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-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/attribs/gl-disabled-vertex-attrib.html.ini3
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/attribs/gl-vertex-attrib-zero-issues.html.ini21
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/canvas/buffer-offscreen-test.html.ini3
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/canvas/buffer-preserve-test.html.ini3
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/canvas/canvas-test.html.ini1
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/canvas/draw-static-webgl-to-multiple-canvas-test.html.ini1
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/canvas/draw-webgl-to-canvas-test.html.ini1
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/canvas/framebuffer-bindings-affected-by-to-data-url.html.ini6
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/canvas/rapid-resizing.html.ini1
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/canvas/render-after-resize-test.html.ini9
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/canvas/to-data-url-test.html.ini64
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/canvas/viewport-unchanged-upon-resize.html.ini4
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/canvas/webgl-to-2d-canvas.html.ini2
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/context/context-attributes-alpha-depth-stencil-antialias.html.ini19
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/context/methods.html.ini5
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/context/premultiplyalpha-test.html.ini88
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/extensions/angle-instanced-arrays-out-of-bounds.html.ini39
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/extensions/ext-color-buffer-half-float.html.ini45
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/extensions/ext-float-blend.html.ini6
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/extensions/oes-texture-float-with-canvas.html.ini285
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/extensions/oes-texture-float.html.ini48
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/extensions/oes-texture-half-float-with-canvas.html.ini285
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/extensions/oes-texture-half-float.html.ini16
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/extensions/oes-vertex-array-object.html.ini24
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/extensions/s3tc-and-rgtc.html.ini24
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/extensions/webgl-blend-func-extended.html.ini81
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/glsl/misc/fragcolor-fragdata-invariant.html.ini5
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/glsl/misc/shader-varying-packing-restrictions.html.ini100
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/glsl/misc/shader-with-global-variable-precision-mismatch.html.ini15
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/glsl/misc/shaders-with-invariance.html.ini21
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/glsl/misc/shaders-with-name-conflicts.html.ini3
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/glsl/misc/shaders-with-uniform-structs.html.ini5
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/glsl/misc/shaders-with-varyings.html.ini3
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/glsl/samplers/glsl-function-texture2dprojlod.html.ini144
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/misc/invalid-passed-params.html.ini18
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/misc/webgl-specific-stencil-settings.html.ini65
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/more/functions/copyTexSubImage2D.html.ini3
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/offscreencanvas/context-attribute-preserve-drawing-buffer.html.ini6
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/offscreencanvas/context-creation-worker.html.ini2
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/offscreencanvas/context-creation.html.ini5
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/offscreencanvas/methods-worker.html.ini2
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/offscreencanvas/methods.html.ini5
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/offscreencanvas/offscreencanvas-timer-query.html.ini2
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/programs/gl-bind-attrib-location-long-names-test.html.ini5
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/programs/gl-bind-attrib-location-test.html.ini5
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/programs/program-handling.html.ini3
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/programs/program-test.html.ini3
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/reading/read-pixels-test.html.ini92
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/renderbuffers/feedback-loop.html.ini5
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/renderbuffers/framebuffer-state-restoration.html.ini9
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/rendering/blending.html.ini9
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/rendering/clear-default-framebuffer-with-scissor-test.html.ini4
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/rendering/clipping-wide-points.html.ini5
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/rendering/draw-webgl-to-canvas-2d-repeatedly.html.ini2
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/rendering/line-rendering-quality.html.ini6
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/rendering/more-than-65536-indices.html.ini3
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/rendering/multisample-corruption.html.ini6
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/rendering/out-of-bounds-index-buffers.html.ini6
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/rendering/point-no-attributes.html.ini3
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/rendering/point-size.html.ini6
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/rendering/preservedrawingbuffer-leak.html.ini6
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/rendering/rendering-sampling-feedback-loop.html.ini3
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-luminance-luminance-unsigned_byte.html.ini61
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini61
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-rgb-rgb-unsigned_byte.html.ini229
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini61
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-rgba-rgba-unsigned_byte.html.ini229
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini61
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini61
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-alpha-alpha-unsigned_byte.html.ini4
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-luminance-luminance-unsigned_byte.html.ini4
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini4
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-rgb-rgb-unsigned_byte.html.ini4
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini4
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-rgba-rgba-unsigned_byte.html.ini4
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini4
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini4
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-alpha-alpha-unsigned_byte.html.ini1
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-luminance-luminance-unsigned_byte.html.ini1
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini1
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-rgb-rgb-unsigned_byte.html.ini1
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini1
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-rgba-rgba-unsigned_byte.html.ini1
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini1
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini1
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-alpha-alpha-unsigned_byte.html.ini3
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-luminance-luminance-unsigned_byte.html.ini3
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini3
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-rgb-rgb-unsigned_byte.html.ini3
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini3
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-rgba-rgba-unsigned_byte.html.ini3
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini3
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini3
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-alpha-alpha-unsigned_byte.html.ini3
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-luminance-luminance-unsigned_byte.html.ini3
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini3
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgb-rgb-unsigned_byte.html.ini3
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini3
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgba-rgba-unsigned_byte.html.ini3
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini3
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini3
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-alpha-alpha-unsigned_byte.html.ini3
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-luminance-luminance-unsigned_byte.html.ini3
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini3
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-rgb-rgb-unsigned_byte.html.ini3
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini3
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-rgba-rgba-unsigned_byte.html.ini3
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini3
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini3
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_video/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini4
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/copy-tex-image-2d-formats.html.ini9
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/copy-tex-image-and-sub-image-2d.html.ini323
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/cube-incomplete-fbo.html.ini3
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/exif-orientation.html.ini4
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/gl-pixelstorei.html.ini3
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/origin-clean-conformance-offscreencanvas.html.ini6
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/tex-image-webgl.html.ini5
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/tex-input-validation.html.ini10
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/tex-sub-image-2d-bad-args.html.ini4
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/tex-video-using-tex-unit-non-zero.html.ini10
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-copying-feedback-loops.html.ini5
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-fakeblack.html.ini5
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-npot-video.html.ini4
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-npot.html.ini15
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-size-cube-maps.html.ini145
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-srgb-upload.html.ini4
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-sub-image-cube-maps.html.ini77
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-upload-size.html.ini72
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-video-transparent.html.ini720
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/upload-from-srcset-with-empty-data.html.ini2
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/video-rotation.html.ini3
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-alpha-alpha-unsigned_byte.html.ini9
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-luminance-luminance-unsigned_byte.html.ini57
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini57
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-rgb-rgb-unsigned_byte.html.ini129
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini129
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-rgba-rgba-unsigned_byte.html.ini129
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini129
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini129
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance2/attribs/gl-bindAttribLocation-aliasing-inactive.html.ini1025
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance2/attribs/gl-vertex-attrib-i-render.html.ini9
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance2/buffers/buffer-type-restrictions.html.ini10
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance2/buffers/get-buffer-sub-data-validity.html.ini3
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance2/context/context-resize-changes-buffer-binding-bug.html.ini3
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance2/context/context-sharing-texture2darray-texture3d-data-bug.html.ini3
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance2/context/incorrect-context-object-behaviour.html.ini3
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance2/context/methods-2.html.ini33
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance2/context/no-experimental-webgl2.html.ini3
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/ext-color-buffer-float.html.ini37
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/ext-color-buffer-half-float.html.ini45
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/ext-render-snorm.html.ini6
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/ext-texture-filter-anisotropic.html.ini12
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/oes-draw-buffers-indexed.html.ini4
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/promoted-extensions.html.ini5
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/required-extensions.html.ini3
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/webgl-blend-func-extended.html.ini72
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/webgl-multi-draw-instanced-base-vertex-base-instance.html.ini1131
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/webgl-render-shared-exponent.html.ini3
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/attrib-location-length-limits.html.ini7
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/shader-linking.html.ini10
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/shader-with-1024-character-define.html.ini5
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/shader-with-1024-character-identifier.frag.html.ini11
-rw-r--r--tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/shader-with-mis-matching-uniform-block.html.ini5
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-rw-r--r--tests/wpt/webgl/meta/conformance2/rendering/fs-color-type-mismatch-color-buffer-type.html.ini18
-rw-r--r--tests/wpt/webgl/meta/conformance2/rendering/instanced-arrays.html.ini14
-rw-r--r--tests/wpt/webgl/meta/conformance2/rendering/line-rendering-quality.html.ini6
-rw-r--r--tests/wpt/webgl/meta/conformance2/rendering/multisampling-depth-resolve.html.ini8
-rw-r--r--tests/wpt/webgl/meta/conformance2/rendering/multisampling-fragment-evaluation.html.ini3
-rw-r--r--tests/wpt/webgl/meta/conformance2/rendering/read-draw-when-missing-image.html.ini5
-rw-r--r--tests/wpt/webgl/meta/conformance2/rendering/rgb-format-support.html.ini34
-rw-r--r--tests/wpt/webgl/meta/conformance2/rendering/vertex-id-large-count.html.ini6
-rw-r--r--tests/wpt/webgl/meta/conformance2/rendering/vertex-id.html.ini120
-rw-r--r--tests/wpt/webgl/meta/conformance2/state/gl-get-calls.html.ini6
-rw-r--r--tests/wpt/webgl/meta/conformance2/state/gl-object-get-calls.html.ini109
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r11f_g11f_b10f-rgb-float.html.ini2
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r11f_g11f_b10f-rgb-half_float.html.ini49
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r11f_g11f_b10f-rgb-unsigned_int_10f_11f_11f_rev.html.ini2
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r16f-red-float.html.ini2
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r16f-red-half_float.html.ini33
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r32f-red-float.html.ini2
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r8-red-unsigned_byte.html.ini2
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r8ui-red_integer-unsigned_byte.html.ini2
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rg16f-rg-float.html.ini2
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rg16f-rg-half_float.html.ini49
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rg32f-rg-float.html.ini2
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rg8-rg-unsigned_byte.html.ini2
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rg8ui-rg_integer-unsigned_byte.html.ini2
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb10_a2-rgba-unsigned_int_2_10_10_10_rev.html.ini2
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb16f-rgb-float.html.ini2
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb16f-rgb-half_float.html.ini49
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb32f-rgb-float.html.ini57
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb565-rgb-unsigned_byte.html.ini2
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb565-rgb-unsigned_short_5_6_5.html.ini2
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb5_a1-rgba-unsigned_byte.html.ini2
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb5_a1-rgba-unsigned_short_5_5_5_1.html.ini2
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb8-rgb-unsigned_byte.html.ini2
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb8ui-rgb_integer-unsigned_byte.html.ini2
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb9_e5-rgb-float.html.ini2
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb9_e5-rgb-half_float.html.ini49
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba16f-rgba-float.html.ini2
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba16f-rgba-half_float.html.ini49
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba32f-rgba-float.html.ini57
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba4-rgba-unsigned_byte.html.ini2
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba4-rgba-unsigned_short_4_4_4_4.html.ini2
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba8-rgba-unsigned_byte.html.ini57
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba8ui-rgba_integer-unsigned_byte.html.ini2
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-srgb8-rgb-unsigned_byte.html.ini2
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-srgb8_alpha8-rgba-unsigned_byte.html.ini2
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/misc/active-3d-texture-bug.html.ini3
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/misc/compressed-tex-image.html.ini16
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/misc/copy-texture-cube-map-AMD-bug.html.ini77
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/misc/copy-texture-image-luma-format.html.ini3
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/misc/copy-texture-image-same-texture.html.ini21
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/misc/copy-texture-image-webgl-specific.html.ini3
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/misc/copy-texture-image.html.ini261
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/misc/generate-mipmap-with-large-base-level.html.ini4
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/misc/gl-get-tex-parameter.html.ini461
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/misc/immutable-tex-render-feedback.html.ini4048
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/misc/origin-clean-conformance-offscreencanvas.html.ini6
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/misc/tex-3d-mipmap-levels-intel-bug.html.ini11
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/misc/tex-3d-size-limit.html.ini3
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/misc/tex-base-level-bug.html.ini7
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/misc/tex-image-and-sub-image-with-array-buffer-view-sub-source.html.ini13
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/misc/tex-image-with-bad-args-from-dom-elements.html.ini2
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/misc/tex-image-with-bad-args.html.ini15
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/misc/tex-image-with-different-data-source.html.ini2
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/misc/tex-input-validation.html.ini16
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/misc/tex-mipmap-levels.html.ini26
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/misc/tex-new-formats.html.ini3
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/misc/tex-srgb-mipmap.html.ini2
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/misc/tex-storage-2d.html.ini7
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/misc/tex-storage-and-subimage-3d.html.ini15
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/misc/tex-storage-compressed-formats.html.ini16
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/misc/tex-subimage3d-canvas-bug.html.ini5
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/misc/tex-subimage3d-pixel-buffer-bug.html.ini7
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/misc/tex-unpack-params-imagedata.html.ini3
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/misc/tex-unpack-params-with-flip-y-and-premultiply-alpha.html.ini2
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/misc/tex-unpack-params.html.ini7
-rw-r--r--tests/wpt/webgl/meta/conformance2/textures/misc/texture-npot.html.ini59
-rw-r--r--tests/wpt/webgl/meta/conformance2/transform_feedback/default_transform_feedback.html.ini4
-rw-r--r--tests/wpt/webgl/meta/conformance2/transform_feedback/simultaneous_binding.html.ini146
-rw-r--r--tests/wpt/webgl/meta/conformance2/transform_feedback/switching-objects.html.ini21
-rw-r--r--tests/wpt/webgl/meta/conformance2/transform_feedback/too-small-buffers.html.ini178
-rw-r--r--tests/wpt/webgl/meta/conformance2/transform_feedback/transform_feedback.html.ini30
-rw-r--r--tests/wpt/webgl/meta/conformance2/uniforms/incompatible-texture-type-for-sampler.html.ini121
-rw-r--r--tests/wpt/webgl/meta/conformance2/uniforms/large-uniform-buffers.html.ini2
-rw-r--r--tests/wpt/webgl/meta/conformance2/vertex_arrays/vertex-array-object-and-disabled-attributes.html.ini2
-rw-r--r--tests/wpt/webgl/meta/conformance2/vertex_arrays/vertex-array-object.html.ini33
-rw-r--r--tests/wpt/webgl/meta/conformance2/wasm/texsubimage2d-2gb-in-4gb-wasm-memory.html.ini2
-rw-r--r--tests/wpt/webgl/meta/conformance2/wasm/texsubimage2d-4gb-wasm-memory.html.ini2
-rw-r--r--tests/wpt/webgl/tests/conformance/more/unit.js2
-rw-r--r--tests/wpt/webgl/tests/js/js-test-pre.js2
-rw-r--r--tests/wpt/webgl/tools/js-test-pre.patch2
-rw-r--r--tests/wpt/webgl/tools/unit.patch2
616 files changed, 19771 insertions, 18472 deletions
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/attribs/gl-disabled-vertex-attrib.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/attribs/gl-disabled-vertex-attrib.html.ini
index a00316b2dd1..2104cebf784 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/attribs/gl-disabled-vertex-attrib.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/attribs/gl-disabled-vertex-attrib.html.ini
@@ -1,6 +1,5 @@
[gl-disabled-vertex-attrib.html]
bug: https://github.com/servo/servo/issues/26004
- [WebGL test #15: should be green\nat (0, 0) expected: 0,255,0,255 was 255,255,255,255]
+ [WebGL test #15]
expected:
if os == "mac": FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/attribs/gl-vertex-attrib-zero-issues.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/attribs/gl-vertex-attrib-zero-issues.html.ini
index 72b2f372cc4..8de3f715c66 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/attribs/gl-vertex-attrib-zero-issues.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/attribs/gl-vertex-attrib-zero-issues.html.ini
@@ -1,42 +1,41 @@
[gl-vertex-attrib-zero-issues.html]
bug: https://github.com/servo/servo/issues/26004
- [WebGL test #19: canvas should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #11]
expected:
if os == "mac": FAIL
- [WebGL test #31: canvas should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #13]
expected:
if os == "mac": FAIL
- [WebGL test #11: canvas should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #17]
expected:
if os == "mac": FAIL
- [WebGL test #13: canvas should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #19]
expected:
if os == "mac": FAIL
- [WebGL test #25: canvas should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #23]
expected:
if os == "mac": FAIL
- [WebGL test #7: canvas should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #25]
expected:
if os == "mac": FAIL
- [WebGL test #23: canvas should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #29]
expected:
if os == "mac": FAIL
- [WebGL test #29: canvas should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #31]
expected:
if os == "mac": FAIL
- [WebGL test #5: canvas should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #5]
expected:
if os == "mac": FAIL
- [WebGL test #17: canvas should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #7]
expected:
if os == "mac": FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/buffer-offscreen-test.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/buffer-offscreen-test.html.ini
index fe8ae2e3aae..5614c019986 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/buffer-offscreen-test.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/buffer-offscreen-test.html.ini
@@ -1,5 +1,2 @@
[buffer-offscreen-test.html]
bug: https://github.com/servo/servo/issues/21132
- [WebGL test #5: remainder of buffer should be cleared\nat (0, 0) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/buffer-preserve-test.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/buffer-preserve-test.html.ini
index 60559132389..995907e3527 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/buffer-preserve-test.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/buffer-preserve-test.html.ini
@@ -1,5 +1,2 @@
[buffer-preserve-test.html]
bug: https://github.com/servo/servo/issues/21132
- [WebGL test #3: remainder of buffer should be cleared\nat (0, 0) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/canvas-test.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/canvas-test.html.ini
index 7b4d56d5441..cf0d1dfa400 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/canvas-test.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/canvas-test.html.ini
@@ -1,4 +1,3 @@
[canvas-test.html]
bug: https://github.com/servo/servo/issues/21556
expected: ERROR
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/draw-static-webgl-to-multiple-canvas-test.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/draw-static-webgl-to-multiple-canvas-test.html.ini
index cba5f75f113..8be41a5d9f1 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/draw-static-webgl-to-multiple-canvas-test.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/draw-static-webgl-to-multiple-canvas-test.html.ini
@@ -1,4 +1,3 @@
[draw-static-webgl-to-multiple-canvas-test.html]
bug: https://github.com/servo/servo/issues/21556
expected: ERROR
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/draw-webgl-to-canvas-test.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/draw-webgl-to-canvas-test.html.ini
index f4fd69d595f..62faffb36c8 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/draw-webgl-to-canvas-test.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/draw-webgl-to-canvas-test.html.ini
@@ -1,4 +1,3 @@
[draw-webgl-to-canvas-test.html]
bug: https://github.com/servo/servo/issues/21556
expected: ERROR
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/framebuffer-bindings-affected-by-to-data-url.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/framebuffer-bindings-affected-by-to-data-url.html.ini
index 345d478c9fc..89c5c416792 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/framebuffer-bindings-affected-by-to-data-url.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/framebuffer-bindings-affected-by-to-data-url.html.ini
@@ -1,8 +1,2 @@
[framebuffer-bindings-affected-by-to-data-url.html]
bug: https://github.com/servo/servo/issues/21132
- [WebGL test #0: Unable to fetch WebGL rendering context for Canvas]
- expected: FAIL
-
- [WebGL test #1: context does not exist]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/rapid-resizing.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/rapid-resizing.html.ini
index 649bdb82bdb..d39f0ae38ef 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/rapid-resizing.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/rapid-resizing.html.ini
@@ -1,3 +1,2 @@
[rapid-resizing.html]
disabled: https://github.com/servo/servo/issues/16215
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/render-after-resize-test.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/render-after-resize-test.html.ini
new file mode 100644
index 00000000000..041bb34784d
--- /dev/null
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/render-after-resize-test.html.ini
@@ -0,0 +1,9 @@
+[render-after-resize-test.html]
+ [WebGL test #6]
+ expected: FAIL
+
+ [WebGL test #7]
+ expected: FAIL
+
+ [WebGL test #8]
+ expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/to-data-url-test.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/to-data-url-test.html.ini
index f010e08061f..a0f5d279e7d 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/to-data-url-test.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/to-data-url-test.html.ini
@@ -1,96 +1,96 @@
[to-data-url-test.html]
- [WebGL test #12: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255]
+ [WebGL test #0]
expected: FAIL
- [WebGL test #18: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #1: should be 255,0,0,255\nat (0, 8) expected: 255,0,0,255 was 0,255,0,255]
+ [WebGL test #10]
expected: FAIL
- [WebGL test #4: should be 255,0,0,255\nat (0, 8) expected: 255,0,0,255 was 0,255,0,255]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #34: should be 255,0,0,255\nat (0, 256) expected: 255,0,0,255 was 0,255,0,255]
+ [WebGL test #13]
expected: FAIL
- [WebGL test #24: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255]
+ [WebGL test #15]
expected: FAIL
- [WebGL test #31: should be 255,0,0,255\nat (0, 256) expected: 255,0,0,255 was 0,255,0,255]
+ [WebGL test #16]
expected: FAIL
- [WebGL test #10: should be 255,0,0,255\nat (0, 8) expected: 255,0,0,255 was 0,255,0,255]
+ [WebGL test #18]
expected: FAIL
- [WebGL test #25: should be 255,0,0,255\nat (0, 128) expected: 255,0,0,255 was 0,255,0,255]
+ [WebGL test #19]
expected: FAIL
- [WebGL test #40: should be 255,0,0,255\nat (0, 256) expected: 255,0,0,255 was 0,255,0,255]
+ [WebGL test #21]
expected: FAIL
- [WebGL test #19: should be 255,0,0,255\nat (0, 128) expected: 255,0,0,255 was 0,255,0,255]
+ [WebGL test #22]
expected: FAIL
- [WebGL test #9: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255]
+ [WebGL test #24]
expected: FAIL
- [WebGL test #3: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255]
+ [WebGL test #25]
expected: FAIL
- [WebGL test #43: should be 255,0,0,255\nat (0, 257) expected: 255,0,0,255 was 0,255,0,255]
+ [WebGL test #27]
expected: FAIL
- [WebGL test #15: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255]
+ [WebGL test #28]
expected: FAIL
- [WebGL test #16: should be 255,0,0,255\nat (0, 128) expected: 255,0,0,255 was 0,255,0,255]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #21: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255]
+ [WebGL test #30]
expected: FAIL
- [WebGL test #33: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255]
+ [WebGL test #31]
expected: FAIL
- [WebGL test #0: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255]
+ [WebGL test #33]
expected: FAIL
- [WebGL test #30: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255]
+ [WebGL test #34]
expected: FAIL
- [WebGL test #22: should be 255,0,0,255\nat (0, 128) expected: 255,0,0,255 was 0,255,0,255]
+ [WebGL test #36]
expected: FAIL
- [WebGL test #39: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255]
+ [WebGL test #37]
expected: FAIL
- [WebGL test #28: should be 255,0,0,255\nat (0, 129) expected: 255,0,0,255 was 0,255,0,255]
+ [WebGL test #39]
expected: FAIL
- [WebGL test #7: should be 255,0,0,255\nat (0, 8) expected: 255,0,0,255 was 0,255,0,255]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #36: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255]
+ [WebGL test #40]
expected: FAIL
- [WebGL test #42: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255]
+ [WebGL test #42]
expected: FAIL
- [WebGL test #27: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255]
+ [WebGL test #43]
expected: FAIL
- [WebGL test #13: should be 255,0,0,255\nat (0, 9) expected: 255,0,0,255 was 0,255,0,255]
+ [WebGL test #45]
expected: FAIL
- [WebGL test #37: should be 255,0,0,255\nat (0, 256) expected: 255,0,0,255 was 0,255,0,255]
+ [WebGL test #46]
expected: FAIL
- [WebGL test #6: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #45: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255]
+ [WebGL test #7]
expected: FAIL
- [WebGL test #46: should be 255,0,0,255\nat (0, 8) expected: 255,0,0,255 was 0,255,0,255]
+ [WebGL test #9]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/viewport-unchanged-upon-resize.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/viewport-unchanged-upon-resize.html.ini
deleted file mode 100644
index 080a619c46e..00000000000
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/viewport-unchanged-upon-resize.html.ini
+++ /dev/null
@@ -1,4 +0,0 @@
-[viewport-unchanged-upon-resize.html]
- [WebGL test #3: should be 0,0,255,255\nat (6, 6) expected: 0,0,255,255 was 255,0,0,255]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/webgl-to-2d-canvas.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/webgl-to-2d-canvas.html.ini
new file mode 100644
index 00000000000..10a8932c77c
--- /dev/null
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/canvas/webgl-to-2d-canvas.html.ini
@@ -0,0 +1,2 @@
+[webgl-to-2d-canvas.html]
+ expected: ERROR
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/context/context-attributes-alpha-depth-stencil-antialias.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/context/context-attributes-alpha-depth-stencil-antialias.html.ini
index 661267417ff..ba3438eb437 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/context/context-attributes-alpha-depth-stencil-antialias.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/context/context-attributes-alpha-depth-stencil-antialias.html.ini
@@ -1,28 +1,25 @@
[context-attributes-alpha-depth-stencil-antialias.html]
bug: https://github.com/servo/servo/issues/21285
- [WebGL test #96: redChannels[0\] != 255 && redChannels[0\] != 0 should be true. Was false.]
+ [WebGL test #124]
expected: FAIL
- [WebGL test #58: redChannels[0\] should not be 0.]
+ [WebGL test #190]
expected: FAIL
- [WebGL test #124: redChannels[0\] should not be 0.]
+ [WebGL test #254]
expected: FAIL
- [WebGL test #190: redChannels[0\] should not be 0.]
+ [WebGL test #322]
expected: FAIL
- [WebGL test #254: redChannels[0\] should not be 0.]
+ [WebGL test #388]
expected: FAIL
- [WebGL test #322: redChannels[0\] should not be 0.]
+ [WebGL test #454]
expected: FAIL
- [WebGL test #388: redChannels[0\] should not be 0.]
+ [WebGL test #518]
expected: FAIL
- [WebGL test #454: redChannels[0\] should not be 0.]
- expected: FAIL
-
- [WebGL test #518: redChannels[0\] should not be 0.]
+ [WebGL test #58]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/context/methods.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/context/methods.html.ini
deleted file mode 100644
index c8a04855a55..00000000000
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/context/methods.html.ini
+++ /dev/null
@@ -1,5 +0,0 @@
-[methods.html]
- [WebGL test #1: Also found the following extra methods:]
- expected: FAIL
- [WebGL test #2: makeXRCompatible]
- expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/context/premultiplyalpha-test.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/context/premultiplyalpha-test.html.ini
index 5d1831e1025..9afbf256abc 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/context/premultiplyalpha-test.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/context/premultiplyalpha-test.html.ini
@@ -1,97 +1,25 @@
[premultiplyalpha-test.html]
bug: https://github.com/servo/servo/issues/21132
- [WebGL test #0: Unable to fetch WebGL rendering context for Canvas]
+ [WebGL test #13]
expected: FAIL
- [WebGL test #5: context does not exist]
+ [WebGL test #20]
expected: FAIL
- [WebGL test #3: context does not exist]
+ [WebGL test #27]
expected: FAIL
- [WebGL test #6: Unable to fetch WebGL rendering context for Canvas]
+ [WebGL test #48]
expected: FAIL
- [WebGL test #11: context does not exist]
+ [WebGL test #55]
expected: FAIL
- [WebGL test #13: context does not exist]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #18: Unable to fetch WebGL rendering context for Canvas]
+ [WebGL test #62]
expected: FAIL
- [WebGL test #14: Unable to fetch WebGL rendering context for Canvas]
- expected: FAIL
-
- [WebGL test #20: Unable to fetch WebGL rendering context for Canvas]
- expected: FAIL
-
- [WebGL test #4: Unable to fetch WebGL rendering context for Canvas]
- expected: FAIL
-
- [WebGL test #15: context does not exist]
- expected: FAIL
-
- [WebGL test #23: context does not exist]
- expected: FAIL
-
- [WebGL test #17: context does not exist]
- expected: FAIL
-
- [WebGL test #8: Unable to fetch WebGL rendering context for Canvas]
- expected: FAIL
-
- [WebGL test #22: Unable to fetch WebGL rendering context for Canvas]
- expected: FAIL
-
- [WebGL test #10: Unable to fetch WebGL rendering context for Canvas]
- expected: FAIL
-
- [WebGL test #21: context does not exist]
- expected: FAIL
-
- [WebGL test #2: Unable to fetch WebGL rendering context for Canvas]
- expected: FAIL
-
- [WebGL test #1: context does not exist]
- expected: FAIL
-
- [WebGL test #19: context does not exist]
- expected: FAIL
-
- [WebGL test #7: context does not exist]
- expected: FAIL
-
- [WebGL test #9: context does not exist]
- expected: FAIL
-
- [WebGL test #16: Unable to fetch WebGL rendering context for Canvas]
- expected: FAIL
-
- [WebGL test #12: Unable to fetch WebGL rendering context for Canvas]
- expected: FAIL
-
- [WebGL test #27: should draw with 64,128,255,128\nat (0, 0) expected: 64,128,255,128 was 0,0,0,255]
- expected: FAIL
-
- [WebGL test #20: should draw with 64,128,255,128\nat (0, 0) expected: 64,128,255,128 was 0,0,0,255]
- expected: FAIL
-
- [WebGL test #6: should draw with 64,128,255,128\nat (0, 0) expected: 64,128,255,128 was 32,64,128,128]
- expected: FAIL
-
- [WebGL test #13: should draw with 64,128,255,128\nat (0, 0) expected: 64,128,255,128 was 32,64,128,128]
- expected: FAIL
-
- [WebGL test #48: should draw with 255,192,128,1\nat (0, 0) expected: 255,192,128,1 was 0,0,0,255]
- expected: FAIL
-
- [WebGL test #55: should draw with 255,192,128,1\nat (0, 0) expected: 255,192,128,1 was 0,0,0,255]
- expected: FAIL
-
- [WebGL test #62: should draw with 128,128,128,255\nat (0, 0) expected: 128,128,128,255 was 255,255,255,255]
- expected: FAIL
-
- [WebGL test #69: should draw with 128,128,128,255\nat (0, 0) expected: 128,128,128,255 was 255,255,255,255]
+ [WebGL test #69]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/angle-instanced-arrays-out-of-bounds.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/angle-instanced-arrays-out-of-bounds.html.ini
index a036c647915..ffcf3ae624a 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/angle-instanced-arrays-out-of-bounds.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/angle-instanced-arrays-out-of-bounds.html.ini
@@ -2,50 +2,29 @@
bug: https://github.com/servo/servo/issues/20599 https://github.com/servo/servo/issues/25990
expected:
if os == "mac": CRASH
- [WebGL test #32: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 0, gl.UNSIGNED_BYTE, 0, 1)]
+ [WebGL test #162]
expected: FAIL
- [WebGL test #166: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 9, gl.UNSIGNED_BYTE, 0, 1)]
+ [WebGL test #165]
expected: FAIL
- [WebGL test #178: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 9, gl.UNSIGNED_BYTE, 0, 5)]
+ [WebGL test #167]
expected: FAIL
- [WebGL test #176: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 9, gl.UNSIGNED_BYTE, 0, 3)]
+ [WebGL test #169]
expected: FAIL
- [WebGL test #173: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 9, gl.UNSIGNED_BYTE, 0, 4)]
+ [WebGL test #170]
expected: FAIL
- [WebGL test #169: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 9, gl.UNSIGNED_BYTE, 0, 1)]
+ [WebGL test #172]
expected: FAIL
- [WebGL test #171: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 9, gl.UNSIGNED_BYTE, 0, 2)]
+ [WebGL test #174]
expected: FAIL
- [WebGL test #106: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 0, gl.UNSIGNED_BYTE, 0, 2)]
+ [WebGL test #176]
expected: FAIL
- [WebGL test #174: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 9, gl.UNSIGNED_BYTE, 0, 10000)]
- expected: FAIL
-
- [WebGL test #162: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 9, gl.UNSIGNED_BYTE, 0, 1)]
- expected: FAIL
-
- [WebGL test #165: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 9, gl.UNSIGNED_BYTE, 0, 1)]
- expected: FAIL
-
- [WebGL test #167: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 9, gl.UNSIGNED_BYTE, 0, 2)]
- expected: FAIL
-
- [WebGL test #169: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 9, gl.UNSIGNED_BYTE, 0, 4)]
- expected: FAIL
-
- [WebGL test #170: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 9, gl.UNSIGNED_BYTE, 0, 10000)]
- expected: FAIL
-
- [WebGL test #172: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 9, gl.UNSIGNED_BYTE, 0, 3)]
- expected: FAIL
-
- [WebGL test #174: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 9, gl.UNSIGNED_BYTE, 0, 5)]
+ [WebGL test #178]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/ext-color-buffer-half-float.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/ext-color-buffer-half-float.html.ini
new file mode 100644
index 00000000000..a1060705f52
--- /dev/null
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/ext-color-buffer-half-float.html.ini
@@ -0,0 +1,45 @@
+[ext-color-buffer-half-float.html]
+ [WebGL test #19]
+ expected: FAIL
+
+ [WebGL test #20]
+ expected: FAIL
+
+ [WebGL test #26]
+ expected: FAIL
+
+ [WebGL test #27]
+ expected: FAIL
+
+ [WebGL test #39]
+ expected: FAIL
+
+ [WebGL test #40]
+ expected: FAIL
+
+ [WebGL test #46]
+ expected: FAIL
+
+ [WebGL test #47]
+ expected: FAIL
+
+ [WebGL test #94]
+ expected: FAIL
+
+ [WebGL test #95]
+ expected: FAIL
+
+ [WebGL test #96]
+ expected: FAIL
+
+ [WebGL test #99]
+ expected: FAIL
+
+ [WebGL test #100]
+ expected: FAIL
+
+ [WebGL test #101]
+ expected: FAIL
+
+ [WebGL test #102]
+ expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/ext-float-blend.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/ext-float-blend.html.ini
new file mode 100644
index 00000000000..f53629557c4
--- /dev/null
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/ext-float-blend.html.ini
@@ -0,0 +1,6 @@
+[ext-float-blend.html]
+ [WebGL test #2]
+ expected: FAIL
+
+ [WebGL test #4]
+ expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/oes-texture-float-with-canvas.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/oes-texture-float-with-canvas.html.ini
index 013126fae62..312d1cc5157 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/oes-texture-float-with-canvas.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/oes-texture-float-with-canvas.html.ini
@@ -1,422 +1,409 @@
[oes-texture-float-with-canvas.html]
expected: ERROR
- [WebGL test #285: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #11]
expected: FAIL
- [WebGL test #155: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #111]
expected: FAIL
- [WebGL test #258: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #112]
expected: FAIL
- [WebGL test #115: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #114]
expected: FAIL
- [WebGL test #261: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #115]
expected: FAIL
- [WebGL test #50: font missing]
+ [WebGL test #117]
expected: FAIL
- [WebGL test #249: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #118]
expected: FAIL
- [WebGL test #17: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #130: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #120]
expected: FAIL
- [WebGL test #45: font missing]
+ [WebGL test #121]
expected: FAIL
- [WebGL test #32: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #123]
expected: FAIL
- [WebGL test #282: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #124]
expected: FAIL
- [WebGL test #112: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #126]
expected: FAIL
- [WebGL test #138: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #127]
expected: FAIL
- [WebGL test #37: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #129]
expected: FAIL
- [WebGL test #135: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #130]
expected: FAIL
- [WebGL test #129: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #132]
expected: FAIL
- [WebGL test #139: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #133]
expected: FAIL
- [WebGL test #42: font missing]
+ [WebGL test #135]
expected: FAIL
- [WebGL test #290: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #136]
expected: FAIL
- [WebGL test #252: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #138]
expected: FAIL
- [WebGL test #316: font missing]
+ [WebGL test #139]
expected: FAIL
- [WebGL test #270: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #14]
expected: FAIL
- [WebGL test #18: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #141]
expected: FAIL
- [WebGL test #40: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #142]
expected: FAIL
- [WebGL test #244: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #144]
expected: FAIL
- [WebGL test #264: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #145]
expected: FAIL
- [WebGL test #123: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #147]
expected: FAIL
- [WebGL test #330: font missing]
+ [WebGL test #148]
expected: FAIL
- [WebGL test #344: font missing]
+ [WebGL test #149]
expected: FAIL
- [WebGL test #348: font missing]
+ [WebGL test #15]
expected: FAIL
- [WebGL test #262: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #150]
expected: FAIL
- [WebGL test #273: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #151]
expected: FAIL
- [WebGL test #278: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #152]
expected: FAIL
- [WebGL test #268: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #153]
expected: FAIL
- [WebGL test #272: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #154]
expected: FAIL
- [WebGL test #158: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #155]
expected: FAIL
- [WebGL test #322: font missing]
+ [WebGL test #156]
expected: FAIL
- [WebGL test #350: font missing]
+ [WebGL test #157]
expected: FAIL
- [WebGL test #124: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #158]
expected: FAIL
- [WebGL test #159: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #159]
expected: FAIL
- [WebGL test #256: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #160]
expected: FAIL
- [WebGL test #160: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #161]
expected: FAIL
- [WebGL test #319: font missing]
+ [WebGL test #162]
expected: FAIL
- [WebGL test #167: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #163]
expected: FAIL
- [WebGL test #147: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #164]
expected: FAIL
- [WebGL test #271: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #165]
expected: FAIL
- [WebGL test #295: font missing]
+ [WebGL test #166]
expected: FAIL
- [WebGL test #15: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #167]
expected: FAIL
- [WebGL test #144: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #168]
expected: FAIL
- [WebGL test #279: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #169]
expected: FAIL
- [WebGL test #325: font missing]
+ [WebGL test #17]
expected: FAIL
- [WebGL test #39: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #170]
expected: FAIL
- [WebGL test #253: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #18]
expected: FAIL
- [WebGL test #283: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #19]
expected: FAIL
- [WebGL test #336: font missing]
+ [WebGL test #20]
expected: FAIL
- [WebGL test #19: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #231]
expected: FAIL
- [WebGL test #151: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #232]
expected: FAIL
- [WebGL test #117: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #234]
expected: FAIL
- [WebGL test #255: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #235]
expected: FAIL
- [WebGL test #153: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #237]
expected: FAIL
- [WebGL test #126: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #238]
expected: FAIL
- [WebGL test #265: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #240]
expected: FAIL
- [WebGL test #307: font missing]
+ [WebGL test #241]
expected: FAIL
- [WebGL test #34: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #243]
expected: FAIL
- [WebGL test #277: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #244]
expected: FAIL
- [WebGL test #121: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #246]
expected: FAIL
- [WebGL test #342: font missing]
+ [WebGL test #247]
expected: FAIL
- [WebGL test #149: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #249]
expected: FAIL
- [WebGL test #247: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #250]
expected: FAIL
- [WebGL test #31: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #252]
expected: FAIL
- [WebGL test #163: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #253]
expected: FAIL
- [WebGL test #243: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #255]
expected: FAIL
- [WebGL test #166: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #256]
expected: FAIL
- [WebGL test #14: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #258]
expected: FAIL
- [WebGL test #133: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #259]
expected: FAIL
- [WebGL test #334: font missing]
+ [WebGL test #261]
expected: FAIL
- [WebGL test #280: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #262]
expected: FAIL
- [WebGL test #340: font missing]
+ [WebGL test #264]
expected: FAIL
- [WebGL test #301: font missing]
+ [WebGL test #265]
expected: FAIL
- [WebGL test #11: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #267]
expected: FAIL
- [WebGL test #304: font missing]
+ [WebGL test #268]
expected: FAIL
- [WebGL test #238: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #269]
expected: FAIL
- [WebGL test #127: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #270]
expected: FAIL
- [WebGL test #132: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #271]
expected: FAIL
- [WebGL test #234: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #272]
expected: FAIL
- [WebGL test #120: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #273]
expected: FAIL
- [WebGL test #156: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #274]
expected: FAIL
- [WebGL test #267: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #275]
expected: FAIL
- [WebGL test #164: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #276]
expected: FAIL
- [WebGL test #136: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #277]
expected: FAIL
- [WebGL test #298: font missing]
+ [WebGL test #278]
expected: FAIL
- [WebGL test #157: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #279]
expected: FAIL
- [WebGL test #246: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #280]
expected: FAIL
- [WebGL test #35: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #281]
expected: FAIL
- [WebGL test #287: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #282]
expected: FAIL
- [WebGL test #118: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #283]
expected: FAIL
- [WebGL test #241: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #284]
expected: FAIL
- [WebGL test #286: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #285]
expected: FAIL
- [WebGL test #313: font missing]
+ [WebGL test #286]
expected: FAIL
- [WebGL test #38: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #287]
expected: FAIL
- [WebGL test #332: font missing]
+ [WebGL test #288]
expected: FAIL
- [WebGL test #338: font missing]
+ [WebGL test #289]
expected: FAIL
- [WebGL test #170: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #290]
expected: FAIL
- [WebGL test #289: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #292]
expected: FAIL
- [WebGL test #150: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #295]
expected: FAIL
- [WebGL test #281: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #298]
expected: FAIL
- [WebGL test #12: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #301]
expected: FAIL
- [WebGL test #152: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #304]
expected: FAIL
- [WebGL test #276: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #307]
expected: FAIL
- [WebGL test #154: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #31]
expected: FAIL
- [WebGL test #240: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #310]
expected: FAIL
- [WebGL test #148: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #313]
expected: FAIL
- [WebGL test #284: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #316]
expected: FAIL
- [WebGL test #310: font missing]
+ [WebGL test #319]
expected: FAIL
- [WebGL test #145: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #32]
expected: FAIL
- [WebGL test #142: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #322]
expected: FAIL
- [WebGL test #231: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #325]
expected: FAIL
- [WebGL test #274: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #328]
expected: FAIL
- [WebGL test #111: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #330]
expected: FAIL
- [WebGL test #232: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #332]
expected: FAIL
- [WebGL test #237: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #334]
expected: FAIL
- [WebGL test #169: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #336]
expected: FAIL
- [WebGL test #288: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #338]
expected: FAIL
- [WebGL test #292: font missing]
+ [WebGL test #34]
expected: FAIL
- [WebGL test #20: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #340]
expected: FAIL
- [WebGL test #114: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #342]
expected: FAIL
- [WebGL test #275: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #344]
expected: FAIL
- [WebGL test #269: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #346]
expected: FAIL
- [WebGL test #235: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #348]
expected: FAIL
- [WebGL test #328: font missing]
+ [WebGL test #35]
expected: FAIL
- [WebGL test #162: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #350]
expected: FAIL
- [WebGL test #165: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #37]
expected: FAIL
- [WebGL test #168: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #38]
expected: FAIL
- [WebGL test #161: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #39]
expected: FAIL
- [WebGL test #250: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #40]
expected: FAIL
-
- [WebGL test #141: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #259: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #48: font missing]
- expected: FAIL
-
- [WebGL test #346: font missing]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/oes-texture-float.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/oes-texture-float.html.ini
new file mode 100644
index 00000000000..f61919545bd
--- /dev/null
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/oes-texture-float.html.ini
@@ -0,0 +1,48 @@
+[oes-texture-float.html]
+ [WebGL test #75]
+ expected: FAIL
+
+ [WebGL test #77]
+ expected: FAIL
+
+ [WebGL test #78]
+ expected: FAIL
+
+ [WebGL test #79]
+ expected: FAIL
+
+ [WebGL test #84]
+ expected: FAIL
+
+ [WebGL test #86]
+ expected: FAIL
+
+ [WebGL test #87]
+ expected: FAIL
+
+ [WebGL test #88]
+ expected: FAIL
+
+ [WebGL test #94]
+ expected: FAIL
+
+ [WebGL test #95]
+ expected: FAIL
+
+ [WebGL test #96]
+ expected: FAIL
+
+ [WebGL test #99]
+ expected: FAIL
+
+ [WebGL test #100]
+ expected: FAIL
+
+ [WebGL test #101]
+ expected: FAIL
+
+ [WebGL test #102]
+ expected: FAIL
+
+ [WebGL test #105]
+ expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/oes-texture-half-float-with-canvas.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/oes-texture-half-float-with-canvas.html.ini
index 77812c2e6fe..6a17396dc45 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/oes-texture-half-float-with-canvas.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/oes-texture-half-float-with-canvas.html.ini
@@ -1,422 +1,409 @@
[oes-texture-half-float-with-canvas.html]
expected: ERROR
- [WebGL test #285: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #11]
expected: FAIL
- [WebGL test #155: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #111]
expected: FAIL
- [WebGL test #258: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #112]
expected: FAIL
- [WebGL test #115: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #114]
expected: FAIL
- [WebGL test #261: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #115]
expected: FAIL
- [WebGL test #50: font missing]
+ [WebGL test #117]
expected: FAIL
- [WebGL test #249: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #118]
expected: FAIL
- [WebGL test #17: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #130: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #120]
expected: FAIL
- [WebGL test #45: font missing]
+ [WebGL test #121]
expected: FAIL
- [WebGL test #32: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #123]
expected: FAIL
- [WebGL test #282: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #124]
expected: FAIL
- [WebGL test #112: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #126]
expected: FAIL
- [WebGL test #37: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #127]
expected: FAIL
- [WebGL test #135: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #129]
expected: FAIL
- [WebGL test #129: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #130]
expected: FAIL
- [WebGL test #139: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #132]
expected: FAIL
- [WebGL test #290: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #133]
expected: FAIL
- [WebGL test #252: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #135]
expected: FAIL
- [WebGL test #316: font missing]
+ [WebGL test #136]
expected: FAIL
- [WebGL test #270: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #138]
expected: FAIL
- [WebGL test #18: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #139]
expected: FAIL
- [WebGL test #40: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #14]
expected: FAIL
- [WebGL test #244: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #141]
expected: FAIL
- [WebGL test #264: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #142]
expected: FAIL
- [WebGL test #123: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #144]
expected: FAIL
- [WebGL test #330: font missing]
+ [WebGL test #145]
expected: FAIL
- [WebGL test #344: font missing]
+ [WebGL test #147]
expected: FAIL
- [WebGL test #348: font missing]
+ [WebGL test #148]
expected: FAIL
- [WebGL test #262: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #149]
expected: FAIL
- [WebGL test #273: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #15]
expected: FAIL
- [WebGL test #278: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #150]
expected: FAIL
- [WebGL test #268: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #151]
expected: FAIL
- [WebGL test #272: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #152]
expected: FAIL
- [WebGL test #158: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #153]
expected: FAIL
- [WebGL test #322: font missing]
+ [WebGL test #154]
expected: FAIL
- [WebGL test #350: font missing]
+ [WebGL test #155]
expected: FAIL
- [WebGL test #124: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #156]
expected: FAIL
- [WebGL test #159: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #157]
expected: FAIL
- [WebGL test #256: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #158]
expected: FAIL
- [WebGL test #160: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #159]
expected: FAIL
- [WebGL test #319: font missing]
+ [WebGL test #160]
expected: FAIL
- [WebGL test #167: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #161]
expected: FAIL
- [WebGL test #147: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #162]
expected: FAIL
- [WebGL test #271: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #163]
expected: FAIL
- [WebGL test #295: font missing]
+ [WebGL test #164]
expected: FAIL
- [WebGL test #15: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #165]
expected: FAIL
- [WebGL test #144: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #166]
expected: FAIL
- [WebGL test #279: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #167]
expected: FAIL
- [WebGL test #138: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #168]
expected: FAIL
- [WebGL test #325: font missing]
+ [WebGL test #169]
expected: FAIL
- [WebGL test #39: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #17]
expected: FAIL
- [WebGL test #253: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #170]
expected: FAIL
- [WebGL test #283: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #18]
expected: FAIL
- [WebGL test #336: font missing]
+ [WebGL test #19]
expected: FAIL
- [WebGL test #19: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #20]
expected: FAIL
- [WebGL test #151: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #231]
expected: FAIL
- [WebGL test #117: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #232]
expected: FAIL
- [WebGL test #255: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #234]
expected: FAIL
- [WebGL test #153: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #235]
expected: FAIL
- [WebGL test #126: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #237]
expected: FAIL
- [WebGL test #265: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #238]
expected: FAIL
- [WebGL test #307: font missing]
+ [WebGL test #240]
expected: FAIL
- [WebGL test #34: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #241]
expected: FAIL
- [WebGL test #277: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #243]
expected: FAIL
- [WebGL test #121: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #244]
expected: FAIL
- [WebGL test #342: font missing]
+ [WebGL test #246]
expected: FAIL
- [WebGL test #149: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #247]
expected: FAIL
- [WebGL test #247: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #249]
expected: FAIL
- [WebGL test #31: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #250]
expected: FAIL
- [WebGL test #163: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #252]
expected: FAIL
- [WebGL test #243: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #253]
expected: FAIL
- [WebGL test #166: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #255]
expected: FAIL
- [WebGL test #14: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #256]
expected: FAIL
- [WebGL test #334: font missing]
+ [WebGL test #258]
expected: FAIL
- [WebGL test #280: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #259]
expected: FAIL
- [WebGL test #340: font missing]
+ [WebGL test #261]
expected: FAIL
- [WebGL test #301: font missing]
+ [WebGL test #262]
expected: FAIL
- [WebGL test #42: font missing]
+ [WebGL test #264]
expected: FAIL
- [WebGL test #11: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #265]
expected: FAIL
- [WebGL test #304: font missing]
+ [WebGL test #267]
expected: FAIL
- [WebGL test #238: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #268]
expected: FAIL
- [WebGL test #127: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #269]
expected: FAIL
- [WebGL test #132: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #270]
expected: FAIL
- [WebGL test #234: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #271]
expected: FAIL
- [WebGL test #120: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #272]
expected: FAIL
- [WebGL test #156: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #273]
expected: FAIL
- [WebGL test #267: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #274]
expected: FAIL
- [WebGL test #164: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #275]
expected: FAIL
- [WebGL test #136: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #276]
expected: FAIL
- [WebGL test #298: font missing]
+ [WebGL test #277]
expected: FAIL
- [WebGL test #157: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #278]
expected: FAIL
- [WebGL test #246: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #279]
expected: FAIL
- [WebGL test #35: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #280]
expected: FAIL
- [WebGL test #287: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #281]
expected: FAIL
- [WebGL test #118: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #282]
expected: FAIL
- [WebGL test #241: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #283]
expected: FAIL
- [WebGL test #286: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #284]
expected: FAIL
- [WebGL test #133: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #285]
expected: FAIL
- [WebGL test #313: font missing]
+ [WebGL test #286]
expected: FAIL
- [WebGL test #38: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #287]
expected: FAIL
- [WebGL test #332: font missing]
+ [WebGL test #288]
expected: FAIL
- [WebGL test #338: font missing]
+ [WebGL test #289]
expected: FAIL
- [WebGL test #170: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #290]
expected: FAIL
- [WebGL test #289: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #292]
expected: FAIL
- [WebGL test #150: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #295]
expected: FAIL
- [WebGL test #281: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #298]
expected: FAIL
- [WebGL test #12: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #301]
expected: FAIL
- [WebGL test #152: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #304]
expected: FAIL
- [WebGL test #154: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #307]
expected: FAIL
- [WebGL test #240: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #31]
expected: FAIL
- [WebGL test #148: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #310]
expected: FAIL
- [WebGL test #284: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #313]
expected: FAIL
- [WebGL test #310: font missing]
+ [WebGL test #316]
expected: FAIL
- [WebGL test #145: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #319]
expected: FAIL
- [WebGL test #142: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #32]
expected: FAIL
- [WebGL test #231: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #322]
expected: FAIL
- [WebGL test #274: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #325]
expected: FAIL
- [WebGL test #111: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #328]
expected: FAIL
- [WebGL test #232: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #330]
expected: FAIL
- [WebGL test #237: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #332]
expected: FAIL
- [WebGL test #169: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #334]
expected: FAIL
- [WebGL test #288: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #336]
expected: FAIL
- [WebGL test #292: font missing]
+ [WebGL test #338]
expected: FAIL
- [WebGL test #20: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #34]
expected: FAIL
- [WebGL test #114: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #340]
expected: FAIL
- [WebGL test #275: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #342]
expected: FAIL
- [WebGL test #269: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #344]
expected: FAIL
- [WebGL test #235: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #346]
expected: FAIL
- [WebGL test #328: font missing]
+ [WebGL test #348]
expected: FAIL
- [WebGL test #162: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #35]
expected: FAIL
- [WebGL test #165: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #350]
expected: FAIL
- [WebGL test #168: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #37]
expected: FAIL
- [WebGL test #161: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #38]
expected: FAIL
- [WebGL test #276: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #39]
expected: FAIL
- [WebGL test #250: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #40]
expected: FAIL
-
- [WebGL test #141: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #259: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #48: font missing]
- expected: FAIL
-
- [WebGL test #346: font missing]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/oes-texture-half-float.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/oes-texture-half-float.html.ini
index 2b2b3b78483..b8f764955a5 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/oes-texture-half-float.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/oes-texture-half-float.html.ini
@@ -1,24 +1,24 @@
[oes-texture-half-float.html]
- [WebGL test #101: getError expected: NO_ERROR. Was INVALID_OPERATION : readPixels should return NO_ERROR when reading FLOAT data.]
+ [WebGL test #101]
expected: FAIL
- [WebGL test #103: Green channel should be 0.25 for FLOAT readPixels. Received: 0]
+ [WebGL test #103]
expected: FAIL
- [WebGL test #104: Blue channel should be 0.5 for FLOAT readPixels. Received: 0]
+ [WebGL test #104]
expected: FAIL
- [WebGL test #105: Alpha channel should be 0.75 for FLOAT readPixels. Received: 0]
+ [WebGL test #105]
expected: FAIL
- [WebGL test #110: getError expected: NO_ERROR. Was INVALID_OPERATION : readPixels should return NO_ERROR when reading FLOAT data.]
+ [WebGL test #110]
expected: FAIL
- [WebGL test #112: Green channel should be 0.25 for FLOAT readPixels. Received: 0]
+ [WebGL test #112]
expected: FAIL
- [WebGL test #113: Blue channel should be 0.5 for FLOAT readPixels. Received: 0]
+ [WebGL test #113]
expected: FAIL
- [WebGL test #114: Alpha channel should be 1 for FLOAT readPixels. Received: 0]
+ [WebGL test #114]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/oes-vertex-array-object.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/oes-vertex-array-object.html.ini
new file mode 100644
index 00000000000..128a79472e9
--- /dev/null
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/oes-vertex-array-object.html.ini
@@ -0,0 +1,24 @@
+[oes-vertex-array-object.html]
+ [WebGL test #64]
+ expected: FAIL
+
+ [WebGL test #65]
+ expected: FAIL
+
+ [WebGL test #67]
+ expected: FAIL
+
+ [WebGL test #68]
+ expected: FAIL
+
+ [WebGL test #70]
+ expected: FAIL
+
+ [WebGL test #71]
+ expected: FAIL
+
+ [WebGL test #73]
+ expected: FAIL
+
+ [WebGL test #74]
+ expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/s3tc-and-rgtc.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/s3tc-and-rgtc.html.ini
new file mode 100644
index 00000000000..34405bf47de
--- /dev/null
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/s3tc-and-rgtc.html.ini
@@ -0,0 +1,24 @@
+[s3tc-and-rgtc.html]
+ [WebGL test #49]
+ expected: FAIL
+
+ [WebGL test #51]
+ expected: FAIL
+
+ [WebGL test #148]
+ expected: FAIL
+
+ [WebGL test #150]
+ expected: FAIL
+
+ [WebGL test #247]
+ expected: FAIL
+
+ [WebGL test #249]
+ expected: FAIL
+
+ [WebGL test #346]
+ expected: FAIL
+
+ [WebGL test #348]
+ expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/webgl-blend-func-extended.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/webgl-blend-func-extended.html.ini
new file mode 100644
index 00000000000..a0830167294
--- /dev/null
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/extensions/webgl-blend-func-extended.html.ini
@@ -0,0 +1,81 @@
+[webgl-blend-func-extended.html]
+ [WebGL test #4]
+ expected: FAIL
+
+ [WebGL test #5]
+ expected: FAIL
+
+ [WebGL test #6]
+ expected: FAIL
+
+ [WebGL test #8]
+ expected: FAIL
+
+ [WebGL test #9]
+ expected: FAIL
+
+ [WebGL test #10]
+ expected: FAIL
+
+ [WebGL test #11]
+ expected: FAIL
+
+ [WebGL test #12]
+ expected: FAIL
+
+ [WebGL test #13]
+ expected: FAIL
+
+ [WebGL test #15]
+ expected: FAIL
+
+ [WebGL test #16]
+ expected: FAIL
+
+ [WebGL test #17]
+ expected: FAIL
+
+ [WebGL test #18]
+ expected: FAIL
+
+ [WebGL test #19]
+ expected: FAIL
+
+ [WebGL test #20]
+ expected: FAIL
+
+ [WebGL test #22]
+ expected: FAIL
+
+ [WebGL test #23]
+ expected: FAIL
+
+ [WebGL test #24]
+ expected: FAIL
+
+ [WebGL test #25]
+ expected: FAIL
+
+ [WebGL test #26]
+ expected: FAIL
+
+ [WebGL test #27]
+ expected: FAIL
+
+ [WebGL test #29]
+ expected: FAIL
+
+ [WebGL test #30]
+ expected: FAIL
+
+ [WebGL test #31]
+ expected: FAIL
+
+ [WebGL test #32]
+ expected: FAIL
+
+ [WebGL test #33]
+ expected: FAIL
+
+ [WebGL test #34]
+ expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/glsl/misc/fragcolor-fragdata-invariant.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/glsl/misc/fragcolor-fragdata-invariant.html.ini
index a6b4a58f095..f9ccad1f2cd 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/glsl/misc/fragcolor-fragdata-invariant.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/glsl/misc/fragcolor-fragdata-invariant.html.ini
@@ -1,7 +1,4 @@
[fragcolor-fragdata-invariant.html]
bug: https://github.com/servo/servo/issues/20601
- [WebGL test #0: [unexpected link status\] Declaring both gl_FragColor and gl_FragData invariant should succeed.]
- expected: FAIL
-
- [WebGL test #0: [unexpected link status\] (expected: true) Declaring both gl_FragColor and gl_FragData invariant should succeed.]
+ [WebGL test #0]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/glsl/misc/shader-varying-packing-restrictions.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/glsl/misc/shader-varying-packing-restrictions.html.ini
index 82eefc302f2..d48704dbafd 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/glsl/misc/shader-varying-packing-restrictions.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/glsl/misc/shader-varying-packing-restrictions.html.ini
@@ -1,116 +1,68 @@
[shader-varying-packing-restrictions.html]
- [WebGL test #9: [unexpected link status\] shaders with varying array of vec2 with one more than the maximum number of elements accessing first element should fail]
+ [WebGL test #10]
expected: FAIL
- [WebGL test #8: [unexpected link status\] shaders with varying array of vec2 with one more than the maximum number of elements accessing last element should fail]
+ [WebGL test #14]
expected: FAIL
- [WebGL test #34: [unexpected link status\] shaders with one more than the maximum number of varyings of mat3 should fail]
+ [WebGL test #15]
expected: FAIL
- [WebGL test #14: [unexpected link status\] shaders with varying array of vec3 with one more than the maximum number of elements accessing last element should fail]
+ [WebGL test #16]
expected: FAIL
- [WebGL test #32: [unexpected link status\] shaders with varying array of mat3 with one more than the maximum number of elements accessing last element should fail]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #28: [unexpected link status\] shaders with one more than the maximum number of varyings of mat2 should fail]
- expected: FAIL
+ [WebGL test #20]
+ expected:
+ if os == "mac": FAIL
- [WebGL test #16: [unexpected link status\] shaders with one more than the maximum number of varyings of vec3 should fail]
- expected: FAIL
+ [WebGL test #21]
+ expected:
+ if os == "mac": FAIL
- [WebGL test #26: [unexpected link status\] shaders with varying array of mat2 with one more than the maximum number of elements accessing last element should fail]
+ [WebGL test #22]
expected: FAIL
- [WebGL test #27: [unexpected link status\] shaders with varying array of mat2 with one more than the maximum number of elements accessing first element should fail]
+ [WebGL test #26]
expected: FAIL
- [WebGL test #33: [unexpected link status\] shaders with varying array of mat3 with one more than the maximum number of elements accessing first element should fail]
+ [WebGL test #27]
expected: FAIL
- [WebGL test #3: [unexpected link status\] shaders with varying array of float with one more than the maximum number of elements accessing first element should fail]
+ [WebGL test #28]
expected: FAIL
- [WebGL test #2: [unexpected link status\] shaders with varying array of float with one more than the maximum number of elements accessing last element should fail]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #15: [unexpected link status\] shaders with varying array of vec3 with one more than the maximum number of elements accessing first element should fail]
+ [WebGL test #32]
expected: FAIL
- [WebGL test #10: [unexpected link status\] shaders with one more than the maximum number of varyings of vec2 should fail]
+ [WebGL test #33]
expected: FAIL
- [WebGL test #38: [unexpected link status\] shaders with varying array of mat4 with one more than the maximum number of elements accessing last element should fail]
- expected:
- if os == "mac": FAIL
+ [WebGL test #34]
+ expected: FAIL
- [WebGL test #21: [unexpected link status\] shaders with varying array of vec4 with one more than the maximum number of elements accessing first element should fail]
+ [WebGL test #38]
expected:
if os == "mac": FAIL
- [WebGL test #40: [unexpected link status\] shaders with one more than the maximum number of varyings of mat4 should fail]
+ [WebGL test #39]
expected:
if os == "mac": FAIL
- [WebGL test #22: [unexpected link status\] shaders with one more than the maximum number of varyings of vec4 should fail]
- expected: FAIL
-
- [WebGL test #4: [unexpected link status\] shaders with one more than the maximum number of varyings of float should fail]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #39: [unexpected link status\] shaders with varying array of mat4 with one more than the maximum number of elements accessing first element should fail]
+ [WebGL test #40]
expected:
if os == "mac": FAIL
- [WebGL test #20: [unexpected link status\] shaders with varying array of vec4 with one more than the maximum number of elements accessing last element should fail]
- expected:
- if os == "mac": FAIL
-
- [WebGL test #2: [unexpected link status\] (expected: false) shaders with varying array of float with one more than the maximum number of elements accessing last element should fail]
- expected: FAIL
-
- [WebGL test #3: [unexpected link status\] (expected: false) shaders with varying array of float with one more than the maximum number of elements accessing first element should fail]
- expected: FAIL
-
- [WebGL test #4: [unexpected link status\] (expected: false) shaders with one more than the maximum number of varyings of float should fail]
- expected: FAIL
-
- [WebGL test #8: [unexpected link status\] (expected: false) shaders with varying array of vec2 with one more than the maximum number of elements accessing last element should fail]
- expected: FAIL
-
- [WebGL test #9: [unexpected link status\] (expected: false) shaders with varying array of vec2 with one more than the maximum number of elements accessing first element should fail]
- expected: FAIL
-
- [WebGL test #10: [unexpected link status\] (expected: false) shaders with one more than the maximum number of varyings of vec2 should fail]
- expected: FAIL
-
- [WebGL test #14: [unexpected link status\] (expected: false) shaders with varying array of vec3 with one more than the maximum number of elements accessing last element should fail]
- expected: FAIL
-
- [WebGL test #15: [unexpected link status\] (expected: false) shaders with varying array of vec3 with one more than the maximum number of elements accessing first element should fail]
- expected: FAIL
-
- [WebGL test #16: [unexpected link status\] (expected: false) shaders with one more than the maximum number of varyings of vec3 should fail]
- expected: FAIL
-
- [WebGL test #22: [unexpected link status\] (expected: false) shaders with one more than the maximum number of varyings of vec4 should fail]
- expected: FAIL
-
- [WebGL test #26: [unexpected link status\] (expected: false) shaders with varying array of mat2 with one more than the maximum number of elements accessing last element should fail]
- expected: FAIL
-
- [WebGL test #27: [unexpected link status\] (expected: false) shaders with varying array of mat2 with one more than the maximum number of elements accessing first element should fail]
- expected: FAIL
-
- [WebGL test #28: [unexpected link status\] (expected: false) shaders with one more than the maximum number of varyings of mat2 should fail]
- expected: FAIL
-
- [WebGL test #32: [unexpected link status\] (expected: false) shaders with varying array of mat3 with one more than the maximum number of elements accessing last element should fail]
- expected: FAIL
-
- [WebGL test #33: [unexpected link status\] (expected: false) shaders with varying array of mat3 with one more than the maximum number of elements accessing first element should fail]
+ [WebGL test #8]
expected: FAIL
- [WebGL test #34: [unexpected link status\] (expected: false) shaders with one more than the maximum number of varyings of mat3 should fail]
+ [WebGL test #9]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/glsl/misc/shader-with-global-variable-precision-mismatch.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/glsl/misc/shader-with-global-variable-precision-mismatch.html.ini
index 33a5c382311..aab5a6c52a4 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/glsl/misc/shader-with-global-variable-precision-mismatch.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/glsl/misc/shader-with-global-variable-precision-mismatch.html.ini
@@ -1,19 +1,10 @@
[shader-with-global-variable-precision-mismatch.html]
bug: https://github.com/servo/servo/issues/20601
- [WebGL test #0: [unexpected link status\] mismatching precision for uniforms causes link error (as expected)]
+ [WebGL test #0]
expected: FAIL
- [WebGL test #1: [unexpected link status\] mismatching precision for int uniforms with default precision causes link error (as expected)]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #2: [unexpected link status\] mismatching precision for structure uniforms causes link error (as expected)]
- expected: FAIL
-
- [WebGL test #0: [unexpected link status\] (expected: false) mismatching precision for uniforms causes link error (as expected)]
- expected: FAIL
-
- [WebGL test #1: [unexpected link status\] (expected: false) mismatching precision for int uniforms with default precision causes link error (as expected)]
- expected: FAIL
-
- [WebGL test #2: [unexpected link status\] (expected: false) mismatching precision for structure uniforms causes link error (as expected)]
+ [WebGL test #2]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/glsl/misc/shaders-with-invariance.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/glsl/misc/shaders-with-invariance.html.ini
index ba321f2ead3..e668390584a 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/glsl/misc/shaders-with-invariance.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/glsl/misc/shaders-with-invariance.html.ini
@@ -1,31 +1,22 @@
[shaders-with-invariance.html]
bug: https://github.com/servo/servo/issues/20601
- [WebGL test #17: [unexpected link status\] vertex shader with invariant varying and fragment shader with invariant (global setting) varying must succeed]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #9: [unexpected link status\] vertex shader with variant gl_Position and fragment shader with invariant gl_FragCoord must fail]
+ [WebGL test #16]
expected: FAIL
- [WebGL test #12: [unexpected link status\] vertex shader with variant gl_PointSize and fragment shader with invariant gl_PointCoord must fail]
- expected: FAIL
-
- [WebGL test #3: [unexpected link status\] vertex shader with invariant (global setting) varying and fragment shader with invariant varying must succeed]
+ [WebGL test #2]
expected:
if os == "mac": FAIL
- [WebGL test #2: [unexpected link status\] vertex shader with invariant (global setting) varying and fragment shader with variant varying must fail]
+ [WebGL test #3]
expected:
if os == "mac": FAIL
- [WebGL test #8: [unexpected link status\] vertex shader with invariant gl_Position and fragment shader with invariant gl_FragCoord must succeed]
+ [WebGL test #8]
expected:
if os == "mac": FAIL
- [WebGL test #9: [unexpected link status\] (expected: false) vertex shader with variant gl_Position and fragment shader with invariant gl_FragCoord must fail]
- expected: FAIL
-
- [WebGL test #12: [unexpected link status\] (expected: false) vertex shader with variant gl_PointSize and fragment shader with invariant gl_PointCoord must fail]
- expected: FAIL
-
- [WebGL test #16: [unexpected link status\] (expected: true) vertex shader with variant varying and fragment shader with invariant (global setting) varying must succeed]
+ [WebGL test #9]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/glsl/misc/shaders-with-name-conflicts.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/glsl/misc/shaders-with-name-conflicts.html.ini
new file mode 100644
index 00000000000..f4e0b906c39
--- /dev/null
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/glsl/misc/shaders-with-name-conflicts.html.ini
@@ -0,0 +1,3 @@
+[shaders-with-name-conflicts.html]
+ [WebGL test #0]
+ expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/glsl/misc/shaders-with-uniform-structs.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/glsl/misc/shaders-with-uniform-structs.html.ini
index 7bd8b94ab2c..e69b1c07f7a 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/glsl/misc/shaders-with-uniform-structs.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/glsl/misc/shaders-with-uniform-structs.html.ini
@@ -1,7 +1,4 @@
[shaders-with-uniform-structs.html]
bug: https://github.com/servo/servo/issues/20601
- [WebGL test #5: [unexpected link status\] Structures must have the same type definitions (including precision) to be considered the same type.]
- expected: FAIL
-
- [WebGL test #5: [unexpected link status\] (expected: false) Structures must have the same type definitions (including precision) to be considered the same type.]
+ [WebGL test #5]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/glsl/misc/shaders-with-varyings.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/glsl/misc/shaders-with-varyings.html.ini
index 1908ca52e4d..a2f8ff174ab 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/glsl/misc/shaders-with-varyings.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/glsl/misc/shaders-with-varyings.html.ini
@@ -1,5 +1,2 @@
[shaders-with-varyings.html]
bug: https://github.com/servo/servo/issues/20601
- [WebGL test #3: [unexpected link status\] vertex shader with unused varying and fragment shader with used varying must succeed]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/glsl/samplers/glsl-function-texture2dprojlod.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/glsl/samplers/glsl-function-texture2dprojlod.html.ini
new file mode 100644
index 00000000000..fdbf1f45edb
--- /dev/null
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/glsl/samplers/glsl-function-texture2dprojlod.html.ini
@@ -0,0 +1,144 @@
+[glsl-function-texture2dprojlod.html]
+ [WebGL test #51]
+ expected: FAIL
+
+ [WebGL test #52]
+ expected: FAIL
+
+ [WebGL test #53]
+ expected: FAIL
+
+ [WebGL test #54]
+ expected: FAIL
+
+ [WebGL test #55]
+ expected: FAIL
+
+ [WebGL test #56]
+ expected: FAIL
+
+ [WebGL test #57]
+ expected: FAIL
+
+ [WebGL test #58]
+ expected: FAIL
+
+ [WebGL test #59]
+ expected: FAIL
+
+ [WebGL test #60]
+ expected: FAIL
+
+ [WebGL test #61]
+ expected: FAIL
+
+ [WebGL test #62]
+ expected: FAIL
+
+ [WebGL test #63]
+ expected: FAIL
+
+ [WebGL test #64]
+ expected: FAIL
+
+ [WebGL test #65]
+ expected: FAIL
+
+ [WebGL test #66]
+ expected: FAIL
+
+ [WebGL test #67]
+ expected: FAIL
+
+ [WebGL test #68]
+ expected: FAIL
+
+ [WebGL test #69]
+ expected: FAIL
+
+ [WebGL test #70]
+ expected: FAIL
+
+ [WebGL test #71]
+ expected: FAIL
+
+ [WebGL test #72]
+ expected: FAIL
+
+ [WebGL test #73]
+ expected: FAIL
+
+ [WebGL test #74]
+ expected: FAIL
+
+ [WebGL test #75]
+ expected: FAIL
+
+ [WebGL test #76]
+ expected: FAIL
+
+ [WebGL test #77]
+ expected: FAIL
+
+ [WebGL test #78]
+ expected: FAIL
+
+ [WebGL test #79]
+ expected: FAIL
+
+ [WebGL test #80]
+ expected: FAIL
+
+ [WebGL test #81]
+ expected: FAIL
+
+ [WebGL test #82]
+ expected: FAIL
+
+ [WebGL test #83]
+ expected: FAIL
+
+ [WebGL test #84]
+ expected: FAIL
+
+ [WebGL test #85]
+ expected: FAIL
+
+ [WebGL test #86]
+ expected: FAIL
+
+ [WebGL test #87]
+ expected: FAIL
+
+ [WebGL test #88]
+ expected: FAIL
+
+ [WebGL test #89]
+ expected: FAIL
+
+ [WebGL test #90]
+ expected: FAIL
+
+ [WebGL test #91]
+ expected: FAIL
+
+ [WebGL test #92]
+ expected: FAIL
+
+ [WebGL test #93]
+ expected: FAIL
+
+ [WebGL test #94]
+ expected: FAIL
+
+ [WebGL test #95]
+ expected: FAIL
+
+ [WebGL test #96]
+ expected: FAIL
+
+ [WebGL test #97]
+ expected: FAIL
+
+ [WebGL test #98]
+ expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/misc/invalid-passed-params.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/misc/invalid-passed-params.html.ini
index 130b507cef4..fa06083c5c2 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/misc/invalid-passed-params.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/misc/invalid-passed-params.html.ini
@@ -1,20 +1,2 @@
[invalid-passed-params.html]
bug: https://github.com/servo/servo/issues/21754
- [WebGL test #44: context.getError() should be 1281. Was 0.]
- expected: FAIL
-
- [WebGL test #34: context.getError() should be 1281. Was 0.]
- expected: FAIL
-
- [WebGL test #42: context.getError() should be 1281. Was 0.]
- expected: FAIL
-
- [WebGL test #36: context.getError() should be 1281. Was 0.]
- expected: FAIL
-
- [WebGL test #40: context.getError() should be 1281. Was 0.]
- expected: FAIL
-
- [WebGL test #38: context.getError() should be 1281. Was 0.]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/misc/webgl-specific-stencil-settings.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/misc/webgl-specific-stencil-settings.html.ini
index 73e988e891a..2ae0d30508c 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/misc/webgl-specific-stencil-settings.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/misc/webgl-specific-stencil-settings.html.ini
@@ -1,97 +1,96 @@
[webgl-specific-stencil-settings.html]
- [WebGL test #623: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #642: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #488]
expected: FAIL
- [WebGL test #565: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #494]
expected: FAIL
- [WebGL test #611: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #555: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #501]
expected: FAIL
- [WebGL test #629: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #507]
expected: FAIL
- [WebGL test #513: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #513]
expected: FAIL
- [WebGL test #584: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #534]
expected: FAIL
- [WebGL test #578: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #537]
expected: FAIL
- [WebGL test #620: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #540]
expected: FAIL
- [WebGL test #614: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #543]
expected: FAIL
- [WebGL test #650: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #546]
expected: FAIL
- [WebGL test #488: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #549]
expected: FAIL
- [WebGL test #543: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #552]
expected: FAIL
- [WebGL test #501: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #555]
expected: FAIL
- [WebGL test #590: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #565]
expected: FAIL
- [WebGL test #2: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #571]
expected: FAIL
- [WebGL test #534: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #578]
expected: FAIL
- [WebGL test #632: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #584]
expected: FAIL
- [WebGL test #494: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #590]
expected: FAIL
- [WebGL test #626: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #611]
expected: FAIL
- [WebGL test #537: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #614]
expected: FAIL
- [WebGL test #658: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #617]
expected: FAIL
- [WebGL test #507: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #620]
expected: FAIL
- [WebGL test #571: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #623]
expected: FAIL
- [WebGL test #5: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #626]
expected: FAIL
- [WebGL test #546: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #629]
expected: FAIL
- [WebGL test #549: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #632]
expected: FAIL
- [WebGL test #667: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #642]
expected: FAIL
- [WebGL test #540: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #650]
expected: FAIL
- [WebGL test #552: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #658]
expected: FAIL
- [WebGL test #617: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #667]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/more/functions/copyTexSubImage2D.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/more/functions/copyTexSubImage2D.html.ini
index 5a860edf70e..22d4e847667 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/more/functions/copyTexSubImage2D.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/more/functions/copyTexSubImage2D.html.ini
@@ -1,4 +1,3 @@
[copyTexSubImage2D.html]
- [WebGL test #1: testRoundtrip]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/offscreencanvas/context-attribute-preserve-drawing-buffer.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/offscreencanvas/context-attribute-preserve-drawing-buffer.html.ini
index e2bcde90846..564847dafb9 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/offscreencanvas/context-attribute-preserve-drawing-buffer.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/offscreencanvas/context-attribute-preserve-drawing-buffer.html.ini
@@ -1,7 +1,7 @@
[context-attribute-preserve-drawing-buffer.html]
expected: ERROR
- [WebGL test #0: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
- expected: FAIL
-
[Overall test]
expected: NOTRUN
+
+ [WebGL test #0]
+ expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/offscreencanvas/context-creation-worker.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/offscreencanvas/context-creation-worker.html.ini
index 2ab0fabddae..8c5b19b0022 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/offscreencanvas/context-creation-worker.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/offscreencanvas/context-creation-worker.html.ini
@@ -1,4 +1,4 @@
[context-creation-worker.html]
expected: ERROR
- [WebGL test #0: Some tests failed]
+ [WebGL test #0]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/offscreencanvas/context-creation.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/offscreencanvas/context-creation.html.ini
index acc65e83166..53de0a93e11 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/offscreencanvas/context-creation.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/offscreencanvas/context-creation.html.ini
@@ -1,7 +1,4 @@
[context-creation.html]
expected: ERROR
- [WebGL test #0: WebGL context creation failed]
- expected: FAIL
-
- [WebGL test #0: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #0]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/offscreencanvas/methods-worker.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/offscreencanvas/methods-worker.html.ini
index bfddcc0627d..261fcd36473 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/offscreencanvas/methods-worker.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/offscreencanvas/methods-worker.html.ini
@@ -1,4 +1,4 @@
[methods-worker.html]
expected: ERROR
- [WebGL test #0: Some tests failed]
+ [WebGL test #0]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/offscreencanvas/methods.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/offscreencanvas/methods.html.ini
index 8fb38b1904a..ca0b5319cfc 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/offscreencanvas/methods.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/offscreencanvas/methods.html.ini
@@ -1,7 +1,4 @@
[methods.html]
expected: ERROR
- [WebGL test #0: Some WebGL methods not found]
- expected: FAIL
-
- [WebGL test #0: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #0]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/offscreencanvas/offscreencanvas-timer-query.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/offscreencanvas/offscreencanvas-timer-query.html.ini
new file mode 100644
index 00000000000..1d2cbb0687e
--- /dev/null
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/offscreencanvas/offscreencanvas-timer-query.html.ini
@@ -0,0 +1,2 @@
+[offscreencanvas-timer-query.html]
+ expected: ERROR
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/programs/gl-bind-attrib-location-long-names-test.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/programs/gl-bind-attrib-location-long-names-test.html.ini
index 5a965f128de..56fad17c3a8 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/programs/gl-bind-attrib-location-long-names-test.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/programs/gl-bind-attrib-location-long-names-test.html.ini
@@ -1,10 +1,9 @@
[gl-bind-attrib-location-long-names-test.html]
bug: https://github.com/servo/servo/issues/26004
- [WebGL test #4: should be green\nat (0, 0) expected: 0,255,0,255 was 255,255,255,255]
+ [WebGL test #4]
expected:
if os == "mac": FAIL
- [WebGL test #8: should be green\nat (0, 0) expected: 255,0,0,255 was 255,255,255,255]
+ [WebGL test #8]
expected:
if os == "mac": FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/programs/gl-bind-attrib-location-test.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/programs/gl-bind-attrib-location-test.html.ini
index e923e309f48..7c36d0d39cb 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/programs/gl-bind-attrib-location-test.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/programs/gl-bind-attrib-location-test.html.ini
@@ -1,10 +1,9 @@
[gl-bind-attrib-location-test.html]
bug: https://github.com/servo/servo/issues/26004
- [WebGL test #13: Line 15 should be red for at least 10 rgba pixels starting 20 pixels in\nat (20, 15) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #13]
expected:
if os == "mac": FAIL
- [WebGL test #7: Line 15 should be red for at least 10 rgba pixels starting 20 pixels in\nat (20, 15) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #7]
expected:
if os == "mac": FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/programs/program-handling.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/programs/program-handling.html.ini
new file mode 100644
index 00000000000..4313b3130a3
--- /dev/null
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/programs/program-handling.html.ini
@@ -0,0 +1,3 @@
+[program-handling.html]
+ [WebGL test #7]
+ expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/programs/program-test.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/programs/program-test.html.ini
new file mode 100644
index 00000000000..ab151407ba3
--- /dev/null
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/programs/program-test.html.ini
@@ -0,0 +1,3 @@
+[program-test.html]
+ [WebGL test #69]
+ expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/reading/read-pixels-test.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/reading/read-pixels-test.html.ini
index 1406d72e5e1..53da1401349 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/reading/read-pixels-test.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/reading/read-pixels-test.html.ini
@@ -1,109 +1,49 @@
[read-pixels-test.html]
bug: https://github.com/servo/servo/issues/12859
- [WebGL test #49: getError expected: INVALID_OPERATION. Was INVALID_ENUM : Should not be able to read as ALPHA / UNSIGNED_BYTE]
+ [WebGL test #109]
expected: FAIL
- [WebGL test #45: getError expected: INVALID_OPERATION. Was INVALID_ENUM : Should not be able to read as RGB / UNSIGNED_BYTE]
+ [WebGL test #140]
expected: FAIL
- [WebGL test #47: getError expected: INVALID_OPERATION. Was INVALID_ENUM : Should not be able to read as RGBA / UNSIGNED_SHORT_5_5_5_1]
+ [WebGL test #141]
expected: FAIL
- [WebGL test #46: getError expected: INVALID_OPERATION. Was INVALID_ENUM : Should not be able to read as RGB / UNSIGNED_SHORT_5_6_5]
+ [WebGL test #142]
expected: FAIL
- [WebGL test #48: getError expected: INVALID_OPERATION. Was INVALID_ENUM : Should not be able to read as RGBA / UNSIGNED_SHORT_4_4_4_4]
+ [WebGL test #143]
expected: FAIL
- [WebGL test #37: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as 0x8d99]
+ [WebGL test #149]
expected: FAIL
- [WebGL test #33: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as LUMINANCE]
+ [WebGL test #202]
expected: FAIL
- [WebGL test #42: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as UNSIGNED_INT]
+ [WebGL test #203]
expected: FAIL
- [WebGL test #38: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as 0x84fa]
+ [WebGL test #36]
expected: FAIL
- [WebGL test #30: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as DEPTH_STENCIL]
+ [WebGL test #37]
expected: FAIL
- [WebGL test #43: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as 0x8368]
+ [WebGL test #38]
expected: FAIL
- [WebGL test #29: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as DEPTH_COMPONENT]
+ [WebGL test #39]
expected: FAIL
- [WebGL test #35: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as 0x1903]
+ [WebGL test #45]
expected: FAIL
- [WebGL test #41: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as BYTE]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #31: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as 0x8229]
+ [WebGL test #98]
expected: FAIL
- [WebGL test #36: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as 0x8228]
- expected: FAIL
-
- [WebGL test #32: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as RGBA4]
- expected: FAIL
-
- [WebGL test #40: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as SHORT]
- expected: FAIL
-
- [WebGL test #34: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as LUMINANCE_ALPHA]
- expected: FAIL
-
- [WebGL test #39: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as UNSIGNED_SHORT]
- expected: FAIL
-
- [WebGL test #5: getError expected: INVALID_ENUM. Was INVALID_OPERATION : FLOAT_32_UNSIGNED_INT_24_8_REV is rejected]
- expected: FAIL
-
- [WebGL test #36: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as DEPTH_COMPONENT]
- expected: FAIL
-
- [WebGL test #37: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as DEPTH_STENCIL]
- expected: FAIL
-
- [WebGL test #38: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as 0x8229]
- expected: FAIL
-
- [WebGL test #39: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as RGBA4]
- expected: FAIL
-
- [WebGL test #45: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as 0x84fa]
- expected: FAIL
-
- [WebGL test #98: getError expected: NO_ERROR. Was INVALID_OPERATION : there should be no GL errors reading back into a Uint8ClampedArray]
- expected: FAIL
-
- [WebGL test #99: color pixel at 0, 0 should be [0, 255, 0, 255\], was 0,0,0,0]
- expected: FAIL
-
- [WebGL test #109: getError expected: INVALID_ENUM. Was INVALID_OPERATION : FLOAT_32_UNSIGNED_INT_24_8_REV is rejected]
- expected: FAIL
-
- [WebGL test #140: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as DEPTH_COMPONENT]
- expected: FAIL
-
- [WebGL test #141: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as DEPTH_STENCIL]
- expected: FAIL
-
- [WebGL test #142: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as 0x8229]
- expected: FAIL
-
- [WebGL test #143: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as RGBA4]
- expected: FAIL
-
- [WebGL test #149: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as 0x84fa]
- expected: FAIL
-
- [WebGL test #202: getError expected: NO_ERROR. Was INVALID_OPERATION : there should be no GL errors reading back into a Uint8ClampedArray]
- expected: FAIL
-
- [WebGL test #203: color pixel at 0, 0 should be [0, 255, 0, 255\], was 0,0,0,0]
+ [WebGL test #99]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/renderbuffers/feedback-loop.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/renderbuffers/feedback-loop.html.ini
index aa1102ac28a..56ad30e7158 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/renderbuffers/feedback-loop.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/renderbuffers/feedback-loop.html.ini
@@ -1,8 +1,7 @@
[feedback-loop.html]
bug: https://github.com/servo/servo/issues/21288
- [WebGL test #3: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with invalid feedback loop]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #5: Should be blue.\nat (0, 0) expected: 0,0,255,255 was 0,255,0,255]
+ [WebGL test #5]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/renderbuffers/framebuffer-state-restoration.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/renderbuffers/framebuffer-state-restoration.html.ini
index b17781ba017..0f4cf0de08b 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/renderbuffers/framebuffer-state-restoration.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/renderbuffers/framebuffer-state-restoration.html.ini
@@ -1,11 +1,4 @@
[framebuffer-state-restoration.html]
bug: https://github.com/servo/servo/issues/21132
- [WebGL test #0: Unable to fetch WebGL rendering context for Canvas]
+ [WebGL test #14]
expected: FAIL
-
- [WebGL test #1: context does not exist]
- expected: FAIL
-
- [WebGL test #14: should be red\nat (0, 0) expected: 255,0,0,255 was 0,255,0,255]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/blending.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/blending.html.ini
new file mode 100644
index 00000000000..5a3f4dd8573
--- /dev/null
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/blending.html.ini
@@ -0,0 +1,9 @@
+[blending.html]
+ [WebGL test #6]
+ expected: FAIL
+
+ [WebGL test #7]
+ expected: FAIL
+
+ [WebGL test #9]
+ expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/clear-default-framebuffer-with-scissor-test.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/clear-default-framebuffer-with-scissor-test.html.ini
new file mode 100644
index 00000000000..b8f6f65e09a
--- /dev/null
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/clear-default-framebuffer-with-scissor-test.html.ini
@@ -0,0 +1,4 @@
+[clear-default-framebuffer-with-scissor-test.html]
+ expected: ERROR
+ [WebGL test #0]
+ expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/clipping-wide-points.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/clipping-wide-points.html.ini
index 54391ae5024..eb062826f1c 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/clipping-wide-points.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/clipping-wide-points.html.ini
@@ -1,7 +1,6 @@
[clipping-wide-points.html]
- [WebGL test #3: should be 0,255,0\nat (0, 0) expected: 0,255,0 was 255,0,0]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #7: should be 0,255,0\nat (0, 0) expected: 0,255,0 was 255,0,0]
+ [WebGL test #7]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/draw-webgl-to-canvas-2d-repeatedly.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/draw-webgl-to-canvas-2d-repeatedly.html.ini
new file mode 100644
index 00000000000..8f5422d3b3b
--- /dev/null
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/draw-webgl-to-canvas-2d-repeatedly.html.ini
@@ -0,0 +1,2 @@
+[draw-webgl-to-canvas-2d-repeatedly.html]
+ expected: ERROR
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/line-rendering-quality.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/line-rendering-quality.html.ini
index 17c4baf3aef..9f09b85d739 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/line-rendering-quality.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/line-rendering-quality.html.ini
@@ -1,8 +1,2 @@
[line-rendering-quality.html]
bug: https://github.com/servo/servo/issues/25937
- [WebGL test #5: Found 0 lines, looking in the vertical direction, expected 2]
- expected: FAIL
-
- [WebGL test #11: Found 0 lines, looking in the vertical direction, expected 2]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/more-than-65536-indices.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/more-than-65536-indices.html.ini
index 89644b43e1a..e495c7a7cf3 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/more-than-65536-indices.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/more-than-65536-indices.html.ini
@@ -1,5 +1,2 @@
[more-than-65536-indices.html]
bug: https://github.com/servo/servo/issues/24538
- [WebGL test #8: Should be green.\nat (0, 0) expected: 0,255,0,255 was 128,128,0,255]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/multisample-corruption.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/multisample-corruption.html.ini
index 2d68d489d35..6cf0b18fe6c 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/multisample-corruption.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/multisample-corruption.html.ini
@@ -1,9 +1,3 @@
[multisample-corruption.html]
bug: https://github.com/servo/servo/issues/21132
expected: [OK, TIMEOUT]
- [WebGL test #0: Unable to fetch WebGL rendering context for Canvas]
- expected: FAIL
-
- [WebGL test #1: context does not exist]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/out-of-bounds-index-buffers.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/out-of-bounds-index-buffers.html.ini
index 3a31658d39f..7cfdb771274 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/out-of-bounds-index-buffers.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/out-of-bounds-index-buffers.html.ini
@@ -1,8 +1,2 @@
[out-of-bounds-index-buffers.html]
bug: https://github.com/servo/servo/issues/20599
- [WebGL test #2: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #4: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,255,255]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/point-no-attributes.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/point-no-attributes.html.ini
index e8de6c6eab6..f6086d4527c 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/point-no-attributes.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/point-no-attributes.html.ini
@@ -1,6 +1,5 @@
[point-no-attributes.html]
bug: https://github.com/servo/servo/issues/26004
- [WebGL test #1: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #1]
expected:
if os == "mac": FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/point-size.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/point-size.html.ini
index 92979f6e32c..3bd8d2fcacd 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/point-size.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/point-size.html.ini
@@ -1,8 +1,2 @@
[point-size.html]
bug: https://github.com/servo/servo/issues/21981
- [WebGL test #9: should be 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #18: should be 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/preservedrawingbuffer-leak.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/preservedrawingbuffer-leak.html.ini
index 74771cdf1ca..a9d23c8ff04 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/preservedrawingbuffer-leak.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/preservedrawingbuffer-leak.html.ini
@@ -1,8 +1,2 @@
[preservedrawingbuffer-leak.html]
bug: https://github.com/servo/servo/issues/21132
- [WebGL test #0: Unable to fetch WebGL rendering context for Canvas]
- expected: FAIL
-
- [WebGL test #1: context does not exist]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/rendering-sampling-feedback-loop.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/rendering-sampling-feedback-loop.html.ini
new file mode 100644
index 00000000000..4084612ebf0
--- /dev/null
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/rendering/rendering-sampling-feedback-loop.html.ini
@@ -0,0 +1,3 @@
+[rendering-sampling-feedback-loop.html]
+ [WebGL test #2]
+ expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-luminance-luminance-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-luminance-luminance-unsigned_byte.html.ini
index 2360857b522..2985c5db543 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-luminance-luminance-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-luminance-luminance-unsigned_byte.html.ini
@@ -1,86 +1,73 @@
[tex-2d-luminance-luminance-unsigned_byte.html]
expected: ERROR
- [WebGL test #33: font missing]
+ [WebGL test #233]
expected: FAIL
- [WebGL test #245: font missing]
+ [WebGL test #235]
expected: FAIL
- [WebGL test #39: font missing]
+ [WebGL test #237]
expected: FAIL
- [WebGL test #251: font missing]
+ [WebGL test #239]
expected: FAIL
- [WebGL test #275: font missing]
+ [WebGL test #241]
expected: FAIL
- [WebGL test #273: font missing]
+ [WebGL test #243]
expected: FAIL
- [WebGL test #237: font missing]
+ [WebGL test #245]
expected: FAIL
- [WebGL test #233: font missing]
+ [WebGL test #247]
expected: FAIL
- [WebGL test #249: font missing]
+ [WebGL test #249]
expected: FAIL
- [WebGL test #265: font missing]
+ [WebGL test #251]
expected: FAIL
- [WebGL test #269: font missing]
+ [WebGL test #253]
expected: FAIL
- [WebGL test #255: font missing]
+ [WebGL test #255]
expected: FAIL
- [WebGL test #277: font missing]
+ [WebGL test #257]
expected: FAIL
- [WebGL test #259: font missing]
+ [WebGL test #259]
expected: FAIL
- [WebGL test #253: font missing]
+ [WebGL test #261]
expected: FAIL
- [WebGL test #271: font missing]
+ [WebGL test #263]
expected: FAIL
- [WebGL test #247: font missing]
+ [WebGL test #265]
expected: FAIL
- [WebGL test #263: font missing]
+ [WebGL test #267]
expected: FAIL
- [WebGL test #235: font missing]
+ [WebGL test #269]
expected: FAIL
- [WebGL test #37: font missing]
+ [WebGL test #271]
expected: FAIL
- [WebGL test #35: font missing]
+ [WebGL test #273]
expected: FAIL
- [WebGL test #241: font missing]
+ [WebGL test #275]
expected: FAIL
- [WebGL test #267: font missing]
+ [WebGL test #277]
expected: FAIL
- [WebGL test #261: font missing]
+ [WebGL test #279]
expected: FAIL
-
- [WebGL test #279: font missing]
- expected: FAIL
-
- [WebGL test #257: font missing]
- expected: FAIL
-
- [WebGL test #243: font missing]
- expected: FAIL
-
- [WebGL test #239: font missing]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini
index b5aff79e5e4..a0d71e48df4 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini
@@ -1,86 +1,73 @@
[tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html]
expected: ERROR
- [WebGL test #245: font missing]
+ [WebGL test #233]
expected: FAIL
- [WebGL test #251: font missing]
+ [WebGL test #235]
expected: FAIL
- [WebGL test #265: font missing]
+ [WebGL test #237]
expected: FAIL
- [WebGL test #39: font missing]
+ [WebGL test #239]
expected: FAIL
- [WebGL test #33: font missing]
+ [WebGL test #241]
expected: FAIL
- [WebGL test #275: font missing]
+ [WebGL test #243]
expected: FAIL
- [WebGL test #237: font missing]
+ [WebGL test #245]
expected: FAIL
- [WebGL test #273: font missing]
+ [WebGL test #247]
expected: FAIL
- [WebGL test #277: font missing]
+ [WebGL test #249]
expected: FAIL
- [WebGL test #239: font missing]
+ [WebGL test #251]
expected: FAIL
- [WebGL test #249: font missing]
+ [WebGL test #253]
expected: FAIL
- [WebGL test #267: font missing]
+ [WebGL test #255]
expected: FAIL
- [WebGL test #241: font missing]
+ [WebGL test #257]
expected: FAIL
- [WebGL test #255: font missing]
+ [WebGL test #259]
expected: FAIL
- [WebGL test #233: font missing]
+ [WebGL test #261]
expected: FAIL
- [WebGL test #37: font missing]
+ [WebGL test #263]
expected: FAIL
- [WebGL test #253: font missing]
+ [WebGL test #265]
expected: FAIL
- [WebGL test #271: font missing]
+ [WebGL test #267]
expected: FAIL
- [WebGL test #247: font missing]
+ [WebGL test #269]
expected: FAIL
- [WebGL test #263: font missing]
+ [WebGL test #271]
expected: FAIL
- [WebGL test #259: font missing]
+ [WebGL test #273]
expected: FAIL
- [WebGL test #35: font missing]
+ [WebGL test #275]
expected: FAIL
- [WebGL test #261: font missing]
+ [WebGL test #277]
expected: FAIL
- [WebGL test #279: font missing]
+ [WebGL test #279]
expected: FAIL
-
- [WebGL test #257: font missing]
- expected: FAIL
-
- [WebGL test #243: font missing]
- expected: FAIL
-
- [WebGL test #235: font missing]
- expected: FAIL
-
- [WebGL test #269: font missing]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-rgb-rgb-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-rgb-rgb-unsigned_byte.html.ini
index a5a4a4bff64..30926f0af49 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-rgb-rgb-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-rgb-rgb-unsigned_byte.html.ini
@@ -1,338 +1,325 @@
[tex-2d-rgb-rgb-unsigned_byte.html]
expected: ERROR
- [WebGL test #399: font missing]
+ [WebGL test #1073]
expected: FAIL
- [WebGL test #77: font missing]
+ [WebGL test #1075]
expected: FAIL
- [WebGL test #1095: font missing]
+ [WebGL test #1077]
expected: FAIL
- [WebGL test #159: font missing]
+ [WebGL test #1079]
expected: FAIL
- [WebGL test #635: font missing]
+ [WebGL test #1081]
expected: FAIL
- [WebGL test #841: font missing]
+ [WebGL test #1083]
expected: FAIL
- [WebGL test #839: font missing]
+ [WebGL test #1085]
expected: FAIL
- [WebGL test #75: font missing]
+ [WebGL test #1087]
expected: FAIL
- [WebGL test #377: font missing]
+ [WebGL test #1089]
expected: FAIL
- [WebGL test #877: font missing]
+ [WebGL test #1091]
expected: FAIL
- [WebGL test #619: font missing]
+ [WebGL test #1093]
expected: FAIL
- [WebGL test #1091: font missing]
+ [WebGL test #1095]
expected: FAIL
- [WebGL test #855: font missing]
+ [WebGL test #1097]
expected: FAIL
- [WebGL test #387: font missing]
+ [WebGL test #1099]
expected: FAIL
- [WebGL test #607: font missing]
+ [WebGL test #1101]
expected: FAIL
- [WebGL test #833: font missing]
+ [WebGL test #1103]
expected: FAIL
- [WebGL test #157: font missing]
+ [WebGL test #1105]
expected: FAIL
- [WebGL test #615: font missing]
+ [WebGL test #1107]
expected: FAIL
- [WebGL test #601: font missing]
+ [WebGL test #1109]
expected: FAIL
- [WebGL test #639: font missing]
+ [WebGL test #1111]
expected: FAIL
- [WebGL test #875: font missing]
+ [WebGL test #1113]
expected: FAIL
- [WebGL test #621: font missing]
+ [WebGL test #1115]
expected: FAIL
- [WebGL test #835: font missing]
+ [WebGL test #1117]
expected: FAIL
- [WebGL test #593: font missing]
+ [WebGL test #1119]
expected: FAIL
- [WebGL test #37: font missing]
+ [WebGL test #113]
expected: FAIL
- [WebGL test #627: font missing]
+ [WebGL test #115]
expected: FAIL
- [WebGL test #861: font missing]
+ [WebGL test #117]
expected: FAIL
- [WebGL test #369: font missing]
+ [WebGL test #119]
expected: FAIL
- [WebGL test #1117: font missing]
+ [WebGL test #153]
expected: FAIL
- [WebGL test #637: font missing]
+ [WebGL test #155]
expected: FAIL
- [WebGL test #629: font missing]
+ [WebGL test #157]
expected: FAIL
- [WebGL test #79: font missing]
+ [WebGL test #159]
expected: FAIL
- [WebGL test #371: font missing]
+ [WebGL test #353]
expected: FAIL
- [WebGL test #1113: font missing]
+ [WebGL test #355]
expected: FAIL
- [WebGL test #1073: font missing]
+ [WebGL test #357]
expected: FAIL
- [WebGL test #397: font missing]
+ [WebGL test #359]
expected: FAIL
- [WebGL test #1115: font missing]
+ [WebGL test #361]
expected: FAIL
- [WebGL test #859: font missing]
+ [WebGL test #363]
expected: FAIL
- [WebGL test #357: font missing]
+ [WebGL test #365]
expected: FAIL
- [WebGL test #597: font missing]
+ [WebGL test #367]
expected: FAIL
- [WebGL test #1101: font missing]
+ [WebGL test #369]
expected: FAIL
- [WebGL test #603: font missing]
+ [WebGL test #371]
expected: FAIL
- [WebGL test #613: font missing]
+ [WebGL test #373]
expected: FAIL
- [WebGL test #843: font missing]
+ [WebGL test #375]
expected: FAIL
- [WebGL test #871: font missing]
+ [WebGL test #377]
expected: FAIL
- [WebGL test #625: font missing]
+ [WebGL test #379]
expected: FAIL
- [WebGL test #35: font missing]
+ [WebGL test #381]
expected: FAIL
- [WebGL test #1075: font missing]
+ [WebGL test #383]
expected: FAIL
- [WebGL test #1119: font missing]
+ [WebGL test #385]
expected: FAIL
- [WebGL test #595: font missing]
+ [WebGL test #387]
expected: FAIL
- [WebGL test #867: font missing]
+ [WebGL test #389]
expected: FAIL
- [WebGL test #385: font missing]
+ [WebGL test #391]
expected: FAIL
- [WebGL test #119: font missing]
+ [WebGL test #393]
expected: FAIL
- [WebGL test #863: font missing]
+ [WebGL test #395]
expected: FAIL
- [WebGL test #623: font missing]
+ [WebGL test #397]
expected: FAIL
- [WebGL test #1105: font missing]
+ [WebGL test #399]
expected: FAIL
- [WebGL test #1097: font missing]
+ [WebGL test #593]
expected: FAIL
- [WebGL test #153: font missing]
+ [WebGL test #595]
expected: FAIL
- [WebGL test #1103: font missing]
+ [WebGL test #597]
expected: FAIL
- [WebGL test #1085: font missing]
+ [WebGL test #599]
expected: FAIL
- [WebGL test #115: font missing]
+ [WebGL test #601]
expected: FAIL
- [WebGL test #1083: font missing]
+ [WebGL test #603]
expected: FAIL
- [WebGL test #869: font missing]
+ [WebGL test #605]
expected: FAIL
- [WebGL test #611: font missing]
+ [WebGL test #607]
expected: FAIL
- [WebGL test #617: font missing]
+ [WebGL test #609]
expected: FAIL
- [WebGL test #73: font missing]
+ [WebGL test #611]
expected: FAIL
- [WebGL test #1111: font missing]
+ [WebGL test #613]
expected: FAIL
- [WebGL test #599: font missing]
+ [WebGL test #615]
expected: FAIL
- [WebGL test #365: font missing]
+ [WebGL test #617]
expected: FAIL
- [WebGL test #375: font missing]
+ [WebGL test #619]
expected: FAIL
- [WebGL test #361: font missing]
+ [WebGL test #621]
expected: FAIL
- [WebGL test #879: font missing]
+ [WebGL test #623]
expected: FAIL
- [WebGL test #1079: font missing]
+ [WebGL test #625]
expected: FAIL
- [WebGL test #849: font missing]
+ [WebGL test #627]
expected: FAIL
- [WebGL test #633: font missing]
+ [WebGL test #629]
expected: FAIL
- [WebGL test #353: font missing]
+ [WebGL test #631]
expected: FAIL
- [WebGL test #865: font missing]
+ [WebGL test #633]
expected: FAIL
- [WebGL test #837: font missing]
+ [WebGL test #635]
expected: FAIL
- [WebGL test #1081: font missing]
+ [WebGL test #637]
expected: FAIL
- [WebGL test #847: font missing]
+ [WebGL test #639]
expected: FAIL
- [WebGL test #389: font missing]
+ [WebGL test #73]
expected: FAIL
- [WebGL test #33: font missing]
+ [WebGL test #75]
expected: FAIL
- [WebGL test #117: font missing]
+ [WebGL test #77]
expected: FAIL
- [WebGL test #113: font missing]
+ [WebGL test #79]
expected: FAIL
- [WebGL test #1089: font missing]
+ [WebGL test #833]
expected: FAIL
- [WebGL test #379: font missing]
+ [WebGL test #835]
expected: FAIL
- [WebGL test #605: font missing]
+ [WebGL test #837]
expected: FAIL
- [WebGL test #359: font missing]
+ [WebGL test #839]
expected: FAIL
- [WebGL test #39: font missing]
+ [WebGL test #841]
expected: FAIL
- [WebGL test #853: font missing]
+ [WebGL test #843]
expected: FAIL
- [WebGL test #857: font missing]
+ [WebGL test #845]
expected: FAIL
- [WebGL test #1099: font missing]
+ [WebGL test #847]
expected: FAIL
- [WebGL test #393: font missing]
+ [WebGL test #849]
expected: FAIL
- [WebGL test #395: font missing]
+ [WebGL test #851]
expected: FAIL
- [WebGL test #1077: font missing]
+ [WebGL test #853]
expected: FAIL
- [WebGL test #155: font missing]
+ [WebGL test #855]
expected: FAIL
- [WebGL test #873: font missing]
+ [WebGL test #857]
expected: FAIL
- [WebGL test #391: font missing]
+ [WebGL test #859]
expected: FAIL
- [WebGL test #1087: font missing]
+ [WebGL test #861]
expected: FAIL
- [WebGL test #381: font missing]
+ [WebGL test #863]
expected: FAIL
- [WebGL test #367: font missing]
+ [WebGL test #865]
expected: FAIL
- [WebGL test #373: font missing]
+ [WebGL test #867]
expected: FAIL
- [WebGL test #631: font missing]
+ [WebGL test #869]
expected: FAIL
- [WebGL test #383: font missing]
+ [WebGL test #871]
expected: FAIL
- [WebGL test #1109: font missing]
+ [WebGL test #873]
expected: FAIL
- [WebGL test #1107: font missing]
+ [WebGL test #875]
expected: FAIL
- [WebGL test #609: font missing]
+ [WebGL test #877]
expected: FAIL
- [WebGL test #363: font missing]
+ [WebGL test #879]
expected: FAIL
-
- [WebGL test #851: font missing]
- expected: FAIL
-
- [WebGL test #1093: font missing]
- expected: FAIL
-
- [WebGL test #355: font missing]
- expected: FAIL
-
- [WebGL test #845: font missing]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini
index 631a420b95a..22edc95c448 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini
@@ -1,86 +1,73 @@
[tex-2d-rgb-rgb-unsigned_short_5_6_5.html]
expected: ERROR
- [WebGL test #273: font missing]
+ [WebGL test #233]
expected: FAIL
- [WebGL test #241: font missing]
+ [WebGL test #235]
expected: FAIL
- [WebGL test #257: font missing]
+ [WebGL test #237]
expected: FAIL
- [WebGL test #33: font missing]
+ [WebGL test #239]
expected: FAIL
- [WebGL test #251: font missing]
+ [WebGL test #241]
expected: FAIL
- [WebGL test #261: font missing]
+ [WebGL test #243]
expected: FAIL
- [WebGL test #39: font missing]
+ [WebGL test #245]
expected: FAIL
- [WebGL test #265: font missing]
+ [WebGL test #247]
expected: FAIL
- [WebGL test #275: font missing]
+ [WebGL test #249]
expected: FAIL
- [WebGL test #269: font missing]
+ [WebGL test #251]
expected: FAIL
- [WebGL test #239: font missing]
+ [WebGL test #253]
expected: FAIL
- [WebGL test #245: font missing]
+ [WebGL test #255]
expected: FAIL
- [WebGL test #267: font missing]
+ [WebGL test #257]
expected: FAIL
- [WebGL test #237: font missing]
+ [WebGL test #259]
expected: FAIL
- [WebGL test #247: font missing]
+ [WebGL test #261]
expected: FAIL
- [WebGL test #233: font missing]
+ [WebGL test #263]
expected: FAIL
- [WebGL test #255: font missing]
+ [WebGL test #265]
expected: FAIL
- [WebGL test #277: font missing]
+ [WebGL test #267]
expected: FAIL
- [WebGL test #249: font missing]
+ [WebGL test #269]
expected: FAIL
- [WebGL test #271: font missing]
+ [WebGL test #271]
expected: FAIL
- [WebGL test #279: font missing]
+ [WebGL test #273]
expected: FAIL
- [WebGL test #259: font missing]
+ [WebGL test #275]
expected: FAIL
- [WebGL test #37: font missing]
+ [WebGL test #277]
expected: FAIL
- [WebGL test #35: font missing]
+ [WebGL test #279]
expected: FAIL
-
- [WebGL test #263: font missing]
- expected: FAIL
-
- [WebGL test #235: font missing]
- expected: FAIL
-
- [WebGL test #243: font missing]
- expected: FAIL
-
- [WebGL test #253: font missing]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-rgba-rgba-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-rgba-rgba-unsigned_byte.html.ini
index ad03f9b4642..814017950cb 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-rgba-rgba-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-rgba-rgba-unsigned_byte.html.ini
@@ -1,338 +1,325 @@
[tex-2d-rgba-rgba-unsigned_byte.html]
expected: ERROR
- [WebGL test #399: font missing]
+ [WebGL test #1073]
expected: FAIL
- [WebGL test #77: font missing]
+ [WebGL test #1075]
expected: FAIL
- [WebGL test #1095: font missing]
+ [WebGL test #1077]
expected: FAIL
- [WebGL test #159: font missing]
+ [WebGL test #1079]
expected: FAIL
- [WebGL test #1105: font missing]
+ [WebGL test #1081]
expected: FAIL
- [WebGL test #635: font missing]
+ [WebGL test #1083]
expected: FAIL
- [WebGL test #841: font missing]
+ [WebGL test #1085]
expected: FAIL
- [WebGL test #839: font missing]
+ [WebGL test #1087]
expected: FAIL
- [WebGL test #75: font missing]
+ [WebGL test #1089]
expected: FAIL
- [WebGL test #1113: font missing]
+ [WebGL test #1091]
expected: FAIL
- [WebGL test #619: font missing]
+ [WebGL test #1093]
expected: FAIL
- [WebGL test #863: font missing]
+ [WebGL test #1095]
expected: FAIL
- [WebGL test #609: font missing]
+ [WebGL test #1097]
expected: FAIL
- [WebGL test #1091: font missing]
+ [WebGL test #1099]
expected: FAIL
- [WebGL test #855: font missing]
+ [WebGL test #1101]
expected: FAIL
- [WebGL test #387: font missing]
+ [WebGL test #1103]
expected: FAIL
- [WebGL test #607: font missing]
+ [WebGL test #1105]
expected: FAIL
- [WebGL test #155: font missing]
+ [WebGL test #1107]
expected: FAIL
- [WebGL test #615: font missing]
+ [WebGL test #1109]
expected: FAIL
- [WebGL test #849: font missing]
+ [WebGL test #1111]
expected: FAIL
- [WebGL test #601: font missing]
+ [WebGL test #1113]
expected: FAIL
- [WebGL test #397: font missing]
+ [WebGL test #1115]
expected: FAIL
- [WebGL test #639: font missing]
+ [WebGL test #1117]
expected: FAIL
- [WebGL test #875: font missing]
+ [WebGL test #1119]
expected: FAIL
- [WebGL test #621: font missing]
+ [WebGL test #113]
expected: FAIL
- [WebGL test #835: font missing]
+ [WebGL test #115]
expected: FAIL
- [WebGL test #593: font missing]
+ [WebGL test #117]
expected: FAIL
- [WebGL test #861: font missing]
+ [WebGL test #119]
expected: FAIL
- [WebGL test #37: font missing]
+ [WebGL test #153]
expected: FAIL
- [WebGL test #1073: font missing]
+ [WebGL test #155]
expected: FAIL
- [WebGL test #877: font missing]
+ [WebGL test #157]
expected: FAIL
- [WebGL test #627: font missing]
+ [WebGL test #159]
expected: FAIL
- [WebGL test #369: font missing]
+ [WebGL test #353]
expected: FAIL
- [WebGL test #637: font missing]
+ [WebGL test #355]
expected: FAIL
- [WebGL test #617: font missing]
+ [WebGL test #357]
expected: FAIL
- [WebGL test #629: font missing]
+ [WebGL test #359]
expected: FAIL
- [WebGL test #79: font missing]
+ [WebGL test #361]
expected: FAIL
- [WebGL test #371: font missing]
+ [WebGL test #363]
expected: FAIL
- [WebGL test #879: font missing]
+ [WebGL test #365]
expected: FAIL
- [WebGL test #1115: font missing]
+ [WebGL test #367]
expected: FAIL
- [WebGL test #859: font missing]
+ [WebGL test #369]
expected: FAIL
- [WebGL test #357: font missing]
+ [WebGL test #371]
expected: FAIL
- [WebGL test #1085: font missing]
+ [WebGL test #373]
expected: FAIL
- [WebGL test #833: font missing]
+ [WebGL test #375]
expected: FAIL
- [WebGL test #613: font missing]
+ [WebGL test #377]
expected: FAIL
- [WebGL test #1087: font missing]
+ [WebGL test #379]
expected: FAIL
- [WebGL test #597: font missing]
+ [WebGL test #381]
expected: FAIL
- [WebGL test #1101: font missing]
+ [WebGL test #383]
expected: FAIL
- [WebGL test #603: font missing]
+ [WebGL test #385]
expected: FAIL
- [WebGL test #865: font missing]
+ [WebGL test #387]
expected: FAIL
- [WebGL test #843: font missing]
+ [WebGL test #389]
expected: FAIL
- [WebGL test #871: font missing]
+ [WebGL test #391]
expected: FAIL
- [WebGL test #35: font missing]
+ [WebGL test #393]
expected: FAIL
- [WebGL test #1075: font missing]
+ [WebGL test #395]
expected: FAIL
- [WebGL test #1119: font missing]
+ [WebGL test #397]
expected: FAIL
- [WebGL test #595: font missing]
+ [WebGL test #399]
expected: FAIL
- [WebGL test #1093: font missing]
+ [WebGL test #593]
expected: FAIL
- [WebGL test #385: font missing]
+ [WebGL test #595]
expected: FAIL
- [WebGL test #119: font missing]
+ [WebGL test #597]
expected: FAIL
- [WebGL test #623: font missing]
+ [WebGL test #599]
expected: FAIL
- [WebGL test #153: font missing]
+ [WebGL test #601]
expected: FAIL
- [WebGL test #1103: font missing]
+ [WebGL test #603]
expected: FAIL
- [WebGL test #115: font missing]
+ [WebGL test #605]
expected: FAIL
- [WebGL test #611: font missing]
+ [WebGL test #607]
expected: FAIL
- [WebGL test #1083: font missing]
+ [WebGL test #609]
expected: FAIL
- [WebGL test #869: font missing]
+ [WebGL test #611]
expected: FAIL
- [WebGL test #157: font missing]
+ [WebGL test #613]
expected: FAIL
- [WebGL test #1089: font missing]
+ [WebGL test #615]
expected: FAIL
- [WebGL test #73: font missing]
+ [WebGL test #617]
expected: FAIL
- [WebGL test #1111: font missing]
+ [WebGL test #619]
expected: FAIL
- [WebGL test #599: font missing]
+ [WebGL test #621]
expected: FAIL
- [WebGL test #365: font missing]
+ [WebGL test #623]
expected: FAIL
- [WebGL test #375: font missing]
+ [WebGL test #625]
expected: FAIL
- [WebGL test #361: font missing]
+ [WebGL test #627]
expected: FAIL
- [WebGL test #605: font missing]
+ [WebGL test #629]
expected: FAIL
- [WebGL test #1079: font missing]
+ [WebGL test #631]
expected: FAIL
- [WebGL test #625: font missing]
+ [WebGL test #633]
expected: FAIL
- [WebGL test #633: font missing]
+ [WebGL test #635]
expected: FAIL
- [WebGL test #353: font missing]
+ [WebGL test #637]
expected: FAIL
- [WebGL test #837: font missing]
+ [WebGL test #639]
expected: FAIL
- [WebGL test #1081: font missing]
+ [WebGL test #73]
expected: FAIL
- [WebGL test #853: font missing]
+ [WebGL test #75]
expected: FAIL
- [WebGL test #867: font missing]
+ [WebGL test #77]
expected: FAIL
- [WebGL test #389: font missing]
+ [WebGL test #79]
expected: FAIL
- [WebGL test #1097: font missing]
+ [WebGL test #833]
expected: FAIL
- [WebGL test #33: font missing]
+ [WebGL test #835]
expected: FAIL
- [WebGL test #117: font missing]
+ [WebGL test #837]
expected: FAIL
- [WebGL test #113: font missing]
+ [WebGL test #839]
expected: FAIL
- [WebGL test #379: font missing]
+ [WebGL test #841]
expected: FAIL
- [WebGL test #1109: font missing]
+ [WebGL test #843]
expected: FAIL
- [WebGL test #359: font missing]
+ [WebGL test #845]
expected: FAIL
- [WebGL test #39: font missing]
+ [WebGL test #847]
expected: FAIL
- [WebGL test #847: font missing]
+ [WebGL test #849]
expected: FAIL
- [WebGL test #857: font missing]
+ [WebGL test #851]
expected: FAIL
- [WebGL test #1099: font missing]
+ [WebGL test #853]
expected: FAIL
- [WebGL test #393: font missing]
+ [WebGL test #855]
expected: FAIL
- [WebGL test #395: font missing]
+ [WebGL test #857]
expected: FAIL
- [WebGL test #1077: font missing]
+ [WebGL test #859]
expected: FAIL
- [WebGL test #377: font missing]
+ [WebGL test #861]
expected: FAIL
- [WebGL test #873: font missing]
+ [WebGL test #863]
expected: FAIL
- [WebGL test #391: font missing]
+ [WebGL test #865]
expected: FAIL
- [WebGL test #381: font missing]
+ [WebGL test #867]
expected: FAIL
- [WebGL test #367: font missing]
+ [WebGL test #869]
expected: FAIL
- [WebGL test #373: font missing]
+ [WebGL test #871]
expected: FAIL
- [WebGL test #631: font missing]
+ [WebGL test #873]
expected: FAIL
- [WebGL test #383: font missing]
+ [WebGL test #875]
expected: FAIL
- [WebGL test #1117: font missing]
+ [WebGL test #877]
expected: FAIL
- [WebGL test #1107: font missing]
+ [WebGL test #879]
expected: FAIL
-
- [WebGL test #363: font missing]
- expected: FAIL
-
- [WebGL test #355: font missing]
- expected: FAIL
-
- [WebGL test #845: font missing]
- expected: FAIL
-
- [WebGL test #851: font missing]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini
index 1a4791c5427..fd6c470f863 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini
@@ -1,86 +1,73 @@
[tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html]
expected: ERROR
- [WebGL test #241: font missing]
+ [WebGL test #233]
expected: FAIL
- [WebGL test #257: font missing]
+ [WebGL test #235]
expected: FAIL
- [WebGL test #33: font missing]
+ [WebGL test #237]
expected: FAIL
- [WebGL test #245: font missing]
+ [WebGL test #239]
expected: FAIL
- [WebGL test #251: font missing]
+ [WebGL test #241]
expected: FAIL
- [WebGL test #273: font missing]
+ [WebGL test #243]
expected: FAIL
- [WebGL test #265: font missing]
+ [WebGL test #245]
expected: FAIL
- [WebGL test #39: font missing]
+ [WebGL test #247]
expected: FAIL
- [WebGL test #275: font missing]
+ [WebGL test #249]
expected: FAIL
- [WebGL test #239: font missing]
+ [WebGL test #251]
expected: FAIL
- [WebGL test #279: font missing]
+ [WebGL test #253]
expected: FAIL
- [WebGL test #267: font missing]
+ [WebGL test #255]
expected: FAIL
- [WebGL test #235: font missing]
+ [WebGL test #257]
expected: FAIL
- [WebGL test #237: font missing]
+ [WebGL test #259]
expected: FAIL
- [WebGL test #261: font missing]
+ [WebGL test #261]
expected: FAIL
- [WebGL test #255: font missing]
+ [WebGL test #263]
expected: FAIL
- [WebGL test #277: font missing]
+ [WebGL test #265]
expected: FAIL
- [WebGL test #249: font missing]
+ [WebGL test #267]
expected: FAIL
- [WebGL test #233: font missing]
+ [WebGL test #269]
expected: FAIL
- [WebGL test #271: font missing]
+ [WebGL test #271]
expected: FAIL
- [WebGL test #247: font missing]
+ [WebGL test #273]
expected: FAIL
- [WebGL test #259: font missing]
+ [WebGL test #275]
expected: FAIL
- [WebGL test #37: font missing]
+ [WebGL test #277]
expected: FAIL
- [WebGL test #35: font missing]
+ [WebGL test #279]
expected: FAIL
-
- [WebGL test #263: font missing]
- expected: FAIL
-
- [WebGL test #243: font missing]
- expected: FAIL
-
- [WebGL test #253: font missing]
- expected: FAIL
-
- [WebGL test #269: font missing]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini
index 765480fa4fa..4850b975757 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/canvas/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini
@@ -1,86 +1,73 @@
[tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html]
expected: ERROR
- [WebGL test #241: font missing]
+ [WebGL test #233]
expected: FAIL
- [WebGL test #273: font missing]
+ [WebGL test #235]
expected: FAIL
- [WebGL test #257: font missing]
+ [WebGL test #237]
expected: FAIL
- [WebGL test #33: font missing]
+ [WebGL test #239]
expected: FAIL
- [WebGL test #245: font missing]
+ [WebGL test #241]
expected: FAIL
- [WebGL test #261: font missing]
+ [WebGL test #243]
expected: FAIL
- [WebGL test #249: font missing]
+ [WebGL test #245]
expected: FAIL
- [WebGL test #39: font missing]
+ [WebGL test #247]
expected: FAIL
- [WebGL test #271: font missing]
+ [WebGL test #249]
expected: FAIL
- [WebGL test #269: font missing]
+ [WebGL test #251]
expected: FAIL
- [WebGL test #265: font missing]
+ [WebGL test #253]
expected: FAIL
- [WebGL test #275: font missing]
+ [WebGL test #255]
expected: FAIL
- [WebGL test #267: font missing]
+ [WebGL test #257]
expected: FAIL
- [WebGL test #251: font missing]
+ [WebGL test #259]
expected: FAIL
- [WebGL test #233: font missing]
+ [WebGL test #261]
expected: FAIL
- [WebGL test #239: font missing]
+ [WebGL test #263]
expected: FAIL
- [WebGL test #255: font missing]
+ [WebGL test #265]
expected: FAIL
- [WebGL test #277: font missing]
+ [WebGL test #267]
expected: FAIL
- [WebGL test #279: font missing]
+ [WebGL test #269]
expected: FAIL
- [WebGL test #235: font missing]
+ [WebGL test #271]
expected: FAIL
- [WebGL test #237: font missing]
+ [WebGL test #273]
expected: FAIL
- [WebGL test #247: font missing]
+ [WebGL test #275]
expected: FAIL
- [WebGL test #263: font missing]
+ [WebGL test #277]
expected: FAIL
- [WebGL test #259: font missing]
+ [WebGL test #279]
expected: FAIL
-
- [WebGL test #37: font missing]
- expected: FAIL
-
- [WebGL test #35: font missing]
- expected: FAIL
-
- [WebGL test #253: font missing]
- expected: FAIL
-
- [WebGL test #243: font missing]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-alpha-alpha-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-alpha-alpha-unsigned_byte.html.ini
index 67e1493e40a..3320e0af7df 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-alpha-alpha-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-alpha-alpha-unsigned_byte.html.ini
@@ -1,6 +1,6 @@
[tex-2d-alpha-alpha-unsigned_byte.html]
- [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #3: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #3]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-luminance-luminance-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-luminance-luminance-unsigned_byte.html.ini
index 49d2d9fc3c3..8614d2e9ace 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-luminance-luminance-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-luminance-luminance-unsigned_byte.html.ini
@@ -1,6 +1,6 @@
[tex-2d-luminance-luminance-unsigned_byte.html]
- [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #3: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #3]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini
index 7b544b6ecfb..668053e591f 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini
@@ -1,6 +1,6 @@
[tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html]
- [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #3: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #3]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-rgb-rgb-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-rgb-rgb-unsigned_byte.html.ini
index b5d0d33f1c9..ede0188ddaa 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-rgb-rgb-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-rgb-rgb-unsigned_byte.html.ini
@@ -1,6 +1,6 @@
[tex-2d-rgb-rgb-unsigned_byte.html]
- [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #3: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #3]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini
index 93aed3612c5..59a04a61b44 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini
@@ -1,6 +1,6 @@
[tex-2d-rgb-rgb-unsigned_short_5_6_5.html]
- [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #3: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #3]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-rgba-rgba-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-rgba-rgba-unsigned_byte.html.ini
index d54deab513b..a0bd8f7a1bb 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-rgba-rgba-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-rgba-rgba-unsigned_byte.html.ini
@@ -1,6 +1,6 @@
[tex-2d-rgba-rgba-unsigned_byte.html]
- [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #3: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #3]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini
index 9cb7581caed..0d52d8b7a4c 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini
@@ -1,6 +1,6 @@
[tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html]
- [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #3: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #3]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini
index 9c58fa109ce..3a541a3ae19 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_blob/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini
@@ -1,6 +1,6 @@
[tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html]
- [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #3: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #3]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-alpha-alpha-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-alpha-alpha-unsigned_byte.html.ini
index 934aa737cb3..712a8b4e1ba 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-alpha-alpha-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-alpha-alpha-unsigned_byte.html.ini
@@ -2,4 +2,3 @@
expected: ERROR
[Overall test]
expected: NOTRUN
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-luminance-luminance-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-luminance-luminance-unsigned_byte.html.ini
index bcb7ae3d346..0415a2caa8f 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-luminance-luminance-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-luminance-luminance-unsigned_byte.html.ini
@@ -2,4 +2,3 @@
expected: ERROR
[Overall test]
expected: NOTRUN
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini
index c3fc2a33445..8fe54f5ebab 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini
@@ -2,4 +2,3 @@
expected: ERROR
[Overall test]
expected: NOTRUN
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-rgb-rgb-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-rgb-rgb-unsigned_byte.html.ini
index c716eda28ca..63880949f3e 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-rgb-rgb-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-rgb-rgb-unsigned_byte.html.ini
@@ -2,4 +2,3 @@
expected: ERROR
[Overall test]
expected: NOTRUN
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini
index 395216ec64a..55bf0908efe 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini
@@ -2,4 +2,3 @@
expected: ERROR
[Overall test]
expected: NOTRUN
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-rgba-rgba-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-rgba-rgba-unsigned_byte.html.ini
index 5d324a0e7dd..3fcb47c1d61 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-rgba-rgba-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-rgba-rgba-unsigned_byte.html.ini
@@ -2,4 +2,3 @@
expected: ERROR
[Overall test]
expected: NOTRUN
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini
index f7c9148eb99..8a88e24f8cd 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini
@@ -2,4 +2,3 @@
expected: ERROR
[Overall test]
expected: NOTRUN
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini
index 6c2981c0adf..ba6cb8293e5 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_canvas/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini
@@ -2,4 +2,3 @@
expected: ERROR
[Overall test]
expected: NOTRUN
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-alpha-alpha-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-alpha-alpha-unsigned_byte.html.ini
index f30fe23f859..5bc9b49b77b 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-alpha-alpha-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-alpha-alpha-unsigned_byte.html.ini
@@ -1,4 +1,3 @@
[tex-2d-alpha-alpha-unsigned_byte.html]
- [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-luminance-luminance-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-luminance-luminance-unsigned_byte.html.ini
index 5dc5000483f..461cbc704a2 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-luminance-luminance-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-luminance-luminance-unsigned_byte.html.ini
@@ -1,4 +1,3 @@
[tex-2d-luminance-luminance-unsigned_byte.html]
- [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini
index 59b8781f2a6..2ef773c8c48 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini
@@ -1,4 +1,3 @@
[tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html]
- [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-rgb-rgb-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-rgb-rgb-unsigned_byte.html.ini
index 46b0967faff..6836e6c73d5 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-rgb-rgb-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-rgb-rgb-unsigned_byte.html.ini
@@ -1,4 +1,3 @@
[tex-2d-rgb-rgb-unsigned_byte.html]
- [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini
index 5e294174d24..9d248e94e2d 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini
@@ -1,4 +1,3 @@
[tex-2d-rgb-rgb-unsigned_short_5_6_5.html]
- [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-rgba-rgba-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-rgba-rgba-unsigned_byte.html.ini
index a533e2bbc6c..41b52f4e07b 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-rgba-rgba-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-rgba-rgba-unsigned_byte.html.ini
@@ -1,4 +1,3 @@
[tex-2d-rgba-rgba-unsigned_byte.html]
- [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini
index 8e677e624e1..fc02496aa1c 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini
@@ -1,4 +1,3 @@
[tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html]
- [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini
index ad0ebbd112e..983d6e5e8d8 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini
@@ -1,4 +1,3 @@
[tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html]
- [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-alpha-alpha-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-alpha-alpha-unsigned_byte.html.ini
index 35988c55f1c..5bc9b49b77b 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-alpha-alpha-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-alpha-alpha-unsigned_byte.html.ini
@@ -1,4 +1,3 @@
[tex-2d-alpha-alpha-unsigned_byte.html]
- [WebGL test #1: createImageBitmap(imageData) should succeed.]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-luminance-luminance-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-luminance-luminance-unsigned_byte.html.ini
index bbcf7275cc9..461cbc704a2 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-luminance-luminance-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-luminance-luminance-unsigned_byte.html.ini
@@ -1,4 +1,3 @@
[tex-2d-luminance-luminance-unsigned_byte.html]
- [WebGL test #1: createImageBitmap(imageData) should succeed.]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini
index eaa5093d9f2..2ef773c8c48 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini
@@ -1,4 +1,3 @@
[tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html]
- [WebGL test #1: createImageBitmap(imageData) should succeed.]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgb-rgb-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgb-rgb-unsigned_byte.html.ini
index 2f49b17b315..6836e6c73d5 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgb-rgb-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgb-rgb-unsigned_byte.html.ini
@@ -1,4 +1,3 @@
[tex-2d-rgb-rgb-unsigned_byte.html]
- [WebGL test #1: createImageBitmap(imageData) should succeed.]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini
index 2084c5c2c6f..9d248e94e2d 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini
@@ -1,4 +1,3 @@
[tex-2d-rgb-rgb-unsigned_short_5_6_5.html]
- [WebGL test #1: createImageBitmap(imageData) should succeed.]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgba-rgba-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgba-rgba-unsigned_byte.html.ini
index c0ede027a8e..41b52f4e07b 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgba-rgba-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgba-rgba-unsigned_byte.html.ini
@@ -1,4 +1,3 @@
[tex-2d-rgba-rgba-unsigned_byte.html]
- [WebGL test #1: createImageBitmap(imageData) should succeed.]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini
index 1c1d7d6a35d..fc02496aa1c 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini
@@ -1,4 +1,3 @@
[tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html]
- [WebGL test #1: createImageBitmap(imageData) should succeed.]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini
index 1abf8dfa3d0..983d6e5e8d8 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini
@@ -1,4 +1,3 @@
[tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html]
- [WebGL test #1: createImageBitmap(imageData) should succeed.]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-alpha-alpha-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-alpha-alpha-unsigned_byte.html.ini
index f30fe23f859..5bc9b49b77b 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-alpha-alpha-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-alpha-alpha-unsigned_byte.html.ini
@@ -1,4 +1,3 @@
[tex-2d-alpha-alpha-unsigned_byte.html]
- [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-luminance-luminance-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-luminance-luminance-unsigned_byte.html.ini
index 5dc5000483f..461cbc704a2 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-luminance-luminance-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-luminance-luminance-unsigned_byte.html.ini
@@ -1,4 +1,3 @@
[tex-2d-luminance-luminance-unsigned_byte.html]
- [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini
index 59b8781f2a6..2ef773c8c48 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini
@@ -1,4 +1,3 @@
[tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html]
- [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-rgb-rgb-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-rgb-rgb-unsigned_byte.html.ini
index 46b0967faff..6836e6c73d5 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-rgb-rgb-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-rgb-rgb-unsigned_byte.html.ini
@@ -1,4 +1,3 @@
[tex-2d-rgb-rgb-unsigned_byte.html]
- [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini
index 5e294174d24..9d248e94e2d 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini
@@ -1,4 +1,3 @@
[tex-2d-rgb-rgb-unsigned_short_5_6_5.html]
- [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-rgba-rgba-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-rgba-rgba-unsigned_byte.html.ini
index a533e2bbc6c..41b52f4e07b 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-rgba-rgba-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-rgba-rgba-unsigned_byte.html.ini
@@ -1,4 +1,3 @@
[tex-2d-rgba-rgba-unsigned_byte.html]
- [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini
index 8e677e624e1..fc02496aa1c 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini
@@ -1,4 +1,3 @@
[tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html]
- [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini
index ad0ebbd112e..983d6e5e8d8 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_image_data/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini
@@ -1,4 +1,3 @@
[tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html]
- [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_video/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_video/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini
index c250d8dea23..a00267291e6 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_video/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/image_bitmap_from_video/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini
@@ -3,8 +3,8 @@
[Overall test]
expected: NOTRUN
- [WebGL test #1: createImageBitmap(source) failed: "argument could not be converted to any of: HTMLImageElement, HTMLCanvasElement, OffscreenCanvas, CSSStyleValue, Blob, ImageData"]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #3: createImageBitmap(source) failed: "argument could not be converted to any of: HTMLImageElement, HTMLCanvasElement, OffscreenCanvas, CSSStyleValue, Blob, ImageData"]
+ [WebGL test #3]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/copy-tex-image-2d-formats.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/copy-tex-image-2d-formats.html.ini
index 45916a4184d..2bb65670a1e 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/copy-tex-image-2d-formats.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/copy-tex-image-2d-formats.html.ini
@@ -1,18 +1,17 @@
[copy-tex-image-2d-formats.html]
bug: https://github.com/servo/servo/issues/25995
- [WebGL test #43: should be 64,64,64,255\nat (0, 0) expected: 64,64,64,255 was 0,0,0,255]
+ [WebGL test #2]
expected:
if os == "mac": FAIL
- [WebGL test #2: should be 0,0,0,127\nat (0, 0) expected: 0,0,0,127 was 0,0,0,0]
+ [WebGL test #43]
expected:
if os == "mac": FAIL
- [WebGL test #5: should be 64,64,64,255\nat (0, 0) expected: 64,64,64,255 was 0,0,0,255]
+ [WebGL test #5]
expected:
if os == "mac": FAIL
- [WebGL test #8: should be 64,64,64,127\nat (0, 0) expected: 64,64,64,127 was 0,0,0,0]
+ [WebGL test #8]
expected:
if os == "mac": FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/copy-tex-image-and-sub-image-2d.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/copy-tex-image-and-sub-image-2d.html.ini
index b6b70abce5d..241c42164af 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/copy-tex-image-and-sub-image-2d.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/copy-tex-image-and-sub-image-2d.html.ini
@@ -1,483 +1,480 @@
[copy-tex-image-and-sub-image-2d.html]
- disabled:
- if os == "mac": https://github.com/servo/servo/issues/26000
- [WebGL test #315: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #102]
expected: FAIL
- [WebGL test #333: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #103]
expected: FAIL
- [WebGL test #285: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #104]
expected: FAIL
- [WebGL test #215: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #105]
expected: FAIL
- [WebGL test #493: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #112]
expected: FAIL
- [WebGL test #434: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 128,128,128,128]
+ [WebGL test #114]
expected: FAIL
- [WebGL test #314: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #276: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #13]
expected: FAIL
- [WebGL test #485: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #133]
expected: FAIL
- [WebGL test #303: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #135]
expected: FAIL
- [WebGL test #425: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #14]
expected: FAIL
- [WebGL test #45: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #142]
expected: FAIL
- [WebGL test #72: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #143]
expected: FAIL
- [WebGL test #133: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 0,255,0,255]
+ [WebGL test #144]
expected: FAIL
- [WebGL test #55: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #145]
expected: FAIL
- [WebGL test #164: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #15]
expected: FAIL
- [WebGL test #233: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #152]
expected: FAIL
- [WebGL test #293: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #153]
expected: FAIL
- [WebGL test #475: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #154]
expected: FAIL
- [WebGL test #54: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #155]
expected: FAIL
- [WebGL test #192: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 0,255,0,255]
+ [WebGL test #162]
expected: FAIL
- [WebGL test #154: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #164]
expected: FAIL
- [WebGL test #313: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #165]
expected: FAIL
- [WebGL test #483: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #174]
expected: FAIL
- [WebGL test #12: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #175]
expected: FAIL
- [WebGL test #94: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 0,255,0,255]
+ [WebGL test #183]
expected: FAIL
- [WebGL test #405: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #184]
expected: FAIL
- [WebGL test #283: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #185]
expected: FAIL
- [WebGL test #455: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #192]
expected: FAIL
- [WebGL test #264: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #193]
expected: FAIL
- [WebGL test #152: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #194]
expected: FAIL
- [WebGL test #174: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #195]
expected: FAIL
- [WebGL test #404: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #202]
expected: FAIL
- [WebGL test #153: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #203]
expected: FAIL
- [WebGL test #394: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #204]
expected: FAIL
- [WebGL test #334: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #205]
expected: FAIL
- [WebGL test #214: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #212]
expected: FAIL
- [WebGL test #415: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #213]
expected: FAIL
- [WebGL test #296: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #214]
expected: FAIL
- [WebGL test #274: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #215]
expected: FAIL
- [WebGL test #222: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #22]
expected: FAIL
- [WebGL test #396: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #222]
expected: FAIL
- [WebGL test #463: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #223]
expected: FAIL
- [WebGL test #34: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #224]
expected: FAIL
- [WebGL test #62: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #225]
expected: FAIL
- [WebGL test #102: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #23]
expected: FAIL
- [WebGL test #304: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #232]
expected: FAIL
- [WebGL test #474: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #233]
expected: FAIL
- [WebGL test #363: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #234]
expected: FAIL
- [WebGL test #165: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #235]
expected: FAIL
- [WebGL test #456: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #24]
expected: FAIL
- [WebGL test #83: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #242]
expected: FAIL
- [WebGL test #305: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #243]
expected: FAIL
- [WebGL test #15: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #244]
expected: FAIL
- [WebGL test #453: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #245]
expected: FAIL
- [WebGL test #202: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #25]
expected: FAIL
- [WebGL test #345: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 0,255,0,255]
+ [WebGL test #263]
expected: FAIL
- [WebGL test #234: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #264]
expected: FAIL
- [WebGL test #25: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #265]
expected: FAIL
- [WebGL test #323: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #266]
expected: FAIL
- [WebGL test #64: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #273]
expected: FAIL
- [WebGL test #135: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 0,255,0,255]
+ [WebGL test #274]
expected: FAIL
- [WebGL test #183: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 128,128,128,128]
+ [WebGL test #275]
expected: FAIL
- [WebGL test #245: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #276]
expected: FAIL
- [WebGL test #386: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 0,255,0,255]
+ [WebGL test #283]
expected: FAIL
- [WebGL test #224: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #284]
expected: FAIL
- [WebGL test #243: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #285]
expected: FAIL
- [WebGL test #444: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #286]
expected: FAIL
- [WebGL test #484: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #293]
expected: FAIL
- [WebGL test #353: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #294]
expected: FAIL
- [WebGL test #213: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #295]
expected: FAIL
- [WebGL test #354: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #296]
expected: FAIL
- [WebGL test #112: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #303]
expected: FAIL
- [WebGL test #476: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #304]
expected: FAIL
- [WebGL test #306: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #305]
expected: FAIL
- [WebGL test #185: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #306]
expected: FAIL
- [WebGL test #212: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #313]
expected: FAIL
- [WebGL test #22: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #314]
expected: FAIL
- [WebGL test #426: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #315]
expected: FAIL
- [WebGL test #162: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #32]
expected: FAIL
- [WebGL test #194: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #323]
expected: FAIL
- [WebGL test #242: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #324]
expected: FAIL
- [WebGL test #33: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #33]
expected: FAIL
- [WebGL test #275: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #333]
expected: FAIL
- [WebGL test #204: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #334]
expected: FAIL
- [WebGL test #486: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #336]
expected: FAIL
- [WebGL test #144: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 128,128,128,128]
+ [WebGL test #34]
expected: FAIL
- [WebGL test #184: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #343]
expected: FAIL
- [WebGL test #114: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #344]
expected: FAIL
- [WebGL test #195: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #345]
expected: FAIL
- [WebGL test #193: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #346]
expected: FAIL
- [WebGL test #273: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #35]
expected: FAIL
- [WebGL test #406: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #353]
expected: FAIL
- [WebGL test #23: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #354]
expected: FAIL
- [WebGL test #203: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #355]
expected: FAIL
- [WebGL test #104: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #356]
expected: FAIL
- [WebGL test #284: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #363]
expected: FAIL
- [WebGL test #244: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #365]
expected: FAIL
- [WebGL test #436: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #384]
expected: FAIL
- [WebGL test #225: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #386]
expected: FAIL
- [WebGL test #53: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #393]
expected: FAIL
- [WebGL test #356: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #394]
expected: FAIL
- [WebGL test #494: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #395]
expected: FAIL
- [WebGL test #63: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #396]
expected: FAIL
- [WebGL test #265: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #403]
expected: FAIL
- [WebGL test #263: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #404]
expected: FAIL
- [WebGL test #73: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #405]
expected: FAIL
- [WebGL test #103: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #406]
expected: FAIL
- [WebGL test #32: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #413]
expected: FAIL
- [WebGL test #13: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #415]
expected: FAIL
- [WebGL test #42: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #416]
expected: FAIL
- [WebGL test #403: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #42]
expected: FAIL
- [WebGL test #93: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #425]
expected: FAIL
- [WebGL test #155: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #426]
expected: FAIL
- [WebGL test #446: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #43]
expected: FAIL
- [WebGL test #435: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #434]
expected: FAIL
- [WebGL test #495: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #435]
expected: FAIL
- [WebGL test #266: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #436]
expected: FAIL
- [WebGL test #365: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #44]
expected: FAIL
- [WebGL test #413: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #443]
expected: FAIL
- [WebGL test #35: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #444]
expected: FAIL
- [WebGL test #235: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #445]
expected: FAIL
- [WebGL test #143: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #446]
expected: FAIL
- [WebGL test #416: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #45]
expected: FAIL
- [WebGL test #232: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #453]
expected: FAIL
- [WebGL test #454: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #454]
expected: FAIL
- [WebGL test #85: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 128,128,128,128]
+ [WebGL test #455]
expected: FAIL
- [WebGL test #24: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #456]
expected: FAIL
- [WebGL test #82: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #463]
expected: FAIL
- [WebGL test #395: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 128,128,128,128]
+ [WebGL test #464]
expected: FAIL
- [WebGL test #393: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 128,128,128,128]
+ [WebGL test #465]
expected: FAIL
- [WebGL test #44: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #466]
expected: FAIL
- [WebGL test #43: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #473]
expected: FAIL
- [WebGL test #343: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #474]
expected: FAIL
- [WebGL test #52: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #475]
expected: FAIL
- [WebGL test #14: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #476]
expected: FAIL
- [WebGL test #295: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #483]
expected: FAIL
- [WebGL test #473: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #484]
expected: FAIL
- [WebGL test #344: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #485]
expected: FAIL
- [WebGL test #294: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #486]
expected: FAIL
- [WebGL test #142: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 128,128,128,128]
+ [WebGL test #493]
expected: FAIL
- [WebGL test #445: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #494]
expected: FAIL
- [WebGL test #464: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #495]
expected: FAIL
- [WebGL test #175: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #496]
expected: FAIL
- [WebGL test #465: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #52]
expected: FAIL
- [WebGL test #92: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #53]
expected: FAIL
- [WebGL test #95: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #54]
expected: FAIL
- [WebGL test #496: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #55]
expected: FAIL
- [WebGL test #105: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #62]
expected: FAIL
