: 255,255,0,255 was 0,0,0,0] + [WebGL test #34] expected: FAIL - [WebGL test #14: 0, 2, 4, 2 should be magenta\nat (0, 2) expected: 255,0,255,255 was 0,0,0,0] + [WebGL test #35] expected: FAIL - [WebGL test #28: 0, 0, 4, 2 should be magenta\nat (0, 0) expected: 255,0,255,255 was 0,0,0,0] + [WebGL test #36] expected: FAIL - [WebGL test #16: 0, 2, 4, 2 should be red\nat (0, 2) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #37] expected: FAIL - [WebGL test #21: TEXTURE_CUBE_MAP_NEGATIVE_X should be blue\nat (0, 0) expected: 0,0,255,255 was 0,0,0,0] + [WebGL test #4] expected: FAIL - [WebGL test #30: 0, 0, 4, 2 should be red\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #5] expected: FAIL - [WebGL test #26: 0, 0, 4, 2 should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,0,0,0] + [WebGL test #6] expected: FAIL - [WebGL test #4: TEXTURE_CUBE_MAP_NEGATIVE_Y should be yellow\nat (0, 0) expected: 255,255,0,255 was 0,0,0,0] + [WebGL test #7] expected: FAIL - [WebGL test #23: TEXTURE_CUBE_MAP_NEGATIVE_Y should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,0,0,0] + [WebGL test #8] expected: FAIL - [WebGL test #6: TEXTURE_CUBE_MAP_NEGATIVE_Z should be magenta\nat (0, 0) expected: 255,0,255,255 was 0,0,0,0] + [WebGL test #9] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance/textures/misc/texture-upload-size.html.ini b/tests/wpt/webgl/meta/conformance/textures/misc/texture-upload-size.html.ini index 53acd13e3db..2f1648b219b 100644 --- a/tests/wpt/webgl/meta/conformance/textures/misc/texture-upload-size.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/misc/texture-upload-size.html.ini @@ -1,117 +1,39 @@ [texture-upload-size.html] - [WebGL test #20: could not create image (SVG)] + [WebGL test #100] expected: FAIL - [WebGL test #36: could not create image (SVG)] + [WebGL test #116] expected: FAIL - [WebGL test #52: could not create image (SVG)] + [WebGL test #124] expected: FAIL - [WebGL test #60: could not create image (SVG)] + [WebGL test #132] expected: FAIL - [WebGL test #44: could not create image (SVG)] + [WebGL test #156] expected: FAIL - [WebGL test #588: could not create image (SVG)] + [WebGL test #172] expected: FAIL - [WebGL test #156: could not create image (SVG)] + [WebGL test #180] expected: FAIL - [WebGL test #180: could not create image (SVG)] + [WebGL test #236] expected: FAIL - [WebGL test #100: could not create image (SVG)] + [WebGL test #52] expected: FAIL - [WebGL test #116: could not create image (SVG)] + [WebGL test #588] expected: FAIL - [WebGL test #172: could not create image (SVG)] + [WebGL test #78] expected: FAIL - [WebGL test #124: could not create image (SVG)] + [WebGL test #82] expected: FAIL - [WebGL test #132: could not create image (SVG)] - expected: FAIL - - [WebGL test #84: could not create image (SVG)] - expected: FAIL - - [WebGL test #68: could not create image (SVG)] - expected: FAIL - - [WebGL test #236: could not create image (SVG)] - expected: FAIL - - [WebGL test #13: Texture was smaller than the expected size 0x0] - expected: FAIL - - [WebGL test #17: Texture was smaller than the expected size 0x0] - expected: FAIL - - [WebGL test #21: Texture was smaller than the expected size 0x0] - expected: FAIL - - [WebGL test #25: Texture was smaller than the expected size 0x0] - expected: FAIL - - [WebGL test #29: Texture was smaller than the expected size 0x0] - expected: FAIL - - [WebGL test #33: Texture was smaller than the expected size 0x0] - expected: FAIL - - [WebGL test #37: Texture was smaller than the expected size 0x0] - expected: FAIL - - [WebGL test #41: Texture was smaller than the expected size 0x0] - expected: FAIL - - [WebGL test #46: Texture was smaller than the expected size 0x0] - expected: FAIL - - [WebGL test #50: Texture was smaller than the expected size 0x0] - expected: FAIL - - [WebGL test #45: Texture was smaller than the expected size 0x0] - expected: FAIL - - [WebGL test #49: Texture was smaller than the expected size 0x0] - expected: FAIL - - [WebGL test #53: Texture was smaller than the expected size 0x0] - expected: FAIL - - [WebGL test #57: Texture was smaller than the expected size 0x0] - expected: FAIL - - [WebGL test #54: Texture was smaller than the expected size 0x0] - expected: FAIL - - [WebGL test #58: Texture was smaller than the expected size 0x0] - expected: FAIL - - [WebGL test #62: Texture was smaller than the expected size 0x0] - expected: FAIL - - [WebGL test #66: Texture was smaller than the expected size 0x0] - expected: FAIL - - [WebGL test #70: Texture was smaller than the expected size 0x0] - expected: FAIL - - [WebGL test #74: Texture was smaller than the expected size 0x0] - expected: FAIL - - [WebGL test #78: Texture was smaller than the expected size 0x0] - expected: FAIL - - [WebGL test #82: Texture was smaller than the expected size 0x0] - expected: FAIL - - [WebGL test #76: could not create image (SVG)] + [WebGL test #84] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/textures/misc/texture-video-transparent.html.ini b/tests/wpt/webgl/meta/conformance/textures/misc/texture-video-transparent.html.ini index 2984bb14285..69a6441861c 100644 --- a/tests/wpt/webgl/meta/conformance/textures/misc/texture-video-transparent.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/misc/texture-video-transparent.html.ini @@ -1,1425 +1,720 @@ [texture-video-transparent.html] - [WebGL test #0: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #0] expected: FAIL - [WebGL test #1: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #1] expected: FAIL - [WebGL test #2: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #10] expected: FAIL - [WebGL test #3: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #100] expected: FAIL - [WebGL test #4: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #101] expected: FAIL - [WebGL test #5: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #102] expected: FAIL - [WebGL test #6: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #103] expected: FAIL - [WebGL test #7: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #104] expected: FAIL - [WebGL test #8: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #105] expected: FAIL - [WebGL test #9: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #106] expected: FAIL - [WebGL test #10: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #107] expected: FAIL - [WebGL test #11: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #108] expected: FAIL - [WebGL test #12: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #109] expected: FAIL - [WebGL test #13: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #11] expected: FAIL - [WebGL test #14: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #110] expected: FAIL - [WebGL test #15: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #111] expected: FAIL - [WebGL test #16: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #112] expected: FAIL - [WebGL test #17: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #113] expected: FAIL - [WebGL test #18: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #114] expected: FAIL - [WebGL test #19: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #115] expected: FAIL - [WebGL test #20: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #116] expected: FAIL - [WebGL test #21: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #117] expected: FAIL - [WebGL test #22: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #118] expected: FAIL - [WebGL test #23: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #119] expected: FAIL - [WebGL test #24: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #12] expected: FAIL - [WebGL test #25: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #120] expected: FAIL - [WebGL test #26: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #121] expected: FAIL - [WebGL test #27: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #122] expected: FAIL - [WebGL test #28: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #123] expected: FAIL - [WebGL test #29: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #124] expected: FAIL - [WebGL test #30: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #125] expected: FAIL - [WebGL test #31: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #126] expected: FAIL - [WebGL test #32: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #127] expected: FAIL - [WebGL test #33: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #128] expected: FAIL - [WebGL test #34: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #129] expected: FAIL - [WebGL test #35: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #13] expected: FAIL - [WebGL test #36: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #130] expected: FAIL - [WebGL test #37: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #131] expected: FAIL - [WebGL test #38: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #132] expected: FAIL - [WebGL test #39: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #133] expected: FAIL - [WebGL test #40: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #134] expected: FAIL - [WebGL test #41: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #135] expected: FAIL - [WebGL test #42: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #136] expected: FAIL - [WebGL test #43: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #137] expected: FAIL - [WebGL test #44: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #138] expected: FAIL - [WebGL test #45: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #139] expected: FAIL - [WebGL test #46: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #14] expected: FAIL - [WebGL test #47: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #140] expected: FAIL - [WebGL test #48: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #141] expected: FAIL - [WebGL test #49: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #142] expected: FAIL - [WebGL test #50: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #143] expected: FAIL - [WebGL test #51: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #144] expected: FAIL - [WebGL test #52: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #145] expected: FAIL - [WebGL test #53: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #146] expected: FAIL - [WebGL test #54: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #147] expected: FAIL - [WebGL test #55: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #148] expected: FAIL - [WebGL test #56: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #149] expected: FAIL - [WebGL test #57: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #15] expected: FAIL - [WebGL test #58: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #150] expected: FAIL - [WebGL test #59: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #151] expected: FAIL - [WebGL test #60: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #152] expected: FAIL - [WebGL test #61: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #153] expected: FAIL - [WebGL test #62: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #154] expected: FAIL - [WebGL test #63: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #155] expected: FAIL - [WebGL test #64: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #156] expected: FAIL - [WebGL test #65: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #157] expected: FAIL - [WebGL test #66: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #158] expected: FAIL - [WebGL test #67: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #159] expected: FAIL - [WebGL test #68: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #16] expected: FAIL - [WebGL test #69: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #160] expected: FAIL - [WebGL test #70: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #161] expected: FAIL - [WebGL test #71: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #162] expected: FAIL - [WebGL test #72: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #163] expected: FAIL - [WebGL test #73: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #164] expected: FAIL - [WebGL test #74: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #165] expected: FAIL - [WebGL test #75: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #166] expected: FAIL - [WebGL test #76: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #167] expected: FAIL - [WebGL test #77: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #168] expected: FAIL - [WebGL test #78: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #169] expected: FAIL - [WebGL test #79: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #17] expected: FAIL - [WebGL test #80: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #170] expected: FAIL - [WebGL test #81: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #171] expected: FAIL - [WebGL test #82: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #172] expected: FAIL - [WebGL test #83: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #173] expected: FAIL - [WebGL test #84: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #174] expected: FAIL - [WebGL test #85: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #175] expected: FAIL - [WebGL test #86: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #176] expected: FAIL - [WebGL test #87: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #177] expected: FAIL - [WebGL test #88: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #178] expected: FAIL - [WebGL test #89: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #179] expected: FAIL - [WebGL test #90: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #18] expected: FAIL - [WebGL test #91: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #180] expected: FAIL - [WebGL test #92: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #181] expected: FAIL - [WebGL test #93: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #182] expected: FAIL - [WebGL test #94: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #183] expected: FAIL - [WebGL test #95: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #184] expected: FAIL - [WebGL test #96: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #185] expected: FAIL - [WebGL test #97: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #186] expected: FAIL - [WebGL test #98: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #187] expected: FAIL - [WebGL test #99: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #188] expected: FAIL - [WebGL test #100: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #189] expected: FAIL - [WebGL test #101: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #19] expected: FAIL - [WebGL test #102: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #190] expected: FAIL - [WebGL test #103: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #191] expected: FAIL - [WebGL test #104: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #192] expected: FAIL - [WebGL test #105: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #193] expected: FAIL - [WebGL test #106: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #194] expected: FAIL - [WebGL test #107: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #195] expected: FAIL - [WebGL test #108: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #196] expected: FAIL - [WebGL test #109: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #197] expected: FAIL - [WebGL test #110: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #198] expected: FAIL - [WebGL test #111: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #199] expected: FAIL - [WebGL test #112: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #2] expected: FAIL - [WebGL test #113: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #20] expected: FAIL - [WebGL test #114: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #200] expected: FAIL - [WebGL test #115: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #201] expected: FAIL - [WebGL test #116: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #202] expected: FAIL - [WebGL test #117: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #203] expected: FAIL - [WebGL test #118: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #204] expected: FAIL - [WebGL test #119: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #205] expected: FAIL - [WebGL test #120: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #206] expected: FAIL - [WebGL test #121: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #207] expected: FAIL - [WebGL test #122: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #208] expected: FAIL - [WebGL test #123: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #209] expected: FAIL - [WebGL test #124: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #21] expected: FAIL - [WebGL test #125: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #210] expected: FAIL - [WebGL test #126: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #211] expected: FAIL - [WebGL test #127: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #212] expected: FAIL - [WebGL test #128: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #213] expected: FAIL - [WebGL test #129: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #214] expected: FAIL - [WebGL test #130: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #215] expected: FAIL - [WebGL test #131: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #216] expected: FAIL - [WebGL test #132: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #217] expected: FAIL - [WebGL test #133: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #218] expected: FAIL - [WebGL test #134: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #219] expected: FAIL - [WebGL test #135: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #22] expected: FAIL - [WebGL test #136: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #220] expected: FAIL - [WebGL test #137: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #221] expected: FAIL - [WebGL test #138: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #222] expected: FAIL - [WebGL test #139: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #223] expected: FAIL - [WebGL test #140: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #224] expected: FAIL - [WebGL test #141: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #225] expected: FAIL - [WebGL test #142: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #226] expected: FAIL - [WebGL test #143: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #227] expected: FAIL - [WebGL test #144: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #228] expected: FAIL - [WebGL test #145: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #229] expected: FAIL - [WebGL test #146: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #23] expected: FAIL - [WebGL test #147: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #230] expected: FAIL - [WebGL test #148: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #231] expected: FAIL - [WebGL test #149: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #232] expected: FAIL - [WebGL test #150: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #233] expected: FAIL - [WebGL test #151: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #234] expected: FAIL - [WebGL test #152: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #235] expected: FAIL - [WebGL test #153: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #236] expected: FAIL - [WebGL test #154: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #237] expected: FAIL - [WebGL test #155: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #238] expected: FAIL - [WebGL test #156: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #239] expected: FAIL - [WebGL test #157: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #24] expected: FAIL - [WebGL test #158: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #25] expected: FAIL - [WebGL test #159: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #26] expected: FAIL - [WebGL test #160: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #27] expected: FAIL - [WebGL test #161: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #28] expected: FAIL - [WebGL test #162: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #29] expected: FAIL - [WebGL test #163: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #3] expected: FAIL - [WebGL test #164: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #30] expected: FAIL - [WebGL test #165: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #31] expected: FAIL - [WebGL test #166: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #32] expected: FAIL - [WebGL test #167: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #33] expected: FAIL - [WebGL test #168: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #34] expected: FAIL - [WebGL test #169: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #35] expected: FAIL - [WebGL test #170: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #36] expected: FAIL - [WebGL test #171: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #37] expected: FAIL - [WebGL test #172: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #38] expected: FAIL - [WebGL test #173: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #39] expected: FAIL - [WebGL test #174: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #4] expected: FAIL - [WebGL test #175: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #40] expected: FAIL - [WebGL test #176: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #41] expected: FAIL - [WebGL test #177: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #42] expected: FAIL - [WebGL test #178: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #43] expected: FAIL - [WebGL test #179: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #44] expected: FAIL - [WebGL test #180: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #45] expected: FAIL - [WebGL test #181: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #46] expected: FAIL - [WebGL test #182: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #47] expected: FAIL - [WebGL test #183: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #48] expected: FAIL - [WebGL test #184: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #49] expected: FAIL - [WebGL test #185: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #5] expected: FAIL - [WebGL test #186: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #50] expected: FAIL - [WebGL test #187: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #51] expected: FAIL - [WebGL test #188: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #52] expected: FAIL - [WebGL test #189: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #53] expected: FAIL - [WebGL test #190: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #54] expected: FAIL - [WebGL test #191: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #55] expected: FAIL - [WebGL test #192: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #56] expected: FAIL - [WebGL test #193: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #57] expected: FAIL - [WebGL test #194: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #58] expected: FAIL - [WebGL test #195: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #59] expected: FAIL - [WebGL test #196: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #6] expected: FAIL - [WebGL test #197: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #60] expected: FAIL - [WebGL test #198: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #61] expected: FAIL - [WebGL test #199: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #62] expected: FAIL - [WebGL test #200: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #63] expected: FAIL - [WebGL test #201: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #64] expected: FAIL - [WebGL test #202: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #65] expected: FAIL - [WebGL test #203: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #66] expected: FAIL - [WebGL test #204: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #67] expected: FAIL - [WebGL test #205: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #68] expected: FAIL - [WebGL test #206: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #69] expected: FAIL - [WebGL test #207: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #7] expected: FAIL - [WebGL test #208: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #70] expected: FAIL - [WebGL test #209: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #71] expected: FAIL - [WebGL test #210: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #72] expected: FAIL - [WebGL test #211: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #73] expected: FAIL - [WebGL test #212: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #74] expected: FAIL - [WebGL test #213: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #75] expected: FAIL - [WebGL test #214: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #76] expected: FAIL - [WebGL test #215: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #77] expected: FAIL - [WebGL test #216: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #78] expected: FAIL - [WebGL test #217: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #79] expected: FAIL - [WebGL test #218: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #8] expected: FAIL - [WebGL test #219: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #80] expected: FAIL - [WebGL test #220: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #81] expected: FAIL - [WebGL test #221: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #82] expected: FAIL - [WebGL test #222: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #83] expected: FAIL - [WebGL test #223: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #84] expected: FAIL - [WebGL test #224: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #85] expected: FAIL - [WebGL test #225: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #86] expected: FAIL - [WebGL test #226: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #87] expected: FAIL - [WebGL test #227: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #88] expected: FAIL - [WebGL test #228: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #89] expected: FAIL - [WebGL test #229: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #9] expected: FAIL - [WebGL test #230: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #90] expected: FAIL - [WebGL test #231: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #91] expected: FAIL - [WebGL test #232: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #92] expected: FAIL - [WebGL test #233: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #93] expected: FAIL - [WebGL test #234: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #94] expected: FAIL - [WebGL test #235: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #95] expected: FAIL - [WebGL test #236: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #96] expected: FAIL - [WebGL test #237: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #97] expected: FAIL - [WebGL test #238: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #98] expected: FAIL - [WebGL test #239: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #28: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #29: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #30: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #31: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #32: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #33: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #34: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #35: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #36: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #37: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #38: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #39: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #40: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #41: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #42: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #43: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #65: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #66: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #67: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #68: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #69: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #70: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #71: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #72: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #73: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #74: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #75: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #76: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #77: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #78: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #79: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #80: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #81: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #82: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #83: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #84: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #85: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #86: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #87: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #88: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #89: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #90: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #91: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #92: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #103: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #104: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #105: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #106: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #107: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #108: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #109: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #110: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #111: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #112: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #113: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #114: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #115: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #116: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #117: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #118: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #119: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #120: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #121: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #122: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #123: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #124: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #125: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #126: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #127: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #128: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #129: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #130: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #131: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #132: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #133: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #134: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #135: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #136: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #137: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #138: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #139: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #140: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #141: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #142: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #143: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #144: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #145: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #158: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #159: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #160: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #161: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #162: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #163: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #164: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #165: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #166: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #167: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #168: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #169: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #170: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #171: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #172: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #173: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #174: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #175: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #176: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #177: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #178: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #179: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #180: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #181: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #182: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #183: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #184: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #185: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #186: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #187: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #188: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #189: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #190: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #191: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #192: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #193: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #194: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #195: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #196: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #197: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #198: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #199: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #200: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #201: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #206: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #207: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #208: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #209: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #210: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #211: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #212: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #213: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #214: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #215: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #216: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #217: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #218: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #219: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #220: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #221: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #222: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #223: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #224: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #225: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #226: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #227: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #228: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #229: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #230: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #231: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #232: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #233: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #234: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #235: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #236: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #237: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #238: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #239: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #18: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #19: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #20: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #21: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #22: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #23: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #24: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #25: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #26: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #27: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #44: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #45: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #46: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #47: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #48: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #49: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #50: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #51: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #52: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #53: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #54: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #55: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #56: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #57: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #58: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #59: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #60: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #61: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #62: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #63: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #64: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #146: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #147: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #148: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #149: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #150: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #151: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #152: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #153: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #154: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #155: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #156: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #157: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #202: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #203: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #204: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #205: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #10: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #11: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #12: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #13: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #14: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #15: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #16: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #17: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #95: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #96: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #97: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #98: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #99: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #100: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #101: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #102: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #93: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #94: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #9: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #6: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #7: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #8: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] - expected: FAIL - - [WebGL test #0: neither left is green nor right is blue \nat (4, 4) expected: 0,255,0 was 0,0,0\nat (20, 4) expected: 0,0,255 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255] + [WebGL test #99] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/textures/misc/video-rotation.html.ini b/tests/wpt/webgl/meta/conformance/textures/misc/video-rotation.html.ini index e1f14901ef5..3cc42b8b089 100644 --- a/tests/wpt/webgl/meta/conformance/textures/misc/video-rotation.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/misc/video-rotation.html.ini @@ -1,3 +1,3 @@ [video-rotation.html] - [WebGL test #0: No supported video types.] + [WebGL test #0] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-alpha-alpha-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-alpha-alpha-unsigned_byte.html.ini index 4d301c49a0a..880ba2a4993 100644 --- a/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-alpha-alpha-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-alpha-alpha-unsigned_byte.html.ini @@ -1,11 +1,8 @@ [tex-2d-alpha-alpha-unsigned_byte.html] bug: https://github.com/servo/servo/issues/21132 expected: ERROR - [WebGL test #0: Unable to fetch WebGL rendering context for Canvas] - expected: FAIL - - [WebGL test #1: context does not exist] - expected: FAIL - [Overall test] expected: NOTRUN + + [WebGL test #0] + expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-luminance-luminance-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-luminance-luminance-unsigned_byte.html.ini index 229395f6a18..f9e8abf7941 100644 --- a/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-luminance-luminance-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-luminance-luminance-unsigned_byte.html.ini @@ -1,71 +1,44 @@ [tex-2d-luminance-luminance-unsigned_byte.html] bug: https://github.com/servo/servo/issues/21132 expected: ERROR - [WebGL test #0: Unable to fetch WebGL rendering context for Canvas] - expected: FAIL - - [WebGL test #1: context does not exist] - expected: FAIL - - [WebGL test #19: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #17: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #1: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #3: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #11: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #13: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #21: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0] - expected: FAIL + [Overall test] + expected: NOTRUN - [WebGL test #9: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0] + [WebGL test #0] expected: FAIL - [WebGL test #23: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0] + [WebGL test #11] expected: FAIL - [WebGL test #15: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0] + [WebGL test #17] expected: FAIL - [WebGL test #5: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0] + [WebGL test #23] expected: FAIL - [WebGL test #7: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0] + [WebGL test #29] expected: FAIL - [Overall test] - expected: NOTRUN - - [WebGL test #29: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0] + [WebGL test #35] expected: FAIL - [WebGL test #35: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0] + [WebGL test #41] expected: FAIL - [WebGL test #41: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0] + [WebGL test #47] expected: FAIL - [WebGL test #47: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0] + [WebGL test #5] expected: FAIL - [WebGL test #53: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0] + [WebGL test #53] expected: FAIL - [WebGL test #59: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0] + [WebGL test #59] expected: FAIL - [WebGL test #65: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0] + [WebGL test #65] expected: FAIL - [WebGL test #71: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0] + [WebGL test #71] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini index 4650241ba78..1d2e7e6eb01 100644 --- a/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini @@ -1,71 +1,44 @@ [tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html] bug: https://github.com/servo/servo/issues/21132 expected: ERROR - [WebGL test #0: Unable to fetch WebGL rendering context for Canvas] - expected: FAIL - - [WebGL test #1: context does not exist] - expected: FAIL - - [WebGL test #19: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #17: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #1: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #3: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #11: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #13: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0] - expected: FAIL - - [WebGL test #21: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0] - expected: FAIL + [Overall test] + expected: NOTRUN - [WebGL test #9: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0] + [WebGL test #0] expected: FAIL - [WebGL test #23: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0] + [WebGL test #11] expected: FAIL - [WebGL test #15: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0] + [WebGL test #17] expected: FAIL - [WebGL test #5: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0] + [WebGL test #23] expected: FAIL - [WebGL test #7: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0] + [WebGL test #29] expected: FAIL - [Overall test] - expected: NOTRUN - - [WebGL test #29: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0] + [WebGL test #35] expected: FAIL - [WebGL test #35: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0] + [WebGL test #41] expected: FAIL - [WebGL test #41: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0] + [WebGL test #47] expected: FAIL - [WebGL test #47: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0] + [WebGL test #5] expected: FAIL - [WebGL test #53: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0] + [WebGL test #53] expected: FAIL - [WebGL test #59: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0] + [WebGL test #59] expected: FAIL - [WebGL test #65: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0] + [WebGL test #65] expected: FAIL - [WebGL test #71: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0] + [WebGL test #71] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-rgb-rgb-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-rgb-rgb-unsigned_byte.html.ini index e160f70ce2a..18399327752 100644 --- a/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-rgb-rgb-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-rgb-rgb-unsigned_byte.html.ini @@ -1,155 +1,80 @@ [tex-2d-rgb-rgb-unsigned_byte.html] bug: https://github.com/servo/servo/issues/21132 expected: ERROR - [WebGL test #0: Unable to fetch WebGL rendering context for Canvas] - expected: FAIL - - [WebGL test #1: context does not exist] - expected: FAIL - - [WebGL test #14: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #19: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #6: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #9: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #12: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #20: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #17: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #16: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #7: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #8: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #11: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #22: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #23: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #2: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #18: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #5: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #24: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #1: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #10: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #3: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #15: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #4: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #13: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #21: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - [Overall test] expected: NOTRUN - [WebGL test #5: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #0] + expected: FAIL + + [WebGL test #11] expected: FAIL - [WebGL test #6: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #12] expected: FAIL - [WebGL test #11: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #17] expected: FAIL - [WebGL test #12: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #18] expected: FAIL - [WebGL test #17: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #23] expected: FAIL - [WebGL test #18: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #24] expected: FAIL - [WebGL test #23: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #29] expected: FAIL - [WebGL test #24: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #30] expected: FAIL - [WebGL test #29: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #35] expected: FAIL - [WebGL test #30: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #36] expected: FAIL - [WebGL test #35: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #41] expected: FAIL - [WebGL test #36: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #42] expected: FAIL - [WebGL test #41: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #47] expected: FAIL - [WebGL test #42: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #48] expected: FAIL - [WebGL test #47: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #5] expected: FAIL - [WebGL test #48: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #53] expected: FAIL - [WebGL test #53: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #54] expected: FAIL - [WebGL test #54: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #59] expected: FAIL - [WebGL test #59: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #6] expected: FAIL - [WebGL test #60: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #60] expected: FAIL - [WebGL test #65: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #65] expected: FAIL - [WebGL test #66: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #66] expected: FAIL - [WebGL test #71: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #71] expected: FAIL - [WebGL test #72: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #72] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini b/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini index b6080e3fa75..80c5e954a7f 100644 --- a/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini @@ -1,155 +1,80 @@ [tex-2d-rgb-rgb-unsigned_short_5_6_5.html] bug: https://github.com/servo/servo/issues/21132 expected: ERROR - [WebGL test #0: Unable to fetch WebGL rendering context for Canvas] - expected: FAIL - - [WebGL test #1: context does not exist] - expected: FAIL - - [WebGL test #14: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #19: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #6: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #9: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #12: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #20: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #17: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #16: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #7: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #8: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #11: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #22: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #23: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #2: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #18: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #5: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #24: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #1: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #10: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #3: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #15: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #4: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #13: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #21: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - [Overall test] expected: NOTRUN - [WebGL test #5: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #0] + expected: FAIL + + [WebGL test #11] expected: FAIL - [WebGL test #6: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #12] expected: FAIL - [WebGL test #11: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #17] expected: FAIL - [WebGL test #12: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #18] expected: FAIL - [WebGL test #17: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #23] expected: FAIL - [WebGL test #18: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #24] expected: FAIL - [WebGL test #23: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #29] expected: FAIL - [WebGL test #24: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #30] expected: FAIL - [WebGL test #29: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #35] expected: FAIL - [WebGL test #30: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #36] expected: FAIL - [WebGL test #35: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #41] expected: FAIL - [WebGL test #36: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #42] expected: FAIL - [WebGL test #41: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #47] expected: FAIL - [WebGL test #42: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #48] expected: FAIL - [WebGL test #47: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #5] expected: FAIL - [WebGL test #48: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #53] expected: FAIL - [WebGL test #53: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #54] expected: FAIL - [WebGL test #54: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #59] expected: FAIL - [WebGL test #59: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #6] expected: FAIL - [WebGL test #60: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #60] expected: FAIL - [WebGL test #65: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #65] expected: FAIL - [WebGL test #66: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #66] expected: FAIL - [WebGL test #71: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #71] expected: FAIL - [WebGL test #72: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #72] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-rgba-rgba-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-rgba-rgba-unsigned_byte.html.ini index ff4fad0e6d3..9a640f59b65 100644 --- a/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-rgba-rgba-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-rgba-rgba-unsigned_byte.html.ini @@ -1,155 +1,80 @@ [tex-2d-rgba-rgba-unsigned_byte.html] bug: https://github.com/servo/servo/issues/21132 expected: ERROR - [WebGL test #0: Unable to fetch WebGL rendering context for Canvas] - expected: FAIL - - [WebGL test #1: context does not exist] - expected: FAIL - - [WebGL test #14: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #19: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #6: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #9: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #12: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #20: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #17: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #16: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #7: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #8: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #11: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #22: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #23: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #2: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #18: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #5: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #24: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #1: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #10: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #3: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #15: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #4: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #13: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #21: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - [Overall test] expected: NOTRUN - [WebGL test #5: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #0] + expected: FAIL + + [WebGL test #11] expected: FAIL - [WebGL test #6: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #12] expected: FAIL - [WebGL test #11: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #17] expected: FAIL - [WebGL test #12: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #18] expected: FAIL - [WebGL test #17: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #23] expected: FAIL - [WebGL test #18: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #24] expected: FAIL - [WebGL test #23: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #29] expected: FAIL - [WebGL test #24: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #30] expected: FAIL - [WebGL test #29: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #35] expected: FAIL - [WebGL test #30: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #36] expected: FAIL - [WebGL test #35: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #41] expected: FAIL - [WebGL test #36: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #42] expected: FAIL - [WebGL test #41: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #47] expected: FAIL - [WebGL test #42: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #48] expected: FAIL - [WebGL test #47: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #5] expected: FAIL - [WebGL test #48: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #53] expected: FAIL - [WebGL test #53: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #54] expected: FAIL - [WebGL test #54: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #59] expected: FAIL - [WebGL test #59: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #6] expected: FAIL - [WebGL test #60: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #60] expected: FAIL - [WebGL test #65: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #65] expected: FAIL - [WebGL test #66: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #66] expected: FAIL - [WebGL test #71: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #71] expected: FAIL - [WebGL test #72: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #72] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini b/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini index 222b917c839..8346d055262 100644 --- a/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini @@ -1,155 +1,80 @@ [tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html] bug: https://github.com/servo/servo/issues/21132 expected: ERROR - [WebGL test #0: Unable to fetch WebGL rendering context for Canvas] - expected: FAIL - - [WebGL test #1: context does not exist] - expected: FAIL - - [WebGL test #14: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #19: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #6: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #9: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #12: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #20: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #17: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #16: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #7: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #8: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #11: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #22: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #23: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #2: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #18: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #5: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #24: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #1: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #10: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #3: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #15: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #4: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #13: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #21: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - [Overall test] expected: NOTRUN - [WebGL test #5: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #0] + expected: FAIL + + [WebGL test #11] expected: FAIL - [WebGL test #6: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #12] expected: FAIL - [WebGL test #11: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #17] expected: FAIL - [WebGL test #12: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #18] expected: FAIL - [WebGL test #17: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #23] expected: FAIL - [WebGL test #18: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #24] expected: FAIL - [WebGL test #23: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #29] expected: FAIL - [WebGL test #24: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #30] expected: FAIL - [WebGL test #29: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #35] expected: FAIL - [WebGL test #30: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #36] expected: FAIL - [WebGL test #35: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #41] expected: FAIL - [WebGL test #36: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #42] expected: FAIL - [WebGL test #41: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #47] expected: FAIL - [WebGL test #42: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #48] expected: FAIL - [WebGL test #47: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #5] expected: FAIL - [WebGL test #48: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #53] expected: FAIL - [WebGL test #53: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #54] expected: FAIL - [WebGL test #54: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #59] expected: FAIL - [WebGL test #59: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #6] expected: FAIL - [WebGL test #60: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #60] expected: FAIL - [WebGL test #65: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #65] expected: FAIL - [WebGL test #66: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #66] expected: FAIL - [WebGL test #71: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #71] expected: FAIL - [WebGL test #72: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #72] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini b/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini index f65e997a6d7..dfd64dc58fc 100644 --- a/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini +++ b/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini @@ -1,155 +1,80 @@ [tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html] bug: https://github.com/servo/servo/issues/21132 expected: ERROR - [WebGL test #0: Unable to fetch WebGL rendering context for Canvas] - expected: FAIL - - [WebGL test #1: context does not exist] - expected: FAIL - - [WebGL test #14: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #19: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #6: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #9: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #12: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #20: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #17: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #16: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #7: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #8: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #11: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #22: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #23: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #2: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #18: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #5: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #24: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #1: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #10: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #3: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #15: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #4: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #13: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #21: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0] - expected: FAIL - [Overall test] expected: NOTRUN - [WebGL test #5: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #0] + expected: FAIL + + [WebGL test #11] expected: FAIL - [WebGL test #6: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #12] expected: FAIL - [WebGL test #11: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #17] expected: FAIL - [WebGL test #12: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #18] expected: FAIL - [WebGL test #17: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #23] expected: FAIL - [WebGL test #18: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #24] expected: FAIL - [WebGL test #23: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #29] expected: FAIL - [WebGL test #24: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #30] expected: FAIL - [WebGL test #29: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #35] expected: FAIL - [WebGL test #30: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #36] expected: FAIL - [WebGL test #35: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #41] expected: FAIL - [WebGL test #36: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #42] expected: FAIL - [WebGL test #41: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #47] expected: FAIL - [WebGL test #42: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #48] expected: FAIL - [WebGL test #47: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #5] expected: FAIL - [WebGL test #48: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #53] expected: FAIL - [WebGL test #53: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #54] expected: FAIL - [WebGL test #54: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #59] expected: FAIL - [WebGL test #59: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #6] expected: FAIL - [WebGL test #60: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #60] expected: FAIL - [WebGL test #65: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #65] expected: FAIL - [WebGL test #66: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #66] expected: FAIL - [WebGL test #71: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #71] expected: FAIL - [WebGL test #72: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #72] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/attribs/gl-bindAttribLocation-aliasing-inactive.html.ini b/tests/wpt/webgl/meta/conformance2/attribs/gl-bindAttribLocation-aliasing-inactive.html.ini index 42dd8da7473..9508955c438 100644 --- a/tests/wpt/webgl/meta/conformance2/attribs/gl-bindAttribLocation-aliasing-inactive.html.ini +++ b/tests/wpt/webgl/meta/conformance2/attribs/gl-bindAttribLocation-aliasing-inactive.html.ini @@ -1,1537 +1,1536 @@ [gl-bindAttribLocation-aliasing-inactive.html] - [WebGL test #240: Link should fail when both attributes are aliased to location 1] + [WebGL test #1] expected: FAIL - [WebGL test #394: Link should fail when both attributes are aliased to location 2] + [WebGL test #10] expected: FAIL - [WebGL test #486: Link should fail when both attributes are aliased to location 9] + [WebGL test #100] expected: FAIL - [WebGL test #149: Link should fail when both attributes are aliased to location 12] + [WebGL test #101] expected: FAIL - [WebGL test #101: Link should fail when both attributes are aliased to location 15] + [WebGL test #103] expected: FAIL - [WebGL test #49: Link should fail when both attributes are aliased to location 14] + [WebGL test #104] expected: FAIL - [WebGL test #261: Link should fail when both attributes are aliased to location 5] + [WebGL test #105] expected: FAIL - [WebGL test #62: Link should fail when both attributes are aliased to location 10] + [WebGL test #106] expected: FAIL - [WebGL test #335: Link should fail when both attributes are aliased to location 11] + [WebGL test #107] expected: FAIL - [WebGL test #70: Link should fail when both attributes are aliased to location 1] + [WebGL test #108] expected: FAIL - [WebGL test #107: Link should fail when both attributes are aliased to location 4] + [WebGL test #109] expected: FAIL - [WebGL test #86: Link should fail when both attributes are aliased to location 0] + [WebGL test #11] expected: FAIL - [WebGL test #518: Link should fail when both attributes are aliased to location 7] + [WebGL test #110] expected: FAIL - [WebGL test #529: Link should fail when both attributes are aliased to location 1] + [WebGL test #111] expected: FAIL - [WebGL test #465: Link should fail when both attributes are aliased to location 5] + [WebGL test #112] expected: FAIL - [WebGL test #198: Link should fail when both attributes are aliased to location 10] + [WebGL test #113] expected: FAIL - [WebGL test #498: Link should fail when both attributes are aliased to location 4] + [WebGL test #114] expected: FAIL - [WebGL test #317: Link should fail when both attributes are aliased to location 10] + [WebGL test #115] expected: FAIL - [WebGL test #181: Link should fail when both attributes are aliased to location 10] + [WebGL test #116] expected: FAIL - [WebGL test #109: Link should fail when both attributes are aliased to location 6] + [WebGL test #117] expected: FAIL - [WebGL test #157: Link should fail when both attributes are aliased to location 3] + [WebGL test #118] expected: FAIL - [WebGL test #75: Link should fail when both attributes are aliased to location 6] + [WebGL test #12] expected: FAIL - [WebGL test #13: Link should fail when both attributes are aliased to location 12] + [WebGL test #120] expected: FAIL - [WebGL test #26: Link should fail when both attributes are aliased to location 8] + [WebGL test #121] expected: FAIL - [WebGL test #118: Link should fail when both attributes are aliased to location 15] + [WebGL test #122] expected: FAIL - [WebGL test #190: Link should fail when both attributes are aliased to location 2] + [WebGL test #123] expected: FAIL - [WebGL test #311: Link should fail when both attributes are aliased to location 4] + [WebGL test #124] expected: FAIL - [WebGL test #278: Link should fail when both attributes are aliased to location 5] + [WebGL test #125] expected: FAIL - [WebGL test #318: Link should fail when both attributes are aliased to location 11] + [WebGL test #126] expected: FAIL - [WebGL test #254: Link should fail when both attributes are aliased to location 15] + [WebGL test #127] expected: FAIL - [WebGL test #501: Link should fail when both attributes are aliased to location 7] + [WebGL test #128] expected: FAIL - [WebGL test #525: Link should fail when both attributes are aliased to location 14] + [WebGL test #129] expected: FAIL - [WebGL test #280: Link should fail when both attributes are aliased to location 7] + [WebGL test #13] expected: FAIL - [WebGL test #316: Link should fail when both attributes are aliased to location 9] + [WebGL test #130] expected: FAIL - [WebGL test #80: Link should fail when both attributes are aliased to location 11] + [WebGL test #131] expected: FAIL - [WebGL test #456: Link should fail when both attributes are aliased to location 13] + [WebGL test #132] expected: FAIL - [WebGL test #368: Link should fail when both attributes are aliased to location 10] + [WebGL test #133] expected: FAIL - [WebGL test #349: Link should fail when both attributes are aliased to location 8] + [WebGL test #134] expected: FAIL - [WebGL test #40: Link should fail when both attributes are aliased to location 5] + [WebGL test #135] expected: FAIL - [WebGL test #35: Link should fail when both attributes are aliased to location 0] + [WebGL test #137] expected: FAIL - [WebGL test #144: Link should fail when both attributes are aliased to location 7] + [WebGL test #138] expected: FAIL - [WebGL test #151: Link should fail when both attributes are aliased to location 14] + [WebGL test #139] expected: FAIL - [WebGL test #130: Link should fail when both attributes are aliased to location 10] + [WebGL test #14] expected: FAIL - [WebGL test #328: Link should fail when both attributes are aliased to location 4] + [WebGL test #140] expected: FAIL - [WebGL test #477: Link should fail when both attributes are aliased to location 0] + [WebGL test #141] expected: FAIL - [WebGL test #438: Link should fail when both attributes are aliased to location 12] + [WebGL test #142] expected: FAIL - [WebGL test #346: Link should fail when both attributes are aliased to location 5] + [WebGL test #143] expected: FAIL - [WebGL test #61: Link should fail when both attributes are aliased to location 9] + [WebGL test #144] expected: FAIL - [WebGL test #528: Link should fail when both attributes are aliased to location 0] + [WebGL test #145] expected: FAIL - [WebGL test #241: Link should fail when both attributes are aliased to location 2] + [WebGL test #146] expected: FAIL - [WebGL test #426: Link should fail when both attributes are aliased to location 0] + [WebGL test #147] expected: FAIL - [WebGL test #378: Link should fail when both attributes are aliased to location 3] + [WebGL test #148] expected: FAIL - [WebGL test #513: Link should fail when both attributes are aliased to location 2] + [WebGL test #149] expected: FAIL - [WebGL test #471: Link should fail when both attributes are aliased to location 11] + [WebGL test #15] expected: FAIL - [WebGL test #381: Link should fail when both attributes are aliased to location 6] + [WebGL test #150] expected: FAIL - [WebGL test #226: Link should fail when both attributes are aliased to location 4] + [WebGL test #151] expected: FAIL - [WebGL test #397: Link should fail when both attributes are aliased to location 5] + [WebGL test #152] expected: FAIL - [WebGL test #44: Link should fail when both attributes are aliased to location 9] + [WebGL test #154] expected: FAIL - [WebGL test #326: Link should fail when both attributes are aliased to location 2] + [WebGL test #155] expected: FAIL - [WebGL test #214: Link should fail when both attributes are aliased to location 9] + [WebGL test #156] expected: FAIL - [WebGL test #52: Link should fail when both attributes are aliased to location 0] + [WebGL test #157] expected: FAIL - [WebGL test #271: Link should fail when both attributes are aliased to location 15] + [WebGL test #158] expected: FAIL - [WebGL test #450: Link should fail when both attributes are aliased to location 7] + [WebGL test #159] expected: FAIL - [WebGL test #283: Link should fail when both attributes are aliased to location 10] + [WebGL test #16] expected: FAIL - [WebGL test #276: Link should fail when both attributes are aliased to location 3] + [WebGL test #160] expected: FAIL - [WebGL test #308: Link should fail when both attributes are aliased to location 1] + [WebGL test #161] expected: FAIL - [WebGL test #248: Link should fail when both attributes are aliased to location 9] + [WebGL test #162] expected: FAIL - [WebGL test #58: Link should fail when both attributes are aliased to location 6] + [WebGL test #163] expected: FAIL - [WebGL test #95: Link should fail when both attributes are aliased to location 9] + [WebGL test #164] expected: FAIL - [WebGL test #46: Link should fail when both attributes are aliased to location 11] + [WebGL test #165] expected: FAIL - [WebGL test #543: Link should fail when both attributes are aliased to location 15] + [WebGL test #166] expected: FAIL - [WebGL test #132: Link should fail when both attributes are aliased to location 12] + [WebGL test #167] expected: FAIL - [WebGL test #361: Link should fail when both attributes are aliased to location 3] + [WebGL test #168] expected: FAIL - [WebGL test #291: Link should fail when both attributes are aliased to location 1] + [WebGL test #169] expected: FAIL - [WebGL test #116: Link should fail when both attributes are aliased to location 13] + [WebGL test #171] expected: FAIL - [WebGL test #267: Link should fail when both attributes are aliased to location 11] + [WebGL test #172] expected: FAIL - [WebGL test #380: Link should fail when both attributes are aliased to location 5] + [WebGL test #173] expected: FAIL - [WebGL test #520: Link should fail when both attributes are aliased to location 9] + [WebGL test #174] expected: FAIL - [WebGL test #418: Link should fail when both attributes are aliased to location 9] + [WebGL test #175] expected: FAIL - [WebGL test #90: Link should fail when both attributes are aliased to location 4] + [WebGL test #176] expected: FAIL - [WebGL test #188: Link should fail when both attributes are aliased to location 0] + [WebGL test #177] expected: FAIL - [WebGL test #532: Link should fail when both attributes are aliased to location 4] + [WebGL test #178] expected: FAIL - [WebGL test #313: Link should fail when both attributes are aliased to location 6] + [WebGL test #179] expected: FAIL - [WebGL test #92: Link should fail when both attributes are aliased to location 6] + [WebGL test #18] expected: FAIL - [WebGL test #515: Link should fail when both attributes are aliased to location 4] + [WebGL test #180] expected: FAIL - [WebGL test #348: Link should fail when both attributes are aliased to location 7] + [WebGL test #181] expected: FAIL - [WebGL test #43: Link should fail when both attributes are aliased to location 8] + [WebGL test #182] expected: FAIL - [WebGL test #121: Link should fail when both attributes are aliased to location 1] + [WebGL test #183] expected: FAIL - [WebGL test #286: Link should fail when both attributes are aliased to location 13] + [WebGL test #184] expected: FAIL - [WebGL test #468: Link should fail when both attributes are aliased to location 8] + [WebGL test #185] expected: FAIL - [WebGL test #424: Link should fail when both attributes are aliased to location 15] + [WebGL test #186] expected: FAIL - [WebGL test #250: Link should fail when both attributes are aliased to location 11] + [WebGL test #188] expected: FAIL - [WebGL test #137: Link should fail when both attributes are aliased to location 0] + [WebGL test #189] expected: FAIL - [WebGL test #398: Link should fail when both attributes are aliased to location 6] + [WebGL test #19] expected: FAIL - [WebGL test #217: Link should fail when both attributes are aliased to location 12] + [WebGL test #190] expected: FAIL - [WebGL test #39: Link should fail when both attributes are aliased to location 4] + [WebGL test #191] expected: FAIL - [WebGL test #448: Link should fail when both attributes are aliased to location 5] + [WebGL test #192] expected: FAIL - [WebGL test #341: Link should fail when both attributes are aliased to location 0] + [WebGL test #193] expected: FAIL - [WebGL test #129: Link should fail when both attributes are aliased to location 9] + [WebGL test #194] expected: FAIL - [WebGL test #124: Link should fail when both attributes are aliased to location 4] + [WebGL test #195] expected: FAIL - [WebGL test #344: Link should fail when both attributes are aliased to location 3] + [WebGL test #196] expected: FAIL - [WebGL test #200: Link should fail when both attributes are aliased to location 12] + [WebGL test #197] expected: FAIL - [WebGL test #218: Link should fail when both attributes are aliased to location 13] + [WebGL test #198] expected: FAIL - [WebGL test #351: Link should fail when both attributes are aliased to location 10] + [WebGL test #199] expected: FAIL - [WebGL test #177: Link should fail when both attributes are aliased to location 6] + [WebGL test #2] expected: FAIL - [WebGL test #223: Link should fail when both attributes are aliased to location 1] + [WebGL test #20] expected: FAIL - [WebGL test #33: Link should fail when both attributes are aliased to location 15] + [WebGL test #200] expected: FAIL - [WebGL test #120: Link should fail when both attributes are aliased to location 0] + [WebGL test #201] expected: FAIL - [WebGL test #453: Link should fail when both attributes are aliased to location 10] + [WebGL test #202] expected: FAIL - [WebGL test #71: Link should fail when both attributes are aliased to location 2] + [WebGL test #203] expected: FAIL - [WebGL test #273: Link should fail when both attributes are aliased to location 0] + [WebGL test #205] expected: FAIL - [WebGL test #375: Link should fail when both attributes are aliased to location 0] + [WebGL test #206] expected: FAIL - [WebGL test #347: Link should fail when both attributes are aliased to location 6] + [WebGL test #207] expected: FAIL - [WebGL test #364: Link should fail when both attributes are aliased to location 6] + [WebGL test #208] expected: FAIL - [WebGL test #331: Link should fail when both attributes are aliased to location 7] + [WebGL test #209] expected: FAIL - [WebGL test #236: Link should fail when both attributes are aliased to location 14] + [WebGL test #21] expected: FAIL - [WebGL test #337: Link should fail when both attributes are aliased to location 13] + [WebGL test #210] expected: FAIL - [WebGL test #150: Link should fail when both attributes are aliased to location 13] + [WebGL test #211] expected: FAIL - [WebGL test #154: Link should fail when both attributes are aliased to location 0] + [WebGL test #212] expected: FAIL - [WebGL test #458: Link should fail when both attributes are aliased to location 15] + [WebGL test #213] expected: FAIL - [WebGL test #230: Link should fail when both attributes are aliased to location 8] + [WebGL test #214] expected: FAIL - [WebGL test #373: Link should fail when both attributes are aliased to location 15] + [WebGL test #215] expected: FAIL - [WebGL test #334: Link should fail when both attributes are aliased to location 10] + [WebGL test #216] expected: FAIL - [WebGL test #138: Link should fail when both attributes are aliased to location 1] + [WebGL test #217] expected: FAIL - [WebGL test #469: Link should fail when both attributes are aliased to location 9] + [WebGL test #218] expected: FAIL - [WebGL test #145: Link should fail when both attributes are aliased to location 8] + [WebGL test #219] expected: FAIL - [WebGL test #206: Link should fail when both attributes are aliased to location 1] + [WebGL test #22] expected: FAIL - [WebGL test #59: Link should fail when both attributes are aliased to location 7] + [WebGL test #220] expected: FAIL - [WebGL test #409: Link should fail when both attributes are aliased to location 0] + [WebGL test #222] expected: FAIL - [WebGL test #307: Link should fail when both attributes are aliased to location 0] + [WebGL test #223] expected: FAIL - [WebGL test #302: Link should fail when both attributes are aliased to location 12] + [WebGL test #224] expected: FAIL - [WebGL test #500: Link should fail when both attributes are aliased to location 6] + [WebGL test #225] expected: FAIL - [WebGL test #539: Link should fail when both attributes are aliased to location 11] + [WebGL test #226] expected: FAIL - [WebGL test #4: Link should fail when both attributes are aliased to location 3] + [WebGL test #227] expected: FAIL - [WebGL test #31: Link should fail when both attributes are aliased to location 13] + [WebGL test #228] expected: FAIL - [WebGL test #168: Link should fail when both attributes are aliased to location 14] + [WebGL test #229] expected: FAIL - [WebGL test #125: Link should fail when both attributes are aliased to location 5] + [WebGL test #23] expected: FAIL - [WebGL test #440: Link should fail when both attributes are aliased to location 14] + [WebGL test #230] expected: FAIL - [WebGL test #363: Link should fail when both attributes are aliased to location 5] + [WebGL test #231] expected: FAIL - [WebGL test #422: Link should fail when both attributes are aliased to location 13] + [WebGL test #232] expected: FAIL - [WebGL test #64: Link should fail when both attributes are aliased to location 12] + [WebGL test #233] expected: FAIL - [WebGL test #260: Link should fail when both attributes are aliased to location 4] + [WebGL test #234] expected: FAIL - [WebGL test #423: Link should fail when both attributes are aliased to location 14] + [WebGL test #235] expected: FAIL - [WebGL test #526: Link should fail when both attributes are aliased to location 15] + [WebGL test #236] expected: FAIL - [WebGL test #460: Link should fail when both attributes are aliased to location 0] + [WebGL test #237] expected: FAIL - [WebGL test #66: Link should fail when both attributes are aliased to location 14] + [WebGL test #239] expected: FAIL - [WebGL test #184: Link should fail when both attributes are aliased to location 13] + [WebGL test #24] expected: FAIL - [WebGL test #269: Link should fail when both attributes are aliased to location 13] + [WebGL test #240] expected: FAIL - [WebGL test #540: Link should fail when both attributes are aliased to location 12] + [WebGL test #241] expected: FAIL - [WebGL test #191: Link should fail when both attributes are aliased to location 3] + [WebGL test #242] expected: FAIL - [WebGL test #542: Link should fail when both attributes are aliased to location 14] + [WebGL test #243] expected: FAIL - [WebGL test #512: Link should fail when both attributes are aliased to location 1] + [WebGL test #244] expected: FAIL - [WebGL test #179: Link should fail when both attributes are aliased to location 8] + [WebGL test #245] expected: FAIL - [WebGL test #382: Link should fail when both attributes are aliased to location 7] + [WebGL test #246] expected: FAIL - [WebGL test #111: Link should fail when both attributes are aliased to location 8] + [WebGL test #247] expected: FAIL - [WebGL test #475: Link should fail when both attributes are aliased to location 15] + [WebGL test #248] expected: FAIL - [WebGL test #141: Link should fail when both attributes are aliased to location 4] + [WebGL test #249] expected: FAIL - [WebGL test #485: Link should fail when both attributes are aliased to location 8] + [WebGL test #25] expected: FAIL - [WebGL test #355: Link should fail when both attributes are aliased to location 14] + [WebGL test #250] expected: FAIL - [WebGL test #445: Link should fail when both attributes are aliased to location 2] + [WebGL test #251] expected: FAIL - [WebGL test #244: Link should fail when both attributes are aliased to location 5] + [WebGL test #252] expected: FAIL - [WebGL test #253: Link should fail when both attributes are aliased to location 14] + [WebGL test #253] expected: FAIL - [WebGL test #376: Link should fail when both attributes are aliased to location 1] + [WebGL test #254] expected: FAIL - [WebGL test #410: Link should fail when both attributes are aliased to location 1] + [WebGL test #256] expected: FAIL - [WebGL test #427: Link should fail when both attributes are aliased to location 1] + [WebGL test #257] expected: FAIL - [WebGL test #457: Link should fail when both attributes are aliased to location 14] + [WebGL test #258] expected: FAIL - [WebGL test #36: Link should fail when both attributes are aliased to location 1] + [WebGL test #259] expected: FAIL - [WebGL test #213: Link should fail when both attributes are aliased to location 8] + [WebGL test #26] expected: FAIL - [WebGL test #152: Link should fail when both attributes are aliased to location 15] + [WebGL test #260] expected: FAIL - [WebGL test #360: Link should fail when both attributes are aliased to location 2] + [WebGL test #261] expected: FAIL - [WebGL test #479: Link should fail when both attributes are aliased to location 2] + [WebGL test #262] expected: FAIL - [WebGL test #78: Link should fail when both attributes are aliased to location 9] + [WebGL test #263] expected: FAIL - [WebGL test #11: Link should fail when both attributes are aliased to location 10] + [WebGL test #264] expected: FAIL - [WebGL test #524: Link should fail when both attributes are aliased to location 13] + [WebGL test #265] expected: FAIL - [WebGL test #503: Link should fail when both attributes are aliased to location 9] + [WebGL test #266] expected: FAIL - [WebGL test #247: Link should fail when both attributes are aliased to location 8] + [WebGL test #267] expected: FAIL - [WebGL test #431: Link should fail when both attributes are aliased to location 5] + [WebGL test #268] expected: FAIL - [WebGL test #104: Link should fail when both attributes are aliased to location 1] + [WebGL test #269] expected: FAIL - [WebGL test #288: Link should fail when both attributes are aliased to location 15] + [WebGL test #27] expected: FAIL - [WebGL test #161: Link should fail when both attributes are aliased to location 7] + [WebGL test #270] expected: FAIL - [WebGL test #389: Link should fail when both attributes are aliased to location 14] + [WebGL test #271] expected: FAIL - [WebGL test #329: Link should fail when both attributes are aliased to location 5] + [WebGL test #273] expected: FAIL - [WebGL test #134: Link should fail when both attributes are aliased to location 14] + [WebGL test #274] expected: FAIL - [WebGL test #56: Link should fail when both attributes are aliased to location 4] + [WebGL test #275] expected: FAIL - [WebGL test #203: Link should fail when both attributes are aliased to location 15] + [WebGL test #276] expected: FAIL - [WebGL test #509: Link should fail when both attributes are aliased to location 15] + [WebGL test #277] expected: FAIL - [WebGL test #502: Link should fail when both attributes are aliased to location 8] + [WebGL test #278] expected: FAIL - [WebGL test #122: Link should fail when both attributes are aliased to location 2] + [WebGL test #279] expected: FAIL - [WebGL test #284: Link should fail when both attributes are aliased to location 11] + [WebGL test #28] expected: FAIL - [WebGL test #189: Link should fail when both attributes are aliased to location 1] + [WebGL test #280] expected: FAIL - [WebGL test #282: Link should fail when both attributes are aliased to location 9] + [WebGL test #281] expected: FAIL - [WebGL test #106: Link should fail when both attributes are aliased to location 3] + [WebGL test #282] expected: FAIL - [WebGL test #139: Link should fail when both attributes are aliased to location 2] + [WebGL test #283] expected: FAIL - [WebGL test #415: Link should fail when both attributes are aliased to location 6] + [WebGL test #284] expected: FAIL - [WebGL test #166: Link should fail when both attributes are aliased to location 12] + [WebGL test #285] expected: FAIL - [WebGL test #366: Link should fail when both attributes are aliased to location 8] + [WebGL test #286] expected: FAIL - [WebGL test #370: Link should fail when both attributes are aliased to location 12] + [WebGL test #287] expected: FAIL - [WebGL test #209: Link should fail when both attributes are aliased to location 4] + [WebGL test #288] expected: FAIL - [WebGL test #304: Link should fail when both attributes are aliased to location 14] + [WebGL test #29] expected: FAIL - [WebGL test #388: Link should fail when both attributes are aliased to location 13] + [WebGL test #290] expected: FAIL - [WebGL test #231: Link should fail when both attributes are aliased to location 9] + [WebGL test #291] expected: FAIL - [WebGL test #281: Link should fail when both attributes are aliased to location 8] + [WebGL test #292] expected: FAIL - [WebGL test #82: Link should fail when both attributes are aliased to location 13] + [WebGL test #293] expected: FAIL - [WebGL test #229: Link should fail when both attributes are aliased to location 7] + [WebGL test #294] expected: FAIL - [WebGL test #419: Link should fail when both attributes are aliased to location 10] + [WebGL test #295] expected: FAIL - [WebGL test #298: Link should fail when both attributes are aliased to location 8] + [WebGL test #296] expected: FAIL - [WebGL test #403: Link should fail when both attributes are aliased to location 11] + [WebGL test #297] expected: FAIL - [WebGL test #53: Link should fail when both attributes are aliased to location 1] + [WebGL test #298] expected: FAIL - [WebGL test #437: Link should fail when both attributes are aliased to location 11] + [WebGL test #299] expected: FAIL - [WebGL test #195: Link should fail when both attributes are aliased to location 7] + [WebGL test #3] expected: FAIL - [WebGL test #342: Link should fail when both attributes are aliased to location 1] + [WebGL test #30] expected: FAIL - [WebGL test #54: Link should fail when both attributes are aliased to location 2] + [WebGL test #300] expected: FAIL - [WebGL test #165: Link should fail when both attributes are aliased to location 11] + [WebGL test #301] expected: FAIL - [WebGL test #462: Link should fail when both attributes are aliased to location 2] + [WebGL test #302] expected: FAIL - [WebGL test #499: Link should fail when both attributes are aliased to location 5] + [WebGL test #303] expected: FAIL - [WebGL test #285: Link should fail when both attributes are aliased to location 12] + [WebGL test #304] expected: FAIL - [WebGL test #517: Link should fail when both attributes are aliased to location 6] + [WebGL test #305] expected: FAIL - [WebGL test #420: Link should fail when both attributes are aliased to location 