- [WebGL test #223: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #63]
expected: FAIL
- [WebGL test #336: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 128,128,128,128]
+ [WebGL test #64]
expected: FAIL
- [WebGL test #355: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #72]
expected: FAIL
- [WebGL test #346: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #73]
expected: FAIL
- [WebGL test #324: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #82]
expected: FAIL
- [WebGL test #205: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #83]
expected: FAIL
- [WebGL test #145: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #85]
expected: FAIL
- [WebGL test #384: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 0,255,0,255]
+ [WebGL test #92]
expected: FAIL
- [WebGL test #443: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 0,255,0,255]
+ [WebGL test #93]
expected: FAIL
- [WebGL test #286: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #94]
expected: FAIL
- [WebGL test #466: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #95]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/cube-incomplete-fbo.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/cube-incomplete-fbo.html.ini
index b0ee209616b..dc617dc75cd 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/cube-incomplete-fbo.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/cube-incomplete-fbo.html.ini
@@ -1,4 +1,3 @@
[cube-incomplete-fbo.html]
- [WebGL test #1: gl.checkFramebufferStatus(gl.FRAMEBUFFER) should be 36054. Was 36053.]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/exif-orientation.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/exif-orientation.html.ini
new file mode 100644
index 00000000000..8037c7ddf88
--- /dev/null
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/exif-orientation.html.ini
@@ -0,0 +1,4 @@
+[exif-orientation.html]
+ expected: ERROR
+ [Overall test]
+ expected: NOTRUN
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/gl-pixelstorei.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/gl-pixelstorei.html.ini
index aa204678abd..9ad6b7e3900 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/gl-pixelstorei.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/gl-pixelstorei.html.ini
@@ -1,6 +1,5 @@
[gl-pixelstorei.html]
bug: https://github.com/servo/servo/issues/21556
expected: ERROR
- [WebGL test #0: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #0]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/origin-clean-conformance-offscreencanvas.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/origin-clean-conformance-offscreencanvas.html.ini
index 79c16b2cfd5..a33e05e9880 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/origin-clean-conformance-offscreencanvas.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/origin-clean-conformance-offscreencanvas.html.ini
@@ -1,7 +1,7 @@
[origin-clean-conformance-offscreencanvas.html]
expected: ERROR
- [WebGL test #2: Unable to fetch WebGL rendering context for Canvas]
- expected: FAIL
-
[Overall test]
expected: NOTRUN
+
+ [WebGL test #2]
+ expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/tex-image-webgl.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/tex-image-webgl.html.ini
index 044ba1837ab..66ef4bda9ce 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/tex-image-webgl.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/tex-image-webgl.html.ini
@@ -1,7 +1,6 @@
[tex-image-webgl.html]
- [WebGL test #3: Canvas should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #2: Canvas should be red\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #3]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/tex-input-validation.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/tex-input-validation.html.ini
index d1537b75d51..47aca65ce7f 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/tex-input-validation.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/tex-input-validation.html.ini
@@ -1,14 +1,10 @@
[tex-input-validation.html]
bug: https://github.com/servo/servo/issues/20595
- [WebGL test #45: getError expected: INVALID_OPERATION. Was NO_ERROR : colorBufferFormat: RGB565 internalFormat: RGBA target: TEXTURE_2D]
+ [WebGL test #37]
expected: FAIL
- [WebGL test #61: getError expected: INVALID_OPERATION. Was NO_ERROR : colorBufferFormat: RGB internalFormat: RGBA]
+ [WebGL test #45]
expected: FAIL
- [WebGL test #37: getError expected: NO_ERROR. Was INVALID_OPERATION : colorBufferFormat: RGB565 internalFormat: RGB target: TEXTURE_2D border: 0]
+ [WebGL test #61]
expected: FAIL
-
- [WebGL test #13: getError expected: INVALID_ENUM. Was NO_ERROR : paramName: 0x813a]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/tex-sub-image-2d-bad-args.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/tex-sub-image-2d-bad-args.html.ini
deleted file mode 100644
index dc6a8f4d77c..00000000000
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/tex-sub-image-2d-bad-args.html.ini
+++ /dev/null
@@ -1,4 +0,0 @@
-[tex-sub-image-2d-bad-args.html]
- [WebGL test #0: getError expected: INVALID_OPERATION. Was INVALID_VALUE : no previously defined texture image]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/tex-video-using-tex-unit-non-zero.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/tex-video-using-tex-unit-non-zero.html.ini
index 97dba78b782..5b9d4a0e1b9 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/tex-video-using-tex-unit-non-zero.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/tex-video-using-tex-unit-non-zero.html.ini
@@ -1,11 +1,11 @@
[tex-video-using-tex-unit-non-zero.html]
bug: https://github.com/servo/servo/issues/21132
expected: TIMEOUT
- [WebGL test #0: Unable to fetch WebGL rendering context for Canvas]
- expected: FAIL
+ [Overall test]
+ expected: NOTRUN
- [WebGL test #1: context does not exist]
+ [WebGL test #0]
expected: FAIL
- [Overall test]
- expected: NOTRUN
+ [WebGL test #1]
+ expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-copying-feedback-loops.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-copying-feedback-loops.html.ini
index 527b3d638d5..0037343e6ea 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-copying-feedback-loops.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-copying-feedback-loops.html.ini
@@ -1,8 +1,7 @@
[texture-copying-feedback-loops.html]
bug: https://github.com/servo/servo/issues/21288
- [WebGL test #3: getError expected: INVALID_OPERATION. Was NO_ERROR : after copyTexImage2D to same texture same level, invalid feedback loop]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #6: getError expected: INVALID_OPERATION. Was NO_ERROR : after copyTexSubImage2D to same texture same level, invalid feedback loop]
+ [WebGL test #6]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-fakeblack.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-fakeblack.html.ini
index 9c4fabdc0cf..c5a9726e29b 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-fakeblack.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-fakeblack.html.ini
@@ -1,7 +1,6 @@
[texture-fakeblack.html]
- [WebGL test #1: should be 0,0,0,255\nat (0, 0) expected: 0,0,0,255 was 255,0,0,255]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #3: should be 0,0,0,255\nat (0, 0) expected: 0,0,0,255 was 255,0,0,255]
+ [WebGL test #3]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-npot-video.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-npot-video.html.ini
index 07641b6d1e7..808ea0fa292 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-npot-video.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-npot-video.html.ini
@@ -1,6 +1,6 @@
[texture-npot-video.html]
- [WebGL test #5: shouldBe 0,0,0\nat (4, 4) expected: 0,0,0 was 255,0,0]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #6: shouldBe 0,0,0\nat (4, 40) expected: 0,0,0 was 0,255,0]
+ [WebGL test #6]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-npot.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-npot.html.ini
index 2204a777aa6..d9b72efc7f5 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-npot.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-npot.html.ini
@@ -1,22 +1,21 @@
[texture-npot.html]
- [WebGL test #16: NPOT texture with TEXTURE_WRAP set to REPEAT should draw with 0,0,0,255\nat (0, 0) expected: 0,0,0,255 was 192,0,128,255]
+ [WebGL test #16]
expected: FAIL
- [WebGL test #64: NPOT cubemap with TEXTURE_WRAP set to REPEAT should draw with 0,0,0,255\nat (0, 0) expected: 0,0,0,255 was 0,192,128,255]
+ [WebGL test #28]
expected: FAIL
- [WebGL test #28: NPOT texture with TEXTURE_WRAP set to REPEAT should draw with 0,0,0,255\nat (0, 0) expected: 0,0,0,255 was 192,192,192,255]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #76: NPOT cubemap with TEXTURE_WRAP set to REPEAT should draw with 0,0,0,255\nat (0, 0) expected: 0,0,0,255 was 0,192,128,255]
+ [WebGL test #40]
expected: FAIL
- [WebGL test #52: NPOT texture with TEXTURE_WRAP set to REPEAT should draw with 0,0,0,255\nat (0, 0) expected: 0,0,0,255 was 192,192,192,64]
+ [WebGL test #52]
expected: FAIL
- [WebGL test #40: NPOT texture with TEXTURE_WRAP set to REPEAT should draw with 0,0,0,255\nat (0, 0) expected: 0,0,0,255 was 0,0,0,64]
+ [WebGL test #64]
expected: FAIL
- [WebGL test #4: NPOT texture with TEXTURE_WRAP set to REPEAT should draw with 0,0,0,255\nat (0, 0) expected: 0,0,0,255 was 192,0,128,64]
+ [WebGL test #76]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-size-cube-maps.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-size-cube-maps.html.ini
deleted file mode 100644
index d12c43168d2..00000000000
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-size-cube-maps.html.ini
+++ /dev/null
@@ -1,145 +0,0 @@
-[texture-size-cube-maps.html]
- [WebGL test #87: 0, 0, 2, 1 should be green\nat (0, 0) expected: 0,255,0,255 was 0,255,255,255]
- expected: FAIL
-
- [WebGL test #7: 0, 1, 2, 1 should be cyan\nat (0, 1) expected: 0,255,255,255 was 255,255,0,255]
- expected: FAIL
-
- [WebGL test #126: 0, 1, 2, 1 should be blue\nat (0, 1) expected: 0,0,255,255 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #62: 0, 1, 2, 1 should be green\nat (0, 1) expected: 0,255,0,255 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #63: 0, 0, 2, 1 should be green\nat (0, 0) expected: 0,255,0,255 was 255,0,255,255]
- expected: FAIL
-
- [WebGL test #119: 0, 0, 2, 1 should be magenta\nat (0, 0) expected: 255,0,255,255 was 255,255,0,255]
- expected: FAIL
-
- [WebGL test #17: 0, 1, 2, 1 should be blue\nat (0, 1) expected: 0,0,255,255 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #99: 0, 0, 2, 1 should be yellow\nat (0, 0) expected: 255,255,0,255 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #50: 0, 1, 2, 1 should be green\nat (0, 1) expected: 0,255,0,255 was 0,255,255,255]
- expected: FAIL
-
- [WebGL test #134: 0, 1, 2, 1 should be magenta\nat (0, 1) expected: 255,0,255,255 was 0,255,255,255]
- expected: FAIL
-
- [WebGL test #141: 0, 0, 2, 1 should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #44: 0, 1, 2, 1 should be red\nat (0, 1) expected: 255,0,0,255 was 255,0,255,255]
- expected: FAIL
-
- [WebGL test #104: 0, 1, 2, 1 should be cyan\nat (0, 1) expected: 0,255,255,255 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #32: 0, 0, 2, 1 should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #83: 0, 0, 2, 1 should be yellow\nat (0, 0) expected: 255,255,0,255 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #45: 0, 0, 2, 1 should be red\nat (0, 0) expected: 255,0,0,255 was 0,255,255,255]
- expected: FAIL
-
- [WebGL test #26: 0, 0, 2, 1 should be magenta\nat (0, 0) expected: 255,0,255,255 was 255,255,0,255]
- expected: FAIL
-
- [WebGL test #72: 0, 1, 2, 1 should be magenta\nat (0, 1) expected: 255,0,255,255 was 255,255,0,255]
- expected: FAIL
-
- [WebGL test #123: 0, 0, 2, 1 should be yellow\nat (0, 0) expected: 255,255,0,255 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #116: 0, 1, 2, 1 should be cyan\nat (0, 1) expected: 0,255,255,255 was 255,255,0,255]
- expected: FAIL
-
- [WebGL test #14: 0, 0, 2, 1 should be yellow\nat (0, 0) expected: 255,255,0,255 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #81: 0, 0, 2, 1 should be blue\nat (0, 0) expected: 0,0,255,255 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #54: 0, 1, 2, 1 should be cyan\nat (0, 1) expected: 0,255,255,255 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #101: 0, 0, 2, 1 should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #135: 0, 0, 2, 1 should be magenta\nat (0, 0) expected: 255,0,255,255 was 255,255,0,255]
- expected: FAIL
-
- [WebGL test #98: 0, 1, 2, 1 should be yellow\nat (0, 1) expected: 255,255,0,255 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #28: 0, 0, 2, 1 should be red\nat (0, 0) expected: 255,0,0,255 was 0,255,255,255]
- expected: FAIL
-
- [WebGL test #90: 0, 1, 2, 1 should be red\nat (0, 1) expected: 255,0,0,255 was 0,255,255,255]
- expected: FAIL
-
- [WebGL test #65: 0, 0, 2, 1 should be blue\nat (0, 0) expected: 0,0,255,255 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #8: 0, 0, 2, 1 should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #105: 0, 0, 2, 1 should be blue\nat (0, 0) expected: 0,0,255,255 was 255,0,255,255]
- expected: FAIL
-
- [WebGL test #144: 0, 1, 2, 1 should be yellow\nat (0, 1) expected: 255,255,0,255 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #31: 0, 1, 2, 1 should be red\nat (0, 1) expected: 255,0,0,255 was 255,255,0,255]
- expected: FAIL
-
- [WebGL test #137: 0, 0, 2, 1 should be red\nat (0, 0) expected: 255,0,0,255 was 0,255,255,255]
- expected: FAIL
-
- [WebGL test #68: 0, 1, 2, 1 should be blue\nat (0, 1) expected: 0,0,255,255 was 255,0,255,255]
- expected: FAIL
-
- [WebGL test #25: 0, 1, 2, 1 should be magenta\nat (0, 1) expected: 255,0,255,255 was 0,255,255,255]
- expected: FAIL
-
- [WebGL test #117: 0, 0, 2, 1 should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #86: 0, 1, 2, 1 should be yellow\nat (0, 1) expected: 255,255,0,255 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #140: 0, 1, 2, 1 should be red\nat (0, 1) expected: 255,0,0,255 was 255,255,0,255]
- expected: FAIL
-
- [WebGL test #35: 0, 1, 2, 1 should be yellow\nat (0, 1) expected: 255,255,0,255 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #69: 0, 0, 2, 1 should be red\nat (0, 0) expected: 255,0,0,255 was 255,255,0,255]
- expected: FAIL
-
- [WebGL test #80: 0, 1, 2, 1 should be blue\nat (0, 1) expected: 0,0,255,255 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #47: 0, 0, 2, 1 should be green\nat (0, 0) expected: 0,255,0,255 was 255,0,255,255]
- expected: FAIL
-
- [WebGL test #10: 0, 0, 2, 1 should be magenta\nat (0, 0) expected: 255,0,255,255 was 255,255,0,255]
- expected: FAIL
-
- [WebGL test #122: 0, 1, 2, 1 should be magenta\nat (0, 1) expected: 255,0,255,255 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #13: 0, 1, 2, 1 should be magenta\nat (0, 1) expected: 255,0,255,255 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #108: 0, 1, 2, 1 should be green\nat (0, 1) expected: 0,255,0,255 was 255,0,255,255]
- expected: FAIL
-
- [WebGL test #51: 0, 0, 2, 1 should be magenta\nat (0, 0) expected: 255,0,255,255 was 0,0,255,255]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-srgb-upload.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-srgb-upload.html.ini
new file mode 100644
index 00000000000..4afbf9ef9a0
--- /dev/null
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-srgb-upload.html.ini
@@ -0,0 +1,4 @@
+[texture-srgb-upload.html]
+ expected: TIMEOUT
+ [Overall test]
+ expected: NOTRUN
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-sub-image-cube-maps.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-sub-image-cube-maps.html.ini
index eb9e0b6bd23..9e36f8886a9 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-sub-image-cube-maps.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-sub-image-cube-maps.html.ini
@@ -1,115 +1,114 @@
[texture-sub-image-cube-maps.html]
- [WebGL test #2: TEXTURE_CUBE_MAP_NEGATIVE_X should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #0]
expected: FAIL
- [WebGL test #29: 0, 2, 4, 2 should be yellow\nat (0, 2) expected: 255,255,0,255 was 0,0,0,0]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #10: 0, 2, 4, 2 should be blue\nat (0, 2) expected: 0,0,255,255 was 0,0,0,0]
+ [WebGL test #10]
expected: FAIL
- [WebGL test #0: unexpected gl error: INVALID_VALUE]
+ [WebGL test #11]
expected: FAIL
- [WebGL test #34: 0, 0, 4, 2 should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,0,0,0]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #9: 0, 0, 4, 2 should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,0,0,0]
+ [WebGL test #13]
expected: FAIL
- [WebGL test #25: TEXTURE_CUBE_MAP_NEGATIVE_Z should be red\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #14]
expected: FAIL
- [WebGL test #8: 0, 2, 4, 2 should be cyan\nat (0, 2) expected: 0,255,255,255 was 0,0,0,0]
+ [WebGL test #15]
expected: FAIL
- [WebGL test #22: TEXTURE_CUBE_MAP_POSITIVE_Y should be yellow\nat (0, 0) expected: 255,255,0,255 was 0,0,0,0]
+ [WebGL test #16]
expected: FAIL
- [WebGL test #31: 0, 2, 4, 2 should be cyan\nat (0, 2) expected: 0,255,255,255 was 0,0,0,0]
+ [WebGL test #17]
expected: FAIL
- [WebGL test #11: 0, 0, 4, 2 should be magenta\nat (0, 0) expected: 255,0,255,255 was 0,0,0,0]
+ [WebGL test #18]
expected: FAIL
- [WebGL test #18: 0, 2, 4, 2 should be blue\nat (0, 2) expected: 0,0,255,255 was 0,0,0,0]
+ [WebGL test #19]
expected: FAIL
- [WebGL test #13: 0, 0, 4, 2 should be blue\nat (0, 0) expected: 0,0,255,255 was 0,0,0,0]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #1: TEXTURE_CUBE_MAP_POSITIVE_X should be red\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #20]
expected: FAIL
- [WebGL test #5: TEXTURE_CUBE_MAP_POSITIVE_Z should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,0,0,0]
+ [WebGL test #21]
expected: FAIL
- [WebGL test #35: 0, 2, 4, 2 should be green\nat (0, 2) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #22]
expected: FAIL
- [WebGL test #20: TEXTURE_CUBE_MAP_POSITIVE_X should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #23]
expected: FAIL
- [WebGL test #19: unexpected gl error: INVALID_VALUE]
+ [WebGL test #24]
expected: FAIL
- [WebGL test #33: 0, 2, 4, 2 should be red\nat (0, 2) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #25]
expected: FAIL
- [WebGL test #27: 0, 2, 4, 2 should be magenta\nat (0, 2) expected: 255,0,255,255 was 0,0,0,0]
+ [WebGL test #26]
expected: FAIL
- [WebGL test #36: 0, 0, 4, 2 should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #27]
expected: FAIL
- [WebGL test #12: 0, 2, 4, 2 should be yellow\nat (0, 2) expected: 255,255,0,255 was 0,0,0,0]
+ [WebGL test #28]
expected: FAIL
- [WebGL test #7: 0, 0, 4, 2 should be yellow\nat (0, 0) expected: 255,255,0,255 was 0,0,0,0]
+ [WebGL test #29]
expected: FAIL
- [WebGL test #24: TEXTURE_CUBE_MAP_POSITIVE_Z should be magenta\nat (0, 0) expected: 255,0,255,255 was 0,0,0,0]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #17: 0, 0, 4, 2 should be red\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #30]
expected: FAIL
- [WebGL test #32: 0, 0, 4, 2 should be yellow\nat (0, 0) expected: 255,255,0,255 was 0,0,0,0]
+ [WebGL test #31]
expected: FAIL
- [WebGL test #15: 0, 0, 4, 2 should be yellow\nat (0, 0) expected: 255,255,0,255 was 0,0,0,0]
+ [WebGL test #32]
expected: FAIL
- [WebGL test #3: TEXTURE_CUBE_MAP_POSITIVE_Y should be blue\nat (0, 0) expected: 0,0,255,255 was 0,0,0,0]
+ [WebGL test #33]
expected: FAIL
- [WebGL test #37: 0, 2, 4, 2 should be yellow\nat (0, 2) expected: 255,255,0,255 was 0,0,0,0]
+ [WebGL test #34]
expected: FAIL
- [WebGL test #14: 0, 2, 4, 2 should be magenta\nat (0, 2) expected: 255,0,255,255 was 0,0,0,0]
+ [WebGL test #35]
expected: FAIL
- [WebGL test #28: 0, 0, 4, 2 should be magenta\nat (0, 0) expected: 255,0,255,255 was 0,0,0,0]
+ [WebGL test #36]
expected: FAIL
- [WebGL test #16: 0, 2, 4, 2 should be red\nat (0, 2) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #37]
expected: FAIL
- [WebGL test #21: TEXTURE_CUBE_MAP_NEGATIVE_X should be blue\nat (0, 0) expected: 0,0,255,255 was 0,0,0,0]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #30: 0, 0, 4, 2 should be red\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #26: 0, 0, 4, 2 should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,0,0,0]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #4: TEXTURE_CUBE_MAP_NEGATIVE_Y should be yellow\nat (0, 0) expected: 255,255,0,255 was 0,0,0,0]
+ [WebGL test #7]
expected: FAIL
- [WebGL test #23: TEXTURE_CUBE_MAP_NEGATIVE_Y should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,0,0,0]
+ [WebGL test #8]
expected: FAIL
- [WebGL test #6: TEXTURE_CUBE_MAP_NEGATIVE_Z should be magenta\nat (0, 0) expected: 255,0,255,255 was 0,0,0,0]
+ [WebGL test #9]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-upload-size.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-upload-size.html.ini
index 2007d6a1fa8..63251e0c681 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-upload-size.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-upload-size.html.ini
@@ -1,84 +1,36 @@
[texture-upload-size.html]
- [WebGL test #20: could not create image (SVG)]
+ [WebGL test #100]
expected: FAIL
- [WebGL test #36: could not create image (SVG)]
+ [WebGL test #116]
expected: FAIL
- [WebGL test #52: could not create image (SVG)]
+ [WebGL test #124]
expected: FAIL
- [WebGL test #60: could not create image (SVG)]
+ [WebGL test #132]
expected: FAIL
- [WebGL test #44: could not create image (SVG)]
+ [WebGL test #156]
expected: FAIL
- [WebGL test #588: could not create image (SVG)]
+ [WebGL test #172]
expected: FAIL
- [WebGL test #156: could not create image (SVG)]
+ [WebGL test #180]
expected: FAIL
- [WebGL test #180: could not create image (SVG)]
+ [WebGL test #236]
expected: FAIL
- [WebGL test #100: could not create image (SVG)]
+ [WebGL test #52]
expected: FAIL
- [WebGL test #116: could not create image (SVG)]
+ [WebGL test #588]
expected: FAIL
- [WebGL test #172: could not create image (SVG)]
+ [WebGL test #68]
expected: FAIL
- [WebGL test #124: could not create image (SVG)]
- expected: FAIL
-
- [WebGL test #132: could not create image (SVG)]
- expected: FAIL
-
- [WebGL test #84: could not create image (SVG)]
- expected: FAIL
-
- [WebGL test #68: could not create image (SVG)]
- expected: FAIL
-
- [WebGL test #236: could not create image (SVG)]
- expected: FAIL
-
- [WebGL test #13: Texture was smaller than the expected size 0x0]
- expected: FAIL
-
- [WebGL test #17: Texture was smaller than the expected size 0x0]
- expected: FAIL
-
- [WebGL test #21: Texture was smaller than the expected size 0x0]
- expected: FAIL
-
- [WebGL test #25: Texture was smaller than the expected size 0x0]
- expected: FAIL
-
- [WebGL test #29: Texture was smaller than the expected size 0x0]
- expected: FAIL
-
- [WebGL test #33: Texture was smaller than the expected size 0x0]
- expected: FAIL
-
- [WebGL test #37: Texture was smaller than the expected size 0x0]
- expected: FAIL
-
- [WebGL test #41: Texture was smaller than the expected size 0x0]
- expected: FAIL
-
- [WebGL test #46: Texture was smaller than the expected size 0x0]
- expected: FAIL
-
- [WebGL test #50: Texture was smaller than the expected size 0x0]
- expected: FAIL
-
- [WebGL test #45: Texture was smaller than the expected size 0x0]
- expected: FAIL
-
- [WebGL test #49: Texture was smaller than the expected size 0x0]
+ [WebGL test #84]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-video-transparent.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-video-transparent.html.ini
new file mode 100644
index 00000000000..62b785b0411
--- /dev/null
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/texture-video-transparent.html.ini
@@ -0,0 +1,720 @@
+[texture-video-transparent.html]
+ [WebGL test #0]
+ expected: FAIL
+
+ [WebGL test #1]
+ expected: FAIL
+
+ [WebGL test #2]
+ expected: FAIL
+
+ [WebGL test #3]
+ expected: FAIL
+
+ [WebGL test #4]
+ expected: FAIL
+
+ [WebGL test #5]
+ expected: FAIL
+
+ [WebGL test #6]
+ expected: FAIL
+
+ [WebGL test #7]
+ expected: FAIL
+
+ [WebGL test #8]
+ expected: FAIL
+
+ [WebGL test #9]
+ expected: FAIL
+
+ [WebGL test #10]
+ expected: FAIL
+
+ [WebGL test #11]
+ expected: FAIL
+
+ [WebGL test #12]
+ expected: FAIL
+
+ [WebGL test #13]
+ expected: FAIL
+
+ [WebGL test #14]
+ expected: FAIL
+
+ [WebGL test #15]
+ expected: FAIL
+
+ [WebGL test #16]
+ expected: FAIL
+
+ [WebGL test #17]
+ expected: FAIL
+
+ [WebGL test #18]
+ expected: FAIL
+
+ [WebGL test #19]
+ expected: FAIL
+
+ [WebGL test #20]
+ expected: FAIL
+
+ [WebGL test #21]
+ expected: FAIL
+
+ [WebGL test #22]
+ expected: FAIL
+
+ [WebGL test #23]
+ expected: FAIL
+
+ [WebGL test #24]
+ expected: FAIL
+
+ [WebGL test #25]
+ expected: FAIL
+
+ [WebGL test #26]
+ expected: FAIL
+
+ [WebGL test #27]
+ expected: FAIL
+
+ [WebGL test #28]
+ expected: FAIL
+
+ [WebGL test #29]
+ expected: FAIL
+
+ [WebGL test #30]
+ expected: FAIL
+
+ [WebGL test #31]
+ expected: FAIL
+
+ [WebGL test #32]
+ expected: FAIL
+
+ [WebGL test #33]
+ expected: FAIL
+
+ [WebGL test #34]
+ expected: FAIL
+
+ [WebGL test #35]
+ expected: FAIL
+
+ [WebGL test #36]
+ expected: FAIL
+
+ [WebGL test #37]
+ expected: FAIL
+
+ [WebGL test #38]
+ expected: FAIL
+
+ [WebGL test #39]
+ expected: FAIL
+
+ [WebGL test #40]
+ expected: FAIL
+
+ [WebGL test #41]
+ expected: FAIL
+
+ [WebGL test #42]
+ expected: FAIL
+
+ [WebGL test #43]
+ expected: FAIL
+
+ [WebGL test #44]
+ expected: FAIL
+
+ [WebGL test #45]
+ expected: FAIL
+
+ [WebGL test #46]
+ expected: FAIL
+
+ [WebGL test #47]
+ expected: FAIL
+
+ [WebGL test #48]
+ expected: FAIL
+
+ [WebGL test #49]
+ expected: FAIL
+
+ [WebGL test #50]
+ expected: FAIL
+
+ [WebGL test #51]
+ expected: FAIL
+
+ [WebGL test #52]
+ expected: FAIL
+
+ [WebGL test #53]
+ expected: FAIL
+
+ [WebGL test #54]
+ expected: FAIL
+
+ [WebGL test #55]
+ expected: FAIL
+
+ [WebGL test #56]
+ expected: FAIL
+
+ [WebGL test #57]
+ expected: FAIL
+
+ [WebGL test #58]
+ expected: FAIL
+
+ [WebGL test #59]
+ expected: FAIL
+
+ [WebGL test #60]
+ expected: FAIL
+
+ [WebGL test #61]
+ expected: FAIL
+
+ [WebGL test #62]
+ expected: FAIL
+
+ [WebGL test #63]
+ expected: FAIL
+
+ [WebGL test #64]
+ expected: FAIL
+
+ [WebGL test #65]
+ expected: FAIL
+
+ [WebGL test #66]
+ expected: FAIL
+
+ [WebGL test #67]
+ expected: FAIL
+
+ [WebGL test #68]
+ expected: FAIL
+
+ [WebGL test #69]
+ expected: FAIL
+
+ [WebGL test #70]
+ expected: FAIL
+
+ [WebGL test #71]
+ expected: FAIL
+
+ [WebGL test #72]
+ expected: FAIL
+
+ [WebGL test #73]
+ expected: FAIL
+
+ [WebGL test #74]
+ expected: FAIL
+
+ [WebGL test #75]
+ expected: FAIL
+
+ [WebGL test #76]
+ expected: FAIL
+
+ [WebGL test #77]
+ expected: FAIL
+
+ [WebGL test #78]
+ expected: FAIL
+
+ [WebGL test #79]
+ expected: FAIL
+
+ [WebGL test #80]
+ expected: FAIL
+
+ [WebGL test #81]
+ expected: FAIL
+
+ [WebGL test #82]
+ expected: FAIL
+
+ [WebGL test #83]
+ expected: FAIL
+
+ [WebGL test #84]
+ expected: FAIL
+
+ [WebGL test #85]
+ expected: FAIL
+
+ [WebGL test #86]
+ expected: FAIL
+
+ [WebGL test #87]
+ expected: FAIL
+
+ [WebGL test #88]
+ expected: FAIL
+
+ [WebGL test #89]
+ expected: FAIL
+
+ [WebGL test #90]
+ expected: FAIL
+
+ [WebGL test #91]
+ expected: FAIL
+
+ [WebGL test #92]
+ expected: FAIL
+
+ [WebGL test #93]
+ expected: FAIL
+
+ [WebGL test #94]
+ expected: FAIL
+
+ [WebGL test #95]
+ expected: FAIL
+
+ [WebGL test #96]
+ expected: FAIL
+
+ [WebGL test #97]
+ expected: FAIL
+
+ [WebGL test #98]
+ expected: FAIL
+
+ [WebGL test #99]
+ expected: FAIL
+
+ [WebGL test #100]
+ expected: FAIL
+
+ [WebGL test #101]
+ expected: FAIL
+
+ [WebGL test #102]
+ expected: FAIL
+
+ [WebGL test #103]
+ expected: FAIL
+
+ [WebGL test #104]
+ expected: FAIL
+
+ [WebGL test #105]
+ expected: FAIL
+
+ [WebGL test #106]
+ expected: FAIL
+
+ [WebGL test #107]
+ expected: FAIL
+
+ [WebGL test #108]
+ expected: FAIL
+
+ [WebGL test #109]
+ expected: FAIL
+
+ [WebGL test #110]
+ expected: FAIL
+
+ [WebGL test #111]
+ expected: FAIL
+
+ [WebGL test #112]
+ expected: FAIL
+
+ [WebGL test #113]
+ expected: FAIL
+
+ [WebGL test #114]
+ expected: FAIL
+
+ [WebGL test #115]
+ expected: FAIL
+
+ [WebGL test #116]
+ expected: FAIL
+
+ [WebGL test #117]
+ expected: FAIL
+
+ [WebGL test #118]
+ expected: FAIL
+
+ [WebGL test #119]
+ expected: FAIL
+
+ [WebGL test #120]
+ expected: FAIL
+
+ [WebGL test #121]
+ expected: FAIL
+
+ [WebGL test #122]
+ expected: FAIL
+
+ [WebGL test #123]
+ expected: FAIL
+
+ [WebGL test #124]
+ expected: FAIL
+
+ [WebGL test #125]
+ expected: FAIL
+
+ [WebGL test #126]
+ expected: FAIL
+
+ [WebGL test #127]
+ expected: FAIL
+
+ [WebGL test #128]
+ expected: FAIL
+
+ [WebGL test #129]
+ expected: FAIL
+
+ [WebGL test #130]
+ expected: FAIL
+
+ [WebGL test #131]
+ expected: FAIL
+
+ [WebGL test #132]
+ expected: FAIL
+
+ [WebGL test #133]
+ expected: FAIL
+
+ [WebGL test #134]
+ expected: FAIL
+
+ [WebGL test #135]
+ expected: FAIL
+
+ [WebGL test #136]
+ expected: FAIL
+
+ [WebGL test #137]
+ expected: FAIL
+
+ [WebGL test #138]
+ expected: FAIL
+
+ [WebGL test #139]
+ expected: FAIL
+
+ [WebGL test #140]
+ expected: FAIL
+
+ [WebGL test #141]
+ expected: FAIL
+
+ [WebGL test #142]
+ expected: FAIL
+
+ [WebGL test #143]
+ expected: FAIL
+
+ [WebGL test #144]
+ expected: FAIL
+
+ [WebGL test #145]
+ expected: FAIL
+
+ [WebGL test #146]
+ expected: FAIL
+
+ [WebGL test #147]
+ expected: FAIL
+
+ [WebGL test #148]
+ expected: FAIL
+
+ [WebGL test #149]
+ expected: FAIL
+
+ [WebGL test #150]
+ expected: FAIL
+
+ [WebGL test #151]
+ expected: FAIL
+
+ [WebGL test #152]
+ expected: FAIL
+
+ [WebGL test #153]
+ expected: FAIL
+
+ [WebGL test #154]
+ expected: FAIL
+
+ [WebGL test #155]
+ expected: FAIL
+
+ [WebGL test #156]
+ expected: FAIL
+
+ [WebGL test #157]
+ expected: FAIL
+
+ [WebGL test #158]
+ expected: FAIL
+
+ [WebGL test #159]
+ expected: FAIL
+
+ [WebGL test #160]
+ expected: FAIL
+
+ [WebGL test #161]
+ expected: FAIL
+
+ [WebGL test #162]
+ expected: FAIL
+
+ [WebGL test #163]
+ expected: FAIL
+
+ [WebGL test #164]
+ expected: FAIL
+
+ [WebGL test #165]
+ expected: FAIL
+
+ [WebGL test #166]
+ expected: FAIL
+
+ [WebGL test #167]
+ expected: FAIL
+
+ [WebGL test #168]
+ expected: FAIL
+
+ [WebGL test #169]
+ expected: FAIL
+
+ [WebGL test #170]
+ expected: FAIL
+
+ [WebGL test #171]
+ expected: FAIL
+
+ [WebGL test #172]
+ expected: FAIL
+
+ [WebGL test #173]
+ expected: FAIL
+
+ [WebGL test #174]
+ expected: FAIL
+
+ [WebGL test #175]
+ expected: FAIL
+
+ [WebGL test #176]
+ expected: FAIL
+
+ [WebGL test #177]
+ expected: FAIL
+
+ [WebGL test #178]
+ expected: FAIL
+
+ [WebGL test #179]
+ expected: FAIL
+
+ [WebGL test #180]
+ expected: FAIL
+
+ [WebGL test #181]
+ expected: FAIL
+
+ [WebGL test #182]
+ expected: FAIL
+
+ [WebGL test #183]
+ expected: FAIL
+
+ [WebGL test #184]
+ expected: FAIL
+
+ [WebGL test #185]
+ expected: FAIL
+
+ [WebGL test #186]
+ expected: FAIL
+
+ [WebGL test #187]
+ expected: FAIL
+
+ [WebGL test #188]
+ expected: FAIL
+
+ [WebGL test #189]
+ expected: FAIL
+
+ [WebGL test #190]
+ expected: FAIL
+
+ [WebGL test #191]
+ expected: FAIL
+
+ [WebGL test #192]
+ expected: FAIL
+
+ [WebGL test #193]
+ expected: FAIL
+
+ [WebGL test #194]
+ expected: FAIL
+
+ [WebGL test #195]
+ expected: FAIL
+
+ [WebGL test #196]
+ expected: FAIL
+
+ [WebGL test #197]
+ expected: FAIL
+
+ [WebGL test #198]
+ expected: FAIL
+
+ [WebGL test #199]
+ expected: FAIL
+
+ [WebGL test #200]
+ expected: FAIL
+
+ [WebGL test #201]
+ expected: FAIL
+
+ [WebGL test #202]
+ expected: FAIL
+
+ [WebGL test #203]
+ expected: FAIL
+
+ [WebGL test #204]
+ expected: FAIL
+
+ [WebGL test #205]
+ expected: FAIL
+
+ [WebGL test #206]
+ expected: FAIL
+
+ [WebGL test #207]
+ expected: FAIL
+
+ [WebGL test #208]
+ expected: FAIL
+
+ [WebGL test #209]
+ expected: FAIL
+
+ [WebGL test #210]
+ expected: FAIL
+
+ [WebGL test #211]
+ expected: FAIL
+
+ [WebGL test #212]
+ expected: FAIL
+
+ [WebGL test #213]
+ expected: FAIL
+
+ [WebGL test #214]
+ expected: FAIL
+
+ [WebGL test #215]
+ expected: FAIL
+
+ [WebGL test #216]
+ expected: FAIL
+
+ [WebGL test #217]
+ expected: FAIL
+
+ [WebGL test #218]
+ expected: FAIL
+
+ [WebGL test #219]
+ expected: FAIL
+
+ [WebGL test #220]
+ expected: FAIL
+
+ [WebGL test #221]
+ expected: FAIL
+
+ [WebGL test #222]
+ expected: FAIL
+
+ [WebGL test #223]
+ expected: FAIL
+
+ [WebGL test #224]
+ expected: FAIL
+
+ [WebGL test #225]
+ expected: FAIL
+
+ [WebGL test #226]
+ expected: FAIL
+
+ [WebGL test #227]
+ expected: FAIL
+
+ [WebGL test #228]
+ expected: FAIL
+
+ [WebGL test #229]
+ expected: FAIL
+
+ [WebGL test #230]
+ expected: FAIL
+
+ [WebGL test #231]
+ expected: FAIL
+
+ [WebGL test #232]
+ expected: FAIL
+
+ [WebGL test #233]
+ expected: FAIL
+
+ [WebGL test #234]
+ expected: FAIL
+
+ [WebGL test #235]
+ expected: FAIL
+
+ [WebGL test #236]
+ expected: FAIL
+
+ [WebGL test #237]
+ expected: FAIL
+
+ [WebGL test #238]
+ expected: FAIL
+
+ [WebGL test #239]
+ expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/upload-from-srcset-with-empty-data.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/upload-from-srcset-with-empty-data.html.ini
new file mode 100644
index 00000000000..bf0595e94c3
--- /dev/null
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/upload-from-srcset-with-empty-data.html.ini
@@ -0,0 +1,2 @@
+[upload-from-srcset-with-empty-data.html]
+ expected: ERROR
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/video-rotation.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/video-rotation.html.ini
new file mode 100644
index 00000000000..3cc42b8b089
--- /dev/null
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/misc/video-rotation.html.ini
@@ -0,0 +1,3 @@
+[video-rotation.html]
+ [WebGL test #0]
+ expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-alpha-alpha-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-alpha-alpha-unsigned_byte.html.ini
index 4d301c49a0a..880ba2a4993 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-alpha-alpha-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-alpha-alpha-unsigned_byte.html.ini
@@ -1,11 +1,8 @@
[tex-2d-alpha-alpha-unsigned_byte.html]
bug: https://github.com/servo/servo/issues/21132
expected: ERROR
- [WebGL test #0: Unable to fetch WebGL rendering context for Canvas]
- expected: FAIL
-
- [WebGL test #1: context does not exist]
- expected: FAIL
-
[Overall test]
expected: NOTRUN
+
+ [WebGL test #0]
+ expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-luminance-luminance-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-luminance-luminance-unsigned_byte.html.ini
index 229395f6a18..f9e8abf7941 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-luminance-luminance-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-luminance-luminance-unsigned_byte.html.ini
@@ -1,71 +1,44 @@
[tex-2d-luminance-luminance-unsigned_byte.html]
bug: https://github.com/servo/servo/issues/21132
expected: ERROR
- [WebGL test #0: Unable to fetch WebGL rendering context for Canvas]
- expected: FAIL
-
- [WebGL test #1: context does not exist]
- expected: FAIL
-
- [WebGL test #19: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #17: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #1: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #3: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #11: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #13: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #21: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0]
- expected: FAIL
+ [Overall test]
+ expected: NOTRUN
- [WebGL test #9: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0]
+ [WebGL test #0]
expected: FAIL
- [WebGL test #23: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0]
+ [WebGL test #11]
expected: FAIL
- [WebGL test #15: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0]
+ [WebGL test #17]
expected: FAIL
- [WebGL test #5: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0]
+ [WebGL test #23]
expected: FAIL
- [WebGL test #7: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0]
+ [WebGL test #29]
expected: FAIL
- [Overall test]
- expected: NOTRUN
-
- [WebGL test #29: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0]
+ [WebGL test #35]
expected: FAIL
- [WebGL test #35: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0]
+ [WebGL test #41]
expected: FAIL
- [WebGL test #41: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0]
+ [WebGL test #47]
expected: FAIL
- [WebGL test #47: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #53: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0]
+ [WebGL test #53]
expected: FAIL
- [WebGL test #59: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0]
+ [WebGL test #59]
expected: FAIL
- [WebGL test #65: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0]
+ [WebGL test #65]
expected: FAIL
- [WebGL test #71: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0]
+ [WebGL test #71]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini
index 4650241ba78..1d2e7e6eb01 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini
@@ -1,71 +1,44 @@
[tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html]
bug: https://github.com/servo/servo/issues/21132
expected: ERROR
- [WebGL test #0: Unable to fetch WebGL rendering context for Canvas]
- expected: FAIL
-
- [WebGL test #1: context does not exist]
- expected: FAIL
-
- [WebGL test #19: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #17: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #1: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #3: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #11: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #13: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #21: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0]
- expected: FAIL
+ [Overall test]
+ expected: NOTRUN
- [WebGL test #9: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0]
+ [WebGL test #0]
expected: FAIL
- [WebGL test #23: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0]
+ [WebGL test #11]
expected: FAIL
- [WebGL test #15: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0]
+ [WebGL test #17]
expected: FAIL
- [WebGL test #5: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0]
+ [WebGL test #23]
expected: FAIL
- [WebGL test #7: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0]
+ [WebGL test #29]
expected: FAIL
- [Overall test]
- expected: NOTRUN
-
- [WebGL test #29: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0]
+ [WebGL test #35]
expected: FAIL
- [WebGL test #35: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0]
+ [WebGL test #41]
expected: FAIL
- [WebGL test #41: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0]
+ [WebGL test #47]
expected: FAIL
- [WebGL test #47: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #53: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0]
+ [WebGL test #53]
expected: FAIL
- [WebGL test #59: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0]
+ [WebGL test #59]
expected: FAIL
- [WebGL test #65: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0]
+ [WebGL test #65]
expected: FAIL
- [WebGL test #71: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0]
+ [WebGL test #71]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-rgb-rgb-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-rgb-rgb-unsigned_byte.html.ini
index e160f70ce2a..18399327752 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-rgb-rgb-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-rgb-rgb-unsigned_byte.html.ini
@@ -1,155 +1,80 @@
[tex-2d-rgb-rgb-unsigned_byte.html]
bug: https://github.com/servo/servo/issues/21132
expected: ERROR
- [WebGL test #0: Unable to fetch WebGL rendering context for Canvas]
- expected: FAIL
-
- [WebGL test #1: context does not exist]
- expected: FAIL
-
- [WebGL test #14: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #19: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #6: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #9: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #12: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #20: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #17: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #16: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #7: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #8: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #11: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #22: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #23: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #2: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #18: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #5: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #24: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #1: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #10: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #3: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #15: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #4: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #13: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #21: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
[Overall test]
expected: NOTRUN
- [WebGL test #5: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #0]
+ expected: FAIL
+
+ [WebGL test #11]
expected: FAIL
- [WebGL test #6: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #11: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #17]
expected: FAIL
- [WebGL test #12: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #18]
expected: FAIL
- [WebGL test #17: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #23]
expected: FAIL
- [WebGL test #18: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #24]
expected: FAIL
- [WebGL test #23: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #29]
expected: FAIL
- [WebGL test #24: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #30]
expected: FAIL
- [WebGL test #29: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #35]
expected: FAIL
- [WebGL test #30: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #36]
expected: FAIL
- [WebGL test #35: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #41]
expected: FAIL
- [WebGL test #36: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #42]
expected: FAIL
- [WebGL test #41: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #47]
expected: FAIL
- [WebGL test #42: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #48]
expected: FAIL
- [WebGL test #47: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #48: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #53]
expected: FAIL
- [WebGL test #53: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #54]
expected: FAIL
- [WebGL test #54: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #59]
expected: FAIL
- [WebGL test #59: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #60: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #60]
expected: FAIL
- [WebGL test #65: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #65]
expected: FAIL
- [WebGL test #66: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #66]
expected: FAIL
- [WebGL test #71: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #71]
expected: FAIL
- [WebGL test #72: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #72]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini
index b6080e3fa75..80c5e954a7f 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini
@@ -1,155 +1,80 @@
[tex-2d-rgb-rgb-unsigned_short_5_6_5.html]
bug: https://github.com/servo/servo/issues/21132
expected: ERROR
- [WebGL test #0: Unable to fetch WebGL rendering context for Canvas]
- expected: FAIL
-
- [WebGL test #1: context does not exist]
- expected: FAIL
-
- [WebGL test #14: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #19: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #6: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #9: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #12: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #20: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #17: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #16: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #7: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #8: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #11: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #22: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #23: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #2: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #18: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #5: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #24: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #1: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #10: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #3: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #15: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #4: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #13: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #21: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
[Overall test]
expected: NOTRUN
- [WebGL test #5: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #0]
+ expected: FAIL
+
+ [WebGL test #11]
expected: FAIL
- [WebGL test #6: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #11: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #17]
expected: FAIL
- [WebGL test #12: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #18]
expected: FAIL
- [WebGL test #17: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #23]
expected: FAIL
- [WebGL test #18: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #24]
expected: FAIL
- [WebGL test #23: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #29]
expected: FAIL
- [WebGL test #24: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #30]
expected: FAIL
- [WebGL test #29: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #35]
expected: FAIL
- [WebGL test #30: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #36]
expected: FAIL
- [WebGL test #35: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #41]
expected: FAIL
- [WebGL test #36: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #42]
expected: FAIL
- [WebGL test #41: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #47]
expected: FAIL
- [WebGL test #42: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #48]
expected: FAIL
- [WebGL test #47: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #48: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #53]
expected: FAIL
- [WebGL test #53: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #54]
expected: FAIL
- [WebGL test #54: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #59]
expected: FAIL
- [WebGL test #59: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #60: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #60]
expected: FAIL
- [WebGL test #65: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #65]
expected: FAIL
- [WebGL test #66: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #66]
expected: FAIL
- [WebGL test #71: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #71]
expected: FAIL
- [WebGL test #72: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #72]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-rgba-rgba-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-rgba-rgba-unsigned_byte.html.ini
index ff4fad0e6d3..9a640f59b65 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-rgba-rgba-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-rgba-rgba-unsigned_byte.html.ini
@@ -1,155 +1,80 @@
[tex-2d-rgba-rgba-unsigned_byte.html]
bug: https://github.com/servo/servo/issues/21132
expected: ERROR
- [WebGL test #0: Unable to fetch WebGL rendering context for Canvas]
- expected: FAIL
-
- [WebGL test #1: context does not exist]
- expected: FAIL
-
- [WebGL test #14: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #19: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #6: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #9: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #12: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #20: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #17: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #16: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #7: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #8: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #11: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #22: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #23: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #2: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #18: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #5: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #24: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #1: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #10: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #3: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #15: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #4: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #13: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #21: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
[Overall test]
expected: NOTRUN
- [WebGL test #5: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #0]
+ expected: FAIL
+
+ [WebGL test #11]
expected: FAIL
- [WebGL test #6: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #11: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #17]
expected: FAIL
- [WebGL test #12: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #18]
expected: FAIL
- [WebGL test #17: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #23]
expected: FAIL
- [WebGL test #18: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #24]
expected: FAIL
- [WebGL test #23: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #29]
expected: FAIL
- [WebGL test #24: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #30]
expected: FAIL
- [WebGL test #29: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #35]
expected: FAIL
- [WebGL test #30: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #36]
expected: FAIL
- [WebGL test #35: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #41]
expected: FAIL
- [WebGL test #36: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #42]
expected: FAIL
- [WebGL test #41: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #47]
expected: FAIL
- [WebGL test #42: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #48]
expected: FAIL
- [WebGL test #47: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #48: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #53]
expected: FAIL
- [WebGL test #53: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #54]
expected: FAIL
- [WebGL test #54: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #59]
expected: FAIL
- [WebGL test #59: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #60: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #60]
expected: FAIL
- [WebGL test #65: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #65]
expected: FAIL
- [WebGL test #66: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #66]
expected: FAIL
- [WebGL test #71: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #71]
expected: FAIL
- [WebGL test #72: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #72]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini
index 222b917c839..8346d055262 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini
@@ -1,155 +1,80 @@
[tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html]
bug: https://github.com/servo/servo/issues/21132
expected: ERROR
- [WebGL test #0: Unable to fetch WebGL rendering context for Canvas]
- expected: FAIL
-
- [WebGL test #1: context does not exist]
- expected: FAIL
-
- [WebGL test #14: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #19: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #6: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #9: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #12: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #20: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #17: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #16: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #7: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #8: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #11: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #22: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #23: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #2: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #18: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #5: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #24: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #1: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #10: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #3: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #15: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #4: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #13: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #21: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
[Overall test]
expected: NOTRUN
- [WebGL test #5: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #0]
+ expected: FAIL
+
+ [WebGL test #11]
expected: FAIL
- [WebGL test #6: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #11: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #17]
expected: FAIL
- [WebGL test #12: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #18]
expected: FAIL
- [WebGL test #17: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #23]
expected: FAIL
- [WebGL test #18: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #24]
expected: FAIL
- [WebGL test #23: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #29]
expected: FAIL
- [WebGL test #24: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #30]
expected: FAIL
- [WebGL test #29: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #35]
expected: FAIL
- [WebGL test #30: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #36]
expected: FAIL
- [WebGL test #35: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #41]
expected: FAIL
- [WebGL test #36: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #42]
expected: FAIL
- [WebGL test #41: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #47]
expected: FAIL
- [WebGL test #42: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #48]
expected: FAIL
- [WebGL test #47: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #48: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #53]
expected: FAIL
- [WebGL test #53: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #54]
expected: FAIL
- [WebGL test #54: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #59]
expected: FAIL
- [WebGL test #59: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #60: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #60]
expected: FAIL
- [WebGL test #65: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #65]
expected: FAIL
- [WebGL test #66: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #66]
expected: FAIL
- [WebGL test #71: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #71]
expected: FAIL
- [WebGL test #72: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #72]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini
index f65e997a6d7..dfd64dc58fc 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance/textures/webgl_canvas/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini
@@ -1,155 +1,80 @@
[tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html]
bug: https://github.com/servo/servo/issues/21132
expected: ERROR
- [WebGL test #0: Unable to fetch WebGL rendering context for Canvas]
- expected: FAIL
-
- [WebGL test #1: context does not exist]
- expected: FAIL
-
- [WebGL test #14: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #19: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #6: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #9: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #12: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #20: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #17: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #16: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #7: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #8: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #11: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #22: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #23: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #2: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #18: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #5: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #24: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #1: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #10: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #3: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #15: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #4: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #13: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #21: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
[Overall test]
expected: NOTRUN
- [WebGL test #5: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #0]
+ expected: FAIL
+
+ [WebGL test #11]
expected: FAIL
- [WebGL test #6: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #11: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #17]
expected: FAIL
- [WebGL test #12: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #18]
expected: FAIL
- [WebGL test #17: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #23]
expected: FAIL
- [WebGL test #18: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #24]
expected: FAIL
- [WebGL test #23: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #29]
expected: FAIL
- [WebGL test #24: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #30]
expected: FAIL
- [WebGL test #29: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #35]
expected: FAIL
- [WebGL test #30: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #36]
expected: FAIL
- [WebGL test #35: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #41]
expected: FAIL
- [WebGL test #36: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #42]
expected: FAIL
- [WebGL test #41: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #47]
expected: FAIL
- [WebGL test #42: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #48]
expected: FAIL
- [WebGL test #47: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #48: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #53]
expected: FAIL
- [WebGL test #53: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #54]
expected: FAIL
- [WebGL test #54: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #59]
expected: FAIL
- [WebGL test #59: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #60: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #60]
expected: FAIL
- [WebGL test #65: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #65]
expected: FAIL
- [WebGL test #66: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #66]
expected: FAIL
- [WebGL test #71: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #71]
expected: FAIL
- [WebGL test #72: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #72]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/attribs/gl-bindAttribLocation-aliasing-inactive.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/attribs/gl-bindAttribLocation-aliasing-inactive.html.ini
index 42dd8da7473..9508955c438 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/attribs/gl-bindAttribLocation-aliasing-inactive.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/attribs/gl-bindAttribLocation-aliasing-inactive.html.ini
@@ -1,1537 +1,1536 @@
[gl-bindAttribLocation-aliasing-inactive.html]
- [WebGL test #240: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #394: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #10]
expected: FAIL
- [WebGL test #486: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #100]
expected: FAIL
- [WebGL test #149: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #101]
expected: FAIL
- [WebGL test #101: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #103]
expected: FAIL
- [WebGL test #49: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #104]
expected: FAIL
- [WebGL test #261: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #105]
expected: FAIL
- [WebGL test #62: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #106]
expected: FAIL
- [WebGL test #335: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #107]
expected: FAIL
- [WebGL test #70: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #108]
expected: FAIL
- [WebGL test #107: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #109]
expected: FAIL
- [WebGL test #86: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #11]
expected: FAIL
- [WebGL test #518: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #110]
expected: FAIL
- [WebGL test #529: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #111]
expected: FAIL
- [WebGL test #465: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #112]
expected: FAIL
- [WebGL test #198: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #113]
expected: FAIL
- [WebGL test #498: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #114]
expected: FAIL
- [WebGL test #317: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #115]
expected: FAIL
- [WebGL test #181: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #116]
expected: FAIL
- [WebGL test #109: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #117]
expected: FAIL
- [WebGL test #157: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #118]
expected: FAIL
- [WebGL test #75: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #13: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #120]
expected: FAIL
- [WebGL test #26: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #121]
expected: FAIL
- [WebGL test #118: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #122]
expected: FAIL
- [WebGL test #190: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #123]
expected: FAIL
- [WebGL test #311: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #124]
expected: FAIL
- [WebGL test #278: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #125]
expected: FAIL
- [WebGL test #318: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #126]
expected: FAIL
- [WebGL test #254: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #127]
expected: FAIL
- [WebGL test #501: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #128]
expected: FAIL
- [WebGL test #525: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #129]
expected: FAIL
- [WebGL test #280: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #13]
expected: FAIL
- [WebGL test #316: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #130]
expected: FAIL
- [WebGL test #80: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #131]
expected: FAIL
- [WebGL test #456: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #132]
expected: FAIL
- [WebGL test #368: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #133]
expected: FAIL
- [WebGL test #349: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #134]
expected: FAIL
- [WebGL test #40: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #135]
expected: FAIL
- [WebGL test #35: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #137]
expected: FAIL
- [WebGL test #144: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #138]
expected: FAIL
- [WebGL test #151: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #139]
expected: FAIL
- [WebGL test #130: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #14]
expected: FAIL
- [WebGL test #328: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #140]
expected: FAIL
- [WebGL test #477: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #141]
expected: FAIL
- [WebGL test #438: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #142]
expected: FAIL
- [WebGL test #346: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #143]
expected: FAIL
- [WebGL test #61: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #144]
expected: FAIL
- [WebGL test #528: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #145]
expected: FAIL
- [WebGL test #241: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #146]
expected: FAIL
- [WebGL test #426: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #147]
expected: FAIL
- [WebGL test #378: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #148]
expected: FAIL
- [WebGL test #513: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #149]
expected: FAIL
- [WebGL test #471: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #15]
expected: FAIL
- [WebGL test #381: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #150]
expected: FAIL
- [WebGL test #226: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #151]
expected: FAIL
- [WebGL test #397: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #152]
expected: FAIL
- [WebGL test #44: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #154]
expected: FAIL
- [WebGL test #326: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #155]
expected: FAIL
- [WebGL test #214: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #156]
expected: FAIL
- [WebGL test #52: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #157]
expected: FAIL
- [WebGL test #271: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #158]
expected: FAIL
- [WebGL test #450: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #159]
expected: FAIL
- [WebGL test #283: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #16]
expected: FAIL
- [WebGL test #276: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #160]
expected: FAIL
- [WebGL test #308: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #161]
expected: FAIL
- [WebGL test #248: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #162]
expected: FAIL
- [WebGL test #58: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #163]
expected: FAIL
- [WebGL test #95: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #164]
expected: FAIL
- [WebGL test #46: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #165]
expected: FAIL
- [WebGL test #543: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #166]
expected: FAIL
- [WebGL test #132: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #167]
expected: FAIL
- [WebGL test #361: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #168]
expected: FAIL
- [WebGL test #291: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #169]
expected: FAIL
- [WebGL test #116: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #171]
expected: FAIL
- [WebGL test #267: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #172]
expected: FAIL
- [WebGL test #380: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #173]
expected: FAIL
- [WebGL test #520: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #174]
expected: FAIL
- [WebGL test #418: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #175]
expected: FAIL
- [WebGL test #90: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #176]
expected: FAIL
- [WebGL test #188: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #177]
expected: FAIL
- [WebGL test #532: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #178]
expected: FAIL
- [WebGL test #313: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #179]
expected: FAIL
- [WebGL test #92: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #18]
expected: FAIL
- [WebGL test #515: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #180]
expected: FAIL
- [WebGL test #348: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #181]
expected: FAIL
- [WebGL test #43: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #182]
expected: FAIL
- [WebGL test #121: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #183]
expected: FAIL
- [WebGL test #286: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #184]
expected: FAIL
- [WebGL test #468: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #185]
expected: FAIL
- [WebGL test #424: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #186]
expected: FAIL
- [WebGL test #250: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #188]
expected: FAIL
- [WebGL test #137: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #189]
expected: FAIL
- [WebGL test #398: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #19]
expected: FAIL
- [WebGL test #217: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #190]
expected: FAIL
- [WebGL test #39: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #191]
expected: FAIL
- [WebGL test #448: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #192]
expected: FAIL
- [WebGL test #341: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #193]
expected: FAIL
- [WebGL test #129: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #194]
expected: FAIL
- [WebGL test #124: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #195]
expected: FAIL
- [WebGL test #344: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #196]
expected: FAIL
- [WebGL test #200: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #197]
expected: FAIL
- [WebGL test #218: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #198]
expected: FAIL
- [WebGL test #351: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #199]
expected: FAIL
- [WebGL test #177: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #223: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #20]
expected: FAIL
- [WebGL test #33: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #200]
expected: FAIL
- [WebGL test #120: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #201]
expected: FAIL
- [WebGL test #453: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #202]
expected: FAIL
- [WebGL test #71: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #203]
expected: FAIL
- [WebGL test #273: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #205]
expected: FAIL
- [WebGL test #375: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #206]
expected: FAIL
- [WebGL test #347: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #207]
expected: FAIL
- [WebGL test #364: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #208]
expected: FAIL
- [WebGL test #331: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #209]
expected: FAIL
- [WebGL test #236: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #21]
expected: FAIL
- [WebGL test #337: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #210]
expected: FAIL
- [WebGL test #150: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #211]
expected: FAIL
- [WebGL test #154: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #212]
expected: FAIL
- [WebGL test #458: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #213]
expected: FAIL
- [WebGL test #230: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #214]
expected: FAIL
- [WebGL test #373: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #215]
expected: FAIL
- [WebGL test #334: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #216]
expected: FAIL
- [WebGL test #138: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #217]
expected: FAIL
- [WebGL test #469: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #218]
expected: FAIL
- [WebGL test #145: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #219]
expected: FAIL
- [WebGL test #206: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #22]
expected: FAIL
- [WebGL test #59: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #220]
expected: FAIL
- [WebGL test #409: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #222]
expected: FAIL
- [WebGL test #307: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #223]
expected: FAIL
- [WebGL test #302: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #224]
expected: FAIL
- [WebGL test #500: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #225]
expected: FAIL
- [WebGL test #539: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #226]
expected: FAIL
- [WebGL test #4: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #227]
expected: FAIL
- [WebGL test #31: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #228]
expected: FAIL
- [WebGL test #168: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #229]
expected: FAIL
- [WebGL test #125: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #23]
expected: FAIL
- [WebGL test #440: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #230]
expected: FAIL
- [WebGL test #363: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #231]
expected: FAIL
- [WebGL test #422: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #232]
expected: FAIL
- [WebGL test #64: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #233]
expected: FAIL
- [WebGL test #260: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #234]
expected: FAIL
- [WebGL test #423: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #235]
expected: FAIL
- [WebGL test #526: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #236]
expected: FAIL
- [WebGL test #460: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #237]
expected: FAIL
- [WebGL test #66: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #239]
expected: FAIL
- [WebGL test #184: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #24]
expected: FAIL
- [WebGL test #269: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #240]
expected: FAIL
- [WebGL test #540: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #241]
expected: FAIL
- [WebGL test #191: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #242]
expected: FAIL
- [WebGL test #542: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #243]
expected: FAIL
- [WebGL test #512: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #244]
expected: FAIL
- [WebGL test #179: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #245]
expected: FAIL
- [WebGL test #382: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #246]
expected: FAIL
- [WebGL test #111: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #247]
expected: FAIL
- [WebGL test #475: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #248]
expected: FAIL
- [WebGL test #141: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #249]
expected: FAIL
- [WebGL test #485: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #25]
expected: FAIL
- [WebGL test #355: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #250]
expected: FAIL
- [WebGL test #445: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #251]
expected: FAIL
- [WebGL test #244: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #252]
expected: FAIL
- [WebGL test #253: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #253]
expected: FAIL
- [WebGL test #376: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #254]
expected: FAIL
- [WebGL test #410: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #256]
expected: FAIL
- [WebGL test #427: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #257]
expected: FAIL
- [WebGL test #457: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #258]
expected: FAIL
- [WebGL test #36: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #259]
expected: FAIL
- [WebGL test #213: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #26]
expected: FAIL
- [WebGL test #152: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #260]
expected: FAIL
- [WebGL test #360: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #261]
expected: FAIL
- [WebGL test #479: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #262]
expected: FAIL
- [WebGL test #78: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #263]
expected: FAIL
- [WebGL test #11: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #264]
expected: FAIL
- [WebGL test #524: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #265]
expected: FAIL
- [WebGL test #503: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #266]
expected: FAIL
- [WebGL test #247: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #267]
expected: FAIL
- [WebGL test #431: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #268]
expected: FAIL
- [WebGL test #104: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #269]
expected: FAIL
- [WebGL test #288: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #27]
expected: FAIL
- [WebGL test #161: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #270]
expected: FAIL
- [WebGL test #389: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #271]
expected: FAIL
- [WebGL test #329: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #273]
expected: FAIL
- [WebGL test #134: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #274]
expected: FAIL
- [WebGL test #56: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #275]
expected: FAIL
- [WebGL test #203: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #276]
expected: FAIL
- [WebGL test #509: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #277]
expected: FAIL
- [WebGL test #502: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #278]
expected: FAIL
- [WebGL test #122: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #279]
expected: FAIL
- [WebGL test #284: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #28]
expected: FAIL
- [WebGL test #189: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #280]
expected: FAIL
- [WebGL test #282: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #281]
expected: FAIL
- [WebGL test #106: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #282]
expected: FAIL
- [WebGL test #139: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #283]
expected: FAIL
- [WebGL test #415: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #284]
expected: FAIL
- [WebGL test #166: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #285]
expected: FAIL
- [WebGL test #366: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #286]
expected: FAIL
- [WebGL test #370: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #287]
expected: FAIL
- [WebGL test #209: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #288]
expected: FAIL
- [WebGL test #304: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #29]
expected: FAIL
- [WebGL test #388: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #290]
expected: FAIL
- [WebGL test #231: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #291]
expected: FAIL
- [WebGL test #281: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #292]
expected: FAIL
- [WebGL test #82: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #293]
expected: FAIL
- [WebGL test #229: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #294]
expected: FAIL
- [WebGL test #419: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #295]
expected: FAIL
- [WebGL test #298: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #296]
expected: FAIL
- [WebGL test #403: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #297]
expected: FAIL
- [WebGL test #53: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #298]
expected: FAIL
- [WebGL test #437: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #299]
expected: FAIL
- [WebGL test #195: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #342: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #30]
expected: FAIL
- [WebGL test #54: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #300]
expected: FAIL
- [WebGL test #165: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #301]
expected: FAIL
- [WebGL test #462: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #302]
expected: FAIL
- [WebGL test #499: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #303]
expected: FAIL
- [WebGL test #285: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #304]
expected: FAIL
- [WebGL test #517: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #305]
expected: FAIL
- [WebGL test #420: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #307]
expected: FAIL
- [WebGL test #287: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #308]
expected: FAIL
- [WebGL test #385: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #309]
expected: FAIL
- [WebGL test #1: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #31]
expected: FAIL
- [WebGL test #133: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #310]
expected: FAIL
- [WebGL test #97: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #311]
expected: FAIL
- [WebGL test #12: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #312]
expected: FAIL
- [WebGL test #392: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #313]
expected: FAIL
- [WebGL test #490: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #314]
expected: FAIL
- [WebGL test #531: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #315]
expected: FAIL
- [WebGL test #100: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #316]
expected: FAIL
- [WebGL test #516: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #317]
expected: FAIL
- [WebGL test #356: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #318]
expected: FAIL
- [WebGL test #186: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #319]
expected: FAIL
- [WebGL test #523: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #32]
expected: FAIL
- [WebGL test #466: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #320]
expected: FAIL
- [WebGL test #455: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #321]
expected: FAIL
- [WebGL test #264: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #322]
expected: FAIL
- [WebGL test #164: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #324]
expected: FAIL
- [WebGL test #487: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #325]
expected: FAIL
- [WebGL test #491: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #326]
expected: FAIL
- [WebGL test #114: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #327]
expected: FAIL
- [WebGL test #277: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #328]
expected: FAIL
- [WebGL test #30: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #329]
expected: FAIL
- [WebGL test #47: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #33]
expected: FAIL
- [WebGL test #201: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #330]
expected: FAIL
- [WebGL test #224: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #331]
expected: FAIL
- [WebGL test #514: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #332]
expected: FAIL
- [WebGL test #432: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #333]
expected: FAIL
- [WebGL test #362: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #334]
expected: FAIL
- [WebGL test #320: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #335]
expected: FAIL
- [WebGL test #169: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #336]
expected: FAIL
- [WebGL test #492: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #337]
expected: FAIL
- [WebGL test #324: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #338]
expected: FAIL
- [WebGL test #482: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #339]
expected: FAIL
- [WebGL test #79: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #341]
expected: FAIL
- [WebGL test #77: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #342]
expected: FAIL
- [WebGL test #84: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #343]
expected: FAIL
- [WebGL test #387: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #344]
expected: FAIL
- [WebGL test #444: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #345]
expected: FAIL
- [WebGL test #147: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #346]
expected: FAIL
- [WebGL test #3: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #347]
expected: FAIL
- [WebGL test #333: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #348]
expected: FAIL
- [WebGL test #72: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #349]
expected: FAIL
- [WebGL test #65: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #35]
expected: FAIL
- [WebGL test #294: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #350]
expected: FAIL
- [WebGL test #6: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #351]
expected: FAIL
- [WebGL test #478: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #352]
expected: FAIL
- [WebGL test #183: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #353]
expected: FAIL
- [WebGL test #148: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #354]
expected: FAIL
- [WebGL test #128: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #355]
expected: FAIL
- [WebGL test #538: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #356]
expected: FAIL
- [WebGL test #140: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #358]
expected: FAIL
- [WebGL test #76: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #359]
expected: FAIL
- [WebGL test #412: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #36]
expected: FAIL
- [WebGL test #27: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #360]
expected: FAIL
- [WebGL test #67: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #361]
expected: FAIL
- [WebGL test #300: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #362]
expected: FAIL
- [WebGL test #259: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #363]
expected: FAIL
- [WebGL test #194: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #364]
expected: FAIL
- [WebGL test #256: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #365]
expected: FAIL
- [WebGL test #212: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #366]
expected: FAIL
- [WebGL test #369: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #367]
expected: FAIL
- [WebGL test #142: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #368]
expected: FAIL
- [WebGL test #421: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #369]
expected: FAIL
- [WebGL test #402: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #37]
expected: FAIL
- [WebGL test #292: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #370]
expected: FAIL
- [WebGL test #314: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #371]
expected: FAIL
- [WebGL test #193: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #372]
expected: FAIL
- [WebGL test #483: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #373]
expected: FAIL
- [WebGL test #81: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #375]
expected: FAIL
- [WebGL test #55: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #376]
expected: FAIL
- [WebGL test #436: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #377]
expected: FAIL
- [WebGL test #322: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #378]
expected: FAIL
- [WebGL test #135: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #379]
expected: FAIL
- [WebGL test #73: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #38]
expected: FAIL
- [WebGL test #227: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #380]
expected: FAIL
- [WebGL test #99: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #381]
expected: FAIL
- [WebGL test #105: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #382]
expected: FAIL
- [WebGL test #345: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #383]
expected: FAIL
- [WebGL test #246: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #384]
expected: FAIL
- [WebGL test #310: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #385]
expected: FAIL
- [WebGL test #14: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #386]
expected: FAIL
- [WebGL test #222: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #387]
expected: FAIL
- [WebGL test #20: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #388]
expected: FAIL
- [WebGL test #384: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #389]
expected: FAIL
- [WebGL test #93: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #39]
expected: FAIL
- [WebGL test #489: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #390]
expected: FAIL
- [WebGL test #536: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #392]
expected: FAIL
- [WebGL test #48: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #393]
expected: FAIL
- [WebGL test #467: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #394]
expected: FAIL
- [WebGL test #87: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #395]
expected: FAIL
- [WebGL test #235: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #396]
expected: FAIL
- [WebGL test #463: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #397]
expected: FAIL
- [WebGL test #29: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #398]
expected: FAIL
- [WebGL test #332: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #399]
expected: FAIL
- [WebGL test #297: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #325: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #40]
expected: FAIL
- [WebGL test #22: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #400]
expected: FAIL
- [WebGL test #23: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #401]
expected: FAIL
- [WebGL test #505: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #402]
expected: FAIL
- [WebGL test #117: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #403]
expected: FAIL
- [WebGL test #265: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #404]
expected: FAIL
- [WebGL test #497: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #405]
expected: FAIL
- [WebGL test #299: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #406]
expected: FAIL
- [WebGL test #470: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #407]
expected: FAIL
- [WebGL test #220: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #409]
expected: FAIL
- [WebGL test #353: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #41]
expected: FAIL
- [WebGL test #156: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #410]
expected: FAIL
- [WebGL test #162: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #411]
expected: FAIL
- [WebGL test #266: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #412]
expected: FAIL
- [WebGL test #173: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #413]
expected: FAIL
- [WebGL test #196: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #414]
expected: FAIL
- [WebGL test #98: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #415]
expected: FAIL
- [WebGL test #96: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #416]
expected: FAIL
- [WebGL test #481: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #417]
expected: FAIL
- [WebGL test #219: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #418]
expected: FAIL
- [WebGL test #234: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #419]
expected: FAIL
- [WebGL test #383: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #42]
expected: FAIL
- [WebGL test #275: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #420]
expected: FAIL
- [WebGL test #108: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #421]
expected: FAIL
- [WebGL test #268: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #422]
expected: FAIL
- [WebGL test #541: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #423]
expected: FAIL
- [WebGL test #160: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #424]
expected: FAIL
- [WebGL test #367: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #426]
expected: FAIL
- [WebGL test #439: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #427]
expected: FAIL
- [WebGL test #208: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #428]
expected: FAIL
- [WebGL test #449: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #429]
expected: FAIL
- [WebGL test #94: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #43]
expected: FAIL
- [WebGL test #537: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #430]
expected: FAIL
- [WebGL test #472: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #431]
expected: FAIL
- [WebGL test #263: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #432]
expected: FAIL
- [WebGL test #192: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #433]
expected: FAIL
- [WebGL test #158: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #434]
expected: FAIL
- [WebGL test #290: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #435]
expected: FAIL
- [WebGL test #454: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #436]
expected: FAIL
- [WebGL test #5: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #437]
expected: FAIL
- [WebGL test #9: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #438]
expected: FAIL
- [WebGL test #24: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #439]
expected: FAIL
- [WebGL test #339: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #44]
expected: FAIL
- [WebGL test #10: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #440]
expected: FAIL
- [WebGL test #69: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #441]
expected: FAIL
- [WebGL test #400: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #443]
expected: FAIL
- [WebGL test #207: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #444]
expected: FAIL
- [WebGL test #32: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #445]
expected: FAIL
- [WebGL test #233: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #446]
expected: FAIL
- [WebGL test #377: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #447]
expected: FAIL
- [WebGL test #406: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #448]
expected: FAIL
- [WebGL test #232: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #449]
expected: FAIL
- [WebGL test #393: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #45]
expected: FAIL
- [WebGL test #488: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #450]
expected: FAIL
- [WebGL test #443: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #451]
expected: FAIL
- [WebGL test #126: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #452]
expected: FAIL
- [WebGL test #110: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #453]
expected: FAIL
- [WebGL test #7: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #454]
expected: FAIL
- [WebGL test #123: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #455]
expected: FAIL
- [WebGL test #202: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #456]
expected: FAIL
- [WebGL test #205: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #457]
expected: FAIL
- [WebGL test #171: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #458]
expected: FAIL
- [WebGL test #88: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #46]
expected: FAIL
- [WebGL test #417: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #460]
expected: FAIL
- [WebGL test #258: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #461]
expected: FAIL
- [WebGL test #399: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #462]
expected: FAIL
- [WebGL test #251: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #463]
expected: FAIL
- [WebGL test #435: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #464]
expected: FAIL
- [WebGL test #63: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #465]
expected: FAIL
- [WebGL test #494: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #466]
expected: FAIL
- [WebGL test #386: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #467]
expected: FAIL
- [WebGL test #215: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #468]
expected: FAIL
- [WebGL test #242: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #469]
expected: FAIL
- [WebGL test #395: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #47]
expected: FAIL
- [WebGL test #507: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #470]
expected: FAIL
- [WebGL test #182: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #471]
expected: FAIL
- [WebGL test #430: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #472]
expected: FAIL
- [WebGL test #309: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #473]
expected: FAIL
- [WebGL test #506: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #474]
expected: FAIL
- [WebGL test #60: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #475]
expected: FAIL
- [WebGL test #16: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #477]
expected: FAIL
- [WebGL test #25: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #478]
expected: FAIL
- [WebGL test #18: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #479]
expected: FAIL
- [WebGL test #429: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #48]
expected: FAIL
- [WebGL test #535: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #480]
expected: FAIL
- [WebGL test #319: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #481]
expected: FAIL
- [WebGL test #451: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #482]
expected: FAIL
- [WebGL test #504: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #483]
expected: FAIL
- [WebGL test #352: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #484]
expected: FAIL
- [WebGL test #252: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #485]
expected: FAIL
- [WebGL test #372: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #486]
expected: FAIL
- [WebGL test #239: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #487]
expected: FAIL
- [WebGL test #8: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #488]
expected: FAIL
- [WebGL test #295: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #489]
expected: FAIL
- [WebGL test #91: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #49]
expected: FAIL
- [WebGL test #461: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #490]
expected: FAIL
- [WebGL test #359: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #491]
expected: FAIL
- [WebGL test #464: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #492]
expected: FAIL
- [WebGL test #210: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #494]
expected: FAIL
- [WebGL test #484: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #495]
expected: FAIL
- [WebGL test #45: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #496]
expected: FAIL
- [WebGL test #496: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #497]
expected: FAIL
- [WebGL test #336: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #498]
expected: FAIL
- [WebGL test #131: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #499]
expected: FAIL
- [WebGL test #396: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #447: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #50]
expected: FAIL
- [WebGL test #41: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #500]
expected: FAIL
- [WebGL test #257: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #501]
expected: FAIL
- [WebGL test #533: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #502]
expected: FAIL
- [WebGL test #180: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #503]
expected: FAIL
- [WebGL test #434: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #504]
expected: FAIL
- [WebGL test #274: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #505]
expected: FAIL
- [WebGL test #185: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #506]
expected: FAIL
- [WebGL test #473: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #507]
expected: FAIL
- [WebGL test #480: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #508]
expected: FAIL
- [WebGL test #315: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #509]
expected: FAIL
- [WebGL test #338: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #511]
expected: FAIL
- [WebGL test #371: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #512]
expected: FAIL
- [WebGL test #321: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #513]
expected: FAIL
- [WebGL test #197: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #514]
expected: FAIL
- [WebGL test #74: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #515]
expected: FAIL
- [WebGL test #303: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #516]
expected: FAIL
- [WebGL test #354: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #517]
expected: FAIL
- [WebGL test #146: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #518]
expected: FAIL
- [WebGL test #327: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #519]
expected: FAIL
- [WebGL test #452: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #52]
expected: FAIL
- [WebGL test #404: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #520]
expected: FAIL
- [WebGL test #127: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #521]
expected: FAIL
- [WebGL test #495: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #522]
expected: FAIL
- [WebGL test #225: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #523]
expected: FAIL
- [WebGL test #112: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #524]
expected: FAIL
- [WebGL test #508: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #525]
expected: FAIL
- [WebGL test #305: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #526]
expected: FAIL
- [WebGL test #199: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #528]
expected: FAIL
- [WebGL test #163: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #529]
expected: FAIL
- [WebGL test #519: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #53]
expected: FAIL
- [WebGL test #42: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #530]
expected: FAIL
- [WebGL test #390: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #531]
expected: FAIL
- [WebGL test #159: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #532]
expected: FAIL
- [WebGL test #270: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #533]
expected: FAIL
- [WebGL test #413: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #534]
expected: FAIL
- [WebGL test #38: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #535]
expected: FAIL
- [WebGL test #474: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #536]
expected: FAIL
- [WebGL test #407: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #537]
expected: FAIL
- [WebGL test #2: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #538]
expected: FAIL
- [WebGL test #28: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #539]
expected: FAIL
- [WebGL test #175: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #54]
expected: FAIL
- [WebGL test #172: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #540]
expected: FAIL
- [WebGL test #143: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #541]
expected: FAIL
- [WebGL test #21: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #542]
expected: FAIL
- [WebGL test #530: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #543]
expected: FAIL
- [WebGL test #89: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #55]
expected: FAIL
- [WebGL test #405: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #56]
expected: FAIL
- [WebGL test #343: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #57]
expected: FAIL
- [WebGL test #358: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #58]
expected: FAIL
- [WebGL test #83: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #59]
expected: FAIL
- [WebGL test #211: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #312: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #60]
expected: FAIL
- [WebGL test #19: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #61]
expected: FAIL
- [WebGL test #511: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #62]
expected: FAIL
- [WebGL test #243: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #63]
expected: FAIL
- [WebGL test #245: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #64]
expected: FAIL
- [WebGL test #416: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #65]
expected: FAIL
- [WebGL test #522: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #66]
expected: FAIL
- [WebGL test #296: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #67]
expected: FAIL
- [WebGL test #411: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #69]
expected: FAIL
- [WebGL test #167: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #7]
expected: FAIL
- [WebGL test #379: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #70]
expected: FAIL
- [WebGL test #174: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #71]
expected: FAIL
- [WebGL test #521: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #72]
expected: FAIL
- [WebGL test #50: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #73]
expected: FAIL
- [WebGL test #113: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #74]
expected: FAIL
- [WebGL test #216: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #75]
expected: FAIL
- [WebGL test #176: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #76]
expected: FAIL
- [WebGL test #155: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #77]
expected: FAIL
- [WebGL test #401: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #78]
expected: FAIL
- [WebGL test #365: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #79]
expected: FAIL
- [WebGL test #15: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #8]
expected: FAIL
- [WebGL test #57: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #80]
expected: FAIL
- [WebGL test #446: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #81]
expected: FAIL
- [WebGL test #293: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #82]
expected: FAIL
- [WebGL test #534: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #83]
expected: FAIL
- [WebGL test #279: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #84]
expected: FAIL
- [WebGL test #414: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #86]
expected: FAIL
- [WebGL test #37: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #87]
expected: FAIL
- [WebGL test #433: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #88]
expected: FAIL
- [WebGL test #428: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #89]
expected: FAIL
- [WebGL test #237: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #9]
expected: FAIL
- [WebGL test #178: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #90]
expected: FAIL
- [WebGL test #262: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #91]
expected: FAIL
- [WebGL test #103: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #92]
expected: FAIL
- [WebGL test #249: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #93]
expected: FAIL
- [WebGL test #330: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #94]
expected: FAIL
- [WebGL test #350: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #95]
expected: FAIL
- [WebGL test #115: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #96]
expected: FAIL
- [WebGL test #228: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #97]
expected: FAIL
- [WebGL test #301: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #98]
expected: FAIL
- [WebGL test #441: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #99]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/attribs/gl-vertex-attrib-i-render.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/attribs/gl-vertex-attrib-i-render.html.ini
index a859596ff9b..4e54d1103c7 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/attribs/gl-vertex-attrib-i-render.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/attribs/gl-vertex-attrib-i-render.html.ini
@@ -1,13 +1,12 @@
[gl-vertex-attrib-i-render.html]
- [WebGL test #1: Attribute of vertexAttribI4ui was not set correctly]
+ [WebGL test #0]
expected: FAIL
- [WebGL test #2: Attribute of vertexAttribI4iv was not set correctly]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #0: Attribute of vertexAttribI4i was not set correctly]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #3: Attribute of vertexAttribI4uiv was not set correctly]
+ [WebGL test #3]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/buffers/buffer-type-restrictions.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/buffers/buffer-type-restrictions.html.ini
index 7d53acd6be7..85b364dad6b 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/buffers/buffer-type-restrictions.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/buffers/buffer-type-restrictions.html.ini
@@ -1,12 +1,6 @@
[buffer-type-restrictions.html]
- [WebGL test #41: getError expected: INVALID_OPERATION. Was NO_ERROR : Binding buffer first with bindBuffer to gl.COPY_WRITE_BUFFER and then binding buffer with bindBuffer to gl.ELEMENT_ARRAY_BUFFER should FAIL]
+ [WebGL test #29]
expected: FAIL
- [WebGL test #29: getError expected: INVALID_OPERATION. Was NO_ERROR : Binding buffer first with bindBuffer to gl.COPY_READ_BUFFER and then binding buffer with bindBuffer to gl.ELEMENT_ARRAY_BUFFER should FAIL]
- expected: FAIL
-
- [WebGL test #29: getError expected: INVALID_OPERATION. Was NO_ERROR : Binding buffer first with bindBuffer to gl.COPY_READ_BUFFER/COPY_READ_BUFFER_BINDING and then binding buffer with bindBuffer to gl.ELEMENT_ARRAY_BUFFER should FAIL]
- expected: FAIL
-
- [WebGL test #41: getError expected: INVALID_OPERATION. Was NO_ERROR : Binding buffer first with bindBuffer to gl.COPY_WRITE_BUFFER/COPY_WRITE_BUFFER_BINDING and then binding buffer with bindBuffer to gl.ELEMENT_ARRAY_BUFFER should FAIL]
+ [WebGL test #41]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/buffers/get-buffer-sub-data-validity.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/buffers/get-buffer-sub-data-validity.html.ini
index 4e894110c07..d916b436fd8 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/buffers/get-buffer-sub-data-validity.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/buffers/get-buffer-sub-data-validity.html.ini
@@ -1,4 +1,3 @@
[get-buffer-sub-data-validity.html]
- [WebGL test #17: areArraysEqual(dest, srcData) should be true. Was false.]
+ [WebGL test #17]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/context/context-resize-changes-buffer-binding-bug.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/context/context-resize-changes-buffer-binding-bug.html.ini
index 5a5a0d10eff..7c221aaf1cb 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/context/context-resize-changes-buffer-binding-bug.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/context/context-resize-changes-buffer-binding-bug.html.ini
@@ -1,5 +1,4 @@
[context-resize-changes-buffer-binding-bug.html]
expected: ERROR
- [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/context/context-sharing-texture2darray-texture3d-data-bug.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/context/context-sharing-texture2darray-texture3d-data-bug.html.ini
index 22be7fd9bdb..b94ef328944 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/context/context-sharing-texture2darray-texture3d-data-bug.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/context/context-sharing-texture2darray-texture3d-data-bug.html.ini
@@ -1,5 +1,4 @@
[context-sharing-texture2darray-texture3d-data-bug.html]
expected: ERROR
- [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/context/incorrect-context-object-behaviour.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/context/incorrect-context-object-behaviour.html.ini
index d21792b69e3..bf36927032c 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/context/incorrect-context-object-behaviour.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/context/incorrect-context-object-behaviour.html.ini
@@ -1,5 +1,4 @@
[incorrect-context-object-behaviour.html]
expected: ERROR
- [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/context/methods-2.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/context/methods-2.html.ini
index 928f845a8dc..cff723b6c89 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/context/methods-2.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/context/methods-2.html.ini
@@ -1,39 +1,18 @@
[methods-2.html]
- [WebGL test #0: Property either does not exist or is not a function: blitFramebuffer]
+ [WebGL test #0]
expected: FAIL
- [WebGL test #3: Property either does not exist or is not a function: copyTexSubImage3D]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #4: Property either does not exist or is not a function: compressedTexImage3D]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #1: Property either does not exist or is not a function: texImage3D]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #2: Property either does not exist or is not a function: texSubImage3D]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #5: Property either does not exist or is not a function: compressedTexSubImage3D]
- expected: FAIL
-
- [WebGL test #6: Also found the following extra methods:]
- expected: FAIL
-
- [WebGL test #7: makeXRCompatible]
- expected: FAIL
-
- [WebGL test #0: Property either does not exist or is not a function: texImage3D]
- expected: FAIL
-
- [WebGL test #1: Property either does not exist or is not a function: texSubImage3D]
- expected: FAIL
-
- [WebGL test #2: Property either does not exist or is not a function: copyTexSubImage3D]
- expected: FAIL
-
- [WebGL test #3: Property either does not exist or is not a function: compressedTexImage3D]
- expected: FAIL
-
- [WebGL test #4: Property either does not exist or is not a function: compressedTexSubImage3D]
+ [WebGL test #7]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/context/no-experimental-webgl2.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/context/no-experimental-webgl2.html.ini
index bb1ac5f3aa3..24f4aa66395 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/context/no-experimental-webgl2.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/context/no-experimental-webgl2.html.ini
@@ -1,4 +1,3 @@
[no-experimental-webgl2.html]
- [WebGL test #0: canvas.getContext("experimental-webgl2") should be null. Was [object WebGL2RenderingContext\].]
+ [WebGL test #0]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/ext-color-buffer-float.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/ext-color-buffer-float.html.ini
index 0e11cb4cc05..e4e603163bf 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/ext-color-buffer-float.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/ext-color-buffer-float.html.ini
@@ -1,55 +1,54 @@
[ext-color-buffer-float.html]
- [WebGL test #43: gl.checkFramebufferStatus(gl.FRAMEBUFFER) should be 36054. Was 36053.]
+ [WebGL test #18]
expected: FAIL
- [WebGL test #51: getError expected: NO_ERROR. Was INVALID_ENUM : Setup framebuffer with texture should succeed.]
+ [WebGL test #21]
expected: FAIL
- [WebGL test #55: gl.checkFramebufferStatus(gl.FRAMEBUFFER) should be 36054. Was 36053.]
+ [WebGL test #31]
expected: FAIL
- [WebGL test #18: floating-point RGBA32F render target should not be supported without enabling EXT_color_buffer_float]
+ [WebGL test #33]
expected: FAIL
- [WebGL test #59: getError expected one of: INVALID_ENUM or INVALID_FRAMEBUFFER_OPERATION. Was INVALID_OPERATION : CopyTexImage2D should fail.]
+ [WebGL test #37]
expected: FAIL
- [WebGL test #45: getError expected: NO_ERROR. Was INVALID_ENUM : Setup framebuffer with texture should succeed.]
+ [WebGL test #38]
expected: FAIL
- [WebGL test #38: getError expected one of: INVALID_ENUM or INVALID_FRAMEBUFFER_OPERATION. Was INVALID_OPERATION : CopyTexImage2D should fail.]
+ [WebGL test #39]
expected: FAIL
- [WebGL test #56: getError expected one of: INVALID_ENUM or INVALID_FRAMEBUFFER_OPERATION. Was INVALID_OPERATION : CopyTexImage2D should fail.]
+ [WebGL test #43]
expected: FAIL
- [WebGL test #44: getError expected one of: INVALID_ENUM or INVALID_FRAMEBUFFER_OPERATION. Was INVALID_OPERATION : CopyTexImage2D should fail.]
+ [WebGL test #44]
expected: FAIL
- [WebGL test #33: getError expected: NO_ERROR. Was INVALID_ENUM : Setup framebuffer with texture should succeed.]
+ [WebGL test #45]
expected: FAIL
- [WebGL test #58: gl.checkFramebufferStatus(gl.FRAMEBUFFER) should be 36054. Was 36053.]
+ [WebGL test #49]
expected: FAIL
- [WebGL test #31: RGB16F render target should not be supported with or without enabling EXT_color_buffer_float]
+ [WebGL test #50]
expected: FAIL
- [WebGL test #37: gl.checkFramebufferStatus(gl.FRAMEBUFFER) should be 36054. Was 36053.]
+ [WebGL test #51]
expected: FAIL
- [WebGL test #49: gl.checkFramebufferStatus(gl.FRAMEBUFFER) should be 36054. Was 36053.]
+ [WebGL test #55]
expected: FAIL
- [WebGL test #21: floating-point R11F_G11F_B10F render target should not be supported without enabling EXT_color_buffer_float]
+ [WebGL test #56]
expected: FAIL
- [WebGL test #9: floating-point RGBA16F render target should not be supported without enabling EXT_color_buffer_float]
+ [WebGL test #58]
expected: FAIL
- [WebGL test #39: getError expected: NO_ERROR. Was INVALID_ENUM : Setup framebuffer with texture should succeed.]
+ [WebGL test #59]
expected: FAIL
- [WebGL test #50: getError expected one of: INVALID_ENUM or INVALID_FRAMEBUFFER_OPERATION. Was INVALID_OPERATION : CopyTexImage2D should fail.]
+ [WebGL test #9]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/ext-color-buffer-half-float.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/ext-color-buffer-half-float.html.ini
new file mode 100644
index 00000000000..a1060705f52
--- /dev/null
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/ext-color-buffer-half-float.html.ini
@@ -0,0 +1,45 @@
+[ext-color-buffer-half-float.html]
+ [WebGL test #19]
+ expected: FAIL
+
+ [WebGL test #20]
+ expected: FAIL
+
+ [WebGL test #26]
+ expected: FAIL
+
+ [WebGL test #27]
+ expected: FAIL
+
+ [WebGL test #39]
+ expected: FAIL
+
+ [WebGL test #40]
+ expected: FAIL
+
+ [WebGL test #46]
+ expected: FAIL
+
+ [WebGL test #47]
+ expected: FAIL
+
+ [WebGL test #94]
+ expected: FAIL
+
+ [WebGL test #95]
+ expected: FAIL
+
+ [WebGL test #96]
+ expected: FAIL
+
+ [WebGL test #99]
+ expected: FAIL
+
+ [WebGL test #100]
+ expected: FAIL
+
+ [WebGL test #101]
+ expected: FAIL
+
+ [WebGL test #102]
+ expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/ext-render-snorm.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/ext-render-snorm.html.ini
new file mode 100644
index 00000000000..bc526503b37
--- /dev/null
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/ext-render-snorm.html.ini
@@ -0,0 +1,6 @@
+[ext-render-snorm.html]
+ [WebGL test #9]
+ expected: FAIL
+
+ [WebGL test #12]
+ expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/ext-texture-filter-anisotropic.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/ext-texture-filter-anisotropic.html.ini
new file mode 100644
index 00000000000..5f9c1388a01
--- /dev/null
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/ext-texture-filter-anisotropic.html.ini
@@ -0,0 +1,12 @@
+[ext-texture-filter-anisotropic.html]
+ [WebGL test #11]
+ expected: FAIL
+
+ [WebGL test #25]
+ expected: FAIL
+
+ [WebGL test #26]
+ expected: FAIL
+
+ [WebGL test #27]
+ expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/oes-draw-buffers-indexed.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/oes-draw-buffers-indexed.html.ini
new file mode 100644
index 00000000000..5bc4d14d6d5
--- /dev/null
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/oes-draw-buffers-indexed.html.ini
@@ -0,0 +1,4 @@
+[oes-draw-buffers-indexed.html]
+ expected: TIMEOUT
+ [Overall test]
+ expected: NOTRUN
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/promoted-extensions.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/promoted-extensions.html.ini
index e07b968c4b4..49d52ad03e2 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/promoted-extensions.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/promoted-extensions.html.ini
@@ -1,6 +1,3 @@
[promoted-extensions.html]
- [WebGL test #11: OES_texture_half_float_linear was exposed in the WebGL 2.0 context but should not have been]
- expected: FAIL
-
- [WebGL test #10: OES_texture_half_float_linear was exposed in the WebGL 2.0 context but should not have been]
+ [WebGL test #10]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/required-extensions.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/required-extensions.html.ini
new file mode 100644
index 00000000000..2283dd88c9d
--- /dev/null
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/required-extensions.html.ini
@@ -0,0 +1,3 @@
+[required-extensions.html]
+ [WebGL test #1]
+ expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/webgl-blend-func-extended.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/webgl-blend-func-extended.html.ini
new file mode 100644
index 00000000000..3ee4413af51
--- /dev/null
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/webgl-blend-func-extended.html.ini
@@ -0,0 +1,72 @@
+[webgl-blend-func-extended.html]
+ [WebGL test #4]
+ expected: FAIL
+
+ [WebGL test #5]
+ expected: FAIL
+
+ [WebGL test #6]
+ expected: FAIL
+
+ [WebGL test #7]
+ expected: FAIL
+
+ [WebGL test #8]
+ expected: FAIL
+
+ [WebGL test #9]
+ expected: FAIL
+
+ [WebGL test #11]
+ expected: FAIL
+
+ [WebGL test #12]
+ expected: FAIL
+
+ [WebGL test #13]
+ expected: FAIL
+
+ [WebGL test #14]
+ expected: FAIL
+
+ [WebGL test #15]
+ expected: FAIL
+
+ [WebGL test #16]
+ expected: FAIL
+
+ [WebGL test #18]
+ expected: FAIL
+
+ [WebGL test #19]
+ expected: FAIL
+
+ [WebGL test #20]
+ expected: FAIL
+
+ [WebGL test #21]
+ expected: FAIL
+
+ [WebGL test #22]
+ expected: FAIL
+
+ [WebGL test #23]
+ expected: FAIL
+
+ [WebGL test #25]
+ expected: FAIL
+
+ [WebGL test #26]
+ expected: FAIL
+
+ [WebGL test #27]
+ expected: FAIL
+
+ [WebGL test #28]
+ expected: FAIL
+
+ [WebGL test #29]
+ expected: FAIL
+
+ [WebGL test #30]
+ expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/webgl-multi-draw-instanced-base-vertex-base-instance.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/webgl-multi-draw-instanced-base-vertex-base-instance.html.ini
new file mode 100644
index 00000000000..605491ce863
--- /dev/null
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/webgl-multi-draw-instanced-base-vertex-base-instance.html.ini
@@ -0,0 +1,1131 @@
+[webgl-multi-draw-instanced-base-vertex-base-instance.html]
+ [WebGL test #4]
+ expected: FAIL
+
+ [WebGL test #5]
+ expected: FAIL
+
+ [WebGL test #6]
+ expected: FAIL
+
+ [WebGL test #7]
+ expected: FAIL
+
+ [WebGL test #8]
+ expected: FAIL
+
+ [WebGL test #9]
+ expected: FAIL
+
+ [WebGL test #10]
+ expected: FAIL
+
+ [WebGL test #11]
+ expected: FAIL
+
+ [WebGL test #12]
+ expected: FAIL
+
+ [WebGL test #13]
+ expected: FAIL
+
+ [WebGL test #14]
+ expected: FAIL
+
+ [WebGL test #15]
+ expected: FAIL
+
+ [WebGL test #16]
+ expected: FAIL
+
+ [WebGL test #17]
+ expected: FAIL
+
+ [WebGL test #18]
+ expected: FAIL
+
+ [WebGL test #19]
+ expected: FAIL
+
+ [WebGL test #20]
+ expected: FAIL
+
+ [WebGL test #21]
+ expected: FAIL
+
+ [WebGL test #22]
+ expected: FAIL
+
+ [WebGL test #23]
+ expected: FAIL
+
+ [WebGL test #24]
+ expected: FAIL
+
+ [WebGL test #25]
+ expected: FAIL
+
+ [WebGL test #26]
+ expected: FAIL
+
+ [WebGL test #27]
+ expected: FAIL
+
+ [WebGL test #28]
+ expected: FAIL
+
+ [WebGL test #29]
+ expected: FAIL
+
+ [WebGL test #30]
+ expected: FAIL
+
+ [WebGL test #31]
+ expected: FAIL
+
+ [WebGL test #32]
+ expected: FAIL
+
+ [WebGL test #33]
+ expected: FAIL
+
+ [WebGL test #34]
+ expected: FAIL
+
+ [WebGL test #35]
+ expected: FAIL
+
+ [WebGL test #36]
+ expected: FAIL
+
+ [WebGL test #37]
+ expected: FAIL
+
+ [WebGL test #38]
+ expected: FAIL
+
+ [WebGL test #39]
+ expected: FAIL
+
+ [WebGL test #40]
+ expected: FAIL
+
+ [WebGL test #41]
+ expected: FAIL
+
+ [WebGL test #42]
+ expected: FAIL
+
+ [WebGL test #43]
+ expected: FAIL
+
+ [WebGL test #44]
+ expected: FAIL
+
+ [WebGL test #45]
+ expected: FAIL
+
+ [WebGL test #46]
+ expected: FAIL
+
+ [WebGL test #47]
+ expected: FAIL
+
+ [WebGL test #48]
+ expected: FAIL
+
+ [WebGL test #49]
+ expected: FAIL
+
+ [WebGL test #50]
+ expected: FAIL
+
+ [WebGL test #51]
+ expected: FAIL
+
+ [WebGL test #52]
+ expected: FAIL
+
+ [WebGL test #53]
+ expected: FAIL
+
+ [WebGL test #54]
+ expected: FAIL
+
+ [WebGL test #55]
+ expected: FAIL
+
+ [WebGL test #56]
+ expected: FAIL
+
+ [WebGL test #57]
+ expected: FAIL
+
+ [WebGL test #58]
+ expected: FAIL
+
+ [WebGL test #59]
+ expected: FAIL
+
+ [WebGL test #60]
+ expected: FAIL
+
+ [WebGL test #61]
+ expected: FAIL
+
+ [WebGL test #62]
+ expected: FAIL
+
+ [WebGL test #63]
+ expected: FAIL
+
+ [WebGL test #64]
+ expected: FAIL
+
+ [WebGL test #65]
+ expected: FAIL
+
+ [WebGL test #66]
+ expected: FAIL
+
+ [WebGL test #67]
+ expected: FAIL
+
+ [WebGL test #68]
+ expected: FAIL
+
+ [WebGL test #69]
+ expected: FAIL
+
+ [WebGL test #70]
+ expected: FAIL
+
+ [WebGL test #71]
+ expected: FAIL
+
+ [WebGL test #72]
+ expected: FAIL
+
+ [WebGL test #73]
+ expected: FAIL
+
+ [WebGL test #74]
+ expected: FAIL
+
+ [WebGL test #75]
+ expected: FAIL
+
+ [WebGL test #76]
+ expected: FAIL
+
+ [WebGL test #77]
+ expected: FAIL
+
+ [WebGL test #78]
+ expected: FAIL
+
+ [WebGL test #79]
+ expected: FAIL
+
+ [WebGL test #80]
+ expected: FAIL
+
+ [WebGL test #81]
+ expected: FAIL
+
+ [WebGL test #82]
+ expected: FAIL
+
+ [WebGL test #83]
+ expected: FAIL
+
+ [WebGL test #84]
+ expected: FAIL
+
+ [WebGL test #85]
+ expected: FAIL
+
+ [WebGL test #86]
+ expected: FAIL
+
+ [WebGL test #87]
+ expected: FAIL
+
+ [WebGL test #88]
+ expected: FAIL
+
+ [WebGL test #89]
+ expected: FAIL
+
+ [WebGL test #90]
+ expected: FAIL
+
+ [WebGL test #91]
+ expected: FAIL
+
+ [WebGL test #92]
+ expected: FAIL
+
+ [WebGL test #93]
+ expected: FAIL
+
+ [WebGL test #94]
+ expected: FAIL
+
+ [WebGL test #95]
+ expected: FAIL
+
+ [WebGL test #96]
+ expected: FAIL
+
+ [WebGL test #97]
+ expected: FAIL
+
+ [WebGL test #98]
+ expected: FAIL
+
+ [WebGL test #99]
+ expected: FAIL
+
+ [WebGL test #100]
+ expected: FAIL
+
+ [WebGL test #101]
+ expected: FAIL
+
+ [WebGL test #102]
+ expected: FAIL
+
+ [WebGL test #103]
+ expected: FAIL
+
+ [WebGL test #104]
+ expected: FAIL
+
+ [WebGL test #105]
+ expected: FAIL
+
+ [WebGL test #106]
+ expected: FAIL
+
+ [WebGL test #107]
+ expected: FAIL
+
+ [WebGL test #108]
+ expected: FAIL
+
+ [WebGL test #109]
+ expected: FAIL
+
+ [WebGL test #110]
+ expected: FAIL
+
+ [WebGL test #111]
+ expected: FAIL
+
+ [WebGL test #112]
+ expected: FAIL
+
+ [WebGL test #113]
+ expected: FAIL
+
+ [WebGL test #114]
+ expected: FAIL
+
+ [WebGL test #115]
+ expected: FAIL
+
+ [WebGL test #116]
+ expected: FAIL
+
+ [WebGL test #117]
+ expected: FAIL
+
+ [WebGL test #118]
+ expected: FAIL
+
+ [WebGL test #119]
+ expected: FAIL
+
+ [WebGL test #120]
+ expected: FAIL
+
+ [WebGL test #121]
+ expected: FAIL
+
+ [WebGL test #122]
+ expected: FAIL
+
+ [WebGL test #123]
+ expected: FAIL
+
+ [WebGL test #124]
+ expected: FAIL
+
+ [WebGL test #125]
+ expected: FAIL
+
+ [WebGL test #126]
+ expected: FAIL
+
+ [WebGL test #127]
+ expected: FAIL
+
+ [WebGL test #128]
+ expected: FAIL
+
+ [WebGL test #129]
+ expected: FAIL
+
+ [WebGL test #130]
+ expected: FAIL
+
+ [WebGL test #131]
+ expected: FAIL
+
+ [WebGL test #132]
+ expected: FAIL
+
+ [WebGL test #133]
+ expected: FAIL
+
+ [WebGL test #134]
+ expected: FAIL
+
+ [WebGL test #135]
+ expected: FAIL
+
+ [WebGL test #136]
+ expected: FAIL
+
+ [WebGL test #137]
+ expected: FAIL
+
+ [WebGL test #138]
+ expected: FAIL
+
+ [WebGL test #139]
+ expected: FAIL
+
+ [WebGL test #140]
+ expected: FAIL
+
+ [WebGL test #141]
+ expected: FAIL
+
+ [WebGL test #142]
+ expected: FAIL
+
+ [WebGL test #143]
+ expected: FAIL
+
+ [WebGL test #144]
+ expected: FAIL
+
+ [WebGL test #145]
+ expected: FAIL
+
+ [WebGL test #146]
+ expected: FAIL
+
+ [WebGL test #147]
+ expected: FAIL
+
+ [WebGL test #148]
+ expected: FAIL
+
+ [WebGL test #149]
+ expected: FAIL
+
+ [WebGL test #150]
+ expected: FAIL
+
+ [WebGL test #151]
+ expected: FAIL
+
+ [WebGL test #152]
+ expected: FAIL
+
+ [WebGL test #153]
+ expected: FAIL
+
+ [WebGL test #154]
+ expected: FAIL
+
+ [WebGL test #155]
+ expected: FAIL
+
+ [WebGL test #156]
+ expected: FAIL
+
+ [WebGL test #157]
+ expected: FAIL
+
+ [WebGL test #158]
+ expected: FAIL
+
+ [WebGL test #159]
+ expected: FAIL
+
+ [WebGL test #160]
+ expected: FAIL
+
+ [WebGL test #161]
+ expected: FAIL
+
+ [WebGL test #162]
+ expected: FAIL
+
+ [WebGL test #163]
+ expected: FAIL
+
+ [WebGL test #164]
+ expected: FAIL
+
+ [WebGL test #165]
+ expected: FAIL
+
+ [WebGL test #166]
+ expected: FAIL
+
+ [WebGL test #167]
+ expected: FAIL
+
+ [WebGL test #168]
+ expected: FAIL
+
+ [WebGL test #169]
+ expected: FAIL
+
+ [WebGL test #170]
+ expected: FAIL
+
+ [WebGL test #171]
+ expected: FAIL
+
+ [WebGL test #172]
+ expected: FAIL
+
+ [WebGL test #173]
+ expected: FAIL
+
+ [WebGL test #174]
+ expected: FAIL
+
+ [WebGL test #175]
+ expected: FAIL
+
+ [WebGL test #176]
+ expected: FAIL
+
+ [WebGL test #177]
+ expected: FAIL
+
+ [WebGL test #178]
+ expected: FAIL
+
+ [WebGL test #179]
+ expected: FAIL
+
+ [WebGL test #180]
+ expected: FAIL
+
+ [WebGL test #181]
+ expected: FAIL
+
+ [WebGL test #182]
+ expected: FAIL
+
+ [WebGL test #183]
+ expected: FAIL
+
+ [WebGL test #184]
+ expected: FAIL
+
+ [WebGL test #185]
+ expected: FAIL
+
+ [WebGL test #186]
+ expected: FAIL
+
+ [WebGL test #187]
+ expected: FAIL
+
+ [WebGL test #188]
+ expected: FAIL
+
+ [WebGL test #189]
+ expected: FAIL
+
+ [WebGL test #190]
+ expected: FAIL
+
+ [WebGL test #191]
+ expected: FAIL
+
+ [WebGL test #192]
+ expected: FAIL
+
+ [WebGL test #193]
+ expected: FAIL
+
+ [WebGL test #194]
+ expected: FAIL
+
+ [WebGL test #195]
+ expected: FAIL
+
+ [WebGL test #196]
+ expected: FAIL
+
+ [WebGL test #197]
+ expected: FAIL
+
+ [WebGL test #198]
+ expected: FAIL
+
+ [WebGL test #199]
+ expected: FAIL
+
+ [WebGL test #200]
+ expected: FAIL
+
+ [WebGL test #201]
+ expected: FAIL
+
+ [WebGL test #202]
+ expected: FAIL
+
+ [WebGL test #203]
+ expected: FAIL
+
+ [WebGL test #204]
+ expected: FAIL
+
+ [WebGL test #205]
+ expected: FAIL
+
+ [WebGL test #206]
+ expected: FAIL
+
+ [WebGL test #207]
+ expected: FAIL
+
+ [WebGL test #208]
+ expected: FAIL
+
+ [WebGL test #209]
+ expected: FAIL
+
+ [WebGL test #210]
+ expected: FAIL
+
+ [WebGL test #211]
+ expected: FAIL
+
+ [WebGL test #212]
+ expected: FAIL
+
+ [WebGL test #213]
+ expected: FAIL
+
+ [WebGL test #214]
+ expected: FAIL
+
+ [WebGL test #215]
+ expected: FAIL
+
+ [WebGL test #216]
+ expected: FAIL
+
+ [WebGL test #217]
+ expected: FAIL
+
+ [WebGL test #218]
+ expected: FAIL
+
+ [WebGL test #219]
+ expected: FAIL
+
+ [WebGL test #220]
+ expected: FAIL
+
+ [WebGL test #221]
+ expected: FAIL
+
+ [WebGL test #222]
+ expected: FAIL
+
+ [WebGL test #223]
+ expected: FAIL
+
+ [WebGL test #224]
+ expected: FAIL
+
+ [WebGL test #225]
+ expected: FAIL
+
+ [WebGL test #226]
+ expected: FAIL
+
+ [WebGL test #227]
+ expected: FAIL
+
+ [WebGL test #228]
+ expected: FAIL
+
+ [WebGL test #229]
+ expected: FAIL
+
+ [WebGL test #230]
+ expected: FAIL
+
+ [WebGL test #231]
+ expected: FAIL
+
+ [WebGL test #232]
+ expected: FAIL
+
+ [WebGL test #233]
+ expected: FAIL
+
+ [WebGL test #234]
+ expected: FAIL
+
+ [WebGL test #235]
+ expected: FAIL
+
+ [WebGL test #236]
+ expected: FAIL
+
+ [WebGL test #237]
+ expected: FAIL
+
+ [WebGL test #238]
+ expected: FAIL
+
+ [WebGL test #239]
+ expected: FAIL
+
+ [WebGL test #240]
+ expected: FAIL
+
+ [WebGL test #241]
+ expected: FAIL
+
+ [WebGL test #242]
+ expected: FAIL
+
+ [WebGL test #243]
+ expected: FAIL
+
+ [WebGL test #244]
+ expected: FAIL
+
+ [WebGL test #245]
+ expected: FAIL
+
+ [WebGL test #246]
+ expected: FAIL
+
+ [WebGL test #247]
+ expected: FAIL
+
+ [WebGL test #248]
+ expected: FAIL
+
+ [WebGL test #249]
+ expected: FAIL
+
+ [WebGL test #250]
+ expected: FAIL
+
+ [WebGL test #251]
+ expected: FAIL
+
+ [WebGL test #252]
+ expected: FAIL
+
+ [WebGL test #253]
+ expected: FAIL
+
+ [WebGL test #254]
+ expected: FAIL
+
+ [WebGL test #255]
+ expected: FAIL
+
+ [WebGL test #256]
+ expected: FAIL
+
+ [WebGL test #257]
+ expected: FAIL
+
+ [WebGL test #258]
+ expected: FAIL
+
+ [WebGL test #259]
+ expected: FAIL
+
+ [WebGL test #260]
+ expected: FAIL
+
+ [WebGL test #261]
+ expected: FAIL
+
+ [WebGL test #262]
+ expected: FAIL
+
+ [WebGL test #263]
+ expected: FAIL
+
+ [WebGL test #264]
+ expected: FAIL
+
+ [WebGL test #265]
+ expected: FAIL
+
+ [WebGL test #266]
+ expected: FAIL
+
+ [WebGL test #267]
+ expected: FAIL
+
+ [WebGL test #268]
+ expected: FAIL
+
+ [WebGL test #269]
+ expected: FAIL
+
+ [WebGL test #270]
+ expected: FAIL
+
+ [WebGL test #271]
+ expected: FAIL
+
+ [WebGL test #272]
+ expected: FAIL
+
+ [WebGL test #273]
+ expected: FAIL
+
+ [WebGL test #274]
+ expected: FAIL
+
+ [WebGL test #275]
+ expected: FAIL
+
+ [WebGL test #276]
+ expected: FAIL
+
+ [WebGL test #277]
+ expected: FAIL
+
+ [WebGL test #278]
+ expected: FAIL
+
+ [WebGL test #279]
+ expected: FAIL
+
+ [WebGL test #280]
+ expected: FAIL
+
+ [WebGL test #281]
+ expected: FAIL
+
+ [WebGL test #282]
+ expected: FAIL
+
+ [WebGL test #283]
+ expected: FAIL
+
+ [WebGL test #284]
+ expected: FAIL
+
+ [WebGL test #285]
+ expected: FAIL
+
+ [WebGL test #286]
+ expected: FAIL
+
+ [WebGL test #287]
+ expected: FAIL
+
+ [WebGL test #288]
+ expected: FAIL
+
+ [WebGL test #289]
+ expected: FAIL
+
+ [WebGL test #290]
+ expected: FAIL
+
+ [WebGL test #291]
+ expected: FAIL
+
+ [WebGL test #292]
+ expected: FAIL
+
+ [WebGL test #293]
+ expected: FAIL
+
+ [WebGL test #294]
+ expected: FAIL
+
+ [WebGL test #295]
+ expected: FAIL
+
+ [WebGL test #296]
+ expected: FAIL
+
+ [WebGL test #297]
+ expected: FAIL
+
+ [WebGL test #298]
+ expected: FAIL
+
+ [WebGL test #299]
+ expected: FAIL
+
+ [WebGL test #300]
+ expected: FAIL
+
+ [WebGL test #301]
+ expected: FAIL
+
+ [WebGL test #302]
+ expected: FAIL
+
+ [WebGL test #303]
+ expected: FAIL
+
+ [WebGL test #304]
+ expected: FAIL
+
+ [WebGL test #305]
+ expected: FAIL
+
+ [WebGL test #306]
+ expected: FAIL
+
+ [WebGL test #307]
+ expected: FAIL
+
+ [WebGL test #308]
+ expected: FAIL
+
+ [WebGL test #309]
+ expected: FAIL
+
+ [WebGL test #310]
+ expected: FAIL
+
+ [WebGL test #311]
+ expected: FAIL
+
+ [WebGL test #312]
+ expected: FAIL
+
+ [WebGL test #313]
+ expected: FAIL
+
+ [WebGL test #314]
+ expected: FAIL
+
+ [WebGL test #315]
+ expected: FAIL
+
+ [WebGL test #316]
+ expected: FAIL
+
+ [WebGL test #317]
+ expected: FAIL
+
+ [WebGL test #318]
+ expected: FAIL
+
+ [WebGL test #319]
+ expected: FAIL
+
+ [WebGL test #320]
+ expected: FAIL
+
+ [WebGL test #321]
+ expected: FAIL
+
+ [WebGL test #322]
+ expected: FAIL
+
+ [WebGL test #323]
+ expected: FAIL
+
+ [WebGL test #324]
+ expected: FAIL
+
+ [WebGL test #325]
+ expected: FAIL
+
+ [WebGL test #326]
+ expected: FAIL
+
+ [WebGL test #327]
+ expected: FAIL
+
+ [WebGL test #328]
+ expected: FAIL
+
+ [WebGL test #329]
+ expected: FAIL
+
+ [WebGL test #330]
+ expected: FAIL
+
+ [WebGL test #331]
+ expected: FAIL
+
+ [WebGL test #332]
+ expected: FAIL
+
+ [WebGL test #333]
+ expected: FAIL
+
+ [WebGL test #334]
+ expected: FAIL
+
+ [WebGL test #335]
+ expected: FAIL
+
+ [WebGL test #336]
+ expected: FAIL
+
+ [WebGL test #337]
+ expected: FAIL
+
+ [WebGL test #338]
+ expected: FAIL
+
+ [WebGL test #339]
+ expected: FAIL
+
+ [WebGL test #340]
+ expected: FAIL
+
+ [WebGL test #341]
+ expected: FAIL
+
+ [WebGL test #342]
+ expected: FAIL
+
+ [WebGL test #343]
+ expected: FAIL
+
+ [WebGL test #344]
+ expected: FAIL
+
+ [WebGL test #345]
+ expected: FAIL
+
+ [WebGL test #346]
+ expected: FAIL
+
+ [WebGL test #347]
+ expected: FAIL
+
+ [WebGL test #348]
+ expected: FAIL
+
+ [WebGL test #349]
+ expected: FAIL
+
+ [WebGL test #350]
+ expected: FAIL
+
+ [WebGL test #351]
+ expected: FAIL
+
+ [WebGL test #352]
+ expected: FAIL
+
+ [WebGL test #353]
+ expected: FAIL
+
+ [WebGL test #354]
+ expected: FAIL
+
+ [WebGL test #355]
+ expected: FAIL
+
+ [WebGL test #356]
+ expected: FAIL
+
+ [WebGL test #357]
+ expected: FAIL
+
+ [WebGL test #358]
+ expected: FAIL
+
+ [WebGL test #359]
+ expected: FAIL
+
+ [WebGL test #360]
+ expected: FAIL
+
+ [WebGL test #361]
+ expected: FAIL
+
+ [WebGL test #362]
+ expected: FAIL
+
+ [WebGL test #363]
+ expected: FAIL
+
+ [WebGL test #364]
+ expected: FAIL
+
+ [WebGL test #365]
+ expected: FAIL
+
+ [WebGL test #366]
+ expected: FAIL
+
+ [WebGL test #367]
+ expected: FAIL
+
+ [WebGL test #368]
+ expected: FAIL
+
+ [WebGL test #369]
+ expected: FAIL
+
+ [WebGL test #370]
+ expected: FAIL
+
+ [WebGL test #371]
+ expected: FAIL
+
+ [WebGL test #372]
+ expected: FAIL
+
+ [WebGL test #373]
+ expected: FAIL
+
+ [WebGL test #374]
+ expected: FAIL
+
+ [WebGL test #375]
+ expected: FAIL
+
+ [WebGL test #376]
+ expected: FAIL
+
+ [WebGL test #377]
+ expected: FAIL
+
+ [WebGL test #378]
+ expected: FAIL
+
+ [WebGL test #379]
+ expected: FAIL
+
+ [WebGL test #380]
+ expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/webgl-render-shared-exponent.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/webgl-render-shared-exponent.html.ini
new file mode 100644
index 00000000000..69f60418141
--- /dev/null
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/extensions/webgl-render-shared-exponent.html.ini
@@ -0,0 +1,3 @@
+[webgl-render-shared-exponent.html]
+ [WebGL test #3]
+ expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/attrib-location-length-limits.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/attrib-location-length-limits.html.ini
index 6644c7eaa1f..e015a7d1662 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/attrib-location-length-limits.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/attrib-location-length-limits.html.ini
@@ -1,10 +1,9 @@
[attrib-location-length-limits.html]
- [WebGL test #2: attrib location was -1, should not be]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #1: getError expected: NO_ERROR. Was INVALID_VALUE : ]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #3: getError expected: NO_ERROR. Was INVALID_VALUE : ]
+ [WebGL test #3]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/shader-linking.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/shader-linking.html.ini
index 27205a37411..e05520b95cb 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/shader-linking.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/shader-linking.html.ini
@@ -1,12 +1,6 @@
[shader-linking.html]
- [WebGL test #1: [unexpected link status\] OpenGL ES Shading Language 3.00 vertex shader should not link with OpenGL ES Shading Language 1.00 fragment shader.]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #2: [unexpected link status\] OpenGL ES Shading Language 1.00 vertex shader should not link with OpenGL ES Shading Language 3.00 fragment shader.]
- expected: FAIL
-
- [WebGL test #1: [unexpected link status\] (expected: false) OpenGL ES Shading Language 3.00 vertex shader should not link with OpenGL ES Shading Language 1.00 fragment shader.]
- expected: FAIL
-
- [WebGL test #2: [unexpected link status\] (expected: false) OpenGL ES Shading Language 1.00 vertex shader should not link with OpenGL ES Shading Language 3.00 fragment shader.]
+ [WebGL test #2]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/shader-with-1024-character-define.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/shader-with-1024-character-define.html.ini
index 042d2132173..87b49d2cb7c 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/shader-with-1024-character-define.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/shader-with-1024-character-define.html.ini
@@ -1,7 +1,6 @@
[shader-with-1024-character-define.html]
- [WebGL test #0: [unexpected vertex shader compile status\] (expected: true) vertex shader that uses 1024 character token in #define should succeed]
+ [WebGL test #0]
expected: FAIL
- [WebGL test #1: [link failed\] vertex shader that uses 1024 character token in #define should succeed]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/shader-with-1024-character-identifier.frag.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/shader-with-1024-character-identifier.frag.html.ini
index a8c6889eed3..ab5850d9325 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/shader-with-1024-character-identifier.frag.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/shader-with-1024-character-identifier.frag.html.ini
@@ -1,16 +1,15 @@
[shader-with-1024-character-identifier.frag.html]
- [WebGL test #0: [unexpected fragment shader compile status\] (expected: true) shader with 1024 character identifier should succeed]
+ [WebGL test #0]
expected: FAIL
- [WebGL test #1: [unexpected fragment shader compile status\] (expected: true) shader with 1024 character identifier that starts with underscore should succeed]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #2: [unexpected fragment shader compile status\] (expected: true) shader with 1024 character identifier that ends with underscore should succeed]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #3: [unexpected fragment shader compile status\] (expected: true) shader with 1024 character identifier with odd characters as underscores should succeed]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #4: [unexpected fragment shader compile status\] (expected: true) shader with 1024 character identifier with even characters as underscores should succeed]
+ [WebGL test #4]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/shader-with-mis-matching-uniform-block.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/shader-with-mis-matching-uniform-block.html.ini
index b478e2d99be..7d7eead0595 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/shader-with-mis-matching-uniform-block.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/shader-with-mis-matching-uniform-block.html.ini
@@ -1,6 +1,3 @@
[shader-with-mis-matching-uniform-block.html]
- [WebGL test #0: [unexpected link status\] Shaders with precision mis-matching uniform blocks should fail]
- expected: FAIL
-
- [WebGL test #0: [unexpected link status\] (expected: false) Shaders with precision mis-matching uniform blocks should fail]
+ [WebGL test #0]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/texture-bias.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/texture-bias.html.ini
new file mode 100644
index 00000000000..2055c494087
--- /dev/null
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/texture-bias.html.ini
@@ -0,0 +1,228 @@
+[texture-bias.html]
+ [WebGL test #0]
+ expected: FAIL
+
+ [WebGL test #1]
+ expected: FAIL
+
+ [WebGL test #2]
+ expected: FAIL
+
+ [WebGL test #3]
+ expected: FAIL
+
+ [WebGL test #4]
+ expected: FAIL
+
+ [WebGL test #5]
+ expected: FAIL
+
+ [WebGL test #6]
+ expected: FAIL
+
+ [WebGL test #7]
+ expected: FAIL
+
+ [WebGL test #8]
+ expected: FAIL
+
+ [WebGL test #9]
+ expected: FAIL
+
+ [WebGL test #10]
+ expected: FAIL
+
+ [WebGL test #11]
+ expected: FAIL
+
+ [WebGL test #12]
+ expected: FAIL
+
+ [WebGL test #13]
+ expected: FAIL
+
+ [WebGL test #14]
+ expected: FAIL
+
+ [WebGL test #15]
+ expected: FAIL
+
+ [WebGL test #16]
+ expected: FAIL
+
+ [WebGL test #18]
+ expected: FAIL
+
+ [WebGL test #19]
+ expected: FAIL
+
+ [WebGL test #21]
+ expected: FAIL
+
+ [WebGL test #22]
+ expected: FAIL
+
+ [WebGL test #24]
+ expected: FAIL
+
+ [WebGL test #25]
+ expected: FAIL
+
+ [WebGL test #27]
+ expected: FAIL
+
+ [WebGL test #28]
+ expected: FAIL
+
+ [WebGL test #30]
+ expected: FAIL
+
+ [WebGL test #31]
+ expected: FAIL
+
+ [WebGL test #33]
+ expected: FAIL
+
+ [WebGL test #34]
+ expected: FAIL
+
+ [WebGL test #36]
+ expected: FAIL
+
+ [WebGL test #37]
+ expected: FAIL
+
+ [WebGL test #39]
+ expected: FAIL
+
+ [WebGL test #40]
+ expected: FAIL
+
+ [WebGL test #42]
+ expected: FAIL
+
+ [WebGL test #43]
+ expected: FAIL
+
+ [WebGL test #45]
+ expected: FAIL
+
+ [WebGL test #46]
+ expected: FAIL
+
+ [WebGL test #48]
+ expected: FAIL
+
+ [WebGL test #49]
+ expected: FAIL
+
+ [WebGL test #51]
+ expected: FAIL
+
+ [WebGL test #52]
+ expected: FAIL
+
+ [WebGL test #54]
+ expected: FAIL
+
+ [WebGL test #55]
+ expected: FAIL
+
+ [WebGL test #57]
+ expected: FAIL
+
+ [WebGL test #58]
+ expected: FAIL
+
+ [WebGL test #60]
+ expected: FAIL
+
+ [WebGL test #61]
+ expected: FAIL
+
+ [WebGL test #63]
+ expected: FAIL
+
+ [WebGL test #64]
+ expected: FAIL
+
+ [WebGL test #66]
+ expected: FAIL
+
+ [WebGL test #67]
+ expected: FAIL
+
+ [WebGL test #69]
+ expected: FAIL
+
+ [WebGL test #70]
+ expected: FAIL
+
+ [WebGL test #72]
+ expected: FAIL
+
+ [WebGL test #73]
+ expected: FAIL
+
+ [WebGL test #75]
+ expected: FAIL
+
+ [WebGL test #76]
+ expected: FAIL
+
+ [WebGL test #78]
+ expected: FAIL
+
+ [WebGL test #79]
+ expected: FAIL
+
+ [WebGL test #81]
+ expected: FAIL
+
+ [WebGL test #82]
+ expected: FAIL
+
+ [WebGL test #84]
+ expected: FAIL
+
+ [WebGL test #85]
+ expected: FAIL
+
+ [WebGL test #87]
+ expected: FAIL
+
+ [WebGL test #88]
+ expected: FAIL
+
+ [WebGL test #90]
+ expected: FAIL
+
+ [WebGL test #91]
+ expected: FAIL
+
+ [WebGL test #93]
+ expected: FAIL
+
+ [WebGL test #94]
+ expected: FAIL
+
+ [WebGL test #96]
+ expected: FAIL
+
+ [WebGL test #97]
+ expected: FAIL
+
+ [WebGL test #99]
+ expected: FAIL
+
+ [WebGL test #100]
+ expected: FAIL
+
+ [WebGL test #102]
+ expected: FAIL
+
+ [WebGL test #103]
+ expected: FAIL
+
+ [WebGL test #105]
+ expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/texture-offset-out-of-range.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/texture-offset-out-of-range.html.ini
deleted file mode 100644
index 8cb7bcc05ea..00000000000
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/texture-offset-out-of-range.html.ini
+++ /dev/null
@@ -1,13 +0,0 @@
-[texture-offset-out-of-range.html]
- [WebGL test #0: [unexpected fragment shader compile status\] (expected: true) Minimum in-range texture offset should compile]
- expected: FAIL
-
- [WebGL test #1: [unexpected fragment shader compile status\] (expected: true) Maximum in-range texture offset should compile]
- expected: FAIL
-
- [WebGL test #2: [unexpected link status\] Texture offset below minimum valid value should not compile]
- expected: FAIL
-
- [WebGL test #3: [unexpected link status\] Texture offset above maximum valid value should not compile]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/uniform-location-length-limits.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/uniform-location-length-limits.html.ini
index 667bd3db632..04c2587a6f2 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/uniform-location-length-limits.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/uniform-location-length-limits.html.ini
@@ -1,7 +1,6 @@
[uniform-location-length-limits.html]
- [WebGL test #1: uniformLoc should be non-null. Was null]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #2: getError expected: NO_ERROR. Was INVALID_VALUE : ]
+ [WebGL test #2]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/valid-invariant.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/valid-invariant.html.ini
deleted file mode 100644
index b636299cdd5..00000000000
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/valid-invariant.html.ini
+++ /dev/null
@@ -1,10 +0,0 @@
-[valid-invariant.html]
- [WebGL test #0: [unexpected link status\] vertex shader with invariant varying and fragment shader with variant varying must succeed]
- expected: FAIL
-
- [WebGL test #1: [unexpected link status\] vertex shader with invariant (global setting) varying and fragment shader with variant varying must succeed]
- expected: FAIL
-
- [WebGL test #2: [unexpected link status\] vertex shader with invariant (separately set) varying and fragment shader with variant varying must succeed]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/vector-dynamic-indexing-swizzled-lvalue.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/vector-dynamic-indexing-swizzled-lvalue.html.ini
index 546c48af92b..d28e8b9beb2 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/vector-dynamic-indexing-swizzled-lvalue.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/glsl3/vector-dynamic-indexing-swizzled-lvalue.html.ini
@@ -1,6 +1,5 @@
[vector-dynamic-indexing-swizzled-lvalue.html]
bug: https://github.com/servo/servo/issues/26004
- [WebGL test #0: should be green\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255]
+ [WebGL test #0]
expected:
if os == "mac": FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/misc/blend-integer.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/misc/blend-integer.html.ini
new file mode 100644
index 00000000000..f4c070d9814
--- /dev/null
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/misc/blend-integer.html.ini
@@ -0,0 +1,81 @@
+[blend-integer.html]
+ [WebGL test #2]
+ expected: FAIL
+
+ [WebGL test #3]
+ expected: FAIL
+
+ [WebGL test #4]
+ expected: FAIL
+
+ [WebGL test #5]
+ expected: FAIL
+
+ [WebGL test #6]
+ expected: FAIL
+
+ [WebGL test #7]
+ expected: FAIL
+
+ [WebGL test #9]
+ expected: FAIL
+
+ [WebGL test #10]
+ expected: FAIL
+
+ [WebGL test #11]
+ expected: FAIL
+
+ [WebGL test #12]
+ expected: FAIL
+
+ [WebGL test #13]
+ expected: FAIL
+
+ [WebGL test #14]
+ expected: FAIL
+
+ [WebGL test #15]
+ expected: FAIL
+
+ [WebGL test #17]
+ expected: FAIL
+
+ [WebGL test #18]
+ expected: FAIL
+
+ [WebGL test #19]
+ expected: FAIL
+
+ [WebGL test #20]
+ expected: FAIL
+
+ [WebGL test #21]
+ expected: FAIL
+
+ [WebGL test #22]
+ expected: FAIL
+
+ [WebGL test #23]
+ expected: FAIL
+
+ [WebGL test #25]
+ expected: FAIL
+
+ [WebGL test #26]
+ expected: FAIL
+
+ [WebGL test #27]
+ expected: FAIL
+
+ [WebGL test #28]
+ expected: FAIL
+
+ [WebGL test #29]
+ expected: FAIL
+
+ [WebGL test #30]
+ expected: FAIL
+
+ [WebGL test #31]
+ expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/misc/expando-loss-2.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/misc/expando-loss-2.html.ini
index 99c2d835d15..4c90aaf725a 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/misc/expando-loss-2.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/misc/expando-loss-2.html.ini
@@ -1,8 +1,7 @@
[expando-loss-2.html]
expected: ERROR
- [WebGL test #16: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #15]
expected: FAIL
- [WebGL test #15: getParameter(TEXTURE_BINDING_3D) returns instance that was bound.]
+ [WebGL test #16]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/misc/uninitialized-test-2.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/misc/uninitialized-test-2.html.ini
index abf059259ca..9de093b4976 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/misc/uninitialized-test-2.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/misc/uninitialized-test-2.html.ini
@@ -1,5 +1,4 @@
[uninitialized-test-2.html]
expected: ERROR
- [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/misc/views-with-offsets.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/misc/views-with-offsets.html.ini
index 94ebca674d4..471be327fb7 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/misc/views-with-offsets.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/misc/views-with-offsets.html.ini
@@ -1,8 +1,7 @@
[views-with-offsets.html]
expected: ERROR
- [WebGL test #47: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #46]
expected: FAIL
- [WebGL test #46: Does not support texSubImage2D with offsets into views.]
+ [WebGL test #47]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/offscreencanvas/context-creation.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/offscreencanvas/context-creation.html.ini
index bb11cb3fbd0..53de0a93e11 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/offscreencanvas/context-creation.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/offscreencanvas/context-creation.html.ini
@@ -1,7 +1,4 @@
[context-creation.html]
expected: ERROR
- [WebGL test #0: WebGL2 context creation failed]
- expected: FAIL
-
- [WebGL test #0: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #0]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/offscreencanvas/methods-2-worker.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/offscreencanvas/methods-2-worker.html.ini
index 996889b6d2d..79f1d3e343f 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/offscreencanvas/methods-2-worker.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/offscreencanvas/methods-2-worker.html.ini
@@ -1,4 +1,4 @@
[methods-2-worker.html]
expected: ERROR
- [WebGL test #0: Some tests failed]
+ [WebGL test #0]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/offscreencanvas/methods-2.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/offscreencanvas/methods-2.html.ini
index a7eb7244f59..239067cd8f9 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/offscreencanvas/methods-2.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/offscreencanvas/methods-2.html.ini
@@ -1,7 +1,4 @@
[methods-2.html]
expected: ERROR
- [WebGL test #0: Some WebGL2 methods not found]
- expected: FAIL
-
- [WebGL test #0: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #0]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/offscreencanvas/offscreencanvas-query.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/offscreencanvas/offscreencanvas-query.html.ini
new file mode 100644
index 00000000000..7b5d9c4ba11
--- /dev/null
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/offscreencanvas/offscreencanvas-query.html.ini
@@ -0,0 +1,2 @@
+[offscreencanvas-query.html]
+ expected: ERROR
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/offscreencanvas/offscreencanvas-sync.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/offscreencanvas/offscreencanvas-sync.html.ini
new file mode 100644
index 00000000000..b543d438754
--- /dev/null
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/offscreencanvas/offscreencanvas-sync.html.ini
@@ -0,0 +1,2 @@
+[offscreencanvas-sync.html]
+ expected: ERROR
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/offscreencanvas/offscreencanvas-timer-query.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/offscreencanvas/offscreencanvas-timer-query.html.ini
new file mode 100644
index 00000000000..1d2cbb0687e
--- /dev/null
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/offscreencanvas/offscreencanvas-timer-query.html.ini
@@ -0,0 +1,2 @@
+[offscreencanvas-timer-query.html]
+ expected: ERROR
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/programs/get-uniform-indices.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/programs/get-uniform-indices.html.ini
new file mode 100644
index 00000000000..f6d9add1c68
--- /dev/null
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/programs/get-uniform-indices.html.ini
@@ -0,0 +1,36 @@
+[get-uniform-indices.html]
+ [WebGL test #2]
+ expected: FAIL
+
+ [WebGL test #3]
+ expected: FAIL
+
+ [WebGL test #8]
+ expected: FAIL
+
+ [WebGL test #9]
+ expected: FAIL
+
+ [WebGL test #12]
+ expected: FAIL
+
+ [WebGL test #13]
+ expected: FAIL
+
+ [WebGL test #18]
+ expected: FAIL
+
+ [WebGL test #19]
+ expected: FAIL
+
+ [WebGL test #22]
+ expected: FAIL
+
+ [WebGL test #23]
+ expected: FAIL
+
+ [WebGL test #28]
+ expected: FAIL
+
+ [WebGL test #29]
+ expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/query/occlusion-query-scissor.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/query/occlusion-query-scissor.html.ini
new file mode 100644
index 00000000000..6a84c98c84b
--- /dev/null
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/query/occlusion-query-scissor.html.ini
@@ -0,0 +1,525 @@
+[occlusion-query-scissor.html]
+ [WebGL test #9]
+ expected: FAIL
+
+ [WebGL test #11]
+ expected: FAIL
+
+ [WebGL test #13]
+ expected: FAIL
+
+ [WebGL test #15]
+ expected: FAIL
+
+ [WebGL test #17]
+ expected: FAIL
+
+ [WebGL test #19]
+ expected: FAIL
+
+ [WebGL test #21]
+ expected: FAIL
+
+ [WebGL test #23]
+ expected: FAIL
+
+ [WebGL test #25]
+ expected: FAIL
+
+ [WebGL test #27]
+ expected: FAIL
+
+ [WebGL test #29]
+ expected: FAIL
+
+ [WebGL test #31]
+ expected: FAIL
+
+ [WebGL test #33]
+ expected: FAIL
+
+ [WebGL test #35]
+ expected: FAIL
+
+ [WebGL test #37]
+ expected: FAIL
+
+ [WebGL test #43]
+ expected: FAIL
+
+ [WebGL test #45]
+ expected: FAIL
+
+ [WebGL test #47]
+ expected: FAIL
+
+ [WebGL test #49]
+ expected: FAIL
+
+ [WebGL test #51]
+ expected: FAIL
+
+ [WebGL test #53]
+ expected: FAIL
+
+ [WebGL test #55]
+ expected: FAIL
+
+ [WebGL test #57]
+ expected: FAIL
+
+ [WebGL test #59]
+ expected: FAIL
+
+ [WebGL test #61]
+ expected: FAIL
+
+ [WebGL test #63]
+ expected: FAIL
+
+ [WebGL test #65]
+ expected: FAIL
+
+ [WebGL test #67]
+ expected: FAIL
+
+ [WebGL test #69]
+ expected: FAIL
+
+ [WebGL test #73]
+ expected: FAIL
+
+ [WebGL test #77]
+ expected: FAIL
+
+ [WebGL test #79]
+ expected: FAIL
+
+ [WebGL test #81]
+ expected: FAIL
+
+ [WebGL test #83]
+ expected: FAIL
+
+ [WebGL test #85]
+ expected: FAIL
+
+ [WebGL test #87]
+ expected: FAIL
+
+ [WebGL test #89]
+ expected: FAIL
+
+ [WebGL test #91]
+ expected: FAIL
+
+ [WebGL test #93]
+ expected: FAIL
+
+ [WebGL test #95]
+ expected: FAIL
+
+ [WebGL test #97]
+ expected: FAIL
+
+ [WebGL test #99]
+ expected: FAIL
+
+ [WebGL test #101]
+ expected: FAIL
+
+ [WebGL test #111]
+ expected: FAIL
+
+ [WebGL test #113]
+ expected: FAIL
+
+ [WebGL test #115]
+ expected: FAIL
+
+ [WebGL test #117]
+ expected: FAIL
+
+ [WebGL test #119]
+ expected: FAIL
+
+ [WebGL test #121]
+ expected: FAIL
+
+ [WebGL test #123]
+ expected: FAIL
+
+ [WebGL test #125]
+ expected: FAIL
+
+ [WebGL test #127]
+ expected: FAIL
+
+ [WebGL test #129]
+ expected: FAIL
+
+ [WebGL test #131]
+ expected: FAIL
+
+ [WebGL test #133]
+ expected: FAIL
+
+ [WebGL test #137]
+ expected: FAIL
+
+ [WebGL test #139]
+ expected: FAIL
+
+ [WebGL test #141]
+ expected: FAIL
+
+ [WebGL test #145]
+ expected: FAIL
+
+ [WebGL test #147]
+ expected: FAIL
+
+ [WebGL test #149]
+ expected: FAIL
+
+ [WebGL test #151]
+ expected: FAIL
+
+ [WebGL test #153]
+ expected: FAIL
+
+ [WebGL test #155]
+ expected: FAIL
+
+ [WebGL test #157]
+ expected: FAIL
+
+ [WebGL test #159]
+ expected: FAIL
+
+ [WebGL test #161]
+ expected: FAIL
+
+ [WebGL test #163]
+ expected: FAIL
+
+ [WebGL test #165]
+ expected: FAIL
+
+ [WebGL test #171]
+ expected: FAIL
+
+ [WebGL test #173]
+ expected: FAIL
+
+ [WebGL test #179]
+ expected: FAIL
+
+ [WebGL test #181]
+ expected: FAIL
+
+ [WebGL test #183]
+ expected: FAIL
+
+ [WebGL test #185]
+ expected: FAIL
+
+ [WebGL test #187]
+ expected: FAIL
+
+ [WebGL test #189]
+ expected: FAIL
+
+ [WebGL test #191]
+ expected: FAIL
+
+ [WebGL test #193]
+ expected: FAIL
+
+ [WebGL test #195]
+ expected: FAIL
+
+ [WebGL test #197]
+ expected: FAIL
+
+ [WebGL test #201]
+ expected: FAIL
+
+ [WebGL test #205]
+ expected: FAIL
+
+ [WebGL test #209]
+ expected: FAIL
+
+ [WebGL test #213]
+ expected: FAIL
+
+ [WebGL test #215]
+ expected: FAIL
+
+ [WebGL test #217]
+ expected: FAIL
+
+ [WebGL test #219]
+ expected: FAIL
+
+ [WebGL test #221]
+ expected: FAIL
+
+ [WebGL test #223]
+ expected: FAIL
+
+ [WebGL test #225]
+ expected: FAIL
+
+ [WebGL test #227]
+ expected: FAIL
+
+ [WebGL test #229]
+ expected: FAIL
+
+ [WebGL test #247]
+ expected: FAIL
+
+ [WebGL test #249]
+ expected: FAIL
+
+ [WebGL test #251]
+ expected: FAIL
+
+ [WebGL test #253]
+ expected: FAIL
+
+ [WebGL test #255]
+ expected: FAIL
+
+ [WebGL test #257]
+ expected: FAIL
+
+ [WebGL test #259]
+ expected: FAIL
+
+ [WebGL test #261]
+ expected: FAIL
+
+ [WebGL test #265]
+ expected: FAIL
+
+ [WebGL test #267]
+ expected: FAIL
+
+ [WebGL test #269]
+ expected: FAIL
+
+ [WebGL test #271]
+ expected: FAIL
+
+ [WebGL test #273]
+ expected: FAIL
+
+ [WebGL test #275]
+ expected: FAIL
+
+ [WebGL test #277]
+ expected: FAIL
+
+ [WebGL test #281]
+ expected: FAIL
+
+ [WebGL test #283]
+ expected: FAIL
+
+ [WebGL test #285]
+ expected: FAIL
+
+ [WebGL test #287]
+ expected: FAIL
+
+ [WebGL test #289]
+ expected: FAIL
+
+ [WebGL test #291]
+ expected: FAIL
+
+ [WebGL test #293]
+ expected: FAIL
+
+ [WebGL test #299]
+ expected: FAIL
+
+ [WebGL test #301]
+ expected: FAIL
+
+ [WebGL test #303]
+ expected: FAIL
+
+ [WebGL test #305]
+ expected: FAIL
+
+ [WebGL test #307]
+ expected: FAIL
+
+ [WebGL test #309]
+ expected: FAIL
+
+ [WebGL test #315]
+ expected: FAIL
+
+ [WebGL test #317]
+ expected: FAIL
+
+ [WebGL test #319]
+ expected: FAIL
+
+ [WebGL test #321]
+ expected: FAIL
+
+ [WebGL test #323]
+ expected: FAIL
+
+ [WebGL test #325]
+ expected: FAIL
+
+ [WebGL test #329]
+ expected: FAIL
+
+ [WebGL test #333]
+ expected: FAIL
+
+ [WebGL test #335]
+ expected: FAIL
+
+ [WebGL test #337]
+ expected: FAIL
+
+ [WebGL test #339]
+ expected: FAIL
+
+ [WebGL test #341]
+ expected: FAIL
+
+ [WebGL test #345]
+ expected: FAIL
+
+ [WebGL test #349]
+ expected: FAIL
+
+ [WebGL test #351]
+ expected: FAIL
+
+ [WebGL test #353]
+ expected: FAIL
+
+ [WebGL test #355]
+ expected: FAIL
+
+ [WebGL test #357]
+ expected: FAIL
+
+ [WebGL test #367]
+ expected: FAIL
+
+ [WebGL test #369]
+ expected: FAIL
+
+ [WebGL test #371]
+ expected: FAIL
+
+ [WebGL test #373]
+ expected: FAIL
+
+ [WebGL test #383]
+ expected: FAIL
+
+ [WebGL test #385]
+ expected: FAIL
+
+ [WebGL test #387]
+ expected: FAIL
+
+ [WebGL test #389]
+ expected: FAIL
+
+ [WebGL test #393]
+ expected: FAIL
+
+ [WebGL test #395]
+ expected: FAIL
+
+ [WebGL test #397]
+ expected: FAIL
+
+ [WebGL test #401]
+ expected: FAIL
+
+ [WebGL test #403]
+ expected: FAIL
+
+ [WebGL test #405]
+ expected: FAIL
+
+ [WebGL test #409]
+ expected: FAIL
+
+ [WebGL test #411]
+ expected: FAIL
+
+ [WebGL test #413]
+ expected: FAIL
+
+ [WebGL test #417]
+ expected: FAIL
+
+ [WebGL test #419]
+ expected: FAIL
+
+ [WebGL test #421]
+ expected: FAIL
+
+ [WebGL test #427]
+ expected: FAIL
+
+ [WebGL test #429]
+ expected: FAIL
+
+ [WebGL test #435]
+ expected: FAIL
+
+ [WebGL test #437]
+ expected: FAIL
+
+ [WebGL test #443]
+ expected: FAIL
+
+ [WebGL test #445]
+ expected: FAIL
+
+ [WebGL test #451]
+ expected: FAIL
+
+ [WebGL test #453]
+ expected: FAIL
+
+ [WebGL test #457]
+ expected: FAIL
+
+ [WebGL test #461]
+ expected: FAIL
+
+ [WebGL test #465]
+ expected: FAIL
+
+ [WebGL test #469]
+ expected: FAIL
+
+ [WebGL test #473]
+ expected: FAIL
+
+ [WebGL test #477]
+ expected: FAIL
+
+ [WebGL test #481]
+ expected: FAIL
+
+ [WebGL test #485]
+ expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/reading/read-pixels-from-fbo-test.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/reading/read-pixels-from-fbo-test.html.ini
index 7f126f80665..6baa9cfe37d 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/reading/read-pixels-from-fbo-test.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/reading/read-pixels-from-fbo-test.html.ini
@@ -1,13 +1,12 @@
[read-pixels-from-fbo-test.html]
- [WebGL test #43: Expected color = 187.51696199784095,0,255,178.5, was = 128,0,255,178]
+ [WebGL test #41]
expected: FAIL
- [WebGL test #41: Expected color = 187.51696199784095,0,255,178.5, was = 128,0,255,178]
+ [WebGL test #43]
expected: FAIL
- [WebGL test #86: Expected color = 716.0999999999999,0,511.5,3, was = 0,0,0,0]
+ [WebGL test #85]
expected: FAIL
- [WebGL test #85: getError expected: NO_ERROR. Was INVALID_OPERATION : readPixels should generate no error]
+ [WebGL test #86]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/reading/read-pixels-pack-parameters.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/reading/read-pixels-pack-parameters.html.ini
index 33f08b0632b..72f08f444b5 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/reading/read-pixels-pack-parameters.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/reading/read-pixels-pack-parameters.html.ini
@@ -1,58 +1,57 @@
[read-pixels-pack-parameters.html]
bug: https://github.com/servo/servo/issues/26004
- [WebGL test #243: last pixel of row 0: expected [249,102,0,255\], got [1,2,3,4\]]
+ [WebGL test #241]
expected:
if os == "mac": FAIL
- [WebGL test #257: first pixel of row 1: expected [2,200,102,255\], got [1,2,3,4\]]
+ [WebGL test #242]
expected:
if os == "mac": FAIL
- [WebGL test #246: first pixel of row 2: expected [134,87,234,255\], got [1,2,3,4\]]
+ [WebGL test #243]
expected:
if os == "mac": FAIL
- [WebGL test #245: last pixel of row 1: expected [2,200,102,255\], got [1,2,3,4\]]
+ [WebGL test #244]
expected:
if os == "mac": FAIL
- [WebGL test #256: last pixel of row 0: expected [249,102,0,255\], got [1,2,3,4\]]
+ [WebGL test #245]
expected:
if os == "mac": FAIL
- [WebGL test #254: skipped bytes changed at index 0: expected 1 got 249]
+ [WebGL test #246]
expected:
if os == "mac": FAIL
- [WebGL test #241: skipped bytes changed at index 0: expected 1 got 249]
+ [WebGL test #247]
expected:
if os == "mac": FAIL
- [WebGL test #260: last pixel of row 2: expected [134,87,234,255\], got [1,2,3,4\]]
+ [WebGL test #254]
expected:
if os == "mac": FAIL
- [WebGL test #244: first pixel of row 1: expected [2,200,102,255\], got [1,2,3,4\]]
+ [WebGL test #255]
expected:
if os == "mac": FAIL
- [WebGL test #247: last pixel of row 2: expected [134,87,234,255\], got [1,2,3,4\]]
+ [WebGL test #256]
expected:
if os == "mac": FAIL
- [WebGL test #242: first pixel of row 0: expected [249,102,0,255\], got [1,2,3,4\]]
+ [WebGL test #257]
expected:
if os == "mac": FAIL
- [WebGL test #255: first pixel of row 0: expected [249,102,0,255\], got [1,2,3,4\]]
+ [WebGL test #258]
expected:
if os == "mac": FAIL
- [WebGL test #259: first pixel of row 2: expected [134,87,234,255\], got [1,2,3,4\]]
+ [WebGL test #259]
expected:
if os == "mac": FAIL
- [WebGL test #258: last pixel of row 1: expected [2,200,102,255\], got [1,2,3,4\]]
+ [WebGL test #260]
expected:
if os == "mac": FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/framebuffer-object-attachment.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/framebuffer-object-attachment.html.ini
index d3ba89fc176..b21a0108908 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/framebuffer-object-attachment.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/framebuffer-object-attachment.html.ini
@@ -1,197 +1,152 @@
[framebuffer-object-attachment.html]
expected:
if os == "mac": CRASH
- [WebGL test #45: getError expected: NO_ERROR. Was INVALID_ENUM : ]
+ [WebGL test #10]
expected: FAIL
- [WebGL test #28: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
+ [WebGL test #102]
expected: FAIL
- [WebGL test #2: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
+ [WebGL test #104]
expected: FAIL
- [WebGL test #6: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
+ [WebGL test #11]
expected: FAIL
- [WebGL test #7: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.]
+ [WebGL test #112]
expected: FAIL
- [WebGL test #10: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
+ [WebGL test #113]
expected: FAIL
- [WebGL test #11: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #12: gl.getParameter(gl.STENCIL_BITS) >= 8 should be true. Was false.]
+ [WebGL test #129]
expected: FAIL
- [WebGL test #16: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
+ [WebGL test #130]
expected: FAIL
- [WebGL test #17: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.]
+ [WebGL test #137]
expected: FAIL
- [WebGL test #21: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
+ [WebGL test #138]
expected: FAIL
- [WebGL test #22: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.]
+ [WebGL test #139]
expected: FAIL
- [WebGL test #25: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
+ [WebGL test #140]
expected: FAIL
- [WebGL test #26: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.]
+ [WebGL test #141]
expected: FAIL
- [WebGL test #27: gl.getParameter(gl.STENCIL_BITS) >= 8 should be true. Was false.]
+ [WebGL test #142]
expected: FAIL
- [WebGL test #30: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
+ [WebGL test #145]
expected: FAIL
- [WebGL test #31: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.]
+ [WebGL test #146]
expected: FAIL
- [WebGL test #32: gl.getParameter(gl.STENCIL_BITS) >= 8 should be true. Was false.]
+ [WebGL test #147]
expected: FAIL
- [WebGL test #34: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
+ [WebGL test #154]
expected: FAIL
- [WebGL test #38: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
+ [WebGL test #155]
expected: FAIL
- [WebGL test #39: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.]
+ [WebGL test #156]
expected: FAIL
- [WebGL test #20: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
+ [WebGL test #168]
expected: FAIL
- [WebGL test #21: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.]
+ [WebGL test #170]
expected: FAIL
- [WebGL test #37: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
+ [WebGL test #182]
expected: FAIL
- [WebGL test #38: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.]
+ [WebGL test #183]
expected: FAIL
- [WebGL test #45: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
+ [WebGL test #194]
expected: FAIL
- [WebGL test #46: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.]
+ [WebGL test #196]
expected: FAIL
- [WebGL test #47: gl.getParameter(gl.STENCIL_BITS) >= 8 should be true. Was false.]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #48: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) == '[object WebGLTexture\]' should be true. Was false.]
+ [WebGL test #20]
expected: FAIL
- [WebGL test #49: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) == '[object WebGLTexture\]' should be true. Was false.]
+ [WebGL test #21]
expected: FAIL
- [WebGL test #50: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) == '[object WebGLTexture\]' should be true. Was false.]
+ [WebGL test #37]
expected: FAIL
- [WebGL test #53: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) should be null. Was [object WebGLRenderbuffer\].]
+ [WebGL test #38]
expected: FAIL
- [WebGL test #54: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) should be null. Was [object WebGLRenderbuffer\].]
+ [WebGL test #45]
expected: FAIL
- [WebGL test #55: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) should be null. Was [object WebGLRenderbuffer\].]
+ [WebGL test #46]
expected: FAIL
- [WebGL test #62: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
+ [WebGL test #47]
expected: FAIL
- [WebGL test #63: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.]
+ [WebGL test #48]
expected: FAIL
- [WebGL test #64: gl.getParameter(gl.STENCIL_BITS) >= 8 should be true. Was false.]
+ [WebGL test #49]
expected: FAIL
- [WebGL test #76: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #50]
expected: FAIL
- [WebGL test #78: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
+ [WebGL test #53]
expected: FAIL
- [WebGL test #90: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
+ [WebGL test #54]
expected: FAIL
- [WebGL test #91: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.]
+ [WebGL test #55]
expected: FAIL
- [WebGL test #102: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #104: gl.getParameter(gl.STENCIL_BITS) >= 8 should be true. Was false.]
+ [WebGL test #62]
expected: FAIL
- [WebGL test #112: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
+ [WebGL test #63]
expected: FAIL
- [WebGL test #113: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.]
+ [WebGL test #64]
expected: FAIL
- [WebGL test #129: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
+ [WebGL test #7]
expected: FAIL
- [WebGL test #130: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.]
+ [WebGL test #76]
expected: FAIL
- [WebGL test #137: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
+ [WebGL test #78]
expected: FAIL
- [WebGL test #138: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.]
+ [WebGL test #90]
expected: FAIL
- [WebGL test #139: gl.getParameter(gl.STENCIL_BITS) >= 8 should be true. Was false.]
- expected: FAIL
-
- [WebGL test #140: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) == '[object WebGLTexture\]' should be true. Was false.]
- expected: FAIL
-
- [WebGL test #141: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) == '[object WebGLTexture\]' should be true. Was false.]
- expected: FAIL
-
- [WebGL test #142: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) == '[object WebGLTexture\]' should be true. Was false.]
- expected: FAIL
-
- [WebGL test #145: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) should be null. Was [object WebGLRenderbuffer\].]
- expected: FAIL
-
- [WebGL test #146: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) should be null. Was [object WebGLRenderbuffer\].]
- expected: FAIL
-
- [WebGL test #147: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) should be null. Was [object WebGLRenderbuffer\].]
- expected: FAIL
-
- [WebGL test #154: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
- expected: FAIL
-
- [WebGL test #155: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.]
- expected: FAIL
-
- [WebGL test #156: gl.getParameter(gl.STENCIL_BITS) >= 8 should be true. Was false.]
- expected: FAIL
-
- [WebGL test #168: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
- expected: FAIL
-
- [WebGL test #170: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
- expected: FAIL
-
- [WebGL test #182: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
- expected: FAIL
-
- [WebGL test #183: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.]
- expected: FAIL
-
- [WebGL test #194: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
- expected: FAIL
-
- [WebGL test #196: gl.getParameter(gl.STENCIL_BITS) >= 8 should be true. Was false.]
+ [WebGL test #91]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/framebuffer-test.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/framebuffer-test.html.ini
index 3cb32539cf7..7118f4533f6 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/framebuffer-test.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/framebuffer-test.html.ini
@@ -1,8 +1,4 @@
[framebuffer-test.html]
- [WebGL test #37: gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) should be 0. Was 8.]
+ [WebGL test #37]
expected:
if os == "mac": FAIL
-
- [WebGL test #38: getError expected: INVALID_OPERATION. Was INVALID_ENUM : getFramebufferAttachmentParameter(FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) on read framebuffer with no attachment.]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/framebuffer-texture-layer.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/framebuffer-texture-layer.html.ini
index 117d25b9abd..6d9dc8a2912 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/framebuffer-texture-layer.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/framebuffer-texture-layer.html.ini
@@ -1,5 +1,4 @@
[framebuffer-texture-layer.html]
expected: ERROR
- [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/invalidate-framebuffer.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/invalidate-framebuffer.html.ini
index 54eeb65d89a..d4f7abd9624 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/invalidate-framebuffer.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/invalidate-framebuffer.html.ini
@@ -1,13 +1,9 @@
[invalidate-framebuffer.html]
bug: https://github.com/servo/servo/issues/20529
expected:
- if os == "linux": OK
if os == "mac": CRASH
- [WebGL test #17: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #25]
expected: FAIL
- [WebGL test #25: getError expected one of: INVALID_OPERATION or INVALID_ENUM. Was NO_ERROR : calling invalidateSubFramebuffer to invalidate a COLOR_ATTACHMENT that exceeds MAX_COLOR_ATTACHMENT should generate INVALID_ENUM or INVALID_OPERATION.]
- expected: FAIL
-
- [WebGL test #26: getError expected one of: INVALID_OPERATION or INVALID_ENUM. Was NO_ERROR : calling invalidateFramebuffer to invalidate a COLOR_ATTACHMENT that exceeds MAX_COLOR_ATTACHMENT should generate INVALID_ENUM or INVALID_OPERATION.]
+ [WebGL test #26]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/multisample-draws-between-blits.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/multisample-draws-between-blits.html.ini
new file mode 100644
index 00000000000..6646ef775eb
--- /dev/null
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/multisample-draws-between-blits.html.ini
@@ -0,0 +1,21 @@
+[multisample-draws-between-blits.html]
+ [WebGL test #0]
+ expected: FAIL
+
+ [WebGL test #1]
+ expected: FAIL
+
+ [WebGL test #2]
+ expected: FAIL
+
+ [WebGL test #3]
+ expected: FAIL
+
+ [WebGL test #4]
+ expected: FAIL
+
+ [WebGL test #5]
+ expected: FAIL
+
+ [WebGL test #6]
+ expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/multisample-with-full-sample-counts.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/multisample-with-full-sample-counts.html.ini
index 5f0ecfb0771..ce1639b7899 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/multisample-with-full-sample-counts.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/multisample-with-full-sample-counts.html.ini
@@ -1,27 +1,24 @@
[multisample-with-full-sample-counts.html]
- [WebGL test #0: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #0]
expected: FAIL
- [WebGL test #0: User buffer has been rendered to red with sample = 1, coverageValue = 1 and isInverted = false\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #1: User buffer has been rendered to red with sample = 1, coverageValue = 0 and isInverted = true\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #2: User buffer has been rendered to red with sample = 2, coverageValue = 1 and isInverted = false\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #3: User buffer has been rendered to red with sample = 2, coverageValue = 0 and isInverted = true\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #4: User buffer has been rendered to red with sample = 3, coverageValue = 1 and isInverted = false\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #5: User buffer has been rendered to red with sample = 3, coverageValue = 0 and isInverted = true\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #6: User buffer has been rendered to red with sample = 4, coverageValue = 1 and isInverted = false\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0]
- expected: FAIL
-
- [WebGL test #7: User buffer has been rendered to red with sample = 4, coverageValue = 0 and isInverted = true\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #7]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/multisampled-depth-renderbuffer-initialization.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/multisampled-depth-renderbuffer-initialization.html.ini
index cbe0528d495..1eeec025593 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/multisampled-depth-renderbuffer-initialization.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/multisampled-depth-renderbuffer-initialization.html.ini
@@ -1,48 +1,42 @@
[multisampled-depth-renderbuffer-initialization.html]
- [WebGL test #5: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #1: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: gl.renderbufferStorageMultisample(gl.RENDERBUFFER, 1, gl.DEPTH_STENCIL, 1, 1)]
+ [WebGL test #17]
expected: FAIL
- [WebGL test #2: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: gl.renderbufferStorageMultisample(gl.RENDERBUFFER, 2, gl.DEPTH_STENCIL, 1, 1)]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #8: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #25]
expected: FAIL
- [WebGL test #9: should be 0,0,255,255\nat (0, 0) expected: 0,0,255,255 was 0,255,0,255]
+ [WebGL test #33]
expected: FAIL
- [WebGL test #17: should be 0,0,255,255\nat (0, 0) expected: 0,0,255,255 was 0,255,0,255]
+ [WebGL test #39]
expected: FAIL
- [WebGL test #25: should be 0,0,255,255\nat (0, 0) expected: 0,0,255,255 was 0,255,0,255]
+ [WebGL test #42]
expected: FAIL
- [WebGL test #33: should be 0,0,255,255\nat (0, 0) expected: 0,0,255,255 was 0,255,0,255]
+ [WebGL test #50]
expected: FAIL
- [WebGL test #39: getError expected: NO_ERROR. Was INVALID_OPERATION : should be no error after renderbufferStorageMultisample(DEPTH_COMPONENT16).]
+ [WebGL test #58]
expected: FAIL
- [WebGL test #42: should be 0,0,255,255\nat (0, 0) expected: 0,0,255,255 was 0,255,0,255]
+ [WebGL test #66]
expected: FAIL
- [WebGL test #50: should be 0,0,255,255\nat (0, 0) expected: 0,0,255,255 was 0,255,0,255]
+ [WebGL test #74]
expected: FAIL
- [WebGL test #58: should be 0,0,255,255\nat (0, 0) expected: 0,0,255,255 was 0,255,0,255]
+ [WebGL test #80]
expected: FAIL
- [WebGL test #66: should be 0,0,255,255\nat (0, 0) expected: 0,0,255,255 was 0,255,0,255]
+ [WebGL test #83]
expected: FAIL
- [WebGL test #74: should be 0,0,255,255\nat (0, 0) expected: 0,0,255,255 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #80: getError expected: NO_ERROR. Was INVALID_OPERATION : should be no error after renderbufferStorageMultisample(DEPTH_COMPONENT16).]
- expected: FAIL
-
- [WebGL test #83: should be 0,0,255,255\nat (0, 0) expected: 0,0,255,255 was 0,255,0,255]
+ [WebGL test #9]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/multisampled-renderbuffer-initialization.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/multisampled-renderbuffer-initialization.html.ini
deleted file mode 100644
index 3ce017af0f0..00000000000
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/multisampled-renderbuffer-initialization.html.ini
+++ /dev/null
@@ -1,3 +0,0 @@
-[multisampled-renderbuffer-initialization.html]
- [WebGL test #9: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
- expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/multisampled-stencil-renderbuffer-initialization.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/multisampled-stencil-renderbuffer-initialization.html.ini
index 0078ae9c425..4939edf0b16 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/multisampled-stencil-renderbuffer-initialization.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/multisampled-stencil-renderbuffer-initialization.html.ini
@@ -1,9 +1,6 @@
[multisampled-stencil-renderbuffer-initialization.html]
- [WebGL test #5: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #36]
expected: FAIL
- [WebGL test #36: getError expected: NO_ERROR. Was INVALID_OPERATION : should be no error after renderbufferStorageMultisample(STENCIL_INDEX8).]
- expected: FAIL
-
- [WebGL test #77: getError expected: NO_ERROR. Was INVALID_OPERATION : should be no error after renderbufferStorageMultisample(STENCIL_INDEX8).]
+ [WebGL test #77]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/readbuffer.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/readbuffer.html.ini
index 9b1f6c824aa..3e48a22c455 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/readbuffer.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/renderbuffers/readbuffer.html.ini
@@ -1,6 +1,6 @@
[readbuffer.html]
- [WebGL test #28: the color should be [0,0,0,255\]\nat (0, 0) expected: 0,0,0,255 was 0,0,0,0]
+ [WebGL test #15]
expected: FAIL
- [WebGL test #15: getError expected: INVALID_OPERATION. Was INVALID_ENUM : calling readBuffer with GL_COLOR_ATTACHMENTi that exceeds MAX_COLOR_ATTACHMENT on fbo should generate INVALID_OPERATION.]
+ [WebGL test #28]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/attrib-type-match.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/attrib-type-match.html.ini
index 8a39f182039..53161464e85 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/attrib-type-match.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/attrib-type-match.html.ini
@@ -1,16 +1,15 @@
[attrib-type-match.html]
- [WebGL test #78: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #61]
expected: FAIL
- [WebGL test #80: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #63]
expected: FAIL
- [WebGL test #82: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #78]
expected: FAIL
- [WebGL test #63: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #80]
expected: FAIL
- [WebGL test #61: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #82]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-filter-outofbounds.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-filter-outofbounds.html.ini
index c246224184f..bfba377b1ba 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-filter-outofbounds.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-filter-outofbounds.html.ini
@@ -1,39 +1,36 @@
[blitframebuffer-filter-outofbounds.html]
- [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #421]
expected: FAIL
- [WebGL test #421: pixel at [4, 4\] should be (0,0,0,0), but the actual color is (32,32,32,255)]
+ [WebGL test #422]
expected: FAIL
- [WebGL test #422: pixel at [5, 4\] should be (0,0,0,0), but the actual color is (32,32,32,255)]
+ [WebGL test #423]
expected: FAIL
- [WebGL test #423: pixel at [6, 4\] should be (0,0,0,0), but the actual color is (32,32,32,255)]
+ [WebGL test #424]
expected: FAIL
- [WebGL test #424: pixel at [7, 4\] should be (0,0,0,0), but the actual color is (32,32,32,255)]
+ [WebGL test #429]
expected: FAIL
- [WebGL test #429: pixel at [4, 5\] should be (0,0,0,0), but the actual color is (32,32,32,255)]
+ [WebGL test #437]
expected: FAIL
- [WebGL test #437: pixel at [4, 6\] should be (0,0,0,0), but the actual color is (32,32,32,255)]
+ [WebGL test #445]
expected: FAIL
- [WebGL test #445: pixel at [4, 7\] should be (0,0,0,0), but the actual color is (32,32,32,255)]
+ [WebGL test #494]
expected: FAIL
- [WebGL test #494: pixel at [5, 5\] should be (32,32,32,255), but the actual color is (0,0,0,0)]
+ [WebGL test #495]
expected: FAIL
- [WebGL test #495: pixel at [6, 5\] should be (32,32,32,255), but the actual color is (0,0,0,0)]
+ [WebGL test #496]
expected: FAIL
- [WebGL test #496: pixel at [7, 5\] should be (32,32,32,255), but the actual color is (0,0,0,0)]
+ [WebGL test #502]
expected: FAIL
- [WebGL test #502: pixel at [5, 6\] should be (32,32,32,255), but the actual color is (0,0,0,0)]
- expected: FAIL
-
- [WebGL test #510: pixel at [5, 7\] should be (32,32,32,255), but the actual color is (0,0,0,0)]
+ [WebGL test #510]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-filter-srgb.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-filter-srgb.html.ini
index 7f4bdb594f9..71b9f8ac20a 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-filter-srgb.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-filter-srgb.html.ini
@@ -1,780 +1,777 @@
[blitframebuffer-filter-srgb.html]
- [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #1: pixel at [0, 0\] should be (110,110,110,255), but the actual color is (40,40,40,255)]
+ [WebGL test #10]
expected: FAIL
- [WebGL test #2: pixel at [1, 0\] should be (110,110,255,145), but the actual color is (40,40,255,72)]
+ [WebGL test #100]
expected: FAIL
- [WebGL test #3: pixel at [0, 1\] should be (212,212,212,255), but the actual color is (168,168,168,255)]
+ [WebGL test #101]
expected: FAIL
- [WebGL test #4: pixel at [1, 1\] should be (212,212,255,229), but the actual color is (168,168,255,200)]
+ [WebGL test #102]
expected: FAIL
- [WebGL test #6: pixel at [1, 0\] should be (0,0,255,34), but the actual color is (0,0,255,4)]
+ [WebGL test #103]
expected: FAIL
- [WebGL test #7: pixel at [2, 0\] should be (0,255,34,34), but the actual color is (0,255,4,4)]
+ [WebGL test #104]
expected: FAIL
- [WebGL test #8: pixel at [3, 0\] should be (255,34,34,34), but the actual color is (255,4,4,4)]
+ [WebGL test #105]
expected: FAIL
- [WebGL test #9: pixel at [4, 0\] should be (34,34,34,255), but the actual color is (4,4,4,255)]
+ [WebGL test #106]
expected: FAIL
- [WebGL test #10: pixel at [5, 0\] should be (34,34,255,61), but the actual color is (4,4,255,12)]
+ [WebGL test #107]
expected: FAIL
- [WebGL test #11: pixel at [6, 0\] should be (34,255,61,61), but the actual color is (4,255,12,12)]
+ [WebGL test #108]
expected: FAIL
- [WebGL test #12: pixel at [7, 0\] should be (255,61,61,61), but the actual color is (255,12,12,12)]
+ [WebGL test #109]
expected: FAIL
- [WebGL test #13: pixel at [0, 1\] should be (71,71,71,255), but the actual color is (16,16,16,255)]
+ [WebGL test #11]
expected: FAIL
- [WebGL test #14: pixel at [1, 1\] should be (71,71,255,79), but the actual color is (16,16,255,20)]
+ [WebGL test #110]
expected: FAIL
- [WebGL test #15: pixel at [2, 1\] should be (71,255,79,79), but the actual color is (16,255,20,20)]
+ [WebGL test #111]
expected: FAIL
- [WebGL test #16: pixel at [3, 1\] should be (255,79,79,79), but the actual color is (255,20,20,20)]
+ [WebGL test #112]
expected: FAIL
- [WebGL test #17: pixel at [4, 1\] should be (79,79,79,255), but the actual color is (20,20,20,255)]
+ [WebGL test #113]
expected: FAIL
- [WebGL test #18: pixel at [5, 1\] should be (79,79,255,93), but the actual color is (20,20,255,28)]
+ [WebGL test #114]
expected: FAIL
- [WebGL test #19: pixel at [6, 1\] should be (79,255,93,93), but the actual color is (20,255,28,28)]
+ [WebGL test #115]
expected: FAIL
- [WebGL test #20: pixel at [7, 1\] should be (255,93,93,93), but the actual color is (255,28,28,28)]
+ [WebGL test #116]
expected: FAIL
- [WebGL test #21: pixel at [0, 2\] should be (120,120,120,255), but the actual color is (48,48,48,255)]
+ [WebGL test #117]
expected: FAIL
- [WebGL test #22: pixel at [1, 2\] should be (120,120,255,125), but the actual color is (48,48,255,52)]
+ [WebGL test #118]
expected: FAIL
- [WebGL test #23: pixel at [2, 2\] should be (120,255,125,125), but the actual color is (48,255,52,52)]
+ [WebGL test #119]
expected: FAIL
- [WebGL test #24: pixel at [3, 2\] should be (255,125,125,125), but the actual color is (255,52,52,52)]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #25: pixel at [4, 2\] should be (125,125,125,255), but the actual color is (52,52,52,255)]
+ [WebGL test #120]
expected: FAIL
- [WebGL test #26: pixel at [5, 2\] should be (125,125,255,133), but the actual color is (52,52,255,60)]
+ [WebGL test #121]
expected: FAIL
- [WebGL test #27: pixel at [6, 2\] should be (125,255,133,133), but the actual color is (52,255,60,60)]
+ [WebGL test #122]
expected: FAIL
- [WebGL test #28: pixel at [7, 2\] should be (255,133,133,133), but the actual color is (255,60,60,60)]
+ [WebGL test #123]
expected: FAIL
- [WebGL test #29: pixel at [0, 3\] should be (152,152,152,255), but the actual color is (80,80,80,255)]
+ [WebGL test #124]
expected: FAIL
- [WebGL test #30: pixel at [1, 3\] should be (152,152,255,155), but the actual color is (80,80,255,84)]
+ [WebGL test #125]
expected: FAIL
- [WebGL test #31: pixel at [2, 3\] should be (152,255,155,155), but the actual color is (80,255,84,84)]
+ [WebGL test #126]
expected: FAIL
- [WebGL test #32: pixel at [3, 3\] should be (255,155,155,155), but the actual color is (255,84,84,84)]
+ [WebGL test #127]
expected: FAIL
- [WebGL test #33: pixel at [4, 3\] should be (155,155,155,255), but the actual color is (84,84,84,255)]
+ [WebGL test #128]
expected: FAIL
- [WebGL test #34: pixel at [5, 3\] should be (155,155,255,162), but the actual color is (84,84,255,92)]
+ [WebGL test #129]
expected: FAIL
- [WebGL test #35: pixel at [6, 3\] should be (155,255,162,162), but the actual color is (84,255,92,92)]
+ [WebGL test #13]
expected: FAIL
- [WebGL test #36: pixel at [7, 3\] should be (255,162,162,162), but the actual color is (255,92,92,92)]
+ [WebGL test #130]
expected: FAIL
- [WebGL test #37: pixel at [0, 4\] should be (177,177,177,255), but the actual color is (112,112,112,255)]
+ [WebGL test #131]
expected: FAIL
- [WebGL test #38: pixel at [1, 4\] should be (177,177,255,180), but the actual color is (112,112,255,116)]
+ [WebGL test #132]
expected: FAIL
- [WebGL test #39: pixel at [2, 4\] should be (177,255,180,180), but the actual color is (112,255,116,116)]
+ [WebGL test #133]
expected: FAIL
- [WebGL test #40: pixel at [3, 4\] should be (255,180,180,180), but the actual color is (255,116,116,116)]
+ [WebGL test #134]
expected: FAIL
- [WebGL test #41: pixel at [4, 4\] should be (180,180,180,255), but the actual color is (116,116,116,255)]
+ [WebGL test #135]
expected: FAIL
- [WebGL test #42: pixel at [5, 4\] should be (180,180,255,185), but the actual color is (116,116,255,124)]
+ [WebGL test #136]
expected: FAIL
- [WebGL test #43: pixel at [6, 4\] should be (180,255,185,185), but the actual color is (116,255,124,124)]
+ [WebGL test #137]
expected: FAIL
- [WebGL test #44: pixel at [7, 4\] should be (255,185,185,185), but the actual color is (255,124,124,124)]
+ [WebGL test #138]
expected: FAIL
- [WebGL test #45: pixel at [0, 5\] should be (198,198,198,255), but the actual color is (144,144,144,255)]
+ [WebGL test #14]
expected: FAIL
- [WebGL test #46: pixel at [1, 5\] should be (198,198,255,200), but the actual color is (144,144,255,148)]
+ [WebGL test #149]
expected: FAIL
- [WebGL test #47: pixel at [2, 5\] should be (198,255,200,200), but the actual color is (144,255,148,148)]
+ [WebGL test #15]
expected: FAIL
- [WebGL test #48: pixel at [3, 5\] should be (255,200,200,200), but the actual color is (255,148,148,148)]
+ [WebGL test #150]
expected: FAIL
- [WebGL test #49: pixel at [4, 5\] should be (200,200,200,255), but the actual color is (148,148,148,255)]
+ [WebGL test #151]
expected: FAIL
- [WebGL test #50: pixel at [5, 5\] should be (200,200,255,205), but the actual color is (148,148,255,156)]
+ [WebGL test #152]
expected: FAIL
- [WebGL test #51: pixel at [6, 5\] should be (200,255,205,205), but the actual color is (148,255,156,156)]
+ [WebGL test #153]
expected: FAIL
- [WebGL test #52: pixel at [7, 5\] should be (255,205,205,205), but the actual color is (255,156,156,156)]
+ [WebGL test #154]
expected: FAIL
- [WebGL test #53: pixel at [0, 6\] should be (216,216,216,255), but the actual color is (176,176,176,255)]
+ [WebGL test #155]
expected: FAIL
- [WebGL test #54: pixel at [1, 6\] should be (216,216,255,219), but the actual color is (176,176,255,180)]
+ [WebGL test #156]
expected: FAIL
- [WebGL test #55: pixel at [2, 6\] should be (216,255,219,219), but the actual color is (176,255,180,180)]
+ [WebGL test #157]
expected: FAIL
- [WebGL test #56: pixel at [3, 6\] should be (255,219,219,219), but the actual color is (255,180,180,180)]
+ [WebGL test #158]
expected: FAIL
- [WebGL test #57: pixel at [4, 6\] should be (219,219,219,255), but the actual color is (180,180,180,255)]
+ [WebGL test #159]
expected: FAIL
- [WebGL test #58: pixel at [5, 6\] should be (219,219,255,223), but the actual color is (180,180,255,188)]
+ [WebGL test #16]
expected: FAIL
- [WebGL test #59: pixel at [6, 6\] should be (219,255,223,223), but the actual color is (180,255,188,188)]
+ [WebGL test #17]
expected: FAIL
- [WebGL test #60: pixel at [7, 6\] should be (255,223,223,223), but the actual color is (255,188,188,188)]
+ [WebGL test #18]
expected: FAIL
- [WebGL test #61: pixel at [0, 7\] should be (225,225,225,255), but the actual color is (192,192,192,255)]
+ [WebGL test #19]
expected: FAIL
- [WebGL test #62: pixel at [1, 7\] should be (225,225,255,227), but the actual color is (192,192,255,196)]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #63: pixel at [2, 7\] should be (225,255,227,227), but the actual color is (192,255,196,196)]
+ [WebGL test #20]
expected: FAIL
- [WebGL test #64: pixel at [3, 7\] should be (255,227,227,227), but the actual color is (255,196,196,196)]
+ [WebGL test #205]
expected: FAIL
- [WebGL test #65: pixel at [4, 7\] should be (227,227,227,255), but the actual color is (196,196,196,255)]
+ [WebGL test #206]
expected: FAIL
- [WebGL test #66: pixel at [5, 7\] should be (227,227,255,231), but the actual color is (196,196,255,204)]
+ [WebGL test #207]
expected: FAIL
- [WebGL test #67: pixel at [6, 7\] should be (227,255,231,231), but the actual color is (196,255,204,204)]
+ [WebGL test #208]
expected: FAIL
- [WebGL test #68: pixel at [7, 7\] should be (255,231,231,231), but the actual color is (255,204,204,204)]
+ [WebGL test #21]
expected: FAIL
- [WebGL test #69: pixel at [0, 0\] should be (9,9,9,255), but the actual color is (40,40,40,255)]
+ [WebGL test #214]
expected: FAIL
- [WebGL test #70: pixel at [1, 0\] should be (9,9,255,21), but the actual color is (40,40,255,72)]
+ [WebGL test #215]
expected: FAIL
- [WebGL test #71: pixel at [0, 1\] should be (106,106,106,255), but the actual color is (168,168,168,255)]
+ [WebGL test #216]
expected: FAIL
- [WebGL test #72: pixel at [1, 1\] should be (106,106,255,154), but the actual color is (168,168,255,200)]
+ [WebGL test #22]
expected: FAIL
- [WebGL test #78: pixel at [5, 0\] should be (0,0,255,1), but the actual color is (4,4,255,12)]
+ [WebGL test #222]
expected: FAIL
- [WebGL test #79: pixel at [6, 0\] should be (0,255,1,1), but the actual color is (4,255,12,12)]
+ [WebGL test #223]
expected: FAIL
- [WebGL test #80: pixel at [7, 0\] should be (255,1,1,1), but the actual color is (255,12,12,12)]
+ [WebGL test #224]
expected: FAIL
- [WebGL test #81: pixel at [0, 1\] should be (3,3,3,255), but the actual color is (16,16,16,255)]
+ [WebGL test #225]
expected: FAIL
- [WebGL test #82: pixel at [1, 1\] should be (3,3,255,4), but the actual color is (16,16,255,20)]
+ [WebGL test #226]
expected: FAIL
- [WebGL test #83: pixel at [2, 1\] should be (3,255,4,4), but the actual color is (16,255,20,20)]
+ [WebGL test #227]
expected: FAIL
- [WebGL test #84: pixel at [3, 1\] should be (255,4,4,4), but the actual color is (255,20,20,20)]
+ [WebGL test #228]
expected: FAIL
- [WebGL test #85: pixel at [4, 1\] should be (4,4,4,255), but the actual color is (20,20,20,255)]
+ [WebGL test #229]
expected: FAIL
- [WebGL test #86: pixel at [5, 1\] should be (4,4,255,5), but the actual color is (20,20,255,28)]
+ [WebGL test #23]
expected: FAIL
- [WebGL test #87: pixel at [6, 1\] should be (4,255,5,5), but the actual color is (20,255,28,28)]
+ [WebGL test #230]
expected: FAIL
- [WebGL test #88: pixel at [7, 1\] should be (255,5,5,5), but the actual color is (255,28,28,28)]
+ [WebGL test #231]
expected: FAIL
- [WebGL test #89: pixel at [0, 2\] should be (10,10,10,255), but the actual color is (48,48,48,255)]
+ [WebGL test #232]
expected: FAIL
- [WebGL test #90: pixel at [1, 2\] should be (10,10,255,11), but the actual color is (48,48,255,52)]
+ [WebGL test #233]
expected: FAIL
- [WebGL test #91: pixel at [2, 2\] should be (10,255,11,11), but the actual color is (48,255,52,52)]
+ [WebGL test #234]
expected: FAIL
- [WebGL test #92: pixel at [3, 2\] should be (255,11,11,11), but the actual color is (255,52,52,52)]
+ [WebGL test #235]
expected: FAIL
- [WebGL test #93: pixel at [4, 2\] should be (11,11,11,255), but the actual color is (52,52,52,255)]
+ [WebGL test #236]
expected: FAIL
- [WebGL test #94: pixel at [5, 2\] should be (11,11,255,14), but the actual color is (52,52,255,60)]
+ [WebGL test #237]
expected: FAIL
- [WebGL test #95: pixel at [6, 2\] should be (11,255,14,14), but the actual color is (52,255,60,60)]
+ [WebGL test #238]
expected: FAIL
- [WebGL test #96: pixel at [7, 2\] should be (255,14,14,14), but the actual color is (255,60,60,60)]
+ [WebGL test #239]
expected: FAIL
- [WebGL test #97: pixel at [0, 3\] should be (24,24,24,255), but the actual color is (80,80,80,255)]
+ [WebGL test #24]
expected: FAIL
- [WebGL test #98: pixel at [1, 3\] should be (24,24,255,26), but the actual color is (80,80,255,84)]
+ [WebGL test #240]
expected: FAIL
- [WebGL test #99: pixel at [2, 3\] should be (24,255,26,26), but the actual color is (80,255,84,84)]
+ [WebGL test #241]
expected: FAIL
- [WebGL test #100: pixel at [3, 3\] should be (255,26,26,26), but the actual color is (255,84,84,84)]
+ [WebGL test #242]
expected: FAIL
- [WebGL test #101: pixel at [4, 3\] should be (26,26,26,255), but the actual color is (84,84,84,255)]
+ [WebGL test #243]
expected: FAIL
- [WebGL test #102: pixel at [5, 3\] should be (26,26,255,30), but the actual color is (84,84,255,92)]
+ [WebGL test #244]
expected: FAIL
- [WebGL test #103: pixel at [6, 3\] should be (26,255,30,30), but the actual color is (84,255,92,92)]
+ [WebGL test #245]
expected: FAIL
- [WebGL test #104: pixel at [7, 3\] should be (255,30,30,30), but the actual color is (255,92,92,92)]
+ [WebGL test #246]
expected: FAIL
- [WebGL test #105: pixel at [0, 4\] should be (45,45,45,255), but the actual color is (112,112,112,255)]
+ [WebGL test #247]
expected: FAIL
- [WebGL test #106: pixel at [1, 4\] should be (45,45,255,48), but the actual color is (112,112,255,116)]
+ [WebGL test #248]
expected: FAIL
- [WebGL test #107: pixel at [2, 4\] should be (45,255,48,48), but the actual color is (112,255,116,116)]
+ [WebGL test #249]
expected: FAIL
- [WebGL test #108: pixel at [3, 4\] should be (255,48,48,48), but the actual color is (255,116,116,116)]
+ [WebGL test #25]
expected: FAIL
- [WebGL test #109: pixel at [4, 4\] should be (48,48,48,255), but the actual color is (116,116,116,255)]
+ [WebGL test #250]
expected: FAIL
- [WebGL test #110: pixel at [5, 4\] should be (48,48,255,55), but the actual color is (116,116,255,124)]
+ [WebGL test #251]
expected: FAIL
- [WebGL test #111: pixel at [6, 4\] should be (48,255,55,55), but the actual color is (116,255,124,124)]
+ [WebGL test #252]
expected: FAIL
- [WebGL test #112: pixel at [7, 4\] should be (255,55,55,55), but the actual color is (255,124,124,124)]
+ [WebGL test #253]
expected: FAIL
- [WebGL test #113: pixel at [0, 5\] should be (75,75,75,255), but the actual color is (144,144,144,255)]
+ [WebGL test #254]
expected: FAIL
- [WebGL test #114: pixel at [1, 5\] should be (75,75,255,80), but the actual color is (144,144,255,148)]
+ [WebGL test #255]
expected: FAIL
- [WebGL test #115: pixel at [2, 5\] should be (75,255,80,80), but the actual color is (144,255,148,148)]
+ [WebGL test #256]
expected: FAIL
- [WebGL test #116: pixel at [3, 5\] should be (255,80,80,80), but the actual color is (255,148,148,148)]
+ [WebGL test #257]
expected: FAIL
- [WebGL test #117: pixel at [4, 5\] should be (80,80,80,255), but the actual color is (148,148,148,255)]
+ [WebGL test #258]
expected: FAIL
- [WebGL test #118: pixel at [5, 5\] should be (80,80,255,89), but the actual color is (148,148,255,156)]
+ [WebGL test #259]
expected: FAIL
- [WebGL test #119: pixel at [6, 5\] should be (80,255,89,89), but the actual color is (148,255,156,156)]
+ [WebGL test #26]
expected: FAIL
- [WebGL test #120: pixel at [7, 5\] should be (255,89,89,89), but the actual color is (255,156,156,156)]
+ [WebGL test #260]
expected: FAIL
- [WebGL test #121: pixel at [0, 6\] should be (114,114,114,255), but the actual color is (176,176,176,255)]
+ [WebGL test #261]
expected: FAIL
- [WebGL test #122: pixel at [1, 6\] should be (114,114,255,121), but the actual color is (176,176,255,180)]
+ [WebGL test #262]
expected: FAIL
- [WebGL test #123: pixel at [2, 6\] should be (114,255,121,121), but the actual color is (176,255,180,180)]
+ [WebGL test #263]
expected: FAIL
- [WebGL test #124: pixel at [3, 6\] should be (255,121,121,121), but the actual color is (255,180,180,180)]
+ [WebGL test #264]
expected: FAIL
- [WebGL test #125: pixel at [4, 6\] should be (121,121,121,255), but the actual color is (180,180,180,255)]
+ [WebGL test #265]
expected: FAIL
- [WebGL test #126: pixel at [5, 6\] should be (121,121,255,132), but the actual color is (180,180,255,188)]
+ [WebGL test #266]
expected: FAIL
- [WebGL test #127: pixel at [6, 6\] should be (121,255,132,132), but the actual color is (180,255,188,188)]
+ [WebGL test #267]
expected: FAIL
- [WebGL test #128: pixel at [7, 6\] should be (255,132,132,132), but the actual color is (255,188,188,188)]
+ [WebGL test #268]
expected: FAIL
- [WebGL test #129: pixel at [0, 7\] should be (134,134,134,255), but the actual color is (192,192,192,255)]
+ [WebGL test #269]
expected: FAIL
- [WebGL test #130: pixel at [1, 7\] should be (134,134,255,141), but the actual color is (192,192,255,196)]
+ [WebGL test #27]
expected: FAIL
- [WebGL test #131: pixel at [2, 7\] should be (134,255,141,141), but the actual color is (192,255,196,196)]
+ [WebGL test #270]
expected: FAIL
- [WebGL test #132: pixel at [3, 7\] should be (255,141,141,141), but the actual color is (255,196,196,196)]
+ [WebGL test #271]
expected: FAIL
- [WebGL test #133: pixel at [4, 7\] should be (141,141,141,255), but the actual color is (196,196,196,255)]
+ [WebGL test #272]
expected: FAIL
- [WebGL test #134: pixel at [5, 7\] should be (141,141,255,154), but the actual color is (196,196,255,204)]
+ [WebGL test #273]
expected: FAIL
- [WebGL test #135: pixel at [6, 7\] should be (141,255,154,154), but the actual color is (196,255,204,204)]
+ [WebGL test #274]
expected: FAIL
- [WebGL test #136: pixel at [7, 7\] should be (255,154,154,154), but the actual color is (255,204,204,204)]
+ [WebGL test #275]
expected: FAIL
- [WebGL test #137: pixel at [0, 0\] should be (53,53,53,255), but the actual color is (40,40,40,255)]
+ [WebGL test #276]
expected: FAIL
- [WebGL test #138: pixel at [1, 0\] should be (53,53,255,81), but the actual color is (40,40,255,72)]
+ [WebGL test #28]
expected: FAIL
- [WebGL test #149: pixel at [0, 1\] should be (28,28,28,255), but the actual color is (16,16,16,255)]
+ [WebGL test #282]
expected: FAIL
- [WebGL test #150: pixel at [1, 1\] should be (28,28,255,34), but the actual color is (16,16,255,20)]
+ [WebGL test #283]
expected: FAIL
- [WebGL test #151: pixel at [2, 1\] should be (28,255,34,34), but the actual color is (16,255,20,20)]
+ [WebGL test #284]
expected: FAIL
- [WebGL test #152: pixel at [3, 1\] should be (255,34,34,34), but the actual color is (255,20,20,20)]
+ [WebGL test #29]
expected: FAIL
- [WebGL test #153: pixel at [4, 1\] should be (34,34,34,255), but the actual color is (20,20,20,255)]
+ [WebGL test #290]
expected: FAIL
- [WebGL test #154: pixel at [5, 1\] should be (34,34,255,38), but the actual color is (20,20,255,28)]
+ [WebGL test #291]
expected: FAIL
- [WebGL test #155: pixel at [6, 1\] should be (34,255,38,38), but the actual color is (20,255,28,28)]
+ [WebGL test #292]
expected: FAIL
- [WebGL test #156: pixel at [7, 1\] should be (255,38,38,38), but the actual color is (255,28,28,28)]
+ [WebGL test #293]
expected: FAIL
- [WebGL test #157: pixel at [0, 2\] should be (56,56,56,255), but the actual color is (48,48,48,255)]
+ [WebGL test #294]
expected: FAIL
- [WebGL test #158: pixel at [1, 2\] should be (56,56,255,59), but the actual color is (48,48,255,52)]
+ [WebGL test #295]
expected: FAIL
- [WebGL test #159: pixel at [2, 2\] should be (56,255,59,59), but the actual color is (48,255,52,52)]
+ [WebGL test #296]
expected: FAIL
- [WebGL test #205: pixel at [0, 0\] should be (152,152,152,255), but the actual color is (80,80,80,255)]
+ [WebGL test #297]
expected: FAIL
- [WebGL test #206: pixel at [1, 0\] should be (152,152,255,177), but the actual color is (80,80,255,112)]
+ [WebGL test #298]
expected: FAIL
- [WebGL test #207: pixel at [0, 1\] should be (233,233,233,255), but the actual color is (208,208,208,255)]
+ [WebGL test #299]
expected: FAIL
- [WebGL test #208: pixel at [1, 1\] should be (233,233,255,248), but the actual color is (208,208,255,240)]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #214: pixel at [5, 0\] should be (0,0,255,71), but the actual color is (0,0,255,16)]
+ [WebGL test #30]
expected: FAIL
- [WebGL test #215: pixel at [6, 0\] should be (0,255,71,71), but the actual color is (0,255,16,16)]
+ [WebGL test #300]
expected: FAIL
- [WebGL test #216: pixel at [7, 0\] should be (255,71,71,71), but the actual color is (255,16,16,16)]
+ [WebGL test #301]
expected: FAIL
- [WebGL test #222: pixel at [5, 1\] should be (0,0,255,71), but the actual color is (0,0,255,16)]
+ [WebGL test #302]
expected: FAIL
- [WebGL test #223: pixel at [6, 1\] should be (0,255,71,71), but the actual color is (0,255,16,16)]
+ [WebGL test #303]
expected: FAIL
- [WebGL test #224: pixel at [7, 1\] should be (255,71,71,71), but the actual color is (255,16,16,16)]
+ [WebGL test #304]
expected: FAIL
- [WebGL test #225: pixel at [0, 2\] should be (137,137,137,255), but the actual color is (64,64,64,255)]
+ [WebGL test #305]
expected: FAIL
- [WebGL test #226: pixel at [1, 2\] should be (137,137,255,137), but the actual color is (64,64,255,64)]
+ [WebGL test #306]
expected: FAIL
- [WebGL test #227: pixel at [2, 2\] should be (137,255,137,137), but the actual color is (64,255,64,64)]
+ [WebGL test #307]
expected: FAIL
- [WebGL test #228: pixel at [3, 2\] should be (255,137,137,137), but the actual color is (255,64,64,64)]
+ [WebGL test #308]
expected: FAIL
- [WebGL test #229: pixel at [4, 2\] should be (137,137,137,255), but the actual color is (64,64,64,255)]
+ [WebGL test #309]
expected: FAIL
- [WebGL test #230: pixel at [5, 2\] should be (137,137,255,152), but the actual color is (64,64,255,80)]
+ [WebGL test #31]
expected: FAIL
- [WebGL test #231: pixel at [6, 2\] should be (137,255,152,152), but the actual color is (64,255,80,80)]
+ [WebGL test #310]
expected: FAIL
- [WebGL test #232: pixel at [7, 2\] should be (255,152,152,152), but the actual color is (255,80,80,80)]
+ [WebGL test #311]
expected: FAIL
- [WebGL test #233: pixel at [0, 3\] should be (137,137,137,255), but the actual color is (64,64,64,255)]
+ [WebGL test #312]
expected: FAIL
- [WebGL test #234: pixel at [1, 3\] should be (137,137,255,137), but the actual color is (64,64,255,64)]
+ [WebGL test #313]
expected: FAIL
- [WebGL test #235: pixel at [2, 3\] should be (137,255,137,137), but the actual color is (64,255,64,64)]
+ [WebGL test #314]
expected: FAIL
- [WebGL test #236: pixel at [3, 3\] should be (255,137,137,137), but the actual color is (255,64,64,64)]
+ [WebGL test #315]
expected: FAIL
- [WebGL test #237: pixel at [4, 3\] should be (137,137,137,255), but the actual color is (64,64,64,255)]
+ [WebGL test #316]
expected: FAIL
- [WebGL test #238: pixel at [5, 3\] should be (137,137,255,152), but the actual color is (64,64,255,80)]
+ [WebGL test #317]
expected: FAIL
- [WebGL test #239: pixel at [6, 3\] should be (137,255,152,152), but the actual color is (64,255,80,80)]
+ [WebGL test #318]
expected: FAIL
- [WebGL test #240: pixel at [7, 3\] should be (255,152,152,152), but the actual color is (255,80,80,80)]
+ [WebGL test #319]
expected: FAIL
- [WebGL test #241: pixel at [0, 4\] should be (188,188,188,255), but the actual color is (128,128,128,255)]
+ [WebGL test #32]
expected: FAIL
- [WebGL test #242: pixel at [1, 4\] should be (188,188,255,188), but the actual color is (128,128,255,128)]
+ [WebGL test #320]
expected: FAIL
- [WebGL test #243: pixel at [2, 4\] should be (188,255,188,188), but the actual color is (128,255,128,128)]
+ [WebGL test #321]
expected: FAIL
- [WebGL test #244: pixel at [3, 4\] should be (255,188,188,188), but the actual color is (255,128,128,128)]
+ [WebGL test #322]
expected: FAIL
- [WebGL test #245: pixel at [4, 4\] should be (188,188,188,255), but the actual color is (128,128,128,255)]
+ [WebGL test #323]
expected: FAIL
- [WebGL test #246: pixel at [5, 4\] should be (188,188,255,198), but the actual color is (128,128,255,144)]
+ [WebGL test #324]
expected: FAIL
- [WebGL test #247: pixel at [6, 4\] should be (188,255,198,198), but the actual color is (128,255,144,144)]
+ [WebGL test #325]
expected: FAIL
- [WebGL test #248: pixel at [7, 4\] should be (255,198,198,198), but the actual color is (255,144,144,144)]
+ [WebGL test #326]
expected: FAIL
- [WebGL test #249: pixel at [0, 5\] should be (188,188,188,255), but the actual color is (128,128,128,255)]
+ [WebGL test #327]
expected: FAIL
- [WebGL test #250: pixel at [1, 5\] should be (188,188,255,188), but the actual color is (128,128,255,128)]
+ [WebGL test #328]
expected: FAIL
- [WebGL test #251: pixel at [2, 5\] should be (188,255,188,188), but the actual color is (128,255,128,128)]
+ [WebGL test #329]
expected: FAIL
- [WebGL test #252: pixel at [3, 5\] should be (255,188,188,188), but the actual color is (255,128,128,128)]
+ [WebGL test #33]
expected: FAIL
- [WebGL test #253: pixel at [4, 5\] should be (188,188,188,255), but the actual color is (128,128,128,255)]
+ [WebGL test #330]
expected: FAIL
- [WebGL test #254: pixel at [5, 5\] should be (188,188,255,198), but the actual color is (128,128,255,144)]
+ [WebGL test #331]
expected: FAIL
- [WebGL test #255: pixel at [6, 5\] should be (188,255,198,198), but the actual color is (128,255,144,144)]
+ [WebGL test #332]
expected: FAIL
- [WebGL test #256: pixel at [7, 5\] should be (255,198,198,198), but the actual color is (255,144,144,144)]
+ [WebGL test #333]
expected: FAIL
- [WebGL test #257: pixel at [0, 6\] should be (225,225,225,255), but the actual color is (192,192,192,255)]
+ [WebGL test #334]
expected: FAIL
- [WebGL test #258: pixel at [1, 6\] should be (225,225,255,225), but the actual color is (192,192,255,192)]
+ [WebGL test #335]
expected: FAIL
- [WebGL test #259: pixel at [2, 6\] should be (225,255,225,225), but the actual color is (192,255,192,192)]
+ [WebGL test #336]
expected: FAIL
- [WebGL test #260: pixel at [3, 6\] should be (255,225,225,225), but the actual color is (255,192,192,192)]
+ [WebGL test #337]
expected: FAIL
- [WebGL test #261: pixel at [4, 6\] should be (225,225,225,255), but the actual color is (192,192,192,255)]
+ [WebGL test #338]
expected: FAIL
- [WebGL test #262: pixel at [5, 6\] should be (225,225,255,233), but the actual color is (192,192,255,208)]
+ [WebGL test #339]
expected: FAIL
- [WebGL test #263: pixel at [6, 6\] should be (225,255,233,233), but the actual color is (192,255,208,208)]
+ [WebGL test #34]
expected: FAIL
- [WebGL test #264: pixel at [7, 6\] should be (255,233,233,233), but the actual color is (255,208,208,208)]
+ [WebGL test #340]
expected: FAIL
- [WebGL test #265: pixel at [0, 7\] should be (225,225,225,255), but the actual color is (192,192,192,255)]
+ [WebGL test #35]
expected: FAIL
- [WebGL test #266: pixel at [1, 7\] should be (225,225,255,225), but the actual color is (192,192,255,192)]
+ [WebGL test #36]
expected: FAIL
- [WebGL test #267: pixel at [2, 7\] should be (225,255,225,225), but the actual color is (192,255,192,192)]
+ [WebGL test #37]
expected: FAIL
- [WebGL test #268: pixel at [3, 7\] should be (255,225,225,225), but the actual color is (255,192,192,192)]
+ [WebGL test #38]
expected: FAIL
- [WebGL test #269: pixel at [4, 7\] should be (225,225,225,255), but the actual color is (192,192,192,255)]
+ [WebGL test #39]
expected: FAIL
- [WebGL test #270: pixel at [5, 7\] should be (225,225,255,233), but the actual color is (192,192,255,208)]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #271: pixel at [6, 7\] should be (225,255,233,233), but the actual color is (192,255,208,208)]
+ [WebGL test #40]
expected: FAIL
- [WebGL test #272: pixel at [7, 7\] should be (255,233,233,233), but the actual color is (255,208,208,208)]
+ [WebGL test #41]
expected: FAIL
- [WebGL test #273: pixel at [0, 0\] should be (20,20,20,255), but the actual color is (80,80,80,255)]
+ [WebGL test #42]
expected: FAIL
- [WebGL test #274: pixel at [1, 0\] should be (20,20,255,41), but the actual color is (80,80,255,112)]
+ [WebGL test #43]
expected: FAIL
- [WebGL test #275: pixel at [0, 1\] should be (161,161,161,255), but the actual color is (208,208,208,255)]
+ [WebGL test #44]
expected: FAIL
- [WebGL test #276: pixel at [1, 1\] should be (161,161,255,222), but the actual color is (208,208,255,240)]
+ [WebGL test #45]
expected: FAIL
- [WebGL test #282: pixel at [5, 0\] should be (0,0,255,1), but the actual color is (0,0,255,16)]
+ [WebGL test #46]
expected: FAIL
- [WebGL test #283: pixel at [6, 0\] should be (0,255,1,1), but the actual color is (0,255,16,16)]
+ [WebGL test #47]
expected: FAIL
- [WebGL test #284: pixel at [7, 0\] should be (255,1,1,1), but the actual color is (255,16,16,16)]
+ [WebGL test #48]
expected: FAIL
- [WebGL test #290: pixel at [5, 1\] should be (0,0,255,1), but the actual color is (0,0,255,16)]
+ [WebGL test #49]
expected: FAIL
- [WebGL test #291: pixel at [6, 1\] should be (0,255,1,1), but the actual color is (0,255,16,16)]
+ [WebGL test #50]
expected: FAIL
- [WebGL test #292: pixel at [7, 1\] should be (255,1,1,1), but the actual color is (255,16,16,16)]
+ [WebGL test #51]
expected: FAIL
- [WebGL test #293: pixel at [0, 2\] should be (13,13,13,255), but the actual color is (64,64,64,255)]
+ [WebGL test #52]
expected: FAIL
- [WebGL test #294: pixel at [1, 2\] should be (13,13,255,13), but the actual color is (64,64,255,64)]
+ [WebGL test #53]
expected: FAIL
- [WebGL test #295: pixel at [2, 2\] should be (13,255,13,13), but the actual color is (64,255,64,64)]
+ [WebGL test #54]
expected: FAIL
- [WebGL test #296: pixel at [3, 2\] should be (255,13,13,13), but the actual color is (255,64,64,64)]
+ [WebGL test #55]
expected: FAIL
- [WebGL test #297: pixel at [4, 2\] should be (13,13,13,255), but the actual color is (64,64,64,255)]
+ [WebGL test #56]
expected: FAIL
- [WebGL test #298: pixel at [5, 2\] should be (13,13,255,20), but the actual color is (64,64,255,80)]
+ [WebGL test #57]
expected: FAIL
- [WebGL test #299: pixel at [6, 2\] should be (13,255,20,20), but the actual color is (64,255,80,80)]
+ [WebGL test #58]
expected: FAIL
- [WebGL test #300: pixel at [7, 2\] should be (255,20,20,20), but the actual color is (255,80,80,80)]
+ [WebGL test #59]
expected: FAIL
- [WebGL test #301: pixel at [0, 3\] should be (13,13,13,255), but the actual color is (64,64,64,255)]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #302: pixel at [1, 3\] should be (13,13,255,13), but the actual color is (64,64,255,64)]
+ [WebGL test #60]
expected: FAIL
- [WebGL test #303: pixel at [2, 3\] should be (13,255,13,13), but the actual color is (64,255,64,64)]
+ [WebGL test #61]
expected: FAIL
- [WebGL test #304: pixel at [3, 3\] should be (255,13,13,13), but the actual color is (255,64,64,64)]
+ [WebGL test #62]
expected: FAIL
- [WebGL test #305: pixel at [4, 3\] should be (13,13,13,255), but the actual color is (64,64,64,255)]
+ [WebGL test #63]
expected: FAIL
- [WebGL test #306: pixel at [5, 3\] should be (13,13,255,20), but the actual color is (64,64,255,80)]
+ [WebGL test #64]
expected: FAIL
- [WebGL test #307: pixel at [6, 3\] should be (13,255,20,20), but the actual color is (64,255,80,80)]
+ [WebGL test #65]
expected: FAIL
- [WebGL test #308: pixel at [7, 3\] should be (255,20,20,20), but the actual color is (255,80,80,80)]
+ [WebGL test #66]
expected: FAIL
- [WebGL test #309: pixel at [0, 4\] should be (55,55,55,255), but the actual color is (128,128,128,255)]
+ [WebGL test #67]
expected: FAIL
- [WebGL test #310: pixel at [1, 4\] should be (55,55,255,55), but the actual color is (128,128,255,128)]
+ [WebGL test #68]
expected: FAIL
- [WebGL test #311: pixel at [2, 4\] should be (55,255,55,55), but the actual color is (128,255,128,128)]
+ [WebGL test #69]
expected: FAIL
- [WebGL test #312: pixel at [3, 4\] should be (255,55,55,55), but the actual color is (255,128,128,128)]
+ [WebGL test #7]
expected: FAIL
- [WebGL test #313: pixel at [4, 4\] should be (55,55,55,255), but the actual color is (128,128,128,255)]
+ [WebGL test #70]
expected: FAIL
- [WebGL test #314: pixel at [5, 4\] should be (55,55,255,71), but the actual color is (128,128,255,144)]
+ [WebGL test #71]
expected: FAIL
- [WebGL test #315: pixel at [6, 4\] should be (55,255,71,71), but the actual color is (128,255,144,144)]
+ [WebGL test #72]
expected: FAIL
- [WebGL test #316: pixel at [7, 4\] should be (255,71,71,71), but the actual color is (255,144,144,144)]
+ [WebGL test #78]
expected: FAIL
- [WebGL test #317: pixel at [0, 5\] should be (55,55,55,255), but the actual color is (128,128,128,255)]
+ [WebGL test #79]
expected: FAIL
- [WebGL test #318: pixel at [1, 5\] should be (55,55,255,55), but the actual color is (128,128,255,128)]
+ [WebGL test #8]
expected: FAIL
- [WebGL test #319: pixel at [2, 5\] should be (55,255,55,55), but the actual color is (128,255,128,128)]
+ [WebGL test #80]
expected: FAIL
- [WebGL test #320: pixel at [3, 5\] should be (255,55,55,55), but the actual color is (255,128,128,128)]
+ [WebGL test #81]
expected: FAIL
- [WebGL test #321: pixel at [4, 5\] should be (55,55,55,255), but the actual color is (128,128,128,255)]
+ [WebGL test #82]
expected: FAIL
- [WebGL test #322: pixel at [5, 5\] should be (55,55,255,71), but the actual color is (128,128,255,144)]
+ [WebGL test #83]
expected: FAIL
- [WebGL test #323: pixel at [6, 5\] should be (55,255,71,71), but the actual color is (128,255,144,144)]
+ [WebGL test #84]
expected: FAIL
- [WebGL test #324: pixel at [7, 5\] should be (255,71,71,71), but the actual color is (255,144,144,144)]
+ [WebGL test #85]
expected: FAIL
- [WebGL test #325: pixel at [0, 6\] should be (134,134,134,255), but the actual color is (192,192,192,255)]
+ [WebGL test #86]
expected: FAIL
- [WebGL test #326: pixel at [1, 6\] should be (134,134,255,134), but the actual color is (192,192,255,192)]
+ [WebGL test #87]
expected: FAIL
- [WebGL test #327: pixel at [2, 6\] should be (134,255,134,134), but the actual color is (192,255,192,192)]
+ [WebGL test #88]
expected: FAIL
- [WebGL test #328: pixel at [3, 6\] should be (255,134,134,134), but the actual color is (255,192,192,192)]
+ [WebGL test #89]
expected: FAIL
- [WebGL test #329: pixel at [4, 6\] should be (134,134,134,255), but the actual color is (192,192,192,255)]
+ [WebGL test #9]
expected: FAIL
- [WebGL test #330: pixel at [5, 6\] should be (134,134,255,161), but the actual color is (192,192,255,208)]
+ [WebGL test #90]
expected: FAIL
- [WebGL test #331: pixel at [6, 6\] should be (134,255,161,161), but the actual color is (192,255,208,208)]
+ [WebGL test #91]
expected: FAIL
- [WebGL test #332: pixel at [7, 6\] should be (255,161,161,161), but the actual color is (255,208,208,208)]
+ [WebGL test #92]
expected: FAIL
- [WebGL test #333: pixel at [0, 7\] should be (134,134,134,255), but the actual color is (192,192,192,255)]
+ [WebGL test #93]
expected: FAIL
- [WebGL test #334: pixel at [1, 7\] should be (134,134,255,134), but the actual color is (192,192,255,192)]
+ [WebGL test #94]
expected: FAIL
- [WebGL test #335: pixel at [2, 7\] should be (134,255,134,134), but the actual color is (192,255,192,192)]
+ [WebGL test #95]
expected: FAIL
- [WebGL test #336: pixel at [3, 7\] should be (255,134,134,134), but the actual color is (255,192,192,192)]
+ [WebGL test #96]
expected: FAIL
- [WebGL test #337: pixel at [4, 7\] should be (134,134,134,255), but the actual color is (192,192,192,255)]
+ [WebGL test #97]
expected: FAIL
- [WebGL test #338: pixel at [5, 7\] should be (134,134,255,161), but the actual color is (192,192,255,208)]
+ [WebGL test #98]
expected: FAIL
- [WebGL test #339: pixel at [6, 7\] should be (134,255,161,161), but the actual color is (192,255,208,208)]
- expected: FAIL
-
- [WebGL test #340: pixel at [7, 7\] should be (255,161,161,161), but the actual color is (255,208,208,208)]
+ [WebGL test #99]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-multisampled-readbuffer.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-multisampled-readbuffer.html.ini
index dd195be5673..d34e18ac445 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-multisampled-readbuffer.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-multisampled-readbuffer.html.ini
@@ -1,27 +1,13 @@
[blitframebuffer-multisampled-readbuffer.html]
- [WebGL test #1: Framebuffer incomplete.]
+ [WebGL test #2]
expected:
if os == "linux": FAIL
- [WebGL test #2: Framebuffer incomplete.]
- expected:
- if os == "linux": FAIL
-
- [WebGL test #1: getError expected: NO_ERROR. Was INVALID_ENUM : setup draw framebuffer should succeed]
- expected:
- if os == "mac": FAIL
-
- [WebGL test #2: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
- expected: FAIL
-
- [WebGL test #2: getError expected: NO_ERROR. Was INVALID_OPERATION : blitframebuffer should succeed]
- expected: FAIL
-
- [WebGL test #4: should be 254,184,69,255\nat (0, 0) expected: 254,184,69,255 was 0,0,0,0]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #6: getError expected: NO_ERROR. Was INVALID_OPERATION : blitframebuffer should succeed]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #8: should be 254,184,69,255\nat (0, 0) expected: 254,184,69,255 was 0,0,0,0]
+ [WebGL test #8]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-outside-readbuffer.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-outside-readbuffer.html.ini
index 1a8ba33d5a6..db8b1ad151c 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-outside-readbuffer.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-outside-readbuffer.html.ini
@@ -1,363 +1,360 @@
[blitframebuffer-outside-readbuffer.html]
- [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #249]
expected: FAIL
- [WebGL test #249: pixel at [2, 2\] should be (99,99,99,255), but the actual color is (32,32,32,255)]
+ [WebGL test #250]
expected: FAIL
- [WebGL test #250: pixel at [3, 2\] should be (120,120,120,255), but the actual color is (48,48,48,255)]
+ [WebGL test #251]
expected: FAIL
- [WebGL test #251: pixel at [4, 2\] should be (137,137,137,255), but the actual color is (64,64,64,255)]
+ [WebGL test #256]
expected: FAIL
- [WebGL test #256: pixel at [2, 3\] should be (152,152,152,255), but the actual color is (80,80,80,255)]
+ [WebGL test #257]
expected: FAIL
- [WebGL test #257: pixel at [3, 3\] should be (165,165,165,255), but the actual color is (96,96,96,255)]
+ [WebGL test #258]
expected: FAIL
- [WebGL test #258: pixel at [4, 3\] should be (177,177,177,255), but the actual color is (112,112,112,255)]
+ [WebGL test #263]
expected: FAIL
- [WebGL test #263: pixel at [2, 4\] should be (188,188,188,255), but the actual color is (128,128,128,255)]
+ [WebGL test #264]
expected: FAIL
- [WebGL test #264: pixel at [3, 4\] should be (198,198,198,255), but the actual color is (144,144,144,255)]
+ [WebGL test #265]
expected: FAIL
- [WebGL test #265: pixel at [4, 4\] should be (208,208,208,255), but the actual color is (160,160,160,255)]
+ [WebGL test #298]
expected: FAIL
- [WebGL test #298: pixel at [2, 2\] should be (208,208,208,255), but the actual color is (160,160,160,255)]
+ [WebGL test #299]
expected: FAIL
- [WebGL test #299: pixel at [3, 2\] should be (198,198,198,255), but the actual color is (144,144,144,255)]
+ [WebGL test #300]
expected: FAIL
- [WebGL test #300: pixel at [4, 2\] should be (188,188,188,255), but the actual color is (128,128,128,255)]
+ [WebGL test #305]
expected: FAIL
- [WebGL test #305: pixel at [2, 3\] should be (177,177,177,255), but the actual color is (112,112,112,255)]
+ [WebGL test #306]
expected: FAIL
- [WebGL test #306: pixel at [3, 3\] should be (165,165,165,255), but the actual color is (96,96,96,255)]
+ [WebGL test #307]
expected: FAIL
- [WebGL test #307: pixel at [4, 3\] should be (152,152,152,255), but the actual color is (80,80,80,255)]
+ [WebGL test #312]
expected: FAIL
- [WebGL test #312: pixel at [2, 4\] should be (137,137,137,255), but the actual color is (64,64,64,255)]
+ [WebGL test #313]
expected: FAIL
- [WebGL test #313: pixel at [3, 4\] should be (120,120,120,255), but the actual color is (48,48,48,255)]
+ [WebGL test #314]
expected: FAIL
- [WebGL test #314: pixel at [4, 4\] should be (99,99,99,255), but the actual color is (32,32,32,255)]
+ [WebGL test #347]
expected: FAIL
- [WebGL test #347: pixel at [2, 2\] should be (208,208,208,255), but the actual color is (160,160,160,255)]
+ [WebGL test #348]
expected: FAIL
- [WebGL test #348: pixel at [3, 2\] should be (198,198,198,255), but the actual color is (144,144,144,255)]
+ [WebGL test #349]
expected: FAIL
- [WebGL test #349: pixel at [4, 2\] should be (188,188,188,255), but the actual color is (128,128,128,255)]
+ [WebGL test #354]
expected: FAIL
- [WebGL test #354: pixel at [2, 3\] should be (177,177,177,255), but the actual color is (112,112,112,255)]
+ [WebGL test #355]
expected: FAIL
- [WebGL test #355: pixel at [3, 3\] should be (165,165,165,255), but the actual color is (96,96,96,255)]
+ [WebGL test #356]
expected: FAIL
- [WebGL test #356: pixel at [4, 3\] should be (152,152,152,255), but the actual color is (80,80,80,255)]
+ [WebGL test #361]
expected: FAIL
- [WebGL test #361: pixel at [2, 4\] should be (137,137,137,255), but the actual color is (64,64,64,255)]
+ [WebGL test #362]
expected: FAIL
- [WebGL test #362: pixel at [3, 4\] should be (120,120,120,255), but the actual color is (48,48,48,255)]
+ [WebGL test #363]
expected: FAIL
- [WebGL test #363: pixel at [4, 4\] should be (99,99,99,255), but the actual color is (32,32,32,255)]
+ [WebGL test #396]
expected: FAIL
- [WebGL test #396: pixel at [2, 2\] should be (99,99,99,255), but the actual color is (32,32,32,255)]
+ [WebGL test #397]
expected: FAIL
- [WebGL test #397: pixel at [3, 2\] should be (120,120,120,255), but the actual color is (48,48,48,255)]
+ [WebGL test #398]
expected: FAIL
- [WebGL test #398: pixel at [4, 2\] should be (137,137,137,255), but the actual color is (64,64,64,255)]
+ [WebGL test #403]
expected: FAIL
- [WebGL test #403: pixel at [2, 3\] should be (152,152,152,255), but the actual color is (80,80,80,255)]
+ [WebGL test #404]
expected: FAIL
- [WebGL test #404: pixel at [3, 3\] should be (165,165,165,255), but the actual color is (96,96,96,255)]
+ [WebGL test #405]
expected: FAIL
- [WebGL test #405: pixel at [4, 3\] should be (177,177,177,255), but the actual color is (112,112,112,255)]
+ [WebGL test #410]
expected: FAIL
- [WebGL test #410: pixel at [2, 4\] should be (188,188,188,255), but the actual color is (128,128,128,255)]
+ [WebGL test #411]
expected: FAIL
- [WebGL test #411: pixel at [3, 4\] should be (198,198,198,255), but the actual color is (144,144,144,255)]
+ [WebGL test #412]
expected: FAIL
- [WebGL test #412: pixel at [4, 4\] should be (208,208,208,255), but the actual color is (160,160,160,255)]
+ [WebGL test #430]
expected: FAIL
- [WebGL test #430: pixel at [2, 2\] should be (99,99,99,255), but the actual color is (32,32,32,255)]
+ [WebGL test #431]
expected: FAIL
- [WebGL test #431: pixel at [3, 2\] should be (120,120,120,255), but the actual color is (48,48,48,255)]
+ [WebGL test #433]
expected: FAIL
- [WebGL test #433: pixel at [2, 3\] should be (152,152,152,255), but the actual color is (80,80,80,255)]
+ [WebGL test #434]
expected: FAIL
- [WebGL test #434: pixel at [3, 3\] should be (165,165,165,255), but the actual color is (96,96,96,255)]
+ [WebGL test #436]
expected: FAIL
- [WebGL test #436: pixel at [2, 4\] should be (188,188,188,255), but the actual color is (128,128,128,255)]
+ [WebGL test #437]
expected: FAIL
- [WebGL test #437: pixel at [3, 4\] should be (198,198,198,255), but the actual color is (144,144,144,255)]
+ [WebGL test #441]
expected: FAIL
- [WebGL test #441: pixel at [2, 2\] should be (99,99,99,255), but the actual color is (32,32,32,255)]
+ [WebGL test #442]
expected: FAIL
- [WebGL test #442: pixel at [3, 2\] should be (120,120,120,255), but the actual color is (48,48,48,255)]
+ [WebGL test #443]
expected: FAIL
- [WebGL test #443: pixel at [4, 2\] should be (137,137,137,255), but the actual color is (64,64,64,255)]
+ [WebGL test #444]
expected: FAIL
- [WebGL test #444: pixel at [2, 3\] should be (152,152,152,255), but the actual color is (80,80,80,255)]
+ [WebGL test #445]
expected: FAIL
- [WebGL test #445: pixel at [3, 3\] should be (165,165,165,255), but the actual color is (96,96,96,255)]
+ [WebGL test #446]
expected: FAIL
- [WebGL test #446: pixel at [4, 3\] should be (177,177,177,255), but the actual color is (112,112,112,255)]
+ [WebGL test #447]
expected: FAIL
- [WebGL test #447: pixel at [3, 2\] should be (120,120,120,255), but the actual color is (48,48,48,255)]
+ [WebGL test #448]
expected: FAIL
- [WebGL test #448: pixel at [4, 2\] should be (137,137,137,255), but the actual color is (64,64,64,255)]
+ [WebGL test #450]
expected: FAIL
- [WebGL test #450: pixel at [3, 3\] should be (165,165,165,255), but the actual color is (96,96,96,255)]
+ [WebGL test #451]
expected: FAIL
- [WebGL test #451: pixel at [4, 3\] should be (177,177,177,255), but the actual color is (112,112,112,255)]
+ [WebGL test #453]
expected: FAIL
- [WebGL test #453: pixel at [3, 4\] should be (198,198,198,255), but the actual color is (144,144,144,255)]
+ [WebGL test #454]
expected: FAIL
- [WebGL test #454: pixel at [4, 4\] should be (208,208,208,255), but the actual color is (160,160,160,255)]
+ [WebGL test #456]
expected: FAIL
- [WebGL test #456: pixel at [2, 3\] should be (152,152,152,255), but the actual color is (80,80,80,255)]
+ [WebGL test #457]
expected: FAIL
- [WebGL test #457: pixel at [3, 3\] should be (165,165,165,255), but the actual color is (96,96,96,255)]
+ [WebGL test #458]
expected: FAIL
- [WebGL test #458: pixel at [4, 3\] should be (177,177,177,255), but the actual color is (112,112,112,255)]
+ [WebGL test #459]
expected: FAIL
- [WebGL test #459: pixel at [2, 4\] should be (188,188,188,255), but the actual color is (128,128,128,255)]
+ [WebGL test #460]
expected: FAIL
- [WebGL test #460: pixel at [3, 4\] should be (198,198,198,255), but the actual color is (144,144,144,255)]
+ [WebGL test #461]
expected: FAIL
- [WebGL test #461: pixel at [4, 4\] should be (208,208,208,255), but the actual color is (160,160,160,255)]
+ [WebGL test #481]
expected: FAIL
- [WebGL test #481: pixel at [2, 2\] should be (4,4,4,255), but the actual color is (32,32,32,255)]
+ [WebGL test #482]
expected: FAIL
- [WebGL test #482: pixel at [3, 2\] should be (8,8,8,255), but the actual color is (48,48,48,255)]
+ [WebGL test #483]
expected: FAIL
- [WebGL test #483: pixel at [4, 2\] should be (13,13,13,255), but the actual color is (64,64,64,255)]
+ [WebGL test #488]
expected: FAIL
- [WebGL test #488: pixel at [2, 3\] should be (20,20,20,255), but the actual color is (80,80,80,255)]
+ [WebGL test #489]
expected: FAIL
- [WebGL test #489: pixel at [3, 3\] should be (30,30,30,255), but the actual color is (96,96,96,255)]
+ [WebGL test #490]
expected: FAIL
- [WebGL test #490: pixel at [4, 3\] should be (41,41,41,255), but the actual color is (112,112,112,255)]
+ [WebGL test #495]
expected: FAIL
- [WebGL test #495: pixel at [2, 4\] should be (55,55,55,255), but the actual color is (128,128,128,255)]
+ [WebGL test #496]
expected: FAIL
- [WebGL test #496: pixel at [3, 4\] should be (71,71,71,255), but the actual color is (144,144,144,255)]
+ [WebGL test #497]
expected: FAIL
- [WebGL test #497: pixel at [4, 4\] should be (90,90,90,255), but the actual color is (160,160,160,255)]
+ [WebGL test #530]
expected: FAIL
- [WebGL test #530: pixel at [2, 2\] should be (90,90,90,255), but the actual color is (160,160,160,255)]
+ [WebGL test #531]
expected: FAIL
- [WebGL test #531: pixel at [3, 2\] should be (71,71,71,255), but the actual color is (144,144,144,255)]
+ [WebGL test #532]
expected: FAIL
- [WebGL test #532: pixel at [4, 2\] should be (55,55,55,255), but the actual color is (128,128,128,255)]
+ [WebGL test #537]
expected: FAIL
- [WebGL test #537: pixel at [2, 3\] should be (41,41,41,255), but the actual color is (112,112,112,255)]
+ [WebGL test #538]
expected: FAIL
- [WebGL test #538: pixel at [3, 3\] should be (30,30,30,255), but the actual color is (96,96,96,255)]
+ [WebGL test #539]
expected: FAIL
- [WebGL test #539: pixel at [4, 3\] should be (20,20,20,255), but the actual color is (80,80,80,255)]
+ [WebGL test #544]
expected: FAIL
- [WebGL test #544: pixel at [2, 4\] should be (13,13,13,255), but the actual color is (64,64,64,255)]
+ [WebGL test #545]
expected: FAIL
- [WebGL test #545: pixel at [3, 4\] should be (8,8,8,255), but the actual color is (48,48,48,255)]
+ [WebGL test #546]
expected: FAIL
- [WebGL test #546: pixel at [4, 4\] should be (4,4,4,255), but the actual color is (32,32,32,255)]
+ [WebGL test #579]
expected: FAIL
- [WebGL test #579: pixel at [2, 2\] should be (90,90,90,255), but the actual color is (160,160,160,255)]
+ [WebGL test #580]
expected: FAIL
- [WebGL test #580: pixel at [3, 2\] should be (71,71,71,255), but the actual color is (144,144,144,255)]
+ [WebGL test #581]
expected: FAIL
- [WebGL test #581: pixel at [4, 2\] should be (55,55,55,255), but the actual color is (128,128,128,255)]
+ [WebGL test #586]
expected: FAIL
- [WebGL test #586: pixel at [2, 3\] should be (41,41,41,255), but the actual color is (112,112,112,255)]
+ [WebGL test #587]
expected: FAIL
- [WebGL test #587: pixel at [3, 3\] should be (30,30,30,255), but the actual color is (96,96,96,255)]
+ [WebGL test #588]
expected: FAIL
- [WebGL test #588: pixel at [4, 3\] should be (20,20,20,255), but the actual color is (80,80,80,255)]
+ [WebGL test #593]
expected: FAIL
- [WebGL test #593: pixel at [2, 4\] should be (13,13,13,255), but the actual color is (64,64,64,255)]
+ [WebGL test #594]
expected: FAIL
- [WebGL test #594: pixel at [3, 4\] should be (8,8,8,255), but the actual color is (48,48,48,255)]
+ [WebGL test #595]
expected: FAIL
- [WebGL test #595: pixel at [4, 4\] should be (4,4,4,255), but the actual color is (32,32,32,255)]
+ [WebGL test #628]
expected: FAIL
- [WebGL test #628: pixel at [2, 2\] should be (4,4,4,255), but the actual color is (32,32,32,255)]
+ [WebGL test #629]
expected: FAIL
- [WebGL test #629: pixel at [3, 2\] should be (8,8,8,255), but the actual color is (48,48,48,255)]
+ [WebGL test #630]
expected: FAIL
- [WebGL test #630: pixel at [4, 2\] should be (13,13,13,255), but the actual color is (64,64,64,255)]
+ [WebGL test #635]
expected: FAIL
- [WebGL test #635: pixel at [2, 3\] should be (20,20,20,255), but the actual color is (80,80,80,255)]
+ [WebGL test #636]
expected: FAIL
- [WebGL test #636: pixel at [3, 3\] should be (30,30,30,255), but the actual color is (96,96,96,255)]
+ [WebGL test #637]
expected: FAIL
- [WebGL test #637: pixel at [4, 3\] should be (41,41,41,255), but the actual color is (112,112,112,255)]
+ [WebGL test #642]
expected: FAIL
- [WebGL test #642: pixel at [2, 4\] should be (55,55,55,255), but the actual color is (128,128,128,255)]
+ [WebGL test #643]
expected: FAIL
- [WebGL test #643: pixel at [3, 4\] should be (71,71,71,255), but the actual color is (144,144,144,255)]
+ [WebGL test #644]
expected: FAIL
- [WebGL test #644: pixel at [4, 4\] should be (90,90,90,255), but the actual color is (160,160,160,255)]
+ [WebGL test #662]
expected: FAIL
- [WebGL test #662: pixel at [2, 2\] should be (4,4,4,255), but the actual color is (32,32,32,255)]
+ [WebGL test #663]
expected: FAIL
- [WebGL test #663: pixel at [3, 2\] should be (8,8,8,255), but the actual color is (48,48,48,255)]
+ [WebGL test #665]
expected: FAIL
- [WebGL test #665: pixel at [2, 3\] should be (20,20,20,255), but the actual color is (80,80,80,255)]
+ [WebGL test #666]
expected: FAIL
- [WebGL test #666: pixel at [3, 3\] should be (30,30,30,255), but the actual color is (96,96,96,255)]
+ [WebGL test #668]
expected: FAIL
- [WebGL test #668: pixel at [2, 4\] should be (55,55,55,255), but the actual color is (128,128,128,255)]
+ [WebGL test #669]
expected: FAIL
- [WebGL test #669: pixel at [3, 4\] should be (71,71,71,255), but the actual color is (144,144,144,255)]
+ [WebGL test #673]
expected: FAIL
- [WebGL test #673: pixel at [2, 2\] should be (4,4,4,255), but the actual color is (32,32,32,255)]
+ [WebGL test #674]
expected: FAIL
- [WebGL test #674: pixel at [3, 2\] should be (8,8,8,255), but the actual color is (48,48,48,255)]
+ [WebGL test #675]
expected: FAIL
- [WebGL test #675: pixel at [4, 2\] should be (13,13,13,255), but the actual color is (64,64,64,255)]
+ [WebGL test #676]
expected: FAIL
- [WebGL test #676: pixel at [2, 3\] should be (20,20,20,255), but the actual color is (80,80,80,255)]
+ [WebGL test #677]
expected: FAIL
- [WebGL test #677: pixel at [3, 3\] should be (30,30,30,255), but the actual color is (96,96,96,255)]
+ [WebGL test #678]
expected: FAIL
- [WebGL test #678: pixel at [4, 3\] should be (41,41,41,255), but the actual color is (112,112,112,255)]
+ [WebGL test #679]
expected: FAIL
- [WebGL test #679: pixel at [3, 2\] should be (8,8,8,255), but the actual color is (48,48,48,255)]
+ [WebGL test #680]
expected: FAIL
- [WebGL test #680: pixel at [4, 2\] should be (13,13,13,255), but the actual color is (64,64,64,255)]
+ [WebGL test #682]
expected: FAIL
- [WebGL test #682: pixel at [3, 3\] should be (30,30,30,255), but the actual color is (96,96,96,255)]
+ [WebGL test #683]
expected: FAIL
- [WebGL test #683: pixel at [4, 3\] should be (41,41,41,255), but the actual color is (112,112,112,255)]
+ [WebGL test #685]
expected: FAIL
- [WebGL test #685: pixel at [3, 4\] should be (71,71,71,255), but the actual color is (144,144,144,255)]
+ [WebGL test #686]
expected: FAIL
- [WebGL test #686: pixel at [4, 4\] should be (90,90,90,255), but the actual color is (160,160,160,255)]
+ [WebGL test #688]
expected: FAIL
- [WebGL test #688: pixel at [2, 3\] should be (20,20,20,255), but the actual color is (80,80,80,255)]
+ [WebGL test #689]
expected: FAIL
- [WebGL test #689: pixel at [3, 3\] should be (30,30,30,255), but the actual color is (96,96,96,255)]
+ [WebGL test #690]
expected: FAIL
- [WebGL test #690: pixel at [4, 3\] should be (41,41,41,255), but the actual color is (112,112,112,255)]
+ [WebGL test #691]
expected: FAIL
- [WebGL test #691: pixel at [2, 4\] should be (55,55,55,255), but the actual color is (128,128,128,255)]
+ [WebGL test #692]
expected: FAIL
- [WebGL test #692: pixel at [3, 4\] should be (71,71,71,255), but the actual color is (144,144,144,255)]
- expected: FAIL
-
- [WebGL test #693: pixel at [4, 4\] should be (90,90,90,255), but the actual color is (160,160,160,255)]
+ [WebGL test #693]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-resolve-to-back-buffer.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-resolve-to-back-buffer.html.ini
index f0e24c79e0e..c1b8132dad7 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-resolve-to-back-buffer.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-resolve-to-back-buffer.html.ini
@@ -1,9 +1,6 @@
[blitframebuffer-resolve-to-back-buffer.html]
- [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #10]
expected: FAIL
- [WebGL test #8: getError expected: NO_ERROR. Was INVALID_OPERATION : should be legal to blit/resolve to default back buffer]
- expected: FAIL
-
- [WebGL test #10: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #8]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-scissor-enabled.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-scissor-enabled.html.ini
deleted file mode 100644
index 968f71996ec..00000000000
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-scissor-enabled.html.ini
+++ /dev/null
@@ -1,3 +0,0 @@
-[blitframebuffer-scissor-enabled.html]
- [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
- expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-size-overflow.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-size-overflow.html.ini
index b7b136105b8..c479852d7a7 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-size-overflow.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-size-overflow.html.ini
@@ -1,21 +1,18 @@
[blitframebuffer-size-overflow.html]
- [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #3: getError expected: INVALID_VALUE. Was INVALID_OPERATION : Using source width/height greater than max 32-bit integer should fail.]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #4: getError expected: INVALID_VALUE. Was NO_ERROR : Using source width/height greater than max 32-bit integer should fail.]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #5: getError expected: INVALID_VALUE. Was INVALID_OPERATION : Using destination width/height greater than max 32-bit integer should fail.]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #6: getError expected: INVALID_VALUE. Was NO_ERROR : Using destination width/height greater than max 32-bit integer should fail.]
+ [WebGL test #7]
expected: FAIL
- [WebGL test #7: getError expected: INVALID_VALUE. Was INVALID_OPERATION : Using both source and destination width/height greater than max 32-bit integer should fail.]
- expected: FAIL
-
- [WebGL test #8: getError expected: INVALID_VALUE. Was INVALID_OPERATION : Using minimum and maximum integers for all boundaries should fail.]
+ [WebGL test #8]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-srgb-and-linear-drawbuffers.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-srgb-and-linear-drawbuffers.html.ini
deleted file mode 100644
index 31c282c4501..00000000000
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-srgb-and-linear-drawbuffers.html.ini
+++ /dev/null
@@ -1,3 +0,0 @@
-[blitframebuffer-srgb-and-linear-drawbuffers.html]
- [WebGL test #3: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
- expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-stencil-only.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-stencil-only.html.ini
index 0d7308eb803..f5047cc90b2 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-stencil-only.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-stencil-only.html.ini
@@ -1,9 +1,6 @@
[blitframebuffer-stencil-only.html]
- [WebGL test #11: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #14]
expected: FAIL
- [WebGL test #14: stencil test should be green\nat (0, 0) expected: 0,255,0,255 was 255,255,0,255]
- expected: FAIL
-
- [WebGL test #24: stencil test should be green\nat (0, 0) expected: 0,255,0,255 was 255,255,0,255]
+ [WebGL test #24]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-test.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-test.html.ini
index 60b8d833411..641c3cd253c 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-test.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/blitframebuffer-test.html.ini
@@ -1,25 +1,22 @@
[blitframebuffer-test.html]
expected: ERROR
- [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #1: should be red at first\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #2: should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #3: getError expected: NO_ERROR. Was INVALID_OPERATION : blitFramebuffer should succeed.]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #4: getError expected: INVALID_OPERATION. Was NO_ERROR : blitFramebuffer should generate INVALID_OPERATION if read/draw buffer are identical.]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #5: getError expected: INVALID_OPERATION. Was NO_ERROR : blitFramebuffer should generate INVALID_OPERATION if read/draw buffer are identical.]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #6: getError expected: INVALID_OPERATION. Was NO_ERROR : blitFramebuffer should generate INVALID_OPERATION if read/draw color buffer are identical.]
- expected: FAIL
-
- [WebGL test #9: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #9]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/clear-func-buffer-type-match.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/clear-func-buffer-type-match.html.ini
index 2e26fd64d03..2accb4839bb 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/clear-func-buffer-type-match.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/clear-func-buffer-type-match.html.ini
@@ -1,31 +1,30 @@
[clear-func-buffer-type-match.html]
- [WebGL test #18: getError expected: INVALID_OPERATION. Was NO_ERROR : clearBufferiv and RGBA8 buffer]
+ [WebGL test #10]
expected: FAIL
- [WebGL test #7: getError expected: INVALID_OPERATION. Was NO_ERROR : clearBufferuiv and float buffer]
+ [WebGL test #11]
expected: FAIL
- [WebGL test #10: getError expected: INVALID_OPERATION. Was NO_ERROR : clearBufferfv and UINT buffer]
+ [WebGL test #14]
expected: FAIL
- [WebGL test #14: getError expected: INVALID_OPERATION. Was NO_ERROR : clearBufferiv and float buffer]
+ [WebGL test #18]
expected: FAIL
- [WebGL test #11: getError expected: INVALID_OPERATION. Was NO_ERROR : clearBufferiv and UINT buffer]
+ [WebGL test #19]
expected: FAIL
- [WebGL test #4: getError expected: INVALID_OPERATION. Was NO_ERROR : clearBufferuiv and INT buffer]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #3: getError expected: INVALID_OPERATION. Was NO_ERROR : clearBufferfv and INT buffer]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #2: getError expected: INVALID_OPERATION. Was NO_ERROR : clear and INT buffer]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #9: getError expected: INVALID_OPERATION. Was NO_ERROR : clear and UINT buffer]
+ [WebGL test #7]
expected: FAIL
- [WebGL test #19: getError expected: INVALID_OPERATION. Was NO_ERROR : clearBufferuiv and RGBA8 buffer]
+ [WebGL test #9]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/clearbuffer-sub-source.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/clearbuffer-sub-source.html.ini
index e5717f8dd50..02f68e163d6 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/clearbuffer-sub-source.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/clearbuffer-sub-source.html.ini
@@ -1,37 +1,36 @@
[clearbuffer-sub-source.html]
- [WebGL test #5: clearBuffer fails to work. Expected: 1,2,3,4, got: 0,0,0,0]
+ [WebGL test #11]
expected: FAIL
- [WebGL test #11: clearBuffer fails to work. Expected: 1,2,3,4, got: 0,0,0,0]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #13: clearBuffer fails to work. Expected: 1,2,3,4, got: 0,0,0,0]
+ [WebGL test #13]
expected: FAIL
- [WebGL test #12: getError expected: NO_ERROR. Was INVALID_OPERATION : clearBuffer with srcOffset = 0 should succeed]
+ [WebGL test #14]
expected: FAIL
- [WebGL test #6: getError expected: NO_ERROR. Was INVALID_OPERATION : clearBuffer with srcOffset = 2 should succeed]
+ [WebGL test #15]
expected: FAIL
- [WebGL test #4: getError expected: NO_ERROR. Was INVALID_OPERATION : clearBuffer with srcOffset = 0 should succeed]
+ [WebGL test #16]
expected: FAIL
- [WebGL test #14: getError expected: NO_ERROR. Was INVALID_OPERATION : clearBuffer with srcOffset = 2 should succeed]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #15: clearBuffer fails to work. Expected: 3,4,5,6, got: 0,0,0,0]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #8: getError expected: INVALID_VALUE. Was INVALID_OPERATION : clearBuffer with srcOffset = 4 should fail: out of bounds]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #7: clearBuffer fails to work. Expected: 3,4,5,6, got: 0,0,0,0]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #16: getError expected: INVALID_VALUE. Was INVALID_OPERATION : clearBuffer with srcOffset = 4 should fail: out of bounds]
+ [WebGL test #7]
expected: FAIL
- [WebGL test #3: clearBuffer fails to work. Expected: 1,2,3,4, got: 0,0,0,0]
+ [WebGL test #8]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/clipping-wide-points.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/clipping-wide-points.html.ini
index 54391ae5024..eb062826f1c 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/clipping-wide-points.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/clipping-wide-points.html.ini
@@ -1,7 +1,6 @@
[clipping-wide-points.html]
- [WebGL test #3: should be 0,255,0\nat (0, 0) expected: 0,255,0 was 255,0,0]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #7: should be 0,255,0\nat (0, 0) expected: 0,255,0 was 255,0,0]
+ [WebGL test #7]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/depth-stencil-feedback-loop.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/depth-stencil-feedback-loop.html.ini
index bb6e9fa00e3..d0a9e6e7c22 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/depth-stencil-feedback-loop.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/depth-stencil-feedback-loop.html.ini
@@ -1,6 +1,6 @@
[depth-stencil-feedback-loop.html]
- [WebGL test #3: Framebuffer incomplete.]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #2: getError expected: NO_ERROR. Was INVALID_ENUM : Succeed to create textures.]
+ [WebGL test #3]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/draw-buffers-dirty-state-bug.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/draw-buffers-dirty-state-bug.html.ini
index d0589234ac0..9d07f5ce2cd 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/draw-buffers-dirty-state-bug.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/draw-buffers-dirty-state-bug.html.ini
@@ -1,4 +1,3 @@
[draw-buffers-dirty-state-bug.html]
- [WebGL test #4: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : Clear and draw should cause no GL errors]
+ [WebGL test #4]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/draw-buffers.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/draw-buffers.html.ini
index 69cfb6e8b3a..6209018de62 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/draw-buffers.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/draw-buffers.html.ini
@@ -1,327 +1,12 @@
[draw-buffers.html]
- [WebGL test #39: attachment 2 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,255,0,0]
+ [WebGL test #23]
expected: FAIL
- [WebGL test #44: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 255,255,0,0]
+ [WebGL test #51]
expected: FAIL
- [WebGL test #43: attachment 6 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255]
+ [WebGL test #54]
expected: FAIL
- [WebGL test #47: attachment 2 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,255,0,0]
- expected: FAIL
-
- [WebGL test #50: attachment 5 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,255,0,0]
- expected: FAIL
-
- [WebGL test #52: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,255,255]
- expected: FAIL
-
- [WebGL test #51: attachment 6 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #41: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,255,0]
- expected: FAIL
-
- [WebGL test #46: attachment 1 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,255,0]
- expected: FAIL
-
- [WebGL test #38: attachment 1 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,255,255,0]
- expected: FAIL
-
- [WebGL test #48: attachment 3 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,255,0]
- expected: FAIL
-
- [WebGL test #49: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,255,0]
- expected: FAIL
-
- [WebGL test #42: attachment 5 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,255,0,0]
- expected: FAIL
-
- [WebGL test #40: attachment 3 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,255,0]
- expected: FAIL
-
- [WebGL test #48: attachment 3 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,255,0,0]
- expected: FAIL
-
- [WebGL test #44: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 255,255,0,0]
- expected: FAIL
-
- [WebGL test #49: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 23,0,0,0]
- expected: FAIL
-
- [WebGL test #43: attachment 6 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #52: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,255,255]
- expected: FAIL
-
- [WebGL test #51: attachment 6 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #42: attachment 5 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,255,0,0]
- expected: FAIL
-
- [WebGL test #52: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 255,255,0,0]
- expected: FAIL
-
- [WebGL test #52: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #44: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 255,255,0,4]
- expected: FAIL
-
- [WebGL test #52: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,255,255,0]
- expected: FAIL
-
- [WebGL test #44: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 255,0,0,0]
- expected: FAIL
-
- [WebGL test #49: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,255,0]
- expected: FAIL
-
- [WebGL test #42: attachment 5 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,255,255,0]
- expected: FAIL
-
- [WebGL test #51: attachment 6 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,0]
- expected: FAIL
-
- [WebGL test #50: attachment 5 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
- expected: FAIL
-
- [WebGL test #48: attachment 3 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
- expected: FAIL
-
- [WebGL test #43: attachment 6 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,0]
- expected: FAIL
-
- [WebGL test #47: attachment 2 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
- expected: FAIL
-
- [WebGL test #49: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
- expected: FAIL
-
- [WebGL test #52: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,255,0,0]
- expected: FAIL
-
- [WebGL test #50: attachment 5 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,255,255,0]
- expected: FAIL
-
- [WebGL test #52: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
- expected: FAIL
-
- [WebGL test #52: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 255,0,0,0]
- expected: FAIL
-
- [WebGL test #42: attachment 5 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
- expected: FAIL
-
- [WebGL test #40: attachment 3 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
- expected: FAIL
-
- [WebGL test #39: attachment 2 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
- expected: FAIL
-
- [WebGL test #41: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
- expected: FAIL
-
- [WebGL test #49: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,103,0]
- expected: FAIL
-
- [WebGL test #41: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,103,0]
- expected: FAIL
-
- [WebGL test #44: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,255,0,0]
- expected: FAIL
-
- [WebGL test #52: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,255,0,0]
- expected: FAIL
-
- [WebGL test #52: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
- expected: FAIL
-
- [WebGL test #42: attachment 5 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,255,0]
- expected: FAIL
-
- [WebGL test #44: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,255,255,0]
- expected: FAIL
-
- [WebGL test #44: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #40: attachment 3 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,255,0,0]
- expected: FAIL
-
- [WebGL test #44: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
- expected: FAIL
-
- [WebGL test #43: attachment 6 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
- expected: FAIL
-
- [WebGL test #49: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,0]
- expected: FAIL
-
- [WebGL test #41: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,0]
- expected: FAIL
-
- [WebGL test #52: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,0]
- expected: FAIL
-
- [WebGL test #52: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,255,0]
- expected: FAIL
-
- [WebGL test #44: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,255,0]
- expected: FAIL
-
- [WebGL test #42: attachment 5 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
- expected: FAIL
-
- [WebGL test #51: attachment 6 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
- expected: FAIL
-
- [WebGL test #50: attachment 5 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 255,0,0,0]
- expected: FAIL
-
- [WebGL test #52: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,255,0]
- expected: FAIL
-
- [WebGL test #41: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 1,0,0,0]
- expected: FAIL
-
- [WebGL test #49: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 1,0,0,0]
- expected: FAIL
-
- [WebGL test #50: attachment 5 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 1,1,0,0]
- expected: FAIL
-
- [WebGL test #50: attachment 5 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
- expected: FAIL
-
- [WebGL test #52: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,255,255,255]
- expected: FAIL
-
- [WebGL test #42: attachment 5 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 255,0,0,0]
- expected: FAIL
-
- [WebGL test #51: attachment 6 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
- expected: FAIL
-
- [WebGL test #44: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,255,0]
- expected: FAIL
-
- [WebGL test #43: attachment 6 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
- expected: FAIL
-
- [WebGL test #44: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #52: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #52: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,255,0,255]
- expected: FAIL
-
- [WebGL test #48: attachment 3 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,47,0,0]
- expected: FAIL
-
- [WebGL test #40: attachment 3 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,47,0,0]
- expected: FAIL
-
- [WebGL test #44: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,255,0,0]
- expected: FAIL
-
- [WebGL test #48: attachment 3 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,14,0,0]
- expected: FAIL
-
- [WebGL test #50: attachment 5 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 202,203,0,0]
- expected: FAIL
-
- [WebGL test #49: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 233,0,0,0]
- expected: FAIL
-
- [WebGL test #41: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 233,0,0,0]
- expected: FAIL
-
- [WebGL test #40: attachment 3 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,14,0,0]
- expected: FAIL
-
- [WebGL test #44: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 255,45,0,0]
- expected: FAIL
-
- [WebGL test #44: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 255,3,0,0]
- expected: FAIL
-
- [WebGL test #44: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 255,2,0,0]
- expected: FAIL
-
- [WebGL test #48: attachment 3 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,57,0,0]
- expected: FAIL
-
- [WebGL test #44: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,0]
- expected: FAIL
-
- [WebGL test #44: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
- expected: FAIL
-
- [WebGL test #43: attachment 6 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,255,255,0]
- expected: FAIL
-
- [WebGL test #42: attachment 5 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,255,0,255]
- expected: FAIL
-
- [WebGL test #40: attachment 3 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,42,0,0]
- expected: FAIL
-
- [WebGL test #48: attachment 3 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,42,0,0]
- expected: FAIL
-
- [WebGL test #38: attachment 1 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #44: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 0,0,0,0]
- expected: FAIL
-
- [WebGL test #46: attachment 1 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #49: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,255,0,0]
- expected: FAIL
-
- [WebGL test #44: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 0,255,0,0]
- expected: FAIL
-
- [WebGL test #41: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,255,0,0]
- expected: FAIL
-
- [WebGL test #52: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 0,0,0,0]
- expected: FAIL
-
- [WebGL test #41: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,2,0,0]
- expected: FAIL
-
- [WebGL test #49: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,2,0,0]
- expected: FAIL
-
- [WebGL test #52: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 0,255,0,0]
- expected: FAIL
-
- [WebGL test #44: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 0,2,0,0]
- expected: FAIL
-
- [WebGL test #52: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 0,2,0,0]
- expected: FAIL
-
- [WebGL test #50: attachment 5 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,0]
- expected: FAIL
-
- [WebGL test #23: gl.getParameter(gl.DRAW_BUFFER0) should be 1029. Was 36064.]
- expected: FAIL
-
- [WebGL test #51: getError expected: INVALID_OPERATION. Was NO_ERROR : Active draw buffers with missing frag outputs.]
- expected: FAIL
-
- [WebGL test #54: getError expected: INVALID_OPERATION. Was NO_ERROR : partially diabled color mask shall have no impact.]
- expected: FAIL
-
- [WebGL test #64: getError expected: INVALID_OPERATION. Was NO_ERROR : Active draw buffers with missing frag outputs.]
+ [WebGL test #64]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/draw-with-integer-texture-base-level.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/draw-with-integer-texture-base-level.html.ini
index 34f8a63c0d7..d90de182f8e 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/draw-with-integer-texture-base-level.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/draw-with-integer-texture-base-level.html.ini
@@ -1,7 +1,6 @@
[draw-with-integer-texture-base-level.html]
- [WebGL test #0: getError expected: NO_ERROR. Was INVALID_ENUM : ]
+ [WebGL test #0]
expected: FAIL
- [WebGL test #2: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #2]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/element-index-uint.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/element-index-uint.html.ini
index 4891a8ea32a..fdf7527da37 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/element-index-uint.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/element-index-uint.html.ini
@@ -1,7 +1,6 @@
[element-index-uint.html]
- [WebGL test #27: getError expected: NO_ERROR. Was INVALID_OPERATION : after drawing]
+ [WebGL test #27]
expected: FAIL
- [WebGL test #58: getError expected: NO_ERROR. Was INVALID_OPERATION : after drawing]
+ [WebGL test #58]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/framebuffer-mismatched-attachment-targets.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/framebuffer-mismatched-attachment-targets.html.ini
new file mode 100644
index 00000000000..10b3cdde223
--- /dev/null
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/framebuffer-mismatched-attachment-targets.html.ini
@@ -0,0 +1,69 @@
+[framebuffer-mismatched-attachment-targets.html]
+ [WebGL test #4]
+ expected: FAIL
+
+ [WebGL test #25]
+ expected: FAIL
+
+ [WebGL test #29]
+ expected: FAIL
+
+ [WebGL test #54]
+ expected: FAIL
+
+ [WebGL test #58]
+ expected: FAIL
+
+ [WebGL test #83]
+ expected: FAIL
+
+ [WebGL test #87]
+ expected: FAIL
+
+ [WebGL test #88]
+ expected: FAIL
+
+ [WebGL test #92]
+ expected: FAIL
+
+ [WebGL test #93]
+ expected: FAIL
+
+ [WebGL test #97]
+ expected: FAIL
+
+ [WebGL test #98]
+ expected: FAIL
+
+ [WebGL test #102]
+ expected: FAIL
+
+ [WebGL test #106]
+ expected: FAIL
+
+ [WebGL test #110]
+ expected: FAIL
+
+ [WebGL test #111]
+ expected: FAIL
+
+ [WebGL test #115]
+ expected: FAIL
+
+ [WebGL test #116]
+ expected: FAIL
+
+ [WebGL test #120]
+ expected: FAIL
+
+ [WebGL test #121]
+ expected: FAIL
+
+ [WebGL test #125]
+ expected: FAIL
+
+ [WebGL test #129]
+ expected: FAIL
+
+ [WebGL test #133]
+ expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/framebuffer-render-to-layer-angle-issue.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/framebuffer-render-to-layer-angle-issue.html.ini
new file mode 100644
index 00000000000..7f9ae14563b
--- /dev/null
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/framebuffer-render-to-layer-angle-issue.html.ini
@@ -0,0 +1,4 @@
+[framebuffer-render-to-layer-angle-issue.html]
+ expected: ERROR
+ [WebGL test #1]
+ expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/framebuffer-render-to-layer.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/framebuffer-render-to-layer.html.ini
new file mode 100644
index 00000000000..eb9bfe098ac
--- /dev/null
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/framebuffer-render-to-layer.html.ini
@@ -0,0 +1,4 @@
+[framebuffer-render-to-layer.html]
+ expected: ERROR
+ [WebGL test #31]
+ expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/framebuffer-texture-changing-base-level.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/framebuffer-texture-changing-base-level.html.ini
index de2fed48529..3e74698a446 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/framebuffer-texture-changing-base-level.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/framebuffer-texture-changing-base-level.html.ini
@@ -1,27 +1,15 @@
[framebuffer-texture-changing-base-level.html]
- [WebGL test #11: getError expected: NO_ERROR. Was INVALID_ENUM : Setup framebuffer with texture should succeed.]
+ [WebGL test #10]
expected: FAIL
- [WebGL test #5: getError expected: NO_ERROR. Was INVALID_ENUM : Setup framebuffer with texture should succeed.]
+ [WebGL test #14]
expected: FAIL
- [WebGL test #8: getError expected: NO_ERROR. Was INVALID_ENUM : Setup framebuffer with texture should succeed.]
+ [WebGL test #17]
expected: FAIL
- [WebGL test #13: getError expected: NO_ERROR. Was INVALID_ENUM : Drawing the texture to default framebuffer with base level 0 should succeed.]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #2: getError expected: NO_ERROR. Was INVALID_ENUM : Setup framebuffer with texture should succeed.]
- expected: FAIL
-
- [WebGL test #6: getError expected: NO_ERROR. Was INVALID_ENUM : Setup framebuffer with texture should succeed.]
- expected: FAIL
-
- [WebGL test #10: getError expected: NO_ERROR. Was INVALID_ENUM : Setup framebuffer with texture should succeed.]
- expected: FAIL
-
- [WebGL test #14: getError expected: NO_ERROR. Was INVALID_ENUM : Setup framebuffer with texture should succeed.]
- expected: FAIL
-
- [WebGL test #17: getError expected: NO_ERROR. Was INVALID_ENUM : Drawing the texture to default framebuffer with base level 0 should succeed.]
+ [WebGL test #6]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/framebuffer-texture-level1.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/framebuffer-texture-level1.html.ini
index cc55f351422..f29142b543e 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/framebuffer-texture-level1.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/framebuffer-texture-level1.html.ini
@@ -1,7 +1,6 @@
[framebuffer-texture-level1.html]
- [WebGL test #1: gl.checkFramebufferStatus(gl.FRAMEBUFFER) should be 36054. Was 36053.]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #3: getError expected: NO_ERROR. Was INVALID_ENUM : Setup framebuffer with texture should succeed.]
+ [WebGL test #3]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/framebuffer-to-texture.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/framebuffer-to-texture.html.ini
new file mode 100644
index 00000000000..952ec7e621c
--- /dev/null
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/framebuffer-to-texture.html.ini
@@ -0,0 +1,9 @@
+[framebuffer-to-texture.html]
+ [WebGL test #6]
+ expected: FAIL
+
+ [WebGL test #7]
+ expected: FAIL
+
+ [WebGL test #10]
+ expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/framebuffer-unsupported.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/framebuffer-unsupported.html.ini
index 43c9e6393e4..e9ddd68c60e 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/framebuffer-unsupported.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/framebuffer-unsupported.html.ini
@@ -1,11 +1,10 @@
[framebuffer-unsupported.html]
expected: ERROR
- [WebGL test #7: checkFramebufferStatus expects [FRAMEBUFFER_UNSUPPORTED\], was FRAMEBUFFER_COMPLETE]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #8: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #7]
expected: FAIL
- [WebGL test #4: checkFramebufferStatus expects [FRAMEBUFFER_UNSUPPORTED\], was FRAMEBUFFER_COMPLETE]
+ [WebGL test #8]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/fs-color-type-mismatch-color-buffer-type.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/fs-color-type-mismatch-color-buffer-type.html.ini
index 88717b92860..b5acdb04fc7 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/fs-color-type-mismatch-color-buffer-type.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/fs-color-type-mismatch-color-buffer-type.html.ini
@@ -1,27 +1,27 @@
[fs-color-type-mismatch-color-buffer-type.html]
- [WebGL test #2: Framebuffer incomplete.]
+ [WebGL test #11]
expected: FAIL
- [WebGL test #3: Framebuffer incomplete.]
+ [WebGL test #13]
expected: FAIL
- [WebGL test #4: Framebuffer incomplete.]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #11: getError expected: INVALID_OPERATION. Was NO_ERROR : If color buffers' type mismatch the type of fragment shader's outputs, geneate INVALID_OPERATION. Otherwise, it should be NO_ERROR]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #6: Framebuffer incomplete.]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #7: Framebuffer incomplete.]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #13: getError expected: INVALID_OPERATION. Was NO_ERROR : If color buffers' type mismatch the type of fragment shader's outputs, geneate INVALID_OPERATION. Otherwise, it should be NO_ERROR]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #5: Framebuffer incomplete.]
+ [WebGL test #7]
expected: FAIL
- [WebGL test #9: getError expected: INVALID_OPERATION. Was NO_ERROR : If color buffers' type mismatch the type of fragment shader's outputs, geneate INVALID_OPERATION. Otherwise, it should be NO_ERROR]
+ [WebGL test #9]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/instanced-arrays.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/instanced-arrays.html.ini
index 8064e0677ff..4123dee4860 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/instanced-arrays.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/instanced-arrays.html.ini
@@ -1,18 +1,12 @@
[instanced-arrays.html]
- [WebGL test #27: getError expected: NO_ERROR. Was INVALID_OPERATION : It's allowed for all vertex attributes to have non-zero divisors when calling drawArraysInstanced]
+ [WebGL test #27]
expected: FAIL
- [WebGL test #44: getError expected: NO_ERROR. Was INVALID_OPERATION : It's allowed for all vertex attributes to have non-zero divisors when calling drawElements]
+ [WebGL test #28]
expected: FAIL
- [WebGL test #28: getError expected: NO_ERROR. Was INVALID_OPERATION : It's allowed for all vertex attributes to have non-zero divisors when calling drawArrays]
+ [WebGL test #51]
expected: FAIL
- [WebGL test #43: getError expected: NO_ERROR. Was INVALID_OPERATION : It's allowed for all vertex attributes to have non-zero divisors when calling drawElementsInstanced]
- expected: FAIL
-
- [WebGL test #51: getError expected: NO_ERROR. Was INVALID_OPERATION : It's allowed for all vertex attributes to have non-zero divisors when calling drawElementsInstanced]
- expected: FAIL
-
- [WebGL test #52: getError expected: NO_ERROR. Was INVALID_OPERATION : It's allowed for all vertex attributes to have non-zero divisors when calling drawElements]
+ [WebGL test #52]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/line-rendering-quality.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/line-rendering-quality.html.ini
index 46212e54d55..9f09b85d739 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/line-rendering-quality.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/line-rendering-quality.html.ini
@@ -1,8 +1,2 @@
[line-rendering-quality.html]
bug: https://github.com/servo/servo/issues/25937
- [WebGL test #5: Found 0 lines, looking in the vertical direction, expected 2]
- expected:
- if os == "linux": FAIL
-
- [WebGL test #10: successfullyParsed should be true. Threw exception ReferenceError: can't access lexical declaration 'successfullyParsed' before initialization]
- expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/multisampling-depth-resolve.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/multisampling-depth-resolve.html.ini
new file mode 100644
index 00000000000..3ebbb9994cb
--- /dev/null
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/multisampling-depth-resolve.html.ini
@@ -0,0 +1,12 @@
+[multisampling-depth-resolve.html]
+ [WebGL test #0]
+ expected: FAIL
+
+ [WebGL test #1]
+ expected: FAIL
+
+ [WebGL test #2]
+ expected: FAIL
+
+ [WebGL test #3]
+ expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/multisampling-fragment-evaluation.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/multisampling-fragment-evaluation.html.ini
deleted file mode 100644
index d21c09cdf08..00000000000
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/multisampling-fragment-evaluation.html.ini
+++ /dev/null
@@ -1,3 +0,0 @@
-[multisampling-fragment-evaluation.html]
- [WebGL test #0: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
- expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/read-draw-when-missing-image.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/read-draw-when-missing-image.html.ini
index 8b258fc0ad6..aecf9963cdc 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/read-draw-when-missing-image.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/read-draw-when-missing-image.html.ini
@@ -1,8 +1,7 @@
[read-draw-when-missing-image.html]
expected: ERROR
- [WebGL test #4: getError expected: INVALID_OPERATION. Was NO_ERROR : Should generate INVALID_OPERATION when reading from a color buffer without image.]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #5: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #5]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/rgb-format-support.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/rgb-format-support.html.ini
index b0419bf05ee..0569504c5f2 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/rgb-format-support.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/rgb-format-support.html.ini
@@ -1,34 +1,24 @@
[rgb-format-support.html]
- [WebGL test #24: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : should be no errors from clear()]
- expected:
- if os == "linux": FAIL
-
- [WebGL test #23: framebuffer with texture is incomplete]
- expected:
- if os == "linux": FAIL
-
- [WebGL test #22: getError expected: NO_ERROR. Was INVALID_ENUM : should be no errors from texture setup]
- expected:
- if os == "linux": FAIL
-
- [WebGL test #18: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : should be no errors from clear()]
+ [WebGL test #16]
expected:
if os == "mac": FAIL
- [WebGL test #17: framebuffer with texture is incomplete]
+ [WebGL test #17]
expected:
if os == "mac": FAIL
- [WebGL test #16: getError expected: NO_ERROR. Was INVALID_ENUM : should be no errors from texture setup]
+ [WebGL test #18]
expected:
if os == "mac": FAIL
- [WebGL test #15: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : should be no errors from clear()]
- expected: FAIL
-
- [WebGL test #14: framebuffer with texture is incomplete]
- expected: FAIL
+ [WebGL test #22]
+ expected:
+ if os == "linux": FAIL
- [WebGL test #13: getError expected: NO_ERROR. Was INVALID_ENUM : should be no errors from texture setup]
- expected: FAIL
+ [WebGL test #23]
+ expected:
+ if os == "linux": FAIL
+ [WebGL test #24]
+ expected:
+ if os == "linux": FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/vertex-id-large-count.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/vertex-id-large-count.html.ini
new file mode 100644
index 00000000000..8a0a763f486
--- /dev/null
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/vertex-id-large-count.html.ini
@@ -0,0 +1,9 @@
+[vertex-id-large-count.html]
+ [WebGL test #1]
+ expected: FAIL
+
+ [WebGL test #4]
+ expected: FAIL
+
+ [WebGL test #7]
+ expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/vertex-id.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/vertex-id.html.ini
new file mode 100644
index 00000000000..3ca75066123
--- /dev/null
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/rendering/vertex-id.html.ini
@@ -0,0 +1,180 @@
+[vertex-id.html]
+ [WebGL test #3]
+ expected: FAIL
+
+ [WebGL test #4]
+ expected: FAIL
+
+ [WebGL test #6]
+ expected: FAIL
+
+ [WebGL test #7]
+ expected: FAIL
+
+ [WebGL test #8]
+ expected: FAIL
+
+ [WebGL test #9]
+ expected: FAIL
+
+ [WebGL test #10]
+ expected: FAIL
+
+ [WebGL test #11]
+ expected: FAIL
+
+ [WebGL test #12]
+ expected: FAIL
+
+ [WebGL test #13]
+ expected: FAIL
+
+ [WebGL test #14]
+ expected: FAIL
+
+ [WebGL test #15]
+ expected: FAIL
+
+ [WebGL test #16]
+ expected: FAIL
+
+ [WebGL test #17]
+ expected: FAIL
+
+ [WebGL test #18]
+ expected: FAIL
+
+ [WebGL test #19]
+ expected: FAIL
+
+ [WebGL test #20]
+ expected: FAIL
+
+ [WebGL test #21]
+ expected: FAIL
+
+ [WebGL test #22]
+ expected: FAIL
+
+ [WebGL test #23]
+ expected: FAIL
+
+ [WebGL test #24]
+ expected: FAIL
+
+ [WebGL test #25]
+ expected: FAIL
+
+ [WebGL test #26]
+ expected: FAIL
+
+ [WebGL test #27]
+ expected: FAIL
+
+ [WebGL test #28]
+ expected: FAIL
+
+ [WebGL test #29]
+ expected: FAIL
+
+ [WebGL test #30]
+ expected: FAIL
+
+ [WebGL test #31]
+ expected: FAIL
+
+ [WebGL test #32]
+ expected: FAIL
+
+ [WebGL test #33]
+ expected: FAIL
+
+ [WebGL test #34]
+ expected: FAIL
+
+ [WebGL test #35]
+ expected: FAIL
+
+ [WebGL test #36]
+ expected: FAIL
+
+ [WebGL test #37]
+ expected: FAIL
+
+ [WebGL test #38]
+ expected: FAIL
+
+ [WebGL test #39]
+ expected: FAIL
+
+ [WebGL test #40]
+ expected: FAIL
+
+ [WebGL test #41]
+ expected: FAIL
+
+ [WebGL test #42]
+ expected: FAIL
+
+ [WebGL test #43]
+ expected: FAIL
+
+ [WebGL test #44]
+ expected: FAIL
+
+ [WebGL test #45]
+ expected: FAIL
+
+ [WebGL test #46]
+ expected: FAIL
+
+ [WebGL test #47]
+ expected: FAIL
+
+ [WebGL test #48]
+ expected: FAIL
+
+ [WebGL test #49]
+ expected: FAIL
+
+ [WebGL test #50]
+ expected: FAIL
+
+ [WebGL test #51]
+ expected: FAIL
+
+ [WebGL test #52]
+ expected: FAIL
+
+ [WebGL test #53]
+ expected: FAIL
+
+ [WebGL test #54]
+ expected: FAIL
+
+ [WebGL test #55]
+ expected: FAIL
+
+ [WebGL test #56]
+ expected: FAIL
+
+ [WebGL test #58]
+ expected: FAIL
+
+ [WebGL test #59]
+ expected: FAIL
+
+ [WebGL test #60]
+ expected: FAIL
+
+ [WebGL test #61]
+ expected: FAIL
+
+ [WebGL test #62]
+ expected: FAIL
+
+ [WebGL test #63]
+ expected: FAIL
+
+ [WebGL test #64]
+ expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/state/gl-get-calls.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/state/gl-get-calls.html.ini
index 03968ddb555..d241b367c47 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/state/gl-get-calls.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/state/gl-get-calls.html.ini
@@ -1,7 +1,3 @@
[gl-get-calls.html]
- [WebGL test #55: context.getParameter(context.MAX_SAMPLES) should be >= 4. Was 1 (of type number).]
+ [WebGL test #87]
expected: FAIL
-
- [WebGL test #87: context.getError() should be 0. Was 1280.]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/state/gl-object-get-calls.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/state/gl-object-get-calls.html.ini
index 349e06b77a0..578513bc991 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/state/gl-object-get-calls.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/state/gl-object-get-calls.html.ini
@@ -2,125 +2,44 @@
bug: https://github.com/servo/servo/issues/26128
expected:
if os == "mac": CRASH
- [WebGL test #201: gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_WRAP_R) should be 33071 (of type number). Was null (of type object).]
+ [WebGL test #167]
expected: FAIL
- [WebGL test #203: gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_IMMUTABLE_LEVELS) should be 0 (of type number). Was null (of type object).]
+ [WebGL test #182]
expected: FAIL
- [WebGL test #10: gl.getBufferParameter(gl.COPY_WRITE_BUFFER, gl.BUFFER_USAGE) should be 35048 (of type number). Was null (of type object).]
+ [WebGL test #197]
expected: FAIL
- [WebGL test #9: gl.getBufferParameter(gl.COPY_WRITE_BUFFER, gl.BUFFER_SIZE) should be 16 (of type number). Was null (of type object).]
+ [WebGL test #198]
expected: FAIL
- [WebGL test #16: gl.getBufferParameter(gl.PIXEL_UNPACK_BUFFER, gl.BUFFER_USAGE) should be 35048 (of type number). Was null (of type object).]
+ [WebGL test #199]
expected: FAIL
- [WebGL test #4: gl.getBufferParameter(gl.ELEMENT_ARRAY_BUFFER, gl.BUFFER_USAGE) should be 35048 (of type number). Was null (of type object).]
+ [WebGL test #200]
expected: FAIL
- [WebGL test #204: getTexParameter returned 1 instead of null for invalid parameter enum: 0x84fe]
+ [WebGL test #201]
expected: FAIL
- [WebGL test #196: gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_COMPARE_FUNC) should be 515 (of type number). Was null (of type object).]
+ [WebGL test #257]
expected: FAIL
- [WebGL test #13: gl.getBufferParameter(gl.PIXEL_PACK_BUFFER, gl.BUFFER_USAGE) should be 35048 (of type number). Was null (of type object).]
+ [WebGL test #259]
expected: FAIL
- [WebGL test #257: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #268]
expected: FAIL
- [WebGL test #199: gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_MAX_LOD) should be 10 (of type number). Was null (of type object).]
+ [WebGL test #275]
expected: FAIL
- [WebGL test #202: gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_IMMUTABLE_FORMAT) should be false (of type boolean). Was null (of type object).]
+ [WebGL test #276]
expected: FAIL
- [WebGL test #198: gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_MAX_LEVEL) should be 10 (of type number). Was null (of type object).]
+ [WebGL test #291]
expected: FAIL
- [WebGL test #15: gl.getBufferParameter(gl.PIXEL_UNPACK_BUFFER, gl.BUFFER_SIZE) should be 16 (of type number). Was null (of type object).]
- expected: FAIL
-
- [WebGL test #337: gl.getActiveUniformBlockName(program, 0) should be Transform. Was _uTransform.]
- expected: FAIL
-
- [WebGL test #259: gl.getUniform(samplerForWebGL2Program, s2DArrayValLoc) should be 1. Was 0.]
- expected: FAIL
-
- [WebGL test #199: gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_MAX_LOD) should be 10. Was 1000.]
- expected: FAIL
-
- [WebGL test #182: gl.getRenderbufferParameter(gl.RENDERBUFFER, gl.RENDERBUFFER_SAMPLES) should be 4 (of type number). Was null (of type object).]
- expected: FAIL
-
- [WebGL test #276: getError expected: NO_ERROR. Was INVALID_ENUM : ]
- expected: FAIL
-
- [WebGL test #3: gl.getBufferParameter(gl.ELEMENT_ARRAY_BUFFER, gl.BUFFER_SIZE) should be 16 (of type number). Was null (of type object).]
- expected: FAIL
-
- [WebGL test #197: gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_COMPARE_MODE) should be 34894 (of type number). Was null (of type object).]
- expected: FAIL
-
- [WebGL test #198: gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_MAX_LEVEL) should be 10. Was 1000.]
- expected: FAIL
-
- [WebGL test #201: gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_WRAP_R) should be 33071. Was 10497.]
- expected: FAIL
-
- [WebGL test #5: getBufferParameter did not generate INVALID_ENUM for invalid parameter enum: NO_ERROR]
- expected: FAIL
-
- [WebGL test #197: gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_COMPARE_MODE) should be 34894. Was 0.]
- expected: FAIL
-
- [WebGL test #200: gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_MIN_LOD) should be 0. Was -1000.]
- expected: FAIL
-
- [WebGL test #18: gl.getBufferParameter(gl.TRANSFORM_FEEDBACK_BUFFER, gl.BUFFER_SIZE) should be 16 (of type number). Was null (of type object).]
- expected: FAIL
-
- [WebGL test #19: gl.getBufferParameter(gl.TRANSFORM_FEEDBACK_BUFFER, gl.BUFFER_USAGE) should be 35048 (of type number). Was null (of type object).]
- expected: FAIL
-
- [WebGL test #21: gl.getBufferParameter(gl.UNIFORM_BUFFER, gl.BUFFER_SIZE) should be 16 (of type number). Was null (of type object).]
- expected: FAIL
-
- [WebGL test #7: gl.getBufferParameter(gl.COPY_READ_BUFFER, gl.BUFFER_USAGE) should be 35048 (of type number). Was null (of type object).]
- expected: FAIL
-
- [WebGL test #6: gl.getBufferParameter(gl.COPY_READ_BUFFER, gl.BUFFER_SIZE) should be 16 (of type number). Was null (of type object).]
- expected: FAIL
-
- [WebGL test #12: gl.getBufferParameter(gl.PIXEL_PACK_BUFFER, gl.BUFFER_SIZE) should be 16 (of type number). Was null (of type object).]
- expected: FAIL
-
- [WebGL test #275: gl.getVertexAttrib(1, gl.VERTEX_ATTRIB_ARRAY_INTEGER) should be true (of type boolean). Was null (of type object).]
- expected: FAIL
-
- [WebGL test #167: gl.getProgramParameter(uniformBlockProgram, gl.ACTIVE_UNIFORM_BLOCKS) should be 1 (of type number). Was null (of type object).]
- expected: FAIL
-
- [WebGL test #268: gl.getVertexAttrib(1, gl.VERTEX_ATTRIB_ARRAY_INTEGER) should be false (of type boolean). Was null (of type object).]
- expected: FAIL
-
- [WebGL test #288: getInternalformatParameter returned instead of null for invalid internalformat enum: NO_ERROR]
- expected: FAIL
-
- [WebGL test #183: getRenderbufferParameter did not generate INVALID_ENUM for invalid parameter enum: NO_ERROR]
- expected: FAIL
-
- [WebGL test #183: getRenderbufferParameter did not generate INVALID_ENUM for invalid parameter enum: NO_ERROR]
- expected: FAIL
-
- [WebGL test #202: gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_IMMUTABLE_FORMAT) should be false (of type boolean). Was 0 (of type number).]
- expected: FAIL
-
- [WebGL test #291: getInternalformatParameter returned instead of null for invalid internalformat enum: POINTS/ZERO/NO_ERROR/NONE]
- expected: FAIL
-
- [WebGL test #340: gl.getActiveUniformBlockName(program, 0) should be Transform. Was _uTransform.]
+ [WebGL test #340]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r11f_g11f_b10f-rgb-float.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r11f_g11f_b10f-rgb-float.html.ini
index f02f5a873db..ecea205298e 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r11f_g11f_b10f-rgb-float.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r11f_g11f_b10f-rgb-float.html.ini
@@ -1,4 +1,4 @@
[tex-2d-r11f_g11f_b10f-rgb-float.html]
expected:
- if os == "mac": CRASH
if os == "linux": CRASH
+ if os == "mac": CRASH
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r11f_g11f_b10f-rgb-half_float.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r11f_g11f_b10f-rgb-half_float.html.ini
index e4a5001a682..f30117555d1 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r11f_g11f_b10f-rgb-half_float.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r11f_g11f_b10f-rgb-half_float.html.ini
@@ -1,74 +1,73 @@
[tex-2d-r11f_g11f_b10f-rgb-half_float.html]
expected: ERROR
- [WebGL test #15: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #0]
expected: FAIL
- [WebGL test #8: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #19: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #10]
expected: FAIL
- [WebGL test #4: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #11]
expected: FAIL
- [WebGL test #2: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #1: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #13]
expected: FAIL
- [WebGL test #18: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #14]
expected: FAIL
- [WebGL test #12: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #15]
expected: FAIL
- [WebGL test #10: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #16]
expected: FAIL
- [WebGL test #7: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #17]
expected: FAIL
- [WebGL test #3: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #18]
expected: FAIL
- [WebGL test #20: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #19]
expected: FAIL
- [WebGL test #23: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #13: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #20]
expected: FAIL
- [WebGL test #0: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #21]
expected: FAIL
- [WebGL test #5: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #22]
expected: FAIL
- [WebGL test #6: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #23]
expected: FAIL
- [WebGL test #11: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #21: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #17: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #16: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #22: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #7]
expected: FAIL
- [WebGL test #14: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #8]
expected: FAIL
- [WebGL test #9: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #9]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r11f_g11f_b10f-rgb-unsigned_int_10f_11f_11f_rev.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r11f_g11f_b10f-rgb-unsigned_int_10f_11f_11f_rev.html.ini
index 75972d47136..2b7f1935e4a 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r11f_g11f_b10f-rgb-unsigned_int_10f_11f_11f_rev.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r11f_g11f_b10f-rgb-unsigned_int_10f_11f_11f_rev.html.ini
@@ -1,4 +1,4 @@
[tex-2d-r11f_g11f_b10f-rgb-unsigned_int_10f_11f_11f_rev.html]
expected:
- if os == "mac": CRASH
if os == "linux": CRASH
+ if os == "mac": CRASH
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r16f-red-float.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r16f-red-float.html.ini
index 14392214e24..f7e86d4aa12 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r16f-red-float.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r16f-red-float.html.ini
@@ -1,4 +1,4 @@
[tex-2d-r16f-red-float.html]
expected:
- if os == "mac": CRASH
if os == "linux": CRASH
+ if os == "mac": CRASH
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r16f-red-half_float.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r16f-red-half_float.html.ini
index 0136c4e4925..9cd00981095 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r16f-red-half_float.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r16f-red-half_float.html.ini
@@ -1,50 +1,49 @@
[tex-2d-r16f-red-half_float.html]
expected: ERROR
- [WebGL test #11: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #8: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #11]
expected: FAIL
- [WebGL test #2: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #1: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #13]
expected: FAIL
- [WebGL test #12: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #14]
expected: FAIL
- [WebGL test #7: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #17]
expected: FAIL
- [WebGL test #3: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #20: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #20]
expected: FAIL
- [WebGL test #22: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #21]
expected: FAIL
- [WebGL test #23: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #22]
expected: FAIL
- [WebGL test #13: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #23]
expected: FAIL
- [WebGL test #5: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #21: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #17: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #7]
expected: FAIL
- [WebGL test #14: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #8]
expected: FAIL
- [WebGL test #9: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #9]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r32f-red-float.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r32f-red-float.html.ini
index 8a6579a08a6..696908b3724 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r32f-red-float.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r32f-red-float.html.ini
@@ -1,4 +1,4 @@
[tex-2d-r32f-red-float.html]
expected:
- if os == "mac": CRASH
if os == "linux": CRASH
+ if os == "mac": CRASH
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r8-red-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r8-red-unsigned_byte.html.ini
index cffb342d433..e812ed09174 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r8-red-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r8-red-unsigned_byte.html.ini
@@ -1,4 +1,4 @@
[tex-2d-r8-red-unsigned_byte.html]
expected:
- if os == "mac": CRASH
if os == "linux": CRASH
+ if os == "mac": CRASH
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r8ui-red_integer-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r8ui-red_integer-unsigned_byte.html.ini
index 5a03be8230d..9489c1006f9 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r8ui-red_integer-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-r8ui-red_integer-unsigned_byte.html.ini
@@ -1,4 +1,4 @@
[tex-2d-r8ui-red_integer-unsigned_byte.html]
expected:
- if os == "mac": CRASH
if os == "linux": CRASH
+ if os == "mac": CRASH
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rg16f-rg-float.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rg16f-rg-float.html.ini
index 21625030b22..a9f33f170a5 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rg16f-rg-float.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rg16f-rg-float.html.ini
@@ -1,4 +1,4 @@
[tex-2d-rg16f-rg-float.html]
expected:
- if os == "mac": CRASH
if os == "linux": CRASH
+ if os == "mac": CRASH
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rg16f-rg-half_float.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rg16f-rg-half_float.html.ini
index dc0b5427ea6..28d8e495245 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rg16f-rg-half_float.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rg16f-rg-half_float.html.ini
@@ -1,74 +1,73 @@
[tex-2d-rg16f-rg-half_float.html]
expected: ERROR
- [WebGL test #15: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #0]
expected: FAIL
- [WebGL test #8: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #19: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #10]
expected: FAIL
- [WebGL test #4: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #11]
expected: FAIL
- [WebGL test #2: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #1: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #13]
expected: FAIL
- [WebGL test #18: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #14]
expected: FAIL
- [WebGL test #12: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #15]
expected: FAIL
- [WebGL test #10: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #16]
expected: FAIL
- [WebGL test #7: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #17]
expected: FAIL
- [WebGL test #3: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #18]
expected: FAIL
- [WebGL test #20: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #19]
expected: FAIL
- [WebGL test #23: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #13: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #20]
expected: FAIL
- [WebGL test #0: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #21]
expected: FAIL
- [WebGL test #5: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #22]
expected: FAIL
- [WebGL test #6: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #23]
expected: FAIL
- [WebGL test #11: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #21: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #17: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #16: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #22: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #7]
expected: FAIL
- [WebGL test #14: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #8]
expected: FAIL
- [WebGL test #9: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #9]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rg32f-rg-float.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rg32f-rg-float.html.ini
index f8bbd852216..de6667775af 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rg32f-rg-float.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rg32f-rg-float.html.ini
@@ -1,4 +1,4 @@
[tex-2d-rg32f-rg-float.html]
expected:
- if os == "mac": CRASH
if os == "linux": CRASH
+ if os == "mac": CRASH
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rg8-rg-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rg8-rg-unsigned_byte.html.ini
index 45f817f7dc1..b36ad9d27e1 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rg8-rg-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rg8-rg-unsigned_byte.html.ini
@@ -1,4 +1,4 @@
[tex-2d-rg8-rg-unsigned_byte.html]
expected:
- if os == "mac": CRASH
if os == "linux": CRASH
+ if os == "mac": CRASH
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rg8ui-rg_integer-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rg8ui-rg_integer-unsigned_byte.html.ini
index 3676c21495f..afd0147b1d7 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rg8ui-rg_integer-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rg8ui-rg_integer-unsigned_byte.html.ini
@@ -1,4 +1,4 @@
[tex-2d-rg8ui-rg_integer-unsigned_byte.html]
expected:
- if os == "mac": CRASH
if os == "linux": CRASH
+ if os == "mac": CRASH
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb10_a2-rgba-unsigned_int_2_10_10_10_rev.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb10_a2-rgba-unsigned_int_2_10_10_10_rev.html.ini
index e096610398b..1fb4147d3e6 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb10_a2-rgba-unsigned_int_2_10_10_10_rev.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb10_a2-rgba-unsigned_int_2_10_10_10_rev.html.ini
@@ -1,4 +1,4 @@
[tex-2d-rgb10_a2-rgba-unsigned_int_2_10_10_10_rev.html]
expected:
- if os == "mac": CRASH
if os == "linux": CRASH
+ if os == "mac": CRASH
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb16f-rgb-float.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb16f-rgb-float.html.ini
index dfbd1ef1c05..900e4d24da7 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb16f-rgb-float.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb16f-rgb-float.html.ini
@@ -1,4 +1,4 @@
[tex-2d-rgb16f-rgb-float.html]
expected:
- if os == "mac": CRASH
if os == "linux": CRASH
+ if os == "mac": CRASH
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb16f-rgb-half_float.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb16f-rgb-half_float.html.ini
index 1fe09103483..a78453a0ef5 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb16f-rgb-half_float.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb16f-rgb-half_float.html.ini
@@ -1,74 +1,73 @@
[tex-2d-rgb16f-rgb-half_float.html]
expected: ERROR
- [WebGL test #15: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #0]
expected: FAIL
- [WebGL test #8: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #19: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #10]
expected: FAIL
- [WebGL test #4: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #11]
expected: FAIL
- [WebGL test #2: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #1: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #13]
expected: FAIL
- [WebGL test #18: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #14]
expected: FAIL
- [WebGL test #12: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #15]
expected: FAIL
- [WebGL test #10: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #16]
expected: FAIL
- [WebGL test #7: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #17]
expected: FAIL
- [WebGL test #3: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #18]
expected: FAIL
- [WebGL test #20: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #19]
expected: FAIL
- [WebGL test #23: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #13: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #20]
expected: FAIL
- [WebGL test #0: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #21]
expected: FAIL
- [WebGL test #5: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #22]
expected: FAIL
- [WebGL test #6: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #23]
expected: FAIL
- [WebGL test #11: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #21: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #17: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #16: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #22: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #7]
expected: FAIL
- [WebGL test #14: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #8]
expected: FAIL
- [WebGL test #9: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #9]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb32f-rgb-float.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb32f-rgb-float.html.ini
index 48eb5b62294..cd544b0e65a 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb32f-rgb-float.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb32f-rgb-float.html.ini
@@ -1,67 +1,28 @@
[tex-2d-rgb32f-rgb-float.html]
expected: ERROR
- [WebGL test #10: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #10]
expected: FAIL
- [WebGL test #16: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #9: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,255,0]
+ [WebGL test #13]
expected: FAIL
- [WebGL test #19: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #14]
expected: FAIL
- [WebGL test #17: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,255,0]
+ [WebGL test #16]
expected: FAIL
- [WebGL test #14: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 255,0,0]
+ [WebGL test #17]
expected: FAIL
- [WebGL test #13: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #19]
expected: FAIL
- [WebGL test #12: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 255,0,0]
+ [WebGL test #21]
expected: FAIL
- [WebGL test #4: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #5: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #6: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #7: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #8: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #9: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #11: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,255,0]
- expected: FAIL
-
- [WebGL test #12: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #14: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 255,0,0]
- expected: FAIL
-
- [WebGL test #15: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #16: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 255,0,0]
- expected: FAIL
-
- [WebGL test #18: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #19: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,255,0]
- expected: FAIL
-
- [WebGL test #21: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #9]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb565-rgb-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb565-rgb-unsigned_byte.html.ini
index 1c55a127980..c5350a71353 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb565-rgb-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb565-rgb-unsigned_byte.html.ini
@@ -1,4 +1,4 @@
[tex-2d-rgb565-rgb-unsigned_byte.html]
expected:
- if os == "mac": CRASH
if os == "linux": CRASH
+ if os == "mac": CRASH
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb565-rgb-unsigned_short_5_6_5.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb565-rgb-unsigned_short_5_6_5.html.ini
index 978853e9ac4..95f428a5193 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb565-rgb-unsigned_short_5_6_5.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb565-rgb-unsigned_short_5_6_5.html.ini
@@ -1,4 +1,4 @@
[tex-2d-rgb565-rgb-unsigned_short_5_6_5.html]
expected:
- if os == "mac": CRASH
if os == "linux": CRASH
+ if os == "mac": CRASH
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb5_a1-rgba-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb5_a1-rgba-unsigned_byte.html.ini
index 113eeaa1d59..b10420954eb 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb5_a1-rgba-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb5_a1-rgba-unsigned_byte.html.ini
@@ -1,4 +1,4 @@
[tex-2d-rgb5_a1-rgba-unsigned_byte.html]
expected:
- if os == "mac": CRASH
if os == "linux": CRASH
+ if os == "mac": CRASH
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb5_a1-rgba-unsigned_short_5_5_5_1.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb5_a1-rgba-unsigned_short_5_5_5_1.html.ini
index 8d4e5240d7e..2cf427b0b8a 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb5_a1-rgba-unsigned_short_5_5_5_1.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb5_a1-rgba-unsigned_short_5_5_5_1.html.ini
@@ -1,4 +1,4 @@
[tex-2d-rgb5_a1-rgba-unsigned_short_5_5_5_1.html]
expected:
- if os == "mac": CRASH
if os == "linux": CRASH
+ if os == "mac": CRASH
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb8-rgb-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb8-rgb-unsigned_byte.html.ini
index 729ef4788c9..3ec76bd28f8 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb8-rgb-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb8-rgb-unsigned_byte.html.ini
@@ -1,4 +1,4 @@
[tex-2d-rgb8-rgb-unsigned_byte.html]
expected:
- if os == "mac": CRASH
if os == "linux": CRASH
+ if os == "mac": CRASH
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb8ui-rgb_integer-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb8ui-rgb_integer-unsigned_byte.html.ini
index 472b6b93dbe..61254f4359d 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb8ui-rgb_integer-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb8ui-rgb_integer-unsigned_byte.html.ini
@@ -1,4 +1,4 @@
[tex-2d-rgb8ui-rgb_integer-unsigned_byte.html]
expected:
- if os == "mac": CRASH
if os == "linux": CRASH
+ if os == "mac": CRASH
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb9_e5-rgb-float.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb9_e5-rgb-float.html.ini
index d5e7da70dbd..5b5f064b49b 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb9_e5-rgb-float.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb9_e5-rgb-float.html.ini
@@ -1,4 +1,4 @@
[tex-2d-rgb9_e5-rgb-float.html]
expected:
- if os == "mac": CRASH
if os == "linux": CRASH
+ if os == "mac": CRASH
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb9_e5-rgb-half_float.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb9_e5-rgb-half_float.html.ini
index 34e2df18778..e8638929884 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb9_e5-rgb-half_float.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgb9_e5-rgb-half_float.html.ini
@@ -1,74 +1,73 @@
[tex-2d-rgb9_e5-rgb-half_float.html]
expected: ERROR
- [WebGL test #15: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #0]
expected: FAIL
- [WebGL test #8: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #19: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #10]
expected: FAIL
- [WebGL test #4: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #11]
expected: FAIL
- [WebGL test #2: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #1: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #13]
expected: FAIL
- [WebGL test #18: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #14]
expected: FAIL
- [WebGL test #12: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #15]
expected: FAIL
- [WebGL test #10: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #16]
expected: FAIL
- [WebGL test #7: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #17]
expected: FAIL
- [WebGL test #3: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #18]
expected: FAIL
- [WebGL test #20: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #19]
expected: FAIL
- [WebGL test #23: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #13: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #20]
expected: FAIL
- [WebGL test #0: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #21]
expected: FAIL
- [WebGL test #5: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #22]
expected: FAIL
- [WebGL test #6: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #23]
expected: FAIL
- [WebGL test #11: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #21: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #17: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #16: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #22: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #7]
expected: FAIL
- [WebGL test #14: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #8]
expected: FAIL
- [WebGL test #9: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #9]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgba16f-rgba-float.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgba16f-rgba-float.html.ini
index 7e75f62f78c..b069927129a 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgba16f-rgba-float.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgba16f-rgba-float.html.ini
@@ -1,4 +1,4 @@
[tex-2d-rgba16f-rgba-float.html]
expected:
- if os == "mac": CRASH
if os == "linux": CRASH
+ if os == "mac": CRASH
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgba16f-rgba-half_float.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgba16f-rgba-half_float.html.ini
index d7da42c3067..996ce53443f 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgba16f-rgba-half_float.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgba16f-rgba-half_float.html.ini
@@ -1,74 +1,73 @@
[tex-2d-rgba16f-rgba-half_float.html]
expected: ERROR
- [WebGL test #15: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #0]
expected: FAIL
- [WebGL test #8: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #19: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #10]
expected: FAIL
- [WebGL test #4: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #11]
expected: FAIL
- [WebGL test #2: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #1: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #13]
expected: FAIL
- [WebGL test #18: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #14]
expected: FAIL
- [WebGL test #12: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #15]
expected: FAIL
- [WebGL test #10: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #16]
expected: FAIL
- [WebGL test #7: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #17]
expected: FAIL
- [WebGL test #3: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #18]
expected: FAIL
- [WebGL test #20: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #19]
expected: FAIL
- [WebGL test #23: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #13: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #20]
expected: FAIL
- [WebGL test #0: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #21]
expected: FAIL
- [WebGL test #5: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #22]
expected: FAIL
- [WebGL test #6: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #23]
expected: FAIL
- [WebGL test #11: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #21: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #17: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #16: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #22: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #7]
expected: FAIL
- [WebGL test #14: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #8]
expected: FAIL
- [WebGL test #9: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #9]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgba32f-rgba-float.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgba32f-rgba-float.html.ini
index b134ad50450..09a75d4654c 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgba32f-rgba-float.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgba32f-rgba-float.html.ini
@@ -1,67 +1,28 @@
[tex-2d-rgba32f-rgba-float.html]
expected: ERROR
- [WebGL test #10: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #10]
expected: FAIL
- [WebGL test #16: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #9: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,255,0]
+ [WebGL test #13]
expected: FAIL
- [WebGL test #19: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #14]
expected: FAIL
- [WebGL test #17: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,255,0]
+ [WebGL test #16]
expected: FAIL
- [WebGL test #14: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 255,0,0]
+ [WebGL test #17]
expected: FAIL
- [WebGL test #13: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #19]
expected: FAIL
- [WebGL test #12: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 255,0,0]
+ [WebGL test #21]
expected: FAIL
- [WebGL test #4: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #5: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #6: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #7: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #8: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #9: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #11: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,255,0]
- expected: FAIL
-
- [WebGL test #12: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #14: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 255,0,0]
- expected: FAIL
-
- [WebGL test #15: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #16: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 255,0,0]
- expected: FAIL
-
- [WebGL test #18: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #19: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,255,0]
- expected: FAIL
-
- [WebGL test #21: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #9]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgba4-rgba-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgba4-rgba-unsigned_byte.html.ini
index 6c28a250139..21b2e88fcee 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgba4-rgba-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgba4-rgba-unsigned_byte.html.ini
@@ -1,4 +1,4 @@
[tex-2d-rgba4-rgba-unsigned_byte.html]
expected:
- if os == "mac": CRASH
if os == "linux": CRASH
+ if os == "mac": CRASH
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgba4-rgba-unsigned_short_4_4_4_4.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgba4-rgba-unsigned_short_4_4_4_4.html.ini
index 1ba4d968e57..f83d4546fad 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgba4-rgba-unsigned_short_4_4_4_4.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgba4-rgba-unsigned_short_4_4_4_4.html.ini
@@ -1,4 +1,4 @@
[tex-2d-rgba4-rgba-unsigned_short_4_4_4_4.html]
expected:
- if os == "mac": CRASH
if os == "linux": CRASH
+ if os == "mac": CRASH
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgba8-rgba-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgba8-rgba-unsigned_byte.html.ini
index bcc3443bb6a..4ef72d3d2c1 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgba8-rgba-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgba8-rgba-unsigned_byte.html.ini
@@ -1,67 +1,28 @@
[tex-2d-rgba8-rgba-unsigned_byte.html]
expected: ERROR
- [WebGL test #10: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #10]
expected: FAIL
- [WebGL test #16: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #9: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,255,0]
+ [WebGL test #13]
expected: FAIL
- [WebGL test #19: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #14]
expected: FAIL
- [WebGL test #17: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,255,0]
+ [WebGL test #16]
expected: FAIL
- [WebGL test #14: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 255,0,0]
+ [WebGL test #17]
expected: FAIL
- [WebGL test #13: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #19]
expected: FAIL
- [WebGL test #12: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 255,0,0]
+ [WebGL test #21]
expected: FAIL
- [WebGL test #4: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #5: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #6: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #7: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #8: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #9: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #11: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,255,0]
- expected: FAIL
-
- [WebGL test #12: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #14: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 255,0,0]
- expected: FAIL
-
- [WebGL test #15: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #16: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 255,0,0]
- expected: FAIL
-
- [WebGL test #18: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #19: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,255,0]
- expected: FAIL
-
- [WebGL test #21: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #9]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgba8ui-rgba_integer-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgba8ui-rgba_integer-unsigned_byte.html.ini
index 21eb55b9611..b3f3663caf9 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgba8ui-rgba_integer-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-rgba8ui-rgba_integer-unsigned_byte.html.ini
@@ -1,4 +1,4 @@
[tex-2d-rgba8ui-rgba_integer-unsigned_byte.html]
expected:
- if os == "mac": CRASH
if os == "linux": CRASH
+ if os == "mac": CRASH
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-srgb8-rgb-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-srgb8-rgb-unsigned_byte.html.ini
index c3b892371d8..f7d7caf974d 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-srgb8-rgb-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-srgb8-rgb-unsigned_byte.html.ini
@@ -1,4 +1,4 @@
[tex-2d-srgb8-rgb-unsigned_byte.html]
expected:
- if os == "mac": CRASH
if os == "linux": CRASH
+ if os == "mac": CRASH
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-srgb8_alpha8-rgba-unsigned_byte.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-srgb8_alpha8-rgba-unsigned_byte.html.ini
index 08396866075..e1a889145a0 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-srgb8_alpha8-rgba-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/image/tex-2d-srgb8_alpha8-rgba-unsigned_byte.html.ini
@@ -1,4 +1,4 @@
[tex-2d-srgb8_alpha8-rgba-unsigned_byte.html]
expected:
- if os == "mac": CRASH
if os == "linux": CRASH
+ if os == "mac": CRASH
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/active-3d-texture-bug.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/active-3d-texture-bug.html.ini
index 70d583f9486..d9528444d3d 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/active-3d-texture-bug.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/active-3d-texture-bug.html.ini
@@ -1,5 +1,4 @@
[active-3d-texture-bug.html]
expected: ERROR
- [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/compressed-tex-image.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/compressed-tex-image.html.ini
new file mode 100644
index 00000000000..b70682f69c8
--- /dev/null
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/compressed-tex-image.html.ini
@@ -0,0 +1,24 @@
+[compressed-tex-image.html]
+ [WebGL test #33]
+ expected: FAIL
+
+ [WebGL test #34]
+ expected: FAIL
+
+ [WebGL test #35]
+ expected: FAIL
+
+ [WebGL test #36]
+ expected: FAIL
+
+ [WebGL test #37]
+ expected: FAIL
+
+ [WebGL test #38]
+ expected: FAIL
+
+ [WebGL test #39]
+ expected: FAIL
+
+ [WebGL test #40]
+ expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/copy-texture-cube-map-AMD-bug.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/copy-texture-cube-map-AMD-bug.html.ini
index 08c8e3e17c2..fabeaa7c4ce 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/copy-texture-cube-map-AMD-bug.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/copy-texture-cube-map-AMD-bug.html.ini
@@ -1,115 +1,114 @@
[copy-texture-cube-map-AMD-bug.html]
- [WebGL test #15: gl.checkFramebufferStatus(gl.FRAMEBUFFER) should be 36053. Was 36054.]
+ [WebGL test #10]
expected: FAIL
- [WebGL test #36: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexSubImage2D should succeed.]
+ [WebGL test #11]
expected: FAIL
- [WebGL test #38: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexSubImage2D should succeed.]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #24: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexSubImage2D should succeed.]
+ [WebGL test #13]
expected: FAIL
- [WebGL test #21: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexImage2D should succeed.]
+ [WebGL test #14]
expected: FAIL
- [WebGL test #40: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexSubImage2D should succeed.]
+ [WebGL test #15]
expected: FAIL
- [WebGL test #23: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexImage2D should succeed.]
+ [WebGL test #17]
expected: FAIL
- [WebGL test #17: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexImage2D should succeed.]
+ [WebGL test #18]
expected: FAIL
- [WebGL test #39: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexImage2D should succeed.]
+ [WebGL test #19]
expected: FAIL
- [WebGL test #22: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexSubImage2D should succeed.]
+ [WebGL test #20]
expected: FAIL
- [WebGL test #29: gl.checkFramebufferStatus(gl.FRAMEBUFFER) should be 36053. Was 36054.]
+ [WebGL test #21]
expected: FAIL
- [WebGL test #13: getError expected: NO_ERROR. Was INVALID_OPERATION : CopyTexImage2D should succeed.]
+ [WebGL test #22]
expected: FAIL
- [WebGL test #14: getError expected: NO_ERROR. Was INVALID_OPERATION : CopyTexSubImage2D should succeed.]
+ [WebGL test #23]
expected: FAIL
- [WebGL test #11: getError expected: NO_ERROR. Was INVALID_OPERATION : CopyTexImage2D should succeed.]
+ [WebGL test #24]
expected: FAIL
- [WebGL test #20: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexSubImage2D should succeed.]
+ [WebGL test #25]
expected: FAIL
- [WebGL test #9: getError expected: NO_ERROR. Was INVALID_OPERATION : CopyTexImage2D should succeed.]
+ [WebGL test #26]
expected: FAIL
- [WebGL test #19: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexImage2D should succeed.]
+ [WebGL test #27]
expected: FAIL
- [WebGL test #10: getError expected: NO_ERROR. Was INVALID_OPERATION : CopyTexSubImage2D should succeed.]
+ [WebGL test #28]
expected: FAIL
- [WebGL test #28: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexSubImage2D should succeed.]
+ [WebGL test #29]
expected: FAIL
- [WebGL test #6: getError expected: NO_ERROR. Was INVALID_OPERATION : CopyTexSubImage2D should succeed.]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #34: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexSubImage2D should succeed.]
+ [WebGL test #31]
expected: FAIL
- [WebGL test #12: getError expected: NO_ERROR. Was INVALID_OPERATION : CopyTexSubImage2D should succeed.]
+ [WebGL test #32]
expected: FAIL
- [WebGL test #26: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexSubImage2D should succeed.]
+ [WebGL test #33]
expected: FAIL
- [WebGL test #32: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexSubImage2D should succeed.]
+ [WebGL test #34]
expected: FAIL
- [WebGL test #33: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexImage2D should succeed.]
+ [WebGL test #35]
expected: FAIL
- [WebGL test #41: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexImage2D should succeed.]
+ [WebGL test #36]
expected: FAIL
- [WebGL test #37: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexImage2D should succeed.]
+ [WebGL test #37]
expected: FAIL
- [WebGL test #8: getError expected: NO_ERROR. Was INVALID_OPERATION : CopyTexSubImage2D should succeed.]
+ [WebGL test #38]
expected: FAIL
- [WebGL test #4: getError expected: NO_ERROR. Was INVALID_OPERATION : CopyTexSubImage2D should succeed.]
+ [WebGL test #39]
expected: FAIL
- [WebGL test #7: getError expected: NO_ERROR. Was INVALID_OPERATION : CopyTexImage2D should succeed.]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #42: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexSubImage2D should succeed.]
+ [WebGL test #40]
expected: FAIL
- [WebGL test #31: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexImage2D should succeed.]
+ [WebGL test #41]
expected: FAIL
- [WebGL test #35: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexImage2D should succeed.]
+ [WebGL test #42]
expected: FAIL
- [WebGL test #3: getError expected: NO_ERROR. Was INVALID_OPERATION : CopyTexImage2D should succeed.]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #27: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexImage2D should succeed.]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #25: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexImage2D should succeed.]
+ [WebGL test #7]
expected: FAIL
- [WebGL test #18: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexSubImage2D should succeed.]