11] + [WebGL test #307] expected: FAIL - [WebGL test #287: Link should fail when both attributes are aliased to location 14] + [WebGL test #308] expected: FAIL - [WebGL test #385: Link should fail when both attributes are aliased to location 10] + [WebGL test #309] expected: FAIL - [WebGL test #1: Link should fail when both attributes are aliased to location 0] + [WebGL test #31] expected: FAIL - [WebGL test #133: Link should fail when both attributes are aliased to location 13] + [WebGL test #310] expected: FAIL - [WebGL test #97: Link should fail when both attributes are aliased to location 11] + [WebGL test #311] expected: FAIL - [WebGL test #12: Link should fail when both attributes are aliased to location 11] + [WebGL test #312] expected: FAIL - [WebGL test #392: Link should fail when both attributes are aliased to location 0] + [WebGL test #313] expected: FAIL - [WebGL test #490: Link should fail when both attributes are aliased to location 13] + [WebGL test #314] expected: FAIL - [WebGL test #531: Link should fail when both attributes are aliased to location 3] + [WebGL test #315] expected: FAIL - [WebGL test #100: Link should fail when both attributes are aliased to location 14] + [WebGL test #316] expected: FAIL - [WebGL test #516: Link should fail when both attributes are aliased to location 5] + [WebGL test #317] expected: FAIL - [WebGL test #356: Link should fail when both attributes are aliased to location 15] + [WebGL test #318] expected: FAIL - [WebGL test #186: Link should fail when both attributes are aliased to location 15] + [WebGL test #319] expected: FAIL - [WebGL test #523: Link should fail when both attributes are aliased to location 12] + [WebGL test #32] expected: FAIL - [WebGL test #466: Link should fail when both attributes are aliased to location 6] + [WebGL test #320] expected: FAIL - [WebGL test #455: Link should fail when both attributes are aliased to location 12] + [WebGL test #321] expected: FAIL - [WebGL test #264: Link should fail when both attributes are aliased to location 8] + [WebGL test #322] expected: FAIL - [WebGL test #164: Link should fail when both attributes are aliased to location 10] + [WebGL test #324] expected: FAIL - [WebGL test #487: Link should fail when both attributes are aliased to location 10] + [WebGL test #325] expected: FAIL - [WebGL test #491: Link should fail when both attributes are aliased to location 14] + [WebGL test #326] expected: FAIL - [WebGL test #114: Link should fail when both attributes are aliased to location 11] + [WebGL test #327] expected: FAIL - [WebGL test #277: Link should fail when both attributes are aliased to location 4] + [WebGL test #328] expected: FAIL - [WebGL test #30: Link should fail when both attributes are aliased to location 12] + [WebGL test #329] expected: FAIL - [WebGL test #47: Link should fail when both attributes are aliased to location 12] + [WebGL test #33] expected: FAIL - [WebGL test #201: Link should fail when both attributes are aliased to location 13] + [WebGL test #330] expected: FAIL - [WebGL test #224: Link should fail when both attributes are aliased to location 2] + [WebGL test #331] expected: FAIL - [WebGL test #514: Link should fail when both attributes are aliased to location 3] + [WebGL test #332] expected: FAIL - [WebGL test #432: Link should fail when both attributes are aliased to location 6] + [WebGL test #333] expected: FAIL - [WebGL test #362: Link should fail when both attributes are aliased to location 4] + [WebGL test #334] expected: FAIL - [WebGL test #320: Link should fail when both attributes are aliased to location 13] + [WebGL test #335] expected: FAIL - [WebGL test #169: Link should fail when both attributes are aliased to location 15] + [WebGL test #336] expected: FAIL - [WebGL test #492: Link should fail when both attributes are aliased to location 15] + [WebGL test #337] expected: FAIL - [WebGL test #324: Link should fail when both attributes are aliased to location 0] + [WebGL test #338] expected: FAIL - [WebGL test #482: Link should fail when both attributes are aliased to location 5] + [WebGL test #339] expected: FAIL - [WebGL test #79: Link should fail when both attributes are aliased to location 10] + [WebGL test #341] expected: FAIL - [WebGL test #77: Link should fail when both attributes are aliased to location 8] + [WebGL test #342] expected: FAIL - [WebGL test #84: Link should fail when both attributes are aliased to location 15] + [WebGL test #343] expected: FAIL - [WebGL test #387: Link should fail when both attributes are aliased to location 12] + [WebGL test #344] expected: FAIL - [WebGL test #444: Link should fail when both attributes are aliased to location 1] + [WebGL test #345] expected: FAIL - [WebGL test #147: Link should fail when both attributes are aliased to location 10] + [WebGL test #346] expected: FAIL - [WebGL test #3: Link should fail when both attributes are aliased to location 2] + [WebGL test #347] expected: FAIL - [WebGL test #333: Link should fail when both attributes are aliased to location 9] + [WebGL test #348] expected: FAIL - [WebGL test #72: Link should fail when both attributes are aliased to location 3] + [WebGL test #349] expected: FAIL - [WebGL test #65: Link should fail when both attributes are aliased to location 13] + [WebGL test #35] expected: FAIL - [WebGL test #294: Link should fail when both attributes are aliased to location 4] + [WebGL test #350] expected: FAIL - [WebGL test #6: Link should fail when both attributes are aliased to location 5] + [WebGL test #351] expected: FAIL - [WebGL test #478: Link should fail when both attributes are aliased to location 1] + [WebGL test #352] expected: FAIL - [WebGL test #183: Link should fail when both attributes are aliased to location 12] + [WebGL test #353] expected: FAIL - [WebGL test #148: Link should fail when both attributes are aliased to location 11] + [WebGL test #354] expected: FAIL - [WebGL test #128: Link should fail when both attributes are aliased to location 8] + [WebGL test #355] expected: FAIL - [WebGL test #538: Link should fail when both attributes are aliased to location 10] + [WebGL test #356] expected: FAIL - [WebGL test #140: Link should fail when both attributes are aliased to location 3] + [WebGL test #358] expected: FAIL - [WebGL test #76: Link should fail when both attributes are aliased to location 7] + [WebGL test #359] expected: FAIL - [WebGL test #412: Link should fail when both attributes are aliased to location 3] + [WebGL test #36] expected: FAIL - [WebGL test #27: Link should fail when both attributes are aliased to location 9] + [WebGL test #360] expected: FAIL - [WebGL test #67: Link should fail when both attributes are aliased to location 15] + [WebGL test #361] expected: FAIL - [WebGL test #300: Link should fail when both attributes are aliased to location 10] + [WebGL test #362] expected: FAIL - [WebGL test #259: Link should fail when both attributes are aliased to location 3] + [WebGL test #363] expected: FAIL - [WebGL test #194: Link should fail when both attributes are aliased to location 6] + [WebGL test #364] expected: FAIL - [WebGL test #256: Link should fail when both attributes are aliased to location 0] + [WebGL test #365] expected: FAIL - [WebGL test #212: Link should fail when both attributes are aliased to location 7] + [WebGL test #366] expected: FAIL - [WebGL test #369: Link should fail when both attributes are aliased to location 11] + [WebGL test #367] expected: FAIL - [WebGL test #142: Link should fail when both attributes are aliased to location 5] + [WebGL test #368] expected: FAIL - [WebGL test #421: Link should fail when both attributes are aliased to location 12] + [WebGL test #369] expected: FAIL - [WebGL test #402: Link should fail when both attributes are aliased to location 10] + [WebGL test #37] expected: FAIL - [WebGL test #292: Link should fail when both attributes are aliased to location 2] + [WebGL test #370] expected: FAIL - [WebGL test #314: Link should fail when both attributes are aliased to location 7] + [WebGL test #371] expected: FAIL - [WebGL test #193: Link should fail when both attributes are aliased to location 5] + [WebGL test #372] expected: FAIL - [WebGL test #483: Link should fail when both attributes are aliased to location 6] + [WebGL test #373] expected: FAIL - [WebGL test #81: Link should fail when both attributes are aliased to location 12] + [WebGL test #375] expected: FAIL - [WebGL test #55: Link should fail when both attributes are aliased to location 3] + [WebGL test #376] expected: FAIL - [WebGL test #436: Link should fail when both attributes are aliased to location 10] + [WebGL test #377] expected: FAIL - [WebGL test #322: Link should fail when both attributes are aliased to location 15] + [WebGL test #378] expected: FAIL - [WebGL test #135: Link should fail when both attributes are aliased to location 15] + [WebGL test #379] expected: FAIL - [WebGL test #73: Link should fail when both attributes are aliased to location 4] + [WebGL test #38] expected: FAIL - [WebGL test #227: Link should fail when both attributes are aliased to location 5] + [WebGL test #380] expected: FAIL - [WebGL test #99: Link should fail when both attributes are aliased to location 13] + [WebGL test #381] expected: FAIL - [WebGL test #105: Link should fail when both attributes are aliased to location 2] + [WebGL test #382] expected: FAIL - [WebGL test #345: Link should fail when both attributes are aliased to location 4] + [WebGL test #383] expected: FAIL - [WebGL test #246: Link should fail when both attributes are aliased to location 7] + [WebGL test #384] expected: FAIL - [WebGL test #310: Link should fail when both attributes are aliased to location 3] + [WebGL test #385] expected: FAIL - [WebGL test #14: Link should fail when both attributes are aliased to location 13] + [WebGL test #386] expected: FAIL - [WebGL test #222: Link should fail when both attributes are aliased to location 0] + [WebGL test #387] expected: FAIL - [WebGL test #20: Link should fail when both attributes are aliased to location 2] + [WebGL test #388] expected: FAIL - [WebGL test #384: Link should fail when both attributes are aliased to location 9] + [WebGL test #389] expected: FAIL - [WebGL test #93: Link should fail when both attributes are aliased to location 7] + [WebGL test #39] expected: FAIL - [WebGL test #489: Link should fail when both attributes are aliased to location 12] + [WebGL test #390] expected: FAIL - [WebGL test #536: Link should fail when both attributes are aliased to location 8] + [WebGL test #392] expected: FAIL - [WebGL test #48: Link should fail when both attributes are aliased to location 13] + [WebGL test #393] expected: FAIL - [WebGL test #467: Link should fail when both attributes are aliased to location 7] + [WebGL test #394] expected: FAIL - [WebGL test #87: Link should fail when both attributes are aliased to location 1] + [WebGL test #395] expected: FAIL - [WebGL test #235: Link should fail when both attributes are aliased to location 13] + [WebGL test #396] expected: FAIL - [WebGL test #463: Link should fail when both attributes are aliased to location 3] + [WebGL test #397] expected: FAIL - [WebGL test #29: Link should fail when both attributes are aliased to location 11] + [WebGL test #398] expected: FAIL - [WebGL test #332: Link should fail when both attributes are aliased to location 8] + [WebGL test #399] expected: FAIL - [WebGL test #297: Link should fail when both attributes are aliased to location 7] + [WebGL test #4] expected: FAIL - [WebGL test #325: Link should fail when both attributes are aliased to location 1] + [WebGL test #40] expected: FAIL - [WebGL test #22: Link should fail when both attributes are aliased to location 4] + [WebGL test #400] expected: FAIL - [WebGL test #23: Link should fail when both attributes are aliased to location 5] + [WebGL test #401] expected: FAIL - [WebGL test #505: Link should fail when both attributes are aliased to location 11] + [WebGL test #402] expected: FAIL - [WebGL test #117: Link should fail when both attributes are aliased to location 14] + [WebGL test #403] expected: FAIL - [WebGL test #265: Link should fail when both attributes are aliased to location 9] + [WebGL test #404] expected: FAIL - [WebGL test #497: Link should fail when both attributes are aliased to location 3] + [WebGL test #405] expected: FAIL - [WebGL test #299: Link should fail when both attributes are aliased to location 9] + [WebGL test #406] expected: FAIL - [WebGL test #470: Link should fail when both attributes are aliased to location 10] + [WebGL test #407] expected: FAIL - [WebGL test #220: Link should fail when both attributes are aliased to location 15] + [WebGL test #409] expected: FAIL - [WebGL test #353: Link should fail when both attributes are aliased to location 12] + [WebGL test #41] expected: FAIL - [WebGL test #156: Link should fail when both attributes are aliased to location 2] + [WebGL test #410] expected: FAIL - [WebGL test #162: Link should fail when both attributes are aliased to location 8] + [WebGL test #411] expected: FAIL - [WebGL test #266: Link should fail when both attributes are aliased to location 10] + [WebGL test #412] expected: FAIL - [WebGL test #173: Link should fail when both attributes are aliased to location 2] + [WebGL test #413] expected: FAIL - [WebGL test #196: Link should fail when both attributes are aliased to location 8] + [WebGL test #414] expected: FAIL - [WebGL test #98: Link should fail when both attributes are aliased to location 12] + [WebGL test #415] expected: FAIL - [WebGL test #96: Link should fail when both attributes are aliased to location 10] + [WebGL test #416] expected: FAIL - [WebGL test #481: Link should fail when both attributes are aliased to location 4] + [WebGL test #417] expected: FAIL - [WebGL test #219: Link should fail when both attributes are aliased to location 14] + [WebGL test #418] expected: FAIL - [WebGL test #234: Link should fail when both attributes are aliased to location 12] + [WebGL test #419] expected: FAIL - [WebGL test #383: Link should fail when both attributes are aliased to location 8] + [WebGL test #42] expected: FAIL - [WebGL test #275: Link should fail when both attributes are aliased to location 2] + [WebGL test #420] expected: FAIL - [WebGL test #108: Link should fail when both attributes are aliased to location 5] + [WebGL test #421] expected: FAIL - [WebGL test #268: Link should fail when both attributes are aliased to location 12] + [WebGL test #422] expected: FAIL - [WebGL test #541: Link should fail when both attributes are aliased to location 13] + [WebGL test #423] expected: FAIL - [WebGL test #160: Link should fail when both attributes are aliased to location 6] + [WebGL test #424] expected: FAIL - [WebGL test #367: Link should fail when both attributes are aliased to location 9] + [WebGL test #426] expected: FAIL - [WebGL test #439: Link should fail when both attributes are aliased to location 13] + [WebGL test #427] expected: FAIL - [WebGL test #208: Link should fail when both attributes are aliased to location 3] + [WebGL test #428] expected: FAIL - [WebGL test #449: Link should fail when both attributes are aliased to location 6] + [WebGL test #429] expected: FAIL - [WebGL test #94: Link should fail when both attributes are aliased to location 8] + [WebGL test #43] expected: FAIL - [WebGL test #537: Link should fail when both attributes are aliased to location 9] + [WebGL test #430] expected: FAIL - [WebGL test #472: Link should fail when both attributes are aliased to location 12] + [WebGL test #431] expected: FAIL - [WebGL test #263: Link should fail when both attributes are aliased to location 7] + [WebGL test #432] expected: FAIL - [WebGL test #192: Link should fail when both attributes are aliased to location 4] + [WebGL test #433] expected: FAIL - [WebGL test #158: Link should fail when both attributes are aliased to location 4] + [WebGL test #434] expected: FAIL - [WebGL test #290: Link should fail when both attributes are aliased to location 0] + [WebGL test #435] expected: FAIL - [WebGL test #454: Link should fail when both attributes are aliased to location 11] + [WebGL test #436] expected: FAIL - [WebGL test #5: Link should fail when both attributes are aliased to location 4] + [WebGL test #437] expected: FAIL - [WebGL test #9: Link should fail when both attributes are aliased to location 8] + [WebGL test #438] expected: FAIL - [WebGL test #24: Link should fail when both attributes are aliased to location 6] + [WebGL test #439] expected: FAIL - [WebGL test #339: Link should fail when both attributes are aliased to location 15] + [WebGL test #44] expected: FAIL - [WebGL test #10: Link should fail when both attributes are aliased to location 9] + [WebGL test #440] expected: FAIL - [WebGL test #69: Link should fail when both attributes are aliased to location 0] + [WebGL test #441] expected: FAIL - [WebGL test #400: Link should fail when both attributes are aliased to location 8] + [WebGL test #443] expected: FAIL - [WebGL test #207: Link should fail when both attributes are aliased to location 2] + [WebGL test #444] expected: FAIL - [WebGL test #32: Link should fail when both attributes are aliased to location 14] + [WebGL test #445] expected: FAIL - [WebGL test #233: Link should fail when both attributes are aliased to location 11] + [WebGL test #446] expected: FAIL - [WebGL test #377: Link should fail when both attributes are aliased to location 2] + [WebGL test #447] expected: FAIL - [WebGL test #406: Link should fail when both attributes are aliased to location 14] + [WebGL test #448] expected: FAIL - [WebGL test #232: Link should fail when both attributes are aliased to location 10] + [WebGL test #449] expected: FAIL - [WebGL test #393: Link should fail when both attributes are aliased to location 1] + [WebGL test #45] expected: FAIL - [WebGL test #488: Link should fail when both attributes are aliased to location 11] + [WebGL test #450] expected: FAIL - [WebGL test #443: Link should fail when both attributes are aliased to location 0] + [WebGL test #451] expected: FAIL - [WebGL test #126: Link should fail when both attributes are aliased to location 6] + [WebGL test #452] expected: FAIL - [WebGL test #110: Link should fail when both attributes are aliased to location 7] + [WebGL test #453] expected: FAIL - [WebGL test #7: Link should fail when both attributes are aliased to location 6] + [WebGL test #454] expected: FAIL - [WebGL test #123: Link should fail when both attributes are aliased to location 3] + [WebGL test #455] expected: FAIL - [WebGL test #202: Link should fail when both attributes are aliased to location 14] + [WebGL test #456] expected: FAIL - [WebGL test #205: Link should fail when both attributes are aliased to location 0] + [WebGL test #457] expected: FAIL - [WebGL test #171: Link should fail when both attributes are aliased to location 0] + [WebGL test #458] expected: FAIL - [WebGL test #88: Link should fail when both attributes are aliased to location 2] + [WebGL test #46] expected: FAIL - [WebGL test #417: Link should fail when both attributes are aliased to location 8] + [WebGL test #460] expected: FAIL - [WebGL test #258: Link should fail when both attributes are aliased to location 2] + [WebGL test #461] expected: FAIL - [WebGL test #399: Link should fail when both attributes are aliased to location 7] + [WebGL test #462] expected: FAIL - [WebGL test #251: Link should fail when both attributes are aliased to location 12] + [WebGL test #463] expected: FAIL - [WebGL test #435: Link should fail when both attributes are aliased to location 9] + [WebGL test #464] expected: FAIL - [WebGL test #63: Link should fail when both attributes are aliased to location 11] + [WebGL test #465] expected: FAIL - [WebGL test #494: Link should fail when both attributes are aliased to location 0] + [WebGL test #466] expected: FAIL - [WebGL test #386: Link should fail when both attributes are aliased to location 11] + [WebGL test #467] expected: FAIL - [WebGL test #215: Link should fail when both attributes are aliased to location 10] + [WebGL test #468] expected: FAIL - [WebGL test #242: Link should fail when both attributes are aliased to location 3] + [WebGL test #469] expected: FAIL - [WebGL test #395: Link should fail when both attributes are aliased to location 3] + [WebGL test #47] expected: FAIL - [WebGL test #507: Link should fail when both attributes are aliased to location 13] + [WebGL test #470] expected: FAIL - [WebGL test #182: Link should fail when both attributes are aliased to location 11] + [WebGL test #471] expected: FAIL - [WebGL test #430: Link should fail when both attributes are aliased to location 4] + [WebGL test #472] expected: FAIL - [WebGL test #309: Link should fail when both attributes are aliased to location 2] + [WebGL test #473] expected: FAIL - [WebGL test #506: Link should fail when both attributes are aliased to location 12] + [WebGL test #474] expected: FAIL - [WebGL test #60: Link should fail when both attributes are aliased to location 8] + [WebGL test #475] expected: FAIL - [WebGL test #16: Link should fail when both attributes are aliased to location 15] + [WebGL test #477] expected: FAIL - [WebGL test #25: Link should fail when both attributes are aliased to location 7] + [WebGL test #478] expected: FAIL - [WebGL test #18: Link should fail when both attributes are aliased to location 0] + [WebGL test #479] expected: FAIL - [WebGL test #429: Link should fail when both attributes are aliased to location 3] + [WebGL test #48] expected: FAIL - [WebGL test #535: Link should fail when both attributes are aliased to location 7] + [WebGL test #480] expected: FAIL - [WebGL test #319: Link should fail when both attributes are aliased to location 12] + [WebGL test #481] expected: FAIL - [WebGL test #451: Link should fail when both attributes are aliased to location 8] + [WebGL test #482] expected: FAIL - [WebGL test #504: Link should fail when both attributes are aliased to location 10] + [WebGL test #483] expected: FAIL - [WebGL test #352: Link should fail when both attributes are aliased to location 11] + [WebGL test #484] expected: FAIL - [WebGL test #252: Link should fail when both attributes are aliased to location 13] + [WebGL test #485] expected: FAIL - [WebGL test #372: Link should fail when both attributes are aliased to location 14] + [WebGL test #486] expected: FAIL - [WebGL test #239: Link should fail when both attributes are aliased to location 0] + [WebGL test #487] expected: FAIL - [WebGL test #8: Link should fail when both attributes are aliased to location 7] + [WebGL test #488] expected: FAIL - [WebGL test #295: Link should fail when both attributes are aliased to location 5] + [WebGL test #489] expected: FAIL - [WebGL test #91: Link should fail when both attributes are aliased to location 5] + [WebGL test #49] expected: FAIL - [WebGL test #461: Link should fail when both attributes are aliased to location 1] + [WebGL test #490] expected: FAIL - [WebGL test #359: Link should fail when both attributes are aliased to location 1] + [WebGL test #491] expected: FAIL - [WebGL test #464: Link should fail when both attributes are aliased to location 4] + [WebGL test #492] expected: FAIL - [WebGL test #210: Link should fail when both attributes are aliased to location 5] + [WebGL test #494] expected: FAIL - [WebGL test #484: Link should fail when both attributes are aliased to location 7] + [WebGL test #495] expected: FAIL - [WebGL test #45: Link should fail when both attributes are aliased to location 10] + [WebGL test #496] expected: FAIL - [WebGL test #496: Link should fail when both attributes are aliased to location 2] + [WebGL test #497] expected: FAIL - [WebGL test #336: Link should fail when both attributes are aliased to location 12] + [WebGL test #498] expected: FAIL - [WebGL test #131: Link should fail when both attributes are aliased to location 11] + [WebGL test #499] expected: FAIL - [WebGL test #396: Link should fail when both attributes are aliased to location 4] + [WebGL test #5] expected: FAIL - [WebGL test #447: Link should fail when both attributes are aliased to location 4] + [WebGL test #50] expected: FAIL - [WebGL test #41: Link should fail when both attributes are aliased to location 6] + [WebGL test #500] expected: FAIL - [WebGL test #257: Link should fail when both attributes are aliased to location 1] + [WebGL test #501] expected: FAIL - [WebGL test #533: Link should fail when both attributes are aliased to location 5] + [WebGL test #502] expected: FAIL - [WebGL test #180: Link should fail when both attributes are aliased to location 9] + [WebGL test #503] expected: FAIL - [WebGL test #434: Link should fail when both attributes are aliased to location 8] + [WebGL test #504] expected: FAIL - [WebGL test #274: Link should fail when both attributes are aliased to location 1] + [WebGL test #505] expected: FAIL - [WebGL test #185: Link should fail when both attributes are aliased to location 14] + [WebGL test #506] expected: FAIL - [WebGL test #473: Link should fail when both attributes are aliased to location 13] + [WebGL test #507] expected: FAIL - [WebGL test #480: Link should fail when both attributes are aliased to location 3] + [WebGL test #508] expected: FAIL - [WebGL test #315: Link should fail when both attributes are aliased to location 8] + [WebGL test #509] expected: FAIL - [WebGL test #338: Link should fail when both attributes are aliased to location 14] + [WebGL test #511] expected: FAIL - [WebGL test #371: Link should fail when both attributes are aliased to location 13] + [WebGL test #512] expected: FAIL - [WebGL test #321: Link should fail when both attributes are aliased to location 14] + [WebGL test #513] expected: FAIL - [WebGL test #197: Link should fail when both attributes are aliased to location 9] + [WebGL test #514] expected: FAIL - [WebGL test #74: Link should fail when both attributes are aliased to location 5] + [WebGL test #515] expected: FAIL - [WebGL test #303: Link should fail when both attributes are aliased to location 13] + [WebGL test #516] expected: FAIL - [WebGL test #354: Link should fail when both attributes are aliased to location 13] + [WebGL test #517] expected: FAIL - [WebGL test #146: Link should fail when both attributes are aliased to location 9] + [WebGL test #518] expected: FAIL - [WebGL test #327: Link should fail when both attributes are aliased to location 3] + [WebGL test #519] expected: FAIL - [WebGL test #452: Link should fail when both attributes are aliased to location 9] + [WebGL test #52] expected: FAIL - [WebGL test #404: Link should fail when both attributes are aliased to location 12] + [WebGL test #520] expected: FAIL - [WebGL test #127: Link should fail when both attributes are aliased to location 7] + [WebGL test #521] expected: FAIL - [WebGL test #495: Link should fail when both attributes are aliased to location 1] + [WebGL test #522] expected: FAIL - [WebGL test #225: Link should fail when both attributes are aliased to location 3] + [WebGL test #523] expected: FAIL - [WebGL test #112: Link should fail when both attributes are aliased to location 9] + [WebGL test #524] expected: FAIL - [WebGL test #508: Link should fail when both attributes are aliased to location 14] + [WebGL test #525] expected: FAIL - [WebGL test #305: Link should fail when both attributes are aliased to location 15] + [WebGL test #526] expected: FAIL - [WebGL test #199: Link should fail when both attributes are aliased to location 11] + [WebGL test #528] expected: FAIL - [WebGL test #163: Link should fail when both attributes are aliased to location 9] + [WebGL test #529] expected: FAIL - [WebGL test #519: Link should fail when both attributes are aliased to location 8] + [WebGL test #53] expected: FAIL - [WebGL test #42: Link should fail when both attributes are aliased to location 7] + [WebGL test #530] expected: FAIL - [WebGL test #390: Link should fail when both attributes are aliased to location 15] + [WebGL test #531] expected: FAIL - [WebGL test #159: Link should fail when both attributes are aliased to location 5] + [WebGL test #532] expected: FAIL - [WebGL test #270: Link should fail when both attributes are aliased to location 14] + [WebGL test #533] expected: FAIL - [WebGL test #413: Link should fail when both attributes are aliased to location 4] + [WebGL test #534] expected: FAIL - [WebGL test #38: Link should fail when both attributes are aliased to location 3] + [WebGL test #535] expected: FAIL - [WebGL test #474: Link should fail when both attributes are aliased to location 14] + [WebGL test #536] expected: FAIL - [WebGL test #407: Link should fail when both attributes are aliased to location 15] + [WebGL test #537] expected: FAIL - [WebGL test #2: Link should fail when both attributes are aliased to location 1] + [WebGL test #538] expected: FAIL - [WebGL test #28: Link should fail when both attributes are aliased to location 10] + [WebGL test #539] expected: FAIL - [WebGL test #175: Link should fail when both attributes are aliased to location 4] + [WebGL test #54] expected: FAIL - [WebGL test #172: Link should fail when both attributes are aliased to location 1] + [WebGL test #540] expected: FAIL - [WebGL test #143: Link should fail when both attributes are aliased to location 6] + [WebGL test #541] expected: FAIL - [WebGL test #21: Link should fail when both attributes are aliased to location 3] + [WebGL test #542] expected: FAIL - [WebGL test #530: Link should fail when both attributes are aliased to location 2] + [WebGL test #543] expected: FAIL - [WebGL test #89: Link should fail when both attributes are aliased to location 3] + [WebGL test #55] expected: FAIL - [WebGL test #405: Link should fail when both attributes are aliased to location 13] + [WebGL test #56] expected: FAIL - [WebGL test #343: Link should fail when both attributes are aliased to location 2] + [WebGL test #57] expected: FAIL - [WebGL test #358: Link should fail when both attributes are aliased to location 0] + [WebGL test #58] expected: FAIL - [WebGL test #83: Link should fail when both attributes are aliased to location 14] + [WebGL test #59] expected: FAIL - [WebGL test #211: Link should fail when both attributes are aliased to location 6] + [WebGL test #6] expected: FAIL - [WebGL test #312: Link should fail when both attributes are aliased to location 5] + [WebGL test #60] expected: FAIL - [WebGL test #19: Link should fail when both attributes are aliased to location 1] + [WebGL test #61] expected: FAIL - [WebGL test #511: Link should fail when both attributes are aliased to location 0] + [WebGL test #62] expected: FAIL - [WebGL test #243: Link should fail when both attributes are aliased to location 4] + [WebGL test #63] expected: FAIL - [WebGL test #245: Link should fail when both attributes are aliased to location 6] + [WebGL test #64] expected: FAIL - [WebGL test #416: Link should fail when both attributes are aliased to location 7] + [WebGL test #65] expected: FAIL - [WebGL test #522: Link should fail when both attributes are aliased to location 11] + [WebGL test #66] expected: FAIL - [WebGL test #296: Link should fail when both attributes are aliased to location 6] + [WebGL test #67] expected: FAIL - [WebGL test #411: Link should fail when both attributes are aliased to location 2] + [WebGL test #69] expected: FAIL - [WebGL test #167: Link should fail when both attributes are aliased to location 13] + [WebGL test #7] expected: FAIL - [WebGL test #379: Link should fail when both attributes are aliased to location 4] + [WebGL test #70] expected: FAIL - [WebGL test #174: Link should fail when both attributes are aliased to location 3] + [WebGL test #71] expected: FAIL - [WebGL test #521: Link should fail when both attributes are aliased to location 10] + [WebGL test #72] expected: FAIL - [WebGL test #50: Link should fail when both attributes are aliased to location 15] + [WebGL test #73] expected: FAIL - [WebGL test #113: Link should fail when both attributes are aliased to location 10] + [WebGL test #74] expected: FAIL - [WebGL test #216: Link should fail when both attributes are aliased to location 11] + [WebGL test #75] expected: FAIL - [WebGL test #176: Link should fail when both attributes are aliased to location 5] + [WebGL test #76] expected: FAIL - [WebGL test #155: Link should fail when both attributes are aliased to location 1] + [WebGL test #77] expected: FAIL - [WebGL test #401: Link should fail when both attributes are aliased to location 9] + [WebGL test #78] expected: FAIL - [WebGL test #365: Link should fail when both attributes are aliased to location 7] + [WebGL test #79] expected: FAIL - [WebGL test #15: Link should fail when both attributes are aliased to location 14] + [WebGL test #8] expected: FAIL - [WebGL test #57: Link should fail when both attributes are aliased to location 5] + [WebGL test #80] expected: FAIL - [WebGL test #446: Link should fail when both attributes are aliased to location 3] + [WebGL test #81] expected: FAIL - [WebGL test #293: Link should fail when both attributes are aliased to location 3] + [WebGL test #82] expected: FAIL - [WebGL test #534: Link should fail when both attributes are aliased to location 6] + [WebGL test #83] expected: FAIL - [WebGL test #279: Link should fail when both attributes are aliased to location 6] + [WebGL test #84] expected: FAIL - [WebGL test #414: Link should fail when both attributes are aliased to location 5] + [WebGL test #86] expected: FAIL - [WebGL test #37: Link should fail when both attributes are aliased to location 2] + [WebGL test #87] expected: FAIL - [WebGL test #433: Link should fail when both attributes are aliased to location 7] + [WebGL test #88] expected: FAIL - [WebGL test #428: Link should fail when both attributes are aliased to location 2] + [WebGL test #89] expected: FAIL - [WebGL test #237: Link should fail when both attributes are aliased to location 15] + [WebGL test #9] expected: FAIL - [WebGL test #178: Link should fail when both attributes are aliased to location 7] + [WebGL test #90] expected: FAIL - [WebGL test #262: Link should fail when both attributes are aliased to location 6] + [WebGL test #91] expected: FAIL - [WebGL test #103: Link should fail when both attributes are aliased to location 0] + [WebGL test #92] expected: FAIL - [WebGL test #249: Link should fail when both attributes are aliased to location 10] + [WebGL test #93] expected: FAIL - [WebGL test #330: Link should fail when both attributes are aliased to location 6] + [WebGL test #94] expected: FAIL - [WebGL test #350: Link should fail when both attributes are aliased to location 9] + [WebGL test #95] expected: FAIL - [WebGL test #115: Link should fail when both attributes are aliased to location 12] + [WebGL test #96] expected: FAIL - [WebGL test #228: Link should fail when both attributes are aliased to location 6] + [WebGL test #97] expected: FAIL - [WebGL test #301: Link should fail when both attributes are aliased to location 11] + [WebGL test #98] expected: FAIL - [WebGL test #441: Link should fail when both attributes are aliased to location 15] + [WebGL test #99] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance2/attribs/gl-vertex-attrib-i-render.html.ini b/tests/wpt/webgl/meta/conformance2/attribs/gl-vertex-attrib-i-render.html.ini index a859596ff9b..4e54d1103c7 100644 --- a/tests/wpt/webgl/meta/conformance2/attribs/gl-vertex-attrib-i-render.html.ini +++ b/tests/wpt/webgl/meta/conformance2/attribs/gl-vertex-attrib-i-render.html.ini @@ -1,13 +1,12 @@ [gl-vertex-attrib-i-render.html] - [WebGL test #1: Attribute of vertexAttribI4ui was not set correctly] + [WebGL test #0] expected: FAIL - [WebGL test #2: Attribute of vertexAttribI4iv was not set correctly] + [WebGL test #1] expected: FAIL - [WebGL test #0: Attribute of vertexAttribI4i was not set correctly] + [WebGL test #2] expected: FAIL - [WebGL test #3: Attribute of vertexAttribI4uiv was not set correctly] + [WebGL test #3] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance2/buffers/buffer-type-restrictions.html.ini b/tests/wpt/webgl/meta/conformance2/buffers/buffer-type-restrictions.html.ini index 7d53acd6be7..85b364dad6b 100644 --- a/tests/wpt/webgl/meta/conformance2/buffers/buffer-type-restrictions.html.ini +++ b/tests/wpt/webgl/meta/conformance2/buffers/buffer-type-restrictions.html.ini @@ -1,12 +1,6 @@ [buffer-type-restrictions.html] - [WebGL test #41: getError expected: INVALID_OPERATION. Was NO_ERROR : Binding buffer first with bindBuffer to gl.COPY_WRITE_BUFFER and then binding buffer with bindBuffer to gl.ELEMENT_ARRAY_BUFFER should FAIL] + [WebGL test #29] expected: FAIL - [WebGL test #29: getError expected: INVALID_OPERATION. Was NO_ERROR : Binding buffer first with bindBuffer to gl.COPY_READ_BUFFER and then binding buffer with bindBuffer to gl.ELEMENT_ARRAY_BUFFER should FAIL] - expected: FAIL - - [WebGL test #29: getError expected: INVALID_OPERATION. Was NO_ERROR : Binding buffer first with bindBuffer to gl.COPY_READ_BUFFER/COPY_READ_BUFFER_BINDING and then binding buffer with bindBuffer to gl.ELEMENT_ARRAY_BUFFER should FAIL] - expected: FAIL - - [WebGL test #41: getError expected: INVALID_OPERATION. Was NO_ERROR : Binding buffer first with bindBuffer to gl.COPY_WRITE_BUFFER/COPY_WRITE_BUFFER_BINDING and then binding buffer with bindBuffer to gl.ELEMENT_ARRAY_BUFFER should FAIL] + [WebGL test #41] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/buffers/get-buffer-sub-data-validity.html.ini b/tests/wpt/webgl/meta/conformance2/buffers/get-buffer-sub-data-validity.html.ini index 4e894110c07..d916b436fd8 100644 --- a/tests/wpt/webgl/meta/conformance2/buffers/get-buffer-sub-data-validity.html.ini +++ b/tests/wpt/webgl/meta/conformance2/buffers/get-buffer-sub-data-validity.html.ini @@ -1,4 +1,3 @@ [get-buffer-sub-data-validity.html] - [WebGL test #17: areArraysEqual(dest, srcData) should be true. Was false.] + [WebGL test #17] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance2/context/context-resize-changes-buffer-binding-bug.html.ini b/tests/wpt/webgl/meta/conformance2/context/context-resize-changes-buffer-binding-bug.html.ini index 5a5a0d10eff..7c221aaf1cb 100644 --- a/tests/wpt/webgl/meta/conformance2/context/context-resize-changes-buffer-binding-bug.html.ini +++ b/tests/wpt/webgl/meta/conformance2/context/context-resize-changes-buffer-binding-bug.html.ini @@ -1,5 +1,4 @@ [context-resize-changes-buffer-binding-bug.html] expected: ERROR - [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance2/context/context-sharing-texture2darray-texture3d-data-bug.html.ini b/tests/wpt/webgl/meta/conformance2/context/context-sharing-texture2darray-texture3d-data-bug.html.ini index 22be7fd9bdb..b94ef328944 100644 --- a/tests/wpt/webgl/meta/conformance2/context/context-sharing-texture2darray-texture3d-data-bug.html.ini +++ b/tests/wpt/webgl/meta/conformance2/context/context-sharing-texture2darray-texture3d-data-bug.html.ini @@ -1,5 +1,4 @@ [context-sharing-texture2darray-texture3d-data-bug.html] expected: ERROR - [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance2/context/incorrect-context-object-behaviour.html.ini b/tests/wpt/webgl/meta/conformance2/context/incorrect-context-object-behaviour.html.ini index d21792b69e3..bf36927032c 100644 --- a/tests/wpt/webgl/meta/conformance2/context/incorrect-context-object-behaviour.html.ini +++ b/tests/wpt/webgl/meta/conformance2/context/incorrect-context-object-behaviour.html.ini @@ -1,5 +1,4 @@ [incorrect-context-object-behaviour.html] expected: ERROR - [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance2/context/methods-2.html.ini b/tests/wpt/webgl/meta/conformance2/context/methods-2.html.ini index 928f845a8dc..cff723b6c89 100644 --- a/tests/wpt/webgl/meta/conformance2/context/methods-2.html.ini +++ b/tests/wpt/webgl/meta/conformance2/context/methods-2.html.ini @@ -1,39 +1,18 @@ [methods-2.html] - [WebGL test #0: Property either does not exist or is not a function: blitFramebuffer] + [WebGL test #0] expected: FAIL - [WebGL test #3: Property either does not exist or is not a function: copyTexSubImage3D] + [WebGL test #1] expected: FAIL - [WebGL test #4: Property either does not exist or is not a function: compressedTexImage3D] + [WebGL test #2] expected: FAIL - [WebGL test #1: Property either does not exist or is not a function: texImage3D] + [WebGL test #3] expected: FAIL - [WebGL test #2: Property either does not exist or is not a function: texSubImage3D] + [WebGL test #4] expected: FAIL - [WebGL test #5: Property either does not exist or is not a function: compressedTexSubImage3D] - expected: FAIL - - [WebGL test #6: Also found the following extra methods:] - expected: FAIL - - [WebGL test #7: makeXRCompatible] - expected: FAIL - - [WebGL test #0: Property either does not exist or is not a function: texImage3D] - expected: FAIL - - [WebGL test #1: Property either does not exist or is not a function: texSubImage3D] - expected: FAIL - - [WebGL test #2: Property either does not exist or is not a function: copyTexSubImage3D] - expected: FAIL - - [WebGL test #3: Property either does not exist or is not a function: compressedTexImage3D] - expected: FAIL - - [WebGL test #4: Property either does not exist or is not a function: compressedTexSubImage3D] + [WebGL test #7] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/context/no-experimental-webgl2.html.ini b/tests/wpt/webgl/meta/conformance2/context/no-experimental-webgl2.html.ini index bb1ac5f3aa3..24f4aa66395 100644 --- a/tests/wpt/webgl/meta/conformance2/context/no-experimental-webgl2.html.ini +++ b/tests/wpt/webgl/meta/conformance2/context/no-experimental-webgl2.html.ini @@ -1,4 +1,3 @@ [no-experimental-webgl2.html] - [WebGL test #0: canvas.getContext("experimental-webgl2") should be null. Was [object WebGL2RenderingContext\].] + [WebGL test #0] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance2/extensions/ext-color-buffer-float.html.ini b/tests/wpt/webgl/meta/conformance2/extensions/ext-color-buffer-float.html.ini index 0e11cb4cc05..e4e603163bf 100644 --- a/tests/wpt/webgl/meta/conformance2/extensions/ext-color-buffer-float.html.ini +++ b/tests/wpt/webgl/meta/conformance2/extensions/ext-color-buffer-float.html.ini @@ -1,55 +1,54 @@ [ext-color-buffer-float.html] - [WebGL test #43: gl.checkFramebufferStatus(gl.FRAMEBUFFER) should be 36054. Was 36053.] + [WebGL test #18] expected: FAIL - [WebGL test #51: getError expected: NO_ERROR. Was INVALID_ENUM : Setup framebuffer with texture should succeed.] + [WebGL test #21] expected: FAIL - [WebGL test #55: gl.checkFramebufferStatus(gl.FRAMEBUFFER) should be 36054. Was 36053.] + [WebGL test #31] expected: FAIL - [WebGL test #18: floating-point RGBA32F render target should not be supported without enabling EXT_color_buffer_float] + [WebGL test #33] expected: FAIL - [WebGL test #59: getError expected one of: INVALID_ENUM or INVALID_FRAMEBUFFER_OPERATION. Was INVALID_OPERATION : CopyTexImage2D should fail.] + [WebGL test #37] expected: FAIL - [WebGL test #45: getError expected: NO_ERROR. Was INVALID_ENUM : Setup framebuffer with texture should succeed.] + [WebGL test #38] expected: FAIL - [WebGL test #38: getError expected one of: INVALID_ENUM or INVALID_FRAMEBUFFER_OPERATION. Was INVALID_OPERATION : CopyTexImage2D should fail.] + [WebGL test #39] expected: FAIL - [WebGL test #56: getError expected one of: INVALID_ENUM or INVALID_FRAMEBUFFER_OPERATION. Was INVALID_OPERATION : CopyTexImage2D should fail.] + [WebGL test #43] expected: FAIL - [WebGL test #44: getError expected one of: INVALID_ENUM or INVALID_FRAMEBUFFER_OPERATION. Was INVALID_OPERATION : CopyTexImage2D should fail.] + [WebGL test #44] expected: FAIL - [WebGL test #33: getError expected: NO_ERROR. Was INVALID_ENUM : Setup framebuffer with texture should succeed.] + [WebGL test #45] expected: FAIL - [WebGL test #58: gl.checkFramebufferStatus(gl.FRAMEBUFFER) should be 36054. Was 36053.] + [WebGL test #49] expected: FAIL - [WebGL test #31: RGB16F render target should not be supported with or without enabling EXT_color_buffer_float] + [WebGL test #50] expected: FAIL - [WebGL test #37: gl.checkFramebufferStatus(gl.FRAMEBUFFER) should be 36054. Was 36053.] + [WebGL test #51] expected: FAIL - [WebGL test #49: gl.checkFramebufferStatus(gl.FRAMEBUFFER) should be 36054. Was 36053.] + [WebGL test #55] expected: FAIL - [WebGL test #21: floating-point R11F_G11F_B10F render target should not be supported without enabling EXT_color_buffer_float] + [WebGL test #56] expected: FAIL - [WebGL test #9: floating-point RGBA16F render target should not be supported without enabling EXT_color_buffer_float] + [WebGL test #58] expected: FAIL - [WebGL test #39: getError expected: NO_ERROR. Was INVALID_ENUM : Setup framebuffer with texture should succeed.] + [WebGL test #59] expected: FAIL - [WebGL test #50: getError expected one of: INVALID_ENUM or INVALID_FRAMEBUFFER_OPERATION. Was INVALID_OPERATION : CopyTexImage2D should fail.] + [WebGL test #9] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance2/extensions/ext-color-buffer-half-float.html.ini b/tests/wpt/webgl/meta/conformance2/extensions/ext-color-buffer-half-float.html.ini index c5d1650e8a8..60a6f278547 100644 --- a/tests/wpt/webgl/meta/conformance2/extensions/ext-color-buffer-half-float.html.ini +++ b/tests/wpt/webgl/meta/conformance2/extensions/ext-color-buffer-half-float.html.ini @@ -1,45 +1,45 @@ [ext-color-buffer-half-float.html] - [WebGL test #19: getError expected: NO_ERROR. Was INVALID_OPERATION : readPixels from floating-point framebuffer should succeed] + [WebGL test #100] expected: FAIL - [WebGL test #20: readPixels of float-type data from floating-point framebuffer failed: expected [1000, 1000, 1000, 1000\], got [0, 0, 0, 0\]] + [WebGL test #101] expected: FAIL - [WebGL test #26: getError expected: NO_ERROR. Was INVALID_OPERATION : readPixels from floating-point framebuffer should succeed] + [WebGL test #102] expected: FAIL - [WebGL test #27: readPixels of float-type data from floating-point framebuffer failed: expected [1000, 1000, 1000, 1\], got [0, 0, 0, 0\]] + [WebGL test #19] expected: FAIL - [WebGL test #39: getError expected: NO_ERROR. Was INVALID_OPERATION : readPixels from floating-point framebuffer should succeed] + [WebGL test #20] expected: FAIL - [WebGL test #40: readPixels of float-type data from floating-point framebuffer failed: expected [1000, 1000, 1000, 1000\], got [0, 0, 0, 0\]] + [WebGL test #26] expected: FAIL - [WebGL test #46: getError expected: NO_ERROR. Was INVALID_OPERATION : readPixels from floating-point framebuffer should succeed] + [WebGL test #27] expected: FAIL - [WebGL test #47: readPixels of float-type data from floating-point framebuffer failed: expected [1000, 1000, 1000, 1\], got [0, 0, 0, 0\]] + [WebGL test #39] expected: FAIL - [WebGL test #94: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, ext.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT) should be 35863 (of type number). Was null (of type object).] + [WebGL test #40] expected: FAIL - [WebGL test #95: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, ext.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT) should be 5126 (of type number). Was null (of type object).] + [WebGL test #46] expected: FAIL - [WebGL test #96: getError expected: NO_ERROR. Was INVALID_ENUM : No errors after valid renderbuffer attachment queries.] + [WebGL test #47] expected: FAIL - [WebGL test #99: getError expected: INVALID_OPERATION. Was INVALID_ENUM : Component type query is not allowed for combined depth-stencil attachments.] + [WebGL test #94] expected: FAIL - [WebGL test #100: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, ext.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT) should be 35863 (of type number). Was null (of type object).] + [WebGL test #95] expected: FAIL - [WebGL test #101: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, ext.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT) should be 5126 (of type number). Was null (of type object).] + [WebGL test #96] expected: FAIL - [WebGL test #102: getError expected: NO_ERROR. Was INVALID_ENUM : No errors after valid texture attachment queries.] + [WebGL test #99] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/extensions/ext-render-snorm.html.ini b/tests/wpt/webgl/meta/conformance2/extensions/ext-render-snorm.html.ini index 178bb0ca8bb..9513f89794f 100644 --- a/tests/wpt/webgl/meta/conformance2/extensions/ext-render-snorm.html.ini +++ b/tests/wpt/webgl/meta/conformance2/extensions/ext-render-snorm.html.ini @@ -1,6 +1,6 @@ [ext-render-snorm.html] - [WebGL test #9: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE] + [WebGL test #12] expected: FAIL - [WebGL test #12: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE] + [WebGL test #9] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/extensions/ext-texture-filter-anisotropic.html.ini b/tests/wpt/webgl/meta/conformance2/extensions/ext-texture-filter-anisotropic.html.ini index 42725d0e3ef..5f9c1388a01 100644 --- a/tests/wpt/webgl/meta/conformance2/extensions/ext-texture-filter-anisotropic.html.ini +++ b/tests/wpt/webgl/meta/conformance2/extensions/ext-texture-filter-anisotropic.html.ini @@ -1,12 +1,12 @@ [ext-texture-filter-anisotropic.html] - [WebGL test #11: EXT_texture_filter_anisotropic not listed as supported but getExtension succeeded] + [WebGL test #11] expected: FAIL - [WebGL test #25: getError expected: NO_ERROR. Was INVALID_ENUM : setting TEXTURE_MAX_ANISOTROPY_EXT on sampler should succeed] + [WebGL test #25] expected: FAIL - [WebGL test #26: getError expected: NO_ERROR. Was INVALID_ENUM : querying TEXTURE_MAX_ANISOTROPY_EXT on sampler should succeed] + [WebGL test #26] expected: FAIL - [WebGL test #27: Set value of TEXTURE_MAX_ANISOTROPY_EXT on sampler should be: 1.5 , returned value was: null] + [WebGL test #27] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/extensions/promoted-extensions.html.ini b/tests/wpt/webgl/meta/conformance2/extensions/promoted-extensions.html.ini index e07b968c4b4..49d52ad03e2 100644 --- a/tests/wpt/webgl/meta/conformance2/extensions/promoted-extensions.html.ini +++ b/tests/wpt/webgl/meta/conformance2/extensions/promoted-extensions.html.ini @@ -1,6 +1,3 @@ [promoted-extensions.html] - [WebGL test #11: OES_texture_half_float_linear was exposed in the WebGL 2.0 context but should not have been] - expected: FAIL - - [WebGL test #10: OES_texture_half_float_linear was exposed in the WebGL 2.0 context but should not have been] + [WebGL test #10] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/extensions/required-extensions.html.ini b/tests/wpt/webgl/meta/conformance2/extensions/required-extensions.html.ini index 9c35eb10a29..2283dd88c9d 100644 --- a/tests/wpt/webgl/meta/conformance2/extensions/required-extensions.html.ini +++ b/tests/wpt/webgl/meta/conformance2/extensions/required-extensions.html.ini @@ -1,3 +1,3 @@ [required-extensions.html] - [WebGL test #1: ((has_s3tc && has_s3tc_srgb && has_rgtc) || has_etc) should be true. Was false.] + [WebGL test #1] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/extensions/webgl-blend-func-extended.html.ini b/tests/wpt/webgl/meta/conformance2/extensions/webgl-blend-func-extended.html.ini index e3b0c5349b5..802355fc1b4 100644 --- a/tests/wpt/webgl/meta/conformance2/extensions/webgl-blend-func-extended.html.ini +++ b/tests/wpt/webgl/meta/conformance2/extensions/webgl-blend-func-extended.html.ini @@ -1,72 +1,72 @@ [webgl-blend-func-extended.html] - [WebGL test #4: getError expected: INVALID_ENUM. Was NO_ERROR : SRC1_COLOR_WEBGL not accepted as blendFunc sfactor] + [WebGL test #11] expected: FAIL - [WebGL test #5: getError expected: INVALID_ENUM. Was NO_ERROR : SRC1_COLOR_WEBGL not accepted as blendFunc dfactor] + [WebGL test #12] expected: FAIL - [WebGL test #6: getError expected: INVALID_ENUM. Was NO_ERROR : SRC1_COLOR_WEBGL not accepted as blendFuncSeparate srcRGB] + [WebGL test #13] expected: FAIL - [WebGL test #7: getError expected: INVALID_ENUM. Was NO_ERROR : SRC1_COLOR_WEBGL not accepted as blendFuncSeparate dstRGB] + [WebGL test #14] expected: FAIL - [WebGL test #8: getError expected: INVALID_ENUM. Was NO_ERROR : SRC1_COLOR_WEBGL not accepted as blendFuncSeparate srcAlpha] + [WebGL test #15] expected: FAIL - [WebGL test #9: getError expected: INVALID_ENUM. Was NO_ERROR : SRC1_COLOR_WEBGL not accepted as blendFuncSeparate dstAlpha] + [WebGL test #16] expected: FAIL - [WebGL test #11: getError expected: INVALID_ENUM. Was NO_ERROR : SRC1_ALPHA_WEBGL not accepted as blendFunc sfactor] + [WebGL test #18] expected: FAIL - [WebGL test #12: getError expected: INVALID_ENUM. Was NO_ERROR : SRC1_ALPHA_WEBGL not accepted as blendFunc dfactor] + [WebGL test #19] expected: FAIL - [WebGL test #13: getError expected: INVALID_ENUM. Was NO_ERROR : SRC1_ALPHA_WEBGL not accepted as blendFuncSeparate srcRGB] + [WebGL test #20] expected: FAIL - [WebGL test #14: getError expected: INVALID_ENUM. Was NO_ERROR : SRC1_ALPHA_WEBGL not accepted as blendFuncSeparate dstRGB] + [WebGL test #21] expected: FAIL - [WebGL test #15: getError expected: INVALID_ENUM. Was NO_ERROR : SRC1_ALPHA_WEBGL not accepted as blendFuncSeparate srcAlpha] + [WebGL test #22] expected: FAIL - [WebGL test #16: getError expected: INVALID_ENUM. Was NO_ERROR : SRC1_ALPHA_WEBGL not accepted as blendFuncSeparate dstAlpha] + [WebGL test #23] expected: FAIL - [WebGL test #18: getError expected: INVALID_ENUM. Was NO_ERROR : ONE_MINUS_SRC1_COLOR_WEBGL not accepted as blendFunc sfactor] + [WebGL test #25] expected: FAIL - [WebGL test #19: getError expected: INVALID_ENUM. Was NO_ERROR : ONE_MINUS_SRC1_COLOR_WEBGL not accepted as blendFunc dfactor] + [WebGL test #26] expected: FAIL - [WebGL test #20: getError expected: INVALID_ENUM. Was NO_ERROR : ONE_MINUS_SRC1_COLOR_WEBGL not accepted as blendFuncSeparate srcRGB] + [WebGL test #27] expected: FAIL - [WebGL test #21: getError expected: INVALID_ENUM. Was NO_ERROR : ONE_MINUS_SRC1_COLOR_WEBGL not accepted as blendFuncSeparate dstRGB] + [WebGL test #28] expected: FAIL - [WebGL test #22: getError expected: INVALID_ENUM. Was NO_ERROR : ONE_MINUS_SRC1_COLOR_WEBGL not accepted as blendFuncSeparate srcAlpha] + [WebGL test #29] expected: FAIL - [WebGL test #23: getError expected: INVALID_ENUM. Was NO_ERROR : ONE_MINUS_SRC1_COLOR_WEBGL not accepted as blendFuncSeparate dstAlpha] + [WebGL test #30] expected: FAIL - [WebGL test #25: getError expected: INVALID_ENUM. Was NO_ERROR : ONE_MINUS_SRC1_ALPHA_WEBGL not accepted as blendFunc sfactor] + [WebGL test #4] expected: FAIL - [WebGL test #26: getError expected: INVALID_ENUM. Was NO_ERROR : ONE_MINUS_SRC1_ALPHA_WEBGL not accepted as blendFunc dfactor] + [WebGL test #5] expected: FAIL - [WebGL test #27: getError expected: INVALID_ENUM. Was NO_ERROR : ONE_MINUS_SRC1_ALPHA_WEBGL not accepted as blendFuncSeparate srcRGB] + [WebGL test #6] expected: FAIL - [WebGL test #28: getError expected: INVALID_ENUM. Was NO_ERROR : ONE_MINUS_SRC1_ALPHA_WEBGL not accepted as blendFuncSeparate dstRGB] + [WebGL test #7] expected: FAIL - [WebGL test #29: getError expected: INVALID_ENUM. Was NO_ERROR : ONE_MINUS_SRC1_ALPHA_WEBGL not accepted as blendFuncSeparate srcAlpha] + [WebGL test #8] expected: FAIL - [WebGL test #30: getError expected: INVALID_ENUM. Was NO_ERROR : ONE_MINUS_SRC1_ALPHA_WEBGL not accepted as blendFuncSeparate dstAlpha] + [WebGL test #9] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/extensions/webgl-multi-draw-instanced-base-vertex-base-instance.html.ini b/tests/wpt/webgl/meta/conformance2/extensions/webgl-multi-draw-instanced-base-vertex-base-instance.html.ini index ad40ed0c3f8..8eb12287887 100644 --- a/tests/wpt/webgl/meta/conformance2/extensions/webgl-multi-draw-instanced-base-vertex-base-instance.html.ini +++ b/tests/wpt/webgl/meta/conformance2/extensions/webgl-multi-draw-instanced-base-vertex-base-instance.html.ini @@ -1,1131 +1,1131 @@ [webgl-multi-draw-instanced-base-vertex-base-instance.html] - [WebGL test #4: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #10] expected: FAIL - [WebGL test #5: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #100] expected: FAIL - [WebGL test #6: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #101] expected: FAIL - [WebGL test #7: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #102] expected: FAIL - [WebGL test #8: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #103] expected: FAIL - [WebGL test #9: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #104] expected: FAIL - [WebGL test #10: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #105] expected: FAIL - [WebGL test #11: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #106] expected: FAIL - [WebGL test #12: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #107] expected: FAIL - [WebGL test #13: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #108] expected: FAIL - [WebGL test #14: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #109] expected: FAIL - [WebGL test #15: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #11] expected: FAIL - [WebGL test #16: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #110] expected: FAIL - [WebGL test #17: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #111] expected: FAIL - [WebGL test #18: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #112] expected: FAIL - [WebGL test #19: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #113] expected: FAIL - [WebGL test #20: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #114] expected: FAIL - [WebGL test #21: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #115] expected: FAIL - [WebGL test #22: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #116] expected: FAIL - [WebGL test #23: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #117] expected: FAIL - [WebGL test #24: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #118] expected: FAIL - [WebGL test #25: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #119] expected: FAIL - [WebGL test #26: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #12] expected: FAIL - [WebGL test #27: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #120] expected: FAIL - [WebGL test #28: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #121] expected: FAIL - [WebGL test #29: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #122] expected: FAIL - [WebGL test #30: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #123] expected: FAIL - [WebGL test #31: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #124] expected: FAIL - [WebGL test #32: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #125] expected: FAIL - [WebGL test #33: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #126] expected: FAIL - [WebGL test #34: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #127] expected: FAIL - [WebGL test #35: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #128] expected: FAIL - [WebGL test #36: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #129] expected: FAIL - [WebGL test #37: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #13] expected: FAIL - [WebGL test #38: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #130] expected: FAIL - [WebGL test #39: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":1,"first_vert":1}] + [WebGL test #131] expected: FAIL - [WebGL test #40: instid_prog: Expected [0,0,0,0\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":1,"first_vert":1}] + [WebGL test #132] expected: FAIL - [WebGL test #41: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #133] expected: FAIL - [WebGL test #42: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":1,"first_vert":2}] + [WebGL test #134] expected: FAIL - [WebGL test #43: instid_prog: Expected [0,0,0,0\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":1,"first_vert":2}] + [WebGL test #135] expected: FAIL - [WebGL test #44: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #136] expected: FAIL - [WebGL test #45: instid_prog: Expected [1,1,0,0\], was [0,0,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":2,"first_vert":0}] + [WebGL test #137] expected: FAIL - [WebGL test #46: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #138] expected: FAIL - [WebGL test #47: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":2,"first_vert":1}] + [WebGL test #139] expected: FAIL - [WebGL test #48: instid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":2,"first_vert":1}] + [WebGL test #14] expected: FAIL - [WebGL test #49: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #140] expected: FAIL - [WebGL test #50: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":2,"first_vert":2}] + [WebGL test #141] expected: FAIL - [WebGL test #51: instid_prog: Expected [1,1,0,0\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":2,"first_vert":2}] + [WebGL test #142] expected: FAIL - [WebGL test #52: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #143] expected: FAIL - [WebGL test #53: instid_prog: Expected [2,2,1,0\], was [0,0,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":3,"first_vert":0}] + [WebGL test #144] expected: FAIL - [WebGL test #54: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #145] expected: FAIL - [WebGL test #55: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":3,"first_vert":1}] + [WebGL test #146] expected: FAIL - [WebGL test #56: instid_prog: Expected [2,2,1,0\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":3,"first_vert":1}] + [WebGL test #147] expected: FAIL - [WebGL test #57: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #148] expected: FAIL - [WebGL test #58: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":3,"first_vert":2}] + [WebGL test #149] expected: FAIL - [WebGL test #59: instid_prog: Expected [2,2,1,0\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":3,"first_vert":2}] + [WebGL test #15] expected: FAIL - [WebGL test #60: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #150] expected: FAIL - [WebGL test #61: instid_prog: Expected [3,3,1,1\], was [0,0,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":4,"first_vert":0}] + [WebGL test #151] expected: FAIL - [WebGL test #62: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #152] expected: FAIL - [WebGL test #63: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":4,"first_vert":1}] + [WebGL test #153] expected: FAIL - [WebGL test #64: instid_prog: Expected [3,3,1,1\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":4,"first_vert":1}] + [WebGL test #154] expected: FAIL - [WebGL test #65: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #155] expected: FAIL - [WebGL test #66: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":4,"first_vert":2}] + [WebGL test #156] expected: FAIL - [WebGL test #67: instid_prog: Expected [3,3,1,1\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":4,"first_vert":2}] + [WebGL test #157] expected: FAIL - [WebGL test #68: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #158] expected: FAIL - [WebGL test #69: instid_prog: Expected [4,4,2,1\], was [0,0,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":5,"first_vert":0}] + [WebGL test #159] expected: FAIL - [WebGL test #70: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #16] expected: FAIL - [WebGL test #71: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":5,"first_vert":1}] + [WebGL test #160] expected: FAIL - [WebGL test #72: instid_prog: Expected [4,4,2,1\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":5,"first_vert":1}] + [WebGL test #161] expected: FAIL - [WebGL test #73: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #162] expected: FAIL - [WebGL test #74: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":5,"first_vert":2}] + [WebGL test #163] expected: FAIL - [WebGL test #75: instid_prog: Expected [4,4,2,1\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":5,"first_vert":2}] + [WebGL test #164] expected: FAIL - [WebGL test #76: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #165] expected: FAIL - [WebGL test #77: instid_prog: Expected [5,5,2,1\], was [0,0,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":6,"first_vert":0}] + [WebGL test #166] expected: FAIL - [WebGL test #78: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #167] expected: FAIL - [WebGL test #79: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":6,"first_vert":1}] + [WebGL test #168] expected: FAIL - [WebGL test #80: instid_prog: Expected [5,5,2,1\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":6,"first_vert":1}] + [WebGL test #169] expected: FAIL - [WebGL test #81: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #17] expected: FAIL - [WebGL test #82: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":6,"first_vert":2}] + [WebGL test #170] expected: FAIL - [WebGL test #83: instid_prog: Expected [5,5,2,1\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":6,"first_vert":2}] + [WebGL test #171] expected: FAIL - [WebGL test #84: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #172] expected: FAIL - [WebGL test #85: instid_prog: Expected [6,6,3,2\], was [0,0,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":7,"first_vert":0}] + [WebGL test #173] expected: FAIL - [WebGL test #86: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #174] expected: FAIL - [WebGL test #87: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":7,"first_vert":1}] + [WebGL test #175] expected: FAIL - [WebGL test #88: instid_prog: Expected [6,6,3,2\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":7,"first_vert":1}] + [WebGL test #176] expected: FAIL - [WebGL test #89: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #177] expected: FAIL - [WebGL test #90: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":7,"first_vert":2}] + [WebGL test #178] expected: FAIL - [WebGL test #91: instid_prog: Expected [6,6,3,2\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":7,"first_vert":2}] + [WebGL test #179] expected: FAIL - [WebGL test #92: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #18] expected: FAIL - [WebGL test #93: instid_prog: Expected [7,7,3,2\], was [0,0,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":8,"first_vert":0}] + [WebGL test #180] expected: FAIL - [WebGL test #94: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #181] expected: FAIL - [WebGL test #95: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":8,"first_vert":1}] + [WebGL test #182] expected: FAIL - [WebGL test #96: instid_prog: Expected [7,7,3,2\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":8,"first_vert":1}] + [WebGL test #183] expected: FAIL - [WebGL test #97: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #184] expected: FAIL - [WebGL test #98: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":8,"first_vert":2}] + [WebGL test #185] expected: FAIL - [WebGL test #99: instid_prog: Expected [7,7,3,2\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":8,"first_vert":2}] + [WebGL test #186] expected: FAIL - [WebGL test #100: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #187] expected: FAIL - [WebGL test #101: instid_prog: Expected [8,8,4,2\], was [0,0,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":9,"first_vert":0}] + [WebGL test #188] expected: FAIL - [WebGL test #102: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #189] expected: FAIL - [WebGL test #103: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":9,"first_vert":1}] + [WebGL test #19] expected: FAIL - [WebGL test #104: instid_prog: Expected [8,8,4,2\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":9,"first_vert":1}] + [WebGL test #190] expected: FAIL - [WebGL test #105: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #191] expected: FAIL - [WebGL test #106: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":9,"first_vert":2}] + [WebGL test #192] expected: FAIL - [WebGL test #107: instid_prog: Expected [8,8,4,2\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":9,"first_vert":2}] + [WebGL test #193] expected: FAIL - [WebGL test #108: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #194] expected: FAIL - [WebGL test #109: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #195] expected: FAIL - [WebGL test #110: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #196] expected: FAIL - [WebGL test #111: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #197] expected: FAIL - [WebGL test #112: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":1,"first_vert":0}] + [WebGL test #198] expected: FAIL - [WebGL test #113: instid_prog: Expected [0,0,0,0\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":1,"first_vert":0}] + [WebGL test #199] expected: FAIL - [WebGL test #114: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #20] expected: FAIL - [WebGL test #115: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":1,"first_vert":1}] + [WebGL test #200] expected: FAIL - [WebGL test #116: instid_prog: Expected [0,0,0,0\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":1,"first_vert":1}] + [WebGL test #201] expected: FAIL - [WebGL test #117: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #202] expected: FAIL - [WebGL test #118: vertid_prog: Expected [3,3,0,0\], was [3,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":1,"first_vert":2}] + [WebGL test #203] expected: FAIL - [WebGL test #119: instid_prog: Expected [0,0,0,0\], was [3,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":1,"first_vert":2}] + [WebGL test #204] expected: FAIL - [WebGL test #120: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #205] expected: FAIL - [WebGL test #121: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":2,"first_vert":0}] + [WebGL test #206] expected: FAIL - [WebGL test #122: instid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":2,"first_vert":0}] + [WebGL test #207] expected: FAIL - [WebGL test #123: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #208] expected: FAIL - [WebGL test #124: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":2,"first_vert":1}] + [WebGL test #209] expected: FAIL - [WebGL test #125: instid_prog: Expected [1,1,0,0\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":2,"first_vert":1}] + [WebGL test #21] expected: FAIL - [WebGL test #126: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #210] expected: FAIL - [WebGL test #127: vertid_prog: Expected [3,3,0,0\], was [3,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":2,"first_vert":2}] + [WebGL test #211] expected: FAIL - [WebGL test #128: instid_prog: Expected [1,1,0,0\], was [3,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":2,"first_vert":2}] + [WebGL test #212] expected: FAIL - [WebGL test #129: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #213] expected: FAIL - [WebGL test #130: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":3,"first_vert":0}] + [WebGL test #214] expected: FAIL - [WebGL test #131: instid_prog: Expected [2,2,1,0\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":3,"first_vert":0}] + [WebGL test #215] expected: FAIL - [WebGL test #132: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #216] expected: FAIL - [WebGL test #133: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":3,"first_vert":1}] + [WebGL test #217] expected: FAIL - [WebGL test #134: instid_prog: Expected [2,2,1,0\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":3,"first_vert":1}] + [WebGL test #218] expected: FAIL - [WebGL test #135: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #219] expected: FAIL - [WebGL test #136: vertid_prog: Expected [3,3,0,0\], was [3,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":3,"first_vert":2}] + [WebGL test #22] expected: FAIL - [WebGL test #137: instid_prog: Expected [2,2,1,0\], was [3,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":3,"first_vert":2}] + [WebGL test #220] expected: FAIL - [WebGL test #138: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #221] expected: FAIL - [WebGL test #139: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":4,"first_vert":0}] + [WebGL test #222] expected: FAIL - [WebGL test #140: instid_prog: Expected [3,3,1,1\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":4,"first_vert":0}] + [WebGL test #223] expected: FAIL - [WebGL test #141: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #224] expected: FAIL - [WebGL test #142: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":4,"first_vert":1}] + [WebGL test #225] expected: FAIL - [WebGL test #143: instid_prog: Expected [3,3,1,1\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":4,"first_vert":1}] + [WebGL test #226] expected: FAIL - [WebGL test #144: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #227] expected: FAIL - [WebGL test #145: vertid_prog: Expected [3,3,0,0\], was [3,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":4,"first_vert":2}] + [WebGL test #228] expected: FAIL - [WebGL test #146: instid_prog: Expected [3,3,1,1\], was [3,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":4,"first_vert":2}] + [WebGL test #229] expected: FAIL - [WebGL test #147: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #23] expected: FAIL - [WebGL test #148: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":5,"first_vert":0}] + [WebGL test #230] expected: FAIL - [WebGL test #149: instid_prog: Expected [4,4,2,1\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":5,"first_vert":0}] + [WebGL test #231] expected: FAIL - [WebGL test #150: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #232] expected: FAIL - [WebGL test #151: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":5,"first_vert":1}] + [WebGL test #233] expected: FAIL - [WebGL test #152: instid_prog: Expected [4,4,2,1\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":5,"first_vert":1}] + [WebGL test #234] expected: FAIL - [WebGL test #153: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #235] expected: FAIL - [WebGL test #154: vertid_prog: Expected [3,3,0,0\], was [3,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":5,"first_vert":2}] + [WebGL test #236] expected: FAIL - [WebGL test #155: instid_prog: Expected [4,4,2,1\], was [3,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":5,"first_vert":2}] + [WebGL test #237] expected: FAIL - [WebGL test #156: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #238] expected: FAIL - [WebGL test #157: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":6,"first_vert":0}] + [WebGL test #239] expected: FAIL - [WebGL test #158: instid_prog: Expected [5,5,2,1\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":6,"first_vert":0}] + [WebGL test #24] expected: FAIL - [WebGL test #159: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #240] expected: FAIL - [WebGL test #160: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":6,"first_vert":1}] + [WebGL test #241] expected: FAIL - [WebGL test #161: instid_prog: Expected [5,5,2,1\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":6,"first_vert":1}] + [WebGL test #242] expected: FAIL - [WebGL test #162: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #243] expected: FAIL - [WebGL test #163: vertid_prog: Expected [3,3,0,0\], was [3,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":6,"first_vert":2}] + [WebGL test #244] expected: FAIL - [WebGL test #164: instid_prog: Expected [5,5,2,1\], was [3,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":6,"first_vert":2}] + [WebGL test #245] expected: FAIL - [WebGL test #165: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #246] expected: FAIL - [WebGL test #166: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":7,"first_vert":0}] + [WebGL test #247] expected: FAIL - [WebGL test #167: instid_prog: Expected [6,6,3,2\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":7,"first_vert":0}] + [WebGL test #248] expected: FAIL - [WebGL test #168: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #249] expected: FAIL - [WebGL test #169: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":7,"first_vert":1}] + [WebGL test #25] expected: FAIL - [WebGL test #170: instid_prog: Expected [6,6,3,2\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":7,"first_vert":1}] + [WebGL test #250] expected: FAIL - [WebGL test #171: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #251] expected: FAIL - [WebGL test #172: vertid_prog: Expected [3,3,0,0\], was [3,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":7,"first_vert":2}] + [WebGL test #252] expected: FAIL - [WebGL test #173: instid_prog: Expected [6,6,3,2\], was [3,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":7,"first_vert":2}] + [WebGL test #253] expected: FAIL - [WebGL test #174: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #254] expected: FAIL - [WebGL test #175: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":8,"first_vert":0}] + [WebGL test #255] expected: FAIL - [WebGL test #176: instid_prog: Expected [7,7,3,2\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":8,"first_vert":0}] + [WebGL test #256] expected: FAIL - [WebGL test #177: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #257] expected: FAIL - [WebGL test #178: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":8,"first_vert":1}] + [WebGL test #258] expected: FAIL - [WebGL test #179: instid_prog: Expected [7,7,3,2\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":8,"first_vert":1}] + [WebGL test #259] expected: FAIL - [WebGL test #180: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #26] expected: FAIL - [WebGL test #181: vertid_prog: Expected [3,3,0,0\], was [3,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":8,"first_vert":2}] + [WebGL test #260] expected: FAIL - [WebGL test #182: instid_prog: Expected [7,7,3,2\], was [3,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":8,"first_vert":2}] + [WebGL test #261] expected: FAIL - [WebGL test #183: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #262] expected: FAIL - [WebGL test #184: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":9,"first_vert":0}] + [WebGL test #263] expected: FAIL - [WebGL test #185: instid_prog: Expected [8,8,4,2\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":9,"first_vert":0}] + [WebGL test #264] expected: FAIL - [WebGL test #186: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #265] expected: FAIL - [WebGL test #187: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":9,"first_vert":1}] + [WebGL test #266] expected: FAIL - [WebGL test #188: instid_prog: Expected [8,8,4,2\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":9,"first_vert":1}] + [WebGL test #267] expected: FAIL - [WebGL test #189: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #268] expected: FAIL - [WebGL test #190: vertid_prog: Expected [3,3,0,0\], was [3,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":9,"first_vert":2}] + [WebGL test #269] expected: FAIL - [WebGL test #191: instid_prog: Expected [8,8,4,2\], was [3,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":9,"first_vert":2}] + [WebGL test #27] expected: FAIL - [WebGL test #192: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #270] expected: FAIL - [WebGL test #193: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #271] expected: FAIL - [WebGL test #194: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #272] expected: FAIL - [WebGL test #195: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #273] expected: FAIL - [WebGL test #196: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #274] expected: FAIL - [WebGL test #197: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #275] expected: FAIL - [WebGL test #198: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #276] expected: FAIL - [WebGL test #199: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #277] expected: FAIL - [WebGL test #200: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #278] expected: FAIL - [WebGL test #201: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #279] expected: FAIL - [WebGL test #202: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #28] expected: FAIL - [WebGL test #203: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #280] expected: FAIL - [WebGL test #204: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #281] expected: FAIL - [WebGL test #205: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #282] expected: FAIL - [WebGL test #206: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #283] expected: FAIL - [WebGL test #207: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #284] expected: FAIL - [WebGL test #208: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #285] expected: FAIL - [WebGL test #209: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #286] expected: FAIL - [WebGL test #210: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #287] expected: FAIL - [WebGL test #211: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #288] expected: FAIL - [WebGL test #212: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #289] expected: FAIL - [WebGL test #213: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #29] expected: FAIL - [WebGL test #214: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #290] expected: FAIL - [WebGL test #215: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #291] expected: FAIL - [WebGL test #216: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #292] expected: FAIL - [WebGL test #217: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #293] expected: FAIL - [WebGL test #218: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #294] expected: FAIL - [WebGL test #219: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #295] expected: FAIL - [WebGL test #220: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #296] expected: FAIL - [WebGL test #221: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #297] expected: FAIL - [WebGL test #222: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #298] expected: FAIL - [WebGL test #223: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #299] expected: FAIL - [WebGL test #224: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #30] expected: FAIL - [WebGL test #225: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #300] expected: FAIL - [WebGL test #226: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #301] expected: FAIL - [WebGL test #227: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":1,"first_vert":1}] + [WebGL test #302] expected: FAIL - [WebGL test #228: instid_prog: Expected [0,0,0,0\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":1,"first_vert":1}] + [WebGL test #303] expected: FAIL - [WebGL test #229: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #304] expected: FAIL - [WebGL test #230: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":1,"first_vert":2}] + [WebGL test #305] expected: FAIL - [WebGL test #231: instid_prog: Expected [0,0,0,0\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":1,"first_vert":2}] + [WebGL test #306] expected: FAIL - [WebGL test #232: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #307] expected: FAIL - [WebGL test #233: instid_prog: Expected [1,1,0,0\], was [0,0,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":2,"first_vert":0}] + [WebGL test #308] expected: FAIL - [WebGL test #234: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #309] expected: FAIL - [WebGL test #235: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":2,"first_vert":1}] + [WebGL test #31] expected: FAIL - [WebGL test #236: instid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":2,"first_vert":1}] + [WebGL test #310] expected: FAIL - [WebGL test #237: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #311] expected: FAIL - [WebGL test #238: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":2,"first_vert":2}] + [WebGL test #312] expected: FAIL - [WebGL test #239: instid_prog: Expected [1,1,0,0\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":2,"first_vert":2}] + [WebGL test #313] expected: FAIL - [WebGL test #240: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #314] expected: FAIL - [WebGL test #241: instid_prog: Expected [2,2,1,0\], was [0,0,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":3,"first_vert":0}] + [WebGL test #315] expected: FAIL - [WebGL test #242: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #316] expected: FAIL - [WebGL test #243: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":3,"first_vert":1}] + [WebGL test #317] expected: FAIL - [WebGL test #244: instid_prog: Expected [2,2,1,0\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":3,"first_vert":1}] + [WebGL test #318] expected: FAIL - [WebGL test #245: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #319] expected: FAIL - [WebGL test #246: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":3,"first_vert":2}] + [WebGL test #32] expected: FAIL - [WebGL test #247: instid_prog: Expected [2,2,1,0\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":3,"first_vert":2}] + [WebGL test #320] expected: FAIL - [WebGL test #248: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #321] expected: FAIL - [WebGL test #249: instid_prog: Expected [3,3,1,1\], was [0,0,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":4,"first_vert":0}] + [WebGL test #322] expected: FAIL - [WebGL test #250: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #323] expected: FAIL - [WebGL test #251: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":4,"first_vert":1}] + [WebGL test #324] expected: FAIL - [WebGL test #252: instid_prog: Expected [3,3,1,1\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":4,"first_vert":1}] + [WebGL test #325] expected: FAIL - [WebGL test #253: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #326] expected: FAIL - [WebGL test #254: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":4,"first_vert":2}] + [WebGL test #327] expected: FAIL - [WebGL test #255: instid_prog: Expected [3,3,1,1\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":4,"first_vert":2}] + [WebGL test #328] expected: FAIL - [WebGL test #256: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #329] expected: FAIL - [WebGL test #257: instid_prog: Expected [4,4,2,1\], was [0,0,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":5,"first_vert":0}] + [WebGL test #33] expected: FAIL - [WebGL test #258: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #330] expected: FAIL - [WebGL test #259: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":5,"first_vert":1}] + [WebGL test #331] expected: FAIL - [WebGL test #260: instid_prog: Expected [4,4,2,1\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":5,"first_vert":1}] + [WebGL test #332] expected: FAIL - [WebGL test #261: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #333] expected: FAIL - [WebGL test #262: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":5,"first_vert":2}] + [WebGL test #334] expected: FAIL - [WebGL test #263: instid_prog: Expected [4,4,2,1\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":5,"first_vert":2}] + [WebGL test #335] expected: FAIL - [WebGL test #264: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #336] expected: FAIL - [WebGL test #265: instid_prog: Expected [5,5,2,1\], was [0,0,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":6,"first_vert":0}] + [WebGL test #337] expected: FAIL - [WebGL test #266: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #338] expected: FAIL - [WebGL test #267: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":6,"first_vert":1}] + [WebGL test #339] expected: FAIL - [WebGL test #268: instid_prog: Expected [5,5,2,1\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":6,"first_vert":1}] + [WebGL test #34] expected: FAIL - [WebGL test #269: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #340] expected: FAIL - [WebGL test #270: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":6,"first_vert":2}] + [WebGL test #341] expected: FAIL - [WebGL test #271: instid_prog: Expected [5,5,2,1\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":6,"first_vert":2}] + [WebGL test #342] expected: FAIL - [WebGL test #272: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #343] expected: FAIL - [WebGL test #273: instid_prog: Expected [6,6,3,2\], was [0,0,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":7,"first_vert":0}] + [WebGL test #344] expected: FAIL - [WebGL test #274: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #345] expected: FAIL - [WebGL test #275: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":7,"first_vert":1}] + [WebGL test #346] expected: FAIL - [WebGL test #276: instid_prog: Expected [6,6,3,2\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":7,"first_vert":1}] + [WebGL test #347] expected: FAIL - [WebGL test #277: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #348] expected: FAIL - [WebGL test #278: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":7,"first_vert":2}] + [WebGL test #349] expected: FAIL - [WebGL test #279: instid_prog: Expected [6,6,3,2\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":7,"first_vert":2}] + [WebGL test #35] expected: FAIL - [WebGL test #280: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #350] expected: FAIL - [WebGL test #281: instid_prog: Expected [7,7,3,2\], was [0,0,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":8,"first_vert":0}] + [WebGL test #351] expected: FAIL - [WebGL test #282: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #352] expected: FAIL - [WebGL test #283: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":8,"first_vert":1}] + [WebGL test #353] expected: FAIL - [WebGL test #284: instid_prog: Expected [7,7,3,2\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":8,"first_vert":1}] + [WebGL test #354] expected: FAIL - [WebGL test #285: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #355] expected: FAIL - [WebGL test #286: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":8,"first_vert":2}] + [WebGL test #356] expected: FAIL - [WebGL test #287: instid_prog: Expected [7,7,3,2\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":8,"first_vert":2}] + [WebGL test #357] expected: FAIL - [WebGL test #288: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #358] expected: FAIL - [WebGL test #289: instid_prog: Expected [8,8,4,2\], was [0,0,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":9,"first_vert":0}] + [WebGL test #359] expected: FAIL - [WebGL test #290: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #36] expected: FAIL - [WebGL test #291: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":9,"first_vert":1}] + [WebGL test #360] expected: FAIL - [WebGL test #292: instid_prog: Expected [8,8,4,2\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":9,"first_vert":1}] + [WebGL test #361] expected: FAIL - [WebGL test #293: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #362] expected: FAIL - [WebGL test #294: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":9,"first_vert":2}] + [WebGL test #363] expected: FAIL - [WebGL test #295: instid_prog: Expected [8,8,4,2\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":9,"first_vert":2}] + [WebGL test #364] expected: FAIL - [WebGL test #296: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #365] expected: FAIL - [WebGL test #297: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #366] expected: FAIL - [WebGL test #298: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #367] expected: FAIL - [WebGL test #299: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #368] expected: FAIL - [WebGL test #300: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":1,"first_vert":0}] + [WebGL test #369] expected: FAIL - [WebGL test #301: instid_prog: Expected [0,0,0,0\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":1,"first_vert":0}] + [WebGL test #37] expected: FAIL - [WebGL test #302: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #370] expected: FAIL - [WebGL test #303: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":1,"first_vert":1}] + [WebGL test #371] expected: FAIL - [WebGL test #304: instid_prog: Expected [0,0,0,0\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":1,"first_vert":1}] + [WebGL test #372] expected: FAIL - [WebGL test #305: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #373] expected: FAIL - [WebGL test #306: vertid_prog: Expected [3,3,0,0\], was [3,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":1,"first_vert":2}] + [WebGL test #374] expected: FAIL - [WebGL test #307: instid_prog: Expected [0,0,0,0\], was [3,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":1,"first_vert":2}] + [WebGL test #375] expected: FAIL - [WebGL test #308: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #376] expected: FAIL - [WebGL test #309: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":2,"first_vert":0}] + [WebGL test #377] expected: FAIL - [WebGL test #310: instid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":2,"first_vert":0}] + [WebGL test #378] expected: FAIL - [WebGL test #311: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #379] expected: FAIL - [WebGL test #312: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":2,"first_vert":1}] + [WebGL test #38] expected: FAIL - [WebGL test #313: instid_prog: Expected [1,1,0,0\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":2,"first_vert":1}] + [WebGL test #380] expected: FAIL - [WebGL test #314: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #39] expected: FAIL - [WebGL test #315: vertid_prog: Expected [3,3,0,0\], was [3,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":2,"first_vert":2}] + [WebGL test #4] expected: FAIL - [WebGL test #316: instid_prog: Expected [1,1,0,0\], was [3,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":2,"first_vert":2}] + [WebGL test #40] expected: FAIL - [WebGL test #317: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #41] expected: FAIL - [WebGL test #318: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":3,"first_vert":0}] + [WebGL test #42] expected: FAIL - [WebGL test #319: instid_prog: Expected [2,2,1,0\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":3,"first_vert":0}] + [WebGL test #43] expected: FAIL - [WebGL test #320: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #44] expected: FAIL - [WebGL test #321: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":3,"first_vert":1}] + [WebGL test #45] expected: FAIL - [WebGL test #322: instid_prog: Expected [2,2,1,0\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":3,"first_vert":1}] + [WebGL test #46] expected: FAIL - [WebGL test #323: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #47] expected: FAIL - [WebGL test #324: vertid_prog: Expected [3,3,0,0\], was [3,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":3,"first_vert":2}] + [WebGL test #48] expected: FAIL - [WebGL test #325: instid_prog: Expected [2,2,1,0\], was [3,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":3,"first_vert":2}] + [WebGL test #49] expected: FAIL - [WebGL test #326: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #5] expected: FAIL - [WebGL test #327: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":4,"first_vert":0}] + [WebGL test #50] expected: FAIL - [WebGL test #328: instid_prog: Expected [3,3,1,1\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":4,"first_vert":0}] + [WebGL test #51] expected: FAIL - [WebGL test #329: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #52] expected: FAIL - [WebGL test #330: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":4,"first_vert":1}] + [WebGL test #53] expected: FAIL - [WebGL test #331: instid_prog: Expected [3,3,1,1\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":4,"first_vert":1}] + [WebGL test #54] expected: FAIL - [WebGL test #332: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #55] expected: FAIL - [WebGL test #333: vertid_prog: Expected [3,3,0,0\], was [3,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":4,"first_vert":2}] + [WebGL test #56] expected: FAIL - [WebGL test #334: instid_prog: Expected [3,3,1,1\], was [3,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":4,"first_vert":2}] + [WebGL test #57] expected: FAIL - [WebGL test #335: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #58] expected: FAIL - [WebGL test #336: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":5,"first_vert":0}] + [WebGL test #59] expected: FAIL - [WebGL test #337: instid_prog: Expected [4,4,2,1\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":5,"first_vert":0}] + [WebGL test #6] expected: FAIL - [WebGL test #338: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #60] expected: FAIL - [WebGL test #339: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":5,"first_vert":1}] + [WebGL test #61] expected: FAIL - [WebGL test #340: instid_prog: Expected [4,4,2,1\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":5,"first_vert":1}] + [WebGL test #62] expected: FAIL - [WebGL test #341: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #63] expected: FAIL - [WebGL test #342: vertid_prog: Expected [3,3,0,0\], was [3,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":5,"first_vert":2}] + [WebGL test #64] expected: FAIL - [WebGL test #343: instid_prog: Expected [4,4,2,1\], was [3,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":5,"first_vert":2}] + [WebGL test #65] expected: FAIL - [WebGL test #344: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #66] expected: FAIL - [WebGL test #345: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":6,"first_vert":0}] + [WebGL test #67] expected: FAIL - [WebGL test #346: instid_prog: Expected [5,5,2,1\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":6,"first_vert":0}] + [WebGL test #68] expected: FAIL - [WebGL test #347: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #69] expected: FAIL - [WebGL test #348: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":6,"first_vert":1}] + [WebGL test #7] expected: FAIL - [WebGL test #349: instid_prog: Expected [5,5,2,1\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":6,"first_vert":1}] + [WebGL test #70] expected: FAIL - [WebGL test #350: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #71] expected: FAIL - [WebGL test #351: vertid_prog: Expected [3,3,0,0\], was [3,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":6,"first_vert":2}] + [WebGL test #72] expected: FAIL - [WebGL test #352: instid_prog: Expected [5,5,2,1\], was [3,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":6,"first_vert":2}] + [WebGL test #73] expected: FAIL - [WebGL test #353: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #74] expected: FAIL - [WebGL test #354: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":7,"first_vert":0}] + [WebGL test #75] expected: FAIL - [WebGL test #355: instid_prog: Expected [6,6,3,2\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":7,"first_vert":0}] + [WebGL test #76] expected: FAIL - [WebGL test #356: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #77] expected: FAIL - [WebGL test #357: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":7,"first_vert":1}] + [WebGL test #78] expected: FAIL - [WebGL test #358: instid_prog: Expected [6,6,3,2\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":7,"first_vert":1}] + [WebGL test #79] expected: FAIL - [WebGL test #359: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #8] expected: FAIL - [WebGL test #360: vertid_prog: Expected [3,3,0,0\], was [3,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":7,"first_vert":2}] + [WebGL test #80] expected: FAIL - [WebGL test #361: instid_prog: Expected [6,6,3,2\], was [3,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":7,"first_vert":2}] + [WebGL test #81] expected: FAIL - [WebGL test #362: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #82] expected: FAIL - [WebGL test #363: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":8,"first_vert":0}] + [WebGL test #83] expected: FAIL - [WebGL test #364: instid_prog: Expected [7,7,3,2\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":8,"first_vert":0}] + [WebGL test #84] expected: FAIL - [WebGL test #365: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #85] expected: FAIL - [WebGL test #366: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":8,"first_vert":1}] + [WebGL test #86] expected: FAIL - [WebGL test #367: instid_prog: Expected [7,7,3,2\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":8,"first_vert":1}] + [WebGL test #87] expected: FAIL - [WebGL test #368: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #88] expected: FAIL - [WebGL test #369: vertid_prog: Expected [3,3,0,0\], was [3,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":8,"first_vert":2}] + [WebGL test #89] expected: FAIL - [WebGL test #370: instid_prog: Expected [7,7,3,2\], was [3,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":8,"first_vert":2}] + [WebGL test #9] expected: FAIL - [WebGL test #371: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #90] expected: FAIL - [WebGL test #372: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":9,"first_vert":0}] + [WebGL test #91] expected: FAIL - [WebGL test #373: instid_prog: Expected [8,8,4,2\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":9,"first_vert":0}] + [WebGL test #92] expected: FAIL - [WebGL test #374: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #93] expected: FAIL - [WebGL test #375: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":9,"first_vert":1}] + [WebGL test #94] expected: FAIL - [WebGL test #376: instid_prog: Expected [8,8,4,2\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":9,"first_vert":1}] + [WebGL test #95] expected: FAIL - [WebGL test #377: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #96] expected: FAIL - [WebGL test #378: vertid_prog: Expected [3,3,0,0\], was [3,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":9,"first_vert":2}] + [WebGL test #97] expected: FAIL - [WebGL test #379: instid_prog: Expected [8,8,4,2\], was [3,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":9,"first_vert":2}] + [WebGL test #98] expected: FAIL - [WebGL test #380: getError expected: NO_ERROR. Was INVALID_OPERATION : there should be no errors] + [WebGL test #99] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/extensions/webgl-render-shared-exponent.html.ini b/tests/wpt/webgl/meta/conformance2/extensions/webgl-render-shared-exponent.html.ini index 778dc5988f7..69f60418141 100644 --- a/tests/wpt/webgl/meta/conformance2/extensions/webgl-render-shared-exponent.html.ini +++ b/tests/wpt/webgl/meta/conformance2/extensions/webgl-render-shared-exponent.html.ini @@ -1,3 +1,3 @@ [webgl-render-shared-exponent.html] - [WebGL test #3: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE] + [WebGL test #3] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/glsl3/attrib-location-length-limits.html.ini b/tests/wpt/webgl/meta/conformance2/glsl3/attrib-location-length-limits.html.ini index 6644c7eaa1f..e015a7d1662 100644 --- a/tests/wpt/webgl/meta/conformance2/glsl3/attrib-location-length-limits.html.ini +++ b/tests/wpt/webgl/meta/conformance2/glsl3/attrib-location-length-limits.html.ini @@ -1,10 +1,9 @@ [attrib-location-length-limits.html] - [WebGL test #2: attrib location was -1, should not be] + [WebGL test #1] expected: FAIL - [WebGL test #1: getError expected: NO_ERROR. Was INVALID_VALUE : ] + [WebGL test #2] expected: FAIL - [WebGL test #3: getError expected: NO_ERROR. Was INVALID_VALUE : ] + [WebGL test #3] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance2/glsl3/shader-linking.html.ini b/tests/wpt/webgl/meta/conformance2/glsl3/shader-linking.html.ini index 27205a37411..e05520b95cb 100644 --- a/tests/wpt/webgl/meta/conformance2/glsl3/shader-linking.html.ini +++ b/tests/wpt/webgl/meta/conformance2/glsl3/shader-linking.html.ini @@ -1,12 +1,6 @@ [shader-linking.html] - [WebGL test #1: [unexpected link status\] OpenGL ES Shading Language 3.00 vertex shader should not link with OpenGL ES Shading Language 1.00 fragment shader.] + [WebGL test #1] expected: FAIL - [WebGL test #2: [unexpected link status\] OpenGL ES Shading Language 1.00 vertex shader should not link with OpenGL ES Shading Language 3.00 fragment shader.] - expected: FAIL - - [WebGL test #1: [unexpected link status\] (expected: false) OpenGL ES Shading Language 3.00 vertex shader should not link with OpenGL ES Shading Language 1.00 fragment shader.] - expected: FAIL - - [WebGL test #2: [unexpected link status\] (expected: false) OpenGL ES Shading Language 1.00 vertex shader should not link with OpenGL ES Shading Language 3.00 fragment shader.] + [WebGL test #2] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/glsl3/shader-with-1024-character-define.html.ini b/tests/wpt/webgl/meta/conformance2/glsl3/shader-with-1024-character-define.html.ini index 042d2132173..87b49d2cb7c 100644 --- a/tests/wpt/webgl/meta/conformance2/glsl3/shader-with-1024-character-define.html.ini +++ b/tests/wpt/webgl/meta/conformance2/glsl3/shader-with-1024-character-define.html.ini @@ -1,7 +1,6 @@ [shader-with-1024-character-define.html] - [WebGL test #0: [unexpected vertex shader compile status\] (expected: true) vertex shader that uses 1024 character token in #define should succeed] + [WebGL test #0] expected: FAIL - [WebGL test #1: [link failed\] vertex shader that uses 1024 character token in #define should succeed] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance2/glsl3/shader-with-1024-character-identifier.frag.html.ini b/tests/wpt/webgl/meta/conformance2/glsl3/shader-with-1024-character-identifier.frag.html.ini index a8c6889eed3..ab5850d9325 100644 --- a/tests/wpt/webgl/meta/conformance2/glsl3/shader-with-1024-character-identifier.frag.html.ini +++ b/tests/wpt/webgl/meta/conformance2/glsl3/shader-with-1024-character-identifier.frag.html.ini @@ -1,16 +1,15 @@ [shader-with-1024-character-identifier.frag.html] - [WebGL test #0: [unexpected fragment shader compile status\] (expected: true) shader with 1024 character identifier should succeed] + [WebGL test #0] expected: FAIL - [WebGL test #1: [unexpected fragment shader compile status\] (expected: true) shader with 1024 character identifier that starts with underscore should succeed] + [WebGL test #1] expected: FAIL - [WebGL test #2: [unexpected fragment shader compile status\] (expected: true) shader with 1024 character identifier that ends with underscore should succeed] + [WebGL test #2] expected: FAIL - [WebGL test #3: [unexpected fragment shader compile status\] (expected: true) shader with 1024 character identifier with odd characters as underscores should succeed] + [WebGL test #3] expected: FAIL - [WebGL test #4: [unexpected fragment shader compile status\] (expected: true) shader with 1024 character identifier with even characters as underscores should succeed] + [WebGL test #4] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance2/glsl3/shader-with-mis-matching-uniform-block.html.ini b/tests/wpt/webgl/meta/conformance2/glsl3/shader-with-mis-matching-uniform-block.html.ini index b478e2d99be..7d7eead0595 100644 --- a/tests/wpt/webgl/meta/conformance2/glsl3/shader-with-mis-matching-uniform-block.html.ini +++ b/tests/wpt/webgl/meta/conformance2/glsl3/shader-with-mis-matching-uniform-block.html.ini @@ -1,6 +1,3 @@ [shader-with-mis-matching-uniform-block.html] - [WebGL test #0: [unexpected link status\] Shaders with precision mis-matching uniform blocks should fail] - expected: FAIL - - [WebGL test #0: [unexpected link status\] (expected: false) Shaders with precision mis-matching uniform blocks should fail] + [WebGL test #0] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/glsl3/texture-bias.html.ini b/tests/wpt/webgl/meta/conformance2/glsl3/texture-bias.html.ini index 1cd943769b1..7faa5f8f1a6 100644 --- a/tests/wpt/webgl/meta/conformance2/glsl3/texture-bias.html.ini +++ b/tests/wpt/webgl/meta/conformance2/glsl3/texture-bias.html.ini @@ -1,228 +1,228 @@ [texture-bias.html] - [WebGL test #0: getError expected: NO_ERROR. Was INVALID_VALUE : ] + [WebGL test #0] expected: FAIL - [WebGL test #1: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #1] expected: FAIL - [WebGL test #2: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #10] expected: FAIL - [WebGL test #3: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #100] expected: FAIL - [WebGL test #4: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #102] expected: FAIL - [WebGL test #5: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #103] expected: FAIL - [WebGL test #6: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #105] expected: FAIL - [WebGL test #7: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #11] expected: FAIL - [WebGL test #8: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #12] expected: FAIL - [WebGL test #9: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #13] expected: FAIL - [WebGL test #10: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #14] expected: FAIL - [WebGL test #11: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #15] expected: FAIL - [WebGL test #12: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #16] expected: FAIL - [WebGL test #13: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #18] expected: FAIL - [WebGL test #14: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #19] expected: FAIL - [WebGL test #15: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #2] expected: FAIL - [WebGL test #16: should be: 1,1,1,1\nat (0, 0) expected: 1,1,1,1 was 0,0,0,255] + [WebGL test #21] expected: FAIL - [WebGL test #18: should be: 1,1,1,1\nat (0, 2) expected: 1,1,1,1 was 0,0,0,255] + [WebGL test #22] expected: FAIL - [WebGL test #19: should be: 2,2,2,2\nat (1, 0) expected: 2,2,2,2 was 0,0,0,255] + [WebGL test #24] expected: FAIL - [WebGL test #21: should be: 2,2,2,2\nat (1, 2) expected: 2,2,2,2 was 0,0,0,0] + [WebGL test #25] expected: FAIL - [WebGL test #22: should be: 3,3,3,3\nat (2, 0) expected: 3,3,3,3 was 0,0,0,255] + [WebGL test #27] expected: FAIL - [WebGL test #24: should be: 3,3,3,3\nat (2, 2) expected: 3,3,3,3 was 0,0,0,0] + [WebGL test #28] expected: FAIL - [WebGL test #25: should be: 4,4,4,4\nat (3, 0) expected: 4,4,4,4 was 0,0,0,255] + [WebGL test #3] expected: FAIL - [WebGL test #27: should be: 4,4,4,4\nat (3, 2) expected: 4,4,4,4 was 0,0,0,0] + [WebGL test #30] expected: FAIL - [WebGL test #28: should be: 5,5,5,5\nat (4, 0) expected: 5,5,5,5 was 0,0,0,255] + [WebGL test #31] expected: FAIL - [WebGL test #30: should be: 5,5,5,5\nat (4, 2) expected: 5,5,5,5 was 0,0,0,0] + [WebGL test #33] expected: FAIL - [WebGL test #31: should be: 6,6,6,6\nat (5, 0) expected: 6,6,6,6 was 0,0,0,255] + [WebGL test #34] expected: FAIL - [WebGL test #33: should be: 6,6,6,6\nat (5, 2) expected: 6,6,6,6 was 0,0,0,0] + [WebGL test #36] expected: FAIL - [WebGL test #34: should be: 7,7,7,7\nat (6, 0) expected: 7,7,7,7 was 0,0,0,255] + [WebGL test #37] expected: FAIL - [WebGL test #36: should be: 7,7,7,7\nat (6, 2) expected: 7,7,7,7 was 0,0,0,0] + [WebGL test #39] expected: FAIL - [WebGL test #37: should be: 8,8,8,8\nat (7, 0) expected: 8,8,8,8 was 0,0,0,255] + [WebGL test #4] expected: FAIL - [WebGL test #39: should be: 8,8,8,8\nat (7, 2) expected: 8,8,8,8 was 0,0,0,0] + [WebGL test #40] expected: FAIL - [WebGL test #40: should be: 9,9,9,9\nat (8, 0) expected: 9,9,9,9 was 0,0,0,255] + [WebGL test #42] expected: FAIL - [WebGL test #42: should be: 9,9,9,9\nat (8, 2) expected: 9,9,9,9 was 0,0,0,0] + [WebGL test #43] expected: FAIL - [WebGL test #43: should be: 10,10,10,10\nat (9, 0) expected: 10,10,10,10 was 0,0,0,255] + [WebGL test #45] expected: FAIL - [WebGL test #45: should be: 10,10,10,10\nat (9, 2) expected: 10,10,10,10 was 0,0,0,0] + [WebGL test #46] expected: FAIL - [WebGL test #46: should be: 11,11,11,11\nat (10, 0) expected: 11,11,11,11 was 0,0,0,255] + [WebGL test #48] expected: FAIL - [WebGL test #48: should be: 11,11,11,11\nat (10, 2) expected: 11,11,11,11 was 0,0,0,0] + [WebGL test #49] expected: FAIL - [WebGL test #49: should be: 12,12,12,12\nat (11, 0) expected: 12,12,12,12 was 0,0,0,255] + [WebGL test #5] expected: FAIL - [WebGL test #51: should be: 12,12,12,12\nat (11, 2) expected: 12,12,12,12 was 0,0,0,0] + [WebGL test #51] expected: FAIL - [WebGL test #52: should be: 13,13,13,13\nat (12, 0) expected: 13,13,13,13 was 0,0,0,255] + [WebGL test #52] expected: FAIL - [WebGL test #54: should be: 13,13,13,13\nat (12, 2) expected: 13,13,13,13 was 0,0,0,0] + [WebGL test #54] expected: FAIL - [WebGL test #55: should be: 14,14,14,14\nat (13, 0) expected: 14,14,14,14 was 0,0,0,255] + [WebGL test #55] expected: FAIL - [WebGL test #57: should be: 14,14,14,14\nat (13, 2) expected: 14,14,14,14 was 0,0,0,0] + [WebGL test #57] expected: FAIL - [WebGL test #58: should be: 15,15,15,15\nat (14, 0) expected: 15,15,15,15 was 0,0,0,255] + [WebGL test #58] expected: FAIL - [WebGL test #60: should be: 15,15,15,15\nat (14, 2) expected: 15,15,15,15 was 0,0,0,0] + [WebGL test #6] expected: FAIL - [WebGL test #61: should be: 15,15,15,15\nat (0, 0) expected: 15,15,15,15 was 0,0,0,255] + [WebGL test #60] expected: FAIL - [WebGL test #63: should be: 1,1,1,1\nat (0, 2) expected: 1,1,1,1 was 0,0,0,255] + [WebGL test #61] expected: FAIL - [WebGL test #64: should be: 14,14,14,14\nat (1, 0) expected: 14,14,14,14 was 0,0,0,255] + [WebGL test #63] expected: FAIL - [WebGL test #66: should be: 2,2,2,2\nat (1, 2) expected: 2,2,2,2 was 0,0,0,0] + [WebGL test #64] expected: FAIL - [WebGL test #67: should be: 13,13,13,13\nat (2, 0) expected: 13,13,13,13 was 0,0,0,255] + [WebGL test #66] expected: FAIL - [WebGL test #69: should be: 3,3,3,3\nat (2, 2) expected: 3,3,3,3 was 0,0,0,0] + [WebGL test #67] expected: FAIL - [WebGL test #70: should be: 12,12,12,12\nat (3, 0) expected: 12,12,12,12 was 0,0,0,255] + [WebGL test #69] expected: FAIL - [WebGL test #72: should be: 4,4,4,4\nat (3, 2) expected: 4,4,4,4 was 0,0,0,0] + [WebGL test #7] expected: FAIL - [WebGL test #73: should be: 11,11,11,11\nat (4, 0) expected: 11,11,11,11 was 0,0,0,255] + [WebGL test #70] expected: FAIL - [WebGL test #75: should be: 5,5,5,5\nat (4, 2) expected: 5,5,5,5 was 0,0,0,0] + [WebGL test #72] expected: FAIL - [WebGL test #76: should be: 10,10,10,10\nat (5, 0) expected: 10,10,10,10 was 0,0,0,255] + [WebGL test #73] expected: FAIL - [WebGL test #78: should be: 6,6,6,6\nat (5, 2) expected: 6,6,6,6 was 0,0,0,0] + [WebGL test #75] expected: FAIL - [WebGL test #79: should be: 9,9,9,9\nat (6, 0) expected: 9,9,9,9 was 0,0,0,255] + [WebGL test #76] expected: FAIL - [WebGL test #81: should be: 7,7,7,7\nat (6, 2) expected: 7,7,7,7 was 0,0,0,0] + [WebGL test #78] expected: FAIL - [WebGL test #82: should be: 8,8,8,8\nat (7, 0) expected: 8,8,8,8 was 0,0,0,255] + [WebGL test #79] expected: FAIL - [WebGL test #84: should be: 8,8,8,8\nat (7, 2) expected: 8,8,8,8 was 0,0,0,0] + [WebGL test #8] expected: FAIL - [WebGL test #85: should be: 7,7,7,7\nat (8, 0) expected: 7,7,7,7 was 0,0,0,255] + [WebGL test #81] expected: FAIL - [WebGL test #87: should be: 9,9,9,9\nat (8, 2) expected: 9,9,9,9 was 0,0,0,0] + [WebGL test #82] expected: FAIL - [WebGL test #88: should be: 6,6,6,6\nat (9, 0) expected: 6,6,6,6 was 0,0,0,255] + [WebGL test #84] expected: FAIL - [WebGL test #90: should be: 10,10,10,10\nat (9, 2) expected: 10,10,10,10 was 0,0,0,0] + [WebGL test #85] expected: FAIL - [WebGL test #91: should be: 5,5,5,5\nat (10, 0) expected: 5,5,5,5 was 0,0,0,255] + [WebGL test #87] expected: FAIL - [WebGL test #93: should be: 11,11,11,11\nat (10, 2) expected: 11,11,11,11 was 0,0,0,0] + [WebGL test #88] expected: FAIL - [WebGL test #94: should be: 4,4,4,4\nat (11, 0) expected: 4,4,4,4 was 0,0,0,255] + [WebGL test #9] expected: FAIL - [WebGL test #96: should be: 12,12,12,12\nat (11, 2) expected: 12,12,12,12 was 0,0,0,0] + [WebGL test #90] expected: FAIL - [WebGL test #97: should be: 3,3,3,3\nat (12, 0) expected: 3,3,3,3 was 0,0,0,255] + [WebGL test #91] expected: FAIL - [WebGL test #99: should be: 13,13,13,13\nat (12, 2) expected: 13,13,13,13 was 0,0,0,0] + [WebGL test #93] expected: FAIL - [WebGL test #100: should be: 2,2,2,2\nat (13, 0) expected: 2,2,2,2 was 0,0,0,255] + [WebGL test #94] expected: FAIL - [WebGL test #102: should be: 14,14,14,14\nat (13, 2) expected: 14,14,14,14 was 0,0,0,0] + [WebGL test #96] expected: FAIL - [WebGL test #103: should be: 1,1,1,1\nat (14, 0) expected: 1,1,1,1 was 0,0,0,255] + [WebGL test #97] expected: FAIL - [WebGL test #105: should be: 15,15,15,15\nat (14, 2) expected: 15,15,15,15 was 0,0,0,0] + [WebGL test #99] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/glsl3/texture-offset-out-of-range.html.ini b/tests/wpt/webgl/meta/conformance2/glsl3/texture-offset-out-of-range.html.ini deleted file mode 100644 index 8cb7bcc05ea..00000000000 --- a/tests/wpt/webgl/meta/conformance2/glsl3/texture-offset-out-of-range.html.ini +++ /dev/null @@ -1,13 +0,0 @@ -[texture-offset-out-of-range.html] - [WebGL test #0: [unexpected fragment shader compile status\] (expected: true) Minimum in-range texture offset should compile] - expected: FAIL - - [WebGL test #1: [unexpected fragment shader compile status\] (expected: true) Maximum in-range texture offset should compile] - expected: FAIL - - [WebGL test #2: [unexpected link status\] Texture offset below minimum valid value should not compile] - expected: FAIL - - [WebGL test #3: [unexpected link status\] Texture offset above maximum valid value should not compile] - expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance2/glsl3/uniform-location-length-limits.html.ini b/tests/wpt/webgl/meta/conformance2/glsl3/uniform-location-length-limits.html.ini index 667bd3db632..04c2587a6f2 100644 --- a/tests/wpt/webgl/meta/conformance2/glsl3/uniform-location-length-limits.html.ini +++ b/tests/wpt/webgl/meta/conformance2/glsl3/uniform-location-length-limits.html.ini @@ -1,7 +1,6 @@ [uniform-location-length-limits.html] - [WebGL test #1: uniformLoc should be non-null. Was null] + [WebGL test #1] expected: FAIL - [WebGL test #2: getError expected: NO_ERROR. Was INVALID_VALUE : ] + [WebGL test #2] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance2/glsl3/valid-invariant.html.ini b/tests/wpt/webgl/meta/conformance2/glsl3/valid-invariant.html.ini deleted file mode 100644 index b636299cdd5..00000000000 --- a/tests/wpt/webgl/meta/conformance2/glsl3/valid-invariant.html.ini +++ /dev/null @@ -1,10 +0,0 @@ -[valid-invariant.html] - [WebGL test #0: [unexpected link status\] vertex shader with invariant varying and fragment shader with variant varying must succeed] - expected: FAIL - - [WebGL test #1: [unexpected link status\] vertex shader with invariant (global setting) varying and fragment shader with variant varying must succeed] - expected: FAIL - - [WebGL test #2: [unexpected link status\] vertex shader with invariant (separately set) varying and fragment shader with variant varying must succeed] - expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance2/glsl3/vector-dynamic-indexing-swizzled-lvalue.html.ini b/tests/wpt/webgl/meta/conformance2/glsl3/vector-dynamic-indexing-swizzled-lvalue.html.ini index 546c48af92b..d28e8b9beb2 100644 --- a/tests/wpt/webgl/meta/conformance2/glsl3/vector-dynamic-indexing-swizzled-lvalue.html.ini +++ b/tests/wpt/webgl/meta/conformance2/glsl3/vector-dynamic-indexing-swizzled-lvalue.html.ini @@ -1,6 +1,5 @@ [vector-dynamic-indexing-swizzled-lvalue.html] bug: https://github.com/servo/servo/issues/26004 - [WebGL test #0: should be green\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255] + [WebGL test #0] expected: if os == "mac": FAIL - diff --git a/tests/wpt/webgl/meta/conformance2/misc/blend-integer.html.ini b/tests/wpt/webgl/meta/conformance2/misc/blend-integer.html.ini index 233d5a5ae5e..55457533ac3 100644 --- a/tests/wpt/webgl/meta/conformance2/misc/blend-integer.html.ini +++ b/tests/wpt/webgl/meta/conformance2/misc/blend-integer.html.ini @@ -1,81 +1,81 @@ [blend-integer.html] - [WebGL test #2: Read value of channel 0 should be 0, was 1.] + [WebGL test #10] expected: FAIL - [WebGL test #3: Read value of channel 1 should be 0, was 2.] + [WebGL test #11] expected: FAIL - [WebGL test #4: Read value of channel 2 should be 0, was 3.] + [WebGL test #12] expected: FAIL - [WebGL test #5: Read value of channel 3 should be 0, was 4.] + [WebGL test #13] expected: FAIL - [WebGL test #6: Unsigned clear failed.] + [WebGL test #14] expected: FAIL - [WebGL test #7: getError expected: NO_ERROR. Was INVALID_OPERATION : Draw complete.] + [WebGL test #15] expected: FAIL - [WebGL test #9: getError expected: NO_ERROR. Was INVALID_OPERATION : Pipeline setup complete.] + [WebGL test #17] expected: FAIL - [WebGL test #10: Read value of channel 0 should be 0, was -1.] + [WebGL test #18] expected: FAIL - [WebGL test #11: Read value of channel 1 should be 0, was 2.] + [WebGL test #19] expected: FAIL - [WebGL test #12: Read value of channel 2 should be 0, was -3.] + [WebGL test #2] expected: FAIL - [WebGL test #13: Read value of channel 3 should be 0, was 4.] + [WebGL test #20] expected: FAIL - [WebGL test #14: Signed clear failed.] + [WebGL test #21] expected: FAIL - [WebGL test #15: getError expected: NO_ERROR. Was INVALID_OPERATION : Draw complete.] + [WebGL test #22] expected: FAIL - [WebGL test #17: getError expected: NO_ERROR. Was INVALID_OPERATION : Pipeline setup complete.] + [WebGL test #23] expected: FAIL - [WebGL test #18: Read value of channel 0 should be 0, was 1.] + [WebGL test #25] expected: FAIL - [WebGL test #19: Read value of channel 1 should be 0, was 2.] + [WebGL test #26] expected: FAIL - [WebGL test #20: Read value of channel 2 should be 0, was 3.] + [WebGL test #27] expected: FAIL - [WebGL test #21: Read value of channel 3 should be 0, was 4.] + [WebGL test #28] expected: FAIL - [WebGL test #22: Unsigned clear failed.] + [WebGL test #29] expected: FAIL - [WebGL test #23: getError expected: NO_ERROR. Was INVALID_OPERATION : Draw complete.] + [WebGL test #3] expected: FAIL - [WebGL test #25: getError expected: NO_ERROR. Was INVALID_OPERATION : Pipeline setup complete.] + [WebGL test #30] expected: FAIL - [WebGL test #26: Read value of channel 0 should be 0, was -1.] + [WebGL test #31] expected: FAIL - [WebGL test #27: Read value of channel 1 should be 0, was 2.] + [WebGL test #4] expected: FAIL - [WebGL test #28: Read value of channel 2 should be 0, was -3.] + [WebGL test #5] expected: FAIL - [WebGL test #29: Read value of channel 3 should be 0, was 4.] + [WebGL test #6] expected: FAIL - [WebGL test #30: Signed clear failed.] + [WebGL test #7] expected: FAIL - [WebGL test #31: getError expected: NO_ERROR. Was INVALID_OPERATION : Draw complete.] + [WebGL test #9] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/misc/expando-loss-2.html.ini b/tests/wpt/webgl/meta/conformance2/misc/expando-loss-2.html.ini index 99c2d835d15..4c90aaf725a 100644 --- a/tests/wpt/webgl/meta/conformance2/misc/expando-loss-2.html.ini +++ b/tests/wpt/webgl/meta/conformance2/misc/expando-loss-2.html.ini @@ -1,8 +1,7 @@ [expando-loss-2.html] expected: ERROR - [WebGL test #16: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #15] expected: FAIL - [WebGL test #15: getParameter(TEXTURE_BINDING_3D) returns instance that was bound.] + [WebGL test #16] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance2/misc/uninitialized-test-2.html.ini b/tests/wpt/webgl/meta/conformance2/misc/uninitialized-test-2.html.ini index abf059259ca..9de093b4976 100644 --- a/tests/wpt/webgl/meta/conformance2/misc/uninitialized-test-2.html.ini +++ b/tests/wpt/webgl/meta/conformance2/misc/uninitialized-test-2.html.ini @@ -1,5 +1,4 @@ [uninitialized-test-2.html] expected: ERROR - [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance2/misc/views-with-offsets.html.ini b/tests/wpt/webgl/meta/conformance2/misc/views-with-offsets.html.ini index 94ebca674d4..471be327fb7 100644 --- a/tests/wpt/webgl/meta/conformance2/misc/views-with-offsets.html.ini +++ b/tests/wpt/webgl/meta/conformance2/misc/views-with-offsets.html.ini @@ -1,8 +1,7 @@ [views-with-offsets.html] expected: ERROR - [WebGL test #47: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #46] expected: FAIL - [WebGL test #46: Does not support texSubImage2D with offsets into views.] + [WebGL test #47] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance2/offscreencanvas/context-creation.html.ini b/tests/wpt/webgl/meta/conformance2/offscreencanvas/context-creation.html.ini index bb11cb3fbd0..53de0a93e11 100644 --- a/tests/wpt/webgl/meta/conformance2/offscreencanvas/context-creation.html.ini +++ b/tests/wpt/webgl/meta/conformance2/offscreencanvas/context-creation.html.ini @@ -1,7 +1,4 @@ [context-creation.html] expected: ERROR - [WebGL test #0: WebGL2 context creation failed] - expected: FAIL - - [WebGL test #0: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #0] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/offscreencanvas/methods-2-worker.html.ini b/tests/wpt/webgl/meta/conformance2/offscreencanvas/methods-2-worker.html.ini index 996889b6d2d..79f1d3e343f 100644 --- a/tests/wpt/webgl/meta/conformance2/offscreencanvas/methods-2-worker.html.ini +++ b/tests/wpt/webgl/meta/conformance2/offscreencanvas/methods-2-worker.html.ini @@ -1,4 +1,4 @@ [methods-2-worker.html] expected: ERROR - [WebGL test #0: Some tests failed] + [WebGL test #0] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/offscreencanvas/methods-2.html.ini b/tests/wpt/webgl/meta/conformance2/offscreencanvas/methods-2.html.ini index a7eb7244f59..239067cd8f9 100644 --- a/tests/wpt/webgl/meta/conformance2/offscreencanvas/methods-2.html.ini +++ b/tests/wpt/webgl/meta/conformance2/offscreencanvas/methods-2.html.ini @@ -1,7 +1,4 @@ [methods-2.html] expected: ERROR - [WebGL test #0: Some WebGL2 methods not found] - expected: FAIL - - [WebGL test #0: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #0] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/programs/get-uniform-indices.html.ini b/tests/wpt/webgl/meta/conformance2/programs/get-uniform-indices.html.ini index 0dc21cceb95..ff5220971bf 100644 --- a/tests/wpt/webgl/meta/conformance2/programs/get-uniform-indices.html.ini +++ b/tests/wpt/webgl/meta/conformance2/programs/get-uniform-indices.html.ini @@ -1,36 +1,36 @@ [get-uniform-indices.html] - [WebGL test #2: getUniformIndices([, 'u_vert_scalar[0\]' ,\]) -> [, 0 ,\], should be [, INVALID_INDEX ,\]] + [WebGL test #12] expected: FAIL - [WebGL test #3: 'u_vert_scalar'.startsWith('u_vert_scalar[0\]')] + [WebGL test #13] expected: FAIL - [WebGL test #8: getUniformIndices([, 'u_vert_arr[1\]' ,\]) -> [, 1 ,\], should be [, INVALID_INDEX ,\]] + [WebGL test #18] expected: FAIL - [WebGL test #9: 'u_vert_arr[0\]'.startsWith('u_vert_arr[1\]')] + [WebGL test #19] expected: FAIL - [WebGL test #12: getUniformIndices([, 'u_frag_scalar[0\]' ,\]) -> [, 4 ,\], should be [, INVALID_INDEX ,\]] + [WebGL test #2] expected: FAIL - [WebGL test #13: 'u_frag_scalar'.startsWith('u_frag_scalar[0\]')] + [WebGL test #22] expected: FAIL - [WebGL test #18: getUniformIndices([, 'u_frag_arr[1\]' ,\]) -> [, 5 ,\], should be [, INVALID_INDEX ,\]] + [WebGL test #23] expected: FAIL - [WebGL test #19: 'u_frag_arr[0\]'.startsWith('u_frag_arr[1\]')] + [WebGL test #28] expected: FAIL - [WebGL test #22: getUniformIndices([, 'u_both_scalar[0\]' ,\]) -> [, 2 ,\], should be [, INVALID_INDEX ,\]] + [WebGL test #29] expected: FAIL - [WebGL test #23: 'u_both_scalar'.startsWith('u_both_scalar[0\]')] + [WebGL test #3] expected: FAIL - [WebGL test #28: getUniformIndices([, 'u_both_arr[1\]' ,\]) -> [, 3 ,\], should be [, INVALID_INDEX ,\]] + [WebGL test #8] expected: FAIL - [WebGL test #29: 'u_both_arr[0\]'.startsWith('u_both_arr[1\]')] + [WebGL test #9] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/query/occlusion-query-scissor.html.ini b/tests/wpt/webgl/meta/conformance2/query/occlusion-query-scissor.html.ini index 77ee6ddf18c..067a410a984 100644 --- a/tests/wpt/webgl/meta/conformance2/query/occlusion-query-scissor.html.ini +++ b/tests/wpt/webgl/meta/conformance2/query/occlusion-query-scissor.html.ini @@ -1,525 +1,525 @@ [occlusion-query-scissor.html] - [WebGL test #9: pass 1, result: 0 === expected: 1] + [WebGL test #101] expected: FAIL - [WebGL test #11: pass 2, result: 0 === expected: 1] + [WebGL test #11] expected: FAIL - [WebGL test #13: pass 3, result: 0 === expected: 1] + [WebGL test #111] expected: FAIL - [WebGL test #15: pass 4, result: 0 === expected: 1] + [WebGL test #113] expected: FAIL - [WebGL test #17: pass 5, result: 0 === expected: 1] + [WebGL test #115] expected: FAIL - [WebGL test #19: pass 6, result: 0 === expected: 1] + [WebGL test #117] expected: FAIL - [WebGL test #21: pass 7, result: 0 === expected: 1] + [WebGL test #119] expected: FAIL - [WebGL test #23: pass 8, result: 0 === expected: 1] + [WebGL test #121] expected: FAIL - [WebGL test #25: pass 9, result: 0 === expected: 1] + [WebGL test #123] expected: FAIL - [WebGL test #27: pass 10, result: 0 === expected: 1] + [WebGL test #125] expected: FAIL - [WebGL test #29: pass 11, result: 0 === expected: 1] + [WebGL test #127] expected: FAIL - [WebGL test #31: pass 12, result: 0 === expected: 1] + [WebGL test #129] expected: FAIL - [WebGL test #33: pass 13, result: 0 === expected: 1] + [WebGL test #13] expected: FAIL - [WebGL test #35: pass 14, result: 0 === expected: 1] + [WebGL test #131] expected: FAIL - [WebGL test #37: pass 15, result: 0 === expected: 1] + [WebGL test #133] expected: FAIL - [WebGL test #43: pass 18, result: 0 === expected: 1] + [WebGL test #137] expected: FAIL - [WebGL test #45: pass 19, result: 0 === expected: 1] + [WebGL test #139] expected: FAIL - [WebGL test #47: pass 20, result: 0 === expected: 1] + [WebGL test #141] expected: FAIL - [WebGL test #49: pass 21, result: 0 === expected: 1] + [WebGL test #145] expected: FAIL - [WebGL test #51: pass 22, result: 0 === expected: 1] + [WebGL test #147] expected: FAIL - [WebGL test #53: pass 23, result: 0 === expected: 1] + [WebGL test #149] expected: FAIL - [WebGL test #55: pass 24, result: 0 === expected: 1] + [WebGL test #15] expected: FAIL - [WebGL test #57: pass 25, result: 0 === expected: 1] + [WebGL test #151] expected: FAIL - [WebGL test #59: pass 26, result: 0 === expected: 1] + [WebGL test #153] expected: FAIL - [WebGL test #61: pass 27, result: 0 === expected: 1] + [WebGL test #155] expected: FAIL - [WebGL test #63: pass 28, result: 0 === expected: 1] + [WebGL test #157] expected: FAIL - [WebGL test #65: pass 29, result: 0 === expected: 1] + [WebGL test #159] expected: FAIL - [WebGL test #67: pass 30, result: 0 === expected: 1] + [WebGL test #161] expected: FAIL - [WebGL test #69: pass 31, result: 0 === expected: 1] + [WebGL test #163] expected: FAIL - [WebGL test #73: pass 33, result: 0 === expected: 1] + [WebGL test #165] expected: FAIL - [WebGL test #77: pass 35, result: 0 === expected: 1] + [WebGL test #17] expected: FAIL - [WebGL test #79: pass 36, result: 0 === expected: 1] + [WebGL test #171] expected: FAIL - [WebGL test #81: pass 37, result: 0 === expected: 1] + [WebGL test #173] expected: FAIL - [WebGL test #83: pass 38, result: 0 === expected: 1] + [WebGL test #179] expected: FAIL - [WebGL test #85: pass 39, result: 0 === expected: 1] + [WebGL test #181] expected: FAIL - [WebGL test #87: pass 40, result: 0 === expected: 1] + [WebGL test #183] expected: FAIL - [WebGL test #89: pass 41, result: 0 === expected: 1] + [WebGL test #185] expected: FAIL - [WebGL test #91: pass 42, result: 0 === expected: 1] + [WebGL test #187] expected: FAIL - [WebGL test #93: pass 43, result: 0 === expected: 1] + [WebGL test #189] expected: FAIL - [WebGL test #95: pass 44, result: 0 === expected: 1] + [WebGL test #19] expected: FAIL - [WebGL test #97: pass 45, result: 0 === expected: 1] + [WebGL test #191] expected: FAIL - [WebGL test #99: pass 46, result: 0 === expected: 1] + [WebGL test #193] expected: FAIL - [WebGL test #101: pass 47, result: 0 === expected: 1] + [WebGL test #195] expected: FAIL - [WebGL test #111: pass 52, result: 0 === expected: 1] + [WebGL test #197] expected: FAIL - [WebGL test #113: pass 53, result: 0 === expected: 1] + [WebGL test #201] expected: FAIL - [WebGL test #115: pass 54, result: 0 === expected: 1] + [WebGL test #205] expected: FAIL - [WebGL test #117: pass 55, result: 0 === expected: 1] + [WebGL test #209] expected: FAIL - [WebGL test #119: pass 56, result: 0 === expected: 1] + [WebGL test #21] expected: FAIL - [WebGL test #121: pass 57, result: 0 === expected: 1] + [WebGL test #213] expected: FAIL - [WebGL test #123: pass 58, result: 0 === expected: 1] + [WebGL test #215] expected: FAIL - [WebGL test #125: pass 59, result: 0 === expected: 1] + [WebGL test #217] expected: FAIL - [WebGL test #127: pass 60, result: 0 === expected: 1] + [WebGL test #219] expected: FAIL - [WebGL test #129: pass 61, result: 0 === expected: 1] + [WebGL test #221] expected: FAIL - [WebGL test #131: pass 62, result: 0 === expected: 1] + [WebGL test #223] expected: FAIL - [WebGL test #133: pass 63, result: 0 === expected: 1] + [WebGL test #225] expected: FAIL - [WebGL test #137: pass 65, result: 0 === expected: 1] + [WebGL test #227] expected: FAIL - [WebGL test #139: pass 66, result: 0 === expected: 1] + [WebGL test #229] expected: FAIL - [WebGL test #141: pass 67, result: 0 === expected: 1] + [WebGL test #23] expected: FAIL - [WebGL test #145: pass 69, result: 0 === expected: 1] + [WebGL test #247] expected: FAIL - [WebGL test #147: pass 70, result: 0 === expected: 1] + [WebGL test #249] expected: FAIL - [WebGL test #149: pass 71, result: 0 === expected: 1] + [WebGL test #25] expected: FAIL - [WebGL test #151: pass 72, result: 0 === expected: 1] + [WebGL test #251] expected: FAIL - [WebGL test #153: pass 73, result: 0 === expected: 1] + [WebGL test #253] expected: FAIL - [WebGL test #155: pass 74, result: 0 === expected: 1] + [WebGL test #255] expected: FAIL - [WebGL test #157: pass 75, result: 0 === expected: 1] + [WebGL test #257] expected: FAIL - [WebGL test #159: pass 76, result: 0 === expected: 1] + [WebGL test #259] expected: FAIL - [WebGL test #161: pass 77, result: 0 === expected: 1] + [WebGL test #261] expected: FAIL - [WebGL test #163: pass 78, result: 0 === expected: 1] + [WebGL test #265] expected: FAIL - [WebGL test #165: pass 79, result: 0 === expected: 1] + [WebGL test #267] expected: FAIL - [WebGL test #171: pass 82, result: 0 === expected: 1] + [WebGL test #269] expected: FAIL - [WebGL test #173: pass 83, result: 0 === expected: 1] + [WebGL test #27] expected: FAIL - [WebGL test #179: pass 86, result: 0 === expected: 1] + [WebGL test #271] expected: FAIL - [WebGL test #181: pass 87, result: 0 === expected: 1] + [WebGL test #273] expected: FAIL - [WebGL test #183: pass 88, result: 0 === expected: 1] + [WebGL test #275] expected: FAIL - [WebGL test #185: pass 89, result: 0 === expected: 1] + [WebGL test #277] expected: FAIL - [WebGL test #187: pass 90, result: 0 === expected: 1] + [WebGL test #281] expected: FAIL - [WebGL test #189: pass 91, result: 0 === expected: 1] + [WebGL test #283] expected: FAIL - [WebGL test #191: pass 92, result: 0 === expected: 1] + [WebGL test #285] expected: FAIL - [WebGL test #193: pass 93, result: 0 === expected: 1] + [WebGL test #287] expected: FAIL - [WebGL test #195: pass 94, result: 0 === expected: 1] + [WebGL test #289] expected: FAIL - [WebGL test #197: pass 95, result: 0 === expected: 1] + [WebGL test #29] expected: FAIL - [WebGL test #201: pass 97, result: 0 === expected: 1] + [WebGL test #291] expected: FAIL - [WebGL test #205: pass 99, result: 0 === expected: 1] + [WebGL test #293] expected: FAIL - [WebGL test #209: pass 101, result: 0 === expected: 1] + [WebGL test #299] expected: FAIL - [WebGL test #213: pass 103, result: 0 === expected: 1] + [WebGL test #301] expected: FAIL - [WebGL test #215: pass 104, result: 0 === expected: 1] + [WebGL test #303] expected: FAIL - [WebGL test #217: pass 105, result: 0 === expected: 1] + [WebGL test #305] expected: FAIL - [WebGL test #219: pass 106, result: 0 === expected: 1] + [WebGL test #307] expected: FAIL - [WebGL test #221: pass 107, result: 0 === expected: 1] + [WebGL test #309] expected: FAIL - [WebGL test #223: pass 108, result: 0 === expected: 1] + [WebGL test #31] expected: FAIL - [WebGL test #225: pass 109, result: 0 === expected: 1] + [WebGL test #315] expected: FAIL - [WebGL test #227: pass 110, result: 0 === expected: 1] + [WebGL test #317] expected: FAIL - [WebGL test #229: pass 111, result: 0 === expected: 1] + [WebGL test #319] expected: FAIL - [WebGL test #247: pass 120, result: 0 === expected: 1] + [WebGL test #321] expected: FAIL - [WebGL test #249: pass 121, result: 0 === expected: 1] + [WebGL test #323] expected: FAIL - [WebGL test #251: pass 122, result: 0 === expected: 1] + [WebGL test #325] expected: FAIL - [WebGL test #253: pass 123, result: 0 === expected: 1] + [WebGL test #329] expected: FAIL - [WebGL test #255: pass 124, result: 0 === expected: 1] + [WebGL test #33] expected: FAIL - [WebGL test #257: pass 125, result: 0 === expected: 1] + [WebGL test #333] expected: FAIL - [WebGL test #259: pass 126, result: 0 === expected: 1] + [WebGL test #335] expected: FAIL - [WebGL test #261: pass 127, result: 0 === expected: 1] + [WebGL test #337] expected: FAIL - [WebGL test #265: pass 129, result: 0 === expected: 1] + [WebGL test #339] expected: FAIL - [WebGL test #267: pass 130, result: 0 === expected: 1] + [WebGL test #341] expected: FAIL - [WebGL test #269: pass 131, result: 0 === expected: 1] + [WebGL test #345] expected: FAIL - [WebGL test #271: pass 132, result: 0 === expected: 1] + [WebGL test #349] expected: FAIL - [WebGL test #273: pass 133, result: 0 === expected: 1] + [WebGL test #35] expected: FAIL - [WebGL test #275: pass 134, result: 0 === expected: 1] + [WebGL test #351] expected: FAIL - [WebGL test #277: pass 135, result: 0 === expected: 1] + [WebGL test #353] expected: FAIL - [WebGL test #281: pass 137, result: 0 === expected: 1] + [WebGL test #355] expected: FAIL - [WebGL test #283: pass 138, result: 0 === expected: 1] + [WebGL test #357] expected: FAIL - [WebGL test #285: pass 139, result: 0 === expected: 1] + [WebGL test #367] expected: FAIL - [WebGL test #287: pass 140, result: 0 === expected: 1] + [WebGL test #369] expected: FAIL - [WebGL test #289: pass 141, result: 0 === expected: 1] + [WebGL test #37] expected: FAIL - [WebGL test #291: pass 142, result: 0 === expected: 1] + [WebGL test #371] expected: FAIL - [WebGL test #293: pass 143, result: 0 === expected: 1] + [WebGL test #373] expected: FAIL - [WebGL test #299: pass 146, result: 0 === expected: 1] + [WebGL test #383] expected: FAIL - [WebGL test #301: pass 147, result: 0 === expected: 1] + [WebGL test #385] expected: FAIL - [WebGL test #303: pass 148, result: 0 === expected: 1] + [WebGL test #387] expected: FAIL - [WebGL test #305: pass 149, result: 0 === expected: 1] + [WebGL test #389] expected: FAIL - [WebGL test #307: pass 150, result: 0 === expected: 1] + [WebGL test #393] expected: FAIL - [WebGL test #309: pass 151, result: 0 === expected: 1] + [WebGL test #395] expected: FAIL - [WebGL test #315: pass 154, result: 0 === expected: 1] + [WebGL test #397] expected: FAIL - [WebGL test #317: pass 155, result: 0 === expected: 1] + [WebGL test #401] expected: FAIL - [WebGL test #319: pass 156, result: 0 === expected: 1] + [WebGL test #403] expected: FAIL - [WebGL test #321: pass 157, result: 0 === expected: 1] + [WebGL test #405] expected: FAIL - [WebGL test #323: pass 158, result: 0 === expected: 1] + [WebGL test #409] expected: FAIL - [WebGL test #325: pass 159, result: 0 === expected: 1] + [WebGL test #411] expected: FAIL - [WebGL test #329: pass 161, result: 0 === expected: 1] + [WebGL test #413] expected: FAIL - [WebGL test #333: pass 163, result: 0 === expected: 1] + [WebGL test #417] expected: FAIL - [WebGL test #335: pass 164, result: 0 === expected: 1] + [WebGL test #419] expected: FAIL - [WebGL test #337: pass 165, result: 0 === expected: 1] + [WebGL test #421] expected: FAIL - [WebGL test #339: pass 166, result: 0 === expected: 1] + [WebGL test #427] expected: FAIL - [WebGL test #341: pass 167, result: 0 === expected: 1] + [WebGL test #429] expected: FAIL - [WebGL test #345: pass 169, result: 0 === expected: 1] + [WebGL test #43] expected: FAIL - [WebGL test #349: pass 171, result: 0 === expected: 1] + [WebGL test #435] expected: FAIL - [WebGL test #351: pass 172, result: 0 === expected: 1] + [WebGL test #437] expected: FAIL - [WebGL test #353: pass 173, result: 0 === expected: 1] + [WebGL test #443] expected: FAIL - [WebGL test #355: pass 174, result: 0 === expected: 1] + [WebGL test #445] expected: FAIL - [WebGL test #357: pass 175, result: 0 === expected: 1] + [WebGL test #45] expected: FAIL - [WebGL test #367: pass 180, result: 0 === expected: 1] + [WebGL test #451] expected: FAIL - [WebGL test #369: pass 181, result: 0 === expected: 1] + [WebGL test #453] expected: FAIL - [WebGL test #371: pass 182, result: 0 === expected: 1] + [WebGL test #457] expected: FAIL - [WebGL test #373: pass 183, result: 0 === expected: 1] + [WebGL test #461] expected: FAIL - [WebGL test #383: pass 188, result: 0 === expected: 1] + [WebGL test #465] expected: FAIL - [WebGL test #385: pass 189, result: 0 === expected: 1] + [WebGL test #469] expected: FAIL - [WebGL test #387: pass 190, result: 0 === expected: 1] + [WebGL test #47] expected: FAIL - [WebGL test #389: pass 191, result: 0 === expected: 1] + [WebGL test #473] expected: FAIL - [WebGL test #393: pass 193, result: 0 === expected: 1] + [WebGL test #477] expected: FAIL - [WebGL test #395: pass 194, result: 0 === expected: 1] + [WebGL test #481] expected: FAIL - [WebGL test #397: pass 195, result: 0 === expected: 1] + [WebGL test #485] expected: FAIL - [WebGL test #401: pass 197, result: 0 === expected: 1] + [WebGL test #49] expected: FAIL - [WebGL test #403: pass 198, result: 0 === expected: 1] + [WebGL test #51] expected: FAIL - [WebGL test #405: pass 199, result: 0 === expected: 1] + [WebGL test #53] expected: FAIL - [WebGL test #409: pass 201, result: 0 === expected: 1] + [WebGL test #55] expected: FAIL - [WebGL test #411: pass 202, result: 0 === expected: 1] + [WebGL test #57] expected: FAIL - [WebGL test #413: pass 203, result: 0 === expected: 1] + [WebGL test #59] expected: FAIL - [WebGL test #417: pass 205, result: 0 === expected: 1] + [WebGL test #61] expected: FAIL - [WebGL test #419: pass 206, result: 0 === expected: 1] + [WebGL test #63] expected: FAIL - [WebGL test #421: pass 207, result: 0 === expected: 1] + [WebGL test #65] expected: FAIL - [WebGL test #427: pass 210, result: 0 === expected: 1] + [WebGL test #67] expected: FAIL - [WebGL test #429: pass 211, result: 0 === expected: 1] + [WebGL test #69] expected: FAIL - [WebGL test #435: pass 214, result: 0 === expected: 1] + [WebGL test #73] expected: FAIL - [WebGL test #437: pass 215, result: 0 === expected: 1] + [WebGL test #77] expected: FAIL - [WebGL test #443: pass 218, result: 0 === expected: 1] + [WebGL test #79] expected: FAIL - [WebGL test #445: pass 219, result: 0 === expected: 1] + [WebGL test #81] expected: FAIL - [WebGL test #451: pass 222, result: 0 === expected: 1] + [WebGL test #83] expected: FAIL - [WebGL test #453: pass 223, result: 0 === expected: 1] + [WebGL test #85] expected: FAIL - [WebGL test #457: pass 225, result: 0 === expected: 1] + [WebGL test #87] expected: FAIL - [WebGL test #461: pass 227, result: 0 === expected: 1] + [WebGL test #89] expected: FAIL - [WebGL test #465: pass 229, result: 0 === expected: 1] + [WebGL test #9] expected: FAIL - [WebGL test #469: pass 231, result: 0 === expected: 1] + [WebGL test #91] expected: FAIL - [WebGL test #473: pass 233, result: 0 === expected: 1] + [WebGL test #93] expected: FAIL - [WebGL test #477: pass 235, result: 0 === expected: 1] + [WebGL test #95] expected: FAIL - [WebGL test #481: pass 237, result: 0 === expected: 1] + [WebGL test #97] expected: FAIL - [WebGL test #485: pass 239, result: 0 === expected: 1] + [WebGL test #99] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/reading/read-pixels-from-fbo-test.html.ini b/tests/wpt/webgl/meta/conformance2/reading/read-pixels-from-fbo-test.html.ini index 7f126f80665..6baa9cfe37d 100644 --- a/tests/wpt/webgl/meta/conformance2/reading/read-pixels-from-fbo-test.html.ini +++ b/tests/wpt/webgl/meta/conformance2/reading/read-pixels-from-fbo-test.html.ini @@ -1,13 +1,12 @@ [read-pixels-from-fbo-test.html] - [WebGL test #43: Expected color = 187.51696199784095,0,255,178.5, was = 128,0,255,178] + [WebGL test #41] expected: FAIL - [WebGL test #41: Expected color = 187.51696199784095,0,255,178.5, was = 128,0,255,178] + [WebGL test #43] expected: FAIL - [WebGL test #86: Expected color = 716.0999999999999,0,511.5,3, was = 0,0,0,0] + [WebGL test #85] expected: FAIL - [WebGL test #85: getError expected: NO_ERROR. Was INVALID_OPERATION : readPixels should generate no error] + [WebGL test #86] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance2/reading/read-pixels-pack-parameters.html.ini b/tests/wpt/webgl/meta/conformance2/reading/read-pixels-pack-parameters.html.ini index 33f08b0632b..72f08f444b5 100644 --- a/tests/wpt/webgl/meta/conformance2/reading/read-pixels-pack-parameters.html.ini +++ b/tests/wpt/webgl/meta/conformance2/reading/read-pixels-pack-parameters.html.ini @@ -1,58 +1,57 @@ [read-pixels-pack-parameters.html] bug: https://github.com/servo/servo/issues/26004 - [WebGL test #243: last pixel of row 0: expected [249,102,0,255\], got [1,2,3,4\]] + [WebGL test #241] expected: if os == "mac": FAIL - [WebGL test #257: first pixel of row 1: expected [2,200,102,255\], got [1,2,3,4\]] + [WebGL test #242] expected: if os == "mac": FAIL - [WebGL test #246: first pixel of row 2: expected [134,87,234,255\], got [1,2,3,4\]] + [WebGL test #243] expected: if os == "mac": FAIL - [WebGL test #245: last pixel of row 1: expected [2,200,102,255\], got [1,2,3,4\]] + [WebGL test #244] expected: if os == "mac": FAIL - [WebGL test #256: last pixel of row 0: expected [249,102,0,255\], got [1,2,3,4\]] + [WebGL test #245] expected: if os == "mac": FAIL - [WebGL test #254: skipped bytes changed at index 0: expected 1 got 249] + [WebGL test #246] expected: if os == "mac": FAIL - [WebGL test #241: skipped bytes changed at index 0: expected 1 got 249] + [WebGL test #247] expected: if os == "mac": FAIL - [WebGL test #260: last pixel of row 2: expected [134,87,234,255\], got [1,2,3,4\]] + [WebGL test #254] expected: if os == "mac": FAIL - [WebGL test #244: first pixel of row 1: expected [2,200,102,255\], got [1,2,3,4\]] + [WebGL test #255] expected: if os == "mac": FAIL - [WebGL test #247: last pixel of row 2: expected [134,87,234,255\], got [1,2,3,4\]] + [WebGL test #256] expected: if os == "mac": FAIL - [WebGL test #242: first pixel of row 0: expected [249,102,0,255\], got [1,2,3,4\]] + [WebGL test #257] expected: if os == "mac": FAIL - [WebGL test #255: first pixel of row 0: expected [249,102,0,255\], got [1,2,3,4\]] + [WebGL test #258] expected: if os == "mac": FAIL - [WebGL test #259: first pixel of row 2: expected [134,87,234,255\], got [1,2,3,4\]] + [WebGL test #259] expected: if os == "mac": FAIL - [WebGL test #258: last pixel of row 1: expected [2,200,102,255\], got [1,2,3,4\]] + [WebGL test #260] expected: if os == "mac": FAIL - diff --git a/tests/wpt/webgl/meta/conformance2/renderbuffers/framebuffer-object-attachment.html.ini b/tests/wpt/webgl/meta/conformance2/renderbuffers/framebuffer-object-attachment.html.ini index d3ba89fc176..b21a0108908 100644 --- a/tests/wpt/webgl/meta/conformance2/renderbuffers/framebuffer-object-attachment.html.ini +++ b/tests/wpt/webgl/meta/conformance2/renderbuffers/framebuffer-object-attachment.html.ini @@ -1,197 +1,152 @@ [framebuffer-object-attachment.html] expected: if os == "mac": CRASH - [WebGL test #45: getError expected: NO_ERROR. Was INVALID_ENUM : ] + [WebGL test #10] expected: FAIL - [WebGL test #28: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT] + [WebGL test #102] expected: FAIL - [WebGL test #2: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.] + [WebGL test #104] expected: FAIL - [WebGL test #6: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.] + [WebGL test #11] expected: FAIL - [WebGL test #7: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.] + [WebGL test #112] expected: FAIL - [WebGL test #10: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.] + [WebGL test #113] expected: FAIL - [WebGL test #11: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.] + [WebGL test #12] expected: FAIL - [WebGL test #12: gl.getParameter(gl.STENCIL_BITS) >= 8 should be true. Was false.] + [WebGL test #129] expected: FAIL - [WebGL test #16: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.] + [WebGL test #130] expected: FAIL - [WebGL test #17: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.] + [WebGL test #137] expected: FAIL - [WebGL test #21: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.] + [WebGL test #138] expected: FAIL - [WebGL test #22: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.] + [WebGL test #139] expected: FAIL - [WebGL test #25: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.] + [WebGL test #140] expected: FAIL - [WebGL test #26: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.] + [WebGL test #141] expected: FAIL - [WebGL test #27: gl.getParameter(gl.STENCIL_BITS) >= 8 should be true. Was false.] + [WebGL test #142] expected: FAIL - [WebGL test #30: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.] + [WebGL test #145] expected: FAIL - [WebGL test #31: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.] + [WebGL test #146] expected: FAIL - [WebGL test #32: gl.getParameter(gl.STENCIL_BITS) >= 8 should be true. Was false.] + [WebGL test #147] expected: FAIL - [WebGL test #34: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.] + [WebGL test #154] expected: FAIL - [WebGL test #38: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.] + [WebGL test #155] expected: FAIL - [WebGL test #39: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.] + [WebGL test #156] expected: FAIL - [WebGL test #20: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.] + [WebGL test #168] expected: FAIL - [WebGL test #21: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.] + [WebGL test #170] expected: FAIL - [WebGL test #37: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.] + [WebGL test #182] expected: FAIL - [WebGL test #38: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.] + [WebGL test #183] expected: FAIL - [WebGL test #45: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.] + [WebGL test #194] expected: FAIL - [WebGL test #46: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.] + [WebGL test #196] expected: FAIL - [WebGL test #47: gl.getParameter(gl.STENCIL_BITS) >= 8 should be true. Was false.] + [WebGL test #2] expected: FAIL - [WebGL test #48: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) == '[object WebGLTexture\]' should be true. Was false.] + [WebGL test #20] expected: FAIL - [WebGL test #49: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) == '[object WebGLTexture\]' should be true. Was false.] + [WebGL test #21] expected: FAIL - [WebGL test #50: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) == '[object WebGLTexture\]' should be true. Was false.] + [WebGL test #37] expected: FAIL - [WebGL test #53: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) should be null. Was [object WebGLRenderbuffer\].] + [WebGL test #38] expected: FAIL - [WebGL test #54: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) should be null. Was [object WebGLRenderbuffer\].] + [WebGL test #45] expected: FAIL - [WebGL test #55: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) should be null. Was [object WebGLRenderbuffer\].] + [WebGL test #46] expected: FAIL - [WebGL test #62: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.] + [WebGL test #47] expected: FAIL - [WebGL test #63: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.] + [WebGL test #48] expected: FAIL - [WebGL test #64: gl.getParameter(gl.STENCIL_BITS) >= 8 should be true. Was false.] + [WebGL test #49] expected: FAIL - [WebGL test #76: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #50] expected: FAIL - [WebGL test #78: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.] + [WebGL test #53] expected: FAIL - [WebGL test #90: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.] + [WebGL test #54] expected: FAIL - [WebGL test #91: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.] + [WebGL test #55] expected: FAIL - [WebGL test #102: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.] + [WebGL test #6] expected: FAIL - [WebGL test #104: gl.getParameter(gl.STENCIL_BITS) >= 8 should be true. Was false.] + [WebGL test #62] expected: FAIL - [WebGL test #112: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.] + [WebGL test #63] expected: FAIL - [WebGL test #113: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.] + [WebGL test #64] expected: FAIL - [WebGL test #129: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.] + [WebGL test #7] expected: FAIL - [WebGL test #130: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.] + [WebGL test #76] expected: FAIL - [WebGL test #137: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.] + [WebGL test #78] expected: FAIL - [WebGL test #138: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.] + [WebGL test #90] expected: FAIL - [WebGL test #139: gl.getParameter(gl.STENCIL_BITS) >= 8 should be true. Was false.] - expected: FAIL - - [WebGL test #140: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) == '[object WebGLTexture\]' should be true. Was false.] - expected: FAIL - - [WebGL test #141: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) == '[object WebGLTexture\]' should be true. Was false.] - expected: FAIL - - [WebGL test #142: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) == '[object WebGLTexture\]' should be true. Was false.] - expected: FAIL - - [WebGL test #145: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) should be null. Was [object WebGLRenderbuffer\].] - expected: FAIL - - [WebGL test #146: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) should be null. Was [object WebGLRenderbuffer\].] - expected: FAIL - - [WebGL test #147: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) should be null. Was [object WebGLRenderbuffer\].] - expected: FAIL - - [WebGL test #154: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.] - expected: FAIL - - [WebGL test #155: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.] - expected: FAIL - - [WebGL test #156: gl.getParameter(gl.STENCIL_BITS) >= 8 should be true. Was false.] - expected: FAIL - - [WebGL test #168: getError expected: NO_ERROR. Was INVALID_OPERATION : ] - expected: FAIL - - [WebGL test #170: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.] - expected: FAIL - - [WebGL test #182: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.] - expected: FAIL - - [WebGL test #183: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.] - expected: FAIL - - [WebGL test #194: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.] - expected: FAIL - - [WebGL test #196: gl.getParameter(gl.STENCIL_BITS) >= 8 should be true. Was false.] + [WebGL test #91] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/renderbuffers/framebuffer-test.html.ini b/tests/wpt/webgl/meta/conformance2/renderbuffers/framebuffer-test.html.ini index 3cb32539cf7..7118f4533f6 100644 --- a/tests/wpt/webgl/meta/conformance2/renderbuffers/framebuffer-test.html.ini +++ b/tests/wpt/webgl/meta/conformance2/renderbuffers/framebuffer-test.html.ini @@ -1,8 +1,4 @@ [framebuffer-test.html] - [WebGL test #37: gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) should be 0. Was 8.] + [WebGL test #37] expected: if os == "mac": FAIL - - [WebGL test #38: getError expected: INVALID_OPERATION. Was INVALID_ENUM : getFramebufferAttachmentParameter(FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) on read framebuffer with no attachment.] - expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance2/renderbuffers/framebuffer-texture-layer.html.ini b/tests/wpt/webgl/meta/conformance2/renderbuffers/framebuffer-texture-layer.html.ini index 117d25b9abd..6d9dc8a2912 100644 --- a/tests/wpt/webgl/meta/conformance2/renderbuffers/framebuffer-texture-layer.html.ini +++ b/tests/wpt/webgl/meta/conformance2/renderbuffers/framebuffer-texture-layer.html.ini @@ -1,5 +1,4 @@ [framebuffer-texture-layer.html] expected: ERROR - [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance2/renderbuffers/invalidate-framebuffer.html.ini b/tests/wpt/webgl/meta/conformance2/renderbuffers/invalidate-framebuffer.html.ini index 54eeb65d89a..d4f7abd9624 100644 --- a/tests/wpt/webgl/meta/conformance2/renderbuffers/invalidate-framebuffer.html.ini +++ b/tests/wpt/webgl/meta/conformance2/renderbuffers/invalidate-framebuffer.html.ini @@ -1,13 +1,9 @@ [invalidate-framebuffer.html] bug: https://github.com/servo/servo/issues/20529 expected: - if os == "linux": OK if os == "mac": CRASH - [WebGL test #17: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #25] expected: FAIL - [WebGL test #25: getError expected one of: INVALID_OPERATION or INVALID_ENUM. Was NO_ERROR : calling invalidateSubFramebuffer to invalidate a COLOR_ATTACHMENT that exceeds MAX_COLOR_ATTACHMENT should generate INVALID_ENUM or INVALID_OPERATION.] - expected: FAIL - - [WebGL test #26: getError expected one of: INVALID_OPERATION or INVALID_ENUM. Was NO_ERROR : calling invalidateFramebuffer to invalidate a COLOR_ATTACHMENT that exceeds MAX_COLOR_ATTACHMENT should generate INVALID_ENUM or INVALID_OPERATION.] + [WebGL test #26] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/renderbuffers/multisample-draws-between-blits.html.ini b/tests/wpt/webgl/meta/conformance2/renderbuffers/multisample-draws-between-blits.html.ini index 4aac9250f37..6646ef775eb 100644 --- a/tests/wpt/webgl/meta/conformance2/renderbuffers/multisample-draws-between-blits.html.ini +++ b/tests/wpt/webgl/meta/conformance2/renderbuffers/multisample-draws-between-blits.html.ini @@ -1,45 +1,21 @@ [multisample-draws-between-blits.html] - [WebGL test #0: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #0] expected: FAIL - [WebGL test #0: whole thing\nat (0, 0) expected: 255,0,0,255 was 65,255,65,255] + [WebGL test #1] expected: FAIL - [WebGL test #1: left\nat (0, 0) expected: 255,0,0,255 was 65,255,65,255] + [WebGL test #2] expected: FAIL - [WebGL test #2: right\nat (64, 0) expected: 0,255,0,255 was 65,255,65,255] + [WebGL test #3] expected: FAIL - [WebGL test #3: left edge\nat (0, 0) expected: 255,0,0,255 was 65,255,65,255] + [WebGL test #4] expected: FAIL - [WebGL test #4: right edge\nat (96, 0) expected: 0,255,0,255 was 65,255,65,255] + [WebGL test #5] expected: FAIL - [WebGL test #5: left of center\nat (32, 0) expected: 255,128,128,255 was 65,255,65,255] - expected: FAIL - - [WebGL test #6: right of center\nat (64, 0) expected: 128,255,128,255 was 65,255,65,255] - expected: FAIL - - [WebGL test #0: whole thing\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0] - expected: FAIL - - [WebGL test #1: left\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0] - expected: FAIL - - [WebGL test #2: right\nat (64, 0) expected: 0,255,0,255 was 0,0,0,0] - expected: FAIL - - [WebGL test #3: left edge\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0] - expected: FAIL - - [WebGL test #4: right edge\nat (96, 0) expected: 0,255,0,255 was 0,0,0,0] - expected: FAIL - - [WebGL test #5: left of center\nat (32, 0) expected: 255,128,128,255 was 0,0,0,0] - expected: FAIL - - [WebGL test #6: right of center\nat (64, 0) expected: 128,255,128,255 was 0,0,0,0] + [WebGL test #6] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/renderbuffers/multisample-with-full-sample-counts.html.ini b/tests/wpt/webgl/meta/conformance2/renderbuffers/multisample-with-full-sample-counts.html.ini index 4c97ea3252a..970e551e1c0 100644 --- a/tests/wpt/webgl/meta/conformance2/renderbuffers/multisample-with-full-sample-counts.html.ini +++ b/tests/wpt/webgl/meta/conformance2/renderbuffers/multisample-with-full-sample-counts.html.ini @@ -1,51 +1,45 @@ [multisample-with-full-sample-counts.html] - [WebGL test #0: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #0] expected: FAIL - [WebGL test #0: User buffer has been rendered to red with sample = 1, coverageValue = 1 and isInverted = false\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #1] expected: FAIL - [WebGL test #1: User buffer has been rendered to red with sample = 1, coverageValue = 0 and isInverted = true\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #10] expected: FAIL - [WebGL test #2: User buffer has been rendered to red with sample = 2, coverageValue = 1 and isInverted = false\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #11] expected: FAIL - [WebGL test #3: User buffer has been rendered to red with sample = 2, coverageValue = 0 and isInverted = true\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #12] expected: FAIL - [WebGL test #4: User buffer has been rendered to red with sample = 3, coverageValue = 1 and isInverted = false\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #13] expected: FAIL - [WebGL test #5: User buffer has been rendered to red with sample = 3, coverageValue = 0 and isInverted = true\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #14] expected: FAIL - [WebGL test #6: User buffer has been rendered to red with sample = 4, coverageValue = 1 and isInverted = false\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #15] expected: FAIL - [WebGL test #7: User buffer has been rendered to red with sample = 4, coverageValue = 0 and isInverted = true\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #2] expected: FAIL - [WebGL test #8: User buffer has been rendered to red with sample = 5, coverageValue = 1 and isInverted = false\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #3] expected: FAIL - [WebGL test #9: User buffer has been rendered to red with sample = 5, coverageValue = 0 and isInverted = true\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #4] expected: FAIL - [WebGL test #10: User buffer has been rendered to red with sample = 6, coverageValue = 1 and isInverted = false\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #5] expected: FAIL - [WebGL test #11: User buffer has been rendered to red with sample = 6, coverageValue = 0 and isInverted = true\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #6] expected: FAIL - [WebGL test #12: User buffer has been rendered to red with sample = 7, coverageValue = 1 and isInverted = false\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #7] expected: FAIL - [WebGL test #13: User buffer has been rendered to red with sample = 7, coverageValue = 0 and isInverted = true\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0] - expected: FAIL - - [WebGL test #14: User buffer has been rendered to red with sample = 8, coverageValue = 1 and isInverted = false\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0] - expected: FAIL - - [WebGL test #15: User buffer has been rendered to red with sample = 8, coverageValue = 0 and isInverted = true\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #9] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/renderbuffers/multisampled-depth-renderbuffer-initialization.html.ini b/tests/wpt/webgl/meta/conformance2/renderbuffers/multisampled-depth-renderbuffer-initialization.html.ini index 557122b263d..1eeec025593 100644 --- a/tests/wpt/webgl/meta/conformance2/renderbuffers/multisampled-depth-renderbuffer-initialization.html.ini +++ b/tests/wpt/webgl/meta/conformance2/renderbuffers/multisampled-depth-renderbuffer-initialization.html.ini @@ -1,66 +1,42 @@ [multisampled-depth-renderbuffer-initialization.html] - [WebGL test #5: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #1] expected: FAIL - [WebGL test #1: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: gl.renderbufferStorageMultisample(gl.RENDERBUFFER, 1, gl.DEPTH_STENCIL, 1, 1)] + [WebGL test #17] expected: FAIL - [WebGL test #2: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: gl.renderbufferStorageMultisample(gl.RENDERBUFFER, 2, gl.DEPTH_STENCIL, 1, 1)] + [WebGL test #2] expected: FAIL - [WebGL test #8: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #25] expected: FAIL - [WebGL test #9: should be 0,0,255,255\nat (0, 0) expected: 0,0,255,255 was 0,255,0,255] + [WebGL test #33] expected: FAIL - [WebGL test #17: should be 0,0,255,255\nat (16, 0) expected: 0,0,255,255 was 0,255,0,255] + [WebGL test #39] expected: FAIL - [WebGL test #25: should be 0,0,255,255\nat (1, 0) expected: 0,0,255,255 was 0,255,0,255] + [WebGL test #42] expected: FAIL - [WebGL test #33: should be 0,0,255,255\nat (0, 0) expected: 0,0,255,255 was 0,255,0,255] + [WebGL test #50] expected: FAIL - [WebGL test #39: getError expected: NO_ERROR. Was INVALID_OPERATION : should be no error after renderbufferStorageMultisample(DEPTH_COMPONENT16).] + [WebGL test #58] expected: FAIL - [WebGL test #42: should be 0,0,255,255\nat (1, 0) expected: 0,0,255,255 was 0,255,0,255] + [WebGL test #66] expected: FAIL - [WebGL test #50: should be 0,0,255,255\nat (0, 0) expected: 0,0,255,255 was 0,255,0,255] + [WebGL test #74] expected: FAIL - [WebGL test #58: should be 0,0,255,255\nat (0, 0) expected: 0,0,255,255 was 0,255,0,255] + [WebGL test #80] expected: FAIL - [WebGL test #66: should be 0,0,255,255\nat (1, 0) expected: 0,0,255,255 was 0,255,0,255] + [WebGL test #83] expected: FAIL - [WebGL test #74: should be 0,0,255,255\nat (1, 0) expected: 0,0,255,255 was 0,255,0,255] - expected: FAIL - - [WebGL test #80: getError expected: NO_ERROR. Was INVALID_OPERATION : should be no error after renderbufferStorageMultisample(DEPTH_COMPONENT16).] - expected: FAIL - - [WebGL test #83: should be 0,0,255,255\nat (1, 0) expected: 0,0,255,255 was 0,255,0,255] - expected: FAIL - - [WebGL test #17: should be 0,0,255,255\nat (0, 0) expected: 0,0,255,255 was 0,255,0,255] - expected: FAIL - - [WebGL test #25: should be 0,0,255,255\nat (0, 0) expected: 0,0,255,255 was 0,255,0,255] - expected: FAIL - - [WebGL test #42: should be 0,0,255,255\nat (0, 0) expected: 0,0,255,255 was 0,255,0,255] - expected: FAIL - - [WebGL test #66: should be 0,0,255,255\nat (0, 0) expected: 0,0,255,255 was 0,255,0,255] - expected: FAIL - - [WebGL test #74: should be 0,0,255,255\nat (0, 0) expected: 0,0,255,255 was 0,255,0,255] - expected: FAIL - - [WebGL test #83: should be 0,0,255,255\nat (0, 0) expected: 0,0,255,255 was 0,255,0,255] + [WebGL test #9] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/renderbuffers/multisampled-renderbuffer-initialization.html.ini b/tests/wpt/webgl/meta/conformance2/renderbuffers/multisampled-renderbuffer-initialization.html.ini deleted file mode 100644 index 0ba20779975..00000000000 --- a/tests/wpt/webgl/meta/conformance2/renderbuffers/multisampled-renderbuffer-initialization.html.ini +++ /dev/null @@ -1,33 +0,0 @@ -[multisampled-renderbuffer-initialization.html] - [WebGL test #9: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] - expected: FAIL - - [WebGL test #10: user buffer has been initialized to 0\nat (0, 0) expected: 0,0,0,0 was 65,255,65,255] - expected: FAIL - - [WebGL test #22: user buffer has been initialized to 0\nat (0, 0) expected: 0,0,0,0 was 4,255,1,134] - expected: FAIL - - [WebGL test #35: user buffer has been initialized to 0\nat (0, 0) expected: 0,0,0,0 was 5,0,0,50] - expected: FAIL - - [WebGL test #48: user buffer has been initialized to 0\nat (0, 0) expected: 0,0,0,0 was 65,255,65,255] - expected: FAIL - - [WebGL test #61: user buffer has been initialized to 0\nat (0, 0) expected: 0,0,0,0 was 5,0,252,190] - expected: FAIL - - [WebGL test #73: user buffer has been initialized to 0\nat (0, 0) expected: 0,0,0,0 was 65,255,65,255] - expected: FAIL - - [WebGL test #85: user buffer has been initialized to 0\nat (0, 0) expected: 0,0,0,0 was 65,255,65,255] - expected: FAIL - - [WebGL test #98: user buffer has been initialized to 0\nat (0, 0) expected: 0,0,0,0 was 65,255,65,255] - expected: FAIL - - [WebGL test #111: user buffer has been initialized to 0\nat (0, 0) expected: 0,0,0,0 was 65,255,65,255] - expected: FAIL - - [WebGL test #124: user buffer has been initialized to 0\nat (0, 0) expected: 0,0,0,0 was 65,255,65,255] - expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/renderbuffers/multisampled-stencil-renderbuffer-initialization.html.ini b/tests/wpt/webgl/meta/conformance2/renderbuffers/multisampled-stencil-renderbuffer-initialization.html.ini index 95f2073dc8f..4939edf0b16 100644 --- a/tests/wpt/webgl/meta/conformance2/renderbuffers/multisampled-stencil-renderbuffer-initialization.html.ini +++ b/tests/wpt/webgl/meta/conformance2/renderbuffers/multisampled-stencil-renderbuffer-initialization.html.ini @@ -1,36 +1,6 @@ [multisampled-stencil-renderbuffer-initialization.html] - [WebGL test #5: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #36] expected: FAIL - [WebGL test #6: should be 0,0,255,255\nat (0, 0) expected: 0,0,255,255 was 0,255,0,255] - expected: FAIL - - [WebGL test #22: should be 0,0,255,255\nat (0, 0) expected: 0,0,255,255 was 0,255,0,255] - expected: FAIL - - [WebGL test #30: should be 0,0,255,255\nat (0, 0) expected: 0,0,255,255 was 0,255,0,255] - expected: FAIL - - [WebGL test #36: getError expected: NO_ERROR. Was INVALID_OPERATION : should be no error after renderbufferStorageMultisample(STENCIL_INDEX8).] - expected: FAIL - - [WebGL test #39: should be 0,0,255,255\nat (0, 0) expected: 0,0,255,255 was 0,255,0,255] - expected: FAIL - - [WebGL test #47: should be 0,0,255,255\nat (0, 0) expected: 0,0,255,255 was 0,255,0,255] - expected: FAIL - - [WebGL test #55: should be 0,0,255,255\nat (0, 0) expected: 0,0,255,255 was 0,255,0,255] - expected: FAIL - - [WebGL test #63: should be 0,0,255,255\nat (0, 0) expected: 0,0,255,255 was 0,255,0,255] - expected: FAIL - - [WebGL test #71: should be 0,0,255,255\nat (0, 0) expected: 0,0,255,255 was 0,255,0,255] - expected: FAIL - - [WebGL test #77: getError expected: NO_ERROR. Was INVALID_OPERATION : should be no error after renderbufferStorageMultisample(STENCIL_INDEX8).] - expected: FAIL - - [WebGL test #80: should be 0,0,255,255\nat (0, 0) expected: 0,0,255,255 was 0,255,0,255] + [WebGL test #77] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/renderbuffers/readbuffer.html.ini b/tests/wpt/webgl/meta/conformance2/renderbuffers/readbuffer.html.ini index 9b1f6c824aa..3e48a22c455 100644 --- a/tests/wpt/webgl/meta/conformance2/renderbuffers/readbuffer.html.ini +++ b/tests/wpt/webgl/meta/conformance2/renderbuffers/readbuffer.html.ini @@ -1,6 +1,6 @@ [readbuffer.html] - [WebGL test #28: the color should be [0,0,0,255\]\nat (0, 0) expected: 0,0,0,255 was 0,0,0,0] + [WebGL test #15] expected: FAIL - [WebGL test #15: getError expected: INVALID_OPERATION. Was INVALID_ENUM : calling readBuffer with GL_COLOR_ATTACHMENTi that exceeds MAX_COLOR_ATTACHMENT on fbo should generate INVALID_OPERATION.] + [WebGL test #28] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/rendering/attrib-type-match.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/attrib-type-match.html.ini index 8a39f182039..53161464e85 100644 --- a/tests/wpt/webgl/meta/conformance2/rendering/attrib-type-match.html.ini +++ b/tests/wpt/webgl/meta/conformance2/rendering/attrib-type-match.html.ini @@ -1,16 +1,15 @@ [attrib-type-match.html] - [WebGL test #78: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #61] expected: FAIL - [WebGL test #80: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #63] expected: FAIL - [WebGL test #82: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #78] expected: FAIL - [WebGL test #63: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #80] expected: FAIL - [WebGL test #61: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #82] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-filter-outofbounds.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-filter-outofbounds.html.ini index c246224184f..bfba377b1ba 100644 --- a/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-filter-outofbounds.html.ini +++ b/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-filter-outofbounds.html.ini @@ -1,39 +1,36 @@ [blitframebuffer-filter-outofbounds.html] - [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #421] expected: FAIL - [WebGL test #421: pixel at [4, 4\] should be (0,0,0,0), but the actual color is (32,32,32,255)] + [WebGL test #422] expected: FAIL - [WebGL test #422: pixel at [5, 4\] should be (0,0,0,0), but the actual color is (32,32,32,255)] + [WebGL test #423] expected: FAIL - [WebGL test #423: pixel at [6, 4\] should be (0,0,0,0), but the actual color is (32,32,32,255)] + [WebGL test #424] expected: FAIL - [WebGL test #424: pixel at [7, 4\] should be (0,0,0,0), but the actual color is (32,32,32,255)] + [WebGL test #429] expected: FAIL - [WebGL test #429: pixel at [4, 5\] should be (0,0,0,0), but the actual color is (32,32,32,255)] + [WebGL test #437] expected: FAIL - [WebGL test #437: pixel at [4, 6\] should be (0,0,0,0), but the actual color is (32,32,32,255)] + [WebGL test #445] expected: FAIL - [WebGL test #445: pixel at [4, 7\] should be (0,0,0,0), but the actual color is (32,32,32,255)] + [WebGL test #494] expected: FAIL - [WebGL test #494: pixel at [5, 5\] should be (32,32,32,255), but the actual color is (0,0,0,0)] + [WebGL test #495] expected: FAIL - [WebGL test #495: pixel at [6, 5\] should be (32,32,32,255), but the actual color is (0,0,0,0)] + [WebGL test #496] expected: FAIL - [WebGL test #496: pixel at [7, 5\] should be (32,32,32,255), but the actual color is (0,0,0,0)] + [WebGL test #502] expected: FAIL - [WebGL test #502: pixel at [5, 6\] should be (32,32,32,255), but the actual color is (0,0,0,0)] - expected: FAIL - - [WebGL test #510: pixel at [5, 7\] should be (32,32,32,255), but the actual color is (0,0,0,0)] + [WebGL test #510] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-filter-srgb.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-filter-srgb.html.ini index 578c114d094..71b9f8ac20a 100644 --- a/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-filter-srgb.html.ini +++ b/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-filter-srgb.html.ini @@ -1,852 +1,777 @@ [blitframebuffer-filter-srgb.html] - [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #1] expected: FAIL - [WebGL test #1: pixel at [0, 0\] should be (110,110,110,255), but the actual color is (40,40,40,255)] + [WebGL test #10] expected: FAIL - [WebGL test #2: pixel at [1, 0\] should be (110,110,255,145), but the actual color is (40,40,255,72)] + [WebGL test #100] expected: FAIL - [WebGL test #3: pixel at [0, 1\] should be (212,212,212,255), but the actual color is (168,168,168,255)] + [WebGL test #101] expected: FAIL - [WebGL test #4: pixel at [1, 1\] should be (212,212,255,229), but the actual color is (168,168,255,200)] + [WebGL test #102] expected: FAIL - [WebGL test #6: pixel at [1, 0\] should be (0,0,255,34), but the actual color is (0,0,255,4)] + [WebGL test #103] expected: FAIL - [WebGL test #7: pixel at [2, 0\] should be (0,255,34,34), but the actual color is (0,255,4,4)] + [WebGL test #104] expected: FAIL - [WebGL test #8: pixel at [3, 0\] should be (255,34,34,34), but the actual color is (255,4,4,4)] + [WebGL test #105] expected: FAIL - [WebGL test #9: pixel at [4, 0\] should be (34,34,34,255), but the actual color is (4,4,4,255)] + [WebGL test #106] expected: FAIL - [WebGL test #10: pixel at [5, 0\] should be (34,34,255,61), but the actual color is (4,4,255,12)] + [WebGL test #107] expected: FAIL - [WebGL test #11: pixel at [6, 0\] should be (34,255,61,61), but the actual color is (4,255,12,12)] + [WebGL test #108] expected: FAIL - [WebGL test #12: pixel at [7, 0\] should be (255,61,61,61), but the actual color is (255,12,12,12)] + [WebGL test #109] expected: FAIL - [WebGL test #13: pixel at [0, 1\] should be (71,71,71,255), but the actual color is (16,16,16,255)] + [WebGL test #11] expected: FAIL - [WebGL test #14: pixel at [1, 1\] should be (71,71,255,79), but the actual color is (16,16,255,20)] + [WebGL test #110] expected: FAIL - [WebGL test #15: pixel at [2, 1\] should be (71,255,79,79), but the actual color is (16,255,20,20)] + [WebGL test #111] expected: FAIL - [WebGL test #16: pixel at [3, 1\] should be (255,79,79,79), but the actual color is (255,20,20,20)] + [WebGL test #112] expected: FAIL - [WebGL test #17: pixel at [4, 1\] should be (79,79,79,255), but the actual color is (20,20,20,255)] + [WebGL test #113] expected: FAIL - [WebGL test #18: pixel at [5, 1\] should be (79,79,255,93), but the actual color is (20,20,255,28)] + [WebGL test #114] expected: FAIL - [WebGL test #19: pixel at [6, 1\] should be (79,255,93,93), but the actual color is (20,255,28,28)] + [WebGL test #115] expected: FAIL - [WebGL test #20: pixel at [7, 1\] should be (255,93,93,93), but the actual color is (255,28,28,28)] + [WebGL test #116] expected: FAIL - [WebGL test #21: pixel at [0, 2\] should be (120,120,120,255), but the actual color is (48,48,48,255)] + [WebGL test #117] expected: FAIL - [WebGL test #22: pixel at [1, 2\] should be (120,120,255,125), but the actual color is (48,48,255,52)] + [WebGL test #118] expected: FAIL - [WebGL test #23: pixel at [2, 2\] should be (120,255,125,125), but the actual color is (48,255,52,52)] + [WebGL test #119] expected: FAIL - [WebGL test #24: pixel at [3, 2\] should be (255,125,125,125), but the actual color is (255,52,52,52)] + [WebGL test #12] expected: FAIL - [WebGL test #25: pixel at [4, 2\] should be (125,125,125,255), but the actual color is (52,52,52,255)] + [WebGL test #120] expected: FAIL - [WebGL test #26: pixel at [5, 2\] should be (125,125,255,133), but the actual color is (52,52,255,60)] + [WebGL test #121] expected: FAIL - [WebGL test #27: pixel at [6, 2\] should be (125,255,133,133), but the actual color is (52,255,60,60)] + [WebGL test #122] expected: FAIL - [WebGL test #28: pixel at [7, 2\] should be (255,133,133,133), but the actual color is (255,60,60,60)] + [WebGL test #123] expected: FAIL - [WebGL test #29: pixel at [0, 3\] should be (152,152,152,255), but the actual color is (80,80,80,255)] + [WebGL test #124] expected: FAIL - [WebGL test #30: pixel at [1, 3\] should be (152,152,255,155), but the actual color is (80,80,255,84)] + [WebGL test #125] expected: FAIL - [WebGL test #31: pixel at [2, 3\] should be (152,255,155,155), but the actual color is (80,255,84,84)] + [WebGL test #126] expected: FAIL - [WebGL test #32: pixel at [3, 3\] should be (255,155,155,155), but the actual color is (255,84,84,84)] + [WebGL test #127] expected: FAIL - [WebGL test #33: pixel at [4, 3\] should be (155,155,155,255), but the actual color is (84,84,84,255)] + [WebGL test #128] expected: FAIL - [WebGL test #34: pixel at [5, 3\] should be (155,155,255,162), but the actual color is (84,84,255,92)] + [WebGL test #129] expected: FAIL - [WebGL test #35: pixel at [6, 3\] should be (155,255,162,162), but the actual color is (84,255,92,92)] + [WebGL test #13] expected: FAIL - [WebGL test #36: pixel at [7, 3\] should be (255,162,162,162), but the actual color is (255,92,92,92)] + [WebGL test #130] expected: FAIL - [WebGL test #37: pixel at [0, 4\] should be (177,177,177,255), but the actual color is (112,112,112,255)] + [WebGL test #131] expected: FAIL - [WebGL test #38: pixel at [1, 4\] should be (177,177,255,180), but the actual color is (112,112,255,116)] + [WebGL test #132] expected: FAIL - [WebGL test #39: pixel at [2, 4\] should be (177,255,180,180), but the actual color is (112,255,116,116)] + [WebGL test #133] expected: FAIL - [WebGL test #40: pixel at [3, 4\] should be (255,180,180,180), but the actual color is (255,116,116,116)] + [WebGL test #134] expected: FAIL - [WebGL test #41: pixel at [4, 4\] should be (180,180,180,255), but the actual color is (116,116,116,255)] + [WebGL test #135] expected: FAIL - [WebGL test #42: pixel at [5, 4\] should be (180,180,255,185), but the actual color is (116,116,255,124)] + [WebGL test #136] expected: FAIL - [WebGL test #43: pixel at [6, 4\] should be (180,255,185,185), but the actual color is (116,255,124,124)] + [WebGL test #137] expected: FAIL - [WebGL test #44: pixel at [7, 4\] should be (255,185,185,185), but the actual color is (255,124,124,124)] + [WebGL test #138] expected: FAIL - [WebGL test #45: pixel at [0, 5\] should be (198,198,198,255), but the actual color is (144,144,144,255)] + [WebGL test #14] expected: FAIL - [WebGL test #46: pixel at [1, 5\] should be (198,198,255,200), but the actual color is (144,144,255,148)] + [WebGL test #149] expected: FAIL - [WebGL test #47: pixel at [2, 5\] should be (198,255,200,200), but the actual color is (144,255,148,148)] + [WebGL test #15] expected: FAIL - [WebGL test #48: pixel at [3, 5\] should be (255,200,200,200), but the actual color is (255,148,148,148)] + [WebGL test #150] expected: FAIL - [WebGL test #49: pixel at [4, 5\] should be (200,200,200,255), but the actual color is (148,148,148,255)] + [WebGL test #151] expected: FAIL - [WebGL test #50: pixel at [5, 5\] should be (200,200,255,205), but the actual color is (148,148,255,156)] + [WebGL test #152] expected: FAIL - [WebGL test #51: pixel at [6, 5\] should be (200,255,205,205), but the actual color is (148,255,156,156)] + [WebGL test #153] expected: FAIL - [WebGL test #52: pixel at [7, 5\] should be (255,205,205,205), but the actual color is (255,156,156,156)] + [WebGL test #154] expected: FAIL - [WebGL test #53: pixel at [0, 6\] should be (216,216,216,255), but the actual color is (176,176,176,255)] + [WebGL test #155] expected: FAIL - [WebGL test #54: pixel at [1, 6\] should be (216,216,255,219), but the actual color is (176,176,255,180)] + [WebGL test #156] expected: FAIL - [WebGL test #55: pixel at [2, 6\] should be (216,255,219,219), but the actual color is (176,255,180,180)] + [WebGL test #157] expected: FAIL - [WebGL test #56: pixel at [3, 6\] should be (255,219,219,219), but the actual color is (255,180,180,180)] + [WebGL test #158] expected: FAIL - [WebGL test #57: pixel at [4, 6\] should be (219,219,219,255), but the actual color is (180,180,180,255)] + [WebGL test #159] expected: FAIL - [WebGL test #58: pixel at [5, 6\] should be (219,219,255,223), but the actual color is (180,180,255,188)] + [WebGL test #16] expected: FAIL - [WebGL test #59: pixel at [6, 6\] should be (219,255,223,223), but the actual color is (180,255,188,188)] + [WebGL test #17] expected: FAIL - [WebGL test #60: pixel at [7, 6\] should be (255,223,223,223), but the actual color is (255,188,188,188)] + [WebGL test #18] expected: FAIL - [WebGL test #61: pixel at [0, 7\] should be (225,225,225,255), but the actual color is (192,192,192,255)] + [WebGL test #19] expected: FAIL - [WebGL test #62: pixel at [1, 7\] should be (225,225,255,227), but the actual color is (192,192,255,196)] + [WebGL test #2] expected: FAIL - [WebGL test #63: pixel at [2, 7\] should be (225,255,227,227), but the actual color is (192,255,196,196)] + [WebGL test #20] expected: FAIL - [WebGL test #64: pixel at [3, 7\] should be (255,227,227,227), but the actual color is (255,196,196,196)] + [WebGL test #205] expected: FAIL - [WebGL test #65: pixel at [4, 7\] should be (227,227,227,255), but the actual color is (196,196,196,255)] + [WebGL test #206] expected: FAIL - [WebGL test #66: pixel at [5, 7\] should be (227,227,255,231), but the actual color is (196,196,255,204)] + [WebGL test #207] expected: FAIL - [WebGL test #67: pixel at [6, 7\] should be (227,255,231,231), but the actual color is (196,255,204,204)] + [WebGL test #208] expected: FAIL - [WebGL test #68: pixel at [7, 7\] should be (255,231,231,231), but the actual color is (255,204,204,204)] + [WebGL test #21] expected: FAIL - [WebGL test #69: pixel at [0, 0\] should be (8,8,8,255), but the actual color is (40,40,40,255)] + [WebGL test #214] expected: FAIL - [WebGL test #70: pixel at [1, 0\] should be (8,8,255,21), but the actual color is (40,40,255,72)] + [WebGL test #215] expected: FAIL - [WebGL test #71: pixel at [0, 1\] should be (105,105,105,255), but the actual color is (168,168,168,255)] + [WebGL test #216] expected: FAIL - [WebGL test #72: pixel at [1, 1\] should be (105,105,255,153), but the actual color is (168,168,255,200)] + [WebGL test #22] expected: FAIL - [WebGL test #78: pixel at [5, 0\] should be (0,0,255,1), but the actual color is (4,4,255,12)] + [WebGL test #222] expected: FAIL - [WebGL test #79: pixel at [6, 0\] should be (0,255,1,1), but the actual color is (4,255,12,12)] + [WebGL test #223] expected: FAIL - [WebGL test #80: pixel at [7, 0\] should be (255,1,1,1), but the actual color is (255,12,12,12)] + [WebGL test #224] expected: FAIL - [WebGL test #81: pixel at [0, 1\] should be (3,3,3,255), but the actual color is (16,16,16,255)] + [WebGL test #225] expected: FAIL - [WebGL test #82: pixel at [1, 1\] should be (3,3,255,4), but the actual color is (16,16,255,20)] + [WebGL test #226] expected: FAIL - [WebGL test #83: pixel at [2, 1\] should be (3,255,4,4), but the actual color is (16,255,20,20)] + [WebGL test #227] expected: FAIL - [WebGL test #84: pixel at [3, 1\] should be (255,4,4,4), but the actual color is (255,20,20,20)] + [WebGL test #228] expected: FAIL - [WebGL test #85: pixel at [4, 1\] should be (4,4,4,255), but the actual color is (20,20,20,255)] + [WebGL test #229] expected: FAIL - [WebGL test #86: pixel at [5, 1\] should be (4,4,255,5), but the actual color is (20,20,255,28)] + [WebGL test #23] expected: FAIL - [WebGL test #87: pixel at [6, 1\] should be (4,255,5,5), but the actual color is (20,255,28,28)] + [WebGL test #230] expected: FAIL - [WebGL test #88: pixel at [7, 1\] should be (255,5,5,5), but the actual color is (255,28,28,28)] + [WebGL test #231] expected: FAIL - [WebGL test #89: pixel at [0, 2\] should be (10,10,10,255), but the actual color is (48,48,48,255)] + [WebGL test #232] expected: FAIL - [WebGL test #90: pixel at [1, 2\] should be (10,10,255,11), but the actual color is (48,48,255,52)] + [WebGL test #233] expected: FAIL - [WebGL test #91: pixel at [2, 2\] should be (10,255,11,11), but the actual color is (48,255,52,52)] + [WebGL test #234] expected: FAIL - [WebGL test #92: pixel at [3, 2\] should be (255,11,11,11), but the actual color is (255,52,52,52)] + [WebGL test #235] expected: FAIL - [WebGL test #93: pixel at [4, 2\] should be (11,11,11,255), but the actual color is (52,52,52,255)] + [WebGL test #236] expected: FAIL - [WebGL test #94: pixel at [5, 2\] should be (11,11,255,14), but the actual color is (52,52,255,60)] + [WebGL test #237] expected: FAIL - [WebGL test #95: pixel at [6, 2\] should be (11,255,14,14), but the actual color is (52,255,60,60)] + [WebGL test #238] expected: FAIL - [WebGL test #96: pixel at [7, 2\] should be (255,14,14,14), but the actual color is (255,60,60,60)] + [WebGL test #239] expected: FAIL - [WebGL test #97: pixel at [0, 3\] should be (23,23,23,255), but the actual color is (80,80,80,255)] + [WebGL test #24] expected: FAIL - [WebGL test #98: pixel at [1, 3\] should be (23,23,255,26), but the actual color is (80,80,255,84)] + [WebGL test #240] expected: FAIL - [WebGL test #99: pixel at [2, 3\] should be (23,255,26,26), but the actual color is (80,255,84,84)] + [WebGL test #241] expected: FAIL - [WebGL test #100: pixel at [3, 3\] should be (255,26,26,26), but the actual color is (255,84,84,84)] + [WebGL test #242] expected: FAIL - [WebGL test #101: pixel at [4, 3\] should be (26,26,26,255), but the actual color is (84,84,84,255)] + [WebGL test #243] expected: FAIL - [WebGL test #102: pixel at [5, 3\] should be (26,26,255,30), but the actual color is (84,84,255,92)] + [WebGL test #244] expected: FAIL - [WebGL test #103: pixel at [6, 3\] should be (26,255,30,30), but the actual color is (84,255,92,92)] + [WebGL test #245] expected: FAIL - [WebGL test #104: pixel at [7, 3\] should be (255,30,30,30), but the actual color is (255,92,92,92)] + [WebGL test #246] expected: FAIL - [WebGL test #105: pixel at [0, 4\] should be (44,44,44,255), but the actual color is (112,112,112,255)] + [WebGL test #247] expected: FAIL - [WebGL test #106: pixel at [1, 4\] should be (44,44,255,48), but the actual color is (112,112,255,116)] + [WebGL test #248] expected: FAIL - [WebGL test #107: pixel at [2, 4\] should be (44,255,48,48), but the actual color is (112,255,116,116)] + [WebGL test #249] expected: FAIL - [WebGL test #108: pixel at [3, 4\] should be (255,48,48,48), but the actual color is (255,116,116,116)] + [WebGL test #25] expected: FAIL - [WebGL test #109: pixel at [4, 4\] should be (48,48,48,255), but the actual color is (116,116,116,255)] + [WebGL test #250] expected: FAIL - [WebGL test #110: pixel at [5, 4\] should be (48,48,255,55), but the actual color is (116,116,255,124)] + [WebGL test #251] expected: FAIL - [WebGL test #111: pixel at [6, 4\] should be (48,255,55,55), but the actual color is (116,255,124,124)] + [WebGL test #252] expected: FAIL - [WebGL test #112: pixel at [7, 4\] should be (255,55,55,55), but the actual color is (255,124,124,124)] + [WebGL test #253] expected: FAIL - [WebGL test #113: pixel at [0, 5\] should be (75,75,75,255), but the actual color is (144,144,144,255)] + [WebGL test #254] expected: FAIL - [WebGL test #114: pixel at [1, 5\] should be (75,75,255,79), but the actual color is (144,144,255,148)] + [WebGL test #255] expected: FAIL - [WebGL test #115: pixel at [2, 5\] should be (75,255,79,79), but the actual color is (144,255,148,148)] + [WebGL test #256] expected: FAIL - [WebGL test #116: pixel at [3, 5\] should be (255,79,79,79), but the actual color is (255,148,148,148)] + [WebGL test #257] expected: FAIL - [WebGL test #117: pixel at [4, 5\] should be (79,79,79,255), but the actual color is (148,148,148,255)] + [WebGL test #258] expected: FAIL - [WebGL test #118: pixel at [5, 5\] should be (79,79,255,89), but the actual color is (148,148,255,156)] + [WebGL test #259] expected: FAIL - [WebGL test #119: pixel at [6, 5\] should be (79,255,89,89), but the actual color is (148,255,156,156)] + [WebGL test #26] expected: FAIL - [WebGL test #120: pixel at [7, 5\] should be (255,89,89,89), but the actual color is (255,156,156,156)] + [WebGL test #260] expected: FAIL - [WebGL test #121: pixel at [0, 6\] should be (114,114,114,255), but the actual color is (176,176,176,255)] + [WebGL test #261] expected: FAIL - [WebGL test #122: pixel at [1, 6\] should be (114,114,255,120), but the actual color is (176,176,255,180)] + [WebGL test #262] expected: FAIL - [WebGL test #123: pixel at [2, 6\] should be (114,255,120,120), but the actual color is (176,255,180,180)] + [WebGL test #263] expected: FAIL - [WebGL test #124: pixel at [3, 6\] should be (255,120,120,120), but the actual color is (255,180,180,180)] + [WebGL test #264] expected: FAIL - [WebGL test #125: pixel at [4, 6\] should be (120,120,120,255), but the actual color is (180,180,180,255)] + [WebGL test #265] expected: FAIL - [WebGL test #126: pixel at [5, 6\] should be (120,120,255,132), but the actual color is (180,180,255,188)] + [WebGL test #266] expected: FAIL - [WebGL test #127: pixel at [6, 6\] should be (120,255,132,132), but the actual color is (180,255,188,188)] + [WebGL test #267] expected: FAIL - [WebGL test #128: pixel at [7, 6\] should be (255,132,132,132), but the actual color is (255,188,188,188)] + [WebGL test #268] expected: FAIL - [WebGL test #129: pixel at [0, 7\] should be (134,134,134,255), but the actual color is (192,192,192,255)] + [WebGL test #269] expected: FAIL - [WebGL test #130: pixel at [1, 7\] should be (134,134,255,141), but the actual color is (192,192,255,196)] + [WebGL test #27] expected: FAIL - [WebGL test #131: pixel at [2, 7\] should be (134,255,141,141), but the actual color is (192,255,196,196)] + [WebGL test #270] expected: FAIL - [WebGL test #132: pixel at [3, 7\] should be (255,141,141,141), but the actual color is (255,196,196,196)] + [WebGL test #271] expected: FAIL - [WebGL test #133: pixel at [4, 7\] should be (141,141,141,255), but the actual color is (196,196,196,255)] + [WebGL test #272] expected: FAIL - [WebGL test #134: pixel at [5, 7\] should be (141,141,255,154), but the actual color is (196,196,255,204)] + [WebGL test #273] expected: FAIL - [WebGL test #135: pixel at [6, 7\] should be (141,255,154,154), but the actual color is (196,255,204,204)] + [WebGL test #274] expected: FAIL - [WebGL test #136: pixel at [7, 7\] should be (255,154,154,154), but the actual color is (255,204,204,204)] + [WebGL test #275] expected: FAIL - [WebGL test #137: pixel at [0, 0\] should be (50,50,50,255), but the actual color is (40,40,40,255)] + [WebGL test #276] expected: FAIL - [WebGL test #138: pixel at [1, 0\] should be (50,50,255,81), but the actual color is (40,40,255,72)] + [WebGL test #28] expected: FAIL - [WebGL test #149: pixel at [0, 1\] should be (28,28,28,255), but the actual color is (16,16,16,255)] + [WebGL test #282] expected: FAIL - [WebGL test #150: pixel at [1, 1\] should be (28,28,255,34), but the actual color is (16,16,255,20)] + [WebGL test #283] expected: FAIL - [WebGL test #151: pixel at [2, 1\] should be (28,255,34,34), but the actual color is (16,255,20,20)] + [WebGL test #284] expected: FAIL - [WebGL test #152: pixel at [3, 1\] should be (255,34,34,34), but the actual color is (255,20,20,20)] + [WebGL test #29] expected: FAIL - [WebGL test #153: pixel at [4, 1\] should be (34,34,34,255), but the actual color is (20,20,20,255)] + [WebGL test #290] expected: FAIL - [WebGL test #154: pixel at [5, 1\] should be (34,34,255,38), but the actual color is (20,20,255,28)] + [WebGL test #291] expected: FAIL - [WebGL test #155: pixel at [6, 1\] should be (34,255,38,38), but the actual color is (20,255,28,28)] + [WebGL test #292] expected: FAIL - [WebGL test #156: pixel at [7, 1\] should be (255,38,38,38), but the actual color is (255,28,28,28)] + [WebGL test #293] expected: FAIL - [WebGL test #157: pixel at [0, 2\] should be (56,56,56,255), but the actual color is (48,48,48,255)] + [WebGL test #294] expected: FAIL - [WebGL test #158: pixel at [1, 2\] should be (56,56,255,59), but the actual color is (48,48,255,52)] + [WebGL test #295] expected: FAIL - [WebGL test #159: pixel at [2, 2\] should be (56,255,59,59), but the actual color is (48,255,52,52)] + [WebGL test #296] expected: FAIL - [WebGL test #205: pixel at [0, 0\] should be (152,152,152,255), but the actual color is (80,80,80,255)] + [WebGL test #297] expected: FAIL - [WebGL test #206: pixel at [1, 0\] should be (152,152,255,177), but the actual color is (80,80,255,112)] + [WebGL test #298] expected: FAIL - [WebGL test #207: pixel at [0, 1\] should be (233,233,233,255), but the actual color is (208,208,208,255)] + [WebGL test #299] expected: FAIL - [WebGL test #208: pixel at [1, 1\] should be (233,233,255,248), but the actual color is (208,208,255,240)] + [WebGL test #3] expected: FAIL - [WebGL test #214: pixel at [5, 0\] should be (0,0,255,71), but the actual color is (0,0,255,16)] + [WebGL test #30] expected: FAIL - [WebGL test #215: pixel at [6, 0\] should be (0,255,71,71), but the actual color is (0,255,16,16)] + [WebGL test #300] expected: FAIL - [WebGL test #216: pixel at [7, 0\] should be (255,71,71,71), but the actual color is (255,16,16,16)] + [WebGL test #301] expected: FAIL - [WebGL test #222: pixel at [5, 1\] should be (0,0,255,71), but the actual color is (0,0,255,16)] + [WebGL test #302] expected: FAIL - [WebGL test #223: pixel at [6, 1\] should be (0,255,71,71), but the actual color is (0,255,16,16)] + [WebGL test #303] expected: FAIL - [WebGL test #224: pixel at [7, 1\] should be (255,71,71,71), but the actual color is (255,16,16,16)] + [WebGL test #304] expected: FAIL - [WebGL test #225: pixel at [0, 2\] should be (137,137,137,255), but the actual color is (64,64,64,255)] + [WebGL test #305] expected: FAIL - [WebGL test #226: pixel at [1, 2\] should be (137,137,255,137), but the actual color is (64,64,255,64)] + [WebGL test #306] expected: FAIL - [WebGL test #227: pixel at [2, 2\] should be (137,255,137,137), but the actual color is (64,255,64,64)] + [WebGL test #307] expected: FAIL - [WebGL test #228: pixel at [3, 2\] should be (255,137,137,137), but the actual color is (255,64,64,64)] + [WebGL test #308] expected: FAIL - [WebGL test #229: pixel at [4, 2\] should be (137,137,137,255), but the actual color is (64,64,64,255)] + [WebGL test #309] expected: FAIL - [WebGL test #230: pixel at [5, 2\] should be (137,137,255,152), but the actual color is (64,64,255,80)] + [WebGL test #31] expected: FAIL - [WebGL test #231: pixel at [6, 2\] should be (137,255,152,152), but the actual color is (64,255,80,80)] + [WebGL test #310] expected: FAIL - [WebGL test #232: pixel at [7, 2\] should be (255,152,152,152), but the actual color is (255,80,80,80)] + [WebGL test #311] expected: FAIL - [WebGL test #233: pixel at [0, 3\] should be (137,137,137,255), but the actual color is (64,64,64,255)] + [WebGL test #312] expected: FAIL - [WebGL test #234: pixel at [1, 3\] should be (137,137,255,137), but the actual color is (64,64,255,64)] + [WebGL test #313] expected: FAIL - [WebGL test #235: pixel at [2, 3\] should be (137,255,137,137), but the actual color is (64,255,64,64)] + [WebGL test #314] expected: FAIL - [WebGL test #236: pixel at [3, 3\] should be (255,137,137,137), but the actual color is (255,64,64,64)] + [WebGL test #315] expected: FAIL - [WebGL test #237: pixel at [4, 3\] should be (137,137,137,255), but the actual color is (64,64,64,255)] + [WebGL test #316] expected: FAIL - [WebGL test #238: pixel at [5, 3\] should be (137,137,255,152), but the actual color is (64,64,255,80)] + [WebGL test #317] expected: FAIL - [WebGL test #239: pixel at [6, 3\] should be (137,255,152,152), but the actual color is (64,255,80,80)] + [WebGL test #318] expected: FAIL - [WebGL test #240: pixel at [7, 3\] should be (255,152,152,152), but the actual color is (255,80,80,80)] + [WebGL test #319] expected: FAIL - [WebGL test #241: pixel at [0, 4\] should be (188,188,188,255), but the actual color is (128,128,128,255)] + [WebGL test #32] expected: FAIL - [WebGL test #242: pixel at [1, 4\] should be (188,188,255,188), but the actual color is (128,128,255,128)] + [WebGL test #320] expected: FAIL - [WebGL test #243: pixel at [2, 4\] should be (188,255,188,188), but the actual color is (128,255,128,128)] + [WebGL test #321] expected: FAIL - [WebGL test #244: pixel at [3, 4\] should be (255,188,188,188), but the actual color is (255,128,128,128)] + [WebGL test #322] expected: FAIL - [WebGL test #245: pixel at [4, 4\] should be (188,188,188,255), but the actual color is (128,128,128,255)] + [WebGL test #323] expected: FAIL - [WebGL test #246: pixel at [5, 4\] should be (188,188,255,198), but the actual color is (128,128,255,144)] + [WebGL test #324] expected: FAIL - [WebGL test #247: pixel at [6, 4\] should be (188,255,198,198), but the actual color is (128,255,144,144)] + [WebGL test #325] expected: FAIL - [WebGL test #248: pixel at [7, 4\] should be (255,198,198,198), but the actual color is (255,144,144,144)] + [WebGL test #326] expected: FAIL - [WebGL test #249: pixel at [0, 5\] should be (188,188,188,255), but the actual color is (128,128,128,255)] + [WebGL test #327] expected: FAIL - [WebGL test #250: pixel at [1, 5\] should be (188,188,255,188), but the actual color is (128,128,255,128)] + [WebGL test #328] expected: FAIL - [WebGL test #251: pixel at [2, 5\] should be (188,255,188,188), but the actual color is (128,255,128,128)] + [WebGL test #329] expected: FAIL - [WebGL test #252: pixel at [3, 5\] should be (255,188,188,188), but the actual color is (255,128,128,128)] + [WebGL test #33] expected: FAIL - [WebGL test #253: pixel at [4, 5\] should be (188,188,188,255), but the actual color is (128,128,128,255)] + [WebGL test #330] expected: FAIL - [WebGL test #254: pixel at [5, 5\] should be (188,188,255,198), but the actual color is (128,128,255,144)] + [WebGL test #331] expected: FAIL - [WebGL test #255: pixel at [6, 5\] should be (188,255,198,198), but the actual color is (128,255,144,144)] + [WebGL test #332] expected: FAIL - [WebGL test #256: pixel at [7, 5\] should be (255,198,198,198), but the actual color is (255,144,144,144)] + [WebGL test #333] expected: FAIL - [WebGL test #257: pixel at [0, 6\] should be (225,225,225,255), but the actual color is (192,192,192,255)] + [WebGL test #334] expected: FAIL - [WebGL test #258: pixel at [1, 6\] should be (225,225,255,225), but the actual color is (192,192,255,192)] + [WebGL test #335] expected: FAIL - [WebGL test #259: pixel at [2, 6\] should be (225,255,225,225), but the actual color is (192,255,192,192)] + [WebGL test #336] expected: FAIL - [WebGL test #260: pixel at [3, 6\] should be (255,225,225,225), but the actual color is (255,192,192,192)] + [WebGL test #337] expected: FAIL - [WebGL test #261: pixel at [4, 6\] should be (225,225,225,255), but the actual color is (192,192,192,255)] + [WebGL test #338] expected: FAIL - [WebGL test #262: pixel at [5, 6\] should be (225,225,255,233), but the actual color is (192,192,255,208)] + [WebGL test #339] expected: FAIL - [WebGL test #263: pixel at [6, 6\] should be (225,255,233,233), but the actual color is (192,255,208,208)] + [WebGL test #34] expected: FAIL - [WebGL test #264: pixel at [7, 6\] should be (255,233,233,233), but the actual color is (255,208,208,208)] + [WebGL test #340] expected: FAIL - [WebGL test #265: pixel at [0, 7\] should be (225,225,225,255), but the actual color is (192,192,192,255)] + [WebGL test #35] expected: FAIL - [WebGL test #266: pixel at [1, 7\] should be (225,225,255,225), but the actual color is (192,192,255,192)] + [WebGL test #36] expected: FAIL - [WebGL test #267: pixel at [2, 7\] should be (225,255,225,225), but the actual color is (192,255,192,192)] + [WebGL test #37] expected: FAIL - [WebGL test #268: pixel at [3, 7\] should be (255,225,225,225), but the actual color is (255,192,192,192)] + [WebGL test #38] expected: FAIL - [WebGL test #269: pixel at [4, 7\] should be (225,225,225,255), but the actual color is (192,192,192,255)] + [WebGL test #39] expected: FAIL - [WebGL test #270: pixel at [5, 7\] should be (225,225,255,233), but the actual color is (192,192,255,208)] + [WebGL test #4] expected: FAIL - [WebGL test #271: pixel at [6, 7\] should be (225,255,233,233), but the actual color is (192,255,208,208)] + [WebGL test #40] expected: FAIL - [WebGL test #272: pixel at [7, 7\] should be (255,233,233,233), but the actual color is (255,208,208,208)] + [WebGL test #41] expected: FAIL - [WebGL test #273: pixel at [0, 0\] should be (20,20,20,255), but the actual color is (80,80,80,255)] + [WebGL test #42] expected: FAIL - [WebGL test #274: pixel at [1, 0\] should be (20,20,255,41), but the actual color is (80,80,255,112)] + [WebGL test #43] expected: FAIL - [WebGL test #275: pixel at [0, 1\] should be (161,161,161,255), but the actual color is (208,208,208,255)] + [WebGL test #44] expected: FAIL - [WebGL test #276: pixel at [1, 1\] should be (161,161,255,222), but the actual color is (208,208,255,240)] + [WebGL test #45] expected: FAIL - [WebGL test #282: pixel at [5, 0\] should be (0,0,255,1), but the actual color is (0,0,255,16)] + [WebGL test #46] expected: FAIL - [WebGL test #283: pixel at [6, 0\] should be (0,255,1,1), but the actual color is (0,255,16,16)] + [WebGL test #47] expected: FAIL - [WebGL test #284: pixel at [7, 0\] should be (255,1,1,1), but the actual color is (255,16,16,16)] + [WebGL test #48] expected: FAIL - [WebGL test #290: pixel at [5, 1\] should be (0,0,255,1), but the actual color is (0,0,255,16)] + [WebGL test #49] expected: FAIL - [WebGL test #291: pixel at [6, 1\] should be (0,255,1,1), but the actual color is (0,255,16,16)] + [WebGL test #50] expected: FAIL - [WebGL test #292: pixel at [7, 1\] should be (255,1,1,1), but the actual color is (255,16,16,16)] + [WebGL test #51] expected: FAIL - [WebGL test #293: pixel at [0, 2\] should be (13,13,13,255), but the actual color is (64,64,64,255)] + [WebGL test #52] expected: FAIL - [WebGL test #294: pixel at [1, 2\] should be (13,13,255,13), but the actual color is (64,64,255,64)] + [WebGL test #53] expected: FAIL - [WebGL test #295: pixel at [2, 2\] should be (13,255,13,13), but the actual color is (64,255,64,64)] + [WebGL test #54] expected: FAIL - [WebGL test #296: pixel at [3, 2\] should be (255,13,13,13), but the actual color is (255,64,64,64)] + [WebGL test #55] expected: FAIL - [WebGL test #297: pixel at [4, 2\] should be (13,13,13,255), but the actual color is (64,64,64,255)] + [WebGL test #56] expected: FAIL - [WebGL test #298: pixel at [5, 2\] should be (13,13,255,20), but the actual color is (64,64,255,80)] + [WebGL test #57] expected: FAIL - [WebGL test #299: pixel at [6, 2\] should be (13,255,20,20), but the actual color is (64,255,80,80)] + [WebGL test #58] expected: FAIL - [WebGL test #300: pixel at [7, 2\] should be (255,20,20,20), but the actual color is (255,80,80,80)] + [WebGL test #59] expected: FAIL - [WebGL test #301: pixel at [0, 3\] should be (13,13,13,255), but the actual color is (64,64,64,255)] + [WebGL test #6] expected: FAIL - [WebGL test #302: pixel at [1, 3\] should be (13,13,255,13), but the actual color is (64,64,255,64)] + [WebGL test #60] expected: FAIL - [WebGL test #303: pixel at [2, 3\] should be (13,255,13,13), but the actual color is (64,255,64,64)] + [WebGL test #61] expected: FAIL - [WebGL test #304: pixel at [3, 3\] should be (255,13,13,13), but the actual color is (255,64,64,64)] + [WebGL test #62] expected: FAIL - [WebGL test #305: pixel at [4, 3\] should be (13,13,13,255), but the actual color is (64,64,64,255)] + [WebGL test #63] expected: FAIL - [WebGL test #306: pixel at [5, 3\] should be (13,13,255,20), but the actual color is (64,64,255,80)] + [WebGL test #64] expected: FAIL - [WebGL test #307: pixel at [6, 3\] should be (13,255,20,20), but the actual color is (64,255,80,80)] + [WebGL test #65] expected: FAIL - [WebGL test #308: pixel at [7, 3\] should be (255,20,20,20), but the actual color is (255,80,80,80)] + [WebGL test #66] expected: FAIL - [WebGL test #309: pixel at [0, 4\] should be (55,55,55,255), but the actual color is (128,128,128,255)] + [WebGL test #67] expected: FAIL - [WebGL test #310: pixel at [1, 4\] should be (55,55,255,55), but the actual color is (128,128,255,128)] + [WebGL test #68] expected: FAIL - [WebGL test #311: pixel at [2, 4\] should be (55,255,55,55), but the actual color is (128,255,128,128)] + [WebGL test #69] expected: FAIL - [WebGL test #312: pixel at [3, 4\] should be (255,55,55,55), but the actual color is (255,128,128,128)] + [WebGL test #7] expected: FAIL - [WebGL test #313: pixel at [4, 4\] should be (55,55,55,255), but the actual color is (128,128,128,255)] + [WebGL test #70] expected: FAIL - [WebGL test #314: pixel at [5, 4\] should be (55,55,255,71), but the actual color is (128,128,255,144)] + [WebGL test #71] expected: FAIL - [WebGL test #315: pixel at [6, 4\] should be (55,255,71,71), but the actual color is (128,255,144,144)] + [WebGL test #72] expected: FAIL - [WebGL test #316: pixel at [7, 4\] should be (255,71,71,71), but the actual color is (255,144,144,144)] + [WebGL test #78] expected: FAIL - [WebGL test #317: pixel at [0, 5\] should be (55,55,55,255), but the actual color is (128,128,128,255)] + [WebGL test #79] expected: FAIL - [WebGL test #318: pixel at [1, 5\] should be (55,55,255,55), but the actual color is (128,128,255,128)] + [WebGL test #8] expected: FAIL - [WebGL test #319: pixel at [2, 5\] should be (55,255,55,55), but the actual color is (128,255,128,128)] + [WebGL test #80] expected: FAIL - [WebGL test #320: pixel at [3, 5\] should be (255,55,55,55), but the actual color is (255,128,128,128)] + [WebGL test #81] expected: FAIL - [WebGL test #321: pixel at [4, 5\] should be (55,55,55,255), but the actual color is (128,128,128,255)] + [WebGL test #82] expected: FAIL - [WebGL test #322: pixel at [5, 5\] should be (55,55,255,71), but the actual color is (128,128,255,144)] + [WebGL test #83] expected: FAIL - [WebGL test #323: pixel at [6, 5\] should be (55,255,71,71), but the actual color is (128,255,144,144)] + [WebGL test #84] expected: FAIL - [WebGL test #324: pixel at [7, 5\] should be (255,71,71,71), but the actual color is (255,144,144,144)] + [WebGL test #85] expected: FAIL - [WebGL test #325: pixel at [0, 6\] should be (134,134,134,255), but the actual color is (192,192,192,255)] + [WebGL test #86] expected: FAIL - [WebGL test #326: pixel at [1, 6\] should be (134,134,255,134), but the actual color is (192,192,255,192)] + [WebGL test #87] expected: FAIL - [WebGL test #327: pixel at [2, 6\] should be (134,255,134,134), but the actual color is (192,255,192,192)] + [WebGL test #88] expected: FAIL - [WebGL test #328: pixel at [3, 6\] should be (255,134,134,134), but the actual color is (255,192,192,192)] + [WebGL test #89] expected: FAIL - [WebGL test #329: pixel at [4, 6\] should be (134,134,134,255), but the actual color is (192,192,192,255)] + [WebGL test #9] expected: FAIL - [WebGL test #330: pixel at [5, 6\] should be (134,134,255,161), but the actual color is (192,192,255,208)] + [WebGL test #90] expected: FAIL - [WebGL test #331: pixel at [6, 6\] should be (134,255,161,161), but the actual color is (192,255,208,208)] + [WebGL test #91] expected: FAIL - [WebGL test #332: pixel at [7, 6\] should be (255,161,161,161), but the actual color is (255,208,208,208)] + [WebGL test #92] expected: FAIL - [WebGL test #333: pixel at [0, 7\] should be (134,134,134,255), but the actual color is (192,192,192,255)] + [WebGL test #93] expected: FAIL - [WebGL test #334: pixel at [1, 7\] should be (134,134,255,134), but the actual color is (192,192,255,192)] + [WebGL test #94] expected: FAIL - [WebGL test #335: pixel at [2, 7\] should be (134,255,134,134), but the actual color is (192,255,192,192)] + [WebGL test #95] expected: FAIL - [WebGL test #336: pixel at [3, 7\] should be (255,134,134,134), but the actual color is (255,192,192,192)] + [WebGL test #96] expected: FAIL - [WebGL test #337: pixel at [4, 7\] should be (134,134,134,255), but the actual color is (192,192,192,255)] + [WebGL test #97] expected: FAIL - [WebGL test #338: pixel at [5, 7\] should be (134,134,255,161), but the actual color is (192,192,255,208)] + [WebGL test #98] expected: FAIL - [WebGL test #339: pixel at [6, 7\] should be (134,255,161,161), but the actual color is (192,255,208,208)] - expected: FAIL - - [WebGL test #340: pixel at [7, 7\] should be (255,161,161,161), but the actual color is (255,208,208,208)] - expected: FAIL - - [WebGL test #69: pixel at [0, 0\] should be (9,9,9,255), but the actual color is (40,40,40,255)] - expected: FAIL - - [WebGL test #70: pixel at [1, 0\] should be (9,9,255,21), but the actual color is (40,40,255,72)] - expected: FAIL - - [WebGL test #71: pixel at [0, 1\] should be (106,106,106,255), but the actual color is (168,168,168,255)] - expected: FAIL - - [WebGL test #72: pixel at [1, 1\] should be (106,106,255,154), but the actual color is (168,168,255,200)] - expected: FAIL - - [WebGL test #97: pixel at [0, 3\] should be (24,24,24,255), but the actual color is (80,80,80,255)] - expected: FAIL - - [WebGL test #98: pixel at [1, 3\] should be (24,24,255,26), but the actual color is (80,80,255,84)] - expected: FAIL - - [WebGL test #99: pixel at [2, 3\] should be (24,255,26,26), but the actual color is (80,255,84,84)] - expected: FAIL - - [WebGL test #105: pixel at [0, 4\] should be (45,45,45,255), but the actual color is (112,112,112,255)] - expected: FAIL - - [WebGL test #106: pixel at [1, 4\] should be (45,45,255,48), but the actual color is (112,112,255,116)] - expected: FAIL - - [WebGL test #107: pixel at [2, 4\] should be (45,255,48,48), but the actual color is (112,255,116,116)] - expected: FAIL - - [WebGL test #114: pixel at [1, 5\] should be (75,75,255,80), but the actual color is (144,144,255,148)] - expected: FAIL - - [WebGL test #115: pixel at [2, 5\] should be (75,255,80,80), but the actual color is (144,255,148,148)] - expected: FAIL - - [WebGL test #116: pixel at [3, 5\] should be (255,80,80,80), but the actual color is (255,148,148,148)] - expected: FAIL - - [WebGL test #117: pixel at [4, 5\] should be (80,80,80,255), but the actual color is (148,148,148,255)] - expected: FAIL - - [WebGL test #118: pixel at [5, 5\] should be (80,80,255,89), but the actual color is (148,148,255,156)] - expected: FAIL - - [WebGL test #119: pixel at [6, 5\] should be (80,255,89,89), but the actual color is (148,255,156,156)] - expected: FAIL - - [WebGL test #122: pixel at [1, 6\] should be (114,114,255,121), but the actual color is (176,176,255,180)] - expected: FAIL - - [WebGL test #123: pixel at [2, 6\] should be (114,255,121,121), but the actual color is (176,255,180,180)] - expected: FAIL - - [WebGL test #124: pixel at [3, 6\] should be (255,121,121,121), but the actual color is (255,180,180,180)] - expected: FAIL - - [WebGL test #125: pixel at [4, 6\] should be (121,121,121,255), but the actual color is (180,180,180,255)] - expected: FAIL - - [WebGL test #126: pixel at [5, 6\] should be (121,121,255,132), but the actual color is (180,180,255,188)] - expected: FAIL - - [WebGL test #127: pixel at [6, 6\] should be (121,255,132,132), but the actual color is (180,255,188,188)] - expected: FAIL - - [WebGL test #137: pixel at [0, 0\] should be (53,53,53,255), but the actual color is (40,40,40,255)] - expected: FAIL - - [WebGL test #138: pixel at [1, 0\] should be (53,53,255,81), but the actual color is (40,40,255,72)] + [WebGL test #99] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-multisampled-readbuffer.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-multisampled-readbuffer.html.ini index dd195be5673..d34e18ac445 100644 --- a/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-multisampled-readbuffer.html.ini +++ b/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-multisampled-readbuffer.html.ini @@ -1,27 +1,13 @@ [blitframebuffer-multisampled-readbuffer.html] - [WebGL test #1: Framebuffer incomplete.] + [WebGL test #2] expected: if os == "linux": FAIL - [WebGL test #2: Framebuffer incomplete.] - expected: - if os == "linux": FAIL - - [WebGL test #1: getError expected: NO_ERROR. Was INVALID_ENUM : setup draw framebuffer should succeed] - expected: - if os == "mac": FAIL - - [WebGL test #2: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] - expected: FAIL - - [WebGL test #2: getError expected: NO_ERROR. Was INVALID_OPERATION : blitframebuffer should succeed] - expected: FAIL - - [WebGL test #4: should be 254,184,69,255\nat (0, 0) expected: 254,184,69,255 was 0,0,0,0] + [WebGL test #4] expected: FAIL - [WebGL test #6: getError expected: NO_ERROR. Was INVALID_OPERATION : blitframebuffer should succeed] + [WebGL test #6] expected: FAIL - [WebGL test #8: should be 254,184,69,255\nat (0, 0) expected: 254,184,69,255 was 0,0,0,0] + [WebGL test #8] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-outside-readbuffer.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-outside-readbuffer.html.ini index 1a8ba33d5a6..db8b1ad151c 100644 --- a/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-outside-readbuffer.html.ini +++ b/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-outside-readbuffer.html.ini @@ -1,363 +1,360 @@ [blitframebuffer-outside-readbuffer.html] - [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #249] expected: FAIL - [WebGL test #249: pixel at [2, 2\] should be (99,99,99,255), but the actual color is (32,32,32,255)] + [WebGL test #250] expected: FAIL - [WebGL test #250: pixel at [3, 2\] should be (120,120,120,255), but the actual color is (48,48,48,255)] + [WebGL test #251] expected: FAIL - [WebGL test #251: pixel at [4, 2\] should be (137,137,137,255), but the actual color is (64,64,64,255)] + [WebGL test #256] expected: FAIL - [WebGL test #256: pixel at [2, 3\] should be (152,152,152,255), but the actual color is (80,80,80,255)] + [WebGL test #257] expected: FAIL - [WebGL test #257: pixel at [3, 3\] should be (165,165,165,255), but the actual color is (96,96,96,255)] + [WebGL test #258] expected: FAIL - [WebGL test #258: pixel at [4, 3\] should be (177,177,177,255), but the actual color is (112,112,112,255)] + [WebGL test #263] expected: FAIL - [WebGL test #263: pixel at [2, 4\] should be (188,188,188,255), but the actual color is (128,128,128,255)] + [WebGL test #264] expected: FAIL - [WebGL test #264: pixel at [3, 4\] should be (198,198,198,255), but the actual color is (144,144,144,255)] + [WebGL test #265] expected: FAIL - [WebGL test #265: pixel at [4, 4\] should be (208,208,208,255), but the actual color is (160,160,160,255)] + [WebGL test #298] expected: FAIL - [WebGL test #298: pixel at [2, 2\] should be (208,208,208,255), but the actual color is (160,160,160,255)] + [WebGL test #299] expected: FAIL - [WebGL test #299: pixel at [3, 2\] should be (198,198,198,255), but the actual color is (144,144,144,255)] + [WebGL test #300] expected: FAIL - [WebGL test #300: pixel at [4, 2\] should be (188,188,188,255), but the actual color is (128,128,128,255)] + [WebGL test #305] expected: FAIL - [WebGL test #305: pixel at [2, 3\] should be (177,177,177,255), but the actual color is (112,112,112,255)] + [WebGL test #306] expected: FAIL - [WebGL test #306: pixel at [3, 3\] should be (165,165,165,255), but the actual color is (96,96,96,255)] + [WebGL test #307] expected: FAIL - [WebGL test #307: pixel at [4, 3\] should be (152,152,152,255), but the actual color is (80,80,80,255)] + [WebGL test #312] expected: FAIL - [WebGL test #312: pixel at [2, 4\] should be (137,137,137,255), but the actual color is (64,64,64,255)] + [WebGL test #313] expected: FAIL - [WebGL test #313: pixel at [3, 4\] should be (120,120,120,255), but the actual color is (48,48,48,255)] + [WebGL test #314] expected: FAIL - [WebGL test #314: pixel at [4, 4\] should be (99,99,99,255), but the actual color is (32,32,32,255)] + [WebGL test #347] expected: FAIL - [WebGL test #347: pixel at [2, 2\] should be (208,208,208,255), but the actual color is (160,160,160,255)] + [WebGL test #348] expected: FAIL - [WebGL test #348: pixel at [3, 2\] should be (198,198,198,255), but the actual color is (144,144,144,255)] + [WebGL test #349] expected: FAIL - [WebGL test #349: pixel at [4, 2\] should be (188,188,188,255), but the actual color is (128,128,128,255)] + [WebGL test #354] expected: FAIL - [WebGL test #354: pixel at [2, 3\] should be (177,177,177,255), but the actual color is (112,112,112,255)] + [WebGL test #355] expected: FAIL - [WebGL test #355: pixel at [3, 3\] should be (165,165,165,255), but the actual color is (96,96,96,255)] + [WebGL test #356] expected: FAIL - [WebGL test #356: pixel at [4, 3\] should be (152,152,152,255), but the actual color is (80,80,80,255)] + [WebGL test #361] expected: FAIL - [WebGL test #361: pixel at [2, 4\] should be (137,137,137,255), but the actual color is (64,64,64,255)] + [WebGL test #362] expected: FAIL - [WebGL test #362: pixel at [3, 4\] should be (120,120,120,255), but the actual color is (48,48,48,255)] + [WebGL test #363] expected: FAIL - [WebGL test #363: pixel at [4, 4\] should be (99,99,99,255), but the actual color is (32,32,32,255)] + [WebGL test #396] expected: FAIL - [WebGL test #396: pixel at [2, 2\] should be (99,99,99,255), but the actual color is (32,32,32,255)] + [WebGL test #397] expected: FAIL - [WebGL test #397: pixel at [3, 2\] should be (120,120,120,255), but the actual color is (48,48,48,255)] + [WebGL test #398] expected: FAIL - [WebGL test #398: pixel at [4, 2\] should be (137,137,137,255), but the actual color is (64,64,64,255)] + [WebGL test #403] expected: FAIL - [WebGL test #403: pixel at [2, 3\] should be (152,152,152,255), but the actual color is (80,80,80,255)] + [WebGL test #404] expected: FAIL - [WebGL test #404: pixel at [3, 3\] should be (165,165,165,255), but the actual color is (96,96,96,255)] + [WebGL test #405] expected: FAIL - [WebGL test #405: pixel at [4, 3\] should be (177,177,177,255), but the actual color is (112,112,112,255)] + [WebGL test #410] expected: FAIL - [WebGL test #410: pixel at [2, 4\] should be (188,188,188,255), but the actual color is (128,128,128,255)] + [WebGL test #411] expected: FAIL - [WebGL test #411: pixel at [3, 4\] should be (198,198,198,255), but the actual color is (144,144,144,255)] + [WebGL test #412] expected: FAIL - [WebGL test #412: pixel at [4, 4\] should be (208,208,208,255), but the actual color is (160,160,160,255)] + [WebGL test #430] expected: FAIL - [WebGL test #430: pixel at [2, 2\] should be (99,99,99,255), but the actual color is (32,32,32,255)] + [WebGL test #431] expected: FAIL - [WebGL test #431: pixel at [3, 2\] should be (120,120,120,255), but the actual color is (48,48,48,255)] + [WebGL test #433] expected: FAIL - [WebGL test #433: pixel at [2, 3\] should be (152,152,152,255), but the actual color is (80,80,80,255)] + [WebGL test #434] expected: FAIL - [WebGL test #434: pixel at [3, 3\] should be (165,165,165,255), but the actual color is (96,96,96,255)] + [WebGL test #436] expected: FAIL - [WebGL test #436: pixel at [2, 4\] should be (188,188,188,255), but the actual color is (128,128,128,255)] + [WebGL test #437] expected: FAIL - [WebGL test #437: pixel at [3, 4\] should be (198,198,198,255), but the actual color is (144,144,144,255)] + [WebGL test #441] expected: FAIL - [WebGL test #441: pixel at [2, 2\] should be (99,99,99,255), but the actual color is (32,32,32,255)] + [WebGL test #442] expected: FAIL - [WebGL test #442: pixel at [3, 2\] should be (120,120,120,255), but the actual color is (48,48,48,255)] + [WebGL test #443] expected: FAIL - [WebGL test #443: pixel at [4, 2\] should be (137,137,137,255), but the actual color is (64,64,64,255)] + [WebGL test #444] expected: FAIL - [WebGL test #444: pixel at [2, 3\] should be (152,152,152,255), but the actual color is (80,80,80,255)] + [WebGL test #445] expected: FAIL - [WebGL test #445: pixel at [3, 3\] should be (165,165,165,255), but the actual color is (96,96,96,255)] + [WebGL test #446] expected: FAIL - [WebGL test #446: pixel at [4, 3\] should be (177,177,177,255), but the actual color is (112,112,112,255)] + [WebGL test #447] expected: FAIL - [WebGL test #447: pixel at [3, 2\] should be (120,120,120,255), but the actual color is (48,48,48,255)] + [WebGL test #448] expected: FAIL - [WebGL test #448: pixel at [4, 2\] should be (137,137,137,255), but the actual color is (64,64,64,255)] + [WebGL test #450] expected: FAIL - [WebGL test #450: pixel at [3, 3\] should be (165,165,165,255), but the actual color is (96,96,96,255)] + [WebGL test #451] expected: FAIL - [WebGL test #451: pixel at [4, 3\] should be (177,177,177,255), but the actual color is (112,112,112,255)] + [WebGL test #453] expected: FAIL - [WebGL test #453: pixel at [3, 4\] should be (198,198,198,255), but the actual color is (144,144,144,255)] + [WebGL test #454] expected: FAIL - [WebGL test #454: pixel at [4, 4\] should be (208,208,208,255), but the actual color is (160,160,160,255)] + [WebGL test #456] expected: FAIL - [WebGL test #456: pixel at [2, 3\] should be (152,152,152,255), but the actual color is (80,80,80,255)] + [WebGL test #457] expected: FAIL - [WebGL test #457: pixel at [3, 3\] should be (165,165,165,255), but the actual color is (96,96,96,255)] + [WebGL test #458] expected: FAIL - [WebGL test #458: pixel at [4, 3\] should be (177,177,177,255), but the actual color is (112,112,112,255)] + [WebGL test #459] expected: FAIL - [WebGL test #459: pixel at [2, 4\] should be (188,188,188,255), but the actual color is (128,128,128,255)] + [WebGL test #460] expected: FAIL - [WebGL test #460: pixel at [3, 4\] should be (198,198,198,255), but the actual color is (144,144,144,255)] + [WebGL test #461] expected: FAIL - [WebGL test #461: pixel at [4, 4\] should be (208,208,208,255), but the actual color is (160,160,160,255)] + [WebGL test #481] expected: FAIL - [WebGL test #481: pixel at [2, 2\] should be (4,4,4,255), but the actual color is (32,32,32,255)] + [WebGL test #482] expected: FAIL - [WebGL test #482: pixel at [3, 2\] should be (8,8,8,255), but the actual color is (48,48,48,255)] + [WebGL test #483] expected: FAIL - [WebGL test #483: pixel at [4, 2\] should be (13,13,13,255), but the actual color is (64,64,64,255)] + [WebGL test #488] expected: FAIL - [WebGL test #488: pixel at [2, 3\] should be (20,20,20,255), but the actual color is (80,80,80,255)] + [WebGL test #489] expected: FAIL - [WebGL test #489: pixel at [3, 3\] should be (30,30,30,255), but the actual color is (96,96,96,255)] + [WebGL test #490] expected: FAIL - [WebGL test #490: pixel at [4, 3\] should be (41,41,41,255), but the actual color is (112,112,112,255)] + [WebGL test #495] expected: FAIL - [WebGL test #495: pixel at [2, 4\] should be (55,55,55,255), but the actual color is (128,128,128,255)] + [WebGL test #496] expected: FAIL - [WebGL test #496: pixel at [3, 4\] should be (71,71,71,255), but the actual color is (144,144,144,255)] + [WebGL test #497] expected: FAIL - [WebGL test #497: pixel at [4, 4\] should be (90,90,90,255), but the actual color is (160,160,160,255)] + [WebGL test #530] expected: FAIL - [WebGL test #530: pixel at [2, 2\] should be (90,90,90,255), but the actual color is (160,160,160,255)] + [WebGL test #531] expected: FAIL - [WebGL test #531: pixel at [3, 2\] should be (71,71,71,255), but the actual color is (144,144,144,255)] + [WebGL test #532] expected: FAIL - [WebGL test #532: pixel at [4, 2\] should be (55,55,55,255), but the actual color is (128,128,128,255)] + [WebGL test #537] expected: FAIL - [WebGL test #537: pixel at [2, 3\] should be (41,41,41,255), but the actual color is (112,112,112,255)] + [WebGL test #538] expected: FAIL - [WebGL test #538: pixel at [3, 3\] should be (30,30,30,255), but the actual color is (96,96,96,255)] + [WebGL test #539] expected: FAIL - [WebGL test #539: pixel at [4, 3\] should be (20,20,20,255), but the actual color is (80,80,80,255)] + [WebGL test #544] expected: FAIL - [WebGL test #544: pixel at [2, 4\] should be (13,13,13,255), but the actual color is (64,64,64,255)] + [WebGL test #545] expected: FAIL - [WebGL test #545: pixel at [3, 4\] should be (8,8,8,255), but the actual color is (48,48,48,255)] + [WebGL test #546] expected: FAIL - [WebGL test #546: pixel at [4, 4\] should be (4,4,4,255), but the actual color is (32,32,32,255)] + [WebGL test #579] expected: FAIL - [WebGL test #579: pixel at [2, 2\] should be (90,90,90,255), but the actual color is (160,160,160,255)] + [WebGL test #580] expected: FAIL - [WebGL test #580: pixel at [3, 2\] should be (71,71,71,255), but the actual color is (144,144,144,255)] + [WebGL test #581] expected: FAIL - [WebGL test #581: pixel at [4, 2\] should be (55,55,55,255), but the actual color is (128,128,128,255)] + [WebGL test #586] expected: FAIL - [WebGL test #586: pixel at [2, 3\] should be (41,41,41,255), but the actual color is (112,112,112,255)] + [WebGL test #587] expected: FAIL - [WebGL test #587: pixel at [3, 3\] should be (30,30,30,255), but the actual color is (96,96,96,255)] + [WebGL test #588] expected: FAIL - [WebGL test #588: pixel at [4, 3\] should be (20,20,20,255), but the actual color is (80,80,80,255)] + [WebGL test #593] expected: FAIL - [WebGL test #593: pixel at [2, 4\] should be (13,13,13,255), but the actual color is (64,64,64,255)] + [WebGL test #594] expected: FAIL - [WebGL test #594: pixel at [3, 4\] should be (8,8,8,255), but the actual color is (48,48,48,255)] + [WebGL test #595] expected: FAIL - [WebGL test #595: pixel at [4, 4\] should be (4,4,4,255), but the actual color is (32,32,32,255)] + [WebGL test #628] expected: FAIL - [WebGL test #628: pixel at [2, 2\] should be (4,4,4,255), but the actual color is (32,32,32,255)] + [WebGL test #629] expected: FAIL - [WebGL test #629: pixel at [3, 2\] should be (8,8,8,255), but the actual color is (48,48,48,255)] + [WebGL test #630] expected: FAIL - [WebGL test #630: pixel at [4, 2\] should be (13,13,13,255), but the actual color is (64,64,64,255)] + [WebGL test #635] expected: FAIL - [WebGL test #635: pixel at [2, 3\] should be (20,20,20,255), but the actual color is (80,80,80,255)] + [WebGL test #636] expected: FAIL - [WebGL test #636: pixel at [3, 3\] should be (30,30,30,255), but the actual color is (96,96,96,255)] + [WebGL test #637] expected: FAIL - [WebGL test #637: pixel at [4, 3\] should be (41,41,41,255), but the actual color is (112,112,112,255)] + [WebGL test #642] expected: FAIL - [WebGL test #642: pixel at [2, 4\] should be (55,55,55,255), but the actual color is (128,128,128,255)] + [WebGL test #643] expected: FAIL - [WebGL test #643: pixel at [3, 4\] should be (71,71,71,255), but the actual color is (144,144,144,255)] + [WebGL test #644] expected: FAIL - [WebGL test #644: pixel at [4, 4\] should be (90,90,90,255), but the actual color is (160,160,160,255)] + [WebGL test #662] expected: FAIL - [WebGL test #662: pixel at [2, 2\] should be (4,4,4,255), but the actual color is (32,32,32,255)] + [WebGL test #663] expected: FAIL - [WebGL test #663: pixel at [3, 2\] should be (8,8,8,255), but the actual color is (48,48,48,255)] + [WebGL test #665] expected: FAIL - [WebGL test #665: pixel at [2, 3\] should be (20,20,20,255), but the actual color is (80,80,80,255)] + [WebGL test #666] expected: FAIL - [WebGL test #666: pixel at [3, 3\] should be (30,30,30,255), but the actual color is (96,96,96,255)] + [WebGL test #668] expected: FAIL - [WebGL test #668: pixel at [2, 4\] should be (55,55,55,255), but the actual color is (128,128,128,255)] + [WebGL test #669] expected: FAIL - [WebGL test #669: pixel at [3, 4\] should be (71,71,71,255), but the actual color is (144,144,144,255)] + [WebGL test #673] expected: FAIL - [WebGL test #673: pixel at [2, 2\] should be (4,4,4,255), but the actual color is (32,32,32,255)] + [WebGL test #674] expected: FAIL - [WebGL test #674: pixel at [3, 2\] should be (8,8,8,255), but the actual color is (48,48,48,255)] + [WebGL test #675] expected: FAIL - [WebGL test #675: pixel at [4, 2\] should be (13,13,13,255), but the actual color is (64,64,64,255)] + [WebGL test #676] expected: FAIL - [WebGL test #676: pixel at [2, 3\] should be (20,20,20,255), but the actual color is (80,80,80,255)] + [WebGL test #677] expected: FAIL - [WebGL test #677: pixel at [3, 3\] should be (30,30,30,255), but the actual color is (96,96,96,255)] + [WebGL test #678] expected: FAIL - [WebGL test #678: pixel at [4, 3\] should be (41,41,41,255), but the actual color is (112,112,112,255)] + [WebGL test #679] expected: FAIL - [WebGL test #679: pixel at [3, 2\] should be (8,8,8,255), but the actual color is (48,48,48,255)] + [WebGL test #680] expected: FAIL - [WebGL test #680: pixel at [4, 2\] should be (13,13,13,255), but the actual color is (64,64,64,255)] + [WebGL test #682] expected: FAIL - [WebGL test #682: pixel at [3, 3\] should be (30,30,30,255), but the actual color is (96,96,96,255)] + [WebGL test #683] expected: FAIL - [WebGL test #683: pixel at [4, 3\] should be (41,41,41,255), but the actual color is (112,112,112,255)] + [WebGL test #685] expected: FAIL - [WebGL test #685: pixel at [3, 4\] should be (71,71,71,255), but the actual color is (144,144,144,255)] + [WebGL test #686] expected: FAIL - [WebGL test #686: pixel at [4, 4\] should be (90,90,90,255), but the actual color is (160,160,160,255)] + [WebGL test #688] expected: FAIL - [WebGL test #688: pixel at [2, 3\] should be (20,20,20,255), but the actual color is (80,80,80,255)] + [WebGL test #689] expected: FAIL - [WebGL test #689: pixel at [3, 3\] should be (30,30,30,255), but the actual color is (96,96,96,255)] + [WebGL test #690] expected: FAIL - [WebGL test #690: pixel at [4, 3\] should be (41,41,41,255), but the actual color is (112,112,112,255)] + [WebGL test #691] expected: FAIL - [WebGL test #691: pixel at [2, 4\] should be (55,55,55,255), but the actual color is (128,128,128,255)] + [WebGL test #692] expected: FAIL - [WebGL test #692: pixel at [3, 4\] should be (71,71,71,255), but the actual color is (144,144,144,255)] - expected: FAIL - - [WebGL test #693: pixel at [4, 4\] should be (90,90,90,255), but the actual color is (160,160,160,255)] + [WebGL test #693] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-resolve-to-back-buffer.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-resolve-to-back-buffer.html.ini index f0e24c79e0e..c1b8132dad7 100644 --- a/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-resolve-to-back-buffer.html.ini +++ b/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-resolve-to-back-buffer.html.ini @@ -1,9 +1,6 @@ [blitframebuffer-resolve-to-back-buffer.html] - [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #10] expected: FAIL - [WebGL test #8: getError expected: NO_ERROR. Was INVALID_OPERATION : should be legal to blit/resolve to default back buffer] - expected: FAIL - - [WebGL test #10: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #8] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-scissor-enabled.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-scissor-enabled.html.ini deleted file mode 100644 index 968f71996ec..00000000000 --- a/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-scissor-enabled.html.ini +++ /dev/null @@ -1,3 +0,0 @@ -[blitframebuffer-scissor-enabled.html] - [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] - expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-size-overflow.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-size-overflow.html.ini index b7b136105b8..c479852d7a7 100644 --- a/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-size-overflow.html.ini +++ b/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-size-overflow.html.ini @@ -1,21 +1,18 @@ [blitframebuffer-size-overflow.html] - [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #3] expected: FAIL - [WebGL test #3: getError expected: INVALID_VALUE. Was INVALID_OPERATION : Using source width/height greater than max 32-bit integer should fail.] + [WebGL test #4] expected: FAIL - [WebGL test #4: getError expected: INVALID_VALUE. Was NO_ERROR : Using source width/height greater than max 32-bit integer should fail.] + [WebGL test #5] expected: FAIL - [WebGL test #5: getError expected: INVALID_VALUE. Was INVALID_OPERATION : Using destination width/height greater than max 32-bit integer should fail.] + [WebGL test #6] expected: FAIL - [WebGL test #6: getError expected: INVALID_VALUE. Was NO_ERROR : Using destination width/height greater than max 32-bit integer should fail.] + [WebGL test #7] expected: FAIL - [WebGL test #7: getError expected: INVALID_VALUE. Was INVALID_OPERATION : Using both source and destination width/height greater than max 32-bit integer should fail.] - expected: FAIL - - [WebGL test #8: getError expected: INVALID_VALUE. Was INVALID_OPERATION : Using minimum and maximum integers for all boundaries should fail.] + [WebGL test #8] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-srgb-and-linear-drawbuffers.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-srgb-and-linear-drawbuffers.html.ini deleted file mode 100644 index 31c282c4501..00000000000 --- a/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-srgb-and-linear-drawbuffers.html.ini +++ /dev/null @@ -1,3 +0,0 @@ -[blitframebuffer-srgb-and-linear-drawbuffers.html] - [WebGL test #3: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] - expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-stencil-only.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-stencil-only.html.ini index 0d7308eb803..f5047cc90b2 100644 --- a/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-stencil-only.html.ini +++ b/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-stencil-only.html.ini @@ -1,9 +1,6 @@ [blitframebuffer-stencil-only.html] - [WebGL test #11: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #14] expected: FAIL - [WebGL test #14: stencil test should be green\nat (0, 0) expected: 0,255,0,255 was 255,255,0,255] - expected: FAIL - - [WebGL test #24: stencil test should be green\nat (0, 0) expected: 0,255,0,255 was 255,255,0,255] + [WebGL test #24] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-test.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-test.html.ini index 60b8d833411..641c3cd253c 100644 --- a/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-test.html.ini +++ b/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-test.html.ini @@ -1,25 +1,22 @@ [blitframebuffer-test.html] expected: ERROR - [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #1] expected: FAIL - [WebGL test #1: should be red at first\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #2] expected: FAIL - [WebGL test #2: should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #3] expected: FAIL - [WebGL test #3: getError expected: NO_ERROR. Was INVALID_OPERATION : blitFramebuffer should succeed.] + [WebGL test #4] expected: FAIL - [WebGL test #4: getError expected: INVALID_OPERATION. Was NO_ERROR : blitFramebuffer should generate INVALID_OPERATION if read/draw buffer are identical.] + [WebGL test #5] expected: FAIL - [WebGL test #5: getError expected: INVALID_OPERATION. Was NO_ERROR : blitFramebuffer should generate INVALID_OPERATION if read/draw buffer are identical.] + [WebGL test #6] expected: FAIL - [WebGL test #6: getError expected: INVALID_OPERATION. Was NO_ERROR : blitFramebuffer should generate INVALID_OPERATION if read/draw color buffer are identical.] - expected: FAIL - - [WebGL test #9: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #9] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/rendering/clear-func-buffer-type-match.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/clear-func-buffer-type-match.html.ini index 2e26fd64d03..2accb4839bb 100644 --- a/tests/wpt/webgl/meta/conformance2/rendering/clear-func-buffer-type-match.html.ini +++ b/tests/wpt/webgl/meta/conformance2/rendering/clear-func-buffer-type-match.html.ini @@ -1,31 +1,30 @@ [clear-func-buffer-type-match.html] - [WebGL test #18: getError expected: INVALID_OPERATION. Was NO_ERROR : clearBufferiv and RGBA8 buffer] + [WebGL test #10] expected: FAIL - [WebGL test #7: getError expected: INVALID_OPERATION. Was NO_ERROR : clearBufferuiv and float buffer] + [WebGL test #11] expected: FAIL - [WebGL test #10: getError expected: INVALID_OPERATION. Was NO_ERROR : clearBufferfv and UINT buffer] + [WebGL test #14] expected: FAIL - [WebGL test #14: getError expected: INVALID_OPERATION. Was NO_ERROR : clearBufferiv and float buffer] + [WebGL test #18] expected: FAIL - [WebGL test #11: getError expected: INVALID_OPERATION. Was NO_ERROR : clearBufferiv and UINT buffer] + [WebGL test #19] expected: FAIL - [WebGL test #4: getError expected: INVALID_OPERATION. Was NO_ERROR : clearBufferuiv and INT buffer] + [WebGL test #2] expected: FAIL - [WebGL test #3: getError expected: INVALID_OPERATION. Was NO_ERROR : clearBufferfv and INT buffer] + [WebGL test #3] expected: FAIL - [WebGL test #2: getError expected: INVALID_OPERATION. Was NO_ERROR : clear and INT buffer] + [WebGL test #4] expected: FAIL - [WebGL test #9: getError expected: INVALID_OPERATION. Was NO_ERROR : clear and UINT buffer] + [WebGL test #7] expected: FAIL - [WebGL test #19: getError expected: INVALID_OPERATION. Was NO_ERROR : clearBufferuiv and RGBA8 buffer] + [WebGL test #9] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance2/rendering/clearbuffer-sub-source.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/clearbuffer-sub-source.html.ini index e5717f8dd50..02f68e163d6 100644 --- a/tests/wpt/webgl/meta/conformance2/rendering/clearbuffer-sub-source.html.ini +++ b/tests/wpt/webgl/meta/conformance2/rendering/clearbuffer-sub-source.html.ini @@ -1,37 +1,36 @@ [clearbuffer-sub-source.html] - [WebGL test #5: clearBuffer fails to work. Expected: 1,2,3,4, got: 0,0,0,0] + [WebGL test #11] expected: FAIL - [WebGL test #11: clearBuffer fails to work. Expected: 1,2,3,4, got: 0,0,0,0] + [WebGL test #12] expected: FAIL - [WebGL test #13: clearBuffer fails to work. Expected: 1,2,3,4, got: 0,0,0,0] + [WebGL test #13] expected: FAIL - [WebGL test #12: getError expected: NO_ERROR. Was INVALID_OPERATION : clearBuffer with srcOffset = 0 should succeed] + [WebGL test #14] expected: FAIL - [WebGL test #6: getError expected: NO_ERROR. Was INVALID_OPERATION : clearBuffer with srcOffset = 2 should succeed] + [WebGL test #15] expected: FAIL - [WebGL test #4: getError expected: NO_ERROR. Was INVALID_OPERATION : clearBuffer with srcOffset = 0 should succeed] + [WebGL test #16] expected: FAIL - [WebGL test #14: getError expected: NO_ERROR. Was INVALID_OPERATION : clearBuffer with srcOffset = 2 should succeed] + [WebGL test #3] expected: FAIL - [WebGL test #15: clearBuffer fails to work. Expected: 3,4,5,6, got: 0,0,0,0] + [WebGL test #4] expected: FAIL - [WebGL test #8: getError expected: INVALID_VALUE. Was INVALID_OPERATION : clearBuffer with srcOffset = 4 should fail: out of bounds] + [WebGL test #5] expected: FAIL - [WebGL test #7: clearBuffer fails to work. Expected: 3,4,5,6, got: 0,0,0,0] + [WebGL test #6] expected: FAIL - [WebGL test #16: getError expected: INVALID_VALUE. Was INVALID_OPERATION : clearBuffer with srcOffset = 4 should fail: out of bounds] + [WebGL test #7] expected: FAIL - [WebGL test #3: clearBuffer fails to work. Expected: 1,2,3,4, got: 0,0,0,0] + [WebGL test #8] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance2/rendering/clipping-wide-points.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/clipping-wide-points.html.ini index 54391ae5024..eb062826f1c 100644 --- a/tests/wpt/webgl/meta/conformance2/rendering/clipping-wide-points.html.ini +++ b/tests/wpt/webgl/meta/conformance2/rendering/clipping-wide-points.html.ini @@ -1,7 +1,6 @@ [clipping-wide-points.html] - [WebGL test #3: should be 0,255,0\nat (0, 0) expected: 0,255,0 was 255,0,0] + [WebGL test #3] expected: FAIL - [WebGL test #7: should be 0,255,0\nat (0, 0) expected: 0,255,0 was 255,0,0] + [WebGL test #7] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance2/rendering/depth-stencil-feedback-loop.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/depth-stencil-feedback-loop.html.ini index bb6e9fa00e3..d0a9e6e7c22 100644 --- a/tests/wpt/webgl/meta/conformance2/rendering/depth-stencil-feedback-loop.html.ini +++ b/tests/wpt/webgl/meta/conformance2/rendering/depth-stencil-feedback-loop.html.ini @@ -1,6 +1,6 @@ [depth-stencil-feedback-loop.html] - [WebGL test #3: Framebuffer incomplete.] + [WebGL test #2] expected: FAIL - [WebGL test #2: getError expected: NO_ERROR. Was INVALID_ENUM : Succeed to create textures.] + [WebGL test #3] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/rendering/draw-buffers-dirty-state-bug.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/draw-buffers-dirty-state-bug.html.ini index d0589234ac0..9d07f5ce2cd 100644 --- a/tests/wpt/webgl/meta/conformance2/rendering/draw-buffers-dirty-state-bug.html.ini +++ b/tests/wpt/webgl/meta/conformance2/rendering/draw-buffers-dirty-state-bug.html.ini @@ -1,4 +1,3 @@ [draw-buffers-dirty-state-bug.html] - [WebGL test #4: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : Clear and draw should cause no GL errors] + [WebGL test #4] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance2/rendering/draw-buffers.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/draw-buffers.html.ini index 69cfb6e8b3a..6209018de62 100644 --- a/tests/wpt/webgl/meta/conformance2/rendering/draw-buffers.html.ini +++ b/tests/wpt/webgl/meta/conformance2/rendering/draw-buffers.html.ini @@ -1,327 +1,12 @@ [draw-buffers.html] - [WebGL test #39: attachment 2 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,255,0,0] + [WebGL test #23] expected: FAIL - [WebGL test #44: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 255,255,0,0] + [WebGL test #51] expected: FAIL - [WebGL test #43: attachment 6 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255] + [WebGL test #54] expected: FAIL - [WebGL test #47: attachment 2 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,255,0,0] - expected: FAIL - - [WebGL test #50: attachment 5 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,255,0,0] - expected: FAIL - - [WebGL test #52: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,255,255] - expected: FAIL - - [WebGL test #51: attachment 6 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255] - expected: FAIL - - [WebGL test #41: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,255,0] - expected: FAIL - - [WebGL test #46: attachment 1 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,255,0] - expected: FAIL - - [WebGL test #38: attachment 1 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,255,255,0] - expected: FAIL - - [WebGL test #48: attachment 3 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,255,0] - expected: FAIL - - [WebGL test #49: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,255,0] - expected: FAIL - - [WebGL test #42: attachment 5 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,255,0,0] - expected: FAIL - - [WebGL test #40: attachment 3 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,255,0] - expected: FAIL - - [WebGL test #48: attachment 3 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,255,0,0] - expected: FAIL - - [WebGL test #44: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 255,255,0,0] - expected: FAIL - - [WebGL test #49: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 23,0,0,0] - expected: FAIL - - [WebGL test #43: attachment 6 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255] - expected: FAIL - - [WebGL test #52: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,255,255] - expected: FAIL - - [WebGL test #51: attachment 6 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255] - expected: FAIL - - [WebGL test #42: attachment 5 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,255,0,0] - expected: FAIL - - [WebGL test #52: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 255,255,0,0] - expected: FAIL - - [WebGL test #52: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,255,255] - expected: FAIL - - [WebGL test #44: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 255,255,0,4] - expected: FAIL - - [WebGL test #52: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,255,255,0] - expected: FAIL - - [WebGL test #44: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 255,0,0,0] - expected: FAIL - - [WebGL test #49: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,255,0] - expected: FAIL - - [WebGL test #42: attachment 5 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,255,255,0] - expected: FAIL - - [WebGL test #51: attachment 6 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,0] - expected: FAIL - - [WebGL test #50: attachment 5 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] - expected: FAIL - - [WebGL test #48: attachment 3 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] - expected: FAIL - - [WebGL test #43: attachment 6 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,0] - expected: FAIL - - [WebGL test #47: attachment 2 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] - expected: FAIL - - [WebGL test #49: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] - expected: FAIL - - [WebGL test #52: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,255,0,0] - expected: FAIL - - [WebGL test #50: attachment 5 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,255,255,0] - expected: FAIL - - [WebGL test #52: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] - expected: FAIL - - [WebGL test #52: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 255,0,0,0] - expected: FAIL - - [WebGL test #42: attachment 5 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] - expected: FAIL - - [WebGL test #40: attachment 3 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] - expected: FAIL - - [WebGL test #39: attachment 2 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] - expected: FAIL - - [WebGL test #41: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] - expected: FAIL - - [WebGL test #49: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,103,0] - expected: FAIL - - [WebGL test #41: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,103,0] - expected: FAIL - - [WebGL test #44: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,255,0,0] - expected: FAIL - - [WebGL test #52: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,255,0,0] - expected: FAIL - - [WebGL test #52: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255] - expected: FAIL - - [WebGL test #42: attachment 5 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,255,0] - expected: FAIL - - [WebGL test #44: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,255,255,0] - expected: FAIL - - [WebGL test #44: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 255,0,0,255] - expected: FAIL - - [WebGL test #40: attachment 3 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,255,0,0] - expected: FAIL - - [WebGL test #44: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] - expected: FAIL - - [WebGL test #43: attachment 6 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] - expected: FAIL - - [WebGL test #49: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,0] - expected: FAIL - - [WebGL test #41: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,0] - expected: FAIL - - [WebGL test #52: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,0] - expected: FAIL - - [WebGL test #52: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,255,0] - expected: FAIL - - [WebGL test #44: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,255,0] - expected: FAIL - - [WebGL test #42: attachment 5 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255] - expected: FAIL - - [WebGL test #51: attachment 6 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0] - expected: FAIL - - [WebGL test #50: attachment 5 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 255,0,0,0] - expected: FAIL - - [WebGL test #52: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,255,0] - expected: FAIL - - [WebGL test #41: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 1,0,0,0] - expected: FAIL - - [WebGL test #49: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 1,0,0,0] - expected: FAIL - - [WebGL test #50: attachment 5 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 1,1,0,0] - expected: FAIL - - [WebGL test #50: attachment 5 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255] - expected: FAIL - - [WebGL test #52: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,255,255,255] - expected: FAIL - - [WebGL test #42: attachment 5 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 255,0,0,0] - expected: FAIL - - [WebGL test #51: attachment 6 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255] - expected: FAIL - - [WebGL test #44: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,255,0] - expected: FAIL - - [WebGL test #43: attachment 6 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255] - expected: FAIL - - [WebGL test #44: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255] - expected: FAIL - - [WebGL test #52: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255] - expected: FAIL - - [WebGL test #52: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,255,0,255] - expected: FAIL - - [WebGL test #48: attachment 3 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,47,0,0] - expected: FAIL - - [WebGL test #40: attachment 3 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,47,0,0] - expected: FAIL - - [WebGL test #44: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,255,0,0] - expected: FAIL - - [WebGL test #48: attachment 3 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,14,0,0] - expected: FAIL - - [WebGL test #50: attachment 5 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 202,203,0,0] - expected: FAIL - - [WebGL test #49: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 233,0,0,0] - expected: FAIL - - [WebGL test #41: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 233,0,0,0] - expected: FAIL - - [WebGL test #40: attachment 3 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,14,0,0] - expected: FAIL - - [WebGL test #44: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 255,45,0,0] - expected: FAIL - - [WebGL test #44: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 255,3,0,0] - expected: FAIL - - [WebGL test #44: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 255,2,0,0] - expected: FAIL - - [WebGL test #48: attachment 3 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,57,0,0] - expected: FAIL - - [WebGL test #44: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,0] - expected: FAIL - - [WebGL test #44: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255] - expected: FAIL - - [WebGL test #43: attachment 6 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,255,255,0] - expected: FAIL - - [WebGL test #42: attachment 5 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,255,0,255] - expected: FAIL - - [WebGL test #40: attachment 3 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,42,0,0] - expected: FAIL - - [WebGL test #48: attachment 3 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,42,0,0] - expected: FAIL - - [WebGL test #38: attachment 1 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,255,255] - expected: FAIL - - [WebGL test #44: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 0,0,0,0] - expected: FAIL - - [WebGL test #46: attachment 1 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255] - expected: FAIL - - [WebGL test #49: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,255,0,0] - expected: FAIL - - [WebGL test #44: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 0,255,0,0] - expected: FAIL - - [WebGL test #41: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,255,0,0] - expected: FAIL - - [WebGL test #52: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 0,0,0,0] - expected: FAIL - - [WebGL test #41: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,2,0,0] - expected: FAIL - - [WebGL test #49: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,2,0,0] - expected: FAIL - - [WebGL test #52: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 0,255,0,0] - expected: FAIL - - [WebGL test #44: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 0,2,0,0] - expected: FAIL - - [WebGL test #52: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 0,2,0,0] - expected: FAIL - - [WebGL test #50: attachment 5 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,0] - expected: FAIL - - [WebGL test #23: gl.getParameter(gl.DRAW_BUFFER0) should be 1029. Was 36064.] - expected: FAIL - - [WebGL test #51: getError expected: INVALID_OPERATION. Was NO_ERROR : Active draw buffers with missing frag outputs.] - expected: FAIL - - [WebGL test #54: getError expected: INVALID_OPERATION. Was NO_ERROR : partially diabled color mask shall have no impact.] - expected: FAIL - - [WebGL test #64: getError expected: INVALID_OPERATION. Was NO_ERROR : Active draw buffers with missing frag outputs.] + [WebGL test #64] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/rendering/draw-with-integer-texture-base-level.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/draw-with-integer-texture-base-level.html.ini index 34f8a63c0d7..d90de182f8e 100644 --- a/tests/wpt/webgl/meta/conformance2/rendering/draw-with-integer-texture-base-level.html.ini +++ b/tests/wpt/webgl/meta/conformance2/rendering/draw-with-integer-texture-base-level.html.ini @@ -1,7 +1,6 @@ [draw-with-integer-texture-base-level.html] - [WebGL test #0: getError expected: NO_ERROR. Was INVALID_ENUM : ] + [WebGL test #0] expected: FAIL - [WebGL test #2: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255] + [WebGL test #2] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance2/rendering/element-index-uint.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/element-index-uint.html.ini index 4891a8ea32a..fdf7527da37 100644 --- a/tests/wpt/webgl/meta/conformance2/rendering/element-index-uint.html.ini +++ b/tests/wpt/webgl/meta/conformance2/rendering/element-index-uint.html.ini @@ -1,7 +1,6 @@ [element-index-uint.html] - [WebGL test #27: getError expected: NO_ERROR. Was INVALID_OPERATION : after drawing] + [WebGL test #27] expected: FAIL - [WebGL test #58: getError expected: NO_ERROR. Was INVALID_OPERATION : after drawing] + [WebGL test #58] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance2/rendering/framebuffer-mismatched-attachment-targets.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/framebuffer-mismatched-attachment-targets.html.ini index 858d941ead7..25f68abd277 100644 --- a/tests/wpt/webgl/meta/conformance2/rendering/framebuffer-mismatched-attachment-targets.html.ini +++ b/tests/wpt/webgl/meta/conformance2/rendering/framebuffer-mismatched-attachment-targets.html.ini @@ -1,69 +1,69 @@ [framebuffer-mismatched-attachment-targets.html] - [WebGL test #4: getError expected: NO_ERROR. Was INVALID_ENUM : No errors] + [WebGL test #102] expected: FAIL - [WebGL test #25: checkFramebufferStatus expected one of: FRAMEBUFFER_COMPLETE or FRAMEBUFFER_UNSUPPORTED. Was FRAMEBUFFER_INCOMPLETE_DIMENSIONS] + [WebGL test #106] expected: FAIL - [WebGL test #29: getError expected: NO_ERROR. Was INVALID_OPERATION : No errors] + [WebGL test #110] expected: FAIL - [WebGL test #54: checkFramebufferStatus expected one of: FRAMEBUFFER_COMPLETE or FRAMEBUFFER_UNSUPPORTED. Was FRAMEBUFFER_INCOMPLETE_DIMENSIONS] + [WebGL test #111] expected: FAIL - [WebGL test #58: getError expected: NO_ERROR. Was INVALID_OPERATION : No errors] + [WebGL test #115] expected: FAIL - [WebGL test #83: checkFramebufferStatus expected one of: FRAMEBUFFER_COMPLETE or FRAMEBUFFER_UNSUPPORTED. Was FRAMEBUFFER_INCOMPLETE_DIMENSIONS] + [WebGL test #116] expected: FAIL - [WebGL test #87: getError expected: NO_ERROR. Was INVALID_OPERATION : No errors] + [WebGL test #120] expected: FAIL - [WebGL test #88: checkFramebufferStatus expected one of: FRAMEBUFFER_COMPLETE or FRAMEBUFFER_UNSUPPORTED. Was FRAMEBUFFER_INCOMPLETE_DIMENSIONS] + [WebGL test #121] expected: FAIL - [WebGL test #92: getError expected: NO_ERROR. Was INVALID_OPERATION : No errors] + [WebGL test #125] expected: FAIL - [WebGL test #93: checkFramebufferStatus expected one of: FRAMEBUFFER_COMPLETE or FRAMEBUFFER_UNSUPPORTED. Was FRAMEBUFFER_INCOMPLETE_DIMENSIONS] + [WebGL test #129] expected: FAIL - [WebGL test #97: getError expected: NO_ERROR. Was INVALID_OPERATION : No errors] + [WebGL test #133] expected: FAIL - [WebGL test #98: checkFramebufferStatus expected one of: FRAMEBUFFER_COMPLETE or FRAMEBUFFER_UNSUPPORTED. Was FRAMEBUFFER_INCOMPLETE_DIMENSIONS] + [WebGL test #25] expected: FAIL - [WebGL test #102: getError expected: NO_ERROR. Was INVALID_OPERATION : No errors] + [WebGL test #29] expected: FAIL - [WebGL test #106: getError expected: NO_ERROR. Was INVALID_OPERATION : No errors] + [WebGL test #4] expected: FAIL - [WebGL test #110: getError expected: NO_ERROR. Was INVALID_OPERATION : No errors] + [WebGL test #54] expected: FAIL - [WebGL test #111: checkFramebufferStatus expected one of: FRAMEBUFFER_COMPLETE or FRAMEBUFFER_UNSUPPORTED. Was FRAMEBUFFER_INCOMPLETE_DIMENSIONS] + [WebGL test #58] expected: FAIL - [WebGL test #115: getError expected: NO_ERROR. Was INVALID_OPERATION : No errors] + [WebGL test #83] expected: FAIL - [WebGL test #116: checkFramebufferStatus expected one of: FRAMEBUFFER_COMPLETE or FRAMEBUFFER_UNSUPPORTED. Was FRAMEBUFFER_INCOMPLETE_DIMENSIONS] + [WebGL test #87] expected: FAIL - [WebGL test #120: getError expected: NO_ERROR. Was INVALID_OPERATION : No errors] + [WebGL test #88] expected: FAIL - [WebGL test #121: checkFramebufferStatus expected one of: FRAMEBUFFER_COMPLETE or FRAMEBUFFER_UNSUPPORTED. Was FRAMEBUFFER_INCOMPLETE_DIMENSIONS] + [WebGL test #92] expected: FAIL - [WebGL test #125: getError expected: NO_ERROR. Was INVALID_OPERATION : No errors] + [WebGL test #93] expected: FAIL - [WebGL test #129: getError expected: NO_ERROR. Was INVALID_OPERATION : No errors] + [WebGL test #97] expected: FAIL - [WebGL test #133: getError expected: NO_ERROR. Was INVALID_OPERATION : No errors] + [WebGL test #98] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/rendering/framebuffer-render-to-layer-angle-issue.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/framebuffer-render-to-layer-angle-issue.html.ini index 8863360c924..7f9ae14563b 100644 --- a/tests/wpt/webgl/meta/conformance2/rendering/framebuffer-render-to-layer-angle-issue.html.ini +++ b/tests/wpt/webgl/meta/conformance2/rendering/framebuffer-render-to-layer-angle-issue.html.ini @@ -1,4 +1,4 @@ [framebuffer-render-to-layer-angle-issue.html] expected: ERROR - [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #1] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/rendering/framebuffer-render-to-layer.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/framebuffer-render-to-layer.html.ini index e3d12f63488..eb9bfe098ac 100644 --- a/tests/wpt/webgl/meta/conformance2/rendering/framebuffer-render-to-layer.html.ini +++ b/tests/wpt/webgl/meta/conformance2/rendering/framebuffer-render-to-layer.html.ini @@ -1,4 +1,4 @@ [framebuffer-render-to-layer.html] expected: ERROR - [WebGL test #31: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #31] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/rendering/framebuffer-texture-changing-base-level.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/framebuffer-texture-changing-base-level.html.ini index de2fed48529..3e74698a446 100644 --- a/tests/wpt/webgl/meta/conformance2/rendering/framebuffer-texture-changing-base-level.html.ini +++ b/tests/wpt/webgl/meta/conformance2/rendering/framebuffer-texture-changing-base-level.html.ini @@ -1,27 +1,15 @@ [framebuffer-texture-changing-base-level.html] - [WebGL test #11: getError expected: NO_ERROR. Was INVALID_ENUM : Setup framebuffer with texture should succeed.] + [WebGL test #10] expected: FAIL - [WebGL test #5: getError expected: NO_ERROR. Was INVALID_ENUM : Setup framebuffer with texture should succeed.] + [WebGL test #14] expected: FAIL - [WebGL test #8: getError expected: NO_ERROR. Was INVALID_ENUM : Setup framebuffer with texture should succeed.] + [WebGL test #17] expected: FAIL - [WebGL test #13: getError expected: NO_ERROR. Was INVALID_ENUM : Drawing the texture to default framebuffer with base level 0 should succeed.] + [WebGL test #2] expected: FAIL - [WebGL test #2: getError expected: NO_ERROR. Was INVALID_ENUM : Setup framebuffer with texture should succeed.] - expected: FAIL - - [WebGL test #6: getError expected: NO_ERROR. Was INVALID_ENUM : Setup framebuffer with texture should succeed.] - expected: FAIL - - [WebGL test #10: getError expected: NO_ERROR. Was INVALID_ENUM : Setup framebuffer with texture should succeed.] - expected: FAIL - - [WebGL test #14: getError expected: NO_ERROR. Was INVALID_ENUM : Setup framebuffer with texture should succeed.] - expected: FAIL - - [WebGL test #17: getError expected: NO_ERROR. Was INVALID_ENUM : Drawing the texture to default framebuffer with base level 0 should succeed.] + [WebGL test #6] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/rendering/framebuffer-texture-level1.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/framebuffer-texture-level1.html.ini index cc55f351422..f29142b543e 100644 --- a/tests/wpt/webgl/meta/conformance2/rendering/framebuffer-texture-level1.html.ini +++ b/tests/wpt/webgl/meta/conformance2/rendering/framebuffer-texture-level1.html.ini @@ -1,7 +1,6 @@ [framebuffer-texture-level1.html] - [WebGL test #1: gl.checkFramebufferStatus(gl.FRAMEBUFFER) should be 36054. Was 36053.] + [WebGL test #1] expected: FAIL - [WebGL test #3: getError expected: NO_ERROR. Was INVALID_ENUM : Setup framebuffer with texture should succeed.] + [WebGL test #3] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance2/rendering/framebuffer-to-texture.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/framebuffer-to-texture.html.ini index 14b3c456ba3..c789b921fe3 100644 --- a/tests/wpt/webgl/meta/conformance2/rendering/framebuffer-to-texture.html.ini +++ b/tests/wpt/webgl/meta/conformance2/rendering/framebuffer-to-texture.html.ini @@ -1,9 +1,9 @@ [framebuffer-to-texture.html] - [WebGL test #6: user-defined framebuffer: center quad should be green\nat (17, 17) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #10] expected: FAIL - [WebGL test #7: user-defined framebuffer: lower left quad should be green\nat (1, 1) expected: 0,255,0,255 was 0,0,0,0] + [WebGL test #6] expected: FAIL - [WebGL test #10: getError expected: NO_ERROR. Was INVALID_OPERATION : Should be no errors at the end of the test.] + [WebGL test #7] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/rendering/framebuffer-unsupported.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/framebuffer-unsupported.html.ini index 43c9e6393e4..e9ddd68c60e 100644 --- a/tests/wpt/webgl/meta/conformance2/rendering/framebuffer-unsupported.html.ini +++ b/tests/wpt/webgl/meta/conformance2/rendering/framebuffer-unsupported.html.ini @@ -1,11 +1,10 @@ [framebuffer-unsupported.html] expected: ERROR - [WebGL test #7: checkFramebufferStatus expects [FRAMEBUFFER_UNSUPPORTED\], was FRAMEBUFFER_COMPLETE] + [WebGL test #4] expected: FAIL - [WebGL test #8: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #7] expected: FAIL - [WebGL test #4: checkFramebufferStatus expects [FRAMEBUFFER_UNSUPPORTED\], was FRAMEBUFFER_COMPLETE] + [WebGL test #8] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance2/rendering/fs-color-type-mismatch-color-buffer-type.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/fs-color-type-mismatch-color-buffer-type.html.ini index 88717b92860..b5acdb04fc7 100644 --- a/tests/wpt/webgl/meta/conformance2/rendering/fs-color-type-mismatch-color-buffer-type.html.ini +++ b/tests/wpt/webgl/meta/conformance2/rendering/fs-color-type-mismatch-color-buffer-type.html.ini @@ -1,27 +1,27 @@ [fs-color-type-mismatch-color-buffer-type.html] - [WebGL test #2: Framebuffer incomplete.] + [WebGL test #11] expected: FAIL - [WebGL test #3: Framebuffer incomplete.] + [WebGL test #13] expected: FAIL - [WebGL test #4: Framebuffer incomplete.] + [WebGL test #2] expected: FAIL - [WebGL test #11: getError expected: INVALID_OPERATION. Was NO_ERROR : If color buffers' type mismatch the type of fragment shader's outputs, geneate INVALID_OPERATION. Otherwise, it should be NO_ERROR] + [WebGL test #3] expected: FAIL - [WebGL test #6: Framebuffer incomplete.] + [WebGL test #4] expected: FAIL - [WebGL test #7: Framebuffer incomplete.] + [WebGL test #5] expected: FAIL - [WebGL test #13: getError expected: INVALID_OPERATION. Was NO_ERROR : If color buffers' type mismatch the type of fragment shader's outputs, geneate INVALID_OPERATION. Otherwise, it should be NO_ERROR] + [WebGL test #6] expected: FAIL - [WebGL test #5: Framebuffer incomplete.] + [WebGL test #7] expected: FAIL - [WebGL test #9: getError expected: INVALID_OPERATION. Was NO_ERROR : If color buffers' type mismatch the type of fragment shader's outputs, geneate INVALID_OPERATION. Otherwise, it should be NO_ERROR] + [WebGL test #9] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/rendering/instanced-arrays.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/instanced-arrays.html.ini index 8064e0677ff..4123dee4860 100644 --- a/tests/wpt/webgl/meta/conformance2/rendering/instanced-arrays.html.ini +++ b/tests/wpt/webgl/meta/conformance2/rendering/instanced-arrays.html.ini @@ -1,18 +1,12 @@ [instanced-arrays.html] - [WebGL test #27: getError expected: NO_ERROR. Was INVALID_OPERATION : It's allowed for all vertex attributes to have non-zero divisors when calling drawArraysInstanced] + [WebGL test #27] expected: FAIL - [WebGL test #44: getError expected: NO_ERROR. Was INVALID_OPERATION : It's allowed for all vertex attributes to have non-zero divisors when calling drawElements] + [WebGL test #28] expected: FAIL - [WebGL test #28: getError expected: NO_ERROR. Was INVALID_OPERATION : It's allowed for all vertex attributes to have non-zero divisors when calling drawArrays] + [WebGL test #51] expected: FAIL - [WebGL test #43: getError expected: NO_ERROR. Was INVALID_OPERATION : It's allowed for all vertex attributes to have non-zero divisors when calling drawElementsInstanced] - expected: FAIL - - [WebGL test #51: getError expected: NO_ERROR. Was INVALID_OPERATION : It's allowed for all vertex attributes to have non-zero divisors when calling drawElementsInstanced] - expected: FAIL - - [WebGL test #52: getError expected: NO_ERROR. Was INVALID_OPERATION : It's allowed for all vertex attributes to have non-zero divisors when calling drawElements] + [WebGL test #52] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/rendering/line-rendering-quality.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/line-rendering-quality.html.ini index 46212e54d55..9f09b85d739 100644 --- a/tests/wpt/webgl/meta/conformance2/rendering/line-rendering-quality.html.ini +++ b/tests/wpt/webgl/meta/conformance2/rendering/line-rendering-quality.html.ini @@ -1,8 +1,2 @@ [line-rendering-quality.html] bug: https://github.com/servo/servo/issues/25937 - [WebGL test #5: Found 0 lines, looking in the vertical direction, expected 2] - expected: - if os == "linux": FAIL - - [WebGL test #10: successfullyParsed should be true. Threw exception ReferenceError: can't access lexical declaration 'successfullyParsed' before initialization] - expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/rendering/multisampling-depth-resolve.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/multisampling-depth-resolve.html.ini index 9c2d9706b2b..3ebbb9994cb 100644 --- a/tests/wpt/webgl/meta/conformance2/rendering/multisampling-depth-resolve.html.ini +++ b/tests/wpt/webgl/meta/conformance2/rendering/multisampling-depth-resolve.html.ini @@ -1,12 +1,12 @@ [multisampling-depth-resolve.html] - [WebGL test #0: multisampling-depth-resolve: outer pixels should be red\nat (1, 1) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #0] expected: FAIL - [WebGL test #1: multisampling-depth-resolve: outer quad should be yellow\nat (10, 10) expected: 255,255,0,255 was 0,0,0,0] + [WebGL test #1] expected: FAIL - [WebGL test #2: multisampling-depth-resolve: center quad should be blue\nat (17, 17) expected: 0,0,255,255 was 0,0,0,0] + [WebGL test #2] expected: FAIL - [WebGL test #3: getError expected: NO_ERROR. Was INVALID_OPERATION : Should be no errors at the end of the test.] + [WebGL test #3] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/rendering/multisampling-fragment-evaluation.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/multisampling-fragment-evaluation.html.ini deleted file mode 100644 index d21c09cdf08..00000000000 --- a/tests/wpt/webgl/meta/conformance2/rendering/multisampling-fragment-evaluation.html.ini +++ /dev/null @@ -1,3 +0,0 @@ -[multisampling-fragment-evaluation.html] - [WebGL test #0: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] - expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/rendering/read-draw-when-missing-image.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/read-draw-when-missing-image.html.ini index 8b258fc0ad6..aecf9963cdc 100644 --- a/tests/wpt/webgl/meta/conformance2/rendering/read-draw-when-missing-image.html.ini +++ b/tests/wpt/webgl/meta/conformance2/rendering/read-draw-when-missing-image.html.ini @@ -1,8 +1,7 @@ [read-draw-when-missing-image.html] expected: ERROR - [WebGL test #4: getError expected: INVALID_OPERATION. Was NO_ERROR : Should generate INVALID_OPERATION when reading from a color buffer without image.] + [WebGL test #4] expected: FAIL - [WebGL test #5: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #5] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance2/rendering/rgb-format-support.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/rgb-format-support.html.ini index b0419bf05ee..0569504c5f2 100644 --- a/tests/wpt/webgl/meta/conformance2/rendering/rgb-format-support.html.ini +++ b/tests/wpt/webgl/meta/conformance2/rendering/rgb-format-support.html.ini @@ -1,34 +1,24 @@ [rgb-format-support.html] - [WebGL test #24: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : should be no errors from clear()] - expected: - if os == "linux": FAIL - - [WebGL test #23: framebuffer with texture is incomplete] - expected: - if os == "linux": FAIL - - [WebGL test #22: getError expected: NO_ERROR. Was INVALID_ENUM : should be no errors from texture setup] - expected: - if os == "linux": FAIL - - [WebGL test #18: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : should be no errors from clear()] + [WebGL test #16] expected: if os == "mac": FAIL - [WebGL test #17: framebuffer with texture is incomplete] + [WebGL test #17] expected: if os == "mac": FAIL - [WebGL test #16: getError expected: NO_ERROR. Was INVALID_ENUM : should be no errors from texture setup] + [WebGL test #18] expected: if os == "mac": FAIL - [WebGL test #15: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : should be no errors from clear()] - expected: FAIL - - [WebGL test #14: framebuffer with texture is incomplete] - expected: FAIL + [WebGL test #22] + expected: + if os == "linux": FAIL - [WebGL test #13: getError expected: NO_ERROR. Was INVALID_ENUM : should be no errors from texture setup] - expected: FAIL + [WebGL test #23] + expected: + if os == "linux": FAIL + [WebGL test #24] + expected: + if os == "linux": FAIL diff --git a/tests/wpt/webgl/meta/conformance2/rendering/vertex-id-large-count.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/vertex-id-large-count.html.ini index 27f95279e07..8a0a763f486 100644 --- a/tests/wpt/webgl/meta/conformance2/rendering/vertex-id-large-count.html.ini +++ b/tests/wpt/webgl/meta/conformance2/rendering/vertex-id-large-count.html.ini @@ -1,9 +1,9 @@ [vertex-id-large-count.html] - [WebGL test #1: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #1] expected: FAIL - [WebGL test #4: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #4] expected: FAIL - [WebGL test #7: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #7] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/rendering/vertex-id.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/vertex-id.html.ini index 16dfded3817..b47abc312cb 100644 --- a/tests/wpt/webgl/meta/conformance2/rendering/vertex-id.html.ini +++ b/tests/wpt/webgl/meta/conformance2/rendering/vertex-id.html.ini @@ -1,180 +1,180 @@ [vertex-id.html] - [WebGL test #3: After clearShould be 42, was 0] + [WebGL test #10] expected: FAIL - [WebGL test #4: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #11] expected: FAIL - [WebGL test #6: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #12] expected: FAIL - [WebGL test #7: Should be 1, was 0] + [WebGL test #13] expected: FAIL - [WebGL test #8: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #14] expected: FAIL - [WebGL test #9: Should be 10000, was 0] + [WebGL test #15] expected: FAIL - [WebGL test #10: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #16] expected: FAIL - [WebGL test #11: Should be 100000, was 0] + [WebGL test #17] expected: FAIL - [WebGL test #12: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #18] expected: FAIL - [WebGL test #13: Should be 1000000, was 0] + [WebGL test #19] expected: FAIL - [WebGL test #14: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #20] expected: FAIL - [WebGL test #15: Should be 1, was 0] + [WebGL test #21] expected: FAIL - [WebGL test #16: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #22] expected: FAIL - [WebGL test #17: Should be 2, was 0] + [WebGL test #23] expected: FAIL - [WebGL test #18: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #24] expected: FAIL - [WebGL test #19: Should be 10001, was 0] + [WebGL test #25] expected: FAIL - [WebGL test #20: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #26] expected: FAIL - [WebGL test #21: Should be 100001, was 0] + [WebGL test #27] expected: FAIL - [WebGL test #22: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #28] expected: FAIL - [WebGL test #23: Should be 1000001, was 0] + [WebGL test #29] expected: FAIL - [WebGL test #24: getError expected one of: NO_ERROR or OUT_OF_MEMORY. Was INVALID_OPERATION : ] + [WebGL test #3] expected: FAIL - [WebGL test #25: getError expected one of: NO_ERROR or OUT_OF_MEMORY. Was INVALID_OPERATION : ] + [WebGL test #30] expected: FAIL - [WebGL test #26: getError expected one of: NO_ERROR or OUT_OF_MEMORY. Was INVALID_OPERATION : ] + [WebGL test #31] expected: FAIL - [WebGL test #27: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #32] expected: FAIL - [WebGL test #28: Should be 1, was 0] + [WebGL test #33] expected: FAIL - [WebGL test #29: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #34] expected: FAIL - [WebGL test #30: Should be 2, was 0] + [WebGL test #35] expected: FAIL - [WebGL test #31: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #36] expected: FAIL - [WebGL test #32: Should be 5, was 0] + [WebGL test #37] expected: FAIL - [WebGL test #33: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #38] expected: FAIL - [WebGL test #34: Should be 3, was 0] + [WebGL test #39] expected: FAIL - [WebGL test #35: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #4] expected: FAIL - [WebGL test #36: Should be 10000, was 0] + [WebGL test #40] expected: FAIL - [WebGL test #37: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #41] expected: FAIL - [WebGL test #38: Should be 2, was 0] + [WebGL test #42] expected: FAIL - [WebGL test #39: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #43] expected: FAIL - [WebGL test #40: Should be 5, was 0] + [WebGL test #44] expected: FAIL - [WebGL test #41: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #45] expected: FAIL - [WebGL test #42: Should be 3, was 0] + [WebGL test #46] expected: FAIL - [WebGL test #43: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #47] expected: FAIL - [WebGL test #44: Should be 10000, was 0] + [WebGL test #48] expected: FAIL - [WebGL test #45: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #49] expected: FAIL - [WebGL test #46: Should be 5, was 0] + [WebGL test #50] expected: FAIL - [WebGL test #47: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #51] expected: FAIL - [WebGL test #48: Should be 3, was 0] + [WebGL test #52] expected: FAIL - [WebGL test #49: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #53] expected: FAIL - [WebGL test #50: Should be 10000, was 0] + [WebGL test #54] expected: FAIL - [WebGL test #51: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #55] expected: FAIL - [WebGL test #52: Should be 3, was 0] + [WebGL test #56] expected: FAIL - [WebGL test #53: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #58] expected: FAIL - [WebGL test #54: Should be 10000, was 0] + [WebGL test #59] expected: FAIL - [WebGL test #55: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #6] expected: FAIL - [WebGL test #56: Should be 10000, was 0] + [WebGL test #60] expected: FAIL - [WebGL test #58: [0\] expected 1, was 0] + [WebGL test #61] expected: FAIL - [WebGL test #59: [0\] expected 10000, was 0] + [WebGL test #62] expected: FAIL - [WebGL test #60: [1\] expected 1, was 0] + [WebGL test #63] expected: FAIL - [WebGL test #61: [0\] expected 1, was 0] + [WebGL test #64] expected: FAIL - [WebGL test #62: [0\] expected 10000, was 0] + [WebGL test #7] expected: FAIL - [WebGL test #63: [0\] expected 10000, was 0] + [WebGL test #8] expected: FAIL - [WebGL test #64: getError expected: NO_ERROR. Was INVALID_OPERATION : There should be no remaining errors] + [WebGL test #9] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/state/gl-get-calls.html.ini b/tests/wpt/webgl/meta/conformance2/state/gl-get-calls.html.ini index 03968ddb555..d241b367c47 100644 --- a/tests/wpt/webgl/meta/conformance2/state/gl-get-calls.html.ini +++ b/tests/wpt/webgl/meta/conformance2/state/gl-get-calls.html.ini @@ -1,7 +1,3 @@ [gl-get-calls.html] - [WebGL test #55: context.getParameter(context.MAX_SAMPLES) should be >= 4. Was 1 (of type number).] + [WebGL test #87] expected: FAIL - - [WebGL test #87: context.getError() should be 0. Was 1280.] - expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance2/state/gl-object-get-calls.html.ini b/tests/wpt/webgl/meta/conformance2/state/gl-object-get-calls.html.ini index 349e06b77a0..578513bc991 100644 --- a/tests/wpt/webgl/meta/conformance2/state/gl-object-get-calls.html.ini +++ b/tests/wpt/webgl/meta/conformance2/state/gl-object-get-calls.html.ini @@ -2,125 +2,44 @@ bug: https://github.com/servo/servo/issues/26128 expected: if os == "mac": CRASH - [WebGL test #201: gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_WRAP_R) should be 33071 (of type number). Was null (of type object).] + [WebGL test #167] expected: FAIL - [WebGL test #203: gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_IMMUTABLE_LEVELS) should be 0 (of type number). Was null (of type object).] + [WebGL test #182] expected: FAIL - [WebGL test #10: gl.getBufferParameter(gl.COPY_WRITE_BUFFER, gl.BUFFER_USAGE) should be 35048 (of type number). Was null (of type object).] + [WebGL test #197] expected: FAIL - [WebGL test #9: gl.getBufferParameter(gl.COPY_WRITE_BUFFER, gl.BUFFER_SIZE) should be 16 (of type number). Was null (of type object).] + [WebGL test #198] expected: FAIL - [WebGL test #16: gl.getBufferParameter(gl.PIXEL_UNPACK_BUFFER, gl.BUFFER_USAGE) should be 35048 (of type number). Was null (of type object).] + [WebGL test #199] expected: FAIL - [WebGL test #4: gl.getBufferParameter(gl.ELEMENT_ARRAY_BUFFER, gl.BUFFER_USAGE) should be 35048 (of type number). Was null (of type object).] + [WebGL test #200] expected: FAIL - [WebGL test #204: getTexParameter returned 1 instead of null for invalid parameter enum: 0x84fe] + [WebGL test #201] expected: FAIL - [WebGL test #196: gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_COMPARE_FUNC) should be 515 (of type number). Was null (of type object).] + [WebGL test #257] expected: FAIL - [WebGL test #13: gl.getBufferParameter(gl.PIXEL_PACK_BUFFER, gl.BUFFER_USAGE) should be 35048 (of type number). Was null (of type object).] + [WebGL test #259] expected: FAIL - [WebGL test #257: getError expected: NO_ERROR. Was INVALID_OPERATION : ] + [WebGL test #268] expected: FAIL - [WebGL test #199: gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_MAX_LOD) should be 10 (of type number). Was null (of type object).] + [WebGL test #275] expected: FAIL - [WebGL test #202: gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_IMMUTABLE_FORMAT) should be false (of type boolean). Was null (of type object).] + [WebGL test #276] expected: FAIL - [WebGL test #198: gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_MAX_LEVEL) should be 10 (of type number). Was null (of type object).] + [WebGL test #291] expected: FAIL - [WebGL test #15: gl.getBufferParameter(gl.PIXEL_UNPACK_BUFFER, gl.BUFFER_SIZE) should be 16 (of type number). Was null (of type object).] - expected: FAIL - - [WebGL test #337: gl.getActiveUniformBlockName(program, 0) should be Transform. Was _uTransform.] - expected: FAIL - - [WebGL test #259: gl.getUniform(samplerForWebGL2Program, s2DArrayValLoc) should be 1. Was 0.] - expected: FAIL - - [WebGL test #199: gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_MAX_LOD) should be 10. Was 1000.] - expected: FAIL - - [WebGL test #182: gl.getRenderbufferParameter(gl.RENDERBUFFER, gl.RENDERBUFFER_SAMPLES) should be 4 (of type number). Was null (of type object).] - expected: FAIL - - [WebGL test #276: getError expected: NO_ERROR. Was INVALID_ENUM : ] - expected: FAIL - - [WebGL test #3: gl.getBufferParameter(gl.ELEMENT_ARRAY_BUFFER, gl.BUFFER_SIZE) should be 16 (of type number). Was null (of type object).] - expected: FAIL - - [WebGL test #197: gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_COMPARE_MODE) should be 34894 (of type number). Was null (of type object).] - expected: FAIL - - [WebGL test #198: gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_MAX_LEVEL) should be 10. Was 1000.] - expected: FAIL - - [WebGL test #201: gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_WRAP_R) should be 33071. Was 10497.] - expected: FAIL - - [WebGL test #5: getBufferParameter did not generate INVALID_ENUM for invalid parameter enum: NO_ERROR] - expected: FAIL - - [WebGL test #197: gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_COMPARE_MODE) should be 34894. Was 0.] - expected: FAIL - - [WebGL test #200: gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_MIN_LOD) should be 0. Was -1000.] - expected: FAIL - - [WebGL test #18: gl.getBufferParameter(gl.TRANSFORM_FEEDBACK_BUFFER, gl.BUFFER_SIZE) should be 16 (of type number). Was null (of type object).] - expected: FAIL - - [WebGL test #19: gl.getBufferParameter(gl.TRANSFORM_FEEDBACK_BUFFER, gl.BUFFER_USAGE) should be 35048 (of type number). Was null (of type object).] - expected: FAIL - - [WebGL test #21: gl.getBufferParameter(gl.UNIFORM_BUFFER, gl.BUFFER_SIZE) should be 16 (of type number). Was null (of type object).] - expected: FAIL - - [WebGL test #7: gl.getBufferParameter(gl.COPY_READ_BUFFER, gl.BUFFER_USAGE) should be 35048 (of type number). Was null (of type object).] - expected: FAIL - - [WebGL test #6: gl.getBufferParameter(gl.COPY_READ_BUFFER, gl.BUFFER_SIZE) should be 16 (of type number). Was null (of type object).] - expected: FAIL - - [WebGL test #12: gl.getBufferParameter(gl.PIXEL_PACK_BUFFER, gl.BUFFER_SIZE) should be 16 (of type number). Was null (of type object).] - expected: FAIL - - [WebGL test #275: gl.getVertexAttrib(1, gl.VERTEX_ATTRIB_ARRAY_INTEGER) should be true (of type boolean). Was null (of type object).] - expected: FAIL - - [WebGL test #167: gl.getProgramParameter(uniformBlockProgram, gl.ACTIVE_UNIFORM_BLOCKS) should be 1 (of type number). Was null (of type object).] - expected: FAIL - - [WebGL test #268: gl.getVertexAttrib(1, gl.VERTEX_ATTRIB_ARRAY_INTEGER) should be false (of type boolean). Was null (of type object).] - expected: FAIL - - [WebGL test #288: getInternalformatParameter returned instead of null for invalid internalformat enum: NO_ERROR] - expected: FAIL - - [WebGL test #183: getRenderbufferParameter did not generate INVALID_ENUM for invalid parameter enum: NO_ERROR] - expected: FAIL - - [WebGL test #183: getRenderbufferParameter did not generate INVALID_ENUM for invalid parameter enum: NO_ERROR] - expected: FAIL - - [WebGL test #202: gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_IMMUTABLE_FORMAT) should be false (of type boolean). Was 0 (of type number).] - expected: FAIL - - [WebGL test #291: getInternalformatParameter returned instead of null for invalid internalformat enum: POINTS/ZERO/NO_ERROR/NONE] - expected: FAIL - - [WebGL test #340: gl.getActiveUniformBlockName(program, 0) should be Transform. Was _uTransform.] + [WebGL test #340] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r11f_g11f_b10f-rgb-float.