+ [WebGL test #8]
expected: FAIL
- [WebGL test #5: getError expected: NO_ERROR. Was INVALID_OPERATION : CopyTexImage2D should succeed.]
+ [WebGL test #9]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/copy-texture-image-luma-format.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/copy-texture-image-luma-format.html.ini
index 38375ae24b3..b25d96870b7 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/copy-texture-image-luma-format.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/copy-texture-image-luma-format.html.ini
@@ -1,5 +1,4 @@
[copy-texture-image-luma-format.html]
expected: ERROR
- [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/copy-texture-image-same-texture.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/copy-texture-image-same-texture.html.ini
index 161d0f9a097..4257f5d72c2 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/copy-texture-image-same-texture.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/copy-texture-image-same-texture.html.ini
@@ -1,31 +1,30 @@
[copy-texture-image-same-texture.html]
- [WebGL test #2: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed.]
+ [WebGL test #11]
expected: FAIL
- [WebGL test #3: checkFramebufferStatus expects [FRAMEBUFFER_INCOMPLETE_ATTACHMENT\], was FRAMEBUFFER_COMPLETE]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #6: getError expected: NO_ERROR. Was INVALID_ENUM : Check texture level color should generate no GL errors.]
+ [WebGL test #16]
expected: FAIL
- [WebGL test #8: should be 0,0,0,0\nat (0, 32) expected: 0,0,0,0 was 255,0,0,255]
+ [WebGL test #18]
expected: FAIL
- [WebGL test #9: getError expected: NO_ERROR. Was INVALID_ENUM : Check texture level color should generate no GL errors.]
+ [WebGL test #19]
expected: FAIL
- [WebGL test #11: should be 0,0,0,0\nat (32, 32) expected: 0,0,0,0 was 255,0,0,255]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #12: getError expected: NO_ERROR. Was INVALID_ENUM : Check texture level color should generate no GL errors.]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #16: checkFramebufferStatus expects [FRAMEBUFFER_INCOMPLETE_ATTACHMENT\], was FRAMEBUFFER_COMPLETE]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #18: should be 255,255,255,255\nat (0, 0) expected: 255,255,255,255 was 255,0,0,255]
+ [WebGL test #8]
expected: FAIL
- [WebGL test #19: getError expected: NO_ERROR. Was INVALID_ENUM : Check texture level color should generate no GL errors.]
+ [WebGL test #9]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/copy-texture-image-webgl-specific.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/copy-texture-image-webgl-specific.html.ini
index 19583744b16..547269a7757 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/copy-texture-image-webgl-specific.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/copy-texture-image-webgl-specific.html.ini
@@ -1,5 +1,4 @@
[copy-texture-image-webgl-specific.html]
expected: ERROR
- [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/copy-texture-image.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/copy-texture-image.html.ini
index 7a55ed721d7..d6505be2f14 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/copy-texture-image.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/copy-texture-image.html.ini
@@ -1,321 +1,180 @@
[copy-texture-image.html]
- [WebGL test #22: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat R8]
+ [WebGL test #22]
expected: FAIL
- [WebGL test #24: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat R8]
+ [WebGL test #24]
expected: FAIL
- [WebGL test #26: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat RG8]
+ [WebGL test #26]
expected: FAIL
- [WebGL test #28: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat RG8]
+ [WebGL test #28]
expected: FAIL
- [WebGL test #30: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat RGB8]
+ [WebGL test #30]
expected: FAIL
- [WebGL test #32: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat RGB8]
+ [WebGL test #32]
expected: FAIL
- [WebGL test #34: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat RGBA8]
+ [WebGL test #34]
expected: FAIL
- [WebGL test #36: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat RGBA8]
+ [WebGL test #36]
expected: FAIL
- [WebGL test #46: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat SRGB8]
+ [WebGL test #46]
expected: FAIL
- [WebGL test #48: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat SRGB8_ALPHA8]
+ [WebGL test #48]
expected: FAIL
- [WebGL test #49: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
+ [WebGL test #49]
expected: FAIL
- [WebGL test #50: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should succeed for good internalformat R32I]
+ [WebGL test #50]
expected: FAIL
- [WebGL test #51: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
+ [WebGL test #51]
expected: FAIL
- [WebGL test #52: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should succeed for good internalformat RG32I]
+ [WebGL test #52]
expected: FAIL
- [WebGL test #53: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
+ [WebGL test #53]
expected: FAIL
- [WebGL test #54: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should succeed for good internalformat RGBA32I]
+ [WebGL test #54]
expected: FAIL
- [WebGL test #55: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
+ [WebGL test #55]
expected: FAIL
- [WebGL test #56: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes R8I]
+ [WebGL test #56]
expected: FAIL
- [WebGL test #57: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
+ [WebGL test #57]
expected: FAIL
- [WebGL test #58: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes R16I]
+ [WebGL test #58]
expected: FAIL
- [WebGL test #59: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
+ [WebGL test #59]
expected: FAIL
- [WebGL test #60: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RG8I]
+ [WebGL test #60]
expected: FAIL
- [WebGL test #61: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
+ [WebGL test #61]
expected: FAIL
- [WebGL test #62: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RG16I]
+ [WebGL test #62]
expected: FAIL
- [WebGL test #63: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
+ [WebGL test #63]
expected: FAIL
- [WebGL test #64: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA8I]
+ [WebGL test #64]
expected: FAIL
- [WebGL test #65: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
+ [WebGL test #65]
expected: FAIL
- [WebGL test #66: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA16I]
+ [WebGL test #66]
expected: FAIL
- [WebGL test #67: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
+ [WebGL test #67]
expected: FAIL
- [WebGL test #68: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should succeed for good internalformat R32UI]
+ [WebGL test #68]
expected: FAIL
- [WebGL test #69: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
+ [WebGL test #69]
expected: FAIL
- [WebGL test #70: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should succeed for good internalformat RG32UI]
+ [WebGL test #70]
expected: FAIL
- [WebGL test #71: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
+ [WebGL test #71]
expected: FAIL
- [WebGL test #72: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should succeed for good internalformat RGBA32UI]
+ [WebGL test #72]
expected: FAIL
- [WebGL test #73: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
+ [WebGL test #73]
expected: FAIL
- [WebGL test #74: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes R8UI]
+ [WebGL test #74]
expected: FAIL
- [WebGL test #75: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
+ [WebGL test #75]
expected: FAIL
- [WebGL test #76: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes R16UI]
+ [WebGL test #76]
expected: FAIL
- [WebGL test #77: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
+ [WebGL test #77]
expected: FAIL
- [WebGL test #78: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RG8UI]
+ [WebGL test #78]
expected: FAIL
- [WebGL test #79: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
+ [WebGL test #79]
expected: FAIL
- [WebGL test #80: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RG16UI]
+ [WebGL test #80]
expected: FAIL
- [WebGL test #81: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
+ [WebGL test #81]
expected: FAIL
- [WebGL test #82: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGB10_A2UI]
+ [WebGL test #82]
expected: FAIL
- [WebGL test #83: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
+ [WebGL test #83]
expected: FAIL
- [WebGL test #84: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA8UI]
+ [WebGL test #84]
expected: FAIL
- [WebGL test #85: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
+ [WebGL test #85]
expected: FAIL
- [WebGL test #86: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA16UI]
+ [WebGL test #86]
expected: FAIL
- [WebGL test #88: getError expected: INVALID_ENUM. Was INVALID_OPERATION : copyTexImage2D should fail for bad internalformat R8_SNORM]
+ [WebGL test #87]
expected: FAIL
- [WebGL test #90: getError expected: INVALID_ENUM. Was INVALID_OPERATION : copyTexImage2D should fail for bad internalformat RG8_SNORM]
+ [WebGL test #88]
expected: FAIL
- [WebGL test #92: getError expected: INVALID_ENUM. Was INVALID_OPERATION : copyTexImage2D should fail for bad internalformat RGB8_SNORM]
+ [WebGL test #89]
expected: FAIL
- [WebGL test #94: getError expected: INVALID_ENUM. Was INVALID_OPERATION : copyTexImage2D should fail for bad internalformat RGBA8_SNORM]
+ [WebGL test #90]
expected: FAIL
- [WebGL test #95: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
+ [WebGL test #91]
expected: FAIL
- [WebGL test #96: getError expected: INVALID_ENUM. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for bad internalformat RGB8I]
+ [WebGL test #92]
expected: FAIL
- [WebGL test #97: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
+ [WebGL test #93]
expected: FAIL
- [WebGL test #98: getError expected: INVALID_ENUM. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for bad internalformat RGB16I]
+ [WebGL test #94]
expected: FAIL
- [WebGL test #99: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
+ [WebGL test #95]
expected: FAIL
- [WebGL test #100: getError expected: INVALID_ENUM. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for bad internalformat RGB32I]
+ [WebGL test #96]
expected: FAIL
- [WebGL test #101: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
+ [WebGL test #97]
expected: FAIL
- [WebGL test #102: getError expected: INVALID_ENUM. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for bad internalformat RGB8UI]
- expected: FAIL
-
- [WebGL test #103: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
- expected: FAIL
-
- [WebGL test #104: getError expected: INVALID_ENUM. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for bad internalformat RGB16UI]
- expected: FAIL
-
- [WebGL test #105: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
- expected: FAIL
-
- [WebGL test #106: getError expected: INVALID_ENUM. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for bad internalformat RGB32UI]
- expected: FAIL
-
- [WebGL test #108: getError expected: INVALID_ENUM. Was INVALID_OPERATION : copyTexImage2D should fail for bad internalformat DEPTH_COMPONENT16]
- expected: FAIL
-
- [WebGL test #110: getError expected: INVALID_ENUM. Was INVALID_OPERATION : copyTexImage2D should fail for bad internalformat DEPTH_COMPONENT24]
- expected: FAIL
-
- [WebGL test #112: getError expected: INVALID_ENUM. Was INVALID_OPERATION : copyTexImage2D should fail for bad internalformat DEPTH_COMPONENT32F]
- expected: FAIL
-
- [WebGL test #114: getError expected: INVALID_ENUM. Was INVALID_OPERATION : copyTexImage2D should fail for bad internalformat DEPTH24_STENCIL8]
- expected: FAIL
-
- [WebGL test #22: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat RGBA=>R8]
- expected: FAIL
-
- [WebGL test #24: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat RGBA8=>R8]
- expected: FAIL
-
- [WebGL test #26: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat RGBA=>RG8]
- expected: FAIL
-
- [WebGL test #28: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat RGBA8=>RG8]
- expected: FAIL
-
- [WebGL test #30: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat RGBA=>RGB8]
- expected: FAIL
-
- [WebGL test #32: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat RGBA8=>RGB8]
- expected: FAIL
-
- [WebGL test #34: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat RGBA=>RGBA8]
- expected: FAIL
-
- [WebGL test #36: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat RGBA8=>RGBA8]
- expected: FAIL
-
- [WebGL test #46: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat SRGB8_ALPHA8=>SRGB8]
- expected: FAIL
-
- [WebGL test #48: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat SRGB8_ALPHA8=>SRGB8_ALPHA8]
- expected: FAIL
-
- [WebGL test #50: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should succeed for good internalformat RGBA32I=>R32I]
- expected: FAIL
-
- [WebGL test #52: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should succeed for good internalformat RGBA32I=>RG32I]
- expected: FAIL
-
- [WebGL test #54: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should succeed for good internalformat RGBA32I=>RGB32I]
- expected: FAIL
-
- [WebGL test #56: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should succeed for good internalformat RGBA32I=>RGBA32I]
- expected: FAIL
-
- [WebGL test #58: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32I=>R8I]
- expected: FAIL
-
- [WebGL test #60: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32I=>R16I]
- expected: FAIL
-
- [WebGL test #62: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32I=>RG8I]
- expected: FAIL
-
- [WebGL test #64: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32I=>RG16I]
- expected: FAIL
-
- [WebGL test #66: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32I=>RGB8I]
- expected: FAIL
-
- [WebGL test #68: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32I=>RGB16I]
- expected: FAIL
-
- [WebGL test #70: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32I=>RGBA8I]
- expected: FAIL
-
- [WebGL test #72: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32I=>RGBA16I]
- expected: FAIL
-
- [WebGL test #74: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should succeed for good internalformat RGBA32UI=>R32UI]
- expected: FAIL
-
- [WebGL test #76: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should succeed for good internalformat RGBA32UI=>RG32UI]
- expected: FAIL
-
- [WebGL test #78: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should succeed for good internalformat RGBA32UI=>RGB32UI]
- expected: FAIL
-
- [WebGL test #80: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should succeed for good internalformat RGBA32UI=>RGBA32UI]
- expected: FAIL
-
- [WebGL test #82: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32UI=>R8UI]
- expected: FAIL
-
- [WebGL test #84: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32UI=>R16UI]
- expected: FAIL
-
- [WebGL test #86: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32UI=>RG8UI]
- expected: FAIL
-
- [WebGL test #87: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
- expected: FAIL
-
- [WebGL test #88: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32UI=>RG16UI]
- expected: FAIL
-
- [WebGL test #89: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
- expected: FAIL
-
- [WebGL test #90: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32UI=>RGB10_A2UI]
- expected: FAIL
-
- [WebGL test #91: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
- expected: FAIL
-
- [WebGL test #92: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32UI=>RGB8UI]
- expected: FAIL
-
- [WebGL test #93: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
- expected: FAIL
-
- [WebGL test #94: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32UI=>RGB16UI]
- expected: FAIL
-
- [WebGL test #96: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32UI=>RGBA8UI]
- expected: FAIL
-
- [WebGL test #98: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32UI=>RGBA16UI]
+ [WebGL test #98]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/generate-mipmap-with-large-base-level.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/generate-mipmap-with-large-base-level.html.ini
new file mode 100644
index 00000000000..939305c21bd
--- /dev/null
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/generate-mipmap-with-large-base-level.html.ini
@@ -0,0 +1,6 @@
+[generate-mipmap-with-large-base-level.html]
+ [WebGL test #1]
+ expected: FAIL
+
+ [WebGL test #3]
+ expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/gl-get-tex-parameter.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/gl-get-tex-parameter.html.ini
index 2f373d3a7b8..a103f668384 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/gl-get-tex-parameter.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/gl-get-tex-parameter.html.ini
@@ -1,673 +1,636 @@
[gl-get-tex-parameter.html]
- [WebGL test #87: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAX_LOD"\]) should be 1000 (of type number). Was null (of type object).]
+ [WebGL test #0]
expected: FAIL
- [WebGL test #206: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was null (of type object).]
+ [WebGL test #101]
expected: FAIL
- [WebGL test #15: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_T"\]) should be 10497 (of type number). Was null (of type object).]
+ [WebGL test #102]
expected: FAIL
- [WebGL test #7: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_S"\]) should be 10497 (of type number). Was null (of type object).]
+ [WebGL test #103]
expected: FAIL
- [WebGL test #278: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAX_LEVEL"\]) should be 300 (of type number). Was null (of type object).]
+ [WebGL test #104]
expected: FAIL
- [WebGL test #311: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was null (of type object).]
+ [WebGL test #109]
expected: FAIL
- [WebGL test #173: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAX_LEVEL"\]) should be 800 (of type number). Was null (of type object).]
+ [WebGL test #110]
expected: FAIL
- [WebGL test #313: getError expected: NO_ERROR. Was INVALID_OPERATION : should be no errors]
+ [WebGL test #111]
expected: FAIL
- [WebGL test #199: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_IMMUTABLE_LEVELS"\]) should be 0 (of type number). Was null (of type object).]
+ [WebGL test #112]
expected: FAIL
- [WebGL test #261: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_COMPARE_MODE"\]) should be 34894 (of type number). Was null (of type object).]
+ [WebGL test #117]
expected: FAIL
- [WebGL test #163: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_BASE_LEVEL"\]) should be 100. Was 0.]
+ [WebGL test #118]
expected: FAIL
- [WebGL test #246: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_R"\]) should be 33648 (of type number). Was null (of type object).]
+ [WebGL test #119]
expected: FAIL
- [WebGL test #283: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_MIN_LOD"\]) should be -500. Was -1000.]
+ [WebGL test #120]
expected: FAIL
- [WebGL test #165: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_BASE_LEVEL"\]) should be 100 (of type number). Was null (of type object).]
+ [WebGL test #125]
expected: FAIL
- [WebGL test #136: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MIN_FILTER"\]) should be 9987 (of type number). Was null (of type object).]
+ [WebGL test #126]
expected: FAIL
- [WebGL test #256: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 513 (of type number). Was null (of type object).]
+ [WebGL test #127]
expected: FAIL
- [WebGL test #244: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_WRAP_R"\]) should be 33648. Was 10497.]
+ [WebGL test #128]
expected: FAIL
- [WebGL test #247: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_R"\]) should be 33071 (of type number). Was null (of type object).]
+ [WebGL test #13]
expected: FAIL
- [WebGL test #189: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAX_LOD"\]) should be 500 (of type number). Was null (of type object).]
+ [WebGL test #133]
expected: FAIL
- [WebGL test #103: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was null (of type object).]
+ [WebGL test #134]
expected: FAIL
- [WebGL test #158: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_COMPARE_MODE"\]) should be 34894 (of type number). Was null (of type object).]
+ [WebGL test #135]
expected: FAIL
- [WebGL test #184: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MIN_LOD"\]) should be -500 (of type number). Was null (of type object).]
+ [WebGL test #136]
expected: FAIL
- [WebGL test #243: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_WRAP_R"\]) should be 33071. Was 10497.]
+ [WebGL test #137]
expected: FAIL
- [WebGL test #143: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_R"\]) should be 33071 (of type number). Was null (of type object).]
+ [WebGL test #138]
expected: FAIL
- [WebGL test #37: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_R"\]) should be 10497 (of type number). Was null (of type object).]
+ [WebGL test #139]
expected: FAIL
- [WebGL test #47: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 515 (of type number). Was null (of type object).]
+ [WebGL test #14]
expected: FAIL
- [WebGL test #153: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_COMPARE_MODE"\]) should be 34894. Was 0.]
+ [WebGL test #140]
expected: FAIL
- [WebGL test #200: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_IMMUTABLE_LEVELS"\]) should be 0 (of type number). Was null (of type object).]
+ [WebGL test #141]
expected: FAIL
- [WebGL test #238: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MIN_FILTER"\]) should be 9728 (of type number). Was null (of type object).]
+ [WebGL test #142]
expected: FAIL
- [WebGL test #215: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_S"\]) should be 33071 (of type number). Was null (of type object).]
+ [WebGL test #143]
expected: FAIL
- [WebGL test #69: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAX_LEVEL"\]) should be 1000 (of type number). Was null (of type object).]
+ [WebGL test #144]
expected: FAIL
- [WebGL test #71: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAX_LEVEL"\]) should be 1000 (of type number). Was null (of type object).]
+ [WebGL test #145]
expected: FAIL
- [WebGL test #312: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was null (of type object).]
+ [WebGL test #146]
expected: FAIL
- [WebGL test #268: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_BASE_LEVEL"\]) should be 99. Was 0.]
+ [WebGL test #147]
expected: FAIL
- [WebGL test #56: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_COMPARE_MODE"\]) should be 0 (of type number). Was null (of type object).]
+ [WebGL test #148]
expected: FAIL
- [WebGL test #280: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAX_LEVEL"\]) should be 300 (of type number). Was null (of type object).]
+ [WebGL test #149]
expected: FAIL
- [WebGL test #88: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAX_LOD"\]) should be 1000 (of type number). Was null (of type object).]
+ [WebGL test #15]
expected: FAIL
- [WebGL test #290: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_MAX_LOD"\]) should be 999. Was 1000.]
+ [WebGL test #150]
expected: FAIL
- [WebGL test #241: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_WRAP_R"\]) should be 33071. Was 10497.]
+ [WebGL test #151]
expected: FAIL
- [WebGL test #171: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_MAX_LEVEL"\]) should be 800. Was 1000.]
+ [WebGL test #152]
expected: FAIL
- [WebGL test #186: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_MAX_LOD"\]) should be 500. Was 1000.]
+ [WebGL test #153]
expected: FAIL
- [WebGL test #192: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAX_LOD"\]) should be 500 (of type number). Was null (of type object).]
+ [WebGL test #154]
expected: FAIL
- [WebGL test #94: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_IMMUTABLE_LEVELS"\]) should be 0 (of type number). Was null (of type object).]
+ [WebGL test #155]
expected: FAIL
- [WebGL test #95: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_IMMUTABLE_LEVELS"\]) should be 0 (of type number). Was null (of type object).]
+ [WebGL test #156]
expected: FAIL
- [WebGL test #292: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_MAX_LOD"\]) should be 999. Was 1000.]
+ [WebGL test #157]
expected: FAIL
- [WebGL test #303: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_IMMUTABLE_LEVELS"\]) should be 0 (of type number). Was null (of type object).]
+ [WebGL test #158]
expected: FAIL
- [WebGL test #61: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_BASE_LEVEL"\]) should be 0 (of type number). Was null (of type object).]
+ [WebGL test #159]
expected: FAIL
- [WebGL test #112: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_S"\]) should be 33071 (of type number). Was null (of type object).]
+ [WebGL test #16]
expected: FAIL
- [WebGL test #202: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was 0 (of type number).]
+ [WebGL test #160]
expected: FAIL
- [WebGL test #147: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 516. Was 515.]
+ [WebGL test #161]
expected: FAIL
- [WebGL test #204: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was 0 (of type number).]
+ [WebGL test #162]
expected: FAIL
- [WebGL test #287: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MIN_LOD"\]) should be -500 (of type number). Was null (of type object).]
+ [WebGL test #163]
expected: FAIL
- [WebGL test #32: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MIN_FILTER"\]) should be 9986 (of type number). Was null (of type object).]
+ [WebGL test #164]
expected: FAIL
- [WebGL test #265: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_BASE_LEVEL"\]) should be 100. Was 0.]
+ [WebGL test #165]
expected: FAIL
- [WebGL test #96: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_IMMUTABLE_LEVELS"\]) should be 0 (of type number). Was null (of type object).]
+ [WebGL test #166]
expected: FAIL
- [WebGL test #70: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAX_LEVEL"\]) should be 1000 (of type number). Was null (of type object).]
+ [WebGL test #167]
expected: FAIL
- [WebGL test #306: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was 0 (of type number).]
+ [WebGL test #168]
expected: FAIL
- [WebGL test #205: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was null (of type object).]
+ [WebGL test #169]
expected: FAIL
- [WebGL test #187: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_MAX_LOD"\]) should be 500. Was 1000.]
+ [WebGL test #170]
expected: FAIL
- [WebGL test #252: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 513. Was 515.]
+ [WebGL test #171]
expected: FAIL
- [WebGL test #133: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MIN_FILTER"\]) should be 9987 (of type number). Was null (of type object).]
+ [WebGL test #172]
expected: FAIL
- [WebGL test #128: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAG_FILTER"\]) should be 9728 (of type number). Was null (of type object).]
+ [WebGL test #173]
expected: FAIL
- [WebGL test #213: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_S"\]) should be 33071 (of type number). Was null (of type object).]
+ [WebGL test #174]
expected: FAIL
- [WebGL test #45: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 515 (of type number). Was null (of type object).]
+ [WebGL test #175]
expected: FAIL
- [WebGL test #293: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAX_LOD"\]) should be 500 (of type number). Was null (of type object).]
+ [WebGL test #176]
expected: FAIL
- [WebGL test #144: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_R"\]) should be 33071 (of type number). Was null (of type object).]
+ [WebGL test #177]
expected: FAIL
- [WebGL test #207: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was null (of type object).]
+ [WebGL test #178]
expected: FAIL
- [WebGL test #148: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 516. Was 515.]
+ [WebGL test #179]
expected: FAIL
- [WebGL test #295: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAX_LOD"\]) should be 500 (of type number). Was null (of type object).]
+ [WebGL test #180]
expected: FAIL
- [WebGL test #137: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_WRAP_R"\]) should be 33071. Was 10497.]
+ [WebGL test #181]
expected: FAIL
- [WebGL test #216: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_S"\]) should be 10497 (of type number). Was null (of type object).]
+ [WebGL test #182]
expected: FAIL
- [WebGL test #279: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAX_LEVEL"\]) should be 800 (of type number). Was null (of type object).]
+ [WebGL test #183]
expected: FAIL
- [WebGL test #270: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_BASE_LEVEL"\]) should be 99 (of type number). Was null (of type object).]
+ [WebGL test #184]
expected: FAIL
- [WebGL test #178: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_MIN_LOD"\]) should be -500. Was -1000.]
+ [WebGL test #185]
expected: FAIL
- [WebGL test #29: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MIN_FILTER"\]) should be 9986 (of type number). Was null (of type object).]
+ [WebGL test #186]
expected: FAIL
- [WebGL test #242: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_WRAP_R"\]) should be 33648. Was 10497.]
+ [WebGL test #187]
expected: FAIL
- [WebGL test #307: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was 0 (of type number).]
+ [WebGL test #188]
expected: FAIL
- [WebGL test #302: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_IMMUTABLE_LEVELS"\]) should be 0 (of type number). Was null (of type object).]
+ [WebGL test #189]
expected: FAIL
- [WebGL test #269: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_BASE_LEVEL"\]) should be 100 (of type number). Was null (of type object).]
+ [WebGL test #190]
expected: FAIL
- [WebGL test #221: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_T"\]) should be 33648 (of type number). Was null (of type object).]
+ [WebGL test #191]
expected: FAIL
- [WebGL test #276: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_MAX_LEVEL"\]) should be 300. Was 1000.]
+ [WebGL test #192]
expected: FAIL
- [WebGL test #264: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_COMPARE_MODE"\]) should be 0 (of type number). Was null (of type object).]
+ [WebGL test #197]
expected: FAIL
- [WebGL test #262: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_COMPARE_MODE"\]) should be 0 (of type number). Was null (of type object).]
+ [WebGL test #198]
expected: FAIL
- [WebGL test #111: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_S"\]) should be 33071 (of type number). Was null (of type object).]
+ [WebGL test #199]
expected: FAIL
- [WebGL test #101: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was null (of type object).]
+ [WebGL test #200]
expected: FAIL
- [WebGL test #308: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was 0 (of type number).]
+ [WebGL test #205]
expected: FAIL
- [WebGL test #127: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAG_FILTER"\]) should be 9728 (of type number). Was null (of type object).]
+ [WebGL test #206]
expected: FAIL
- [WebGL test #288: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MIN_LOD"\]) should be -999 (of type number). Was null (of type object).]
+ [WebGL test #207]
expected: FAIL
- [WebGL test #190: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAX_LOD"\]) should be 500 (of type number). Was null (of type object).]
+ [WebGL test #208]
expected: FAIL
- [WebGL test #48: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 515 (of type number). Was null (of type object).]
+ [WebGL test #21]
expected: FAIL
- [WebGL test #125: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAG_FILTER"\]) should be 9728 (of type number). Was null (of type object).]
+ [WebGL test #213]
expected: FAIL
- [WebGL test #149: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 516 (of type number). Was null (of type object).]
+ [WebGL test #214]
expected: FAIL
- [WebGL test #267: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_BASE_LEVEL"\]) should be 100. Was 0.]
+ [WebGL test #215]
expected: FAIL
- [WebGL test #160: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_COMPARE_MODE"\]) should be 34894 (of type number). Was null (of type object).]
+ [WebGL test #216]
expected: FAIL
- [WebGL test #301: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_IMMUTABLE_LEVELS"\]) should be 0 (of type number). Was null (of type object).]
+ [WebGL test #22]
expected: FAIL
- [WebGL test #168: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_BASE_LEVEL"\]) should be 100 (of type number). Was null (of type object).]
+ [WebGL test #221]
expected: FAIL
- [WebGL test #62: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_BASE_LEVEL"\]) should be 0 (of type number). Was null (of type object).]
+ [WebGL test #222]
expected: FAIL
- [WebGL test #31: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MIN_FILTER"\]) should be 9986 (of type number). Was null (of type object).]
+ [WebGL test #223]
expected: FAIL
- [WebGL test #251: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 516. Was 515.]
+ [WebGL test #224]
expected: FAIL
- [WebGL test #100: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was 0 (of type number).]
+ [WebGL test #229]
expected: FAIL
- [WebGL test #135: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MIN_FILTER"\]) should be 9987 (of type number). Was null (of type object).]
+ [WebGL test #23]
expected: FAIL
- [WebGL test #8: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_S"\]) should be 10497 (of type number). Was null (of type object).]
+ [WebGL test #230]
expected: FAIL
- [WebGL test #183: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MIN_LOD"\]) should be -500 (of type number). Was null (of type object).]
+ [WebGL test #231]
expected: FAIL
- [WebGL test #224: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_T"\]) should be 10497 (of type number). Was null (of type object).]
+ [WebGL test #232]
expected: FAIL
- [WebGL test #182: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MIN_LOD"\]) should be -500 (of type number). Was null (of type object).]
+ [WebGL test #237]
expected: FAIL
- [WebGL test #266: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_BASE_LEVEL"\]) should be 99. Was 0.]
+ [WebGL test #238]
expected: FAIL
- [WebGL test #72: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAX_LEVEL"\]) should be 1000 (of type number). Was null (of type object).]
+ [WebGL test #239]
expected: FAIL
- [WebGL test #245: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_R"\]) should be 33071 (of type number). Was null (of type object).]
+ [WebGL test #24]
expected: FAIL
- [WebGL test #138: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_WRAP_R"\]) should be 33071. Was 10497.]
+ [WebGL test #240]
expected: FAIL
- [WebGL test #117: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_T"\]) should be 33648 (of type number). Was null (of type object).]
+ [WebGL test #241]
expected: FAIL
- [WebGL test #80: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MIN_LOD"\]) should be -1000 (of type number). Was null (of type object).]
+ [WebGL test #242]
expected: FAIL
- [WebGL test #23: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAG_FILTER"\]) should be 9729 (of type number). Was null (of type object).]
+ [WebGL test #243]
expected: FAIL
- [WebGL test #166: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_BASE_LEVEL"\]) should be 100 (of type number). Was null (of type object).]
+ [WebGL test #244]
expected: FAIL
- [WebGL test #273: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_MAX_LEVEL"\]) should be 800. Was 1000.]
+ [WebGL test #245]
expected: FAIL
- [WebGL test #38: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_R"\]) should be 10497 (of type number). Was null (of type object).]
+ [WebGL test #246]
expected: FAIL
- [WebGL test #176: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAX_LEVEL"\]) should be 800 (of type number). Was null (of type object).]
+ [WebGL test #247]
expected: FAIL
- [WebGL test #175: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAX_LEVEL"\]) should be 800 (of type number). Was null (of type object).]
+ [WebGL test #248]
expected: FAIL
- [WebGL test #24: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAG_FILTER"\]) should be 9729 (of type number). Was null (of type object).]
+ [WebGL test #249]
expected: FAIL
- [WebGL test #0: getError expected: NO_ERROR. Was INVALID_ENUM : should be no errors]
+ [WebGL test #250]
expected: FAIL
- [WebGL test #6: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_S"\]) should be 10497 (of type number). Was null (of type object).]
+ [WebGL test #251]
expected: FAIL
- [WebGL test #98: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was 0 (of type number).]
+ [WebGL test #252]
expected: FAIL
- [WebGL test #150: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 516 (of type number). Was null (of type object).]
+ [WebGL test #253]
expected: FAIL
- [WebGL test #180: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_MIN_LOD"\]) should be -500. Was -1000.]
+ [WebGL test #254]
expected: FAIL
- [WebGL test #203: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was 0 (of type number).]
+ [WebGL test #255]
expected: FAIL
- [WebGL test #237: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MIN_FILTER"\]) should be 9987 (of type number). Was null (of type object).]
+ [WebGL test #256]
expected: FAIL
- [WebGL test #304: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_IMMUTABLE_LEVELS"\]) should be 0 (of type number). Was null (of type object).]
+ [WebGL test #257]
expected: FAIL
- [WebGL test #305: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was 0 (of type number).]
+ [WebGL test #259]
expected: FAIL
- [WebGL test #99: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was 0 (of type number).]
+ [WebGL test #261]
expected: FAIL
- [WebGL test #119: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_T"\]) should be 33648 (of type number). Was null (of type object).]
+ [WebGL test #262]
expected: FAIL
- [WebGL test #201: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was 0 (of type number).]
+ [WebGL test #263]
expected: FAIL
- [WebGL test #159: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_COMPARE_MODE"\]) should be 34894 (of type number). Was null (of type object).]
+ [WebGL test #264]
expected: FAIL
- [WebGL test #232: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAG_FILTER"\]) should be 9729 (of type number). Was null (of type object).]
+ [WebGL test #265]
expected: FAIL
- [WebGL test #250: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 513. Was 515.]
+ [WebGL test #266]
expected: FAIL
- [WebGL test #21: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAG_FILTER"\]) should be 9729 (of type number). Was null (of type object).]
+ [WebGL test #267]
expected: FAIL
- [WebGL test #222: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_T"\]) should be 10497 (of type number). Was null (of type object).]
+ [WebGL test #268]
expected: FAIL
- [WebGL test #231: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAG_FILTER"\]) should be 9728 (of type number). Was null (of type object).]
+ [WebGL test #269]
expected: FAIL
- [WebGL test #253: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 516 (of type number). Was null (of type object).]
+ [WebGL test #270]
expected: FAIL
- [WebGL test #30: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MIN_FILTER"\]) should be 9986 (of type number). Was null (of type object).]
+ [WebGL test #271]
expected: FAIL
- [WebGL test #126: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAG_FILTER"\]) should be 9728 (of type number). Was null (of type object).]
+ [WebGL test #272]
expected: FAIL
- [WebGL test #223: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_T"\]) should be 33648 (of type number). Was null (of type object).]
+ [WebGL test #273]
expected: FAIL
- [WebGL test #93: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_IMMUTABLE_LEVELS"\]) should be 0 (of type number). Was null (of type object).]
+ [WebGL test #274]
expected: FAIL
- [WebGL test #286: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MIN_LOD"\]) should be -999 (of type number). Was null (of type object).]
+ [WebGL test #275]
expected: FAIL
- [WebGL test #239: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MIN_FILTER"\]) should be 9987 (of type number). Was null (of type object).]
+ [WebGL test #276]
expected: FAIL
- [WebGL test #285: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MIN_LOD"\]) should be -500 (of type number). Was null (of type object).]
+ [WebGL test #277]
expected: FAIL
- [WebGL test #85: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAX_LOD"\]) should be 1000 (of type number). Was null (of type object).]
+ [WebGL test #278]
expected: FAIL
- [WebGL test #46: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 515 (of type number). Was null (of type object).]
+ [WebGL test #279]
expected: FAIL
- [WebGL test #55: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_COMPARE_MODE"\]) should be 0 (of type number). Was null (of type object).]
+ [WebGL test #280]
expected: FAIL
- [WebGL test #146: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 516. Was 515.]
+ [WebGL test #281]
expected: FAIL
- [WebGL test #309: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was null (of type object).]
+ [WebGL test #282]
expected: FAIL
- [WebGL test #63: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_BASE_LEVEL"\]) should be 0 (of type number). Was null (of type object).]
+ [WebGL test #283]
expected: FAIL
- [WebGL test #161: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_BASE_LEVEL"\]) should be 100. Was 0.]
+ [WebGL test #284]
expected: FAIL
- [WebGL test #97: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was 0 (of type number).]
+ [WebGL test #285]
expected: FAIL
- [WebGL test #277: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAX_LEVEL"\]) should be 800 (of type number). Was null (of type object).]
+ [WebGL test #286]
expected: FAIL
- [WebGL test #240: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MIN_FILTER"\]) should be 9728 (of type number). Was null (of type object).]
+ [WebGL test #287]
expected: FAIL
- [WebGL test #157: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_COMPARE_MODE"\]) should be 34894 (of type number). Was null (of type object).]
+ [WebGL test #288]
expected: FAIL
- [WebGL test #54: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_COMPARE_MODE"\]) should be 0 (of type number). Was null (of type object).]
+ [WebGL test #289]
expected: FAIL
- [WebGL test #254: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 513 (of type number). Was null (of type object).]
+ [WebGL test #29]
expected: FAIL
- [WebGL test #177: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_MIN_LOD"\]) should be -500. Was -1000.]
+ [WebGL test #290]
expected: FAIL
- [WebGL test #142: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_R"\]) should be 33071 (of type number). Was null (of type object).]
+ [WebGL test #291]
expected: FAIL
- [WebGL test #282: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_MIN_LOD"\]) should be -999. Was -1000.]
+ [WebGL test #292]
expected: FAIL
- [WebGL test #191: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAX_LOD"\]) should be 500 (of type number). Was null (of type object).]
+ [WebGL test #293]
expected: FAIL
- [WebGL test #155: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_COMPARE_MODE"\]) should be 34894. Was 0.]
+ [WebGL test #294]
expected: FAIL
- [WebGL test #263: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_COMPARE_MODE"\]) should be 34894 (of type number). Was null (of type object).]
+ [WebGL test #295]
expected: FAIL
- [WebGL test #255: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 516 (of type number). Was null (of type object).]
+ [WebGL test #296]
expected: FAIL
- [WebGL test #110: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_S"\]) should be 33071 (of type number). Was null (of type object).]
+ [WebGL test #30]
expected: FAIL
- [WebGL test #167: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_BASE_LEVEL"\]) should be 100 (of type number). Was null (of type object).]
+ [WebGL test #301]
expected: FAIL
- [WebGL test #22: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAG_FILTER"\]) should be 9729 (of type number). Was null (of type object).]
+ [WebGL test #302]
expected: FAIL
- [WebGL test #296: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAX_LOD"\]) should be 999 (of type number). Was null (of type object).]
+ [WebGL test #303]
expected: FAIL
- [WebGL test #284: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_MIN_LOD"\]) should be -999. Was -1000.]
+ [WebGL test #304]
expected: FAIL
- [WebGL test #179: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_MIN_LOD"\]) should be -500. Was -1000.]
+ [WebGL test #309]
expected: FAIL
- [WebGL test #259: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_COMPARE_MODE"\]) should be 34894. Was 0.]
+ [WebGL test #31]
expected: FAIL
- [WebGL test #185: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_MAX_LOD"\]) should be 500. Was 1000.]
+ [WebGL test #310]
expected: FAIL
- [WebGL test #272: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_BASE_LEVEL"\]) should be 99 (of type number). Was null (of type object).]
+ [WebGL test #311]
expected: FAIL
- [WebGL test #198: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_IMMUTABLE_LEVELS"\]) should be 0 (of type number). Was null (of type object).]
+ [WebGL test #312]
expected: FAIL
- [WebGL test #170: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_MAX_LEVEL"\]) should be 800. Was 1000.]
+ [WebGL test #313]
expected: FAIL
- [WebGL test #281: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_MIN_LOD"\]) should be -500. Was -1000.]
+ [WebGL test #32]
expected: FAIL
- [WebGL test #271: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_BASE_LEVEL"\]) should be 100 (of type number). Was null (of type object).]
+ [WebGL test #37]
expected: FAIL
- [WebGL test #140: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_WRAP_R"\]) should be 33071. Was 10497.]
+ [WebGL test #38]
expected: FAIL
- [WebGL test #53: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_COMPARE_MODE"\]) should be 0 (of type number). Was null (of type object).]
+ [WebGL test #39]
expected: FAIL
- [WebGL test #77: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MIN_LOD"\]) should be -1000 (of type number). Was null (of type object).]
+ [WebGL test #40]
expected: FAIL
- [WebGL test #104: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was null (of type object).]
+ [WebGL test #45]
expected: FAIL
- [WebGL test #181: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MIN_LOD"\]) should be -500 (of type number). Was null (of type object).]
+ [WebGL test #46]
expected: FAIL
- [WebGL test #78: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MIN_LOD"\]) should be -1000 (of type number). Was null (of type object).]
+ [WebGL test #47]
expected: FAIL
- [WebGL test #164: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_BASE_LEVEL"\]) should be 100. Was 0.]
+ [WebGL test #48]
expected: FAIL
- [WebGL test #145: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 516. Was 515.]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #5: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_S"\]) should be 10497 (of type number). Was null (of type object).]
+ [WebGL test #53]
expected: FAIL
- [WebGL test #79: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MIN_LOD"\]) should be -1000 (of type number). Was null (of type object).]
+ [WebGL test #54]
expected: FAIL
- [WebGL test #152: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 516 (of type number). Was null (of type object).]
+ [WebGL test #55]
expected: FAIL
- [WebGL test #310: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was null (of type object).]
+ [WebGL test #56]
expected: FAIL
- [WebGL test #174: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAX_LEVEL"\]) should be 800 (of type number). Was null (of type object).]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #16: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_T"\]) should be 10497 (of type number). Was null (of type object).]
+ [WebGL test #61]
expected: FAIL
- [WebGL test #102: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was null (of type object).]
+ [WebGL test #62]
expected: FAIL
- [WebGL test #289: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_MAX_LOD"\]) should be 500. Was 1000.]
+ [WebGL test #63]
expected: FAIL
- [WebGL test #230: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAG_FILTER"\]) should be 9729 (of type number). Was null (of type object).]
+ [WebGL test #64]
expected: FAIL
- [WebGL test #208: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was null (of type object).]
+ [WebGL test #69]
expected: FAIL
- [WebGL test #141: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_R"\]) should be 33071 (of type number). Was null (of type object).]
+ [WebGL test #7]
expected: FAIL
- [WebGL test #86: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAX_LOD"\]) should be 1000 (of type number). Was null (of type object).]
+ [WebGL test #70]
expected: FAIL
- [WebGL test #14: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_T"\]) should be 10497 (of type number). Was null (of type object).]
+ [WebGL test #71]
expected: FAIL
- [WebGL test #172: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_MAX_LEVEL"\]) should be 800. Was 1000.]
+ [WebGL test #72]
expected: FAIL
- [WebGL test #118: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_T"\]) should be 33648 (of type number). Was null (of type object).]
+ [WebGL test #77]
expected: FAIL
- [WebGL test #64: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_BASE_LEVEL"\]) should be 0 (of type number). Was null (of type object).]
+ [WebGL test #78]
expected: FAIL
- [WebGL test #120: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_T"\]) should be 33648 (of type number). Was null (of type object).]
+ [WebGL test #79]
expected: FAIL
- [WebGL test #151: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 516 (of type number). Was null (of type object).]
+ [WebGL test #8]
expected: FAIL
- [WebGL test #229: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAG_FILTER"\]) should be 9728 (of type number). Was null (of type object).]
+ [WebGL test #80]
expected: FAIL
- [WebGL test #294: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAX_LOD"\]) should be 999 (of type number). Was null (of type object).]
+ [WebGL test #85]
expected: FAIL
- [WebGL test #214: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_S"\]) should be 10497 (of type number). Was null (of type object).]
+ [WebGL test #86]
expected: FAIL
- [WebGL test #291: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_MAX_LOD"\]) should be 500. Was 1000.]
+ [WebGL test #87]
expected: FAIL
- [WebGL test #274: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_MAX_LEVEL"\]) should be 300. Was 1000.]
+ [WebGL test #88]
expected: FAIL
- [WebGL test #188: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_MAX_LOD"\]) should be 500. Was 1000.]
+ [WebGL test #93]
expected: FAIL
- [WebGL test #162: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_BASE_LEVEL"\]) should be 100. Was 0.]
+ [WebGL test #94]
expected: FAIL
- [WebGL test #40: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_R"\]) should be 10497 (of type number). Was null (of type object).]
+ [WebGL test #95]
expected: FAIL
- [WebGL test #249: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 516. Was 515.]
+ [WebGL test #96]
expected: FAIL
-
- [WebGL test #134: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MIN_FILTER"\]) should be 9987 (of type number). Was null (of type object).]
- expected: FAIL
-
- [WebGL test #275: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_MAX_LEVEL"\]) should be 800. Was 1000.]
- expected: FAIL
-
- [WebGL test #197: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_IMMUTABLE_LEVELS"\]) should be 0 (of type number). Was null (of type object).]
- expected: FAIL
-
- [WebGL test #156: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_COMPARE_MODE"\]) should be 34894. Was 0.]
- expected: FAIL
-
- [WebGL test #39: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_R"\]) should be 10497 (of type number). Was null (of type object).]
- expected: FAIL
-
- [WebGL test #13: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_T"\]) should be 10497 (of type number). Was null (of type object).]
- expected: FAIL
-
- [WebGL test #139: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_WRAP_R"\]) should be 33071. Was 10497.]
- expected: FAIL
-
- [WebGL test #257: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_COMPARE_MODE"\]) should be 34894. Was 0.]
- expected: FAIL
-
- [WebGL test #248: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_R"\]) should be 33648 (of type number). Was null (of type object).]
- expected: FAIL
-
- [WebGL test #109: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_S"\]) should be 33071 (of type number). Was null (of type object).]
- expected: FAIL
-
- [WebGL test #154: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_COMPARE_MODE"\]) should be 34894. Was 0.]
- expected: FAIL
-
- [WebGL test #169: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_MAX_LEVEL"\]) should be 800. Was 1000.]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/immutable-tex-render-feedback.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/immutable-tex-render-feedback.html.ini
new file mode 100644
index 00000000000..85048de2a1c
--- /dev/null
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/immutable-tex-render-feedback.html.ini
@@ -0,0 +1,6072 @@
+[immutable-tex-render-feedback.html]
+ [WebGL test #0]
+ expected: FAIL
+
+ [WebGL test #1]
+ expected: FAIL
+
+ [WebGL test #2]
+ expected: FAIL
+
+ [WebGL test #3]
+ expected: FAIL
+
+ [WebGL test #4]
+ expected: FAIL
+
+ [WebGL test #5]
+ expected: FAIL
+
+ [WebGL test #8]
+ expected: FAIL
+
+ [WebGL test #9]
+ expected: FAIL
+
+ [WebGL test #10]
+ expected: FAIL
+
+ [WebGL test #11]
+ expected: FAIL
+
+ [WebGL test #12]
+ expected: FAIL
+
+ [WebGL test #13]
+ expected: FAIL
+
+ [WebGL test #16]
+ expected: FAIL
+
+ [WebGL test #17]
+ expected: FAIL
+
+ [WebGL test #18]
+ expected: FAIL
+
+ [WebGL test #19]
+ expected: FAIL
+
+ [WebGL test #20]
+ expected: FAIL
+
+ [WebGL test #21]
+ expected: FAIL
+
+ [WebGL test #24]
+ expected: FAIL
+
+ [WebGL test #25]
+ expected: FAIL
+
+ [WebGL test #26]
+ expected: FAIL
+
+ [WebGL test #27]
+ expected: FAIL
+
+ [WebGL test #28]
+ expected: FAIL
+
+ [WebGL test #29]
+ expected: FAIL
+
+ [WebGL test #32]
+ expected: FAIL
+
+ [WebGL test #33]
+ expected: FAIL
+
+ [WebGL test #34]
+ expected: FAIL
+
+ [WebGL test #35]
+ expected: FAIL
+
+ [WebGL test #36]
+ expected: FAIL
+
+ [WebGL test #37]
+ expected: FAIL
+
+ [WebGL test #40]
+ expected: FAIL
+
+ [WebGL test #41]
+ expected: FAIL
+
+ [WebGL test #42]
+ expected: FAIL
+
+ [WebGL test #43]
+ expected: FAIL
+
+ [WebGL test #44]
+ expected: FAIL
+
+ [WebGL test #45]
+ expected: FAIL
+
+ [WebGL test #48]
+ expected: FAIL
+
+ [WebGL test #49]
+ expected: FAIL
+
+ [WebGL test #50]
+ expected: FAIL
+
+ [WebGL test #51]
+ expected: FAIL
+
+ [WebGL test #52]
+ expected: FAIL
+
+ [WebGL test #53]
+ expected: FAIL
+
+ [WebGL test #56]
+ expected: FAIL
+
+ [WebGL test #57]
+ expected: FAIL
+
+ [WebGL test #58]
+ expected: FAIL
+
+ [WebGL test #59]
+ expected: FAIL
+
+ [WebGL test #60]
+ expected: FAIL
+
+ [WebGL test #61]
+ expected: FAIL
+
+ [WebGL test #64]
+ expected: FAIL
+
+ [WebGL test #65]
+ expected: FAIL
+
+ [WebGL test #66]
+ expected: FAIL
+
+ [WebGL test #67]
+ expected: FAIL
+
+ [WebGL test #68]
+ expected: FAIL
+
+ [WebGL test #69]
+ expected: FAIL
+
+ [WebGL test #72]
+ expected: FAIL
+
+ [WebGL test #73]
+ expected: FAIL
+
+ [WebGL test #74]
+ expected: FAIL
+
+ [WebGL test #75]
+ expected: FAIL
+
+ [WebGL test #76]
+ expected: FAIL
+
+ [WebGL test #77]
+ expected: FAIL
+
+ [WebGL test #80]
+ expected: FAIL
+
+ [WebGL test #81]
+ expected: FAIL
+
+ [WebGL test #82]
+ expected: FAIL
+
+ [WebGL test #83]
+ expected: FAIL
+
+ [WebGL test #84]
+ expected: FAIL
+
+ [WebGL test #85]
+ expected: FAIL
+
+ [WebGL test #88]
+ expected: FAIL
+
+ [WebGL test #89]
+ expected: FAIL
+
+ [WebGL test #90]
+ expected: FAIL
+
+ [WebGL test #91]
+ expected: FAIL
+
+ [WebGL test #92]
+ expected: FAIL
+
+ [WebGL test #93]
+ expected: FAIL
+
+ [WebGL test #96]
+ expected: FAIL
+
+ [WebGL test #97]
+ expected: FAIL
+
+ [WebGL test #98]
+ expected: FAIL
+
+ [WebGL test #99]
+ expected: FAIL
+
+ [WebGL test #100]
+ expected: FAIL
+
+ [WebGL test #101]
+ expected: FAIL
+
+ [WebGL test #104]
+ expected: FAIL
+
+ [WebGL test #105]
+ expected: FAIL
+
+ [WebGL test #106]
+ expected: FAIL
+
+ [WebGL test #107]
+ expected: FAIL
+
+ [WebGL test #108]
+ expected: FAIL
+
+ [WebGL test #109]
+ expected: FAIL
+
+ [WebGL test #112]
+ expected: FAIL
+
+ [WebGL test #113]
+ expected: FAIL
+
+ [WebGL test #114]
+ expected: FAIL
+
+ [WebGL test #115]
+ expected: FAIL
+
+ [WebGL test #116]
+ expected: FAIL
+
+ [WebGL test #117]
+ expected: FAIL
+
+ [WebGL test #120]
+ expected: FAIL
+
+ [WebGL test #121]
+ expected: FAIL
+
+ [WebGL test #122]
+ expected: FAIL
+
+ [WebGL test #123]
+ expected: FAIL
+
+ [WebGL test #124]
+ expected: FAIL
+
+ [WebGL test #125]
+ expected: FAIL
+
+ [WebGL test #128]
+ expected: FAIL
+
+ [WebGL test #129]
+ expected: FAIL
+
+ [WebGL test #130]
+ expected: FAIL
+
+ [WebGL test #131]
+ expected: FAIL
+
+ [WebGL test #132]
+ expected: FAIL
+
+ [WebGL test #133]
+ expected: FAIL
+
+ [WebGL test #136]
+ expected: FAIL
+
+ [WebGL test #137]
+ expected: FAIL
+
+ [WebGL test #138]
+ expected: FAIL
+
+ [WebGL test #139]
+ expected: FAIL
+
+ [WebGL test #140]
+ expected: FAIL
+
+ [WebGL test #141]
+ expected: FAIL
+
+ [WebGL test #144]
+ expected: FAIL
+
+ [WebGL test #145]
+ expected: FAIL
+
+ [WebGL test #146]
+ expected: FAIL
+
+ [WebGL test #147]
+ expected: FAIL
+
+ [WebGL test #148]
+ expected: FAIL
+
+ [WebGL test #149]
+ expected: FAIL
+
+ [WebGL test #152]
+ expected: FAIL
+
+ [WebGL test #153]
+ expected: FAIL
+
+ [WebGL test #154]
+ expected: FAIL
+
+ [WebGL test #155]
+ expected: FAIL
+
+ [WebGL test #156]
+ expected: FAIL
+
+ [WebGL test #157]
+ expected: FAIL
+
+ [WebGL test #160]
+ expected: FAIL
+
+ [WebGL test #161]
+ expected: FAIL
+
+ [WebGL test #162]
+ expected: FAIL
+
+ [WebGL test #163]
+ expected: FAIL
+
+ [WebGL test #164]
+ expected: FAIL
+
+ [WebGL test #165]
+ expected: FAIL
+
+ [WebGL test #168]
+ expected: FAIL
+
+ [WebGL test #169]
+ expected: FAIL
+
+ [WebGL test #170]
+ expected: FAIL
+
+ [WebGL test #171]
+ expected: FAIL
+
+ [WebGL test #172]
+ expected: FAIL
+
+ [WebGL test #173]
+ expected: FAIL
+
+ [WebGL test #176]
+ expected: FAIL
+
+ [WebGL test #177]
+ expected: FAIL
+
+ [WebGL test #178]
+ expected: FAIL
+
+ [WebGL test #179]
+ expected: FAIL
+
+ [WebGL test #180]
+ expected: FAIL
+
+ [WebGL test #181]
+ expected: FAIL
+
+ [WebGL test #184]
+ expected: FAIL
+
+ [WebGL test #185]
+ expected: FAIL
+
+ [WebGL test #186]
+ expected: FAIL
+
+ [WebGL test #187]
+ expected: FAIL
+
+ [WebGL test #188]
+ expected: FAIL
+
+ [WebGL test #189]
+ expected: FAIL
+
+ [WebGL test #192]
+ expected: FAIL
+
+ [WebGL test #193]
+ expected: FAIL
+
+ [WebGL test #194]
+ expected: FAIL
+
+ [WebGL test #195]
+ expected: FAIL
+
+ [WebGL test #196]
+ expected: FAIL
+
+ [WebGL test #197]
+ expected: FAIL
+
+ [WebGL test #200]
+ expected: FAIL
+
+ [WebGL test #201]
+ expected: FAIL
+
+ [WebGL test #202]
+ expected: FAIL
+
+ [WebGL test #203]
+ expected: FAIL
+
+ [WebGL test #204]
+ expected: FAIL
+
+ [WebGL test #205]
+ expected: FAIL
+
+ [WebGL test #208]
+ expected: FAIL
+
+ [WebGL test #209]
+ expected: FAIL
+
+ [WebGL test #210]
+ expected: FAIL
+
+ [WebGL test #211]
+ expected: FAIL
+
+ [WebGL test #212]
+ expected: FAIL
+
+ [WebGL test #213]
+ expected: FAIL
+
+ [WebGL test #216]
+ expected: FAIL
+
+ [WebGL test #217]
+ expected: FAIL
+
+ [WebGL test #218]
+ expected: FAIL
+
+ [WebGL test #219]
+ expected: FAIL
+
+ [WebGL test #220]
+ expected: FAIL
+
+ [WebGL test #221]
+ expected: FAIL
+
+ [WebGL test #224]
+ expected: FAIL
+
+ [WebGL test #225]
+ expected: FAIL
+
+ [WebGL test #226]
+ expected: FAIL
+
+ [WebGL test #227]
+ expected: FAIL
+
+ [WebGL test #228]
+ expected: FAIL
+
+ [WebGL test #229]
+ expected: FAIL
+
+ [WebGL test #232]
+ expected: FAIL
+
+ [WebGL test #233]
+ expected: FAIL
+
+ [WebGL test #234]
+ expected: FAIL
+
+ [WebGL test #235]
+ expected: FAIL
+
+ [WebGL test #236]
+ expected: FAIL
+
+ [WebGL test #237]
+ expected: FAIL
+
+ [WebGL test #240]
+ expected: FAIL
+
+ [WebGL test #241]
+ expected: FAIL
+
+ [WebGL test #242]
+ expected: FAIL
+
+ [WebGL test #243]
+ expected: FAIL
+
+ [WebGL test #244]
+ expected: FAIL
+
+ [WebGL test #245]
+ expected: FAIL
+
+ [WebGL test #248]
+ expected: FAIL
+
+ [WebGL test #249]
+ expected: FAIL
+
+ [WebGL test #250]
+ expected: FAIL
+
+ [WebGL test #251]
+ expected: FAIL
+
+ [WebGL test #252]
+ expected: FAIL
+
+ [WebGL test #253]
+ expected: FAIL
+
+ [WebGL test #256]
+ expected: FAIL
+
+ [WebGL test #257]
+ expected: FAIL
+
+ [WebGL test #258]
+ expected: FAIL
+
+ [WebGL test #259]
+ expected: FAIL
+
+ [WebGL test #260]
+ expected: FAIL
+
+ [WebGL test #261]
+ expected: FAIL
+
+ [WebGL test #264]
+ expected: FAIL
+
+ [WebGL test #265]
+ expected: FAIL
+
+ [WebGL test #266]
+ expected: FAIL
+
+ [WebGL test #267]
+ expected: FAIL
+
+ [WebGL test #268]
+ expected: FAIL
+
+ [WebGL test #269]
+ expected: FAIL
+
+ [WebGL test #272]
+ expected: FAIL
+
+ [WebGL test #273]
+ expected: FAIL
+
+ [WebGL test #274]
+ expected: FAIL
+
+ [WebGL test #275]
+ expected: FAIL
+
+ [WebGL test #276]
+ expected: FAIL
+
+ [WebGL test #277]
+ expected: FAIL
+
+ [WebGL test #280]
+ expected: FAIL
+
+ [WebGL test #281]
+ expected: FAIL
+
+ [WebGL test #282]
+ expected: FAIL
+
+ [WebGL test #283]
+ expected: FAIL
+
+ [WebGL test #284]
+ expected: FAIL
+
+ [WebGL test #285]
+ expected: FAIL
+
+ [WebGL test #288]
+ expected: FAIL
+
+ [WebGL test #289]
+ expected: FAIL
+
+ [WebGL test #290]
+ expected: FAIL
+
+ [WebGL test #291]
+ expected: FAIL
+
+ [WebGL test #292]
+ expected: FAIL
+
+ [WebGL test #293]
+ expected: FAIL
+
+ [WebGL test #296]
+ expected: FAIL
+
+ [WebGL test #297]
+ expected: FAIL
+
+ [WebGL test #298]
+ expected: FAIL
+
+ [WebGL test #299]
+ expected: FAIL
+
+ [WebGL test #300]
+ expected: FAIL
+
+ [WebGL test #301]
+ expected: FAIL
+
+ [WebGL test #304]
+ expected: FAIL
+
+ [WebGL test #305]
+ expected: FAIL
+
+ [WebGL test #306]
+ expected: FAIL
+
+ [WebGL test #307]
+ expected: FAIL
+
+ [WebGL test #308]
+ expected: FAIL
+
+ [WebGL test #309]
+ expected: FAIL
+
+ [WebGL test #312]
+ expected: FAIL
+
+ [WebGL test #313]
+ expected: FAIL
+
+ [WebGL test #314]
+ expected: FAIL
+
+ [WebGL test #315]
+ expected: FAIL
+
+ [WebGL test #316]
+ expected: FAIL
+
+ [WebGL test #317]
+ expected: FAIL
+
+ [WebGL test #320]
+ expected: FAIL
+
+ [WebGL test #321]
+ expected: FAIL
+
+ [WebGL test #322]
+ expected: FAIL
+
+ [WebGL test #323]
+ expected: FAIL
+
+ [WebGL test #324]
+ expected: FAIL
+
+ [WebGL test #325]
+ expected: FAIL
+
+ [WebGL test #328]
+ expected: FAIL
+
+ [WebGL test #329]
+ expected: FAIL
+
+ [WebGL test #330]
+ expected: FAIL
+
+ [WebGL test #331]
+ expected: FAIL
+
+ [WebGL test #332]
+ expected: FAIL
+
+ [WebGL test #333]
+ expected: FAIL
+
+ [WebGL test #336]
+ expected: FAIL
+
+ [WebGL test #337]
+ expected: FAIL
+
+ [WebGL test #338]
+ expected: FAIL
+
+ [WebGL test #339]
+ expected: FAIL
+
+ [WebGL test #340]
+ expected: FAIL
+
+ [WebGL test #341]
+ expected: FAIL
+
+ [WebGL test #344]
+ expected: FAIL
+
+ [WebGL test #345]
+ expected: FAIL
+
+ [WebGL test #346]
+ expected: FAIL
+
+ [WebGL test #347]
+ expected: FAIL
+
+ [WebGL test #348]
+ expected: FAIL
+
+ [WebGL test #349]
+ expected: FAIL
+
+ [WebGL test #352]
+ expected: FAIL
+
+ [WebGL test #353]
+ expected: FAIL
+
+ [WebGL test #354]
+ expected: FAIL
+
+ [WebGL test #355]
+ expected: FAIL
+
+ [WebGL test #356]
+ expected: FAIL
+
+ [WebGL test #357]
+ expected: FAIL
+
+ [WebGL test #360]
+ expected: FAIL
+
+ [WebGL test #361]
+ expected: FAIL
+
+ [WebGL test #362]
+ expected: FAIL
+
+ [WebGL test #363]
+ expected: FAIL
+
+ [WebGL test #364]
+ expected: FAIL
+
+ [WebGL test #365]
+ expected: FAIL
+
+ [WebGL test #368]
+ expected: FAIL
+
+ [WebGL test #369]
+ expected: FAIL
+
+ [WebGL test #370]
+ expected: FAIL
+
+ [WebGL test #371]
+ expected: FAIL
+
+ [WebGL test #372]
+ expected: FAIL
+
+ [WebGL test #373]
+ expected: FAIL
+
+ [WebGL test #376]
+ expected: FAIL
+
+ [WebGL test #377]
+ expected: FAIL
+
+ [WebGL test #378]
+ expected: FAIL
+
+ [WebGL test #379]
+ expected: FAIL
+
+ [WebGL test #380]
+ expected: FAIL
+
+ [WebGL test #381]
+ expected: FAIL
+
+ [WebGL test #384]
+ expected: FAIL
+
+ [WebGL test #385]
+ expected: FAIL
+
+ [WebGL test #386]
+ expected: FAIL
+
+ [WebGL test #387]
+ expected: FAIL
+
+ [WebGL test #388]
+ expected: FAIL
+
+ [WebGL test #389]
+ expected: FAIL
+
+ [WebGL test #392]
+ expected: FAIL
+
+ [WebGL test #393]
+ expected: FAIL
+
+ [WebGL test #394]
+ expected: FAIL
+
+ [WebGL test #395]
+ expected: FAIL
+
+ [WebGL test #396]
+ expected: FAIL
+
+ [WebGL test #397]
+ expected: FAIL
+
+ [WebGL test #400]
+ expected: FAIL
+
+ [WebGL test #401]
+ expected: FAIL
+
+ [WebGL test #402]
+ expected: FAIL
+
+ [WebGL test #403]
+ expected: FAIL
+
+ [WebGL test #404]
+ expected: FAIL
+
+ [WebGL test #405]
+ expected: FAIL
+
+ [WebGL test #408]
+ expected: FAIL
+
+ [WebGL test #409]
+ expected: FAIL
+
+ [WebGL test #410]
+ expected: FAIL
+
+ [WebGL test #411]
+ expected: FAIL
+
+ [WebGL test #412]
+ expected: FAIL
+
+ [WebGL test #413]
+ expected: FAIL
+
+ [WebGL test #416]
+ expected: FAIL
+
+ [WebGL test #417]
+ expected: FAIL
+
+ [WebGL test #418]
+ expected: FAIL
+
+ [WebGL test #419]
+ expected: FAIL
+
+ [WebGL test #420]
+ expected: FAIL
+
+ [WebGL test #421]
+ expected: FAIL
+
+ [WebGL test #424]
+ expected: FAIL
+
+ [WebGL test #425]
+ expected: FAIL
+
+ [WebGL test #426]
+ expected: FAIL
+
+ [WebGL test #427]
+ expected: FAIL
+
+ [WebGL test #428]
+ expected: FAIL
+
+ [WebGL test #429]
+ expected: FAIL
+
+ [WebGL test #432]
+ expected: FAIL
+
+ [WebGL test #433]
+ expected: FAIL
+
+ [WebGL test #434]
+ expected: FAIL
+
+ [WebGL test #435]
+ expected: FAIL
+
+ [WebGL test #436]
+ expected: FAIL
+
+ [WebGL test #437]
+ expected: FAIL
+
+ [WebGL test #440]
+ expected: FAIL
+
+ [WebGL test #441]
+ expected: FAIL
+
+ [WebGL test #442]
+ expected: FAIL
+
+ [WebGL test #443]
+ expected: FAIL
+
+ [WebGL test #444]
+ expected: FAIL
+
+ [WebGL test #445]
+ expected: FAIL
+
+ [WebGL test #448]
+ expected: FAIL
+
+ [WebGL test #449]
+ expected: FAIL
+
+ [WebGL test #450]
+ expected: FAIL
+
+ [WebGL test #451]
+ expected: FAIL
+
+ [WebGL test #452]
+ expected: FAIL
+
+ [WebGL test #453]
+ expected: FAIL
+
+ [WebGL test #456]
+ expected: FAIL
+
+ [WebGL test #457]
+ expected: FAIL
+
+ [WebGL test #458]
+ expected: FAIL
+
+ [WebGL test #459]
+ expected: FAIL
+
+ [WebGL test #460]
+ expected: FAIL
+
+ [WebGL test #461]
+ expected: FAIL
+
+ [WebGL test #464]
+ expected: FAIL
+
+ [WebGL test #465]
+ expected: FAIL
+
+ [WebGL test #466]
+ expected: FAIL
+
+ [WebGL test #467]
+ expected: FAIL
+
+ [WebGL test #468]
+ expected: FAIL
+
+ [WebGL test #469]
+ expected: FAIL
+
+ [WebGL test #472]
+ expected: FAIL
+
+ [WebGL test #473]
+ expected: FAIL
+
+ [WebGL test #474]
+ expected: FAIL
+
+ [WebGL test #475]
+ expected: FAIL
+
+ [WebGL test #476]
+ expected: FAIL
+
+ [WebGL test #477]
+ expected: FAIL
+
+ [WebGL test #480]
+ expected: FAIL
+
+ [WebGL test #481]
+ expected: FAIL
+
+ [WebGL test #482]
+ expected: FAIL
+
+ [WebGL test #483]
+ expected: FAIL
+
+ [WebGL test #484]
+ expected: FAIL
+
+ [WebGL test #485]
+ expected: FAIL
+
+ [WebGL test #488]
+ expected: FAIL
+
+ [WebGL test #489]
+ expected: FAIL
+
+ [WebGL test #490]
+ expected: FAIL
+
+ [WebGL test #491]
+ expected: FAIL
+
+ [WebGL test #492]
+ expected: FAIL
+
+ [WebGL test #493]
+ expected: FAIL
+
+ [WebGL test #496]
+ expected: FAIL
+
+ [WebGL test #497]
+ expected: FAIL
+
+ [WebGL test #498]
+ expected: FAIL
+
+ [WebGL test #499]
+ expected: FAIL
+
+ [WebGL test #500]
+ expected: FAIL
+
+ [WebGL test #501]
+ expected: FAIL
+
+ [WebGL test #504]
+ expected: FAIL
+
+ [WebGL test #505]
+ expected: FAIL
+
+ [WebGL test #506]
+ expected: FAIL
+
+ [WebGL test #507]
+ expected: FAIL
+
+ [WebGL test #508]
+ expected: FAIL
+
+ [WebGL test #509]
+ expected: FAIL
+
+ [WebGL test #512]
+ expected: FAIL
+
+ [WebGL test #513]
+ expected: FAIL
+
+ [WebGL test #514]
+ expected: FAIL
+
+ [WebGL test #515]
+ expected: FAIL
+
+ [WebGL test #516]
+ expected: FAIL
+
+ [WebGL test #517]
+ expected: FAIL
+
+ [WebGL test #520]
+ expected: FAIL
+
+ [WebGL test #521]
+ expected: FAIL
+
+ [WebGL test #522]
+ expected: FAIL
+
+ [WebGL test #523]
+ expected: FAIL
+
+ [WebGL test #524]
+ expected: FAIL
+
+ [WebGL test #525]
+ expected: FAIL
+
+ [WebGL test #528]
+ expected: FAIL
+
+ [WebGL test #529]
+ expected: FAIL
+
+ [WebGL test #530]
+ expected: FAIL
+
+ [WebGL test #531]
+ expected: FAIL
+
+ [WebGL test #532]
+ expected: FAIL
+
+ [WebGL test #533]
+ expected: FAIL
+
+ [WebGL test #536]
+ expected: FAIL
+
+ [WebGL test #537]
+ expected: FAIL
+
+ [WebGL test #538]
+ expected: FAIL
+
+ [WebGL test #539]
+ expected: FAIL
+
+ [WebGL test #540]
+ expected: FAIL
+
+ [WebGL test #541]
+ expected: FAIL
+
+ [WebGL test #544]
+ expected: FAIL
+
+ [WebGL test #545]
+ expected: FAIL
+
+ [WebGL test #546]
+ expected: FAIL
+
+ [WebGL test #547]
+ expected: FAIL
+
+ [WebGL test #548]
+ expected: FAIL
+
+ [WebGL test #549]
+ expected: FAIL
+
+ [WebGL test #552]
+ expected: FAIL
+
+ [WebGL test #553]
+ expected: FAIL
+
+ [WebGL test #554]
+ expected: FAIL
+
+ [WebGL test #555]
+ expected: FAIL
+
+ [WebGL test #556]
+ expected: FAIL
+
+ [WebGL test #557]
+ expected: FAIL
+
+ [WebGL test #560]
+ expected: FAIL
+
+ [WebGL test #561]
+ expected: FAIL
+
+ [WebGL test #562]
+ expected: FAIL
+
+ [WebGL test #563]
+ expected: FAIL
+
+ [WebGL test #564]
+ expected: FAIL
+
+ [WebGL test #565]
+ expected: FAIL
+
+ [WebGL test #568]
+ expected: FAIL
+
+ [WebGL test #569]
+ expected: FAIL
+
+ [WebGL test #570]
+ expected: FAIL
+
+ [WebGL test #571]
+ expected: FAIL
+
+ [WebGL test #572]
+ expected: FAIL
+
+ [WebGL test #573]
+ expected: FAIL
+
+ [WebGL test #576]
+ expected: FAIL
+
+ [WebGL test #577]
+ expected: FAIL
+
+ [WebGL test #578]
+ expected: FAIL
+
+ [WebGL test #579]
+ expected: FAIL
+
+ [WebGL test #580]
+ expected: FAIL
+
+ [WebGL test #581]
+ expected: FAIL
+
+ [WebGL test #584]
+ expected: FAIL
+
+ [WebGL test #585]
+ expected: FAIL
+
+ [WebGL test #586]
+ expected: FAIL
+
+ [WebGL test #587]
+ expected: FAIL
+
+ [WebGL test #588]
+ expected: FAIL
+
+ [WebGL test #589]
+ expected: FAIL
+
+ [WebGL test #592]
+ expected: FAIL
+
+ [WebGL test #593]
+ expected: FAIL
+
+ [WebGL test #594]
+ expected: FAIL
+
+ [WebGL test #595]
+ expected: FAIL
+
+ [WebGL test #596]
+ expected: FAIL
+
+ [WebGL test #597]
+ expected: FAIL
+
+ [WebGL test #600]
+ expected: FAIL
+
+ [WebGL test #601]
+ expected: FAIL
+
+ [WebGL test #602]
+ expected: FAIL
+
+ [WebGL test #603]
+ expected: FAIL
+
+ [WebGL test #604]
+ expected: FAIL
+
+ [WebGL test #605]
+ expected: FAIL
+
+ [WebGL test #608]
+ expected: FAIL
+
+ [WebGL test #609]
+ expected: FAIL
+
+ [WebGL test #610]
+ expected: FAIL
+
+ [WebGL test #611]
+ expected: FAIL
+
+ [WebGL test #612]
+ expected: FAIL
+
+ [WebGL test #613]
+ expected: FAIL
+
+ [WebGL test #616]
+ expected: FAIL
+
+ [WebGL test #617]
+ expected: FAIL
+
+ [WebGL test #618]
+ expected: FAIL
+
+ [WebGL test #619]
+ expected: FAIL
+
+ [WebGL test #620]
+ expected: FAIL
+
+ [WebGL test #621]
+ expected: FAIL
+
+ [WebGL test #624]
+ expected: FAIL
+
+ [WebGL test #625]
+ expected: FAIL
+
+ [WebGL test #626]
+ expected: FAIL
+
+ [WebGL test #627]
+ expected: FAIL
+
+ [WebGL test #628]
+ expected: FAIL
+
+ [WebGL test #629]
+ expected: FAIL
+
+ [WebGL test #632]
+ expected: FAIL
+
+ [WebGL test #633]
+ expected: FAIL
+
+ [WebGL test #634]
+ expected: FAIL
+
+ [WebGL test #635]
+ expected: FAIL
+
+ [WebGL test #636]
+ expected: FAIL
+
+ [WebGL test #637]
+ expected: FAIL
+
+ [WebGL test #640]
+ expected: FAIL
+
+ [WebGL test #641]
+ expected: FAIL
+
+ [WebGL test #642]
+ expected: FAIL
+
+ [WebGL test #643]
+ expected: FAIL
+
+ [WebGL test #644]
+ expected: FAIL
+
+ [WebGL test #645]
+ expected: FAIL
+
+ [WebGL test #648]
+ expected: FAIL
+
+ [WebGL test #649]
+ expected: FAIL
+
+ [WebGL test #650]
+ expected: FAIL
+
+ [WebGL test #651]
+ expected: FAIL
+
+ [WebGL test #652]
+ expected: FAIL
+
+ [WebGL test #653]
+ expected: FAIL
+
+ [WebGL test #656]
+ expected: FAIL
+
+ [WebGL test #657]
+ expected: FAIL
+
+ [WebGL test #658]
+ expected: FAIL
+
+ [WebGL test #659]
+ expected: FAIL
+
+ [WebGL test #660]
+ expected: FAIL
+
+ [WebGL test #661]
+ expected: FAIL
+
+ [WebGL test #664]
+ expected: FAIL
+
+ [WebGL test #665]
+ expected: FAIL
+
+ [WebGL test #666]
+ expected: FAIL
+
+ [WebGL test #667]
+ expected: FAIL
+
+ [WebGL test #668]
+ expected: FAIL
+
+ [WebGL test #669]
+ expected: FAIL
+
+ [WebGL test #672]
+ expected: FAIL
+
+ [WebGL test #673]
+ expected: FAIL
+
+ [WebGL test #674]
+ expected: FAIL
+
+ [WebGL test #675]
+ expected: FAIL
+
+ [WebGL test #676]
+ expected: FAIL
+
+ [WebGL test #677]
+ expected: FAIL
+
+ [WebGL test #680]
+ expected: FAIL
+
+ [WebGL test #681]
+ expected: FAIL
+
+ [WebGL test #682]
+ expected: FAIL
+
+ [WebGL test #683]
+ expected: FAIL
+
+ [WebGL test #684]
+ expected: FAIL
+
+ [WebGL test #685]
+ expected: FAIL
+
+ [WebGL test #688]
+ expected: FAIL
+
+ [WebGL test #689]
+ expected: FAIL
+
+ [WebGL test #690]
+ expected: FAIL
+
+ [WebGL test #691]
+ expected: FAIL
+
+ [WebGL test #692]
+ expected: FAIL
+
+ [WebGL test #693]
+ expected: FAIL
+
+ [WebGL test #696]
+ expected: FAIL
+
+ [WebGL test #697]
+ expected: FAIL
+
+ [WebGL test #698]
+ expected: FAIL
+
+ [WebGL test #699]
+ expected: FAIL
+
+ [WebGL test #700]
+ expected: FAIL
+
+ [WebGL test #701]
+ expected: FAIL
+
+ [WebGL test #704]
+ expected: FAIL
+
+ [WebGL test #705]
+ expected: FAIL
+
+ [WebGL test #706]
+ expected: FAIL
+
+ [WebGL test #707]
+ expected: FAIL
+
+ [WebGL test #708]
+ expected: FAIL
+
+ [WebGL test #709]
+ expected: FAIL
+
+ [WebGL test #712]
+ expected: FAIL
+
+ [WebGL test #713]
+ expected: FAIL
+
+ [WebGL test #714]
+ expected: FAIL
+
+ [WebGL test #715]
+ expected: FAIL
+
+ [WebGL test #716]
+ expected: FAIL
+
+ [WebGL test #717]
+ expected: FAIL
+
+ [WebGL test #720]
+ expected: FAIL
+
+ [WebGL test #721]
+ expected: FAIL
+
+ [WebGL test #722]
+ expected: FAIL
+
+ [WebGL test #723]
+ expected: FAIL
+
+ [WebGL test #724]
+ expected: FAIL
+
+ [WebGL test #725]
+ expected: FAIL
+
+ [WebGL test #728]
+ expected: FAIL
+
+ [WebGL test #729]
+ expected: FAIL
+
+ [WebGL test #730]
+ expected: FAIL
+
+ [WebGL test #731]
+ expected: FAIL
+
+ [WebGL test #732]
+ expected: FAIL
+
+ [WebGL test #733]
+ expected: FAIL
+
+ [WebGL test #736]
+ expected: FAIL
+
+ [WebGL test #737]
+ expected: FAIL
+
+ [WebGL test #738]
+ expected: FAIL
+
+ [WebGL test #739]
+ expected: FAIL
+
+ [WebGL test #740]
+ expected: FAIL
+
+ [WebGL test #741]
+ expected: FAIL
+
+ [WebGL test #744]
+ expected: FAIL
+
+ [WebGL test #745]
+ expected: FAIL
+
+ [WebGL test #746]
+ expected: FAIL
+
+ [WebGL test #747]
+ expected: FAIL
+
+ [WebGL test #748]
+ expected: FAIL
+
+ [WebGL test #749]
+ expected: FAIL
+
+ [WebGL test #752]
+ expected: FAIL
+
+ [WebGL test #753]
+ expected: FAIL
+
+ [WebGL test #754]
+ expected: FAIL
+
+ [WebGL test #755]
+ expected: FAIL
+
+ [WebGL test #756]
+ expected: FAIL
+
+ [WebGL test #757]
+ expected: FAIL
+
+ [WebGL test #760]
+ expected: FAIL
+
+ [WebGL test #761]
+ expected: FAIL
+
+ [WebGL test #762]
+ expected: FAIL
+
+ [WebGL test #763]
+ expected: FAIL
+
+ [WebGL test #764]
+ expected: FAIL
+
+ [WebGL test #765]
+ expected: FAIL
+
+ [WebGL test #768]
+ expected: FAIL
+
+ [WebGL test #769]
+ expected: FAIL
+
+ [WebGL test #770]
+ expected: FAIL
+
+ [WebGL test #771]
+ expected: FAIL
+
+ [WebGL test #772]
+ expected: FAIL
+
+ [WebGL test #773]
+ expected: FAIL
+
+ [WebGL test #776]
+ expected: FAIL
+
+ [WebGL test #777]
+ expected: FAIL
+
+ [WebGL test #778]
+ expected: FAIL
+
+ [WebGL test #779]
+ expected: FAIL
+
+ [WebGL test #780]
+ expected: FAIL
+
+ [WebGL test #781]
+ expected: FAIL
+
+ [WebGL test #784]
+ expected: FAIL
+
+ [WebGL test #785]
+ expected: FAIL
+
+ [WebGL test #786]
+ expected: FAIL
+
+ [WebGL test #787]
+ expected: FAIL
+
+ [WebGL test #788]
+ expected: FAIL
+
+ [WebGL test #789]
+ expected: FAIL
+
+ [WebGL test #792]
+ expected: FAIL
+
+ [WebGL test #793]
+ expected: FAIL
+
+ [WebGL test #794]
+ expected: FAIL
+
+ [WebGL test #795]
+ expected: FAIL
+
+ [WebGL test #796]
+ expected: FAIL
+
+ [WebGL test #797]
+ expected: FAIL
+
+ [WebGL test #800]
+ expected: FAIL
+
+ [WebGL test #801]
+ expected: FAIL
+
+ [WebGL test #802]
+ expected: FAIL
+
+ [WebGL test #803]
+ expected: FAIL
+
+ [WebGL test #804]
+ expected: FAIL
+
+ [WebGL test #805]
+ expected: FAIL
+
+ [WebGL test #808]
+ expected: FAIL
+
+ [WebGL test #809]
+ expected: FAIL
+
+ [WebGL test #810]
+ expected: FAIL
+
+ [WebGL test #811]
+ expected: FAIL
+
+ [WebGL test #812]
+ expected: FAIL
+
+ [WebGL test #813]
+ expected: FAIL
+
+ [WebGL test #816]
+ expected: FAIL
+
+ [WebGL test #817]
+ expected: FAIL
+
+ [WebGL test #818]
+ expected: FAIL
+
+ [WebGL test #819]
+ expected: FAIL
+
+ [WebGL test #820]
+ expected: FAIL
+
+ [WebGL test #821]
+ expected: FAIL
+
+ [WebGL test #824]
+ expected: FAIL
+
+ [WebGL test #825]
+ expected: FAIL
+
+ [WebGL test #826]
+ expected: FAIL
+
+ [WebGL test #827]
+ expected: FAIL
+
+ [WebGL test #828]
+ expected: FAIL
+
+ [WebGL test #829]
+ expected: FAIL
+
+ [WebGL test #832]
+ expected: FAIL
+
+ [WebGL test #833]
+ expected: FAIL
+
+ [WebGL test #834]
+ expected: FAIL
+
+ [WebGL test #835]
+ expected: FAIL
+
+ [WebGL test #836]
+ expected: FAIL
+
+ [WebGL test #837]
+ expected: FAIL
+
+ [WebGL test #840]
+ expected: FAIL
+
+ [WebGL test #841]
+ expected: FAIL
+
+ [WebGL test #842]
+ expected: FAIL
+
+ [WebGL test #843]
+ expected: FAIL
+
+ [WebGL test #844]
+ expected: FAIL
+
+ [WebGL test #845]
+ expected: FAIL
+
+ [WebGL test #848]
+ expected: FAIL
+
+ [WebGL test #849]
+ expected: FAIL
+
+ [WebGL test #850]
+ expected: FAIL
+
+ [WebGL test #851]
+ expected: FAIL
+
+ [WebGL test #852]
+ expected: FAIL
+
+ [WebGL test #853]
+ expected: FAIL
+
+ [WebGL test #856]
+ expected: FAIL
+
+ [WebGL test #857]
+ expected: FAIL
+
+ [WebGL test #858]
+ expected: FAIL
+
+ [WebGL test #859]
+ expected: FAIL
+
+ [WebGL test #860]
+ expected: FAIL
+
+ [WebGL test #861]
+ expected: FAIL
+
+ [WebGL test #864]
+ expected: FAIL
+
+ [WebGL test #865]
+ expected: FAIL
+
+ [WebGL test #866]
+ expected: FAIL
+
+ [WebGL test #867]
+ expected: FAIL
+
+ [WebGL test #868]
+ expected: FAIL
+
+ [WebGL test #869]
+ expected: FAIL
+
+ [WebGL test #872]
+ expected: FAIL
+
+ [WebGL test #873]
+ expected: FAIL
+
+ [WebGL test #874]
+ expected: FAIL
+
+ [WebGL test #875]
+ expected: FAIL
+
+ [WebGL test #876]
+ expected: FAIL
+
+ [WebGL test #877]
+ expected: FAIL
+
+ [WebGL test #880]
+ expected: FAIL
+
+ [WebGL test #881]
+ expected: FAIL
+
+ [WebGL test #882]
+ expected: FAIL
+
+ [WebGL test #883]
+ expected: FAIL
+
+ [WebGL test #884]
+ expected: FAIL
+
+ [WebGL test #885]
+ expected: FAIL
+
+ [WebGL test #888]
+ expected: FAIL
+
+ [WebGL test #889]
+ expected: FAIL
+
+ [WebGL test #890]
+ expected: FAIL
+
+ [WebGL test #891]
+ expected: FAIL
+
+ [WebGL test #892]
+ expected: FAIL
+
+ [WebGL test #893]
+ expected: FAIL
+
+ [WebGL test #896]
+ expected: FAIL
+
+ [WebGL test #897]
+ expected: FAIL
+
+ [WebGL test #898]
+ expected: FAIL
+
+ [WebGL test #899]
+ expected: FAIL
+
+ [WebGL test #900]
+ expected: FAIL
+
+ [WebGL test #901]
+ expected: FAIL
+
+ [WebGL test #904]
+ expected: FAIL
+
+ [WebGL test #905]
+ expected: FAIL
+
+ [WebGL test #906]
+ expected: FAIL
+
+ [WebGL test #907]
+ expected: FAIL
+
+ [WebGL test #908]
+ expected: FAIL
+
+ [WebGL test #909]
+ expected: FAIL
+
+ [WebGL test #912]
+ expected: FAIL
+
+ [WebGL test #913]
+ expected: FAIL
+
+ [WebGL test #914]
+ expected: FAIL
+
+ [WebGL test #915]
+ expected: FAIL
+
+ [WebGL test #916]
+ expected: FAIL
+
+ [WebGL test #917]
+ expected: FAIL
+
+ [WebGL test #920]
+ expected: FAIL
+
+ [WebGL test #921]
+ expected: FAIL
+
+ [WebGL test #922]
+ expected: FAIL
+
+ [WebGL test #923]
+ expected: FAIL
+
+ [WebGL test #924]
+ expected: FAIL
+
+ [WebGL test #925]
+ expected: FAIL
+
+ [WebGL test #928]
+ expected: FAIL
+
+ [WebGL test #929]
+ expected: FAIL
+
+ [WebGL test #930]
+ expected: FAIL
+
+ [WebGL test #931]
+ expected: FAIL
+
+ [WebGL test #932]
+ expected: FAIL
+
+ [WebGL test #933]
+ expected: FAIL
+
+ [WebGL test #936]
+ expected: FAIL
+
+ [WebGL test #937]
+ expected: FAIL
+
+ [WebGL test #938]
+ expected: FAIL
+
+ [WebGL test #939]
+ expected: FAIL
+
+ [WebGL test #940]
+ expected: FAIL
+
+ [WebGL test #941]
+ expected: FAIL
+
+ [WebGL test #944]
+ expected: FAIL
+
+ [WebGL test #945]
+ expected: FAIL
+
+ [WebGL test #946]
+ expected: FAIL
+
+ [WebGL test #947]
+ expected: FAIL
+
+ [WebGL test #948]
+ expected: FAIL
+
+ [WebGL test #949]
+ expected: FAIL
+
+ [WebGL test #952]
+ expected: FAIL
+
+ [WebGL test #953]
+ expected: FAIL
+
+ [WebGL test #954]
+ expected: FAIL
+
+ [WebGL test #955]
+ expected: FAIL
+
+ [WebGL test #956]
+ expected: FAIL
+
+ [WebGL test #957]
+ expected: FAIL
+
+ [WebGL test #960]
+ expected: FAIL
+
+ [WebGL test #961]
+ expected: FAIL
+
+ [WebGL test #962]
+ expected: FAIL
+
+ [WebGL test #963]
+ expected: FAIL
+
+ [WebGL test #964]
+ expected: FAIL
+
+ [WebGL test #965]
+ expected: FAIL
+
+ [WebGL test #968]
+ expected: FAIL
+
+ [WebGL test #969]
+ expected: FAIL
+
+ [WebGL test #970]
+ expected: FAIL
+
+ [WebGL test #971]
+ expected: FAIL
+
+ [WebGL test #972]
+ expected: FAIL
+
+ [WebGL test #973]
+ expected: FAIL
+
+ [WebGL test #976]
+ expected: FAIL
+
+ [WebGL test #977]
+ expected: FAIL
+
+ [WebGL test #978]
+ expected: FAIL
+
+ [WebGL test #979]
+ expected: FAIL
+
+ [WebGL test #980]
+ expected: FAIL
+
+ [WebGL test #981]
+ expected: FAIL
+
+ [WebGL test #984]
+ expected: FAIL
+
+ [WebGL test #985]
+ expected: FAIL
+
+ [WebGL test #986]
+ expected: FAIL
+
+ [WebGL test #987]
+ expected: FAIL
+
+ [WebGL test #988]
+ expected: FAIL
+
+ [WebGL test #989]
+ expected: FAIL
+
+ [WebGL test #992]
+ expected: FAIL
+
+ [WebGL test #993]
+ expected: FAIL
+
+ [WebGL test #994]
+ expected: FAIL
+
+ [WebGL test #995]
+ expected: FAIL
+
+ [WebGL test #996]
+ expected: FAIL
+
+ [WebGL test #997]
+ expected: FAIL
+
+ [WebGL test #1000]
+ expected: FAIL
+
+ [WebGL test #1001]
+ expected: FAIL
+
+ [WebGL test #1002]
+ expected: FAIL
+
+ [WebGL test #1003]
+ expected: FAIL
+
+ [WebGL test #1004]
+ expected: FAIL
+
+ [WebGL test #1005]
+ expected: FAIL
+
+ [WebGL test #1008]
+ expected: FAIL
+
+ [WebGL test #1009]
+ expected: FAIL
+
+ [WebGL test #1010]
+ expected: FAIL
+
+ [WebGL test #1011]
+ expected: FAIL
+
+ [WebGL test #1012]
+ expected: FAIL
+
+ [WebGL test #1013]
+ expected: FAIL
+
+ [WebGL test #1016]
+ expected: FAIL
+
+ [WebGL test #1017]
+ expected: FAIL
+
+ [WebGL test #1018]
+ expected: FAIL
+
+ [WebGL test #1019]
+ expected: FAIL
+
+ [WebGL test #1020]
+ expected: FAIL
+
+ [WebGL test #1021]
+ expected: FAIL
+
+ [WebGL test #1024]
+ expected: FAIL
+
+ [WebGL test #1025]
+ expected: FAIL
+
+ [WebGL test #1026]
+ expected: FAIL
+
+ [WebGL test #1027]
+ expected: FAIL
+
+ [WebGL test #1028]
+ expected: FAIL
+
+ [WebGL test #1029]
+ expected: FAIL
+
+ [WebGL test #1032]
+ expected: FAIL
+
+ [WebGL test #1033]
+ expected: FAIL
+
+ [WebGL test #1034]
+ expected: FAIL
+
+ [WebGL test #1035]
+ expected: FAIL
+
+ [WebGL test #1036]
+ expected: FAIL
+
+ [WebGL test #1037]
+ expected: FAIL
+
+ [WebGL test #1040]
+ expected: FAIL
+
+ [WebGL test #1041]
+ expected: FAIL
+
+ [WebGL test #1042]
+ expected: FAIL
+
+ [WebGL test #1043]
+ expected: FAIL
+
+ [WebGL test #1044]
+ expected: FAIL
+
+ [WebGL test #1045]
+ expected: FAIL
+
+ [WebGL test #1048]
+ expected: FAIL
+
+ [WebGL test #1049]
+ expected: FAIL
+
+ [WebGL test #1050]
+ expected: FAIL
+
+ [WebGL test #1051]
+ expected: FAIL
+
+ [WebGL test #1052]
+ expected: FAIL
+
+ [WebGL test #1053]
+ expected: FAIL
+
+ [WebGL test #1056]
+ expected: FAIL
+
+ [WebGL test #1057]
+ expected: FAIL
+
+ [WebGL test #1058]
+ expected: FAIL
+
+ [WebGL test #1059]
+ expected: FAIL
+
+ [WebGL test #1060]
+ expected: FAIL
+
+ [WebGL test #1061]
+ expected: FAIL
+
+ [WebGL test #1064]
+ expected: FAIL
+
+ [WebGL test #1065]
+ expected: FAIL
+
+ [WebGL test #1066]
+ expected: FAIL
+
+ [WebGL test #1067]
+ expected: FAIL
+
+ [WebGL test #1068]
+ expected: FAIL
+
+ [WebGL test #1069]
+ expected: FAIL
+
+ [WebGL test #1072]
+ expected: FAIL
+
+ [WebGL test #1073]
+ expected: FAIL
+
+ [WebGL test #1074]
+ expected: FAIL
+
+ [WebGL test #1075]
+ expected: FAIL
+
+ [WebGL test #1076]
+ expected: FAIL
+
+ [WebGL test #1077]
+ expected: FAIL
+
+ [WebGL test #1080]
+ expected: FAIL
+
+ [WebGL test #1081]
+ expected: FAIL
+
+ [WebGL test #1082]
+ expected: FAIL
+
+ [WebGL test #1083]
+ expected: FAIL
+
+ [WebGL test #1084]
+ expected: FAIL
+
+ [WebGL test #1085]
+ expected: FAIL
+
+ [WebGL test #1088]
+ expected: FAIL
+
+ [WebGL test #1089]
+ expected: FAIL
+
+ [WebGL test #1090]
+ expected: FAIL
+
+ [WebGL test #1091]
+ expected: FAIL
+
+ [WebGL test #1092]
+ expected: FAIL
+
+ [WebGL test #1093]
+ expected: FAIL
+
+ [WebGL test #1096]
+ expected: FAIL
+
+ [WebGL test #1097]
+ expected: FAIL
+
+ [WebGL test #1098]
+ expected: FAIL
+
+ [WebGL test #1099]
+ expected: FAIL
+
+ [WebGL test #1100]
+ expected: FAIL
+
+ [WebGL test #1101]
+ expected: FAIL
+
+ [WebGL test #1104]
+ expected: FAIL
+
+ [WebGL test #1105]
+ expected: FAIL
+
+ [WebGL test #1106]
+ expected: FAIL
+
+ [WebGL test #1107]
+ expected: FAIL
+
+ [WebGL test #1108]
+ expected: FAIL
+
+ [WebGL test #1109]
+ expected: FAIL
+
+ [WebGL test #1112]
+ expected: FAIL
+
+ [WebGL test #1113]
+ expected: FAIL
+
+ [WebGL test #1114]
+ expected: FAIL
+
+ [WebGL test #1115]
+ expected: FAIL
+
+ [WebGL test #1116]
+ expected: FAIL
+
+ [WebGL test #1117]
+ expected: FAIL
+
+ [WebGL test #1120]
+ expected: FAIL
+
+ [WebGL test #1121]
+ expected: FAIL
+
+ [WebGL test #1122]
+ expected: FAIL
+
+ [WebGL test #1123]
+ expected: FAIL
+
+ [WebGL test #1124]
+ expected: FAIL
+
+ [WebGL test #1125]
+ expected: FAIL
+
+ [WebGL test #1128]
+ expected: FAIL
+
+ [WebGL test #1129]
+ expected: FAIL
+
+ [WebGL test #1130]
+ expected: FAIL
+
+ [WebGL test #1131]
+ expected: FAIL
+
+ [WebGL test #1132]
+ expected: FAIL
+
+ [WebGL test #1133]
+ expected: FAIL
+
+ [WebGL test #1136]
+ expected: FAIL
+
+ [WebGL test #1137]
+ expected: FAIL
+
+ [WebGL test #1138]
+ expected: FAIL
+
+ [WebGL test #1139]
+ expected: FAIL
+
+ [WebGL test #1140]
+ expected: FAIL
+
+ [WebGL test #1141]
+ expected: FAIL
+
+ [WebGL test #1144]
+ expected: FAIL
+
+ [WebGL test #1145]
+ expected: FAIL
+
+ [WebGL test #1146]
+ expected: FAIL
+
+ [WebGL test #1147]
+ expected: FAIL
+
+ [WebGL test #1148]
+ expected: FAIL
+
+ [WebGL test #1149]
+ expected: FAIL
+
+ [WebGL test #1152]
+ expected: FAIL
+
+ [WebGL test #1153]
+ expected: FAIL
+
+ [WebGL test #1154]
+ expected: FAIL
+
+ [WebGL test #1155]
+ expected: FAIL
+
+ [WebGL test #1156]
+ expected: FAIL
+
+ [WebGL test #1157]
+ expected: FAIL
+
+ [WebGL test #1160]
+ expected: FAIL
+
+ [WebGL test #1161]
+ expected: FAIL
+
+ [WebGL test #1162]
+ expected: FAIL
+
+ [WebGL test #1163]
+ expected: FAIL
+
+ [WebGL test #1164]
+ expected: FAIL
+
+ [WebGL test #1165]
+ expected: FAIL
+
+ [WebGL test #1168]
+ expected: FAIL
+
+ [WebGL test #1169]
+ expected: FAIL
+
+ [WebGL test #1170]
+ expected: FAIL
+
+ [WebGL test #1171]
+ expected: FAIL
+
+ [WebGL test #1172]
+ expected: FAIL
+
+ [WebGL test #1173]
+ expected: FAIL
+
+ [WebGL test #1176]
+ expected: FAIL
+
+ [WebGL test #1177]
+ expected: FAIL
+
+ [WebGL test #1178]
+ expected: FAIL
+
+ [WebGL test #1179]
+ expected: FAIL
+
+ [WebGL test #1180]
+ expected: FAIL
+
+ [WebGL test #1181]
+ expected: FAIL
+
+ [WebGL test #1184]
+ expected: FAIL
+
+ [WebGL test #1185]
+ expected: FAIL
+
+ [WebGL test #1186]
+ expected: FAIL
+
+ [WebGL test #1187]
+ expected: FAIL
+
+ [WebGL test #1188]
+ expected: FAIL
+
+ [WebGL test #1189]
+ expected: FAIL
+
+ [WebGL test #1192]
+ expected: FAIL
+
+ [WebGL test #1193]
+ expected: FAIL
+
+ [WebGL test #1194]
+ expected: FAIL
+
+ [WebGL test #1195]
+ expected: FAIL
+
+ [WebGL test #1196]
+ expected: FAIL
+
+ [WebGL test #1197]
+ expected: FAIL
+
+ [WebGL test #1200]
+ expected: FAIL
+
+ [WebGL test #1201]
+ expected: FAIL
+
+ [WebGL test #1202]
+ expected: FAIL
+
+ [WebGL test #1203]
+ expected: FAIL
+
+ [WebGL test #1204]
+ expected: FAIL
+
+ [WebGL test #1205]
+ expected: FAIL
+
+ [WebGL test #1208]
+ expected: FAIL
+
+ [WebGL test #1209]
+ expected: FAIL
+
+ [WebGL test #1210]
+ expected: FAIL
+
+ [WebGL test #1211]
+ expected: FAIL
+
+ [WebGL test #1212]
+ expected: FAIL
+
+ [WebGL test #1213]
+ expected: FAIL
+
+ [WebGL test #1216]
+ expected: FAIL
+
+ [WebGL test #1217]
+ expected: FAIL
+
+ [WebGL test #1218]
+ expected: FAIL
+
+ [WebGL test #1219]
+ expected: FAIL
+
+ [WebGL test #1220]
+ expected: FAIL
+
+ [WebGL test #1221]
+ expected: FAIL
+
+ [WebGL test #1224]
+ expected: FAIL
+
+ [WebGL test #1225]
+ expected: FAIL
+
+ [WebGL test #1226]
+ expected: FAIL
+
+ [WebGL test #1227]
+ expected: FAIL
+
+ [WebGL test #1228]
+ expected: FAIL
+
+ [WebGL test #1229]
+ expected: FAIL
+
+ [WebGL test #1232]
+ expected: FAIL
+
+ [WebGL test #1233]
+ expected: FAIL
+
+ [WebGL test #1234]
+ expected: FAIL
+
+ [WebGL test #1235]
+ expected: FAIL
+
+ [WebGL test #1236]
+ expected: FAIL
+
+ [WebGL test #1237]
+ expected: FAIL
+
+ [WebGL test #1240]
+ expected: FAIL
+
+ [WebGL test #1241]
+ expected: FAIL
+
+ [WebGL test #1242]
+ expected: FAIL
+
+ [WebGL test #1243]
+ expected: FAIL
+
+ [WebGL test #1244]
+ expected: FAIL
+
+ [WebGL test #1245]
+ expected: FAIL
+
+ [WebGL test #1248]
+ expected: FAIL
+
+ [WebGL test #1249]
+ expected: FAIL
+
+ [WebGL test #1250]
+ expected: FAIL
+
+ [WebGL test #1251]
+ expected: FAIL
+
+ [WebGL test #1252]
+ expected: FAIL
+
+ [WebGL test #1253]
+ expected: FAIL
+
+ [WebGL test #1256]
+ expected: FAIL
+
+ [WebGL test #1257]
+ expected: FAIL
+
+ [WebGL test #1258]
+ expected: FAIL
+
+ [WebGL test #1259]
+ expected: FAIL
+
+ [WebGL test #1260]
+ expected: FAIL
+
+ [WebGL test #1261]
+ expected: FAIL
+
+ [WebGL test #1264]
+ expected: FAIL
+
+ [WebGL test #1265]
+ expected: FAIL
+
+ [WebGL test #1266]
+ expected: FAIL
+
+ [WebGL test #1267]
+ expected: FAIL
+
+ [WebGL test #1268]
+ expected: FAIL
+
+ [WebGL test #1269]
+ expected: FAIL
+
+ [WebGL test #1272]
+ expected: FAIL
+
+ [WebGL test #1273]
+ expected: FAIL
+
+ [WebGL test #1274]
+ expected: FAIL
+
+ [WebGL test #1275]
+ expected: FAIL
+
+ [WebGL test #1276]
+ expected: FAIL
+
+ [WebGL test #1277]
+ expected: FAIL
+
+ [WebGL test #1280]
+ expected: FAIL
+
+ [WebGL test #1281]
+ expected: FAIL
+
+ [WebGL test #1282]
+ expected: FAIL
+
+ [WebGL test #1283]
+ expected: FAIL
+
+ [WebGL test #1284]
+ expected: FAIL
+
+ [WebGL test #1285]
+ expected: FAIL
+
+ [WebGL test #1288]
+ expected: FAIL
+
+ [WebGL test #1289]
+ expected: FAIL
+
+ [WebGL test #1290]
+ expected: FAIL
+
+ [WebGL test #1291]
+ expected: FAIL
+
+ [WebGL test #1292]
+ expected: FAIL
+
+ [WebGL test #1293]
+ expected: FAIL
+
+ [WebGL test #1296]
+ expected: FAIL
+
+ [WebGL test #1297]
+ expected: FAIL
+
+ [WebGL test #1298]
+ expected: FAIL
+
+ [WebGL test #1299]
+ expected: FAIL
+
+ [WebGL test #1300]
+ expected: FAIL
+
+ [WebGL test #1301]
+ expected: FAIL
+
+ [WebGL test #1304]
+ expected: FAIL
+
+ [WebGL test #1305]
+ expected: FAIL
+
+ [WebGL test #1306]
+ expected: FAIL
+
+ [WebGL test #1307]
+ expected: FAIL
+
+ [WebGL test #1308]
+ expected: FAIL
+
+ [WebGL test #1309]
+ expected: FAIL
+
+ [WebGL test #1312]
+ expected: FAIL
+
+ [WebGL test #1313]
+ expected: FAIL
+
+ [WebGL test #1314]
+ expected: FAIL
+
+ [WebGL test #1315]
+ expected: FAIL
+
+ [WebGL test #1316]
+ expected: FAIL
+
+ [WebGL test #1317]
+ expected: FAIL
+
+ [WebGL test #1320]
+ expected: FAIL
+
+ [WebGL test #1321]
+ expected: FAIL
+
+ [WebGL test #1322]
+ expected: FAIL
+
+ [WebGL test #1323]
+ expected: FAIL
+
+ [WebGL test #1324]
+ expected: FAIL
+
+ [WebGL test #1325]
+ expected: FAIL
+
+ [WebGL test #1328]
+ expected: FAIL
+
+ [WebGL test #1329]
+ expected: FAIL
+
+ [WebGL test #1330]
+ expected: FAIL
+
+ [WebGL test #1331]
+ expected: FAIL
+
+ [WebGL test #1332]
+ expected: FAIL
+
+ [WebGL test #1333]
+ expected: FAIL
+
+ [WebGL test #1336]
+ expected: FAIL
+
+ [WebGL test #1337]
+ expected: FAIL
+
+ [WebGL test #1338]
+ expected: FAIL
+
+ [WebGL test #1339]
+ expected: FAIL
+
+ [WebGL test #1340]
+ expected: FAIL
+
+ [WebGL test #1341]
+ expected: FAIL
+
+ [WebGL test #1344]
+ expected: FAIL
+
+ [WebGL test #1345]
+ expected: FAIL
+
+ [WebGL test #1346]
+ expected: FAIL
+
+ [WebGL test #1347]
+ expected: FAIL
+
+ [WebGL test #1348]
+ expected: FAIL
+
+ [WebGL test #1349]
+ expected: FAIL
+
+ [WebGL test #1352]
+ expected: FAIL
+
+ [WebGL test #1353]
+ expected: FAIL
+
+ [WebGL test #1354]
+ expected: FAIL
+
+ [WebGL test #1355]
+ expected: FAIL
+
+ [WebGL test #1356]
+ expected: FAIL
+
+ [WebGL test #1357]
+ expected: FAIL
+
+ [WebGL test #1360]
+ expected: FAIL
+
+ [WebGL test #1361]
+ expected: FAIL
+
+ [WebGL test #1362]
+ expected: FAIL
+
+ [WebGL test #1363]
+ expected: FAIL
+
+ [WebGL test #1364]
+ expected: FAIL
+
+ [WebGL test #1365]
+ expected: FAIL
+
+ [WebGL test #1368]
+ expected: FAIL
+
+ [WebGL test #1369]
+ expected: FAIL
+
+ [WebGL test #1370]
+ expected: FAIL
+
+ [WebGL test #1371]
+ expected: FAIL
+
+ [WebGL test #1372]
+ expected: FAIL
+
+ [WebGL test #1373]
+ expected: FAIL
+
+ [WebGL test #1376]
+ expected: FAIL
+
+ [WebGL test #1377]
+ expected: FAIL
+
+ [WebGL test #1378]
+ expected: FAIL
+
+ [WebGL test #1379]
+ expected: FAIL
+
+ [WebGL test #1380]
+ expected: FAIL
+
+ [WebGL test #1381]
+ expected: FAIL
+
+ [WebGL test #1384]
+ expected: FAIL
+
+ [WebGL test #1385]
+ expected: FAIL
+
+ [WebGL test #1386]
+ expected: FAIL
+
+ [WebGL test #1387]
+ expected: FAIL
+
+ [WebGL test #1388]
+ expected: FAIL
+
+ [WebGL test #1389]
+ expected: FAIL
+
+ [WebGL test #1392]
+ expected: FAIL
+
+ [WebGL test #1393]
+ expected: FAIL
+
+ [WebGL test #1394]
+ expected: FAIL
+
+ [WebGL test #1395]
+ expected: FAIL
+
+ [WebGL test #1396]
+ expected: FAIL
+
+ [WebGL test #1397]
+ expected: FAIL
+
+ [WebGL test #1400]
+ expected: FAIL
+
+ [WebGL test #1401]
+ expected: FAIL
+
+ [WebGL test #1402]
+ expected: FAIL
+
+ [WebGL test #1403]
+ expected: FAIL
+
+ [WebGL test #1404]
+ expected: FAIL
+
+ [WebGL test #1405]
+ expected: FAIL
+
+ [WebGL test #1408]
+ expected: FAIL
+
+ [WebGL test #1409]
+ expected: FAIL
+
+ [WebGL test #1410]
+ expected: FAIL
+
+ [WebGL test #1411]
+ expected: FAIL
+
+ [WebGL test #1412]
+ expected: FAIL
+
+ [WebGL test #1413]
+ expected: FAIL
+
+ [WebGL test #1416]
+ expected: FAIL
+
+ [WebGL test #1417]
+ expected: FAIL
+
+ [WebGL test #1418]
+ expected: FAIL
+
+ [WebGL test #1419]
+ expected: FAIL
+
+ [WebGL test #1420]
+ expected: FAIL
+
+ [WebGL test #1421]
+ expected: FAIL
+
+ [WebGL test #1424]
+ expected: FAIL
+
+ [WebGL test #1425]
+ expected: FAIL
+
+ [WebGL test #1426]
+ expected: FAIL
+
+ [WebGL test #1427]
+ expected: FAIL
+
+ [WebGL test #1428]
+ expected: FAIL
+
+ [WebGL test #1429]
+ expected: FAIL
+
+ [WebGL test #1432]
+ expected: FAIL
+
+ [WebGL test #1433]
+ expected: FAIL
+
+ [WebGL test #1434]
+ expected: FAIL
+
+ [WebGL test #1435]
+ expected: FAIL
+
+ [WebGL test #1436]
+ expected: FAIL
+
+ [WebGL test #1437]
+ expected: FAIL
+
+ [WebGL test #1440]
+ expected: FAIL
+
+ [WebGL test #1441]
+ expected: FAIL
+
+ [WebGL test #1442]
+ expected: FAIL
+
+ [WebGL test #1443]
+ expected: FAIL
+
+ [WebGL test #1444]
+ expected: FAIL
+
+ [WebGL test #1445]
+ expected: FAIL
+
+ [WebGL test #1448]
+ expected: FAIL
+
+ [WebGL test #1449]
+ expected: FAIL
+
+ [WebGL test #1450]
+ expected: FAIL
+
+ [WebGL test #1451]
+ expected: FAIL
+
+ [WebGL test #1452]
+ expected: FAIL
+
+ [WebGL test #1453]
+ expected: FAIL
+
+ [WebGL test #1456]
+ expected: FAIL
+
+ [WebGL test #1457]
+ expected: FAIL
+
+ [WebGL test #1458]
+ expected: FAIL
+
+ [WebGL test #1459]
+ expected: FAIL
+
+ [WebGL test #1460]
+ expected: FAIL
+
+ [WebGL test #1461]
+ expected: FAIL
+
+ [WebGL test #1464]
+ expected: FAIL
+
+ [WebGL test #1465]
+ expected: FAIL
+
+ [WebGL test #1466]
+ expected: FAIL
+
+ [WebGL test #1467]
+ expected: FAIL
+
+ [WebGL test #1468]
+ expected: FAIL
+
+ [WebGL test #1469]
+ expected: FAIL
+
+ [WebGL test #1472]
+ expected: FAIL
+
+ [WebGL test #1473]
+ expected: FAIL
+
+ [WebGL test #1474]
+ expected: FAIL
+
+ [WebGL test #1475]
+ expected: FAIL
+
+ [WebGL test #1476]
+ expected: FAIL
+
+ [WebGL test #1477]
+ expected: FAIL
+
+ [WebGL test #1480]
+ expected: FAIL
+
+ [WebGL test #1481]
+ expected: FAIL
+
+ [WebGL test #1482]
+ expected: FAIL
+
+ [WebGL test #1483]
+ expected: FAIL
+
+ [WebGL test #1484]
+ expected: FAIL
+
+ [WebGL test #1485]
+ expected: FAIL
+
+ [WebGL test #1488]
+ expected: FAIL
+
+ [WebGL test #1489]
+ expected: FAIL
+
+ [WebGL test #1490]
+ expected: FAIL
+
+ [WebGL test #1491]
+ expected: FAIL
+
+ [WebGL test #1492]
+ expected: FAIL
+
+ [WebGL test #1493]
+ expected: FAIL
+
+ [WebGL test #1496]
+ expected: FAIL
+
+ [WebGL test #1497]
+ expected: FAIL
+
+ [WebGL test #1498]
+ expected: FAIL
+
+ [WebGL test #1499]
+ expected: FAIL
+
+ [WebGL test #1500]
+ expected: FAIL
+
+ [WebGL test #1501]
+ expected: FAIL
+
+ [WebGL test #1504]
+ expected: FAIL
+
+ [WebGL test #1505]
+ expected: FAIL
+
+ [WebGL test #1506]
+ expected: FAIL
+
+ [WebGL test #1507]
+ expected: FAIL
+
+ [WebGL test #1508]
+ expected: FAIL
+
+ [WebGL test #1509]
+ expected: FAIL
+
+ [WebGL test #1512]
+ expected: FAIL
+
+ [WebGL test #1513]
+ expected: FAIL
+
+ [WebGL test #1514]
+ expected: FAIL
+
+ [WebGL test #1515]
+ expected: FAIL
+
+ [WebGL test #1516]
+ expected: FAIL
+
+ [WebGL test #1517]
+ expected: FAIL
+
+ [WebGL test #1520]
+ expected: FAIL
+
+ [WebGL test #1521]
+ expected: FAIL
+
+ [WebGL test #1522]
+ expected: FAIL
+
+ [WebGL test #1523]
+ expected: FAIL
+
+ [WebGL test #1524]
+ expected: FAIL
+
+ [WebGL test #1525]
+ expected: FAIL
+
+ [WebGL test #1528]
+ expected: FAIL
+
+ [WebGL test #1529]
+ expected: FAIL
+
+ [WebGL test #1530]
+ expected: FAIL
+
+ [WebGL test #1531]
+ expected: FAIL
+
+ [WebGL test #1532]
+ expected: FAIL
+
+ [WebGL test #1533]
+ expected: FAIL
+
+ [WebGL test #1536]
+ expected: FAIL
+
+ [WebGL test #1537]
+ expected: FAIL
+
+ [WebGL test #1538]
+ expected: FAIL
+
+ [WebGL test #1539]
+ expected: FAIL
+
+ [WebGL test #1540]
+ expected: FAIL
+
+ [WebGL test #1541]
+ expected: FAIL
+
+ [WebGL test #1544]
+ expected: FAIL
+
+ [WebGL test #1545]
+ expected: FAIL
+
+ [WebGL test #1546]
+ expected: FAIL
+
+ [WebGL test #1547]
+ expected: FAIL
+
+ [WebGL test #1548]
+ expected: FAIL
+
+ [WebGL test #1549]
+ expected: FAIL
+
+ [WebGL test #1552]
+ expected: FAIL
+
+ [WebGL test #1553]
+ expected: FAIL
+
+ [WebGL test #1554]
+ expected: FAIL
+
+ [WebGL test #1555]
+ expected: FAIL
+
+ [WebGL test #1556]
+ expected: FAIL
+
+ [WebGL test #1557]
+ expected: FAIL
+
+ [WebGL test #1560]
+ expected: FAIL
+
+ [WebGL test #1561]
+ expected: FAIL
+
+ [WebGL test #1562]
+ expected: FAIL
+
+ [WebGL test #1563]
+ expected: FAIL
+
+ [WebGL test #1564]
+ expected: FAIL
+
+ [WebGL test #1565]
+ expected: FAIL
+
+ [WebGL test #1568]
+ expected: FAIL
+
+ [WebGL test #1569]
+ expected: FAIL
+
+ [WebGL test #1570]
+ expected: FAIL
+
+ [WebGL test #1571]
+ expected: FAIL
+
+ [WebGL test #1572]
+ expected: FAIL
+
+ [WebGL test #1573]
+ expected: FAIL
+
+ [WebGL test #1576]
+ expected: FAIL
+
+ [WebGL test #1577]
+ expected: FAIL
+
+ [WebGL test #1578]
+ expected: FAIL
+
+ [WebGL test #1579]
+ expected: FAIL
+
+ [WebGL test #1580]
+ expected: FAIL
+
+ [WebGL test #1581]
+ expected: FAIL
+
+ [WebGL test #1584]
+ expected: FAIL
+
+ [WebGL test #1585]
+ expected: FAIL
+
+ [WebGL test #1586]
+ expected: FAIL
+
+ [WebGL test #1587]
+ expected: FAIL
+
+ [WebGL test #1588]
+ expected: FAIL
+
+ [WebGL test #1589]
+ expected: FAIL
+
+ [WebGL test #1592]
+ expected: FAIL
+
+ [WebGL test #1593]
+ expected: FAIL
+
+ [WebGL test #1594]
+ expected: FAIL
+
+ [WebGL test #1595]
+ expected: FAIL
+
+ [WebGL test #1596]
+ expected: FAIL
+
+ [WebGL test #1597]
+ expected: FAIL
+
+ [WebGL test #1600]
+ expected: FAIL
+
+ [WebGL test #1601]
+ expected: FAIL
+
+ [WebGL test #1602]
+ expected: FAIL
+
+ [WebGL test #1603]
+ expected: FAIL
+
+ [WebGL test #1604]
+ expected: FAIL
+
+ [WebGL test #1605]
+ expected: FAIL
+
+ [WebGL test #1608]
+ expected: FAIL
+
+ [WebGL test #1609]
+ expected: FAIL
+
+ [WebGL test #1610]
+ expected: FAIL
+
+ [WebGL test #1611]
+ expected: FAIL
+
+ [WebGL test #1612]
+ expected: FAIL
+
+ [WebGL test #1613]
+ expected: FAIL
+
+ [WebGL test #1616]
+ expected: FAIL
+
+ [WebGL test #1617]
+ expected: FAIL
+
+ [WebGL test #1618]
+ expected: FAIL
+
+ [WebGL test #1619]
+ expected: FAIL
+
+ [WebGL test #1620]
+ expected: FAIL
+
+ [WebGL test #1621]
+ expected: FAIL
+
+ [WebGL test #1624]
+ expected: FAIL
+
+ [WebGL test #1625]
+ expected: FAIL
+
+ [WebGL test #1626]
+ expected: FAIL
+
+ [WebGL test #1627]
+ expected: FAIL
+
+ [WebGL test #1628]
+ expected: FAIL
+
+ [WebGL test #1629]
+ expected: FAIL
+
+ [WebGL test #1633]
+ expected: FAIL
+
+ [WebGL test #1636]
+ expected: FAIL
+
+ [WebGL test #1637]
+ expected: FAIL
+
+ [WebGL test #1641]
+ expected: FAIL
+
+ [WebGL test #1644]
+ expected: FAIL
+
+ [WebGL test #1645]
+ expected: FAIL
+
+ [WebGL test #1649]
+ expected: FAIL
+
+ [WebGL test #1652]
+ expected: FAIL
+
+ [WebGL test #1653]
+ expected: FAIL
+
+ [WebGL test #1657]
+ expected: FAIL
+
+ [WebGL test #1660]
+ expected: FAIL
+
+ [WebGL test #1661]
+ expected: FAIL
+
+ [WebGL test #1665]
+ expected: FAIL
+
+ [WebGL test #1668]
+ expected: FAIL
+
+ [WebGL test #1669]
+ expected: FAIL
+
+ [WebGL test #1673]
+ expected: FAIL
+
+ [WebGL test #1676]
+ expected: FAIL
+
+ [WebGL test #1677]
+ expected: FAIL
+
+ [WebGL test #1681]
+ expected: FAIL
+
+ [WebGL test #1684]
+ expected: FAIL
+
+ [WebGL test #1685]
+ expected: FAIL
+
+ [WebGL test #1689]
+ expected: FAIL
+
+ [WebGL test #1692]
+ expected: FAIL
+
+ [WebGL test #1693]
+ expected: FAIL
+
+ [WebGL test #1697]
+ expected: FAIL
+
+ [WebGL test #1700]
+ expected: FAIL
+
+ [WebGL test #1701]
+ expected: FAIL
+
+ [WebGL test #1705]
+ expected: FAIL
+
+ [WebGL test #1708]
+ expected: FAIL
+
+ [WebGL test #1709]
+ expected: FAIL
+
+ [WebGL test #1713]
+ expected: FAIL
+
+ [WebGL test #1716]
+ expected: FAIL
+
+ [WebGL test #1717]
+ expected: FAIL
+
+ [WebGL test #1721]
+ expected: FAIL
+
+ [WebGL test #1724]
+ expected: FAIL
+
+ [WebGL test #1725]
+ expected: FAIL
+
+ [WebGL test #1729]
+ expected: FAIL
+
+ [WebGL test #1730]
+ expected: FAIL
+
+ [WebGL test #1731]
+ expected: FAIL
+
+ [WebGL test #1732]
+ expected: FAIL
+
+ [WebGL test #1733]
+ expected: FAIL
+
+ [WebGL test #1737]
+ expected: FAIL
+
+ [WebGL test #1738]
+ expected: FAIL
+
+ [WebGL test #1739]
+ expected: FAIL
+
+ [WebGL test #1740]
+ expected: FAIL
+
+ [WebGL test #1741]
+ expected: FAIL
+
+ [WebGL test #1745]
+ expected: FAIL
+
+ [WebGL test #1746]
+ expected: FAIL
+
+ [WebGL test #1747]
+ expected: FAIL
+
+ [WebGL test #1748]
+ expected: FAIL
+
+ [WebGL test #1749]
+ expected: FAIL
+
+ [WebGL test #1753]
+ expected: FAIL
+
+ [WebGL test #1754]
+ expected: FAIL
+
+ [WebGL test #1755]
+ expected: FAIL
+
+ [WebGL test #1756]
+ expected: FAIL
+
+ [WebGL test #1757]
+ expected: FAIL
+
+ [WebGL test #1761]
+ expected: FAIL
+
+ [WebGL test #1762]
+ expected: FAIL
+
+ [WebGL test #1763]
+ expected: FAIL
+
+ [WebGL test #1764]
+ expected: FAIL
+
+ [WebGL test #1765]
+ expected: FAIL
+
+ [WebGL test #1769]
+ expected: FAIL
+
+ [WebGL test #1770]
+ expected: FAIL
+
+ [WebGL test #1771]
+ expected: FAIL
+
+ [WebGL test #1772]
+ expected: FAIL
+
+ [WebGL test #1773]
+ expected: FAIL
+
+ [WebGL test #1777]
+ expected: FAIL
+
+ [WebGL test #1778]
+ expected: FAIL
+
+ [WebGL test #1779]
+ expected: FAIL
+
+ [WebGL test #1780]
+ expected: FAIL
+
+ [WebGL test #1781]
+ expected: FAIL
+
+ [WebGL test #1785]
+ expected: FAIL
+
+ [WebGL test #1786]
+ expected: FAIL
+
+ [WebGL test #1787]
+ expected: FAIL
+
+ [WebGL test #1788]
+ expected: FAIL
+
+ [WebGL test #1789]
+ expected: FAIL
+
+ [WebGL test #1793]
+ expected: FAIL
+
+ [WebGL test #1794]
+ expected: FAIL
+
+ [WebGL test #1795]
+ expected: FAIL
+
+ [WebGL test #1796]
+ expected: FAIL
+
+ [WebGL test #1797]
+ expected: FAIL
+
+ [WebGL test #1801]
+ expected: FAIL
+
+ [WebGL test #1802]
+ expected: FAIL
+
+ [WebGL test #1803]
+ expected: FAIL
+
+ [WebGL test #1804]
+ expected: FAIL
+
+ [WebGL test #1805]
+ expected: FAIL
+
+ [WebGL test #1809]
+ expected: FAIL
+
+ [WebGL test #1810]
+ expected: FAIL
+
+ [WebGL test #1811]
+ expected: FAIL
+
+ [WebGL test #1812]
+ expected: FAIL
+
+ [WebGL test #1813]
+ expected: FAIL
+
+ [WebGL test #1817]
+ expected: FAIL
+
+ [WebGL test #1818]
+ expected: FAIL
+
+ [WebGL test #1819]
+ expected: FAIL
+
+ [WebGL test #1820]
+ expected: FAIL
+
+ [WebGL test #1821]
+ expected: FAIL
+
+ [WebGL test #1825]
+ expected: FAIL
+
+ [WebGL test #1826]
+ expected: FAIL
+
+ [WebGL test #1827]
+ expected: FAIL
+
+ [WebGL test #1833]
+ expected: FAIL
+
+ [WebGL test #1834]
+ expected: FAIL
+
+ [WebGL test #1835]
+ expected: FAIL
+
+ [WebGL test #1841]
+ expected: FAIL
+
+ [WebGL test #1842]
+ expected: FAIL
+
+ [WebGL test #1843]
+ expected: FAIL
+
+ [WebGL test #1845]
+ expected: FAIL
+
+ [WebGL test #1849]
+ expected: FAIL
+
+ [WebGL test #1850]
+ expected: FAIL
+
+ [WebGL test #1851]
+ expected: FAIL
+
+ [WebGL test #1853]
+ expected: FAIL
+
+ [WebGL test #1857]
+ expected: FAIL
+
+ [WebGL test #1858]
+ expected: FAIL
+
+ [WebGL test #1859]
+ expected: FAIL
+
+ [WebGL test #1861]
+ expected: FAIL
+
+ [WebGL test #1865]
+ expected: FAIL
+
+ [WebGL test #1866]
+ expected: FAIL
+
+ [WebGL test #1867]
+ expected: FAIL
+
+ [WebGL test #1869]
+ expected: FAIL
+
+ [WebGL test #1873]
+ expected: FAIL
+
+ [WebGL test #1874]
+ expected: FAIL
+
+ [WebGL test #1875]
+ expected: FAIL
+
+ [WebGL test #1881]
+ expected: FAIL
+
+ [WebGL test #1882]
+ expected: FAIL
+
+ [WebGL test #1883]
+ expected: FAIL
+
+ [WebGL test #1889]
+ expected: FAIL
+
+ [WebGL test #1890]
+ expected: FAIL
+
+ [WebGL test #1891]
+ expected: FAIL
+
+ [WebGL test #1893]
+ expected: FAIL
+
+ [WebGL test #1897]
+ expected: FAIL
+
+ [WebGL test #1898]
+ expected: FAIL
+
+ [WebGL test #1899]
+ expected: FAIL
+
+ [WebGL test #1901]
+ expected: FAIL
+
+ [WebGL test #1905]
+ expected: FAIL
+
+ [WebGL test #1906]
+ expected: FAIL
+
+ [WebGL test #1907]
+ expected: FAIL
+
+ [WebGL test #1909]
+ expected: FAIL
+
+ [WebGL test #1913]
+ expected: FAIL
+
+ [WebGL test #1914]
+ expected: FAIL
+
+ [WebGL test #1915]
+ expected: FAIL
+
+ [WebGL test #1917]
+ expected: FAIL
+
+ [WebGL test #1921]
+ expected: FAIL
+
+ [WebGL test #1924]
+ expected: FAIL
+
+ [WebGL test #1925]
+ expected: FAIL
+
+ [WebGL test #1929]
+ expected: FAIL
+
+ [WebGL test #1932]
+ expected: FAIL
+
+ [WebGL test #1933]
+ expected: FAIL
+
+ [WebGL test #1940]
+ expected: FAIL
+
+ [WebGL test #1941]
+ expected: FAIL
+
+ [WebGL test #1948]
+ expected: FAIL
+
+ [WebGL test #1949]
+ expected: FAIL
+
+ [WebGL test #1956]
+ expected: FAIL
+
+ [WebGL test #1957]
+ expected: FAIL
+
+ [WebGL test #1964]
+ expected: FAIL
+
+ [WebGL test #1965]
+ expected: FAIL
+
+ [WebGL test #1969]
+ expected: FAIL
+
+ [WebGL test #1972]
+ expected: FAIL
+
+ [WebGL test #1973]
+ expected: FAIL
+
+ [WebGL test #1977]
+ expected: FAIL
+
+ [WebGL test #1980]
+ expected: FAIL
+
+ [WebGL test #1981]
+ expected: FAIL
+
+ [WebGL test #1988]
+ expected: FAIL
+
+ [WebGL test #1989]
+ expected: FAIL
+
+ [WebGL test #1996]
+ expected: FAIL
+
+ [WebGL test #1997]
+ expected: FAIL
+
+ [WebGL test #2004]
+ expected: FAIL
+
+ [WebGL test #2005]
+ expected: FAIL
+
+ [WebGL test #2012]
+ expected: FAIL
+
+ [WebGL test #2013]
+ expected: FAIL
+
+ [WebGL test #2017]
+ expected: FAIL
+
+ [WebGL test #2020]
+ expected: FAIL
+
+ [WebGL test #2021]
+ expected: FAIL
+
+ [WebGL test #2025]
+ expected: FAIL
+
+ [WebGL test #2028]
+ expected: FAIL
+
+ [WebGL test #2029]
+ expected: FAIL
+
+ [WebGL test #2036]
+ expected: FAIL
+
+ [WebGL test #2037]
+ expected: FAIL
+
+ [WebGL test #2044]
+ expected: FAIL
+
+ [WebGL test #2045]
+ expected: FAIL
+
+ [WebGL test #2052]
+ expected: FAIL
+
+ [WebGL test #2053]
+ expected: FAIL
+
+ [WebGL test #2060]
+ expected: FAIL
+
+ [WebGL test #2061]
+ expected: FAIL
+
+ [WebGL test #2065]
+ expected: FAIL
+
+ [WebGL test #2068]
+ expected: FAIL
+
+ [WebGL test #2069]
+ expected: FAIL
+
+ [WebGL test #2073]
+ expected: FAIL
+
+ [WebGL test #2076]
+ expected: FAIL
+
+ [WebGL test #2077]
+ expected: FAIL
+
+ [WebGL test #2084]
+ expected: FAIL
+
+ [WebGL test #2085]
+ expected: FAIL
+
+ [WebGL test #2092]
+ expected: FAIL
+
+ [WebGL test #2093]
+ expected: FAIL
+
+ [WebGL test #2100]
+ expected: FAIL
+
+ [WebGL test #2101]
+ expected: FAIL
+
+ [WebGL test #2108]
+ expected: FAIL
+
+ [WebGL test #2109]
+ expected: FAIL
+
+ [WebGL test #2112]
+ expected: FAIL
+
+ [WebGL test #2113]
+ expected: FAIL
+
+ [WebGL test #2116]
+ expected: FAIL
+
+ [WebGL test #2117]
+ expected: FAIL
+
+ [WebGL test #2120]
+ expected: FAIL
+
+ [WebGL test #2121]
+ expected: FAIL
+
+ [WebGL test #2124]
+ expected: FAIL
+
+ [WebGL test #2125]
+ expected: FAIL
+
+ [WebGL test #2128]
+ expected: FAIL
+
+ [WebGL test #2129]
+ expected: FAIL
+
+ [WebGL test #2132]
+ expected: FAIL
+
+ [WebGL test #2133]
+ expected: FAIL
+
+ [WebGL test #2136]
+ expected: FAIL
+
+ [WebGL test #2137]
+ expected: FAIL
+
+ [WebGL test #2140]
+ expected: FAIL
+
+ [WebGL test #2141]
+ expected: FAIL
+
+ [WebGL test #2144]
+ expected: FAIL
+
+ [WebGL test #2145]
+ expected: FAIL
+
+ [WebGL test #2148]
+ expected: FAIL
+
+ [WebGL test #2149]
+ expected: FAIL
+
+ [WebGL test #2152]
+ expected: FAIL
+
+ [WebGL test #2153]
+ expected: FAIL
+
+ [WebGL test #2156]
+ expected: FAIL
+
+ [WebGL test #2157]
+ expected: FAIL
+
+ [WebGL test #2160]
+ expected: FAIL
+
+ [WebGL test #2161]
+ expected: FAIL
+
+ [WebGL test #2164]
+ expected: FAIL
+
+ [WebGL test #2165]
+ expected: FAIL
+
+ [WebGL test #2168]
+ expected: FAIL
+
+ [WebGL test #2169]
+ expected: FAIL
+
+ [WebGL test #2172]
+ expected: FAIL
+
+ [WebGL test #2173]
+ expected: FAIL
+
+ [WebGL test #2176]
+ expected: FAIL
+
+ [WebGL test #2177]
+ expected: FAIL
+
+ [WebGL test #2180]
+ expected: FAIL
+
+ [WebGL test #2181]
+ expected: FAIL
+
+ [WebGL test #2184]
+ expected: FAIL
+
+ [WebGL test #2185]
+ expected: FAIL
+
+ [WebGL test #2188]
+ expected: FAIL
+
+ [WebGL test #2189]
+ expected: FAIL
+
+ [WebGL test #2192]
+ expected: FAIL
+
+ [WebGL test #2193]
+ expected: FAIL
+
+ [WebGL test #2196]
+ expected: FAIL
+
+ [WebGL test #2197]
+ expected: FAIL
+
+ [WebGL test #2200]
+ expected: FAIL
+
+ [WebGL test #2201]
+ expected: FAIL
+
+ [WebGL test #2204]
+ expected: FAIL
+
+ [WebGL test #2205]
+ expected: FAIL
+
+ [WebGL test #2208]
+ expected: FAIL
+
+ [WebGL test #2209]
+ expected: FAIL
+
+ [WebGL test #2210]
+ expected: FAIL
+
+ [WebGL test #2211]
+ expected: FAIL
+
+ [WebGL test #2212]
+ expected: FAIL
+
+ [WebGL test #2213]
+ expected: FAIL
+
+ [WebGL test #2216]
+ expected: FAIL
+
+ [WebGL test #2217]
+ expected: FAIL
+
+ [WebGL test #2218]
+ expected: FAIL
+
+ [WebGL test #2219]
+ expected: FAIL
+
+ [WebGL test #2220]
+ expected: FAIL
+
+ [WebGL test #2221]
+ expected: FAIL
+
+ [WebGL test #2224]
+ expected: FAIL
+
+ [WebGL test #2225]
+ expected: FAIL
+
+ [WebGL test #2226]
+ expected: FAIL
+
+ [WebGL test #2227]
+ expected: FAIL
+
+ [WebGL test #2228]
+ expected: FAIL
+
+ [WebGL test #2229]
+ expected: FAIL
+
+ [WebGL test #2232]
+ expected: FAIL
+
+ [WebGL test #2233]
+ expected: FAIL
+
+ [WebGL test #2234]
+ expected: FAIL
+
+ [WebGL test #2235]
+ expected: FAIL
+
+ [WebGL test #2236]
+ expected: FAIL
+
+ [WebGL test #2237]
+ expected: FAIL
+
+ [WebGL test #2240]
+ expected: FAIL
+
+ [WebGL test #2241]
+ expected: FAIL
+
+ [WebGL test #2242]
+ expected: FAIL
+
+ [WebGL test #2243]
+ expected: FAIL
+
+ [WebGL test #2244]
+ expected: FAIL
+
+ [WebGL test #2245]
+ expected: FAIL
+
+ [WebGL test #2248]
+ expected: FAIL
+
+ [WebGL test #2249]
+ expected: FAIL
+
+ [WebGL test #2250]
+ expected: FAIL
+
+ [WebGL test #2251]
+ expected: FAIL
+
+ [WebGL test #2252]
+ expected: FAIL
+
+ [WebGL test #2253]
+ expected: FAIL
+
+ [WebGL test #2256]
+ expected: FAIL
+
+ [WebGL test #2257]
+ expected: FAIL
+
+ [WebGL test #2258]
+ expected: FAIL
+
+ [WebGL test #2259]
+ expected: FAIL
+
+ [WebGL test #2260]
+ expected: FAIL
+
+ [WebGL test #2261]
+ expected: FAIL
+
+ [WebGL test #2264]
+ expected: FAIL
+
+ [WebGL test #2265]
+ expected: FAIL
+
+ [WebGL test #2266]
+ expected: FAIL
+
+ [WebGL test #2267]
+ expected: FAIL
+
+ [WebGL test #2268]
+ expected: FAIL
+
+ [WebGL test #2269]
+ expected: FAIL
+
+ [WebGL test #2272]
+ expected: FAIL
+
+ [WebGL test #2273]
+ expected: FAIL
+
+ [WebGL test #2274]
+ expected: FAIL
+
+ [WebGL test #2275]
+ expected: FAIL
+
+ [WebGL test #2276]
+ expected: FAIL
+
+ [WebGL test #2277]
+ expected: FAIL
+
+ [WebGL test #2280]
+ expected: FAIL
+
+ [WebGL test #2281]
+ expected: FAIL
+
+ [WebGL test #2282]
+ expected: FAIL
+
+ [WebGL test #2283]
+ expected: FAIL
+
+ [WebGL test #2284]
+ expected: FAIL
+
+ [WebGL test #2285]
+ expected: FAIL
+
+ [WebGL test #2288]
+ expected: FAIL
+
+ [WebGL test #2289]
+ expected: FAIL
+
+ [WebGL test #2290]
+ expected: FAIL
+
+ [WebGL test #2291]
+ expected: FAIL
+
+ [WebGL test #2292]
+ expected: FAIL
+
+ [WebGL test #2293]
+ expected: FAIL
+
+ [WebGL test #2296]
+ expected: FAIL
+
+ [WebGL test #2297]
+ expected: FAIL
+
+ [WebGL test #2298]
+ expected: FAIL
+
+ [WebGL test #2299]
+ expected: FAIL
+
+ [WebGL test #2300]
+ expected: FAIL
+
+ [WebGL test #2301]
+ expected: FAIL
+
+ [WebGL test #2304]
+ expected: FAIL
+
+ [WebGL test #2305]
+ expected: FAIL
+
+ [WebGL test #2306]
+ expected: FAIL
+
+ [WebGL test #2307]
+ expected: FAIL
+
+ [WebGL test #2312]
+ expected: FAIL
+
+ [WebGL test #2313]
+ expected: FAIL
+
+ [WebGL test #2314]
+ expected: FAIL
+
+ [WebGL test #2315]
+ expected: FAIL
+
+ [WebGL test #2320]
+ expected: FAIL
+
+ [WebGL test #2321]
+ expected: FAIL
+
+ [WebGL test #2322]
+ expected: FAIL
+
+ [WebGL test #2323]
+ expected: FAIL
+
+ [WebGL test #2325]
+ expected: FAIL
+
+ [WebGL test #2328]
+ expected: FAIL
+
+ [WebGL test #2329]
+ expected: FAIL
+
+ [WebGL test #2330]
+ expected: FAIL
+
+ [WebGL test #2331]
+ expected: FAIL
+
+ [WebGL test #2333]
+ expected: FAIL
+
+ [WebGL test #2336]
+ expected: FAIL
+
+ [WebGL test #2337]
+ expected: FAIL
+
+ [WebGL test #2338]
+ expected: FAIL
+
+ [WebGL test #2339]
+ expected: FAIL
+
+ [WebGL test #2341]
+ expected: FAIL
+
+ [WebGL test #2344]
+ expected: FAIL
+
+ [WebGL test #2345]
+ expected: FAIL
+
+ [WebGL test #2346]
+ expected: FAIL
+
+ [WebGL test #2347]
+ expected: FAIL
+
+ [WebGL test #2349]
+ expected: FAIL
+
+ [WebGL test #2352]
+ expected: FAIL
+
+ [WebGL test #2353]
+ expected: FAIL
+
+ [WebGL test #2354]
+ expected: FAIL
+
+ [WebGL test #2355]
+ expected: FAIL
+
+ [WebGL test #2360]
+ expected: FAIL
+
+ [WebGL test #2361]
+ expected: FAIL
+
+ [WebGL test #2362]
+ expected: FAIL
+
+ [WebGL test #2363]
+ expected: FAIL
+
+ [WebGL test #2368]
+ expected: FAIL
+
+ [WebGL test #2369]
+ expected: FAIL
+
+ [WebGL test #2370]
+ expected: FAIL
+
+ [WebGL test #2371]
+ expected: FAIL
+
+ [WebGL test #2373]
+ expected: FAIL
+
+ [WebGL test #2376]
+ expected: FAIL
+
+ [WebGL test #2377]
+ expected: FAIL
+
+ [WebGL test #2378]
+ expected: FAIL
+
+ [WebGL test #2379]
+ expected: FAIL
+
+ [WebGL test #2381]
+ expected: FAIL
+
+ [WebGL test #2384]
+ expected: FAIL
+
+ [WebGL test #2385]
+ expected: FAIL
+
+ [WebGL test #2386]
+ expected: FAIL
+
+ [WebGL test #2387]
+ expected: FAIL
+
+ [WebGL test #2389]
+ expected: FAIL
+
+ [WebGL test #2392]
+ expected: FAIL
+
+ [WebGL test #2393]
+ expected: FAIL
+
+ [WebGL test #2394]
+ expected: FAIL
+
+ [WebGL test #2395]
+ expected: FAIL
+
+ [WebGL test #2397]
+ expected: FAIL
+
+ [WebGL test #2400]
+ expected: FAIL
+
+ [WebGL test #2401]
+ expected: FAIL
+
+ [WebGL test #2402]
+ expected: FAIL
+
+ [WebGL test #2403]
+ expected: FAIL
+
+ [WebGL test #2404]
+ expected: FAIL
+
+ [WebGL test #2405]
+ expected: FAIL
+
+ [WebGL test #2408]
+ expected: FAIL
+
+ [WebGL test #2409]
+ expected: FAIL
+
+ [WebGL test #2410]
+ expected: FAIL
+
+ [WebGL test #2411]
+ expected: FAIL
+
+ [WebGL test #2412]
+ expected: FAIL
+
+ [WebGL test #2413]
+ expected: FAIL
+
+ [WebGL test #2416]
+ expected: FAIL
+
+ [WebGL test #2417]
+ expected: FAIL
+
+ [WebGL test #2418]
+ expected: FAIL
+
+ [WebGL test #2419]
+ expected: FAIL
+
+ [WebGL test #2420]
+ expected: FAIL
+
+ [WebGL test #2421]
+ expected: FAIL
+
+ [WebGL test #2424]
+ expected: FAIL
+
+ [WebGL test #2425]
+ expected: FAIL
+
+ [WebGL test #2426]
+ expected: FAIL
+
+ [WebGL test #2427]
+ expected: FAIL
+
+ [WebGL test #2428]
+ expected: FAIL
+
+ [WebGL test #2429]
+ expected: FAIL
+
+ [WebGL test #2432]
+ expected: FAIL
+
+ [WebGL test #2433]
+ expected: FAIL
+
+ [WebGL test #2434]
+ expected: FAIL
+
+ [WebGL test #2435]
+ expected: FAIL
+
+ [WebGL test #2436]
+ expected: FAIL
+
+ [WebGL test #2437]
+ expected: FAIL
+
+ [WebGL test #2440]
+ expected: FAIL
+
+ [WebGL test #2441]
+ expected: FAIL
+
+ [WebGL test #2442]
+ expected: FAIL
+
+ [WebGL test #2443]
+ expected: FAIL
+
+ [WebGL test #2444]
+ expected: FAIL
+
+ [WebGL test #2445]
+ expected: FAIL
+
+ [WebGL test #2448]
+ expected: FAIL
+
+ [WebGL test #2449]
+ expected: FAIL
+
+ [WebGL test #2450]
+ expected: FAIL
+
+ [WebGL test #2451]
+ expected: FAIL
+
+ [WebGL test #2452]
+ expected: FAIL
+
+ [WebGL test #2453]
+ expected: FAIL
+
+ [WebGL test #2456]
+ expected: FAIL
+
+ [WebGL test #2457]
+ expected: FAIL
+
+ [WebGL test #2458]
+ expected: FAIL
+
+ [WebGL test #2459]
+ expected: FAIL
+
+ [WebGL test #2460]
+ expected: FAIL
+
+ [WebGL test #2461]
+ expected: FAIL
+
+ [WebGL test #2464]
+ expected: FAIL
+
+ [WebGL test #2465]
+ expected: FAIL
+
+ [WebGL test #2466]
+ expected: FAIL
+
+ [WebGL test #2467]
+ expected: FAIL
+
+ [WebGL test #2468]
+ expected: FAIL
+
+ [WebGL test #2469]
+ expected: FAIL
+
+ [WebGL test #2472]
+ expected: FAIL
+
+ [WebGL test #2473]
+ expected: FAIL
+
+ [WebGL test #2474]
+ expected: FAIL
+
+ [WebGL test #2475]
+ expected: FAIL
+
+ [WebGL test #2476]
+ expected: FAIL
+
+ [WebGL test #2477]
+ expected: FAIL
+
+ [WebGL test #2480]
+ expected: FAIL
+
+ [WebGL test #2481]
+ expected: FAIL
+
+ [WebGL test #2482]
+ expected: FAIL
+
+ [WebGL test #2483]
+ expected: FAIL
+
+ [WebGL test #2484]
+ expected: FAIL
+
+ [WebGL test #2485]
+ expected: FAIL
+
+ [WebGL test #2488]
+ expected: FAIL
+
+ [WebGL test #2489]
+ expected: FAIL
+
+ [WebGL test #2490]
+ expected: FAIL
+
+ [WebGL test #2491]
+ expected: FAIL
+
+ [WebGL test #2492]
+ expected: FAIL
+
+ [WebGL test #2493]
+ expected: FAIL
+
+ [WebGL test #2496]
+ expected: FAIL
+
+ [WebGL test #2497]
+ expected: FAIL
+
+ [WebGL test #2498]
+ expected: FAIL
+
+ [WebGL test #2499]
+ expected: FAIL
+
+ [WebGL test #2500]
+ expected: FAIL
+
+ [WebGL test #2501]
+ expected: FAIL
+
+ [WebGL test #2504]
+ expected: FAIL
+
+ [WebGL test #2505]
+ expected: FAIL
+
+ [WebGL test #2506]
+ expected: FAIL
+
+ [WebGL test #2507]
+ expected: FAIL
+
+ [WebGL test #2508]
+ expected: FAIL
+
+ [WebGL test #2509]
+ expected: FAIL
+
+ [WebGL test #2512]
+ expected: FAIL
+
+ [WebGL test #2513]
+ expected: FAIL
+
+ [WebGL test #2514]
+ expected: FAIL
+
+ [WebGL test #2515]
+ expected: FAIL
+
+ [WebGL test #2516]
+ expected: FAIL
+
+ [WebGL test #2517]
+ expected: FAIL
+
+ [WebGL test #2520]
+ expected: FAIL
+
+ [WebGL test #2521]
+ expected: FAIL
+
+ [WebGL test #2522]
+ expected: FAIL
+
+ [WebGL test #2523]
+ expected: FAIL
+
+ [WebGL test #2524]
+ expected: FAIL
+
+ [WebGL test #2525]
+ expected: FAIL
+
+ [WebGL test #2528]
+ expected: FAIL
+
+ [WebGL test #2529]
+ expected: FAIL
+
+ [WebGL test #2530]
+ expected: FAIL
+
+ [WebGL test #2531]
+ expected: FAIL
+
+ [WebGL test #2532]
+ expected: FAIL
+
+ [WebGL test #2533]
+ expected: FAIL
+
+ [WebGL test #2536]
+ expected: FAIL
+
+ [WebGL test #2537]
+ expected: FAIL
+
+ [WebGL test #2538]
+ expected: FAIL
+
+ [WebGL test #2539]
+ expected: FAIL
+
+ [WebGL test #2540]
+ expected: FAIL
+
+ [WebGL test #2541]
+ expected: FAIL
+
+ [WebGL test #2544]
+ expected: FAIL
+
+ [WebGL test #2545]
+ expected: FAIL
+
+ [WebGL test #2546]
+ expected: FAIL
+
+ [WebGL test #2547]
+ expected: FAIL
+
+ [WebGL test #2548]
+ expected: FAIL
+
+ [WebGL test #2549]
+ expected: FAIL
+
+ [WebGL test #2552]
+ expected: FAIL
+
+ [WebGL test #2553]
+ expected: FAIL
+
+ [WebGL test #2554]
+ expected: FAIL
+
+ [WebGL test #2555]
+ expected: FAIL
+
+ [WebGL test #2556]
+ expected: FAIL
+
+ [WebGL test #2557]
+ expected: FAIL
+
+ [WebGL test #2560]
+ expected: FAIL
+
+ [WebGL test #2561]
+ expected: FAIL
+
+ [WebGL test #2562]
+ expected: FAIL
+
+ [WebGL test #2563]
+ expected: FAIL
+
+ [WebGL test #2564]
+ expected: FAIL
+
+ [WebGL test #2565]
+ expected: FAIL
+
+ [WebGL test #2568]
+ expected: FAIL
+
+ [WebGL test #2569]
+ expected: FAIL
+
+ [WebGL test #2570]
+ expected: FAIL
+
+ [WebGL test #2571]
+ expected: FAIL
+
+ [WebGL test #2572]
+ expected: FAIL
+
+ [WebGL test #2573]
+ expected: FAIL
+
+ [WebGL test #2576]
+ expected: FAIL
+
+ [WebGL test #2577]
+ expected: FAIL
+
+ [WebGL test #2578]
+ expected: FAIL
+
+ [WebGL test #2579]
+ expected: FAIL
+
+ [WebGL test #2580]
+ expected: FAIL
+
+ [WebGL test #2581]
+ expected: FAIL
+
+ [WebGL test #2584]
+ expected: FAIL
+
+ [WebGL test #2585]
+ expected: FAIL
+
+ [WebGL test #2586]
+ expected: FAIL
+
+ [WebGL test #2587]
+ expected: FAIL
+
+ [WebGL test #2588]
+ expected: FAIL
+
+ [WebGL test #2589]
+ expected: FAIL
+
+ [WebGL test #2592]
+ expected: FAIL
+
+ [WebGL test #2593]
+ expected: FAIL
+
+ [WebGL test #2596]
+ expected: FAIL
+
+ [WebGL test #2597]
+ expected: FAIL
+
+ [WebGL test #2600]
+ expected: FAIL
+
+ [WebGL test #2601]
+ expected: FAIL
+
+ [WebGL test #2604]
+ expected: FAIL
+
+ [WebGL test #2605]
+ expected: FAIL
+
+ [WebGL test #2608]
+ expected: FAIL
+
+ [WebGL test #2609]
+ expected: FAIL
+
+ [WebGL test #2612]
+ expected: FAIL
+
+ [WebGL test #2613]
+ expected: FAIL
+
+ [WebGL test #2616]
+ expected: FAIL
+
+ [WebGL test #2617]
+ expected: FAIL
+
+ [WebGL test #2620]
+ expected: FAIL
+
+ [WebGL test #2621]
+ expected: FAIL
+
+ [WebGL test #2624]
+ expected: FAIL
+
+ [WebGL test #2625]
+ expected: FAIL
+
+ [WebGL test #2628]
+ expected: FAIL
+
+ [WebGL test #2629]
+ expected: FAIL
+
+ [WebGL test #2632]
+ expected: FAIL
+
+ [WebGL test #2633]
+ expected: FAIL
+
+ [WebGL test #2636]
+ expected: FAIL
+
+ [WebGL test #2637]
+ expected: FAIL
+
+ [WebGL test #2640]
+ expected: FAIL
+
+ [WebGL test #2641]
+ expected: FAIL
+
+ [WebGL test #2644]
+ expected: FAIL
+
+ [WebGL test #2645]
+ expected: FAIL
+
+ [WebGL test #2648]
+ expected: FAIL
+
+ [WebGL test #2649]
+ expected: FAIL
+
+ [WebGL test #2652]
+ expected: FAIL
+
+ [WebGL test #2653]
+ expected: FAIL
+
+ [WebGL test #2656]
+ expected: FAIL
+
+ [WebGL test #2657]
+ expected: FAIL
+
+ [WebGL test #2660]
+ expected: FAIL
+
+ [WebGL test #2661]
+ expected: FAIL
+
+ [WebGL test #2664]
+ expected: FAIL
+
+ [WebGL test #2665]
+ expected: FAIL
+
+ [WebGL test #2668]
+ expected: FAIL
+
+ [WebGL test #2669]
+ expected: FAIL
+
+ [WebGL test #2672]
+ expected: FAIL
+
+ [WebGL test #2673]
+ expected: FAIL
+
+ [WebGL test #2676]
+ expected: FAIL
+
+ [WebGL test #2677]
+ expected: FAIL
+
+ [WebGL test #2680]
+ expected: FAIL
+
+ [WebGL test #2681]
+ expected: FAIL
+
+ [WebGL test #2684]
+ expected: FAIL
+
+ [WebGL test #2685]
+ expected: FAIL
+
+ [WebGL test #2688]
+ expected: FAIL
+
+ [WebGL test #2689]
+ expected: FAIL
+
+ [WebGL test #2693]
+ expected: FAIL
+
+ [WebGL test #2696]
+ expected: FAIL
+
+ [WebGL test #2697]
+ expected: FAIL
+
+ [WebGL test #2701]
+ expected: FAIL
+
+ [WebGL test #2704]
+ expected: FAIL
+
+ [WebGL test #2705]
+ expected: FAIL
+
+ [WebGL test #2709]
+ expected: FAIL
+
+ [WebGL test #2712]
+ expected: FAIL
+
+ [WebGL test #2713]
+ expected: FAIL
+
+ [WebGL test #2717]
+ expected: FAIL
+
+ [WebGL test #2720]
+ expected: FAIL
+
+ [WebGL test #2721]
+ expected: FAIL
+
+ [WebGL test #2725]
+ expected: FAIL
+
+ [WebGL test #2728]
+ expected: FAIL
+
+ [WebGL test #2729]
+ expected: FAIL
+
+ [WebGL test #2733]
+ expected: FAIL
+
+ [WebGL test #2736]
+ expected: FAIL
+
+ [WebGL test #2737]
+ expected: FAIL
+
+ [WebGL test #2741]
+ expected: FAIL
+
+ [WebGL test #2744]
+ expected: FAIL
+
+ [WebGL test #2745]
+ expected: FAIL
+
+ [WebGL test #2749]
+ expected: FAIL
+
+ [WebGL test #2752]
+ expected: FAIL
+
+ [WebGL test #2753]
+ expected: FAIL
+
+ [WebGL test #2757]
+ expected: FAIL
+
+ [WebGL test #2760]
+ expected: FAIL
+
+ [WebGL test #2761]
+ expected: FAIL
+
+ [WebGL test #2765]
+ expected: FAIL
+
+ [WebGL test #2768]
+ expected: FAIL
+
+ [WebGL test #2769]
+ expected: FAIL
+
+ [WebGL test #2773]
+ expected: FAIL
+
+ [WebGL test #2776]
+ expected: FAIL
+
+ [WebGL test #2777]
+ expected: FAIL
+
+ [WebGL test #2781]
+ expected: FAIL
+
+ [WebGL test #2784]
+ expected: FAIL
+
+ [WebGL test #2785]
+ expected: FAIL
+
+ [WebGL test #2789]
+ expected: FAIL
+
+ [WebGL test #2792]
+ expected: FAIL
+
+ [WebGL test #2793]
+ expected: FAIL
+
+ [WebGL test #2797]
+ expected: FAIL
+
+ [WebGL test #2800]
+ expected: FAIL
+
+ [WebGL test #2801]
+ expected: FAIL
+
+ [WebGL test #2808]
+ expected: FAIL
+
+ [WebGL test #2809]
+ expected: FAIL
+
+ [WebGL test #2816]
+ expected: FAIL
+
+ [WebGL test #2817]
+ expected: FAIL
+
+ [WebGL test #2824]
+ expected: FAIL
+
+ [WebGL test #2825]
+ expected: FAIL
+
+ [WebGL test #2832]
+ expected: FAIL
+
+ [WebGL test #2833]
+ expected: FAIL
+
+ [WebGL test #2837]
+ expected: FAIL
+
+ [WebGL test #2840]
+ expected: FAIL
+
+ [WebGL test #2841]
+ expected: FAIL
+
+ [WebGL test #2845]
+ expected: FAIL
+
+ [WebGL test #2848]
+ expected: FAIL
+
+ [WebGL test #2849]
+ expected: FAIL
+
+ [WebGL test #2856]
+ expected: FAIL
+
+ [WebGL test #2857]
+ expected: FAIL
+
+ [WebGL test #2864]
+ expected: FAIL
+
+ [WebGL test #2865]
+ expected: FAIL
+
+ [WebGL test #2872]
+ expected: FAIL
+
+ [WebGL test #2873]
+ expected: FAIL
+
+ [WebGL test #2880]
+ expected: FAIL
+
+ [WebGL test #2881]
+ expected: FAIL
+
+ [WebGL test #2885]
+ expected: FAIL
+
+ [WebGL test #2888]
+ expected: FAIL
+
+ [WebGL test #2889]
+ expected: FAIL
+
+ [WebGL test #2893]
+ expected: FAIL
+
+ [WebGL test #2896]
+ expected: FAIL
+
+ [WebGL test #2897]
+ expected: FAIL
+
+ [WebGL test #2904]
+ expected: FAIL
+
+ [WebGL test #2905]
+ expected: FAIL
+
+ [WebGL test #2912]
+ expected: FAIL
+
+ [WebGL test #2913]
+ expected: FAIL
+
+ [WebGL test #2920]
+ expected: FAIL
+
+ [WebGL test #2921]
+ expected: FAIL
+
+ [WebGL test #2928]
+ expected: FAIL
+
+ [WebGL test #2929]
+ expected: FAIL
+
+ [WebGL test #2933]
+ expected: FAIL
+
+ [WebGL test #2936]
+ expected: FAIL
+
+ [WebGL test #2937]
+ expected: FAIL
+
+ [WebGL test #2941]
+ expected: FAIL
+
+ [WebGL test #2944]
+ expected: FAIL
+
+ [WebGL test #2945]
+ expected: FAIL
+
+ [WebGL test #2952]
+ expected: FAIL
+
+ [WebGL test #2953]
+ expected: FAIL
+
+ [WebGL test #2960]
+ expected: FAIL
+
+ [WebGL test #2961]
+ expected: FAIL
+
+ [WebGL test #2968]
+ expected: FAIL
+
+ [WebGL test #2969]
+ expected: FAIL
+
+ [WebGL test #2976]
+ expected: FAIL
+
+ [WebGL test #2977]
+ expected: FAIL
+
+ [WebGL test #2980]
+ expected: FAIL
+
+ [WebGL test #2981]
+ expected: FAIL
+
+ [WebGL test #2984]
+ expected: FAIL
+
+ [WebGL test #2985]
+ expected: FAIL
+
+ [WebGL test #2988]
+ expected: FAIL
+
+ [WebGL test #2989]
+ expected: FAIL
+
+ [WebGL test #2992]
+ expected: FAIL
+
+ [WebGL test #2993]
+ expected: FAIL
+
+ [WebGL test #2996]
+ expected: FAIL
+
+ [WebGL test #2997]
+ expected: FAIL
+
+ [WebGL test #3000]
+ expected: FAIL
+
+ [WebGL test #3001]
+ expected: FAIL
+
+ [WebGL test #3004]
+ expected: FAIL
+
+ [WebGL test #3005]
+ expected: FAIL
+
+ [WebGL test #3008]
+ expected: FAIL
+
+ [WebGL test #3009]
+ expected: FAIL
+
+ [WebGL test #3012]
+ expected: FAIL
+
+ [WebGL test #3013]
+ expected: FAIL
+
+ [WebGL test #3016]
+ expected: FAIL
+
+ [WebGL test #3017]
+ expected: FAIL
+
+ [WebGL test #3020]
+ expected: FAIL
+
+ [WebGL test #3021]
+ expected: FAIL
+
+ [WebGL test #3024]
+ expected: FAIL
+
+ [WebGL test #3025]
+ expected: FAIL
+
+ [WebGL test #3028]
+ expected: FAIL
+
+ [WebGL test #3029]
+ expected: FAIL
+
+ [WebGL test #3032]
+ expected: FAIL
+
+ [WebGL test #3033]
+ expected: FAIL
+
+ [WebGL test #3036]
+ expected: FAIL
+
+ [WebGL test #3037]
+ expected: FAIL
+
+ [WebGL test #3040]
+ expected: FAIL
+
+ [WebGL test #3041]
+ expected: FAIL
+
+ [WebGL test #3044]
+ expected: FAIL
+
+ [WebGL test #3045]
+ expected: FAIL
+
+ [WebGL test #3048]
+ expected: FAIL
+
+ [WebGL test #3049]
+ expected: FAIL
+
+ [WebGL test #3052]
+ expected: FAIL
+
+ [WebGL test #3053]
+ expected: FAIL
+
+ [WebGL test #3056]
+ expected: FAIL
+
+ [WebGL test #3057]
+ expected: FAIL
+
+ [WebGL test #3060]
+ expected: FAIL
+
+ [WebGL test #3061]
+ expected: FAIL
+
+ [WebGL test #3064]
+ expected: FAIL
+
+ [WebGL test #3065]
+ expected: FAIL
+
+ [WebGL test #3068]
+ expected: FAIL
+
+ [WebGL test #3069]
+ expected: FAIL
+
+ [WebGL test #3072]
+ expected: FAIL
+
+ [WebGL test #3073]
+ expected: FAIL
+
+ [WebGL test #3076]
+ expected: FAIL
+
+ [WebGL test #3077]
+ expected: FAIL
+
+ [WebGL test #3080]
+ expected: FAIL
+
+ [WebGL test #3081]
+ expected: FAIL
+
+ [WebGL test #3084]
+ expected: FAIL
+
+ [WebGL test #3085]
+ expected: FAIL
+
+ [WebGL test #3088]
+ expected: FAIL
+
+ [WebGL test #3089]
+ expected: FAIL
+
+ [WebGL test #3092]
+ expected: FAIL
+
+ [WebGL test #3093]
+ expected: FAIL
+
+ [WebGL test #3096]
+ expected: FAIL
+
+ [WebGL test #3097]
+ expected: FAIL
+
+ [WebGL test #3100]
+ expected: FAIL
+
+ [WebGL test #3101]
+ expected: FAIL
+
+ [WebGL test #3104]
+ expected: FAIL
+
+ [WebGL test #3105]
+ expected: FAIL
+
+ [WebGL test #3108]
+ expected: FAIL
+
+ [WebGL test #3109]
+ expected: FAIL
+
+ [WebGL test #3112]
+ expected: FAIL
+
+ [WebGL test #3113]
+ expected: FAIL
+
+ [WebGL test #3116]
+ expected: FAIL
+
+ [WebGL test #3117]
+ expected: FAIL
+
+ [WebGL test #3120]
+ expected: FAIL
+
+ [WebGL test #3121]
+ expected: FAIL
+
+ [WebGL test #3124]
+ expected: FAIL
+
+ [WebGL test #3125]
+ expected: FAIL
+
+ [WebGL test #3128]
+ expected: FAIL
+
+ [WebGL test #3129]
+ expected: FAIL
+
+ [WebGL test #3132]
+ expected: FAIL
+
+ [WebGL test #3133]
+ expected: FAIL
+
+ [WebGL test #3136]
+ expected: FAIL
+
+ [WebGL test #3137]
+ expected: FAIL
+
+ [WebGL test #3140]
+ expected: FAIL
+
+ [WebGL test #3141]
+ expected: FAIL
+
+ [WebGL test #3144]
+ expected: FAIL
+
+ [WebGL test #3145]
+ expected: FAIL
+
+ [WebGL test #3148]
+ expected: FAIL
+
+ [WebGL test #3149]
+ expected: FAIL
+
+ [WebGL test #3152]
+ expected: FAIL
+
+ [WebGL test #3153]
+ expected: FAIL
+
+ [WebGL test #3156]
+ expected: FAIL
+
+ [WebGL test #3157]
+ expected: FAIL
+
+ [WebGL test #3160]
+ expected: FAIL
+
+ [WebGL test #3161]
+ expected: FAIL
+
+ [WebGL test #3164]
+ expected: FAIL
+
+ [WebGL test #3165]
+ expected: FAIL
+
+ [WebGL test #3168]
+ expected: FAIL
+
+ [WebGL test #3169]
+ expected: FAIL
+
+ [WebGL test #3172]
+ expected: FAIL
+
+ [WebGL test #3173]
+ expected: FAIL
+
+ [WebGL test #3176]
+ expected: FAIL
+
+ [WebGL test #3177]
+ expected: FAIL
+
+ [WebGL test #3180]
+ expected: FAIL
+
+ [WebGL test #3181]
+ expected: FAIL
+
+ [WebGL test #3184]
+ expected: FAIL
+
+ [WebGL test #3185]
+ expected: FAIL
+
+ [WebGL test #3188]
+ expected: FAIL
+
+ [WebGL test #3189]
+ expected: FAIL
+
+ [WebGL test #3192]
+ expected: FAIL
+
+ [WebGL test #3193]
+ expected: FAIL
+
+ [WebGL test #3196]
+ expected: FAIL
+
+ [WebGL test #3197]
+ expected: FAIL
+
+ [WebGL test #3200]
+ expected: FAIL
+
+ [WebGL test #3201]
+ expected: FAIL
+
+ [WebGL test #3204]
+ expected: FAIL
+
+ [WebGL test #3205]
+ expected: FAIL
+
+ [WebGL test #3208]
+ expected: FAIL
+
+ [WebGL test #3209]
+ expected: FAIL
+
+ [WebGL test #3212]
+ expected: FAIL
+
+ [WebGL test #3213]
+ expected: FAIL
+
+ [WebGL test #3216]
+ expected: FAIL
+
+ [WebGL test #3217]
+ expected: FAIL
+
+ [WebGL test #3220]
+ expected: FAIL
+
+ [WebGL test #3221]
+ expected: FAIL
+
+ [WebGL test #3224]
+ expected: FAIL
+
+ [WebGL test #3225]
+ expected: FAIL
+
+ [WebGL test #3228]
+ expected: FAIL
+
+ [WebGL test #3229]
+ expected: FAIL
+
+ [WebGL test #3232]
+ expected: FAIL
+
+ [WebGL test #3233]
+ expected: FAIL
+
+ [WebGL test #3236]
+ expected: FAIL
+
+ [WebGL test #3237]
+ expected: FAIL
+
+ [WebGL test #3240]
+ expected: FAIL
+
+ [WebGL test #3241]
+ expected: FAIL
+
+ [WebGL test #3244]
+ expected: FAIL
+
+ [WebGL test #3245]
+ expected: FAIL
+
+ [WebGL test #3248]
+ expected: FAIL
+
+ [WebGL test #3249]
+ expected: FAIL
+
+ [WebGL test #3252]
+ expected: FAIL
+
+ [WebGL test #3253]
+ expected: FAIL
+
+ [WebGL test #3256]
+ expected: FAIL
+
+ [WebGL test #3257]
+ expected: FAIL
+
+ [WebGL test #3260]
+ expected: FAIL
+
+ [WebGL test #3261]
+ expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/origin-clean-conformance-offscreencanvas.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/origin-clean-conformance-offscreencanvas.html.ini
index 79c16b2cfd5..a33e05e9880 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/origin-clean-conformance-offscreencanvas.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/origin-clean-conformance-offscreencanvas.html.ini
@@ -1,7 +1,7 @@
[origin-clean-conformance-offscreencanvas.html]
expected: ERROR
- [WebGL test #2: Unable to fetch WebGL rendering context for Canvas]
- expected: FAIL
-
[Overall test]
expected: NOTRUN
+
+ [WebGL test #2]
+ expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-3d-mipmap-levels-intel-bug.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-3d-mipmap-levels-intel-bug.html.ini
index 4ef180930e2..3065f1780ae 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-3d-mipmap-levels-intel-bug.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-3d-mipmap-levels-intel-bug.html.ini
@@ -1,16 +1,15 @@
[tex-3d-mipmap-levels-intel-bug.html]
- [WebGL test #3: getError expected: NO_ERROR. Was INVALID_OPERATION : texParameter(TEXTURE_BASE_LEVEL) should succeed]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #6: should draw with [255, 0, 0, 255\]\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #2: getError expected: NO_ERROR. Was INVALID_OPERATION : texParameter(TEXTURE_MIN_FILTER) should succeed]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #4: getError expected: NO_ERROR. Was INVALID_ENUM : texStorage3D should succeed]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #1: getError expected: NO_ERROR. Was INVALID_OPERATION : texParameter(TEXTURE_MAG_FILTER) should succeed]
+ [WebGL test #6]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-3d-size-limit.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-3d-size-limit.html.ini
index ee173e30981..2d43e4af9a8 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-3d-size-limit.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-3d-size-limit.html.ini
@@ -1,5 +1,4 @@
[tex-3d-size-limit.html]
expected: ERROR
- [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-base-level-bug.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-base-level-bug.html.ini
index e7271450a0e..35cceab7b9d 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-base-level-bug.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-base-level-bug.html.ini
@@ -1,10 +1,9 @@
[tex-base-level-bug.html]
- [WebGL test #3: should draw with [255, 0, 0, 255\]\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #1: getError expected: NO_ERROR. Was INVALID_ENUM : Texture setup should succeed]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #5: should draw with [255, 0, 0, 255\]\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #5]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-image-10bpc.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-image-10bpc.html.ini
new file mode 100644
index 00000000000..fb24ac042ad
--- /dev/null
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-image-10bpc.html.ini
@@ -0,0 +1,2 @@
+[tex-image-10bpc.html]
+ expected: CRASH
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-image-and-sub-image-with-array-buffer-view-sub-source.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-image-and-sub-image-with-array-buffer-view-sub-source.html.ini
index a85ad6ba99d..fd5f01920e4 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-image-and-sub-image-with-array-buffer-view-sub-source.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-image-and-sub-image-with-array-buffer-view-sub-source.html.ini
@@ -1,17 +1,10 @@
[tex-image-and-sub-image-with-array-buffer-view-sub-source.html]
expected: ERROR
- [WebGL test #3: Element 1: expected 1, got 0]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #8: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #7]
expected: FAIL
- [WebGL test #7: Element 1: expected 1, got 0]
+ [WebGL test #8]
expected: FAIL
-
- [WebGL test #4: getError expected: INVALID_OPERATION. Was NO_ERROR : srcOffset too large]
- expected: FAIL
-
- [WebGL test #0: getError expected: INVALID_OPERATION. Was NO_ERROR : srcOffset too large]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-image-with-bad-args-from-dom-elements.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-image-with-bad-args-from-dom-elements.html.ini
index e4f7defc367..d0d54ba987b 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-image-with-bad-args-from-dom-elements.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-image-with-bad-args-from-dom-elements.html.ini
@@ -1,4 +1,4 @@
[tex-image-with-bad-args-from-dom-elements.html]
expected:
- if os == "mac": CRASH
if os == "linux": CRASH
+ if os == "mac": CRASH
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-image-with-bad-args.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-image-with-bad-args.html.ini
index 44208a9a4e3..d52d31df36d 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-image-with-bad-args.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-image-with-bad-args.html.ini
@@ -1,21 +1,18 @@
[tex-image-with-bad-args.html]
- [WebGL test #5: getError expected: INVALID_OPERATION. Was INVALID_ENUM : TexImage2D taking LUMINANCE_ALPHA/LUMINANCE_ALPHA/HALF_FLOAT]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #3: getError expected: INVALID_OPERATION. Was INVALID_ENUM : TexImage2D taking RGBA/RGBA/HALF_FLOAT]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #7: getError expected one of: INVALID_VALUE or INVALID_OPERATION. Was INVALID_ENUM : TexImage2D taking RED/RED/UNSIGNED_SHORT]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #6: getError expected: INVALID_VALUE. Was INVALID_ENUM : TexImage2D taking 0x822a/RED/UNSIGNED_SHORT]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #2: getError expected: INVALID_OPERATION. Was NO_ERROR : TexImage2D taking RGBA/RGBA/FLOAT]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #4: getError expected: INVALID_OPERATION. Was NO_ERROR : TexImage2D taking LUMINANCE/LUMINANCE/FLOAT]
- expected: FAIL
-
- [WebGL test #6: getError expected one of: INVALID_VALUE or INVALID_OPERATION. Was INVALID_ENUM : TexImage2D taking 0x822a/RED/UNSIGNED_SHORT]
+ [WebGL test #7]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-image-with-different-data-source.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-image-with-different-data-source.html.ini
index aadaec76d99..2bfee663bb1 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-image-with-different-data-source.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-image-with-different-data-source.html.ini
@@ -1,4 +1,4 @@
[tex-image-with-different-data-source.html]
expected:
- if os == "mac": CRASH
if os == "linux": CRASH
+ if os == "mac": CRASH
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-input-validation.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-input-validation.html.ini
index 92e6f203372..b884b56a3c6 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-input-validation.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-input-validation.html.ini
@@ -1,23 +1,19 @@
[tex-input-validation.html]
expected: ERROR
- [WebGL test #25: getError expected: INVALID_OPERATION. Was NO_ERROR : format: RGBA type: BYTE]
+ [WebGL test #24]
expected: FAIL
- [WebGL test #52: getError expected: INVALID_OPERATION. Was NO_ERROR : colorBufferFormat: RGB565 internalFormat: RGBA target: TEXTURE_2D]
+ [WebGL test #41]
expected: FAIL
- [WebGL test #24: getError expected: INVALID_OPERATION. Was INVALID_ENUM : format: RED type: UNSIGNED_BYTE]
+ [WebGL test #52]
expected: FAIL
- [WebGL test #41: getError expected: NO_ERROR. Was INVALID_OPERATION : colorBufferFormat: RGB565 internalFormat: RGB target: TEXTURE_2D border: 0]
+ [WebGL test #68]
expected: FAIL
- [WebGL test #71: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #70]
expected: FAIL
- [WebGL test #70: getError expected: NO_ERROR. Was INVALID_ENUM : ]
+ [WebGL test #71]
expected: FAIL
-
- [WebGL test #68: getError expected: INVALID_OPERATION. Was NO_ERROR : colorBufferFormat: RGB internalFormat: RGBA]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-mipmap-levels.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-mipmap-levels.html.ini
index cc682782851..2870efe83c7 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-mipmap-levels.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-mipmap-levels.html.ini
@@ -1,37 +1,31 @@
[tex-mipmap-levels.html]
expected: ERROR
- [WebGL test #23: getError expected: NO_ERROR. Was INVALID_ENUM : generateMipmap should succeed]
+ [WebGL test #10]
expected: FAIL
- [WebGL test #10: getError expected: NO_ERROR. Was INVALID_OPERATION : generateMipmap should succeed]
+ [WebGL test #11]
expected: FAIL
- [WebGL test #15: getError expected: NO_ERROR. Was INVALID_ENUM : texParameter(TEXTURE_MAX_LEVEL) should succeed]
+ [WebGL test #14]
expected: FAIL
- [WebGL test #21: getError expected: NO_ERROR. Was INVALID_ENUM : texParameter(TEXTURE_BASE_LEVEL) should succeed]
+ [WebGL test #15]
expected: FAIL
- [WebGL test #5: getError expected: NO_ERROR. Was INVALID_ENUM : texParameter(TEXTURE_MAX_LEVEL) should succeed]
+ [WebGL test #21]
expected: FAIL
- [WebGL test #9: should draw with [0, 0, 255, 255\]\nat (0, 0) expected: 0,0,255,255 was 0,0,0,255]
+ [WebGL test #23]
expected: FAIL
- [WebGL test #24: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #24]
expected: FAIL
- [WebGL test #14: getError expected: NO_ERROR. Was INVALID_ENUM : texParameter(TEXTURE_BASE_LEVEL) should succeed]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #11: should draw with [255, 0, 0, 255\]\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #4: getError expected: NO_ERROR. Was INVALID_ENUM : texParameter(TEXTURE_BASE_LEVEL) should succeed]
- expected: FAIL
-
- [WebGL test #9: filling partial levels: should draw with [0, 0, 255, 255\]\nat (0, 0) expected: 0,0,255,255 was 0,0,0,255]
- expected: FAIL
-
- [WebGL test #11: generateMipmap with partial levels: should draw with [255, 0, 0, 255\]\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #9]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-new-formats.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-new-formats.html.ini
index 37c492a3342..46837574dbd 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-new-formats.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-new-formats.html.ini
@@ -1,5 +1,4 @@
[tex-new-formats.html]
expected: ERROR
- [WebGL test #8: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #8]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-srgb-mipmap.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-srgb-mipmap.html.ini
index 38c8ba8e8ac..999aee20397 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-srgb-mipmap.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-srgb-mipmap.html.ini
@@ -1,3 +1 @@
[tex-srgb-mipmap.html]
- disabled:
- if os == "mac": srgb pixel results aren't good on macos
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-storage-2d.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-storage-2d.html.ini
index 2061a1f7336..49d2c2e11af 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-storage-2d.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-storage-2d.html.ini
@@ -1,11 +1,10 @@
[tex-storage-2d.html]
disabled: until texture initialization is implemented
- [WebGL test #32: texture should sample as uninitialized texture after texStorage2D\nat (0, 0) expected: 0,0,0,255 was 255,84,64,255]
+ [WebGL test #104]
expected: FAIL
- [WebGL test #15: texture should sample as uninitialized texture after texStorage2D\nat (0, 0) expected: 0,0,0,0 was 120,110,52,162]
+ [WebGL test #15]
expected: FAIL
- [WebGL test #104: texture should sample as uninitialized texture after texStorage2D\nat (0, 0) expected: 0,0,0,255 was 208,68,57,255]
+ [WebGL test #32]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-storage-and-subimage-3d.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-storage-and-subimage-3d.html.ini
index 5749243978b..618deeb0ccf 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-storage-and-subimage-3d.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-storage-and-subimage-3d.html.ini
@@ -1,23 +1,22 @@
[tex-storage-and-subimage-3d.html]
expected: ERROR
- [WebGL test #8: getError expected: INVALID_OPERATION. Was INVALID_ENUM : texStorage3D should fail when no texture is bound]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #10: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #10]
expected: FAIL
- [WebGL test #5: getError expected: INVALID_VALUE. Was INVALID_ENUM : texStorage3D should fail for zero levels]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #1: getError expected: INVALID_VALUE. Was INVALID_ENUM : texStorage3D should fail for zero width]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #4: getError expected: INVALID_VALUE. Was INVALID_ENUM : texStorage3D should fail for negative height]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #3: getError expected: INVALID_VALUE. Was INVALID_ENUM : texStorage3D should fail for zero depth]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #2: getError expected: INVALID_VALUE. Was INVALID_ENUM : texStorage3D should fail for zero height]
+ [WebGL test #8]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-storage-compressed-formats.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-storage-compressed-formats.html.ini
new file mode 100644
index 00000000000..b9e8b0373c5
--- /dev/null
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-storage-compressed-formats.html.ini
@@ -0,0 +1,24 @@
+[tex-storage-compressed-formats.html]
+ [WebGL test #3]
+ expected: FAIL
+
+ [WebGL test #4]
+ expected: FAIL
+
+ [WebGL test #7]
+ expected: FAIL
+
+ [WebGL test #8]
+ expected: FAIL
+
+ [WebGL test #11]
+ expected: FAIL
+
+ [WebGL test #12]
+ expected: FAIL
+
+ [WebGL test #15]
+ expected: FAIL
+
+ [WebGL test #16]
+ expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-subimage3d-canvas-bug.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-subimage3d-canvas-bug.html.ini
index eb7d1329f1d..865fe1687be 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-subimage3d-canvas-bug.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-subimage3d-canvas-bug.html.ini
@@ -1,8 +1,7 @@
[tex-subimage3d-canvas-bug.html]
expected: ERROR
- [WebGL test #1: getError expected: NO_ERROR. Was INVALID_ENUM : Should be no errors from TexStorage3D.]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #2: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #2]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-subimage3d-pixel-buffer-bug.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-subimage3d-pixel-buffer-bug.html.ini
index a07dbc30662..4c9e77ef41e 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-subimage3d-pixel-buffer-bug.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-subimage3d-pixel-buffer-bug.html.ini
@@ -1,11 +1,10 @@
[tex-subimage3d-pixel-buffer-bug.html]
expected: ERROR
- [WebGL test #2: getError expected: NO_ERROR. Was INVALID_ENUM : texStorage3D should succeed]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #3: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #1: getError expected: NO_ERROR. Was INVALID_OPERATION : texParameter(TEXTURE_MIN_FILTER) should succeed]
+ [WebGL test #3]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-unpack-params-imagedata.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-unpack-params-imagedata.html.ini
index 630e35a229d..dbc0130d814 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-unpack-params-imagedata.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-unpack-params-imagedata.html.ini
@@ -1,5 +1,4 @@
[tex-unpack-params-imagedata.html]
expected: ERROR
- [WebGL test #0: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #0]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-unpack-params-with-flip-y-and-premultiply-alpha.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-unpack-params-with-flip-y-and-premultiply-alpha.html.ini
index 2e6c673ed08..c85f61cb286 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-unpack-params-with-flip-y-and-premultiply-alpha.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-unpack-params-with-flip-y-and-premultiply-alpha.html.ini
@@ -1,4 +1,4 @@
[tex-unpack-params-with-flip-y-and-premultiply-alpha.html]
expected:
- if os == "mac": CRASH
if os == "linux": CRASH
+ if os == "mac": CRASH
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-unpack-params.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-unpack-params.html.ini
index 6d23d48ac95..15a4dd67cf0 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-unpack-params.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/tex-unpack-params.html.ini
@@ -1,11 +1,10 @@
[tex-unpack-params.html]
expected: ERROR
- [WebGL test #0: getError expected: NO_ERROR. Was INVALID_ENUM : Set up pixel store parameters should succeed]
+ [WebGL test #0]
expected: FAIL
- [WebGL test #11: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #10]
expected: FAIL
- [WebGL test #10: getError expected: NO_ERROR. Was INVALID_ENUM : Set up pixel store parameters should succeed]
+ [WebGL test #11]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/texture-npot.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/texture-npot.html.ini
index 33351b8c375..d89826d1dc1 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/texture-npot.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/textures/misc/texture-npot.html.ini
@@ -1,88 +1,87 @@
[texture-npot.html]
- [WebGL test #1: getError expected: NO_ERROR. Was INVALID_VALUE : gl.texImage2D with NPOT texture with level > 0 should succeed]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #3: getError expected: NO_ERROR. Was INVALID_OPERATION : gl.generateMipmap with NPOT texture should succeed]
+ [WebGL test #13]
expected: FAIL
- [WebGL test #6: NPOT texture with TEXTURE_MIN_FILTER not NEAREST or LINEAR should draw\nat (0, 0) expected: 192,0,128,64 was 0,0,0,255]
+ [WebGL test #15]
expected: FAIL
- [WebGL test #9: getError expected: NO_ERROR. Was INVALID_VALUE : copyTexImage2D with NPOT texture with level > 0 should succeed.]