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r11f_g11f_b10f-rgb-float.html.ini index f02f5a873db..ecea205298e 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r11f_g11f_b10f-rgb-float.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r11f_g11f_b10f-rgb-float.html.ini @@ -1,4 +1,4 @@ [tex-2d-r11f_g11f_b10f-rgb-float.html] expected: - if os == "mac": CRASH if os == "linux": CRASH + if os == "mac": CRASH diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r11f_g11f_b10f-rgb-half_float.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r11f_g11f_b10f-rgb-half_float.html.ini index e4a5001a682..f30117555d1 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r11f_g11f_b10f-rgb-half_float.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r11f_g11f_b10f-rgb-half_float.html.ini @@ -1,74 +1,73 @@ [tex-2d-r11f_g11f_b10f-rgb-half_float.html] expected: ERROR - [WebGL test #15: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #0] expected: FAIL - [WebGL test #8: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #1] expected: FAIL - [WebGL test #19: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #10] expected: FAIL - [WebGL test #4: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #11] expected: FAIL - [WebGL test #2: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #12] expected: FAIL - [WebGL test #1: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #13] expected: FAIL - [WebGL test #18: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #14] expected: FAIL - [WebGL test #12: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #15] expected: FAIL - [WebGL test #10: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #16] expected: FAIL - [WebGL test #7: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #17] expected: FAIL - [WebGL test #3: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #18] expected: FAIL - [WebGL test #20: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #19] expected: FAIL - [WebGL test #23: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #2] expected: FAIL - [WebGL test #13: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #20] expected: FAIL - [WebGL test #0: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #21] expected: FAIL - [WebGL test #5: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #22] expected: FAIL - [WebGL test #6: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #23] expected: FAIL - [WebGL test #11: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #3] expected: FAIL - [WebGL test #21: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #4] expected: FAIL - [WebGL test #17: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #5] expected: FAIL - [WebGL test #16: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #6] expected: FAIL - [WebGL test #22: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #7] expected: FAIL - [WebGL test #14: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #8] expected: FAIL - [WebGL test #9: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #9] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r11f_g11f_b10f-rgb-unsigned_int_10f_11f_11f_rev.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r11f_g11f_b10f-rgb-unsigned_int_10f_11f_11f_rev.html.ini index 75972d47136..2b7f1935e4a 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r11f_g11f_b10f-rgb-unsigned_int_10f_11f_11f_rev.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r11f_g11f_b10f-rgb-unsigned_int_10f_11f_11f_rev.html.ini @@ -1,4 +1,4 @@ [tex-2d-r11f_g11f_b10f-rgb-unsigned_int_10f_11f_11f_rev.html] expected: - if os == "mac": CRASH if os == "linux": CRASH + if os == "mac": CRASH diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r16f-red-float.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r16f-red-float.html.ini index 14392214e24..f7e86d4aa12 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r16f-red-float.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r16f-red-float.html.ini @@ -1,4 +1,4 @@ [tex-2d-r16f-red-float.html] expected: - if os == "mac": CRASH if os == "linux": CRASH + if os == "mac": CRASH diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r16f-red-half_float.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r16f-red-half_float.html.ini index 0136c4e4925..9cd00981095 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r16f-red-half_float.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r16f-red-half_float.html.ini @@ -1,50 +1,49 @@ [tex-2d-r16f-red-half_float.html] expected: ERROR - [WebGL test #11: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #1] expected: FAIL - [WebGL test #8: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #11] expected: FAIL - [WebGL test #2: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #12] expected: FAIL - [WebGL test #1: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #13] expected: FAIL - [WebGL test #12: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #14] expected: FAIL - [WebGL test #7: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #17] expected: FAIL - [WebGL test #3: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #2] expected: FAIL - [WebGL test #20: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #20] expected: FAIL - [WebGL test #22: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #21] expected: FAIL - [WebGL test #23: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #22] expected: FAIL - [WebGL test #13: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #23] expected: FAIL - [WebGL test #5: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #3] expected: FAIL - [WebGL test #21: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #5] expected: FAIL - [WebGL test #17: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #7] expected: FAIL - [WebGL test #14: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #8] expected: FAIL - [WebGL test #9: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #9] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r32f-red-float.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r32f-red-float.html.ini index 8a6579a08a6..696908b3724 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r32f-red-float.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r32f-red-float.html.ini @@ -1,4 +1,4 @@ [tex-2d-r32f-red-float.html] expected: - if os == "mac": CRASH if os == "linux": CRASH + if os == "mac": CRASH diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r8-red-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r8-red-unsigned_byte.html.ini index cffb342d433..e812ed09174 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r8-red-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r8-red-unsigned_byte.html.ini @@ -1,4 +1,4 @@ [tex-2d-r8-red-unsigned_byte.html] expected: - if os == "mac": CRASH if os == "linux": CRASH + if os == "mac": CRASH diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r8ui-red_integer-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r8ui-red_integer-unsigned_byte.html.ini index 5a03be8230d..9489c1006f9 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r8ui-red_integer-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r8ui-red_integer-unsigned_byte.html.ini @@ -1,4 +1,4 @@ [tex-2d-r8ui-red_integer-unsigned_byte.html] expected: - if os == "mac": CRASH if os == "linux": CRASH + if os == "mac": CRASH diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rg16f-rg-float.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rg16f-rg-float.html.ini index 21625030b22..a9f33f170a5 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rg16f-rg-float.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rg16f-rg-float.html.ini @@ -1,4 +1,4 @@ [tex-2d-rg16f-rg-float.html] expected: - if os == "mac": CRASH if os == "linux": CRASH + if os == "mac": CRASH diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rg16f-rg-half_float.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rg16f-rg-half_float.html.ini index dc0b5427ea6..28d8e495245 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rg16f-rg-half_float.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rg16f-rg-half_float.html.ini @@ -1,74 +1,73 @@ [tex-2d-rg16f-rg-half_float.html] expected: ERROR - [WebGL test #15: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #0] expected: FAIL - [WebGL test #8: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #1] expected: FAIL - [WebGL test #19: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #10] expected: FAIL - [WebGL test #4: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #11] expected: FAIL - [WebGL test #2: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #12] expected: FAIL - [WebGL test #1: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #13] expected: FAIL - [WebGL test #18: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #14] expected: FAIL - [WebGL test #12: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #15] expected: FAIL - [WebGL test #10: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #16] expected: FAIL - [WebGL test #7: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #17] expected: FAIL - [WebGL test #3: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #18] expected: FAIL - [WebGL test #20: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #19] expected: FAIL - [WebGL test #23: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #2] expected: FAIL - [WebGL test #13: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #20] expected: FAIL - [WebGL test #0: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #21] expected: FAIL - [WebGL test #5: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #22] expected: FAIL - [WebGL test #6: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #23] expected: FAIL - [WebGL test #11: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #3] expected: FAIL - [WebGL test #21: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #4] expected: FAIL - [WebGL test #17: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #5] expected: FAIL - [WebGL test #16: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #6] expected: FAIL - [WebGL test #22: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #7] expected: FAIL - [WebGL test #14: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #8] expected: FAIL - [WebGL test #9: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #9] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rg32f-rg-float.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rg32f-rg-float.html.ini index f8bbd852216..de6667775af 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rg32f-rg-float.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rg32f-rg-float.html.ini @@ -1,4 +1,4 @@ [tex-2d-rg32f-rg-float.html] expected: - if os == "mac": CRASH if os == "linux": CRASH + if os == "mac": CRASH diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rg8-rg-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rg8-rg-unsigned_byte.html.ini index 45f817f7dc1..b36ad9d27e1 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rg8-rg-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rg8-rg-unsigned_byte.html.ini @@ -1,4 +1,4 @@ [tex-2d-rg8-rg-unsigned_byte.html] expected: - if os == "mac": CRASH if os == "linux": CRASH + if os == "mac": CRASH diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rg8ui-rg_integer-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rg8ui-rg_integer-unsigned_byte.html.ini index 3676c21495f..afd0147b1d7 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rg8ui-rg_integer-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rg8ui-rg_integer-unsigned_byte.html.ini @@ -1,4 +1,4 @@ [tex-2d-rg8ui-rg_integer-unsigned_byte.html] expected: - if os == "mac": CRASH if os == "linux": CRASH + if os == "mac": CRASH diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb10_a2-rgba-unsigned_int_2_10_10_10_rev.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb10_a2-rgba-unsigned_int_2_10_10_10_rev.html.ini index e096610398b..1fb4147d3e6 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb10_a2-rgba-unsigned_int_2_10_10_10_rev.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb10_a2-rgba-unsigned_int_2_10_10_10_rev.html.ini @@ -1,4 +1,4 @@ [tex-2d-rgb10_a2-rgba-unsigned_int_2_10_10_10_rev.html] expected: - if os == "mac": CRASH if os == "linux": CRASH + if os == "mac": CRASH diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb16f-rgb-float.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb16f-rgb-float.html.ini index dfbd1ef1c05..900e4d24da7 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb16f-rgb-float.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb16f-rgb-float.html.ini @@ -1,4 +1,4 @@ [tex-2d-rgb16f-rgb-float.html] expected: - if os == "mac": CRASH if os == "linux": CRASH + if os == "mac": CRASH diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb16f-rgb-half_float.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb16f-rgb-half_float.html.ini index 1fe09103483..a78453a0ef5 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb16f-rgb-half_float.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb16f-rgb-half_float.html.ini @@ -1,74 +1,73 @@ [tex-2d-rgb16f-rgb-half_float.html] expected: ERROR - [WebGL test #15: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #0] expected: FAIL - [WebGL test #8: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #1] expected: FAIL - [WebGL test #19: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #10] expected: FAIL - [WebGL test #4: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #11] expected: FAIL - [WebGL test #2: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #12] expected: FAIL - [WebGL test #1: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #13] expected: FAIL - [WebGL test #18: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #14] expected: FAIL - [WebGL test #12: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #15] expected: FAIL - [WebGL test #10: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #16] expected: FAIL - [WebGL test #7: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #17] expected: FAIL - [WebGL test #3: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #18] expected: FAIL - [WebGL test #20: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #19] expected: FAIL - [WebGL test #23: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #2] expected: FAIL - [WebGL test #13: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #20] expected: FAIL - [WebGL test #0: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #21] expected: FAIL - [WebGL test #5: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #22] expected: FAIL - [WebGL test #6: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #23] expected: FAIL - [WebGL test #11: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #3] expected: FAIL - [WebGL test #21: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #4] expected: FAIL - [WebGL test #17: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #5] expected: FAIL - [WebGL test #16: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #6] expected: FAIL - [WebGL test #22: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #7] expected: FAIL - [WebGL test #14: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #8] expected: FAIL - [WebGL test #9: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #9] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb32f-rgb-float.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb32f-rgb-float.html.ini index 48eb5b62294..cd544b0e65a 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb32f-rgb-float.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb32f-rgb-float.html.ini @@ -1,67 +1,28 @@ [tex-2d-rgb32f-rgb-float.html] expected: ERROR - [WebGL test #10: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #10] expected: FAIL - [WebGL test #16: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #12] expected: FAIL - [WebGL test #9: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,255,0] + [WebGL test #13] expected: FAIL - [WebGL test #19: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #14] expected: FAIL - [WebGL test #17: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,255,0] + [WebGL test #16] expected: FAIL - [WebGL test #14: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 255,0,0] + [WebGL test #17] expected: FAIL - [WebGL test #13: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #19] expected: FAIL - [WebGL test #12: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 255,0,0] + [WebGL test #21] expected: FAIL - [WebGL test #4: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #5: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #6: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #7: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #8: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #9: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #11: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,255,0] - expected: FAIL - - [WebGL test #12: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #14: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 255,0,0] - expected: FAIL - - [WebGL test #15: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #16: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 255,0,0] - expected: FAIL - - [WebGL test #18: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #19: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,255,0] - expected: FAIL - - [WebGL test #21: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #9] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb565-rgb-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb565-rgb-unsigned_byte.html.ini index 1c55a127980..c5350a71353 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb565-rgb-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb565-rgb-unsigned_byte.html.ini @@ -1,4 +1,4 @@ [tex-2d-rgb565-rgb-unsigned_byte.html] expected: - if os == "mac": CRASH if os == "linux": CRASH + if os == "mac": CRASH diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb565-rgb-unsigned_short_5_6_5.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb565-rgb-unsigned_short_5_6_5.html.ini index 978853e9ac4..95f428a5193 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb565-rgb-unsigned_short_5_6_5.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb565-rgb-unsigned_short_5_6_5.html.ini @@ -1,4 +1,4 @@ [tex-2d-rgb565-rgb-unsigned_short_5_6_5.html] expected: - if os == "mac": CRASH if os == "linux": CRASH + if os == "mac": CRASH diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb5_a1-rgba-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb5_a1-rgba-unsigned_byte.html.ini index 113eeaa1d59..b10420954eb 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb5_a1-rgba-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb5_a1-rgba-unsigned_byte.html.ini @@ -1,4 +1,4 @@ [tex-2d-rgb5_a1-rgba-unsigned_byte.html] expected: - if os == "mac": CRASH if os == "linux": CRASH + if os == "mac": CRASH diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb5_a1-rgba-unsigned_short_5_5_5_1.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb5_a1-rgba-unsigned_short_5_5_5_1.html.ini index 8d4e5240d7e..2cf427b0b8a 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb5_a1-rgba-unsigned_short_5_5_5_1.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb5_a1-rgba-unsigned_short_5_5_5_1.html.ini @@ -1,4 +1,4 @@ [tex-2d-rgb5_a1-rgba-unsigned_short_5_5_5_1.html] expected: - if os == "mac": CRASH if os == "linux": CRASH + if os == "mac": CRASH diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb8-rgb-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb8-rgb-unsigned_byte.html.ini index 729ef4788c9..3ec76bd28f8 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb8-rgb-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb8-rgb-unsigned_byte.html.ini @@ -1,4 +1,4 @@ [tex-2d-rgb8-rgb-unsigned_byte.html] expected: - if os == "mac": CRASH if os == "linux": CRASH + if os == "mac": CRASH diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb8ui-rgb_integer-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb8ui-rgb_integer-unsigned_byte.html.ini index 472b6b93dbe..61254f4359d 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb8ui-rgb_integer-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb8ui-rgb_integer-unsigned_byte.html.ini @@ -1,4 +1,4 @@ [tex-2d-rgb8ui-rgb_integer-unsigned_byte.html] expected: - if os == "mac": CRASH if os == "linux": CRASH + if os == "mac": CRASH diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb9_e5-rgb-float.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb9_e5-rgb-float.html.ini index d5e7da70dbd..5b5f064b49b 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb9_e5-rgb-float.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb9_e5-rgb-float.html.ini @@ -1,4 +1,4 @@ [tex-2d-rgb9_e5-rgb-float.html] expected: - if os == "mac": CRASH if os == "linux": CRASH + if os == "mac": CRASH diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb9_e5-rgb-half_float.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb9_e5-rgb-half_float.html.ini index 34e2df18778..e8638929884 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb9_e5-rgb-half_float.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb9_e5-rgb-half_float.html.ini @@ -1,74 +1,73 @@ [tex-2d-rgb9_e5-rgb-half_float.html] expected: ERROR - [WebGL test #15: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #0] expected: FAIL - [WebGL test #8: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #1] expected: FAIL - [WebGL test #19: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #10] expected: FAIL - [WebGL test #4: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #11] expected: FAIL - [WebGL test #2: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #12] expected: FAIL - [WebGL test #1: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #13] expected: FAIL - [WebGL test #18: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #14] expected: FAIL - [WebGL test #12: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #15] expected: FAIL - [WebGL test #10: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #16] expected: FAIL - [WebGL test #7: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #17] expected: FAIL - [WebGL test #3: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #18] expected: FAIL - [WebGL test #20: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #19] expected: FAIL - [WebGL test #23: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #2] expected: FAIL - [WebGL test #13: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #20] expected: FAIL - [WebGL test #0: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #21] expected: FAIL - [WebGL test #5: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #22] expected: FAIL - [WebGL test #6: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #23] expected: FAIL - [WebGL test #11: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #3] expected: FAIL - [WebGL test #21: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #4] expected: FAIL - [WebGL test #17: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #5] expected: FAIL - [WebGL test #16: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #6] expected: FAIL - [WebGL test #22: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #7] expected: FAIL - [WebGL test #14: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #8] expected: FAIL - [WebGL test #9: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #9] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba16f-rgba-float.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba16f-rgba-float.html.ini index 7e75f62f78c..b069927129a 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba16f-rgba-float.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba16f-rgba-float.html.ini @@ -1,4 +1,4 @@ [tex-2d-rgba16f-rgba-float.html] expected: - if os == "mac": CRASH if os == "linux": CRASH + if os == "mac": CRASH diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba16f-rgba-half_float.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba16f-rgba-half_float.html.ini index d7da42c3067..996ce53443f 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba16f-rgba-half_float.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba16f-rgba-half_float.html.ini @@ -1,74 +1,73 @@ [tex-2d-rgba16f-rgba-half_float.html] expected: ERROR - [WebGL test #15: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #0] expected: FAIL - [WebGL test #8: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #1] expected: FAIL - [WebGL test #19: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #10] expected: FAIL - [WebGL test #4: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #11] expected: FAIL - [WebGL test #2: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #12] expected: FAIL - [WebGL test #1: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #13] expected: FAIL - [WebGL test #18: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #14] expected: FAIL - [WebGL test #12: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #15] expected: FAIL - [WebGL test #10: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #16] expected: FAIL - [WebGL test #7: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #17] expected: FAIL - [WebGL test #3: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #18] expected: FAIL - [WebGL test #20: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #19] expected: FAIL - [WebGL test #23: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #2] expected: FAIL - [WebGL test #13: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #20] expected: FAIL - [WebGL test #0: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #21] expected: FAIL - [WebGL test #5: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #22] expected: FAIL - [WebGL test #6: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] + [WebGL test #23] expected: FAIL - [WebGL test #11: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #3] expected: FAIL - [WebGL test #21: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #4] expected: FAIL - [WebGL test #17: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #5] expected: FAIL - [WebGL test #16: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] + [WebGL test #6] expected: FAIL - [WebGL test #22: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] + [WebGL test #7] expected: FAIL - [WebGL test #14: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #8] expected: FAIL - [WebGL test #9: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] + [WebGL test #9] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba32f-rgba-float.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba32f-rgba-float.html.ini index b134ad50450..09a75d4654c 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba32f-rgba-float.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba32f-rgba-float.html.ini @@ -1,67 +1,28 @@ [tex-2d-rgba32f-rgba-float.html] expected: ERROR - [WebGL test #10: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #10] expected: FAIL - [WebGL test #16: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #12] expected: FAIL - [WebGL test #9: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,255,0] + [WebGL test #13] expected: FAIL - [WebGL test #19: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #14] expected: FAIL - [WebGL test #17: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,255,0] + [WebGL test #16] expected: FAIL - [WebGL test #14: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 255,0,0] + [WebGL test #17] expected: FAIL - [WebGL test #13: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #19] expected: FAIL - [WebGL test #12: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 255,0,0] + [WebGL test #21] expected: FAIL - [WebGL test #4: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #5: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #6: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #7: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #8: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #9: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #11: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,255,0] - expected: FAIL - - [WebGL test #12: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #14: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 255,0,0] - expected: FAIL - - [WebGL test #15: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #16: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 255,0,0] - expected: FAIL - - [WebGL test #18: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #19: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,255,0] - expected: FAIL - - [WebGL test #21: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #9] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba4-rgba-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba4-rgba-unsigned_byte.html.ini index 6c28a250139..21b2e88fcee 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba4-rgba-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba4-rgba-unsigned_byte.html.ini @@ -1,4 +1,4 @@ [tex-2d-rgba4-rgba-unsigned_byte.html] expected: - if os == "mac": CRASH if os == "linux": CRASH + if os == "mac": CRASH diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba4-rgba-unsigned_short_4_4_4_4.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba4-rgba-unsigned_short_4_4_4_4.html.ini index 1ba4d968e57..f83d4546fad 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba4-rgba-unsigned_short_4_4_4_4.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba4-rgba-unsigned_short_4_4_4_4.html.ini @@ -1,4 +1,4 @@ [tex-2d-rgba4-rgba-unsigned_short_4_4_4_4.html] expected: - if os == "mac": CRASH if os == "linux": CRASH + if os == "mac": CRASH diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba8-rgba-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba8-rgba-unsigned_byte.html.ini index bcc3443bb6a..4ef72d3d2c1 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba8-rgba-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba8-rgba-unsigned_byte.html.ini @@ -1,67 +1,28 @@ [tex-2d-rgba8-rgba-unsigned_byte.html] expected: ERROR - [WebGL test #10: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #10] expected: FAIL - [WebGL test #16: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #12] expected: FAIL - [WebGL test #9: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,255,0] + [WebGL test #13] expected: FAIL - [WebGL test #19: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #14] expected: FAIL - [WebGL test #17: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,255,0] + [WebGL test #16] expected: FAIL - [WebGL test #14: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 255,0,0] + [WebGL test #17] expected: FAIL - [WebGL test #13: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #19] expected: FAIL - [WebGL test #12: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 255,0,0] + [WebGL test #21] expected: FAIL - [WebGL test #4: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #5: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #6: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #7: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0] - expected: FAIL - - [WebGL test #8: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0] - expected: FAIL - - [WebGL test #9: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #11: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,255,0] - expected: FAIL - - [WebGL test #12: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #14: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 255,0,0] - expected: FAIL - - [WebGL test #15: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #16: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 255,0,0] - expected: FAIL - - [WebGL test #18: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] - expected: FAIL - - [WebGL test #19: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,255,0] - expected: FAIL - - [WebGL test #21: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);] + [WebGL test #9] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba8ui-rgba_integer-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba8ui-rgba_integer-unsigned_byte.html.ini index 21eb55b9611..b3f3663caf9 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba8ui-rgba_integer-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba8ui-rgba_integer-unsigned_byte.html.ini @@ -1,4 +1,4 @@ [tex-2d-rgba8ui-rgba_integer-unsigned_byte.html] expected: - if os == "mac": CRASH if os == "linux": CRASH + if os == "mac": CRASH diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-srgb8-rgb-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-srgb8-rgb-unsigned_byte.html.ini index c3b892371d8..f7d7caf974d 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-srgb8-rgb-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-srgb8-rgb-unsigned_byte.html.ini @@ -1,4 +1,4 @@ [tex-2d-srgb8-rgb-unsigned_byte.html] expected: - if os == "mac": CRASH if os == "linux": CRASH + if os == "mac": CRASH diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-srgb8_alpha8-rgba-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-srgb8_alpha8-rgba-unsigned_byte.html.ini index 08396866075..e1a889145a0 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-srgb8_alpha8-rgba-unsigned_byte.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-srgb8_alpha8-rgba-unsigned_byte.html.ini @@ -1,4 +1,4 @@ [tex-2d-srgb8_alpha8-rgba-unsigned_byte.html] expected: - if os == "mac": CRASH if os == "linux": CRASH + if os == "mac": CRASH diff --git a/tests/wpt/webgl/meta/conformance2/textures/misc/active-3d-texture-bug.html.ini b/tests/wpt/webgl/meta/conformance2/textures/misc/active-3d-texture-bug.html.ini index 70d583f9486..d9528444d3d 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/misc/active-3d-texture-bug.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/misc/active-3d-texture-bug.html.ini @@ -1,5 +1,4 @@ [active-3d-texture-bug.html] expected: ERROR - [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance2/textures/misc/compressed-tex-image.html.ini b/tests/wpt/webgl/meta/conformance2/textures/misc/compressed-tex-image.html.ini index 898355a034f..b70682f69c8 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/misc/compressed-tex-image.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/misc/compressed-tex-image.html.ini @@ -1,24 +1,24 @@ [compressed-tex-image.html] - [WebGL test #33: gl.compressedTexImage2D(gl.TEXTURE_2D, 0, ext.COMPRESSED_RGBA_S3TC_DXT5_EXT, 4,4, 0, 16, 0) threw exception TypeError: Value is not an object.] + [WebGL test #33] expected: FAIL - [WebGL test #34: gl.compressedTexImage2D(gl.TEXTURE_2D, 0, ext.COMPRESSED_RGBA_S3TC_DXT5_EXT, 4,4, 0, 16, 1) threw exception TypeError: Value is not an object.] + [WebGL test #34] expected: FAIL - [WebGL test #35: gl.compressedTexImage2D(gl.TEXTURE_2D, 0, ext.COMPRESSED_RGBA_S3TC_DXT5_EXT, 4,4, 0, 16, 16) threw exception TypeError: Value is not an object.] + [WebGL test #35] expected: FAIL - [WebGL test #36: gl.compressedTexImage2D(gl.TEXTURE_2D, 0, ext.COMPRESSED_RGBA_S3TC_DXT5_EXT, 4,4, 0, 16, 17) threw exception TypeError: Value is not an object.] + [WebGL test #36] expected: FAIL - [WebGL test #37: gl.compressedTexSubImage2D(gl.TEXTURE_2D, 0, 0,0, 4,4, ext.COMPRESSED_RGBA_S3TC_DXT5_EXT, 16, 0) threw exception TypeError: Value is not an object.] + [WebGL test #37] expected: FAIL - [WebGL test #38: gl.compressedTexSubImage2D(gl.TEXTURE_2D, 0, 0,0, 4,4, ext.COMPRESSED_RGBA_S3TC_DXT5_EXT, 16, 1) threw exception TypeError: Value is not an object.] + [WebGL test #38] expected: FAIL - [WebGL test #39: gl.compressedTexSubImage2D(gl.TEXTURE_2D, 0, 0,0, 4,4, ext.COMPRESSED_RGBA_S3TC_DXT5_EXT, 16, 16) threw exception TypeError: Value is not an object.] + [WebGL test #39] expected: FAIL - [WebGL test #40: gl.compressedTexSubImage2D(gl.TEXTURE_2D, 0, 0,0, 4,4, ext.COMPRESSED_RGBA_S3TC_DXT5_EXT, 16, 17) threw exception TypeError: Value is not an object.] + [WebGL test #40] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/textures/misc/copy-texture-cube-map-AMD-bug.html.ini b/tests/wpt/webgl/meta/conformance2/textures/misc/copy-texture-cube-map-AMD-bug.html.ini index 08c8e3e17c2..fabeaa7c4ce 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/misc/copy-texture-cube-map-AMD-bug.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/misc/copy-texture-cube-map-AMD-bug.html.ini @@ -1,115 +1,114 @@ [copy-texture-cube-map-AMD-bug.html] - [WebGL test #15: gl.checkFramebufferStatus(gl.FRAMEBUFFER) should be 36053. Was 36054.] + [WebGL test #10] expected: FAIL - [WebGL test #36: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexSubImage2D should succeed.] + [WebGL test #11] expected: FAIL - [WebGL test #38: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexSubImage2D should succeed.] + [WebGL test #12] expected: FAIL - [WebGL test #24: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexSubImage2D should succeed.] + [WebGL test #13] expected: FAIL - [WebGL test #21: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexImage2D should succeed.] + [WebGL test #14] expected: FAIL - [WebGL test #40: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexSubImage2D should succeed.] + [WebGL test #15] expected: FAIL - [WebGL test #23: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexImage2D should succeed.] + [WebGL test #17] expected: FAIL - [WebGL test #17: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexImage2D should succeed.] + [WebGL test #18] expected: FAIL - [WebGL test #39: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexImage2D should succeed.] + [WebGL test #19] expected: FAIL - [WebGL test #22: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexSubImage2D should succeed.] + [WebGL test #20] expected: FAIL - [WebGL test #29: gl.checkFramebufferStatus(gl.FRAMEBUFFER) should be 36053. Was 36054.] + [WebGL test #21] expected: FAIL - [WebGL test #13: getError expected: NO_ERROR. Was INVALID_OPERATION : CopyTexImage2D should succeed.] + [WebGL test #22] expected: FAIL - [WebGL test #14: getError expected: NO_ERROR. Was INVALID_OPERATION : CopyTexSubImage2D should succeed.] + [WebGL test #23] expected: FAIL - [WebGL test #11: getError expected: NO_ERROR. Was INVALID_OPERATION : CopyTexImage2D should succeed.] + [WebGL test #24] expected: FAIL - [WebGL test #20: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexSubImage2D should succeed.] + [WebGL test #25] expected: FAIL - [WebGL test #9: getError expected: NO_ERROR. Was INVALID_OPERATION : CopyTexImage2D should succeed.] + [WebGL test #26] expected: FAIL - [WebGL test #19: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexImage2D should succeed.] + [WebGL test #27] expected: FAIL - [WebGL test #10: getError expected: NO_ERROR. Was INVALID_OPERATION : CopyTexSubImage2D should succeed.] + [WebGL test #28] expected: FAIL - [WebGL test #28: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexSubImage2D should succeed.] + [WebGL test #29] expected: FAIL - [WebGL test #6: getError expected: NO_ERROR. Was INVALID_OPERATION : CopyTexSubImage2D should succeed.] + [WebGL test #3] expected: FAIL - [WebGL test #34: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexSubImage2D should succeed.] + [WebGL test #31] expected: FAIL - [WebGL test #12: getError expected: NO_ERROR. Was INVALID_OPERATION : CopyTexSubImage2D should succeed.] + [WebGL test #32] expected: FAIL - [WebGL test #26: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexSubImage2D should succeed.] + [WebGL test #33] expected: FAIL - [WebGL test #32: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexSubImage2D should succeed.] + [WebGL test #34] expected: FAIL - [WebGL test #33: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexImage2D should succeed.] + [WebGL test #35] expected: FAIL - [WebGL test #41: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexImage2D should succeed.] + [WebGL test #36] expected: FAIL - [WebGL test #37: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexImage2D should succeed.] + [WebGL test #37] expected: FAIL - [WebGL test #8: getError expected: NO_ERROR. Was INVALID_OPERATION : CopyTexSubImage2D should succeed.] + [WebGL test #38] expected: FAIL - [WebGL test #4: getError expected: NO_ERROR. Was INVALID_OPERATION : CopyTexSubImage2D should succeed.] + [WebGL test #39] expected: FAIL - [WebGL test #7: getError expected: NO_ERROR. Was INVALID_OPERATION : CopyTexImage2D should succeed.] + [WebGL test #4] expected: FAIL - [WebGL test #42: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexSubImage2D should succeed.] + [WebGL test #40] expected: FAIL - [WebGL test #31: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexImage2D should succeed.] + [WebGL test #41] expected: FAIL - [WebGL test #35: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexImage2D should succeed.] + [WebGL test #42] expected: FAIL - [WebGL test #3: getError expected: NO_ERROR. Was INVALID_OPERATION : CopyTexImage2D should succeed.] + [WebGL test #5] expected: FAIL - [WebGL test #27: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexImage2D should succeed.] + [WebGL test #6] expected: FAIL - [WebGL test #25: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexImage2D should succeed.] + [WebGL test #7] expected: FAIL - [WebGL test #18: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexSubImage2D should succeed.] + [WebGL test #8] expected: FAIL - [WebGL test #5: getError expected: NO_ERROR. Was INVALID_OPERATION : CopyTexImage2D should succeed.] + [WebGL test #9] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance2/textures/misc/copy-texture-image-luma-format.html.ini b/tests/wpt/webgl/meta/conformance2/textures/misc/copy-texture-image-luma-format.html.ini index 38375ae24b3..b25d96870b7 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/misc/copy-texture-image-luma-format.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/misc/copy-texture-image-luma-format.html.ini @@ -1,5 +1,4 @@ [copy-texture-image-luma-format.html] expected: ERROR - [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance2/textures/misc/copy-texture-image-same-texture.html.ini b/tests/wpt/webgl/meta/conformance2/textures/misc/copy-texture-image-same-texture.html.ini index 161d0f9a097..4257f5d72c2 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/misc/copy-texture-image-same-texture.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/misc/copy-texture-image-same-texture.html.ini @@ -1,31 +1,30 @@ [copy-texture-image-same-texture.html] - [WebGL test #2: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed.] + [WebGL test #11] expected: FAIL - [WebGL test #3: checkFramebufferStatus expects [FRAMEBUFFER_INCOMPLETE_ATTACHMENT\], was FRAMEBUFFER_COMPLETE] + [WebGL test #12] expected: FAIL - [WebGL test #6: getError expected: NO_ERROR. Was INVALID_ENUM : Check texture level color should generate no GL errors.] + [WebGL test #16] expected: FAIL - [WebGL test #8: should be 0,0,0,0\nat (0, 32) expected: 0,0,0,0 was 255,0,0,255] + [WebGL test #18] expected: FAIL - [WebGL test #9: getError expected: NO_ERROR. Was INVALID_ENUM : Check texture level color should generate no GL errors.] + [WebGL test #19] expected: FAIL - [WebGL test #11: should be 0,0,0,0\nat (32, 32) expected: 0,0,0,0 was 255,0,0,255] + [WebGL test #2] expected: FAIL - [WebGL test #12: getError expected: NO_ERROR. Was INVALID_ENUM : Check texture level color should generate no GL errors.] + [WebGL test #3] expected: FAIL - [WebGL test #16: checkFramebufferStatus expects [FRAMEBUFFER_INCOMPLETE_ATTACHMENT\], was FRAMEBUFFER_COMPLETE] + [WebGL test #6] expected: FAIL - [WebGL test #18: should be 255,255,255,255\nat (0, 0) expected: 255,255,255,255 was 255,0,0,255] + [WebGL test #8] expected: FAIL - [WebGL test #19: getError expected: NO_ERROR. Was INVALID_ENUM : Check texture level color should generate no GL errors.] + [WebGL test #9] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance2/textures/misc/copy-texture-image-webgl-specific.html.ini b/tests/wpt/webgl/meta/conformance2/textures/misc/copy-texture-image-webgl-specific.html.ini index 19583744b16..547269a7757 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/misc/copy-texture-image-webgl-specific.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/misc/copy-texture-image-webgl-specific.html.ini @@ -1,5 +1,4 @@ [copy-texture-image-webgl-specific.html] expected: ERROR - [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance2/textures/misc/copy-texture-image.html.ini b/tests/wpt/webgl/meta/conformance2/textures/misc/copy-texture-image.html.ini index 7a55ed721d7..d6505be2f14 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/misc/copy-texture-image.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/misc/copy-texture-image.html.ini @@ -1,321 +1,180 @@ [copy-texture-image.html] - [WebGL test #22: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat R8] + [WebGL test #22] expected: FAIL - [WebGL test #24: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat R8] + [WebGL test #24] expected: FAIL - [WebGL test #26: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat RG8] + [WebGL test #26] expected: FAIL - [WebGL test #28: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat RG8] + [WebGL test #28] expected: FAIL - [WebGL test #30: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat RGB8] + [WebGL test #30] expected: FAIL - [WebGL test #32: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat RGB8] + [WebGL test #32] expected: FAIL - [WebGL test #34: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat RGBA8] + [WebGL test #34] expected: FAIL - [WebGL test #36: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat RGBA8] + [WebGL test #36] expected: FAIL - [WebGL test #46: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat SRGB8] + [WebGL test #46] expected: FAIL - [WebGL test #48: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat SRGB8_ALPHA8] + [WebGL test #48] expected: FAIL - [WebGL test #49: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT] + [WebGL test #49] expected: FAIL - [WebGL test #50: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should succeed for good internalformat R32I] + [WebGL test #50] expected: FAIL - [WebGL test #51: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT] + [WebGL test #51] expected: FAIL - [WebGL test #52: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should succeed for good internalformat RG32I] + [WebGL test #52] expected: FAIL - [WebGL test #53: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT] + [WebGL test #53] expected: FAIL - [WebGL test #54: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should succeed for good internalformat RGBA32I] + [WebGL test #54] expected: FAIL - [WebGL test #55: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT] + [WebGL test #55] expected: FAIL - [WebGL test #56: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes R8I] + [WebGL test #56] expected: FAIL - [WebGL test #57: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT] + [WebGL test #57] expected: FAIL - [WebGL test #58: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes R16I] + [WebGL test #58] expected: FAIL - [WebGL test #59: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT] + [WebGL test #59] expected: FAIL - [WebGL test #60: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RG8I] + [WebGL test #60] expected: FAIL - [WebGL test #61: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT] + [WebGL test #61] expected: FAIL - [WebGL test #62: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RG16I] + [WebGL test #62] expected: FAIL - [WebGL test #63: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT] + [WebGL test #63] expected: FAIL - [WebGL test #64: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA8I] + [WebGL test #64] expected: FAIL - [WebGL test #65: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT] + [WebGL test #65] expected: FAIL - [WebGL test #66: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA16I] + [WebGL test #66] expected: FAIL - [WebGL test #67: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT] + [WebGL test #67] expected: FAIL - [WebGL test #68: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should succeed for good internalformat R32UI] + [WebGL test #68] expected: FAIL - [WebGL test #69: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT] + [WebGL test #69] expected: FAIL - [WebGL test #70: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should succeed for good internalformat RG32UI] + [WebGL test #70] expected: FAIL - [WebGL test #71: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT] + [WebGL test #71] expected: FAIL - [WebGL test #72: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should succeed for good internalformat RGBA32UI] + [WebGL test #72] expected: FAIL - [WebGL test #73: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT] + [WebGL test #73] expected: FAIL - [WebGL test #74: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes R8UI] + [WebGL test #74] expected: FAIL - [WebGL test #75: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT] + [WebGL test #75] expected: FAIL - [WebGL test #76: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes R16UI] + [WebGL test #76] expected: FAIL - [WebGL test #77: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT] + [WebGL test #77] expected: FAIL - [WebGL test #78: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RG8UI] + [WebGL test #78] expected: FAIL - [WebGL test #79: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT] + [WebGL test #79] expected: FAIL - [WebGL test #80: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RG16UI] + [WebGL test #80] expected: FAIL - [WebGL test #81: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT] + [WebGL test #81] expected: FAIL - [WebGL test #82: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGB10_A2UI] + [WebGL test #82] expected: FAIL - [WebGL test #83: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT] + [WebGL test #83] expected: FAIL - [WebGL test #84: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA8UI] + [WebGL test #84] expected: FAIL - [WebGL test #85: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT] + [WebGL test #85] expected: FAIL - [WebGL test #86: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA16UI] + [WebGL test #86] expected: FAIL - [WebGL test #88: getError expected: INVALID_ENUM. Was INVALID_OPERATION : copyTexImage2D should fail for bad internalformat R8_SNORM] + [WebGL test #87] expected: FAIL - [WebGL test #90: getError expected: INVALID_ENUM. Was INVALID_OPERATION : copyTexImage2D should fail for bad internalformat RG8_SNORM] + [WebGL test #88] expected: FAIL - [WebGL test #92: getError expected: INVALID_ENUM. Was INVALID_OPERATION : copyTexImage2D should fail for bad internalformat RGB8_SNORM] + [WebGL test #89] expected: FAIL - [WebGL test #94: getError expected: INVALID_ENUM. Was INVALID_OPERATION : copyTexImage2D should fail for bad internalformat RGBA8_SNORM] + [WebGL test #90] expected: FAIL - [WebGL test #95: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT] + [WebGL test #91] expected: FAIL - [WebGL test #96: getError expected: INVALID_ENUM. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for bad internalformat RGB8I] + [WebGL test #92] expected: FAIL - [WebGL test #97: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT] + [WebGL test #93] expected: FAIL - [WebGL test #98: getError expected: INVALID_ENUM. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for bad internalformat RGB16I] + [WebGL test #94] expected: FAIL - [WebGL test #99: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT] + [WebGL test #95] expected: FAIL - [WebGL test #100: getError expected: INVALID_ENUM. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for bad internalformat RGB32I] + [WebGL test #96] expected: FAIL - [WebGL test #101: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT] + [WebGL test #97] expected: FAIL - [WebGL test #102: getError expected: INVALID_ENUM. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for bad internalformat RGB8UI] - expected: FAIL - - [WebGL test #103: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT] - expected: FAIL - - [WebGL test #104: getError expected: INVALID_ENUM. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for bad internalformat RGB16UI] - expected: FAIL - - [WebGL test #105: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT] - expected: FAIL - - [WebGL test #106: getError expected: INVALID_ENUM. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for bad internalformat RGB32UI] - expected: FAIL - - [WebGL test #108: getError expected: INVALID_ENUM. Was INVALID_OPERATION : copyTexImage2D should fail for bad internalformat DEPTH_COMPONENT16] - expected: FAIL - - [WebGL test #110: getError expected: INVALID_ENUM. Was INVALID_OPERATION : copyTexImage2D should fail for bad internalformat DEPTH_COMPONENT24] - expected: FAIL - - [WebGL test #112: getError expected: INVALID_ENUM. Was INVALID_OPERATION : copyTexImage2D should fail for bad internalformat DEPTH_COMPONENT32F] - expected: FAIL - - [WebGL test #114: getError expected: INVALID_ENUM. Was INVALID_OPERATION : copyTexImage2D should fail for bad internalformat DEPTH24_STENCIL8] - expected: FAIL - - [WebGL test #22: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat RGBA=>R8] - expected: FAIL - - [WebGL test #24: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat RGBA8=>R8] - expected: FAIL - - [WebGL test #26: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat RGBA=>RG8] - expected: FAIL - - [WebGL test #28: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat RGBA8=>RG8] - expected: FAIL - - [WebGL test #30: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat RGBA=>RGB8] - expected: FAIL - - [WebGL test #32: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat RGBA8=>RGB8] - expected: FAIL - - [WebGL test #34: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat RGBA=>RGBA8] - expected: FAIL - - [WebGL test #36: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat RGBA8=>RGBA8] - expected: FAIL - - [WebGL test #46: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat SRGB8_ALPHA8=>SRGB8] - expected: FAIL - - [WebGL test #48: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat SRGB8_ALPHA8=>SRGB8_ALPHA8] - expected: FAIL - - [WebGL test #50: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should succeed for good internalformat RGBA32I=>R32I] - expected: FAIL - - [WebGL test #52: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should succeed for good internalformat RGBA32I=>RG32I] - expected: FAIL - - [WebGL test #54: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should succeed for good internalformat RGBA32I=>RGB32I] - expected: FAIL - - [WebGL test #56: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should succeed for good internalformat RGBA32I=>RGBA32I] - expected: FAIL - - [WebGL test #58: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32I=>R8I] - expected: FAIL - - [WebGL test #60: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32I=>R16I] - expected: FAIL - - [WebGL test #62: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32I=>RG8I] - expected: FAIL - - [WebGL test #64: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32I=>RG16I] - expected: FAIL - - [WebGL test #66: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32I=>RGB8I] - expected: FAIL - - [WebGL test #68: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32I=>RGB16I] - expected: FAIL - - [WebGL test #70: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32I=>RGBA8I] - expected: FAIL - - [WebGL test #72: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32I=>RGBA16I] - expected: FAIL - - [WebGL test #74: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should succeed for good internalformat RGBA32UI=>R32UI] - expected: FAIL - - [WebGL test #76: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should succeed for good internalformat RGBA32UI=>RG32UI] - expected: FAIL - - [WebGL test #78: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should succeed for good internalformat RGBA32UI=>RGB32UI] - expected: FAIL - - [WebGL test #80: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should succeed for good internalformat RGBA32UI=>RGBA32UI] - expected: FAIL - - [WebGL test #82: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32UI=>R8UI] - expected: FAIL - - [WebGL test #84: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32UI=>R16UI] - expected: FAIL - - [WebGL test #86: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32UI=>RG8UI] - expected: FAIL - - [WebGL test #87: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT] - expected: FAIL - - [WebGL test #88: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32UI=>RG16UI] - expected: FAIL - - [WebGL test #89: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT] - expected: FAIL - - [WebGL test #90: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32UI=>RGB10_A2UI] - expected: FAIL - - [WebGL test #91: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT] - expected: FAIL - - [WebGL test #92: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32UI=>RGB8UI] - expected: FAIL - - [WebGL test #93: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT] - expected: FAIL - - [WebGL test #94: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32UI=>RGB16UI] - expected: FAIL - - [WebGL test #96: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32UI=>RGBA8UI] - expected: FAIL - - [WebGL test #98: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32UI=>RGBA16UI] + [WebGL test #98] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/textures/misc/generate-mipmap-with-large-base-level.html.ini b/tests/wpt/webgl/meta/conformance2/textures/misc/generate-mipmap-with-large-base-level.html.ini index 4fff41a7f7b..939305c21bd 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/misc/generate-mipmap-with-large-base-level.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/misc/generate-mipmap-with-large-base-level.html.ini @@ -1,6 +1,6 @@ [generate-mipmap-with-large-base-level.html] - [WebGL test #1: getError expected: NO_ERROR. Was INVALID_ENUM : ] + [WebGL test #1] expected: FAIL - [WebGL test #3: getError expected: NO_ERROR. Was INVALID_ENUM : ] + [WebGL test #3] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/textures/misc/gl-get-tex-parameter.html.ini b/tests/wpt/webgl/meta/conformance2/textures/misc/gl-get-tex-parameter.html.ini index 2f373d3a7b8..a103f668384 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/misc/gl-get-tex-parameter.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/misc/gl-get-tex-parameter.html.ini @@ -1,673 +1,636 @@ [gl-get-tex-parameter.html] - [WebGL test #87: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAX_LOD"\]) should be 1000 (of type number). Was null (of type object).] + [WebGL test #0] expected: FAIL - [WebGL test #206: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was null (of type object).] + [WebGL test #101] expected: FAIL - [WebGL test #15: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_T"\]) should be 10497 (of type number). Was null (of type object).] + [WebGL test #102] expected: FAIL - [WebGL test #7: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_S"\]) should be 10497 (of type number). Was null (of type object).] + [WebGL test #103] expected: FAIL - [WebGL test #278: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAX_LEVEL"\]) should be 300 (of type number). Was null (of type object).] + [WebGL test #104] expected: FAIL - [WebGL test #311: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was null (of type object).] + [WebGL test #109] expected: FAIL - [WebGL test #173: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAX_LEVEL"\]) should be 800 (of type number). Was null (of type object).] + [WebGL test #110] expected: FAIL - [WebGL test #313: getError expected: NO_ERROR. Was INVALID_OPERATION : should be no errors] + [WebGL test #111] expected: FAIL - [WebGL test #199: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_IMMUTABLE_LEVELS"\]) should be 0 (of type number). Was null (of type object).] + [WebGL test #112] expected: FAIL - [WebGL test #261: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_COMPARE_MODE"\]) should be 34894 (of type number). Was null (of type object).] + [WebGL test #117] expected: FAIL - [WebGL test #163: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_BASE_LEVEL"\]) should be 100. Was 0.] + [WebGL test #118] expected: FAIL - [WebGL test #246: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_R"\]) should be 33648 (of type number). Was null (of type object).] + [WebGL test #119] expected: FAIL - [WebGL test #283: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_MIN_LOD"\]) should be -500. Was -1000.] + [WebGL test #120] expected: FAIL - [WebGL test #165: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_BASE_LEVEL"\]) should be 100 (of type number). Was null (of type object).] + [WebGL test #125] expected: FAIL - [WebGL test #136: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MIN_FILTER"\]) should be 9987 (of type number). Was null (of type object).] + [WebGL test #126] expected: FAIL - [WebGL test #256: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 513 (of type number). Was null (of type object).] + [WebGL test #127] expected: FAIL - [WebGL test #244: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_WRAP_R"\]) should be 33648. Was 10497.] + [WebGL test #128] expected: FAIL - [WebGL test #247: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_R"\]) should be 33071 (of type number). Was null (of type object).] + [WebGL test #13] expected: FAIL - [WebGL test #189: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAX_LOD"\]) should be 500 (of type number). Was null (of type object).] + [WebGL test #133] expected: FAIL - [WebGL test #103: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was null (of type object).] + [WebGL test #134] expected: FAIL - [WebGL test #158: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_COMPARE_MODE"\]) should be 34894 (of type number). Was null (of type object).] + [WebGL test #135] expected: FAIL - [WebGL test #184: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MIN_LOD"\]) should be -500 (of type number). Was null (of type object).] + [WebGL test #136] expected: FAIL - [WebGL test #243: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_WRAP_R"\]) should be 33071. Was 10497.] + [WebGL test #137] expected: FAIL - [WebGL test #143: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_R"\]) should be 33071 (of type number). Was null (of type object).] + [WebGL test #138] expected: FAIL - [WebGL test #37: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_R"\]) should be 10497 (of type number). Was null (of type object).] + [WebGL test #139] expected: FAIL - [WebGL test #47: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 515 (of type number). Was null (of type object).] + [WebGL test #14] expected: FAIL - [WebGL test #153: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_COMPARE_MODE"\]) should be 34894. Was 0.] + [WebGL test #140] expected: FAIL - [WebGL test #200: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_IMMUTABLE_LEVELS"\]) should be 0 (of type number). Was null (of type object).] + [WebGL test #141] expected: FAIL - [WebGL test #238: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MIN_FILTER"\]) should be 9728 (of type number). Was null (of type object).] + [WebGL test #142] expected: FAIL - [WebGL test #215: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_S"\]) should be 33071 (of type number). Was null (of type object).] + [WebGL test #143] expected: FAIL - [WebGL test #69: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAX_LEVEL"\]) should be 1000 (of type number). Was null (of type object).] + [WebGL test #144] expected: FAIL - [WebGL test #71: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAX_LEVEL"\]) should be 1000 (of type number). Was null (of type object).] + [WebGL test #145] expected: FAIL - [WebGL test #312: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was null (of type object).] + [WebGL test #146] expected: FAIL - [WebGL test #268: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_BASE_LEVEL"\]) should be 99. Was 0.] + [WebGL test #147] expected: FAIL - [WebGL test #56: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_COMPARE_MODE"\]) should be 0 (of type number). Was null (of type object).] + [WebGL test #148] expected: FAIL - [WebGL test #280: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAX_LEVEL"\]) should be 300 (of type number). Was null (of type object).] + [WebGL test #149] expected: FAIL - [WebGL test #88: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAX_LOD"\]) should be 1000 (of type number). Was null (of type object).] + [WebGL test #15] expected: FAIL - [WebGL test #290: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_MAX_LOD"\]) should be 999. Was 1000.] + [WebGL test #150] expected: FAIL - [WebGL test #241: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_WRAP_R"\]) should be 33071. Was 10497.] + [WebGL test #151] expected: FAIL - [WebGL test #171: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_MAX_LEVEL"\]) should be 800. Was 1000.] + [WebGL test #152] expected: FAIL - [WebGL test #186: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_MAX_LOD"\]) should be 500. Was 1000.] + [WebGL test #153] expected: FAIL - [WebGL test #192: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAX_LOD"\]) should be 500 (of type number). Was null (of type object).] + [WebGL test #154] expected: FAIL - [WebGL test #94: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_IMMUTABLE_LEVELS"\]) should be 0 (of type number). Was null (of type object).] + [WebGL test #155] expected: FAIL - [WebGL test #95: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_IMMUTABLE_LEVELS"\]) should be 0 (of type number). Was null (of type object).] + [WebGL test #156] expected: FAIL - [WebGL test #292: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_MAX_LOD"\]) should be 999. Was 1000.] + [WebGL test #157] expected: FAIL - [WebGL test #303: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_IMMUTABLE_LEVELS"\]) should be 0 (of type number). Was null (of type object).] + [WebGL test #158] expected: FAIL - [WebGL test #61: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_BASE_LEVEL"\]) should be 0 (of type number). Was null (of type object).] + [WebGL test #159] expected: FAIL - [WebGL test #112: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_S"\]) should be 33071 (of type number). Was null (of type object).] + [WebGL test #16] expected: FAIL - [WebGL test #202: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was 0 (of type number).] + [WebGL test #160] expected: FAIL - [WebGL test #147: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 516. Was 515.] + [WebGL test #161] expected: FAIL - [WebGL test #204: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was 0 (of type number).] + [WebGL test #162] expected: FAIL - [WebGL test #287: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MIN_LOD"\]) should be -500 (of type number). Was null (of type object).] + [WebGL test #163] expected: FAIL - [WebGL test #32: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MIN_FILTER"\]) should be 9986 (of type number). Was null (of type object).] + [WebGL test #164] expected: FAIL - [WebGL test #265: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_BASE_LEVEL"\]) should be 100. Was 0.] + [WebGL test #165] expected: FAIL - [WebGL test #96: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_IMMUTABLE_LEVELS"\]) should be 0 (of type number). Was null (of type object).] + [WebGL test #166] expected: FAIL - [WebGL test #70: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAX_LEVEL"\]) should be 1000 (of type number). Was null (of type object).] + [WebGL test #167] expected: FAIL - [WebGL test #306: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was 0 (of type number).] + [WebGL test #168] expected: FAIL - [WebGL test #205: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was null (of type object).] + [WebGL test #169] expected: FAIL - [WebGL test #187: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_MAX_LOD"\]) should be 500. Was 1000.] + [WebGL test #170] expected: FAIL - [WebGL test #252: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 513. Was 515.] + [WebGL test #171] expected: FAIL - [WebGL test #133: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MIN_FILTER"\]) should be 9987 (of type number). Was null (of type object).] + [WebGL test #172] expected: FAIL - [WebGL test #128: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAG_FILTER"\]) should be 9728 (of type number). Was null (of type object).] + [WebGL test #173] expected: FAIL - [WebGL test #213: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_S"\]) should be 33071 (of type number). Was null (of type object).] + [WebGL test #174] expected: FAIL - [WebGL test #45: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 515 (of type number). Was null (of type object).] + [WebGL test #175] expected: FAIL - [WebGL test #293: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAX_LOD"\]) should be 500 (of type number). Was null (of type object).] + [WebGL test #176] expected: FAIL - [WebGL test #144: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_R"\]) should be 33071 (of type number). Was null (of type object).] + [WebGL test #177] expected: FAIL - [WebGL test #207: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was null (of type object).] + [WebGL test #178] expected: FAIL - [WebGL test #148: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 516. Was 515.] + [WebGL test #179] expected: FAIL - [WebGL test #295: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAX_LOD"\]) should be 500 (of type number). Was null (of type object).] + [WebGL test #180] expected: FAIL - [WebGL test #137: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_WRAP_R"\]) should be 33071. Was 10497.] + [WebGL test #181] expected: FAIL - [WebGL test #216: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_S"\]) should be 10497 (of type number). Was null (of type object).] + [WebGL test #182] expected: FAIL - [WebGL test #279: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAX_LEVEL"\]) should be 800 (of type number). Was null (of type object).] + [WebGL test #183] expected: FAIL - [WebGL test #270: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_BASE_LEVEL"\]) should be 99 (of type number). Was null (of type object).] + [WebGL test #184] expected: FAIL - [WebGL test #178: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_MIN_LOD"\]) should be -500. Was -1000.] + [WebGL test #185] expected: FAIL - [WebGL test #29: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MIN_FILTER"\]) should be 9986 (of type number). Was null (of type object).] + [WebGL test #186] expected: FAIL - [WebGL test #242: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_WRAP_R"\]) should be 33648. Was 10497.] + [WebGL test #187] expected: FAIL - [WebGL test #307: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was 0 (of type number).] + [WebGL test #188] expected: FAIL - [WebGL test #302: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_IMMUTABLE_LEVELS"\]) should be 0 (of type number). Was null (of type object).] + [WebGL test #189] expected: FAIL - [WebGL test #269: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_BASE_LEVEL"\]) should be 100 (of type number). Was null (of type object).] + [WebGL test #190] expected: FAIL - [WebGL test #221: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_T"\]) should be 33648 (of type number). Was null (of type object).] + [WebGL test #191] expected: FAIL - [WebGL test #276: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_MAX_LEVEL"\]) should be 300. Was 1000.] + [WebGL test #192] expected: FAIL - [WebGL test #264: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_COMPARE_MODE"\]) should be 0 (of type number). Was null (of type object).] + [WebGL test #197] expected: FAIL - [WebGL test #262: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_COMPARE_MODE"\]) should be 0 (of type number). Was null (of type object).] + [WebGL test #198] expected: FAIL - [WebGL test #111: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_S"\]) should be 33071 (of type number). Was null (of type object).] + [WebGL test #199] expected: FAIL - [WebGL test #101: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was null (of type object).] + [WebGL test #200] expected: FAIL - [WebGL test #308: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was 0 (of type number).] + [WebGL test #205] expected: FAIL - [WebGL test #127: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAG_FILTER"\]) should be 9728 (of type number). Was null (of type object).] + [WebGL test #206] expected: FAIL - [WebGL test #288: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MIN_LOD"\]) should be -999 (of type number). Was null (of type object).] + [WebGL test #207] expected: FAIL - [WebGL test #190: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAX_LOD"\]) should be 500 (of type number). Was null (of type object).] + [WebGL test #208] expected: FAIL - [WebGL test #48: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 515 (of type number). Was null (of type object).] + [WebGL test #21] expected: FAIL - [WebGL test #125: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAG_FILTER"\]) should be 9728 (of type number). Was null (of type object).] + [WebGL test #213] expected: FAIL - [WebGL test #149: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 516 (of type number). Was null (of type object).] + [WebGL test #214] expected: FAIL - [WebGL test #267: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_BASE_LEVEL"\]) should be 100. Was 0.] + [WebGL test #215] expected: FAIL - [WebGL test #160: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_COMPARE_MODE"\]) should be 34894 (of type number). Was null (of type object).] + [WebGL test #216] expected: FAIL - [WebGL test #301: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_IMMUTABLE_LEVELS"\]) should be 0 (of type number). Was null (of type object).] + [WebGL test #22] expected: FAIL - [WebGL test #168: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_BASE_LEVEL"\]) should be 100 (of type number). Was null (of type object).] + [WebGL test #221] expected: FAIL - [WebGL test #62: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_BASE_LEVEL"\]) should be 0 (of type number). Was null (of type object).] + [WebGL test #222] expected: FAIL - [WebGL test #31: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MIN_FILTER"\]) should be 9986 (of type number). Was null (of type object).] + [WebGL test #223] expected: FAIL - [WebGL test #251: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 516. Was 515.] + [WebGL test #224] expected: FAIL - [WebGL test #100: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was 0 (of type number).] + [WebGL test #229] expected: FAIL - [WebGL test #135: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MIN_FILTER"\]) should be 9987 (of type number). Was null (of type object).] + [WebGL test #23] expected: FAIL - [WebGL test #8: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_S"\]) should be 10497 (of type number). Was null (of type object).] + [WebGL test #230] expected: FAIL - [WebGL test #183: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MIN_LOD"\]) should be -500 (of type number). Was null (of type object).] + [WebGL test #231] expected: FAIL - [WebGL test #224: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_T"\]) should be 10497 (of type number). Was null (of type object).] + [WebGL test #232] expected: FAIL - [WebGL test #182: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MIN_LOD"\]) should be -500 (of type number). Was null (of type object).] + [WebGL test #237] expected: FAIL - [WebGL test #266: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_BASE_LEVEL"\]) should be 99. Was 0.] + [WebGL test #238] expected: FAIL - [WebGL test #72: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAX_LEVEL"\]) should be 1000 (of type number). Was null (of type object).] + [WebGL test #239] expected: FAIL - [WebGL test #245: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_R"\]) should be 33071 (of type number). Was null (of type object).] + [WebGL test #24] expected: FAIL - [WebGL test #138: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_WRAP_R"\]) should be 33071. Was 10497.] + [WebGL test #240] expected: FAIL - [WebGL test #117: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_T"\]) should be 33648 (of type number). Was null (of type object).] + [WebGL test #241] expected: FAIL - [WebGL test #80: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MIN_LOD"\]) should be -1000 (of type number). Was null (of type object).] + [WebGL test #242] expected: FAIL - [WebGL test #23: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAG_FILTER"\]) should be 9729 (of type number). Was null (of type object).] + [WebGL test #243] expected: FAIL - [WebGL test #166: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_BASE_LEVEL"\]) should be 100 (of type number). Was null (of type object).] + [WebGL test #244] expected: FAIL - [WebGL test #273: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_MAX_LEVEL"\]) should be 800. Was 1000.] + [WebGL test #245] expected: FAIL - [WebGL test #38: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_R"\]) should be 10497 (of type number). Was null (of type object).] + [WebGL test #246] expected: FAIL - [WebGL test #176: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAX_LEVEL"\]) should be 800 (of type number). Was null (of type object).] + [WebGL test #247] expected: FAIL - [WebGL test #175: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAX_LEVEL"\]) should be 800 (of type number). Was null (of type object).] + [WebGL test #248] expected: FAIL - [WebGL test #24: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAG_FILTER"\]) should be 9729 (of type number). Was null (of type object).] + [WebGL test #249] expected: FAIL - [WebGL test #0: getError expected: NO_ERROR. Was INVALID_ENUM : should be no errors] + [WebGL test #250] expected: FAIL - [WebGL test #6: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_S"\]) should be 10497 (of type number). Was null (of type object).] + [WebGL test #251] expected: FAIL - [WebGL test #98: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was 0 (of type number).] + [WebGL test #252] expected: FAIL - [WebGL test #150: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 516 (of type number). Was null (of type object).] + [WebGL test #253] expected: FAIL - [WebGL test #180: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_MIN_LOD"\]) should be -500. Was -1000.] + [WebGL test #254] expected: FAIL - [WebGL test #203: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was 0 (of type number).] + [WebGL test #255] expected: FAIL - [WebGL test #237: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MIN_FILTER"\]) should be 9987 (of type number). Was null (of type object).] + [WebGL test #256] expected: FAIL - [WebGL test #304: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_IMMUTABLE_LEVELS"\]) should be 0 (of type number). Was null (of type object).] + [WebGL test #257] expected: FAIL - [WebGL test #305: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was 0 (of type number).] + [WebGL test #259] expected: FAIL - [WebGL test #99: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was 0 (of type number).] + [WebGL test #261] expected: FAIL - [WebGL test #119: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_T"\]) should be 33648 (of type number). Was null (of type object).] + [WebGL test #262] expected: FAIL - [WebGL test #201: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was 0 (of type number).] + [WebGL test #263] expected: FAIL - [WebGL test #159: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_COMPARE_MODE"\]) should be 34894 (of type number). Was null (of type object).] + [WebGL test #264] expected: FAIL - [WebGL test #232: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAG_FILTER"\]) should be 9729 (of type number). Was null (of type object).] + [WebGL test #265] expected: FAIL - [WebGL test #250: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 513. Was 515.] + [WebGL test #266] expected: FAIL - [WebGL test #21: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAG_FILTER"\]) should be 9729 (of type number). Was null (of type object).] + [WebGL test #267] expected: FAIL - [WebGL test #222: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_T"\]) should be 10497 (of type number). Was null (of type object).] + [WebGL test #268] expected: FAIL - [WebGL test #231: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAG_FILTER"\]) should be 9728 (of type number). Was null (of type object).] + [WebGL test #269] expected: FAIL - [WebGL test #253: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 516 (of type number). Was null (of type object).] + [WebGL test #270] expected: FAIL - [WebGL test #30: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MIN_FILTER"\]) should be 9986 (of type number). Was null (of type object).] + [WebGL test #271] expected: FAIL - [WebGL test #126: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAG_FILTER"\]) should be 9728 (of type number). Was null (of type object).] + [WebGL test #272] expected: FAIL - [WebGL test #223: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_T"\]) should be 33648 (of type number). Was null (of type object).] + [WebGL test #273] expected: FAIL - [WebGL test #93: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_IMMUTABLE_LEVELS"\]) should be 0 (of type number). Was null (of type object).] + [WebGL test #274] expected: FAIL - [WebGL test #286: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MIN_LOD"\]) should be -999 (of type number). Was null (of type object).] + [WebGL test #275] expected: FAIL - [WebGL test #239: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MIN_FILTER"\]) should be 9987 (of type number). Was null (of type object).] + [WebGL test #276] expected: FAIL - [WebGL test #285: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MIN_LOD"\]) should be -500 (of type number). Was null (of type object).] + [WebGL test #277] expected: FAIL - [WebGL test #85: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAX_LOD"\]) should be 1000 (of type number). Was null (of type object).] + [WebGL test #278] expected: FAIL - [WebGL test #46: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 515 (of type number). Was null (of type object).] + [WebGL test #279] expected: FAIL - [WebGL test #55: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_COMPARE_MODE"\]) should be 0 (of type number). Was null (of type object).] + [WebGL test #280] expected: FAIL - [WebGL test #146: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 516. Was 515.] + [WebGL test #281] expected: FAIL - [WebGL test #309: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was null (of type object).] + [WebGL test #282] expected: FAIL - [WebGL test #63: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_BASE_LEVEL"\]) should be 0 (of type number). Was null (of type object).] + [WebGL test #283] expected: FAIL - [WebGL test #161: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_BASE_LEVEL"\]) should be 100. Was 0.] + [WebGL test #284] expected: FAIL - [WebGL test #97: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was 0 (of type number).] + [WebGL test #285] expected: FAIL - [WebGL test #277: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAX_LEVEL"\]) should be 800 (of type number). Was null (of type object).] + [WebGL test #286] expected: FAIL - [WebGL test #240: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MIN_FILTER"\]) should be 9728 (of type number). Was null (of type object).] + [WebGL test #287] expected: FAIL - [WebGL test #157: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_COMPARE_MODE"\]) should be 34894 (of type number). Was null (of type object).] + [WebGL test #288] expected: FAIL - [WebGL test #54: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_COMPARE_MODE"\]) should be 0 (of type number). Was null (of type object).] + [WebGL test #289] expected: FAIL - [WebGL test #254: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 513 (of type number). Was null (of type object).] + [WebGL test #29] expected: FAIL - [WebGL test #177: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_MIN_LOD"\]) should be -500. Was -1000.] + [WebGL test #290] expected: FAIL - [WebGL test #142: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_R"\]) should be 33071 (of type number). Was null (of type object).] + [WebGL test #291] expected: FAIL - [WebGL test #282: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_MIN_LOD"\]) should be -999. Was -1000.] + [WebGL test #292] expected: FAIL - [WebGL test #191: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAX_LOD"\]) should be 500 (of type number). Was null (of type object).] + [WebGL test #293] expected: FAIL - [WebGL test #155: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_COMPARE_MODE"\]) should be 34894. Was 0.] + [WebGL test #294] expected: FAIL - [WebGL test #263: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_COMPARE_MODE"\]) should be 34894 (of type number). Was null (of type object).] + [WebGL test #295] expected: FAIL - [WebGL test #255: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 516 (of type number). Was null (of type object).] + [WebGL test #296] expected: FAIL - [WebGL test #110: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_S"\]) should be 33071 (of type number). Was null (of type object).] + [WebGL test #30] expected: FAIL - [WebGL test #167: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_BASE_LEVEL"\]) should be 100 (of type number). Was null (of type object).] + [WebGL test #301] expected: FAIL - [WebGL test #22: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAG_FILTER"\]) should be 9729 (of type number). Was null (of type object).] + [WebGL test #302] expected: FAIL - [WebGL test #296: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAX_LOD"\]) should be 999 (of type number). Was null (of type object).] + [WebGL test #303] expected: FAIL - [WebGL test #284: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_MIN_LOD"\]) should be -999. Was -1000.] + [WebGL test #304] expected: FAIL - [WebGL test #179: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_MIN_LOD"\]) should be -500. Was -1000.] + [WebGL test #309] expected: FAIL - [WebGL test #259: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_COMPARE_MODE"\]) should be 34894. Was 0.] + [WebGL test #31] expected: FAIL - [WebGL test #185: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_MAX_LOD"\]) should be 500. Was 1000.] + [WebGL test #310] expected: FAIL - [WebGL test #272: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_BASE_LEVEL"\]) should be 99 (of type number). Was null (of type object).] + [WebGL test #311] expected: FAIL - [WebGL test #198: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_IMMUTABLE_LEVELS"\]) should be 0 (of type number). Was null (of type object).] + [WebGL test #312] expected: FAIL - [WebGL test #170: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_MAX_LEVEL"\]) should be 800. Was 1000.] + [WebGL test #313] expected: FAIL - [WebGL test #281: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_MIN_LOD"\]) should be -500. Was -1000.] + [WebGL test #32] expected: FAIL - [WebGL test #271: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_BASE_LEVEL"\]) should be 100 (of type number). Was null (of type object).] + [WebGL test #37] expected: FAIL - [WebGL test #140: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_WRAP_R"\]) should be 33071. Was 10497.] + [WebGL test #38] expected: FAIL - [WebGL test #53: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_COMPARE_MODE"\]) should be 0 (of type number). Was null (of type object).] + [WebGL test #39] expected: FAIL - [WebGL test #77: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MIN_LOD"\]) should be -1000 (of type number). Was null (of type object).] + [WebGL test #40] expected: FAIL - [WebGL test #104: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was null (of type object).] + [WebGL test #45] expected: FAIL - [WebGL test #181: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MIN_LOD"\]) should be -500 (of type number). Was null (of type object).] + [WebGL test #46] expected: FAIL - [WebGL test #78: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MIN_LOD"\]) should be -1000 (of type number). Was null (of type object).] + [WebGL test #47] expected: FAIL - [WebGL test #164: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_BASE_LEVEL"\]) should be 100. Was 0.] + [WebGL test #48] expected: FAIL - [WebGL test #145: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 516. Was 515.] + [WebGL test #5] expected: FAIL - [WebGL test #5: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_S"\]) should be 10497 (of type number). Was null (of type object).] + [WebGL test #53] expected: FAIL - [WebGL test #79: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MIN_LOD"\]) should be -1000 (of type number). Was null (of type object).] + [WebGL test #54] expected: FAIL - [WebGL test #152: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 516 (of type number). Was null (of type object).] + [WebGL test #55] expected: FAIL - [WebGL test #310: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was null (of type object).] + [WebGL test #56] expected: FAIL - [WebGL test #174: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAX_LEVEL"\]) should be 800 (of type number). Was null (of type object).] + [WebGL test #6] expected: FAIL - [WebGL test #16: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_T"\]) should be 10497 (of type number). Was null (of type object).] + [WebGL test #61] expected: FAIL - [WebGL test #102: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was null (of type object).] + [WebGL test #62] expected: FAIL - [WebGL test #289: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_MAX_LOD"\]) should be 500. Was 1000.] + [WebGL test #63] expected: FAIL - [WebGL test #230: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAG_FILTER"\]) should be 9729 (of type number). Was null (of type object).] + [WebGL test #64] expected: FAIL - [WebGL test #208: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was null (of type object).] + [WebGL test #69] expected: FAIL - [WebGL test #141: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_R"\]) should be 33071 (of type number). Was null (of type object).] + [WebGL test #7] expected: FAIL - [WebGL test #86: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAX_LOD"\]) should be 1000 (of type number). Was null (of type object).] + [WebGL test #70] expected: FAIL - [WebGL test #14: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_T"\]) should be 10497 (of type number). Was null (of type object).] + [WebGL test #71] expected: FAIL - [WebGL test #172: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_MAX_LEVEL"\]) should be 800. Was 1000.] + [WebGL test #72] expected: FAIL - [WebGL test #118: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_T"\]) should be 33648 (of type number). Was null (of type object).] + [WebGL test #77] expected: FAIL - [WebGL test #64: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_BASE_LEVEL"\]) should be 0 (of type number). Was null (of type object).] + [WebGL test #78] expected: FAIL - [WebGL test #120: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_T"\]) should be 33648 (of type number). Was null (of type object).] + [WebGL test #79] expected: FAIL - [WebGL test #151: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 516 (of type number). Was null (of type object).] + [WebGL test #8] expected: FAIL - [WebGL test #229: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAG_FILTER"\]) should be 9728 (of type number). Was null (of type object).] + [WebGL test #80] expected: FAIL - [WebGL test #294: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAX_LOD"\]) should be 999 (of type number). Was null (of type object).] + [WebGL test #85] expected: FAIL - [WebGL test #214: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_S"\]) should be 10497 (of type number). Was null (of type object).] + [WebGL test #86] expected: FAIL - [WebGL test #291: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_MAX_LOD"\]) should be 500. Was 1000.] + [WebGL test #87] expected: FAIL - [WebGL test #274: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_MAX_LEVEL"\]) should be 300. Was 1000.] + [WebGL test #88] expected: FAIL - [WebGL test #188: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_MAX_LOD"\]) should be 500. Was 1000.] + [WebGL test #93] expected: FAIL - [WebGL test #162: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_BASE_LEVEL"\]) should be 100. Was 0.] + [WebGL test #94] expected: FAIL - [WebGL test #40: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_R"\]) should be 10497 (of type number). Was null (of type object).] + [WebGL test #95] expected: FAIL - [WebGL test #249: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 516. Was 515.] + [WebGL test #96] expected: FAIL - - [WebGL test #134: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MIN_FILTER"\]) should be 9987 (of type number). Was null (of type object).] - expected: FAIL - - [WebGL test #275: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_MAX_LEVEL"\]) should be 800. Was 1000.] - expected: FAIL - - [WebGL test #197: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_IMMUTABLE_LEVELS"\]) should be 0 (of type number). Was null (of type object).] - expected: FAIL - - [WebGL test #156: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_COMPARE_MODE"\]) should be 34894. Was 0.] - expected: FAIL - - [WebGL test #39: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_R"\]) should be 10497 (of type number). Was null (of type object).] - expected: FAIL - - [WebGL test #13: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_T"\]) should be 10497 (of type number). Was null (of type object).] - expected: FAIL - - [WebGL test #139: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_WRAP_R"\]) should be 33071. Was 10497.] - expected: FAIL - - [WebGL test #257: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_COMPARE_MODE"\]) should be 34894. Was 0.] - expected: FAIL - - [WebGL test #248: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_R"\]) should be 33648 (of type number). Was null (of type object).] - expected: FAIL - - [WebGL test #109: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_S"\]) should be 33071 (of type number). Was null (of type object).] - expected: FAIL - - [WebGL test #154: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_COMPARE_MODE"\]) should be 34894. Was 0.] - expected: FAIL - - [WebGL test #169: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_MAX_LEVEL"\]) should be 800. Was 1000.] - expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance2/textures/misc/immutable-tex-render-feedback.html.ini b/tests/wpt/webgl/meta/conformance2/textures/misc/immutable-tex-render-feedback.html.ini index 400c2a74588..590d5442c88 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/misc/immutable-tex-render-feedback.