+ [WebGL test #18]
expected: FAIL
- [WebGL test #13: getError expected: NO_ERROR. Was INVALID_VALUE : gl.texImage2D with NPOT texture with level > 0 should succeed]
+ [WebGL test #21]
expected: FAIL
- [WebGL test #15: getError expected: NO_ERROR. Was INVALID_OPERATION : gl.generateMipmap with NPOT texture should succeed]
+ [WebGL test #25]
expected: FAIL
- [WebGL test #18: NPOT texture with TEXTURE_MIN_FILTER not NEAREST or LINEAR should draw\nat (0, 0) expected: 192,0,128,255 was 0,0,0,255]
+ [WebGL test #27]
expected: FAIL
- [WebGL test #21: getError expected: NO_ERROR. Was INVALID_VALUE : copyTexImage2D with NPOT texture with level > 0 should succeed.]
+ [WebGL test #28]
expected: FAIL
- [WebGL test #25: getError expected: NO_ERROR. Was INVALID_VALUE : gl.texImage2D with NPOT texture with level > 0 should succeed]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #27: getError expected: NO_ERROR. Was INVALID_OPERATION : gl.generateMipmap with NPOT texture should succeed]
+ [WebGL test #30]
expected: FAIL
- [WebGL test #28: NPOT texture with TEXTURE_WRAP set to REPEAT should draw\nat (0, 0) expected: 192,192,192,255 was 0,0,0,255]
+ [WebGL test #32]
expected: FAIL
- [WebGL test #30: NPOT texture with TEXTURE_MIN_FILTER not NEAREST or LINEAR should draw\nat (0, 0) expected: 192,192,192,255 was 0,0,0,255]
+ [WebGL test #33]
expected: FAIL
- [WebGL test #32: NPOT texture with TEXTURE_MIN_FILTER set to LINEAR should draw.\nat (0, 0) expected: 192,192,192,255 was 0,0,0,255]
+ [WebGL test #35]
expected: FAIL
- [WebGL test #33: getError expected: NO_ERROR. Was INVALID_VALUE : copyTexImage2D with NPOT texture with level > 0 should succeed.]
+ [WebGL test #37]
expected: FAIL
- [WebGL test #35: POT texture with TEXTURE_MIN_FILTER set to LINEAR_MIPMAP_LINEAR should draw.\nat (0, 0) expected: 192,192,192,255 was 0,0,0,255]
+ [WebGL test #39]
expected: FAIL
- [WebGL test #37: getError expected: NO_ERROR. Was INVALID_VALUE : gl.texImage2D with NPOT texture with level > 0 should succeed]
+ [WebGL test #40]
expected: FAIL
- [WebGL test #39: getError expected: NO_ERROR. Was INVALID_OPERATION : gl.generateMipmap with NPOT texture should succeed]
+ [WebGL test #42]
expected: FAIL
- [WebGL test #40: NPOT texture with TEXTURE_WRAP set to REPEAT should draw\nat (0, 0) expected: 0,0,0,64 was 0,0,0,255]
+ [WebGL test #44]
expected: FAIL
- [WebGL test #42: NPOT texture with TEXTURE_MIN_FILTER not NEAREST or LINEAR should draw\nat (0, 0) expected: 0,0,0,64 was 0,0,0,255]
+ [WebGL test #45]
expected: FAIL
- [WebGL test #44: NPOT texture with TEXTURE_MIN_FILTER set to LINEAR should draw.\nat (0, 0) expected: 0,0,0,64 was 0,0,0,255]
+ [WebGL test #47]
expected: FAIL
- [WebGL test #45: getError expected: NO_ERROR. Was INVALID_VALUE : copyTexImage2D with NPOT texture with level > 0 should succeed.]
+ [WebGL test #49]
expected: FAIL
- [WebGL test #47: POT texture with TEXTURE_MIN_FILTER set to LINEAR_MIPMAP_LINEAR should draw.\nat (0, 0) expected: 0,0,0,64 was 0,0,0,255]
+ [WebGL test #51]
expected: FAIL
- [WebGL test #49: getError expected: NO_ERROR. Was INVALID_VALUE : gl.texImage2D with NPOT texture with level > 0 should succeed]
+ [WebGL test #52]
expected: FAIL
- [WebGL test #51: getError expected: NO_ERROR. Was INVALID_OPERATION : gl.generateMipmap with NPOT texture should succeed]
+ [WebGL test #54]
expected: FAIL
- [WebGL test #52: NPOT texture with TEXTURE_WRAP set to REPEAT should draw\nat (0, 0) expected: 192,192,192,64 was 0,0,0,255]
+ [WebGL test #56]
expected: FAIL
- [WebGL test #54: NPOT texture with TEXTURE_MIN_FILTER not NEAREST or LINEAR should draw\nat (0, 0) expected: 192,192,192,64 was 0,0,0,255]
+ [WebGL test #57]
expected: FAIL
- [WebGL test #56: NPOT texture with TEXTURE_MIN_FILTER set to LINEAR should draw.\nat (0, 0) expected: 192,192,192,64 was 0,0,0,255]
+ [WebGL test #59]
expected: FAIL
- [WebGL test #57: getError expected: NO_ERROR. Was INVALID_VALUE : copyTexImage2D with NPOT texture with level > 0 should succeed.]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #59: POT texture with TEXTURE_MIN_FILTER set to LINEAR_MIPMAP_LINEAR should draw.\nat (0, 0) expected: 192,192,192,64 was 0,0,0,255]
+ [WebGL test #9]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/transform_feedback/default_transform_feedback.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/transform_feedback/default_transform_feedback.html.ini
new file mode 100644
index 00000000000..ec4ebe2b6a6
--- /dev/null
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/transform_feedback/default_transform_feedback.html.ini
@@ -0,0 +1,6 @@
+[default_transform_feedback.html]
+ [WebGL test #3]
+ expected: FAIL
+
+ [WebGL test #5]
+ expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/transform_feedback/simultaneous_binding.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/transform_feedback/simultaneous_binding.html.ini
index 3002cbada1e..bd666ead89d 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/transform_feedback/simultaneous_binding.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/transform_feedback/simultaneous_binding.html.ini
@@ -1,198 +1,156 @@
[simultaneous_binding.html]
- [WebGL test #12: getError expected: INVALID_OPERATION. Was NO_ERROR : drawArrays: buffer used as vertex attrib and tf simultaneously]
+ [WebGL test #101]
expected: FAIL
- [WebGL test #38: getError expected: INVALID_OPERATION. Was NO_ERROR : drawArrays: buffer used as vertex attrib and tf simultaneously]
+ [WebGL test #102]
expected: FAIL
- [WebGL test #70: getError expected: INVALID_OPERATION. Was NO_ERROR : buffer used as uniform buffer and tf simultaneously]
+ [WebGL test #103]
expected: FAIL
- [WebGL test #66: getError expected: INVALID_OPERATION. Was NO_ERROR : buffer used as vertex attrib and tf simultaneously]
+ [WebGL test #104]
expected: FAIL
- [WebGL test #42: getError expected: INVALID_OPERATION. Was NO_ERROR : drawArrays: buffer used as uniform buffer and tf simultaneously]
+ [WebGL test #105]
expected: FAIL
- [WebGL test #39: getError expected: INVALID_OPERATION. Was NO_ERROR : drawElements: buffer used as vertex attrib and tf simultaneously]
+ [WebGL test #106]
expected: FAIL
- [WebGL test #68: getError expected: INVALID_OPERATION. Was NO_ERROR : drawArrays: buffer used as uniform buffer and tf simultaneously]
+ [WebGL test #107]
expected: FAIL
- [WebGL test #16: getError expected: INVALID_OPERATION. Was NO_ERROR : drawArrays: buffer used as uniform buffer and tf simultaneously]
+ [WebGL test #108]
expected: FAIL
- [WebGL test #69: getError expected: INVALID_OPERATION. Was NO_ERROR : drawElements: buffer used as uniform buffer and tf simultaneously]
+ [WebGL test #114]
expected: FAIL
- [WebGL test #23: getError expected: INVALID_OPERATION. Was NO_ERROR : tf enabled]
+ [WebGL test #115]
expected: FAIL
- [WebGL test #40: getError expected: INVALID_OPERATION. Was NO_ERROR : buffer used as vertex attrib and tf simultaneously]
+ [WebGL test #117]
expected: FAIL
- [WebGL test #14: getError expected: INVALID_OPERATION. Was NO_ERROR : buffer used as vertex attrib and tf simultaneously]
+ [WebGL test #118]
expected: FAIL
- [WebGL test #75: getError expected: INVALID_OPERATION. Was NO_ERROR : tf enabled]
+ [WebGL test #119]
expected: FAIL
- [WebGL test #41: should be the same as before as nothing has executed]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #43: getError expected: INVALID_OPERATION. Was NO_ERROR : drawElements: buffer used as uniform buffer and tf simultaneously]
+ [WebGL test #120]
expected: FAIL
- [WebGL test #13: getError expected: INVALID_OPERATION. Was NO_ERROR : drawElements: buffer used as vertex attrib and tf simultaneously]
+ [WebGL test #121]
expected: FAIL
- [WebGL test #67: should be the same as before as nothing has executed]
+ [WebGL test #122]
expected: FAIL
- [WebGL test #15: should be the same as before as nothing has executed]
+ [WebGL test #123]
expected: FAIL
- [WebGL test #44: getError expected: INVALID_OPERATION. Was NO_ERROR : buffer used as uniform buffer and tf simultaneously]
+ [WebGL test #124]
expected: FAIL
- [WebGL test #81: getError expected: INVALID_OPERATION. Was NO_ERROR : bufferData with double bound buffer]
+ [WebGL test #13]
expected: FAIL
- [WebGL test #18: getError expected: INVALID_OPERATION. Was NO_ERROR : buffer used as uniform buffer and tf simultaneously]
+ [WebGL test #14]
expected: FAIL
- [WebGL test #64: getError expected: INVALID_OPERATION. Was NO_ERROR : drawArrays: buffer used as vertex attrib and tf simultaneously]
+ [WebGL test #15]
expected: FAIL
- [WebGL test #49: getError expected: INVALID_OPERATION. Was NO_ERROR : tf enabled]
+ [WebGL test #16]
expected: FAIL
- [WebGL test #65: getError expected: INVALID_OPERATION. Was NO_ERROR : drawElements: buffer used as vertex attrib and tf simultaneously]
+ [WebGL test #17]
expected: FAIL
- [WebGL test #17: getError expected: INVALID_OPERATION. Was NO_ERROR : drawElements: buffer used as uniform buffer and tf simultaneously]
+ [WebGL test #18]
expected: FAIL
- [WebGL test #110: getError expected: NO_ERROR. Was INVALID_OPERATION : PIXEL_UNPACK_BUFFER is not bound for transform feedback]
+ [WebGL test #23]
expected: FAIL
- [WebGL test #101: getError expected: INVALID_OPERATION. Was NO_ERROR : bufferSubData with double bound buffer]
+ [WebGL test #38]
expected: FAIL
- [WebGL test #85: getError expected: INVALID_OPERATION. Was NO_ERROR : PIXEL_PACK_BUFFER is bound for transform feedback]
+ [WebGL test #39]
expected: FAIL
- [WebGL test #118: getError expected: INVALID_OPERATION. Was NO_ERROR : copyBufferSubData with double bound buffer]
+ [WebGL test #40]
expected: FAIL
- [WebGL test #104: getError expected: INVALID_OPERATION. Was NO_ERROR : copyBufferSubData with double bound buffer]
+ [WebGL test #41]
expected: FAIL
- [WebGL test #114: getError expected: INVALID_OPERATION. Was NO_ERROR : bufferData with double bound buffer]
+ [WebGL test #42]
expected: FAIL
- [WebGL test #103: getError expected: INVALID_OPERATION. Was NO_ERROR : copyBufferSubData with double bound buffer]
+ [WebGL test #43]
expected: FAIL
- [WebGL test #116: getError expected: INVALID_OPERATION. Was NO_ERROR : getBufferSubData with double bound buffer]
+ [WebGL test #44]
expected: FAIL
- [WebGL test #88: getError expected: INVALID_OPERATION. Was NO_ERROR : getBufferSubData with double bound buffer]
+ [WebGL test #49]
expected: FAIL
- [WebGL test #113: getError expected: INVALID_OPERATION. Was NO_ERROR : PIXEL_PACK_BUFFER is bound for transform feedback]
+ [WebGL test #64]
expected: FAIL
- [WebGL test #83: getError expected: INVALID_OPERATION. Was NO_ERROR : PIXEL_UNPACK_BUFFER is bound for transform feedback]
+ [WebGL test #65]
expected: FAIL
- [WebGL test #117: getError expected: INVALID_OPERATION. Was NO_ERROR : copyBufferSubData with double bound buffer]
+ [WebGL test #66]
expected: FAIL
- [WebGL test #100: getError expected: INVALID_OPERATION. Was NO_ERROR : bufferData with double bound buffer]
+ [WebGL test #67]
expected: FAIL
- [WebGL test #89: getError expected: INVALID_OPERATION. Was NO_ERROR : copyBufferSubData with double bound buffer]
+ [WebGL test #68]
expected: FAIL
- [WebGL test #102: getError expected: INVALID_OPERATION. Was NO_ERROR : getBufferSubData with double bound buffer]
+ [WebGL test #69]
expected: FAIL
- [WebGL test #111: getError expected: INVALID_OPERATION. Was NO_ERROR : PIXEL_UNPACK_BUFFER is bound for transform feedback]
+ [WebGL test #70]
expected: FAIL
- [WebGL test #87: getError expected: INVALID_OPERATION. Was NO_ERROR : bufferSubData with double bound buffer]
+ [WebGL test #75]
expected: FAIL
- [WebGL test #99: getError expected: INVALID_OPERATION. Was NO_ERROR : PIXEL_PACK_BUFFER is bound for transform feedback]
+ [WebGL test #81]
expected: FAIL
- [WebGL test #86: getError expected: INVALID_OPERATION. Was NO_ERROR : bufferData with double bound buffer]
+ [WebGL test #83]
expected: FAIL
- [WebGL test #90: getError expected: INVALID_OPERATION. Was NO_ERROR : copyBufferSubData with double bound buffer]
+ [WebGL test #85]
expected: FAIL
- [WebGL test #115: getError expected: INVALID_OPERATION. Was NO_ERROR : bufferSubData with double bound buffer]
+ [WebGL test #86]
expected: FAIL
- [WebGL test #91: getError expected: INVALID_OPERATION. Was NO_ERROR : bufferData with double bound buffer]
+ [WebGL test #87]
expected: FAIL
- [WebGL test #92: getError expected: NO_ERROR. Was INVALID_VALUE : bufferSubData should succeed now that not double-bound]
+ [WebGL test #88]
expected: FAIL
- [WebGL test #101: getError expected: INVALID_OPERATION. Was NO_ERROR : PIXEL_PACK_BUFFER is bound for transform feedback]
+ [WebGL test #89]
expected: FAIL
- [WebGL test #102: getError expected: INVALID_OPERATION. Was NO_ERROR : bufferData with double bound buffer]
+ [WebGL test #90]
expected: FAIL
- [WebGL test #103: getError expected: INVALID_OPERATION. Was NO_ERROR : bufferSubData with double bound buffer]
+ [WebGL test #91]
expected: FAIL
- [WebGL test #104: getError expected: INVALID_OPERATION. Was NO_ERROR : getBufferSubData with double bound buffer]
- expected: FAIL
-
- [WebGL test #105: getError expected: INVALID_OPERATION. Was NO_ERROR : copyBufferSubData with double bound buffer]
- expected: FAIL
-
- [WebGL test #106: getError expected: INVALID_OPERATION. Was NO_ERROR : copyBufferSubData with double bound buffer]
- expected: FAIL
-
- [WebGL test #107: getError expected: INVALID_OPERATION. Was NO_ERROR : bufferData with double bound buffer]
- expected: FAIL
-
- [WebGL test #108: getError expected: NO_ERROR. Was INVALID_VALUE : bufferSubData should succeed now that not double-bound]
- expected: FAIL
-
- [WebGL test #114: getError expected: NO_ERROR. Was INVALID_OPERATION : PIXEL_UNPACK_BUFFER is not bound for transform feedback]
- expected: FAIL
-
- [WebGL test #115: getError expected: INVALID_OPERATION. Was NO_ERROR : PIXEL_UNPACK_BUFFER is bound for transform feedback]
- expected: FAIL
-
- [WebGL test #117: getError expected: INVALID_OPERATION. Was NO_ERROR : PIXEL_PACK_BUFFER is bound for transform feedback]
- expected: FAIL
-
- [WebGL test #118: getError expected: INVALID_OPERATION. Was NO_ERROR : bufferData with double bound buffer]
- expected: FAIL
-
- [WebGL test #119: getError expected: INVALID_OPERATION. Was NO_ERROR : bufferSubData with double bound buffer]
- expected: FAIL
-
- [WebGL test #120: getError expected: INVALID_OPERATION. Was NO_ERROR : getBufferSubData with double bound buffer]
- expected: FAIL
-
- [WebGL test #121: getError expected: INVALID_OPERATION. Was NO_ERROR : copyBufferSubData with double bound buffer]
- expected: FAIL
-
- [WebGL test #122: getError expected: INVALID_OPERATION. Was NO_ERROR : copyBufferSubData with double bound buffer]
- expected: FAIL
-
- [WebGL test #123: getError expected: INVALID_OPERATION. Was NO_ERROR : bufferData with double bound buffer]
- expected: FAIL
-
- [WebGL test #124: getError expected: NO_ERROR. Was INVALID_VALUE : bufferSubData should succeed now that not double-bound]
+ [WebGL test #92]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/transform_feedback/switching-objects.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/transform_feedback/switching-objects.html.ini
index 536783729b9..ab61da04f73 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/transform_feedback/switching-objects.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/transform_feedback/switching-objects.html.ini
@@ -1,31 +1,30 @@
[switching-objects.html]
- [WebGL test #9: TRANSFORM_FEEDBACK_BUFFER_BINDING[0\] was [object WebGLBuffer\], but expected [object WebGLBuffer\]]
+ [WebGL test #22]
expected: FAIL
- [WebGL test #22: getError expected: NO_ERROR. Was INVALID_OPERATION : bind while paused]
+ [WebGL test #23]
expected: FAIL
- [WebGL test #23: getError expected: NO_ERROR. Was INVALID_OPERATION : begin on tf1]
+ [WebGL test #24]
expected: FAIL
- [WebGL test #24: TRANSFORM_FEEDBACK_BINDING was [object WebGLTransformFeedback\], but expected [object WebGLTransformFeedback\]]
+ [WebGL test #27]
expected: FAIL
- [WebGL test #27: buffer should match expected values]
+ [WebGL test #28]
expected: FAIL
- [WebGL test #28: getError expected: NO_ERROR. Was INVALID_OPERATION : end on tf2]
+ [WebGL test #33]
expected: FAIL
- [WebGL test #33: getError expected: INVALID_OPERATION. Was NO_ERROR : wrong primitive mode]
+ [WebGL test #34]
expected: FAIL
- [WebGL test #34: getError expected: INVALID_OPERATION. Was NO_ERROR : switch program while active]
+ [WebGL test #38]
expected: FAIL
- [WebGL test #38: getError expected: INVALID_OPERATION. Was NO_ERROR : bindBufferBase(TRANSFORM_FEEDBACK_BUFFER) when active]
+ [WebGL test #40]
expected: FAIL
- [WebGL test #40: getError expected: INVALID_OPERATION. Was NO_ERROR : already paused]
+ [WebGL test #9]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/transform_feedback/too-small-buffers.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/transform_feedback/too-small-buffers.html.ini
index 8c268d27e75..b8bcbc62a74 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/transform_feedback/too-small-buffers.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/transform_feedback/too-small-buffers.html.ini
@@ -1,360 +1,358 @@
[too-small-buffers.html]
expected:
if os == "linux": TIMEOUT
-
- [WebGL test #60: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #100]
expected:
if os == "mac": FAIL
- [WebGL test #87: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #102]
expected:
if os == "mac": FAIL
- [WebGL test #121: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #103]
expected:
if os == "mac": FAIL
- [WebGL test #11: buffer should match expected values]
+ [WebGL test #105]
expected:
if os == "mac": FAIL
- [WebGL test #71: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #107]
expected:
if os == "mac": FAIL
- [WebGL test #47: buffer should match expected values]
+ [WebGL test #108]
expected:
if os == "mac": FAIL
- [WebGL test #9: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #109]
expected:
if os == "mac": FAIL
- [WebGL test #110: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
+ [WebGL test #11]
expected:
if os == "mac": FAIL
- [WebGL test #84: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
+ [WebGL test #110]
expected:
if os == "mac": FAIL
- [WebGL test #107: buffer should match expected values]
+ [WebGL test #113]
expected:
if os == "mac": FAIL
- [WebGL test #117: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #115]
expected:
if os == "mac": FAIL
- [WebGL test #54: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #116]
expected:
if os == "mac": FAIL
- [WebGL test #29: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #117]
expected:
if os == "mac": FAIL
- [WebGL test #19: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
+ [WebGL test #118]
expected:
if os == "mac": FAIL
- [WebGL test #83: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #119]
expected:
if os == "mac": FAIL
- [WebGL test #37: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #12]
expected:
if os == "mac": FAIL
- [WebGL test #78: buffer should match expected values]
+ [WebGL test #120]
expected:
if os == "mac": FAIL
- [WebGL test #130: getError expected: INVALID_OPERATION. Was NO_ERROR : integer overflow and/or buffer too small]
+ [WebGL test #121]
expected:
if os == "mac": FAIL
- [WebGL test #66: buffer should match expected values]
+ [WebGL test #122]
expected:
if os == "mac": FAIL
- [WebGL test #12: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #125]
expected:
if os == "mac": FAIL
- [WebGL test #7: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
+ [WebGL test #126]
expected:
if os == "mac": FAIL
- [WebGL test #34: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
+ [WebGL test #129]
expected:
if os == "mac": FAIL
- [WebGL test #77: buffer should match expected values]
+ [WebGL test #13]
expected:
if os == "mac": FAIL
- [WebGL test #74: buffer should match expected values]
+ [WebGL test #130]
expected:
if os == "mac": FAIL
- [WebGL test #31: buffer should match expected values]
+ [WebGL test #14]
expected:
if os == "mac": FAIL
- [WebGL test #15: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #15]
expected:
if os == "mac": FAIL
- [WebGL test #120: buffer should match expected values]
+ [WebGL test #16]
expected:
if os == "mac": FAIL
- [WebGL test #49: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
+ [WebGL test #18]
expected:
if os == "mac": FAIL
- [WebGL test #56: buffer should match expected values]
+ [WebGL test #19]
expected:
if os == "mac": FAIL
- [WebGL test #73: buffer should match expected values]
+ [WebGL test #21]
expected:
if os == "mac": FAIL
- [WebGL test #33: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #23]
expected:
if os == "mac": FAIL
- [WebGL test #97: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
+ [WebGL test #24]
expected:
if os == "mac": FAIL
- [WebGL test #116: buffer should match expected values]
+ [WebGL test #25]
expected:
if os == "mac": FAIL
- [WebGL test #91: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
+ [WebGL test #26]
expected:
if os == "mac": FAIL
- [WebGL test #90: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #29]
expected:
if os == "mac": FAIL
- [WebGL test #95: buffer should match expected values]
+ [WebGL test #3]
expected:
if os == "mac": FAIL
- [WebGL test #119: buffer should match expected values]
+ [WebGL test #31]
expected:
if os == "mac": FAIL
- [WebGL test #65: buffer should match expected values]
+ [WebGL test #32]
expected:
if os == "mac": FAIL
- [WebGL test #23: buffer should match expected values]
+ [WebGL test #33]
expected:
if os == "mac": FAIL
- [WebGL test #35: buffer should match expected values]
+ [WebGL test #34]
expected:
if os == "mac": FAIL
- [WebGL test #68: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
+ [WebGL test #35]
expected:
if os == "mac": FAIL
- [WebGL test #16: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
+ [WebGL test #36]
expected:
if os == "mac": FAIL
- [WebGL test #57: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #37]
expected:
if os == "mac": FAIL
- [WebGL test #61: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
+ [WebGL test #38]
expected:
if os == "mac": FAIL
- [WebGL test #38: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
+ [WebGL test #41]
expected:
if os == "mac": FAIL
- [WebGL test #21: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #42]
expected:
if os == "mac": FAIL
- [WebGL test #129: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #45]
expected:
if os == "mac": FAIL
- [WebGL test #89: buffer should match expected values]
+ [WebGL test #47]
expected:
if os == "mac": FAIL
- [WebGL test #32: buffer should match expected values]
+ [WebGL test #48]
expected:
if os == "mac": FAIL
- [WebGL test #115: buffer should match expected values]
+ [WebGL test #49]
expected:
if os == "mac": FAIL
- [WebGL test #14: buffer should match expected values]
+ [WebGL test #5]
expected:
if os == "mac": FAIL
- [WebGL test #25: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #51]
expected:
if os == "mac": FAIL
- [WebGL test #113: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #53]
expected:
if os == "mac": FAIL
- [WebGL test #102: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #54]
expected:
if os == "mac": FAIL
- [WebGL test #5: buffer should match expected values]
+ [WebGL test #55]
expected:
if os == "mac": FAIL
- [WebGL test #42: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
+ [WebGL test #56]
expected:
if os == "mac": FAIL
- [WebGL test #108: buffer should match expected values]
+ [WebGL test #57]
expected:
if os == "mac": FAIL
- [WebGL test #18: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #58]
expected:
if os == "mac": FAIL
- [WebGL test #36: buffer should match expected values]
+ [WebGL test #6]
expected:
if os == "mac": FAIL
- [WebGL test #99: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #60]
expected:
if os == "mac": FAIL
- [WebGL test #100: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
+ [WebGL test #61]
expected:
if os == "mac": FAIL
- [WebGL test #55: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
+ [WebGL test #63]
expected:
if os == "mac": FAIL
- [WebGL test #67: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #65]
expected:
if os == "mac": FAIL
- [WebGL test #80: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
+ [WebGL test #66]
expected:
if os == "mac": FAIL
- [WebGL test #53: buffer should match expected values]
+ [WebGL test #67]
expected:
if os == "mac": FAIL
- [WebGL test #105: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #68]
expected:
if os == "mac": FAIL
- [WebGL test #79: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #7]
expected:
if os == "mac": FAIL
- [WebGL test #63: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #71]
expected:
if os == "mac": FAIL
- [WebGL test #24: buffer should match expected values]
+ [WebGL test #73]
expected:
if os == "mac": FAIL
- [WebGL test #125: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #74]
expected:
if os == "mac": FAIL
- [WebGL test #76: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
+ [WebGL test #75]
expected:
if os == "mac": FAIL
- [WebGL test #96: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #76]
expected:
if os == "mac": FAIL
- [WebGL test #98: buffer should match expected values]
+ [WebGL test #77]
expected:
if os == "mac": FAIL
- [WebGL test #122: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
+ [WebGL test #78]
expected:
if os == "mac": FAIL
- [WebGL test #93: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #79]
expected:
if os == "mac": FAIL
- [WebGL test #109: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #80]
expected:
if os == "mac": FAIL
- [WebGL test #75: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #83]
expected:
if os == "mac": FAIL
- [WebGL test #6: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #84]
expected:
if os == "mac": FAIL
- [WebGL test #58: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
+ [WebGL test #87]
expected:
if os == "mac": FAIL
- [WebGL test #118: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
+ [WebGL test #89]
expected:
if os == "mac": FAIL
- [WebGL test #13: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
+ [WebGL test #9]
expected:
if os == "mac": FAIL
- [WebGL test #26: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
+ [WebGL test #90]
expected:
if os == "mac": FAIL
- [WebGL test #41: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #91]
expected:
if os == "mac": FAIL
- [WebGL test #126: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
+ [WebGL test #93]
expected:
if os == "mac": FAIL
- [WebGL test #51: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #95]
expected:
if os == "mac": FAIL
- [WebGL test #48: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #96]
expected:
if os == "mac": FAIL
- [WebGL test #3: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #97]
expected:
if os == "mac": FAIL
- [WebGL test #103: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
+ [WebGL test #98]
expected:
if os == "mac": FAIL
- [WebGL test #45: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #99]
expected:
if os == "mac": FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/transform_feedback/transform_feedback.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/transform_feedback/transform_feedback.html.ini
index c85889f1c52..3997ac770e4 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/transform_feedback/transform_feedback.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/transform_feedback/transform_feedback.html.ini
@@ -1,45 +1,45 @@
[transform_feedback.html]
- [WebGL test #11: gl.getIndexedParameter(gl.TRANSFORM_FEEDBACK_BUFFER_BINDING, 0) should be null. Was [object WebGLBuffer\].]
+ [WebGL test #11]
expected: FAIL
- [WebGL test #24: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: gl.getBufferSubData(gl.TRANSFORM_FEEDBACK_BUFFER, 0, retArray, 0, retArray.length)]
+ [WebGL test #24]
expected: FAIL
- [WebGL test #27: gl.getIndexedParameter(gl.TRANSFORM_FEEDBACK_BUFFER_BINDING, 0) should be [object WebGLBuffer\]. Was null.]
+ [WebGL test #27]
expected: FAIL
- [WebGL test #28: gl.getIndexedParameter(gl.TRANSFORM_FEEDBACK_BUFFER_BINDING, 0) should be [object WebGLBuffer\]. Was null.]
+ [WebGL test #28]
expected: FAIL
- [WebGL test #29: gl.getIndexedParameter(gl.TRANSFORM_FEEDBACK_BUFFER_BINDING, 0) should be [object WebGLBuffer\]. Was null.]
+ [WebGL test #29]
expected: FAIL
- [WebGL test #36: gl.getParameter(gl.CURRENT_PROGRAM) should be [object WebGLProgram\]. Was [object WebGLProgram\].]
+ [WebGL test #36]
expected: FAIL
- [WebGL test #40: buffer should match expected values]
+ [WebGL test #40]
expected: FAIL
- [WebGL test #41: getError expected: NO_ERROR. Was INVALID_OPERATION : Transform feedback is active]
+ [WebGL test #41]
expected: FAIL
- [WebGL test #42: getError expected: INVALID_OPERATION. Was NO_ERROR : Cannot change the bound buffer while transform feedback is active]
+ [WebGL test #42]
expected: FAIL
- [WebGL test #43: gl.getIndexedParameter(gl.TRANSFORM_FEEDBACK_BUFFER_BINDING, 0) should be [object WebGLBuffer\]. Was [object WebGLBuffer\].]
+ [WebGL test #43]
expected: FAIL
- [WebGL test #44: getError expected: INVALID_OPERATION. Was NO_ERROR : Cannot rebind the same buffer while transform feedback is active]
+ [WebGL test #44]
expected: FAIL
- [WebGL test #45: getError expected: INVALID_OPERATION. Was NO_ERROR : Cannot change the bound buffer while transform feedback is active]
+ [WebGL test #45]
expected: FAIL
- [WebGL test #46: gl.getIndexedParameter(gl.TRANSFORM_FEEDBACK_BUFFER_BINDING, 0) should be [object WebGLBuffer\]. Was [object WebGLBuffer\].]
+ [WebGL test #46]
expected: FAIL
- [WebGL test #47: getError expected: INVALID_OPERATION. Was NO_ERROR : Cannot rebind the same buffer while transform feedback is active]
+ [WebGL test #47]
expected: FAIL
- [WebGL test #48: getError expected: NO_ERROR. Was INVALID_OPERATION : No extra errors after the test]
+ [WebGL test #48]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/uniforms/incompatible-texture-type-for-sampler.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/uniforms/incompatible-texture-type-for-sampler.html.ini
index 7f1698ff93c..5434feeb012 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/uniforms/incompatible-texture-type-for-sampler.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/uniforms/incompatible-texture-type-for-sampler.html.ini
@@ -1,182 +1,181 @@
[incompatible-texture-type-for-sampler.html]
expected: ERROR
- [WebGL test #1: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D ALPHA]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #2: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB]
+ [WebGL test #10]
expected: FAIL
- [WebGL test #3: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGBA]
+ [WebGL test #11]
expected: FAIL
- [WebGL test #4: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D LUMINANCE]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #5: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D LUMINANCE_ALPHA]
+ [WebGL test #13]
expected: FAIL
- [WebGL test #6: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB8]
+ [WebGL test #14]
expected: FAIL
- [WebGL test #7: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGBA4]
+ [WebGL test #15]
expected: FAIL
- [WebGL test #8: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB5_A1]
+ [WebGL test #16]
expected: FAIL
- [WebGL test #9: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGBA8]
+ [WebGL test #17]
expected: FAIL
- [WebGL test #10: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB10_A2]
+ [WebGL test #18]
expected: FAIL
- [WebGL test #11: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D DEPTH_COMPONENT16]
+ [WebGL test #19]
expected: FAIL
- [WebGL test #12: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D DEPTH_COMPONENT24]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #13: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D R8]
+ [WebGL test #20]
expected: FAIL
- [WebGL test #14: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RG8]
+ [WebGL test #21]
expected: FAIL
- [WebGL test #15: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D R16F]
+ [WebGL test #22]
expected: FAIL
- [WebGL test #16: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D R32F]
+ [WebGL test #23]
expected: FAIL
- [WebGL test #17: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RG16F]
+ [WebGL test #24]
expected: FAIL
- [WebGL test #18: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RG32F]
+ [WebGL test #25]
expected: FAIL
- [WebGL test #19: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D R8I]
+ [WebGL test #26]
expected: FAIL
- [WebGL test #20: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D R8UI]
+ [WebGL test #27]
expected: FAIL
- [WebGL test #21: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D R16I]
+ [WebGL test #28]
expected: FAIL
- [WebGL test #22: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D R16UI]
+ [WebGL test #29]
expected: FAIL
- [WebGL test #23: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D R32I]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #24: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D R32UI]
+ [WebGL test #30]
expected: FAIL
- [WebGL test #25: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RG8I]
+ [WebGL test #31]
expected: FAIL
- [WebGL test #26: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RG8UI]
+ [WebGL test #32]
expected: FAIL
- [WebGL test #27: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RG16I]
+ [WebGL test #33]
expected: FAIL
- [WebGL test #28: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RG16UI]
+ [WebGL test #34]
expected: FAIL
- [WebGL test #29: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RG32I]
+ [WebGL test #35]
expected: FAIL
- [WebGL test #30: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RG32UI]
+ [WebGL test #36]
expected: FAIL
- [WebGL test #31: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGBA32F]
+ [WebGL test #37]
expected: FAIL
- [WebGL test #32: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB32F]
+ [WebGL test #38]
expected: FAIL
- [WebGL test #33: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGBA16F]
+ [WebGL test #39]
expected: FAIL
- [WebGL test #34: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB16F]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #35: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D DEPTH24_STENCIL8]
+ [WebGL test #40]
expected: FAIL
- [WebGL test #36: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D R11F_G11F_B10F]
+ [WebGL test #41]
expected: FAIL
- [WebGL test #37: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB9_E5]
+ [WebGL test #42]
expected: FAIL
- [WebGL test #38: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D SRGB8]
+ [WebGL test #43]
expected: FAIL
- [WebGL test #39: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D SRGB8_ALPHA8]
+ [WebGL test #44]
expected: FAIL
- [WebGL test #40: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D DEPTH_COMPONENT32F]
+ [WebGL test #45]
expected: FAIL
- [WebGL test #41: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D DEPTH32F_STENCIL8]
+ [WebGL test #46]
expected: FAIL
- [WebGL test #42: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB565]
+ [WebGL test #47]
expected: FAIL
- [WebGL test #43: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGBA32UI]
+ [WebGL test #48]
expected: FAIL
- [WebGL test #44: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB32UI]
+ [WebGL test #49]
expected: FAIL
- [WebGL test #45: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGBA16UI]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #46: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB16UI]
+ [WebGL test #50]
expected: FAIL
- [WebGL test #47: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGBA8UI]
+ [WebGL test #51]
expected: FAIL
- [WebGL test #48: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB8UI]
+ [WebGL test #52]
expected: FAIL
- [WebGL test #49: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGBA32I]
+ [WebGL test #53]
expected: FAIL
- [WebGL test #50: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB32I]
+ [WebGL test #54]
expected: FAIL
- [WebGL test #51: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGBA16I]
+ [WebGL test #55]
expected: FAIL
- [WebGL test #52: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB16I]
+ [WebGL test #56]
expected: FAIL
- [WebGL test #53: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGBA8I]
+ [WebGL test #57]
expected: FAIL
- [WebGL test #54: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB8I]
+ [WebGL test #58]
expected: FAIL
- [WebGL test #55: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D R8_SNORM]
+ [WebGL test #59]
expected: FAIL
- [WebGL test #56: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RG8_SNORM]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #57: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB8_SNORM]
+ [WebGL test #60]
expected: FAIL
- [WebGL test #58: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGBA8_SNORM]
+ [WebGL test #7]
expected: FAIL
- [WebGL test #59: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB10_A2UI]
+ [WebGL test #8]
expected: FAIL
- [WebGL test #60: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #9]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/uniforms/large-uniform-buffers.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/uniforms/large-uniform-buffers.html.ini
new file mode 100644
index 00000000000..cca64cbad2b
--- /dev/null
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/uniforms/large-uniform-buffers.html.ini
@@ -0,0 +1,3 @@
+[large-uniform-buffers.html]
+ [WebGL test #4]
+ expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/vertex_arrays/vertex-array-object-and-disabled-attributes.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/vertex_arrays/vertex-array-object-and-disabled-attributes.html.ini
new file mode 100644
index 00000000000..6ee6d28a4a4
--- /dev/null
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/vertex_arrays/vertex-array-object-and-disabled-attributes.html.ini
@@ -0,0 +1,3 @@
+[vertex-array-object-and-disabled-attributes.html]
+ [WebGL test #2]
+ expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/vertex_arrays/vertex-array-object.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/vertex_arrays/vertex-array-object.html.ini
index 80bc485a1a9..a5401ebbe61 100644
--- a/tests/wpt/webgl/meta-legacy-layout/conformance2/vertex_arrays/vertex-array-object.html.ini
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/vertex_arrays/vertex-array-object.html.ini
@@ -1,45 +1,36 @@
[vertex-array-object.html]
- [WebGL test #30: getError expected: NO_ERROR. Was INVALID_OPERATION : Draw call should not fail.]
+ [WebGL test #28]
expected: FAIL
- [WebGL test #28: getError expected: NO_ERROR. Was INVALID_OPERATION : Draw call should not fail.]
+ [WebGL test #29]
expected: FAIL
- [WebGL test #29: getError expected: NO_ERROR. Was INVALID_OPERATION : Draw call should not fail.]
+ [WebGL test #30]
expected: FAIL
- [WebGL test #33: getError expected: NO_ERROR. Was INVALID_OPERATION : there should be no errors]
+ [WebGL test #31]
expected: FAIL
- [WebGL test #28: References from unbound VAOs don't keep Position buffer alive.]
+ [WebGL test #32]
expected: FAIL
- [WebGL test #29: References from unbound VAOs don't keep Color buffer alive]
+ [WebGL test #33]
expected: FAIL
- [WebGL test #31: References from unbound VAOs don't keep Position buffer alive.]
+ [WebGL test #34]
expected: FAIL
- [WebGL test #32: References from unbound VAOs don't keep Color buffer alive]
+ [WebGL test #35]
expected: FAIL
- [WebGL test #33: getError expected: NO_ERROR. Was INVALID_OPERATION : Draw call should not fail.]
+ [WebGL test #36]
expected: FAIL
- [WebGL test #34: References from unbound VAOs don't keep Position buffer alive.]
+ [WebGL test #37]
expected: FAIL
- [WebGL test #35: References from unbound VAOs don't keep Color buffer alive]
+ [WebGL test #38]
expected: FAIL
- [WebGL test #36: getError expected: NO_ERROR. Was INVALID_OPERATION : Draw call should not fail.]
- expected: FAIL
-
- [WebGL test #37: References from unbound VAOs don't keep Position buffer alive.]
- expected: FAIL
-
- [WebGL test #38: References from unbound VAOs don't keep Color buffer alive]
- expected: FAIL
-
- [WebGL test #41: getError expected: NO_ERROR. Was INVALID_OPERATION : there should be no errors]
+ [WebGL test #41]
expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/wasm/texsubimage2d-2gb-in-4gb-wasm-memory.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/wasm/texsubimage2d-2gb-in-4gb-wasm-memory.html.ini
new file mode 100644
index 00000000000..dfde297dcd6
--- /dev/null
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/wasm/texsubimage2d-2gb-in-4gb-wasm-memory.html.ini
@@ -0,0 +1,3 @@
+[texsubimage2d-2gb-in-4gb-wasm-memory.html]
+ [WebGL test #1]
+ expected: FAIL
diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance2/wasm/texsubimage2d-4gb-wasm-memory.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance2/wasm/texsubimage2d-4gb-wasm-memory.html.ini
new file mode 100644
index 00000000000..d3d635d69e8
--- /dev/null
+++ b/tests/wpt/webgl/meta-legacy-layout/conformance2/wasm/texsubimage2d-4gb-wasm-memory.html.ini
@@ -0,0 +1,3 @@
+[texsubimage2d-4gb-wasm-memory.html]
+ [WebGL test #1]
+ expected: FAIL
diff --git a/tests/wpt/webgl/meta/MANIFEST.json b/tests/wpt/webgl/meta/MANIFEST.json
index 48e3965b4f8..fb2da9d3653 100644
--- a/tests/wpt/webgl/meta/MANIFEST.json
+++ b/tests/wpt/webgl/meta/MANIFEST.json
@@ -418,7 +418,7 @@
[]
],
"unit.js": [
- "9261236a8ff49f6328e6b42a585fd7a24c66dc46",
+ "1b06ce2759a5ccf4d95c1a5464a0e90f7137a85b",
[]
],
"util.js": [
@@ -8551,7 +8551,7 @@
[]
],
"js-test-pre.js": [
- "01cbbe6e3fd8f004be7c77d5b30a822a805ac51e",
+ "97cf434c67aede35af02ef6984f8ae965846919a",
[]
],
"pnglib.js": [
diff --git a/tests/wpt/webgl/meta/conformance/attribs/gl-disabled-vertex-attrib.html.ini b/tests/wpt/webgl/meta/conformance/attribs/gl-disabled-vertex-attrib.html.ini
index a00316b2dd1..2104cebf784 100644
--- a/tests/wpt/webgl/meta/conformance/attribs/gl-disabled-vertex-attrib.html.ini
+++ b/tests/wpt/webgl/meta/conformance/attribs/gl-disabled-vertex-attrib.html.ini
@@ -1,6 +1,5 @@
[gl-disabled-vertex-attrib.html]
bug: https://github.com/servo/servo/issues/26004
- [WebGL test #15: should be green\nat (0, 0) expected: 0,255,0,255 was 255,255,255,255]
+ [WebGL test #15]
expected:
if os == "mac": FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/attribs/gl-vertex-attrib-zero-issues.html.ini b/tests/wpt/webgl/meta/conformance/attribs/gl-vertex-attrib-zero-issues.html.ini
index 72b2f372cc4..8de3f715c66 100644
--- a/tests/wpt/webgl/meta/conformance/attribs/gl-vertex-attrib-zero-issues.html.ini
+++ b/tests/wpt/webgl/meta/conformance/attribs/gl-vertex-attrib-zero-issues.html.ini
@@ -1,42 +1,41 @@
[gl-vertex-attrib-zero-issues.html]
bug: https://github.com/servo/servo/issues/26004
- [WebGL test #19: canvas should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #11]
expected:
if os == "mac": FAIL
- [WebGL test #31: canvas should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #13]
expected:
if os == "mac": FAIL
- [WebGL test #11: canvas should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #17]
expected:
if os == "mac": FAIL
- [WebGL test #13: canvas should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #19]
expected:
if os == "mac": FAIL
- [WebGL test #25: canvas should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #23]
expected:
if os == "mac": FAIL
- [WebGL test #7: canvas should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #25]
expected:
if os == "mac": FAIL
- [WebGL test #23: canvas should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #29]
expected:
if os == "mac": FAIL
- [WebGL test #29: canvas should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #31]
expected:
if os == "mac": FAIL
- [WebGL test #5: canvas should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #5]
expected:
if os == "mac": FAIL
- [WebGL test #17: canvas should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #7]
expected:
if os == "mac": FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/canvas/buffer-offscreen-test.html.ini b/tests/wpt/webgl/meta/conformance/canvas/buffer-offscreen-test.html.ini
index fe8ae2e3aae..5614c019986 100644
--- a/tests/wpt/webgl/meta/conformance/canvas/buffer-offscreen-test.html.ini
+++ b/tests/wpt/webgl/meta/conformance/canvas/buffer-offscreen-test.html.ini
@@ -1,5 +1,2 @@
[buffer-offscreen-test.html]
bug: https://github.com/servo/servo/issues/21132
- [WebGL test #5: remainder of buffer should be cleared\nat (0, 0) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/canvas/buffer-preserve-test.html.ini b/tests/wpt/webgl/meta/conformance/canvas/buffer-preserve-test.html.ini
index 60559132389..995907e3527 100644
--- a/tests/wpt/webgl/meta/conformance/canvas/buffer-preserve-test.html.ini
+++ b/tests/wpt/webgl/meta/conformance/canvas/buffer-preserve-test.html.ini
@@ -1,5 +1,2 @@
[buffer-preserve-test.html]
bug: https://github.com/servo/servo/issues/21132
- [WebGL test #3: remainder of buffer should be cleared\nat (0, 0) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/canvas/canvas-test.html.ini b/tests/wpt/webgl/meta/conformance/canvas/canvas-test.html.ini
index 7b4d56d5441..cf0d1dfa400 100644
--- a/tests/wpt/webgl/meta/conformance/canvas/canvas-test.html.ini
+++ b/tests/wpt/webgl/meta/conformance/canvas/canvas-test.html.ini
@@ -1,4 +1,3 @@
[canvas-test.html]
bug: https://github.com/servo/servo/issues/21556
expected: ERROR
-
diff --git a/tests/wpt/webgl/meta/conformance/canvas/draw-static-webgl-to-multiple-canvas-test.html.ini b/tests/wpt/webgl/meta/conformance/canvas/draw-static-webgl-to-multiple-canvas-test.html.ini
index cba5f75f113..8be41a5d9f1 100644
--- a/tests/wpt/webgl/meta/conformance/canvas/draw-static-webgl-to-multiple-canvas-test.html.ini
+++ b/tests/wpt/webgl/meta/conformance/canvas/draw-static-webgl-to-multiple-canvas-test.html.ini
@@ -1,4 +1,3 @@
[draw-static-webgl-to-multiple-canvas-test.html]
bug: https://github.com/servo/servo/issues/21556
expected: ERROR
-
diff --git a/tests/wpt/webgl/meta/conformance/canvas/draw-webgl-to-canvas-test.html.ini b/tests/wpt/webgl/meta/conformance/canvas/draw-webgl-to-canvas-test.html.ini
index f4fd69d595f..62faffb36c8 100644
--- a/tests/wpt/webgl/meta/conformance/canvas/draw-webgl-to-canvas-test.html.ini
+++ b/tests/wpt/webgl/meta/conformance/canvas/draw-webgl-to-canvas-test.html.ini
@@ -1,4 +1,3 @@
[draw-webgl-to-canvas-test.html]
bug: https://github.com/servo/servo/issues/21556
expected: ERROR
-
diff --git a/tests/wpt/webgl/meta/conformance/canvas/framebuffer-bindings-affected-by-to-data-url.html.ini b/tests/wpt/webgl/meta/conformance/canvas/framebuffer-bindings-affected-by-to-data-url.html.ini
index 345d478c9fc..89c5c416792 100644
--- a/tests/wpt/webgl/meta/conformance/canvas/framebuffer-bindings-affected-by-to-data-url.html.ini
+++ b/tests/wpt/webgl/meta/conformance/canvas/framebuffer-bindings-affected-by-to-data-url.html.ini
@@ -1,8 +1,2 @@
[framebuffer-bindings-affected-by-to-data-url.html]
bug: https://github.com/servo/servo/issues/21132
- [WebGL test #0: Unable to fetch WebGL rendering context for Canvas]
- expected: FAIL
-
- [WebGL test #1: context does not exist]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/canvas/rapid-resizing.html.ini b/tests/wpt/webgl/meta/conformance/canvas/rapid-resizing.html.ini
index 649bdb82bdb..d39f0ae38ef 100644
--- a/tests/wpt/webgl/meta/conformance/canvas/rapid-resizing.html.ini
+++ b/tests/wpt/webgl/meta/conformance/canvas/rapid-resizing.html.ini
@@ -1,3 +1,2 @@
[rapid-resizing.html]
disabled: https://github.com/servo/servo/issues/16215
-
diff --git a/tests/wpt/webgl/meta/conformance/canvas/render-after-resize-test.html.ini b/tests/wpt/webgl/meta/conformance/canvas/render-after-resize-test.html.ini
index 9269dd5d52f..041bb34784d 100644
--- a/tests/wpt/webgl/meta/conformance/canvas/render-after-resize-test.html.ini
+++ b/tests/wpt/webgl/meta/conformance/canvas/render-after-resize-test.html.ini
@@ -1,9 +1,9 @@
[render-after-resize-test.html]
- [WebGL test #6: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,255,255]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #7: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,255,255]
+ [WebGL test #7]
expected: FAIL
- [WebGL test #8: should be 0,255,0,255\nat (1, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #8]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/canvas/to-data-url-test.html.ini b/tests/wpt/webgl/meta/conformance/canvas/to-data-url-test.html.ini
index f010e08061f..a0f5d279e7d 100644
--- a/tests/wpt/webgl/meta/conformance/canvas/to-data-url-test.html.ini
+++ b/tests/wpt/webgl/meta/conformance/canvas/to-data-url-test.html.ini
@@ -1,96 +1,96 @@
[to-data-url-test.html]
- [WebGL test #12: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255]
+ [WebGL test #0]
expected: FAIL
- [WebGL test #18: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #1: should be 255,0,0,255\nat (0, 8) expected: 255,0,0,255 was 0,255,0,255]
+ [WebGL test #10]
expected: FAIL
- [WebGL test #4: should be 255,0,0,255\nat (0, 8) expected: 255,0,0,255 was 0,255,0,255]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #34: should be 255,0,0,255\nat (0, 256) expected: 255,0,0,255 was 0,255,0,255]
+ [WebGL test #13]
expected: FAIL
- [WebGL test #24: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255]
+ [WebGL test #15]
expected: FAIL
- [WebGL test #31: should be 255,0,0,255\nat (0, 256) expected: 255,0,0,255 was 0,255,0,255]
+ [WebGL test #16]
expected: FAIL
- [WebGL test #10: should be 255,0,0,255\nat (0, 8) expected: 255,0,0,255 was 0,255,0,255]
+ [WebGL test #18]
expected: FAIL
- [WebGL test #25: should be 255,0,0,255\nat (0, 128) expected: 255,0,0,255 was 0,255,0,255]
+ [WebGL test #19]
expected: FAIL
- [WebGL test #40: should be 255,0,0,255\nat (0, 256) expected: 255,0,0,255 was 0,255,0,255]
+ [WebGL test #21]
expected: FAIL
- [WebGL test #19: should be 255,0,0,255\nat (0, 128) expected: 255,0,0,255 was 0,255,0,255]
+ [WebGL test #22]
expected: FAIL
- [WebGL test #9: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255]
+ [WebGL test #24]
expected: FAIL
- [WebGL test #3: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255]
+ [WebGL test #25]
expected: FAIL
- [WebGL test #43: should be 255,0,0,255\nat (0, 257) expected: 255,0,0,255 was 0,255,0,255]
+ [WebGL test #27]
expected: FAIL
- [WebGL test #15: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255]
+ [WebGL test #28]
expected: FAIL
- [WebGL test #16: should be 255,0,0,255\nat (0, 128) expected: 255,0,0,255 was 0,255,0,255]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #21: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255]
+ [WebGL test #30]
expected: FAIL
- [WebGL test #33: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255]
+ [WebGL test #31]
expected: FAIL
- [WebGL test #0: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255]
+ [WebGL test #33]
expected: FAIL
- [WebGL test #30: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255]
+ [WebGL test #34]
expected: FAIL
- [WebGL test #22: should be 255,0,0,255\nat (0, 128) expected: 255,0,0,255 was 0,255,0,255]
+ [WebGL test #36]
expected: FAIL
- [WebGL test #39: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255]
+ [WebGL test #37]
expected: FAIL
- [WebGL test #28: should be 255,0,0,255\nat (0, 129) expected: 255,0,0,255 was 0,255,0,255]
+ [WebGL test #39]
expected: FAIL
- [WebGL test #7: should be 255,0,0,255\nat (0, 8) expected: 255,0,0,255 was 0,255,0,255]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #36: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255]
+ [WebGL test #40]
expected: FAIL
- [WebGL test #42: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255]
+ [WebGL test #42]
expected: FAIL
- [WebGL test #27: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255]
+ [WebGL test #43]
expected: FAIL
- [WebGL test #13: should be 255,0,0,255\nat (0, 9) expected: 255,0,0,255 was 0,255,0,255]
+ [WebGL test #45]
expected: FAIL
- [WebGL test #37: should be 255,0,0,255\nat (0, 256) expected: 255,0,0,255 was 0,255,0,255]
+ [WebGL test #46]
expected: FAIL
- [WebGL test #6: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #45: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255]
+ [WebGL test #7]
expected: FAIL
- [WebGL test #46: should be 255,0,0,255\nat (0, 8) expected: 255,0,0,255 was 0,255,0,255]
+ [WebGL test #9]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/canvas/viewport-unchanged-upon-resize.html.ini b/tests/wpt/webgl/meta/conformance/canvas/viewport-unchanged-upon-resize.html.ini
deleted file mode 100644
index 080a619c46e..00000000000
--- a/tests/wpt/webgl/meta/conformance/canvas/viewport-unchanged-upon-resize.html.ini
+++ /dev/null
@@ -1,4 +0,0 @@
-[viewport-unchanged-upon-resize.html]
- [WebGL test #3: should be 0,0,255,255\nat (6, 6) expected: 0,0,255,255 was 255,0,0,255]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/context/context-attributes-alpha-depth-stencil-antialias.html.ini b/tests/wpt/webgl/meta/conformance/context/context-attributes-alpha-depth-stencil-antialias.html.ini
index 661267417ff..ba3438eb437 100644
--- a/tests/wpt/webgl/meta/conformance/context/context-attributes-alpha-depth-stencil-antialias.html.ini
+++ b/tests/wpt/webgl/meta/conformance/context/context-attributes-alpha-depth-stencil-antialias.html.ini
@@ -1,28 +1,25 @@
[context-attributes-alpha-depth-stencil-antialias.html]
bug: https://github.com/servo/servo/issues/21285
- [WebGL test #96: redChannels[0\] != 255 && redChannels[0\] != 0 should be true. Was false.]
+ [WebGL test #124]
expected: FAIL
- [WebGL test #58: redChannels[0\] should not be 0.]
+ [WebGL test #190]
expected: FAIL
- [WebGL test #124: redChannels[0\] should not be 0.]
+ [WebGL test #254]
expected: FAIL
- [WebGL test #190: redChannels[0\] should not be 0.]
+ [WebGL test #322]
expected: FAIL
- [WebGL test #254: redChannels[0\] should not be 0.]
+ [WebGL test #388]
expected: FAIL
- [WebGL test #322: redChannels[0\] should not be 0.]
+ [WebGL test #454]
expected: FAIL
- [WebGL test #388: redChannels[0\] should not be 0.]
+ [WebGL test #518]
expected: FAIL
- [WebGL test #454: redChannels[0\] should not be 0.]
- expected: FAIL
-
- [WebGL test #518: redChannels[0\] should not be 0.]
+ [WebGL test #58]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/context/methods.html.ini b/tests/wpt/webgl/meta/conformance/context/methods.html.ini
deleted file mode 100644
index c8a04855a55..00000000000
--- a/tests/wpt/webgl/meta/conformance/context/methods.html.ini
+++ /dev/null
@@ -1,5 +0,0 @@
-[methods.html]
- [WebGL test #1: Also found the following extra methods:]
- expected: FAIL
- [WebGL test #2: makeXRCompatible]
- expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/context/premultiplyalpha-test.html.ini b/tests/wpt/webgl/meta/conformance/context/premultiplyalpha-test.html.ini
index 5d1831e1025..9afbf256abc 100644
--- a/tests/wpt/webgl/meta/conformance/context/premultiplyalpha-test.html.ini
+++ b/tests/wpt/webgl/meta/conformance/context/premultiplyalpha-test.html.ini
@@ -1,97 +1,25 @@
[premultiplyalpha-test.html]
bug: https://github.com/servo/servo/issues/21132
- [WebGL test #0: Unable to fetch WebGL rendering context for Canvas]
+ [WebGL test #13]
expected: FAIL
- [WebGL test #5: context does not exist]
+ [WebGL test #20]
expected: FAIL
- [WebGL test #3: context does not exist]
+ [WebGL test #27]
expected: FAIL
- [WebGL test #6: Unable to fetch WebGL rendering context for Canvas]
+ [WebGL test #48]
expected: FAIL
- [WebGL test #11: context does not exist]
+ [WebGL test #55]
expected: FAIL
- [WebGL test #13: context does not exist]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #18: Unable to fetch WebGL rendering context for Canvas]
+ [WebGL test #62]
expected: FAIL
- [WebGL test #14: Unable to fetch WebGL rendering context for Canvas]
- expected: FAIL
-
- [WebGL test #20: Unable to fetch WebGL rendering context for Canvas]
- expected: FAIL
-
- [WebGL test #4: Unable to fetch WebGL rendering context for Canvas]
- expected: FAIL
-
- [WebGL test #15: context does not exist]
- expected: FAIL
-
- [WebGL test #23: context does not exist]
- expected: FAIL
-
- [WebGL test #17: context does not exist]
- expected: FAIL
-
- [WebGL test #8: Unable to fetch WebGL rendering context for Canvas]
- expected: FAIL
-
- [WebGL test #22: Unable to fetch WebGL rendering context for Canvas]
- expected: FAIL
-
- [WebGL test #10: Unable to fetch WebGL rendering context for Canvas]
- expected: FAIL
-
- [WebGL test #21: context does not exist]
- expected: FAIL
-
- [WebGL test #2: Unable to fetch WebGL rendering context for Canvas]
- expected: FAIL
-
- [WebGL test #1: context does not exist]
- expected: FAIL
-
- [WebGL test #19: context does not exist]
- expected: FAIL
-
- [WebGL test #7: context does not exist]
- expected: FAIL
-
- [WebGL test #9: context does not exist]
- expected: FAIL
-
- [WebGL test #16: Unable to fetch WebGL rendering context for Canvas]
- expected: FAIL
-
- [WebGL test #12: Unable to fetch WebGL rendering context for Canvas]
- expected: FAIL
-
- [WebGL test #27: should draw with 64,128,255,128\nat (0, 0) expected: 64,128,255,128 was 0,0,0,255]
- expected: FAIL
-
- [WebGL test #20: should draw with 64,128,255,128\nat (0, 0) expected: 64,128,255,128 was 0,0,0,255]
- expected: FAIL
-
- [WebGL test #6: should draw with 64,128,255,128\nat (0, 0) expected: 64,128,255,128 was 32,64,128,128]
- expected: FAIL
-
- [WebGL test #13: should draw with 64,128,255,128\nat (0, 0) expected: 64,128,255,128 was 32,64,128,128]
- expected: FAIL
-
- [WebGL test #48: should draw with 255,192,128,1\nat (0, 0) expected: 255,192,128,1 was 0,0,0,255]
- expected: FAIL
-
- [WebGL test #55: should draw with 255,192,128,1\nat (0, 0) expected: 255,192,128,1 was 0,0,0,255]
- expected: FAIL
-
- [WebGL test #62: should draw with 128,128,128,255\nat (0, 0) expected: 128,128,128,255 was 255,255,255,255]
- expected: FAIL
-
- [WebGL test #69: should draw with 128,128,128,255\nat (0, 0) expected: 128,128,128,255 was 255,255,255,255]
+ [WebGL test #69]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/extensions/angle-instanced-arrays-out-of-bounds.html.ini b/tests/wpt/webgl/meta/conformance/extensions/angle-instanced-arrays-out-of-bounds.html.ini
index a036c647915..ffcf3ae624a 100644
--- a/tests/wpt/webgl/meta/conformance/extensions/angle-instanced-arrays-out-of-bounds.html.ini
+++ b/tests/wpt/webgl/meta/conformance/extensions/angle-instanced-arrays-out-of-bounds.html.ini
@@ -2,50 +2,29 @@
bug: https://github.com/servo/servo/issues/20599 https://github.com/servo/servo/issues/25990
expected:
if os == "mac": CRASH
- [WebGL test #32: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 0, gl.UNSIGNED_BYTE, 0, 1)]
+ [WebGL test #162]
expected: FAIL
- [WebGL test #166: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 9, gl.UNSIGNED_BYTE, 0, 1)]
+ [WebGL test #165]
expected: FAIL
- [WebGL test #178: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 9, gl.UNSIGNED_BYTE, 0, 5)]
+ [WebGL test #167]
expected: FAIL
- [WebGL test #176: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 9, gl.UNSIGNED_BYTE, 0, 3)]
+ [WebGL test #169]
expected: FAIL
- [WebGL test #173: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 9, gl.UNSIGNED_BYTE, 0, 4)]
+ [WebGL test #170]
expected: FAIL
- [WebGL test #169: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 9, gl.UNSIGNED_BYTE, 0, 1)]
+ [WebGL test #172]
expected: FAIL
- [WebGL test #171: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 9, gl.UNSIGNED_BYTE, 0, 2)]
+ [WebGL test #174]
expected: FAIL
- [WebGL test #106: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 0, gl.UNSIGNED_BYTE, 0, 2)]
+ [WebGL test #176]
expected: FAIL
- [WebGL test #174: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 9, gl.UNSIGNED_BYTE, 0, 10000)]
- expected: FAIL
-
- [WebGL test #162: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 9, gl.UNSIGNED_BYTE, 0, 1)]
- expected: FAIL
-
- [WebGL test #165: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 9, gl.UNSIGNED_BYTE, 0, 1)]
- expected: FAIL
-
- [WebGL test #167: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 9, gl.UNSIGNED_BYTE, 0, 2)]
- expected: FAIL
-
- [WebGL test #169: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 9, gl.UNSIGNED_BYTE, 0, 4)]
- expected: FAIL
-
- [WebGL test #170: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 9, gl.UNSIGNED_BYTE, 0, 10000)]
- expected: FAIL
-
- [WebGL test #172: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 9, gl.UNSIGNED_BYTE, 0, 3)]
- expected: FAIL
-
- [WebGL test #174: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: ext.drawElementsInstancedANGLE(gl.TRIANGLES, 9, gl.UNSIGNED_BYTE, 0, 5)]
+ [WebGL test #178]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/extensions/ext-color-buffer-half-float.html.ini b/tests/wpt/webgl/meta/conformance/extensions/ext-color-buffer-half-float.html.ini
index c5d1650e8a8..60a6f278547 100644
--- a/tests/wpt/webgl/meta/conformance/extensions/ext-color-buffer-half-float.html.ini
+++ b/tests/wpt/webgl/meta/conformance/extensions/ext-color-buffer-half-float.html.ini
@@ -1,45 +1,45 @@
[ext-color-buffer-half-float.html]
- [WebGL test #19: getError expected: NO_ERROR. Was INVALID_OPERATION : readPixels from floating-point framebuffer should succeed]
+ [WebGL test #100]
expected: FAIL
- [WebGL test #20: readPixels of float-type data from floating-point framebuffer failed: expected [1000, 1000, 1000, 1000\], got [0, 0, 0, 0\]]
+ [WebGL test #101]
expected: FAIL
- [WebGL test #26: getError expected: NO_ERROR. Was INVALID_OPERATION : readPixels from floating-point framebuffer should succeed]
+ [WebGL test #102]
expected: FAIL
- [WebGL test #27: readPixels of float-type data from floating-point framebuffer failed: expected [1000, 1000, 1000, 1\], got [0, 0, 0, 0\]]
+ [WebGL test #19]
expected: FAIL
- [WebGL test #39: getError expected: NO_ERROR. Was INVALID_OPERATION : readPixels from floating-point framebuffer should succeed]
+ [WebGL test #20]
expected: FAIL
- [WebGL test #40: readPixels of float-type data from floating-point framebuffer failed: expected [1000, 1000, 1000, 1000\], got [0, 0, 0, 0\]]
+ [WebGL test #26]
expected: FAIL
- [WebGL test #46: getError expected: NO_ERROR. Was INVALID_OPERATION : readPixels from floating-point framebuffer should succeed]
+ [WebGL test #27]
expected: FAIL
- [WebGL test #47: readPixels of float-type data from floating-point framebuffer failed: expected [1000, 1000, 1000, 1\], got [0, 0, 0, 0\]]
+ [WebGL test #39]
expected: FAIL
- [WebGL test #94: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, ext.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT) should be 35863 (of type number). Was null (of type object).]
+ [WebGL test #40]
expected: FAIL
- [WebGL test #95: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, ext.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT) should be 5126 (of type number). Was null (of type object).]
+ [WebGL test #46]
expected: FAIL
- [WebGL test #96: getError expected: NO_ERROR. Was INVALID_ENUM : No errors after valid renderbuffer attachment queries.]
+ [WebGL test #47]
expected: FAIL
- [WebGL test #99: getError expected: INVALID_OPERATION. Was INVALID_ENUM : Component type query is not allowed for combined depth-stencil attachments.]
+ [WebGL test #94]
expected: FAIL
- [WebGL test #100: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, ext.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT) should be 35863 (of type number). Was null (of type object).]
+ [WebGL test #95]
expected: FAIL
- [WebGL test #101: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, ext.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT) should be 5126 (of type number). Was null (of type object).]
+ [WebGL test #96]
expected: FAIL
- [WebGL test #102: getError expected: NO_ERROR. Was INVALID_ENUM : No errors after valid texture attachment queries.]
+ [WebGL test #99]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/extensions/ext-float-blend.html.ini b/tests/wpt/webgl/meta/conformance/extensions/ext-float-blend.html.ini
index 96cf4cc743b..f53629557c4 100644
--- a/tests/wpt/webgl/meta/conformance/extensions/ext-float-blend.html.ini
+++ b/tests/wpt/webgl/meta/conformance/extensions/ext-float-blend.html.ini
@@ -1,6 +1,6 @@
[ext-float-blend.html]
- [WebGL test #2: getError expected: INVALID_OPERATION. Was NO_ERROR : Float32 blending is not allowed ]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #4: getError expected: INVALID_OPERATION. Was NO_ERROR : Float32 blending is not allowed ]
+ [WebGL test #4]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/extensions/oes-texture-float-with-canvas.html.ini b/tests/wpt/webgl/meta/conformance/extensions/oes-texture-float-with-canvas.html.ini
index 013126fae62..312d1cc5157 100644
--- a/tests/wpt/webgl/meta/conformance/extensions/oes-texture-float-with-canvas.html.ini
+++ b/tests/wpt/webgl/meta/conformance/extensions/oes-texture-float-with-canvas.html.ini
@@ -1,422 +1,409 @@
[oes-texture-float-with-canvas.html]
expected: ERROR
- [WebGL test #285: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #11]
expected: FAIL
- [WebGL test #155: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #111]
expected: FAIL
- [WebGL test #258: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #112]
expected: FAIL
- [WebGL test #115: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #114]
expected: FAIL
- [WebGL test #261: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #115]
expected: FAIL
- [WebGL test #50: font missing]
+ [WebGL test #117]
expected: FAIL
- [WebGL test #249: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #118]
expected: FAIL
- [WebGL test #17: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #130: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #120]
expected: FAIL
- [WebGL test #45: font missing]
+ [WebGL test #121]
expected: FAIL
- [WebGL test #32: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #123]
expected: FAIL
- [WebGL test #282: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #124]
expected: FAIL
- [WebGL test #112: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #126]
expected: FAIL
- [WebGL test #138: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #127]
expected: FAIL
- [WebGL test #37: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #129]
expected: FAIL
- [WebGL test #135: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #130]
expected: FAIL
- [WebGL test #129: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #132]
expected: FAIL
- [WebGL test #139: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #133]
expected: FAIL
- [WebGL test #42: font missing]
+ [WebGL test #135]
expected: FAIL
- [WebGL test #290: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #136]
expected: FAIL
- [WebGL test #252: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #138]
expected: FAIL
- [WebGL test #316: font missing]
+ [WebGL test #139]
expected: FAIL
- [WebGL test #270: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #14]
expected: FAIL
- [WebGL test #18: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #141]
expected: FAIL
- [WebGL test #40: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #142]
expected: FAIL
- [WebGL test #244: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #144]
expected: FAIL
- [WebGL test #264: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #145]
expected: FAIL
- [WebGL test #123: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #147]
expected: FAIL
- [WebGL test #330: font missing]
+ [WebGL test #148]
expected: FAIL
- [WebGL test #344: font missing]
+ [WebGL test #149]
expected: FAIL
- [WebGL test #348: font missing]
+ [WebGL test #15]
expected: FAIL
- [WebGL test #262: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #150]
expected: FAIL
- [WebGL test #273: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #151]
expected: FAIL
- [WebGL test #278: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #152]
expected: FAIL
- [WebGL test #268: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #153]
expected: FAIL
- [WebGL test #272: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #154]
expected: FAIL
- [WebGL test #158: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #155]
expected: FAIL
- [WebGL test #322: font missing]
+ [WebGL test #156]
expected: FAIL
- [WebGL test #350: font missing]
+ [WebGL test #157]
expected: FAIL
- [WebGL test #124: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #158]
expected: FAIL
- [WebGL test #159: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #159]
expected: FAIL
- [WebGL test #256: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #160]
expected: FAIL
- [WebGL test #160: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #161]
expected: FAIL
- [WebGL test #319: font missing]
+ [WebGL test #162]
expected: FAIL
- [WebGL test #167: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #163]
expected: FAIL
- [WebGL test #147: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #164]
expected: FAIL
- [WebGL test #271: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #165]
expected: FAIL
- [WebGL test #295: font missing]
+ [WebGL test #166]
expected: FAIL
- [WebGL test #15: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #167]
expected: FAIL
- [WebGL test #144: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #168]
expected: FAIL
- [WebGL test #279: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #169]
expected: FAIL
- [WebGL test #325: font missing]
+ [WebGL test #17]
expected: FAIL
- [WebGL test #39: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #170]
expected: FAIL
- [WebGL test #253: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #18]
expected: FAIL
- [WebGL test #283: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #19]
expected: FAIL
- [WebGL test #336: font missing]
+ [WebGL test #20]
expected: FAIL
- [WebGL test #19: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #231]
expected: FAIL
- [WebGL test #151: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #232]
expected: FAIL
- [WebGL test #117: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #234]
expected: FAIL
- [WebGL test #255: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #235]
expected: FAIL
- [WebGL test #153: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #237]
expected: FAIL
- [WebGL test #126: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #238]
expected: FAIL
- [WebGL test #265: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #240]
expected: FAIL
- [WebGL test #307: font missing]
+ [WebGL test #241]
expected: FAIL
- [WebGL test #34: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #243]
expected: FAIL
- [WebGL test #277: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #244]
expected: FAIL
- [WebGL test #121: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #246]
expected: FAIL
- [WebGL test #342: font missing]
+ [WebGL test #247]
expected: FAIL
- [WebGL test #149: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #249]
expected: FAIL
- [WebGL test #247: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #250]
expected: FAIL
- [WebGL test #31: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #252]
expected: FAIL
- [WebGL test #163: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #253]
expected: FAIL
- [WebGL test #243: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #255]
expected: FAIL
- [WebGL test #166: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #256]
expected: FAIL
- [WebGL test #14: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #258]
expected: FAIL
- [WebGL test #133: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #259]
expected: FAIL
- [WebGL test #334: font missing]
+ [WebGL test #261]
expected: FAIL
- [WebGL test #280: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #262]
expected: FAIL
- [WebGL test #340: font missing]
+ [WebGL test #264]
expected: FAIL
- [WebGL test #301: font missing]
+ [WebGL test #265]
expected: FAIL
- [WebGL test #11: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #267]
expected: FAIL
- [WebGL test #304: font missing]
+ [WebGL test #268]
expected: FAIL
- [WebGL test #238: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #269]
expected: FAIL
- [WebGL test #127: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #270]
expected: FAIL
- [WebGL test #132: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #271]
expected: FAIL
- [WebGL test #234: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #272]
expected: FAIL
- [WebGL test #120: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #273]
expected: FAIL
- [WebGL test #156: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #274]
expected: FAIL
- [WebGL test #267: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #275]
expected: FAIL
- [WebGL test #164: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #276]
expected: FAIL
- [WebGL test #136: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #277]
expected: FAIL
- [WebGL test #298: font missing]
+ [WebGL test #278]
expected: FAIL
- [WebGL test #157: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #279]
expected: FAIL
- [WebGL test #246: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #280]
expected: FAIL
- [WebGL test #35: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #281]
expected: FAIL
- [WebGL test #287: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #282]
expected: FAIL
- [WebGL test #118: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #283]
expected: FAIL
- [WebGL test #241: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #284]
expected: FAIL
- [WebGL test #286: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #285]
expected: FAIL
- [WebGL test #313: font missing]
+ [WebGL test #286]
expected: FAIL
- [WebGL test #38: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #287]
expected: FAIL
- [WebGL test #332: font missing]
+ [WebGL test #288]
expected: FAIL
- [WebGL test #338: font missing]
+ [WebGL test #289]
expected: FAIL
- [WebGL test #170: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #290]
expected: FAIL
- [WebGL test #289: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #292]
expected: FAIL
- [WebGL test #150: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #295]
expected: FAIL
- [WebGL test #281: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #298]
expected: FAIL
- [WebGL test #12: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #301]
expected: FAIL
- [WebGL test #152: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #304]
expected: FAIL
- [WebGL test #276: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #307]
expected: FAIL
- [WebGL test #154: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #31]
expected: FAIL
- [WebGL test #240: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #310]
expected: FAIL
- [WebGL test #148: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #313]
expected: FAIL
- [WebGL test #284: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #316]
expected: FAIL
- [WebGL test #310: font missing]
+ [WebGL test #319]
expected: FAIL
- [WebGL test #145: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #32]
expected: FAIL
- [WebGL test #142: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #322]
expected: FAIL
- [WebGL test #231: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #325]
expected: FAIL
- [WebGL test #274: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #328]
expected: FAIL
- [WebGL test #111: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #330]
expected: FAIL
- [WebGL test #232: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #332]
expected: FAIL
- [WebGL test #237: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #334]
expected: FAIL
- [WebGL test #169: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #336]
expected: FAIL
- [WebGL test #288: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #338]
expected: FAIL
- [WebGL test #292: font missing]
+ [WebGL test #34]
expected: FAIL
- [WebGL test #20: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #340]
expected: FAIL
- [WebGL test #114: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #342]
expected: FAIL
- [WebGL test #275: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #344]
expected: FAIL
- [WebGL test #269: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #346]
expected: FAIL
- [WebGL test #235: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #348]
expected: FAIL
- [WebGL test #328: font missing]
+ [WebGL test #35]
expected: FAIL
- [WebGL test #162: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #350]
expected: FAIL
- [WebGL test #165: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #37]
expected: FAIL
- [WebGL test #168: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #38]
expected: FAIL
- [WebGL test #161: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #39]
expected: FAIL
- [WebGL test #250: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #40]
expected: FAIL
-
- [WebGL test #141: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #259: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #48: font missing]
- expected: FAIL
-
- [WebGL test #346: font missing]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/extensions/oes-texture-float-with-image.html.ini b/tests/wpt/webgl/meta/conformance/extensions/oes-texture-float-with-image.html.ini
index 25cd9fcebfa..61ea074ae6e 100644
--- a/tests/wpt/webgl/meta/conformance/extensions/oes-texture-float-with-image.html.ini
+++ b/tests/wpt/webgl/meta/conformance/extensions/oes-texture-float-with-image.html.ini
@@ -1,366 +1,96 @@
[oes-texture-float-with-image.html]
- [WebGL test #5: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #127]
expected: FAIL
- [WebGL test #6: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #128]
expected: FAIL
- [WebGL test #7: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #129]
expected: FAIL
- [WebGL test #8: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #130]
expected: FAIL
- [WebGL test #9: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #131]
expected: FAIL
- [WebGL test #10: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #132]
expected: FAIL
- [WebGL test #11: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #157]
expected: FAIL
- [WebGL test #12: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #158]
expected: FAIL
- [WebGL test #13: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #159]
expected: FAIL
- [WebGL test #14: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #160]
expected: FAIL
- [WebGL test #15: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #161]
expected: FAIL
- [WebGL test #16: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #162]
expected: FAIL
- [WebGL test #17: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #163]
expected: FAIL
- [WebGL test #18: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #164]
expected: FAIL
- [WebGL test #19: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #165]
expected: FAIL
- [WebGL test #20: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #166]
expected: FAIL
- [WebGL test #21: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #167]
expected: FAIL
- [WebGL test #22: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #168]
expected: FAIL
- [WebGL test #23: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #169]
expected: FAIL
- [WebGL test #24: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #170]
expected: FAIL
- [WebGL test #25: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #171]
expected: FAIL
- [WebGL test #26: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #172]
expected: FAIL
- [WebGL test #27: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #173]
expected: FAIL
- [WebGL test #28: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #174]
expected: FAIL
- [WebGL test #29: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #175]
expected: FAIL
- [WebGL test #30: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #176]
expected: FAIL
- [WebGL test #31: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #177]
expected: FAIL
- [WebGL test #32: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #178]
expected: FAIL
- [WebGL test #33: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #179]
expected: FAIL
- [WebGL test #34: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #180]
expected: FAIL
- [WebGL test #35: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #181]
expected: FAIL
- [WebGL test #36: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #37: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #38: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #39: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #40: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #41: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #42: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #43: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #44: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #45: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #46: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #47: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #48: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #49: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #50: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #51: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #52: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #53: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #54: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #55: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #56: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #57: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #58: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #59: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #60: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #61: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #62: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #67: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #68: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #69: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #70: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #71: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #72: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #97: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #98: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #99: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #100: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #101: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #102: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #103: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #104: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #105: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #106: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #107: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #108: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #109: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #110: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #111: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #112: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #113: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #114: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #115: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #116: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #117: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #118: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #119: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #120: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #121: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #122: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #127: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #128: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #129: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #130: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #131: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #132: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #157: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #158: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #159: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #160: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #161: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #162: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #163: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #164: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #165: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #166: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #167: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #168: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #169: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #170: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #171: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #172: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #173: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #174: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #175: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #176: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #177: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #178: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #179: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #180: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #181: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #182: getError expected: NO_ERROR. Was INVALID_VALUE : should be no errors]
+ [WebGL test #182]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/extensions/oes-texture-float.html.ini b/tests/wpt/webgl/meta/conformance/extensions/oes-texture-float.html.ini
index 7f38c243326..224e1164669 100644
--- a/tests/wpt/webgl/meta/conformance/extensions/oes-texture-float.html.ini
+++ b/tests/wpt/webgl/meta/conformance/extensions/oes-texture-float.html.ini
@@ -1,48 +1,48 @@
[oes-texture-float.html]
- [WebGL test #75: getError expected: NO_ERROR. Was INVALID_OPERATION : readPixels should return NO_ERROR when reading FLOAT data.]
+ [WebGL test #100]
expected: FAIL
- [WebGL test #77: Green channel should be 0.25 for FLOAT readPixels. Received: 0]
+ [WebGL test #101]
expected: FAIL
- [WebGL test #78: Blue channel should be 0.5 for FLOAT readPixels. Received: 0]
+ [WebGL test #102]
expected: FAIL
- [WebGL test #79: Alpha channel should be 0.75 for FLOAT readPixels. Received: 0]
+ [WebGL test #105]
expected: FAIL
- [WebGL test #84: getError expected: NO_ERROR. Was INVALID_OPERATION : readPixels should return NO_ERROR when reading FLOAT data.]
+ [WebGL test #75]
expected: FAIL
- [WebGL test #86: Green channel should be 0.25 for FLOAT readPixels. Received: 0]
+ [WebGL test #77]
expected: FAIL
- [WebGL test #87: Blue channel should be 0.5 for FLOAT readPixels. Received: 0]
+ [WebGL test #78]
expected: FAIL
- [WebGL test #88: Alpha channel should be 1 for FLOAT readPixels. Received: 0]
+ [WebGL test #79]
expected: FAIL
- [WebGL test #94: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, ext.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT) should be 35863 (of type number). Was null (of type object).]
+ [WebGL test #84]
expected: FAIL
- [WebGL test #95: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, ext.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT) should be 5126 (of type number). Was null (of type object).]
+ [WebGL test #86]
expected: FAIL
- [WebGL test #96: getError expected: NO_ERROR. Was INVALID_ENUM : No errors after valid renderbuffer attachment queries.]
+ [WebGL test #87]
expected: FAIL
- [WebGL test #99: getError expected: INVALID_OPERATION. Was INVALID_ENUM : Component type query is not allowed for combined depth-stencil attachments.]
+ [WebGL test #88]
expected: FAIL
- [WebGL test #100: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, ext.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT) should be 35863 (of type number). Was null (of type object).]
+ [WebGL test #94]
expected: FAIL
- [WebGL test #101: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, ext.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT) should be 5126 (of type number). Was null (of type object).]
+ [WebGL test #95]
expected: FAIL
- [WebGL test #102: getError expected: NO_ERROR. Was INVALID_ENUM : No errors after valid texture attachment queries.]
+ [WebGL test #96]
expected: FAIL
- [WebGL test #105: getError expected: INVALID_OPERATION. Was NO_ERROR : Float32 blending is not allowed ]
+ [WebGL test #99]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/extensions/oes-texture-half-float-with-canvas.html.ini b/tests/wpt/webgl/meta/conformance/extensions/oes-texture-half-float-with-canvas.html.ini
index 77812c2e6fe..6a17396dc45 100644
--- a/tests/wpt/webgl/meta/conformance/extensions/oes-texture-half-float-with-canvas.html.ini
+++ b/tests/wpt/webgl/meta/conformance/extensions/oes-texture-half-float-with-canvas.html.ini
@@ -1,422 +1,409 @@
[oes-texture-half-float-with-canvas.html]
expected: ERROR
- [WebGL test #285: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #11]
expected: FAIL
- [WebGL test #155: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #111]
expected: FAIL
- [WebGL test #258: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #112]
expected: FAIL
- [WebGL test #115: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #114]
expected: FAIL
- [WebGL test #261: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #115]
expected: FAIL
- [WebGL test #50: font missing]
+ [WebGL test #117]
expected: FAIL
- [WebGL test #249: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #118]
expected: FAIL
- [WebGL test #17: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #130: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #120]
expected: FAIL
- [WebGL test #45: font missing]
+ [WebGL test #121]
expected: FAIL
- [WebGL test #32: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #123]
expected: FAIL
- [WebGL test #282: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #124]
expected: FAIL
- [WebGL test #112: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #126]
expected: FAIL
- [WebGL test #37: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #127]
expected: FAIL
- [WebGL test #135: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #129]
expected: FAIL
- [WebGL test #129: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #130]
expected: FAIL
- [WebGL test #139: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #132]
expected: FAIL
- [WebGL test #290: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #133]
expected: FAIL
- [WebGL test #252: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #135]
expected: FAIL
- [WebGL test #316: font missing]
+ [WebGL test #136]
expected: FAIL
- [WebGL test #270: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #138]
expected: FAIL
- [WebGL test #18: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #139]
expected: FAIL
- [WebGL test #40: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #14]
expected: FAIL
- [WebGL test #244: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #141]
expected: FAIL
- [WebGL test #264: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #142]
expected: FAIL
- [WebGL test #123: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #144]
expected: FAIL
- [WebGL test #330: font missing]
+ [WebGL test #145]
expected: FAIL
- [WebGL test #344: font missing]
+ [WebGL test #147]
expected: FAIL
- [WebGL test #348: font missing]
+ [WebGL test #148]
expected: FAIL
- [WebGL test #262: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #149]
expected: FAIL
- [WebGL test #273: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #15]
expected: FAIL
- [WebGL test #278: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #150]
expected: FAIL
- [WebGL test #268: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #151]
expected: FAIL
- [WebGL test #272: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #152]
expected: FAIL
- [WebGL test #158: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #153]
expected: FAIL
- [WebGL test #322: font missing]
+ [WebGL test #154]
expected: FAIL
- [WebGL test #350: font missing]
+ [WebGL test #155]
expected: FAIL
- [WebGL test #124: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #156]
expected: FAIL
- [WebGL test #159: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #157]
expected: FAIL
- [WebGL test #256: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #158]
expected: FAIL
- [WebGL test #160: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #159]
expected: FAIL
- [WebGL test #319: font missing]
+ [WebGL test #160]
expected: FAIL
- [WebGL test #167: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #161]
expected: FAIL
- [WebGL test #147: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #162]
expected: FAIL
- [WebGL test #271: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #163]
expected: FAIL
- [WebGL test #295: font missing]
+ [WebGL test #164]
expected: FAIL
- [WebGL test #15: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #165]
expected: FAIL
- [WebGL test #144: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #166]
expected: FAIL
- [WebGL test #279: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #167]
expected: FAIL
- [WebGL test #138: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #168]
expected: FAIL
- [WebGL test #325: font missing]
+ [WebGL test #169]
expected: FAIL
- [WebGL test #39: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #17]
expected: FAIL
- [WebGL test #253: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #170]
expected: FAIL
- [WebGL test #283: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #18]
expected: FAIL
- [WebGL test #336: font missing]
+ [WebGL test #19]
expected: FAIL
- [WebGL test #19: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #20]
expected: FAIL
- [WebGL test #151: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #231]
expected: FAIL
- [WebGL test #117: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #232]
expected: FAIL
- [WebGL test #255: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #234]
expected: FAIL
- [WebGL test #153: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #235]
expected: FAIL
- [WebGL test #126: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #237]
expected: FAIL
- [WebGL test #265: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #238]
expected: FAIL
- [WebGL test #307: font missing]
+ [WebGL test #240]
expected: FAIL
- [WebGL test #34: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #241]
expected: FAIL
- [WebGL test #277: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #243]
expected: FAIL
- [WebGL test #121: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #244]
expected: FAIL
- [WebGL test #342: font missing]
+ [WebGL test #246]
expected: FAIL
- [WebGL test #149: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #247]
expected: FAIL
- [WebGL test #247: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #249]
expected: FAIL
- [WebGL test #31: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #250]
expected: FAIL
- [WebGL test #163: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #252]
expected: FAIL
- [WebGL test #243: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #253]
expected: FAIL
- [WebGL test #166: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #255]
expected: FAIL
- [WebGL test #14: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #256]
expected: FAIL
- [WebGL test #334: font missing]
+ [WebGL test #258]
expected: FAIL
- [WebGL test #280: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #259]
expected: FAIL
- [WebGL test #340: font missing]
+ [WebGL test #261]
expected: FAIL
- [WebGL test #301: font missing]
+ [WebGL test #262]
expected: FAIL
- [WebGL test #42: font missing]
+ [WebGL test #264]
expected: FAIL
- [WebGL test #11: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #265]
expected: FAIL
- [WebGL test #304: font missing]
+ [WebGL test #267]
expected: FAIL
- [WebGL test #238: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #268]
expected: FAIL
- [WebGL test #127: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #269]
expected: FAIL
- [WebGL test #132: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #270]
expected: FAIL
- [WebGL test #234: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #271]
expected: FAIL
- [WebGL test #120: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #272]
expected: FAIL
- [WebGL test #156: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #273]
expected: FAIL
- [WebGL test #267: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #274]
expected: FAIL
- [WebGL test #164: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #275]
expected: FAIL
- [WebGL test #136: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #276]
expected: FAIL
- [WebGL test #298: font missing]
+ [WebGL test #277]
expected: FAIL
- [WebGL test #157: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #278]
expected: FAIL
- [WebGL test #246: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #279]
expected: FAIL
- [WebGL test #35: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #280]
expected: FAIL
- [WebGL test #287: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #281]
expected: FAIL
- [WebGL test #118: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #282]
expected: FAIL
- [WebGL test #241: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #283]
expected: FAIL
- [WebGL test #286: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #284]
expected: FAIL
- [WebGL test #133: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #285]
expected: FAIL
- [WebGL test #313: font missing]
+ [WebGL test #286]
expected: FAIL
- [WebGL test #38: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #287]
expected: FAIL
- [WebGL test #332: font missing]
+ [WebGL test #288]
expected: FAIL
- [WebGL test #338: font missing]
+ [WebGL test #289]
expected: FAIL
- [WebGL test #170: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #290]
expected: FAIL
- [WebGL test #289: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #292]
expected: FAIL
- [WebGL test #150: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #295]
expected: FAIL
- [WebGL test #281: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #298]
expected: FAIL
- [WebGL test #12: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #301]
expected: FAIL
- [WebGL test #152: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #304]
expected: FAIL
- [WebGL test #154: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #307]
expected: FAIL
- [WebGL test #240: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #31]
expected: FAIL
- [WebGL test #148: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #310]
expected: FAIL
- [WebGL test #284: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #313]
expected: FAIL
- [WebGL test #310: font missing]
+ [WebGL test #316]
expected: FAIL
- [WebGL test #145: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #319]
expected: FAIL
- [WebGL test #142: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #32]
expected: FAIL
- [WebGL test #231: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #322]
expected: FAIL
- [WebGL test #274: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #325]
expected: FAIL
- [WebGL test #111: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #328]
expected: FAIL
- [WebGL test #232: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #330]
expected: FAIL
- [WebGL test #237: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #332]
expected: FAIL
- [WebGL test #169: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #334]
expected: FAIL
- [WebGL test #288: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #336]
expected: FAIL
- [WebGL test #292: font missing]
+ [WebGL test #338]
expected: FAIL
- [WebGL test #20: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #34]
expected: FAIL
- [WebGL test #114: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #340]
expected: FAIL
- [WebGL test #275: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #342]
expected: FAIL
- [WebGL test #269: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #344]
expected: FAIL
- [WebGL test #235: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #346]
expected: FAIL
- [WebGL test #328: font missing]
+ [WebGL test #348]
expected: FAIL
- [WebGL test #162: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #35]
expected: FAIL
- [WebGL test #165: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #350]
expected: FAIL
- [WebGL test #168: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #37]
expected: FAIL
- [WebGL test #161: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
+ [WebGL test #38]
expected: FAIL
- [WebGL test #276: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #39]
expected: FAIL
- [WebGL test #250: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
+ [WebGL test #40]
expected: FAIL
-
- [WebGL test #141: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #259: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #48: font missing]
- expected: FAIL
-
- [WebGL test #346: font missing]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/extensions/oes-texture-half-float-with-image.html.ini b/tests/wpt/webgl/meta/conformance/extensions/oes-texture-half-float-with-image.html.ini
index 2dcb62f1cec..19c19ec7060 100644
--- a/tests/wpt/webgl/meta/conformance/extensions/oes-texture-half-float-with-image.html.ini
+++ b/tests/wpt/webgl/meta/conformance/extensions/oes-texture-half-float-with-image.html.ini
@@ -1,366 +1,96 @@
[oes-texture-half-float-with-image.html]
- [WebGL test #5: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #127]
expected: FAIL
- [WebGL test #6: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #128]
expected: FAIL
- [WebGL test #7: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #129]
expected: FAIL
- [WebGL test #8: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #130]
expected: FAIL
- [WebGL test #9: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #131]
expected: FAIL
- [WebGL test #10: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #132]
expected: FAIL
- [WebGL test #11: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #157]
expected: FAIL
- [WebGL test #12: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #158]
expected: FAIL
- [WebGL test #13: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #159]
expected: FAIL
- [WebGL test #14: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #160]
expected: FAIL
- [WebGL test #15: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #161]
expected: FAIL
- [WebGL test #16: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #162]
expected: FAIL
- [WebGL test #17: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #163]
expected: FAIL
- [WebGL test #18: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #164]
expected: FAIL
- [WebGL test #19: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #165]
expected: FAIL
- [WebGL test #20: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #166]
expected: FAIL
- [WebGL test #21: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #167]
expected: FAIL
- [WebGL test #22: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #168]
expected: FAIL
- [WebGL test #23: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #169]
expected: FAIL
- [WebGL test #24: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #170]
expected: FAIL
- [WebGL test #25: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #171]
expected: FAIL
- [WebGL test #26: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #172]
expected: FAIL
- [WebGL test #27: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #173]
expected: FAIL
- [WebGL test #28: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #174]
expected: FAIL
- [WebGL test #29: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #175]
expected: FAIL
- [WebGL test #30: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #176]
expected: FAIL
- [WebGL test #31: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #177]
expected: FAIL
- [WebGL test #32: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #178]
expected: FAIL
- [WebGL test #33: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #179]
expected: FAIL
- [WebGL test #34: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #180]
expected: FAIL
- [WebGL test #35: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #181]
expected: FAIL
- [WebGL test #36: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #37: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #38: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #39: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #40: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #41: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #42: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #43: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #44: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #45: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #46: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #47: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #48: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #49: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #50: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #51: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #52: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #53: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #54: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #55: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #56: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #57: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #58: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #59: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #60: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #61: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #62: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #67: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #68: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #69: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #70: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #71: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #72: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #97: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #98: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #99: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #100: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #101: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #102: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #103: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #104: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #105: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #106: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #107: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #108: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #109: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #110: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #111: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #112: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #113: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #114: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #115: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #116: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #117: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #118: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #119: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #120: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #121: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #122: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #127: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #128: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #129: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #130: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #131: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #132: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #157: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #158: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #159: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #160: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #161: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #162: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #163: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #164: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #165: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #166: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #167: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #168: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #169: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #170: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #171: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #172: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #173: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #174: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #175: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #176: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #177: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #178: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #179: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #180: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #181: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #182: getError expected: NO_ERROR. Was INVALID_VALUE : should be no errors]
+ [WebGL test #182]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/extensions/oes-texture-half-float.html.ini b/tests/wpt/webgl/meta/conformance/extensions/oes-texture-half-float.html.ini
index 2b2b3b78483..b8f764955a5 100644
--- a/tests/wpt/webgl/meta/conformance/extensions/oes-texture-half-float.html.ini
+++ b/tests/wpt/webgl/meta/conformance/extensions/oes-texture-half-float.html.ini
@@ -1,24 +1,24 @@
[oes-texture-half-float.html]
- [WebGL test #101: getError expected: NO_ERROR. Was INVALID_OPERATION : readPixels should return NO_ERROR when reading FLOAT data.]
+ [WebGL test #101]
expected: FAIL
- [WebGL test #103: Green channel should be 0.25 for FLOAT readPixels. Received: 0]
+ [WebGL test #103]
expected: FAIL
- [WebGL test #104: Blue channel should be 0.5 for FLOAT readPixels. Received: 0]
+ [WebGL test #104]
expected: FAIL
- [WebGL test #105: Alpha channel should be 0.75 for FLOAT readPixels. Received: 0]
+ [WebGL test #105]
expected: FAIL
- [WebGL test #110: getError expected: NO_ERROR. Was INVALID_OPERATION : readPixels should return NO_ERROR when reading FLOAT data.]
+ [WebGL test #110]
expected: FAIL
- [WebGL test #112: Green channel should be 0.25 for FLOAT readPixels. Received: 0]
+ [WebGL test #112]
expected: FAIL
- [WebGL test #113: Blue channel should be 0.5 for FLOAT readPixels. Received: 0]
+ [WebGL test #113]
expected: FAIL
- [WebGL test #114: Alpha channel should be 1 for FLOAT readPixels. Received: 0]
+ [WebGL test #114]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/extensions/oes-vertex-array-object.html.ini b/tests/wpt/webgl/meta/conformance/extensions/oes-vertex-array-object.html.ini
index bd707409424..128a79472e9 100644
--- a/tests/wpt/webgl/meta/conformance/extensions/oes-vertex-array-object.html.ini
+++ b/tests/wpt/webgl/meta/conformance/extensions/oes-vertex-array-object.html.ini
@@ -1,24 +1,24 @@
[oes-vertex-array-object.html]
- [WebGL test #64: References from unbound VAOs don't keep Position buffer alive.]
+ [WebGL test #64]
expected: FAIL
- [WebGL test #65: References from unbound VAOs don't keep Color buffer alive]
+ [WebGL test #65]
expected: FAIL
- [WebGL test #67: References from unbound VAOs don't keep Position buffer alive.]
+ [WebGL test #67]
expected: FAIL
- [WebGL test #68: References from unbound VAOs don't keep Color buffer alive]
+ [WebGL test #68]
expected: FAIL
- [WebGL test #70: References from unbound VAOs don't keep Position buffer alive.]
+ [WebGL test #70]
expected: FAIL
- [WebGL test #71: References from unbound VAOs don't keep Color buffer alive]
+ [WebGL test #71]
expected: FAIL
- [WebGL test #73: References from unbound VAOs don't keep Position buffer alive.]
+ [WebGL test #73]
expected: FAIL
- [WebGL test #74: References from unbound VAOs don't keep Color buffer alive]
+ [WebGL test #74]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/extensions/s3tc-and-rgtc.html.ini b/tests/wpt/webgl/meta/conformance/extensions/s3tc-and-rgtc.html.ini
index 391f91200a2..fb589f92d38 100644
--- a/tests/wpt/webgl/meta/conformance/extensions/s3tc-and-rgtc.html.ini
+++ b/tests/wpt/webgl/meta/conformance/extensions/s3tc-and-rgtc.html.ini
@@ -1,24 +1,24 @@
[s3tc-and-rgtc.html]
- [WebGL test #49: getError expected: INVALID_OPERATION. Was NO_ERROR : invalid dimensions for level > 0]
+ [WebGL test #148]
expected: FAIL
- [WebGL test #51: getError expected: INVALID_OPERATION. Was NO_ERROR : invalid dimensions for level > 0]
+ [WebGL test #150]
expected: FAIL
- [WebGL test #148: getError expected: INVALID_OPERATION. Was NO_ERROR : invalid dimensions for level > 0]
+ [WebGL test #247]
expected: FAIL
- [WebGL test #150: getError expected: INVALID_OPERATION. Was NO_ERROR : invalid dimensions for level > 0]
+ [WebGL test #249]
expected: FAIL
- [WebGL test #247: getError expected: INVALID_OPERATION. Was NO_ERROR : invalid dimensions for level > 0]
+ [WebGL test #346]
expected: FAIL
- [WebGL test #249: getError expected: INVALID_OPERATION. Was NO_ERROR : invalid dimensions for level > 0]
+ [WebGL test #348]
expected: FAIL
- [WebGL test #346: getError expected: INVALID_OPERATION. Was NO_ERROR : invalid dimensions for level > 0]
+ [WebGL test #49]
expected: FAIL
- [WebGL test #348: getError expected: INVALID_OPERATION. Was NO_ERROR : invalid dimensions for level > 0]
+ [WebGL test #51]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/extensions/webgl-blend-func-extended.html.ini b/tests/wpt/webgl/meta/conformance/extensions/webgl-blend-func-extended.html.ini
index bbf6e7ebc16..09a25fcd61f 100644
--- a/tests/wpt/webgl/meta/conformance/extensions/webgl-blend-func-extended.html.ini
+++ b/tests/wpt/webgl/meta/conformance/extensions/webgl-blend-func-extended.html.ini
@@ -1,81 +1,81 @@
[webgl-blend-func-extended.html]
- [WebGL test #4: getError expected: INVALID_ENUM. Was NO_ERROR : SRC_ALPHA_SATURATE not accepted as blendFunc dfactor]
+ [WebGL test #10]
expected: FAIL
- [WebGL test #5: getError expected: INVALID_ENUM. Was NO_ERROR : SRC_ALPHA_SATURATE not accepted as blendFuncSeparate dstRGB]
+ [WebGL test #11]
expected: FAIL
- [WebGL test #6: getError expected: INVALID_ENUM. Was NO_ERROR : SRC_ALPHA_SATURATE not accepted as blendFuncSeparate dstAlpha]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #8: getError expected: INVALID_ENUM. Was NO_ERROR : SRC1_COLOR_WEBGL not accepted as blendFunc sfactor]
+ [WebGL test #13]
expected: FAIL
- [WebGL test #9: getError expected: INVALID_ENUM. Was NO_ERROR : SRC1_COLOR_WEBGL not accepted as blendFunc dfactor]
+ [WebGL test #15]
expected: FAIL
- [WebGL test #10: getError expected: INVALID_ENUM. Was NO_ERROR : SRC1_COLOR_WEBGL not accepted as blendFuncSeparate srcRGB]
+ [WebGL test #16]
expected: FAIL
- [WebGL test #11: getError expected: INVALID_ENUM. Was NO_ERROR : SRC1_COLOR_WEBGL not accepted as blendFuncSeparate dstRGB]
+ [WebGL test #17]
expected: FAIL
- [WebGL test #12: getError expected: INVALID_ENUM. Was NO_ERROR : SRC1_COLOR_WEBGL not accepted as blendFuncSeparate srcAlpha]
+ [WebGL test #18]
expected: FAIL
- [WebGL test #13: getError expected: INVALID_ENUM. Was NO_ERROR : SRC1_COLOR_WEBGL not accepted as blendFuncSeparate dstAlpha]
+ [WebGL test #19]
expected: FAIL
- [WebGL test #15: getError expected: INVALID_ENUM. Was NO_ERROR : SRC1_ALPHA_WEBGL not accepted as blendFunc sfactor]
+ [WebGL test #20]
expected: FAIL
- [WebGL test #16: getError expected: INVALID_ENUM. Was NO_ERROR : SRC1_ALPHA_WEBGL not accepted as blendFunc dfactor]
+ [WebGL test #22]
expected: FAIL
- [WebGL test #17: getError expected: INVALID_ENUM. Was NO_ERROR : SRC1_ALPHA_WEBGL not accepted as blendFuncSeparate srcRGB]
+ [WebGL test #23]
expected: FAIL
- [WebGL test #18: getError expected: INVALID_ENUM. Was NO_ERROR : SRC1_ALPHA_WEBGL not accepted as blendFuncSeparate dstRGB]
+ [WebGL test #24]
expected: FAIL
- [WebGL test #19: getError expected: INVALID_ENUM. Was NO_ERROR : SRC1_ALPHA_WEBGL not accepted as blendFuncSeparate srcAlpha]
+ [WebGL test #25]
expected: FAIL
- [WebGL test #20: getError expected: INVALID_ENUM. Was NO_ERROR : SRC1_ALPHA_WEBGL not accepted as blendFuncSeparate dstAlpha]
+ [WebGL test #26]
expected: FAIL
- [WebGL test #22: getError expected: INVALID_ENUM. Was NO_ERROR : ONE_MINUS_SRC1_COLOR_WEBGL not accepted as blendFunc sfactor]
+ [WebGL test #27]
expected: FAIL
- [WebGL test #23: getError expected: INVALID_ENUM. Was NO_ERROR : ONE_MINUS_SRC1_COLOR_WEBGL not accepted as blendFunc dfactor]
+ [WebGL test #29]
expected: FAIL
- [WebGL test #24: getError expected: INVALID_ENUM. Was NO_ERROR : ONE_MINUS_SRC1_COLOR_WEBGL not accepted as blendFuncSeparate srcRGB]
+ [WebGL test #30]
expected: FAIL
- [WebGL test #25: getError expected: INVALID_ENUM. Was NO_ERROR : ONE_MINUS_SRC1_COLOR_WEBGL not accepted as blendFuncSeparate dstRGB]
+ [WebGL test #31]
expected: FAIL
- [WebGL test #26: getError expected: INVALID_ENUM. Was NO_ERROR : ONE_MINUS_SRC1_COLOR_WEBGL not accepted as blendFuncSeparate srcAlpha]
+ [WebGL test #32]
expected: FAIL
- [WebGL test #27: getError expected: INVALID_ENUM. Was NO_ERROR : ONE_MINUS_SRC1_COLOR_WEBGL not accepted as blendFuncSeparate dstAlpha]
+ [WebGL test #33]
expected: FAIL
- [WebGL test #29: getError expected: INVALID_ENUM. Was NO_ERROR : ONE_MINUS_SRC1_ALPHA_WEBGL not accepted as blendFunc sfactor]
+ [WebGL test #34]
expected: FAIL
- [WebGL test #30: getError expected: INVALID_ENUM. Was NO_ERROR : ONE_MINUS_SRC1_ALPHA_WEBGL not accepted as blendFunc dfactor]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #31: getError expected: INVALID_ENUM. Was NO_ERROR : ONE_MINUS_SRC1_ALPHA_WEBGL not accepted as blendFuncSeparate srcRGB]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #32: getError expected: INVALID_ENUM. Was NO_ERROR : ONE_MINUS_SRC1_ALPHA_WEBGL not accepted as blendFuncSeparate dstRGB]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #33: getError expected: INVALID_ENUM. Was NO_ERROR : ONE_MINUS_SRC1_ALPHA_WEBGL not accepted as blendFuncSeparate srcAlpha]
+ [WebGL test #8]
expected: FAIL
- [WebGL test #34: getError expected: INVALID_ENUM. Was NO_ERROR : ONE_MINUS_SRC1_ALPHA_WEBGL not accepted as blendFuncSeparate dstAlpha]
+ [WebGL test #9]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/glsl/misc/fragcolor-fragdata-invariant.html.ini b/tests/wpt/webgl/meta/conformance/glsl/misc/fragcolor-fragdata-invariant.html.ini
index a6b4a58f095..f9ccad1f2cd 100644
--- a/tests/wpt/webgl/meta/conformance/glsl/misc/fragcolor-fragdata-invariant.html.ini
+++ b/tests/wpt/webgl/meta/conformance/glsl/misc/fragcolor-fragdata-invariant.html.ini
@@ -1,7 +1,4 @@
[fragcolor-fragdata-invariant.html]
bug: https://github.com/servo/servo/issues/20601
- [WebGL test #0: [unexpected link status\] Declaring both gl_FragColor and gl_FragData invariant should succeed.]
- expected: FAIL
-
- [WebGL test #0: [unexpected link status\] (expected: true) Declaring both gl_FragColor and gl_FragData invariant should succeed.]
+ [WebGL test #0]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/glsl/misc/shader-varying-packing-restrictions.html.ini b/tests/wpt/webgl/meta/conformance/glsl/misc/shader-varying-packing-restrictions.html.ini
index 82eefc302f2..d48704dbafd 100644
--- a/tests/wpt/webgl/meta/conformance/glsl/misc/shader-varying-packing-restrictions.html.ini
+++ b/tests/wpt/webgl/meta/conformance/glsl/misc/shader-varying-packing-restrictions.html.ini
@@ -1,116 +1,68 @@
[shader-varying-packing-restrictions.html]
- [WebGL test #9: [unexpected link status\] shaders with varying array of vec2 with one more than the maximum number of elements accessing first element should fail]
+ [WebGL test #10]
expected: FAIL
- [WebGL test #8: [unexpected link status\] shaders with varying array of vec2 with one more than the maximum number of elements accessing last element should fail]
+ [WebGL test #14]
expected: FAIL
- [WebGL test #34: [unexpected link status\] shaders with one more than the maximum number of varyings of mat3 should fail]
+ [WebGL test #15]
expected: FAIL
- [WebGL test #14: [unexpected link status\] shaders with varying array of vec3 with one more than the maximum number of elements accessing last element should fail]
+ [WebGL test #16]
expected: FAIL
- [WebGL test #32: [unexpected link status\] shaders with varying array of mat3 with one more than the maximum number of elements accessing last element should fail]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #28: [unexpected link status\] shaders with one more than the maximum number of varyings of mat2 should fail]
- expected: FAIL
+ [WebGL test #20]
+ expected:
+ if os == "mac": FAIL
- [WebGL test #16: [unexpected link status\] shaders with one more than the maximum number of varyings of vec3 should fail]
- expected: FAIL
+ [WebGL test #21]
+ expected:
+ if os == "mac": FAIL
- [WebGL test #26: [unexpected link status\] shaders with varying array of mat2 with one more than the maximum number of elements accessing last element should fail]
+ [WebGL test #22]
expected: FAIL
- [WebGL test #27: [unexpected link status\] shaders with varying array of mat2 with one more than the maximum number of elements accessing first element should fail]
+ [WebGL test #26]
expected: FAIL
- [WebGL test #33: [unexpected link status\] shaders with varying array of mat3 with one more than the maximum number of elements accessing first element should fail]
+ [WebGL test #27]
expected: FAIL
- [WebGL test #3: [unexpected link status\] shaders with varying array of float with one more than the maximum number of elements accessing first element should fail]
+ [WebGL test #28]
expected: FAIL
- [WebGL test #2: [unexpected link status\] shaders with varying array of float with one more than the maximum number of elements accessing last element should fail]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #15: [unexpected link status\] shaders with varying array of vec3 with one more than the maximum number of elements accessing first element should fail]
+ [WebGL test #32]
expected: FAIL
- [WebGL test #10: [unexpected link status\] shaders with one more than the maximum number of varyings of vec2 should fail]
+ [WebGL test #33]
expected: FAIL
- [WebGL test #38: [unexpected link status\] shaders with varying array of mat4 with one more than the maximum number of elements accessing last element should fail]
- expected:
- if os == "mac": FAIL
+ [WebGL test #34]
+ expected: FAIL
- [WebGL test #21: [unexpected link status\] shaders with varying array of vec4 with one more than the maximum number of elements accessing first element should fail]
+ [WebGL test #38]
expected:
if os == "mac": FAIL
- [WebGL test #40: [unexpected link status\] shaders with one more than the maximum number of varyings of mat4 should fail]
+ [WebGL test #39]
expected:
if os == "mac": FAIL
- [WebGL test #22: [unexpected link status\] shaders with one more than the maximum number of varyings of vec4 should fail]
- expected: FAIL
-
- [WebGL test #4: [unexpected link status\] shaders with one more than the maximum number of varyings of float should fail]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #39: [unexpected link status\] shaders with varying array of mat4 with one more than the maximum number of elements accessing first element should fail]
+ [WebGL test #40]
expected:
if os == "mac": FAIL
- [WebGL test #20: [unexpected link status\] shaders with varying array of vec4 with one more than the maximum number of elements accessing last element should fail]
- expected:
- if os == "mac": FAIL
-
- [WebGL test #2: [unexpected link status\] (expected: false) shaders with varying array of float with one more than the maximum number of elements accessing last element should fail]
- expected: FAIL
-
- [WebGL test #3: [unexpected link status\] (expected: false) shaders with varying array of float with one more than the maximum number of elements accessing first element should fail]
- expected: FAIL
-
- [WebGL test #4: [unexpected link status\] (expected: false) shaders with one more than the maximum number of varyings of float should fail]
- expected: FAIL
-
- [WebGL test #8: [unexpected link status\] (expected: false) shaders with varying array of vec2 with one more than the maximum number of elements accessing last element should fail]
- expected: FAIL
-
- [WebGL test #9: [unexpected link status\] (expected: false) shaders with varying array of vec2 with one more than the maximum number of elements accessing first element should fail]
- expected: FAIL
-
- [WebGL test #10: [unexpected link status\] (expected: false) shaders with one more than the maximum number of varyings of vec2 should fail]
- expected: FAIL
-
- [WebGL test #14: [unexpected link status\] (expected: false) shaders with varying array of vec3 with one more than the maximum number of elements accessing last element should fail]
- expected: FAIL
-
- [WebGL test #15: [unexpected link status\] (expected: false) shaders with varying array of vec3 with one more than the maximum number of elements accessing first element should fail]
- expected: FAIL
-
- [WebGL test #16: [unexpected link status\] (expected: false) shaders with one more than the maximum number of varyings of vec3 should fail]
- expected: FAIL
-
- [WebGL test #22: [unexpected link status\] (expected: false) shaders with one more than the maximum number of varyings of vec4 should fail]
- expected: FAIL
-
- [WebGL test #26: [unexpected link status\] (expected: false) shaders with varying array of mat2 with one more than the maximum number of elements accessing last element should fail]
- expected: FAIL
-
- [WebGL test #27: [unexpected link status\] (expected: false) shaders with varying array of mat2 with one more than the maximum number of elements accessing first element should fail]
- expected: FAIL
-
- [WebGL test #28: [unexpected link status\] (expected: false) shaders with one more than the maximum number of varyings of mat2 should fail]
- expected: FAIL
-
- [WebGL test #32: [unexpected link status\] (expected: false) shaders with varying array of mat3 with one more than the maximum number of elements accessing last element should fail]
- expected: FAIL
-
- [WebGL test #33: [unexpected link status\] (expected: false) shaders with varying array of mat3 with one more than the maximum number of elements accessing first element should fail]
+ [WebGL test #8]
expected: FAIL
- [WebGL test #34: [unexpected link status\] (expected: false) shaders with one more than the maximum number of varyings of mat3 should fail]
+ [WebGL test #9]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/glsl/misc/shader-with-global-variable-precision-mismatch.html.ini b/tests/wpt/webgl/meta/conformance/glsl/misc/shader-with-global-variable-precision-mismatch.html.ini
index 33a5c382311..aab5a6c52a4 100644
--- a/tests/wpt/webgl/meta/conformance/glsl/misc/shader-with-global-variable-precision-mismatch.html.ini
+++ b/tests/wpt/webgl/meta/conformance/glsl/misc/shader-with-global-variable-precision-mismatch.html.ini
@@ -1,19 +1,10 @@
[shader-with-global-variable-precision-mismatch.html]
bug: https://github.com/servo/servo/issues/20601
- [WebGL test #0: [unexpected link status\] mismatching precision for uniforms causes link error (as expected)]
+ [WebGL test #0]
expected: FAIL
- [WebGL test #1: [unexpected link status\] mismatching precision for int uniforms with default precision causes link error (as expected)]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #2: [unexpected link status\] mismatching precision for structure uniforms causes link error (as expected)]
- expected: FAIL
-
- [WebGL test #0: [unexpected link status\] (expected: false) mismatching precision for uniforms causes link error (as expected)]
- expected: FAIL
-
- [WebGL test #1: [unexpected link status\] (expected: false) mismatching precision for int uniforms with default precision causes link error (as expected)]
- expected: FAIL
-
- [WebGL test #2: [unexpected link status\] (expected: false) mismatching precision for structure uniforms causes link error (as expected)]
+ [WebGL test #2]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/glsl/misc/shaders-with-invariance.html.ini b/tests/wpt/webgl/meta/conformance/glsl/misc/shaders-with-invariance.html.ini
index ba321f2ead3..e668390584a 100644
--- a/tests/wpt/webgl/meta/conformance/glsl/misc/shaders-with-invariance.html.ini
+++ b/tests/wpt/webgl/meta/conformance/glsl/misc/shaders-with-invariance.html.ini
@@ -1,31 +1,22 @@
[shaders-with-invariance.html]
bug: https://github.com/servo/servo/issues/20601
- [WebGL test #17: [unexpected link status\] vertex shader with invariant varying and fragment shader with invariant (global setting) varying must succeed]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #9: [unexpected link status\] vertex shader with variant gl_Position and fragment shader with invariant gl_FragCoord must fail]
+ [WebGL test #16]
expected: FAIL
- [WebGL test #12: [unexpected link status\] vertex shader with variant gl_PointSize and fragment shader with invariant gl_PointCoord must fail]
- expected: FAIL
-
- [WebGL test #3: [unexpected link status\] vertex shader with invariant (global setting) varying and fragment shader with invariant varying must succeed]
+ [WebGL test #2]
expected:
if os == "mac": FAIL
- [WebGL test #2: [unexpected link status\] vertex shader with invariant (global setting) varying and fragment shader with variant varying must fail]
+ [WebGL test #3]
expected:
if os == "mac": FAIL
- [WebGL test #8: [unexpected link status\] vertex shader with invariant gl_Position and fragment shader with invariant gl_FragCoord must succeed]
+ [WebGL test #8]
expected:
if os == "mac": FAIL
- [WebGL test #9: [unexpected link status\] (expected: false) vertex shader with variant gl_Position and fragment shader with invariant gl_FragCoord must fail]
- expected: FAIL
-
- [WebGL test #12: [unexpected link status\] (expected: false) vertex shader with variant gl_PointSize and fragment shader with invariant gl_PointCoord must fail]
- expected: FAIL
-
- [WebGL test #16: [unexpected link status\] (expected: true) vertex shader with variant varying and fragment shader with invariant (global setting) varying must succeed]
+ [WebGL test #9]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/glsl/misc/shaders-with-name-conflicts.html.ini b/tests/wpt/webgl/meta/conformance/glsl/misc/shaders-with-name-conflicts.html.ini
index 876c9ae2f66..f4e0b906c39 100644
--- a/tests/wpt/webgl/meta/conformance/glsl/misc/shaders-with-name-conflicts.html.ini
+++ b/tests/wpt/webgl/meta/conformance/glsl/misc/shaders-with-name-conflicts.html.ini
@@ -1,3 +1,3 @@
[shaders-with-name-conflicts.html]
- [WebGL test #0: [unexpected link status\] (expected: true) using the same name for a vertex shader attribute and fragment shader uniform should succeed]
+ [WebGL test #0]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/glsl/misc/shaders-with-uniform-structs.html.ini b/tests/wpt/webgl/meta/conformance/glsl/misc/shaders-with-uniform-structs.html.ini
index 7bd8b94ab2c..e69b1c07f7a 100644
--- a/tests/wpt/webgl/meta/conformance/glsl/misc/shaders-with-uniform-structs.html.ini
+++ b/tests/wpt/webgl/meta/conformance/glsl/misc/shaders-with-uniform-structs.html.ini
@@ -1,7 +1,4 @@
[shaders-with-uniform-structs.html]
bug: https://github.com/servo/servo/issues/20601
- [WebGL test #5: [unexpected link status\] Structures must have the same type definitions (including precision) to be considered the same type.]