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/misc/immutable-tex-render-feedback.html.ini @@ -1,6072 +1,6072 @@ [immutable-tex-render-feedback.html] - [WebGL test #0: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: LINEAR, dest: 0}] + [WebGL test #0] expected: FAIL - [WebGL test #1: getError expected: INVALID_OPERATION. Was INVALID_VALUE : after draw with texture] + [WebGL test #1] expected: FAIL - [WebGL test #2: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: LINEAR, dest: 1}] + [WebGL test #10] expected: FAIL - [WebGL test #3: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #100] expected: FAIL - [WebGL test #4: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: LINEAR, dest: 2}] + [WebGL test #1000] expected: FAIL - [WebGL test #5: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1001] expected: FAIL - [WebGL test #8: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: LINEAR, dest: 0}] + [WebGL test #1002] expected: FAIL - [WebGL test #9: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1003] expected: FAIL - [WebGL test #10: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: LINEAR, dest: 1}] + [WebGL test #1004] expected: FAIL - [WebGL test #11: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1005] expected: FAIL - [WebGL test #12: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: LINEAR, dest: 2}] + [WebGL test #1008] expected: FAIL - [WebGL test #13: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1009] expected: FAIL - [WebGL test #16: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}] + [WebGL test #101] expected: FAIL - [WebGL test #17: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1010] expected: FAIL - [WebGL test #18: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}] + [WebGL test #1011] expected: FAIL - [WebGL test #19: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1012] expected: FAIL - [WebGL test #20: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}] + [WebGL test #1013] expected: FAIL - [WebGL test #21: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1016] expected: FAIL - [WebGL test #24: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}] + [WebGL test #1017] expected: FAIL - [WebGL test #25: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1018] expected: FAIL - [WebGL test #26: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}] + [WebGL test #1019] expected: FAIL - [WebGL test #27: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1020] expected: FAIL - [WebGL test #28: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}] + [WebGL test #1021] expected: FAIL - [WebGL test #29: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1024] expected: FAIL - [WebGL test #32: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}] + [WebGL test #1025] expected: FAIL - [WebGL test #33: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1026] expected: FAIL - [WebGL test #34: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}] + [WebGL test #1027] expected: FAIL - [WebGL test #35: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1028] expected: FAIL - [WebGL test #36: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}] + [WebGL test #1029] expected: FAIL - [WebGL test #37: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1032] expected: FAIL - [WebGL test #40: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}] + [WebGL test #1033] expected: FAIL - [WebGL test #41: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1034] expected: FAIL - [WebGL test #42: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}] + [WebGL test #1035] expected: FAIL - [WebGL test #43: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1036] expected: FAIL - [WebGL test #44: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}] + [WebGL test #1037] expected: FAIL - [WebGL test #45: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #104] expected: FAIL - [WebGL test #48: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: NEAREST, dest: 0}] + [WebGL test #1040] expected: FAIL - [WebGL test #49: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1041] expected: FAIL - [WebGL test #50: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: NEAREST, dest: 1}] + [WebGL test #1042] expected: FAIL - [WebGL test #51: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1043] expected: FAIL - [WebGL test #52: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: NEAREST, dest: 2}] + [WebGL test #1044] expected: FAIL - [WebGL test #53: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1045] expected: FAIL - [WebGL test #56: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: NEAREST, dest: 0}] + [WebGL test #1048] expected: FAIL - [WebGL test #57: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1049] expected: FAIL - [WebGL test #58: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: NEAREST, dest: 1}] + [WebGL test #105] expected: FAIL - [WebGL test #59: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1050] expected: FAIL - [WebGL test #60: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: NEAREST, dest: 2}] + [WebGL test #1051] expected: FAIL - [WebGL test #61: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1052] expected: FAIL - [WebGL test #64: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}] + [WebGL test #1053] expected: FAIL - [WebGL test #65: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1056] expected: FAIL - [WebGL test #66: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}] + [WebGL test #1057] expected: FAIL - [WebGL test #67: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1058] expected: FAIL - [WebGL test #68: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}] + [WebGL test #1059] expected: FAIL - [WebGL test #69: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #106] expected: FAIL - [WebGL test #72: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}] + [WebGL test #1060] expected: FAIL - [WebGL test #73: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1061] expected: FAIL - [WebGL test #74: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}] + [WebGL test #1064] expected: FAIL - [WebGL test #75: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1065] expected: FAIL - [WebGL test #76: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}] + [WebGL test #1066] expected: FAIL - [WebGL test #77: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1067] expected: FAIL - [WebGL test #80: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}] + [WebGL test #1068] expected: FAIL - [WebGL test #81: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1069] expected: FAIL - [WebGL test #82: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}] + [WebGL test #107] expected: FAIL - [WebGL test #83: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1072] expected: FAIL - [WebGL test #84: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}] + [WebGL test #1073] expected: FAIL - [WebGL test #85: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1074] expected: FAIL - [WebGL test #88: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}] + [WebGL test #1075] expected: FAIL - [WebGL test #89: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1076] expected: FAIL - [WebGL test #90: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}] + [WebGL test #1077] expected: FAIL - [WebGL test #91: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #108] expected: FAIL - [WebGL test #92: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}] + [WebGL test #1080] expected: FAIL - [WebGL test #93: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1081] expected: FAIL - [WebGL test #96: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: LINEAR, dest: 0}] + [WebGL test #1082] expected: FAIL - [WebGL test #97: getError expected: INVALID_OPERATION. Was INVALID_ENUM : after draw with texture] + [WebGL test #1083] expected: FAIL - [WebGL test #98: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: LINEAR, dest: 1}] + [WebGL test #1084] expected: FAIL - [WebGL test #99: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1085] expected: FAIL - [WebGL test #100: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: LINEAR, dest: 2}] + [WebGL test #1088] expected: FAIL - [WebGL test #101: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1089] expected: FAIL - [WebGL test #104: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: LINEAR, dest: 0}] + [WebGL test #109] expected: FAIL - [WebGL test #105: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1090] expected: FAIL - [WebGL test #106: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: LINEAR, dest: 1}] + [WebGL test #1091] expected: FAIL - [WebGL test #107: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1092] expected: FAIL - [WebGL test #108: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: LINEAR, dest: 2}] + [WebGL test #1093] expected: FAIL - [WebGL test #109: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1096] expected: FAIL - [WebGL test #112: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}] + [WebGL test #1097] expected: FAIL - [WebGL test #113: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1098] expected: FAIL - [WebGL test #114: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}] + [WebGL test #1099] expected: FAIL - [WebGL test #115: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #11] expected: FAIL - [WebGL test #116: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}] + [WebGL test #1100] expected: FAIL - [WebGL test #117: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1101] expected: FAIL - [WebGL test #120: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}] + [WebGL test #1104] expected: FAIL - [WebGL test #121: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1105] expected: FAIL - [WebGL test #122: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}] + [WebGL test #1106] expected: FAIL - [WebGL test #123: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1107] expected: FAIL - [WebGL test #124: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}] + [WebGL test #1108] expected: FAIL - [WebGL test #125: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1109] expected: FAIL - [WebGL test #128: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}] + [WebGL test #1112] expected: FAIL - [WebGL test #129: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1113] expected: FAIL - [WebGL test #130: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}] + [WebGL test #1114] expected: FAIL - [WebGL test #131: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1115] expected: FAIL - [WebGL test #132: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}] + [WebGL test #1116] expected: FAIL - [WebGL test #133: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1117] expected: FAIL - [WebGL test #136: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}] + [WebGL test #112] expected: FAIL - [WebGL test #137: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1120] expected: FAIL - [WebGL test #138: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}] + [WebGL test #1121] expected: FAIL - [WebGL test #139: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1122] expected: FAIL - [WebGL test #140: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}] + [WebGL test #1123] expected: FAIL - [WebGL test #141: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1124] expected: FAIL - [WebGL test #144: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: NEAREST, dest: 0}] + [WebGL test #1125] expected: FAIL - [WebGL test #145: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1128] expected: FAIL - [WebGL test #146: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: NEAREST, dest: 1}] + [WebGL test #1129] expected: FAIL - [WebGL test #147: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #113] expected: FAIL - [WebGL test #148: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: NEAREST, dest: 2}] + [WebGL test #1130] expected: FAIL - [WebGL test #149: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1131] expected: FAIL - [WebGL test #152: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: NEAREST, dest: 0}] + [WebGL test #1132] expected: FAIL - [WebGL test #153: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1133] expected: FAIL - [WebGL test #154: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: NEAREST, dest: 1}] + [WebGL test #1136] expected: FAIL - [WebGL test #155: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1137] expected: FAIL - [WebGL test #156: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: NEAREST, dest: 2}] + [WebGL test #1138] expected: FAIL - [WebGL test #157: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1139] expected: FAIL - [WebGL test #160: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}] + [WebGL test #114] expected: FAIL - [WebGL test #161: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1140] expected: FAIL - [WebGL test #162: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}] + [WebGL test #1141] expected: FAIL - [WebGL test #163: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1144] expected: FAIL - [WebGL test #164: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}] + [WebGL test #1145] expected: FAIL - [WebGL test #165: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1146] expected: FAIL - [WebGL test #168: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}] + [WebGL test #1147] expected: FAIL - [WebGL test #169: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1148] expected: FAIL - [WebGL test #170: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}] + [WebGL test #1149] expected: FAIL - [WebGL test #171: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #115] expected: FAIL - [WebGL test #172: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}] + [WebGL test #1152] expected: FAIL - [WebGL test #173: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1153] expected: FAIL - [WebGL test #176: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}] + [WebGL test #1154] expected: FAIL - [WebGL test #177: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1155] expected: FAIL - [WebGL test #178: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}] + [WebGL test #1156] expected: FAIL - [WebGL test #179: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1157] expected: FAIL - [WebGL test #180: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}] + [WebGL test #116] expected: FAIL - [WebGL test #181: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1160] expected: FAIL - [WebGL test #184: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}] + [WebGL test #1161] expected: FAIL - [WebGL test #185: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1162] expected: FAIL - [WebGL test #186: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}] + [WebGL test #1163] expected: FAIL - [WebGL test #187: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1164] expected: FAIL - [WebGL test #188: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}] + [WebGL test #1165] expected: FAIL - [WebGL test #189: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1168] expected: FAIL - [WebGL test #192: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: LINEAR, dest: 0}] + [WebGL test #1169] expected: FAIL - [WebGL test #193: getError expected: INVALID_OPERATION. Was INVALID_ENUM : after draw with texture] + [WebGL test #117] expected: FAIL - [WebGL test #194: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: LINEAR, dest: 1}] + [WebGL test #1170] expected: FAIL - [WebGL test #195: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1171] expected: FAIL - [WebGL test #196: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: LINEAR, dest: 2}] + [WebGL test #1172] expected: FAIL - [WebGL test #197: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1173] expected: FAIL - [WebGL test #200: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: LINEAR, dest: 0}] + [WebGL test #1176] expected: FAIL - [WebGL test #201: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1177] expected: FAIL - [WebGL test #202: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: LINEAR, dest: 1}] + [WebGL test #1178] expected: FAIL - [WebGL test #203: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1179] expected: FAIL - [WebGL test #204: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: LINEAR, dest: 2}] + [WebGL test #1180] expected: FAIL - [WebGL test #205: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1181] expected: FAIL - [WebGL test #208: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}] + [WebGL test #1184] expected: FAIL - [WebGL test #209: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1185] expected: FAIL - [WebGL test #210: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}] + [WebGL test #1186] expected: FAIL - [WebGL test #211: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1187] expected: FAIL - [WebGL test #212: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}] + [WebGL test #1188] expected: FAIL - [WebGL test #213: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1189] expected: FAIL - [WebGL test #216: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}] + [WebGL test #1192] expected: FAIL - [WebGL test #217: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1193] expected: FAIL - [WebGL test #218: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}] + [WebGL test #1194] expected: FAIL - [WebGL test #219: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1195] expected: FAIL - [WebGL test #220: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}] + [WebGL test #1196] expected: FAIL - [WebGL test #221: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1197] expected: FAIL - [WebGL test #224: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}] + [WebGL test #12] expected: FAIL - [WebGL test #225: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #120] expected: FAIL - [WebGL test #226: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}] + [WebGL test #1200] expected: FAIL - [WebGL test #227: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1201] expected: FAIL - [WebGL test #228: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}] + [WebGL test #1202] expected: FAIL - [WebGL test #229: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1203] expected: FAIL - [WebGL test #232: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}] + [WebGL test #1204] expected: FAIL - [WebGL test #233: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1205] expected: FAIL - [WebGL test #234: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}] + [WebGL test #1208] expected: FAIL - [WebGL test #235: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1209] expected: FAIL - [WebGL test #236: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}] + [WebGL test #121] expected: FAIL - [WebGL test #237: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1210] expected: FAIL - [WebGL test #240: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: NEAREST, dest: 0}] + [WebGL test #1211] expected: FAIL - [WebGL test #241: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1212] expected: FAIL - [WebGL test #242: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: NEAREST, dest: 1}] + [WebGL test #1213] expected: FAIL - [WebGL test #243: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1216] expected: FAIL - [WebGL test #244: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: NEAREST, dest: 2}] + [WebGL test #1217] expected: FAIL - [WebGL test #245: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1218] expected: FAIL - [WebGL test #248: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: NEAREST, dest: 0}] + [WebGL test #1219] expected: FAIL - [WebGL test #249: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #122] expected: FAIL - [WebGL test #250: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: NEAREST, dest: 1}] + [WebGL test #1220] expected: FAIL - [WebGL test #251: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1221] expected: FAIL - [WebGL test #252: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: NEAREST, dest: 2}] + [WebGL test #1224] expected: FAIL - [WebGL test #253: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1225] expected: FAIL - [WebGL test #256: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}] + [WebGL test #1226] expected: FAIL - [WebGL test #257: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1227] expected: FAIL - [WebGL test #258: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}] + [WebGL test #1228] expected: FAIL - [WebGL test #259: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1229] expected: FAIL - [WebGL test #260: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}] + [WebGL test #123] expected: FAIL - [WebGL test #261: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1232] expected: FAIL - [WebGL test #264: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}] + [WebGL test #1233] expected: FAIL - [WebGL test #265: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1234] expected: FAIL - [WebGL test #266: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}] + [WebGL test #1235] expected: FAIL - [WebGL test #267: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1236] expected: FAIL - [WebGL test #268: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}] + [WebGL test #1237] expected: FAIL - [WebGL test #269: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #124] expected: FAIL - [WebGL test #272: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}] + [WebGL test #1240] expected: FAIL - [WebGL test #273: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1241] expected: FAIL - [WebGL test #274: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}] + [WebGL test #1242] expected: FAIL - [WebGL test #275: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1243] expected: FAIL - [WebGL test #276: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}] + [WebGL test #1244] expected: FAIL - [WebGL test #277: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1245] expected: FAIL - [WebGL test #280: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}] + [WebGL test #1248] expected: FAIL - [WebGL test #281: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1249] expected: FAIL - [WebGL test #282: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}] + [WebGL test #125] expected: FAIL - [WebGL test #283: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1250] expected: FAIL - [WebGL test #284: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}] + [WebGL test #1251] expected: FAIL - [WebGL test #285: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1252] expected: FAIL - [WebGL test #288: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: LINEAR, dest: 0}] + [WebGL test #1253] expected: FAIL - [WebGL test #289: getError expected: INVALID_OPERATION. Was INVALID_ENUM : after draw with texture] + [WebGL test #1256] expected: FAIL - [WebGL test #290: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: LINEAR, dest: 1}] + [WebGL test #1257] expected: FAIL - [WebGL test #291: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1258] expected: FAIL - [WebGL test #292: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: LINEAR, dest: 2}] + [WebGL test #1259] expected: FAIL - [WebGL test #293: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1260] expected: FAIL - [WebGL test #296: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: LINEAR, dest: 0}] + [WebGL test #1261] expected: FAIL - [WebGL test #297: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1264] expected: FAIL - [WebGL test #298: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: LINEAR, dest: 1}] + [WebGL test #1265] expected: FAIL - [WebGL test #299: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1266] expected: FAIL - [WebGL test #300: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: LINEAR, dest: 2}] + [WebGL test #1267] expected: FAIL - [WebGL test #301: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1268] expected: FAIL - [WebGL test #304: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}] + [WebGL test #1269] expected: FAIL - [WebGL test #305: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1272] expected: FAIL - [WebGL test #306: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}] + [WebGL test #1273] expected: FAIL - [WebGL test #307: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1274] expected: FAIL - [WebGL test #308: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}] + [WebGL test #1275] expected: FAIL - [WebGL test #309: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1276] expected: FAIL - [WebGL test #312: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}] + [WebGL test #1277] expected: FAIL - [WebGL test #313: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #128] expected: FAIL - [WebGL test #314: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}] + [WebGL test #1280] expected: FAIL - [WebGL test #315: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1281] expected: FAIL - [WebGL test #316: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}] + [WebGL test #1282] expected: FAIL - [WebGL test #317: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1283] expected: FAIL - [WebGL test #320: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}] + [WebGL test #1284] expected: FAIL - [WebGL test #321: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1285] expected: FAIL - [WebGL test #322: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}] + [WebGL test #1288] expected: FAIL - [WebGL test #323: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1289] expected: FAIL - [WebGL test #324: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}] + [WebGL test #129] expected: FAIL - [WebGL test #325: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1290] expected: FAIL - [WebGL test #328: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}] + [WebGL test #1291] expected: FAIL - [WebGL test #329: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1292] expected: FAIL - [WebGL test #330: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}] + [WebGL test #1293] expected: FAIL - [WebGL test #331: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1296] expected: FAIL - [WebGL test #332: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}] + [WebGL test #1297] expected: FAIL - [WebGL test #333: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1298] expected: FAIL - [WebGL test #336: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: NEAREST, dest: 0}] + [WebGL test #1299] expected: FAIL - [WebGL test #337: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #13] expected: FAIL - [WebGL test #338: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: NEAREST, dest: 1}] + [WebGL test #130] expected: FAIL - [WebGL test #339: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1300] expected: FAIL - [WebGL test #340: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: NEAREST, dest: 2}] + [WebGL test #1301] expected: FAIL - [WebGL test #341: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1304] expected: FAIL - [WebGL test #344: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: NEAREST, dest: 0}] + [WebGL test #1305] expected: FAIL - [WebGL test #345: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1306] expected: FAIL - [WebGL test #346: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: NEAREST, dest: 1}] + [WebGL test #1307] expected: FAIL - [WebGL test #347: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1308] expected: FAIL - [WebGL test #348: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: NEAREST, dest: 2}] + [WebGL test #1309] expected: FAIL - [WebGL test #349: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #131] expected: FAIL - [WebGL test #352: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}] + [WebGL test #1312] expected: FAIL - [WebGL test #353: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1313] expected: FAIL - [WebGL test #354: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}] + [WebGL test #1314] expected: FAIL - [WebGL test #355: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1315] expected: FAIL - [WebGL test #356: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}] + [WebGL test #1316] expected: FAIL - [WebGL test #357: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1317] expected: FAIL - [WebGL test #360: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}] + [WebGL test #132] expected: FAIL - [WebGL test #361: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1320] expected: FAIL - [WebGL test #362: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}] + [WebGL test #1321] expected: FAIL - [WebGL test #363: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1322] expected: FAIL - [WebGL test #364: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}] + [WebGL test #1323] expected: FAIL - [WebGL test #365: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1324] expected: FAIL - [WebGL test #368: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}] + [WebGL test #1325] expected: FAIL - [WebGL test #369: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1328] expected: FAIL - [WebGL test #370: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}] + [WebGL test #1329] expected: FAIL - [WebGL test #371: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #133] expected: FAIL - [WebGL test #372: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}] + [WebGL test #1330] expected: FAIL - [WebGL test #373: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1331] expected: FAIL - [WebGL test #376: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}] + [WebGL test #1332] expected: FAIL - [WebGL test #377: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1333] expected: FAIL - [WebGL test #378: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}] + [WebGL test #1336] expected: FAIL - [WebGL test #379: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1337] expected: FAIL - [WebGL test #380: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}] + [WebGL test #1338] expected: FAIL - [WebGL test #381: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1339] expected: FAIL - [WebGL test #384: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: LINEAR, dest: 0}] + [WebGL test #1340] expected: FAIL - [WebGL test #385: getError expected: INVALID_OPERATION. Was INVALID_ENUM : after draw with texture] + [WebGL test #1341] expected: FAIL - [WebGL test #386: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: LINEAR, dest: 1}] + [WebGL test #1344] expected: FAIL - [WebGL test #387: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1345] expected: FAIL - [WebGL test #388: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: LINEAR, dest: 2}] + [WebGL test #1346] expected: FAIL - [WebGL test #389: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1347] expected: FAIL - [WebGL test #392: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: LINEAR, dest: 0}] + [WebGL test #1348] expected: FAIL - [WebGL test #393: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1349] expected: FAIL - [WebGL test #394: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: LINEAR, dest: 1}] + [WebGL test #1352] expected: FAIL - [WebGL test #395: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1353] expected: FAIL - [WebGL test #396: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: LINEAR, dest: 2}] + [WebGL test #1354] expected: FAIL - [WebGL test #397: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1355] expected: FAIL - [WebGL test #400: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}] + [WebGL test #1356] expected: FAIL - [WebGL test #401: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1357] expected: FAIL - [WebGL test #402: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}] + [WebGL test #136] expected: FAIL - [WebGL test #403: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1360] expected: FAIL - [WebGL test #404: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}] + [WebGL test #1361] expected: FAIL - [WebGL test #405: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1362] expected: FAIL - [WebGL test #408: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}] + [WebGL test #1363] expected: FAIL - [WebGL test #409: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1364] expected: FAIL - [WebGL test #410: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}] + [WebGL test #1365] expected: FAIL - [WebGL test #411: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1368] expected: FAIL - [WebGL test #412: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}] + [WebGL test #1369] expected: FAIL - [WebGL test #413: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #137] expected: FAIL - [WebGL test #416: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}] + [WebGL test #1370] expected: FAIL - [WebGL test #417: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1371] expected: FAIL - [WebGL test #418: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}] + [WebGL test #1372] expected: FAIL - [WebGL test #419: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1373] expected: FAIL - [WebGL test #420: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}] + [WebGL test #1376] expected: FAIL - [WebGL test #421: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1377] expected: FAIL - [WebGL test #424: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}] + [WebGL test #1378] expected: FAIL - [WebGL test #425: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1379] expected: FAIL - [WebGL test #426: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}] + [WebGL test #138] expected: FAIL - [WebGL test #427: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1380] expected: FAIL - [WebGL test #428: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}] + [WebGL test #1381] expected: FAIL - [WebGL test #429: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1384] expected: FAIL - [WebGL test #432: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: NEAREST, dest: 0}] + [WebGL test #1385] expected: FAIL - [WebGL test #433: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1386] expected: FAIL - [WebGL test #434: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: NEAREST, dest: 1}] + [WebGL test #1387] expected: FAIL - [WebGL test #435: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1388] expected: FAIL - [WebGL test #436: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: NEAREST, dest: 2}] + [WebGL test #1389] expected: FAIL - [WebGL test #437: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #139] expected: FAIL - [WebGL test #440: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: NEAREST, dest: 0}] + [WebGL test #1392] expected: FAIL - [WebGL test #441: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1393] expected: FAIL - [WebGL test #442: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: NEAREST, dest: 1}] + [WebGL test #1394] expected: FAIL - [WebGL test #443: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1395] expected: FAIL - [WebGL test #444: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: NEAREST, dest: 2}] + [WebGL test #1396] expected: FAIL - [WebGL test #445: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1397] expected: FAIL - [WebGL test #448: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}] + [WebGL test #140] expected: FAIL - [WebGL test #449: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1400] expected: FAIL - [WebGL test #450: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}] + [WebGL test #1401] expected: FAIL - [WebGL test #451: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1402] expected: FAIL - [WebGL test #452: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}] + [WebGL test #1403] expected: FAIL - [WebGL test #453: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1404] expected: FAIL - [WebGL test #456: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}] + [WebGL test #1405] expected: FAIL - [WebGL test #457: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1408] expected: FAIL - [WebGL test #458: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}] + [WebGL test #1409] expected: FAIL - [WebGL test #459: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #141] expected: FAIL - [WebGL test #460: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}] + [WebGL test #1410] expected: FAIL - [WebGL test #461: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1411] expected: FAIL - [WebGL test #464: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}] + [WebGL test #1412] expected: FAIL - [WebGL test #465: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1413] expected: FAIL - [WebGL test #466: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}] + [WebGL test #1416] expected: FAIL - [WebGL test #467: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1417] expected: FAIL - [WebGL test #468: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}] + [WebGL test #1418] expected: FAIL - [WebGL test #469: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1419] expected: FAIL - [WebGL test #472: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}] + [WebGL test #1420] expected: FAIL - [WebGL test #473: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1421] expected: FAIL - [WebGL test #474: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}] + [WebGL test #1424] expected: FAIL - [WebGL test #475: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1425] expected: FAIL - [WebGL test #476: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}] + [WebGL test #1426] expected: FAIL - [WebGL test #477: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1427] expected: FAIL - [WebGL test #480: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: LINEAR, dest: 0}] + [WebGL test #1428] expected: FAIL - [WebGL test #481: getError expected: NO_ERROR. Was INVALID_ENUM : after draw with texture] + [WebGL test #1429] expected: FAIL - [WebGL test #482: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: LINEAR, dest: 1}] + [WebGL test #1432] expected: FAIL - [WebGL test #483: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1433] expected: FAIL - [WebGL test #484: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: LINEAR, dest: 2}] + [WebGL test #1434] expected: FAIL - [WebGL test #485: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1435] expected: FAIL - [WebGL test #488: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: LINEAR, dest: 0}] + [WebGL test #1436] expected: FAIL - [WebGL test #489: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1437] expected: FAIL - [WebGL test #490: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: LINEAR, dest: 1}] + [WebGL test #144] expected: FAIL - [WebGL test #491: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1440] expected: FAIL - [WebGL test #492: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: LINEAR, dest: 2}] + [WebGL test #1441] expected: FAIL - [WebGL test #493: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1442] expected: FAIL - [WebGL test #496: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}] + [WebGL test #1443] expected: FAIL - [WebGL test #497: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1444] expected: FAIL - [WebGL test #498: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}] + [WebGL test #1445] expected: FAIL - [WebGL test #499: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1448] expected: FAIL - [WebGL test #500: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}] + [WebGL test #1449] expected: FAIL - [WebGL test #501: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #145] expected: FAIL - [WebGL test #504: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}] + [WebGL test #1450] expected: FAIL - [WebGL test #505: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1451] expected: FAIL - [WebGL test #506: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}] + [WebGL test #1452] expected: FAIL - [WebGL test #507: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1453] expected: FAIL - [WebGL test #508: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}] + [WebGL test #1456] expected: FAIL - [WebGL test #509: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1457] expected: FAIL - [WebGL test #512: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}] + [WebGL test #1458] expected: FAIL - [WebGL test #513: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1459] expected: FAIL - [WebGL test #514: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}] + [WebGL test #146] expected: FAIL - [WebGL test #515: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1460] expected: FAIL - [WebGL test #516: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}] + [WebGL test #1461] expected: FAIL - [WebGL test #517: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1464] expected: FAIL - [WebGL test #520: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}] + [WebGL test #1465] expected: FAIL - [WebGL test #521: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1466] expected: FAIL - [WebGL test #522: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}] + [WebGL test #1467] expected: FAIL - [WebGL test #523: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1468] expected: FAIL - [WebGL test #524: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}] + [WebGL test #1469] expected: FAIL - [WebGL test #525: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #147] expected: FAIL - [WebGL test #528: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: NEAREST, dest: 0}] + [WebGL test #1472] expected: FAIL - [WebGL test #529: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1473] expected: FAIL - [WebGL test #530: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: NEAREST, dest: 1}] + [WebGL test #1474] expected: FAIL - [WebGL test #531: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1475] expected: FAIL - [WebGL test #532: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: NEAREST, dest: 2}] + [WebGL test #1476] expected: FAIL - [WebGL test #533: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1477] expected: FAIL - [WebGL test #536: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: NEAREST, dest: 0}] + [WebGL test #148] expected: FAIL - [WebGL test #537: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1480] expected: FAIL - [WebGL test #538: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: NEAREST, dest: 1}] + [WebGL test #1481] expected: FAIL - [WebGL test #539: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1482] expected: FAIL - [WebGL test #540: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: NEAREST, dest: 2}] + [WebGL test #1483] expected: FAIL - [WebGL test #541: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1484] expected: FAIL - [WebGL test #544: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}] + [WebGL test #1485] expected: FAIL - [WebGL test #545: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1488] expected: FAIL - [WebGL test #546: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}] + [WebGL test #1489] expected: FAIL - [WebGL test #547: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #149] expected: FAIL - [WebGL test #548: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}] + [WebGL test #1490] expected: FAIL - [WebGL test #549: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1491] expected: FAIL - [WebGL test #552: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}] + [WebGL test #1492] expected: FAIL - [WebGL test #553: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1493] expected: FAIL - [WebGL test #554: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}] + [WebGL test #1496] expected: FAIL - [WebGL test #555: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1497] expected: FAIL - [WebGL test #556: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}] + [WebGL test #1498] expected: FAIL - [WebGL test #557: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1499] expected: FAIL - [WebGL test #560: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}] + [WebGL test #1500] expected: FAIL - [WebGL test #561: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1501] expected: FAIL - [WebGL test #562: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}] + [WebGL test #1504] expected: FAIL - [WebGL test #563: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1505] expected: FAIL - [WebGL test #564: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}] + [WebGL test #1506] expected: FAIL - [WebGL test #565: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1507] expected: FAIL - [WebGL test #568: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}] + [WebGL test #1508] expected: FAIL - [WebGL test #569: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1509] expected: FAIL - [WebGL test #570: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}] + [WebGL test #1512] expected: FAIL - [WebGL test #571: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1513] expected: FAIL - [WebGL test #572: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}] + [WebGL test #1514] expected: FAIL - [WebGL test #573: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1515] expected: FAIL - [WebGL test #576: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: LINEAR, dest: 0}] + [WebGL test #1516] expected: FAIL - [WebGL test #577: getError expected: NO_ERROR. Was INVALID_ENUM : after draw with texture] + [WebGL test #1517] expected: FAIL - [WebGL test #578: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: LINEAR, dest: 1}] + [WebGL test #152] expected: FAIL - [WebGL test #579: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1520] expected: FAIL - [WebGL test #580: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: LINEAR, dest: 2}] + [WebGL test #1521] expected: FAIL - [WebGL test #581: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1522] expected: FAIL - [WebGL test #584: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: LINEAR, dest: 0}] + [WebGL test #1523] expected: FAIL - [WebGL test #585: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1524] expected: FAIL - [WebGL test #586: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: LINEAR, dest: 1}] + [WebGL test #1525] expected: FAIL - [WebGL test #587: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1528] expected: FAIL - [WebGL test #588: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: LINEAR, dest: 2}] + [WebGL test #1529] expected: FAIL - [WebGL test #589: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #153] expected: FAIL - [WebGL test #592: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}] + [WebGL test #1530] expected: FAIL - [WebGL test #593: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1531] expected: FAIL - [WebGL test #594: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}] + [WebGL test #1532] expected: FAIL - [WebGL test #595: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1533] expected: FAIL - [WebGL test #596: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}] + [WebGL test #1536] expected: FAIL - [WebGL test #597: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1537] expected: FAIL - [WebGL test #600: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}] + [WebGL test #1538] expected: FAIL - [WebGL test #601: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1539] expected: FAIL - [WebGL test #602: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}] + [WebGL test #154] expected: FAIL - [WebGL test #603: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1540] expected: FAIL - [WebGL test #604: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}] + [WebGL test #1541] expected: FAIL - [WebGL test #605: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1544] expected: FAIL - [WebGL test #608: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}] + [WebGL test #1545] expected: FAIL - [WebGL test #609: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1546] expected: FAIL - [WebGL test #610: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}] + [WebGL test #1547] expected: FAIL - [WebGL test #611: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1548] expected: FAIL - [WebGL test #612: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}] + [WebGL test #1549] expected: FAIL - [WebGL test #613: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #155] expected: FAIL - [WebGL test #616: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}] + [WebGL test #1552] expected: FAIL - [WebGL test #617: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1553] expected: FAIL - [WebGL test #618: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}] + [WebGL test #1554] expected: FAIL - [WebGL test #619: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1555] expected: FAIL - [WebGL test #620: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}] + [WebGL test #1556] expected: FAIL - [WebGL test #621: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1557] expected: FAIL - [WebGL test #624: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: NEAREST, dest: 0}] + [WebGL test #156] expected: FAIL - [WebGL test #625: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1560] expected: FAIL - [WebGL test #626: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: NEAREST, dest: 1}] + [WebGL test #1561] expected: FAIL - [WebGL test #627: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1562] expected: FAIL - [WebGL test #628: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: NEAREST, dest: 2}] + [WebGL test #1563] expected: FAIL - [WebGL test #629: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1564] expected: FAIL - [WebGL test #632: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: NEAREST, dest: 0}] + [WebGL test #1565] expected: FAIL - [WebGL test #633: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1568] expected: FAIL - [WebGL test #634: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: NEAREST, dest: 1}] + [WebGL test #1569] expected: FAIL - [WebGL test #635: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #157] expected: FAIL - [WebGL test #636: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: NEAREST, dest: 2}] + [WebGL test #1570] expected: FAIL - [WebGL test #637: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1571] expected: FAIL - [WebGL test #640: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}] + [WebGL test #1572] expected: FAIL - [WebGL test #641: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1573] expected: FAIL - [WebGL test #642: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}] + [WebGL test #1576] expected: FAIL - [WebGL test #643: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1577] expected: FAIL - [WebGL test #644: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}] + [WebGL test #1578] expected: FAIL - [WebGL test #645: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1579] expected: FAIL - [WebGL test #648: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}] + [WebGL test #1580] expected: FAIL - [WebGL test #649: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1581] expected: FAIL - [WebGL test #650: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}] + [WebGL test #1584] expected: FAIL - [WebGL test #651: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1585] expected: FAIL - [WebGL test #652: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}] + [WebGL test #1586] expected: FAIL - [WebGL test #653: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1587] expected: FAIL - [WebGL test #656: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}] + [WebGL test #1588] expected: FAIL - [WebGL test #657: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1589] expected: FAIL - [WebGL test #658: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}] + [WebGL test #1592] expected: FAIL - [WebGL test #659: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1593] expected: FAIL - [WebGL test #660: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}] + [WebGL test #1594] expected: FAIL - [WebGL test #661: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1595] expected: FAIL - [WebGL test #664: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}] + [WebGL test #1596] expected: FAIL - [WebGL test #665: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1597] expected: FAIL - [WebGL test #666: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}] + [WebGL test #16] expected: FAIL - [WebGL test #667: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #160] expected: FAIL - [WebGL test #668: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}] + [WebGL test #1600] expected: FAIL - [WebGL test #669: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1601] expected: FAIL - [WebGL test #672: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: LINEAR, dest: 0}] + [WebGL test #1602] expected: FAIL - [WebGL test #673: getError expected: NO_ERROR. Was INVALID_ENUM : after draw with texture] + [WebGL test #1603] expected: FAIL - [WebGL test #674: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: LINEAR, dest: 1}] + [WebGL test #1604] expected: FAIL - [WebGL test #675: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1605] expected: FAIL - [WebGL test #676: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: LINEAR, dest: 2}] + [WebGL test #1608] expected: FAIL - [WebGL test #677: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1609] expected: FAIL - [WebGL test #680: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: LINEAR, dest: 0}] + [WebGL test #161] expected: FAIL - [WebGL test #681: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1610] expected: FAIL - [WebGL test #682: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: LINEAR, dest: 1}] + [WebGL test #1611] expected: FAIL - [WebGL test #683: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1612] expected: FAIL - [WebGL test #684: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: LINEAR, dest: 2}] + [WebGL test #1613] expected: FAIL - [WebGL test #685: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1616] expected: FAIL - [WebGL test #688: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}] + [WebGL test #1617] expected: FAIL - [WebGL test #689: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1618] expected: FAIL - [WebGL test #690: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}] + [WebGL test #1619] expected: FAIL - [WebGL test #691: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #162] expected: FAIL - [WebGL test #692: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}] + [WebGL test #1620] expected: FAIL - [WebGL test #693: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1621] expected: FAIL - [WebGL test #696: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}] + [WebGL test #1624] expected: FAIL - [WebGL test #697: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1625] expected: FAIL - [WebGL test #698: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}] + [WebGL test #1626] expected: FAIL - [WebGL test #699: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1627] expected: FAIL - [WebGL test #700: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}] + [WebGL test #1628] expected: FAIL - [WebGL test #701: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1629] expected: FAIL - [WebGL test #704: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}] + [WebGL test #163] expected: FAIL - [WebGL test #705: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1633] expected: FAIL - [WebGL test #706: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}] + [WebGL test #1636] expected: FAIL - [WebGL test #707: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1637] expected: FAIL - [WebGL test #708: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}] + [WebGL test #164] expected: FAIL - [WebGL test #709: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1641] expected: FAIL - [WebGL test #712: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}] + [WebGL test #1644] expected: FAIL - [WebGL test #713: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1645] expected: FAIL - [WebGL test #714: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}] + [WebGL test #1649] expected: FAIL - [WebGL test #715: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #165] expected: FAIL - [WebGL test #716: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}] + [WebGL test #1652] expected: FAIL - [WebGL test #717: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1653] expected: FAIL - [WebGL test #720: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: NEAREST, dest: 0}] + [WebGL test #1657] expected: FAIL - [WebGL test #721: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1660] expected: FAIL - [WebGL test #722: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: NEAREST, dest: 1}] + [WebGL test #1661] expected: FAIL - [WebGL test #723: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1665] expected: FAIL - [WebGL test #724: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: NEAREST, dest: 2}] + [WebGL test #1668] expected: FAIL - [WebGL test #725: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1669] expected: FAIL - [WebGL test #728: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: NEAREST, dest: 0}] + [WebGL test #1673] expected: FAIL - [WebGL test #729: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1676] expected: FAIL - [WebGL test #730: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: NEAREST, dest: 1}] + [WebGL test #1677] expected: FAIL - [WebGL test #731: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #168] expected: FAIL - [WebGL test #732: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: NEAREST, dest: 2}] + [WebGL test #1681] expected: FAIL - [WebGL test #733: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1684] expected: FAIL - [WebGL test #736: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}] + [WebGL test #1685] expected: FAIL - [WebGL test #737: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1689] expected: FAIL - [WebGL test #738: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}] + [WebGL test #169] expected: FAIL - [WebGL test #739: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1692] expected: FAIL - [WebGL test #740: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}] + [WebGL test #1693] expected: FAIL - [WebGL test #741: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1697] expected: FAIL - [WebGL test #744: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}] + [WebGL test #17] expected: FAIL - [WebGL test #745: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #170] expected: FAIL - [WebGL test #746: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}] + [WebGL test #1700] expected: FAIL - [WebGL test #747: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1701] expected: FAIL - [WebGL test #748: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}] + [WebGL test #1705] expected: FAIL - [WebGL test #749: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1708] expected: FAIL - [WebGL test #752: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}] + [WebGL test #1709] expected: FAIL - [WebGL test #753: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #171] expected: FAIL - [WebGL test #754: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}] + [WebGL test #1713] expected: FAIL - [WebGL test #755: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1716] expected: FAIL - [WebGL test #756: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}] + [WebGL test #1717] expected: FAIL - [WebGL test #757: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #172] expected: FAIL - [WebGL test #760: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}] + [WebGL test #1721] expected: FAIL - [WebGL test #761: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1724] expected: FAIL - [WebGL test #762: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}] + [WebGL test #1725] expected: FAIL - [WebGL test #763: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1729] expected: FAIL - [WebGL test #764: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}] + [WebGL test #173] expected: FAIL - [WebGL test #765: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1730] expected: FAIL - [WebGL test #768: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: LINEAR, dest: 0}] + [WebGL test #1731] expected: FAIL - [WebGL test #769: getError expected: NO_ERROR. Was INVALID_ENUM : after draw with texture] + [WebGL test #1732] expected: FAIL - [WebGL test #770: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: LINEAR, dest: 1}] + [WebGL test #1733] expected: FAIL - [WebGL test #771: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1737] expected: FAIL - [WebGL test #772: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: LINEAR, dest: 2}] + [WebGL test #1738] expected: FAIL - [WebGL test #773: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1739] expected: FAIL - [WebGL test #776: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: LINEAR, dest: 0}] + [WebGL test #1740] expected: FAIL - [WebGL test #777: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1741] expected: FAIL - [WebGL test #778: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: LINEAR, dest: 1}] + [WebGL test #1745] expected: FAIL - [WebGL test #779: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1746] expected: FAIL - [WebGL test #780: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: LINEAR, dest: 2}] + [WebGL test #1747] expected: FAIL - [WebGL test #781: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1748] expected: FAIL - [WebGL test #784: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}] + [WebGL test #1749] expected: FAIL - [WebGL test #785: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1753] expected: FAIL - [WebGL test #786: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}] + [WebGL test #1754] expected: FAIL - [WebGL test #787: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1755] expected: FAIL - [WebGL test #788: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}] + [WebGL test #1756] expected: FAIL - [WebGL test #789: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1757] expected: FAIL - [WebGL test #792: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}] + [WebGL test #176] expected: FAIL - [WebGL test #793: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1761] expected: FAIL - [WebGL test #794: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}] + [WebGL test #1762] expected: FAIL - [WebGL test #795: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1763] expected: FAIL - [WebGL test #796: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}] + [WebGL test #1764] expected: FAIL - [WebGL test #797: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1765] expected: FAIL - [WebGL test #800: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}] + [WebGL test #1769] expected: FAIL - [WebGL test #801: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #177] expected: FAIL - [WebGL test #802: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}] + [WebGL test #1770] expected: FAIL - [WebGL test #803: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1771] expected: FAIL - [WebGL test #804: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}] + [WebGL test #1772] expected: FAIL - [WebGL test #805: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1773] expected: FAIL - [WebGL test #808: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}] + [WebGL test #1777] expected: FAIL - [WebGL test #809: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1778] expected: FAIL - [WebGL test #810: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}] + [WebGL test #1779] expected: FAIL - [WebGL test #811: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #178] expected: FAIL - [WebGL test #812: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}] + [WebGL test #1780] expected: FAIL - [WebGL test #813: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1781] expected: FAIL - [WebGL test #816: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: NEAREST, dest: 0}] + [WebGL test #1785] expected: FAIL - [WebGL test #817: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1786] expected: FAIL - [WebGL test #818: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: NEAREST, dest: 1}] + [WebGL test #1787] expected: FAIL - [WebGL test #819: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1788] expected: FAIL - [WebGL test #820: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: NEAREST, dest: 2}] + [WebGL test #1789] expected: FAIL - [WebGL test #821: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #179] expected: FAIL - [WebGL test #824: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: NEAREST, dest: 0}] + [WebGL test #1793] expected: FAIL - [WebGL test #825: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1794] expected: FAIL - [WebGL test #826: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: NEAREST, dest: 1}] + [WebGL test #1795] expected: FAIL - [WebGL test #827: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1796] expected: FAIL - [WebGL test #828: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: NEAREST, dest: 2}] + [WebGL test #1797] expected: FAIL - [WebGL test #829: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #18] expected: FAIL - [WebGL test #832: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}] + [WebGL test #180] expected: FAIL - [WebGL test #833: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1801] expected: FAIL - [WebGL test #834: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}] + [WebGL test #1802] expected: FAIL - [WebGL test #835: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1803] expected: FAIL - [WebGL test #836: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}] + [WebGL test #1804] expected: FAIL - [WebGL test #837: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1805] expected: FAIL - [WebGL test #840: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}] + [WebGL test #1809] expected: FAIL - [WebGL test #841: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #181] expected: FAIL - [WebGL test #842: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}] + [WebGL test #1810] expected: FAIL - [WebGL test #843: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1811] expected: FAIL - [WebGL test #844: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}] + [WebGL test #1812] expected: FAIL - [WebGL test #845: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1813] expected: FAIL - [WebGL test #848: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}] + [WebGL test #1817] expected: FAIL - [WebGL test #849: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1818] expected: FAIL - [WebGL test #850: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}] + [WebGL test #1819] expected: FAIL - [WebGL test #851: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1820] expected: FAIL - [WebGL test #852: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}] + [WebGL test #1821] expected: FAIL - [WebGL test #853: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1825] expected: FAIL - [WebGL test #856: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}] + [WebGL test #1826] expected: FAIL - [WebGL test #857: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1827] expected: FAIL - [WebGL test #858: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}] + [WebGL test #1833] expected: FAIL - [WebGL test #859: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1834] expected: FAIL - [WebGL test #860: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}] + [WebGL test #1835] expected: FAIL - [WebGL test #861: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #184] expected: FAIL - [WebGL test #864: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: LINEAR, dest: 0}] + [WebGL test #1841] expected: FAIL - [WebGL test #865: getError expected: NO_ERROR. Was INVALID_ENUM : after draw with texture] + [WebGL test #1842] expected: FAIL - [WebGL test #866: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: LINEAR, dest: 1}] + [WebGL test #1843] expected: FAIL - [WebGL test #867: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1845] expected: FAIL - [WebGL test #868: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: LINEAR, dest: 2}] + [WebGL test #1849] expected: FAIL - [WebGL test #869: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #185] expected: FAIL - [WebGL test #872: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: LINEAR, dest: 0}] + [WebGL test #1850] expected: FAIL - [WebGL test #873: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1851] expected: FAIL - [WebGL test #874: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: LINEAR, dest: 1}] + [WebGL test #1853] expected: FAIL - [WebGL test #875: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1857] expected: FAIL - [WebGL test #876: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: LINEAR, dest: 2}] + [WebGL test #1858] expected: FAIL - [WebGL test #877: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1859] expected: FAIL - [WebGL test #880: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}] + [WebGL test #186] expected: FAIL - [WebGL test #881: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1861] expected: FAIL - [WebGL test #882: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}] + [WebGL test #1865] expected: FAIL - [WebGL test #883: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1866] expected: FAIL - [WebGL test #884: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}] + [WebGL test #1867] expected: FAIL - [WebGL test #885: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1869] expected: FAIL - [WebGL test #888: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}] + [WebGL test #187] expected: FAIL - [WebGL test #889: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1873] expected: FAIL - [WebGL test #890: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}] + [WebGL test #1874] expected: FAIL - [WebGL test #891: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1875] expected: FAIL - [WebGL test #892: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}] + [WebGL test #188] expected: FAIL - [WebGL test #893: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1881] expected: FAIL - [WebGL test #896: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}] + [WebGL test #1882] expected: FAIL - [WebGL test #897: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1883] expected: FAIL - [WebGL test #898: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}] + [WebGL test #1889] expected: FAIL - [WebGL test #899: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #189] expected: FAIL - [WebGL test #900: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}] + [WebGL test #1890] expected: FAIL - [WebGL test #901: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1891] expected: FAIL - [WebGL test #904: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}] + [WebGL test #1893] expected: FAIL - [WebGL test #905: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1897] expected: FAIL - [WebGL test #906: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}] + [WebGL test #1898] expected: FAIL - [WebGL test #907: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1899] expected: FAIL - [WebGL test #908: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}] + [WebGL test #19] expected: FAIL - [WebGL test #909: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1901] expected: FAIL - [WebGL test #912: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: NEAREST, dest: 0}] + [WebGL test #1905] expected: FAIL - [WebGL test #913: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1906] expected: FAIL - [WebGL test #914: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: NEAREST, dest: 1}] + [WebGL test #1907] expected: FAIL - [WebGL test #915: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1909] expected: FAIL - [WebGL test #916: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: NEAREST, dest: 2}] + [WebGL test #1913] expected: FAIL - [WebGL test #917: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1914] expected: FAIL - [WebGL test #920: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: NEAREST, dest: 0}] + [WebGL test #1915] expected: FAIL - [WebGL test #921: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1917] expected: FAIL - [WebGL test #922: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: NEAREST, dest: 1}] + [WebGL test #192] expected: FAIL - [WebGL test #923: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1921] expected: FAIL - [WebGL test #924: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: NEAREST, dest: 2}] + [WebGL test #1924] expected: FAIL - [WebGL test #925: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1925] expected: FAIL - [WebGL test #928: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}] + [WebGL test #1929] expected: FAIL - [WebGL test #929: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #193] expected: FAIL - [WebGL test #930: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}] + [WebGL test #1932] expected: FAIL - [WebGL test #931: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1933] expected: FAIL - [WebGL test #932: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}] + [WebGL test #194] expected: FAIL - [WebGL test #933: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1940] expected: FAIL - [WebGL test #936: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}] + [WebGL test #1941] expected: FAIL - [WebGL test #937: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1948] expected: FAIL - [WebGL test #938: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}] + [WebGL test #1949] expected: FAIL - [WebGL test #939: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #195] expected: FAIL - [WebGL test #940: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}] + [WebGL test #1956] expected: FAIL - [WebGL test #941: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1957] expected: FAIL - [WebGL test #944: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}] + [WebGL test #196] expected: FAIL - [WebGL test #945: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1964] expected: FAIL - [WebGL test #946: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}] + [WebGL test #1965] expected: FAIL - [WebGL test #947: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1969] expected: FAIL - [WebGL test #948: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}] + [WebGL test #197] expected: FAIL - [WebGL test #949: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1972] expected: FAIL - [WebGL test #952: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}] + [WebGL test #1973] expected: FAIL - [WebGL test #953: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1977] expected: FAIL - [WebGL test #954: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}] + [WebGL test #1980] expected: FAIL - [WebGL test #955: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1981] expected: FAIL - [WebGL test #956: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}] + [WebGL test #1988] expected: FAIL - [WebGL test #957: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #1989] expected: FAIL - [WebGL test #960: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: LINEAR, dest: 0}] + [WebGL test #1996] expected: FAIL - [WebGL test #961: getError expected: NO_ERROR. Was INVALID_ENUM : after draw with texture] + [WebGL test #1997] expected: FAIL - [WebGL test #962: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: LINEAR, dest: 1}] + [WebGL test #2] expected: FAIL - [WebGL test #963: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #20] expected: FAIL - [WebGL test #964: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: LINEAR, dest: 2}] + [WebGL test #200] expected: FAIL - [WebGL test #965: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2004] expected: FAIL - [WebGL test #968: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: LINEAR, dest: 0}] + [WebGL test #2005] expected: FAIL - [WebGL test #969: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #201] expected: FAIL - [WebGL test #970: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: LINEAR, dest: 1}] + [WebGL test #2012] expected: FAIL - [WebGL test #971: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2013] expected: FAIL - [WebGL test #972: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: LINEAR, dest: 2}] + [WebGL test #2017] expected: FAIL - [WebGL test #973: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #202] expected: FAIL - [WebGL test #976: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}] + [WebGL test #2020] expected: FAIL - [WebGL test #977: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2021] expected: FAIL - [WebGL test #978: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}] + [WebGL test #2025] expected: FAIL - [WebGL test #979: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2028] expected: FAIL - [WebGL test #980: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}] + [WebGL test #2029] expected: FAIL - [WebGL test #981: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #203] expected: FAIL - [WebGL test #984: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}] + [WebGL test #2036] expected: FAIL - [WebGL test #985: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2037] expected: FAIL - [WebGL test #986: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}] + [WebGL test #204] expected: FAIL - [WebGL test #987: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2044] expected: FAIL - [WebGL test #988: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}] + [WebGL test #2045] expected: FAIL - [WebGL test #989: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #205] expected: FAIL - [WebGL test #992: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}] + [WebGL test #2052] expected: FAIL - [WebGL test #993: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2053] expected: FAIL - [WebGL test #994: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}] + [WebGL test #2060] expected: FAIL - [WebGL test #995: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2061] expected: FAIL - [WebGL test #996: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}] + [WebGL test #2065] expected: FAIL - [WebGL test #997: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2068] expected: FAIL - [WebGL test #1000: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}] + [WebGL test #2069] expected: FAIL - [WebGL test #1001: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2073] expected: FAIL - [WebGL test #1002: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}] + [WebGL test #2076] expected: FAIL - [WebGL test #1003: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2077] expected: FAIL - [WebGL test #1004: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}] + [WebGL test #208] expected: FAIL - [WebGL test #1005: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2084] expected: FAIL - [WebGL test #1008: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: NEAREST, dest: 0}] + [WebGL test #2085] expected: FAIL - [WebGL test #1009: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #209] expected: FAIL - [WebGL test #1010: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: NEAREST, dest: 1}] + [WebGL test #2092] expected: FAIL - [WebGL test #1011: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2093] expected: FAIL - [WebGL test #1012: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: NEAREST, dest: 2}] + [WebGL test #21] expected: FAIL - [WebGL test #1013: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #210] expected: FAIL - [WebGL test #1016: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: NEAREST, dest: 0}] + [WebGL test #2100] expected: FAIL - [WebGL test #1017: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2101] expected: FAIL - [WebGL test #1018: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: NEAREST, dest: 1}] + [WebGL test #2108] expected: FAIL - [WebGL test #1019: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2109] expected: FAIL - [WebGL test #1020: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: NEAREST, dest: 2}] + [WebGL test #211] expected: FAIL - [WebGL test #1021: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2112] expected: FAIL - [WebGL test #1024: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}] + [WebGL test #2113] expected: FAIL - [WebGL test #1025: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2116] expected: FAIL - [WebGL test #1026: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}] + [WebGL test #2117] expected: FAIL - [WebGL test #1027: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #212] expected: FAIL - [WebGL test #1028: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}] + [WebGL test #2120] expected: FAIL - [WebGL test #1029: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2121] expected: FAIL - [WebGL test #1032: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}] + [WebGL test #2124] expected: FAIL - [WebGL test #1033: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2125] expected: FAIL - [WebGL test #1034: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}] + [WebGL test #2128] expected: FAIL - [WebGL test #1035: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2129] expected: FAIL - [WebGL test #1036: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}] + [WebGL test #213] expected: FAIL - [WebGL test #1037: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2132] expected: FAIL - [WebGL test #1040: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}] + [WebGL test #2133] expected: FAIL - [WebGL test #1041: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2136] expected: FAIL - [WebGL test #1042: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}] + [WebGL test #2137] expected: FAIL - [WebGL test #1043: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2140] expected: FAIL - [WebGL test #1044: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}] + [WebGL test #2141] expected: FAIL - [WebGL test #1045: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2144] expected: FAIL - [WebGL test #1048: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}] + [WebGL test #2145] expected: FAIL - [WebGL test #1049: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2148] expected: FAIL - [WebGL test #1050: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}] + [WebGL test #2149] expected: FAIL - [WebGL test #1051: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2152] expected: FAIL - [WebGL test #1052: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}] + [WebGL test #2153] expected: FAIL - [WebGL test #1053: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2156] expected: FAIL - [WebGL test #1056: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: LINEAR, dest: 0}] + [WebGL test #2157] expected: FAIL - [WebGL test #1057: getError expected: NO_ERROR. Was INVALID_ENUM : after draw with texture] + [WebGL test #216] expected: FAIL - [WebGL test #1058: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: LINEAR, dest: 1}] + [WebGL test #2160] expected: FAIL - [WebGL test #1059: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2161] expected: FAIL - [WebGL test #1060: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: LINEAR, dest: 2}] + [WebGL test #2164] expected: FAIL - [WebGL test #1061: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2165] expected: FAIL - [WebGL test #1064: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: LINEAR, dest: 0}] + [WebGL test #2168] expected: FAIL - [WebGL test #1065: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2169] expected: FAIL - [WebGL test #1066: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: LINEAR, dest: 1}] + [WebGL test #217] expected: FAIL - [WebGL test #1067: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2172] expected: FAIL - [WebGL test #1068: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: LINEAR, dest: 2}] + [WebGL test #2173] expected: FAIL - [WebGL test #1069: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2176] expected: FAIL - [WebGL test #1072: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}] + [WebGL test #2177] expected: FAIL - [WebGL test #1073: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #218] expected: FAIL - [WebGL test #1074: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}] + [WebGL test #2180] expected: FAIL - [WebGL test #1075: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2181] expected: FAIL - [WebGL test #1076: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}] + [WebGL test #2184] expected: FAIL - [WebGL test #1077: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2185] expected: FAIL - [WebGL test #1080: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}] + [WebGL test #2188] expected: FAIL - [WebGL test #1081: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2189] expected: FAIL - [WebGL test #1082: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}] + [WebGL test #219] expected: FAIL - [WebGL test #1083: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2192] expected: FAIL - [WebGL test #1084: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}] + [WebGL test #2193] expected: FAIL - [WebGL test #1085: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2196] expected: FAIL - [WebGL test #1088: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}] + [WebGL test #2197] expected: FAIL - [WebGL test #1089: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #220] expected: FAIL - [WebGL test #1090: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}] + [WebGL test #2200] expected: FAIL - [WebGL test #1091: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2201] expected: FAIL - [WebGL test #1092: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}] + [WebGL test #2204] expected: FAIL - [WebGL test #1093: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2205] expected: FAIL - [WebGL test #1096: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}] + [WebGL test #2208] expected: FAIL - [WebGL test #1097: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2209] expected: FAIL - [WebGL test #1098: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}] + [WebGL test #221] expected: FAIL - [WebGL test #1099: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2210] expected: FAIL - [WebGL test #1100: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}] + [WebGL test #2211] expected: FAIL - [WebGL test #1101: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2212] expected: FAIL - [WebGL test #1104: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: NEAREST, dest: 0}] + [WebGL test #2213] expected: FAIL - [WebGL test #1105: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2216] expected: FAIL - [WebGL test #1106: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: NEAREST, dest: 1}] + [WebGL test #2217] expected: FAIL - [WebGL test #1107: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2218] expected: FAIL - [WebGL test #1108: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: NEAREST, dest: 2}] + [WebGL test #2219] expected: FAIL - [WebGL test #1109: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2220] expected: FAIL - [WebGL test #1112: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: NEAREST, dest: 0}] + [WebGL test #2221] expected: FAIL - [WebGL test #1113: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2224] expected: FAIL - [WebGL test #1114: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: NEAREST, dest: 1}] + [WebGL test #2225] expected: FAIL - [WebGL test #1115: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2226] expected: FAIL - [WebGL test #1116: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: NEAREST, dest: 2}] + [WebGL test #2227] expected: FAIL - [WebGL test #1117: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2228] expected: FAIL - [WebGL test #1120: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}] + [WebGL test #2229] expected: FAIL - [WebGL test #1121: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2232] expected: FAIL - [WebGL test #1122: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}] + [WebGL test #2233] expected: FAIL - [WebGL test #1123: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2234] expected: FAIL - [WebGL test #1124: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}] + [WebGL test #2235] expected: FAIL - [WebGL test #1125: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2236] expected: FAIL - [WebGL test #1128: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}] + [WebGL test #2237] expected: FAIL - [WebGL test #1129: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #224] expected: FAIL - [WebGL test #1130: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}] + [WebGL test #2240] expected: FAIL - [WebGL test #1131: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2241] expected: FAIL - [WebGL test #1132: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}] + [WebGL test #2242] expected: FAIL - [WebGL test #1133: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2243] expected: FAIL - [WebGL test #1136: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}] + [WebGL test #2244] expected: FAIL - [WebGL test #1137: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2245] expected: FAIL - [WebGL test #1138: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}] + [WebGL test #2248] expected: FAIL - [WebGL test #1139: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2249] expected: FAIL - [WebGL test #1140: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}] + [WebGL test #225] expected: FAIL - [WebGL test #1141: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2250] expected: FAIL - [WebGL test #1144: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}] + [WebGL test #2251] expected: FAIL - [WebGL test #1145: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2252] expected: FAIL - [WebGL test #1146: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}] + [WebGL test #2253] expected: FAIL - [WebGL test #1147: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2256] expected: FAIL - [WebGL test #1148: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}] + [WebGL test #2257] expected: FAIL - [WebGL test #1149: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2258] expected: FAIL - [WebGL test #1152: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: LINEAR, dest: 0}] + [WebGL test #2259] expected: FAIL - [WebGL test #1153: getError expected: NO_ERROR. Was INVALID_ENUM : after draw with texture] + [WebGL test #226] expected: FAIL - [WebGL test #1154: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: LINEAR, dest: 1}] + [WebGL test #2260] expected: FAIL - [WebGL test #1155: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2261] expected: FAIL - [WebGL test #1156: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: LINEAR, dest: 2}] + [WebGL test #2264] expected: FAIL - [WebGL test #1157: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2265] expected: FAIL - [WebGL test #1160: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: LINEAR, dest: 0}] + [WebGL test #2266] expected: FAIL - [WebGL test #1161: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2267] expected: FAIL - [WebGL test #1162: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: LINEAR, dest: 1}] + [WebGL test #2268] expected: FAIL - [WebGL test #1163: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2269] expected: FAIL - [WebGL test #1164: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: LINEAR, dest: 2}] + [WebGL test #227] expected: FAIL - [WebGL test #1165: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2272] expected: FAIL - [WebGL test #1168: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}] + [WebGL test #2273] expected: FAIL - [WebGL test #1169: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2274] expected: FAIL - [WebGL test #1170: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}] + [WebGL test #2275] expected: FAIL - [WebGL test #1171: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2276] expected: FAIL - [WebGL test #1172: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}] + [WebGL test #2277] expected: FAIL - [WebGL test #1173: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #228] expected: FAIL - [WebGL test #1176: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}] + [WebGL test #2280] expected: FAIL - [WebGL test #1177: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2281] expected: FAIL - [WebGL test #1178: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}] + [WebGL test #2282] expected: FAIL - [WebGL test #1179: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2283] expected: FAIL - [WebGL test #1180: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}] + [WebGL test #2284] expected: FAIL - [WebGL test #1181: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2285] expected: FAIL - [WebGL test #1184: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}] + [WebGL test #2288] expected: FAIL - [WebGL test #1185: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2289] expected: FAIL - [WebGL test #1186: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}] + [WebGL test #229] expected: FAIL - [WebGL test #1187: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2290] expected: FAIL - [WebGL test #1188: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}] + [WebGL test #2291] expected: FAIL - [WebGL test #1189: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2292] expected: FAIL - [WebGL test #1192: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}] + [WebGL test #2293] expected: FAIL - [WebGL test #1193: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2296] expected: FAIL - [WebGL test #1194: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}] + [WebGL test #2297] expected: FAIL - [WebGL test #1195: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2298] expected: FAIL - [WebGL test #1196: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}] + [WebGL test #2299] expected: FAIL - [WebGL test #1197: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2300] expected: FAIL - [WebGL test #1200: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: NEAREST, dest: 0}] + [WebGL test #2301] expected: FAIL - [WebGL test #1201: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2304] expected: FAIL - [WebGL test #1202: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: NEAREST, dest: 1}] + [WebGL test #2305] expected: FAIL - [WebGL test #1203: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2306] expected: FAIL - [WebGL test #1204: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: NEAREST, dest: 2}] + [WebGL test #2307] expected: FAIL - [WebGL test #1205: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2312] expected: FAIL - [WebGL test #1208: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: NEAREST, dest: 0}] + [WebGL test #2313] expected: FAIL - [WebGL test #1209: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2314] expected: FAIL - [WebGL test #1210: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: NEAREST, dest: 1}] + [WebGL test #2315] expected: FAIL - [WebGL test #1211: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #232] expected: FAIL - [WebGL test #1212: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: NEAREST, dest: 2}] + [WebGL test #2320] expected: FAIL - [WebGL test #1213: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2321] expected: FAIL - [WebGL test #1216: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}] + [WebGL test #2322] expected: FAIL - [WebGL test #1217: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2323] expected: FAIL - [WebGL test #1218: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}] + [WebGL test #2325] expected: FAIL - [WebGL test #1219: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2328] expected: FAIL - [WebGL test #1220: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}] + [WebGL test #2329] expected: FAIL - [WebGL test #1221: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #233] expected: FAIL - [WebGL test #1224: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}] + [WebGL test #2330] expected: FAIL - [WebGL test #1225: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2331] expected: FAIL - [WebGL test #1226: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}] + [WebGL test #2333] expected: FAIL - [WebGL test #1227: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2336] expected: FAIL - [WebGL test #1228: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}] + [WebGL test #2337] expected: FAIL - [WebGL test #1229: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2338] expected: FAIL - [WebGL test #1232: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}] + [WebGL test #2339] expected: FAIL - [WebGL test #1233: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #234] expected: FAIL - [WebGL test #1234: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}] + [WebGL test #2341] expected: FAIL - [WebGL test #1235: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2344] expected: FAIL - [WebGL test #1236: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}] + [WebGL test #2345] expected: FAIL - [WebGL test #1237: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2346] expected: FAIL - [WebGL test #1240: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}] + [WebGL test #2347] expected: FAIL - [WebGL test #1241: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2349] expected: FAIL - [WebGL test #1242: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}] + [WebGL test #235] expected: FAIL - [WebGL test #1243: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2352] expected: FAIL - [WebGL test #1244: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}] + [WebGL test #2353] expected: FAIL - [WebGL test #1245: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2354] expected: FAIL - [WebGL test #1248: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: LINEAR, dest: 0}] + [WebGL test #2355] expected: FAIL - [WebGL test #1249: getError expected: NO_ERROR. Was INVALID_ENUM : after draw with texture] + [WebGL test #236] expected: FAIL - [WebGL test #1250: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: LINEAR, dest: 1}] + [WebGL test #2360] expected: FAIL - [WebGL test #1251: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2361] expected: FAIL - [WebGL test #1252: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: LINEAR, dest: 2}] + [WebGL test #2362] expected: FAIL - [WebGL test #1253: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2363] expected: FAIL - [WebGL test #1256: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: LINEAR, dest: 0}] + [WebGL test #2368] expected: FAIL - [WebGL test #1257: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2369] expected: FAIL - [WebGL test #1258: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: LINEAR, dest: 1}] + [WebGL test #237] expected: FAIL - [WebGL test #1259: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2370] expected: FAIL - [WebGL test #1260: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: LINEAR, dest: 2}] + [WebGL test #2371] expected: FAIL - [WebGL test #1261: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2373] expected: FAIL - [WebGL test #1264: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}] + [WebGL test #2376] expected: FAIL - [WebGL test #1265: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2377] expected: FAIL - [WebGL test #1266: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}] + [WebGL test #2378] expected: FAIL - [WebGL test #1267: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2379] expected: FAIL - [WebGL test #1268: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}] + [WebGL test #2381] expected: FAIL - [WebGL test #1269: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2384] expected: FAIL - [WebGL test #1272: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}] + [WebGL test #2385] expected: FAIL - [WebGL test #1273: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2386] expected: FAIL - [WebGL test #1274: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}] + [WebGL test #2387] expected: FAIL - [WebGL test #1275: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2389] expected: FAIL - [WebGL test #1276: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}] + [WebGL test #2392] expected: FAIL - [WebGL test #1277: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2393] expected: FAIL - [WebGL test #1280: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}] + [WebGL test #2394] expected: FAIL - [WebGL test #1281: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2395] expected: FAIL - [WebGL test #1282: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}] + [WebGL test #2397] expected: FAIL - [WebGL test #1283: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #24] expected: FAIL - [WebGL test #1284: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}] + [WebGL test #240] expected: FAIL - [WebGL test #1285: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2400] expected: FAIL - [WebGL test #1288: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}] + [WebGL test #2401] expected: FAIL - [WebGL test #1289: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2402] expected: FAIL - [WebGL test #1290: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}] + [WebGL test #2403] expected: FAIL - [WebGL test #1291: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2404] expected: FAIL - [WebGL test #1292: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}] + [WebGL test #2405] expected: FAIL - [WebGL test #1293: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2408] expected: FAIL - [WebGL test #1296: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: NEAREST, dest: 0}] + [WebGL test #2409] expected: FAIL - [WebGL test #1297: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #241] expected: FAIL - [WebGL test #1298: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: NEAREST, dest: 1}] + [WebGL test #2410] expected: FAIL - [WebGL test #1299: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2411] expected: FAIL - [WebGL test #1300: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: NEAREST, dest: 2}] + [WebGL test #2412] expected: FAIL - [WebGL test #1301: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2413] expected: FAIL - [WebGL test #1304: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: NEAREST, dest: 0}] + [WebGL test #2416] expected: FAIL - [WebGL test #1305: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2417] expected: FAIL - [WebGL test #1306: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: NEAREST, dest: 1}] + [WebGL test #2418] expected: FAIL - [WebGL test #1307: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2419] expected: FAIL - [WebGL test #1308: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: NEAREST, dest: 2}] + [WebGL test #242] expected: FAIL - [WebGL test #1309: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2420] expected: FAIL - [WebGL test #1312: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}] + [WebGL test #2421] expected: FAIL - [WebGL test #1313: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2424] expected: FAIL - [WebGL test #1314: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}] + [WebGL test #2425] expected: FAIL - [WebGL test #1315: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2426] expected: FAIL - [WebGL test #1316: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}] + [WebGL test #2427] expected: FAIL - [WebGL test #1317: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2428] expected: FAIL - [WebGL test #1320: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}] + [WebGL test #2429] expected: FAIL - [WebGL test #1321: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #243] expected: FAIL - [WebGL test #1322: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}] + [WebGL test #2432] expected: FAIL - [WebGL test #1323: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2433] expected: FAIL - [WebGL test #1324: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}] + [WebGL test #2434] expected: FAIL - [WebGL test #1325: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2435] expected: FAIL - [WebGL test #1328: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}] + [WebGL test #2436] expected: FAIL - [WebGL test #1329: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2437] expected: FAIL - [WebGL test #1330: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}] + [WebGL test #244] expected: FAIL - [WebGL test #1331: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2440] expected: FAIL - [WebGL test #1332: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}] + [WebGL test #2441] expected: FAIL - [WebGL test #1333: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2442] expected: FAIL - [WebGL test #1336: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}] + [WebGL test #2443] expected: FAIL - [WebGL test #1337: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2444] expected: FAIL - [WebGL test #1338: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}] + [WebGL test #2445] expected: FAIL - [WebGL test #1339: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2448] expected: FAIL - [WebGL test #1340: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}] + [WebGL test #2449] expected: FAIL - [WebGL test #1341: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #245] expected: FAIL - [WebGL test #1344: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: LINEAR, dest: 0}] + [WebGL test #2450] expected: FAIL - [WebGL test #1345: getError expected: NO_ERROR. Was INVALID_ENUM : after draw with texture] + [WebGL test #2451] expected: FAIL - [WebGL test #1346: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: LINEAR, dest: 1}] + [WebGL test #2452] expected: FAIL - [WebGL test #1347: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2453] expected: FAIL - [WebGL test #1348: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: LINEAR, dest: 2}] + [WebGL test #2456] expected: FAIL - [WebGL test #1349: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2457] expected: FAIL - [WebGL test #1352: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: LINEAR, dest: 0}] + [WebGL test #2458] expected: FAIL - [WebGL test #1353: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2459] expected: FAIL - [WebGL test #1354: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: LINEAR, dest: 1}] + [WebGL test #2460] expected: FAIL - [WebGL test #1355: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2461] expected: FAIL - [WebGL test #1356: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: LINEAR, dest: 2}] + [WebGL test #2464] expected: FAIL - [WebGL test #1357: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2465] expected: FAIL - [WebGL test #1360: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}] + [WebGL test #2466] expected: FAIL - [WebGL test #1361: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2467] expected: FAIL - [WebGL test #1362: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}] + [WebGL test #2468] expected: FAIL - [WebGL test #1363: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2469] expected: FAIL - [WebGL test #1364: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}] + [WebGL test #2472] expected: FAIL - [WebGL test #1365: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2473] expected: FAIL - [WebGL test #1368: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}] + [WebGL test #2474] expected: FAIL - [WebGL test #1369: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2475] expected: FAIL - [WebGL test #1370: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}] + [WebGL test #2476] expected: FAIL - [WebGL test #1371: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2477] expected: FAIL - [WebGL test #1372: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}] + [WebGL test #248] expected: FAIL - [WebGL test #1373: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2480] expected: FAIL - [WebGL test #1376: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}] + [WebGL test #2481] expected: FAIL - [WebGL test #1377: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2482] expected: FAIL - [WebGL test #1378: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}] + [WebGL test #2483] expected: FAIL - [WebGL test #1379: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2484] expected: FAIL - [WebGL test #1380: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}] + [WebGL test #2485] expected: FAIL - [WebGL test #1381: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2488] expected: FAIL - [WebGL test #1384: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}] + [WebGL test #2489] expected: FAIL - [WebGL test #1385: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #249] expected: FAIL - [WebGL test #1386: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}] + [WebGL test #2490] expected: FAIL - [WebGL test #1387: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2491] expected: FAIL - [WebGL test #1388: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}] + [WebGL test #2492] expected: FAIL - [WebGL test #1389: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2493] expected: FAIL - [WebGL test #1392: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: NEAREST, dest: 0}] + [WebGL test #2496] expected: FAIL - [WebGL test #1393: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2497] expected: FAIL - [WebGL test #1394: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: NEAREST, dest: 1}] + [WebGL test #2498] expected: FAIL - [WebGL test #1395: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2499] expected: FAIL - [WebGL test #1396: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: NEAREST, dest: 2}] + [WebGL test #25] expected: FAIL - [WebGL test #1397: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #250] expected: FAIL - [WebGL test #1400: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: NEAREST, dest: 0}] + [WebGL test #2500] expected: FAIL - [WebGL test #1401: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2501] expected: FAIL - [WebGL test #1402: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: NEAREST, dest: 1}] + [WebGL test #2504] expected: FAIL - [WebGL test #1403: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2505] expected: FAIL - [WebGL test #1404: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: NEAREST, dest: 2}] + [WebGL test #2506] expected: FAIL - [WebGL test #1405: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2507] expected: FAIL - [WebGL test #1408: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}] + [WebGL test #2508] expected: FAIL - [WebGL test #1409: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2509] expected: FAIL - [WebGL test #1410: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}] + [WebGL test #251] expected: FAIL - [WebGL test #1411: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2512] expected: FAIL - [WebGL test #1412: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}] + [WebGL test #2513] expected: FAIL - [WebGL test #1413: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2514] expected: FAIL - [WebGL test #1416: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}] + [WebGL test #2515] expected: FAIL - [WebGL test #1417: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2516] expected: FAIL - [WebGL test #1418: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}] + [WebGL test #2517] expected: FAIL - [WebGL test #1419: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #252] expected: FAIL - [WebGL test #1420: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}] + [WebGL test #2520] expected: FAIL - [WebGL test #1421: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2521] expected: FAIL - [WebGL test #1424: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}] + [WebGL test #2522] expected: FAIL - [WebGL test #1425: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2523] expected: FAIL - [WebGL test #1426: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}] + [WebGL test #2524] expected: FAIL - [WebGL test #1427: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2525] expected: FAIL - [WebGL test #1428: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}] + [WebGL test #2528] expected: FAIL - [WebGL test #1429: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2529] expected: FAIL - [WebGL test #1432: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}] + [WebGL test #253] expected: FAIL - [WebGL test #1433: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2530] expected: FAIL - [WebGL test #1434: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}] + [WebGL test #2531] expected: FAIL - [WebGL test #1435: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2532] expected: FAIL - [WebGL test #1436: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}] + [WebGL test #2533] expected: FAIL - [WebGL test #1437: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2536] expected: FAIL - [WebGL test #1440: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: LINEAR, dest: 0}] + [WebGL test #2537] expected: FAIL - [WebGL test #1441: getError expected: NO_ERROR. Was INVALID_ENUM : after draw with texture] + [WebGL test #2538] expected: FAIL - [WebGL test #1442: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: LINEAR, dest: 1}] + [WebGL test #2539] expected: FAIL - [WebGL test #1443: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2540] expected: FAIL - [WebGL test #1444: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: LINEAR, dest: 2}] + [WebGL test #2541] expected: FAIL - [WebGL test #1445: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2544] expected: FAIL - [WebGL test #1448: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: LINEAR, dest: 0}] + [WebGL test #2545] expected: FAIL - [WebGL test #1449: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2546] expected: FAIL - [WebGL test #1450: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: LINEAR, dest: 1}] + [WebGL test #2547] expected: FAIL - [WebGL test #1451: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2548] expected: FAIL - [WebGL test #1452: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: LINEAR, dest: 2}] + [WebGL test #2549] expected: FAIL - [WebGL test #1453: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2552] expected: FAIL - [WebGL test #1456: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}] + [WebGL test #2553] expected: FAIL - [WebGL test #1457: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2554] expected: FAIL - [WebGL test #1458: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}] + [WebGL test #2555] expected: FAIL - [WebGL test #1459: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2556] expected: FAIL - [WebGL test #1460: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}] + [WebGL test #2557] expected: FAIL - [WebGL test #1461: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #256] expected: FAIL - [WebGL test #1464: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}] + [WebGL test #2560] expected: FAIL - [WebGL test #1465: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2561] expected: FAIL - [WebGL test #1466: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}] + [WebGL test #2562] expected: FAIL - [WebGL test #1467: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2563] expected: FAIL - [WebGL test #1468: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}] + [WebGL test #2564] expected: FAIL - [WebGL test #1469: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2565] expected: FAIL - [WebGL test #1472: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}] + [WebGL test #2568] expected: FAIL - [WebGL test #1473: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2569] expected: FAIL - [WebGL test #1474: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}] + [WebGL test #257] expected: FAIL - [WebGL test #1475: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2570] expected: FAIL - [WebGL test #1476: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}] + [WebGL test #2571] expected: FAIL - [WebGL test #1477: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2572] expected: FAIL - [WebGL test #1480: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}] + [WebGL test #2573] expected: FAIL - [WebGL test #1481: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2576] expected: FAIL - [WebGL test #1482: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}] + [WebGL test #2577] expected: FAIL - [WebGL test #1483: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2578] expected: FAIL - [WebGL test #1484: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}] + [WebGL test #2579] expected: FAIL - [WebGL test #1485: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #258] expected: FAIL - [WebGL test #1488: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: NEAREST, dest: 0}] + [WebGL test #2580] expected: FAIL - [WebGL test #1489: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2581] expected: FAIL - [WebGL test #1490: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: NEAREST, dest: 1}] + [WebGL test #2584] expected: FAIL - [WebGL test #1491: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2585] expected: FAIL - [WebGL test #1492: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: NEAREST, dest: 2}] + [WebGL test #2586] expected: FAIL - [WebGL test #1493: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2587] expected: FAIL - [WebGL test #1496: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: NEAREST, dest: 0}] + [WebGL test #2588] expected: FAIL - [WebGL test #1497: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2589] expected: FAIL - [WebGL test #1498: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: NEAREST, dest: 1}] + [WebGL test #259] expected: FAIL - [WebGL test #1499: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2592] expected: FAIL - [WebGL test #1500: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: NEAREST, dest: 2}] + [WebGL test #2593] expected: FAIL - [WebGL test #1501: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2596] expected: FAIL - [WebGL test #1504: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}] + [WebGL test #2597] expected: FAIL - [WebGL test #1505: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #26] expected: FAIL - [WebGL test #1506: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}] + [WebGL test #260] expected: FAIL - [WebGL test #1507: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2600] expected: FAIL - [WebGL test #1508: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}] + [WebGL test #2601] expected: FAIL - [WebGL test #1509: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2604] expected: FAIL - [WebGL test #1512: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}] + [WebGL test #2605] expected: FAIL - [WebGL test #1513: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2608] expected: FAIL - [WebGL test #1514: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}] + [WebGL test #2609] expected: FAIL - [WebGL test #1515: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #261] expected: FAIL - [WebGL test #1516: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}] + [WebGL test #2612] expected: FAIL - [WebGL test #1517: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2613] expected: FAIL - [WebGL test #1520: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}] + [WebGL test #2616] expected: FAIL - [WebGL test #1521: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2617] expected: FAIL - [WebGL test #1522: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}] + [WebGL test #2620] expected: FAIL - [WebGL test #1523: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2621] expected: FAIL - [WebGL test #1524: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}] + [WebGL test #2624] expected: FAIL - [WebGL test #1525: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2625] expected: FAIL - [WebGL test #1528: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}] + [WebGL test #2628] expected: FAIL - [WebGL test #1529: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2629] expected: FAIL - [WebGL test #1530: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}] + [WebGL test #2632] expected: FAIL - [WebGL test #1531: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2633] expected: FAIL - [WebGL test #1532: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}] + [WebGL test #2636] expected: FAIL - [WebGL test #1533: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2637] expected: FAIL - [WebGL test #1536: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: LINEAR, dest: 0}] + [WebGL test #264] expected: FAIL - [WebGL test #1537: getError expected: NO_ERROR. Was INVALID_ENUM : after draw with texture] + [WebGL test #2640] expected: FAIL - [WebGL test #1538: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: LINEAR, dest: 1}] + [WebGL test #2641] expected: FAIL - [WebGL test #1539: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2644] expected: FAIL - [WebGL test #1540: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: LINEAR, dest: 2}] + [WebGL test #2645] expected: FAIL - [WebGL test #1541: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2648] expected: FAIL - [WebGL test #1544: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: LINEAR, dest: 0}] + [WebGL test #2649] expected: FAIL - [WebGL test #1545: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #265] expected: FAIL - [WebGL test #1546: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: LINEAR, dest: 1}] + [WebGL test #2652] expected: FAIL - [WebGL test #1547: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2653] expected: FAIL - [WebGL test #1548: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: LINEAR, dest: 2}] + [WebGL test #2656] expected: FAIL - [WebGL test #1549: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2657] expected: FAIL - [WebGL test #1552: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}] + [WebGL test #266] expected: FAIL - [WebGL test #1553: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2660] expected: FAIL - [WebGL test #1554: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}] + [WebGL test #2661] expected: FAIL - [WebGL test #1555: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2664] expected: FAIL - [WebGL test #1556: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}] + [WebGL test #2665] expected: FAIL - [WebGL test #1557: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2668] expected: FAIL - [WebGL test #1560: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}] + [WebGL test #2669] expected: FAIL - [WebGL test #1561: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #267] expected: FAIL - [WebGL test #1562: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}] + [WebGL test #2672] expected: FAIL - [WebGL test #1563: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2673] expected: FAIL - [WebGL test #1564: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}] + [WebGL test #2676] expected: FAIL - [WebGL test #1565: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2677] expected: FAIL - [WebGL test #1568: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}] + [WebGL test #268] expected: FAIL - [WebGL test #1569: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2680] expected: FAIL - [WebGL test #1570: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}] + [WebGL test #2681] expected: FAIL - [WebGL test #1571: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2684] expected: FAIL - [WebGL test #1572: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}] + [WebGL test #2685] expected: FAIL - [WebGL test #1573: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2688] expected: FAIL - [WebGL test #1576: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}] + [WebGL test #2689] expected: FAIL - [WebGL test #1577: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #269] expected: FAIL - [WebGL test #1578: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}] + [WebGL test #2693] expected: FAIL - [WebGL test #1579: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2696] expected: FAIL - [WebGL test #1580: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}] + [WebGL test #2697] expected: FAIL - [WebGL test #1581: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #27] expected: FAIL - [WebGL test #1584: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: NEAREST, dest: 0}] + [WebGL test #2701] expected: FAIL - [WebGL test #1585: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2704] expected: FAIL - [WebGL test #1586: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: NEAREST, dest: 1}] + [WebGL test #2705] expected: FAIL - [WebGL test #1587: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2709] expected: FAIL - [WebGL test #1588: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: NEAREST, dest: 2}] + [WebGL test #2712] expected: FAIL - [WebGL test #1589: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2713] expected: FAIL - [WebGL test #1592: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: NEAREST, dest: 0}] + [WebGL test #2717] expected: FAIL - [WebGL test #1593: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #272] expected: FAIL - [WebGL test #1594: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: NEAREST, dest: 1}] + [WebGL test #2720] expected: FAIL - [WebGL test #1595: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2721] expected: FAIL - [WebGL test #1596: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: NEAREST, dest: 2}] + [WebGL test #2725] expected: FAIL - [WebGL test #1597: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2728] expected: FAIL - [WebGL test #1600: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}] + [WebGL test #2729] expected: FAIL - [WebGL test #1601: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #273] expected: FAIL - [WebGL test #1602: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}] + [WebGL test #2733] expected: FAIL - [WebGL test #1603: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2736] expected: FAIL - [WebGL test #1604: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}] + [WebGL test #2737] expected: FAIL - [WebGL test #1605: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #274] expected: FAIL - [WebGL test #1608: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}] + [WebGL test #2741] expected: FAIL - [WebGL test #1609: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2744] expected: FAIL - [WebGL test #1610: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}] + [WebGL test #2745] expected: FAIL - [WebGL test #1611: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2749] expected: FAIL - [WebGL test #1612: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}] + [WebGL test #275] expected: FAIL - [WebGL test #1613: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2752] expected: FAIL - [WebGL test #1616: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}] + [WebGL test #2753] expected: FAIL - [WebGL test #1617: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2757] expected: FAIL - [WebGL test #1618: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}] + [WebGL test #276] expected: FAIL - [WebGL test #1619: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2760] expected: FAIL - [WebGL test #1620: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}] + [WebGL test #2761] expected: FAIL - [WebGL test #1621: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2765] expected: FAIL - [WebGL test #1624: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}] + [WebGL test #2768] expected: FAIL - [WebGL test #1625: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2769] expected: FAIL - [WebGL test #1626: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}] + [WebGL test #277] expected: FAIL - [WebGL test #1627: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2773] expected: FAIL - [WebGL test #1628: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}] + [WebGL test #2776] expected: FAIL - [WebGL test #1629: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2777] expected: FAIL - [WebGL test #1633: getError expected: INVALID_OPERATION. Was INVALID_ENUM : after draw with texture] + [WebGL test #2781] expected: FAIL - [WebGL test #1636: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 0\], minFilter: LINEAR, dest: 2}] + [WebGL test #2784] expected: FAIL - [WebGL test #1637: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #2785] expected: FAIL - [WebGL test #1641: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #2789] expected: FAIL - [WebGL test #1644: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 0\], minFilter: LINEAR, dest: 2}] + [WebGL test #2792] expected: FAIL - [WebGL test #1645: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #2793] expected: FAIL - [WebGL test #1649: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #2797] expected: FAIL - [WebGL test #1652: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 0\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}] + [WebGL test #28] expected: FAIL - [WebGL test #1653: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #280] expected: FAIL - [WebGL test #1657: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #2800] expected: FAIL - [WebGL test #1660: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 0\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}] + [WebGL test #2801] expected: FAIL - [WebGL test #1661: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #2808] expected: FAIL - [WebGL test #1665: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #2809] expected: FAIL - [WebGL test #1668: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 0\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}] + [WebGL test #281] expected: FAIL - [WebGL test #1669: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #2816] expected: FAIL - [WebGL test #1673: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #2817] expected: FAIL - [WebGL test #1676: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 0\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}] + [WebGL test #282] expected: FAIL - [WebGL test #1677: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #2824] expected: FAIL - [WebGL test #1681: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #2825] expected: FAIL - [WebGL test #1684: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 0\], minFilter: NEAREST, dest: 2}] + [WebGL test #283] expected: FAIL - [WebGL test #1685: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #2832] expected: FAIL - [WebGL test #1689: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #2833] expected: FAIL - [WebGL test #1692: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 0\], minFilter: NEAREST, dest: 2}] + [WebGL test #2837] expected: FAIL - [WebGL test #1693: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #284] expected: FAIL - [WebGL test #1697: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #2840] expected: FAIL - [WebGL test #1700: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 0\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}] + [WebGL test #2841] expected: FAIL - [WebGL test #1701: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #2845] expected: FAIL - [WebGL test #1705: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #2848] expected: FAIL - [WebGL test #1708: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 0\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}] + [WebGL test #2849] expected: FAIL - [WebGL test #1709: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #285] expected: FAIL - [WebGL test #1713: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #2856] expected: FAIL - [WebGL test #1716: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 0\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}] + [WebGL test #2857] expected: FAIL - [WebGL test #1717: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #2864] expected: FAIL - [WebGL test #1721: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #2865] expected: FAIL - [WebGL test #1724: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 0\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}] + [WebGL test #2872] expected: FAIL - [WebGL test #1725: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #2873] expected: FAIL - [WebGL test #1729: getError expected: INVALID_OPERATION. Was INVALID_ENUM : after draw with texture] + [WebGL test #288] expected: FAIL - [WebGL test #1730: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [0, 1\], minFilter: LINEAR, dest: 1}] + [WebGL test #2880] expected: FAIL - [WebGL test #1731: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2881] expected: FAIL - [WebGL test #1732: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 1\], minFilter: LINEAR, dest: 2}] + [WebGL test #2885] expected: FAIL - [WebGL test #1733: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #2888] expected: FAIL - [WebGL test #1737: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #2889] expected: FAIL - [WebGL test #1738: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [0, 1\], minFilter: LINEAR, dest: 1}] + [WebGL test #289] expected: FAIL - [WebGL test #1739: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2893] expected: FAIL - [WebGL test #1740: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 1\], minFilter: LINEAR, dest: 2}] + [WebGL test #2896] expected: FAIL - [WebGL test #1741: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #2897] expected: FAIL - [WebGL test #1745: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #29] expected: FAIL - [WebGL test #1746: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [0, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}] + [WebGL test #290] expected: FAIL - [WebGL test #1747: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2904] expected: FAIL - [WebGL test #1748: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}] + [WebGL test #2905] expected: FAIL - [WebGL test #1749: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #291] expected: FAIL - [WebGL test #1753: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #2912] expected: FAIL - [WebGL test #1754: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [0, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}] + [WebGL test #2913] expected: FAIL - [WebGL test #1755: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #292] expected: FAIL - [WebGL test #1756: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}] + [WebGL test #2920] expected: FAIL - [WebGL test #1757: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #2921] expected: FAIL - [WebGL test #1761: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #2928] expected: FAIL - [WebGL test #1762: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [0, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}] + [WebGL test #2929] expected: FAIL - [WebGL test #1763: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #293] expected: FAIL - [WebGL test #1764: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}] + [WebGL test #2933] expected: FAIL - [WebGL test #1765: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #2936] expected: FAIL - [WebGL test #1769: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #2937] expected: FAIL - [WebGL test #1770: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [0, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}] + [WebGL test #2941] expected: FAIL - [WebGL test #1771: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2944] expected: FAIL - [WebGL test #1772: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}] + [WebGL test #2945] expected: FAIL - [WebGL test #1773: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #2952] expected: FAIL - [WebGL test #1777: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #2953] expected: FAIL - [WebGL test #1778: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [0, 1\], minFilter: NEAREST, dest: 1}] + [WebGL test #296] expected: FAIL - [WebGL test #1779: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2960] expected: FAIL - [WebGL test #1780: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 1\], minFilter: NEAREST, dest: 2}] + [WebGL test #2961] expected: FAIL - [WebGL test #1781: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #2968] expected: FAIL - [WebGL test #1785: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #2969] expected: FAIL - [WebGL test #1786: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [0, 1\], minFilter: NEAREST, dest: 1}] + [WebGL test #297] expected: FAIL - [WebGL test #1787: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2976] expected: FAIL - [WebGL test #1788: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 1\], minFilter: NEAREST, dest: 2}] + [WebGL test #2977] expected: FAIL - [WebGL test #1789: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #298] expected: FAIL - [WebGL test #1793: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #2980] expected: FAIL - [WebGL test #1794: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [0, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}] + [WebGL test #2981] expected: FAIL - [WebGL test #1795: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2984] expected: FAIL - [WebGL test #1796: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}] + [WebGL test #2985] expected: FAIL - [WebGL test #1797: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #2988] expected: FAIL - [WebGL test #1801: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #2989] expected: FAIL - [WebGL test #1802: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [0, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}] + [WebGL test #299] expected: FAIL - [WebGL test #1803: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #2992] expected: FAIL - [WebGL test #1804: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}] + [WebGL test #2993] expected: FAIL - [WebGL test #1805: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #2996] expected: FAIL - [WebGL test #1809: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #2997] expected: FAIL - [WebGL test #1810: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [0, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}] + [WebGL test #3] expected: FAIL - [WebGL test #1811: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #300] expected: FAIL - [WebGL test #1812: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}] + [WebGL test #3000] expected: FAIL - [WebGL test #1813: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3001] expected: FAIL - [WebGL test #1817: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3004] expected: FAIL - [WebGL test #1818: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [0, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}] + [WebGL test #3005] expected: FAIL - [WebGL test #1819: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #3008] expected: FAIL - [WebGL test #1820: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}] + [WebGL test #3009] expected: FAIL - [WebGL test #1821: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #301] expected: FAIL - [WebGL test #1825: getError expected: INVALID_OPERATION. Was INVALID_ENUM : after draw with texture] + [WebGL test #3012] expected: FAIL - [WebGL test #1826: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [0, 2\], minFilter: LINEAR, dest: 1}] + [WebGL test #3013] expected: FAIL - [WebGL test #1827: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #3016] expected: FAIL - [WebGL test #1833: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3017] expected: FAIL - [WebGL test #1834: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [0, 2\], minFilter: LINEAR, dest: 1}] + [WebGL test #3020] expected: FAIL - [WebGL test #1835: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #3021] expected: FAIL - [WebGL test #1841: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3024] expected: FAIL - [WebGL test #1842: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [0, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}] + [WebGL test #3025] expected: FAIL - [WebGL test #1843: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #3028] expected: FAIL - [WebGL test #1845: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3029] expected: FAIL - [WebGL test #1849: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3032] expected: FAIL - [WebGL test #1850: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [0, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}] + [WebGL test #3033] expected: FAIL - [WebGL test #1851: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #3036] expected: FAIL - [WebGL test #1853: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3037] expected: FAIL - [WebGL test #1857: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #304] expected: FAIL - [WebGL test #1858: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [0, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}] + [WebGL test #3040] expected: FAIL - [WebGL test #1859: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #3041] expected: FAIL - [WebGL test #1861: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3044] expected: FAIL - [WebGL test #1865: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3045] expected: FAIL - [WebGL test #1866: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [0, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}] + [WebGL test #3048] expected: FAIL - [WebGL test #1867: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #3049] expected: FAIL - [WebGL test #1869: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #305] expected: FAIL - [WebGL test #1873: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3052] expected: FAIL - [WebGL test #1874: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [0, 2\], minFilter: NEAREST, dest: 1}] + [WebGL test #3053] expected: FAIL - [WebGL test #1875: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #3056] expected: FAIL - [WebGL test #1881: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3057] expected: FAIL - [WebGL test #1882: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [0, 2\], minFilter: NEAREST, dest: 1}] + [WebGL test #306] expected: FAIL - [WebGL test #1883: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #3060] expected: FAIL - [WebGL test #1889: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3061] expected: FAIL - [WebGL test #1890: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [0, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}] + [WebGL test #3064] expected: FAIL - [WebGL test #1891: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #3065] expected: FAIL - [WebGL test #1893: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3068] expected: FAIL - [WebGL test #1897: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3069] expected: FAIL - [WebGL test #1898: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [0, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}] + [WebGL test #307] expected: FAIL - [WebGL test #1899: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #3072] expected: FAIL - [WebGL test #1901: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3073] expected: FAIL - [WebGL test #1905: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3076] expected: FAIL - [WebGL test #1906: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [0, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}] + [WebGL test #3077] expected: FAIL - [WebGL test #1907: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #308] expected: FAIL - [WebGL test #1909: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3080] expected: FAIL - [WebGL test #1913: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3081] expected: FAIL - [WebGL test #1914: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [0, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}] + [WebGL test #3084] expected: FAIL - [WebGL test #1915: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #3085] expected: FAIL - [WebGL test #1917: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3088] expected: FAIL - [WebGL test #1921: getError expected: INVALID_OPERATION. Was INVALID_ENUM : after draw with texture] + [WebGL test #3089] expected: FAIL - [WebGL test #1924: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 3\], minFilter: LINEAR, dest: 2}] + [WebGL test #309] expected: FAIL - [WebGL test #1925: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3092] expected: FAIL - [WebGL test #1929: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3093] expected: FAIL - [WebGL test #1932: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 3\], minFilter: LINEAR, dest: 2}] + [WebGL test #3096] expected: FAIL - [WebGL test #1933: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3097] expected: FAIL - [WebGL test #1940: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}] + [WebGL test #3100] expected: FAIL - [WebGL test #1941: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3101] expected: FAIL - [WebGL test #1948: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}] + [WebGL test #3104] expected: FAIL - [WebGL test #1949: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3105] expected: FAIL - [WebGL test #1956: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}] + [WebGL test #3108] expected: FAIL - [WebGL test #1957: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3109] expected: FAIL - [WebGL test #1964: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}] + [WebGL test #3112] expected: FAIL - [WebGL test #1965: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3113] expected: FAIL - [WebGL test #1969: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3116] expected: FAIL - [WebGL test #1972: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 3\], minFilter: NEAREST, dest: 2}] + [WebGL test #3117] expected: FAIL - [WebGL test #1973: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #312] expected: FAIL - [WebGL test #1977: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3120] expected: FAIL - [WebGL test #1980: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 3\], minFilter: NEAREST, dest: 2}] + [WebGL test #3121] expected: FAIL - [WebGL test #1981: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3124] expected: FAIL - [WebGL test #1988: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}] + [WebGL test #3125] expected: FAIL - [WebGL test #1989: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3128] expected: FAIL - [WebGL test #1996: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}] + [WebGL test #3129] expected: FAIL - [WebGL test #1997: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #313] expected: FAIL - [WebGL test #2004: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}] + [WebGL test #3132] expected: FAIL - [WebGL test #2005: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3133] expected: FAIL - [WebGL test #2012: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}] + [WebGL test #3136] expected: FAIL - [WebGL test #2013: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3137] expected: FAIL - [WebGL test #2017: getError expected: INVALID_OPERATION. Was INVALID_ENUM : after draw with texture] + [WebGL test #314] expected: FAIL - [WebGL test #2020: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 10000\], minFilter: LINEAR, dest: 2}] + [WebGL test #3140] expected: FAIL - [WebGL test #2021: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3141] expected: FAIL - [WebGL test #2025: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3144] expected: FAIL - [WebGL test #2028: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 10000\], minFilter: LINEAR, dest: 2}] + [WebGL test #3145] expected: FAIL - [WebGL test #2029: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3148] expected: FAIL - [WebGL test #2036: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}] + [WebGL test #3149] expected: FAIL - [WebGL test #2037: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #315] expected: FAIL - [WebGL test #2044: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}] + [WebGL test #3152] expected: FAIL - [WebGL test #2045: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3153] expected: FAIL - [WebGL test #2052: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}] + [WebGL test #3156] expected: FAIL - [WebGL test #2053: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3157] expected: FAIL - [WebGL test #2060: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}] + [WebGL test #316] expected: FAIL - [WebGL test #2061: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3160] expected: FAIL - [WebGL test #2065: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3161] expected: FAIL - [WebGL test #2068: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 10000\], minFilter: NEAREST, dest: 2}] + [WebGL test #3164] expected: FAIL - [WebGL test #2069: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3165] expected: FAIL - [WebGL test #2073: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3168] expected: FAIL - [WebGL test #2076: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 10000\], minFilter: NEAREST, dest: 2}] + [WebGL test #3169] expected: FAIL - [WebGL test #2077: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #317] expected: FAIL - [WebGL test #2084: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}] + [WebGL test #3172] expected: FAIL - [WebGL test #2085: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3173] expected: FAIL - [WebGL test #2092: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}] + [WebGL test #3176] expected: FAIL - [WebGL test #2093: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3177] expected: FAIL - [WebGL test #2100: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}] + [WebGL test #3180] expected: FAIL - [WebGL test #2101: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3181] expected: FAIL - [WebGL test #2108: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}] + [WebGL test #3184] expected: FAIL - [WebGL test #2109: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3185] expected: FAIL - [WebGL test #2112: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 0\], minFilter: LINEAR, dest: 0}] + [WebGL test #3188] expected: FAIL - [WebGL test #2113: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was INVALID_ENUM : after draw with texture] + [WebGL test #3189] expected: FAIL - [WebGL test #2116: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 0\], minFilter: LINEAR, dest: 2}] + [WebGL test #3192] expected: FAIL - [WebGL test #2117: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3193] expected: FAIL - [WebGL test #2120: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 0\], minFilter: LINEAR, dest: 0}] + [WebGL test #3196] expected: FAIL - [WebGL test #2121: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3197] expected: FAIL - [WebGL test #2124: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 0\], minFilter: LINEAR, dest: 2}] + [WebGL test #32] expected: FAIL - [WebGL test #2125: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #320] expected: FAIL - [WebGL test #2128: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 0\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}] + [WebGL test #3200] expected: FAIL - [WebGL test #2129: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3201] expected: FAIL - [WebGL test #2132: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 0\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}] + [WebGL test #3204] expected: FAIL - [WebGL test #2133: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3205] expected: FAIL - [WebGL test #2136: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 0\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}] + [WebGL test #3208] expected: FAIL - [WebGL test #2137: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3209] expected: FAIL - [WebGL test #2140: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 0\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}] + [WebGL test #321] expected: FAIL - [WebGL test #2141: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3212] expected: FAIL - [WebGL test #2144: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 0\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}] + [WebGL test #3213] expected: FAIL - [WebGL test #2145: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3216] expected: FAIL - [WebGL test #2148: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 0\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}] + [WebGL test #3217] expected: FAIL - [WebGL test #2149: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #322] expected: FAIL - [WebGL test #2152: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 0\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}] + [WebGL test #3220] expected: FAIL - [WebGL test #2153: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3221] expected: FAIL - [WebGL test #2156: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 0\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}] + [WebGL test #3224] expected: FAIL - [WebGL test #2157: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3225] expected: FAIL - [WebGL test #2160: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 0\], minFilter: NEAREST, dest: 0}] + [WebGL test #3228] expected: FAIL - [WebGL test #2161: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3229] expected: FAIL - [WebGL test #2164: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 0\], minFilter: NEAREST, dest: 2}] + [WebGL test #323] expected: FAIL - [WebGL test #2165: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3232] expected: FAIL - [WebGL test #2168: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 0\], minFilter: NEAREST, dest: 0}] + [WebGL test #3233] expected: FAIL - [WebGL test #2169: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3236] expected: FAIL - [WebGL test #2172: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 0\], minFilter: NEAREST, dest: 2}] + [WebGL test #3237] expected: FAIL - [WebGL test #2173: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #324] expected: FAIL - [WebGL test #2176: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 0\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}] + [WebGL test #3240] expected: FAIL - [WebGL test #2177: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3241] expected: FAIL - [WebGL test #2180: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 0\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}] + [WebGL test #3244] expected: FAIL - [WebGL test #2181: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3245] expected: FAIL - [WebGL test #2184: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 0\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}] + [WebGL test #3248] expected: FAIL - [WebGL test #2185: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3249] expected: FAIL - [WebGL test #2188: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 0\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}] + [WebGL test #325] expected: FAIL - [WebGL test #2189: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3252] expected: FAIL - [WebGL test #2192: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 0\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}] + [WebGL test #3253] expected: FAIL - [WebGL test #2193: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3256] expected: FAIL - [WebGL test #2196: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 0\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}] + [WebGL test #3257] expected: FAIL - [WebGL test #2197: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #3260] expected: FAIL - [WebGL test #2200: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 0\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}] + [WebGL test #3261] expected: FAIL - [WebGL test #2201: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #328] expected: FAIL - [WebGL test #2204: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 0\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}] + [WebGL test #329] expected: FAIL - [WebGL test #2205: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #33] expected: FAIL - [WebGL test #2208: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 1\], minFilter: LINEAR, dest: 0}] + [WebGL test #330] expected: FAIL - [WebGL test #2209: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was INVALID_ENUM : after draw with texture] + [WebGL test #331] expected: FAIL - [WebGL test #2210: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 1\], minFilter: LINEAR, dest: 1}] + [WebGL test #332] expected: FAIL - [WebGL test #2211: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #333] expected: FAIL - [WebGL test #2212: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 1\], minFilter: LINEAR, dest: 2}] + [WebGL test #336] expected: FAIL - [WebGL test #2213: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #337] expected: FAIL - [WebGL test #2216: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 1\], minFilter: LINEAR, dest: 0}] + [WebGL test #338] expected: FAIL - [WebGL test #2217: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #339] expected: FAIL - [WebGL test #2218: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 1\], minFilter: LINEAR, dest: 1}] + [WebGL test #34] expected: FAIL - [WebGL test #2219: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #340] expected: FAIL - [WebGL test #2220: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 1\], minFilter: LINEAR, dest: 2}] + [WebGL test #341] expected: FAIL - [WebGL test #2221: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #344] expected: FAIL - [WebGL test #2224: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}] + [WebGL test #345] expected: FAIL - [WebGL test #2225: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #346] expected: FAIL - [WebGL test #2226: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}] + [WebGL test #347] expected: FAIL - [WebGL test #2227: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #348] expected: FAIL - [WebGL test #2228: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}] + [WebGL test #349] expected: FAIL - [WebGL test #2229: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #35] expected: FAIL - [WebGL test #2232: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}] + [WebGL test #352] expected: FAIL - [WebGL test #2233: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #353] expected: FAIL - [WebGL test #2234: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}] + [WebGL test #354] expected: FAIL - [WebGL test #2235: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #355] expected: FAIL - [WebGL test #2236: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}] + [WebGL test #356] expected: FAIL - [WebGL test #2237: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #357] expected: FAIL - [WebGL test #2240: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}] + [WebGL test #36] expected: FAIL - [WebGL test #2241: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #360] expected: FAIL - [WebGL test #2242: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}] + [WebGL test #361] expected: FAIL - [WebGL test #2243: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #362] expected: FAIL - [WebGL test #2244: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}] + [WebGL test #363] expected: FAIL - [WebGL test #2245: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #364] expected: FAIL - [WebGL test #2248: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}] + [WebGL test #365] expected: FAIL - [WebGL test #2249: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #368] expected: FAIL - [WebGL test #2250: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}] + [WebGL test #369] expected: FAIL - [WebGL test #2251: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #37] expected: FAIL - [WebGL test #2252: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}] + [WebGL test #370] expected: FAIL - [WebGL test #2253: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #371] expected: FAIL - [WebGL test #2256: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 1\], minFilter: NEAREST, dest: 0}] + [WebGL test #372] expected: FAIL - [WebGL test #2257: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #373] expected: FAIL - [WebGL test #2258: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 1\], minFilter: NEAREST, dest: 1}] + [WebGL test #376] expected: FAIL - [WebGL test #2259: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #377] expected: FAIL - [WebGL test #2260: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 1\], minFilter: NEAREST, dest: 2}] + [WebGL test #378] expected: FAIL - [WebGL test #2261: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #379] expected: FAIL - [WebGL test #2264: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 1\], minFilter: NEAREST, dest: 0}] + [WebGL test #380] expected: FAIL - [WebGL test #2265: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #381] expected: FAIL - [WebGL test #2266: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 1\], minFilter: NEAREST, dest: 1}] + [WebGL test #384] expected: FAIL - [WebGL test #2267: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #385] expected: FAIL - [WebGL test #2268: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 1\], minFilter: NEAREST, dest: 2}] + [WebGL test #386] expected: FAIL - [WebGL test #2269: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #387] expected: FAIL - [WebGL test #2272: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}] + [WebGL test #388] expected: FAIL - [WebGL test #2273: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #389] expected: FAIL - [WebGL test #2274: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}] + [WebGL test #392] expected: FAIL - [WebGL test #2275: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #393] expected: FAIL - [WebGL test #2276: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}] + [WebGL test #394] expected: FAIL - [WebGL test #2277: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #395] expected: FAIL - [WebGL test #2280: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}] + [WebGL test #396] expected: FAIL - [WebGL test #2281: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #397] expected: FAIL - [WebGL test #2282: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}] + [WebGL test #4] expected: FAIL - [WebGL test #2283: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #40] expected: FAIL - [WebGL test #2284: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}] + [WebGL test #400] expected: FAIL - [WebGL test #2285: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #401] expected: FAIL - [WebGL test #2288: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}] + [WebGL test #402] expected: FAIL - [WebGL test #2289: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #403] expected: FAIL - [WebGL test #2290: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}] + [WebGL test #404] expected: FAIL - [WebGL test #2291: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #405] expected: FAIL - [WebGL test #2292: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}] + [WebGL test #408] expected: FAIL - [WebGL test #2293: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #409] expected: FAIL - [WebGL test #2296: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}] + [WebGL test #41] expected: FAIL - [WebGL test #2297: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #410] expected: FAIL - [WebGL test #2298: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}] + [WebGL test #411] expected: FAIL - [WebGL test #2299: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #412] expected: FAIL - [WebGL test #2300: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}] + [WebGL test #413] expected: FAIL - [WebGL test #2301: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #416] expected: FAIL - [WebGL test #2304: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 2\], minFilter: LINEAR, dest: 0}] + [WebGL test #417] expected: FAIL - [WebGL test #2305: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was INVALID_ENUM : after draw with texture] + [WebGL test #418] expected: FAIL - [WebGL test #2306: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 2\], minFilter: LINEAR, dest: 1}] + [WebGL test #419] expected: FAIL - [WebGL test #2307: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #42] expected: FAIL - [WebGL test #2312: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 2\], minFilter: LINEAR, dest: 0}] + [WebGL test #420] expected: FAIL - [WebGL test #2313: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #421] expected: FAIL - [WebGL test #2314: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 2\], minFilter: LINEAR, dest: 1}] + [WebGL test #424] expected: FAIL - [WebGL test #2315: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #425] expected: FAIL - [WebGL test #2320: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}] + [WebGL test #426] expected: FAIL - [WebGL test #2321: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #427] expected: FAIL - [WebGL test #2322: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}] + [WebGL test #428] expected: FAIL - [WebGL test #2323: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #429] expected: FAIL - [WebGL test #2325: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #43] expected: FAIL - [WebGL test #2328: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}] + [WebGL test #432] expected: FAIL - [WebGL test #2329: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #433] expected: FAIL - [WebGL test #2330: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}] + [WebGL test #434] expected: FAIL - [WebGL test #2331: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #435] expected: FAIL - [WebGL test #2333: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #436] expected: FAIL - [WebGL test #2336: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}] + [WebGL test #437] expected: FAIL - [WebGL test #2337: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #44] expected: FAIL - [WebGL test #2338: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}] + [WebGL test #440] expected: FAIL - [WebGL test #2339: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #441] expected: FAIL - [WebGL test #2341: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #442] expected: FAIL - [WebGL test #2344: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}] + [WebGL test #443] expected: FAIL - [WebGL test #2345: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #444] expected: FAIL - [WebGL test #2346: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}] + [WebGL test #445] expected: FAIL - [WebGL test #2347: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #448] expected: FAIL - [WebGL test #2349: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #449] expected: FAIL - [WebGL test #2352: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 2\], minFilter: NEAREST, dest: 0}] + [WebGL test #45] expected: FAIL - [WebGL test #2353: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #450] expected: FAIL - [WebGL test #2354: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 2\], minFilter: NEAREST, dest: 1}] + [WebGL test #451] expected: FAIL - [WebGL test #2355: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #452] expected: FAIL - [WebGL test #2360: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 2\], minFilter: NEAREST, dest: 0}] + [WebGL test #453] expected: FAIL - [WebGL test #2361: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #456] expected: FAIL - [WebGL test #2362: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 2\], minFilter: NEAREST, dest: 1}] + [WebGL test #457] expected: FAIL - [WebGL test #2363: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #458] expected: FAIL - [WebGL test #2368: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}] + [WebGL test #459] expected: FAIL - [WebGL test #2369: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #460] expected: FAIL - [WebGL test #2370: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}] + [WebGL test #461] expected: FAIL - [WebGL test #2371: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #464] expected: FAIL - [WebGL test #2373: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #465] expected: FAIL - [WebGL test #2376: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}] + [WebGL test #466] expected: FAIL - [WebGL test #2377: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #467] expected: FAIL - [WebGL test #2378: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}] + [WebGL test #468] expected: FAIL - [WebGL test #2379: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #469] expected: FAIL - [WebGL test #2381: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #472] expected: FAIL - [WebGL test #2384: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}] + [WebGL test #473] expected: FAIL - [WebGL test #2385: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #474] expected: FAIL - [WebGL test #2386: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}] + [WebGL test #475] expected: FAIL - [WebGL test #2387: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #476] expected: FAIL - [WebGL test #2389: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #477] expected: FAIL - [WebGL test #2392: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}] + [WebGL test #48] expected: FAIL - [WebGL test #2393: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #480] expected: FAIL - [WebGL test #2394: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}] + [WebGL test #481] expected: FAIL - [WebGL test #2395: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #482] expected: FAIL - [WebGL test #2397: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #483] expected: FAIL - [WebGL test #2400: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 3\], minFilter: LINEAR, dest: 0}] + [WebGL test #484] expected: FAIL - [WebGL test #2401: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was INVALID_ENUM : after draw with texture] + [WebGL test #485] expected: FAIL - [WebGL test #2402: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 3\], minFilter: LINEAR, dest: 1}] + [WebGL test #488] expected: FAIL - [WebGL test #2403: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #489] expected: FAIL - [WebGL test #2404: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 3\], minFilter: LINEAR, dest: 2}] + [WebGL test #49] expected: FAIL - [WebGL test #2405: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #490] expected: FAIL - [WebGL test #2408: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 3\], minFilter: LINEAR, dest: 0}] + [WebGL test #491] expected: FAIL - [WebGL test #2409: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #492] expected: FAIL - [WebGL test #2410: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 3\], minFilter: LINEAR, dest: 1}] + [WebGL test #493] expected: FAIL - [WebGL test #2411: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #496] expected: FAIL - [WebGL test #2412: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 3\], minFilter: LINEAR, dest: 2}] + [WebGL test #497] expected: FAIL - [WebGL test #2413: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #498] expected: FAIL - [WebGL test #2416: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}] + [WebGL test #499] expected: FAIL - [WebGL test #2417: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #5] expected: FAIL - [WebGL test #2418: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}] + [WebGL test #50] expected: FAIL - [WebGL test #2419: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #500] expected: FAIL - [WebGL test #2420: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}] + [WebGL test #501] expected: FAIL - [WebGL test #2421: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #504] expected: FAIL - [WebGL test #2424: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}] + [WebGL test #505] expected: FAIL - [WebGL test #2425: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #506] expected: FAIL - [WebGL test #2426: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}] + [WebGL test #507] expected: FAIL - [WebGL test #2427: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #508] expected: FAIL - [WebGL test #2428: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}] + [WebGL test #509] expected: FAIL - [WebGL test #2429: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #51] expected: FAIL - [WebGL test #2432: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}] + [WebGL test #512] expected: FAIL - [WebGL test #2433: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #513] expected: FAIL - [WebGL test #2434: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}] + [WebGL test #514] expected: FAIL - [WebGL test #2435: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #515] expected: FAIL - [WebGL test #2436: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}] + [WebGL test #516] expected: FAIL - [WebGL test #2437: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #517] expected: FAIL - [WebGL test #2440: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}] + [WebGL test #52] expected: FAIL - [WebGL test #2441: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #520] expected: FAIL - [WebGL test #2442: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}] + [WebGL test #521] expected: FAIL - [WebGL test #2443: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #522] expected: FAIL - [WebGL test #2444: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}] + [WebGL test #523] expected: FAIL - [WebGL test #2445: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #524] expected: FAIL - [WebGL test #2448: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 3\], minFilter: NEAREST, dest: 0}] + [WebGL test #525] expected: FAIL - [WebGL test #2449: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #528] expected: FAIL - [WebGL test #2450: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 3\], minFilter: NEAREST, dest: 1}] + [WebGL test #529] expected: FAIL - [WebGL test #2451: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #53] expected: FAIL - [WebGL test #2452: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 3\], minFilter: NEAREST, dest: 2}] + [WebGL test #530] expected: FAIL - [WebGL test #2453: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #531] expected: FAIL - [WebGL test #2456: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 3\], minFilter: NEAREST, dest: 0}] + [WebGL test #532] expected: FAIL - [WebGL test #2457: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #533] expected: FAIL - [WebGL test #2458: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 3\], minFilter: NEAREST, dest: 1}] + [WebGL test #536] expected: FAIL - [WebGL test #2459: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #537] expected: FAIL - [WebGL test #2460: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 3\], minFilter: NEAREST, dest: 2}] + [WebGL test #538] expected: FAIL - [WebGL test #2461: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #539] expected: FAIL - [WebGL test #2464: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}] + [WebGL test #540] expected: FAIL - [WebGL test #2465: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #541] expected: FAIL - [WebGL test #2466: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}] + [WebGL test #544] expected: FAIL - [WebGL test #2467: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #545] expected: FAIL - [WebGL test #2468: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}] + [WebGL test #546] expected: FAIL - [WebGL test #2469: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #547] expected: FAIL - [WebGL test #2472: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}] + [WebGL test #548] expected: FAIL - [WebGL test #2473: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #549] expected: FAIL - [WebGL test #2474: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}] + [WebGL test #552] expected: FAIL - [WebGL test #2475: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #553] expected: FAIL - [WebGL test #2476: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}] + [WebGL test #554] expected: FAIL - [WebGL test #2477: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #555] expected: FAIL - [WebGL test #2480: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}] + [WebGL test #556] expected: FAIL - [WebGL test #2481: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #557] expected: FAIL - [WebGL test #2482: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}] + [WebGL test #56] expected: FAIL - [WebGL test #2483: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #560] expected: FAIL - [WebGL test #2484: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}] + [WebGL test #561] expected: FAIL - [WebGL test #2485: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #562] expected: FAIL - [WebGL test #2488: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}] + [WebGL test #563] expected: FAIL - [WebGL test #2489: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #564] expected: FAIL - [WebGL test #2490: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}] + [WebGL test #565] expected: FAIL - [WebGL test #2491: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #568] expected: FAIL - [WebGL test #2492: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}] + [WebGL test #569] expected: FAIL - [WebGL test #2493: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #57] expected: FAIL - [WebGL test #2496: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: LINEAR, dest: 0}] + [WebGL test #570] expected: FAIL - [WebGL test #2497: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was INVALID_ENUM : after draw with texture] + [WebGL test #571] expected: FAIL - [WebGL test #2498: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: LINEAR, dest: 1}] + [WebGL test #572] expected: FAIL - [WebGL test #2499: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #573] expected: FAIL - [WebGL test #2500: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: LINEAR, dest: 2}] + [WebGL test #576] expected: FAIL - [WebGL test #2501: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #577] expected: FAIL - [WebGL test #2504: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: LINEAR, dest: 0}] + [WebGL test #578] expected: FAIL - [WebGL test #2505: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #579] expected: FAIL - [WebGL test #2506: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: LINEAR, dest: 1}] + [WebGL test #58] expected: FAIL - [WebGL test #2507: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #580] expected: FAIL - [WebGL test #2508: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: LINEAR, dest: 2}] + [WebGL test #581] expected: FAIL - [WebGL test #2509: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #584] expected: FAIL - [WebGL test #2512: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}] + [WebGL test #585] expected: FAIL - [WebGL test #2513: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #586] expected: FAIL - [WebGL test #2514: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}] + [WebGL test #587] expected: FAIL - [WebGL test #2515: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #588] expected: FAIL - [WebGL test #2516: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}] + [WebGL test #589] expected: FAIL - [WebGL test #2517: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #59] expected: FAIL - [WebGL test #2520: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}] + [WebGL test #592] expected: FAIL - [WebGL test #2521: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #593] expected: FAIL - [WebGL test #2522: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}] + [WebGL test #594] expected: FAIL - [WebGL test #2523: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #595] expected: FAIL - [WebGL test #2524: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}] + [WebGL test #596] expected: FAIL - [WebGL test #2525: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #597] expected: FAIL - [WebGL test #2528: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}] + [WebGL test #60] expected: FAIL - [WebGL test #2529: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #600] expected: FAIL - [WebGL test #2530: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}] + [WebGL test #601] expected: FAIL - [WebGL test #2531: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #602] expected: FAIL - [WebGL test #2532: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}] + [WebGL test #603] expected: FAIL - [WebGL test #2533: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #604] expected: FAIL - [WebGL test #2536: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}] + [WebGL test #605] expected: FAIL - [WebGL test #2537: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #608] expected: FAIL - [WebGL test #2538: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}] + [WebGL test #609] expected: FAIL - [WebGL test #2539: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #61] expected: FAIL - [WebGL test #2540: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}] + [WebGL test #610] expected: FAIL - [WebGL test #2541: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #611] expected: FAIL - [WebGL test #2544: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: NEAREST, dest: 0}] + [WebGL test #612] expected: FAIL - [WebGL test #2545: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #613] expected: FAIL - [WebGL test #2546: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: NEAREST, dest: 1}] + [WebGL test #616] expected: FAIL - [WebGL test #2547: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #617] expected: FAIL - [WebGL test #2548: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: NEAREST, dest: 2}] + [WebGL test #618] expected: FAIL - [WebGL test #2549: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #619] expected: FAIL - [WebGL test #2552: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: NEAREST, dest: 0}] + [WebGL test #620] expected: FAIL - [WebGL test #2553: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #621] expected: FAIL - [WebGL test #2554: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: NEAREST, dest: 1}] + [WebGL test #624] expected: FAIL - [WebGL test #2555: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #625] expected: FAIL - [WebGL test #2556: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: NEAREST, dest: 2}] + [WebGL test #626] expected: FAIL - [WebGL test #2557: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #627] expected: FAIL - [WebGL test #2560: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}] + [WebGL test #628] expected: FAIL - [WebGL test #2561: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #629] expected: FAIL - [WebGL test #2562: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}] + [WebGL test #632] expected: FAIL - [WebGL test #2563: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #633] expected: FAIL - [WebGL test #2564: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}] + [WebGL test #634] expected: FAIL - [WebGL test #2565: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #635] expected: FAIL - [WebGL test #2568: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}] + [WebGL test #636] expected: FAIL - [WebGL test #2569: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #637] expected: FAIL - [WebGL test #2570: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}] + [WebGL test #64] expected: FAIL - [WebGL test #2571: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #640] expected: FAIL - [WebGL test #2572: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}] + [WebGL test #641] expected: FAIL - [WebGL test #2573: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #642] expected: FAIL - [WebGL test #2576: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}] + [WebGL test #643] expected: FAIL - [WebGL test #2577: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #644] expected: FAIL - [WebGL test #2578: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}] + [WebGL test #645] expected: FAIL - [WebGL test #2579: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #648] expected: FAIL - [WebGL test #2580: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}] + [WebGL test #649] expected: FAIL - [WebGL test #2581: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #65] expected: FAIL - [WebGL test #2584: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}] + [WebGL test #650] expected: FAIL - [WebGL test #2585: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #651] expected: FAIL - [WebGL test #2586: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}] + [WebGL test #652] expected: FAIL - [WebGL test #2587: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture] + [WebGL test #653] expected: FAIL - [WebGL test #2588: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}] + [WebGL test #656] expected: FAIL - [WebGL test #2589: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #657] expected: FAIL - [WebGL test #2592: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 1\], minFilter: LINEAR, dest: 0}] + [WebGL test #658] expected: FAIL - [WebGL test #2593: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was INVALID_ENUM : after draw with texture] + [WebGL test #659] expected: FAIL - [WebGL test #2596: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 1\], minFilter: LINEAR, dest: 2}] + [WebGL test #66] expected: FAIL - [WebGL test #2597: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #660] expected: FAIL - [WebGL test #2600: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 1\], minFilter: LINEAR, dest: 0}] + [WebGL test #661] expected: FAIL - [WebGL test #2601: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #664] expected: FAIL - [WebGL test #2604: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 1\], minFilter: LINEAR, dest: 2}] + [WebGL test #665] expected: FAIL - [WebGL test #2605: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #666] expected: FAIL - [WebGL test #2608: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}] + [WebGL test #667] expected: FAIL - [WebGL test #2609: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #668] expected: FAIL - [WebGL test #2612: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}] + [WebGL test #669] expected: FAIL - [WebGL test #2613: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #67] expected: FAIL - [WebGL test #2616: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}] + [WebGL test #672] expected: FAIL - [WebGL test #2617: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #673] expected: FAIL - [WebGL test #2620: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}] + [WebGL test #674] expected: FAIL - [WebGL test #2621: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #675] expected: FAIL - [WebGL test #2624: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}] + [WebGL test #676] expected: FAIL - [WebGL test #2625: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #677] expected: FAIL - [WebGL test #2628: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}] + [WebGL test #68] expected: FAIL - [WebGL test #2629: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #680] expected: FAIL - [WebGL test #2632: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}] + [WebGL test #681] expected: FAIL - [WebGL test #2633: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #682] expected: FAIL - [WebGL test #2636: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}] + [WebGL test #683] expected: FAIL - [WebGL test #2637: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #684] expected: FAIL - [WebGL test #2640: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 1\], minFilter: NEAREST, dest: 0}] + [WebGL test #685] expected: FAIL - [WebGL test #2641: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #688] expected: FAIL - [WebGL test #2644: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 1\], minFilter: NEAREST, dest: 2}] + [WebGL test #689] expected: FAIL - [WebGL test #2645: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #69] expected: FAIL - [WebGL test #2648: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 1\], minFilter: NEAREST, dest: 0}] + [WebGL test #690] expected: FAIL - [WebGL test #2649: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #691] expected: FAIL - [WebGL test #2652: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 1\], minFilter: NEAREST, dest: 2}] + [WebGL test #692] expected: FAIL - [WebGL test #2653: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #693] expected: FAIL - [WebGL test #2656: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}] + [WebGL test #696] expected: FAIL - [WebGL test #2657: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #697] expected: FAIL - [WebGL test #2660: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}] + [WebGL test #698] expected: FAIL - [WebGL test #2661: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #699] expected: FAIL - [WebGL test #2664: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}] + [WebGL test #700] expected: FAIL - [WebGL test #2665: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #701] expected: FAIL - [WebGL test #2668: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}] + [WebGL test #704] expected: FAIL - [WebGL test #2669: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #705] expected: FAIL - [WebGL test #2672: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}] + [WebGL test #706] expected: FAIL - [WebGL test #2673: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #707] expected: FAIL - [WebGL test #2676: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}] + [WebGL test #708] expected: FAIL - [WebGL test #2677: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #709] expected: FAIL - [WebGL test #2680: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}] + [WebGL test #712] expected: FAIL - [WebGL test #2681: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #713] expected: FAIL - [WebGL test #2684: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}] + [WebGL test #714] expected: FAIL - [WebGL test #2685: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #715] expected: FAIL - [WebGL test #2688: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 2\], minFilter: LINEAR, dest: 0}] + [WebGL test #716] expected: FAIL - [WebGL test #2689: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was INVALID_ENUM : after draw with texture] + [WebGL test #717] expected: FAIL - [WebGL test #2693: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #72] expected: FAIL - [WebGL test #2696: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 2\], minFilter: LINEAR, dest: 0}] + [WebGL test #720] expected: FAIL - [WebGL test #2697: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #721] expected: FAIL - [WebGL test #2701: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #722] expected: FAIL - [WebGL test #2704: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}] + [WebGL test #723] expected: FAIL - [WebGL test #2705: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #724] expected: FAIL - [WebGL test #2709: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #725] expected: FAIL - [WebGL test #2712: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}] + [WebGL test #728] expected: FAIL - [WebGL test #2713: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #729] expected: FAIL - [WebGL test #2717: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #73] expected: FAIL - [WebGL test #2720: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}] + [WebGL test #730] expected: FAIL - [WebGL test #2721: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #731] expected: FAIL - [WebGL test #2725: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #732] expected: FAIL - [WebGL test #2728: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}] + [WebGL test #733] expected: FAIL - [WebGL test #2729: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #736] expected: FAIL - [WebGL test #2733: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #737] expected: FAIL - [WebGL test #2736: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 2\], minFilter: NEAREST, dest: 0}] + [WebGL test #738] expected: FAIL - [WebGL test #2737: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #739] expected: FAIL - [WebGL test #2741: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #74] expected: FAIL - [WebGL test #2744: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 2\], minFilter: NEAREST, dest: 0}] + [WebGL test #740] expected: FAIL - [WebGL test #2745: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #741] expected: FAIL - [WebGL test #2749: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #744] expected: FAIL - [WebGL test #2752: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}] + [WebGL test #745] expected: FAIL - [WebGL test #2753: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #746] expected: FAIL - [WebGL test #2757: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #747] expected: FAIL - [WebGL test #2760: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}] + [WebGL test #748] expected: FAIL - [WebGL test #2761: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #749] expected: FAIL - [WebGL test #2765: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #75] expected: FAIL - [WebGL test #2768: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}] + [WebGL test #752] expected: FAIL - [WebGL test #2769: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #753] expected: FAIL - [WebGL test #2773: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #754] expected: FAIL - [WebGL test #2776: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}] + [WebGL test #755] expected: FAIL - [WebGL test #2777: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #756] expected: FAIL - [WebGL test #2781: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #757] expected: FAIL - [WebGL test #2784: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 3\], minFilter: LINEAR, dest: 0}] + [WebGL test #76] expected: FAIL - [WebGL test #2785: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was INVALID_ENUM : after draw with texture] + [WebGL test #760] expected: FAIL - [WebGL test #2789: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #761] expected: FAIL - [WebGL test #2792: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 3\], minFilter: LINEAR, dest: 0}] + [WebGL test #762] expected: FAIL - [WebGL test #2793: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #763] expected: FAIL - [WebGL test #2797: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #764] expected: FAIL - [WebGL test #2800: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}] + [WebGL test #765] expected: FAIL - [WebGL test #2801: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #768] expected: FAIL - [WebGL test #2808: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}] + [WebGL test #769] expected: FAIL - [WebGL test #2809: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #77] expected: FAIL - [WebGL test #2816: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}] + [WebGL test #770] expected: FAIL - [WebGL test #2817: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #771] expected: FAIL - [WebGL test #2824: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}] + [WebGL test #772] expected: FAIL - [WebGL test #2825: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #773] expected: FAIL - [WebGL test #2832: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 3\], minFilter: NEAREST, dest: 0}] + [WebGL test #776] expected: FAIL - [WebGL test #2833: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #777] expected: FAIL - [WebGL test #2837: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #778] expected: FAIL - [WebGL test #2840: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 3\], minFilter: NEAREST, dest: 0}] + [WebGL test #779] expected: FAIL - [WebGL test #2841: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #780] expected: FAIL - [WebGL test #2845: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #781] expected: FAIL - [WebGL test #2848: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}] + [WebGL test #784] expected: FAIL - [WebGL test #2849: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #785] expected: FAIL - [WebGL test #2856: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}] + [WebGL test #786] expected: FAIL - [WebGL test #2857: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #787] expected: FAIL - [WebGL test #2864: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}] + [WebGL test #788] expected: FAIL - [WebGL test #2865: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #789] expected: FAIL - [WebGL test #2872: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}] + [WebGL test #792] expected: FAIL - [WebGL test #2873: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #793] expected: FAIL - [WebGL test #2880: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 10000\], minFilter: LINEAR, dest: 0}] + [WebGL test #794] expected: FAIL - [WebGL test #2881: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was INVALID_ENUM : after draw with texture] + [WebGL test #795] expected: FAIL - [WebGL test #2885: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #796] expected: FAIL - [WebGL test #2888: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 10000\], minFilter: LINEAR, dest: 0}] + [WebGL test #797] expected: FAIL - [WebGL test #2889: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #8] expected: FAIL - [WebGL test #2893: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #80] expected: FAIL - [WebGL test #2896: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}] + [WebGL test #800] expected: FAIL - [WebGL test #2897: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #801] expected: FAIL - [WebGL test #2904: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}] + [WebGL test #802] expected: FAIL - [WebGL test #2905: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #803] expected: FAIL - [WebGL test #2912: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}] + [WebGL test #804] expected: FAIL - [WebGL test #2913: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #805] expected: FAIL - [WebGL test #2920: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}] + [WebGL test #808] expected: FAIL - [WebGL test #2921: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #809] expected: FAIL - [WebGL test #2928: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 10000\], minFilter: NEAREST, dest: 0}] + [WebGL test #81] expected: FAIL - [WebGL test #2929: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #810] expected: FAIL - [WebGL test #2933: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #811] expected: FAIL - [WebGL test #2936: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 10000\], minFilter: NEAREST, dest: 0}] + [WebGL test #812] expected: FAIL - [WebGL test #2937: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #813] expected: FAIL - [WebGL test #2941: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #816] expected: FAIL - [WebGL test #2944: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}] + [WebGL test #817] expected: FAIL - [WebGL test #2945: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #818] expected: FAIL - [WebGL test #2952: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}] + [WebGL test #819] expected: FAIL - [WebGL test #2953: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #82] expected: FAIL - [WebGL test #2960: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}] + [WebGL test #820] expected: FAIL - [WebGL test #2961: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #821] expected: FAIL - [WebGL test #2968: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}] + [WebGL test #824] expected: FAIL - [WebGL test #2969: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #825] expected: FAIL - [WebGL test #2976: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 2\], minFilter: LINEAR, dest: 0}] + [WebGL test #826] expected: FAIL - [WebGL test #2977: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was INVALID_ENUM : after draw with texture] + [WebGL test #827] expected: FAIL - [WebGL test #2980: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 2\], minFilter: LINEAR, dest: 2}] + [WebGL test #828] expected: FAIL - [WebGL test #2981: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #829] expected: FAIL - [WebGL test #2984: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 2\], minFilter: LINEAR, dest: 0}] + [WebGL test #83] expected: FAIL - [WebGL test #2985: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #832] expected: FAIL - [WebGL test #2988: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 2\], minFilter: LINEAR, dest: 2}] + [WebGL test #833] expected: FAIL - [WebGL test #2989: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #834] expected: FAIL - [WebGL test #2992: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}] + [WebGL test #835] expected: FAIL - [WebGL test #2993: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #836] expected: FAIL - [WebGL test #2996: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}] + [WebGL test #837] expected: FAIL - [WebGL test #2997: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #84] expected: FAIL - [WebGL test #3000: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}] + [WebGL test #840] expected: FAIL - [WebGL test #3001: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #841] expected: FAIL - [WebGL test #3004: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}] + [WebGL test #842] expected: FAIL - [WebGL test #3005: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #843] expected: FAIL - [WebGL test #3008: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}] + [WebGL test #844] expected: FAIL - [WebGL test #3009: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #845] expected: FAIL - [WebGL test #3012: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}] + [WebGL test #848] expected: FAIL - [WebGL test #3013: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #849] expected: FAIL - [WebGL test #3016: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}] + [WebGL test #85] expected: FAIL - [WebGL test #3017: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #850] expected: FAIL - [WebGL test #3020: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}] + [WebGL test #851] expected: FAIL - [WebGL test #3021: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #852] expected: FAIL - [WebGL test #3024: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 2\], minFilter: NEAREST, dest: 0}] + [WebGL test #853] expected: FAIL - [WebGL test #3025: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #856] expected: FAIL - [WebGL test #3028: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 2\], minFilter: NEAREST, dest: 2}] + [WebGL test #857] expected: FAIL - [WebGL test #3029: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #858] expected: FAIL - [WebGL test #3032: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 2\], minFilter: NEAREST, dest: 0}] + [WebGL test #859] expected: FAIL - [WebGL test #3033: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #860] expected: FAIL - [WebGL test #3036: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 2\], minFilter: NEAREST, dest: 2}] + [WebGL test #861] expected: FAIL - [WebGL test #3037: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #864] expected: FAIL - [WebGL test #3040: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}] + [WebGL test #865] expected: FAIL - [WebGL test #3041: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #866] expected: FAIL - [WebGL test #3044: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}] + [WebGL test #867] expected: FAIL - [WebGL test #3045: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #868] expected: FAIL - [WebGL test #3048: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}] + [WebGL test #869] expected: FAIL - [WebGL test #3049: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #872] expected: FAIL - [WebGL test #3052: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}] + [WebGL test #873] expected: FAIL - [WebGL test #3053: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #874] expected: FAIL - [WebGL test #3056: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}] + [WebGL test #875] expected: FAIL - [WebGL test #3057: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #876] expected: FAIL - [WebGL test #3060: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}] + [WebGL test #877] expected: FAIL - [WebGL test #3061: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #88] expected: FAIL - [WebGL test #3064: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}] + [WebGL test #880] expected: FAIL - [WebGL test #3065: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #881] expected: FAIL - [WebGL test #3068: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}] + [WebGL test #882] expected: FAIL - [WebGL test #3069: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #883] expected: FAIL - [WebGL test #3072: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 3\], minFilter: LINEAR, dest: 0}] + [WebGL test #884] expected: FAIL - [WebGL test #3073: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was INVALID_ENUM : after draw with texture] + [WebGL test #885] expected: FAIL - [WebGL test #3076: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 3\], minFilter: LINEAR, dest: 2}] + [WebGL test #888] expected: FAIL - [WebGL test #3077: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #889] expected: FAIL - [WebGL test #3080: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 3\], minFilter: LINEAR, dest: 0}] + [WebGL test #89] expected: FAIL - [WebGL test #3081: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #890] expected: FAIL - [WebGL test #3084: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 3\], minFilter: LINEAR, dest: 2}] + [WebGL test #891] expected: FAIL - [WebGL test #3085: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #892] expected: FAIL - [WebGL test #3088: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}] + [WebGL test #893] expected: FAIL - [WebGL test #3089: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #896] expected: FAIL - [WebGL test #3092: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}] + [WebGL test #897] expected: FAIL - [WebGL test #3093: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #898] expected: FAIL - [WebGL test #3096: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}] + [WebGL test #899] expected: FAIL - [WebGL test #3097: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #9] expected: FAIL - [WebGL test #3100: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}] + [WebGL test #90] expected: FAIL - [WebGL test #3101: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #900] expected: FAIL - [WebGL test #3104: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}] + [WebGL test #901] expected: FAIL - [WebGL test #3105: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #904] expected: FAIL - [WebGL test #3108: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}] + [WebGL test #905] expected: FAIL - [WebGL test #3109: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #906] expected: FAIL - [WebGL test #3112: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}] + [WebGL test #907] expected: FAIL - [WebGL test #3113: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #908] expected: FAIL - [WebGL test #3116: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}] + [WebGL test #909] expected: FAIL - [WebGL test #3117: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #91] expected: FAIL - [WebGL test #3120: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 3\], minFilter: NEAREST, dest: 0}] + [WebGL test #912] expected: FAIL - [WebGL test #3121: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #913] expected: FAIL - [WebGL test #3124: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 3\], minFilter: NEAREST, dest: 2}] + [WebGL test #914] expected: FAIL - [WebGL test #3125: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #915] expected: FAIL - [WebGL test #3128: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 3\], minFilter: NEAREST, dest: 0}] + [WebGL test #916] expected: FAIL - [WebGL test #3129: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #917] expected: FAIL - [WebGL test #3132: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 3\], minFilter: NEAREST, dest: 2}] + [WebGL test #92] expected: FAIL - [WebGL test #3133: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #920] expected: FAIL - [WebGL test #3136: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}] + [WebGL test #921] expected: FAIL - [WebGL test #3137: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #922] expected: FAIL - [WebGL test #3140: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}] + [WebGL test #923] expected: FAIL - [WebGL test #3141: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #924] expected: FAIL - [WebGL test #3144: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}] + [WebGL test #925] expected: FAIL - [WebGL test #3145: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #928] expected: FAIL - [WebGL test #3148: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}] + [WebGL test #929] expected: FAIL - [WebGL test #3149: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #93] expected: FAIL - [WebGL test #3152: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}] + [WebGL test #930] expected: FAIL - [WebGL test #3153: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #931] expected: FAIL - [WebGL test #3156: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}] + [WebGL test #932] expected: FAIL - [WebGL test #3157: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #933] expected: FAIL - [WebGL test #3160: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}] + [WebGL test #936] expected: FAIL - [WebGL test #3161: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #937] expected: FAIL - [WebGL test #3164: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}] + [WebGL test #938] expected: FAIL - [WebGL test #3165: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #939] expected: FAIL - [WebGL test #3168: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 10000\], minFilter: LINEAR, dest: 0}] + [WebGL test #940] expected: FAIL - [WebGL test #3169: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was INVALID_ENUM : after draw with texture] + [WebGL test #941] expected: FAIL - [WebGL test #3172: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 10000\], minFilter: LINEAR, dest: 2}] + [WebGL test #944] expected: FAIL - [WebGL test #3173: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #945] expected: FAIL - [WebGL test #3176: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 10000\], minFilter: LINEAR, dest: 0}] + [WebGL test #946] expected: FAIL - [WebGL test #3177: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #947] expected: FAIL - [WebGL test #3180: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 10000\], minFilter: LINEAR, dest: 2}] + [WebGL test #948] expected: FAIL - [WebGL test #3181: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #949] expected: FAIL - [WebGL test #3184: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}] + [WebGL test #952] expected: FAIL - [WebGL test #3185: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #953] expected: FAIL - [WebGL test #3188: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}] + [WebGL test #954] expected: FAIL - [WebGL test #3189: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #955] expected: FAIL - [WebGL test #3192: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}] + [WebGL test #956] expected: FAIL - [WebGL test #3193: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #957] expected: FAIL - [WebGL test #3196: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}] + [WebGL test #96] expected: FAIL - [WebGL test #3197: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #960] expected: FAIL - [WebGL test #3200: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}] + [WebGL test #961] expected: FAIL - [WebGL test #3201: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #962] expected: FAIL - [WebGL test #3204: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}] + [WebGL test #963] expected: FAIL - [WebGL test #3205: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #964] expected: FAIL - [WebGL test #3208: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}] + [WebGL test #965] expected: FAIL - [WebGL test #3209: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #968] expected: FAIL - [WebGL test #3212: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}] + [WebGL test #969] expected: FAIL - [WebGL test #3213: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #97] expected: FAIL - [WebGL test #3216: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 10000\], minFilter: NEAREST, dest: 0}] + [WebGL test #970] expected: FAIL - [WebGL test #3217: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #971] expected: FAIL - [WebGL test #3220: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 10000\], minFilter: NEAREST, dest: 2}] + [WebGL test #972] expected: FAIL - [WebGL test #3221: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #973] expected: FAIL - [WebGL test #3224: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 10000\], minFilter: NEAREST, dest: 0}] + [WebGL test #976] expected: FAIL - [WebGL test #3225: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #977] expected: FAIL - [WebGL test #3228: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 10000\], minFilter: NEAREST, dest: 2}] + [WebGL test #978] expected: FAIL - [WebGL test #3229: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #979] expected: FAIL - [WebGL test #3232: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}] + [WebGL test #98] expected: FAIL - [WebGL test #3233: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #980] expected: FAIL - [WebGL test #3236: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}] + [WebGL test #981] expected: FAIL - [WebGL test #3237: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #984] expected: FAIL - [WebGL test #3240: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}] + [WebGL test #985] expected: FAIL - [WebGL test #3241: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #986] expected: FAIL - [WebGL test #3244: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}] + [WebGL test #987] expected: FAIL - [WebGL test #3245: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #988] expected: FAIL - [WebGL test #3248: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}] + [WebGL test #989] expected: FAIL - [WebGL test #3249: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #99] expected: FAIL - [WebGL test #3252: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}] + [WebGL test #992] expected: FAIL - [WebGL test #3253: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #993] expected: FAIL - [WebGL test #3256: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}] + [WebGL test #994] expected: FAIL - [WebGL test #3257: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #995] expected: FAIL - [WebGL test #3260: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}] + [WebGL test #996] expected: FAIL - [WebGL test #3261: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture] + [WebGL test #997] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/textures/misc/origin-clean-conformance-offscreencanvas.html.ini b/tests/wpt/webgl/meta/conformance2/textures/misc/origin-clean-conformance-offscreencanvas.html.ini index 79c16b2cfd5..a33e05e9880 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/misc/origin-clean-conformance-offscreencanvas.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/misc/origin-clean-conformance-offscreencanvas.html.ini @@ -1,7 +1,7 @@ [origin-clean-conformance-offscreencanvas.html] expected: ERROR - [WebGL test #2: Unable to fetch WebGL rendering context for Canvas] - expected: FAIL - [Overall test] expected: NOTRUN + + [WebGL test #2] + expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-3d-mipmap-levels-intel-bug.html.ini b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-3d-mipmap-levels-intel-bug.html.ini index 4ef180930e2..3065f1780ae 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-3d-mipmap-levels-intel-bug.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-3d-mipmap-levels-intel-bug.html.ini @@ -1,16 +1,15 @@ [tex-3d-mipmap-levels-intel-bug.html] - [WebGL test #3: getError expected: NO_ERROR. Was INVALID_OPERATION : texParameter(TEXTURE_BASE_LEVEL) should succeed] + [WebGL test #1] expected: FAIL - [WebGL test #6: should draw with [255, 0, 0, 255\]\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #2] expected: FAIL - [WebGL test #2: getError expected: NO_ERROR. Was INVALID_OPERATION : texParameter(TEXTURE_MIN_FILTER) should succeed] + [WebGL test #3] expected: FAIL - [WebGL test #4: getError expected: NO_ERROR. Was INVALID_ENUM : texStorage3D should succeed] + [WebGL test #4] expected: FAIL - [WebGL test #1: getError expected: NO_ERROR. Was INVALID_OPERATION : texParameter(TEXTURE_MAG_FILTER) should succeed] + [WebGL test #6] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-3d-size-limit.html.ini b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-3d-size-limit.html.ini index ee173e30981..2d43e4af9a8 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-3d-size-limit.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-3d-size-limit.html.ini @@ -1,5 +1,4 @@ [tex-3d-size-limit.html] expected: ERROR - [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #1] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-base-level-bug.html.ini b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-base-level-bug.html.ini index e7271450a0e..35cceab7b9d 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-base-level-bug.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-base-level-bug.html.ini @@ -1,10 +1,9 @@ [tex-base-level-bug.html] - [WebGL test #3: should draw with [255, 0, 0, 255\]\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #1] expected: FAIL - [WebGL test #1: getError expected: NO_ERROR. Was INVALID_ENUM : Texture setup should succeed] + [WebGL test #3] expected: FAIL - [WebGL test #5: should draw with [255, 0, 0, 255\]\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0] + [WebGL test #5] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-image-and-sub-image-with-array-buffer-view-sub-source.html.ini b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-image-and-sub-image-with-array-buffer-view-sub-source.html.ini index a85ad6ba99d..fd5f01920e4 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-image-and-sub-image-with-array-buffer-view-sub-source.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-image-and-sub-image-with-array-buffer-view-sub-source.html.ini @@ -1,17 +1,10 @@ [tex-image-and-sub-image-with-array-buffer-view-sub-source.html] expected: ERROR - [WebGL test #3: Element 1: expected 1, got 0] + [WebGL test #4] expected: FAIL - [WebGL test #8: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #7] expected: FAIL - [WebGL test #7: Element 1: expected 1, got 0] + [WebGL test #8] expected: FAIL - - [WebGL test #4: getError expected: INVALID_OPERATION. Was NO_ERROR : srcOffset too large] - expected: FAIL - - [WebGL test #0: getError expected: INVALID_OPERATION. Was NO_ERROR : srcOffset too large] - expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-image-with-bad-args-from-dom-elements.html.ini b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-image-with-bad-args-from-dom-elements.html.ini index e4f7defc367..d0d54ba987b 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-image-with-bad-args-from-dom-elements.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-image-with-bad-args-from-dom-elements.html.ini @@ -1,4 +1,4 @@ [tex-image-with-bad-args-from-dom-elements.html] expected: - if os == "mac": CRASH if os == "linux": CRASH + if os == "mac": CRASH diff --git a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-image-with-bad-args.html.ini b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-image-with-bad-args.html.ini index 44208a9a4e3..d52d31df36d 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-image-with-bad-args.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-image-with-bad-args.html.ini @@ -1,21 +1,18 @@ [tex-image-with-bad-args.html] - [WebGL test #5: getError expected: INVALID_OPERATION. Was INVALID_ENUM : TexImage2D taking LUMINANCE_ALPHA/LUMINANCE_ALPHA/HALF_FLOAT] + [WebGL test #2] expected: FAIL - [WebGL test #3: getError expected: INVALID_OPERATION. Was INVALID_ENUM : TexImage2D taking RGBA/RGBA/HALF_FLOAT] + [WebGL test #3] expected: FAIL - [WebGL test #7: getError expected one of: INVALID_VALUE or INVALID_OPERATION. Was INVALID_ENUM : TexImage2D taking RED/RED/UNSIGNED_SHORT] + [WebGL test #4] expected: FAIL - [WebGL test #6: getError expected: INVALID_VALUE. Was INVALID_ENUM : TexImage2D taking 0x822a/RED/UNSIGNED_SHORT] + [WebGL test #5] expected: FAIL - [WebGL test #2: getError expected: INVALID_OPERATION. Was NO_ERROR : TexImage2D taking RGBA/RGBA/FLOAT] + [WebGL test #6] expected: FAIL - [WebGL test #4: getError expected: INVALID_OPERATION. Was NO_ERROR : TexImage2D taking LUMINANCE/LUMINANCE/FLOAT] - expected: FAIL - - [WebGL test #6: getError expected one of: INVALID_VALUE or INVALID_OPERATION. Was INVALID_ENUM : TexImage2D taking 0x822a/RED/UNSIGNED_SHORT] + [WebGL test #7] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-image-with-different-data-source.html.ini b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-image-with-different-data-source.html.ini index aadaec76d99..2bfee663bb1 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-image-with-different-data-source.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-image-with-different-data-source.html.ini @@ -1,4 +1,4 @@ [tex-image-with-different-data-source.html] expected: - if os == "mac": CRASH if os == "linux": CRASH + if os == "mac": CRASH diff --git a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-input-validation.html.ini b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-input-validation.html.ini index 92e6f203372..b884b56a3c6 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-input-validation.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-input-validation.html.ini @@ -1,23 +1,19 @@ [tex-input-validation.html] expected: ERROR - [WebGL test #25: getError expected: INVALID_OPERATION. Was NO_ERROR : format: RGBA type: BYTE] + [WebGL test #24] expected: FAIL - [WebGL test #52: getError expected: INVALID_OPERATION. Was NO_ERROR : colorBufferFormat: RGB565 internalFormat: RGBA target: TEXTURE_2D] + [WebGL test #41] expected: FAIL - [WebGL test #24: getError expected: INVALID_OPERATION. Was INVALID_ENUM : format: RED type: UNSIGNED_BYTE] + [WebGL test #52] expected: FAIL - [WebGL test #41: getError expected: NO_ERROR. Was INVALID_OPERATION : colorBufferFormat: RGB565 internalFormat: RGB target: TEXTURE_2D border: 0] + [WebGL test #68] expected: FAIL - [WebGL test #71: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #70] expected: FAIL - [WebGL test #70: getError expected: NO_ERROR. Was INVALID_ENUM : ] + [WebGL test #71] expected: FAIL - - [WebGL test #68: getError expected: INVALID_OPERATION. Was NO_ERROR : colorBufferFormat: RGB internalFormat: RGBA] - expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-mipmap-levels.html.ini b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-mipmap-levels.html.ini index cc682782851..2870efe83c7 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-mipmap-levels.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-mipmap-levels.html.ini @@ -1,37 +1,31 @@ [tex-mipmap-levels.html] expected: ERROR - [WebGL test #23: getError expected: NO_ERROR. Was INVALID_ENUM : generateMipmap should succeed] + [WebGL test #10] expected: FAIL - [WebGL test #10: getError expected: NO_ERROR. Was INVALID_OPERATION : generateMipmap should succeed] + [WebGL test #11] expected: FAIL - [WebGL test #15: getError expected: NO_ERROR. Was INVALID_ENUM : texParameter(TEXTURE_MAX_LEVEL) should succeed] + [WebGL test #14] expected: FAIL - [WebGL test #21: getError expected: NO_ERROR. Was INVALID_ENUM : texParameter(TEXTURE_BASE_LEVEL) should succeed] + [WebGL test #15] expected: FAIL - [WebGL test #5: getError expected: NO_ERROR. Was INVALID_ENUM : texParameter(TEXTURE_MAX_LEVEL) should succeed] + [WebGL test #21] expected: FAIL - [WebGL test #9: should draw with [0, 0, 255, 255\]\nat (0, 0) expected: 0,0,255,255 was 0,0,0,255] + [WebGL test #23] expected: FAIL - [WebGL test #24: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #24] expected: FAIL - [WebGL test #14: getError expected: NO_ERROR. Was INVALID_ENUM : texParameter(TEXTURE_BASE_LEVEL) should succeed] + [WebGL test #4] expected: FAIL - [WebGL test #11: should draw with [255, 0, 0, 255\]\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #5] expected: FAIL - [WebGL test #4: getError expected: NO_ERROR. Was INVALID_ENUM : texParameter(TEXTURE_BASE_LEVEL) should succeed] - expected: FAIL - - [WebGL test #9: filling partial levels: should draw with [0, 0, 255, 255\]\nat (0, 0) expected: 0,0,255,255 was 0,0,0,255] - expected: FAIL - - [WebGL test #11: generateMipmap with partial levels: should draw with [255, 0, 0, 255\]\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255] + [WebGL test #9] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-new-formats.html.ini b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-new-formats.html.ini index 37c492a3342..46837574dbd 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-new-formats.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-new-formats.html.ini @@ -1,5 +1,4 @@ [tex-new-formats.html] expected: ERROR - [WebGL test #8: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #8] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-srgb-mipmap.html.ini b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-srgb-mipmap.html.ini index 38c8ba8e8ac..999aee20397 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-srgb-mipmap.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-srgb-mipmap.html.ini @@ -1,3 +1 @@ [tex-srgb-mipmap.html] - disabled: - if os == "mac": srgb pixel results aren't good on macos diff --git a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-storage-2d.html.ini b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-storage-2d.html.ini index 2061a1f7336..49d2c2e11af 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-storage-2d.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-storage-2d.html.ini @@ -1,11 +1,10 @@ [tex-storage-2d.html] disabled: until texture initialization is implemented - [WebGL test #32: texture should sample as uninitialized texture after texStorage2D\nat (0, 0) expected: 0,0,0,255 was 255,84,64,255] + [WebGL test #104] expected: FAIL - [WebGL test #15: texture should sample as uninitialized texture after texStorage2D\nat (0, 0) expected: 0,0,0,0 was 120,110,52,162] + [WebGL test #15] expected: FAIL - [WebGL test #104: texture should sample as uninitialized texture after texStorage2D\nat (0, 0) expected: 0,0,0,255 was 208,68,57,255] + [WebGL test #32] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-storage-and-subimage-3d.html.ini b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-storage-and-subimage-3d.html.ini index 5749243978b..618deeb0ccf 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-storage-and-subimage-3d.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-storage-and-subimage-3d.html.ini @@ -1,23 +1,22 @@ [tex-storage-and-subimage-3d.html] expected: ERROR - [WebGL test #8: getError expected: INVALID_OPERATION. Was INVALID_ENUM : texStorage3D should fail when no texture is bound] + [WebGL test #1] expected: FAIL - [WebGL test #10: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #10] expected: FAIL - [WebGL test #5: getError expected: INVALID_VALUE. Was INVALID_ENUM : texStorage3D should fail for zero levels] + [WebGL test #2] expected: FAIL - [WebGL test #1: getError expected: INVALID_VALUE. Was INVALID_ENUM : texStorage3D should fail for zero width] + [WebGL test #3] expected: FAIL - [WebGL test #4: getError expected: INVALID_VALUE. Was INVALID_ENUM : texStorage3D should fail for negative height] + [WebGL test #4] expected: FAIL - [WebGL test #3: getError expected: INVALID_VALUE. Was INVALID_ENUM : texStorage3D should fail for zero depth] + [WebGL test #5] expected: FAIL - [WebGL test #2: getError expected: INVALID_VALUE. Was INVALID_ENUM : texStorage3D should fail for zero height] + [WebGL test #8] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-storage-compressed-formats.html.ini b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-storage-compressed-formats.html.ini index 9d50af04d9e..87d1e94daa5 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-storage-compressed-formats.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-storage-compressed-formats.html.ini @@ -1,24 +1,24 @@ [tex-storage-compressed-formats.html] - [WebGL test #3: getError expected: INVALID_OPERATION. Was INVALID_ENUM : texStorage3D(TEXTURE_3D) should fail for 0x83f0] + [WebGL test #11] expected: FAIL - [WebGL test #4: getError expected: NO_ERROR. Was INVALID_ENUM : texStorage3D(TEXTURE_2D_ARRAY) should succeed for 0x83f0] + [WebGL test #12] expected: FAIL - [WebGL test #7: getError expected: INVALID_OPERATION. Was INVALID_ENUM : texStorage3D(TEXTURE_3D) should fail for 0x83f1] + [WebGL test #15] expected: FAIL - [WebGL test #8: getError expected: NO_ERROR. Was INVALID_ENUM : texStorage3D(TEXTURE_2D_ARRAY) should succeed for 0x83f1] + [WebGL test #16] expected: FAIL - [WebGL test #11: getError expected: INVALID_OPERATION. Was INVALID_ENUM : texStorage3D(TEXTURE_3D) should fail for 0x83f2] + [WebGL test #3] expected: FAIL - [WebGL test #12: getError expected: NO_ERROR. Was INVALID_ENUM : texStorage3D(TEXTURE_2D_ARRAY) should succeed for 0x83f2] + [WebGL test #4] expected: FAIL - [WebGL test #15: getError expected: INVALID_OPERATION. Was INVALID_ENUM : texStorage3D(TEXTURE_3D) should fail for 0x83f3] + [WebGL test #7] expected: FAIL - [WebGL test #16: getError expected: NO_ERROR. Was INVALID_ENUM : texStorage3D(TEXTURE_2D_ARRAY) should succeed for 0x83f3] + [WebGL test #8] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-subimage3d-canvas-bug.html.ini b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-subimage3d-canvas-bug.html.ini index eb7d1329f1d..865fe1687be 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-subimage3d-canvas-bug.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-subimage3d-canvas-bug.html.ini @@ -1,8 +1,7 @@ [tex-subimage3d-canvas-bug.html] expected: ERROR - [WebGL test #1: getError expected: NO_ERROR. Was INVALID_ENUM : Should be no errors from TexStorage3D.] + [WebGL test #1] expected: FAIL - [WebGL test #2: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #2] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-subimage3d-pixel-buffer-bug.html.ini b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-subimage3d-pixel-buffer-bug.html.ini index a07dbc30662..4c9e77ef41e 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-subimage3d-pixel-buffer-bug.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-subimage3d-pixel-buffer-bug.html.ini @@ -1,11 +1,10 @@ [tex-subimage3d-pixel-buffer-bug.html] expected: ERROR - [WebGL test #2: getError expected: NO_ERROR. Was INVALID_ENUM : texStorage3D should succeed] + [WebGL test #1] expected: FAIL - [WebGL test #3: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #2] expected: FAIL - [WebGL test #1: getError expected: NO_ERROR. Was INVALID_OPERATION : texParameter(TEXTURE_MIN_FILTER) should succeed] + [WebGL test #3] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-unpack-params-imagedata.html.ini b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-unpack-params-imagedata.html.ini index 630e35a229d..dbc0130d814 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-unpack-params-imagedata.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-unpack-params-imagedata.html.ini @@ -1,5 +1,4 @@ [tex-unpack-params-imagedata.html] expected: ERROR - [WebGL test #0: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #0] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-unpack-params-with-flip-y-and-premultiply-alpha.html.ini b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-unpack-params-with-flip-y-and-premultiply-alpha.html.ini index 2e6c673ed08..c85f61cb286 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-unpack-params-with-flip-y-and-premultiply-alpha.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-unpack-params-with-flip-y-and-premultiply-alpha.html.ini @@ -1,4 +1,4 @@ [tex-unpack-params-with-flip-y-and-premultiply-alpha.html] expected: - if os == "mac": CRASH if os == "linux": CRASH + if os == "mac": CRASH diff --git a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-unpack-params.html.ini b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-unpack-params.html.ini index 6d23d48ac95..15a4dd67cf0 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-unpack-params.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-unpack-params.html.ini @@ -1,11 +1,10 @@ [tex-unpack-params.html] expected: ERROR - [WebGL test #0: getError expected: NO_ERROR. Was INVALID_ENUM : Set up pixel store parameters should succeed] + [WebGL test #0] expected: FAIL - [WebGL test #11: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #10] expected: FAIL - [WebGL test #10: getError expected: NO_ERROR. Was INVALID_ENUM : Set up pixel store parameters should succeed] + [WebGL test #11] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance2/textures/misc/texture-npot.html.ini b/tests/wpt/webgl/meta/conformance2/textures/misc/texture-npot.html.ini index 33351b8c375..d89826d1dc1 100644 --- a/tests/wpt/webgl/meta/conformance2/textures/misc/texture-npot.html.ini +++ b/tests/wpt/webgl/meta/conformance2/textures/misc/texture-npot.html.ini @@ -1,88 +1,87 @@ [texture-npot.html] - [WebGL test #1: getError expected: NO_ERROR. Was INVALID_VALUE : gl.texImage2D with NPOT texture with level > 0 should succeed] + [WebGL test #1] expected: FAIL - [WebGL test #3: getError expected: NO_ERROR. Was INVALID_OPERATION : gl.generateMipmap with NPOT texture should succeed] + [WebGL test #13] expected: FAIL - [WebGL test #6: NPOT texture with TEXTURE_MIN_FILTER not NEAREST or LINEAR should draw\nat (0, 0) expected: 192,0,128,64 was 0,0,0,255] + [WebGL test #15] expected: FAIL - [WebGL test #9: getError expected: NO_ERROR. Was INVALID_VALUE : copyTexImage2D with NPOT texture with level > 0 should succeed.] + [WebGL test #18] expected: FAIL - [WebGL test #13: getError expected: NO_ERROR. Was INVALID_VALUE : gl.texImage2D with NPOT texture with level > 0 should succeed] + [WebGL test #21] expected: FAIL - [WebGL test #15: getError expected: NO_ERROR. Was INVALID_OPERATION : gl.generateMipmap with NPOT texture should succeed] + [WebGL test #25] expected: FAIL - [WebGL test #18: NPOT texture with TEXTURE_MIN_FILTER not NEAREST or LINEAR should draw\nat (0, 0) expected: 192,0,128,255 was 0,0,0,255] + [WebGL test #27] expected: FAIL - [WebGL test #21: getError expected: NO_ERROR. Was INVALID_VALUE : copyTexImage2D with NPOT texture with level > 0 should succeed.] + [WebGL test #28] expected: FAIL - [WebGL test #25: getError expected: NO_ERROR. Was INVALID_VALUE : gl.texImage2D with NPOT texture with level > 0 should succeed] + [WebGL test #3] expected: FAIL - [WebGL test #27: getError expected: NO_ERROR. Was INVALID_OPERATION : gl.generateMipmap with NPOT texture should succeed] + [WebGL test #30] expected: FAIL - [WebGL test #28: NPOT texture with TEXTURE_WRAP set to REPEAT should draw\nat (0, 0) expected: 192,192,192,255 was 0,0,0,255] + [WebGL test #32] expected: FAIL - [WebGL test #30: NPOT texture with TEXTURE_MIN_FILTER not NEAREST or LINEAR should draw\nat (0, 0) expected: 192,192,192,255 was 0,0,0,255] + [WebGL test #33] expected: FAIL - [WebGL test #32: NPOT texture with TEXTURE_MIN_FILTER set to LINEAR should draw.\nat (0, 0) expected: 192,192,192,255 was 0,0,0,255] + [WebGL test #35] expected: FAIL - [WebGL test #33: getError expected: NO_ERROR. Was INVALID_VALUE : copyTexImage2D with NPOT texture with level > 0 should succeed.] + [WebGL test #37] expected: FAIL - [WebGL test #35: POT texture with TEXTURE_MIN_FILTER set to LINEAR_MIPMAP_LINEAR should draw.\nat (0, 0) expected: 192,192,192,255 was 0,0,0,255] + [WebGL test #39] expected: FAIL - [WebGL test #37: getError expected: NO_ERROR. Was INVALID_VALUE : gl.texImage2D with NPOT texture with level > 0 should succeed] + [WebGL test #40] expected: FAIL - [WebGL test #39: getError expected: NO_ERROR. Was INVALID_OPERATION : gl.generateMipmap with NPOT texture should succeed] + [WebGL test #42] expected: FAIL - [WebGL test #40: NPOT texture with TEXTURE_WRAP set to REPEAT should draw\nat (0, 0) expected: 0,0,0,64 was 0,0,0,255] + [WebGL test #44] expected: FAIL - [WebGL test #42: NPOT texture with TEXTURE_MIN_FILTER not NEAREST or LINEAR should draw\nat (0, 0) expected: 0,0,0,64 was 0,0,0,255] + [WebGL test #45] expected: FAIL - [WebGL test #44: NPOT texture with TEXTURE_MIN_FILTER set to LINEAR should draw.\nat (0, 0) expected: 0,0,0,64 was 0,0,0,255] + [WebGL test #47] expected: FAIL - [WebGL test #45: getError expected: NO_ERROR. Was INVALID_VALUE : copyTexImage2D with NPOT texture with level > 0 should succeed.] + [WebGL test #49] expected: FAIL - [WebGL test #47: POT texture with TEXTURE_MIN_FILTER set to LINEAR_MIPMAP_LINEAR should draw.\nat (0, 0) expected: 0,0,0,64 was 0,0,0,255] + [WebGL test #51] expected: FAIL - [WebGL test #49: getError expected: NO_ERROR. Was INVALID_VALUE : gl.texImage2D with NPOT texture with level > 0 should succeed] + [WebGL test #52] expected: FAIL - [WebGL test #51: getError expected: NO_ERROR. Was INVALID_OPERATION : gl.generateMipmap with NPOT texture should succeed] + [WebGL test #54] expected: FAIL - [WebGL test #52: NPOT texture with TEXTURE_WRAP set to REPEAT should draw\nat (0, 0) expected: 192,192,192,64 was 0,0,0,255] + [WebGL test #56] expected: FAIL - [WebGL test #54: NPOT texture with TEXTURE_MIN_FILTER not NEAREST or LINEAR should draw\nat (0, 0) expected: 192,192,192,64 was 0,0,0,255] + [WebGL test #57] expected: FAIL - [WebGL test #56: NPOT texture with TEXTURE_MIN_FILTER set to LINEAR should draw.\nat (0, 0) expected: 192,192,192,64 was 0,0,0,255] + [WebGL test #59] expected: FAIL - [WebGL test #57: getError expected: NO_ERROR. Was INVALID_VALUE : copyTexImage2D with NPOT texture with level > 0 should succeed.] + [WebGL test #6] expected: FAIL - [WebGL test #59: POT texture with TEXTURE_MIN_FILTER set to LINEAR_MIPMAP_LINEAR should draw.\nat (0, 0) expected: 192,192,192,64 was 0,0,0,255] + [WebGL test #9] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance2/transform_feedback/default_transform_feedback.html.ini b/tests/wpt/webgl/meta/conformance2/transform_feedback/default_transform_feedback.html.ini index 3877d020608..ec4ebe2b6a6 100644 --- a/tests/wpt/webgl/meta/conformance2/transform_feedback/default_transform_feedback.html.ini +++ b/tests/wpt/webgl/meta/conformance2/transform_feedback/default_transform_feedback.html.ini @@ -1,6 +1,6 @@ [default_transform_feedback.html] - [WebGL test #3: getError expected: NO_ERROR. Was INVALID_OPERATION : there should be no errors setting up to draw with the default transform feedback] + [WebGL test #3] expected: FAIL - [WebGL test #5: buffer should match expected values] + [WebGL test #5] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/transform_feedback/simultaneous_binding.html.ini b/tests/wpt/webgl/meta/conformance2/transform_feedback/simultaneous_binding.html.ini index 3002cbada1e..bd666ead89d 100644 --- a/tests/wpt/webgl/meta/conformance2/transform_feedback/simultaneous_binding.html.ini +++ b/tests/wpt/webgl/meta/conformance2/transform_feedback/simultaneous_binding.html.ini @@ -1,198 +1,156 @@ [simultaneous_binding.html] - [WebGL test #12: getError expected: INVALID_OPERATION. Was NO_ERROR : drawArrays: buffer used as vertex attrib and tf simultaneously] + [WebGL test #101] expected: FAIL - [WebGL test #38: getError expected: INVALID_OPERATION. Was NO_ERROR : drawArrays: buffer used as vertex attrib and tf simultaneously] + [WebGL test #102] expected: FAIL - [WebGL test #70: getError expected: INVALID_OPERATION. Was NO_ERROR : buffer used as uniform buffer and tf simultaneously] + [WebGL test #103] expected: FAIL - [WebGL test #66: getError expected: INVALID_OPERATION. Was NO_ERROR : buffer used as vertex attrib and tf simultaneously] + [WebGL test #104] expected: FAIL - [WebGL test #42: getError expected: INVALID_OPERATION. Was NO_ERROR : drawArrays: buffer used as uniform buffer and tf simultaneously] + [WebGL test #105] expected: FAIL - [WebGL test #39: getError expected: INVALID_OPERATION. Was NO_ERROR : drawElements: buffer used as vertex attrib and tf simultaneously] + [WebGL test #106] expected: FAIL - [WebGL test #68: getError expected: INVALID_OPERATION. Was NO_ERROR : drawArrays: buffer used as uniform buffer and tf simultaneously] + [WebGL test #107] expected: FAIL - [WebGL test #16: getError expected: INVALID_OPERATION. Was NO_ERROR : drawArrays: buffer used as uniform buffer and tf simultaneously] + [WebGL test #108] expected: FAIL - [WebGL test #69: getError expected: INVALID_OPERATION. Was NO_ERROR : drawElements: buffer used as uniform buffer and tf simultaneously] + [WebGL test #114] expected: FAIL - [WebGL test #23: getError expected: INVALID_OPERATION. Was NO_ERROR : tf enabled] + [WebGL test #115] expected: FAIL - [WebGL test #40: getError expected: INVALID_OPERATION. Was NO_ERROR : buffer used as vertex attrib and tf simultaneously] + [WebGL test #117] expected: FAIL - [WebGL test #14: getError expected: INVALID_OPERATION. Was NO_ERROR : buffer used as vertex attrib and tf simultaneously] + [WebGL test #118] expected: FAIL - [WebGL test #75: getError expected: INVALID_OPERATION. Was NO_ERROR : tf enabled] + [WebGL test #119] expected: FAIL - [WebGL test #41: should be the same as before as nothing has executed] + [WebGL test #12] expected: FAIL - [WebGL test #43: getError expected: INVALID_OPERATION. Was NO_ERROR : drawElements: buffer used as uniform buffer and tf simultaneously] + [WebGL test #120] expected: FAIL - [WebGL test #13: getError expected: INVALID_OPERATION. Was NO_ERROR : drawElements: buffer used as vertex attrib and tf simultaneously] + [WebGL test #121] expected: FAIL - [WebGL test #67: should be the same as before as nothing has executed] + [WebGL test #122] expected: FAIL - [WebGL test #15: should be the same as before as nothing has executed] + [WebGL test #123] expected: FAIL - [WebGL test #44: getError expected: INVALID_OPERATION. Was NO_ERROR : buffer used as uniform buffer and tf simultaneously] + [WebGL test #124] expected: FAIL - [WebGL test #81: getError expected: INVALID_OPERATION. Was NO_ERROR : bufferData with double bound buffer] + [WebGL test #13] expected: FAIL - [WebGL test #18: getError expected: INVALID_OPERATION. Was NO_ERROR : buffer used as uniform buffer and tf simultaneously] + [WebGL test #14] expected: FAIL - [WebGL test #64: getError expected: INVALID_OPERATION. Was NO_ERROR : drawArrays: buffer used as vertex attrib and tf simultaneously] + [WebGL test #15] expected: FAIL - [WebGL test #49: getError expected: INVALID_OPERATION. Was NO_ERROR : tf enabled] + [WebGL test #16] expected: FAIL - [WebGL test #65: getError expected: INVALID_OPERATION. Was NO_ERROR : drawElements: buffer used as vertex attrib and tf simultaneously] + [WebGL test #17] expected: FAIL - [WebGL test #17: getError expected: INVALID_OPERATION. Was NO_ERROR : drawElements: buffer used as uniform buffer and tf simultaneously] + [WebGL test #18] expected: FAIL - [WebGL test #110: getError expected: NO_ERROR. Was INVALID_OPERATION : PIXEL_UNPACK_BUFFER is not bound for transform feedback] + [WebGL test #23] expected: FAIL - [WebGL test #101: getError expected: INVALID_OPERATION. Was NO_ERROR : bufferSubData with double bound buffer] + [WebGL test #38] expected: FAIL - [WebGL test #85: getError expected: INVALID_OPERATION. Was NO_ERROR : PIXEL_PACK_BUFFER is bound for transform feedback] + [WebGL test #39] expected: FAIL - [WebGL test #118: getError expected: INVALID_OPERATION. Was NO_ERROR : copyBufferSubData with double bound buffer] + [WebGL test #40] expected: FAIL - [WebGL test #104: getError expected: INVALID_OPERATION. Was NO_ERROR : copyBufferSubData with double bound buffer] + [WebGL test #41] expected: FAIL - [WebGL test #114: getError expected: INVALID_OPERATION. Was NO_ERROR : bufferData with double bound buffer] + [WebGL test #42] expected: FAIL - [WebGL test #103: getError expected: INVALID_OPERATION. Was NO_ERROR : copyBufferSubData with double bound buffer] + [WebGL test #43] expected: FAIL - [WebGL test #116: getError expected: INVALID_OPERATION. Was NO_ERROR : getBufferSubData with double bound buffer] + [WebGL test #44] expected: FAIL - [WebGL test #88: getError expected: INVALID_OPERATION. Was NO_ERROR : getBufferSubData with double bound buffer] + [WebGL test #49] expected: FAIL - [WebGL test #113: getError expected: INVALID_OPERATION. Was NO_ERROR : PIXEL_PACK_BUFFER is bound for transform feedback] + [WebGL test #64] expected: FAIL - [WebGL test #83: getError expected: INVALID_OPERATION. Was NO_ERROR : PIXEL_UNPACK_BUFFER is bound for transform feedback] + [WebGL test #65] expected: FAIL - [WebGL test #117: getError expected: INVALID_OPERATION. Was NO_ERROR : copyBufferSubData with double bound buffer] + [WebGL test #66] expected: FAIL - [WebGL test #100: getError expected: INVALID_OPERATION. Was NO_ERROR : bufferData with double bound buffer] + [WebGL test #67] expected: FAIL - [WebGL test #89: getError expected: INVALID_OPERATION. Was NO_ERROR : copyBufferSubData with double bound buffer] + [WebGL test #68] expected: FAIL - [WebGL test #102: getError expected: INVALID_OPERATION. Was NO_ERROR : getBufferSubData with double bound buffer] + [WebGL test #69] expected: FAIL - [WebGL test #111: getError expected: INVALID_OPERATION. Was NO_ERROR : PIXEL_UNPACK_BUFFER is bound for transform feedback] + [WebGL test #70] expected: FAIL - [WebGL test #87: getError expected: INVALID_OPERATION. Was NO_ERROR : bufferSubData with double bound buffer] + [WebGL test #75] expected: FAIL - [WebGL test #99: getError expected: INVALID_OPERATION. Was NO_ERROR : PIXEL_PACK_BUFFER is bound for transform feedback] + [WebGL test #81] expected: FAIL - [WebGL test #86: getError expected: INVALID_OPERATION. Was NO_ERROR : bufferData with double bound buffer] + [WebGL test #83] expected: FAIL - [WebGL test #90: getError expected: INVALID_OPERATION. Was NO_ERROR : copyBufferSubData with double bound buffer] + [WebGL test #85] expected: FAIL - [WebGL test #115: getError expected: INVALID_OPERATION. Was NO_ERROR : bufferSubData with double bound buffer] + [WebGL test #86] expected: FAIL - [WebGL test #91: getError expected: INVALID_OPERATION. Was NO_ERROR : bufferData with double bound buffer] + [WebGL test #87] expected: FAIL - [WebGL test #92: getError expected: NO_ERROR. Was INVALID_VALUE : bufferSubData should succeed now that not double-bound] + [WebGL test #88] expected: FAIL - [WebGL test #101: getError expected: INVALID_OPERATION. Was NO_ERROR : PIXEL_PACK_BUFFER is bound for transform feedback] + [WebGL test #89] expected: FAIL - [WebGL test #102: getError expected: INVALID_OPERATION. Was NO_ERROR : bufferData with double bound buffer] + [WebGL test #90] expected: FAIL - [WebGL test #103: getError expected: INVALID_OPERATION. Was NO_ERROR : bufferSubData with double bound buffer] + [WebGL test #91] expected: FAIL - [WebGL test #104: getError expected: INVALID_OPERATION. Was NO_ERROR : getBufferSubData with double bound buffer] - expected: FAIL - - [WebGL test #105: getError expected: INVALID_OPERATION. Was NO_ERROR : copyBufferSubData with double bound buffer] - expected: FAIL - - [WebGL test #106: getError expected: INVALID_OPERATION. Was NO_ERROR : copyBufferSubData with double bound buffer] - expected: FAIL - - [WebGL test #107: getError expected: INVALID_OPERATION. Was NO_ERROR : bufferData with double bound buffer] - expected: FAIL - - [WebGL test #108: getError expected: NO_ERROR. Was INVALID_VALUE : bufferSubData should succeed now that not double-bound] - expected: FAIL - - [WebGL test #114: getError expected: NO_ERROR. Was INVALID_OPERATION : PIXEL_UNPACK_BUFFER is not bound for transform feedback] - expected: FAIL - - [WebGL test #115: getError expected: INVALID_OPERATION. Was NO_ERROR : PIXEL_UNPACK_BUFFER is bound for transform feedback] - expected: FAIL - - [WebGL test #117: getError expected: INVALID_OPERATION. Was NO_ERROR : PIXEL_PACK_BUFFER is bound for transform feedback] - expected: FAIL - - [WebGL test #118: getError expected: INVALID_OPERATION. Was NO_ERROR : bufferData with double bound buffer] - expected: FAIL - - [WebGL test #119: getError expected: INVALID_OPERATION. Was NO_ERROR : bufferSubData with double bound buffer] - expected: FAIL - - [WebGL test #120: getError expected: INVALID_OPERATION. Was NO_ERROR : getBufferSubData with double bound buffer] - expected: FAIL - - [WebGL test #121: getError expected: INVALID_OPERATION. Was NO_ERROR : copyBufferSubData with double bound buffer] - expected: FAIL - - [WebGL test #122: getError expected: INVALID_OPERATION. Was NO_ERROR : copyBufferSubData with double bound buffer] - expected: FAIL - - [WebGL test #123: getError expected: INVALID_OPERATION. Was NO_ERROR : bufferData with double bound buffer] - expected: FAIL - - [WebGL test #124: getError expected: NO_ERROR. Was INVALID_VALUE : bufferSubData should succeed now that not double-bound] + [WebGL test #92] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/transform_feedback/switching-objects.html.ini b/tests/wpt/webgl/meta/conformance2/transform_feedback/switching-objects.html.ini index 536783729b9..ab61da04f73 100644 --- a/tests/wpt/webgl/meta/conformance2/transform_feedback/switching-objects.html.ini +++ b/tests/wpt/webgl/meta/conformance2/transform_feedback/switching-objects.html.ini @@ -1,31 +1,30 @@ [switching-objects.html] - [WebGL test #9: TRANSFORM_FEEDBACK_BUFFER_BINDING[0\] was [object WebGLBuffer\], but expected [object WebGLBuffer\]] + [WebGL test #22] expected: FAIL - [WebGL test #22: getError expected: NO_ERROR. Was INVALID_OPERATION : bind while paused] + [WebGL test #23] expected: FAIL - [WebGL test #23: getError expected: NO_ERROR. Was INVALID_OPERATION : begin on tf1] + [WebGL test #24] expected: FAIL - [WebGL test #24: TRANSFORM_FEEDBACK_BINDING was [object WebGLTransformFeedback\], but expected [object WebGLTransformFeedback\]] + [WebGL test #27] expected: FAIL - [WebGL test #27: buffer should match expected values] + [WebGL test #28] expected: FAIL - [WebGL test #28: getError expected: NO_ERROR. Was INVALID_OPERATION : end on tf2] + [WebGL test #33] expected: FAIL - [WebGL test #33: getError expected: INVALID_OPERATION. Was NO_ERROR : wrong primitive mode] + [WebGL test #34] expected: FAIL - [WebGL test #34: getError expected: INVALID_OPERATION. Was NO_ERROR : switch program while active] + [WebGL test #38] expected: FAIL - [WebGL test #38: getError expected: INVALID_OPERATION. Was NO_ERROR : bindBufferBase(TRANSFORM_FEEDBACK_BUFFER) when active] + [WebGL test #40] expected: FAIL - [WebGL test #40: getError expected: INVALID_OPERATION. Was NO_ERROR : already paused] + [WebGL test #9] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance2/transform_feedback/too-small-buffers.html.ini b/tests/wpt/webgl/meta/conformance2/transform_feedback/too-small-buffers.html.ini index b3a0eb609df..828f7629238 100644 --- a/tests/wpt/webgl/meta/conformance2/transform_feedback/too-small-buffers.html.ini +++ b/tests/wpt/webgl/meta/conformance2/transform_feedback/too-small-buffers.html.ini @@ -1,268 +1,268 @@ [too-small-buffers.html] expected: TIMEOUT - [WebGL test #60: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #100] expected: FAIL - [WebGL test #87: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #102] expected: FAIL - [WebGL test #121: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #103] expected: FAIL - [WebGL test #11: buffer should match expected values] + [WebGL test #105] expected: FAIL - [WebGL test #71: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #107] expected: FAIL - [WebGL test #47: buffer should match expected values] + [WebGL test #108] expected: FAIL - [WebGL test #9: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #109] expected: FAIL - [WebGL test #110: getError expected: INVALID_OPERATION. Was NO_ERROR : draw] + [WebGL test #11] expected: FAIL - [WebGL test #84: getError expected: INVALID_OPERATION. Was NO_ERROR : draw] + [WebGL test #110] expected: FAIL - [WebGL test #107: buffer should match expected values] + [WebGL test #113] expected: FAIL - [WebGL test #117: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #115] expected: FAIL - [WebGL test #54: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #116] expected: FAIL - [WebGL test #29: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #117] expected: FAIL - [WebGL test #19: getError expected: INVALID_OPERATION. Was NO_ERROR : draw] + [WebGL test #118] expected: FAIL - [WebGL test #83: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #119] expected: FAIL - [WebGL test #37: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #12] expected: FAIL - [WebGL test #78: buffer should match expected values] + [WebGL test #120] expected: FAIL - [WebGL test #130: getError expected: INVALID_OPERATION. Was NO_ERROR : integer overflow and/or buffer too small] + [WebGL test #121] expected: FAIL - [WebGL test #66: buffer should match expected values] + [WebGL test #122] expected: FAIL - [WebGL test #12: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #125] expected: FAIL - [WebGL test #7: getError expected: INVALID_OPERATION. Was NO_ERROR : draw] + [WebGL test #126] expected: FAIL - [WebGL test #34: getError expected: INVALID_OPERATION. Was NO_ERROR : draw] + [WebGL test #129] expected: FAIL - [WebGL test #77: buffer should match expected values] + [WebGL test #13] expected: FAIL - [WebGL test #74: buffer should match expected values] + [WebGL test #130] expected: FAIL - [WebGL test #31: buffer should match expected values] + [WebGL test #14] expected: FAIL - [WebGL test #15: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #15] expected: FAIL - [WebGL test #120: buffer should match expected values] + [WebGL test #16] expected: FAIL - [WebGL test #49: getError expected: INVALID_OPERATION. Was NO_ERROR : draw] + [WebGL test #18] expected: FAIL - [WebGL test #56: buffer should match expected values] + [WebGL test #19] expected: FAIL - [WebGL test #73: buffer should match expected values] + [WebGL test #21] expected: FAIL - [WebGL test #33: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #23] expected: FAIL - [WebGL test #97: getError expected: INVALID_OPERATION. Was NO_ERROR : draw] + [WebGL test #24] expected: FAIL - [WebGL test #116: buffer should match expected values] + [WebGL test #25] expected: FAIL - [WebGL test #91: getError expected: INVALID_OPERATION. Was NO_ERROR : draw] + [WebGL test #26] expected: FAIL - [WebGL test #90: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #29] expected: FAIL - [WebGL test #95: buffer should match expected values] + [WebGL test #3] expected: FAIL - [WebGL test #119: buffer should match expected values] + [WebGL test #31] expected: FAIL - [WebGL test #65: buffer should match expected values] + [WebGL test #32] expected: FAIL - [WebGL test #23: buffer should match expected values] + [WebGL test #33] expected: FAIL - [WebGL test #35: buffer should match expected values] + [WebGL test #34] expected: FAIL - [WebGL test #68: getError expected: INVALID_OPERATION. Was NO_ERROR : draw] + [WebGL test #35] expected: FAIL - [WebGL test #16: getError expected: INVALID_OPERATION. Was NO_ERROR : draw] + [WebGL test #36] expected: FAIL - [WebGL test #57: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #37] expected: FAIL - [WebGL test #61: getError expected: INVALID_OPERATION. Was NO_ERROR : draw] + [WebGL test #38] expected: FAIL - [WebGL test #38: getError expected: INVALID_OPERATION. Was NO_ERROR : draw] + [WebGL test #41] expected: FAIL - [WebGL test #21: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #42] expected: FAIL - [WebGL test #129: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #45] expected: FAIL - [WebGL test #89: buffer should match expected values] + [WebGL test #47] expected: FAIL - [WebGL test #32: buffer should match expected values] + [WebGL test #48] expected: FAIL - [WebGL test #115: buffer should match expected values] + [WebGL test #49] expected: FAIL - [WebGL test #14: buffer should match expected values] + [WebGL test #5] expected: FAIL - [WebGL test #25: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #51] expected: FAIL - [WebGL test #113: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #53] expected: FAIL - [WebGL test #102: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #54] expected: FAIL - [WebGL test #5: buffer should match expected values] + [WebGL test #55] expected: FAIL - [WebGL test #42: getError expected: INVALID_OPERATION. Was NO_ERROR : draw] + [WebGL test #56] expected: FAIL - [WebGL test #108: buffer should match expected values] + [WebGL test #57] expected: FAIL - [WebGL test #18: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #58] expected: FAIL - [WebGL test #36: buffer should match expected values] + [WebGL test #6] expected: FAIL - [WebGL test #99: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #60] expected: FAIL - [WebGL test #100: getError expected: INVALID_OPERATION. Was NO_ERROR : draw] + [WebGL test #61] expected: FAIL - [WebGL test #55: getError expected: INVALID_OPERATION. Was NO_ERROR : draw] + [WebGL test #63] expected: FAIL - [WebGL test #67: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #65] expected: FAIL - [WebGL test #80: getError expected: INVALID_OPERATION. Was NO_ERROR : draw] + [WebGL test #66] expected: FAIL - [WebGL test #53: buffer should match expected values] + [WebGL test #67] expected: FAIL - [WebGL test #105: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #68] expected: FAIL - [WebGL test #79: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #7] expected: FAIL - [WebGL test #63: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #71] expected: FAIL - [WebGL test #24: buffer should match expected values] + [WebGL test #73] expected: FAIL - [WebGL test #125: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #74] expected: FAIL - [WebGL test #76: getError expected: INVALID_OPERATION. Was NO_ERROR : draw] + [WebGL test #75] expected: FAIL - [WebGL test #96: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #76] expected: FAIL - [WebGL test #98: buffer should match expected values] + [WebGL test #77] expected: FAIL - [WebGL test #122: getError expected: INVALID_OPERATION. Was NO_ERROR : draw] + [WebGL test #78] expected: FAIL - [WebGL test #93: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #79] expected: FAIL - [WebGL test #109: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #80] expected: FAIL - [WebGL test #75: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #83] expected: FAIL - [WebGL test #6: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #84] expected: FAIL - [WebGL test #58: getError expected: INVALID_OPERATION. Was NO_ERROR : draw] + [WebGL test #87] expected: FAIL - [WebGL test #118: getError expected: INVALID_OPERATION. Was NO_ERROR : draw] + [WebGL test #89] expected: FAIL - [WebGL test #13: getError expected: INVALID_OPERATION. Was NO_ERROR : draw] + [WebGL test #9] expected: FAIL - [WebGL test #26: getError expected: INVALID_OPERATION. Was NO_ERROR : draw] + [WebGL test #90] expected: FAIL - [WebGL test #41: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #91] expected: FAIL - [WebGL test #126: getError expected: INVALID_OPERATION. Was NO_ERROR : draw] + [WebGL test #93] expected: FAIL - [WebGL test #51: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #95] expected: FAIL - [WebGL test #48: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #96] expected: FAIL - [WebGL test #3: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #97] expected: FAIL - [WebGL test #103: getError expected: INVALID_OPERATION. Was NO_ERROR : draw] + [WebGL test #98] expected: FAIL - [WebGL test #45: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw] + [WebGL test #99] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/transform_feedback/transform_feedback.html.ini b/tests/wpt/webgl/meta/conformance2/transform_feedback/transform_feedback.html.ini index c85889f1c52..3997ac770e4 100644 --- a/tests/wpt/webgl/meta/conformance2/transform_feedback/transform_feedback.html.ini +++ b/tests/wpt/webgl/meta/conformance2/transform_feedback/transform_feedback.html.ini @@ -1,45 +1,45 @@ [transform_feedback.html] - [WebGL test #11: gl.getIndexedParameter(gl.TRANSFORM_FEEDBACK_BUFFER_BINDING, 0) should be null. Was [object WebGLBuffer\].] + [WebGL test #11] expected: FAIL - [WebGL test #24: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: gl.getBufferSubData(gl.TRANSFORM_FEEDBACK_BUFFER, 0, retArray, 0, retArray.length)] + [WebGL test #24] expected: FAIL - [WebGL test #27: gl.getIndexedParameter(gl.TRANSFORM_FEEDBACK_BUFFER_BINDING, 0) should be [object WebGLBuffer\]. Was null.] + [WebGL test #27] expected: FAIL - [WebGL test #28: gl.getIndexedParameter(gl.TRANSFORM_FEEDBACK_BUFFER_BINDING, 0) should be [object WebGLBuffer\]. Was null.] + [WebGL test #28] expected: FAIL - [WebGL test #29: gl.getIndexedParameter(gl.TRANSFORM_FEEDBACK_BUFFER_BINDING, 0) should be [object WebGLBuffer\]. Was null.] + [WebGL test #29] expected: FAIL - [WebGL test #36: gl.getParameter(gl.CURRENT_PROGRAM) should be [object WebGLProgram\]. Was [object WebGLProgram\].] + [WebGL test #36] expected: FAIL - [WebGL test #40: buffer should match expected values] + [WebGL test #40] expected: FAIL - [WebGL test #41: getError expected: NO_ERROR. Was INVALID_OPERATION : Transform feedback is active] + [WebGL test #41] expected: FAIL - [WebGL test #42: getError expected: INVALID_OPERATION. Was NO_ERROR : Cannot change the bound buffer while transform feedback is active] + [WebGL test #42] expected: FAIL - [WebGL test #43: gl.getIndexedParameter(gl.TRANSFORM_FEEDBACK_BUFFER_BINDING, 0) should be [object WebGLBuffer\]. Was [object WebGLBuffer\].] + [WebGL test #43] expected: FAIL - [WebGL test #44: getError expected: INVALID_OPERATION. Was NO_ERROR : Cannot rebind the same buffer while transform feedback is active] + [WebGL test #44] expected: FAIL - [WebGL test #45: getError expected: INVALID_OPERATION. Was NO_ERROR : Cannot change the bound buffer while transform feedback is active] + [WebGL test #45] expected: FAIL - [WebGL test #46: gl.getIndexedParameter(gl.TRANSFORM_FEEDBACK_BUFFER_BINDING, 0) should be [object WebGLBuffer\]. Was [object WebGLBuffer\].] + [WebGL test #46] expected: FAIL - [WebGL test #47: getError expected: INVALID_OPERATION. Was NO_ERROR : Cannot rebind the same buffer while transform feedback is active] + [WebGL test #47] expected: FAIL - [WebGL test #48: getError expected: NO_ERROR. Was INVALID_OPERATION : No extra errors after the test] + [WebGL test #48] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/uniforms/incompatible-texture-type-for-sampler.html.ini b/tests/wpt/webgl/meta/conformance2/uniforms/incompatible-texture-type-for-sampler.html.ini index 7f1698ff93c..5434feeb012 100644 --- a/tests/wpt/webgl/meta/conformance2/uniforms/incompatible-texture-type-for-sampler.html.ini +++ b/tests/wpt/webgl/meta/conformance2/uniforms/incompatible-texture-type-for-sampler.html.ini @@ -1,182 +1,181 @@ [incompatible-texture-type-for-sampler.html] expected: ERROR - [WebGL test #1: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D ALPHA] + [WebGL test #1] expected: FAIL - [WebGL test #2: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB] + [WebGL test #10] expected: FAIL - [WebGL test #3: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGBA] + [WebGL test #11] expected: FAIL - [WebGL test #4: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D LUMINANCE] + [WebGL test #12] expected: FAIL - [WebGL test #5: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D LUMINANCE_ALPHA] + [WebGL test #13] expected: FAIL - [WebGL test #6: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB8] + [WebGL test #14] expected: FAIL - [WebGL test #7: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGBA4] + [WebGL test #15] expected: FAIL - [WebGL test #8: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB5_A1] + [WebGL test #16] expected: FAIL - [WebGL test #9: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGBA8] + [WebGL test #17] expected: FAIL - [WebGL test #10: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB10_A2] + [WebGL test #18] expected: FAIL - [WebGL test #11: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D DEPTH_COMPONENT16] + [WebGL test #19] expected: FAIL - [WebGL test #12: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D DEPTH_COMPONENT24] + [WebGL test #2] expected: FAIL - [WebGL test #13: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D R8] + [WebGL test #20] expected: FAIL - [WebGL test #14: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RG8] + [WebGL test #21] expected: FAIL - [WebGL test #15: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D R16F] + [WebGL test #22] expected: FAIL - [WebGL test #16: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D R32F] + [WebGL test #23] expected: FAIL - [WebGL test #17: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RG16F] + [WebGL test #24] expected: FAIL - [WebGL test #18: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RG32F] + [WebGL test #25] expected: FAIL - [WebGL test #19: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D R8I] + [WebGL test #26] expected: FAIL - [WebGL test #20: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D R8UI] + [WebGL test #27] expected: FAIL - [WebGL test #21: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D R16I] + [WebGL test #28] expected: FAIL - [WebGL test #22: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D R16UI] + [WebGL test #29] expected: FAIL - [WebGL test #23: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D R32I] + [WebGL test #3] expected: FAIL - [WebGL test #24: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D R32UI] + [WebGL test #30] expected: FAIL - [WebGL test #25: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RG8I] + [WebGL test #31] expected: FAIL - [WebGL test #26: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RG8UI] + [WebGL test #32] expected: FAIL - [WebGL test #27: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RG16I] + [WebGL test #33] expected: FAIL - [WebGL test #28: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RG16UI] + [WebGL test #34] expected: FAIL - [WebGL test #29: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RG32I] + [WebGL test #35] expected: FAIL - [WebGL test #30: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RG32UI] + [WebGL test #36] expected: FAIL - [WebGL test #31: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGBA32F] + [WebGL test #37] expected: FAIL - [WebGL test #32: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB32F] + [WebGL test #38] expected: FAIL - [WebGL test #33: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGBA16F] + [WebGL test #39] expected: FAIL - [WebGL test #34: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB16F] + [WebGL test #4] expected: FAIL - [WebGL test #35: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D DEPTH24_STENCIL8] + [WebGL test #40] expected: FAIL - [WebGL test #36: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D R11F_G11F_B10F] + [WebGL test #41] expected: FAIL - [WebGL test #37: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB9_E5] + [WebGL test #42] expected: FAIL - [WebGL test #38: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D SRGB8] + [WebGL test #43] expected: FAIL - [WebGL test #39: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D SRGB8_ALPHA8] + [WebGL test #44] expected: FAIL - [WebGL test #40: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D DEPTH_COMPONENT32F] + [WebGL test #45] expected: FAIL - [WebGL test #41: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D DEPTH32F_STENCIL8] + [WebGL test #46] expected: FAIL - [WebGL test #42: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB565] + [WebGL test #47] expected: FAIL - [WebGL test #43: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGBA32UI] + [WebGL test #48] expected: FAIL - [WebGL test #44: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB32UI] + [WebGL test #49] expected: FAIL - [WebGL test #45: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGBA16UI] + [WebGL test #5] expected: FAIL - [WebGL test #46: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB16UI] + [WebGL test #50] expected: FAIL - [WebGL test #47: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGBA8UI] + [WebGL test #51] expected: FAIL - [WebGL test #48: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB8UI] + [WebGL test #52] expected: FAIL - [WebGL test #49: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGBA32I] + [WebGL test #53] expected: FAIL - [WebGL test #50: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB32I] + [WebGL test #54] expected: FAIL - [WebGL test #51: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGBA16I] + [WebGL test #55] expected: FAIL - [WebGL test #52: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB16I] + [WebGL test #56] expected: FAIL - [WebGL test #53: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGBA8I] + [WebGL test #57] expected: FAIL - [WebGL test #54: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB8I] + [WebGL test #58] expected: FAIL - [WebGL test #55: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D R8_SNORM] + [WebGL test #59] expected: FAIL - [WebGL test #56: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RG8_SNORM] + [WebGL test #6] expected: FAIL - [WebGL test #57: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB8_SNORM] + [WebGL test #60] expected: FAIL - [WebGL test #58: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGBA8_SNORM] + [WebGL test #7] expected: FAIL - [WebGL test #59: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB10_A2UI] + [WebGL test #8] expected: FAIL - [WebGL test #60: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #9] expected: FAIL - diff --git a/tests/wpt/webgl/meta/conformance2/uniforms/large-uniform-buffers.html.ini b/tests/wpt/webgl/meta/conformance2/uniforms/large-uniform-buffers.html.ini index cc54815b1ff..cca64cbad2b 100644 --- a/tests/wpt/webgl/meta/conformance2/uniforms/large-uniform-buffers.html.ini +++ b/tests/wpt/webgl/meta/conformance2/uniforms/large-uniform-buffers.html.ini @@ -1,3 +1,3 @@ [large-uniform-buffers.html] - [WebGL test #4: getError expected: NO_ERROR. Was INVALID_OPERATION : No errors from draw] + [WebGL test #4] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/vertex_arrays/vertex-array-object-and-disabled-attributes.html.ini b/tests/wpt/webgl/meta/conformance2/vertex_arrays/vertex-array-object-and-disabled-attributes.html.ini index 75d184706e2..6ee6d28a4a4 100644 --- a/tests/wpt/webgl/meta/conformance2/vertex_arrays/vertex-array-object-and-disabled-attributes.html.ini +++ b/tests/wpt/webgl/meta/conformance2/vertex_arrays/vertex-array-object-and-disabled-attributes.html.ini @@ -1,3 +1,3 @@ [vertex-array-object-and-disabled-attributes.html] - [WebGL test #2: getError expected: NO_ERROR. Was INVALID_OPERATION : should be no errors] + [WebGL test #2] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/vertex_arrays/vertex-array-object.html.ini b/tests/wpt/webgl/meta/conformance2/vertex_arrays/vertex-array-object.html.ini index 80bc485a1a9..a5401ebbe61 100644 --- a/tests/wpt/webgl/meta/conformance2/vertex_arrays/vertex-array-object.html.ini +++ b/tests/wpt/webgl/meta/conformance2/vertex_arrays/vertex-array-object.html.ini @@ -1,45 +1,36 @@ [vertex-array-object.html] - [WebGL test #30: getError expected: NO_ERROR. Was INVALID_OPERATION : Draw call should not fail.] + [WebGL test #28] expected: FAIL - [WebGL test #28: getError expected: NO_ERROR. Was INVALID_OPERATION : Draw call should not fail.] + [WebGL test #29] expected: FAIL - [WebGL test #29: getError expected: NO_ERROR. Was INVALID_OPERATION : Draw call should not fail.] + [WebGL test #30] expected: FAIL - [WebGL test #33: getError expected: NO_ERROR. Was INVALID_OPERATION : there should be no errors] + [WebGL test #31] expected: FAIL - [WebGL test #28: References from unbound VAOs don't keep Position buffer alive.] + [WebGL test #32] expected: FAIL - [WebGL test #29: References from unbound VAOs don't keep Color buffer alive] + [WebGL test #33] expected: FAIL - [WebGL test #31: References from unbound VAOs don't keep Position buffer alive.] + [WebGL test #34] expected: FAIL - [WebGL test #32: References from unbound VAOs don't keep Color buffer alive] + [WebGL test #35] expected: FAIL - [WebGL test #33: getError expected: NO_ERROR. Was INVALID_OPERATION : Draw call should not fail.] + [WebGL test #36] expected: FAIL - [WebGL test #34: References from unbound VAOs don't keep Position buffer alive.] + [WebGL test #37] expected: FAIL - [WebGL test #35: References from unbound VAOs don't keep Color buffer alive] + [WebGL test #38] expected: FAIL - [WebGL test #36: getError expected: NO_ERROR. Was INVALID_OPERATION : Draw call should not fail.] - expected: FAIL - - [WebGL test #37: References from unbound VAOs don't keep Position buffer alive.] - expected: FAIL - - [WebGL test #38: References from unbound VAOs don't keep Color buffer alive] - expected: FAIL - - [WebGL test #41: getError expected: NO_ERROR. Was INVALID_OPERATION : there should be no errors] + [WebGL test #41] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/wasm/texsubimage2d-2gb-in-4gb-wasm-memory.html.ini b/tests/wpt/webgl/meta/conformance2/wasm/texsubimage2d-2gb-in-4gb-wasm-memory.html.ini index 1c3f3700950..dfde297dcd6 100644 --- a/tests/wpt/webgl/meta/conformance2/wasm/texsubimage2d-2gb-in-4gb-wasm-memory.html.ini +++ b/tests/wpt/webgl/meta/conformance2/wasm/texsubimage2d-2gb-in-4gb-wasm-memory.html.ini @@ -1,3 +1,3 @@ [texsubimage2d-2gb-in-4gb-wasm-memory.html] - [WebGL test #1: texSubImage2D produced expected color\nat (0, 0) expected: 42,84,128,255 was 0,0,0,0] + [WebGL test #1] expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance2/wasm/texsubimage2d-4gb-wasm-memory.html.ini b/tests/wpt/webgl/meta/conformance2/wasm/texsubimage2d-4gb-wasm-memory.html.ini index 62e2f77e7c6..d3d635d69e8 100644 --- a/tests/wpt/webgl/meta/conformance2/wasm/texsubimage2d-4gb-wasm-memory.html.ini +++ b/tests/wpt/webgl/meta/conformance2/wasm/texsubimage2d-4gb-wasm-memory.html.ini @@ -1,3 +1,3 @@ [texsubimage2d-4gb-wasm-memory.html] - [WebGL test #1: texSubImage2D produced expected color\nat (0, 0) expected: 42,84,128,255 was 0,0,0,0] + [WebGL test #1] expected: FAIL diff --git a/tests/wpt/webgl/tests/conformance/more/unit.js b/tests/wpt/webgl/tests/conformance/more/unit.js index 9261236a8ff..1b06ce2759a 100644 --- a/tests/wpt/webgl/tests/conformance/more/unit.js +++ b/tests/wpt/webgl/tests/conformance/more/unit.js @@ -927,7 +927,7 @@ function reportTestResultsToHarness(success, msg) { } else if (window.test) { // WPT test harness test(function () { assert_true(success, msg); - }, "WebGL test #" + (WPT_TEST_ID++) + ": " + msg); + }, "WebGL test #" + (WPT_TEST_ID++)); } } diff --git a/tests/wpt/webgl/tests/js/js-test-pre.js b/tests/wpt/webgl/tests/js/js-test-pre.js index 01cbbe6e3fd..97cf434c67a 100644 --- a/tests/wpt/webgl/tests/js/js-test-pre.js +++ b/tests/wpt/webgl/tests/js/js-test-pre.js @@ -113,7 +113,7 @@ const webglTestHarness = window.parent.webglTestHarness; } else if (wpt_test) { // WPT test harness wpt_test(function () { wpt_assert_true(success, msg); - }, "WebGL test #" + (WPT_TEST_ID++) + ": " + msg); + }, "WebGL test #" + (WPT_TEST_ID++)); } } }()) diff --git a/tests/wpt/webgl/tools/js-test-pre.patch b/tests/wpt/webgl/tools/js-test-pre.patch index 87e013bf738..3776695cdf8 100644 --- a/tests/wpt/webgl/tools/js-test-pre.patch +++ b/tests/wpt/webgl/tools/js-test-pre.patch @@ -27,7 +27,7 @@ + } else if (wpt_test) { // WPT test harness + wpt_test(function () { + wpt_assert_true(success, msg); -+ }, "WebGL test #" + (WPT_TEST_ID++) + ": " + msg); ++ }, "WebGL test #" + (WPT_TEST_ID++)); + } } -} diff --git a/tests/wpt/webgl/tools/unit.patch b/tests/wpt/webgl/tools/unit.patch index 95eaedb59ad..446761d8b38 100644 --- a/tests/wpt/webgl/tools/unit.patch +++ b/tests/wpt/webgl/tools/unit.patch @@ -22,7 +22,7 @@ + } else if (window.test) { // WPT test harness + test(function () { + assert_true(success, msg); -+ }, "WebGL test #" + (WPT_TEST_ID++) + ": " + msg); ++ }, "WebGL test #" + (WPT_TEST_ID++)); } } |