- expected: FAIL
-
- [WebGL test #5: [unexpected link status\] (expected: false) Structures must have the same type definitions (including precision) to be considered the same type.]
+ [WebGL test #5]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/glsl/misc/shaders-with-varyings.html.ini b/tests/wpt/webgl/meta/conformance/glsl/misc/shaders-with-varyings.html.ini
index 1908ca52e4d..a2f8ff174ab 100644
--- a/tests/wpt/webgl/meta/conformance/glsl/misc/shaders-with-varyings.html.ini
+++ b/tests/wpt/webgl/meta/conformance/glsl/misc/shaders-with-varyings.html.ini
@@ -1,5 +1,2 @@
[shaders-with-varyings.html]
bug: https://github.com/servo/servo/issues/20601
- [WebGL test #3: [unexpected link status\] vertex shader with unused varying and fragment shader with used varying must succeed]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/glsl/samplers/glsl-function-texture2dprojlod.html.ini b/tests/wpt/webgl/meta/conformance/glsl/samplers/glsl-function-texture2dprojlod.html.ini
index 3743b60f968..fdbf1f45edb 100644
--- a/tests/wpt/webgl/meta/conformance/glsl/samplers/glsl-function-texture2dprojlod.html.ini
+++ b/tests/wpt/webgl/meta/conformance/glsl/samplers/glsl-function-texture2dprojlod.html.ini
@@ -1,144 +1,144 @@
[glsl-function-texture2dprojlod.html]
- [WebGL test #51: sampling with lod = 0 divider = 1 should be red\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #51]
expected: FAIL
- [WebGL test #52: sampling with lod = 1 divider = 1 should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #52]
expected: FAIL
- [WebGL test #53: sampling with lod = 2 divider = 1 should be blue\nat (0, 0) expected: 0,0,255,255 was 0,0,0,255]
+ [WebGL test #53]
expected: FAIL
- [WebGL test #54: sampling with lod = 3 divider = 1 should be yellow\nat (0, 0) expected: 255,255,0,255 was 0,0,0,255]
+ [WebGL test #54]
expected: FAIL
- [WebGL test #55: sampling with lod = 4 divider = 1 should be magenta\nat (0, 0) expected: 255,0,255,255 was 0,0,0,255]
+ [WebGL test #55]
expected: FAIL
- [WebGL test #56: sampling with lod = 5 divider = 1 should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,0,0,255]
+ [WebGL test #56]
expected: FAIL
- [WebGL test #57: sampling with lod = 6 divider = 1 should be pink\nat (0, 0) expected: 255,128,128,255 was 0,0,0,255]
+ [WebGL test #57]
expected: FAIL
- [WebGL test #58: sampling with lod = 7 divider = 1 should be gray\nat (0, 0) expected: 128,128,128,255 was 0,0,0,255]
+ [WebGL test #58]
expected: FAIL
- [WebGL test #59: sampling with lod = 0 divider = 2 should be red\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #59]
expected: FAIL
- [WebGL test #60: sampling with lod = 1 divider = 2 should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #60]
expected: FAIL
- [WebGL test #61: sampling with lod = 2 divider = 2 should be blue\nat (0, 0) expected: 0,0,255,255 was 0,0,0,255]
+ [WebGL test #61]
expected: FAIL
- [WebGL test #62: sampling with lod = 3 divider = 2 should be yellow\nat (0, 0) expected: 255,255,0,255 was 0,0,0,255]
+ [WebGL test #62]
expected: FAIL
- [WebGL test #63: sampling with lod = 4 divider = 2 should be magenta\nat (0, 0) expected: 255,0,255,255 was 0,0,0,255]
+ [WebGL test #63]
expected: FAIL
- [WebGL test #64: sampling with lod = 5 divider = 2 should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,0,0,255]
+ [WebGL test #64]
expected: FAIL
- [WebGL test #65: sampling with lod = 6 divider = 2 should be pink\nat (0, 0) expected: 255,128,128,255 was 0,0,0,255]
+ [WebGL test #65]
expected: FAIL
- [WebGL test #66: sampling with lod = 7 divider = 2 should be gray\nat (0, 0) expected: 128,128,128,255 was 0,0,0,255]
+ [WebGL test #66]
expected: FAIL
- [WebGL test #67: sampling with lod = 0 divider = 3 should be red\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #67]
expected: FAIL
- [WebGL test #68: sampling with lod = 1 divider = 3 should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #68]
expected: FAIL
- [WebGL test #69: sampling with lod = 2 divider = 3 should be blue\nat (0, 0) expected: 0,0,255,255 was 0,0,0,255]
+ [WebGL test #69]
expected: FAIL
- [WebGL test #70: sampling with lod = 3 divider = 3 should be yellow\nat (0, 0) expected: 255,255,0,255 was 0,0,0,255]
+ [WebGL test #70]
expected: FAIL
- [WebGL test #71: sampling with lod = 4 divider = 3 should be magenta\nat (0, 0) expected: 255,0,255,255 was 0,0,0,255]
+ [WebGL test #71]
expected: FAIL
- [WebGL test #72: sampling with lod = 5 divider = 3 should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,0,0,255]
+ [WebGL test #72]
expected: FAIL
- [WebGL test #73: sampling with lod = 6 divider = 3 should be pink\nat (0, 0) expected: 255,128,128,255 was 0,0,0,255]
+ [WebGL test #73]
expected: FAIL
- [WebGL test #74: sampling with lod = 7 divider = 3 should be gray\nat (0, 0) expected: 128,128,128,255 was 0,0,0,255]
+ [WebGL test #74]
expected: FAIL
- [WebGL test #75: sampling with lod = 0 divider = 1 should be red\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #75]
expected: FAIL
- [WebGL test #76: sampling with lod = 1 divider = 1 should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #76]
expected: FAIL
- [WebGL test #77: sampling with lod = 2 divider = 1 should be blue\nat (0, 0) expected: 0,0,255,255 was 0,0,0,255]
+ [WebGL test #77]
expected: FAIL
- [WebGL test #78: sampling with lod = 3 divider = 1 should be yellow\nat (0, 0) expected: 255,255,0,255 was 0,0,0,255]
+ [WebGL test #78]
expected: FAIL
- [WebGL test #79: sampling with lod = 4 divider = 1 should be magenta\nat (0, 0) expected: 255,0,255,255 was 0,0,0,255]
+ [WebGL test #79]
expected: FAIL
- [WebGL test #80: sampling with lod = 5 divider = 1 should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,0,0,255]
+ [WebGL test #80]
expected: FAIL
- [WebGL test #81: sampling with lod = 6 divider = 1 should be pink\nat (0, 0) expected: 255,128,128,255 was 0,0,0,255]
+ [WebGL test #81]
expected: FAIL
- [WebGL test #82: sampling with lod = 7 divider = 1 should be gray\nat (0, 0) expected: 128,128,128,255 was 0,0,0,255]
+ [WebGL test #82]
expected: FAIL
- [WebGL test #83: sampling with lod = 0 divider = 2 should be red\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #83]
expected: FAIL
- [WebGL test #84: sampling with lod = 1 divider = 2 should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #84]
expected: FAIL
- [WebGL test #85: sampling with lod = 2 divider = 2 should be blue\nat (0, 0) expected: 0,0,255,255 was 0,0,0,255]
+ [WebGL test #85]
expected: FAIL
- [WebGL test #86: sampling with lod = 3 divider = 2 should be yellow\nat (0, 0) expected: 255,255,0,255 was 0,0,0,255]
+ [WebGL test #86]
expected: FAIL
- [WebGL test #87: sampling with lod = 4 divider = 2 should be magenta\nat (0, 0) expected: 255,0,255,255 was 0,0,0,255]
+ [WebGL test #87]
expected: FAIL
- [WebGL test #88: sampling with lod = 5 divider = 2 should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,0,0,255]
+ [WebGL test #88]
expected: FAIL
- [WebGL test #89: sampling with lod = 6 divider = 2 should be pink\nat (0, 0) expected: 255,128,128,255 was 0,0,0,255]
+ [WebGL test #89]
expected: FAIL
- [WebGL test #90: sampling with lod = 7 divider = 2 should be gray\nat (0, 0) expected: 128,128,128,255 was 0,0,0,255]
+ [WebGL test #90]
expected: FAIL
- [WebGL test #91: sampling with lod = 0 divider = 3 should be red\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #91]
expected: FAIL
- [WebGL test #92: sampling with lod = 1 divider = 3 should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #92]
expected: FAIL
- [WebGL test #93: sampling with lod = 2 divider = 3 should be blue\nat (0, 0) expected: 0,0,255,255 was 0,0,0,255]
+ [WebGL test #93]
expected: FAIL
- [WebGL test #94: sampling with lod = 3 divider = 3 should be yellow\nat (0, 0) expected: 255,255,0,255 was 0,0,0,255]
+ [WebGL test #94]
expected: FAIL
- [WebGL test #95: sampling with lod = 4 divider = 3 should be magenta\nat (0, 0) expected: 255,0,255,255 was 0,0,0,255]
+ [WebGL test #95]
expected: FAIL
- [WebGL test #96: sampling with lod = 5 divider = 3 should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,0,0,255]
+ [WebGL test #96]
expected: FAIL
- [WebGL test #97: sampling with lod = 6 divider = 3 should be pink\nat (0, 0) expected: 255,128,128,255 was 0,0,0,255]
+ [WebGL test #97]
expected: FAIL
- [WebGL test #98: sampling with lod = 7 divider = 3 should be gray\nat (0, 0) expected: 128,128,128,255 was 0,0,0,255]
+ [WebGL test #98]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/misc/invalid-passed-params.html.ini b/tests/wpt/webgl/meta/conformance/misc/invalid-passed-params.html.ini
index 130b507cef4..fa06083c5c2 100644
--- a/tests/wpt/webgl/meta/conformance/misc/invalid-passed-params.html.ini
+++ b/tests/wpt/webgl/meta/conformance/misc/invalid-passed-params.html.ini
@@ -1,20 +1,2 @@
[invalid-passed-params.html]
bug: https://github.com/servo/servo/issues/21754
- [WebGL test #44: context.getError() should be 1281. Was 0.]
- expected: FAIL
-
- [WebGL test #34: context.getError() should be 1281. Was 0.]
- expected: FAIL
-
- [WebGL test #42: context.getError() should be 1281. Was 0.]
- expected: FAIL
-
- [WebGL test #36: context.getError() should be 1281. Was 0.]
- expected: FAIL
-
- [WebGL test #40: context.getError() should be 1281. Was 0.]
- expected: FAIL
-
- [WebGL test #38: context.getError() should be 1281. Was 0.]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/misc/webgl-specific-stencil-settings.html.ini b/tests/wpt/webgl/meta/conformance/misc/webgl-specific-stencil-settings.html.ini
index 73e988e891a..2ae0d30508c 100644
--- a/tests/wpt/webgl/meta/conformance/misc/webgl-specific-stencil-settings.html.ini
+++ b/tests/wpt/webgl/meta/conformance/misc/webgl-specific-stencil-settings.html.ini
@@ -1,97 +1,96 @@
[webgl-specific-stencil-settings.html]
- [WebGL test #623: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #642: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #488]
expected: FAIL
- [WebGL test #565: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #494]
expected: FAIL
- [WebGL test #611: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #555: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #501]
expected: FAIL
- [WebGL test #629: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #507]
expected: FAIL
- [WebGL test #513: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #513]
expected: FAIL
- [WebGL test #584: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #534]
expected: FAIL
- [WebGL test #578: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #537]
expected: FAIL
- [WebGL test #620: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #540]
expected: FAIL
- [WebGL test #614: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #543]
expected: FAIL
- [WebGL test #650: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #546]
expected: FAIL
- [WebGL test #488: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #549]
expected: FAIL
- [WebGL test #543: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #552]
expected: FAIL
- [WebGL test #501: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #555]
expected: FAIL
- [WebGL test #590: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #565]
expected: FAIL
- [WebGL test #2: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #571]
expected: FAIL
- [WebGL test #534: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #578]
expected: FAIL
- [WebGL test #632: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #584]
expected: FAIL
- [WebGL test #494: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #590]
expected: FAIL
- [WebGL test #626: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #611]
expected: FAIL
- [WebGL test #537: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #614]
expected: FAIL
- [WebGL test #658: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #617]
expected: FAIL
- [WebGL test #507: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #620]
expected: FAIL
- [WebGL test #571: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #623]
expected: FAIL
- [WebGL test #5: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #626]
expected: FAIL
- [WebGL test #546: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #629]
expected: FAIL
- [WebGL test #549: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #632]
expected: FAIL
- [WebGL test #667: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #642]
expected: FAIL
- [WebGL test #540: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #650]
expected: FAIL
- [WebGL test #552: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #658]
expected: FAIL
- [WebGL test #617: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: wtu.dummySetProgramAndDrawNothing(gl)]
+ [WebGL test #667]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/more/functions/copyTexSubImage2D.html.ini b/tests/wpt/webgl/meta/conformance/more/functions/copyTexSubImage2D.html.ini
index 5a860edf70e..22d4e847667 100644
--- a/tests/wpt/webgl/meta/conformance/more/functions/copyTexSubImage2D.html.ini
+++ b/tests/wpt/webgl/meta/conformance/more/functions/copyTexSubImage2D.html.ini
@@ -1,4 +1,3 @@
[copyTexSubImage2D.html]
- [WebGL test #1: testRoundtrip]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/offscreencanvas/context-attribute-preserve-drawing-buffer.html.ini b/tests/wpt/webgl/meta/conformance/offscreencanvas/context-attribute-preserve-drawing-buffer.html.ini
index e2bcde90846..564847dafb9 100644
--- a/tests/wpt/webgl/meta/conformance/offscreencanvas/context-attribute-preserve-drawing-buffer.html.ini
+++ b/tests/wpt/webgl/meta/conformance/offscreencanvas/context-attribute-preserve-drawing-buffer.html.ini
@@ -1,7 +1,7 @@
[context-attribute-preserve-drawing-buffer.html]
expected: ERROR
- [WebGL test #0: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
- expected: FAIL
-
[Overall test]
expected: NOTRUN
+
+ [WebGL test #0]
+ expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/offscreencanvas/context-creation-worker.html.ini b/tests/wpt/webgl/meta/conformance/offscreencanvas/context-creation-worker.html.ini
index 2ab0fabddae..8c5b19b0022 100644
--- a/tests/wpt/webgl/meta/conformance/offscreencanvas/context-creation-worker.html.ini
+++ b/tests/wpt/webgl/meta/conformance/offscreencanvas/context-creation-worker.html.ini
@@ -1,4 +1,4 @@
[context-creation-worker.html]
expected: ERROR
- [WebGL test #0: Some tests failed]
+ [WebGL test #0]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/offscreencanvas/context-creation.html.ini b/tests/wpt/webgl/meta/conformance/offscreencanvas/context-creation.html.ini
index acc65e83166..53de0a93e11 100644
--- a/tests/wpt/webgl/meta/conformance/offscreencanvas/context-creation.html.ini
+++ b/tests/wpt/webgl/meta/conformance/offscreencanvas/context-creation.html.ini
@@ -1,7 +1,4 @@
[context-creation.html]
expected: ERROR
- [WebGL test #0: WebGL context creation failed]
- expected: FAIL
-
- [WebGL test #0: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #0]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/offscreencanvas/methods-worker.html.ini b/tests/wpt/webgl/meta/conformance/offscreencanvas/methods-worker.html.ini
index bfddcc0627d..261fcd36473 100644
--- a/tests/wpt/webgl/meta/conformance/offscreencanvas/methods-worker.html.ini
+++ b/tests/wpt/webgl/meta/conformance/offscreencanvas/methods-worker.html.ini
@@ -1,4 +1,4 @@
[methods-worker.html]
expected: ERROR
- [WebGL test #0: Some tests failed]
+ [WebGL test #0]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/offscreencanvas/methods.html.ini b/tests/wpt/webgl/meta/conformance/offscreencanvas/methods.html.ini
index 8fb38b1904a..ca0b5319cfc 100644
--- a/tests/wpt/webgl/meta/conformance/offscreencanvas/methods.html.ini
+++ b/tests/wpt/webgl/meta/conformance/offscreencanvas/methods.html.ini
@@ -1,7 +1,4 @@
[methods.html]
expected: ERROR
- [WebGL test #0: Some WebGL methods not found]
- expected: FAIL
-
- [WebGL test #0: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #0]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/programs/gl-bind-attrib-location-long-names-test.html.ini b/tests/wpt/webgl/meta/conformance/programs/gl-bind-attrib-location-long-names-test.html.ini
index 5a965f128de..56fad17c3a8 100644
--- a/tests/wpt/webgl/meta/conformance/programs/gl-bind-attrib-location-long-names-test.html.ini
+++ b/tests/wpt/webgl/meta/conformance/programs/gl-bind-attrib-location-long-names-test.html.ini
@@ -1,10 +1,9 @@
[gl-bind-attrib-location-long-names-test.html]
bug: https://github.com/servo/servo/issues/26004
- [WebGL test #4: should be green\nat (0, 0) expected: 0,255,0,255 was 255,255,255,255]
+ [WebGL test #4]
expected:
if os == "mac": FAIL
- [WebGL test #8: should be green\nat (0, 0) expected: 255,0,0,255 was 255,255,255,255]
+ [WebGL test #8]
expected:
if os == "mac": FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/programs/gl-bind-attrib-location-test.html.ini b/tests/wpt/webgl/meta/conformance/programs/gl-bind-attrib-location-test.html.ini
index e923e309f48..7c36d0d39cb 100644
--- a/tests/wpt/webgl/meta/conformance/programs/gl-bind-attrib-location-test.html.ini
+++ b/tests/wpt/webgl/meta/conformance/programs/gl-bind-attrib-location-test.html.ini
@@ -1,10 +1,9 @@
[gl-bind-attrib-location-test.html]
bug: https://github.com/servo/servo/issues/26004
- [WebGL test #13: Line 15 should be red for at least 10 rgba pixels starting 20 pixels in\nat (20, 15) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #13]
expected:
if os == "mac": FAIL
- [WebGL test #7: Line 15 should be red for at least 10 rgba pixels starting 20 pixels in\nat (20, 15) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #7]
expected:
if os == "mac": FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/programs/program-handling.html.ini b/tests/wpt/webgl/meta/conformance/programs/program-handling.html.ini
index 7d24a635cd5..4313b3130a3 100644
--- a/tests/wpt/webgl/meta/conformance/programs/program-handling.html.ini
+++ b/tests/wpt/webgl/meta/conformance/programs/program-handling.html.ini
@@ -1,3 +1,3 @@
[program-handling.html]
- [WebGL test #7: getError expected: INVALID_OPERATION. Was NO_ERROR : draw with invalidated program should fail]
+ [WebGL test #7]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/programs/program-test.html.ini b/tests/wpt/webgl/meta/conformance/programs/program-test.html.ini
index 4477a580e52..ab151407ba3 100644
--- a/tests/wpt/webgl/meta/conformance/programs/program-test.html.ini
+++ b/tests/wpt/webgl/meta/conformance/programs/program-test.html.ini
@@ -1,3 +1,3 @@
[program-test.html]
- [WebGL test #69: getError expected: INVALID_OPERATION. Was NO_ERROR : drawing with a newly-invalidated program should generate INVALID_OPERATION]
+ [WebGL test #69]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/reading/read-pixels-test.html.ini b/tests/wpt/webgl/meta/conformance/reading/read-pixels-test.html.ini
index 1406d72e5e1..53da1401349 100644
--- a/tests/wpt/webgl/meta/conformance/reading/read-pixels-test.html.ini
+++ b/tests/wpt/webgl/meta/conformance/reading/read-pixels-test.html.ini
@@ -1,109 +1,49 @@
[read-pixels-test.html]
bug: https://github.com/servo/servo/issues/12859
- [WebGL test #49: getError expected: INVALID_OPERATION. Was INVALID_ENUM : Should not be able to read as ALPHA / UNSIGNED_BYTE]
+ [WebGL test #109]
expected: FAIL
- [WebGL test #45: getError expected: INVALID_OPERATION. Was INVALID_ENUM : Should not be able to read as RGB / UNSIGNED_BYTE]
+ [WebGL test #140]
expected: FAIL
- [WebGL test #47: getError expected: INVALID_OPERATION. Was INVALID_ENUM : Should not be able to read as RGBA / UNSIGNED_SHORT_5_5_5_1]
+ [WebGL test #141]
expected: FAIL
- [WebGL test #46: getError expected: INVALID_OPERATION. Was INVALID_ENUM : Should not be able to read as RGB / UNSIGNED_SHORT_5_6_5]
+ [WebGL test #142]
expected: FAIL
- [WebGL test #48: getError expected: INVALID_OPERATION. Was INVALID_ENUM : Should not be able to read as RGBA / UNSIGNED_SHORT_4_4_4_4]
+ [WebGL test #143]
expected: FAIL
- [WebGL test #37: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as 0x8d99]
+ [WebGL test #149]
expected: FAIL
- [WebGL test #33: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as LUMINANCE]
+ [WebGL test #202]
expected: FAIL
- [WebGL test #42: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as UNSIGNED_INT]
+ [WebGL test #203]
expected: FAIL
- [WebGL test #38: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as 0x84fa]
+ [WebGL test #36]
expected: FAIL
- [WebGL test #30: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as DEPTH_STENCIL]
+ [WebGL test #37]
expected: FAIL
- [WebGL test #43: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as 0x8368]
+ [WebGL test #38]
expected: FAIL
- [WebGL test #29: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as DEPTH_COMPONENT]
+ [WebGL test #39]
expected: FAIL
- [WebGL test #35: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as 0x1903]
+ [WebGL test #45]
expected: FAIL
- [WebGL test #41: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as BYTE]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #31: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as 0x8229]
+ [WebGL test #98]
expected: FAIL
- [WebGL test #36: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as 0x8228]
- expected: FAIL
-
- [WebGL test #32: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as RGBA4]
- expected: FAIL
-
- [WebGL test #40: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as SHORT]
- expected: FAIL
-
- [WebGL test #34: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as LUMINANCE_ALPHA]
- expected: FAIL
-
- [WebGL test #39: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as UNSIGNED_SHORT]
- expected: FAIL
-
- [WebGL test #5: getError expected: INVALID_ENUM. Was INVALID_OPERATION : FLOAT_32_UNSIGNED_INT_24_8_REV is rejected]
- expected: FAIL
-
- [WebGL test #36: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as DEPTH_COMPONENT]
- expected: FAIL
-
- [WebGL test #37: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as DEPTH_STENCIL]
- expected: FAIL
-
- [WebGL test #38: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as 0x8229]
- expected: FAIL
-
- [WebGL test #39: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as RGBA4]
- expected: FAIL
-
- [WebGL test #45: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as 0x84fa]
- expected: FAIL
-
- [WebGL test #98: getError expected: NO_ERROR. Was INVALID_OPERATION : there should be no GL errors reading back into a Uint8ClampedArray]
- expected: FAIL
-
- [WebGL test #99: color pixel at 0, 0 should be [0, 255, 0, 255\], was 0,0,0,0]
- expected: FAIL
-
- [WebGL test #109: getError expected: INVALID_ENUM. Was INVALID_OPERATION : FLOAT_32_UNSIGNED_INT_24_8_REV is rejected]
- expected: FAIL
-
- [WebGL test #140: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as DEPTH_COMPONENT]
- expected: FAIL
-
- [WebGL test #141: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as DEPTH_STENCIL]
- expected: FAIL
-
- [WebGL test #142: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as 0x8229]
- expected: FAIL
-
- [WebGL test #143: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as RGBA4]
- expected: FAIL
-
- [WebGL test #149: getError expected: INVALID_ENUM. Was INVALID_OPERATION : Should not be able to read as 0x84fa]
- expected: FAIL
-
- [WebGL test #202: getError expected: NO_ERROR. Was INVALID_OPERATION : there should be no GL errors reading back into a Uint8ClampedArray]
- expected: FAIL
-
- [WebGL test #203: color pixel at 0, 0 should be [0, 255, 0, 255\], was 0,0,0,0]
+ [WebGL test #99]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/renderbuffers/feedback-loop.html.ini b/tests/wpt/webgl/meta/conformance/renderbuffers/feedback-loop.html.ini
index aa1102ac28a..56ad30e7158 100644
--- a/tests/wpt/webgl/meta/conformance/renderbuffers/feedback-loop.html.ini
+++ b/tests/wpt/webgl/meta/conformance/renderbuffers/feedback-loop.html.ini
@@ -1,8 +1,7 @@
[feedback-loop.html]
bug: https://github.com/servo/servo/issues/21288
- [WebGL test #3: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with invalid feedback loop]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #5: Should be blue.\nat (0, 0) expected: 0,0,255,255 was 0,255,0,255]
+ [WebGL test #5]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/renderbuffers/framebuffer-state-restoration.html.ini b/tests/wpt/webgl/meta/conformance/renderbuffers/framebuffer-state-restoration.html.ini
index b17781ba017..0f4cf0de08b 100644
--- a/tests/wpt/webgl/meta/conformance/renderbuffers/framebuffer-state-restoration.html.ini
+++ b/tests/wpt/webgl/meta/conformance/renderbuffers/framebuffer-state-restoration.html.ini
@@ -1,11 +1,4 @@
[framebuffer-state-restoration.html]
bug: https://github.com/servo/servo/issues/21132
- [WebGL test #0: Unable to fetch WebGL rendering context for Canvas]
+ [WebGL test #14]
expected: FAIL
-
- [WebGL test #1: context does not exist]
- expected: FAIL
-
- [WebGL test #14: should be red\nat (0, 0) expected: 255,0,0,255 was 0,255,0,255]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/rendering/blending.html.ini b/tests/wpt/webgl/meta/conformance/rendering/blending.html.ini
index 2925406dd1e..5a3f4dd8573 100644
--- a/tests/wpt/webgl/meta/conformance/rendering/blending.html.ini
+++ b/tests/wpt/webgl/meta/conformance/rendering/blending.html.ini
@@ -1,9 +1,9 @@
[blending.html]
- [WebGL test #6: Expected [1,2,3,4\], was [0,0,0,0\]]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #7: Expected [1,2,3,4\], was [0,0,0,0\]]
+ [WebGL test #7]
expected: FAIL
- [WebGL test #9: Expected [1,2,3,4\], was [0,0,0,0\]]
+ [WebGL test #9]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/rendering/clear-default-framebuffer-with-scissor-test.html.ini b/tests/wpt/webgl/meta/conformance/rendering/clear-default-framebuffer-with-scissor-test.html.ini
index 550b42d1ee7..b8f6f65e09a 100644
--- a/tests/wpt/webgl/meta/conformance/rendering/clear-default-framebuffer-with-scissor-test.html.ini
+++ b/tests/wpt/webgl/meta/conformance/rendering/clear-default-framebuffer-with-scissor-test.html.ini
@@ -1,4 +1,4 @@
[clear-default-framebuffer-with-scissor-test.html]
expected: ERROR
- [WebGL test #0: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #0]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/rendering/clipping-wide-points.html.ini b/tests/wpt/webgl/meta/conformance/rendering/clipping-wide-points.html.ini
index 54391ae5024..eb062826f1c 100644
--- a/tests/wpt/webgl/meta/conformance/rendering/clipping-wide-points.html.ini
+++ b/tests/wpt/webgl/meta/conformance/rendering/clipping-wide-points.html.ini
@@ -1,7 +1,6 @@
[clipping-wide-points.html]
- [WebGL test #3: should be 0,255,0\nat (0, 0) expected: 0,255,0 was 255,0,0]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #7: should be 0,255,0\nat (0, 0) expected: 0,255,0 was 255,0,0]
+ [WebGL test #7]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/rendering/line-rendering-quality.html.ini b/tests/wpt/webgl/meta/conformance/rendering/line-rendering-quality.html.ini
index 17c4baf3aef..9f09b85d739 100644
--- a/tests/wpt/webgl/meta/conformance/rendering/line-rendering-quality.html.ini
+++ b/tests/wpt/webgl/meta/conformance/rendering/line-rendering-quality.html.ini
@@ -1,8 +1,2 @@
[line-rendering-quality.html]
bug: https://github.com/servo/servo/issues/25937
- [WebGL test #5: Found 0 lines, looking in the vertical direction, expected 2]
- expected: FAIL
-
- [WebGL test #11: Found 0 lines, looking in the vertical direction, expected 2]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/rendering/more-than-65536-indices.html.ini b/tests/wpt/webgl/meta/conformance/rendering/more-than-65536-indices.html.ini
index 89644b43e1a..e495c7a7cf3 100644
--- a/tests/wpt/webgl/meta/conformance/rendering/more-than-65536-indices.html.ini
+++ b/tests/wpt/webgl/meta/conformance/rendering/more-than-65536-indices.html.ini
@@ -1,5 +1,2 @@
[more-than-65536-indices.html]
bug: https://github.com/servo/servo/issues/24538
- [WebGL test #8: Should be green.\nat (0, 0) expected: 0,255,0,255 was 128,128,0,255]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/rendering/multisample-corruption.html.ini b/tests/wpt/webgl/meta/conformance/rendering/multisample-corruption.html.ini
index 2d68d489d35..6cf0b18fe6c 100644
--- a/tests/wpt/webgl/meta/conformance/rendering/multisample-corruption.html.ini
+++ b/tests/wpt/webgl/meta/conformance/rendering/multisample-corruption.html.ini
@@ -1,9 +1,3 @@
[multisample-corruption.html]
bug: https://github.com/servo/servo/issues/21132
expected: [OK, TIMEOUT]
- [WebGL test #0: Unable to fetch WebGL rendering context for Canvas]
- expected: FAIL
-
- [WebGL test #1: context does not exist]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/rendering/out-of-bounds-index-buffers.html.ini b/tests/wpt/webgl/meta/conformance/rendering/out-of-bounds-index-buffers.html.ini
index 3a31658d39f..7cfdb771274 100644
--- a/tests/wpt/webgl/meta/conformance/rendering/out-of-bounds-index-buffers.html.ini
+++ b/tests/wpt/webgl/meta/conformance/rendering/out-of-bounds-index-buffers.html.ini
@@ -1,8 +1,2 @@
[out-of-bounds-index-buffers.html]
bug: https://github.com/servo/servo/issues/20599
- [WebGL test #2: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #4: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,255,255]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/rendering/point-no-attributes.html.ini b/tests/wpt/webgl/meta/conformance/rendering/point-no-attributes.html.ini
index e8de6c6eab6..f6086d4527c 100644
--- a/tests/wpt/webgl/meta/conformance/rendering/point-no-attributes.html.ini
+++ b/tests/wpt/webgl/meta/conformance/rendering/point-no-attributes.html.ini
@@ -1,6 +1,5 @@
[point-no-attributes.html]
bug: https://github.com/servo/servo/issues/26004
- [WebGL test #1: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #1]
expected:
if os == "mac": FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/rendering/point-size.html.ini b/tests/wpt/webgl/meta/conformance/rendering/point-size.html.ini
index 92979f6e32c..3bd8d2fcacd 100644
--- a/tests/wpt/webgl/meta/conformance/rendering/point-size.html.ini
+++ b/tests/wpt/webgl/meta/conformance/rendering/point-size.html.ini
@@ -1,8 +1,2 @@
[point-size.html]
bug: https://github.com/servo/servo/issues/21981
- [WebGL test #9: should be 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #18: should be 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/rendering/preservedrawingbuffer-leak.html.ini b/tests/wpt/webgl/meta/conformance/rendering/preservedrawingbuffer-leak.html.ini
index 74771cdf1ca..a9d23c8ff04 100644
--- a/tests/wpt/webgl/meta/conformance/rendering/preservedrawingbuffer-leak.html.ini
+++ b/tests/wpt/webgl/meta/conformance/rendering/preservedrawingbuffer-leak.html.ini
@@ -1,8 +1,2 @@
[preservedrawingbuffer-leak.html]
bug: https://github.com/servo/servo/issues/21132
- [WebGL test #0: Unable to fetch WebGL rendering context for Canvas]
- expected: FAIL
-
- [WebGL test #1: context does not exist]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/rendering/rendering-sampling-feedback-loop.html.ini b/tests/wpt/webgl/meta/conformance/rendering/rendering-sampling-feedback-loop.html.ini
index 14a7781e033..4084612ebf0 100644
--- a/tests/wpt/webgl/meta/conformance/rendering/rendering-sampling-feedback-loop.html.ini
+++ b/tests/wpt/webgl/meta/conformance/rendering/rendering-sampling-feedback-loop.html.ini
@@ -1,3 +1,3 @@
[rendering-sampling-feedback-loop.html]
- [WebGL test #2: getError expected: INVALID_OPERATION. Was NO_ERROR : Feedback loop detection should ignore drawBuffers settings.]
+ [WebGL test #2]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/textures/canvas/tex-2d-luminance-luminance-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/canvas/tex-2d-luminance-luminance-unsigned_byte.html.ini
index 2360857b522..2985c5db543 100644
--- a/tests/wpt/webgl/meta/conformance/textures/canvas/tex-2d-luminance-luminance-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/canvas/tex-2d-luminance-luminance-unsigned_byte.html.ini
@@ -1,86 +1,73 @@
[tex-2d-luminance-luminance-unsigned_byte.html]
expected: ERROR
- [WebGL test #33: font missing]
+ [WebGL test #233]
expected: FAIL
- [WebGL test #245: font missing]
+ [WebGL test #235]
expected: FAIL
- [WebGL test #39: font missing]
+ [WebGL test #237]
expected: FAIL
- [WebGL test #251: font missing]
+ [WebGL test #239]
expected: FAIL
- [WebGL test #275: font missing]
+ [WebGL test #241]
expected: FAIL
- [WebGL test #273: font missing]
+ [WebGL test #243]
expected: FAIL
- [WebGL test #237: font missing]
+ [WebGL test #245]
expected: FAIL
- [WebGL test #233: font missing]
+ [WebGL test #247]
expected: FAIL
- [WebGL test #249: font missing]
+ [WebGL test #249]
expected: FAIL
- [WebGL test #265: font missing]
+ [WebGL test #251]
expected: FAIL
- [WebGL test #269: font missing]
+ [WebGL test #253]
expected: FAIL
- [WebGL test #255: font missing]
+ [WebGL test #255]
expected: FAIL
- [WebGL test #277: font missing]
+ [WebGL test #257]
expected: FAIL
- [WebGL test #259: font missing]
+ [WebGL test #259]
expected: FAIL
- [WebGL test #253: font missing]
+ [WebGL test #261]
expected: FAIL
- [WebGL test #271: font missing]
+ [WebGL test #263]
expected: FAIL
- [WebGL test #247: font missing]
+ [WebGL test #265]
expected: FAIL
- [WebGL test #263: font missing]
+ [WebGL test #267]
expected: FAIL
- [WebGL test #235: font missing]
+ [WebGL test #269]
expected: FAIL
- [WebGL test #37: font missing]
+ [WebGL test #271]
expected: FAIL
- [WebGL test #35: font missing]
+ [WebGL test #273]
expected: FAIL
- [WebGL test #241: font missing]
+ [WebGL test #275]
expected: FAIL
- [WebGL test #267: font missing]
+ [WebGL test #277]
expected: FAIL
- [WebGL test #261: font missing]
+ [WebGL test #279]
expected: FAIL
-
- [WebGL test #279: font missing]
- expected: FAIL
-
- [WebGL test #257: font missing]
- expected: FAIL
-
- [WebGL test #243: font missing]
- expected: FAIL
-
- [WebGL test #239: font missing]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/textures/canvas/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/canvas/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini
index b5aff79e5e4..a0d71e48df4 100644
--- a/tests/wpt/webgl/meta/conformance/textures/canvas/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/canvas/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini
@@ -1,86 +1,73 @@
[tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html]
expected: ERROR
- [WebGL test #245: font missing]
+ [WebGL test #233]
expected: FAIL
- [WebGL test #251: font missing]
+ [WebGL test #235]
expected: FAIL
- [WebGL test #265: font missing]
+ [WebGL test #237]
expected: FAIL
- [WebGL test #39: font missing]
+ [WebGL test #239]
expected: FAIL
- [WebGL test #33: font missing]
+ [WebGL test #241]
expected: FAIL
- [WebGL test #275: font missing]
+ [WebGL test #243]
expected: FAIL
- [WebGL test #237: font missing]
+ [WebGL test #245]
expected: FAIL
- [WebGL test #273: font missing]
+ [WebGL test #247]
expected: FAIL
- [WebGL test #277: font missing]
+ [WebGL test #249]
expected: FAIL
- [WebGL test #239: font missing]
+ [WebGL test #251]
expected: FAIL
- [WebGL test #249: font missing]
+ [WebGL test #253]
expected: FAIL
- [WebGL test #267: font missing]
+ [WebGL test #255]
expected: FAIL
- [WebGL test #241: font missing]
+ [WebGL test #257]
expected: FAIL
- [WebGL test #255: font missing]
+ [WebGL test #259]
expected: FAIL
- [WebGL test #233: font missing]
+ [WebGL test #261]
expected: FAIL
- [WebGL test #37: font missing]
+ [WebGL test #263]
expected: FAIL
- [WebGL test #253: font missing]
+ [WebGL test #265]
expected: FAIL
- [WebGL test #271: font missing]
+ [WebGL test #267]
expected: FAIL
- [WebGL test #247: font missing]
+ [WebGL test #269]
expected: FAIL
- [WebGL test #263: font missing]
+ [WebGL test #271]
expected: FAIL
- [WebGL test #259: font missing]
+ [WebGL test #273]
expected: FAIL
- [WebGL test #35: font missing]
+ [WebGL test #275]
expected: FAIL
- [WebGL test #261: font missing]
+ [WebGL test #277]
expected: FAIL
- [WebGL test #279: font missing]
+ [WebGL test #279]
expected: FAIL
-
- [WebGL test #257: font missing]
- expected: FAIL
-
- [WebGL test #243: font missing]
- expected: FAIL
-
- [WebGL test #235: font missing]
- expected: FAIL
-
- [WebGL test #269: font missing]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/textures/canvas/tex-2d-rgb-rgb-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/canvas/tex-2d-rgb-rgb-unsigned_byte.html.ini
index a5a4a4bff64..30926f0af49 100644
--- a/tests/wpt/webgl/meta/conformance/textures/canvas/tex-2d-rgb-rgb-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/canvas/tex-2d-rgb-rgb-unsigned_byte.html.ini
@@ -1,338 +1,325 @@
[tex-2d-rgb-rgb-unsigned_byte.html]
expected: ERROR
- [WebGL test #399: font missing]
+ [WebGL test #1073]
expected: FAIL
- [WebGL test #77: font missing]
+ [WebGL test #1075]
expected: FAIL
- [WebGL test #1095: font missing]
+ [WebGL test #1077]
expected: FAIL
- [WebGL test #159: font missing]
+ [WebGL test #1079]
expected: FAIL
- [WebGL test #635: font missing]
+ [WebGL test #1081]
expected: FAIL
- [WebGL test #841: font missing]
+ [WebGL test #1083]
expected: FAIL
- [WebGL test #839: font missing]
+ [WebGL test #1085]
expected: FAIL
- [WebGL test #75: font missing]
+ [WebGL test #1087]
expected: FAIL
- [WebGL test #377: font missing]
+ [WebGL test #1089]
expected: FAIL
- [WebGL test #877: font missing]
+ [WebGL test #1091]
expected: FAIL
- [WebGL test #619: font missing]
+ [WebGL test #1093]
expected: FAIL
- [WebGL test #1091: font missing]
+ [WebGL test #1095]
expected: FAIL
- [WebGL test #855: font missing]
+ [WebGL test #1097]
expected: FAIL
- [WebGL test #387: font missing]
+ [WebGL test #1099]
expected: FAIL
- [WebGL test #607: font missing]
+ [WebGL test #1101]
expected: FAIL
- [WebGL test #833: font missing]
+ [WebGL test #1103]
expected: FAIL
- [WebGL test #157: font missing]
+ [WebGL test #1105]
expected: FAIL
- [WebGL test #615: font missing]
+ [WebGL test #1107]
expected: FAIL
- [WebGL test #601: font missing]
+ [WebGL test #1109]
expected: FAIL
- [WebGL test #639: font missing]
+ [WebGL test #1111]
expected: FAIL
- [WebGL test #875: font missing]
+ [WebGL test #1113]
expected: FAIL
- [WebGL test #621: font missing]
+ [WebGL test #1115]
expected: FAIL
- [WebGL test #835: font missing]
+ [WebGL test #1117]
expected: FAIL
- [WebGL test #593: font missing]
+ [WebGL test #1119]
expected: FAIL
- [WebGL test #37: font missing]
+ [WebGL test #113]
expected: FAIL
- [WebGL test #627: font missing]
+ [WebGL test #115]
expected: FAIL
- [WebGL test #861: font missing]
+ [WebGL test #117]
expected: FAIL
- [WebGL test #369: font missing]
+ [WebGL test #119]
expected: FAIL
- [WebGL test #1117: font missing]
+ [WebGL test #153]
expected: FAIL
- [WebGL test #637: font missing]
+ [WebGL test #155]
expected: FAIL
- [WebGL test #629: font missing]
+ [WebGL test #157]
expected: FAIL
- [WebGL test #79: font missing]
+ [WebGL test #159]
expected: FAIL
- [WebGL test #371: font missing]
+ [WebGL test #353]
expected: FAIL
- [WebGL test #1113: font missing]
+ [WebGL test #355]
expected: FAIL
- [WebGL test #1073: font missing]
+ [WebGL test #357]
expected: FAIL
- [WebGL test #397: font missing]
+ [WebGL test #359]
expected: FAIL
- [WebGL test #1115: font missing]
+ [WebGL test #361]
expected: FAIL
- [WebGL test #859: font missing]
+ [WebGL test #363]
expected: FAIL
- [WebGL test #357: font missing]
+ [WebGL test #365]
expected: FAIL
- [WebGL test #597: font missing]
+ [WebGL test #367]
expected: FAIL
- [WebGL test #1101: font missing]
+ [WebGL test #369]
expected: FAIL
- [WebGL test #603: font missing]
+ [WebGL test #371]
expected: FAIL
- [WebGL test #613: font missing]
+ [WebGL test #373]
expected: FAIL
- [WebGL test #843: font missing]
+ [WebGL test #375]
expected: FAIL
- [WebGL test #871: font missing]
+ [WebGL test #377]
expected: FAIL
- [WebGL test #625: font missing]
+ [WebGL test #379]
expected: FAIL
- [WebGL test #35: font missing]
+ [WebGL test #381]
expected: FAIL
- [WebGL test #1075: font missing]
+ [WebGL test #383]
expected: FAIL
- [WebGL test #1119: font missing]
+ [WebGL test #385]
expected: FAIL
- [WebGL test #595: font missing]
+ [WebGL test #387]
expected: FAIL
- [WebGL test #867: font missing]
+ [WebGL test #389]
expected: FAIL
- [WebGL test #385: font missing]
+ [WebGL test #391]
expected: FAIL
- [WebGL test #119: font missing]
+ [WebGL test #393]
expected: FAIL
- [WebGL test #863: font missing]
+ [WebGL test #395]
expected: FAIL
- [WebGL test #623: font missing]
+ [WebGL test #397]
expected: FAIL
- [WebGL test #1105: font missing]
+ [WebGL test #399]
expected: FAIL
- [WebGL test #1097: font missing]
+ [WebGL test #593]
expected: FAIL
- [WebGL test #153: font missing]
+ [WebGL test #595]
expected: FAIL
- [WebGL test #1103: font missing]
+ [WebGL test #597]
expected: FAIL
- [WebGL test #1085: font missing]
+ [WebGL test #599]
expected: FAIL
- [WebGL test #115: font missing]
+ [WebGL test #601]
expected: FAIL
- [WebGL test #1083: font missing]
+ [WebGL test #603]
expected: FAIL
- [WebGL test #869: font missing]
+ [WebGL test #605]
expected: FAIL
- [WebGL test #611: font missing]
+ [WebGL test #607]
expected: FAIL
- [WebGL test #617: font missing]
+ [WebGL test #609]
expected: FAIL
- [WebGL test #73: font missing]
+ [WebGL test #611]
expected: FAIL
- [WebGL test #1111: font missing]
+ [WebGL test #613]
expected: FAIL
- [WebGL test #599: font missing]
+ [WebGL test #615]
expected: FAIL
- [WebGL test #365: font missing]
+ [WebGL test #617]
expected: FAIL
- [WebGL test #375: font missing]
+ [WebGL test #619]
expected: FAIL
- [WebGL test #361: font missing]
+ [WebGL test #621]
expected: FAIL
- [WebGL test #879: font missing]
+ [WebGL test #623]
expected: FAIL
- [WebGL test #1079: font missing]
+ [WebGL test #625]
expected: FAIL
- [WebGL test #849: font missing]
+ [WebGL test #627]
expected: FAIL
- [WebGL test #633: font missing]
+ [WebGL test #629]
expected: FAIL
- [WebGL test #353: font missing]
+ [WebGL test #631]
expected: FAIL
- [WebGL test #865: font missing]
+ [WebGL test #633]
expected: FAIL
- [WebGL test #837: font missing]
+ [WebGL test #635]
expected: FAIL
- [WebGL test #1081: font missing]
+ [WebGL test #637]
expected: FAIL
- [WebGL test #847: font missing]
+ [WebGL test #639]
expected: FAIL
- [WebGL test #389: font missing]
+ [WebGL test #73]
expected: FAIL
- [WebGL test #33: font missing]
+ [WebGL test #75]
expected: FAIL
- [WebGL test #117: font missing]
+ [WebGL test #77]
expected: FAIL
- [WebGL test #113: font missing]
+ [WebGL test #79]
expected: FAIL
- [WebGL test #1089: font missing]
+ [WebGL test #833]
expected: FAIL
- [WebGL test #379: font missing]
+ [WebGL test #835]
expected: FAIL
- [WebGL test #605: font missing]
+ [WebGL test #837]
expected: FAIL
- [WebGL test #359: font missing]
+ [WebGL test #839]
expected: FAIL
- [WebGL test #39: font missing]
+ [WebGL test #841]
expected: FAIL
- [WebGL test #853: font missing]
+ [WebGL test #843]
expected: FAIL
- [WebGL test #857: font missing]
+ [WebGL test #845]
expected: FAIL
- [WebGL test #1099: font missing]
+ [WebGL test #847]
expected: FAIL
- [WebGL test #393: font missing]
+ [WebGL test #849]
expected: FAIL
- [WebGL test #395: font missing]
+ [WebGL test #851]
expected: FAIL
- [WebGL test #1077: font missing]
+ [WebGL test #853]
expected: FAIL
- [WebGL test #155: font missing]
+ [WebGL test #855]
expected: FAIL
- [WebGL test #873: font missing]
+ [WebGL test #857]
expected: FAIL
- [WebGL test #391: font missing]
+ [WebGL test #859]
expected: FAIL
- [WebGL test #1087: font missing]
+ [WebGL test #861]
expected: FAIL
- [WebGL test #381: font missing]
+ [WebGL test #863]
expected: FAIL
- [WebGL test #367: font missing]
+ [WebGL test #865]
expected: FAIL
- [WebGL test #373: font missing]
+ [WebGL test #867]
expected: FAIL
- [WebGL test #631: font missing]
+ [WebGL test #869]
expected: FAIL
- [WebGL test #383: font missing]
+ [WebGL test #871]
expected: FAIL
- [WebGL test #1109: font missing]
+ [WebGL test #873]
expected: FAIL
- [WebGL test #1107: font missing]
+ [WebGL test #875]
expected: FAIL
- [WebGL test #609: font missing]
+ [WebGL test #877]
expected: FAIL
- [WebGL test #363: font missing]
+ [WebGL test #879]
expected: FAIL
-
- [WebGL test #851: font missing]
- expected: FAIL
-
- [WebGL test #1093: font missing]
- expected: FAIL
-
- [WebGL test #355: font missing]
- expected: FAIL
-
- [WebGL test #845: font missing]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/textures/canvas/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini b/tests/wpt/webgl/meta/conformance/textures/canvas/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini
index 631a420b95a..22edc95c448 100644
--- a/tests/wpt/webgl/meta/conformance/textures/canvas/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/canvas/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini
@@ -1,86 +1,73 @@
[tex-2d-rgb-rgb-unsigned_short_5_6_5.html]
expected: ERROR
- [WebGL test #273: font missing]
+ [WebGL test #233]
expected: FAIL
- [WebGL test #241: font missing]
+ [WebGL test #235]
expected: FAIL
- [WebGL test #257: font missing]
+ [WebGL test #237]
expected: FAIL
- [WebGL test #33: font missing]
+ [WebGL test #239]
expected: FAIL
- [WebGL test #251: font missing]
+ [WebGL test #241]
expected: FAIL
- [WebGL test #261: font missing]
+ [WebGL test #243]
expected: FAIL
- [WebGL test #39: font missing]
+ [WebGL test #245]
expected: FAIL
- [WebGL test #265: font missing]
+ [WebGL test #247]
expected: FAIL
- [WebGL test #275: font missing]
+ [WebGL test #249]
expected: FAIL
- [WebGL test #269: font missing]
+ [WebGL test #251]
expected: FAIL
- [WebGL test #239: font missing]
+ [WebGL test #253]
expected: FAIL
- [WebGL test #245: font missing]
+ [WebGL test #255]
expected: FAIL
- [WebGL test #267: font missing]
+ [WebGL test #257]
expected: FAIL
- [WebGL test #237: font missing]
+ [WebGL test #259]
expected: FAIL
- [WebGL test #247: font missing]
+ [WebGL test #261]
expected: FAIL
- [WebGL test #233: font missing]
+ [WebGL test #263]
expected: FAIL
- [WebGL test #255: font missing]
+ [WebGL test #265]
expected: FAIL
- [WebGL test #277: font missing]
+ [WebGL test #267]
expected: FAIL
- [WebGL test #249: font missing]
+ [WebGL test #269]
expected: FAIL
- [WebGL test #271: font missing]
+ [WebGL test #271]
expected: FAIL
- [WebGL test #279: font missing]
+ [WebGL test #273]
expected: FAIL
- [WebGL test #259: font missing]
+ [WebGL test #275]
expected: FAIL
- [WebGL test #37: font missing]
+ [WebGL test #277]
expected: FAIL
- [WebGL test #35: font missing]
+ [WebGL test #279]
expected: FAIL
-
- [WebGL test #263: font missing]
- expected: FAIL
-
- [WebGL test #235: font missing]
- expected: FAIL
-
- [WebGL test #243: font missing]
- expected: FAIL
-
- [WebGL test #253: font missing]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/textures/canvas/tex-2d-rgba-rgba-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/canvas/tex-2d-rgba-rgba-unsigned_byte.html.ini
index ad03f9b4642..814017950cb 100644
--- a/tests/wpt/webgl/meta/conformance/textures/canvas/tex-2d-rgba-rgba-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/canvas/tex-2d-rgba-rgba-unsigned_byte.html.ini
@@ -1,338 +1,325 @@
[tex-2d-rgba-rgba-unsigned_byte.html]
expected: ERROR
- [WebGL test #399: font missing]
+ [WebGL test #1073]
expected: FAIL
- [WebGL test #77: font missing]
+ [WebGL test #1075]
expected: FAIL
- [WebGL test #1095: font missing]
+ [WebGL test #1077]
expected: FAIL
- [WebGL test #159: font missing]
+ [WebGL test #1079]
expected: FAIL
- [WebGL test #1105: font missing]
+ [WebGL test #1081]
expected: FAIL
- [WebGL test #635: font missing]
+ [WebGL test #1083]
expected: FAIL
- [WebGL test #841: font missing]
+ [WebGL test #1085]
expected: FAIL
- [WebGL test #839: font missing]
+ [WebGL test #1087]
expected: FAIL
- [WebGL test #75: font missing]
+ [WebGL test #1089]
expected: FAIL
- [WebGL test #1113: font missing]
+ [WebGL test #1091]
expected: FAIL
- [WebGL test #619: font missing]
+ [WebGL test #1093]
expected: FAIL
- [WebGL test #863: font missing]
+ [WebGL test #1095]
expected: FAIL
- [WebGL test #609: font missing]
+ [WebGL test #1097]
expected: FAIL
- [WebGL test #1091: font missing]
+ [WebGL test #1099]
expected: FAIL
- [WebGL test #855: font missing]
+ [WebGL test #1101]
expected: FAIL
- [WebGL test #387: font missing]
+ [WebGL test #1103]
expected: FAIL
- [WebGL test #607: font missing]
+ [WebGL test #1105]
expected: FAIL
- [WebGL test #155: font missing]
+ [WebGL test #1107]
expected: FAIL
- [WebGL test #615: font missing]
+ [WebGL test #1109]
expected: FAIL
- [WebGL test #849: font missing]
+ [WebGL test #1111]
expected: FAIL
- [WebGL test #601: font missing]
+ [WebGL test #1113]
expected: FAIL
- [WebGL test #397: font missing]
+ [WebGL test #1115]
expected: FAIL
- [WebGL test #639: font missing]
+ [WebGL test #1117]
expected: FAIL
- [WebGL test #875: font missing]
+ [WebGL test #1119]
expected: FAIL
- [WebGL test #621: font missing]
+ [WebGL test #113]
expected: FAIL
- [WebGL test #835: font missing]
+ [WebGL test #115]
expected: FAIL
- [WebGL test #593: font missing]
+ [WebGL test #117]
expected: FAIL
- [WebGL test #861: font missing]
+ [WebGL test #119]
expected: FAIL
- [WebGL test #37: font missing]
+ [WebGL test #153]
expected: FAIL
- [WebGL test #1073: font missing]
+ [WebGL test #155]
expected: FAIL
- [WebGL test #877: font missing]
+ [WebGL test #157]
expected: FAIL
- [WebGL test #627: font missing]
+ [WebGL test #159]
expected: FAIL
- [WebGL test #369: font missing]
+ [WebGL test #353]
expected: FAIL
- [WebGL test #637: font missing]
+ [WebGL test #355]
expected: FAIL
- [WebGL test #617: font missing]
+ [WebGL test #357]
expected: FAIL
- [WebGL test #629: font missing]
+ [WebGL test #359]
expected: FAIL
- [WebGL test #79: font missing]
+ [WebGL test #361]
expected: FAIL
- [WebGL test #371: font missing]
+ [WebGL test #363]
expected: FAIL
- [WebGL test #879: font missing]
+ [WebGL test #365]
expected: FAIL
- [WebGL test #1115: font missing]
+ [WebGL test #367]
expected: FAIL
- [WebGL test #859: font missing]
+ [WebGL test #369]
expected: FAIL
- [WebGL test #357: font missing]
+ [WebGL test #371]
expected: FAIL
- [WebGL test #1085: font missing]
+ [WebGL test #373]
expected: FAIL
- [WebGL test #833: font missing]
+ [WebGL test #375]
expected: FAIL
- [WebGL test #613: font missing]
+ [WebGL test #377]
expected: FAIL
- [WebGL test #1087: font missing]
+ [WebGL test #379]
expected: FAIL
- [WebGL test #597: font missing]
+ [WebGL test #381]
expected: FAIL
- [WebGL test #1101: font missing]
+ [WebGL test #383]
expected: FAIL
- [WebGL test #603: font missing]
+ [WebGL test #385]
expected: FAIL
- [WebGL test #865: font missing]
+ [WebGL test #387]
expected: FAIL
- [WebGL test #843: font missing]
+ [WebGL test #389]
expected: FAIL
- [WebGL test #871: font missing]
+ [WebGL test #391]
expected: FAIL
- [WebGL test #35: font missing]
+ [WebGL test #393]
expected: FAIL
- [WebGL test #1075: font missing]
+ [WebGL test #395]
expected: FAIL
- [WebGL test #1119: font missing]
+ [WebGL test #397]
expected: FAIL
- [WebGL test #595: font missing]
+ [WebGL test #399]
expected: FAIL
- [WebGL test #1093: font missing]
+ [WebGL test #593]
expected: FAIL
- [WebGL test #385: font missing]
+ [WebGL test #595]
expected: FAIL
- [WebGL test #119: font missing]
+ [WebGL test #597]
expected: FAIL
- [WebGL test #623: font missing]
+ [WebGL test #599]
expected: FAIL
- [WebGL test #153: font missing]
+ [WebGL test #601]
expected: FAIL
- [WebGL test #1103: font missing]
+ [WebGL test #603]
expected: FAIL
- [WebGL test #115: font missing]
+ [WebGL test #605]
expected: FAIL
- [WebGL test #611: font missing]
+ [WebGL test #607]
expected: FAIL
- [WebGL test #1083: font missing]
+ [WebGL test #609]
expected: FAIL
- [WebGL test #869: font missing]
+ [WebGL test #611]
expected: FAIL
- [WebGL test #157: font missing]
+ [WebGL test #613]
expected: FAIL
- [WebGL test #1089: font missing]
+ [WebGL test #615]
expected: FAIL
- [WebGL test #73: font missing]
+ [WebGL test #617]
expected: FAIL
- [WebGL test #1111: font missing]
+ [WebGL test #619]
expected: FAIL
- [WebGL test #599: font missing]
+ [WebGL test #621]
expected: FAIL
- [WebGL test #365: font missing]
+ [WebGL test #623]
expected: FAIL
- [WebGL test #375: font missing]
+ [WebGL test #625]
expected: FAIL
- [WebGL test #361: font missing]
+ [WebGL test #627]
expected: FAIL
- [WebGL test #605: font missing]
+ [WebGL test #629]
expected: FAIL
- [WebGL test #1079: font missing]
+ [WebGL test #631]
expected: FAIL
- [WebGL test #625: font missing]
+ [WebGL test #633]
expected: FAIL
- [WebGL test #633: font missing]
+ [WebGL test #635]
expected: FAIL
- [WebGL test #353: font missing]
+ [WebGL test #637]
expected: FAIL
- [WebGL test #837: font missing]
+ [WebGL test #639]
expected: FAIL
- [WebGL test #1081: font missing]
+ [WebGL test #73]
expected: FAIL
- [WebGL test #853: font missing]
+ [WebGL test #75]
expected: FAIL
- [WebGL test #867: font missing]
+ [WebGL test #77]
expected: FAIL
- [WebGL test #389: font missing]
+ [WebGL test #79]
expected: FAIL
- [WebGL test #1097: font missing]
+ [WebGL test #833]
expected: FAIL
- [WebGL test #33: font missing]
+ [WebGL test #835]
expected: FAIL
- [WebGL test #117: font missing]
+ [WebGL test #837]
expected: FAIL
- [WebGL test #113: font missing]
+ [WebGL test #839]
expected: FAIL
- [WebGL test #379: font missing]
+ [WebGL test #841]
expected: FAIL
- [WebGL test #1109: font missing]
+ [WebGL test #843]
expected: FAIL
- [WebGL test #359: font missing]
+ [WebGL test #845]
expected: FAIL
- [WebGL test #39: font missing]
+ [WebGL test #847]
expected: FAIL
- [WebGL test #847: font missing]
+ [WebGL test #849]
expected: FAIL
- [WebGL test #857: font missing]
+ [WebGL test #851]
expected: FAIL
- [WebGL test #1099: font missing]
+ [WebGL test #853]
expected: FAIL
- [WebGL test #393: font missing]
+ [WebGL test #855]
expected: FAIL
- [WebGL test #395: font missing]
+ [WebGL test #857]
expected: FAIL
- [WebGL test #1077: font missing]
+ [WebGL test #859]
expected: FAIL
- [WebGL test #377: font missing]
+ [WebGL test #861]
expected: FAIL
- [WebGL test #873: font missing]
+ [WebGL test #863]
expected: FAIL
- [WebGL test #391: font missing]
+ [WebGL test #865]
expected: FAIL
- [WebGL test #381: font missing]
+ [WebGL test #867]
expected: FAIL
- [WebGL test #367: font missing]
+ [WebGL test #869]
expected: FAIL
- [WebGL test #373: font missing]
+ [WebGL test #871]
expected: FAIL
- [WebGL test #631: font missing]
+ [WebGL test #873]
expected: FAIL
- [WebGL test #383: font missing]
+ [WebGL test #875]
expected: FAIL
- [WebGL test #1117: font missing]
+ [WebGL test #877]
expected: FAIL
- [WebGL test #1107: font missing]
+ [WebGL test #879]
expected: FAIL
-
- [WebGL test #363: font missing]
- expected: FAIL
-
- [WebGL test #355: font missing]
- expected: FAIL
-
- [WebGL test #845: font missing]
- expected: FAIL
-
- [WebGL test #851: font missing]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/textures/canvas/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini b/tests/wpt/webgl/meta/conformance/textures/canvas/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini
index 1a4791c5427..fd6c470f863 100644
--- a/tests/wpt/webgl/meta/conformance/textures/canvas/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/canvas/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini
@@ -1,86 +1,73 @@
[tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html]
expected: ERROR
- [WebGL test #241: font missing]
+ [WebGL test #233]
expected: FAIL
- [WebGL test #257: font missing]
+ [WebGL test #235]
expected: FAIL
- [WebGL test #33: font missing]
+ [WebGL test #237]
expected: FAIL
- [WebGL test #245: font missing]
+ [WebGL test #239]
expected: FAIL
- [WebGL test #251: font missing]
+ [WebGL test #241]
expected: FAIL
- [WebGL test #273: font missing]
+ [WebGL test #243]
expected: FAIL
- [WebGL test #265: font missing]
+ [WebGL test #245]
expected: FAIL
- [WebGL test #39: font missing]
+ [WebGL test #247]
expected: FAIL
- [WebGL test #275: font missing]
+ [WebGL test #249]
expected: FAIL
- [WebGL test #239: font missing]
+ [WebGL test #251]
expected: FAIL
- [WebGL test #279: font missing]
+ [WebGL test #253]
expected: FAIL
- [WebGL test #267: font missing]
+ [WebGL test #255]
expected: FAIL
- [WebGL test #235: font missing]
+ [WebGL test #257]
expected: FAIL
- [WebGL test #237: font missing]
+ [WebGL test #259]
expected: FAIL
- [WebGL test #261: font missing]
+ [WebGL test #261]
expected: FAIL
- [WebGL test #255: font missing]
+ [WebGL test #263]
expected: FAIL
- [WebGL test #277: font missing]
+ [WebGL test #265]
expected: FAIL
- [WebGL test #249: font missing]
+ [WebGL test #267]
expected: FAIL
- [WebGL test #233: font missing]
+ [WebGL test #269]
expected: FAIL
- [WebGL test #271: font missing]
+ [WebGL test #271]
expected: FAIL
- [WebGL test #247: font missing]
+ [WebGL test #273]
expected: FAIL
- [WebGL test #259: font missing]
+ [WebGL test #275]
expected: FAIL
- [WebGL test #37: font missing]
+ [WebGL test #277]
expected: FAIL
- [WebGL test #35: font missing]
+ [WebGL test #279]
expected: FAIL
-
- [WebGL test #263: font missing]
- expected: FAIL
-
- [WebGL test #243: font missing]
- expected: FAIL
-
- [WebGL test #253: font missing]
- expected: FAIL
-
- [WebGL test #269: font missing]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/textures/canvas/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini b/tests/wpt/webgl/meta/conformance/textures/canvas/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini
index 765480fa4fa..4850b975757 100644
--- a/tests/wpt/webgl/meta/conformance/textures/canvas/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/canvas/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini
@@ -1,86 +1,73 @@
[tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html]
expected: ERROR
- [WebGL test #241: font missing]
+ [WebGL test #233]
expected: FAIL
- [WebGL test #273: font missing]
+ [WebGL test #235]
expected: FAIL
- [WebGL test #257: font missing]
+ [WebGL test #237]
expected: FAIL
- [WebGL test #33: font missing]
+ [WebGL test #239]
expected: FAIL
- [WebGL test #245: font missing]
+ [WebGL test #241]
expected: FAIL
- [WebGL test #261: font missing]
+ [WebGL test #243]
expected: FAIL
- [WebGL test #249: font missing]
+ [WebGL test #245]
expected: FAIL
- [WebGL test #39: font missing]
+ [WebGL test #247]
expected: FAIL
- [WebGL test #271: font missing]
+ [WebGL test #249]
expected: FAIL
- [WebGL test #269: font missing]
+ [WebGL test #251]
expected: FAIL
- [WebGL test #265: font missing]
+ [WebGL test #253]
expected: FAIL
- [WebGL test #275: font missing]
+ [WebGL test #255]
expected: FAIL
- [WebGL test #267: font missing]
+ [WebGL test #257]
expected: FAIL
- [WebGL test #251: font missing]
+ [WebGL test #259]
expected: FAIL
- [WebGL test #233: font missing]
+ [WebGL test #261]
expected: FAIL
- [WebGL test #239: font missing]
+ [WebGL test #263]
expected: FAIL
- [WebGL test #255: font missing]
+ [WebGL test #265]
expected: FAIL
- [WebGL test #277: font missing]
+ [WebGL test #267]
expected: FAIL
- [WebGL test #279: font missing]
+ [WebGL test #269]
expected: FAIL
- [WebGL test #235: font missing]
+ [WebGL test #271]
expected: FAIL
- [WebGL test #237: font missing]
+ [WebGL test #273]
expected: FAIL
- [WebGL test #247: font missing]
+ [WebGL test #275]
expected: FAIL
- [WebGL test #263: font missing]
+ [WebGL test #277]
expected: FAIL
- [WebGL test #259: font missing]
+ [WebGL test #279]
expected: FAIL
-
- [WebGL test #37: font missing]
- expected: FAIL
-
- [WebGL test #35: font missing]
- expected: FAIL
-
- [WebGL test #253: font missing]
- expected: FAIL
-
- [WebGL test #243: font missing]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-alpha-alpha-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-alpha-alpha-unsigned_byte.html.ini
index f283b48129d..c7dd79473aa 100644
--- a/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-alpha-alpha-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-alpha-alpha-unsigned_byte.html.ini
@@ -1,42 +1,12 @@
[tex-2d-alpha-alpha-unsigned_byte.html]
- [WebGL test #6: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #128]
expected: FAIL
- [WebGL test #9: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #131]
expected: FAIL
- [WebGL test #22: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #168]
expected: FAIL
- [WebGL test #35: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #48: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #61: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #68: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #71: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #108: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #121: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #128: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #131: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #168: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #181: getError expected: NO_ERROR. Was INVALID_VALUE : should be no errors]
+ [WebGL test #181]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-luminance-luminance-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-luminance-luminance-unsigned_byte.html.ini
index d13262cd079..a0fdddfd8a3 100644
--- a/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-luminance-luminance-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-luminance-luminance-unsigned_byte.html.ini
@@ -1,204 +1,54 @@
[tex-2d-luminance-luminance-unsigned_byte.html]
- [WebGL test #5: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0]
+ [WebGL test #127]
expected: FAIL
- [WebGL test #6: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #128]
expected: FAIL
- [WebGL test #7: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0]
+ [WebGL test #129]
expected: FAIL
- [WebGL test #9: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #131]
expected: FAIL
- [WebGL test #11: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0]
+ [WebGL test #157]
expected: FAIL
- [WebGL test #13: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0]
+ [WebGL test #159]
expected: FAIL
- [WebGL test #15: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0]
+ [WebGL test #161]
expected: FAIL
- [WebGL test #17: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0]
+ [WebGL test #163]
expected: FAIL
- [WebGL test #19: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0]
+ [WebGL test #165]
expected: FAIL
- [WebGL test #21: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0]
+ [WebGL test #167]
expected: FAIL
- [WebGL test #22: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #168]
expected: FAIL
- [WebGL test #23: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0]
+ [WebGL test #169]
expected: FAIL
- [WebGL test #25: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0]
+ [WebGL test #171]
expected: FAIL
- [WebGL test #27: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0]
+ [WebGL test #173]
expected: FAIL
- [WebGL test #29: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0]
+ [WebGL test #175]
expected: FAIL
- [WebGL test #31: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0]
+ [WebGL test #177]
expected: FAIL
- [WebGL test #33: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0]
+ [WebGL test #179]
expected: FAIL
- [WebGL test #35: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #37: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #39: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #41: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #43: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #45: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #47: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #48: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #49: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #51: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #53: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #55: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #57: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #59: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #61: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #67: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #68: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #69: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #71: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #97: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #99: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #101: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #103: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #105: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #107: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #108: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #109: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #111: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #113: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #115: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #117: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #119: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #121: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #127: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #128: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #129: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #131: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #157: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #159: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #161: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #163: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #165: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #167: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #168: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #169: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #171: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #173: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #175: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #177: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #179: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #181: getError expected: NO_ERROR. Was INVALID_VALUE : should be no errors]
+ [WebGL test #181]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini
index 18acb8c9577..7c45c49bd95 100644
--- a/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini
@@ -1,204 +1,54 @@
[tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html]
- [WebGL test #5: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0]
+ [WebGL test #127]
expected: FAIL
- [WebGL test #6: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #128]
expected: FAIL
- [WebGL test #7: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0]
+ [WebGL test #129]
expected: FAIL
- [WebGL test #9: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #131]
expected: FAIL
- [WebGL test #11: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0]
+ [WebGL test #157]
expected: FAIL
- [WebGL test #13: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0]
+ [WebGL test #159]
expected: FAIL
- [WebGL test #15: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0]
+ [WebGL test #161]
expected: FAIL
- [WebGL test #17: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0]
+ [WebGL test #163]
expected: FAIL
- [WebGL test #19: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0]
+ [WebGL test #165]
expected: FAIL
- [WebGL test #21: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0]
+ [WebGL test #167]
expected: FAIL
- [WebGL test #22: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #168]
expected: FAIL
- [WebGL test #23: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0]
+ [WebGL test #169]
expected: FAIL
- [WebGL test #25: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0]
+ [WebGL test #171]
expected: FAIL
- [WebGL test #27: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0]
+ [WebGL test #173]
expected: FAIL
- [WebGL test #29: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0]
+ [WebGL test #175]
expected: FAIL
- [WebGL test #31: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0]
+ [WebGL test #177]
expected: FAIL
- [WebGL test #33: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0]
+ [WebGL test #179]
expected: FAIL
- [WebGL test #35: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #37: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #39: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #41: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #43: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #45: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #47: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #48: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #49: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #51: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #53: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #55: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #57: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #59: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #61: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #67: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #68: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #69: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #71: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #97: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #99: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #101: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #103: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #105: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #107: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #108: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #109: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #111: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #113: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #115: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #117: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #119: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #121: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #127: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #128: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #129: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #131: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #157: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #159: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #161: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #163: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #165: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #167: shouldBe 255,255,255\nat (4, 24) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #168: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #169: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #171: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #173: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #175: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #177: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #179: shouldBe 255,255,255\nat (4, 4) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #181: getError expected: NO_ERROR. Was INVALID_VALUE : should be no errors]
+ [WebGL test #181]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-rgb-rgb-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-rgb-rgb-unsigned_byte.html.ini
index d46de5c8968..b0ee692f447 100644
--- a/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-rgb-rgb-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-rgb-rgb-unsigned_byte.html.ini
@@ -1,366 +1,96 @@
[tex-2d-rgb-rgb-unsigned_byte.html]
- [WebGL test #4: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #126]
expected: FAIL
- [WebGL test #5: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #127]
expected: FAIL
- [WebGL test #6: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #128]
expected: FAIL
- [WebGL test #7: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #129]
expected: FAIL
- [WebGL test #8: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #130]
expected: FAIL
- [WebGL test #9: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #131]
expected: FAIL
- [WebGL test #10: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #156]
expected: FAIL
- [WebGL test #11: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #157]
expected: FAIL
- [WebGL test #12: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #158]
expected: FAIL
- [WebGL test #13: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #159]
expected: FAIL
- [WebGL test #14: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #160]
expected: FAIL
- [WebGL test #15: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #161]
expected: FAIL
- [WebGL test #16: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #162]
expected: FAIL
- [WebGL test #17: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #163]
expected: FAIL
- [WebGL test #18: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #164]
expected: FAIL
- [WebGL test #19: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #165]
expected: FAIL
- [WebGL test #20: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #166]
expected: FAIL
- [WebGL test #21: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #167]
expected: FAIL
- [WebGL test #22: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #168]
expected: FAIL
- [WebGL test #23: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #169]
expected: FAIL
- [WebGL test #24: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #170]
expected: FAIL
- [WebGL test #25: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #171]
expected: FAIL
- [WebGL test #26: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #172]
expected: FAIL
- [WebGL test #27: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #173]
expected: FAIL
- [WebGL test #28: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #174]
expected: FAIL
- [WebGL test #29: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #175]
expected: FAIL
- [WebGL test #30: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #176]
expected: FAIL
- [WebGL test #31: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #177]
expected: FAIL
- [WebGL test #32: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #178]
expected: FAIL
- [WebGL test #33: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #179]
expected: FAIL
- [WebGL test #34: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #180]
expected: FAIL
- [WebGL test #35: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #36: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #37: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #38: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #39: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #40: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #41: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #42: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #43: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #44: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #45: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #46: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #47: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #48: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #49: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #50: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #51: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #52: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #53: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #54: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #55: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #56: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #57: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #58: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #59: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #60: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #61: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #66: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #67: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #68: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #69: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #70: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #71: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #96: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #97: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #98: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #99: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #100: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #101: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #102: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #103: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #104: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #105: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #106: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #107: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #108: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #109: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #110: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #111: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #112: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #113: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #114: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #115: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #116: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #117: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #118: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #119: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #120: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #121: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #126: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #127: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #128: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #129: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #130: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #131: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #156: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #157: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #158: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #159: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #160: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #161: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #162: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #163: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #164: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #165: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #166: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #167: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #168: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #169: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #170: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #171: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #172: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #173: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #174: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #175: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #176: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #177: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #178: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #179: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #180: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #181: getError expected: NO_ERROR. Was INVALID_VALUE : should be no errors]
+ [WebGL test #181]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini b/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini
index 79579612996..5ed8088d455 100644
--- a/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini
@@ -1,366 +1,96 @@
[tex-2d-rgb-rgb-unsigned_short_5_6_5.html]
- [WebGL test #4: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #126]
expected: FAIL
- [WebGL test #5: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #127]
expected: FAIL
- [WebGL test #6: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #128]
expected: FAIL
- [WebGL test #7: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #129]
expected: FAIL
- [WebGL test #8: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #130]
expected: FAIL
- [WebGL test #9: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #131]
expected: FAIL
- [WebGL test #10: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #156]
expected: FAIL
- [WebGL test #11: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #157]
expected: FAIL
- [WebGL test #12: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #158]
expected: FAIL
- [WebGL test #13: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #159]
expected: FAIL
- [WebGL test #14: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #160]
expected: FAIL
- [WebGL test #15: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #161]
expected: FAIL
- [WebGL test #16: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #162]
expected: FAIL
- [WebGL test #17: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #163]
expected: FAIL
- [WebGL test #18: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #164]
expected: FAIL
- [WebGL test #19: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #165]
expected: FAIL
- [WebGL test #20: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #166]
expected: FAIL
- [WebGL test #21: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #167]
expected: FAIL
- [WebGL test #22: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #168]
expected: FAIL
- [WebGL test #23: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #169]
expected: FAIL
- [WebGL test #24: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #170]
expected: FAIL
- [WebGL test #25: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #171]
expected: FAIL
- [WebGL test #26: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #172]
expected: FAIL
- [WebGL test #27: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #173]
expected: FAIL
- [WebGL test #28: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #174]
expected: FAIL
- [WebGL test #29: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #175]
expected: FAIL
- [WebGL test #30: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #176]
expected: FAIL
- [WebGL test #31: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #177]
expected: FAIL
- [WebGL test #32: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #178]
expected: FAIL
- [WebGL test #33: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #179]
expected: FAIL
- [WebGL test #34: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #180]
expected: FAIL
- [WebGL test #35: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #36: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #37: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #38: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #39: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #40: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #41: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #42: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #43: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #44: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #45: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #46: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #47: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #48: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #49: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #50: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #51: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #52: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #53: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #54: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #55: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #56: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #57: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #58: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #59: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #60: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #61: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #66: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #67: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #68: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #69: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #70: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #71: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #96: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #97: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #98: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #99: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #100: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #101: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #102: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #103: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #104: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #105: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #106: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #107: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #108: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #109: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #110: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #111: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #112: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #113: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #114: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #115: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #116: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #117: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #118: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #119: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #120: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #121: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #126: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #127: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #128: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #129: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #130: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #131: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #156: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #157: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #158: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #159: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #160: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #161: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #162: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #163: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #164: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #165: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #166: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #167: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #168: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #169: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #170: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #171: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #172: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #173: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #174: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #175: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #176: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #177: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #178: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #179: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #180: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #181: getError expected: NO_ERROR. Was INVALID_VALUE : should be no errors]
+ [WebGL test #181]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-rgba-rgba-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-rgba-rgba-unsigned_byte.html.ini
index 54ea3270859..450fa4b430a 100644
--- a/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-rgba-rgba-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-rgba-rgba-unsigned_byte.html.ini
@@ -1,366 +1,96 @@
[tex-2d-rgba-rgba-unsigned_byte.html]
- [WebGL test #4: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #126]
expected: FAIL
- [WebGL test #5: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #127]
expected: FAIL
- [WebGL test #6: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #128]
expected: FAIL
- [WebGL test #7: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #129]
expected: FAIL
- [WebGL test #8: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #130]
expected: FAIL
- [WebGL test #9: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #131]
expected: FAIL
- [WebGL test #10: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #156]
expected: FAIL
- [WebGL test #11: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #157]
expected: FAIL
- [WebGL test #12: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #158]
expected: FAIL
- [WebGL test #13: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #159]
expected: FAIL
- [WebGL test #14: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #160]
expected: FAIL
- [WebGL test #15: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #161]
expected: FAIL
- [WebGL test #16: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #162]
expected: FAIL
- [WebGL test #17: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #163]
expected: FAIL
- [WebGL test #18: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #164]
expected: FAIL
- [WebGL test #19: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #165]
expected: FAIL
- [WebGL test #20: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #166]
expected: FAIL
- [WebGL test #21: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #167]
expected: FAIL
- [WebGL test #22: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #168]
expected: FAIL
- [WebGL test #23: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #169]
expected: FAIL
- [WebGL test #24: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #170]
expected: FAIL
- [WebGL test #25: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #171]
expected: FAIL
- [WebGL test #26: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #172]
expected: FAIL
- [WebGL test #27: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #173]
expected: FAIL
- [WebGL test #28: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #174]
expected: FAIL
- [WebGL test #29: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #175]
expected: FAIL
- [WebGL test #30: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #176]
expected: FAIL
- [WebGL test #31: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #177]
expected: FAIL
- [WebGL test #32: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #178]
expected: FAIL
- [WebGL test #33: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #179]
expected: FAIL
- [WebGL test #34: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #180]
expected: FAIL
- [WebGL test #35: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #36: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #37: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #38: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #39: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #40: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #41: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #42: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #43: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #44: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #45: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #46: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #47: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #48: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #49: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #50: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #51: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #52: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #53: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #54: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #55: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #56: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #57: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #58: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #59: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #60: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #61: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #66: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #67: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #68: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #69: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #70: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #71: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #96: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #97: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #98: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #99: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #100: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #101: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #102: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #103: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #104: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #105: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #106: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #107: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #108: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #109: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #110: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #111: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #112: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #113: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #114: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #115: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #116: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #117: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #118: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #119: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #120: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #121: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #126: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #127: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #128: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #129: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #130: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #131: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #156: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #157: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #158: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #159: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #160: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #161: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #162: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #163: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #164: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #165: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #166: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #167: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #168: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #169: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #170: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #171: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #172: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #173: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #174: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #175: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #176: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #177: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #178: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #179: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #180: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #181: getError expected: NO_ERROR. Was INVALID_VALUE : should be no errors]
+ [WebGL test #181]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini b/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini
index c45c2bd48ba..2786503538f 100644
--- a/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini
@@ -1,366 +1,96 @@
[tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html]
- [WebGL test #4: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #126]
expected: FAIL
- [WebGL test #5: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #127]
expected: FAIL
- [WebGL test #6: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #128]
expected: FAIL
- [WebGL test #7: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #129]
expected: FAIL
- [WebGL test #8: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #130]
expected: FAIL
- [WebGL test #9: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #131]
expected: FAIL
- [WebGL test #10: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #156]
expected: FAIL
- [WebGL test #11: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #157]
expected: FAIL
- [WebGL test #12: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #158]
expected: FAIL
- [WebGL test #13: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #159]
expected: FAIL
- [WebGL test #14: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #160]
expected: FAIL
- [WebGL test #15: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #161]
expected: FAIL
- [WebGL test #16: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #162]
expected: FAIL
- [WebGL test #17: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #163]
expected: FAIL
- [WebGL test #18: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #164]
expected: FAIL
- [WebGL test #19: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #165]
expected: FAIL
- [WebGL test #20: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #166]
expected: FAIL
- [WebGL test #21: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #167]
expected: FAIL
- [WebGL test #22: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #168]
expected: FAIL
- [WebGL test #23: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #169]
expected: FAIL
- [WebGL test #24: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #170]
expected: FAIL
- [WebGL test #25: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #171]
expected: FAIL
- [WebGL test #26: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #172]
expected: FAIL
- [WebGL test #27: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #173]
expected: FAIL
- [WebGL test #28: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #174]
expected: FAIL
- [WebGL test #29: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #175]
expected: FAIL
- [WebGL test #30: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #176]
expected: FAIL
- [WebGL test #31: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #177]
expected: FAIL
- [WebGL test #32: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #178]
expected: FAIL
- [WebGL test #33: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #179]
expected: FAIL
- [WebGL test #34: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #180]
expected: FAIL
- [WebGL test #35: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #36: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #37: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #38: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #39: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #40: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #41: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #42: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #43: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #44: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #45: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #46: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #47: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #48: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #49: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #50: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #51: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #52: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #53: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #54: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #55: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #56: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #57: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #58: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #59: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #60: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #61: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #66: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #67: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #68: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #69: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #70: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #71: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #96: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #97: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #98: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #99: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #100: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #101: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #102: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #103: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #104: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #105: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #106: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #107: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #108: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #109: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #110: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #111: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #112: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #113: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #114: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #115: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #116: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #117: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #118: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #119: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #120: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #121: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #126: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #127: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #128: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #129: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #130: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #131: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #156: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #157: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #158: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #159: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #160: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #161: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #162: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #163: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #164: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #165: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #166: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #167: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #168: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #169: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #170: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #171: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #172: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #173: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #174: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #175: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #176: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #177: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #178: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #179: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #180: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #181: getError expected: NO_ERROR. Was INVALID_VALUE : should be no errors]
+ [WebGL test #181]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini b/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini
index 96ff153294e..064fbbe4e16 100644
--- a/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/image/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini
@@ -1,366 +1,96 @@
[tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html]
- [WebGL test #4: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #126]
expected: FAIL
- [WebGL test #5: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #127]
expected: FAIL
- [WebGL test #6: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #128]
expected: FAIL
- [WebGL test #7: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #129]
expected: FAIL
- [WebGL test #8: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #130]
expected: FAIL
- [WebGL test #9: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #131]
expected: FAIL
- [WebGL test #10: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #156]
expected: FAIL
- [WebGL test #11: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #157]
expected: FAIL
- [WebGL test #12: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #158]
expected: FAIL
- [WebGL test #13: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #159]
expected: FAIL
- [WebGL test #14: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #160]
expected: FAIL
- [WebGL test #15: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #161]
expected: FAIL
- [WebGL test #16: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #162]
expected: FAIL
- [WebGL test #17: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #163]
expected: FAIL
- [WebGL test #18: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #164]
expected: FAIL
- [WebGL test #19: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #165]
expected: FAIL
- [WebGL test #20: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #166]
expected: FAIL
- [WebGL test #21: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #167]
expected: FAIL
- [WebGL test #22: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #168]
expected: FAIL
- [WebGL test #23: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #169]
expected: FAIL
- [WebGL test #24: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #170]
expected: FAIL
- [WebGL test #25: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #171]
expected: FAIL
- [WebGL test #26: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #172]
expected: FAIL
- [WebGL test #27: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #173]
expected: FAIL
- [WebGL test #28: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #174]
expected: FAIL
- [WebGL test #29: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #175]
expected: FAIL
- [WebGL test #30: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #176]
expected: FAIL
- [WebGL test #31: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #177]
expected: FAIL
- [WebGL test #32: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #178]
expected: FAIL
- [WebGL test #33: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #179]
expected: FAIL
- [WebGL test #34: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #180]
expected: FAIL
- [WebGL test #35: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #36: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #37: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #38: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #39: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #40: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #41: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #42: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #43: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #44: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #45: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #46: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #47: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #48: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #49: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #50: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #51: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #52: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #53: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #54: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #55: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #56: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #57: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #58: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #59: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #60: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #61: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #66: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #67: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #68: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #69: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #70: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #71: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #96: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #97: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #98: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #99: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #100: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #101: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #102: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #103: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #104: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #105: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #106: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #107: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #108: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #109: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #110: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #111: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #112: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #113: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #114: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #115: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #116: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #117: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #118: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #119: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #120: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #121: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #126: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #127: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #128: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #129: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #130: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #131: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #156: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #157: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #158: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #159: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #160: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #161: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #162: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #163: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #164: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #165: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #166: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #167: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #168: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #169: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #170: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #171: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #172: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #173: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #174: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #175: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #176: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #177: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #178: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #179: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #180: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #181: getError expected: NO_ERROR. Was INVALID_VALUE : should be no errors]
+ [WebGL test #181]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-alpha-alpha-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-alpha-alpha-unsigned_byte.html.ini
index 67e1493e40a..3320e0af7df 100644
--- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-alpha-alpha-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-alpha-alpha-unsigned_byte.html.ini
@@ -1,6 +1,6 @@
[tex-2d-alpha-alpha-unsigned_byte.html]
- [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #3: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #3]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-luminance-luminance-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-luminance-luminance-unsigned_byte.html.ini
index 49d2d9fc3c3..8614d2e9ace 100644
--- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-luminance-luminance-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-luminance-luminance-unsigned_byte.html.ini
@@ -1,6 +1,6 @@
[tex-2d-luminance-luminance-unsigned_byte.html]
- [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #3: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #3]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini
index 7b544b6ecfb..668053e591f 100644
--- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini
@@ -1,6 +1,6 @@
[tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html]
- [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #3: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #3]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-rgb-rgb-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-rgb-rgb-unsigned_byte.html.ini
index b5d0d33f1c9..ede0188ddaa 100644
--- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-rgb-rgb-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-rgb-rgb-unsigned_byte.html.ini
@@ -1,6 +1,6 @@
[tex-2d-rgb-rgb-unsigned_byte.html]
- [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #3: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #3]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini
index 93aed3612c5..59a04a61b44 100644
--- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini
@@ -1,6 +1,6 @@
[tex-2d-rgb-rgb-unsigned_short_5_6_5.html]
- [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #3: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #3]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-rgba-rgba-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-rgba-rgba-unsigned_byte.html.ini
index d54deab513b..a0bd8f7a1bb 100644
--- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-rgba-rgba-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-rgba-rgba-unsigned_byte.html.ini
@@ -1,6 +1,6 @@
[tex-2d-rgba-rgba-unsigned_byte.html]
- [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #3: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #3]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini
index 9cb7581caed..0d52d8b7a4c 100644
--- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini
@@ -1,6 +1,6 @@
[tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html]
- [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #3: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #3]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini
index 9c58fa109ce..3a541a3ae19 100644
--- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_blob/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini
@@ -1,6 +1,6 @@
[tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html]
- [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #3: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #3]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-alpha-alpha-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-alpha-alpha-unsigned_byte.html.ini
index 934aa737cb3..712a8b4e1ba 100644
--- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-alpha-alpha-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-alpha-alpha-unsigned_byte.html.ini
@@ -2,4 +2,3 @@
expected: ERROR
[Overall test]
expected: NOTRUN
-
diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-luminance-luminance-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-luminance-luminance-unsigned_byte.html.ini
index bcb7ae3d346..0415a2caa8f 100644
--- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-luminance-luminance-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-luminance-luminance-unsigned_byte.html.ini
@@ -2,4 +2,3 @@
expected: ERROR
[Overall test]
expected: NOTRUN
-
diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini
index c3fc2a33445..8fe54f5ebab 100644
--- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini
@@ -2,4 +2,3 @@
expected: ERROR
[Overall test]
expected: NOTRUN
-
diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-rgb-rgb-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-rgb-rgb-unsigned_byte.html.ini
index c716eda28ca..63880949f3e 100644
--- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-rgb-rgb-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-rgb-rgb-unsigned_byte.html.ini
@@ -2,4 +2,3 @@
expected: ERROR
[Overall test]
expected: NOTRUN
-
diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini
index 395216ec64a..55bf0908efe 100644
--- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini
@@ -2,4 +2,3 @@
expected: ERROR
[Overall test]
expected: NOTRUN
-
diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-rgba-rgba-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-rgba-rgba-unsigned_byte.html.ini
index 5d324a0e7dd..3fcb47c1d61 100644
--- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-rgba-rgba-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-rgba-rgba-unsigned_byte.html.ini
@@ -2,4 +2,3 @@
expected: ERROR
[Overall test]
expected: NOTRUN
-
diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini
index f7c9148eb99..8a88e24f8cd 100644
--- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini
@@ -2,4 +2,3 @@
expected: ERROR
[Overall test]
expected: NOTRUN
-
diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini
index 6c2981c0adf..ba6cb8293e5 100644
--- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_canvas/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini
@@ -2,4 +2,3 @@
expected: ERROR
[Overall test]
expected: NOTRUN
-
diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-alpha-alpha-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-alpha-alpha-unsigned_byte.html.ini
index f30fe23f859..5bc9b49b77b 100644
--- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-alpha-alpha-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-alpha-alpha-unsigned_byte.html.ini
@@ -1,4 +1,3 @@
[tex-2d-alpha-alpha-unsigned_byte.html]
- [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-luminance-luminance-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-luminance-luminance-unsigned_byte.html.ini
index 5dc5000483f..461cbc704a2 100644
--- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-luminance-luminance-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-luminance-luminance-unsigned_byte.html.ini
@@ -1,4 +1,3 @@
[tex-2d-luminance-luminance-unsigned_byte.html]
- [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini
index 59b8781f2a6..2ef773c8c48 100644
--- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini
@@ -1,4 +1,3 @@
[tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html]
- [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-rgb-rgb-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-rgb-rgb-unsigned_byte.html.ini
index 46b0967faff..6836e6c73d5 100644
--- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-rgb-rgb-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-rgb-rgb-unsigned_byte.html.ini
@@ -1,4 +1,3 @@
[tex-2d-rgb-rgb-unsigned_byte.html]
- [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini
index 5e294174d24..9d248e94e2d 100644
--- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini
@@ -1,4 +1,3 @@
[tex-2d-rgb-rgb-unsigned_short_5_6_5.html]
- [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-rgba-rgba-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-rgba-rgba-unsigned_byte.html.ini
index a533e2bbc6c..41b52f4e07b 100644
--- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-rgba-rgba-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-rgba-rgba-unsigned_byte.html.ini
@@ -1,4 +1,3 @@
[tex-2d-rgba-rgba-unsigned_byte.html]
- [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini
index 8e677e624e1..fc02496aa1c 100644
--- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini
@@ -1,4 +1,3 @@
[tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html]
- [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini
index ad0ebbd112e..983d6e5e8d8 100644
--- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini
@@ -1,4 +1,3 @@
[tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html]
- [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-alpha-alpha-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-alpha-alpha-unsigned_byte.html.ini
index 35988c55f1c..5bc9b49b77b 100644
--- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-alpha-alpha-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-alpha-alpha-unsigned_byte.html.ini
@@ -1,4 +1,3 @@
[tex-2d-alpha-alpha-unsigned_byte.html]
- [WebGL test #1: createImageBitmap(imageData) should succeed.]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-luminance-luminance-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-luminance-luminance-unsigned_byte.html.ini
index bbcf7275cc9..461cbc704a2 100644
--- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-luminance-luminance-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-luminance-luminance-unsigned_byte.html.ini
@@ -1,4 +1,3 @@
[tex-2d-luminance-luminance-unsigned_byte.html]
- [WebGL test #1: createImageBitmap(imageData) should succeed.]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini
index eaa5093d9f2..2ef773c8c48 100644
--- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini
@@ -1,4 +1,3 @@
[tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html]
- [WebGL test #1: createImageBitmap(imageData) should succeed.]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgb-rgb-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgb-rgb-unsigned_byte.html.ini
index 2f49b17b315..6836e6c73d5 100644
--- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgb-rgb-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgb-rgb-unsigned_byte.html.ini
@@ -1,4 +1,3 @@
[tex-2d-rgb-rgb-unsigned_byte.html]
- [WebGL test #1: createImageBitmap(imageData) should succeed.]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini
index 2084c5c2c6f..9d248e94e2d 100644
--- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini
@@ -1,4 +1,3 @@
[tex-2d-rgb-rgb-unsigned_short_5_6_5.html]
- [WebGL test #1: createImageBitmap(imageData) should succeed.]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgba-rgba-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgba-rgba-unsigned_byte.html.ini
index c0ede027a8e..41b52f4e07b 100644
--- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgba-rgba-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgba-rgba-unsigned_byte.html.ini
@@ -1,4 +1,3 @@
[tex-2d-rgba-rgba-unsigned_byte.html]
- [WebGL test #1: createImageBitmap(imageData) should succeed.]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini
index 1c1d7d6a35d..fc02496aa1c 100644
--- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini
@@ -1,4 +1,3 @@
[tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html]
- [WebGL test #1: createImageBitmap(imageData) should succeed.]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini
index 1abf8dfa3d0..983d6e5e8d8 100644
--- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_bitmap/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini
@@ -1,4 +1,3 @@
[tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html]
- [WebGL test #1: createImageBitmap(imageData) should succeed.]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-alpha-alpha-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-alpha-alpha-unsigned_byte.html.ini
index f30fe23f859..5bc9b49b77b 100644
--- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-alpha-alpha-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-alpha-alpha-unsigned_byte.html.ini
@@ -1,4 +1,3 @@
[tex-2d-alpha-alpha-unsigned_byte.html]
- [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-luminance-luminance-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-luminance-luminance-unsigned_byte.html.ini
index 5dc5000483f..461cbc704a2 100644
--- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-luminance-luminance-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-luminance-luminance-unsigned_byte.html.ini
@@ -1,4 +1,3 @@
[tex-2d-luminance-luminance-unsigned_byte.html]
- [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini
index 59b8781f2a6..2ef773c8c48 100644
--- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini
@@ -1,4 +1,3 @@
[tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html]
- [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-rgb-rgb-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-rgb-rgb-unsigned_byte.html.ini
index 46b0967faff..6836e6c73d5 100644
--- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-rgb-rgb-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-rgb-rgb-unsigned_byte.html.ini
@@ -1,4 +1,3 @@
[tex-2d-rgb-rgb-unsigned_byte.html]
- [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini
index 5e294174d24..9d248e94e2d 100644
--- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini
@@ -1,4 +1,3 @@
[tex-2d-rgb-rgb-unsigned_short_5_6_5.html]
- [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-rgba-rgba-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-rgba-rgba-unsigned_byte.html.ini
index a533e2bbc6c..41b52f4e07b 100644
--- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-rgba-rgba-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-rgba-rgba-unsigned_byte.html.ini
@@ -1,4 +1,3 @@
[tex-2d-rgba-rgba-unsigned_byte.html]
- [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini
index 8e677e624e1..fc02496aa1c 100644
--- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini
@@ -1,4 +1,3 @@
[tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html]
- [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini
index ad0ebbd112e..983d6e5e8d8 100644
--- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_image_data/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini
@@ -1,4 +1,3 @@
[tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html]
- [WebGL test #1: createImageBitmap(source) failed: "The operation is not supported."]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_video/tex-2d-alpha-alpha-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_video/tex-2d-alpha-alpha-unsigned_byte.html.ini
index 0329003d2c8..71adfdf88a3 100644
--- a/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_video/tex-2d-alpha-alpha-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/image_bitmap_from_video/tex-2d-alpha-alpha-unsigned_byte.html.ini
@@ -3,8 +3,8 @@
[Overall test]
expected: NOTRUN
- [WebGL test #1: createImageBitmap(source) failed: "argument could not be converted to any of: HTMLImageElement, HTMLCanvasElement, OffscreenCanvas, CSSStyleValue, Blob, ImageData"]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #3: createImageBitmap(source) failed: "argument could not be converted to any of: HTMLImageElement, HTMLCanvasElement, OffscreenCanvas, CSSStyleValue, Blob, ImageData"]
+ [WebGL test #3]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/textures/misc/copy-tex-image-2d-formats.html.ini b/tests/wpt/webgl/meta/conformance/textures/misc/copy-tex-image-2d-formats.html.ini
index 45916a4184d..2bb65670a1e 100644
--- a/tests/wpt/webgl/meta/conformance/textures/misc/copy-tex-image-2d-formats.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/misc/copy-tex-image-2d-formats.html.ini
@@ -1,18 +1,17 @@
[copy-tex-image-2d-formats.html]
bug: https://github.com/servo/servo/issues/25995
- [WebGL test #43: should be 64,64,64,255\nat (0, 0) expected: 64,64,64,255 was 0,0,0,255]
+ [WebGL test #2]
expected:
if os == "mac": FAIL
- [WebGL test #2: should be 0,0,0,127\nat (0, 0) expected: 0,0,0,127 was 0,0,0,0]
+ [WebGL test #43]
expected:
if os == "mac": FAIL
- [WebGL test #5: should be 64,64,64,255\nat (0, 0) expected: 64,64,64,255 was 0,0,0,255]
+ [WebGL test #5]
expected:
if os == "mac": FAIL
- [WebGL test #8: should be 64,64,64,127\nat (0, 0) expected: 64,64,64,127 was 0,0,0,0]
+ [WebGL test #8]
expected:
if os == "mac": FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/textures/misc/copy-tex-image-and-sub-image-2d.html.ini b/tests/wpt/webgl/meta/conformance/textures/misc/copy-tex-image-and-sub-image-2d.html.ini
index e35b3fd302b..241c42164af 100644
--- a/tests/wpt/webgl/meta/conformance/textures/misc/copy-tex-image-and-sub-image-2d.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/misc/copy-tex-image-and-sub-image-2d.html.ini
@@ -1,1490 +1,480 @@
[copy-tex-image-and-sub-image-2d.html]
- disabled:
- if os == "mac": https://github.com/servo/servo/issues/26000
- [WebGL test #315: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #102]
expected: FAIL
- [WebGL test #333: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #103]
expected: FAIL
- [WebGL test #285: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #104]
expected: FAIL
- [WebGL test #215: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #105]
expected: FAIL
- [WebGL test #493: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #112]
expected: FAIL
- [WebGL test #434: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 128,128,128,128]
+ [WebGL test #114]
expected: FAIL
- [WebGL test #314: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #276: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #13]
expected: FAIL
- [WebGL test #485: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #133]
expected: FAIL
- [WebGL test #303: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #135]
expected: FAIL
- [WebGL test #425: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #14]
expected: FAIL
- [WebGL test #45: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #142]
expected: FAIL
- [WebGL test #72: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #143]
expected: FAIL
- [WebGL test #133: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 0,255,0,255]
+ [WebGL test #144]
expected: FAIL
- [WebGL test #55: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #145]
expected: FAIL
- [WebGL test #164: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #15]
expected: FAIL
- [WebGL test #233: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #152]
expected: FAIL
- [WebGL test #293: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #153]
expected: FAIL
- [WebGL test #475: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #154]
expected: FAIL
- [WebGL test #54: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #155]
expected: FAIL
- [WebGL test #192: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 0,255,0,255]
+ [WebGL test #162]
expected: FAIL
- [WebGL test #154: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #164]
expected: FAIL
- [WebGL test #313: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #165]
expected: FAIL
- [WebGL test #483: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #174]
expected: FAIL
- [WebGL test #12: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #175]
expected: FAIL
- [WebGL test #94: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 0,255,0,255]
+ [WebGL test #183]
expected: FAIL
- [WebGL test #405: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #184]
expected: FAIL
- [WebGL test #283: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #185]
expected: FAIL
- [WebGL test #455: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #192]
expected: FAIL
- [WebGL test #264: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #193]
expected: FAIL
- [WebGL test #152: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #194]
expected: FAIL
- [WebGL test #174: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #195]
expected: FAIL
- [WebGL test #404: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #202]
expected: FAIL
- [WebGL test #153: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #203]
expected: FAIL
- [WebGL test #394: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #204]
expected: FAIL
- [WebGL test #334: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #205]
expected: FAIL
- [WebGL test #214: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #212]
expected: FAIL
- [WebGL test #415: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #213]
expected: FAIL
- [WebGL test #296: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #214]
expected: FAIL
- [WebGL test #274: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #215]
expected: FAIL
- [WebGL test #222: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #22]
expected: FAIL
- [WebGL test #396: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #222]
expected: FAIL
- [WebGL test #463: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #223]
expected: FAIL
- [WebGL test #34: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #224]
expected: FAIL
- [WebGL test #62: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #225]
expected: FAIL
- [WebGL test #102: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #23]
expected: FAIL
- [WebGL test #304: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #232]
expected: FAIL
- [WebGL test #474: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #233]
expected: FAIL
- [WebGL test #363: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #234]
expected: FAIL
- [WebGL test #165: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #235]
expected: FAIL
- [WebGL test #456: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #24]
expected: FAIL
- [WebGL test #83: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #242]
expected: FAIL
- [WebGL test #305: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #243]
expected: FAIL
- [WebGL test #15: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #244]
expected: FAIL
- [WebGL test #453: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #245]
expected: FAIL
- [WebGL test #202: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #25]
expected: FAIL
- [WebGL test #345: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 0,255,0,255]
+ [WebGL test #263]
expected: FAIL
- [WebGL test #234: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #264]
expected: FAIL
- [WebGL test #25: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #265]
expected: FAIL
- [WebGL test #323: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #266]
expected: FAIL
- [WebGL test #64: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #273]
expected: FAIL
- [WebGL test #135: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 0,255,0,255]
+ [WebGL test #274]
expected: FAIL
- [WebGL test #183: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 128,128,128,128]
+ [WebGL test #275]
expected: FAIL
- [WebGL test #245: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #276]
expected: FAIL
- [WebGL test #386: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 0,255,0,255]
+ [WebGL test #283]
expected: FAIL
- [WebGL test #224: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #284]
expected: FAIL
- [WebGL test #243: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #285]
expected: FAIL
- [WebGL test #444: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #286]
expected: FAIL
- [WebGL test #484: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #293]
expected: FAIL
- [WebGL test #353: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #294]
expected: FAIL
- [WebGL test #213: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #295]
expected: FAIL
- [WebGL test #354: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #296]
expected: FAIL
- [WebGL test #112: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #303]
expected: FAIL
- [WebGL test #476: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #304]
expected: FAIL
- [WebGL test #306: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #305]
expected: FAIL
- [WebGL test #185: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #306]
expected: FAIL
- [WebGL test #212: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #313]
expected: FAIL
- [WebGL test #22: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #314]
expected: FAIL
- [WebGL test #426: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #315]
expected: FAIL
- [WebGL test #162: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #32]
expected: FAIL
- [WebGL test #194: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #323]
expected: FAIL
- [WebGL test #242: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #324]
expected: FAIL
- [WebGL test #33: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #33]
expected: FAIL
- [WebGL test #275: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #333]
expected: FAIL
- [WebGL test #204: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #334]
expected: FAIL
- [WebGL test #486: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #336]
expected: FAIL
- [WebGL test #144: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 128,128,128,128]
+ [WebGL test #34]
expected: FAIL
- [WebGL test #184: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #343]
expected: FAIL
- [WebGL test #114: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #344]
expected: FAIL
- [WebGL test #195: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #345]
expected: FAIL
- [WebGL test #193: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #346]
expected: FAIL
- [WebGL test #273: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #35]
expected: FAIL
- [WebGL test #406: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #353]
expected: FAIL
- [WebGL test #23: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #354]
expected: FAIL
- [WebGL test #203: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #355]
expected: FAIL
- [WebGL test #104: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #356]
expected: FAIL
- [WebGL test #284: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #363]
expected: FAIL
- [WebGL test #244: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #365]
expected: FAIL
- [WebGL test #436: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #384]
expected: FAIL
- [WebGL test #225: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #386]
expected: FAIL
- [WebGL test #53: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #393]
expected: FAIL
- [WebGL test #356: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #394]
expected: FAIL
- [WebGL test #494: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #395]
expected: FAIL
- [WebGL test #63: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #396]
expected: FAIL
- [WebGL test #265: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #403]
expected: FAIL
- [WebGL test #263: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #404]
expected: FAIL
- [WebGL test #73: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #405]
expected: FAIL
- [WebGL test #103: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #406]
expected: FAIL
- [WebGL test #32: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #413]
expected: FAIL
- [WebGL test #13: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #415]
expected: FAIL
- [WebGL test #42: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #416]
expected: FAIL
- [WebGL test #403: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #42]
expected: FAIL
- [WebGL test #93: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #425]
expected: FAIL
- [WebGL test #155: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #426]
expected: FAIL
- [WebGL test #446: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #43]
expected: FAIL
- [WebGL test #435: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #434]
expected: FAIL
- [WebGL test #495: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #435]
expected: FAIL
- [WebGL test #266: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #436]
expected: FAIL
- [WebGL test #365: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #44]
expected: FAIL
- [WebGL test #413: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #443]
expected: FAIL
- [WebGL test #35: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #444]
expected: FAIL
- [WebGL test #235: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #445]
expected: FAIL
- [WebGL test #143: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #446]
expected: FAIL
- [WebGL test #416: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #45]
expected: FAIL
- [WebGL test #232: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #453]
expected: FAIL
- [WebGL test #454: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #454]
expected: FAIL
- [WebGL test #85: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 128,128,128,128]
+ [WebGL test #455]
expected: FAIL
- [WebGL test #24: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #456]
expected: FAIL
- [WebGL test #82: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #463]
expected: FAIL
- [WebGL test #395: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 128,128,128,128]
+ [WebGL test #464]
expected: FAIL
- [WebGL test #393: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 128,128,128,128]
+ [WebGL test #465]
expected: FAIL
- [WebGL test #44: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #466]
expected: FAIL
- [WebGL test #43: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #473]
expected: FAIL
- [WebGL test #343: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #474]
expected: FAIL
- [WebGL test #52: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #475]
expected: FAIL
- [WebGL test #14: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #476]
expected: FAIL
- [WebGL test #295: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #483]
expected: FAIL
- [WebGL test #473: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #484]
expected: FAIL
- [WebGL test #344: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #485]
expected: FAIL
- [WebGL test #294: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #486]
expected: FAIL
- [WebGL test #142: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 128,128,128,128]
+ [WebGL test #493]
expected: FAIL
- [WebGL test #445: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #494]
expected: FAIL
- [WebGL test #464: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #495]
expected: FAIL
- [WebGL test #175: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #496]
expected: FAIL
- [WebGL test #465: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #52]
expected: FAIL
- [WebGL test #92: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #53]
expected: FAIL
- [WebGL test #95: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #54]
expected: FAIL
- [WebGL test #496: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #55]
expected: FAIL
- [WebGL test #105: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #62]
expected: FAIL
- [WebGL test #223: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #63]
expected: FAIL
- [WebGL test #336: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 128,128,128,128]
+ [WebGL test #64]
expected: FAIL
- [WebGL test #355: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #72]
expected: FAIL
- [WebGL test #346: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #73]
expected: FAIL
- [WebGL test #324: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #82]
expected: FAIL
- [WebGL test #205: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #83]
expected: FAIL
- [WebGL test #145: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #85]
expected: FAIL
- [WebGL test #384: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 0,255,0,255]
+ [WebGL test #92]
expected: FAIL
- [WebGL test #443: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 0,255,0,255]
+ [WebGL test #93]
expected: FAIL
- [WebGL test #286: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
+ [WebGL test #94]
expected: FAIL
- [WebGL test #466: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 136,136,136,136]
- expected: FAIL
-
- [WebGL test #2: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #3: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #4: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #5: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #7: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #8: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #9: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #10: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #12: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #13: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #14: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #15: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #17: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #18: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #19: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #20: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #22: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #23: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #24: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #25: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #27: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #28: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #29: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #30: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #32: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #33: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #34: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #35: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #37: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #38: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #39: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #40: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #42: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #43: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #44: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #45: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #47: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #48: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #49: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #50: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #52: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #53: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #54: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #55: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #57: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #58: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #59: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #60: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #62: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #63: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #64: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #67: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #68: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #69: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #72: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #73: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #77: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #78: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #82: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #83: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #85: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #87: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #88: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #90: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #92: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #93: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #94: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #95: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #97: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #98: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #99: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #100: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #102: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #103: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #104: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #105: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #107: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #108: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #109: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #110: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #112: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #114: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #117: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #119: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #133: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #135: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #138: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #140: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #142: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #143: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #144: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #145: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #147: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #148: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #149: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #150: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #152: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #153: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #154: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #155: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #157: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #158: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #159: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #160: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #162: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #164: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #165: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #167: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #169: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #170: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #174: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #175: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #179: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #180: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #183: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #184: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #185: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #188: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #189: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #190: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #192: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #193: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #194: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #195: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #197: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #198: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #199: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #200: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #202: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #203: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #204: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #205: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #207: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #208: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #209: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #210: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #212: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #213: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #214: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #215: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #217: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #218: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #219: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #220: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #222: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #223: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #224: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #225: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #227: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #228: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #229: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #230: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #232: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #233: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #234: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #235: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #237: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #238: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #239: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #240: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #242: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #243: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #244: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #245: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #247: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #248: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #249: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #250: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #253: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #254: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #255: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #256: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #258: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #259: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #260: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #261: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #263: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #264: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #265: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #266: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #268: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #269: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #270: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #271: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #273: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #274: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #275: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #276: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #278: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #279: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #280: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #281: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #283: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #284: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #285: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #286: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #288: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #289: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #290: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #291: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #293: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #294: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #295: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #296: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #298: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #299: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #300: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #301: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #303: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #304: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #305: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #306: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #308: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #309: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #310: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #311: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #313: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #314: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #315: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #318: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #319: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #320: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #323: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #324: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #328: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #329: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #333: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #334: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #336: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #338: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #339: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #341: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #343: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #344: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #345: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #346: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #348: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #349: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #350: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #351: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #353: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #354: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #355: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #356: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #358: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #359: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #360: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #361: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #363: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #365: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #368: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #370: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #384: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #386: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #389: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #391: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #393: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #394: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #395: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #396: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #398: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #399: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #400: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #401: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #403: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #404: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #405: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #406: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #408: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #409: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #410: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #411: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #413: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #415: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #416: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #418: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #420: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #421: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #425: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #426: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #430: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #431: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #434: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #435: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #436: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #439: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #440: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #441: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #443: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #444: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #445: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #446: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #448: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #449: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #450: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #451: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #453: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #454: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #455: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #456: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #458: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #459: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #460: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #461: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #463: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #464: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #465: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #466: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #468: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #469: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #470: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #471: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #473: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #474: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #475: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #476: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #478: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #479: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #480: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #481: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #483: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #484: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #485: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #486: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #488: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #489: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #490: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #491: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 128,128,128,128]
- expected: FAIL
-
- [WebGL test #493: 0, 0 should render 0,0,0,0 (+/-1)\nat (0, 0) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #494: 1, 0 should render 0,0,0,0 (+/-1)\nat (1, 0) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #495: 0, 1 should render 0,0,0,0 (+/-1)\nat (0, 1) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #496: 1, 1 should render 0,0,0,0 (+/-1)\nat (1, 1) expected: 0,0,0,0 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #498: 0, 0 should render 136,136,136,136 (+/-1)\nat (0, 0) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #499: 1, 0 should render 136,136,136,136 (+/-1)\nat (1, 0) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #500: 0, 1 should render 136,136,136,136 (+/-1)\nat (0, 1) expected: 136,136,136,136 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #501: 1, 1 should render 136,136,136,136 (+/-1)\nat (1, 1) expected: 136,136,136,136 was 0,255,0,255]
+ [WebGL test #95]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/textures/misc/cube-incomplete-fbo.html.ini b/tests/wpt/webgl/meta/conformance/textures/misc/cube-incomplete-fbo.html.ini
index b0ee209616b..dc617dc75cd 100644
--- a/tests/wpt/webgl/meta/conformance/textures/misc/cube-incomplete-fbo.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/misc/cube-incomplete-fbo.html.ini
@@ -1,4 +1,3 @@
[cube-incomplete-fbo.html]
- [WebGL test #1: gl.checkFramebufferStatus(gl.FRAMEBUFFER) should be 36054. Was 36053.]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/textures/misc/gl-pixelstorei.html.ini b/tests/wpt/webgl/meta/conformance/textures/misc/gl-pixelstorei.html.ini
index aa204678abd..9ad6b7e3900 100644
--- a/tests/wpt/webgl/meta/conformance/textures/misc/gl-pixelstorei.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/misc/gl-pixelstorei.html.ini
@@ -1,6 +1,5 @@
[gl-pixelstorei.html]
bug: https://github.com/servo/servo/issues/21556
expected: ERROR
- [WebGL test #0: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #0]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/textures/misc/origin-clean-conformance-offscreencanvas.html.ini b/tests/wpt/webgl/meta/conformance/textures/misc/origin-clean-conformance-offscreencanvas.html.ini
index 79c16b2cfd5..a33e05e9880 100644
--- a/tests/wpt/webgl/meta/conformance/textures/misc/origin-clean-conformance-offscreencanvas.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/misc/origin-clean-conformance-offscreencanvas.html.ini
@@ -1,7 +1,7 @@
[origin-clean-conformance-offscreencanvas.html]
expected: ERROR
- [WebGL test #2: Unable to fetch WebGL rendering context for Canvas]
- expected: FAIL
-
[Overall test]
expected: NOTRUN
+
+ [WebGL test #2]
+ expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/textures/misc/tex-image-webgl.html.ini b/tests/wpt/webgl/meta/conformance/textures/misc/tex-image-webgl.html.ini
index 044ba1837ab..66ef4bda9ce 100644
--- a/tests/wpt/webgl/meta/conformance/textures/misc/tex-image-webgl.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/misc/tex-image-webgl.html.ini
@@ -1,7 +1,6 @@
[tex-image-webgl.html]
- [WebGL test #3: Canvas should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #2: Canvas should be red\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #3]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/textures/misc/tex-input-validation.html.ini b/tests/wpt/webgl/meta/conformance/textures/misc/tex-input-validation.html.ini
index d1537b75d51..47aca65ce7f 100644
--- a/tests/wpt/webgl/meta/conformance/textures/misc/tex-input-validation.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/misc/tex-input-validation.html.ini
@@ -1,14 +1,10 @@
[tex-input-validation.html]
bug: https://github.com/servo/servo/issues/20595
- [WebGL test #45: getError expected: INVALID_OPERATION. Was NO_ERROR : colorBufferFormat: RGB565 internalFormat: RGBA target: TEXTURE_2D]
+ [WebGL test #37]
expected: FAIL
- [WebGL test #61: getError expected: INVALID_OPERATION. Was NO_ERROR : colorBufferFormat: RGB internalFormat: RGBA]
+ [WebGL test #45]
expected: FAIL
- [WebGL test #37: getError expected: NO_ERROR. Was INVALID_OPERATION : colorBufferFormat: RGB565 internalFormat: RGB target: TEXTURE_2D border: 0]
+ [WebGL test #61]
expected: FAIL
-
- [WebGL test #13: getError expected: INVALID_ENUM. Was NO_ERROR : paramName: 0x813a]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/textures/misc/tex-sub-image-2d-bad-args.html.ini b/tests/wpt/webgl/meta/conformance/textures/misc/tex-sub-image-2d-bad-args.html.ini
deleted file mode 100644
index dc6a8f4d77c..00000000000
--- a/tests/wpt/webgl/meta/conformance/textures/misc/tex-sub-image-2d-bad-args.html.ini
+++ /dev/null
@@ -1,4 +0,0 @@
-[tex-sub-image-2d-bad-args.html]
- [WebGL test #0: getError expected: INVALID_OPERATION. Was INVALID_VALUE : no previously defined texture image]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/textures/misc/tex-video-using-tex-unit-non-zero.html.ini b/tests/wpt/webgl/meta/conformance/textures/misc/tex-video-using-tex-unit-non-zero.html.ini
index 97dba78b782..5b9d4a0e1b9 100644
--- a/tests/wpt/webgl/meta/conformance/textures/misc/tex-video-using-tex-unit-non-zero.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/misc/tex-video-using-tex-unit-non-zero.html.ini
@@ -1,11 +1,11 @@
[tex-video-using-tex-unit-non-zero.html]
bug: https://github.com/servo/servo/issues/21132
expected: TIMEOUT
- [WebGL test #0: Unable to fetch WebGL rendering context for Canvas]
- expected: FAIL
+ [Overall test]
+ expected: NOTRUN
- [WebGL test #1: context does not exist]
+ [WebGL test #0]
expected: FAIL
- [Overall test]
- expected: NOTRUN
+ [WebGL test #1]
+ expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/textures/misc/texture-copying-feedback-loops.html.ini b/tests/wpt/webgl/meta/conformance/textures/misc/texture-copying-feedback-loops.html.ini
index 527b3d638d5..0037343e6ea 100644
--- a/tests/wpt/webgl/meta/conformance/textures/misc/texture-copying-feedback-loops.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/misc/texture-copying-feedback-loops.html.ini
@@ -1,8 +1,7 @@
[texture-copying-feedback-loops.html]
bug: https://github.com/servo/servo/issues/21288
- [WebGL test #3: getError expected: INVALID_OPERATION. Was NO_ERROR : after copyTexImage2D to same texture same level, invalid feedback loop]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #6: getError expected: INVALID_OPERATION. Was NO_ERROR : after copyTexSubImage2D to same texture same level, invalid feedback loop]
+ [WebGL test #6]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/textures/misc/texture-fakeblack.html.ini b/tests/wpt/webgl/meta/conformance/textures/misc/texture-fakeblack.html.ini
index 9c4fabdc0cf..c5a9726e29b 100644
--- a/tests/wpt/webgl/meta/conformance/textures/misc/texture-fakeblack.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/misc/texture-fakeblack.html.ini
@@ -1,7 +1,6 @@
[texture-fakeblack.html]
- [WebGL test #1: should be 0,0,0,255\nat (0, 0) expected: 0,0,0,255 was 255,0,0,255]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #3: should be 0,0,0,255\nat (0, 0) expected: 0,0,0,255 was 255,0,0,255]
+ [WebGL test #3]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/textures/misc/texture-npot-video.html.ini b/tests/wpt/webgl/meta/conformance/textures/misc/texture-npot-video.html.ini
index 07641b6d1e7..808ea0fa292 100644
--- a/tests/wpt/webgl/meta/conformance/textures/misc/texture-npot-video.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/misc/texture-npot-video.html.ini
@@ -1,6 +1,6 @@
[texture-npot-video.html]
- [WebGL test #5: shouldBe 0,0,0\nat (4, 4) expected: 0,0,0 was 255,0,0]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #6: shouldBe 0,0,0\nat (4, 40) expected: 0,0,0 was 0,255,0]
+ [WebGL test #6]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/textures/misc/texture-npot.html.ini b/tests/wpt/webgl/meta/conformance/textures/misc/texture-npot.html.ini
index 2204a777aa6..d9b72efc7f5 100644
--- a/tests/wpt/webgl/meta/conformance/textures/misc/texture-npot.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/misc/texture-npot.html.ini
@@ -1,22 +1,21 @@
[texture-npot.html]
- [WebGL test #16: NPOT texture with TEXTURE_WRAP set to REPEAT should draw with 0,0,0,255\nat (0, 0) expected: 0,0,0,255 was 192,0,128,255]
+ [WebGL test #16]
expected: FAIL
- [WebGL test #64: NPOT cubemap with TEXTURE_WRAP set to REPEAT should draw with 0,0,0,255\nat (0, 0) expected: 0,0,0,255 was 0,192,128,255]
+ [WebGL test #28]
expected: FAIL
- [WebGL test #28: NPOT texture with TEXTURE_WRAP set to REPEAT should draw with 0,0,0,255\nat (0, 0) expected: 0,0,0,255 was 192,192,192,255]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #76: NPOT cubemap with TEXTURE_WRAP set to REPEAT should draw with 0,0,0,255\nat (0, 0) expected: 0,0,0,255 was 0,192,128,255]
+ [WebGL test #40]
expected: FAIL
- [WebGL test #52: NPOT texture with TEXTURE_WRAP set to REPEAT should draw with 0,0,0,255\nat (0, 0) expected: 0,0,0,255 was 192,192,192,64]
+ [WebGL test #52]
expected: FAIL
- [WebGL test #40: NPOT texture with TEXTURE_WRAP set to REPEAT should draw with 0,0,0,255\nat (0, 0) expected: 0,0,0,255 was 0,0,0,64]
+ [WebGL test #64]
expected: FAIL
- [WebGL test #4: NPOT texture with TEXTURE_WRAP set to REPEAT should draw with 0,0,0,255\nat (0, 0) expected: 0,0,0,255 was 192,0,128,64]
+ [WebGL test #76]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/textures/misc/texture-size-cube-maps.html.ini b/tests/wpt/webgl/meta/conformance/textures/misc/texture-size-cube-maps.html.ini
deleted file mode 100644
index d12c43168d2..00000000000
--- a/tests/wpt/webgl/meta/conformance/textures/misc/texture-size-cube-maps.html.ini
+++ /dev/null
@@ -1,145 +0,0 @@
-[texture-size-cube-maps.html]
- [WebGL test #87: 0, 0, 2, 1 should be green\nat (0, 0) expected: 0,255,0,255 was 0,255,255,255]
- expected: FAIL
-
- [WebGL test #7: 0, 1, 2, 1 should be cyan\nat (0, 1) expected: 0,255,255,255 was 255,255,0,255]
- expected: FAIL
-
- [WebGL test #126: 0, 1, 2, 1 should be blue\nat (0, 1) expected: 0,0,255,255 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #62: 0, 1, 2, 1 should be green\nat (0, 1) expected: 0,255,0,255 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #63: 0, 0, 2, 1 should be green\nat (0, 0) expected: 0,255,0,255 was 255,0,255,255]
- expected: FAIL
-
- [WebGL test #119: 0, 0, 2, 1 should be magenta\nat (0, 0) expected: 255,0,255,255 was 255,255,0,255]
- expected: FAIL
-
- [WebGL test #17: 0, 1, 2, 1 should be blue\nat (0, 1) expected: 0,0,255,255 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #99: 0, 0, 2, 1 should be yellow\nat (0, 0) expected: 255,255,0,255 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #50: 0, 1, 2, 1 should be green\nat (0, 1) expected: 0,255,0,255 was 0,255,255,255]
- expected: FAIL
-
- [WebGL test #134: 0, 1, 2, 1 should be magenta\nat (0, 1) expected: 255,0,255,255 was 0,255,255,255]
- expected: FAIL
-
- [WebGL test #141: 0, 0, 2, 1 should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #44: 0, 1, 2, 1 should be red\nat (0, 1) expected: 255,0,0,255 was 255,0,255,255]
- expected: FAIL
-
- [WebGL test #104: 0, 1, 2, 1 should be cyan\nat (0, 1) expected: 0,255,255,255 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #32: 0, 0, 2, 1 should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #83: 0, 0, 2, 1 should be yellow\nat (0, 0) expected: 255,255,0,255 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #45: 0, 0, 2, 1 should be red\nat (0, 0) expected: 255,0,0,255 was 0,255,255,255]
- expected: FAIL
-
- [WebGL test #26: 0, 0, 2, 1 should be magenta\nat (0, 0) expected: 255,0,255,255 was 255,255,0,255]
- expected: FAIL
-
- [WebGL test #72: 0, 1, 2, 1 should be magenta\nat (0, 1) expected: 255,0,255,255 was 255,255,0,255]
- expected: FAIL
-
- [WebGL test #123: 0, 0, 2, 1 should be yellow\nat (0, 0) expected: 255,255,0,255 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #116: 0, 1, 2, 1 should be cyan\nat (0, 1) expected: 0,255,255,255 was 255,255,0,255]
- expected: FAIL
-
- [WebGL test #14: 0, 0, 2, 1 should be yellow\nat (0, 0) expected: 255,255,0,255 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #81: 0, 0, 2, 1 should be blue\nat (0, 0) expected: 0,0,255,255 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #54: 0, 1, 2, 1 should be cyan\nat (0, 1) expected: 0,255,255,255 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #101: 0, 0, 2, 1 should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #135: 0, 0, 2, 1 should be magenta\nat (0, 0) expected: 255,0,255,255 was 255,255,0,255]
- expected: FAIL
-
- [WebGL test #98: 0, 1, 2, 1 should be yellow\nat (0, 1) expected: 255,255,0,255 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #28: 0, 0, 2, 1 should be red\nat (0, 0) expected: 255,0,0,255 was 0,255,255,255]
- expected: FAIL
-
- [WebGL test #90: 0, 1, 2, 1 should be red\nat (0, 1) expected: 255,0,0,255 was 0,255,255,255]
- expected: FAIL
-
- [WebGL test #65: 0, 0, 2, 1 should be blue\nat (0, 0) expected: 0,0,255,255 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #8: 0, 0, 2, 1 should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #105: 0, 0, 2, 1 should be blue\nat (0, 0) expected: 0,0,255,255 was 255,0,255,255]
- expected: FAIL
-
- [WebGL test #144: 0, 1, 2, 1 should be yellow\nat (0, 1) expected: 255,255,0,255 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #31: 0, 1, 2, 1 should be red\nat (0, 1) expected: 255,0,0,255 was 255,255,0,255]
- expected: FAIL
-
- [WebGL test #137: 0, 0, 2, 1 should be red\nat (0, 0) expected: 255,0,0,255 was 0,255,255,255]
- expected: FAIL
-
- [WebGL test #68: 0, 1, 2, 1 should be blue\nat (0, 1) expected: 0,0,255,255 was 255,0,255,255]
- expected: FAIL
-
- [WebGL test #25: 0, 1, 2, 1 should be magenta\nat (0, 1) expected: 255,0,255,255 was 0,255,255,255]
- expected: FAIL
-
- [WebGL test #117: 0, 0, 2, 1 should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #86: 0, 1, 2, 1 should be yellow\nat (0, 1) expected: 255,255,0,255 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #140: 0, 1, 2, 1 should be red\nat (0, 1) expected: 255,0,0,255 was 255,255,0,255]
- expected: FAIL
-
- [WebGL test #35: 0, 1, 2, 1 should be yellow\nat (0, 1) expected: 255,255,0,255 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #69: 0, 0, 2, 1 should be red\nat (0, 0) expected: 255,0,0,255 was 255,255,0,255]
- expected: FAIL
-
- [WebGL test #80: 0, 1, 2, 1 should be blue\nat (0, 1) expected: 0,0,255,255 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #47: 0, 0, 2, 1 should be green\nat (0, 0) expected: 0,255,0,255 was 255,0,255,255]
- expected: FAIL
-
- [WebGL test #10: 0, 0, 2, 1 should be magenta\nat (0, 0) expected: 255,0,255,255 was 255,255,0,255]
- expected: FAIL
-
- [WebGL test #122: 0, 1, 2, 1 should be magenta\nat (0, 1) expected: 255,0,255,255 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #13: 0, 1, 2, 1 should be magenta\nat (0, 1) expected: 255,0,255,255 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #108: 0, 1, 2, 1 should be green\nat (0, 1) expected: 0,255,0,255 was 255,0,255,255]
- expected: FAIL
-
- [WebGL test #51: 0, 0, 2, 1 should be magenta\nat (0, 0) expected: 255,0,255,255 was 0,0,255,255]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/textures/misc/texture-sub-image-cube-maps.html.ini b/tests/wpt/webgl/meta/conformance/textures/misc/texture-sub-image-cube-maps.html.ini
index eb9e0b6bd23..9e36f8886a9 100644
--- a/tests/wpt/webgl/meta/conformance/textures/misc/texture-sub-image-cube-maps.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/misc/texture-sub-image-cube-maps.html.ini
@@ -1,115 +1,114 @@
[texture-sub-image-cube-maps.html]
- [WebGL test #2: TEXTURE_CUBE_MAP_NEGATIVE_X should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #0]
expected: FAIL
- [WebGL test #29: 0, 2, 4, 2 should be yellow\nat (0, 2) expected: 255,255,0,255 was 0,0,0,0]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #10: 0, 2, 4, 2 should be blue\nat (0, 2) expected: 0,0,255,255 was 0,0,0,0]
+ [WebGL test #10]
expected: FAIL
- [WebGL test #0: unexpected gl error: INVALID_VALUE]
+ [WebGL test #11]
expected: FAIL
- [WebGL test #34: 0, 0, 4, 2 should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,0,0,0]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #9: 0, 0, 4, 2 should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,0,0,0]
+ [WebGL test #13]
expected: FAIL
- [WebGL test #25: TEXTURE_CUBE_MAP_NEGATIVE_Z should be red\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #14]
expected: FAIL
- [WebGL test #8: 0, 2, 4, 2 should be cyan\nat (0, 2) expected: 0,255,255,255 was 0,0,0,0]
+ [WebGL test #15]
expected: FAIL
- [WebGL test #22: TEXTURE_CUBE_MAP_POSITIVE_Y should be yellow\nat (0, 0) expected: 255,255,0,255 was 0,0,0,0]
+ [WebGL test #16]
expected: FAIL
- [WebGL test #31: 0, 2, 4, 2 should be cyan\nat (0, 2) expected: 0,255,255,255 was 0,0,0,0]
+ [WebGL test #17]
expected: FAIL
- [WebGL test #11: 0, 0, 4, 2 should be magenta\nat (0, 0) expected: 255,0,255,255 was 0,0,0,0]
+ [WebGL test #18]
expected: FAIL
- [WebGL test #18: 0, 2, 4, 2 should be blue\nat (0, 2) expected: 0,0,255,255 was 0,0,0,0]
+ [WebGL test #19]
expected: FAIL
- [WebGL test #13: 0, 0, 4, 2 should be blue\nat (0, 0) expected: 0,0,255,255 was 0,0,0,0]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #1: TEXTURE_CUBE_MAP_POSITIVE_X should be red\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #20]
expected: FAIL
- [WebGL test #5: TEXTURE_CUBE_MAP_POSITIVE_Z should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,0,0,0]
+ [WebGL test #21]
expected: FAIL
- [WebGL test #35: 0, 2, 4, 2 should be green\nat (0, 2) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #22]
expected: FAIL
- [WebGL test #20: TEXTURE_CUBE_MAP_POSITIVE_X should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #23]
expected: FAIL
- [WebGL test #19: unexpected gl error: INVALID_VALUE]
+ [WebGL test #24]
expected: FAIL
- [WebGL test #33: 0, 2, 4, 2 should be red\nat (0, 2) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #25]
expected: FAIL
- [WebGL test #27: 0, 2, 4, 2 should be magenta\nat (0, 2) expected: 255,0,255,255 was 0,0,0,0]
+ [WebGL test #26]
expected: FAIL
- [WebGL test #36: 0, 0, 4, 2 should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #27]
expected: FAIL
- [WebGL test #12: 0, 2, 4, 2 should be yellow\nat (0, 2) expected: 255,255,0,255 was 0,0,0,0]
+ [WebGL test #28]
expected: FAIL
- [WebGL test #7: 0, 0, 4, 2 should be yellow\nat (0, 0) expected: 255,255,0,255 was 0,0,0,0]
+ [WebGL test #29]
expected: FAIL
- [WebGL test #24: TEXTURE_CUBE_MAP_POSITIVE_Z should be magenta\nat (0, 0) expected: 255,0,255,255 was 0,0,0,0]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #17: 0, 0, 4, 2 should be red\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #30]
expected: FAIL
- [WebGL test #32: 0, 0, 4, 2 should be yellow\nat (0, 0) expected: 255,255,0,255 was 0,0,0,0]
+ [WebGL test #31]
expected: FAIL
- [WebGL test #15: 0, 0, 4, 2 should be yellow\nat (0, 0) expected: 255,255,0,255 was 0,0,0,0]
+ [WebGL test #32]
expected: FAIL
- [WebGL test #3: TEXTURE_CUBE_MAP_POSITIVE_Y should be blue\nat (0, 0) expected: 0,0,255,255 was 0,0,0,0]
+ [WebGL test #33]
expected: FAIL
- [WebGL test #37: 0, 2, 4, 2 should be yellow\nat (0, 2) expected: 255,255,0,255 was 0,0,0,0]
+ [WebGL test #34]
expected: FAIL
- [WebGL test #14: 0, 2, 4, 2 should be magenta\nat (0, 2) expected: 255,0,255,255 was 0,0,0,0]
+ [WebGL test #35]
expected: FAIL
- [WebGL test #28: 0, 0, 4, 2 should be magenta\nat (0, 0) expected: 255,0,255,255 was 0,0,0,0]
+ [WebGL test #36]
expected: FAIL
- [WebGL test #16: 0, 2, 4, 2 should be red\nat (0, 2) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #37]
expected: FAIL
- [WebGL test #21: TEXTURE_CUBE_MAP_NEGATIVE_X should be blue\nat (0, 0) expected: 0,0,255,255 was 0,0,0,0]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #30: 0, 0, 4, 2 should be red\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #26: 0, 0, 4, 2 should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,0,0,0]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #4: TEXTURE_CUBE_MAP_NEGATIVE_Y should be yellow\nat (0, 0) expected: 255,255,0,255 was 0,0,0,0]
+ [WebGL test #7]
expected: FAIL
- [WebGL test #23: TEXTURE_CUBE_MAP_NEGATIVE_Y should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,0,0,0]
+ [WebGL test #8]
expected: FAIL
- [WebGL test #6: TEXTURE_CUBE_MAP_NEGATIVE_Z should be magenta\nat (0, 0) expected: 255,0,255,255 was 0,0,0,0]
+ [WebGL test #9]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance/textures/misc/texture-upload-size.html.ini b/tests/wpt/webgl/meta/conformance/textures/misc/texture-upload-size.html.ini
index 53acd13e3db..2f1648b219b 100644
--- a/tests/wpt/webgl/meta/conformance/textures/misc/texture-upload-size.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/misc/texture-upload-size.html.ini
@@ -1,117 +1,39 @@
[texture-upload-size.html]
- [WebGL test #20: could not create image (SVG)]
+ [WebGL test #100]
expected: FAIL
- [WebGL test #36: could not create image (SVG)]
+ [WebGL test #116]
expected: FAIL
- [WebGL test #52: could not create image (SVG)]
+ [WebGL test #124]
expected: FAIL
- [WebGL test #60: could not create image (SVG)]
+ [WebGL test #132]
expected: FAIL
- [WebGL test #44: could not create image (SVG)]
+ [WebGL test #156]
expected: FAIL
- [WebGL test #588: could not create image (SVG)]
+ [WebGL test #172]
expected: FAIL
- [WebGL test #156: could not create image (SVG)]
+ [WebGL test #180]
expected: FAIL
- [WebGL test #180: could not create image (SVG)]
+ [WebGL test #236]
expected: FAIL
- [WebGL test #100: could not create image (SVG)]
+ [WebGL test #52]
expected: FAIL
- [WebGL test #116: could not create image (SVG)]
+ [WebGL test #588]
expected: FAIL
- [WebGL test #172: could not create image (SVG)]
+ [WebGL test #78]
expected: FAIL
- [WebGL test #124: could not create image (SVG)]
+ [WebGL test #82]
expected: FAIL
- [WebGL test #132: could not create image (SVG)]
- expected: FAIL
-
- [WebGL test #84: could not create image (SVG)]
- expected: FAIL
-
- [WebGL test #68: could not create image (SVG)]
- expected: FAIL
-
- [WebGL test #236: could not create image (SVG)]
- expected: FAIL
-
- [WebGL test #13: Texture was smaller than the expected size 0x0]
- expected: FAIL
-
- [WebGL test #17: Texture was smaller than the expected size 0x0]
- expected: FAIL
-
- [WebGL test #21: Texture was smaller than the expected size 0x0]
- expected: FAIL
-
- [WebGL test #25: Texture was smaller than the expected size 0x0]
- expected: FAIL
-
- [WebGL test #29: Texture was smaller than the expected size 0x0]
- expected: FAIL
-
- [WebGL test #33: Texture was smaller than the expected size 0x0]
- expected: FAIL
-
- [WebGL test #37: Texture was smaller than the expected size 0x0]
- expected: FAIL
-
- [WebGL test #41: Texture was smaller than the expected size 0x0]
- expected: FAIL
-
- [WebGL test #46: Texture was smaller than the expected size 0x0]
- expected: FAIL
-
- [WebGL test #50: Texture was smaller than the expected size 0x0]
- expected: FAIL
-
- [WebGL test #45: Texture was smaller than the expected size 0x0]
- expected: FAIL
-
- [WebGL test #49: Texture was smaller than the expected size 0x0]
- expected: FAIL
-
- [WebGL test #53: Texture was smaller than the expected size 0x0]
- expected: FAIL
-
- [WebGL test #57: Texture was smaller than the expected size 0x0]
- expected: FAIL
-
- [WebGL test #54: Texture was smaller than the expected size 0x0]
- expected: FAIL
-
- [WebGL test #58: Texture was smaller than the expected size 0x0]
- expected: FAIL
-
- [WebGL test #62: Texture was smaller than the expected size 0x0]
- expected: FAIL
-
- [WebGL test #66: Texture was smaller than the expected size 0x0]
- expected: FAIL
-
- [WebGL test #70: Texture was smaller than the expected size 0x0]
- expected: FAIL
-
- [WebGL test #74: Texture was smaller than the expected size 0x0]
- expected: FAIL
-
- [WebGL test #78: Texture was smaller than the expected size 0x0]
- expected: FAIL
-
- [WebGL test #82: Texture was smaller than the expected size 0x0]
- expected: FAIL
-
- [WebGL test #76: could not create image (SVG)]
+ [WebGL test #84]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/textures/misc/texture-video-transparent.html.ini b/tests/wpt/webgl/meta/conformance/textures/misc/texture-video-transparent.html.ini
index 2984bb14285..69a6441861c 100644
--- a/tests/wpt/webgl/meta/conformance/textures/misc/texture-video-transparent.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/misc/texture-video-transparent.html.ini
@@ -1,1425 +1,720 @@
[texture-video-transparent.html]
- [WebGL test #0: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #0]
expected: FAIL
- [WebGL test #1: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #2: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #10]
expected: FAIL
- [WebGL test #3: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #100]
expected: FAIL
- [WebGL test #4: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #101]
expected: FAIL
- [WebGL test #5: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #102]
expected: FAIL
- [WebGL test #6: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #103]
expected: FAIL
- [WebGL test #7: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #104]
expected: FAIL
- [WebGL test #8: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #105]
expected: FAIL
- [WebGL test #9: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #106]
expected: FAIL
- [WebGL test #10: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #107]
expected: FAIL
- [WebGL test #11: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #108]
expected: FAIL
- [WebGL test #12: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #109]
expected: FAIL
- [WebGL test #13: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #11]
expected: FAIL
- [WebGL test #14: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #110]
expected: FAIL
- [WebGL test #15: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #111]
expected: FAIL
- [WebGL test #16: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #112]
expected: FAIL
- [WebGL test #17: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #113]
expected: FAIL
- [WebGL test #18: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #114]
expected: FAIL
- [WebGL test #19: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #115]
expected: FAIL
- [WebGL test #20: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #116]
expected: FAIL
- [WebGL test #21: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #117]
expected: FAIL
- [WebGL test #22: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #118]
expected: FAIL
- [WebGL test #23: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #119]
expected: FAIL
- [WebGL test #24: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #25: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #120]
expected: FAIL
- [WebGL test #26: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #121]
expected: FAIL
- [WebGL test #27: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #122]
expected: FAIL
- [WebGL test #28: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #123]
expected: FAIL
- [WebGL test #29: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #124]
expected: FAIL
- [WebGL test #30: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #125]
expected: FAIL
- [WebGL test #31: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #126]
expected: FAIL
- [WebGL test #32: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #127]
expected: FAIL
- [WebGL test #33: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #128]
expected: FAIL
- [WebGL test #34: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #129]
expected: FAIL
- [WebGL test #35: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #13]
expected: FAIL
- [WebGL test #36: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #130]
expected: FAIL
- [WebGL test #37: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #131]
expected: FAIL
- [WebGL test #38: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #132]
expected: FAIL
- [WebGL test #39: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #133]
expected: FAIL
- [WebGL test #40: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #134]
expected: FAIL
- [WebGL test #41: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #135]
expected: FAIL
- [WebGL test #42: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #136]
expected: FAIL
- [WebGL test #43: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #137]
expected: FAIL
- [WebGL test #44: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #138]
expected: FAIL
- [WebGL test #45: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #139]
expected: FAIL
- [WebGL test #46: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #14]
expected: FAIL
- [WebGL test #47: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #140]
expected: FAIL
- [WebGL test #48: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #141]
expected: FAIL
- [WebGL test #49: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #142]
expected: FAIL
- [WebGL test #50: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #143]
expected: FAIL
- [WebGL test #51: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #144]
expected: FAIL
- [WebGL test #52: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #145]
expected: FAIL
- [WebGL test #53: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #146]
expected: FAIL
- [WebGL test #54: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #147]
expected: FAIL
- [WebGL test #55: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #148]
expected: FAIL
- [WebGL test #56: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #149]
expected: FAIL
- [WebGL test #57: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #15]
expected: FAIL
- [WebGL test #58: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #150]
expected: FAIL
- [WebGL test #59: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #151]
expected: FAIL
- [WebGL test #60: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #152]
expected: FAIL
- [WebGL test #61: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #153]
expected: FAIL
- [WebGL test #62: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #154]
expected: FAIL
- [WebGL test #63: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #155]
expected: FAIL
- [WebGL test #64: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #156]
expected: FAIL
- [WebGL test #65: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #157]
expected: FAIL
- [WebGL test #66: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #158]
expected: FAIL
- [WebGL test #67: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #159]
expected: FAIL
- [WebGL test #68: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #16]
expected: FAIL
- [WebGL test #69: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #160]
expected: FAIL
- [WebGL test #70: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #161]
expected: FAIL
- [WebGL test #71: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #162]
expected: FAIL
- [WebGL test #72: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #163]
expected: FAIL
- [WebGL test #73: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #164]
expected: FAIL
- [WebGL test #74: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #165]
expected: FAIL
- [WebGL test #75: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #166]
expected: FAIL
- [WebGL test #76: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #167]
expected: FAIL
- [WebGL test #77: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #168]
expected: FAIL
- [WebGL test #78: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #169]
expected: FAIL
- [WebGL test #79: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #17]
expected: FAIL
- [WebGL test #80: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #170]
expected: FAIL
- [WebGL test #81: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #171]
expected: FAIL
- [WebGL test #82: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #172]
expected: FAIL
- [WebGL test #83: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #173]
expected: FAIL
- [WebGL test #84: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #174]
expected: FAIL
- [WebGL test #85: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #175]
expected: FAIL
- [WebGL test #86: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #176]
expected: FAIL
- [WebGL test #87: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #177]
expected: FAIL
- [WebGL test #88: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #178]
expected: FAIL
- [WebGL test #89: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #179]
expected: FAIL
- [WebGL test #90: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #18]
expected: FAIL
- [WebGL test #91: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #180]
expected: FAIL
- [WebGL test #92: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #181]
expected: FAIL
- [WebGL test #93: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #182]
expected: FAIL
- [WebGL test #94: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #183]
expected: FAIL
- [WebGL test #95: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #184]
expected: FAIL
- [WebGL test #96: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #185]
expected: FAIL
- [WebGL test #97: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #186]
expected: FAIL
- [WebGL test #98: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #187]
expected: FAIL
- [WebGL test #99: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #188]
expected: FAIL
- [WebGL test #100: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #189]
expected: FAIL
- [WebGL test #101: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #19]
expected: FAIL
- [WebGL test #102: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #190]
expected: FAIL
- [WebGL test #103: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #191]
expected: FAIL
- [WebGL test #104: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #192]
expected: FAIL
- [WebGL test #105: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #193]
expected: FAIL
- [WebGL test #106: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #194]
expected: FAIL
- [WebGL test #107: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #195]
expected: FAIL
- [WebGL test #108: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #196]
expected: FAIL
- [WebGL test #109: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #197]
expected: FAIL
- [WebGL test #110: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #198]
expected: FAIL
- [WebGL test #111: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #199]
expected: FAIL
- [WebGL test #112: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #113: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #20]
expected: FAIL
- [WebGL test #114: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #200]
expected: FAIL
- [WebGL test #115: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #201]
expected: FAIL
- [WebGL test #116: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #202]
expected: FAIL
- [WebGL test #117: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #203]
expected: FAIL
- [WebGL test #118: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #204]
expected: FAIL
- [WebGL test #119: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #205]
expected: FAIL
- [WebGL test #120: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #206]
expected: FAIL
- [WebGL test #121: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #207]
expected: FAIL
- [WebGL test #122: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #208]
expected: FAIL
- [WebGL test #123: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #209]
expected: FAIL
- [WebGL test #124: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #21]
expected: FAIL
- [WebGL test #125: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #210]
expected: FAIL
- [WebGL test #126: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #211]
expected: FAIL
- [WebGL test #127: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #212]
expected: FAIL
- [WebGL test #128: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #213]
expected: FAIL
- [WebGL test #129: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #214]
expected: FAIL
- [WebGL test #130: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #215]
expected: FAIL
- [WebGL test #131: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #216]
expected: FAIL
- [WebGL test #132: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #217]
expected: FAIL
- [WebGL test #133: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #218]
expected: FAIL
- [WebGL test #134: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #219]
expected: FAIL
- [WebGL test #135: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #22]
expected: FAIL
- [WebGL test #136: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #220]
expected: FAIL
- [WebGL test #137: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #221]
expected: FAIL
- [WebGL test #138: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #222]
expected: FAIL
- [WebGL test #139: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #223]
expected: FAIL
- [WebGL test #140: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #224]
expected: FAIL
- [WebGL test #141: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #225]
expected: FAIL
- [WebGL test #142: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #226]
expected: FAIL
- [WebGL test #143: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #227]
expected: FAIL
- [WebGL test #144: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #228]
expected: FAIL
- [WebGL test #145: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #229]
expected: FAIL
- [WebGL test #146: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #23]
expected: FAIL
- [WebGL test #147: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #230]
expected: FAIL
- [WebGL test #148: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #231]
expected: FAIL
- [WebGL test #149: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #232]
expected: FAIL
- [WebGL test #150: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #233]
expected: FAIL
- [WebGL test #151: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #234]
expected: FAIL
- [WebGL test #152: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #235]
expected: FAIL
- [WebGL test #153: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #236]
expected: FAIL
- [WebGL test #154: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #237]
expected: FAIL
- [WebGL test #155: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #238]
expected: FAIL
- [WebGL test #156: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #239]
expected: FAIL
- [WebGL test #157: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #24]
expected: FAIL
- [WebGL test #158: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #25]
expected: FAIL
- [WebGL test #159: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #26]
expected: FAIL
- [WebGL test #160: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #27]
expected: FAIL
- [WebGL test #161: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #28]
expected: FAIL
- [WebGL test #162: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #29]
expected: FAIL
- [WebGL test #163: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #164: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #30]
expected: FAIL
- [WebGL test #165: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #31]
expected: FAIL
- [WebGL test #166: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #32]
expected: FAIL
- [WebGL test #167: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #33]
expected: FAIL
- [WebGL test #168: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #34]
expected: FAIL
- [WebGL test #169: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #35]
expected: FAIL
- [WebGL test #170: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #36]
expected: FAIL
- [WebGL test #171: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #37]
expected: FAIL
- [WebGL test #172: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #38]
expected: FAIL
- [WebGL test #173: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #39]
expected: FAIL
- [WebGL test #174: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #175: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #40]
expected: FAIL
- [WebGL test #176: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #41]
expected: FAIL
- [WebGL test #177: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #42]
expected: FAIL
- [WebGL test #178: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #43]
expected: FAIL
- [WebGL test #179: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #44]
expected: FAIL
- [WebGL test #180: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #45]
expected: FAIL
- [WebGL test #181: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #46]
expected: FAIL
- [WebGL test #182: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #47]
expected: FAIL
- [WebGL test #183: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #48]
expected: FAIL
- [WebGL test #184: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #49]
expected: FAIL
- [WebGL test #185: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #186: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #50]
expected: FAIL
- [WebGL test #187: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #51]
expected: FAIL
- [WebGL test #188: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #52]
expected: FAIL
- [WebGL test #189: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #53]
expected: FAIL
- [WebGL test #190: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #54]
expected: FAIL
- [WebGL test #191: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #55]
expected: FAIL
- [WebGL test #192: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #56]
expected: FAIL
- [WebGL test #193: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #57]
expected: FAIL
- [WebGL test #194: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #58]
expected: FAIL
- [WebGL test #195: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #59]
expected: FAIL
- [WebGL test #196: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #197: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #60]
expected: FAIL
- [WebGL test #198: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #61]
expected: FAIL
- [WebGL test #199: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #62]
expected: FAIL
- [WebGL test #200: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #63]
expected: FAIL
- [WebGL test #201: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #64]
expected: FAIL
- [WebGL test #202: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #65]
expected: FAIL
- [WebGL test #203: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #66]
expected: FAIL
- [WebGL test #204: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #67]
expected: FAIL
- [WebGL test #205: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #68]
expected: FAIL
- [WebGL test #206: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #69]
expected: FAIL
- [WebGL test #207: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #7]
expected: FAIL
- [WebGL test #208: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #70]
expected: FAIL
- [WebGL test #209: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #71]
expected: FAIL
- [WebGL test #210: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #72]
expected: FAIL
- [WebGL test #211: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #73]
expected: FAIL
- [WebGL test #212: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #74]
expected: FAIL
- [WebGL test #213: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #75]
expected: FAIL
- [WebGL test #214: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #76]
expected: FAIL
- [WebGL test #215: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #77]
expected: FAIL
- [WebGL test #216: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #78]
expected: FAIL
- [WebGL test #217: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #79]
expected: FAIL
- [WebGL test #218: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #8]
expected: FAIL
- [WebGL test #219: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #80]
expected: FAIL
- [WebGL test #220: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #81]
expected: FAIL
- [WebGL test #221: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #82]
expected: FAIL
- [WebGL test #222: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #83]
expected: FAIL
- [WebGL test #223: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #84]
expected: FAIL
- [WebGL test #224: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #85]
expected: FAIL
- [WebGL test #225: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #86]
expected: FAIL
- [WebGL test #226: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #87]
expected: FAIL
- [WebGL test #227: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #88]
expected: FAIL
- [WebGL test #228: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #89]
expected: FAIL
- [WebGL test #229: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #9]
expected: FAIL
- [WebGL test #230: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #90]
expected: FAIL
- [WebGL test #231: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #91]
expected: FAIL
- [WebGL test #232: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #92]
expected: FAIL
- [WebGL test #233: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #93]
expected: FAIL
- [WebGL test #234: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #94]
expected: FAIL
- [WebGL test #235: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #95]
expected: FAIL
- [WebGL test #236: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #96]
expected: FAIL
- [WebGL test #237: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #97]
expected: FAIL
- [WebGL test #238: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #98]
expected: FAIL
- [WebGL test #239: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #28: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #29: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #30: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #31: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #32: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #33: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #34: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #35: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #36: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #37: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #38: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #39: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #40: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #41: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #42: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #43: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #65: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #66: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #67: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #68: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #69: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #70: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #71: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #72: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #73: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #74: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #75: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #76: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #77: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #78: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #79: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #80: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #81: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #82: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #83: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #84: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #85: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #86: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #87: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #88: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #89: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #90: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #91: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #92: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #103: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #104: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #105: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #106: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #107: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #108: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #109: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #110: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #111: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #112: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #113: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #114: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #115: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #116: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #117: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #118: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #119: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #120: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #121: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #122: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #123: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #124: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #125: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #126: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #127: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #128: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #129: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #130: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #131: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #132: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #133: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #134: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #135: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #136: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #137: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #138: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #139: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #140: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #141: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #142: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #143: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #144: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #145: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #158: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #159: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #160: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #161: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #162: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #163: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #164: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #165: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #166: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #167: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #168: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #169: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #170: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #171: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #172: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #173: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #174: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #175: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #176: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #177: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #178: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #179: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #180: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #181: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #182: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #183: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #184: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #185: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #186: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #187: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #188: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #189: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #190: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #191: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #192: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #193: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #194: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #195: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #196: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #197: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #198: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #199: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #200: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #201: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #206: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #207: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #208: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #209: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #210: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #211: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #212: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #213: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #214: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #215: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #216: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #217: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #218: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #219: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #220: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #221: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #222: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #223: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #224: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #225: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #226: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #227: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #228: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #229: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #230: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #231: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #232: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #233: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #234: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #235: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #236: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #237: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #238: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #239: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #18: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #19: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #20: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #21: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #22: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #23: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #24: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #25: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #26: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #27: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #44: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #45: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #46: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #47: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #48: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #49: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #50: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #51: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #52: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #53: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #54: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #55: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #56: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #57: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #58: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #59: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #60: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #61: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #62: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #63: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #64: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #146: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #147: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #148: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #149: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #150: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #151: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #152: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #153: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #154: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #155: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #156: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #157: left is green, but: at (20, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #202: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #203: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #204: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #205: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #10: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #11: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #12: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #13: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #14: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #15: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #16: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #17: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #95: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #96: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #97: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #98: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #99: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #100: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #101: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #102: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #93: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #94: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #9: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #6: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #7: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #8: right is blue, but: at (4, 4) expected: 255,0,0 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
- expected: FAIL
-
- [WebGL test #0: neither left is green nor right is blue \nat (4, 4) expected: 0,255,0 was 0,0,0\nat (20, 4) expected: 0,0,255 was 0,0,0\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255\n0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255,0,0,0,255]
+ [WebGL test #99]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/textures/misc/video-rotation.html.ini b/tests/wpt/webgl/meta/conformance/textures/misc/video-rotation.html.ini
index e1f14901ef5..3cc42b8b089 100644
--- a/tests/wpt/webgl/meta/conformance/textures/misc/video-rotation.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/misc/video-rotation.html.ini
@@ -1,3 +1,3 @@
[video-rotation.html]
- [WebGL test #0: No supported video types.]
+ [WebGL test #0]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-alpha-alpha-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-alpha-alpha-unsigned_byte.html.ini
index 4d301c49a0a..880ba2a4993 100644
--- a/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-alpha-alpha-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-alpha-alpha-unsigned_byte.html.ini
@@ -1,11 +1,8 @@
[tex-2d-alpha-alpha-unsigned_byte.html]
bug: https://github.com/servo/servo/issues/21132
expected: ERROR
- [WebGL test #0: Unable to fetch WebGL rendering context for Canvas]
- expected: FAIL
-
- [WebGL test #1: context does not exist]
- expected: FAIL
-
[Overall test]
expected: NOTRUN
+
+ [WebGL test #0]
+ expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-luminance-luminance-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-luminance-luminance-unsigned_byte.html.ini
index 229395f6a18..f9e8abf7941 100644
--- a/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-luminance-luminance-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-luminance-luminance-unsigned_byte.html.ini
@@ -1,71 +1,44 @@
[tex-2d-luminance-luminance-unsigned_byte.html]
bug: https://github.com/servo/servo/issues/21132
expected: ERROR
- [WebGL test #0: Unable to fetch WebGL rendering context for Canvas]
- expected: FAIL
-
- [WebGL test #1: context does not exist]
- expected: FAIL
-
- [WebGL test #19: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #17: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #1: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #3: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #11: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #13: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #21: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0]
- expected: FAIL
+ [Overall test]
+ expected: NOTRUN
- [WebGL test #9: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0]
+ [WebGL test #0]
expected: FAIL
- [WebGL test #23: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0]
+ [WebGL test #11]
expected: FAIL
- [WebGL test #15: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0]
+ [WebGL test #17]
expected: FAIL
- [WebGL test #5: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0]
+ [WebGL test #23]
expected: FAIL
- [WebGL test #7: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0]
+ [WebGL test #29]
expected: FAIL
- [Overall test]
- expected: NOTRUN
-
- [WebGL test #29: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0]
+ [WebGL test #35]
expected: FAIL
- [WebGL test #35: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0]
+ [WebGL test #41]
expected: FAIL
- [WebGL test #41: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0]
+ [WebGL test #47]
expected: FAIL
- [WebGL test #47: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #53: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0]
+ [WebGL test #53]
expected: FAIL
- [WebGL test #59: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0]
+ [WebGL test #59]
expected: FAIL
- [WebGL test #65: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0]
+ [WebGL test #65]
expected: FAIL
- [WebGL test #71: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0]
+ [WebGL test #71]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini
index 4650241ba78..1d2e7e6eb01 100644
--- a/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html.ini
@@ -1,71 +1,44 @@
[tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html]
bug: https://github.com/servo/servo/issues/21132
expected: ERROR
- [WebGL test #0: Unable to fetch WebGL rendering context for Canvas]
- expected: FAIL
-
- [WebGL test #1: context does not exist]
- expected: FAIL
-
- [WebGL test #19: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #17: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #1: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #3: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #11: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #13: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0]
- expected: FAIL
-
- [WebGL test #21: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0]
- expected: FAIL
+ [Overall test]
+ expected: NOTRUN
- [WebGL test #9: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0]
+ [WebGL test #0]
expected: FAIL
- [WebGL test #23: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0]
+ [WebGL test #11]
expected: FAIL
- [WebGL test #15: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0]
+ [WebGL test #17]
expected: FAIL
- [WebGL test #5: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0]
+ [WebGL test #23]
expected: FAIL
- [WebGL test #7: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0]
+ [WebGL test #29]
expected: FAIL
- [Overall test]
- expected: NOTRUN
-
- [WebGL test #29: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0]
+ [WebGL test #35]
expected: FAIL
- [WebGL test #35: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0]
+ [WebGL test #41]
expected: FAIL
- [WebGL test #41: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0]
+ [WebGL test #47]
expected: FAIL
- [WebGL test #47: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #53: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0]
+ [WebGL test #53]
expected: FAIL
- [WebGL test #59: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0]
+ [WebGL test #59]
expected: FAIL
- [WebGL test #65: shouldBe 255,255,255\nat (0, 0) expected: 255,255,255 was 0,0,0]
+ [WebGL test #65]
expected: FAIL
- [WebGL test #71: shouldBe 255,255,255\nat (0, 16) expected: 255,255,255 was 0,0,0]
+ [WebGL test #71]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-rgb-rgb-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-rgb-rgb-unsigned_byte.html.ini
index e160f70ce2a..18399327752 100644
--- a/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-rgb-rgb-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-rgb-rgb-unsigned_byte.html.ini
@@ -1,155 +1,80 @@
[tex-2d-rgb-rgb-unsigned_byte.html]
bug: https://github.com/servo/servo/issues/21132
expected: ERROR
- [WebGL test #0: Unable to fetch WebGL rendering context for Canvas]
- expected: FAIL
-
- [WebGL test #1: context does not exist]
- expected: FAIL
-
- [WebGL test #14: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #19: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #6: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #9: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #12: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #20: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #17: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #16: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #7: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #8: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #11: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #22: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #23: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #2: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #18: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #5: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #24: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #1: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #10: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #3: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #15: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #4: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #13: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #21: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
[Overall test]
expected: NOTRUN
- [WebGL test #5: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #0]
+ expected: FAIL
+
+ [WebGL test #11]
expected: FAIL
- [WebGL test #6: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #11: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #17]
expected: FAIL
- [WebGL test #12: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #18]
expected: FAIL
- [WebGL test #17: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #23]
expected: FAIL
- [WebGL test #18: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #24]
expected: FAIL
- [WebGL test #23: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #29]
expected: FAIL
- [WebGL test #24: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #30]
expected: FAIL
- [WebGL test #29: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #35]
expected: FAIL
- [WebGL test #30: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #36]
expected: FAIL
- [WebGL test #35: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #41]
expected: FAIL
- [WebGL test #36: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #42]
expected: FAIL
- [WebGL test #41: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #47]
expected: FAIL
- [WebGL test #42: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #48]
expected: FAIL
- [WebGL test #47: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #48: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #53]
expected: FAIL
- [WebGL test #53: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #54]
expected: FAIL
- [WebGL test #54: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #59]
expected: FAIL
- [WebGL test #59: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #60: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #60]
expected: FAIL
- [WebGL test #65: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #65]
expected: FAIL
- [WebGL test #66: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #66]
expected: FAIL
- [WebGL test #71: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #71]
expected: FAIL
- [WebGL test #72: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #72]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini b/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini
index b6080e3fa75..80c5e954a7f 100644
--- a/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-rgb-rgb-unsigned_short_5_6_5.html.ini
@@ -1,155 +1,80 @@
[tex-2d-rgb-rgb-unsigned_short_5_6_5.html]
bug: https://github.com/servo/servo/issues/21132
expected: ERROR
- [WebGL test #0: Unable to fetch WebGL rendering context for Canvas]
- expected: FAIL
-
- [WebGL test #1: context does not exist]
- expected: FAIL
-
- [WebGL test #14: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #19: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #6: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #9: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #12: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #20: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #17: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #16: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #7: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #8: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #11: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #22: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #23: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #2: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #18: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #5: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #24: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #1: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #10: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #3: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #15: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #4: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #13: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #21: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
[Overall test]
expected: NOTRUN
- [WebGL test #5: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #0]
+ expected: FAIL
+
+ [WebGL test #11]
expected: FAIL
- [WebGL test #6: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #11: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #17]
expected: FAIL
- [WebGL test #12: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #18]
expected: FAIL
- [WebGL test #17: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #23]
expected: FAIL
- [WebGL test #18: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #24]
expected: FAIL
- [WebGL test #23: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #29]
expected: FAIL
- [WebGL test #24: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #30]
expected: FAIL
- [WebGL test #29: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #35]
expected: FAIL
- [WebGL test #30: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #36]
expected: FAIL
- [WebGL test #35: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #41]
expected: FAIL
- [WebGL test #36: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #42]
expected: FAIL
- [WebGL test #41: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #47]
expected: FAIL
- [WebGL test #42: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #48]
expected: FAIL
- [WebGL test #47: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #48: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #53]
expected: FAIL
- [WebGL test #53: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #54]
expected: FAIL
- [WebGL test #54: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #59]
expected: FAIL
- [WebGL test #59: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #60: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #60]
expected: FAIL
- [WebGL test #65: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #65]
expected: FAIL
- [WebGL test #66: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #66]
expected: FAIL
- [WebGL test #71: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #71]
expected: FAIL
- [WebGL test #72: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #72]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-rgba-rgba-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-rgba-rgba-unsigned_byte.html.ini
index ff4fad0e6d3..9a640f59b65 100644
--- a/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-rgba-rgba-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-rgba-rgba-unsigned_byte.html.ini
@@ -1,155 +1,80 @@
[tex-2d-rgba-rgba-unsigned_byte.html]
bug: https://github.com/servo/servo/issues/21132
expected: ERROR
- [WebGL test #0: Unable to fetch WebGL rendering context for Canvas]
- expected: FAIL
-
- [WebGL test #1: context does not exist]
- expected: FAIL
-
- [WebGL test #14: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #19: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #6: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #9: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #12: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #20: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #17: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #16: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #7: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #8: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #11: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #22: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #23: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #2: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #18: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #5: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #24: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #1: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #10: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #3: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #15: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #4: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #13: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #21: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
[Overall test]
expected: NOTRUN
- [WebGL test #5: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #0]
+ expected: FAIL
+
+ [WebGL test #11]
expected: FAIL
- [WebGL test #6: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #11: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #17]
expected: FAIL
- [WebGL test #12: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #18]
expected: FAIL
- [WebGL test #17: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #23]
expected: FAIL
- [WebGL test #18: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #24]
expected: FAIL
- [WebGL test #23: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #29]
expected: FAIL
- [WebGL test #24: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #30]
expected: FAIL
- [WebGL test #29: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #35]
expected: FAIL
- [WebGL test #30: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #36]
expected: FAIL
- [WebGL test #35: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #41]
expected: FAIL
- [WebGL test #36: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #42]
expected: FAIL
- [WebGL test #41: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #47]
expected: FAIL
- [WebGL test #42: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #48]
expected: FAIL
- [WebGL test #47: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #48: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #53]
expected: FAIL
- [WebGL test #53: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #54]
expected: FAIL
- [WebGL test #54: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #59]
expected: FAIL
- [WebGL test #59: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #60: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #60]
expected: FAIL
- [WebGL test #65: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #65]
expected: FAIL
- [WebGL test #66: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #66]
expected: FAIL
- [WebGL test #71: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #71]
expected: FAIL
- [WebGL test #72: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #72]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini b/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini
index 222b917c839..8346d055262 100644
--- a/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html.ini
@@ -1,155 +1,80 @@
[tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html]
bug: https://github.com/servo/servo/issues/21132
expected: ERROR
- [WebGL test #0: Unable to fetch WebGL rendering context for Canvas]
- expected: FAIL
-
- [WebGL test #1: context does not exist]
- expected: FAIL
-
- [WebGL test #14: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #19: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #6: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #9: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #12: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #20: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #17: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #16: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #7: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #8: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #11: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #22: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #23: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #2: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #18: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #5: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #24: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #1: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #10: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #3: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #15: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #4: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #13: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #21: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
[Overall test]
expected: NOTRUN
- [WebGL test #5: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #0]
+ expected: FAIL
+
+ [WebGL test #11]
expected: FAIL
- [WebGL test #6: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #11: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #17]
expected: FAIL
- [WebGL test #12: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #18]
expected: FAIL
- [WebGL test #17: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #23]
expected: FAIL
- [WebGL test #18: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #24]
expected: FAIL
- [WebGL test #23: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #29]
expected: FAIL
- [WebGL test #24: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #30]
expected: FAIL
- [WebGL test #29: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #35]
expected: FAIL
- [WebGL test #30: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #36]
expected: FAIL
- [WebGL test #35: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #41]
expected: FAIL
- [WebGL test #36: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #42]
expected: FAIL
- [WebGL test #41: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #47]
expected: FAIL
- [WebGL test #42: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #48]
expected: FAIL
- [WebGL test #47: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #48: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #53]
expected: FAIL
- [WebGL test #53: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #54]
expected: FAIL
- [WebGL test #54: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #59]
expected: FAIL
- [WebGL test #59: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #60: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #60]
expected: FAIL
- [WebGL test #65: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #65]
expected: FAIL
- [WebGL test #66: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #66]
expected: FAIL
- [WebGL test #71: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #71]
expected: FAIL
- [WebGL test #72: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #72]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini b/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini
index f65e997a6d7..dfd64dc58fc 100644
--- a/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini
+++ b/tests/wpt/webgl/meta/conformance/textures/webgl_canvas/tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html.ini
@@ -1,155 +1,80 @@
[tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html]
bug: https://github.com/servo/servo/issues/21132
expected: ERROR
- [WebGL test #0: Unable to fetch WebGL rendering context for Canvas]
- expected: FAIL
-
- [WebGL test #1: context does not exist]
- expected: FAIL
-
- [WebGL test #14: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #19: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #6: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #9: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #12: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #20: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #17: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #16: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #7: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #8: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #11: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #22: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #23: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #2: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #18: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #5: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #24: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #1: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #10: shouldBe 0,255,0\nat (0, 16) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #3: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #15: shouldBe 255,0,0\nat (0, 16) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #4: shouldBe 0,255,0\nat (0, 0) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #13: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #21: shouldBe 255,0,0\nat (0, 0) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
[Overall test]
expected: NOTRUN
- [WebGL test #5: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #0]
+ expected: FAIL
+
+ [WebGL test #11]
expected: FAIL
- [WebGL test #6: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #11: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #17]
expected: FAIL
- [WebGL test #12: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #18]
expected: FAIL
- [WebGL test #17: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #23]
expected: FAIL
- [WebGL test #18: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #24]
expected: FAIL
- [WebGL test #23: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #29]
expected: FAIL
- [WebGL test #24: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #30]
expected: FAIL
- [WebGL test #29: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #35]
expected: FAIL
- [WebGL test #30: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #36]
expected: FAIL
- [WebGL test #35: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #41]
expected: FAIL
- [WebGL test #36: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #42]
expected: FAIL
- [WebGL test #41: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #47]
expected: FAIL
- [WebGL test #42: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #48]
expected: FAIL
- [WebGL test #47: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #48: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #53]
expected: FAIL
- [WebGL test #53: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #54]
expected: FAIL
- [WebGL test #54: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #59]
expected: FAIL
- [WebGL test #59: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #60: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #60]
expected: FAIL
- [WebGL test #65: shouldBe 255,0,0,255\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #65]
expected: FAIL
- [WebGL test #66: shouldBe 0,255,0,255\nat (0, 16) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #66]
expected: FAIL
- [WebGL test #71: shouldBe 255,0,0,255\nat (0, 16) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #71]
expected: FAIL
- [WebGL test #72: shouldBe 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #72]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/attribs/gl-bindAttribLocation-aliasing-inactive.html.ini b/tests/wpt/webgl/meta/conformance2/attribs/gl-bindAttribLocation-aliasing-inactive.html.ini
index 42dd8da7473..9508955c438 100644
--- a/tests/wpt/webgl/meta/conformance2/attribs/gl-bindAttribLocation-aliasing-inactive.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/attribs/gl-bindAttribLocation-aliasing-inactive.html.ini
@@ -1,1537 +1,1536 @@
[gl-bindAttribLocation-aliasing-inactive.html]
- [WebGL test #240: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #394: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #10]
expected: FAIL
- [WebGL test #486: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #100]
expected: FAIL
- [WebGL test #149: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #101]
expected: FAIL
- [WebGL test #101: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #103]
expected: FAIL
- [WebGL test #49: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #104]
expected: FAIL
- [WebGL test #261: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #105]
expected: FAIL
- [WebGL test #62: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #106]
expected: FAIL
- [WebGL test #335: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #107]
expected: FAIL
- [WebGL test #70: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #108]
expected: FAIL
- [WebGL test #107: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #109]
expected: FAIL
- [WebGL test #86: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #11]
expected: FAIL
- [WebGL test #518: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #110]
expected: FAIL
- [WebGL test #529: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #111]
expected: FAIL
- [WebGL test #465: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #112]
expected: FAIL
- [WebGL test #198: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #113]
expected: FAIL
- [WebGL test #498: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #114]
expected: FAIL
- [WebGL test #317: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #115]
expected: FAIL
- [WebGL test #181: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #116]
expected: FAIL
- [WebGL test #109: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #117]
expected: FAIL
- [WebGL test #157: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #118]
expected: FAIL
- [WebGL test #75: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #13: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #120]
expected: FAIL
- [WebGL test #26: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #121]
expected: FAIL
- [WebGL test #118: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #122]
expected: FAIL
- [WebGL test #190: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #123]
expected: FAIL
- [WebGL test #311: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #124]
expected: FAIL
- [WebGL test #278: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #125]
expected: FAIL
- [WebGL test #318: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #126]
expected: FAIL
- [WebGL test #254: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #127]
expected: FAIL
- [WebGL test #501: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #128]
expected: FAIL
- [WebGL test #525: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #129]
expected: FAIL
- [WebGL test #280: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #13]
expected: FAIL
- [WebGL test #316: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #130]
expected: FAIL
- [WebGL test #80: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #131]
expected: FAIL
- [WebGL test #456: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #132]
expected: FAIL
- [WebGL test #368: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #133]
expected: FAIL
- [WebGL test #349: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #134]
expected: FAIL
- [WebGL test #40: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #135]
expected: FAIL
- [WebGL test #35: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #137]
expected: FAIL
- [WebGL test #144: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #138]
expected: FAIL
- [WebGL test #151: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #139]
expected: FAIL
- [WebGL test #130: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #14]
expected: FAIL
- [WebGL test #328: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #140]
expected: FAIL
- [WebGL test #477: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #141]
expected: FAIL
- [WebGL test #438: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #142]
expected: FAIL
- [WebGL test #346: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #143]
expected: FAIL
- [WebGL test #61: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #144]
expected: FAIL
- [WebGL test #528: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #145]
expected: FAIL
- [WebGL test #241: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #146]
expected: FAIL
- [WebGL test #426: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #147]
expected: FAIL
- [WebGL test #378: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #148]
expected: FAIL
- [WebGL test #513: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #149]
expected: FAIL
- [WebGL test #471: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #15]
expected: FAIL
- [WebGL test #381: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #150]
expected: FAIL
- [WebGL test #226: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #151]
expected: FAIL
- [WebGL test #397: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #152]
expected: FAIL
- [WebGL test #44: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #154]
expected: FAIL
- [WebGL test #326: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #155]
expected: FAIL
- [WebGL test #214: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #156]
expected: FAIL
- [WebGL test #52: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #157]
expected: FAIL
- [WebGL test #271: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #158]
expected: FAIL
- [WebGL test #450: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #159]
expected: FAIL
- [WebGL test #283: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #16]
expected: FAIL
- [WebGL test #276: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #160]
expected: FAIL
- [WebGL test #308: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #161]
expected: FAIL
- [WebGL test #248: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #162]
expected: FAIL
- [WebGL test #58: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #163]
expected: FAIL
- [WebGL test #95: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #164]
expected: FAIL
- [WebGL test #46: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #165]
expected: FAIL
- [WebGL test #543: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #166]
expected: FAIL
- [WebGL test #132: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #167]
expected: FAIL
- [WebGL test #361: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #168]
expected: FAIL
- [WebGL test #291: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #169]
expected: FAIL
- [WebGL test #116: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #171]
expected: FAIL
- [WebGL test #267: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #172]
expected: FAIL
- [WebGL test #380: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #173]
expected: FAIL
- [WebGL test #520: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #174]
expected: FAIL
- [WebGL test #418: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #175]
expected: FAIL
- [WebGL test #90: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #176]
expected: FAIL
- [WebGL test #188: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #177]
expected: FAIL
- [WebGL test #532: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #178]
expected: FAIL
- [WebGL test #313: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #179]
expected: FAIL
- [WebGL test #92: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #18]
expected: FAIL
- [WebGL test #515: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #180]
expected: FAIL
- [WebGL test #348: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #181]
expected: FAIL
- [WebGL test #43: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #182]
expected: FAIL
- [WebGL test #121: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #183]
expected: FAIL
- [WebGL test #286: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #184]
expected: FAIL
- [WebGL test #468: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #185]
expected: FAIL
- [WebGL test #424: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #186]
expected: FAIL
- [WebGL test #250: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #188]
expected: FAIL
- [WebGL test #137: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #189]
expected: FAIL
- [WebGL test #398: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #19]
expected: FAIL
- [WebGL test #217: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #190]
expected: FAIL
- [WebGL test #39: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #191]
expected: FAIL
- [WebGL test #448: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #192]
expected: FAIL
- [WebGL test #341: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #193]
expected: FAIL
- [WebGL test #129: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #194]
expected: FAIL
- [WebGL test #124: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #195]
expected: FAIL
- [WebGL test #344: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #196]
expected: FAIL
- [WebGL test #200: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #197]
expected: FAIL
- [WebGL test #218: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #198]
expected: FAIL
- [WebGL test #351: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #199]
expected: FAIL
- [WebGL test #177: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #223: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #20]
expected: FAIL
- [WebGL test #33: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #200]
expected: FAIL
- [WebGL test #120: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #201]
expected: FAIL
- [WebGL test #453: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #202]
expected: FAIL
- [WebGL test #71: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #203]
expected: FAIL
- [WebGL test #273: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #205]
expected: FAIL
- [WebGL test #375: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #206]
expected: FAIL
- [WebGL test #347: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #207]
expected: FAIL
- [WebGL test #364: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #208]
expected: FAIL
- [WebGL test #331: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #209]
expected: FAIL
- [WebGL test #236: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #21]
expected: FAIL
- [WebGL test #337: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #210]
expected: FAIL
- [WebGL test #150: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #211]
expected: FAIL
- [WebGL test #154: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #212]
expected: FAIL
- [WebGL test #458: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #213]
expected: FAIL
- [WebGL test #230: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #214]
expected: FAIL
- [WebGL test #373: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #215]
expected: FAIL
- [WebGL test #334: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #216]
expected: FAIL
- [WebGL test #138: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #217]
expected: FAIL
- [WebGL test #469: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #218]
expected: FAIL
- [WebGL test #145: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #219]
expected: FAIL
- [WebGL test #206: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #22]
expected: FAIL
- [WebGL test #59: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #220]
expected: FAIL
- [WebGL test #409: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #222]
expected: FAIL
- [WebGL test #307: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #223]
expected: FAIL
- [WebGL test #302: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #224]
expected: FAIL
- [WebGL test #500: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #225]
expected: FAIL
- [WebGL test #539: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #226]
expected: FAIL
- [WebGL test #4: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #227]
expected: FAIL
- [WebGL test #31: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #228]
expected: FAIL
- [WebGL test #168: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #229]
expected: FAIL
- [WebGL test #125: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #23]
expected: FAIL
- [WebGL test #440: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #230]
expected: FAIL
- [WebGL test #363: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #231]
expected: FAIL
- [WebGL test #422: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #232]
expected: FAIL
- [WebGL test #64: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #233]
expected: FAIL
- [WebGL test #260: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #234]
expected: FAIL
- [WebGL test #423: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #235]
expected: FAIL
- [WebGL test #526: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #236]
expected: FAIL
- [WebGL test #460: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #237]
expected: FAIL
- [WebGL test #66: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #239]
expected: FAIL
- [WebGL test #184: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #24]
expected: FAIL
- [WebGL test #269: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #240]
expected: FAIL
- [WebGL test #540: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #241]
expected: FAIL
- [WebGL test #191: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #242]
expected: FAIL
- [WebGL test #542: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #243]
expected: FAIL
- [WebGL test #512: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #244]
expected: FAIL
- [WebGL test #179: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #245]
expected: FAIL
- [WebGL test #382: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #246]
expected: FAIL
- [WebGL test #111: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #247]
expected: FAIL
- [WebGL test #475: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #248]
expected: FAIL
- [WebGL test #141: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #249]
expected: FAIL
- [WebGL test #485: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #25]
expected: FAIL
- [WebGL test #355: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #250]
expected: FAIL
- [WebGL test #445: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #251]
expected: FAIL
- [WebGL test #244: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #252]
expected: FAIL
- [WebGL test #253: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #253]
expected: FAIL
- [WebGL test #376: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #254]
expected: FAIL
- [WebGL test #410: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #256]
expected: FAIL
- [WebGL test #427: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #257]
expected: FAIL
- [WebGL test #457: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #258]
expected: FAIL
- [WebGL test #36: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #259]
expected: FAIL
- [WebGL test #213: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #26]
expected: FAIL
- [WebGL test #152: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #260]
expected: FAIL
- [WebGL test #360: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #261]
expected: FAIL
- [WebGL test #479: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #262]
expected: FAIL
- [WebGL test #78: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #263]
expected: FAIL
- [WebGL test #11: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #264]
expected: FAIL
- [WebGL test #524: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #265]
expected: FAIL
- [WebGL test #503: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #266]
expected: FAIL
- [WebGL test #247: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #267]
expected: FAIL
- [WebGL test #431: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #268]
expected: FAIL
- [WebGL test #104: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #269]
expected: FAIL
- [WebGL test #288: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #27]
expected: FAIL
- [WebGL test #161: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #270]
expected: FAIL
- [WebGL test #389: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #271]
expected: FAIL
- [WebGL test #329: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #273]
expected: FAIL
- [WebGL test #134: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #274]
expected: FAIL
- [WebGL test #56: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #275]
expected: FAIL
- [WebGL test #203: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #276]
expected: FAIL
- [WebGL test #509: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #277]
expected: FAIL
- [WebGL test #502: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #278]
expected: FAIL
- [WebGL test #122: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #279]
expected: FAIL
- [WebGL test #284: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #28]
expected: FAIL
- [WebGL test #189: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #280]
expected: FAIL
- [WebGL test #282: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #281]
expected: FAIL
- [WebGL test #106: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #282]
expected: FAIL
- [WebGL test #139: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #283]
expected: FAIL
- [WebGL test #415: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #284]
expected: FAIL
- [WebGL test #166: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #285]
expected: FAIL
- [WebGL test #366: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #286]
expected: FAIL
- [WebGL test #370: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #287]
expected: FAIL
- [WebGL test #209: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #288]
expected: FAIL
- [WebGL test #304: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #29]
expected: FAIL
- [WebGL test #388: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #290]
expected: FAIL
- [WebGL test #231: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #291]
expected: FAIL
- [WebGL test #281: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #292]
expected: FAIL
- [WebGL test #82: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #293]
expected: FAIL
- [WebGL test #229: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #294]
expected: FAIL
- [WebGL test #419: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #295]
expected: FAIL
- [WebGL test #298: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #296]
expected: FAIL
- [WebGL test #403: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #297]
expected: FAIL
- [WebGL test #53: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #298]
expected: FAIL
- [WebGL test #437: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #299]
expected: FAIL
- [WebGL test #195: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #342: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #30]
expected: FAIL
- [WebGL test #54: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #300]
expected: FAIL
- [WebGL test #165: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #301]
expected: FAIL
- [WebGL test #462: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #302]
expected: FAIL
- [WebGL test #499: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #303]
expected: FAIL
- [WebGL test #285: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #304]
expected: FAIL
- [WebGL test #517: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #305]
expected: FAIL
- [WebGL test #420: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #307]
expected: FAIL
- [WebGL test #287: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #308]
expected: FAIL
- [WebGL test #385: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #309]
expected: FAIL
- [WebGL test #1: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #31]
expected: FAIL
- [WebGL test #133: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #310]
expected: FAIL
- [WebGL test #97: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #311]
expected: FAIL
- [WebGL test #12: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #312]
expected: FAIL
- [WebGL test #392: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #313]
expected: FAIL
- [WebGL test #490: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #314]
expected: FAIL
- [WebGL test #531: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #315]
expected: FAIL
- [WebGL test #100: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #316]
expected: FAIL
- [WebGL test #516: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #317]
expected: FAIL
- [WebGL test #356: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #318]
expected: FAIL
- [WebGL test #186: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #319]
expected: FAIL
- [WebGL test #523: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #32]
expected: FAIL
- [WebGL test #466: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #320]
expected: FAIL
- [WebGL test #455: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #321]
expected: FAIL
- [WebGL test #264: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #322]
expected: FAIL
- [WebGL test #164: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #324]
expected: FAIL
- [WebGL test #487: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #325]
expected: FAIL
- [WebGL test #491: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #326]
expected: FAIL
- [WebGL test #114: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #327]
expected: FAIL
- [WebGL test #277: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #328]
expected: FAIL
- [WebGL test #30: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #329]
expected: FAIL
- [WebGL test #47: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #33]
expected: FAIL
- [WebGL test #201: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #330]
expected: FAIL
- [WebGL test #224: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #331]
expected: FAIL
- [WebGL test #514: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #332]
expected: FAIL
- [WebGL test #432: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #333]
expected: FAIL
- [WebGL test #362: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #334]
expected: FAIL
- [WebGL test #320: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #335]
expected: FAIL
- [WebGL test #169: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #336]
expected: FAIL
- [WebGL test #492: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #337]
expected: FAIL
- [WebGL test #324: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #338]
expected: FAIL
- [WebGL test #482: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #339]
expected: FAIL
- [WebGL test #79: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #341]
expected: FAIL
- [WebGL test #77: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #342]
expected: FAIL
- [WebGL test #84: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #343]
expected: FAIL
- [WebGL test #387: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #344]
expected: FAIL
- [WebGL test #444: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #345]
expected: FAIL
- [WebGL test #147: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #346]
expected: FAIL
- [WebGL test #3: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #347]
expected: FAIL
- [WebGL test #333: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #348]
expected: FAIL
- [WebGL test #72: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #349]
expected: FAIL
- [WebGL test #65: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #35]
expected: FAIL
- [WebGL test #294: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #350]
expected: FAIL
- [WebGL test #6: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #351]
expected: FAIL
- [WebGL test #478: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #352]
expected: FAIL
- [WebGL test #183: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #353]
expected: FAIL
- [WebGL test #148: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #354]
expected: FAIL
- [WebGL test #128: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #355]
expected: FAIL
- [WebGL test #538: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #356]
expected: FAIL
- [WebGL test #140: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #358]
expected: FAIL
- [WebGL test #76: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #359]
expected: FAIL
- [WebGL test #412: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #36]
expected: FAIL
- [WebGL test #27: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #360]
expected: FAIL
- [WebGL test #67: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #361]
expected: FAIL
- [WebGL test #300: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #362]
expected: FAIL
- [WebGL test #259: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #363]
expected: FAIL
- [WebGL test #194: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #364]
expected: FAIL
- [WebGL test #256: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #365]
expected: FAIL
- [WebGL test #212: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #366]
expected: FAIL
- [WebGL test #369: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #367]
expected: FAIL
- [WebGL test #142: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #368]
expected: FAIL
- [WebGL test #421: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #369]
expected: FAIL
- [WebGL test #402: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #37]
expected: FAIL
- [WebGL test #292: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #370]
expected: FAIL
- [WebGL test #314: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #371]
expected: FAIL
- [WebGL test #193: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #372]
expected: FAIL
- [WebGL test #483: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #373]
expected: FAIL
- [WebGL test #81: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #375]
expected: FAIL
- [WebGL test #55: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #376]
expected: FAIL
- [WebGL test #436: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #377]
expected: FAIL
- [WebGL test #322: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #378]
expected: FAIL
- [WebGL test #135: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #379]
expected: FAIL
- [WebGL test #73: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #38]
expected: FAIL
- [WebGL test #227: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #380]
expected: FAIL
- [WebGL test #99: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #381]
expected: FAIL
- [WebGL test #105: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #382]
expected: FAIL
- [WebGL test #345: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #383]
expected: FAIL
- [WebGL test #246: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #384]
expected: FAIL
- [WebGL test #310: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #385]
expected: FAIL
- [WebGL test #14: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #386]
expected: FAIL
- [WebGL test #222: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #387]
expected: FAIL
- [WebGL test #20: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #388]
expected: FAIL
- [WebGL test #384: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #389]
expected: FAIL
- [WebGL test #93: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #39]
expected: FAIL
- [WebGL test #489: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #390]
expected: FAIL
- [WebGL test #536: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #392]
expected: FAIL
- [WebGL test #48: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #393]
expected: FAIL
- [WebGL test #467: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #394]
expected: FAIL
- [WebGL test #87: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #395]
expected: FAIL
- [WebGL test #235: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #396]
expected: FAIL
- [WebGL test #463: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #397]
expected: FAIL
- [WebGL test #29: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #398]
expected: FAIL
- [WebGL test #332: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #399]
expected: FAIL
- [WebGL test #297: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #325: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #40]
expected: FAIL
- [WebGL test #22: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #400]
expected: FAIL
- [WebGL test #23: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #401]
expected: FAIL
- [WebGL test #505: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #402]
expected: FAIL
- [WebGL test #117: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #403]
expected: FAIL
- [WebGL test #265: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #404]
expected: FAIL
- [WebGL test #497: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #405]
expected: FAIL
- [WebGL test #299: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #406]
expected: FAIL
- [WebGL test #470: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #407]
expected: FAIL
- [WebGL test #220: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #409]
expected: FAIL
- [WebGL test #353: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #41]
expected: FAIL
- [WebGL test #156: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #410]
expected: FAIL
- [WebGL test #162: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #411]
expected: FAIL
- [WebGL test #266: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #412]
expected: FAIL
- [WebGL test #173: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #413]
expected: FAIL
- [WebGL test #196: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #414]
expected: FAIL
- [WebGL test #98: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #415]
expected: FAIL
- [WebGL test #96: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #416]
expected: FAIL
- [WebGL test #481: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #417]
expected: FAIL
- [WebGL test #219: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #418]
expected: FAIL
- [WebGL test #234: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #419]
expected: FAIL
- [WebGL test #383: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #42]
expected: FAIL
- [WebGL test #275: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #420]
expected: FAIL
- [WebGL test #108: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #421]
expected: FAIL
- [WebGL test #268: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #422]
expected: FAIL
- [WebGL test #541: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #423]
expected: FAIL
- [WebGL test #160: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #424]
expected: FAIL
- [WebGL test #367: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #426]
expected: FAIL
- [WebGL test #439: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #427]
expected: FAIL
- [WebGL test #208: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #428]
expected: FAIL
- [WebGL test #449: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #429]
expected: FAIL
- [WebGL test #94: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #43]
expected: FAIL
- [WebGL test #537: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #430]
expected: FAIL
- [WebGL test #472: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #431]
expected: FAIL
- [WebGL test #263: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #432]
expected: FAIL
- [WebGL test #192: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #433]
expected: FAIL
- [WebGL test #158: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #434]
expected: FAIL
- [WebGL test #290: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #435]
expected: FAIL
- [WebGL test #454: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #436]
expected: FAIL
- [WebGL test #5: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #437]
expected: FAIL
- [WebGL test #9: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #438]
expected: FAIL
- [WebGL test #24: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #439]
expected: FAIL
- [WebGL test #339: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #44]
expected: FAIL
- [WebGL test #10: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #440]
expected: FAIL
- [WebGL test #69: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #441]
expected: FAIL
- [WebGL test #400: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #443]
expected: FAIL
- [WebGL test #207: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #444]
expected: FAIL
- [WebGL test #32: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #445]
expected: FAIL
- [WebGL test #233: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #446]
expected: FAIL
- [WebGL test #377: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #447]
expected: FAIL
- [WebGL test #406: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #448]
expected: FAIL
- [WebGL test #232: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #449]
expected: FAIL
- [WebGL test #393: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #45]
expected: FAIL
- [WebGL test #488: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #450]
expected: FAIL
- [WebGL test #443: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #451]
expected: FAIL
- [WebGL test #126: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #452]
expected: FAIL
- [WebGL test #110: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #453]
expected: FAIL
- [WebGL test #7: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #454]
expected: FAIL
- [WebGL test #123: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #455]
expected: FAIL
- [WebGL test #202: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #456]
expected: FAIL
- [WebGL test #205: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #457]
expected: FAIL
- [WebGL test #171: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #458]
expected: FAIL
- [WebGL test #88: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #46]
expected: FAIL
- [WebGL test #417: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #460]
expected: FAIL
- [WebGL test #258: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #461]
expected: FAIL
- [WebGL test #399: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #462]
expected: FAIL
- [WebGL test #251: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #463]
expected: FAIL
- [WebGL test #435: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #464]
expected: FAIL
- [WebGL test #63: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #465]
expected: FAIL
- [WebGL test #494: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #466]
expected: FAIL
- [WebGL test #386: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #467]
expected: FAIL
- [WebGL test #215: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #468]
expected: FAIL
- [WebGL test #242: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #469]
expected: FAIL
- [WebGL test #395: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #47]
expected: FAIL
- [WebGL test #507: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #470]
expected: FAIL
- [WebGL test #182: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #471]
expected: FAIL
- [WebGL test #430: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #472]
expected: FAIL
- [WebGL test #309: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #473]
expected: FAIL
- [WebGL test #506: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #474]
expected: FAIL
- [WebGL test #60: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #475]
expected: FAIL
- [WebGL test #16: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #477]
expected: FAIL
- [WebGL test #25: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #478]
expected: FAIL
- [WebGL test #18: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #479]
expected: FAIL
- [WebGL test #429: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #48]
expected: FAIL
- [WebGL test #535: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #480]
expected: FAIL
- [WebGL test #319: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #481]
expected: FAIL
- [WebGL test #451: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #482]
expected: FAIL
- [WebGL test #504: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #483]
expected: FAIL
- [WebGL test #352: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #484]
expected: FAIL
- [WebGL test #252: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #485]
expected: FAIL
- [WebGL test #372: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #486]
expected: FAIL
- [WebGL test #239: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #487]
expected: FAIL
- [WebGL test #8: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #488]
expected: FAIL
- [WebGL test #295: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #489]
expected: FAIL
- [WebGL test #91: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #49]
expected: FAIL
- [WebGL test #461: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #490]
expected: FAIL
- [WebGL test #359: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #491]
expected: FAIL
- [WebGL test #464: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #492]
expected: FAIL
- [WebGL test #210: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #494]
expected: FAIL
- [WebGL test #484: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #495]
expected: FAIL
- [WebGL test #45: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #496]
expected: FAIL
- [WebGL test #496: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #497]
expected: FAIL
- [WebGL test #336: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #498]
expected: FAIL
- [WebGL test #131: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #499]
expected: FAIL
- [WebGL test #396: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #447: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #50]
expected: FAIL
- [WebGL test #41: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #500]
expected: FAIL
- [WebGL test #257: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #501]
expected: FAIL
- [WebGL test #533: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #502]
expected: FAIL
- [WebGL test #180: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #503]
expected: FAIL
- [WebGL test #434: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #504]
expected: FAIL
- [WebGL test #274: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #505]
expected: FAIL
- [WebGL test #185: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #506]
expected: FAIL
- [WebGL test #473: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #507]
expected: FAIL
- [WebGL test #480: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #508]
expected: FAIL
- [WebGL test #315: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #509]
expected: FAIL
- [WebGL test #338: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #511]
expected: FAIL
- [WebGL test #371: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #512]
expected: FAIL
- [WebGL test #321: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #513]
expected: FAIL
- [WebGL test #197: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #514]
expected: FAIL
- [WebGL test #74: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #515]
expected: FAIL
- [WebGL test #303: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #516]
expected: FAIL
- [WebGL test #354: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #517]
expected: FAIL
- [WebGL test #146: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #518]
expected: FAIL
- [WebGL test #327: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #519]
expected: FAIL
- [WebGL test #452: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #52]
expected: FAIL
- [WebGL test #404: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #520]
expected: FAIL
- [WebGL test #127: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #521]
expected: FAIL
- [WebGL test #495: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #522]
expected: FAIL
- [WebGL test #225: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #523]
expected: FAIL
- [WebGL test #112: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #524]
expected: FAIL
- [WebGL test #508: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #525]
expected: FAIL
- [WebGL test #305: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #526]
expected: FAIL
- [WebGL test #199: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #528]
expected: FAIL
- [WebGL test #163: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #529]
expected: FAIL
- [WebGL test #519: Link should fail when both attributes are aliased to location 8]
+ [WebGL test #53]
expected: FAIL
- [WebGL test #42: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #530]
expected: FAIL
- [WebGL test #390: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #531]
expected: FAIL
- [WebGL test #159: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #532]
expected: FAIL
- [WebGL test #270: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #533]
expected: FAIL
- [WebGL test #413: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #534]
expected: FAIL
- [WebGL test #38: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #535]
expected: FAIL
- [WebGL test #474: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #536]
expected: FAIL
- [WebGL test #407: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #537]
expected: FAIL
- [WebGL test #2: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #538]
expected: FAIL
- [WebGL test #28: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #539]
expected: FAIL
- [WebGL test #175: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #54]
expected: FAIL
- [WebGL test #172: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #540]
expected: FAIL
- [WebGL test #143: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #541]
expected: FAIL
- [WebGL test #21: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #542]
expected: FAIL
- [WebGL test #530: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #543]
expected: FAIL
- [WebGL test #89: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #55]
expected: FAIL
- [WebGL test #405: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #56]
expected: FAIL
- [WebGL test #343: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #57]
expected: FAIL
- [WebGL test #358: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #58]
expected: FAIL
- [WebGL test #83: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #59]
expected: FAIL
- [WebGL test #211: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #312: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #60]
expected: FAIL
- [WebGL test #19: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #61]
expected: FAIL
- [WebGL test #511: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #62]
expected: FAIL
- [WebGL test #243: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #63]
expected: FAIL
- [WebGL test #245: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #64]
expected: FAIL
- [WebGL test #416: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #65]
expected: FAIL
- [WebGL test #522: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #66]
expected: FAIL
- [WebGL test #296: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #67]
expected: FAIL
- [WebGL test #411: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #69]
expected: FAIL
- [WebGL test #167: Link should fail when both attributes are aliased to location 13]
+ [WebGL test #7]
expected: FAIL
- [WebGL test #379: Link should fail when both attributes are aliased to location 4]
+ [WebGL test #70]
expected: FAIL
- [WebGL test #174: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #71]
expected: FAIL
- [WebGL test #521: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #72]
expected: FAIL
- [WebGL test #50: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #73]
expected: FAIL
- [WebGL test #113: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #74]
expected: FAIL
- [WebGL test #216: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #75]
expected: FAIL
- [WebGL test #176: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #76]
expected: FAIL
- [WebGL test #155: Link should fail when both attributes are aliased to location 1]
+ [WebGL test #77]
expected: FAIL
- [WebGL test #401: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #78]
expected: FAIL
- [WebGL test #365: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #79]
expected: FAIL
- [WebGL test #15: Link should fail when both attributes are aliased to location 14]
+ [WebGL test #8]
expected: FAIL
- [WebGL test #57: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #80]
expected: FAIL
- [WebGL test #446: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #81]
expected: FAIL
- [WebGL test #293: Link should fail when both attributes are aliased to location 3]
+ [WebGL test #82]
expected: FAIL
- [WebGL test #534: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #83]
expected: FAIL
- [WebGL test #279: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #84]
expected: FAIL
- [WebGL test #414: Link should fail when both attributes are aliased to location 5]
+ [WebGL test #86]
expected: FAIL
- [WebGL test #37: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #87]
expected: FAIL
- [WebGL test #433: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #88]
expected: FAIL
- [WebGL test #428: Link should fail when both attributes are aliased to location 2]
+ [WebGL test #89]
expected: FAIL
- [WebGL test #237: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #9]
expected: FAIL
- [WebGL test #178: Link should fail when both attributes are aliased to location 7]
+ [WebGL test #90]
expected: FAIL
- [WebGL test #262: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #91]
expected: FAIL
- [WebGL test #103: Link should fail when both attributes are aliased to location 0]
+ [WebGL test #92]
expected: FAIL
- [WebGL test #249: Link should fail when both attributes are aliased to location 10]
+ [WebGL test #93]
expected: FAIL
- [WebGL test #330: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #94]
expected: FAIL
- [WebGL test #350: Link should fail when both attributes are aliased to location 9]
+ [WebGL test #95]
expected: FAIL
- [WebGL test #115: Link should fail when both attributes are aliased to location 12]
+ [WebGL test #96]
expected: FAIL
- [WebGL test #228: Link should fail when both attributes are aliased to location 6]
+ [WebGL test #97]
expected: FAIL
- [WebGL test #301: Link should fail when both attributes are aliased to location 11]
+ [WebGL test #98]
expected: FAIL
- [WebGL test #441: Link should fail when both attributes are aliased to location 15]
+ [WebGL test #99]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance2/attribs/gl-vertex-attrib-i-render.html.ini b/tests/wpt/webgl/meta/conformance2/attribs/gl-vertex-attrib-i-render.html.ini
index a859596ff9b..4e54d1103c7 100644
--- a/tests/wpt/webgl/meta/conformance2/attribs/gl-vertex-attrib-i-render.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/attribs/gl-vertex-attrib-i-render.html.ini
@@ -1,13 +1,12 @@
[gl-vertex-attrib-i-render.html]
- [WebGL test #1: Attribute of vertexAttribI4ui was not set correctly]
+ [WebGL test #0]
expected: FAIL
- [WebGL test #2: Attribute of vertexAttribI4iv was not set correctly]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #0: Attribute of vertexAttribI4i was not set correctly]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #3: Attribute of vertexAttribI4uiv was not set correctly]
+ [WebGL test #3]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance2/buffers/buffer-type-restrictions.html.ini b/tests/wpt/webgl/meta/conformance2/buffers/buffer-type-restrictions.html.ini
index 7d53acd6be7..85b364dad6b 100644
--- a/tests/wpt/webgl/meta/conformance2/buffers/buffer-type-restrictions.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/buffers/buffer-type-restrictions.html.ini
@@ -1,12 +1,6 @@
[buffer-type-restrictions.html]
- [WebGL test #41: getError expected: INVALID_OPERATION. Was NO_ERROR : Binding buffer first with bindBuffer to gl.COPY_WRITE_BUFFER and then binding buffer with bindBuffer to gl.ELEMENT_ARRAY_BUFFER should FAIL]
+ [WebGL test #29]
expected: FAIL
- [WebGL test #29: getError expected: INVALID_OPERATION. Was NO_ERROR : Binding buffer first with bindBuffer to gl.COPY_READ_BUFFER and then binding buffer with bindBuffer to gl.ELEMENT_ARRAY_BUFFER should FAIL]
- expected: FAIL
-
- [WebGL test #29: getError expected: INVALID_OPERATION. Was NO_ERROR : Binding buffer first with bindBuffer to gl.COPY_READ_BUFFER/COPY_READ_BUFFER_BINDING and then binding buffer with bindBuffer to gl.ELEMENT_ARRAY_BUFFER should FAIL]
- expected: FAIL
-
- [WebGL test #41: getError expected: INVALID_OPERATION. Was NO_ERROR : Binding buffer first with bindBuffer to gl.COPY_WRITE_BUFFER/COPY_WRITE_BUFFER_BINDING and then binding buffer with bindBuffer to gl.ELEMENT_ARRAY_BUFFER should FAIL]
+ [WebGL test #41]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/buffers/get-buffer-sub-data-validity.html.ini b/tests/wpt/webgl/meta/conformance2/buffers/get-buffer-sub-data-validity.html.ini
index 4e894110c07..d916b436fd8 100644
--- a/tests/wpt/webgl/meta/conformance2/buffers/get-buffer-sub-data-validity.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/buffers/get-buffer-sub-data-validity.html.ini
@@ -1,4 +1,3 @@
[get-buffer-sub-data-validity.html]
- [WebGL test #17: areArraysEqual(dest, srcData) should be true. Was false.]
+ [WebGL test #17]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance2/context/context-resize-changes-buffer-binding-bug.html.ini b/tests/wpt/webgl/meta/conformance2/context/context-resize-changes-buffer-binding-bug.html.ini
index 5a5a0d10eff..7c221aaf1cb 100644
--- a/tests/wpt/webgl/meta/conformance2/context/context-resize-changes-buffer-binding-bug.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/context/context-resize-changes-buffer-binding-bug.html.ini
@@ -1,5 +1,4 @@
[context-resize-changes-buffer-binding-bug.html]
expected: ERROR
- [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance2/context/context-sharing-texture2darray-texture3d-data-bug.html.ini b/tests/wpt/webgl/meta/conformance2/context/context-sharing-texture2darray-texture3d-data-bug.html.ini
index 22be7fd9bdb..b94ef328944 100644
--- a/tests/wpt/webgl/meta/conformance2/context/context-sharing-texture2darray-texture3d-data-bug.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/context/context-sharing-texture2darray-texture3d-data-bug.html.ini
@@ -1,5 +1,4 @@
[context-sharing-texture2darray-texture3d-data-bug.html]
expected: ERROR
- [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance2/context/incorrect-context-object-behaviour.html.ini b/tests/wpt/webgl/meta/conformance2/context/incorrect-context-object-behaviour.html.ini
index d21792b69e3..bf36927032c 100644
--- a/tests/wpt/webgl/meta/conformance2/context/incorrect-context-object-behaviour.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/context/incorrect-context-object-behaviour.html.ini
@@ -1,5 +1,4 @@
[incorrect-context-object-behaviour.html]
expected: ERROR
- [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance2/context/methods-2.html.ini b/tests/wpt/webgl/meta/conformance2/context/methods-2.html.ini
index 928f845a8dc..cff723b6c89 100644
--- a/tests/wpt/webgl/meta/conformance2/context/methods-2.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/context/methods-2.html.ini
@@ -1,39 +1,18 @@
[methods-2.html]
- [WebGL test #0: Property either does not exist or is not a function: blitFramebuffer]
+ [WebGL test #0]
expected: FAIL
- [WebGL test #3: Property either does not exist or is not a function: copyTexSubImage3D]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #4: Property either does not exist or is not a function: compressedTexImage3D]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #1: Property either does not exist or is not a function: texImage3D]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #2: Property either does not exist or is not a function: texSubImage3D]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #5: Property either does not exist or is not a function: compressedTexSubImage3D]
- expected: FAIL
-
- [WebGL test #6: Also found the following extra methods:]
- expected: FAIL
-
- [WebGL test #7: makeXRCompatible]
- expected: FAIL
-
- [WebGL test #0: Property either does not exist or is not a function: texImage3D]
- expected: FAIL
-
- [WebGL test #1: Property either does not exist or is not a function: texSubImage3D]
- expected: FAIL
-
- [WebGL test #2: Property either does not exist or is not a function: copyTexSubImage3D]
- expected: FAIL
-
- [WebGL test #3: Property either does not exist or is not a function: compressedTexImage3D]
- expected: FAIL
-
- [WebGL test #4: Property either does not exist or is not a function: compressedTexSubImage3D]
+ [WebGL test #7]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/context/no-experimental-webgl2.html.ini b/tests/wpt/webgl/meta/conformance2/context/no-experimental-webgl2.html.ini
index bb1ac5f3aa3..24f4aa66395 100644
--- a/tests/wpt/webgl/meta/conformance2/context/no-experimental-webgl2.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/context/no-experimental-webgl2.html.ini
@@ -1,4 +1,3 @@
[no-experimental-webgl2.html]
- [WebGL test #0: canvas.getContext("experimental-webgl2") should be null. Was [object WebGL2RenderingContext\].]
+ [WebGL test #0]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance2/extensions/ext-color-buffer-float.html.ini b/tests/wpt/webgl/meta/conformance2/extensions/ext-color-buffer-float.html.ini
index 0e11cb4cc05..e4e603163bf 100644
--- a/tests/wpt/webgl/meta/conformance2/extensions/ext-color-buffer-float.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/extensions/ext-color-buffer-float.html.ini
@@ -1,55 +1,54 @@
[ext-color-buffer-float.html]
- [WebGL test #43: gl.checkFramebufferStatus(gl.FRAMEBUFFER) should be 36054. Was 36053.]
+ [WebGL test #18]
expected: FAIL
- [WebGL test #51: getError expected: NO_ERROR. Was INVALID_ENUM : Setup framebuffer with texture should succeed.]
+ [WebGL test #21]
expected: FAIL
- [WebGL test #55: gl.checkFramebufferStatus(gl.FRAMEBUFFER) should be 36054. Was 36053.]
+ [WebGL test #31]
expected: FAIL
- [WebGL test #18: floating-point RGBA32F render target should not be supported without enabling EXT_color_buffer_float]
+ [WebGL test #33]
expected: FAIL
- [WebGL test #59: getError expected one of: INVALID_ENUM or INVALID_FRAMEBUFFER_OPERATION. Was INVALID_OPERATION : CopyTexImage2D should fail.]
+ [WebGL test #37]
expected: FAIL
- [WebGL test #45: getError expected: NO_ERROR. Was INVALID_ENUM : Setup framebuffer with texture should succeed.]
+ [WebGL test #38]
expected: FAIL
- [WebGL test #38: getError expected one of: INVALID_ENUM or INVALID_FRAMEBUFFER_OPERATION. Was INVALID_OPERATION : CopyTexImage2D should fail.]
+ [WebGL test #39]
expected: FAIL
- [WebGL test #56: getError expected one of: INVALID_ENUM or INVALID_FRAMEBUFFER_OPERATION. Was INVALID_OPERATION : CopyTexImage2D should fail.]
+ [WebGL test #43]
expected: FAIL
- [WebGL test #44: getError expected one of: INVALID_ENUM or INVALID_FRAMEBUFFER_OPERATION. Was INVALID_OPERATION : CopyTexImage2D should fail.]
+ [WebGL test #44]
expected: FAIL
- [WebGL test #33: getError expected: NO_ERROR. Was INVALID_ENUM : Setup framebuffer with texture should succeed.]
+ [WebGL test #45]
expected: FAIL
- [WebGL test #58: gl.checkFramebufferStatus(gl.FRAMEBUFFER) should be 36054. Was 36053.]
+ [WebGL test #49]
expected: FAIL
- [WebGL test #31: RGB16F render target should not be supported with or without enabling EXT_color_buffer_float]
+ [WebGL test #50]
expected: FAIL
- [WebGL test #37: gl.checkFramebufferStatus(gl.FRAMEBUFFER) should be 36054. Was 36053.]
+ [WebGL test #51]
expected: FAIL
- [WebGL test #49: gl.checkFramebufferStatus(gl.FRAMEBUFFER) should be 36054. Was 36053.]
+ [WebGL test #55]
expected: FAIL
- [WebGL test #21: floating-point R11F_G11F_B10F render target should not be supported without enabling EXT_color_buffer_float]
+ [WebGL test #56]
expected: FAIL
- [WebGL test #9: floating-point RGBA16F render target should not be supported without enabling EXT_color_buffer_float]
+ [WebGL test #58]
expected: FAIL
- [WebGL test #39: getError expected: NO_ERROR. Was INVALID_ENUM : Setup framebuffer with texture should succeed.]
+ [WebGL test #59]
expected: FAIL
- [WebGL test #50: getError expected one of: INVALID_ENUM or INVALID_FRAMEBUFFER_OPERATION. Was INVALID_OPERATION : CopyTexImage2D should fail.]
+ [WebGL test #9]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance2/extensions/ext-color-buffer-half-float.html.ini b/tests/wpt/webgl/meta/conformance2/extensions/ext-color-buffer-half-float.html.ini
index c5d1650e8a8..60a6f278547 100644
--- a/tests/wpt/webgl/meta/conformance2/extensions/ext-color-buffer-half-float.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/extensions/ext-color-buffer-half-float.html.ini
@@ -1,45 +1,45 @@
[ext-color-buffer-half-float.html]
- [WebGL test #19: getError expected: NO_ERROR. Was INVALID_OPERATION : readPixels from floating-point framebuffer should succeed]
+ [WebGL test #100]
expected: FAIL
- [WebGL test #20: readPixels of float-type data from floating-point framebuffer failed: expected [1000, 1000, 1000, 1000\], got [0, 0, 0, 0\]]
+ [WebGL test #101]
expected: FAIL
- [WebGL test #26: getError expected: NO_ERROR. Was INVALID_OPERATION : readPixels from floating-point framebuffer should succeed]
+ [WebGL test #102]
expected: FAIL
- [WebGL test #27: readPixels of float-type data from floating-point framebuffer failed: expected [1000, 1000, 1000, 1\], got [0, 0, 0, 0\]]
+ [WebGL test #19]
expected: FAIL
- [WebGL test #39: getError expected: NO_ERROR. Was INVALID_OPERATION : readPixels from floating-point framebuffer should succeed]
+ [WebGL test #20]
expected: FAIL
- [WebGL test #40: readPixels of float-type data from floating-point framebuffer failed: expected [1000, 1000, 1000, 1000\], got [0, 0, 0, 0\]]
+ [WebGL test #26]
expected: FAIL
- [WebGL test #46: getError expected: NO_ERROR. Was INVALID_OPERATION : readPixels from floating-point framebuffer should succeed]
+ [WebGL test #27]
expected: FAIL
- [WebGL test #47: readPixels of float-type data from floating-point framebuffer failed: expected [1000, 1000, 1000, 1\], got [0, 0, 0, 0\]]
+ [WebGL test #39]
expected: FAIL
- [WebGL test #94: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, ext.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT) should be 35863 (of type number). Was null (of type object).]
+ [WebGL test #40]
expected: FAIL
- [WebGL test #95: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, ext.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT) should be 5126 (of type number). Was null (of type object).]
+ [WebGL test #46]
expected: FAIL
- [WebGL test #96: getError expected: NO_ERROR. Was INVALID_ENUM : No errors after valid renderbuffer attachment queries.]
+ [WebGL test #47]
expected: FAIL
- [WebGL test #99: getError expected: INVALID_OPERATION. Was INVALID_ENUM : Component type query is not allowed for combined depth-stencil attachments.]
+ [WebGL test #94]
expected: FAIL
- [WebGL test #100: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, ext.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT) should be 35863 (of type number). Was null (of type object).]
+ [WebGL test #95]
expected: FAIL
- [WebGL test #101: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, ext.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT) should be 5126 (of type number). Was null (of type object).]
+ [WebGL test #96]
expected: FAIL
- [WebGL test #102: getError expected: NO_ERROR. Was INVALID_ENUM : No errors after valid texture attachment queries.]
+ [WebGL test #99]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/extensions/ext-render-snorm.html.ini b/tests/wpt/webgl/meta/conformance2/extensions/ext-render-snorm.html.ini
index 178bb0ca8bb..9513f89794f 100644
--- a/tests/wpt/webgl/meta/conformance2/extensions/ext-render-snorm.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/extensions/ext-render-snorm.html.ini
@@ -1,6 +1,6 @@
[ext-render-snorm.html]
- [WebGL test #9: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #12: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE]
+ [WebGL test #9]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/extensions/ext-texture-filter-anisotropic.html.ini b/tests/wpt/webgl/meta/conformance2/extensions/ext-texture-filter-anisotropic.html.ini
index 42725d0e3ef..5f9c1388a01 100644
--- a/tests/wpt/webgl/meta/conformance2/extensions/ext-texture-filter-anisotropic.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/extensions/ext-texture-filter-anisotropic.html.ini
@@ -1,12 +1,12 @@
[ext-texture-filter-anisotropic.html]
- [WebGL test #11: EXT_texture_filter_anisotropic not listed as supported but getExtension succeeded]
+ [WebGL test #11]
expected: FAIL
- [WebGL test #25: getError expected: NO_ERROR. Was INVALID_ENUM : setting TEXTURE_MAX_ANISOTROPY_EXT on sampler should succeed]
+ [WebGL test #25]
expected: FAIL
- [WebGL test #26: getError expected: NO_ERROR. Was INVALID_ENUM : querying TEXTURE_MAX_ANISOTROPY_EXT on sampler should succeed]
+ [WebGL test #26]
expected: FAIL
- [WebGL test #27: Set value of TEXTURE_MAX_ANISOTROPY_EXT on sampler should be: 1.5 , returned value was: null]
+ [WebGL test #27]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/extensions/promoted-extensions.html.ini b/tests/wpt/webgl/meta/conformance2/extensions/promoted-extensions.html.ini
index e07b968c4b4..49d52ad03e2 100644
--- a/tests/wpt/webgl/meta/conformance2/extensions/promoted-extensions.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/extensions/promoted-extensions.html.ini
@@ -1,6 +1,3 @@
[promoted-extensions.html]
- [WebGL test #11: OES_texture_half_float_linear was exposed in the WebGL 2.0 context but should not have been]
- expected: FAIL
-
- [WebGL test #10: OES_texture_half_float_linear was exposed in the WebGL 2.0 context but should not have been]
+ [WebGL test #10]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/extensions/required-extensions.html.ini b/tests/wpt/webgl/meta/conformance2/extensions/required-extensions.html.ini
index 9c35eb10a29..2283dd88c9d 100644
--- a/tests/wpt/webgl/meta/conformance2/extensions/required-extensions.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/extensions/required-extensions.html.ini
@@ -1,3 +1,3 @@
[required-extensions.html]
- [WebGL test #1: ((has_s3tc && has_s3tc_srgb && has_rgtc) || has_etc) should be true. Was false.]
+ [WebGL test #1]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/extensions/webgl-blend-func-extended.html.ini b/tests/wpt/webgl/meta/conformance2/extensions/webgl-blend-func-extended.html.ini
index e3b0c5349b5..802355fc1b4 100644
--- a/tests/wpt/webgl/meta/conformance2/extensions/webgl-blend-func-extended.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/extensions/webgl-blend-func-extended.html.ini
@@ -1,72 +1,72 @@
[webgl-blend-func-extended.html]
- [WebGL test #4: getError expected: INVALID_ENUM. Was NO_ERROR : SRC1_COLOR_WEBGL not accepted as blendFunc sfactor]
+ [WebGL test #11]
expected: FAIL
- [WebGL test #5: getError expected: INVALID_ENUM. Was NO_ERROR : SRC1_COLOR_WEBGL not accepted as blendFunc dfactor]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #6: getError expected: INVALID_ENUM. Was NO_ERROR : SRC1_COLOR_WEBGL not accepted as blendFuncSeparate srcRGB]
+ [WebGL test #13]
expected: FAIL
- [WebGL test #7: getError expected: INVALID_ENUM. Was NO_ERROR : SRC1_COLOR_WEBGL not accepted as blendFuncSeparate dstRGB]
+ [WebGL test #14]
expected: FAIL
- [WebGL test #8: getError expected: INVALID_ENUM. Was NO_ERROR : SRC1_COLOR_WEBGL not accepted as blendFuncSeparate srcAlpha]
+ [WebGL test #15]
expected: FAIL
- [WebGL test #9: getError expected: INVALID_ENUM. Was NO_ERROR : SRC1_COLOR_WEBGL not accepted as blendFuncSeparate dstAlpha]
+ [WebGL test #16]
expected: FAIL
- [WebGL test #11: getError expected: INVALID_ENUM. Was NO_ERROR : SRC1_ALPHA_WEBGL not accepted as blendFunc sfactor]
+ [WebGL test #18]
expected: FAIL
- [WebGL test #12: getError expected: INVALID_ENUM. Was NO_ERROR : SRC1_ALPHA_WEBGL not accepted as blendFunc dfactor]
+ [WebGL test #19]
expected: FAIL
- [WebGL test #13: getError expected: INVALID_ENUM. Was NO_ERROR : SRC1_ALPHA_WEBGL not accepted as blendFuncSeparate srcRGB]
+ [WebGL test #20]
expected: FAIL
- [WebGL test #14: getError expected: INVALID_ENUM. Was NO_ERROR : SRC1_ALPHA_WEBGL not accepted as blendFuncSeparate dstRGB]
+ [WebGL test #21]
expected: FAIL
- [WebGL test #15: getError expected: INVALID_ENUM. Was NO_ERROR : SRC1_ALPHA_WEBGL not accepted as blendFuncSeparate srcAlpha]
+ [WebGL test #22]
expected: FAIL
- [WebGL test #16: getError expected: INVALID_ENUM. Was NO_ERROR : SRC1_ALPHA_WEBGL not accepted as blendFuncSeparate dstAlpha]
+ [WebGL test #23]
expected: FAIL
- [WebGL test #18: getError expected: INVALID_ENUM. Was NO_ERROR : ONE_MINUS_SRC1_COLOR_WEBGL not accepted as blendFunc sfactor]
+ [WebGL test #25]
expected: FAIL
- [WebGL test #19: getError expected: INVALID_ENUM. Was NO_ERROR : ONE_MINUS_SRC1_COLOR_WEBGL not accepted as blendFunc dfactor]
+ [WebGL test #26]
expected: FAIL
- [WebGL test #20: getError expected: INVALID_ENUM. Was NO_ERROR : ONE_MINUS_SRC1_COLOR_WEBGL not accepted as blendFuncSeparate srcRGB]
+ [WebGL test #27]
expected: FAIL
- [WebGL test #21: getError expected: INVALID_ENUM. Was NO_ERROR : ONE_MINUS_SRC1_COLOR_WEBGL not accepted as blendFuncSeparate dstRGB]
+ [WebGL test #28]
expected: FAIL
- [WebGL test #22: getError expected: INVALID_ENUM. Was NO_ERROR : ONE_MINUS_SRC1_COLOR_WEBGL not accepted as blendFuncSeparate srcAlpha]
+ [WebGL test #29]
expected: FAIL
- [WebGL test #23: getError expected: INVALID_ENUM. Was NO_ERROR : ONE_MINUS_SRC1_COLOR_WEBGL not accepted as blendFuncSeparate dstAlpha]
+ [WebGL test #30]
expected: FAIL
- [WebGL test #25: getError expected: INVALID_ENUM. Was NO_ERROR : ONE_MINUS_SRC1_ALPHA_WEBGL not accepted as blendFunc sfactor]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #26: getError expected: INVALID_ENUM. Was NO_ERROR : ONE_MINUS_SRC1_ALPHA_WEBGL not accepted as blendFunc dfactor]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #27: getError expected: INVALID_ENUM. Was NO_ERROR : ONE_MINUS_SRC1_ALPHA_WEBGL not accepted as blendFuncSeparate srcRGB]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #28: getError expected: INVALID_ENUM. Was NO_ERROR : ONE_MINUS_SRC1_ALPHA_WEBGL not accepted as blendFuncSeparate dstRGB]
+ [WebGL test #7]
expected: FAIL
- [WebGL test #29: getError expected: INVALID_ENUM. Was NO_ERROR : ONE_MINUS_SRC1_ALPHA_WEBGL not accepted as blendFuncSeparate srcAlpha]
+ [WebGL test #8]
expected: FAIL
- [WebGL test #30: getError expected: INVALID_ENUM. Was NO_ERROR : ONE_MINUS_SRC1_ALPHA_WEBGL not accepted as blendFuncSeparate dstAlpha]
+ [WebGL test #9]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/extensions/webgl-multi-draw-instanced-base-vertex-base-instance.html.ini b/tests/wpt/webgl/meta/conformance2/extensions/webgl-multi-draw-instanced-base-vertex-base-instance.html.ini
index ad40ed0c3f8..8eb12287887 100644
--- a/tests/wpt/webgl/meta/conformance2/extensions/webgl-multi-draw-instanced-base-vertex-base-instance.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/extensions/webgl-multi-draw-instanced-base-vertex-base-instance.html.ini
@@ -1,1131 +1,1131 @@
[webgl-multi-draw-instanced-base-vertex-base-instance.html]
- [WebGL test #4: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #10]
expected: FAIL
- [WebGL test #5: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #100]
expected: FAIL
- [WebGL test #6: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #101]
expected: FAIL
- [WebGL test #7: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #102]
expected: FAIL
- [WebGL test #8: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #103]
expected: FAIL
- [WebGL test #9: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #104]
expected: FAIL
- [WebGL test #10: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #105]
expected: FAIL
- [WebGL test #11: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #106]
expected: FAIL
- [WebGL test #12: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #107]
expected: FAIL
- [WebGL test #13: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #108]
expected: FAIL
- [WebGL test #14: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #109]
expected: FAIL
- [WebGL test #15: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #11]
expected: FAIL
- [WebGL test #16: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #110]
expected: FAIL
- [WebGL test #17: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #111]
expected: FAIL
- [WebGL test #18: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #112]
expected: FAIL
- [WebGL test #19: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #113]
expected: FAIL
- [WebGL test #20: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #114]
expected: FAIL
- [WebGL test #21: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #115]
expected: FAIL
- [WebGL test #22: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #116]
expected: FAIL
- [WebGL test #23: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #117]
expected: FAIL
- [WebGL test #24: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #118]
expected: FAIL
- [WebGL test #25: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #119]
expected: FAIL
- [WebGL test #26: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #27: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #120]
expected: FAIL
- [WebGL test #28: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #121]
expected: FAIL
- [WebGL test #29: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #122]
expected: FAIL
- [WebGL test #30: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #123]
expected: FAIL
- [WebGL test #31: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #124]
expected: FAIL
- [WebGL test #32: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #125]
expected: FAIL
- [WebGL test #33: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #126]
expected: FAIL
- [WebGL test #34: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #127]
expected: FAIL
- [WebGL test #35: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #128]
expected: FAIL
- [WebGL test #36: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #129]
expected: FAIL
- [WebGL test #37: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #13]
expected: FAIL
- [WebGL test #38: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #130]
expected: FAIL
- [WebGL test #39: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":1,"first_vert":1}]
+ [WebGL test #131]
expected: FAIL
- [WebGL test #40: instid_prog: Expected [0,0,0,0\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":1,"first_vert":1}]
+ [WebGL test #132]
expected: FAIL
- [WebGL test #41: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #133]
expected: FAIL
- [WebGL test #42: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":1,"first_vert":2}]
+ [WebGL test #134]
expected: FAIL
- [WebGL test #43: instid_prog: Expected [0,0,0,0\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":1,"first_vert":2}]
+ [WebGL test #135]
expected: FAIL
- [WebGL test #44: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #136]
expected: FAIL
- [WebGL test #45: instid_prog: Expected [1,1,0,0\], was [0,0,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":2,"first_vert":0}]
+ [WebGL test #137]
expected: FAIL
- [WebGL test #46: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #138]
expected: FAIL
- [WebGL test #47: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":2,"first_vert":1}]
+ [WebGL test #139]
expected: FAIL
- [WebGL test #48: instid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":2,"first_vert":1}]
+ [WebGL test #14]
expected: FAIL
- [WebGL test #49: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #140]
expected: FAIL
- [WebGL test #50: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":2,"first_vert":2}]
+ [WebGL test #141]
expected: FAIL
- [WebGL test #51: instid_prog: Expected [1,1,0,0\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":2,"first_vert":2}]
+ [WebGL test #142]
expected: FAIL
- [WebGL test #52: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #143]
expected: FAIL
- [WebGL test #53: instid_prog: Expected [2,2,1,0\], was [0,0,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":3,"first_vert":0}]
+ [WebGL test #144]
expected: FAIL
- [WebGL test #54: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #145]
expected: FAIL
- [WebGL test #55: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":3,"first_vert":1}]
+ [WebGL test #146]
expected: FAIL
- [WebGL test #56: instid_prog: Expected [2,2,1,0\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":3,"first_vert":1}]
+ [WebGL test #147]
expected: FAIL
- [WebGL test #57: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #148]
expected: FAIL
- [WebGL test #58: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":3,"first_vert":2}]
+ [WebGL test #149]
expected: FAIL
- [WebGL test #59: instid_prog: Expected [2,2,1,0\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":3,"first_vert":2}]
+ [WebGL test #15]
expected: FAIL
- [WebGL test #60: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #150]
expected: FAIL
- [WebGL test #61: instid_prog: Expected [3,3,1,1\], was [0,0,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":4,"first_vert":0}]
+ [WebGL test #151]
expected: FAIL
- [WebGL test #62: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #152]
expected: FAIL
- [WebGL test #63: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":4,"first_vert":1}]
+ [WebGL test #153]
expected: FAIL
- [WebGL test #64: instid_prog: Expected [3,3,1,1\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":4,"first_vert":1}]
+ [WebGL test #154]
expected: FAIL
- [WebGL test #65: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #155]
expected: FAIL
- [WebGL test #66: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":4,"first_vert":2}]
+ [WebGL test #156]
expected: FAIL
- [WebGL test #67: instid_prog: Expected [3,3,1,1\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":4,"first_vert":2}]
+ [WebGL test #157]
expected: FAIL
- [WebGL test #68: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #158]
expected: FAIL
- [WebGL test #69: instid_prog: Expected [4,4,2,1\], was [0,0,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":5,"first_vert":0}]
+ [WebGL test #159]
expected: FAIL
- [WebGL test #70: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #16]
expected: FAIL
- [WebGL test #71: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":5,"first_vert":1}]
+ [WebGL test #160]
expected: FAIL
- [WebGL test #72: instid_prog: Expected [4,4,2,1\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":5,"first_vert":1}]
+ [WebGL test #161]
expected: FAIL
- [WebGL test #73: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #162]
expected: FAIL
- [WebGL test #74: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":5,"first_vert":2}]
+ [WebGL test #163]
expected: FAIL
- [WebGL test #75: instid_prog: Expected [4,4,2,1\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":5,"first_vert":2}]
+ [WebGL test #164]
expected: FAIL
- [WebGL test #76: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #165]
expected: FAIL
- [WebGL test #77: instid_prog: Expected [5,5,2,1\], was [0,0,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":6,"first_vert":0}]
+ [WebGL test #166]
expected: FAIL
- [WebGL test #78: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #167]
expected: FAIL
- [WebGL test #79: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":6,"first_vert":1}]
+ [WebGL test #168]
expected: FAIL
- [WebGL test #80: instid_prog: Expected [5,5,2,1\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":6,"first_vert":1}]
+ [WebGL test #169]
expected: FAIL
- [WebGL test #81: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #17]
expected: FAIL
- [WebGL test #82: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":6,"first_vert":2}]
+ [WebGL test #170]
expected: FAIL
- [WebGL test #83: instid_prog: Expected [5,5,2,1\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":6,"first_vert":2}]
+ [WebGL test #171]
expected: FAIL
- [WebGL test #84: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #172]
expected: FAIL
- [WebGL test #85: instid_prog: Expected [6,6,3,2\], was [0,0,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":7,"first_vert":0}]
+ [WebGL test #173]
expected: FAIL
- [WebGL test #86: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #174]
expected: FAIL
- [WebGL test #87: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":7,"first_vert":1}]
+ [WebGL test #175]
expected: FAIL
- [WebGL test #88: instid_prog: Expected [6,6,3,2\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":7,"first_vert":1}]
+ [WebGL test #176]
expected: FAIL
- [WebGL test #89: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #177]
expected: FAIL
- [WebGL test #90: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":7,"first_vert":2}]
+ [WebGL test #178]
expected: FAIL
- [WebGL test #91: instid_prog: Expected [6,6,3,2\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":7,"first_vert":2}]
+ [WebGL test #179]
expected: FAIL
- [WebGL test #92: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #18]
expected: FAIL
- [WebGL test #93: instid_prog: Expected [7,7,3,2\], was [0,0,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":8,"first_vert":0}]
+ [WebGL test #180]
expected: FAIL
- [WebGL test #94: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #181]
expected: FAIL
- [WebGL test #95: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":8,"first_vert":1}]
+ [WebGL test #182]
expected: FAIL
- [WebGL test #96: instid_prog: Expected [7,7,3,2\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":8,"first_vert":1}]
+ [WebGL test #183]
expected: FAIL
- [WebGL test #97: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #184]
expected: FAIL
- [WebGL test #98: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":8,"first_vert":2}]
+ [WebGL test #185]
expected: FAIL
- [WebGL test #99: instid_prog: Expected [7,7,3,2\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":8,"first_vert":2}]
+ [WebGL test #186]
expected: FAIL
- [WebGL test #100: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #187]
expected: FAIL
- [WebGL test #101: instid_prog: Expected [8,8,4,2\], was [0,0,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":9,"first_vert":0}]
+ [WebGL test #188]
expected: FAIL
- [WebGL test #102: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #189]
expected: FAIL
- [WebGL test #103: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":9,"first_vert":1}]
+ [WebGL test #19]
expected: FAIL
- [WebGL test #104: instid_prog: Expected [8,8,4,2\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":9,"first_vert":1}]
+ [WebGL test #190]
expected: FAIL
- [WebGL test #105: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #191]
expected: FAIL
- [WebGL test #106: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":9,"first_vert":2}]
+ [WebGL test #192]
expected: FAIL
- [WebGL test #107: instid_prog: Expected [8,8,4,2\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":9,"first_vert":2}]
+ [WebGL test #193]
expected: FAIL
- [WebGL test #108: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #194]
expected: FAIL
- [WebGL test #109: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #195]
expected: FAIL
- [WebGL test #110: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #196]
expected: FAIL
- [WebGL test #111: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #197]
expected: FAIL
- [WebGL test #112: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":1,"first_vert":0}]
+ [WebGL test #198]
expected: FAIL
- [WebGL test #113: instid_prog: Expected [0,0,0,0\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":1,"first_vert":0}]
+ [WebGL test #199]
expected: FAIL
- [WebGL test #114: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #20]
expected: FAIL
- [WebGL test #115: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":1,"first_vert":1}]
+ [WebGL test #200]
expected: FAIL
- [WebGL test #116: instid_prog: Expected [0,0,0,0\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":1,"first_vert":1}]
+ [WebGL test #201]
expected: FAIL
- [WebGL test #117: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #202]
expected: FAIL
- [WebGL test #118: vertid_prog: Expected [3,3,0,0\], was [3,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":1,"first_vert":2}]
+ [WebGL test #203]
expected: FAIL
- [WebGL test #119: instid_prog: Expected [0,0,0,0\], was [3,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":1,"first_vert":2}]
+ [WebGL test #204]
expected: FAIL
- [WebGL test #120: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #205]
expected: FAIL
- [WebGL test #121: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":2,"first_vert":0}]
+ [WebGL test #206]
expected: FAIL
- [WebGL test #122: instid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":2,"first_vert":0}]
+ [WebGL test #207]
expected: FAIL
- [WebGL test #123: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #208]
expected: FAIL
- [WebGL test #124: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":2,"first_vert":1}]
+ [WebGL test #209]
expected: FAIL
- [WebGL test #125: instid_prog: Expected [1,1,0,0\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":2,"first_vert":1}]
+ [WebGL test #21]
expected: FAIL
- [WebGL test #126: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #210]
expected: FAIL
- [WebGL test #127: vertid_prog: Expected [3,3,0,0\], was [3,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":2,"first_vert":2}]
+ [WebGL test #211]
expected: FAIL
- [WebGL test #128: instid_prog: Expected [1,1,0,0\], was [3,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":2,"first_vert":2}]
+ [WebGL test #212]
expected: FAIL
- [WebGL test #129: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #213]
expected: FAIL
- [WebGL test #130: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":3,"first_vert":0}]
+ [WebGL test #214]
expected: FAIL
- [WebGL test #131: instid_prog: Expected [2,2,1,0\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":3,"first_vert":0}]
+ [WebGL test #215]
expected: FAIL
- [WebGL test #132: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #216]
expected: FAIL
- [WebGL test #133: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":3,"first_vert":1}]
+ [WebGL test #217]
expected: FAIL
- [WebGL test #134: instid_prog: Expected [2,2,1,0\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":3,"first_vert":1}]
+ [WebGL test #218]
expected: FAIL
- [WebGL test #135: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #219]
expected: FAIL
- [WebGL test #136: vertid_prog: Expected [3,3,0,0\], was [3,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":3,"first_vert":2}]
+ [WebGL test #22]
expected: FAIL
- [WebGL test #137: instid_prog: Expected [2,2,1,0\], was [3,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":3,"first_vert":2}]
+ [WebGL test #220]
expected: FAIL
- [WebGL test #138: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #221]
expected: FAIL
- [WebGL test #139: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":4,"first_vert":0}]
+ [WebGL test #222]
expected: FAIL
- [WebGL test #140: instid_prog: Expected [3,3,1,1\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":4,"first_vert":0}]
+ [WebGL test #223]
expected: FAIL
- [WebGL test #141: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #224]
expected: FAIL
- [WebGL test #142: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":4,"first_vert":1}]
+ [WebGL test #225]
expected: FAIL
- [WebGL test #143: instid_prog: Expected [3,3,1,1\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":4,"first_vert":1}]
+ [WebGL test #226]
expected: FAIL
- [WebGL test #144: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #227]
expected: FAIL
- [WebGL test #145: vertid_prog: Expected [3,3,0,0\], was [3,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":4,"first_vert":2}]
+ [WebGL test #228]
expected: FAIL
- [WebGL test #146: instid_prog: Expected [3,3,1,1\], was [3,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":4,"first_vert":2}]
+ [WebGL test #229]
expected: FAIL
- [WebGL test #147: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #23]
expected: FAIL
- [WebGL test #148: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":5,"first_vert":0}]
+ [WebGL test #230]
expected: FAIL
- [WebGL test #149: instid_prog: Expected [4,4,2,1\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":5,"first_vert":0}]
+ [WebGL test #231]
expected: FAIL
- [WebGL test #150: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #232]
expected: FAIL
- [WebGL test #151: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":5,"first_vert":1}]
+ [WebGL test #233]
expected: FAIL
- [WebGL test #152: instid_prog: Expected [4,4,2,1\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":5,"first_vert":1}]
+ [WebGL test #234]
expected: FAIL
- [WebGL test #153: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #235]
expected: FAIL
- [WebGL test #154: vertid_prog: Expected [3,3,0,0\], was [3,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":5,"first_vert":2}]
+ [WebGL test #236]
expected: FAIL
- [WebGL test #155: instid_prog: Expected [4,4,2,1\], was [3,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":5,"first_vert":2}]
+ [WebGL test #237]
expected: FAIL
- [WebGL test #156: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #238]
expected: FAIL
- [WebGL test #157: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":6,"first_vert":0}]
+ [WebGL test #239]
expected: FAIL
- [WebGL test #158: instid_prog: Expected [5,5,2,1\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":6,"first_vert":0}]
+ [WebGL test #24]
expected: FAIL
- [WebGL test #159: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #240]
expected: FAIL
- [WebGL test #160: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":6,"first_vert":1}]
+ [WebGL test #241]
expected: FAIL
- [WebGL test #161: instid_prog: Expected [5,5,2,1\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":6,"first_vert":1}]
+ [WebGL test #242]
expected: FAIL
- [WebGL test #162: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #243]
expected: FAIL
- [WebGL test #163: vertid_prog: Expected [3,3,0,0\], was [3,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":6,"first_vert":2}]
+ [WebGL test #244]
expected: FAIL
- [WebGL test #164: instid_prog: Expected [5,5,2,1\], was [3,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":6,"first_vert":2}]
+ [WebGL test #245]
expected: FAIL
- [WebGL test #165: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #246]
expected: FAIL
- [WebGL test #166: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":7,"first_vert":0}]
+ [WebGL test #247]
expected: FAIL
- [WebGL test #167: instid_prog: Expected [6,6,3,2\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":7,"first_vert":0}]
+ [WebGL test #248]
expected: FAIL
- [WebGL test #168: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #249]
expected: FAIL
- [WebGL test #169: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":7,"first_vert":1}]
+ [WebGL test #25]
expected: FAIL
- [WebGL test #170: instid_prog: Expected [6,6,3,2\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":7,"first_vert":1}]
+ [WebGL test #250]
expected: FAIL
- [WebGL test #171: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #251]
expected: FAIL
- [WebGL test #172: vertid_prog: Expected [3,3,0,0\], was [3,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":7,"first_vert":2}]
+ [WebGL test #252]
expected: FAIL
- [WebGL test #173: instid_prog: Expected [6,6,3,2\], was [3,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":7,"first_vert":2}]
+ [WebGL test #253]
expected: FAIL
- [WebGL test #174: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #254]
expected: FAIL
- [WebGL test #175: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":8,"first_vert":0}]
+ [WebGL test #255]
expected: FAIL
- [WebGL test #176: instid_prog: Expected [7,7,3,2\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":8,"first_vert":0}]
+ [WebGL test #256]
expected: FAIL
- [WebGL test #177: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #257]
expected: FAIL
- [WebGL test #178: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":8,"first_vert":1}]
+ [WebGL test #258]
expected: FAIL
- [WebGL test #179: instid_prog: Expected [7,7,3,2\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":8,"first_vert":1}]
+ [WebGL test #259]
expected: FAIL
- [WebGL test #180: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #26]
expected: FAIL
- [WebGL test #181: vertid_prog: Expected [3,3,0,0\], was [3,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":8,"first_vert":2}]
+ [WebGL test #260]
expected: FAIL
- [WebGL test #182: instid_prog: Expected [7,7,3,2\], was [3,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":8,"first_vert":2}]
+ [WebGL test #261]
expected: FAIL
- [WebGL test #183: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #262]
expected: FAIL
- [WebGL test #184: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":9,"first_vert":0}]
+ [WebGL test #263]
expected: FAIL
- [WebGL test #185: instid_prog: Expected [8,8,4,2\], was [1,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":9,"first_vert":0}]
+ [WebGL test #264]
expected: FAIL
- [WebGL test #186: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #265]
expected: FAIL
- [WebGL test #187: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":9,"first_vert":1}]
+ [WebGL test #266]
expected: FAIL
- [WebGL test #188: instid_prog: Expected [8,8,4,2\], was [2,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":9,"first_vert":1}]
+ [WebGL test #267]
expected: FAIL
- [WebGL test #189: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #268]
expected: FAIL
- [WebGL test #190: vertid_prog: Expected [3,3,0,0\], was [3,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":9,"first_vert":2}]
+ [WebGL test #269]
expected: FAIL
- [WebGL test #191: instid_prog: Expected [8,8,4,2\], was [3,255,0,0\]. desc: {"name":"drawArraysInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":9,"first_vert":2}]
+ [WebGL test #27]
expected: FAIL
- [WebGL test #192: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #270]
expected: FAIL
- [WebGL test #193: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #271]
expected: FAIL
- [WebGL test #194: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #272]
expected: FAIL
- [WebGL test #195: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #273]
expected: FAIL
- [WebGL test #196: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #274]
expected: FAIL
- [WebGL test #197: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #275]
expected: FAIL
- [WebGL test #198: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #276]
expected: FAIL
- [WebGL test #199: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #277]
expected: FAIL
- [WebGL test #200: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #278]
expected: FAIL
- [WebGL test #201: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #279]
expected: FAIL
- [WebGL test #202: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #28]
expected: FAIL
- [WebGL test #203: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #280]
expected: FAIL
- [WebGL test #204: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #281]
expected: FAIL
- [WebGL test #205: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #282]
expected: FAIL
- [WebGL test #206: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #283]
expected: FAIL
- [WebGL test #207: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #284]
expected: FAIL
- [WebGL test #208: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #285]
expected: FAIL
- [WebGL test #209: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #286]
expected: FAIL
- [WebGL test #210: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #287]
expected: FAIL
- [WebGL test #211: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #288]
expected: FAIL
- [WebGL test #212: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #289]
expected: FAIL
- [WebGL test #213: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #29]
expected: FAIL
- [WebGL test #214: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #290]
expected: FAIL
- [WebGL test #215: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #291]
expected: FAIL
- [WebGL test #216: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #292]
expected: FAIL
- [WebGL test #217: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #293]
expected: FAIL
- [WebGL test #218: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #294]
expected: FAIL
- [WebGL test #219: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #295]
expected: FAIL
- [WebGL test #220: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #296]
expected: FAIL
- [WebGL test #221: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #297]
expected: FAIL
- [WebGL test #222: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #298]
expected: FAIL
- [WebGL test #223: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #299]
expected: FAIL
- [WebGL test #224: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #30]
expected: FAIL
- [WebGL test #225: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #300]
expected: FAIL
- [WebGL test #226: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #301]
expected: FAIL
- [WebGL test #227: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":1,"first_vert":1}]
+ [WebGL test #302]
expected: FAIL
- [WebGL test #228: instid_prog: Expected [0,0,0,0\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":1,"first_vert":1}]
+ [WebGL test #303]
expected: FAIL
- [WebGL test #229: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #304]
expected: FAIL
- [WebGL test #230: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":1,"first_vert":2}]
+ [WebGL test #305]
expected: FAIL
- [WebGL test #231: instid_prog: Expected [0,0,0,0\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":1,"first_vert":2}]
+ [WebGL test #306]
expected: FAIL
- [WebGL test #232: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #307]
expected: FAIL
- [WebGL test #233: instid_prog: Expected [1,1,0,0\], was [0,0,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":2,"first_vert":0}]
+ [WebGL test #308]
expected: FAIL
- [WebGL test #234: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #309]
expected: FAIL
- [WebGL test #235: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":2,"first_vert":1}]
+ [WebGL test #31]
expected: FAIL
- [WebGL test #236: instid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":2,"first_vert":1}]
+ [WebGL test #310]
expected: FAIL
- [WebGL test #237: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #311]
expected: FAIL
- [WebGL test #238: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":2,"first_vert":2}]
+ [WebGL test #312]
expected: FAIL
- [WebGL test #239: instid_prog: Expected [1,1,0,0\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":2,"first_vert":2}]
+ [WebGL test #313]
expected: FAIL
- [WebGL test #240: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #314]
expected: FAIL
- [WebGL test #241: instid_prog: Expected [2,2,1,0\], was [0,0,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":3,"first_vert":0}]
+ [WebGL test #315]
expected: FAIL
- [WebGL test #242: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #316]
expected: FAIL
- [WebGL test #243: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":3,"first_vert":1}]
+ [WebGL test #317]
expected: FAIL
- [WebGL test #244: instid_prog: Expected [2,2,1,0\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":3,"first_vert":1}]
+ [WebGL test #318]
expected: FAIL
- [WebGL test #245: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #319]
expected: FAIL
- [WebGL test #246: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":3,"first_vert":2}]
+ [WebGL test #32]
expected: FAIL
- [WebGL test #247: instid_prog: Expected [2,2,1,0\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":3,"first_vert":2}]
+ [WebGL test #320]
expected: FAIL
- [WebGL test #248: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #321]
expected: FAIL
- [WebGL test #249: instid_prog: Expected [3,3,1,1\], was [0,0,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":4,"first_vert":0}]
+ [WebGL test #322]
expected: FAIL
- [WebGL test #250: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #323]
expected: FAIL
- [WebGL test #251: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":4,"first_vert":1}]
+ [WebGL test #324]
expected: FAIL
- [WebGL test #252: instid_prog: Expected [3,3,1,1\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":4,"first_vert":1}]
+ [WebGL test #325]
expected: FAIL
- [WebGL test #253: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #326]
expected: FAIL
- [WebGL test #254: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":4,"first_vert":2}]
+ [WebGL test #327]
expected: FAIL
- [WebGL test #255: instid_prog: Expected [3,3,1,1\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":4,"first_vert":2}]
+ [WebGL test #328]
expected: FAIL
- [WebGL test #256: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #329]
expected: FAIL
- [WebGL test #257: instid_prog: Expected [4,4,2,1\], was [0,0,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":5,"first_vert":0}]
+ [WebGL test #33]
expected: FAIL
- [WebGL test #258: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #330]
expected: FAIL
- [WebGL test #259: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":5,"first_vert":1}]
+ [WebGL test #331]
expected: FAIL
- [WebGL test #260: instid_prog: Expected [4,4,2,1\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":5,"first_vert":1}]
+ [WebGL test #332]
expected: FAIL
- [WebGL test #261: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #333]
expected: FAIL
- [WebGL test #262: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":5,"first_vert":2}]
+ [WebGL test #334]
expected: FAIL
- [WebGL test #263: instid_prog: Expected [4,4,2,1\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":5,"first_vert":2}]
+ [WebGL test #335]
expected: FAIL
- [WebGL test #264: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #336]
expected: FAIL
- [WebGL test #265: instid_prog: Expected [5,5,2,1\], was [0,0,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":6,"first_vert":0}]
+ [WebGL test #337]
expected: FAIL
- [WebGL test #266: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #338]
expected: FAIL
- [WebGL test #267: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":6,"first_vert":1}]
+ [WebGL test #339]
expected: FAIL
- [WebGL test #268: instid_prog: Expected [5,5,2,1\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":6,"first_vert":1}]
+ [WebGL test #34]
expected: FAIL
- [WebGL test #269: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #340]
expected: FAIL
- [WebGL test #270: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":6,"first_vert":2}]
+ [WebGL test #341]
expected: FAIL
- [WebGL test #271: instid_prog: Expected [5,5,2,1\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":6,"first_vert":2}]
+ [WebGL test #342]
expected: FAIL
- [WebGL test #272: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #343]
expected: FAIL
- [WebGL test #273: instid_prog: Expected [6,6,3,2\], was [0,0,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":7,"first_vert":0}]
+ [WebGL test #344]
expected: FAIL
- [WebGL test #274: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #345]
expected: FAIL
- [WebGL test #275: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":7,"first_vert":1}]
+ [WebGL test #346]
expected: FAIL
- [WebGL test #276: instid_prog: Expected [6,6,3,2\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":7,"first_vert":1}]
+ [WebGL test #347]
expected: FAIL
- [WebGL test #277: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #348]
expected: FAIL
- [WebGL test #278: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":7,"first_vert":2}]
+ [WebGL test #349]
expected: FAIL
- [WebGL test #279: instid_prog: Expected [6,6,3,2\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":7,"first_vert":2}]
+ [WebGL test #35]
expected: FAIL
- [WebGL test #280: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #350]
expected: FAIL
- [WebGL test #281: instid_prog: Expected [7,7,3,2\], was [0,0,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":8,"first_vert":0}]
+ [WebGL test #351]
expected: FAIL
- [WebGL test #282: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #352]
expected: FAIL
- [WebGL test #283: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":8,"first_vert":1}]
+ [WebGL test #353]
expected: FAIL
- [WebGL test #284: instid_prog: Expected [7,7,3,2\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":8,"first_vert":1}]
+ [WebGL test #354]
expected: FAIL
- [WebGL test #285: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #355]
expected: FAIL
- [WebGL test #286: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":8,"first_vert":2}]
+ [WebGL test #356]
expected: FAIL
- [WebGL test #287: instid_prog: Expected [7,7,3,2\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":8,"first_vert":2}]
+ [WebGL test #357]
expected: FAIL
- [WebGL test #288: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #358]
expected: FAIL
- [WebGL test #289: instid_prog: Expected [8,8,4,2\], was [0,0,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":9,"first_vert":0}]
+ [WebGL test #359]
expected: FAIL
- [WebGL test #290: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #36]
expected: FAIL
- [WebGL test #291: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":9,"first_vert":1}]
+ [WebGL test #360]
expected: FAIL
- [WebGL test #292: instid_prog: Expected [8,8,4,2\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":9,"first_vert":1}]
+ [WebGL test #361]
expected: FAIL
- [WebGL test #293: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #362]
expected: FAIL
- [WebGL test #294: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":9,"first_vert":2}]
+ [WebGL test #363]
expected: FAIL
- [WebGL test #295: instid_prog: Expected [8,8,4,2\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":1,"base_inst":0,"inst_count":9,"first_vert":2}]
+ [WebGL test #364]
expected: FAIL
- [WebGL test #296: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #365]
expected: FAIL
- [WebGL test #297: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #366]
expected: FAIL
- [WebGL test #298: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #367]
expected: FAIL
- [WebGL test #299: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #368]
expected: FAIL
- [WebGL test #300: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":1,"first_vert":0}]
+ [WebGL test #369]
expected: FAIL
- [WebGL test #301: instid_prog: Expected [0,0,0,0\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":1,"first_vert":0}]
+ [WebGL test #37]
expected: FAIL
- [WebGL test #302: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #370]
expected: FAIL
- [WebGL test #303: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":1,"first_vert":1}]
+ [WebGL test #371]
expected: FAIL
- [WebGL test #304: instid_prog: Expected [0,0,0,0\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":1,"first_vert":1}]
+ [WebGL test #372]
expected: FAIL
- [WebGL test #305: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #373]
expected: FAIL
- [WebGL test #306: vertid_prog: Expected [3,3,0,0\], was [3,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":1,"first_vert":2}]
+ [WebGL test #374]
expected: FAIL
- [WebGL test #307: instid_prog: Expected [0,0,0,0\], was [3,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":1,"first_vert":2}]
+ [WebGL test #375]
expected: FAIL
- [WebGL test #308: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #376]
expected: FAIL
- [WebGL test #309: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":2,"first_vert":0}]
+ [WebGL test #377]
expected: FAIL
- [WebGL test #310: instid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":2,"first_vert":0}]
+ [WebGL test #378]
expected: FAIL
- [WebGL test #311: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #379]
expected: FAIL
- [WebGL test #312: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":2,"first_vert":1}]
+ [WebGL test #38]
expected: FAIL
- [WebGL test #313: instid_prog: Expected [1,1,0,0\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":2,"first_vert":1}]
+ [WebGL test #380]
expected: FAIL
- [WebGL test #314: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #39]
expected: FAIL
- [WebGL test #315: vertid_prog: Expected [3,3,0,0\], was [3,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":2,"first_vert":2}]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #316: instid_prog: Expected [1,1,0,0\], was [3,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":2,"first_vert":2}]
+ [WebGL test #40]
expected: FAIL
- [WebGL test #317: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #41]
expected: FAIL
- [WebGL test #318: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":3,"first_vert":0}]
+ [WebGL test #42]
expected: FAIL
- [WebGL test #319: instid_prog: Expected [2,2,1,0\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":3,"first_vert":0}]
+ [WebGL test #43]
expected: FAIL
- [WebGL test #320: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #44]
expected: FAIL
- [WebGL test #321: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":3,"first_vert":1}]
+ [WebGL test #45]
expected: FAIL
- [WebGL test #322: instid_prog: Expected [2,2,1,0\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":3,"first_vert":1}]
+ [WebGL test #46]
expected: FAIL
- [WebGL test #323: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #47]
expected: FAIL
- [WebGL test #324: vertid_prog: Expected [3,3,0,0\], was [3,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":3,"first_vert":2}]
+ [WebGL test #48]
expected: FAIL
- [WebGL test #325: instid_prog: Expected [2,2,1,0\], was [3,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":3,"first_vert":2}]
+ [WebGL test #49]
expected: FAIL
- [WebGL test #326: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #327: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":4,"first_vert":0}]
+ [WebGL test #50]
expected: FAIL
- [WebGL test #328: instid_prog: Expected [3,3,1,1\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":4,"first_vert":0}]
+ [WebGL test #51]
expected: FAIL
- [WebGL test #329: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #52]
expected: FAIL
- [WebGL test #330: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":4,"first_vert":1}]
+ [WebGL test #53]
expected: FAIL
- [WebGL test #331: instid_prog: Expected [3,3,1,1\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":4,"first_vert":1}]
+ [WebGL test #54]
expected: FAIL
- [WebGL test #332: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #55]
expected: FAIL
- [WebGL test #333: vertid_prog: Expected [3,3,0,0\], was [3,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":4,"first_vert":2}]
+ [WebGL test #56]
expected: FAIL
- [WebGL test #334: instid_prog: Expected [3,3,1,1\], was [3,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":4,"first_vert":2}]
+ [WebGL test #57]
expected: FAIL
- [WebGL test #335: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #58]
expected: FAIL
- [WebGL test #336: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":5,"first_vert":0}]
+ [WebGL test #59]
expected: FAIL
- [WebGL test #337: instid_prog: Expected [4,4,2,1\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":5,"first_vert":0}]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #338: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #60]
expected: FAIL
- [WebGL test #339: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":5,"first_vert":1}]
+ [WebGL test #61]
expected: FAIL
- [WebGL test #340: instid_prog: Expected [4,4,2,1\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":5,"first_vert":1}]
+ [WebGL test #62]
expected: FAIL
- [WebGL test #341: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #63]
expected: FAIL
- [WebGL test #342: vertid_prog: Expected [3,3,0,0\], was [3,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":5,"first_vert":2}]
+ [WebGL test #64]
expected: FAIL
- [WebGL test #343: instid_prog: Expected [4,4,2,1\], was [3,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":5,"first_vert":2}]
+ [WebGL test #65]
expected: FAIL
- [WebGL test #344: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #66]
expected: FAIL
- [WebGL test #345: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":6,"first_vert":0}]
+ [WebGL test #67]
expected: FAIL
- [WebGL test #346: instid_prog: Expected [5,5,2,1\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":6,"first_vert":0}]
+ [WebGL test #68]
expected: FAIL
- [WebGL test #347: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #69]
expected: FAIL
- [WebGL test #348: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":6,"first_vert":1}]
+ [WebGL test #7]
expected: FAIL
- [WebGL test #349: instid_prog: Expected [5,5,2,1\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":6,"first_vert":1}]
+ [WebGL test #70]
expected: FAIL
- [WebGL test #350: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #71]
expected: FAIL
- [WebGL test #351: vertid_prog: Expected [3,3,0,0\], was [3,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":6,"first_vert":2}]
+ [WebGL test #72]
expected: FAIL
- [WebGL test #352: instid_prog: Expected [5,5,2,1\], was [3,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":6,"first_vert":2}]
+ [WebGL test #73]
expected: FAIL
- [WebGL test #353: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #74]
expected: FAIL
- [WebGL test #354: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":7,"first_vert":0}]
+ [WebGL test #75]
expected: FAIL
- [WebGL test #355: instid_prog: Expected [6,6,3,2\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":7,"first_vert":0}]
+ [WebGL test #76]
expected: FAIL
- [WebGL test #356: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #77]
expected: FAIL
- [WebGL test #357: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":7,"first_vert":1}]
+ [WebGL test #78]
expected: FAIL
- [WebGL test #358: instid_prog: Expected [6,6,3,2\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":7,"first_vert":1}]
+ [WebGL test #79]
expected: FAIL
- [WebGL test #359: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #8]
expected: FAIL
- [WebGL test #360: vertid_prog: Expected [3,3,0,0\], was [3,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":7,"first_vert":2}]
+ [WebGL test #80]
expected: FAIL
- [WebGL test #361: instid_prog: Expected [6,6,3,2\], was [3,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":7,"first_vert":2}]
+ [WebGL test #81]
expected: FAIL
- [WebGL test #362: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #82]
expected: FAIL
- [WebGL test #363: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":8,"first_vert":0}]
+ [WebGL test #83]
expected: FAIL
- [WebGL test #364: instid_prog: Expected [7,7,3,2\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":8,"first_vert":0}]
+ [WebGL test #84]
expected: FAIL
- [WebGL test #365: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #85]
expected: FAIL
- [WebGL test #366: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":8,"first_vert":1}]
+ [WebGL test #86]
expected: FAIL
- [WebGL test #367: instid_prog: Expected [7,7,3,2\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":8,"first_vert":1}]
+ [WebGL test #87]
expected: FAIL
- [WebGL test #368: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #88]
expected: FAIL
- [WebGL test #369: vertid_prog: Expected [3,3,0,0\], was [3,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":8,"first_vert":2}]
+ [WebGL test #89]
expected: FAIL
- [WebGL test #370: instid_prog: Expected [7,7,3,2\], was [3,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":8,"first_vert":2}]
+ [WebGL test #9]
expected: FAIL
- [WebGL test #371: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #90]
expected: FAIL
- [WebGL test #372: vertid_prog: Expected [1,1,0,0\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":9,"first_vert":0}]
+ [WebGL test #91]
expected: FAIL
- [WebGL test #373: instid_prog: Expected [8,8,4,2\], was [1,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":9,"first_vert":0}]
+ [WebGL test #92]
expected: FAIL
- [WebGL test #374: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #93]
expected: FAIL
- [WebGL test #375: vertid_prog: Expected [2,2,0,0\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":9,"first_vert":1}]
+ [WebGL test #94]
expected: FAIL
- [WebGL test #376: instid_prog: Expected [8,8,4,2\], was [2,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":9,"first_vert":1}]
+ [WebGL test #95]
expected: FAIL
- [WebGL test #377: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #96]
expected: FAIL
- [WebGL test #378: vertid_prog: Expected [3,3,0,0\], was [3,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":9,"first_vert":2}]
+ [WebGL test #97]
expected: FAIL
- [WebGL test #379: instid_prog: Expected [8,8,4,2\], was [3,255,0,0\]. desc: {"name":"drawElementsInstanced","base_vert":0,"vert_count":2,"base_inst":0,"inst_count":9,"first_vert":2}]
+ [WebGL test #98]
expected: FAIL
- [WebGL test #380: getError expected: NO_ERROR. Was INVALID_OPERATION : there should be no errors]
+ [WebGL test #99]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/extensions/webgl-render-shared-exponent.html.ini b/tests/wpt/webgl/meta/conformance2/extensions/webgl-render-shared-exponent.html.ini
index 778dc5988f7..69f60418141 100644
--- a/tests/wpt/webgl/meta/conformance2/extensions/webgl-render-shared-exponent.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/extensions/webgl-render-shared-exponent.html.ini
@@ -1,3 +1,3 @@
[webgl-render-shared-exponent.html]
- [WebGL test #3: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE]
+ [WebGL test #3]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/glsl3/attrib-location-length-limits.html.ini b/tests/wpt/webgl/meta/conformance2/glsl3/attrib-location-length-limits.html.ini
index 6644c7eaa1f..e015a7d1662 100644
--- a/tests/wpt/webgl/meta/conformance2/glsl3/attrib-location-length-limits.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/glsl3/attrib-location-length-limits.html.ini
@@ -1,10 +1,9 @@
[attrib-location-length-limits.html]
- [WebGL test #2: attrib location was -1, should not be]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #1: getError expected: NO_ERROR. Was INVALID_VALUE : ]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #3: getError expected: NO_ERROR. Was INVALID_VALUE : ]
+ [WebGL test #3]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance2/glsl3/shader-linking.html.ini b/tests/wpt/webgl/meta/conformance2/glsl3/shader-linking.html.ini
index 27205a37411..e05520b95cb 100644
--- a/tests/wpt/webgl/meta/conformance2/glsl3/shader-linking.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/glsl3/shader-linking.html.ini
@@ -1,12 +1,6 @@
[shader-linking.html]
- [WebGL test #1: [unexpected link status\] OpenGL ES Shading Language 3.00 vertex shader should not link with OpenGL ES Shading Language 1.00 fragment shader.]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #2: [unexpected link status\] OpenGL ES Shading Language 1.00 vertex shader should not link with OpenGL ES Shading Language 3.00 fragment shader.]
- expected: FAIL
-
- [WebGL test #1: [unexpected link status\] (expected: false) OpenGL ES Shading Language 3.00 vertex shader should not link with OpenGL ES Shading Language 1.00 fragment shader.]
- expected: FAIL
-
- [WebGL test #2: [unexpected link status\] (expected: false) OpenGL ES Shading Language 1.00 vertex shader should not link with OpenGL ES Shading Language 3.00 fragment shader.]
+ [WebGL test #2]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/glsl3/shader-with-1024-character-define.html.ini b/tests/wpt/webgl/meta/conformance2/glsl3/shader-with-1024-character-define.html.ini
index 042d2132173..87b49d2cb7c 100644
--- a/tests/wpt/webgl/meta/conformance2/glsl3/shader-with-1024-character-define.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/glsl3/shader-with-1024-character-define.html.ini
@@ -1,7 +1,6 @@
[shader-with-1024-character-define.html]
- [WebGL test #0: [unexpected vertex shader compile status\] (expected: true) vertex shader that uses 1024 character token in #define should succeed]
+ [WebGL test #0]
expected: FAIL
- [WebGL test #1: [link failed\] vertex shader that uses 1024 character token in #define should succeed]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance2/glsl3/shader-with-1024-character-identifier.frag.html.ini b/tests/wpt/webgl/meta/conformance2/glsl3/shader-with-1024-character-identifier.frag.html.ini
index a8c6889eed3..ab5850d9325 100644
--- a/tests/wpt/webgl/meta/conformance2/glsl3/shader-with-1024-character-identifier.frag.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/glsl3/shader-with-1024-character-identifier.frag.html.ini
@@ -1,16 +1,15 @@
[shader-with-1024-character-identifier.frag.html]
- [WebGL test #0: [unexpected fragment shader compile status\] (expected: true) shader with 1024 character identifier should succeed]
+ [WebGL test #0]
expected: FAIL
- [WebGL test #1: [unexpected fragment shader compile status\] (expected: true) shader with 1024 character identifier that starts with underscore should succeed]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #2: [unexpected fragment shader compile status\] (expected: true) shader with 1024 character identifier that ends with underscore should succeed]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #3: [unexpected fragment shader compile status\] (expected: true) shader with 1024 character identifier with odd characters as underscores should succeed]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #4: [unexpected fragment shader compile status\] (expected: true) shader with 1024 character identifier with even characters as underscores should succeed]
+ [WebGL test #4]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance2/glsl3/shader-with-mis-matching-uniform-block.html.ini b/tests/wpt/webgl/meta/conformance2/glsl3/shader-with-mis-matching-uniform-block.html.ini
index b478e2d99be..7d7eead0595 100644
--- a/tests/wpt/webgl/meta/conformance2/glsl3/shader-with-mis-matching-uniform-block.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/glsl3/shader-with-mis-matching-uniform-block.html.ini
@@ -1,6 +1,3 @@
[shader-with-mis-matching-uniform-block.html]
- [WebGL test #0: [unexpected link status\] Shaders with precision mis-matching uniform blocks should fail]
- expected: FAIL
-
- [WebGL test #0: [unexpected link status\] (expected: false) Shaders with precision mis-matching uniform blocks should fail]
+ [WebGL test #0]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/glsl3/texture-bias.html.ini b/tests/wpt/webgl/meta/conformance2/glsl3/texture-bias.html.ini
index 1cd943769b1..7faa5f8f1a6 100644
--- a/tests/wpt/webgl/meta/conformance2/glsl3/texture-bias.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/glsl3/texture-bias.html.ini
@@ -1,228 +1,228 @@
[texture-bias.html]
- [WebGL test #0: getError expected: NO_ERROR. Was INVALID_VALUE : ]
+ [WebGL test #0]
expected: FAIL
- [WebGL test #1: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #2: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #10]
expected: FAIL
- [WebGL test #3: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #100]
expected: FAIL
- [WebGL test #4: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #102]
expected: FAIL
- [WebGL test #5: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #103]
expected: FAIL
- [WebGL test #6: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #105]
expected: FAIL
- [WebGL test #7: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #11]
expected: FAIL
- [WebGL test #8: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #9: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #13]
expected: FAIL
- [WebGL test #10: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #14]
expected: FAIL
- [WebGL test #11: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #15]
expected: FAIL
- [WebGL test #12: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #16]
expected: FAIL
- [WebGL test #13: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #18]
expected: FAIL
- [WebGL test #14: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #19]
expected: FAIL
- [WebGL test #15: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #16: should be: 1,1,1,1\nat (0, 0) expected: 1,1,1,1 was 0,0,0,255]
+ [WebGL test #21]
expected: FAIL
- [WebGL test #18: should be: 1,1,1,1\nat (0, 2) expected: 1,1,1,1 was 0,0,0,255]
+ [WebGL test #22]
expected: FAIL
- [WebGL test #19: should be: 2,2,2,2\nat (1, 0) expected: 2,2,2,2 was 0,0,0,255]
+ [WebGL test #24]
expected: FAIL
- [WebGL test #21: should be: 2,2,2,2\nat (1, 2) expected: 2,2,2,2 was 0,0,0,0]
+ [WebGL test #25]
expected: FAIL
- [WebGL test #22: should be: 3,3,3,3\nat (2, 0) expected: 3,3,3,3 was 0,0,0,255]
+ [WebGL test #27]
expected: FAIL
- [WebGL test #24: should be: 3,3,3,3\nat (2, 2) expected: 3,3,3,3 was 0,0,0,0]
+ [WebGL test #28]
expected: FAIL
- [WebGL test #25: should be: 4,4,4,4\nat (3, 0) expected: 4,4,4,4 was 0,0,0,255]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #27: should be: 4,4,4,4\nat (3, 2) expected: 4,4,4,4 was 0,0,0,0]
+ [WebGL test #30]
expected: FAIL
- [WebGL test #28: should be: 5,5,5,5\nat (4, 0) expected: 5,5,5,5 was 0,0,0,255]
+ [WebGL test #31]
expected: FAIL
- [WebGL test #30: should be: 5,5,5,5\nat (4, 2) expected: 5,5,5,5 was 0,0,0,0]
+ [WebGL test #33]
expected: FAIL
- [WebGL test #31: should be: 6,6,6,6\nat (5, 0) expected: 6,6,6,6 was 0,0,0,255]
+ [WebGL test #34]
expected: FAIL
- [WebGL test #33: should be: 6,6,6,6\nat (5, 2) expected: 6,6,6,6 was 0,0,0,0]
+ [WebGL test #36]
expected: FAIL
- [WebGL test #34: should be: 7,7,7,7\nat (6, 0) expected: 7,7,7,7 was 0,0,0,255]
+ [WebGL test #37]
expected: FAIL
- [WebGL test #36: should be: 7,7,7,7\nat (6, 2) expected: 7,7,7,7 was 0,0,0,0]
+ [WebGL test #39]
expected: FAIL
- [WebGL test #37: should be: 8,8,8,8\nat (7, 0) expected: 8,8,8,8 was 0,0,0,255]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #39: should be: 8,8,8,8\nat (7, 2) expected: 8,8,8,8 was 0,0,0,0]
+ [WebGL test #40]
expected: FAIL
- [WebGL test #40: should be: 9,9,9,9\nat (8, 0) expected: 9,9,9,9 was 0,0,0,255]
+ [WebGL test #42]
expected: FAIL
- [WebGL test #42: should be: 9,9,9,9\nat (8, 2) expected: 9,9,9,9 was 0,0,0,0]
+ [WebGL test #43]
expected: FAIL
- [WebGL test #43: should be: 10,10,10,10\nat (9, 0) expected: 10,10,10,10 was 0,0,0,255]
+ [WebGL test #45]
expected: FAIL
- [WebGL test #45: should be: 10,10,10,10\nat (9, 2) expected: 10,10,10,10 was 0,0,0,0]
+ [WebGL test #46]
expected: FAIL
- [WebGL test #46: should be: 11,11,11,11\nat (10, 0) expected: 11,11,11,11 was 0,0,0,255]
+ [WebGL test #48]
expected: FAIL
- [WebGL test #48: should be: 11,11,11,11\nat (10, 2) expected: 11,11,11,11 was 0,0,0,0]
+ [WebGL test #49]
expected: FAIL
- [WebGL test #49: should be: 12,12,12,12\nat (11, 0) expected: 12,12,12,12 was 0,0,0,255]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #51: should be: 12,12,12,12\nat (11, 2) expected: 12,12,12,12 was 0,0,0,0]
+ [WebGL test #51]
expected: FAIL
- [WebGL test #52: should be: 13,13,13,13\nat (12, 0) expected: 13,13,13,13 was 0,0,0,255]
+ [WebGL test #52]
expected: FAIL
- [WebGL test #54: should be: 13,13,13,13\nat (12, 2) expected: 13,13,13,13 was 0,0,0,0]
+ [WebGL test #54]
expected: FAIL
- [WebGL test #55: should be: 14,14,14,14\nat (13, 0) expected: 14,14,14,14 was 0,0,0,255]
+ [WebGL test #55]
expected: FAIL
- [WebGL test #57: should be: 14,14,14,14\nat (13, 2) expected: 14,14,14,14 was 0,0,0,0]
+ [WebGL test #57]
expected: FAIL
- [WebGL test #58: should be: 15,15,15,15\nat (14, 0) expected: 15,15,15,15 was 0,0,0,255]
+ [WebGL test #58]
expected: FAIL
- [WebGL test #60: should be: 15,15,15,15\nat (14, 2) expected: 15,15,15,15 was 0,0,0,0]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #61: should be: 15,15,15,15\nat (0, 0) expected: 15,15,15,15 was 0,0,0,255]
+ [WebGL test #60]
expected: FAIL
- [WebGL test #63: should be: 1,1,1,1\nat (0, 2) expected: 1,1,1,1 was 0,0,0,255]
+ [WebGL test #61]
expected: FAIL
- [WebGL test #64: should be: 14,14,14,14\nat (1, 0) expected: 14,14,14,14 was 0,0,0,255]
+ [WebGL test #63]
expected: FAIL
- [WebGL test #66: should be: 2,2,2,2\nat (1, 2) expected: 2,2,2,2 was 0,0,0,0]
+ [WebGL test #64]
expected: FAIL
- [WebGL test #67: should be: 13,13,13,13\nat (2, 0) expected: 13,13,13,13 was 0,0,0,255]
+ [WebGL test #66]
expected: FAIL
- [WebGL test #69: should be: 3,3,3,3\nat (2, 2) expected: 3,3,3,3 was 0,0,0,0]
+ [WebGL test #67]
expected: FAIL
- [WebGL test #70: should be: 12,12,12,12\nat (3, 0) expected: 12,12,12,12 was 0,0,0,255]
+ [WebGL test #69]
expected: FAIL
- [WebGL test #72: should be: 4,4,4,4\nat (3, 2) expected: 4,4,4,4 was 0,0,0,0]
+ [WebGL test #7]
expected: FAIL
- [WebGL test #73: should be: 11,11,11,11\nat (4, 0) expected: 11,11,11,11 was 0,0,0,255]
+ [WebGL test #70]
expected: FAIL
- [WebGL test #75: should be: 5,5,5,5\nat (4, 2) expected: 5,5,5,5 was 0,0,0,0]
+ [WebGL test #72]
expected: FAIL
- [WebGL test #76: should be: 10,10,10,10\nat (5, 0) expected: 10,10,10,10 was 0,0,0,255]
+ [WebGL test #73]
expected: FAIL
- [WebGL test #78: should be: 6,6,6,6\nat (5, 2) expected: 6,6,6,6 was 0,0,0,0]
+ [WebGL test #75]
expected: FAIL
- [WebGL test #79: should be: 9,9,9,9\nat (6, 0) expected: 9,9,9,9 was 0,0,0,255]
+ [WebGL test #76]
expected: FAIL
- [WebGL test #81: should be: 7,7,7,7\nat (6, 2) expected: 7,7,7,7 was 0,0,0,0]
+ [WebGL test #78]
expected: FAIL
- [WebGL test #82: should be: 8,8,8,8\nat (7, 0) expected: 8,8,8,8 was 0,0,0,255]
+ [WebGL test #79]
expected: FAIL
- [WebGL test #84: should be: 8,8,8,8\nat (7, 2) expected: 8,8,8,8 was 0,0,0,0]
+ [WebGL test #8]
expected: FAIL
- [WebGL test #85: should be: 7,7,7,7\nat (8, 0) expected: 7,7,7,7 was 0,0,0,255]
+ [WebGL test #81]
expected: FAIL
- [WebGL test #87: should be: 9,9,9,9\nat (8, 2) expected: 9,9,9,9 was 0,0,0,0]
+ [WebGL test #82]
expected: FAIL
- [WebGL test #88: should be: 6,6,6,6\nat (9, 0) expected: 6,6,6,6 was 0,0,0,255]
+ [WebGL test #84]
expected: FAIL
- [WebGL test #90: should be: 10,10,10,10\nat (9, 2) expected: 10,10,10,10 was 0,0,0,0]
+ [WebGL test #85]
expected: FAIL
- [WebGL test #91: should be: 5,5,5,5\nat (10, 0) expected: 5,5,5,5 was 0,0,0,255]
+ [WebGL test #87]
expected: FAIL
- [WebGL test #93: should be: 11,11,11,11\nat (10, 2) expected: 11,11,11,11 was 0,0,0,0]
+ [WebGL test #88]
expected: FAIL
- [WebGL test #94: should be: 4,4,4,4\nat (11, 0) expected: 4,4,4,4 was 0,0,0,255]
+ [WebGL test #9]
expected: FAIL
- [WebGL test #96: should be: 12,12,12,12\nat (11, 2) expected: 12,12,12,12 was 0,0,0,0]
+ [WebGL test #90]
expected: FAIL
- [WebGL test #97: should be: 3,3,3,3\nat (12, 0) expected: 3,3,3,3 was 0,0,0,255]
+ [WebGL test #91]
expected: FAIL
- [WebGL test #99: should be: 13,13,13,13\nat (12, 2) expected: 13,13,13,13 was 0,0,0,0]
+ [WebGL test #93]
expected: FAIL
- [WebGL test #100: should be: 2,2,2,2\nat (13, 0) expected: 2,2,2,2 was 0,0,0,255]
+ [WebGL test #94]
expected: FAIL
- [WebGL test #102: should be: 14,14,14,14\nat (13, 2) expected: 14,14,14,14 was 0,0,0,0]
+ [WebGL test #96]
expected: FAIL
- [WebGL test #103: should be: 1,1,1,1\nat (14, 0) expected: 1,1,1,1 was 0,0,0,255]
+ [WebGL test #97]
expected: FAIL
- [WebGL test #105: should be: 15,15,15,15\nat (14, 2) expected: 15,15,15,15 was 0,0,0,0]
+ [WebGL test #99]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/glsl3/texture-offset-out-of-range.html.ini b/tests/wpt/webgl/meta/conformance2/glsl3/texture-offset-out-of-range.html.ini
deleted file mode 100644
index 8cb7bcc05ea..00000000000
--- a/tests/wpt/webgl/meta/conformance2/glsl3/texture-offset-out-of-range.html.ini
+++ /dev/null
@@ -1,13 +0,0 @@
-[texture-offset-out-of-range.html]
- [WebGL test #0: [unexpected fragment shader compile status\] (expected: true) Minimum in-range texture offset should compile]
- expected: FAIL
-
- [WebGL test #1: [unexpected fragment shader compile status\] (expected: true) Maximum in-range texture offset should compile]
- expected: FAIL
-
- [WebGL test #2: [unexpected link status\] Texture offset below minimum valid value should not compile]
- expected: FAIL
-
- [WebGL test #3: [unexpected link status\] Texture offset above maximum valid value should not compile]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance2/glsl3/uniform-location-length-limits.html.ini b/tests/wpt/webgl/meta/conformance2/glsl3/uniform-location-length-limits.html.ini
index 667bd3db632..04c2587a6f2 100644
--- a/tests/wpt/webgl/meta/conformance2/glsl3/uniform-location-length-limits.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/glsl3/uniform-location-length-limits.html.ini
@@ -1,7 +1,6 @@
[uniform-location-length-limits.html]
- [WebGL test #1: uniformLoc should be non-null. Was null]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #2: getError expected: NO_ERROR. Was INVALID_VALUE : ]
+ [WebGL test #2]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance2/glsl3/valid-invariant.html.ini b/tests/wpt/webgl/meta/conformance2/glsl3/valid-invariant.html.ini
deleted file mode 100644
index b636299cdd5..00000000000
--- a/tests/wpt/webgl/meta/conformance2/glsl3/valid-invariant.html.ini
+++ /dev/null
@@ -1,10 +0,0 @@
-[valid-invariant.html]
- [WebGL test #0: [unexpected link status\] vertex shader with invariant varying and fragment shader with variant varying must succeed]
- expected: FAIL
-
- [WebGL test #1: [unexpected link status\] vertex shader with invariant (global setting) varying and fragment shader with variant varying must succeed]
- expected: FAIL
-
- [WebGL test #2: [unexpected link status\] vertex shader with invariant (separately set) varying and fragment shader with variant varying must succeed]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance2/glsl3/vector-dynamic-indexing-swizzled-lvalue.html.ini b/tests/wpt/webgl/meta/conformance2/glsl3/vector-dynamic-indexing-swizzled-lvalue.html.ini
index 546c48af92b..d28e8b9beb2 100644
--- a/tests/wpt/webgl/meta/conformance2/glsl3/vector-dynamic-indexing-swizzled-lvalue.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/glsl3/vector-dynamic-indexing-swizzled-lvalue.html.ini
@@ -1,6 +1,5 @@
[vector-dynamic-indexing-swizzled-lvalue.html]
bug: https://github.com/servo/servo/issues/26004
- [WebGL test #0: should be green\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255]
+ [WebGL test #0]
expected:
if os == "mac": FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance2/misc/blend-integer.html.ini b/tests/wpt/webgl/meta/conformance2/misc/blend-integer.html.ini
index 233d5a5ae5e..55457533ac3 100644
--- a/tests/wpt/webgl/meta/conformance2/misc/blend-integer.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/misc/blend-integer.html.ini
@@ -1,81 +1,81 @@
[blend-integer.html]
- [WebGL test #2: Read value of channel 0 should be 0, was 1.]
+ [WebGL test #10]
expected: FAIL
- [WebGL test #3: Read value of channel 1 should be 0, was 2.]
+ [WebGL test #11]
expected: FAIL
- [WebGL test #4: Read value of channel 2 should be 0, was 3.]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #5: Read value of channel 3 should be 0, was 4.]
+ [WebGL test #13]
expected: FAIL
- [WebGL test #6: Unsigned clear failed.]
+ [WebGL test #14]
expected: FAIL
- [WebGL test #7: getError expected: NO_ERROR. Was INVALID_OPERATION : Draw complete.]
+ [WebGL test #15]
expected: FAIL
- [WebGL test #9: getError expected: NO_ERROR. Was INVALID_OPERATION : Pipeline setup complete.]
+ [WebGL test #17]
expected: FAIL
- [WebGL test #10: Read value of channel 0 should be 0, was -1.]
+ [WebGL test #18]
expected: FAIL
- [WebGL test #11: Read value of channel 1 should be 0, was 2.]
+ [WebGL test #19]
expected: FAIL
- [WebGL test #12: Read value of channel 2 should be 0, was -3.]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #13: Read value of channel 3 should be 0, was 4.]
+ [WebGL test #20]
expected: FAIL
- [WebGL test #14: Signed clear failed.]
+ [WebGL test #21]
expected: FAIL
- [WebGL test #15: getError expected: NO_ERROR. Was INVALID_OPERATION : Draw complete.]
+ [WebGL test #22]
expected: FAIL
- [WebGL test #17: getError expected: NO_ERROR. Was INVALID_OPERATION : Pipeline setup complete.]
+ [WebGL test #23]
expected: FAIL
- [WebGL test #18: Read value of channel 0 should be 0, was 1.]
+ [WebGL test #25]
expected: FAIL
- [WebGL test #19: Read value of channel 1 should be 0, was 2.]
+ [WebGL test #26]
expected: FAIL
- [WebGL test #20: Read value of channel 2 should be 0, was 3.]
+ [WebGL test #27]
expected: FAIL
- [WebGL test #21: Read value of channel 3 should be 0, was 4.]
+ [WebGL test #28]
expected: FAIL
- [WebGL test #22: Unsigned clear failed.]
+ [WebGL test #29]
expected: FAIL
- [WebGL test #23: getError expected: NO_ERROR. Was INVALID_OPERATION : Draw complete.]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #25: getError expected: NO_ERROR. Was INVALID_OPERATION : Pipeline setup complete.]
+ [WebGL test #30]
expected: FAIL
- [WebGL test #26: Read value of channel 0 should be 0, was -1.]
+ [WebGL test #31]
expected: FAIL
- [WebGL test #27: Read value of channel 1 should be 0, was 2.]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #28: Read value of channel 2 should be 0, was -3.]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #29: Read value of channel 3 should be 0, was 4.]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #30: Signed clear failed.]
+ [WebGL test #7]
expected: FAIL
- [WebGL test #31: getError expected: NO_ERROR. Was INVALID_OPERATION : Draw complete.]
+ [WebGL test #9]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/misc/expando-loss-2.html.ini b/tests/wpt/webgl/meta/conformance2/misc/expando-loss-2.html.ini
index 99c2d835d15..4c90aaf725a 100644
--- a/tests/wpt/webgl/meta/conformance2/misc/expando-loss-2.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/misc/expando-loss-2.html.ini
@@ -1,8 +1,7 @@
[expando-loss-2.html]
expected: ERROR
- [WebGL test #16: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #15]
expected: FAIL
- [WebGL test #15: getParameter(TEXTURE_BINDING_3D) returns instance that was bound.]
+ [WebGL test #16]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance2/misc/uninitialized-test-2.html.ini b/tests/wpt/webgl/meta/conformance2/misc/uninitialized-test-2.html.ini
index abf059259ca..9de093b4976 100644
--- a/tests/wpt/webgl/meta/conformance2/misc/uninitialized-test-2.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/misc/uninitialized-test-2.html.ini
@@ -1,5 +1,4 @@
[uninitialized-test-2.html]
expected: ERROR
- [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance2/misc/views-with-offsets.html.ini b/tests/wpt/webgl/meta/conformance2/misc/views-with-offsets.html.ini
index 94ebca674d4..471be327fb7 100644
--- a/tests/wpt/webgl/meta/conformance2/misc/views-with-offsets.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/misc/views-with-offsets.html.ini
@@ -1,8 +1,7 @@
[views-with-offsets.html]
expected: ERROR
- [WebGL test #47: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #46]
expected: FAIL
- [WebGL test #46: Does not support texSubImage2D with offsets into views.]
+ [WebGL test #47]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance2/offscreencanvas/context-creation.html.ini b/tests/wpt/webgl/meta/conformance2/offscreencanvas/context-creation.html.ini
index bb11cb3fbd0..53de0a93e11 100644
--- a/tests/wpt/webgl/meta/conformance2/offscreencanvas/context-creation.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/offscreencanvas/context-creation.html.ini
@@ -1,7 +1,4 @@
[context-creation.html]
expected: ERROR
- [WebGL test #0: WebGL2 context creation failed]
- expected: FAIL
-
- [WebGL test #0: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #0]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/offscreencanvas/methods-2-worker.html.ini b/tests/wpt/webgl/meta/conformance2/offscreencanvas/methods-2-worker.html.ini
index 996889b6d2d..79f1d3e343f 100644
--- a/tests/wpt/webgl/meta/conformance2/offscreencanvas/methods-2-worker.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/offscreencanvas/methods-2-worker.html.ini
@@ -1,4 +1,4 @@
[methods-2-worker.html]
expected: ERROR
- [WebGL test #0: Some tests failed]
+ [WebGL test #0]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/offscreencanvas/methods-2.html.ini b/tests/wpt/webgl/meta/conformance2/offscreencanvas/methods-2.html.ini
index a7eb7244f59..239067cd8f9 100644
--- a/tests/wpt/webgl/meta/conformance2/offscreencanvas/methods-2.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/offscreencanvas/methods-2.html.ini
@@ -1,7 +1,4 @@
[methods-2.html]
expected: ERROR
- [WebGL test #0: Some WebGL2 methods not found]
- expected: FAIL
-
- [WebGL test #0: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #0]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/programs/get-uniform-indices.html.ini b/tests/wpt/webgl/meta/conformance2/programs/get-uniform-indices.html.ini
index 0dc21cceb95..ff5220971bf 100644
--- a/tests/wpt/webgl/meta/conformance2/programs/get-uniform-indices.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/programs/get-uniform-indices.html.ini
@@ -1,36 +1,36 @@
[get-uniform-indices.html]
- [WebGL test #2: getUniformIndices([, 'u_vert_scalar[0\]' ,\]) -> [, 0 ,\], should be [, INVALID_INDEX ,\]]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #3: 'u_vert_scalar'.startsWith('u_vert_scalar[0\]')]
+ [WebGL test #13]
expected: FAIL
- [WebGL test #8: getUniformIndices([, 'u_vert_arr[1\]' ,\]) -> [, 1 ,\], should be [, INVALID_INDEX ,\]]
+ [WebGL test #18]
expected: FAIL
- [WebGL test #9: 'u_vert_arr[0\]'.startsWith('u_vert_arr[1\]')]
+ [WebGL test #19]
expected: FAIL
- [WebGL test #12: getUniformIndices([, 'u_frag_scalar[0\]' ,\]) -> [, 4 ,\], should be [, INVALID_INDEX ,\]]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #13: 'u_frag_scalar'.startsWith('u_frag_scalar[0\]')]
+ [WebGL test #22]
expected: FAIL
- [WebGL test #18: getUniformIndices([, 'u_frag_arr[1\]' ,\]) -> [, 5 ,\], should be [, INVALID_INDEX ,\]]
+ [WebGL test #23]
expected: FAIL
- [WebGL test #19: 'u_frag_arr[0\]'.startsWith('u_frag_arr[1\]')]
+ [WebGL test #28]
expected: FAIL
- [WebGL test #22: getUniformIndices([, 'u_both_scalar[0\]' ,\]) -> [, 2 ,\], should be [, INVALID_INDEX ,\]]
+ [WebGL test #29]
expected: FAIL
- [WebGL test #23: 'u_both_scalar'.startsWith('u_both_scalar[0\]')]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #28: getUniformIndices([, 'u_both_arr[1\]' ,\]) -> [, 3 ,\], should be [, INVALID_INDEX ,\]]
+ [WebGL test #8]
expected: FAIL
- [WebGL test #29: 'u_both_arr[0\]'.startsWith('u_both_arr[1\]')]
+ [WebGL test #9]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/query/occlusion-query-scissor.html.ini b/tests/wpt/webgl/meta/conformance2/query/occlusion-query-scissor.html.ini
index 77ee6ddf18c..067a410a984 100644
--- a/tests/wpt/webgl/meta/conformance2/query/occlusion-query-scissor.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/query/occlusion-query-scissor.html.ini
@@ -1,525 +1,525 @@
[occlusion-query-scissor.html]
- [WebGL test #9: pass 1, result: 0 === expected: 1]
+ [WebGL test #101]
expected: FAIL
- [WebGL test #11: pass 2, result: 0 === expected: 1]
+ [WebGL test #11]
expected: FAIL
- [WebGL test #13: pass 3, result: 0 === expected: 1]
+ [WebGL test #111]
expected: FAIL
- [WebGL test #15: pass 4, result: 0 === expected: 1]
+ [WebGL test #113]
expected: FAIL
- [WebGL test #17: pass 5, result: 0 === expected: 1]
+ [WebGL test #115]
expected: FAIL
- [WebGL test #19: pass 6, result: 0 === expected: 1]
+ [WebGL test #117]
expected: FAIL
- [WebGL test #21: pass 7, result: 0 === expected: 1]
+ [WebGL test #119]
expected: FAIL
- [WebGL test #23: pass 8, result: 0 === expected: 1]
+ [WebGL test #121]
expected: FAIL
- [WebGL test #25: pass 9, result: 0 === expected: 1]
+ [WebGL test #123]
expected: FAIL
- [WebGL test #27: pass 10, result: 0 === expected: 1]
+ [WebGL test #125]
expected: FAIL
- [WebGL test #29: pass 11, result: 0 === expected: 1]
+ [WebGL test #127]
expected: FAIL
- [WebGL test #31: pass 12, result: 0 === expected: 1]
+ [WebGL test #129]
expected: FAIL
- [WebGL test #33: pass 13, result: 0 === expected: 1]
+ [WebGL test #13]
expected: FAIL
- [WebGL test #35: pass 14, result: 0 === expected: 1]
+ [WebGL test #131]
expected: FAIL
- [WebGL test #37: pass 15, result: 0 === expected: 1]
+ [WebGL test #133]
expected: FAIL
- [WebGL test #43: pass 18, result: 0 === expected: 1]
+ [WebGL test #137]
expected: FAIL
- [WebGL test #45: pass 19, result: 0 === expected: 1]
+ [WebGL test #139]
expected: FAIL
- [WebGL test #47: pass 20, result: 0 === expected: 1]
+ [WebGL test #141]
expected: FAIL
- [WebGL test #49: pass 21, result: 0 === expected: 1]
+ [WebGL test #145]
expected: FAIL
- [WebGL test #51: pass 22, result: 0 === expected: 1]
+ [WebGL test #147]
expected: FAIL
- [WebGL test #53: pass 23, result: 0 === expected: 1]
+ [WebGL test #149]
expected: FAIL
- [WebGL test #55: pass 24, result: 0 === expected: 1]
+ [WebGL test #15]
expected: FAIL
- [WebGL test #57: pass 25, result: 0 === expected: 1]
+ [WebGL test #151]
expected: FAIL
- [WebGL test #59: pass 26, result: 0 === expected: 1]
+ [WebGL test #153]
expected: FAIL
- [WebGL test #61: pass 27, result: 0 === expected: 1]
+ [WebGL test #155]
expected: FAIL
- [WebGL test #63: pass 28, result: 0 === expected: 1]
+ [WebGL test #157]
expected: FAIL
- [WebGL test #65: pass 29, result: 0 === expected: 1]
+ [WebGL test #159]
expected: FAIL
- [WebGL test #67: pass 30, result: 0 === expected: 1]
+ [WebGL test #161]
expected: FAIL
- [WebGL test #69: pass 31, result: 0 === expected: 1]
+ [WebGL test #163]
expected: FAIL
- [WebGL test #73: pass 33, result: 0 === expected: 1]
+ [WebGL test #165]
expected: FAIL
- [WebGL test #77: pass 35, result: 0 === expected: 1]
+ [WebGL test #17]
expected: FAIL
- [WebGL test #79: pass 36, result: 0 === expected: 1]
+ [WebGL test #171]
expected: FAIL
- [WebGL test #81: pass 37, result: 0 === expected: 1]
+ [WebGL test #173]
expected: FAIL
- [WebGL test #83: pass 38, result: 0 === expected: 1]
+ [WebGL test #179]
expected: FAIL
- [WebGL test #85: pass 39, result: 0 === expected: 1]
+ [WebGL test #181]
expected: FAIL
- [WebGL test #87: pass 40, result: 0 === expected: 1]
+ [WebGL test #183]
expected: FAIL
- [WebGL test #89: pass 41, result: 0 === expected: 1]
+ [WebGL test #185]
expected: FAIL
- [WebGL test #91: pass 42, result: 0 === expected: 1]
+ [WebGL test #187]
expected: FAIL
- [WebGL test #93: pass 43, result: 0 === expected: 1]
+ [WebGL test #189]
expected: FAIL
- [WebGL test #95: pass 44, result: 0 === expected: 1]
+ [WebGL test #19]
expected: FAIL
- [WebGL test #97: pass 45, result: 0 === expected: 1]
+ [WebGL test #191]
expected: FAIL
- [WebGL test #99: pass 46, result: 0 === expected: 1]
+ [WebGL test #193]
expected: FAIL
- [WebGL test #101: pass 47, result: 0 === expected: 1]
+ [WebGL test #195]
expected: FAIL
- [WebGL test #111: pass 52, result: 0 === expected: 1]
+ [WebGL test #197]
expected: FAIL
- [WebGL test #113: pass 53, result: 0 === expected: 1]
+ [WebGL test #201]
expected: FAIL
- [WebGL test #115: pass 54, result: 0 === expected: 1]
+ [WebGL test #205]
expected: FAIL
- [WebGL test #117: pass 55, result: 0 === expected: 1]
+ [WebGL test #209]
expected: FAIL
- [WebGL test #119: pass 56, result: 0 === expected: 1]
+ [WebGL test #21]
expected: FAIL
- [WebGL test #121: pass 57, result: 0 === expected: 1]
+ [WebGL test #213]
expected: FAIL
- [WebGL test #123: pass 58, result: 0 === expected: 1]
+ [WebGL test #215]
expected: FAIL
- [WebGL test #125: pass 59, result: 0 === expected: 1]
+ [WebGL test #217]
expected: FAIL
- [WebGL test #127: pass 60, result: 0 === expected: 1]
+ [WebGL test #219]
expected: FAIL
- [WebGL test #129: pass 61, result: 0 === expected: 1]
+ [WebGL test #221]
expected: FAIL
- [WebGL test #131: pass 62, result: 0 === expected: 1]
+ [WebGL test #223]
expected: FAIL
- [WebGL test #133: pass 63, result: 0 === expected: 1]
+ [WebGL test #225]
expected: FAIL
- [WebGL test #137: pass 65, result: 0 === expected: 1]
+ [WebGL test #227]
expected: FAIL
- [WebGL test #139: pass 66, result: 0 === expected: 1]
+ [WebGL test #229]
expected: FAIL
- [WebGL test #141: pass 67, result: 0 === expected: 1]
+ [WebGL test #23]
expected: FAIL
- [WebGL test #145: pass 69, result: 0 === expected: 1]
+ [WebGL test #247]
expected: FAIL
- [WebGL test #147: pass 70, result: 0 === expected: 1]
+ [WebGL test #249]
expected: FAIL
- [WebGL test #149: pass 71, result: 0 === expected: 1]
+ [WebGL test #25]
expected: FAIL
- [WebGL test #151: pass 72, result: 0 === expected: 1]
+ [WebGL test #251]
expected: FAIL
- [WebGL test #153: pass 73, result: 0 === expected: 1]
+ [WebGL test #253]
expected: FAIL
- [WebGL test #155: pass 74, result: 0 === expected: 1]
+ [WebGL test #255]
expected: FAIL
- [WebGL test #157: pass 75, result: 0 === expected: 1]
+ [WebGL test #257]
expected: FAIL
- [WebGL test #159: pass 76, result: 0 === expected: 1]
+ [WebGL test #259]
expected: FAIL
- [WebGL test #161: pass 77, result: 0 === expected: 1]
+ [WebGL test #261]
expected: FAIL
- [WebGL test #163: pass 78, result: 0 === expected: 1]
+ [WebGL test #265]
expected: FAIL
- [WebGL test #165: pass 79, result: 0 === expected: 1]
+ [WebGL test #267]
expected: FAIL
- [WebGL test #171: pass 82, result: 0 === expected: 1]
+ [WebGL test #269]
expected: FAIL
- [WebGL test #173: pass 83, result: 0 === expected: 1]
+ [WebGL test #27]
expected: FAIL
- [WebGL test #179: pass 86, result: 0 === expected: 1]
+ [WebGL test #271]
expected: FAIL
- [WebGL test #181: pass 87, result: 0 === expected: 1]
+ [WebGL test #273]
expected: FAIL
- [WebGL test #183: pass 88, result: 0 === expected: 1]
+ [WebGL test #275]
expected: FAIL
- [WebGL test #185: pass 89, result: 0 === expected: 1]
+ [WebGL test #277]
expected: FAIL
- [WebGL test #187: pass 90, result: 0 === expected: 1]
+ [WebGL test #281]
expected: FAIL
- [WebGL test #189: pass 91, result: 0 === expected: 1]
+ [WebGL test #283]
expected: FAIL
- [WebGL test #191: pass 92, result: 0 === expected: 1]
+ [WebGL test #285]
expected: FAIL
- [WebGL test #193: pass 93, result: 0 === expected: 1]
+ [WebGL test #287]
expected: FAIL
- [WebGL test #195: pass 94, result: 0 === expected: 1]
+ [WebGL test #289]
expected: FAIL
- [WebGL test #197: pass 95, result: 0 === expected: 1]
+ [WebGL test #29]
expected: FAIL
- [WebGL test #201: pass 97, result: 0 === expected: 1]
+ [WebGL test #291]
expected: FAIL
- [WebGL test #205: pass 99, result: 0 === expected: 1]
+ [WebGL test #293]
expected: FAIL
- [WebGL test #209: pass 101, result: 0 === expected: 1]
+ [WebGL test #299]
expected: FAIL
- [WebGL test #213: pass 103, result: 0 === expected: 1]
+ [WebGL test #301]
expected: FAIL
- [WebGL test #215: pass 104, result: 0 === expected: 1]
+ [WebGL test #303]
expected: FAIL
- [WebGL test #217: pass 105, result: 0 === expected: 1]
+ [WebGL test #305]
expected: FAIL
- [WebGL test #219: pass 106, result: 0 === expected: 1]
+ [WebGL test #307]
expected: FAIL
- [WebGL test #221: pass 107, result: 0 === expected: 1]
+ [WebGL test #309]
expected: FAIL
- [WebGL test #223: pass 108, result: 0 === expected: 1]
+ [WebGL test #31]
expected: FAIL
- [WebGL test #225: pass 109, result: 0 === expected: 1]
+ [WebGL test #315]
expected: FAIL
- [WebGL test #227: pass 110, result: 0 === expected: 1]
+ [WebGL test #317]
expected: FAIL
- [WebGL test #229: pass 111, result: 0 === expected: 1]
+ [WebGL test #319]
expected: FAIL
- [WebGL test #247: pass 120, result: 0 === expected: 1]
+ [WebGL test #321]
expected: FAIL
- [WebGL test #249: pass 121, result: 0 === expected: 1]
+ [WebGL test #323]
expected: FAIL
- [WebGL test #251: pass 122, result: 0 === expected: 1]
+ [WebGL test #325]
expected: FAIL
- [WebGL test #253: pass 123, result: 0 === expected: 1]
+ [WebGL test #329]
expected: FAIL
- [WebGL test #255: pass 124, result: 0 === expected: 1]
+ [WebGL test #33]
expected: FAIL
- [WebGL test #257: pass 125, result: 0 === expected: 1]
+ [WebGL test #333]
expected: FAIL
- [WebGL test #259: pass 126, result: 0 === expected: 1]
+ [WebGL test #335]
expected: FAIL
- [WebGL test #261: pass 127, result: 0 === expected: 1]
+ [WebGL test #337]
expected: FAIL
- [WebGL test #265: pass 129, result: 0 === expected: 1]
+ [WebGL test #339]
expected: FAIL
- [WebGL test #267: pass 130, result: 0 === expected: 1]
+ [WebGL test #341]
expected: FAIL
- [WebGL test #269: pass 131, result: 0 === expected: 1]
+ [WebGL test #345]
expected: FAIL
- [WebGL test #271: pass 132, result: 0 === expected: 1]
+ [WebGL test #349]
expected: FAIL
- [WebGL test #273: pass 133, result: 0 === expected: 1]
+ [WebGL test #35]
expected: FAIL
- [WebGL test #275: pass 134, result: 0 === expected: 1]
+ [WebGL test #351]
expected: FAIL
- [WebGL test #277: pass 135, result: 0 === expected: 1]
+ [WebGL test #353]
expected: FAIL
- [WebGL test #281: pass 137, result: 0 === expected: 1]
+ [WebGL test #355]
expected: FAIL
- [WebGL test #283: pass 138, result: 0 === expected: 1]
+ [WebGL test #357]
expected: FAIL
- [WebGL test #285: pass 139, result: 0 === expected: 1]
+ [WebGL test #367]
expected: FAIL
- [WebGL test #287: pass 140, result: 0 === expected: 1]
+ [WebGL test #369]
expected: FAIL
- [WebGL test #289: pass 141, result: 0 === expected: 1]
+ [WebGL test #37]
expected: FAIL
- [WebGL test #291: pass 142, result: 0 === expected: 1]
+ [WebGL test #371]
expected: FAIL
- [WebGL test #293: pass 143, result: 0 === expected: 1]
+ [WebGL test #373]
expected: FAIL
- [WebGL test #299: pass 146, result: 0 === expected: 1]
+ [WebGL test #383]
expected: FAIL
- [WebGL test #301: pass 147, result: 0 === expected: 1]
+ [WebGL test #385]
expected: FAIL
- [WebGL test #303: pass 148, result: 0 === expected: 1]
+ [WebGL test #387]
expected: FAIL
- [WebGL test #305: pass 149, result: 0 === expected: 1]
+ [WebGL test #389]
expected: FAIL
- [WebGL test #307: pass 150, result: 0 === expected: 1]
+ [WebGL test #393]
expected: FAIL
- [WebGL test #309: pass 151, result: 0 === expected: 1]
+ [WebGL test #395]
expected: FAIL
- [WebGL test #315: pass 154, result: 0 === expected: 1]
+ [WebGL test #397]
expected: FAIL
- [WebGL test #317: pass 155, result: 0 === expected: 1]
+ [WebGL test #401]
expected: FAIL
- [WebGL test #319: pass 156, result: 0 === expected: 1]
+ [WebGL test #403]
expected: FAIL
- [WebGL test #321: pass 157, result: 0 === expected: 1]
+ [WebGL test #405]
expected: FAIL
- [WebGL test #323: pass 158, result: 0 === expected: 1]
+ [WebGL test #409]
expected: FAIL
- [WebGL test #325: pass 159, result: 0 === expected: 1]
+ [WebGL test #411]
expected: FAIL
- [WebGL test #329: pass 161, result: 0 === expected: 1]
+ [WebGL test #413]
expected: FAIL
- [WebGL test #333: pass 163, result: 0 === expected: 1]
+ [WebGL test #417]
expected: FAIL
- [WebGL test #335: pass 164, result: 0 === expected: 1]
+ [WebGL test #419]
expected: FAIL
- [WebGL test #337: pass 165, result: 0 === expected: 1]
+ [WebGL test #421]
expected: FAIL
- [WebGL test #339: pass 166, result: 0 === expected: 1]
+ [WebGL test #427]
expected: FAIL
- [WebGL test #341: pass 167, result: 0 === expected: 1]
+ [WebGL test #429]
expected: FAIL
- [WebGL test #345: pass 169, result: 0 === expected: 1]
+ [WebGL test #43]
expected: FAIL
- [WebGL test #349: pass 171, result: 0 === expected: 1]
+ [WebGL test #435]
expected: FAIL
- [WebGL test #351: pass 172, result: 0 === expected: 1]
+ [WebGL test #437]
expected: FAIL
- [WebGL test #353: pass 173, result: 0 === expected: 1]
+ [WebGL test #443]
expected: FAIL
- [WebGL test #355: pass 174, result: 0 === expected: 1]
+ [WebGL test #445]
expected: FAIL
- [WebGL test #357: pass 175, result: 0 === expected: 1]
+ [WebGL test #45]
expected: FAIL
- [WebGL test #367: pass 180, result: 0 === expected: 1]
+ [WebGL test #451]
expected: FAIL
- [WebGL test #369: pass 181, result: 0 === expected: 1]
+ [WebGL test #453]
expected: FAIL
- [WebGL test #371: pass 182, result: 0 === expected: 1]
+ [WebGL test #457]
expected: FAIL
- [WebGL test #373: pass 183, result: 0 === expected: 1]
+ [WebGL test #461]
expected: FAIL
- [WebGL test #383: pass 188, result: 0 === expected: 1]
+ [WebGL test #465]
expected: FAIL
- [WebGL test #385: pass 189, result: 0 === expected: 1]
+ [WebGL test #469]
expected: FAIL
- [WebGL test #387: pass 190, result: 0 === expected: 1]
+ [WebGL test #47]
expected: FAIL
- [WebGL test #389: pass 191, result: 0 === expected: 1]
+ [WebGL test #473]
expected: FAIL
- [WebGL test #393: pass 193, result: 0 === expected: 1]
+ [WebGL test #477]
expected: FAIL
- [WebGL test #395: pass 194, result: 0 === expected: 1]
+ [WebGL test #481]
expected: FAIL
- [WebGL test #397: pass 195, result: 0 === expected: 1]
+ [WebGL test #485]
expected: FAIL
- [WebGL test #401: pass 197, result: 0 === expected: 1]
+ [WebGL test #49]
expected: FAIL
- [WebGL test #403: pass 198, result: 0 === expected: 1]
+ [WebGL test #51]
expected: FAIL
- [WebGL test #405: pass 199, result: 0 === expected: 1]
+ [WebGL test #53]
expected: FAIL
- [WebGL test #409: pass 201, result: 0 === expected: 1]
+ [WebGL test #55]
expected: FAIL
- [WebGL test #411: pass 202, result: 0 === expected: 1]
+ [WebGL test #57]
expected: FAIL
- [WebGL test #413: pass 203, result: 0 === expected: 1]
+ [WebGL test #59]
expected: FAIL
- [WebGL test #417: pass 205, result: 0 === expected: 1]
+ [WebGL test #61]
expected: FAIL
- [WebGL test #419: pass 206, result: 0 === expected: 1]
+ [WebGL test #63]
expected: FAIL
- [WebGL test #421: pass 207, result: 0 === expected: 1]
+ [WebGL test #65]
expected: FAIL
- [WebGL test #427: pass 210, result: 0 === expected: 1]
+ [WebGL test #67]
expected: FAIL
- [WebGL test #429: pass 211, result: 0 === expected: 1]
+ [WebGL test #69]
expected: FAIL
- [WebGL test #435: pass 214, result: 0 === expected: 1]
+ [WebGL test #73]
expected: FAIL
- [WebGL test #437: pass 215, result: 0 === expected: 1]
+ [WebGL test #77]
expected: FAIL
- [WebGL test #443: pass 218, result: 0 === expected: 1]
+ [WebGL test #79]
expected: FAIL
- [WebGL test #445: pass 219, result: 0 === expected: 1]
+ [WebGL test #81]
expected: FAIL
- [WebGL test #451: pass 222, result: 0 === expected: 1]
+ [WebGL test #83]
expected: FAIL
- [WebGL test #453: pass 223, result: 0 === expected: 1]
+ [WebGL test #85]
expected: FAIL
- [WebGL test #457: pass 225, result: 0 === expected: 1]
+ [WebGL test #87]
expected: FAIL
- [WebGL test #461: pass 227, result: 0 === expected: 1]
+ [WebGL test #89]
expected: FAIL
- [WebGL test #465: pass 229, result: 0 === expected: 1]
+ [WebGL test #9]
expected: FAIL
- [WebGL test #469: pass 231, result: 0 === expected: 1]
+ [WebGL test #91]
expected: FAIL
- [WebGL test #473: pass 233, result: 0 === expected: 1]
+ [WebGL test #93]
expected: FAIL
- [WebGL test #477: pass 235, result: 0 === expected: 1]
+ [WebGL test #95]
expected: FAIL
- [WebGL test #481: pass 237, result: 0 === expected: 1]
+ [WebGL test #97]
expected: FAIL
- [WebGL test #485: pass 239, result: 0 === expected: 1]
+ [WebGL test #99]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/reading/read-pixels-from-fbo-test.html.ini b/tests/wpt/webgl/meta/conformance2/reading/read-pixels-from-fbo-test.html.ini
index 7f126f80665..6baa9cfe37d 100644
--- a/tests/wpt/webgl/meta/conformance2/reading/read-pixels-from-fbo-test.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/reading/read-pixels-from-fbo-test.html.ini
@@ -1,13 +1,12 @@
[read-pixels-from-fbo-test.html]
- [WebGL test #43: Expected color = 187.51696199784095,0,255,178.5, was = 128,0,255,178]
+ [WebGL test #41]
expected: FAIL
- [WebGL test #41: Expected color = 187.51696199784095,0,255,178.5, was = 128,0,255,178]
+ [WebGL test #43]
expected: FAIL
- [WebGL test #86: Expected color = 716.0999999999999,0,511.5,3, was = 0,0,0,0]
+ [WebGL test #85]
expected: FAIL
- [WebGL test #85: getError expected: NO_ERROR. Was INVALID_OPERATION : readPixels should generate no error]
+ [WebGL test #86]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance2/reading/read-pixels-pack-parameters.html.ini b/tests/wpt/webgl/meta/conformance2/reading/read-pixels-pack-parameters.html.ini
index 33f08b0632b..72f08f444b5 100644
--- a/tests/wpt/webgl/meta/conformance2/reading/read-pixels-pack-parameters.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/reading/read-pixels-pack-parameters.html.ini
@@ -1,58 +1,57 @@
[read-pixels-pack-parameters.html]
bug: https://github.com/servo/servo/issues/26004
- [WebGL test #243: last pixel of row 0: expected [249,102,0,255\], got [1,2,3,4\]]
+ [WebGL test #241]
expected:
if os == "mac": FAIL
- [WebGL test #257: first pixel of row 1: expected [2,200,102,255\], got [1,2,3,4\]]
+ [WebGL test #242]
expected:
if os == "mac": FAIL
- [WebGL test #246: first pixel of row 2: expected [134,87,234,255\], got [1,2,3,4\]]
+ [WebGL test #243]
expected:
if os == "mac": FAIL
- [WebGL test #245: last pixel of row 1: expected [2,200,102,255\], got [1,2,3,4\]]
+ [WebGL test #244]
expected:
if os == "mac": FAIL
- [WebGL test #256: last pixel of row 0: expected [249,102,0,255\], got [1,2,3,4\]]
+ [WebGL test #245]
expected:
if os == "mac": FAIL
- [WebGL test #254: skipped bytes changed at index 0: expected 1 got 249]
+ [WebGL test #246]
expected:
if os == "mac": FAIL
- [WebGL test #241: skipped bytes changed at index 0: expected 1 got 249]
+ [WebGL test #247]
expected:
if os == "mac": FAIL
- [WebGL test #260: last pixel of row 2: expected [134,87,234,255\], got [1,2,3,4\]]
+ [WebGL test #254]
expected:
if os == "mac": FAIL
- [WebGL test #244: first pixel of row 1: expected [2,200,102,255\], got [1,2,3,4\]]
+ [WebGL test #255]
expected:
if os == "mac": FAIL
- [WebGL test #247: last pixel of row 2: expected [134,87,234,255\], got [1,2,3,4\]]
+ [WebGL test #256]
expected:
if os == "mac": FAIL
- [WebGL test #242: first pixel of row 0: expected [249,102,0,255\], got [1,2,3,4\]]
+ [WebGL test #257]
expected:
if os == "mac": FAIL
- [WebGL test #255: first pixel of row 0: expected [249,102,0,255\], got [1,2,3,4\]]
+ [WebGL test #258]
expected:
if os == "mac": FAIL
- [WebGL test #259: first pixel of row 2: expected [134,87,234,255\], got [1,2,3,4\]]
+ [WebGL test #259]
expected:
if os == "mac": FAIL
- [WebGL test #258: last pixel of row 1: expected [2,200,102,255\], got [1,2,3,4\]]
+ [WebGL test #260]
expected:
if os == "mac": FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance2/renderbuffers/framebuffer-object-attachment.html.ini b/tests/wpt/webgl/meta/conformance2/renderbuffers/framebuffer-object-attachment.html.ini
index d3ba89fc176..b21a0108908 100644
--- a/tests/wpt/webgl/meta/conformance2/renderbuffers/framebuffer-object-attachment.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/renderbuffers/framebuffer-object-attachment.html.ini
@@ -1,197 +1,152 @@
[framebuffer-object-attachment.html]
expected:
if os == "mac": CRASH
- [WebGL test #45: getError expected: NO_ERROR. Was INVALID_ENUM : ]
+ [WebGL test #10]
expected: FAIL
- [WebGL test #28: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
+ [WebGL test #102]
expected: FAIL
- [WebGL test #2: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
+ [WebGL test #104]
expected: FAIL
- [WebGL test #6: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
+ [WebGL test #11]
expected: FAIL
- [WebGL test #7: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.]
+ [WebGL test #112]
expected: FAIL
- [WebGL test #10: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
+ [WebGL test #113]
expected: FAIL
- [WebGL test #11: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #12: gl.getParameter(gl.STENCIL_BITS) >= 8 should be true. Was false.]
+ [WebGL test #129]
expected: FAIL
- [WebGL test #16: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
+ [WebGL test #130]
expected: FAIL
- [WebGL test #17: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.]
+ [WebGL test #137]
expected: FAIL
- [WebGL test #21: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
+ [WebGL test #138]
expected: FAIL
- [WebGL test #22: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.]
+ [WebGL test #139]
expected: FAIL
- [WebGL test #25: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
+ [WebGL test #140]
expected: FAIL
- [WebGL test #26: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.]
+ [WebGL test #141]
expected: FAIL
- [WebGL test #27: gl.getParameter(gl.STENCIL_BITS) >= 8 should be true. Was false.]
+ [WebGL test #142]
expected: FAIL
- [WebGL test #30: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
+ [WebGL test #145]
expected: FAIL
- [WebGL test #31: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.]
+ [WebGL test #146]
expected: FAIL
- [WebGL test #32: gl.getParameter(gl.STENCIL_BITS) >= 8 should be true. Was false.]
+ [WebGL test #147]
expected: FAIL
- [WebGL test #34: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
+ [WebGL test #154]
expected: FAIL
- [WebGL test #38: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
+ [WebGL test #155]
expected: FAIL
- [WebGL test #39: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.]
+ [WebGL test #156]
expected: FAIL
- [WebGL test #20: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
+ [WebGL test #168]
expected: FAIL
- [WebGL test #21: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.]
+ [WebGL test #170]
expected: FAIL
- [WebGL test #37: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
+ [WebGL test #182]
expected: FAIL
- [WebGL test #38: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.]
+ [WebGL test #183]
expected: FAIL
- [WebGL test #45: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
+ [WebGL test #194]
expected: FAIL
- [WebGL test #46: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.]
+ [WebGL test #196]
expected: FAIL
- [WebGL test #47: gl.getParameter(gl.STENCIL_BITS) >= 8 should be true. Was false.]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #48: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) == '[object WebGLTexture\]' should be true. Was false.]
+ [WebGL test #20]
expected: FAIL
- [WebGL test #49: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) == '[object WebGLTexture\]' should be true. Was false.]
+ [WebGL test #21]
expected: FAIL
- [WebGL test #50: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) == '[object WebGLTexture\]' should be true. Was false.]
+ [WebGL test #37]
expected: FAIL
- [WebGL test #53: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) should be null. Was [object WebGLRenderbuffer\].]
+ [WebGL test #38]
expected: FAIL
- [WebGL test #54: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) should be null. Was [object WebGLRenderbuffer\].]
+ [WebGL test #45]
expected: FAIL
- [WebGL test #55: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) should be null. Was [object WebGLRenderbuffer\].]
+ [WebGL test #46]
expected: FAIL
- [WebGL test #62: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
+ [WebGL test #47]
expected: FAIL
- [WebGL test #63: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.]
+ [WebGL test #48]
expected: FAIL
- [WebGL test #64: gl.getParameter(gl.STENCIL_BITS) >= 8 should be true. Was false.]
+ [WebGL test #49]
expected: FAIL
- [WebGL test #76: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #50]
expected: FAIL
- [WebGL test #78: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
+ [WebGL test #53]
expected: FAIL
- [WebGL test #90: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
+ [WebGL test #54]
expected: FAIL
- [WebGL test #91: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.]
+ [WebGL test #55]
expected: FAIL
- [WebGL test #102: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #104: gl.getParameter(gl.STENCIL_BITS) >= 8 should be true. Was false.]
+ [WebGL test #62]
expected: FAIL
- [WebGL test #112: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
+ [WebGL test #63]
expected: FAIL
- [WebGL test #113: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.]
+ [WebGL test #64]
expected: FAIL
- [WebGL test #129: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
+ [WebGL test #7]
expected: FAIL
- [WebGL test #130: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.]
+ [WebGL test #76]
expected: FAIL
- [WebGL test #137: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
+ [WebGL test #78]
expected: FAIL
- [WebGL test #138: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.]
+ [WebGL test #90]
expected: FAIL
- [WebGL test #139: gl.getParameter(gl.STENCIL_BITS) >= 8 should be true. Was false.]
- expected: FAIL
-
- [WebGL test #140: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) == '[object WebGLTexture\]' should be true. Was false.]
- expected: FAIL
-
- [WebGL test #141: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) == '[object WebGLTexture\]' should be true. Was false.]
- expected: FAIL
-
- [WebGL test #142: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) == '[object WebGLTexture\]' should be true. Was false.]
- expected: FAIL
-
- [WebGL test #145: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) should be null. Was [object WebGLRenderbuffer\].]
- expected: FAIL
-
- [WebGL test #146: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) should be null. Was [object WebGLRenderbuffer\].]
- expected: FAIL
-
- [WebGL test #147: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) should be null. Was [object WebGLRenderbuffer\].]
- expected: FAIL
-
- [WebGL test #154: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
- expected: FAIL
-
- [WebGL test #155: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.]
- expected: FAIL
-
- [WebGL test #156: gl.getParameter(gl.STENCIL_BITS) >= 8 should be true. Was false.]
- expected: FAIL
-
- [WebGL test #168: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
- expected: FAIL
-
- [WebGL test #170: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
- expected: FAIL
-
- [WebGL test #182: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
- expected: FAIL
-
- [WebGL test #183: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.]
- expected: FAIL
-
- [WebGL test #194: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
- expected: FAIL
-
- [WebGL test #196: gl.getParameter(gl.STENCIL_BITS) >= 8 should be true. Was false.]
+ [WebGL test #91]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/renderbuffers/framebuffer-test.html.ini b/tests/wpt/webgl/meta/conformance2/renderbuffers/framebuffer-test.html.ini
index 3cb32539cf7..7118f4533f6 100644
--- a/tests/wpt/webgl/meta/conformance2/renderbuffers/framebuffer-test.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/renderbuffers/framebuffer-test.html.ini
@@ -1,8 +1,4 @@
[framebuffer-test.html]
- [WebGL test #37: gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) should be 0. Was 8.]
+ [WebGL test #37]
expected:
if os == "mac": FAIL
-
- [WebGL test #38: getError expected: INVALID_OPERATION. Was INVALID_ENUM : getFramebufferAttachmentParameter(FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) on read framebuffer with no attachment.]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance2/renderbuffers/framebuffer-texture-layer.html.ini b/tests/wpt/webgl/meta/conformance2/renderbuffers/framebuffer-texture-layer.html.ini
index 117d25b9abd..6d9dc8a2912 100644
--- a/tests/wpt/webgl/meta/conformance2/renderbuffers/framebuffer-texture-layer.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/renderbuffers/framebuffer-texture-layer.html.ini
@@ -1,5 +1,4 @@
[framebuffer-texture-layer.html]
expected: ERROR
- [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance2/renderbuffers/invalidate-framebuffer.html.ini b/tests/wpt/webgl/meta/conformance2/renderbuffers/invalidate-framebuffer.html.ini
index 54eeb65d89a..d4f7abd9624 100644
--- a/tests/wpt/webgl/meta/conformance2/renderbuffers/invalidate-framebuffer.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/renderbuffers/invalidate-framebuffer.html.ini
@@ -1,13 +1,9 @@
[invalidate-framebuffer.html]
bug: https://github.com/servo/servo/issues/20529
expected:
- if os == "linux": OK
if os == "mac": CRASH
- [WebGL test #17: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #25]
expected: FAIL
- [WebGL test #25: getError expected one of: INVALID_OPERATION or INVALID_ENUM. Was NO_ERROR : calling invalidateSubFramebuffer to invalidate a COLOR_ATTACHMENT that exceeds MAX_COLOR_ATTACHMENT should generate INVALID_ENUM or INVALID_OPERATION.]
- expected: FAIL
-
- [WebGL test #26: getError expected one of: INVALID_OPERATION or INVALID_ENUM. Was NO_ERROR : calling invalidateFramebuffer to invalidate a COLOR_ATTACHMENT that exceeds MAX_COLOR_ATTACHMENT should generate INVALID_ENUM or INVALID_OPERATION.]
+ [WebGL test #26]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/renderbuffers/multisample-draws-between-blits.html.ini b/tests/wpt/webgl/meta/conformance2/renderbuffers/multisample-draws-between-blits.html.ini
index 4aac9250f37..6646ef775eb 100644
--- a/tests/wpt/webgl/meta/conformance2/renderbuffers/multisample-draws-between-blits.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/renderbuffers/multisample-draws-between-blits.html.ini
@@ -1,45 +1,21 @@
[multisample-draws-between-blits.html]
- [WebGL test #0: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #0]
expected: FAIL
- [WebGL test #0: whole thing\nat (0, 0) expected: 255,0,0,255 was 65,255,65,255]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #1: left\nat (0, 0) expected: 255,0,0,255 was 65,255,65,255]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #2: right\nat (64, 0) expected: 0,255,0,255 was 65,255,65,255]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #3: left edge\nat (0, 0) expected: 255,0,0,255 was 65,255,65,255]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #4: right edge\nat (96, 0) expected: 0,255,0,255 was 65,255,65,255]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #5: left of center\nat (32, 0) expected: 255,128,128,255 was 65,255,65,255]
- expected: FAIL
-
- [WebGL test #6: right of center\nat (64, 0) expected: 128,255,128,255 was 65,255,65,255]
- expected: FAIL
-
- [WebGL test #0: whole thing\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0]
- expected: FAIL
-
- [WebGL test #1: left\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0]
- expected: FAIL
-
- [WebGL test #2: right\nat (64, 0) expected: 0,255,0,255 was 0,0,0,0]
- expected: FAIL
-
- [WebGL test #3: left edge\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0]
- expected: FAIL
-
- [WebGL test #4: right edge\nat (96, 0) expected: 0,255,0,255 was 0,0,0,0]
- expected: FAIL
-
- [WebGL test #5: left of center\nat (32, 0) expected: 255,128,128,255 was 0,0,0,0]
- expected: FAIL
-
- [WebGL test #6: right of center\nat (64, 0) expected: 128,255,128,255 was 0,0,0,0]
+ [WebGL test #6]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/renderbuffers/multisample-with-full-sample-counts.html.ini b/tests/wpt/webgl/meta/conformance2/renderbuffers/multisample-with-full-sample-counts.html.ini
index 4c97ea3252a..970e551e1c0 100644
--- a/tests/wpt/webgl/meta/conformance2/renderbuffers/multisample-with-full-sample-counts.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/renderbuffers/multisample-with-full-sample-counts.html.ini
@@ -1,51 +1,45 @@
[multisample-with-full-sample-counts.html]
- [WebGL test #0: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #0]
expected: FAIL
- [WebGL test #0: User buffer has been rendered to red with sample = 1, coverageValue = 1 and isInverted = false\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #1: User buffer has been rendered to red with sample = 1, coverageValue = 0 and isInverted = true\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #10]
expected: FAIL
- [WebGL test #2: User buffer has been rendered to red with sample = 2, coverageValue = 1 and isInverted = false\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #11]
expected: FAIL
- [WebGL test #3: User buffer has been rendered to red with sample = 2, coverageValue = 0 and isInverted = true\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #4: User buffer has been rendered to red with sample = 3, coverageValue = 1 and isInverted = false\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #13]
expected: FAIL
- [WebGL test #5: User buffer has been rendered to red with sample = 3, coverageValue = 0 and isInverted = true\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #14]
expected: FAIL
- [WebGL test #6: User buffer has been rendered to red with sample = 4, coverageValue = 1 and isInverted = false\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #15]
expected: FAIL
- [WebGL test #7: User buffer has been rendered to red with sample = 4, coverageValue = 0 and isInverted = true\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #8: User buffer has been rendered to red with sample = 5, coverageValue = 1 and isInverted = false\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #9: User buffer has been rendered to red with sample = 5, coverageValue = 0 and isInverted = true\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #10: User buffer has been rendered to red with sample = 6, coverageValue = 1 and isInverted = false\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #11: User buffer has been rendered to red with sample = 6, coverageValue = 0 and isInverted = true\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #12: User buffer has been rendered to red with sample = 7, coverageValue = 1 and isInverted = false\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #7]
expected: FAIL
- [WebGL test #13: User buffer has been rendered to red with sample = 7, coverageValue = 0 and isInverted = true\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0]
- expected: FAIL
-
- [WebGL test #14: User buffer has been rendered to red with sample = 8, coverageValue = 1 and isInverted = false\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0]
- expected: FAIL
-
- [WebGL test #15: User buffer has been rendered to red with sample = 8, coverageValue = 0 and isInverted = true\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #9]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/renderbuffers/multisampled-depth-renderbuffer-initialization.html.ini b/tests/wpt/webgl/meta/conformance2/renderbuffers/multisampled-depth-renderbuffer-initialization.html.ini
index 557122b263d..1eeec025593 100644
--- a/tests/wpt/webgl/meta/conformance2/renderbuffers/multisampled-depth-renderbuffer-initialization.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/renderbuffers/multisampled-depth-renderbuffer-initialization.html.ini
@@ -1,66 +1,42 @@
[multisampled-depth-renderbuffer-initialization.html]
- [WebGL test #5: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #1: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: gl.renderbufferStorageMultisample(gl.RENDERBUFFER, 1, gl.DEPTH_STENCIL, 1, 1)]
+ [WebGL test #17]
expected: FAIL
- [WebGL test #2: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: gl.renderbufferStorageMultisample(gl.RENDERBUFFER, 2, gl.DEPTH_STENCIL, 1, 1)]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #8: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #25]
expected: FAIL
- [WebGL test #9: should be 0,0,255,255\nat (0, 0) expected: 0,0,255,255 was 0,255,0,255]
+ [WebGL test #33]
expected: FAIL
- [WebGL test #17: should be 0,0,255,255\nat (16, 0) expected: 0,0,255,255 was 0,255,0,255]
+ [WebGL test #39]
expected: FAIL
- [WebGL test #25: should be 0,0,255,255\nat (1, 0) expected: 0,0,255,255 was 0,255,0,255]
+ [WebGL test #42]
expected: FAIL
- [WebGL test #33: should be 0,0,255,255\nat (0, 0) expected: 0,0,255,255 was 0,255,0,255]
+ [WebGL test #50]
expected: FAIL
- [WebGL test #39: getError expected: NO_ERROR. Was INVALID_OPERATION : should be no error after renderbufferStorageMultisample(DEPTH_COMPONENT16).]
+ [WebGL test #58]
expected: FAIL
- [WebGL test #42: should be 0,0,255,255\nat (1, 0) expected: 0,0,255,255 was 0,255,0,255]
+ [WebGL test #66]
expected: FAIL
- [WebGL test #50: should be 0,0,255,255\nat (0, 0) expected: 0,0,255,255 was 0,255,0,255]
+ [WebGL test #74]
expected: FAIL
- [WebGL test #58: should be 0,0,255,255\nat (0, 0) expected: 0,0,255,255 was 0,255,0,255]
+ [WebGL test #80]
expected: FAIL
- [WebGL test #66: should be 0,0,255,255\nat (1, 0) expected: 0,0,255,255 was 0,255,0,255]
+ [WebGL test #83]
expected: FAIL
- [WebGL test #74: should be 0,0,255,255\nat (1, 0) expected: 0,0,255,255 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #80: getError expected: NO_ERROR. Was INVALID_OPERATION : should be no error after renderbufferStorageMultisample(DEPTH_COMPONENT16).]
- expected: FAIL
-
- [WebGL test #83: should be 0,0,255,255\nat (1, 0) expected: 0,0,255,255 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #17: should be 0,0,255,255\nat (0, 0) expected: 0,0,255,255 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #25: should be 0,0,255,255\nat (0, 0) expected: 0,0,255,255 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #42: should be 0,0,255,255\nat (0, 0) expected: 0,0,255,255 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #66: should be 0,0,255,255\nat (0, 0) expected: 0,0,255,255 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #74: should be 0,0,255,255\nat (0, 0) expected: 0,0,255,255 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #83: should be 0,0,255,255\nat (0, 0) expected: 0,0,255,255 was 0,255,0,255]
+ [WebGL test #9]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/renderbuffers/multisampled-renderbuffer-initialization.html.ini b/tests/wpt/webgl/meta/conformance2/renderbuffers/multisampled-renderbuffer-initialization.html.ini
deleted file mode 100644
index 0ba20779975..00000000000
--- a/tests/wpt/webgl/meta/conformance2/renderbuffers/multisampled-renderbuffer-initialization.html.ini
+++ /dev/null
@@ -1,33 +0,0 @@
-[multisampled-renderbuffer-initialization.html]
- [WebGL test #9: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
- expected: FAIL
-
- [WebGL test #10: user buffer has been initialized to 0\nat (0, 0) expected: 0,0,0,0 was 65,255,65,255]
- expected: FAIL
-
- [WebGL test #22: user buffer has been initialized to 0\nat (0, 0) expected: 0,0,0,0 was 4,255,1,134]
- expected: FAIL
-
- [WebGL test #35: user buffer has been initialized to 0\nat (0, 0) expected: 0,0,0,0 was 5,0,0,50]
- expected: FAIL
-
- [WebGL test #48: user buffer has been initialized to 0\nat (0, 0) expected: 0,0,0,0 was 65,255,65,255]
- expected: FAIL
-
- [WebGL test #61: user buffer has been initialized to 0\nat (0, 0) expected: 0,0,0,0 was 5,0,252,190]
- expected: FAIL
-
- [WebGL test #73: user buffer has been initialized to 0\nat (0, 0) expected: 0,0,0,0 was 65,255,65,255]
- expected: FAIL
-
- [WebGL test #85: user buffer has been initialized to 0\nat (0, 0) expected: 0,0,0,0 was 65,255,65,255]
- expected: FAIL
-
- [WebGL test #98: user buffer has been initialized to 0\nat (0, 0) expected: 0,0,0,0 was 65,255,65,255]
- expected: FAIL
-
- [WebGL test #111: user buffer has been initialized to 0\nat (0, 0) expected: 0,0,0,0 was 65,255,65,255]
- expected: FAIL
-
- [WebGL test #124: user buffer has been initialized to 0\nat (0, 0) expected: 0,0,0,0 was 65,255,65,255]
- expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/renderbuffers/multisampled-stencil-renderbuffer-initialization.html.ini b/tests/wpt/webgl/meta/conformance2/renderbuffers/multisampled-stencil-renderbuffer-initialization.html.ini
index 95f2073dc8f..4939edf0b16 100644
--- a/tests/wpt/webgl/meta/conformance2/renderbuffers/multisampled-stencil-renderbuffer-initialization.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/renderbuffers/multisampled-stencil-renderbuffer-initialization.html.ini
@@ -1,36 +1,6 @@
[multisampled-stencil-renderbuffer-initialization.html]
- [WebGL test #5: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #36]
expected: FAIL
- [WebGL test #6: should be 0,0,255,255\nat (0, 0) expected: 0,0,255,255 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #22: should be 0,0,255,255\nat (0, 0) expected: 0,0,255,255 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #30: should be 0,0,255,255\nat (0, 0) expected: 0,0,255,255 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #36: getError expected: NO_ERROR. Was INVALID_OPERATION : should be no error after renderbufferStorageMultisample(STENCIL_INDEX8).]
- expected: FAIL
-
- [WebGL test #39: should be 0,0,255,255\nat (0, 0) expected: 0,0,255,255 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #47: should be 0,0,255,255\nat (0, 0) expected: 0,0,255,255 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #55: should be 0,0,255,255\nat (0, 0) expected: 0,0,255,255 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #63: should be 0,0,255,255\nat (0, 0) expected: 0,0,255,255 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #71: should be 0,0,255,255\nat (0, 0) expected: 0,0,255,255 was 0,255,0,255]
- expected: FAIL
-
- [WebGL test #77: getError expected: NO_ERROR. Was INVALID_OPERATION : should be no error after renderbufferStorageMultisample(STENCIL_INDEX8).]
- expected: FAIL
-
- [WebGL test #80: should be 0,0,255,255\nat (0, 0) expected: 0,0,255,255 was 0,255,0,255]
+ [WebGL test #77]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/renderbuffers/readbuffer.html.ini b/tests/wpt/webgl/meta/conformance2/renderbuffers/readbuffer.html.ini
index 9b1f6c824aa..3e48a22c455 100644
--- a/tests/wpt/webgl/meta/conformance2/renderbuffers/readbuffer.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/renderbuffers/readbuffer.html.ini
@@ -1,6 +1,6 @@
[readbuffer.html]
- [WebGL test #28: the color should be [0,0,0,255\]\nat (0, 0) expected: 0,0,0,255 was 0,0,0,0]
+ [WebGL test #15]
expected: FAIL
- [WebGL test #15: getError expected: INVALID_OPERATION. Was INVALID_ENUM : calling readBuffer with GL_COLOR_ATTACHMENTi that exceeds MAX_COLOR_ATTACHMENT on fbo should generate INVALID_OPERATION.]
+ [WebGL test #28]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/rendering/attrib-type-match.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/attrib-type-match.html.ini
index 8a39f182039..53161464e85 100644
--- a/tests/wpt/webgl/meta/conformance2/rendering/attrib-type-match.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/rendering/attrib-type-match.html.ini
@@ -1,16 +1,15 @@
[attrib-type-match.html]
- [WebGL test #78: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #61]
expected: FAIL
- [WebGL test #80: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #63]
expected: FAIL
- [WebGL test #82: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #78]
expected: FAIL
- [WebGL test #63: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #80]
expected: FAIL
- [WebGL test #61: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #82]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-filter-outofbounds.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-filter-outofbounds.html.ini
index c246224184f..bfba377b1ba 100644
--- a/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-filter-outofbounds.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-filter-outofbounds.html.ini
@@ -1,39 +1,36 @@
[blitframebuffer-filter-outofbounds.html]
- [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #421]
expected: FAIL
- [WebGL test #421: pixel at [4, 4\] should be (0,0,0,0), but the actual color is (32,32,32,255)]
+ [WebGL test #422]
expected: FAIL
- [WebGL test #422: pixel at [5, 4\] should be (0,0,0,0), but the actual color is (32,32,32,255)]
+ [WebGL test #423]
expected: FAIL
- [WebGL test #423: pixel at [6, 4\] should be (0,0,0,0), but the actual color is (32,32,32,255)]
+ [WebGL test #424]
expected: FAIL
- [WebGL test #424: pixel at [7, 4\] should be (0,0,0,0), but the actual color is (32,32,32,255)]
+ [WebGL test #429]
expected: FAIL
- [WebGL test #429: pixel at [4, 5\] should be (0,0,0,0), but the actual color is (32,32,32,255)]
+ [WebGL test #437]
expected: FAIL
- [WebGL test #437: pixel at [4, 6\] should be (0,0,0,0), but the actual color is (32,32,32,255)]
+ [WebGL test #445]
expected: FAIL
- [WebGL test #445: pixel at [4, 7\] should be (0,0,0,0), but the actual color is (32,32,32,255)]
+ [WebGL test #494]
expected: FAIL
- [WebGL test #494: pixel at [5, 5\] should be (32,32,32,255), but the actual color is (0,0,0,0)]
+ [WebGL test #495]
expected: FAIL
- [WebGL test #495: pixel at [6, 5\] should be (32,32,32,255), but the actual color is (0,0,0,0)]
+ [WebGL test #496]
expected: FAIL
- [WebGL test #496: pixel at [7, 5\] should be (32,32,32,255), but the actual color is (0,0,0,0)]
+ [WebGL test #502]
expected: FAIL
- [WebGL test #502: pixel at [5, 6\] should be (32,32,32,255), but the actual color is (0,0,0,0)]
- expected: FAIL
-
- [WebGL test #510: pixel at [5, 7\] should be (32,32,32,255), but the actual color is (0,0,0,0)]
+ [WebGL test #510]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-filter-srgb.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-filter-srgb.html.ini
index 578c114d094..71b9f8ac20a 100644
--- a/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-filter-srgb.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-filter-srgb.html.ini
@@ -1,852 +1,777 @@
[blitframebuffer-filter-srgb.html]
- [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #1: pixel at [0, 0\] should be (110,110,110,255), but the actual color is (40,40,40,255)]
+ [WebGL test #10]
expected: FAIL
- [WebGL test #2: pixel at [1, 0\] should be (110,110,255,145), but the actual color is (40,40,255,72)]
+ [WebGL test #100]
expected: FAIL
- [WebGL test #3: pixel at [0, 1\] should be (212,212,212,255), but the actual color is (168,168,168,255)]
+ [WebGL test #101]
expected: FAIL
- [WebGL test #4: pixel at [1, 1\] should be (212,212,255,229), but the actual color is (168,168,255,200)]
+ [WebGL test #102]
expected: FAIL
- [WebGL test #6: pixel at [1, 0\] should be (0,0,255,34), but the actual color is (0,0,255,4)]
+ [WebGL test #103]
expected: FAIL
- [WebGL test #7: pixel at [2, 0\] should be (0,255,34,34), but the actual color is (0,255,4,4)]
+ [WebGL test #104]
expected: FAIL
- [WebGL test #8: pixel at [3, 0\] should be (255,34,34,34), but the actual color is (255,4,4,4)]
+ [WebGL test #105]
expected: FAIL
- [WebGL test #9: pixel at [4, 0\] should be (34,34,34,255), but the actual color is (4,4,4,255)]
+ [WebGL test #106]
expected: FAIL
- [WebGL test #10: pixel at [5, 0\] should be (34,34,255,61), but the actual color is (4,4,255,12)]
+ [WebGL test #107]
expected: FAIL
- [WebGL test #11: pixel at [6, 0\] should be (34,255,61,61), but the actual color is (4,255,12,12)]
+ [WebGL test #108]
expected: FAIL
- [WebGL test #12: pixel at [7, 0\] should be (255,61,61,61), but the actual color is (255,12,12,12)]
+ [WebGL test #109]
expected: FAIL
- [WebGL test #13: pixel at [0, 1\] should be (71,71,71,255), but the actual color is (16,16,16,255)]
+ [WebGL test #11]
expected: FAIL
- [WebGL test #14: pixel at [1, 1\] should be (71,71,255,79), but the actual color is (16,16,255,20)]
+ [WebGL test #110]
expected: FAIL
- [WebGL test #15: pixel at [2, 1\] should be (71,255,79,79), but the actual color is (16,255,20,20)]
+ [WebGL test #111]
expected: FAIL
- [WebGL test #16: pixel at [3, 1\] should be (255,79,79,79), but the actual color is (255,20,20,20)]
+ [WebGL test #112]
expected: FAIL
- [WebGL test #17: pixel at [4, 1\] should be (79,79,79,255), but the actual color is (20,20,20,255)]
+ [WebGL test #113]
expected: FAIL
- [WebGL test #18: pixel at [5, 1\] should be (79,79,255,93), but the actual color is (20,20,255,28)]
+ [WebGL test #114]
expected: FAIL
- [WebGL test #19: pixel at [6, 1\] should be (79,255,93,93), but the actual color is (20,255,28,28)]
+ [WebGL test #115]
expected: FAIL
- [WebGL test #20: pixel at [7, 1\] should be (255,93,93,93), but the actual color is (255,28,28,28)]
+ [WebGL test #116]
expected: FAIL
- [WebGL test #21: pixel at [0, 2\] should be (120,120,120,255), but the actual color is (48,48,48,255)]
+ [WebGL test #117]
expected: FAIL
- [WebGL test #22: pixel at [1, 2\] should be (120,120,255,125), but the actual color is (48,48,255,52)]
+ [WebGL test #118]
expected: FAIL
- [WebGL test #23: pixel at [2, 2\] should be (120,255,125,125), but the actual color is (48,255,52,52)]
+ [WebGL test #119]
expected: FAIL
- [WebGL test #24: pixel at [3, 2\] should be (255,125,125,125), but the actual color is (255,52,52,52)]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #25: pixel at [4, 2\] should be (125,125,125,255), but the actual color is (52,52,52,255)]
+ [WebGL test #120]
expected: FAIL
- [WebGL test #26: pixel at [5, 2\] should be (125,125,255,133), but the actual color is (52,52,255,60)]
+ [WebGL test #121]
expected: FAIL
- [WebGL test #27: pixel at [6, 2\] should be (125,255,133,133), but the actual color is (52,255,60,60)]
+ [WebGL test #122]
expected: FAIL
- [WebGL test #28: pixel at [7, 2\] should be (255,133,133,133), but the actual color is (255,60,60,60)]
+ [WebGL test #123]
expected: FAIL
- [WebGL test #29: pixel at [0, 3\] should be (152,152,152,255), but the actual color is (80,80,80,255)]
+ [WebGL test #124]
expected: FAIL
- [WebGL test #30: pixel at [1, 3\] should be (152,152,255,155), but the actual color is (80,80,255,84)]
+ [WebGL test #125]
expected: FAIL
- [WebGL test #31: pixel at [2, 3\] should be (152,255,155,155), but the actual color is (80,255,84,84)]
+ [WebGL test #126]
expected: FAIL
- [WebGL test #32: pixel at [3, 3\] should be (255,155,155,155), but the actual color is (255,84,84,84)]
+ [WebGL test #127]
expected: FAIL
- [WebGL test #33: pixel at [4, 3\] should be (155,155,155,255), but the actual color is (84,84,84,255)]
+ [WebGL test #128]
expected: FAIL
- [WebGL test #34: pixel at [5, 3\] should be (155,155,255,162), but the actual color is (84,84,255,92)]
+ [WebGL test #129]
expected: FAIL
- [WebGL test #35: pixel at [6, 3\] should be (155,255,162,162), but the actual color is (84,255,92,92)]
+ [WebGL test #13]
expected: FAIL
- [WebGL test #36: pixel at [7, 3\] should be (255,162,162,162), but the actual color is (255,92,92,92)]
+ [WebGL test #130]
expected: FAIL
- [WebGL test #37: pixel at [0, 4\] should be (177,177,177,255), but the actual color is (112,112,112,255)]
+ [WebGL test #131]
expected: FAIL
- [WebGL test #38: pixel at [1, 4\] should be (177,177,255,180), but the actual color is (112,112,255,116)]
+ [WebGL test #132]
expected: FAIL
- [WebGL test #39: pixel at [2, 4\] should be (177,255,180,180), but the actual color is (112,255,116,116)]
+ [WebGL test #133]
expected: FAIL
- [WebGL test #40: pixel at [3, 4\] should be (255,180,180,180), but the actual color is (255,116,116,116)]
+ [WebGL test #134]
expected: FAIL
- [WebGL test #41: pixel at [4, 4\] should be (180,180,180,255), but the actual color is (116,116,116,255)]
+ [WebGL test #135]
expected: FAIL
- [WebGL test #42: pixel at [5, 4\] should be (180,180,255,185), but the actual color is (116,116,255,124)]
+ [WebGL test #136]
expected: FAIL
- [WebGL test #43: pixel at [6, 4\] should be (180,255,185,185), but the actual color is (116,255,124,124)]
+ [WebGL test #137]
expected: FAIL
- [WebGL test #44: pixel at [7, 4\] should be (255,185,185,185), but the actual color is (255,124,124,124)]
+ [WebGL test #138]
expected: FAIL
- [WebGL test #45: pixel at [0, 5\] should be (198,198,198,255), but the actual color is (144,144,144,255)]
+ [WebGL test #14]
expected: FAIL
- [WebGL test #46: pixel at [1, 5\] should be (198,198,255,200), but the actual color is (144,144,255,148)]
+ [WebGL test #149]
expected: FAIL
- [WebGL test #47: pixel at [2, 5\] should be (198,255,200,200), but the actual color is (144,255,148,148)]
+ [WebGL test #15]
expected: FAIL
- [WebGL test #48: pixel at [3, 5\] should be (255,200,200,200), but the actual color is (255,148,148,148)]
+ [WebGL test #150]
expected: FAIL
- [WebGL test #49: pixel at [4, 5\] should be (200,200,200,255), but the actual color is (148,148,148,255)]
+ [WebGL test #151]
expected: FAIL
- [WebGL test #50: pixel at [5, 5\] should be (200,200,255,205), but the actual color is (148,148,255,156)]
+ [WebGL test #152]
expected: FAIL
- [WebGL test #51: pixel at [6, 5\] should be (200,255,205,205), but the actual color is (148,255,156,156)]
+ [WebGL test #153]
expected: FAIL
- [WebGL test #52: pixel at [7, 5\] should be (255,205,205,205), but the actual color is (255,156,156,156)]
+ [WebGL test #154]
expected: FAIL
- [WebGL test #53: pixel at [0, 6\] should be (216,216,216,255), but the actual color is (176,176,176,255)]
+ [WebGL test #155]
expected: FAIL
- [WebGL test #54: pixel at [1, 6\] should be (216,216,255,219), but the actual color is (176,176,255,180)]
+ [WebGL test #156]
expected: FAIL
- [WebGL test #55: pixel at [2, 6\] should be (216,255,219,219), but the actual color is (176,255,180,180)]
+ [WebGL test #157]
expected: FAIL
- [WebGL test #56: pixel at [3, 6\] should be (255,219,219,219), but the actual color is (255,180,180,180)]
+ [WebGL test #158]
expected: FAIL
- [WebGL test #57: pixel at [4, 6\] should be (219,219,219,255), but the actual color is (180,180,180,255)]
+ [WebGL test #159]
expected: FAIL
- [WebGL test #58: pixel at [5, 6\] should be (219,219,255,223), but the actual color is (180,180,255,188)]
+ [WebGL test #16]
expected: FAIL
- [WebGL test #59: pixel at [6, 6\] should be (219,255,223,223), but the actual color is (180,255,188,188)]
+ [WebGL test #17]
expected: FAIL
- [WebGL test #60: pixel at [7, 6\] should be (255,223,223,223), but the actual color is (255,188,188,188)]
+ [WebGL test #18]
expected: FAIL
- [WebGL test #61: pixel at [0, 7\] should be (225,225,225,255), but the actual color is (192,192,192,255)]
+ [WebGL test #19]
expected: FAIL
- [WebGL test #62: pixel at [1, 7\] should be (225,225,255,227), but the actual color is (192,192,255,196)]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #63: pixel at [2, 7\] should be (225,255,227,227), but the actual color is (192,255,196,196)]
+ [WebGL test #20]
expected: FAIL
- [WebGL test #64: pixel at [3, 7\] should be (255,227,227,227), but the actual color is (255,196,196,196)]
+ [WebGL test #205]
expected: FAIL
- [WebGL test #65: pixel at [4, 7\] should be (227,227,227,255), but the actual color is (196,196,196,255)]
+ [WebGL test #206]
expected: FAIL
- [WebGL test #66: pixel at [5, 7\] should be (227,227,255,231), but the actual color is (196,196,255,204)]
+ [WebGL test #207]
expected: FAIL
- [WebGL test #67: pixel at [6, 7\] should be (227,255,231,231), but the actual color is (196,255,204,204)]
+ [WebGL test #208]
expected: FAIL
- [WebGL test #68: pixel at [7, 7\] should be (255,231,231,231), but the actual color is (255,204,204,204)]
+ [WebGL test #21]
expected: FAIL
- [WebGL test #69: pixel at [0, 0\] should be (8,8,8,255), but the actual color is (40,40,40,255)]
+ [WebGL test #214]
expected: FAIL
- [WebGL test #70: pixel at [1, 0\] should be (8,8,255,21), but the actual color is (40,40,255,72)]
+ [WebGL test #215]
expected: FAIL
- [WebGL test #71: pixel at [0, 1\] should be (105,105,105,255), but the actual color is (168,168,168,255)]
+ [WebGL test #216]
expected: FAIL
- [WebGL test #72: pixel at [1, 1\] should be (105,105,255,153), but the actual color is (168,168,255,200)]
+ [WebGL test #22]
expected: FAIL
- [WebGL test #78: pixel at [5, 0\] should be (0,0,255,1), but the actual color is (4,4,255,12)]
+ [WebGL test #222]
expected: FAIL
- [WebGL test #79: pixel at [6, 0\] should be (0,255,1,1), but the actual color is (4,255,12,12)]
+ [WebGL test #223]
expected: FAIL
- [WebGL test #80: pixel at [7, 0\] should be (255,1,1,1), but the actual color is (255,12,12,12)]
+ [WebGL test #224]
expected: FAIL
- [WebGL test #81: pixel at [0, 1\] should be (3,3,3,255), but the actual color is (16,16,16,255)]
+ [WebGL test #225]
expected: FAIL
- [WebGL test #82: pixel at [1, 1\] should be (3,3,255,4), but the actual color is (16,16,255,20)]
+ [WebGL test #226]
expected: FAIL
- [WebGL test #83: pixel at [2, 1\] should be (3,255,4,4), but the actual color is (16,255,20,20)]
+ [WebGL test #227]
expected: FAIL
- [WebGL test #84: pixel at [3, 1\] should be (255,4,4,4), but the actual color is (255,20,20,20)]
+ [WebGL test #228]
expected: FAIL
- [WebGL test #85: pixel at [4, 1\] should be (4,4,4,255), but the actual color is (20,20,20,255)]
+ [WebGL test #229]
expected: FAIL
- [WebGL test #86: pixel at [5, 1\] should be (4,4,255,5), but the actual color is (20,20,255,28)]
+ [WebGL test #23]
expected: FAIL
- [WebGL test #87: pixel at [6, 1\] should be (4,255,5,5), but the actual color is (20,255,28,28)]
+ [WebGL test #230]
expected: FAIL
- [WebGL test #88: pixel at [7, 1\] should be (255,5,5,5), but the actual color is (255,28,28,28)]
+ [WebGL test #231]
expected: FAIL
- [WebGL test #89: pixel at [0, 2\] should be (10,10,10,255), but the actual color is (48,48,48,255)]
+ [WebGL test #232]
expected: FAIL
- [WebGL test #90: pixel at [1, 2\] should be (10,10,255,11), but the actual color is (48,48,255,52)]
+ [WebGL test #233]
expected: FAIL
- [WebGL test #91: pixel at [2, 2\] should be (10,255,11,11), but the actual color is (48,255,52,52)]
+ [WebGL test #234]
expected: FAIL
- [WebGL test #92: pixel at [3, 2\] should be (255,11,11,11), but the actual color is (255,52,52,52)]
+ [WebGL test #235]
expected: FAIL
- [WebGL test #93: pixel at [4, 2\] should be (11,11,11,255), but the actual color is (52,52,52,255)]
+ [WebGL test #236]
expected: FAIL
- [WebGL test #94: pixel at [5, 2\] should be (11,11,255,14), but the actual color is (52,52,255,60)]
+ [WebGL test #237]
expected: FAIL
- [WebGL test #95: pixel at [6, 2\] should be (11,255,14,14), but the actual color is (52,255,60,60)]
+ [WebGL test #238]
expected: FAIL
- [WebGL test #96: pixel at [7, 2\] should be (255,14,14,14), but the actual color is (255,60,60,60)]
+ [WebGL test #239]
expected: FAIL
- [WebGL test #97: pixel at [0, 3\] should be (23,23,23,255), but the actual color is (80,80,80,255)]
+ [WebGL test #24]
expected: FAIL
- [WebGL test #98: pixel at [1, 3\] should be (23,23,255,26), but the actual color is (80,80,255,84)]
+ [WebGL test #240]
expected: FAIL
- [WebGL test #99: pixel at [2, 3\] should be (23,255,26,26), but the actual color is (80,255,84,84)]
+ [WebGL test #241]
expected: FAIL
- [WebGL test #100: pixel at [3, 3\] should be (255,26,26,26), but the actual color is (255,84,84,84)]
+ [WebGL test #242]
expected: FAIL
- [WebGL test #101: pixel at [4, 3\] should be (26,26,26,255), but the actual color is (84,84,84,255)]
+ [WebGL test #243]
expected: FAIL
- [WebGL test #102: pixel at [5, 3\] should be (26,26,255,30), but the actual color is (84,84,255,92)]
+ [WebGL test #244]
expected: FAIL
- [WebGL test #103: pixel at [6, 3\] should be (26,255,30,30), but the actual color is (84,255,92,92)]
+ [WebGL test #245]
expected: FAIL
- [WebGL test #104: pixel at [7, 3\] should be (255,30,30,30), but the actual color is (255,92,92,92)]
+ [WebGL test #246]
expected: FAIL
- [WebGL test #105: pixel at [0, 4\] should be (44,44,44,255), but the actual color is (112,112,112,255)]
+ [WebGL test #247]
expected: FAIL
- [WebGL test #106: pixel at [1, 4\] should be (44,44,255,48), but the actual color is (112,112,255,116)]
+ [WebGL test #248]
expected: FAIL
- [WebGL test #107: pixel at [2, 4\] should be (44,255,48,48), but the actual color is (112,255,116,116)]
+ [WebGL test #249]
expected: FAIL
- [WebGL test #108: pixel at [3, 4\] should be (255,48,48,48), but the actual color is (255,116,116,116)]
+ [WebGL test #25]
expected: FAIL
- [WebGL test #109: pixel at [4, 4\] should be (48,48,48,255), but the actual color is (116,116,116,255)]
+ [WebGL test #250]
expected: FAIL
- [WebGL test #110: pixel at [5, 4\] should be (48,48,255,55), but the actual color is (116,116,255,124)]
+ [WebGL test #251]
expected: FAIL
- [WebGL test #111: pixel at [6, 4\] should be (48,255,55,55), but the actual color is (116,255,124,124)]
+ [WebGL test #252]
expected: FAIL
- [WebGL test #112: pixel at [7, 4\] should be (255,55,55,55), but the actual color is (255,124,124,124)]
+ [WebGL test #253]
expected: FAIL
- [WebGL test #113: pixel at [0, 5\] should be (75,75,75,255), but the actual color is (144,144,144,255)]
+ [WebGL test #254]
expected: FAIL
- [WebGL test #114: pixel at [1, 5\] should be (75,75,255,79), but the actual color is (144,144,255,148)]
+ [WebGL test #255]
expected: FAIL
- [WebGL test #115: pixel at [2, 5\] should be (75,255,79,79), but the actual color is (144,255,148,148)]
+ [WebGL test #256]
expected: FAIL
- [WebGL test #116: pixel at [3, 5\] should be (255,79,79,79), but the actual color is (255,148,148,148)]
+ [WebGL test #257]
expected: FAIL
- [WebGL test #117: pixel at [4, 5\] should be (79,79,79,255), but the actual color is (148,148,148,255)]
+ [WebGL test #258]
expected: FAIL
- [WebGL test #118: pixel at [5, 5\] should be (79,79,255,89), but the actual color is (148,148,255,156)]
+ [WebGL test #259]
expected: FAIL
- [WebGL test #119: pixel at [6, 5\] should be (79,255,89,89), but the actual color is (148,255,156,156)]
+ [WebGL test #26]
expected: FAIL
- [WebGL test #120: pixel at [7, 5\] should be (255,89,89,89), but the actual color is (255,156,156,156)]
+ [WebGL test #260]
expected: FAIL
- [WebGL test #121: pixel at [0, 6\] should be (114,114,114,255), but the actual color is (176,176,176,255)]
+ [WebGL test #261]
expected: FAIL
- [WebGL test #122: pixel at [1, 6\] should be (114,114,255,120), but the actual color is (176,176,255,180)]
+ [WebGL test #262]
expected: FAIL
- [WebGL test #123: pixel at [2, 6\] should be (114,255,120,120), but the actual color is (176,255,180,180)]
+ [WebGL test #263]
expected: FAIL
- [WebGL test #124: pixel at [3, 6\] should be (255,120,120,120), but the actual color is (255,180,180,180)]
+ [WebGL test #264]
expected: FAIL
- [WebGL test #125: pixel at [4, 6\] should be (120,120,120,255), but the actual color is (180,180,180,255)]
+ [WebGL test #265]
expected: FAIL
- [WebGL test #126: pixel at [5, 6\] should be (120,120,255,132), but the actual color is (180,180,255,188)]
+ [WebGL test #266]
expected: FAIL
- [WebGL test #127: pixel at [6, 6\] should be (120,255,132,132), but the actual color is (180,255,188,188)]
+ [WebGL test #267]
expected: FAIL
- [WebGL test #128: pixel at [7, 6\] should be (255,132,132,132), but the actual color is (255,188,188,188)]
+ [WebGL test #268]
expected: FAIL
- [WebGL test #129: pixel at [0, 7\] should be (134,134,134,255), but the actual color is (192,192,192,255)]
+ [WebGL test #269]
expected: FAIL
- [WebGL test #130: pixel at [1, 7\] should be (134,134,255,141), but the actual color is (192,192,255,196)]
+ [WebGL test #27]
expected: FAIL
- [WebGL test #131: pixel at [2, 7\] should be (134,255,141,141), but the actual color is (192,255,196,196)]
+ [WebGL test #270]
expected: FAIL
- [WebGL test #132: pixel at [3, 7\] should be (255,141,141,141), but the actual color is (255,196,196,196)]
+ [WebGL test #271]
expected: FAIL
- [WebGL test #133: pixel at [4, 7\] should be (141,141,141,255), but the actual color is (196,196,196,255)]
+ [WebGL test #272]
expected: FAIL
- [WebGL test #134: pixel at [5, 7\] should be (141,141,255,154), but the actual color is (196,196,255,204)]
+ [WebGL test #273]
expected: FAIL
- [WebGL test #135: pixel at [6, 7\] should be (141,255,154,154), but the actual color is (196,255,204,204)]
+ [WebGL test #274]
expected: FAIL
- [WebGL test #136: pixel at [7, 7\] should be (255,154,154,154), but the actual color is (255,204,204,204)]
+ [WebGL test #275]
expected: FAIL
- [WebGL test #137: pixel at [0, 0\] should be (50,50,50,255), but the actual color is (40,40,40,255)]
+ [WebGL test #276]
expected: FAIL
- [WebGL test #138: pixel at [1, 0\] should be (50,50,255,81), but the actual color is (40,40,255,72)]
+ [WebGL test #28]
expected: FAIL
- [WebGL test #149: pixel at [0, 1\] should be (28,28,28,255), but the actual color is (16,16,16,255)]
+ [WebGL test #282]
expected: FAIL
- [WebGL test #150: pixel at [1, 1\] should be (28,28,255,34), but the actual color is (16,16,255,20)]
+ [WebGL test #283]
expected: FAIL
- [WebGL test #151: pixel at [2, 1\] should be (28,255,34,34), but the actual color is (16,255,20,20)]
+ [WebGL test #284]
expected: FAIL
- [WebGL test #152: pixel at [3, 1\] should be (255,34,34,34), but the actual color is (255,20,20,20)]
+ [WebGL test #29]
expected: FAIL
- [WebGL test #153: pixel at [4, 1\] should be (34,34,34,255), but the actual color is (20,20,20,255)]
+ [WebGL test #290]
expected: FAIL
- [WebGL test #154: pixel at [5, 1\] should be (34,34,255,38), but the actual color is (20,20,255,28)]
+ [WebGL test #291]
expected: FAIL
- [WebGL test #155: pixel at [6, 1\] should be (34,255,38,38), but the actual color is (20,255,28,28)]
+ [WebGL test #292]
expected: FAIL
- [WebGL test #156: pixel at [7, 1\] should be (255,38,38,38), but the actual color is (255,28,28,28)]
+ [WebGL test #293]
expected: FAIL
- [WebGL test #157: pixel at [0, 2\] should be (56,56,56,255), but the actual color is (48,48,48,255)]
+ [WebGL test #294]
expected: FAIL
- [WebGL test #158: pixel at [1, 2\] should be (56,56,255,59), but the actual color is (48,48,255,52)]
+ [WebGL test #295]
expected: FAIL
- [WebGL test #159: pixel at [2, 2\] should be (56,255,59,59), but the actual color is (48,255,52,52)]
+ [WebGL test #296]
expected: FAIL
- [WebGL test #205: pixel at [0, 0\] should be (152,152,152,255), but the actual color is (80,80,80,255)]
+ [WebGL test #297]
expected: FAIL
- [WebGL test #206: pixel at [1, 0\] should be (152,152,255,177), but the actual color is (80,80,255,112)]
+ [WebGL test #298]
expected: FAIL
- [WebGL test #207: pixel at [0, 1\] should be (233,233,233,255), but the actual color is (208,208,208,255)]
+ [WebGL test #299]
expected: FAIL
- [WebGL test #208: pixel at [1, 1\] should be (233,233,255,248), but the actual color is (208,208,255,240)]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #214: pixel at [5, 0\] should be (0,0,255,71), but the actual color is (0,0,255,16)]
+ [WebGL test #30]
expected: FAIL
- [WebGL test #215: pixel at [6, 0\] should be (0,255,71,71), but the actual color is (0,255,16,16)]
+ [WebGL test #300]
expected: FAIL
- [WebGL test #216: pixel at [7, 0\] should be (255,71,71,71), but the actual color is (255,16,16,16)]
+ [WebGL test #301]
expected: FAIL
- [WebGL test #222: pixel at [5, 1\] should be (0,0,255,71), but the actual color is (0,0,255,16)]
+ [WebGL test #302]
expected: FAIL
- [WebGL test #223: pixel at [6, 1\] should be (0,255,71,71), but the actual color is (0,255,16,16)]
+ [WebGL test #303]
expected: FAIL
- [WebGL test #224: pixel at [7, 1\] should be (255,71,71,71), but the actual color is (255,16,16,16)]
+ [WebGL test #304]
expected: FAIL
- [WebGL test #225: pixel at [0, 2\] should be (137,137,137,255), but the actual color is (64,64,64,255)]
+ [WebGL test #305]
expected: FAIL
- [WebGL test #226: pixel at [1, 2\] should be (137,137,255,137), but the actual color is (64,64,255,64)]
+ [WebGL test #306]
expected: FAIL
- [WebGL test #227: pixel at [2, 2\] should be (137,255,137,137), but the actual color is (64,255,64,64)]
+ [WebGL test #307]
expected: FAIL
- [WebGL test #228: pixel at [3, 2\] should be (255,137,137,137), but the actual color is (255,64,64,64)]
+ [WebGL test #308]
expected: FAIL
- [WebGL test #229: pixel at [4, 2\] should be (137,137,137,255), but the actual color is (64,64,64,255)]
+ [WebGL test #309]
expected: FAIL
- [WebGL test #230: pixel at [5, 2\] should be (137,137,255,152), but the actual color is (64,64,255,80)]
+ [WebGL test #31]
expected: FAIL
- [WebGL test #231: pixel at [6, 2\] should be (137,255,152,152), but the actual color is (64,255,80,80)]
+ [WebGL test #310]
expected: FAIL
- [WebGL test #232: pixel at [7, 2\] should be (255,152,152,152), but the actual color is (255,80,80,80)]
+ [WebGL test #311]
expected: FAIL
- [WebGL test #233: pixel at [0, 3\] should be (137,137,137,255), but the actual color is (64,64,64,255)]
+ [WebGL test #312]
expected: FAIL
- [WebGL test #234: pixel at [1, 3\] should be (137,137,255,137), but the actual color is (64,64,255,64)]
+ [WebGL test #313]
expected: FAIL
- [WebGL test #235: pixel at [2, 3\] should be (137,255,137,137), but the actual color is (64,255,64,64)]
+ [WebGL test #314]
expected: FAIL
- [WebGL test #236: pixel at [3, 3\] should be (255,137,137,137), but the actual color is (255,64,64,64)]
+ [WebGL test #315]
expected: FAIL
- [WebGL test #237: pixel at [4, 3\] should be (137,137,137,255), but the actual color is (64,64,64,255)]
+ [WebGL test #316]
expected: FAIL
- [WebGL test #238: pixel at [5, 3\] should be (137,137,255,152), but the actual color is (64,64,255,80)]
+ [WebGL test #317]
expected: FAIL
- [WebGL test #239: pixel at [6, 3\] should be (137,255,152,152), but the actual color is (64,255,80,80)]
+ [WebGL test #318]
expected: FAIL
- [WebGL test #240: pixel at [7, 3\] should be (255,152,152,152), but the actual color is (255,80,80,80)]
+ [WebGL test #319]
expected: FAIL
- [WebGL test #241: pixel at [0, 4\] should be (188,188,188,255), but the actual color is (128,128,128,255)]
+ [WebGL test #32]
expected: FAIL
- [WebGL test #242: pixel at [1, 4\] should be (188,188,255,188), but the actual color is (128,128,255,128)]
+ [WebGL test #320]
expected: FAIL
- [WebGL test #243: pixel at [2, 4\] should be (188,255,188,188), but the actual color is (128,255,128,128)]
+ [WebGL test #321]
expected: FAIL
- [WebGL test #244: pixel at [3, 4\] should be (255,188,188,188), but the actual color is (255,128,128,128)]
+ [WebGL test #322]
expected: FAIL
- [WebGL test #245: pixel at [4, 4\] should be (188,188,188,255), but the actual color is (128,128,128,255)]
+ [WebGL test #323]
expected: FAIL
- [WebGL test #246: pixel at [5, 4\] should be (188,188,255,198), but the actual color is (128,128,255,144)]
+ [WebGL test #324]
expected: FAIL
- [WebGL test #247: pixel at [6, 4\] should be (188,255,198,198), but the actual color is (128,255,144,144)]
+ [WebGL test #325]
expected: FAIL
- [WebGL test #248: pixel at [7, 4\] should be (255,198,198,198), but the actual color is (255,144,144,144)]
+ [WebGL test #326]
expected: FAIL
- [WebGL test #249: pixel at [0, 5\] should be (188,188,188,255), but the actual color is (128,128,128,255)]
+ [WebGL test #327]
expected: FAIL
- [WebGL test #250: pixel at [1, 5\] should be (188,188,255,188), but the actual color is (128,128,255,128)]
+ [WebGL test #328]
expected: FAIL
- [WebGL test #251: pixel at [2, 5\] should be (188,255,188,188), but the actual color is (128,255,128,128)]
+ [WebGL test #329]
expected: FAIL
- [WebGL test #252: pixel at [3, 5\] should be (255,188,188,188), but the actual color is (255,128,128,128)]
+ [WebGL test #33]
expected: FAIL
- [WebGL test #253: pixel at [4, 5\] should be (188,188,188,255), but the actual color is (128,128,128,255)]
+ [WebGL test #330]
expected: FAIL
- [WebGL test #254: pixel at [5, 5\] should be (188,188,255,198), but the actual color is (128,128,255,144)]
+ [WebGL test #331]
expected: FAIL
- [WebGL test #255: pixel at [6, 5\] should be (188,255,198,198), but the actual color is (128,255,144,144)]
+ [WebGL test #332]
expected: FAIL
- [WebGL test #256: pixel at [7, 5\] should be (255,198,198,198), but the actual color is (255,144,144,144)]
+ [WebGL test #333]
expected: FAIL
- [WebGL test #257: pixel at [0, 6\] should be (225,225,225,255), but the actual color is (192,192,192,255)]
+ [WebGL test #334]
expected: FAIL
- [WebGL test #258: pixel at [1, 6\] should be (225,225,255,225), but the actual color is (192,192,255,192)]
+ [WebGL test #335]
expected: FAIL
- [WebGL test #259: pixel at [2, 6\] should be (225,255,225,225), but the actual color is (192,255,192,192)]
+ [WebGL test #336]
expected: FAIL
- [WebGL test #260: pixel at [3, 6\] should be (255,225,225,225), but the actual color is (255,192,192,192)]
+ [WebGL test #337]
expected: FAIL
- [WebGL test #261: pixel at [4, 6\] should be (225,225,225,255), but the actual color is (192,192,192,255)]
+ [WebGL test #338]
expected: FAIL
- [WebGL test #262: pixel at [5, 6\] should be (225,225,255,233), but the actual color is (192,192,255,208)]
+ [WebGL test #339]
expected: FAIL
- [WebGL test #263: pixel at [6, 6\] should be (225,255,233,233), but the actual color is (192,255,208,208)]
+ [WebGL test #34]
expected: FAIL
- [WebGL test #264: pixel at [7, 6\] should be (255,233,233,233), but the actual color is (255,208,208,208)]
+ [WebGL test #340]
expected: FAIL
- [WebGL test #265: pixel at [0, 7\] should be (225,225,225,255), but the actual color is (192,192,192,255)]
+ [WebGL test #35]
expected: FAIL
- [WebGL test #266: pixel at [1, 7\] should be (225,225,255,225), but the actual color is (192,192,255,192)]
+ [WebGL test #36]
expected: FAIL
- [WebGL test #267: pixel at [2, 7\] should be (225,255,225,225), but the actual color is (192,255,192,192)]
+ [WebGL test #37]
expected: FAIL
- [WebGL test #268: pixel at [3, 7\] should be (255,225,225,225), but the actual color is (255,192,192,192)]
+ [WebGL test #38]
expected: FAIL
- [WebGL test #269: pixel at [4, 7\] should be (225,225,225,255), but the actual color is (192,192,192,255)]
+ [WebGL test #39]
expected: FAIL
- [WebGL test #270: pixel at [5, 7\] should be (225,225,255,233), but the actual color is (192,192,255,208)]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #271: pixel at [6, 7\] should be (225,255,233,233), but the actual color is (192,255,208,208)]
+ [WebGL test #40]
expected: FAIL
- [WebGL test #272: pixel at [7, 7\] should be (255,233,233,233), but the actual color is (255,208,208,208)]
+ [WebGL test #41]
expected: FAIL
- [WebGL test #273: pixel at [0, 0\] should be (20,20,20,255), but the actual color is (80,80,80,255)]
+ [WebGL test #42]
expected: FAIL
- [WebGL test #274: pixel at [1, 0\] should be (20,20,255,41), but the actual color is (80,80,255,112)]
+ [WebGL test #43]
expected: FAIL
- [WebGL test #275: pixel at [0, 1\] should be (161,161,161,255), but the actual color is (208,208,208,255)]
+ [WebGL test #44]
expected: FAIL
- [WebGL test #276: pixel at [1, 1\] should be (161,161,255,222), but the actual color is (208,208,255,240)]
+ [WebGL test #45]
expected: FAIL
- [WebGL test #282: pixel at [5, 0\] should be (0,0,255,1), but the actual color is (0,0,255,16)]
+ [WebGL test #46]
expected: FAIL
- [WebGL test #283: pixel at [6, 0\] should be (0,255,1,1), but the actual color is (0,255,16,16)]
+ [WebGL test #47]
expected: FAIL
- [WebGL test #284: pixel at [7, 0\] should be (255,1,1,1), but the actual color is (255,16,16,16)]
+ [WebGL test #48]
expected: FAIL
- [WebGL test #290: pixel at [5, 1\] should be (0,0,255,1), but the actual color is (0,0,255,16)]
+ [WebGL test #49]
expected: FAIL
- [WebGL test #291: pixel at [6, 1\] should be (0,255,1,1), but the actual color is (0,255,16,16)]
+ [WebGL test #50]
expected: FAIL
- [WebGL test #292: pixel at [7, 1\] should be (255,1,1,1), but the actual color is (255,16,16,16)]
+ [WebGL test #51]
expected: FAIL
- [WebGL test #293: pixel at [0, 2\] should be (13,13,13,255), but the actual color is (64,64,64,255)]
+ [WebGL test #52]
expected: FAIL
- [WebGL test #294: pixel at [1, 2\] should be (13,13,255,13), but the actual color is (64,64,255,64)]
+ [WebGL test #53]
expected: FAIL
- [WebGL test #295: pixel at [2, 2\] should be (13,255,13,13), but the actual color is (64,255,64,64)]
+ [WebGL test #54]
expected: FAIL
- [WebGL test #296: pixel at [3, 2\] should be (255,13,13,13), but the actual color is (255,64,64,64)]
+ [WebGL test #55]
expected: FAIL
- [WebGL test #297: pixel at [4, 2\] should be (13,13,13,255), but the actual color is (64,64,64,255)]
+ [WebGL test #56]
expected: FAIL
- [WebGL test #298: pixel at [5, 2\] should be (13,13,255,20), but the actual color is (64,64,255,80)]
+ [WebGL test #57]
expected: FAIL
- [WebGL test #299: pixel at [6, 2\] should be (13,255,20,20), but the actual color is (64,255,80,80)]
+ [WebGL test #58]
expected: FAIL
- [WebGL test #300: pixel at [7, 2\] should be (255,20,20,20), but the actual color is (255,80,80,80)]
+ [WebGL test #59]
expected: FAIL
- [WebGL test #301: pixel at [0, 3\] should be (13,13,13,255), but the actual color is (64,64,64,255)]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #302: pixel at [1, 3\] should be (13,13,255,13), but the actual color is (64,64,255,64)]
+ [WebGL test #60]
expected: FAIL
- [WebGL test #303: pixel at [2, 3\] should be (13,255,13,13), but the actual color is (64,255,64,64)]
+ [WebGL test #61]
expected: FAIL
- [WebGL test #304: pixel at [3, 3\] should be (255,13,13,13), but the actual color is (255,64,64,64)]
+ [WebGL test #62]
expected: FAIL
- [WebGL test #305: pixel at [4, 3\] should be (13,13,13,255), but the actual color is (64,64,64,255)]
+ [WebGL test #63]
expected: FAIL
- [WebGL test #306: pixel at [5, 3\] should be (13,13,255,20), but the actual color is (64,64,255,80)]
+ [WebGL test #64]
expected: FAIL
- [WebGL test #307: pixel at [6, 3\] should be (13,255,20,20), but the actual color is (64,255,80,80)]
+ [WebGL test #65]
expected: FAIL
- [WebGL test #308: pixel at [7, 3\] should be (255,20,20,20), but the actual color is (255,80,80,80)]
+ [WebGL test #66]
expected: FAIL
- [WebGL test #309: pixel at [0, 4\] should be (55,55,55,255), but the actual color is (128,128,128,255)]
+ [WebGL test #67]
expected: FAIL
- [WebGL test #310: pixel at [1, 4\] should be (55,55,255,55), but the actual color is (128,128,255,128)]
+ [WebGL test #68]
expected: FAIL
- [WebGL test #311: pixel at [2, 4\] should be (55,255,55,55), but the actual color is (128,255,128,128)]
+ [WebGL test #69]
expected: FAIL
- [WebGL test #312: pixel at [3, 4\] should be (255,55,55,55), but the actual color is (255,128,128,128)]
+ [WebGL test #7]
expected: FAIL
- [WebGL test #313: pixel at [4, 4\] should be (55,55,55,255), but the actual color is (128,128,128,255)]
+ [WebGL test #70]
expected: FAIL
- [WebGL test #314: pixel at [5, 4\] should be (55,55,255,71), but the actual color is (128,128,255,144)]
+ [WebGL test #71]
expected: FAIL
- [WebGL test #315: pixel at [6, 4\] should be (55,255,71,71), but the actual color is (128,255,144,144)]
+ [WebGL test #72]
expected: FAIL
- [WebGL test #316: pixel at [7, 4\] should be (255,71,71,71), but the actual color is (255,144,144,144)]
+ [WebGL test #78]
expected: FAIL
- [WebGL test #317: pixel at [0, 5\] should be (55,55,55,255), but the actual color is (128,128,128,255)]
+ [WebGL test #79]
expected: FAIL
- [WebGL test #318: pixel at [1, 5\] should be (55,55,255,55), but the actual color is (128,128,255,128)]
+ [WebGL test #8]
expected: FAIL
- [WebGL test #319: pixel at [2, 5\] should be (55,255,55,55), but the actual color is (128,255,128,128)]
+ [WebGL test #80]
expected: FAIL
- [WebGL test #320: pixel at [3, 5\] should be (255,55,55,55), but the actual color is (255,128,128,128)]
+ [WebGL test #81]
expected: FAIL
- [WebGL test #321: pixel at [4, 5\] should be (55,55,55,255), but the actual color is (128,128,128,255)]
+ [WebGL test #82]
expected: FAIL
- [WebGL test #322: pixel at [5, 5\] should be (55,55,255,71), but the actual color is (128,128,255,144)]
+ [WebGL test #83]
expected: FAIL
- [WebGL test #323: pixel at [6, 5\] should be (55,255,71,71), but the actual color is (128,255,144,144)]
+ [WebGL test #84]
expected: FAIL
- [WebGL test #324: pixel at [7, 5\] should be (255,71,71,71), but the actual color is (255,144,144,144)]
+ [WebGL test #85]
expected: FAIL
- [WebGL test #325: pixel at [0, 6\] should be (134,134,134,255), but the actual color is (192,192,192,255)]
+ [WebGL test #86]
expected: FAIL
- [WebGL test #326: pixel at [1, 6\] should be (134,134,255,134), but the actual color is (192,192,255,192)]
+ [WebGL test #87]
expected: FAIL
- [WebGL test #327: pixel at [2, 6\] should be (134,255,134,134), but the actual color is (192,255,192,192)]
+ [WebGL test #88]
expected: FAIL
- [WebGL test #328: pixel at [3, 6\] should be (255,134,134,134), but the actual color is (255,192,192,192)]
+ [WebGL test #89]
expected: FAIL
- [WebGL test #329: pixel at [4, 6\] should be (134,134,134,255), but the actual color is (192,192,192,255)]
+ [WebGL test #9]
expected: FAIL
- [WebGL test #330: pixel at [5, 6\] should be (134,134,255,161), but the actual color is (192,192,255,208)]
+ [WebGL test #90]
expected: FAIL
- [WebGL test #331: pixel at [6, 6\] should be (134,255,161,161), but the actual color is (192,255,208,208)]
+ [WebGL test #91]
expected: FAIL
- [WebGL test #332: pixel at [7, 6\] should be (255,161,161,161), but the actual color is (255,208,208,208)]
+ [WebGL test #92]
expected: FAIL
- [WebGL test #333: pixel at [0, 7\] should be (134,134,134,255), but the actual color is (192,192,192,255)]
+ [WebGL test #93]
expected: FAIL
- [WebGL test #334: pixel at [1, 7\] should be (134,134,255,134), but the actual color is (192,192,255,192)]
+ [WebGL test #94]
expected: FAIL
- [WebGL test #335: pixel at [2, 7\] should be (134,255,134,134), but the actual color is (192,255,192,192)]
+ [WebGL test #95]
expected: FAIL
- [WebGL test #336: pixel at [3, 7\] should be (255,134,134,134), but the actual color is (255,192,192,192)]
+ [WebGL test #96]
expected: FAIL
- [WebGL test #337: pixel at [4, 7\] should be (134,134,134,255), but the actual color is (192,192,192,255)]
+ [WebGL test #97]
expected: FAIL
- [WebGL test #338: pixel at [5, 7\] should be (134,134,255,161), but the actual color is (192,192,255,208)]
+ [WebGL test #98]
expected: FAIL
- [WebGL test #339: pixel at [6, 7\] should be (134,255,161,161), but the actual color is (192,255,208,208)]
- expected: FAIL
-
- [WebGL test #340: pixel at [7, 7\] should be (255,161,161,161), but the actual color is (255,208,208,208)]
- expected: FAIL
-
- [WebGL test #69: pixel at [0, 0\] should be (9,9,9,255), but the actual color is (40,40,40,255)]
- expected: FAIL
-
- [WebGL test #70: pixel at [1, 0\] should be (9,9,255,21), but the actual color is (40,40,255,72)]
- expected: FAIL
-
- [WebGL test #71: pixel at [0, 1\] should be (106,106,106,255), but the actual color is (168,168,168,255)]
- expected: FAIL
-
- [WebGL test #72: pixel at [1, 1\] should be (106,106,255,154), but the actual color is (168,168,255,200)]
- expected: FAIL
-
- [WebGL test #97: pixel at [0, 3\] should be (24,24,24,255), but the actual color is (80,80,80,255)]
- expected: FAIL
-
- [WebGL test #98: pixel at [1, 3\] should be (24,24,255,26), but the actual color is (80,80,255,84)]
- expected: FAIL
-
- [WebGL test #99: pixel at [2, 3\] should be (24,255,26,26), but the actual color is (80,255,84,84)]
- expected: FAIL
-
- [WebGL test #105: pixel at [0, 4\] should be (45,45,45,255), but the actual color is (112,112,112,255)]
- expected: FAIL
-
- [WebGL test #106: pixel at [1, 4\] should be (45,45,255,48), but the actual color is (112,112,255,116)]
- expected: FAIL
-
- [WebGL test #107: pixel at [2, 4\] should be (45,255,48,48), but the actual color is (112,255,116,116)]
- expected: FAIL
-
- [WebGL test #114: pixel at [1, 5\] should be (75,75,255,80), but the actual color is (144,144,255,148)]
- expected: FAIL
-
- [WebGL test #115: pixel at [2, 5\] should be (75,255,80,80), but the actual color is (144,255,148,148)]
- expected: FAIL
-
- [WebGL test #116: pixel at [3, 5\] should be (255,80,80,80), but the actual color is (255,148,148,148)]
- expected: FAIL
-
- [WebGL test #117: pixel at [4, 5\] should be (80,80,80,255), but the actual color is (148,148,148,255)]
- expected: FAIL
-
- [WebGL test #118: pixel at [5, 5\] should be (80,80,255,89), but the actual color is (148,148,255,156)]
- expected: FAIL
-
- [WebGL test #119: pixel at [6, 5\] should be (80,255,89,89), but the actual color is (148,255,156,156)]
- expected: FAIL
-
- [WebGL test #122: pixel at [1, 6\] should be (114,114,255,121), but the actual color is (176,176,255,180)]
- expected: FAIL
-
- [WebGL test #123: pixel at [2, 6\] should be (114,255,121,121), but the actual color is (176,255,180,180)]
- expected: FAIL
-
- [WebGL test #124: pixel at [3, 6\] should be (255,121,121,121), but the actual color is (255,180,180,180)]
- expected: FAIL
-
- [WebGL test #125: pixel at [4, 6\] should be (121,121,121,255), but the actual color is (180,180,180,255)]
- expected: FAIL
-
- [WebGL test #126: pixel at [5, 6\] should be (121,121,255,132), but the actual color is (180,180,255,188)]
- expected: FAIL
-
- [WebGL test #127: pixel at [6, 6\] should be (121,255,132,132), but the actual color is (180,255,188,188)]
- expected: FAIL
-
- [WebGL test #137: pixel at [0, 0\] should be (53,53,53,255), but the actual color is (40,40,40,255)]
- expected: FAIL
-
- [WebGL test #138: pixel at [1, 0\] should be (53,53,255,81), but the actual color is (40,40,255,72)]
+ [WebGL test #99]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-multisampled-readbuffer.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-multisampled-readbuffer.html.ini
index dd195be5673..d34e18ac445 100644
--- a/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-multisampled-readbuffer.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-multisampled-readbuffer.html.ini
@@ -1,27 +1,13 @@
[blitframebuffer-multisampled-readbuffer.html]
- [WebGL test #1: Framebuffer incomplete.]
+ [WebGL test #2]
expected:
if os == "linux": FAIL
- [WebGL test #2: Framebuffer incomplete.]
- expected:
- if os == "linux": FAIL
-
- [WebGL test #1: getError expected: NO_ERROR. Was INVALID_ENUM : setup draw framebuffer should succeed]
- expected:
- if os == "mac": FAIL
-
- [WebGL test #2: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
- expected: FAIL
-
- [WebGL test #2: getError expected: NO_ERROR. Was INVALID_OPERATION : blitframebuffer should succeed]
- expected: FAIL
-
- [WebGL test #4: should be 254,184,69,255\nat (0, 0) expected: 254,184,69,255 was 0,0,0,0]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #6: getError expected: NO_ERROR. Was INVALID_OPERATION : blitframebuffer should succeed]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #8: should be 254,184,69,255\nat (0, 0) expected: 254,184,69,255 was 0,0,0,0]
+ [WebGL test #8]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-outside-readbuffer.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-outside-readbuffer.html.ini
index 1a8ba33d5a6..db8b1ad151c 100644
--- a/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-outside-readbuffer.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-outside-readbuffer.html.ini
@@ -1,363 +1,360 @@
[blitframebuffer-outside-readbuffer.html]
- [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #249]
expected: FAIL
- [WebGL test #249: pixel at [2, 2\] should be (99,99,99,255), but the actual color is (32,32,32,255)]
+ [WebGL test #250]
expected: FAIL
- [WebGL test #250: pixel at [3, 2\] should be (120,120,120,255), but the actual color is (48,48,48,255)]
+ [WebGL test #251]
expected: FAIL
- [WebGL test #251: pixel at [4, 2\] should be (137,137,137,255), but the actual color is (64,64,64,255)]
+ [WebGL test #256]
expected: FAIL
- [WebGL test #256: pixel at [2, 3\] should be (152,152,152,255), but the actual color is (80,80,80,255)]
+ [WebGL test #257]
expected: FAIL
- [WebGL test #257: pixel at [3, 3\] should be (165,165,165,255), but the actual color is (96,96,96,255)]
+ [WebGL test #258]
expected: FAIL
- [WebGL test #258: pixel at [4, 3\] should be (177,177,177,255), but the actual color is (112,112,112,255)]
+ [WebGL test #263]
expected: FAIL
- [WebGL test #263: pixel at [2, 4\] should be (188,188,188,255), but the actual color is (128,128,128,255)]
+ [WebGL test #264]
expected: FAIL
- [WebGL test #264: pixel at [3, 4\] should be (198,198,198,255), but the actual color is (144,144,144,255)]
+ [WebGL test #265]
expected: FAIL
- [WebGL test #265: pixel at [4, 4\] should be (208,208,208,255), but the actual color is (160,160,160,255)]
+ [WebGL test #298]
expected: FAIL
- [WebGL test #298: pixel at [2, 2\] should be (208,208,208,255), but the actual color is (160,160,160,255)]
+ [WebGL test #299]
expected: FAIL
- [WebGL test #299: pixel at [3, 2\] should be (198,198,198,255), but the actual color is (144,144,144,255)]
+ [WebGL test #300]
expected: FAIL
- [WebGL test #300: pixel at [4, 2\] should be (188,188,188,255), but the actual color is (128,128,128,255)]
+ [WebGL test #305]
expected: FAIL
- [WebGL test #305: pixel at [2, 3\] should be (177,177,177,255), but the actual color is (112,112,112,255)]
+ [WebGL test #306]
expected: FAIL
- [WebGL test #306: pixel at [3, 3\] should be (165,165,165,255), but the actual color is (96,96,96,255)]
+ [WebGL test #307]
expected: FAIL
- [WebGL test #307: pixel at [4, 3\] should be (152,152,152,255), but the actual color is (80,80,80,255)]
+ [WebGL test #312]
expected: FAIL
- [WebGL test #312: pixel at [2, 4\] should be (137,137,137,255), but the actual color is (64,64,64,255)]
+ [WebGL test #313]
expected: FAIL
- [WebGL test #313: pixel at [3, 4\] should be (120,120,120,255), but the actual color is (48,48,48,255)]
+ [WebGL test #314]
expected: FAIL
- [WebGL test #314: pixel at [4, 4\] should be (99,99,99,255), but the actual color is (32,32,32,255)]
+ [WebGL test #347]
expected: FAIL
- [WebGL test #347: pixel at [2, 2\] should be (208,208,208,255), but the actual color is (160,160,160,255)]
+ [WebGL test #348]
expected: FAIL
- [WebGL test #348: pixel at [3, 2\] should be (198,198,198,255), but the actual color is (144,144,144,255)]
+ [WebGL test #349]
expected: FAIL
- [WebGL test #349: pixel at [4, 2\] should be (188,188,188,255), but the actual color is (128,128,128,255)]
+ [WebGL test #354]
expected: FAIL
- [WebGL test #354: pixel at [2, 3\] should be (177,177,177,255), but the actual color is (112,112,112,255)]
+ [WebGL test #355]
expected: FAIL
- [WebGL test #355: pixel at [3, 3\] should be (165,165,165,255), but the actual color is (96,96,96,255)]
+ [WebGL test #356]
expected: FAIL
- [WebGL test #356: pixel at [4, 3\] should be (152,152,152,255), but the actual color is (80,80,80,255)]
+ [WebGL test #361]
expected: FAIL
- [WebGL test #361: pixel at [2, 4\] should be (137,137,137,255), but the actual color is (64,64,64,255)]
+ [WebGL test #362]
expected: FAIL
- [WebGL test #362: pixel at [3, 4\] should be (120,120,120,255), but the actual color is (48,48,48,255)]
+ [WebGL test #363]
expected: FAIL
- [WebGL test #363: pixel at [4, 4\] should be (99,99,99,255), but the actual color is (32,32,32,255)]
+ [WebGL test #396]
expected: FAIL
- [WebGL test #396: pixel at [2, 2\] should be (99,99,99,255), but the actual color is (32,32,32,255)]
+ [WebGL test #397]
expected: FAIL
- [WebGL test #397: pixel at [3, 2\] should be (120,120,120,255), but the actual color is (48,48,48,255)]
+ [WebGL test #398]
expected: FAIL
- [WebGL test #398: pixel at [4, 2\] should be (137,137,137,255), but the actual color is (64,64,64,255)]
+ [WebGL test #403]
expected: FAIL
- [WebGL test #403: pixel at [2, 3\] should be (152,152,152,255), but the actual color is (80,80,80,255)]
+ [WebGL test #404]
expected: FAIL
- [WebGL test #404: pixel at [3, 3\] should be (165,165,165,255), but the actual color is (96,96,96,255)]
+ [WebGL test #405]
expected: FAIL
- [WebGL test #405: pixel at [4, 3\] should be (177,177,177,255), but the actual color is (112,112,112,255)]
+ [WebGL test #410]
expected: FAIL
- [WebGL test #410: pixel at [2, 4\] should be (188,188,188,255), but the actual color is (128,128,128,255)]
+ [WebGL test #411]
expected: FAIL
- [WebGL test #411: pixel at [3, 4\] should be (198,198,198,255), but the actual color is (144,144,144,255)]
+ [WebGL test #412]
expected: FAIL
- [WebGL test #412: pixel at [4, 4\] should be (208,208,208,255), but the actual color is (160,160,160,255)]
+ [WebGL test #430]
expected: FAIL
- [WebGL test #430: pixel at [2, 2\] should be (99,99,99,255), but the actual color is (32,32,32,255)]
+ [WebGL test #431]
expected: FAIL
- [WebGL test #431: pixel at [3, 2\] should be (120,120,120,255), but the actual color is (48,48,48,255)]
+ [WebGL test #433]
expected: FAIL
- [WebGL test #433: pixel at [2, 3\] should be (152,152,152,255), but the actual color is (80,80,80,255)]
+ [WebGL test #434]
expected: FAIL
- [WebGL test #434: pixel at [3, 3\] should be (165,165,165,255), but the actual color is (96,96,96,255)]
+ [WebGL test #436]
expected: FAIL
- [WebGL test #436: pixel at [2, 4\] should be (188,188,188,255), but the actual color is (128,128,128,255)]
+ [WebGL test #437]
expected: FAIL
- [WebGL test #437: pixel at [3, 4\] should be (198,198,198,255), but the actual color is (144,144,144,255)]
+ [WebGL test #441]
expected: FAIL
- [WebGL test #441: pixel at [2, 2\] should be (99,99,99,255), but the actual color is (32,32,32,255)]
+ [WebGL test #442]
expected: FAIL
- [WebGL test #442: pixel at [3, 2\] should be (120,120,120,255), but the actual color is (48,48,48,255)]
+ [WebGL test #443]
expected: FAIL
- [WebGL test #443: pixel at [4, 2\] should be (137,137,137,255), but the actual color is (64,64,64,255)]
+ [WebGL test #444]
expected: FAIL
- [WebGL test #444: pixel at [2, 3\] should be (152,152,152,255), but the actual color is (80,80,80,255)]
+ [WebGL test #445]
expected: FAIL
- [WebGL test #445: pixel at [3, 3\] should be (165,165,165,255), but the actual color is (96,96,96,255)]
+ [WebGL test #446]
expected: FAIL
- [WebGL test #446: pixel at [4, 3\] should be (177,177,177,255), but the actual color is (112,112,112,255)]
+ [WebGL test #447]
expected: FAIL
- [WebGL test #447: pixel at [3, 2\] should be (120,120,120,255), but the actual color is (48,48,48,255)]
+ [WebGL test #448]
expected: FAIL
- [WebGL test #448: pixel at [4, 2\] should be (137,137,137,255), but the actual color is (64,64,64,255)]
+ [WebGL test #450]
expected: FAIL
- [WebGL test #450: pixel at [3, 3\] should be (165,165,165,255), but the actual color is (96,96,96,255)]
+ [WebGL test #451]
expected: FAIL
- [WebGL test #451: pixel at [4, 3\] should be (177,177,177,255), but the actual color is (112,112,112,255)]
+ [WebGL test #453]
expected: FAIL
- [WebGL test #453: pixel at [3, 4\] should be (198,198,198,255), but the actual color is (144,144,144,255)]
+ [WebGL test #454]
expected: FAIL
- [WebGL test #454: pixel at [4, 4\] should be (208,208,208,255), but the actual color is (160,160,160,255)]
+ [WebGL test #456]
expected: FAIL
- [WebGL test #456: pixel at [2, 3\] should be (152,152,152,255), but the actual color is (80,80,80,255)]
+ [WebGL test #457]
expected: FAIL
- [WebGL test #457: pixel at [3, 3\] should be (165,165,165,255), but the actual color is (96,96,96,255)]
+ [WebGL test #458]
expected: FAIL
- [WebGL test #458: pixel at [4, 3\] should be (177,177,177,255), but the actual color is (112,112,112,255)]
+ [WebGL test #459]
expected: FAIL
- [WebGL test #459: pixel at [2, 4\] should be (188,188,188,255), but the actual color is (128,128,128,255)]
+ [WebGL test #460]
expected: FAIL
- [WebGL test #460: pixel at [3, 4\] should be (198,198,198,255), but the actual color is (144,144,144,255)]
+ [WebGL test #461]
expected: FAIL
- [WebGL test #461: pixel at [4, 4\] should be (208,208,208,255), but the actual color is (160,160,160,255)]
+ [WebGL test #481]
expected: FAIL
- [WebGL test #481: pixel at [2, 2\] should be (4,4,4,255), but the actual color is (32,32,32,255)]
+ [WebGL test #482]
expected: FAIL
- [WebGL test #482: pixel at [3, 2\] should be (8,8,8,255), but the actual color is (48,48,48,255)]
+ [WebGL test #483]
expected: FAIL
- [WebGL test #483: pixel at [4, 2\] should be (13,13,13,255), but the actual color is (64,64,64,255)]
+ [WebGL test #488]
expected: FAIL
- [WebGL test #488: pixel at [2, 3\] should be (20,20,20,255), but the actual color is (80,80,80,255)]
+ [WebGL test #489]
expected: FAIL
- [WebGL test #489: pixel at [3, 3\] should be (30,30,30,255), but the actual color is (96,96,96,255)]
+ [WebGL test #490]
expected: FAIL
- [WebGL test #490: pixel at [4, 3\] should be (41,41,41,255), but the actual color is (112,112,112,255)]
+ [WebGL test #495]
expected: FAIL
- [WebGL test #495: pixel at [2, 4\] should be (55,55,55,255), but the actual color is (128,128,128,255)]
+ [WebGL test #496]
expected: FAIL
- [WebGL test #496: pixel at [3, 4\] should be (71,71,71,255), but the actual color is (144,144,144,255)]
+ [WebGL test #497]
expected: FAIL
- [WebGL test #497: pixel at [4, 4\] should be (90,90,90,255), but the actual color is (160,160,160,255)]
+ [WebGL test #530]
expected: FAIL
- [WebGL test #530: pixel at [2, 2\] should be (90,90,90,255), but the actual color is (160,160,160,255)]
+ [WebGL test #531]
expected: FAIL
- [WebGL test #531: pixel at [3, 2\] should be (71,71,71,255), but the actual color is (144,144,144,255)]
+ [WebGL test #532]
expected: FAIL
- [WebGL test #532: pixel at [4, 2\] should be (55,55,55,255), but the actual color is (128,128,128,255)]
+ [WebGL test #537]
expected: FAIL
- [WebGL test #537: pixel at [2, 3\] should be (41,41,41,255), but the actual color is (112,112,112,255)]
+ [WebGL test #538]
expected: FAIL
- [WebGL test #538: pixel at [3, 3\] should be (30,30,30,255), but the actual color is (96,96,96,255)]
+ [WebGL test #539]
expected: FAIL
- [WebGL test #539: pixel at [4, 3\] should be (20,20,20,255), but the actual color is (80,80,80,255)]
+ [WebGL test #544]
expected: FAIL
- [WebGL test #544: pixel at [2, 4\] should be (13,13,13,255), but the actual color is (64,64,64,255)]
+ [WebGL test #545]
expected: FAIL
- [WebGL test #545: pixel at [3, 4\] should be (8,8,8,255), but the actual color is (48,48,48,255)]
+ [WebGL test #546]
expected: FAIL
- [WebGL test #546: pixel at [4, 4\] should be (4,4,4,255), but the actual color is (32,32,32,255)]
+ [WebGL test #579]
expected: FAIL
- [WebGL test #579: pixel at [2, 2\] should be (90,90,90,255), but the actual color is (160,160,160,255)]
+ [WebGL test #580]
expected: FAIL
- [WebGL test #580: pixel at [3, 2\] should be (71,71,71,255), but the actual color is (144,144,144,255)]
+ [WebGL test #581]
expected: FAIL
- [WebGL test #581: pixel at [4, 2\] should be (55,55,55,255), but the actual color is (128,128,128,255)]
+ [WebGL test #586]
expected: FAIL
- [WebGL test #586: pixel at [2, 3\] should be (41,41,41,255), but the actual color is (112,112,112,255)]
+ [WebGL test #587]
expected: FAIL
- [WebGL test #587: pixel at [3, 3\] should be (30,30,30,255), but the actual color is (96,96,96,255)]
+ [WebGL test #588]
expected: FAIL
- [WebGL test #588: pixel at [4, 3\] should be (20,20,20,255), but the actual color is (80,80,80,255)]
+ [WebGL test #593]
expected: FAIL
- [WebGL test #593: pixel at [2, 4\] should be (13,13,13,255), but the actual color is (64,64,64,255)]
+ [WebGL test #594]
expected: FAIL
- [WebGL test #594: pixel at [3, 4\] should be (8,8,8,255), but the actual color is (48,48,48,255)]
+ [WebGL test #595]
expected: FAIL
- [WebGL test #595: pixel at [4, 4\] should be (4,4,4,255), but the actual color is (32,32,32,255)]
+ [WebGL test #628]
expected: FAIL
- [WebGL test #628: pixel at [2, 2\] should be (4,4,4,255), but the actual color is (32,32,32,255)]
+ [WebGL test #629]
expected: FAIL
- [WebGL test #629: pixel at [3, 2\] should be (8,8,8,255), but the actual color is (48,48,48,255)]
+ [WebGL test #630]
expected: FAIL
- [WebGL test #630: pixel at [4, 2\] should be (13,13,13,255), but the actual color is (64,64,64,255)]
+ [WebGL test #635]
expected: FAIL
- [WebGL test #635: pixel at [2, 3\] should be (20,20,20,255), but the actual color is (80,80,80,255)]
+ [WebGL test #636]
expected: FAIL
- [WebGL test #636: pixel at [3, 3\] should be (30,30,30,255), but the actual color is (96,96,96,255)]
+ [WebGL test #637]
expected: FAIL
- [WebGL test #637: pixel at [4, 3\] should be (41,41,41,255), but the actual color is (112,112,112,255)]
+ [WebGL test #642]
expected: FAIL
- [WebGL test #642: pixel at [2, 4\] should be (55,55,55,255), but the actual color is (128,128,128,255)]
+ [WebGL test #643]
expected: FAIL
- [WebGL test #643: pixel at [3, 4\] should be (71,71,71,255), but the actual color is (144,144,144,255)]
+ [WebGL test #644]
expected: FAIL
- [WebGL test #644: pixel at [4, 4\] should be (90,90,90,255), but the actual color is (160,160,160,255)]
+ [WebGL test #662]
expected: FAIL
- [WebGL test #662: pixel at [2, 2\] should be (4,4,4,255), but the actual color is (32,32,32,255)]
+ [WebGL test #663]
expected: FAIL
- [WebGL test #663: pixel at [3, 2\] should be (8,8,8,255), but the actual color is (48,48,48,255)]
+ [WebGL test #665]
expected: FAIL
- [WebGL test #665: pixel at [2, 3\] should be (20,20,20,255), but the actual color is (80,80,80,255)]
+ [WebGL test #666]
expected: FAIL
- [WebGL test #666: pixel at [3, 3\] should be (30,30,30,255), but the actual color is (96,96,96,255)]
+ [WebGL test #668]
expected: FAIL
- [WebGL test #668: pixel at [2, 4\] should be (55,55,55,255), but the actual color is (128,128,128,255)]
+ [WebGL test #669]
expected: FAIL
- [WebGL test #669: pixel at [3, 4\] should be (71,71,71,255), but the actual color is (144,144,144,255)]
+ [WebGL test #673]
expected: FAIL
- [WebGL test #673: pixel at [2, 2\] should be (4,4,4,255), but the actual color is (32,32,32,255)]
+ [WebGL test #674]
expected: FAIL
- [WebGL test #674: pixel at [3, 2\] should be (8,8,8,255), but the actual color is (48,48,48,255)]
+ [WebGL test #675]
expected: FAIL
- [WebGL test #675: pixel at [4, 2\] should be (13,13,13,255), but the actual color is (64,64,64,255)]
+ [WebGL test #676]
expected: FAIL
- [WebGL test #676: pixel at [2, 3\] should be (20,20,20,255), but the actual color is (80,80,80,255)]
+ [WebGL test #677]
expected: FAIL
- [WebGL test #677: pixel at [3, 3\] should be (30,30,30,255), but the actual color is (96,96,96,255)]
+ [WebGL test #678]
expected: FAIL
- [WebGL test #678: pixel at [4, 3\] should be (41,41,41,255), but the actual color is (112,112,112,255)]
+ [WebGL test #679]
expected: FAIL
- [WebGL test #679: pixel at [3, 2\] should be (8,8,8,255), but the actual color is (48,48,48,255)]
+ [WebGL test #680]
expected: FAIL
- [WebGL test #680: pixel at [4, 2\] should be (13,13,13,255), but the actual color is (64,64,64,255)]
+ [WebGL test #682]
expected: FAIL
- [WebGL test #682: pixel at [3, 3\] should be (30,30,30,255), but the actual color is (96,96,96,255)]
+ [WebGL test #683]
expected: FAIL
- [WebGL test #683: pixel at [4, 3\] should be (41,41,41,255), but the actual color is (112,112,112,255)]
+ [WebGL test #685]
expected: FAIL
- [WebGL test #685: pixel at [3, 4\] should be (71,71,71,255), but the actual color is (144,144,144,255)]
+ [WebGL test #686]
expected: FAIL
- [WebGL test #686: pixel at [4, 4\] should be (90,90,90,255), but the actual color is (160,160,160,255)]
+ [WebGL test #688]
expected: FAIL
- [WebGL test #688: pixel at [2, 3\] should be (20,20,20,255), but the actual color is (80,80,80,255)]
+ [WebGL test #689]
expected: FAIL
- [WebGL test #689: pixel at [3, 3\] should be (30,30,30,255), but the actual color is (96,96,96,255)]
+ [WebGL test #690]
expected: FAIL
- [WebGL test #690: pixel at [4, 3\] should be (41,41,41,255), but the actual color is (112,112,112,255)]
+ [WebGL test #691]
expected: FAIL
- [WebGL test #691: pixel at [2, 4\] should be (55,55,55,255), but the actual color is (128,128,128,255)]
+ [WebGL test #692]
expected: FAIL
- [WebGL test #692: pixel at [3, 4\] should be (71,71,71,255), but the actual color is (144,144,144,255)]
- expected: FAIL
-
- [WebGL test #693: pixel at [4, 4\] should be (90,90,90,255), but the actual color is (160,160,160,255)]
+ [WebGL test #693]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-resolve-to-back-buffer.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-resolve-to-back-buffer.html.ini
index f0e24c79e0e..c1b8132dad7 100644
--- a/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-resolve-to-back-buffer.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-resolve-to-back-buffer.html.ini
@@ -1,9 +1,6 @@
[blitframebuffer-resolve-to-back-buffer.html]
- [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #10]
expected: FAIL
- [WebGL test #8: getError expected: NO_ERROR. Was INVALID_OPERATION : should be legal to blit/resolve to default back buffer]
- expected: FAIL
-
- [WebGL test #10: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #8]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-scissor-enabled.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-scissor-enabled.html.ini
deleted file mode 100644
index 968f71996ec..00000000000
--- a/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-scissor-enabled.html.ini
+++ /dev/null
@@ -1,3 +0,0 @@
-[blitframebuffer-scissor-enabled.html]
- [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
- expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-size-overflow.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-size-overflow.html.ini
index b7b136105b8..c479852d7a7 100644
--- a/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-size-overflow.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-size-overflow.html.ini
@@ -1,21 +1,18 @@
[blitframebuffer-size-overflow.html]
- [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #3: getError expected: INVALID_VALUE. Was INVALID_OPERATION : Using source width/height greater than max 32-bit integer should fail.]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #4: getError expected: INVALID_VALUE. Was NO_ERROR : Using source width/height greater than max 32-bit integer should fail.]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #5: getError expected: INVALID_VALUE. Was INVALID_OPERATION : Using destination width/height greater than max 32-bit integer should fail.]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #6: getError expected: INVALID_VALUE. Was NO_ERROR : Using destination width/height greater than max 32-bit integer should fail.]
+ [WebGL test #7]
expected: FAIL
- [WebGL test #7: getError expected: INVALID_VALUE. Was INVALID_OPERATION : Using both source and destination width/height greater than max 32-bit integer should fail.]
- expected: FAIL
-
- [WebGL test #8: getError expected: INVALID_VALUE. Was INVALID_OPERATION : Using minimum and maximum integers for all boundaries should fail.]
+ [WebGL test #8]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-srgb-and-linear-drawbuffers.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-srgb-and-linear-drawbuffers.html.ini
deleted file mode 100644
index 31c282c4501..00000000000
--- a/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-srgb-and-linear-drawbuffers.html.ini
+++ /dev/null
@@ -1,3 +0,0 @@
-[blitframebuffer-srgb-and-linear-drawbuffers.html]
- [WebGL test #3: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
- expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-stencil-only.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-stencil-only.html.ini
index 0d7308eb803..f5047cc90b2 100644
--- a/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-stencil-only.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-stencil-only.html.ini
@@ -1,9 +1,6 @@
[blitframebuffer-stencil-only.html]
- [WebGL test #11: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #14]
expected: FAIL
- [WebGL test #14: stencil test should be green\nat (0, 0) expected: 0,255,0,255 was 255,255,0,255]
- expected: FAIL
-
- [WebGL test #24: stencil test should be green\nat (0, 0) expected: 0,255,0,255 was 255,255,0,255]
+ [WebGL test #24]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-test.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-test.html.ini
index 60b8d833411..641c3cd253c 100644
--- a/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-test.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/rendering/blitframebuffer-test.html.ini
@@ -1,25 +1,22 @@
[blitframebuffer-test.html]
expected: ERROR
- [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #1: should be red at first\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #2: should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #3: getError expected: NO_ERROR. Was INVALID_OPERATION : blitFramebuffer should succeed.]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #4: getError expected: INVALID_OPERATION. Was NO_ERROR : blitFramebuffer should generate INVALID_OPERATION if read/draw buffer are identical.]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #5: getError expected: INVALID_OPERATION. Was NO_ERROR : blitFramebuffer should generate INVALID_OPERATION if read/draw buffer are identical.]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #6: getError expected: INVALID_OPERATION. Was NO_ERROR : blitFramebuffer should generate INVALID_OPERATION if read/draw color buffer are identical.]
- expected: FAIL
-
- [WebGL test #9: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #9]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/rendering/clear-func-buffer-type-match.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/clear-func-buffer-type-match.html.ini
index 2e26fd64d03..2accb4839bb 100644
--- a/tests/wpt/webgl/meta/conformance2/rendering/clear-func-buffer-type-match.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/rendering/clear-func-buffer-type-match.html.ini
@@ -1,31 +1,30 @@
[clear-func-buffer-type-match.html]
- [WebGL test #18: getError expected: INVALID_OPERATION. Was NO_ERROR : clearBufferiv and RGBA8 buffer]
+ [WebGL test #10]
expected: FAIL
- [WebGL test #7: getError expected: INVALID_OPERATION. Was NO_ERROR : clearBufferuiv and float buffer]
+ [WebGL test #11]
expected: FAIL
- [WebGL test #10: getError expected: INVALID_OPERATION. Was NO_ERROR : clearBufferfv and UINT buffer]
+ [WebGL test #14]
expected: FAIL
- [WebGL test #14: getError expected: INVALID_OPERATION. Was NO_ERROR : clearBufferiv and float buffer]
+ [WebGL test #18]
expected: FAIL
- [WebGL test #11: getError expected: INVALID_OPERATION. Was NO_ERROR : clearBufferiv and UINT buffer]
+ [WebGL test #19]
expected: FAIL
- [WebGL test #4: getError expected: INVALID_OPERATION. Was NO_ERROR : clearBufferuiv and INT buffer]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #3: getError expected: INVALID_OPERATION. Was NO_ERROR : clearBufferfv and INT buffer]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #2: getError expected: INVALID_OPERATION. Was NO_ERROR : clear and INT buffer]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #9: getError expected: INVALID_OPERATION. Was NO_ERROR : clear and UINT buffer]
+ [WebGL test #7]
expected: FAIL
- [WebGL test #19: getError expected: INVALID_OPERATION. Was NO_ERROR : clearBufferuiv and RGBA8 buffer]
+ [WebGL test #9]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance2/rendering/clearbuffer-sub-source.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/clearbuffer-sub-source.html.ini
index e5717f8dd50..02f68e163d6 100644
--- a/tests/wpt/webgl/meta/conformance2/rendering/clearbuffer-sub-source.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/rendering/clearbuffer-sub-source.html.ini
@@ -1,37 +1,36 @@
[clearbuffer-sub-source.html]
- [WebGL test #5: clearBuffer fails to work. Expected: 1,2,3,4, got: 0,0,0,0]
+ [WebGL test #11]
expected: FAIL
- [WebGL test #11: clearBuffer fails to work. Expected: 1,2,3,4, got: 0,0,0,0]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #13: clearBuffer fails to work. Expected: 1,2,3,4, got: 0,0,0,0]
+ [WebGL test #13]
expected: FAIL
- [WebGL test #12: getError expected: NO_ERROR. Was INVALID_OPERATION : clearBuffer with srcOffset = 0 should succeed]
+ [WebGL test #14]
expected: FAIL
- [WebGL test #6: getError expected: NO_ERROR. Was INVALID_OPERATION : clearBuffer with srcOffset = 2 should succeed]
+ [WebGL test #15]
expected: FAIL
- [WebGL test #4: getError expected: NO_ERROR. Was INVALID_OPERATION : clearBuffer with srcOffset = 0 should succeed]
+ [WebGL test #16]
expected: FAIL
- [WebGL test #14: getError expected: NO_ERROR. Was INVALID_OPERATION : clearBuffer with srcOffset = 2 should succeed]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #15: clearBuffer fails to work. Expected: 3,4,5,6, got: 0,0,0,0]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #8: getError expected: INVALID_VALUE. Was INVALID_OPERATION : clearBuffer with srcOffset = 4 should fail: out of bounds]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #7: clearBuffer fails to work. Expected: 3,4,5,6, got: 0,0,0,0]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #16: getError expected: INVALID_VALUE. Was INVALID_OPERATION : clearBuffer with srcOffset = 4 should fail: out of bounds]
+ [WebGL test #7]
expected: FAIL
- [WebGL test #3: clearBuffer fails to work. Expected: 1,2,3,4, got: 0,0,0,0]
+ [WebGL test #8]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance2/rendering/clipping-wide-points.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/clipping-wide-points.html.ini
index 54391ae5024..eb062826f1c 100644
--- a/tests/wpt/webgl/meta/conformance2/rendering/clipping-wide-points.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/rendering/clipping-wide-points.html.ini
@@ -1,7 +1,6 @@
[clipping-wide-points.html]
- [WebGL test #3: should be 0,255,0\nat (0, 0) expected: 0,255,0 was 255,0,0]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #7: should be 0,255,0\nat (0, 0) expected: 0,255,0 was 255,0,0]
+ [WebGL test #7]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance2/rendering/depth-stencil-feedback-loop.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/depth-stencil-feedback-loop.html.ini
index bb6e9fa00e3..d0a9e6e7c22 100644
--- a/tests/wpt/webgl/meta/conformance2/rendering/depth-stencil-feedback-loop.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/rendering/depth-stencil-feedback-loop.html.ini
@@ -1,6 +1,6 @@
[depth-stencil-feedback-loop.html]
- [WebGL test #3: Framebuffer incomplete.]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #2: getError expected: NO_ERROR. Was INVALID_ENUM : Succeed to create textures.]
+ [WebGL test #3]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/rendering/draw-buffers-dirty-state-bug.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/draw-buffers-dirty-state-bug.html.ini
index d0589234ac0..9d07f5ce2cd 100644
--- a/tests/wpt/webgl/meta/conformance2/rendering/draw-buffers-dirty-state-bug.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/rendering/draw-buffers-dirty-state-bug.html.ini
@@ -1,4 +1,3 @@
[draw-buffers-dirty-state-bug.html]
- [WebGL test #4: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : Clear and draw should cause no GL errors]
+ [WebGL test #4]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance2/rendering/draw-buffers.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/draw-buffers.html.ini
index 69cfb6e8b3a..6209018de62 100644
--- a/tests/wpt/webgl/meta/conformance2/rendering/draw-buffers.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/rendering/draw-buffers.html.ini
@@ -1,327 +1,12 @@
[draw-buffers.html]
- [WebGL test #39: attachment 2 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,255,0,0]
+ [WebGL test #23]
expected: FAIL
- [WebGL test #44: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 255,255,0,0]
+ [WebGL test #51]
expected: FAIL
- [WebGL test #43: attachment 6 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255]
+ [WebGL test #54]
expected: FAIL
- [WebGL test #47: attachment 2 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,255,0,0]
- expected: FAIL
-
- [WebGL test #50: attachment 5 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,255,0,0]
- expected: FAIL
-
- [WebGL test #52: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,255,255]
- expected: FAIL
-
- [WebGL test #51: attachment 6 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #41: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,255,0]
- expected: FAIL
-
- [WebGL test #46: attachment 1 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,255,0]
- expected: FAIL
-
- [WebGL test #38: attachment 1 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,255,255,0]
- expected: FAIL
-
- [WebGL test #48: attachment 3 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,255,0]
- expected: FAIL
-
- [WebGL test #49: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,255,0]
- expected: FAIL
-
- [WebGL test #42: attachment 5 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,255,0,0]
- expected: FAIL
-
- [WebGL test #40: attachment 3 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,255,0]
- expected: FAIL
-
- [WebGL test #48: attachment 3 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,255,0,0]
- expected: FAIL
-
- [WebGL test #44: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 255,255,0,0]
- expected: FAIL
-
- [WebGL test #49: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 23,0,0,0]
- expected: FAIL
-
- [WebGL test #43: attachment 6 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #52: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,255,255]
- expected: FAIL
-
- [WebGL test #51: attachment 6 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #42: attachment 5 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,255,0,0]
- expected: FAIL
-
- [WebGL test #52: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 255,255,0,0]
- expected: FAIL
-
- [WebGL test #52: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #44: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 255,255,0,4]
- expected: FAIL
-
- [WebGL test #52: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,255,255,0]
- expected: FAIL
-
- [WebGL test #44: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 255,0,0,0]
- expected: FAIL
-
- [WebGL test #49: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,255,0]
- expected: FAIL
-
- [WebGL test #42: attachment 5 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,255,255,0]
- expected: FAIL
-
- [WebGL test #51: attachment 6 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,0]
- expected: FAIL
-
- [WebGL test #50: attachment 5 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
- expected: FAIL
-
- [WebGL test #48: attachment 3 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
- expected: FAIL
-
- [WebGL test #43: attachment 6 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,0]
- expected: FAIL
-
- [WebGL test #47: attachment 2 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
- expected: FAIL
-
- [WebGL test #49: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
- expected: FAIL
-
- [WebGL test #52: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,255,0,0]
- expected: FAIL
-
- [WebGL test #50: attachment 5 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,255,255,0]
- expected: FAIL
-
- [WebGL test #52: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
- expected: FAIL
-
- [WebGL test #52: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 255,0,0,0]
- expected: FAIL
-
- [WebGL test #42: attachment 5 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
- expected: FAIL
-
- [WebGL test #40: attachment 3 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
- expected: FAIL
-
- [WebGL test #39: attachment 2 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
- expected: FAIL
-
- [WebGL test #41: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
- expected: FAIL
-
- [WebGL test #49: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,103,0]
- expected: FAIL
-
- [WebGL test #41: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,103,0]
- expected: FAIL
-
- [WebGL test #44: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,255,0,0]
- expected: FAIL
-
- [WebGL test #52: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,255,0,0]
- expected: FAIL
-
- [WebGL test #52: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
- expected: FAIL
-
- [WebGL test #42: attachment 5 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,255,0]
- expected: FAIL
-
- [WebGL test #44: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,255,255,0]
- expected: FAIL
-
- [WebGL test #44: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #40: attachment 3 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,255,0,0]
- expected: FAIL
-
- [WebGL test #44: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
- expected: FAIL
-
- [WebGL test #43: attachment 6 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
- expected: FAIL
-
- [WebGL test #49: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,0]
- expected: FAIL
-
- [WebGL test #41: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,0]
- expected: FAIL
-
- [WebGL test #52: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,0]
- expected: FAIL
-
- [WebGL test #52: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,255,0]
- expected: FAIL
-
- [WebGL test #44: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,255,0]
- expected: FAIL
-
- [WebGL test #42: attachment 5 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
- expected: FAIL
-
- [WebGL test #51: attachment 6 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,0]
- expected: FAIL
-
- [WebGL test #50: attachment 5 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 255,0,0,0]
- expected: FAIL
-
- [WebGL test #52: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,255,0]
- expected: FAIL
-
- [WebGL test #41: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 1,0,0,0]
- expected: FAIL
-
- [WebGL test #49: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 1,0,0,0]
- expected: FAIL
-
- [WebGL test #50: attachment 5 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 1,1,0,0]
- expected: FAIL
-
- [WebGL test #50: attachment 5 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
- expected: FAIL
-
- [WebGL test #52: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,255,255,255]
- expected: FAIL
-
- [WebGL test #42: attachment 5 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 255,0,0,0]
- expected: FAIL
-
- [WebGL test #51: attachment 6 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
- expected: FAIL
-
- [WebGL test #44: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,255,0]
- expected: FAIL
-
- [WebGL test #43: attachment 6 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
- expected: FAIL
-
- [WebGL test #44: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #52: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #52: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,255,0,255]
- expected: FAIL
-
- [WebGL test #48: attachment 3 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,47,0,0]
- expected: FAIL
-
- [WebGL test #40: attachment 3 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,47,0,0]
- expected: FAIL
-
- [WebGL test #44: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,255,0,0]
- expected: FAIL
-
- [WebGL test #48: attachment 3 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,14,0,0]
- expected: FAIL
-
- [WebGL test #50: attachment 5 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 202,203,0,0]
- expected: FAIL
-
- [WebGL test #49: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 233,0,0,0]
- expected: FAIL
-
- [WebGL test #41: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 233,0,0,0]
- expected: FAIL
-
- [WebGL test #40: attachment 3 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,14,0,0]
- expected: FAIL
-
- [WebGL test #44: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 255,45,0,0]
- expected: FAIL
-
- [WebGL test #44: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 255,3,0,0]
- expected: FAIL
-
- [WebGL test #44: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 255,2,0,0]
- expected: FAIL
-
- [WebGL test #48: attachment 3 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,57,0,0]
- expected: FAIL
-
- [WebGL test #44: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,0]
- expected: FAIL
-
- [WebGL test #44: attachment 7 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
- expected: FAIL
-
- [WebGL test #43: attachment 6 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,255,255,0]
- expected: FAIL
-
- [WebGL test #42: attachment 5 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,255,0,255]
- expected: FAIL
-
- [WebGL test #40: attachment 3 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,42,0,0]
- expected: FAIL
-
- [WebGL test #48: attachment 3 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,42,0,0]
- expected: FAIL
-
- [WebGL test #38: attachment 1 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,255,255]
- expected: FAIL
-
- [WebGL test #44: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 0,0,0,0]
- expected: FAIL
-
- [WebGL test #46: attachment 1 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,255]
- expected: FAIL
-
- [WebGL test #49: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,255,0,0]
- expected: FAIL
-
- [WebGL test #44: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 0,255,0,0]
- expected: FAIL
-
- [WebGL test #41: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,255,0,0]
- expected: FAIL
-
- [WebGL test #52: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 0,0,0,0]
- expected: FAIL
-
- [WebGL test #41: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,2,0,0]
- expected: FAIL
-
- [WebGL test #49: attachment 4 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,2,0,0]
- expected: FAIL
-
- [WebGL test #52: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 0,255,0,0]
- expected: FAIL
-
- [WebGL test #44: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 0,2,0,0]
- expected: FAIL
-
- [WebGL test #52: attachment 7 should be 0,255,0,255\nat (4, 0) expected: 0,255,0,255 was 0,2,0,0]
- expected: FAIL
-
- [WebGL test #50: attachment 5 should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 255,0,0,0]
- expected: FAIL
-
- [WebGL test #23: gl.getParameter(gl.DRAW_BUFFER0) should be 1029. Was 36064.]
- expected: FAIL
-
- [WebGL test #51: getError expected: INVALID_OPERATION. Was NO_ERROR : Active draw buffers with missing frag outputs.]
- expected: FAIL
-
- [WebGL test #54: getError expected: INVALID_OPERATION. Was NO_ERROR : partially diabled color mask shall have no impact.]
- expected: FAIL
-
- [WebGL test #64: getError expected: INVALID_OPERATION. Was NO_ERROR : Active draw buffers with missing frag outputs.]
+ [WebGL test #64]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/rendering/draw-with-integer-texture-base-level.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/draw-with-integer-texture-base-level.html.ini
index 34f8a63c0d7..d90de182f8e 100644
--- a/tests/wpt/webgl/meta/conformance2/rendering/draw-with-integer-texture-base-level.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/rendering/draw-with-integer-texture-base-level.html.ini
@@ -1,7 +1,6 @@
[draw-with-integer-texture-base-level.html]
- [WebGL test #0: getError expected: NO_ERROR. Was INVALID_ENUM : ]
+ [WebGL test #0]
expected: FAIL
- [WebGL test #2: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
+ [WebGL test #2]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance2/rendering/element-index-uint.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/element-index-uint.html.ini
index 4891a8ea32a..fdf7527da37 100644
--- a/tests/wpt/webgl/meta/conformance2/rendering/element-index-uint.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/rendering/element-index-uint.html.ini
@@ -1,7 +1,6 @@
[element-index-uint.html]
- [WebGL test #27: getError expected: NO_ERROR. Was INVALID_OPERATION : after drawing]
+ [WebGL test #27]
expected: FAIL
- [WebGL test #58: getError expected: NO_ERROR. Was INVALID_OPERATION : after drawing]
+ [WebGL test #58]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance2/rendering/framebuffer-mismatched-attachment-targets.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/framebuffer-mismatched-attachment-targets.html.ini
index 858d941ead7..25f68abd277 100644
--- a/tests/wpt/webgl/meta/conformance2/rendering/framebuffer-mismatched-attachment-targets.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/rendering/framebuffer-mismatched-attachment-targets.html.ini
@@ -1,69 +1,69 @@
[framebuffer-mismatched-attachment-targets.html]
- [WebGL test #4: getError expected: NO_ERROR. Was INVALID_ENUM : No errors]
+ [WebGL test #102]
expected: FAIL
- [WebGL test #25: checkFramebufferStatus expected one of: FRAMEBUFFER_COMPLETE or FRAMEBUFFER_UNSUPPORTED. Was FRAMEBUFFER_INCOMPLETE_DIMENSIONS]
+ [WebGL test #106]
expected: FAIL
- [WebGL test #29: getError expected: NO_ERROR. Was INVALID_OPERATION : No errors]
+ [WebGL test #110]
expected: FAIL
- [WebGL test #54: checkFramebufferStatus expected one of: FRAMEBUFFER_COMPLETE or FRAMEBUFFER_UNSUPPORTED. Was FRAMEBUFFER_INCOMPLETE_DIMENSIONS]
+ [WebGL test #111]
expected: FAIL
- [WebGL test #58: getError expected: NO_ERROR. Was INVALID_OPERATION : No errors]
+ [WebGL test #115]
expected: FAIL
- [WebGL test #83: checkFramebufferStatus expected one of: FRAMEBUFFER_COMPLETE or FRAMEBUFFER_UNSUPPORTED. Was FRAMEBUFFER_INCOMPLETE_DIMENSIONS]
+ [WebGL test #116]
expected: FAIL
- [WebGL test #87: getError expected: NO_ERROR. Was INVALID_OPERATION : No errors]
+ [WebGL test #120]
expected: FAIL
- [WebGL test #88: checkFramebufferStatus expected one of: FRAMEBUFFER_COMPLETE or FRAMEBUFFER_UNSUPPORTED. Was FRAMEBUFFER_INCOMPLETE_DIMENSIONS]
+ [WebGL test #121]
expected: FAIL
- [WebGL test #92: getError expected: NO_ERROR. Was INVALID_OPERATION : No errors]
+ [WebGL test #125]
expected: FAIL
- [WebGL test #93: checkFramebufferStatus expected one of: FRAMEBUFFER_COMPLETE or FRAMEBUFFER_UNSUPPORTED. Was FRAMEBUFFER_INCOMPLETE_DIMENSIONS]
+ [WebGL test #129]
expected: FAIL
- [WebGL test #97: getError expected: NO_ERROR. Was INVALID_OPERATION : No errors]
+ [WebGL test #133]
expected: FAIL
- [WebGL test #98: checkFramebufferStatus expected one of: FRAMEBUFFER_COMPLETE or FRAMEBUFFER_UNSUPPORTED. Was FRAMEBUFFER_INCOMPLETE_DIMENSIONS]
+ [WebGL test #25]
expected: FAIL
- [WebGL test #102: getError expected: NO_ERROR. Was INVALID_OPERATION : No errors]
+ [WebGL test #29]
expected: FAIL
- [WebGL test #106: getError expected: NO_ERROR. Was INVALID_OPERATION : No errors]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #110: getError expected: NO_ERROR. Was INVALID_OPERATION : No errors]
+ [WebGL test #54]
expected: FAIL
- [WebGL test #111: checkFramebufferStatus expected one of: FRAMEBUFFER_COMPLETE or FRAMEBUFFER_UNSUPPORTED. Was FRAMEBUFFER_INCOMPLETE_DIMENSIONS]
+ [WebGL test #58]
expected: FAIL
- [WebGL test #115: getError expected: NO_ERROR. Was INVALID_OPERATION : No errors]
+ [WebGL test #83]
expected: FAIL
- [WebGL test #116: checkFramebufferStatus expected one of: FRAMEBUFFER_COMPLETE or FRAMEBUFFER_UNSUPPORTED. Was FRAMEBUFFER_INCOMPLETE_DIMENSIONS]
+ [WebGL test #87]
expected: FAIL
- [WebGL test #120: getError expected: NO_ERROR. Was INVALID_OPERATION : No errors]
+ [WebGL test #88]
expected: FAIL
- [WebGL test #121: checkFramebufferStatus expected one of: FRAMEBUFFER_COMPLETE or FRAMEBUFFER_UNSUPPORTED. Was FRAMEBUFFER_INCOMPLETE_DIMENSIONS]
+ [WebGL test #92]
expected: FAIL
- [WebGL test #125: getError expected: NO_ERROR. Was INVALID_OPERATION : No errors]
+ [WebGL test #93]
expected: FAIL
- [WebGL test #129: getError expected: NO_ERROR. Was INVALID_OPERATION : No errors]
+ [WebGL test #97]
expected: FAIL
- [WebGL test #133: getError expected: NO_ERROR. Was INVALID_OPERATION : No errors]
+ [WebGL test #98]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/rendering/framebuffer-render-to-layer-angle-issue.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/framebuffer-render-to-layer-angle-issue.html.ini
index 8863360c924..7f9ae14563b 100644
--- a/tests/wpt/webgl/meta/conformance2/rendering/framebuffer-render-to-layer-angle-issue.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/rendering/framebuffer-render-to-layer-angle-issue.html.ini
@@ -1,4 +1,4 @@
[framebuffer-render-to-layer-angle-issue.html]
expected: ERROR
- [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #1]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/rendering/framebuffer-render-to-layer.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/framebuffer-render-to-layer.html.ini
index e3d12f63488..eb9bfe098ac 100644
--- a/tests/wpt/webgl/meta/conformance2/rendering/framebuffer-render-to-layer.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/rendering/framebuffer-render-to-layer.html.ini
@@ -1,4 +1,4 @@
[framebuffer-render-to-layer.html]
expected: ERROR
- [WebGL test #31: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #31]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/rendering/framebuffer-texture-changing-base-level.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/framebuffer-texture-changing-base-level.html.ini
index de2fed48529..3e74698a446 100644
--- a/tests/wpt/webgl/meta/conformance2/rendering/framebuffer-texture-changing-base-level.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/rendering/framebuffer-texture-changing-base-level.html.ini
@@ -1,27 +1,15 @@
[framebuffer-texture-changing-base-level.html]
- [WebGL test #11: getError expected: NO_ERROR. Was INVALID_ENUM : Setup framebuffer with texture should succeed.]
+ [WebGL test #10]
expected: FAIL
- [WebGL test #5: getError expected: NO_ERROR. Was INVALID_ENUM : Setup framebuffer with texture should succeed.]
+ [WebGL test #14]
expected: FAIL
- [WebGL test #8: getError expected: NO_ERROR. Was INVALID_ENUM : Setup framebuffer with texture should succeed.]
+ [WebGL test #17]
expected: FAIL
- [WebGL test #13: getError expected: NO_ERROR. Was INVALID_ENUM : Drawing the texture to default framebuffer with base level 0 should succeed.]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #2: getError expected: NO_ERROR. Was INVALID_ENUM : Setup framebuffer with texture should succeed.]
- expected: FAIL
-
- [WebGL test #6: getError expected: NO_ERROR. Was INVALID_ENUM : Setup framebuffer with texture should succeed.]
- expected: FAIL
-
- [WebGL test #10: getError expected: NO_ERROR. Was INVALID_ENUM : Setup framebuffer with texture should succeed.]
- expected: FAIL
-
- [WebGL test #14: getError expected: NO_ERROR. Was INVALID_ENUM : Setup framebuffer with texture should succeed.]
- expected: FAIL
-
- [WebGL test #17: getError expected: NO_ERROR. Was INVALID_ENUM : Drawing the texture to default framebuffer with base level 0 should succeed.]
+ [WebGL test #6]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/rendering/framebuffer-texture-level1.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/framebuffer-texture-level1.html.ini
index cc55f351422..f29142b543e 100644
--- a/tests/wpt/webgl/meta/conformance2/rendering/framebuffer-texture-level1.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/rendering/framebuffer-texture-level1.html.ini
@@ -1,7 +1,6 @@
[framebuffer-texture-level1.html]
- [WebGL test #1: gl.checkFramebufferStatus(gl.FRAMEBUFFER) should be 36054. Was 36053.]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #3: getError expected: NO_ERROR. Was INVALID_ENUM : Setup framebuffer with texture should succeed.]
+ [WebGL test #3]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance2/rendering/framebuffer-to-texture.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/framebuffer-to-texture.html.ini
index 14b3c456ba3..c789b921fe3 100644
--- a/tests/wpt/webgl/meta/conformance2/rendering/framebuffer-to-texture.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/rendering/framebuffer-to-texture.html.ini
@@ -1,9 +1,9 @@
[framebuffer-to-texture.html]
- [WebGL test #6: user-defined framebuffer: center quad should be green\nat (17, 17) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #10]
expected: FAIL
- [WebGL test #7: user-defined framebuffer: lower left quad should be green\nat (1, 1) expected: 0,255,0,255 was 0,0,0,0]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #10: getError expected: NO_ERROR. Was INVALID_OPERATION : Should be no errors at the end of the test.]
+ [WebGL test #7]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/rendering/framebuffer-unsupported.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/framebuffer-unsupported.html.ini
index 43c9e6393e4..e9ddd68c60e 100644
--- a/tests/wpt/webgl/meta/conformance2/rendering/framebuffer-unsupported.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/rendering/framebuffer-unsupported.html.ini
@@ -1,11 +1,10 @@
[framebuffer-unsupported.html]
expected: ERROR
- [WebGL test #7: checkFramebufferStatus expects [FRAMEBUFFER_UNSUPPORTED\], was FRAMEBUFFER_COMPLETE]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #8: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #7]
expected: FAIL
- [WebGL test #4: checkFramebufferStatus expects [FRAMEBUFFER_UNSUPPORTED\], was FRAMEBUFFER_COMPLETE]
+ [WebGL test #8]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance2/rendering/fs-color-type-mismatch-color-buffer-type.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/fs-color-type-mismatch-color-buffer-type.html.ini
index 88717b92860..b5acdb04fc7 100644
--- a/tests/wpt/webgl/meta/conformance2/rendering/fs-color-type-mismatch-color-buffer-type.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/rendering/fs-color-type-mismatch-color-buffer-type.html.ini
@@ -1,27 +1,27 @@
[fs-color-type-mismatch-color-buffer-type.html]
- [WebGL test #2: Framebuffer incomplete.]
+ [WebGL test #11]
expected: FAIL
- [WebGL test #3: Framebuffer incomplete.]
+ [WebGL test #13]
expected: FAIL
- [WebGL test #4: Framebuffer incomplete.]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #11: getError expected: INVALID_OPERATION. Was NO_ERROR : If color buffers' type mismatch the type of fragment shader's outputs, geneate INVALID_OPERATION. Otherwise, it should be NO_ERROR]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #6: Framebuffer incomplete.]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #7: Framebuffer incomplete.]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #13: getError expected: INVALID_OPERATION. Was NO_ERROR : If color buffers' type mismatch the type of fragment shader's outputs, geneate INVALID_OPERATION. Otherwise, it should be NO_ERROR]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #5: Framebuffer incomplete.]
+ [WebGL test #7]
expected: FAIL
- [WebGL test #9: getError expected: INVALID_OPERATION. Was NO_ERROR : If color buffers' type mismatch the type of fragment shader's outputs, geneate INVALID_OPERATION. Otherwise, it should be NO_ERROR]
+ [WebGL test #9]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/rendering/instanced-arrays.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/instanced-arrays.html.ini
index 8064e0677ff..4123dee4860 100644
--- a/tests/wpt/webgl/meta/conformance2/rendering/instanced-arrays.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/rendering/instanced-arrays.html.ini
@@ -1,18 +1,12 @@
[instanced-arrays.html]
- [WebGL test #27: getError expected: NO_ERROR. Was INVALID_OPERATION : It's allowed for all vertex attributes to have non-zero divisors when calling drawArraysInstanced]
+ [WebGL test #27]
expected: FAIL
- [WebGL test #44: getError expected: NO_ERROR. Was INVALID_OPERATION : It's allowed for all vertex attributes to have non-zero divisors when calling drawElements]
+ [WebGL test #28]
expected: FAIL
- [WebGL test #28: getError expected: NO_ERROR. Was INVALID_OPERATION : It's allowed for all vertex attributes to have non-zero divisors when calling drawArrays]
+ [WebGL test #51]
expected: FAIL
- [WebGL test #43: getError expected: NO_ERROR. Was INVALID_OPERATION : It's allowed for all vertex attributes to have non-zero divisors when calling drawElementsInstanced]
- expected: FAIL
-
- [WebGL test #51: getError expected: NO_ERROR. Was INVALID_OPERATION : It's allowed for all vertex attributes to have non-zero divisors when calling drawElementsInstanced]
- expected: FAIL
-
- [WebGL test #52: getError expected: NO_ERROR. Was INVALID_OPERATION : It's allowed for all vertex attributes to have non-zero divisors when calling drawElements]
+ [WebGL test #52]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/rendering/line-rendering-quality.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/line-rendering-quality.html.ini
index 46212e54d55..9f09b85d739 100644
--- a/tests/wpt/webgl/meta/conformance2/rendering/line-rendering-quality.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/rendering/line-rendering-quality.html.ini
@@ -1,8 +1,2 @@
[line-rendering-quality.html]
bug: https://github.com/servo/servo/issues/25937
- [WebGL test #5: Found 0 lines, looking in the vertical direction, expected 2]
- expected:
- if os == "linux": FAIL
-
- [WebGL test #10: successfullyParsed should be true. Threw exception ReferenceError: can't access lexical declaration 'successfullyParsed' before initialization]
- expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/rendering/multisampling-depth-resolve.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/multisampling-depth-resolve.html.ini
index 9c2d9706b2b..3ebbb9994cb 100644
--- a/tests/wpt/webgl/meta/conformance2/rendering/multisampling-depth-resolve.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/rendering/multisampling-depth-resolve.html.ini
@@ -1,12 +1,12 @@
[multisampling-depth-resolve.html]
- [WebGL test #0: multisampling-depth-resolve: outer pixels should be red\nat (1, 1) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #0]
expected: FAIL
- [WebGL test #1: multisampling-depth-resolve: outer quad should be yellow\nat (10, 10) expected: 255,255,0,255 was 0,0,0,0]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #2: multisampling-depth-resolve: center quad should be blue\nat (17, 17) expected: 0,0,255,255 was 0,0,0,0]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #3: getError expected: NO_ERROR. Was INVALID_OPERATION : Should be no errors at the end of the test.]
+ [WebGL test #3]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/rendering/multisampling-fragment-evaluation.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/multisampling-fragment-evaluation.html.ini
deleted file mode 100644
index d21c09cdf08..00000000000
--- a/tests/wpt/webgl/meta/conformance2/rendering/multisampling-fragment-evaluation.html.ini
+++ /dev/null
@@ -1,3 +0,0 @@
-[multisampling-fragment-evaluation.html]
- [WebGL test #0: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
- expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/rendering/read-draw-when-missing-image.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/read-draw-when-missing-image.html.ini
index 8b258fc0ad6..aecf9963cdc 100644
--- a/tests/wpt/webgl/meta/conformance2/rendering/read-draw-when-missing-image.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/rendering/read-draw-when-missing-image.html.ini
@@ -1,8 +1,7 @@
[read-draw-when-missing-image.html]
expected: ERROR
- [WebGL test #4: getError expected: INVALID_OPERATION. Was NO_ERROR : Should generate INVALID_OPERATION when reading from a color buffer without image.]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #5: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #5]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance2/rendering/rgb-format-support.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/rgb-format-support.html.ini
index b0419bf05ee..0569504c5f2 100644
--- a/tests/wpt/webgl/meta/conformance2/rendering/rgb-format-support.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/rendering/rgb-format-support.html.ini
@@ -1,34 +1,24 @@
[rgb-format-support.html]
- [WebGL test #24: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : should be no errors from clear()]
- expected:
- if os == "linux": FAIL
-
- [WebGL test #23: framebuffer with texture is incomplete]
- expected:
- if os == "linux": FAIL
-
- [WebGL test #22: getError expected: NO_ERROR. Was INVALID_ENUM : should be no errors from texture setup]
- expected:
- if os == "linux": FAIL
-
- [WebGL test #18: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : should be no errors from clear()]
+ [WebGL test #16]
expected:
if os == "mac": FAIL
- [WebGL test #17: framebuffer with texture is incomplete]
+ [WebGL test #17]
expected:
if os == "mac": FAIL
- [WebGL test #16: getError expected: NO_ERROR. Was INVALID_ENUM : should be no errors from texture setup]
+ [WebGL test #18]
expected:
if os == "mac": FAIL
- [WebGL test #15: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : should be no errors from clear()]
- expected: FAIL
-
- [WebGL test #14: framebuffer with texture is incomplete]
- expected: FAIL
+ [WebGL test #22]
+ expected:
+ if os == "linux": FAIL
- [WebGL test #13: getError expected: NO_ERROR. Was INVALID_ENUM : should be no errors from texture setup]
- expected: FAIL
+ [WebGL test #23]
+ expected:
+ if os == "linux": FAIL
+ [WebGL test #24]
+ expected:
+ if os == "linux": FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/rendering/vertex-id-large-count.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/vertex-id-large-count.html.ini
index 27f95279e07..8a0a763f486 100644
--- a/tests/wpt/webgl/meta/conformance2/rendering/vertex-id-large-count.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/rendering/vertex-id-large-count.html.ini
@@ -1,9 +1,9 @@
[vertex-id-large-count.html]
- [WebGL test #1: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #4: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #7: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #7]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/rendering/vertex-id.html.ini b/tests/wpt/webgl/meta/conformance2/rendering/vertex-id.html.ini
index 16dfded3817..b47abc312cb 100644
--- a/tests/wpt/webgl/meta/conformance2/rendering/vertex-id.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/rendering/vertex-id.html.ini
@@ -1,180 +1,180 @@
[vertex-id.html]
- [WebGL test #3: After clearShould be 42, was 0]
+ [WebGL test #10]
expected: FAIL
- [WebGL test #4: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #11]
expected: FAIL
- [WebGL test #6: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #7: Should be 1, was 0]
+ [WebGL test #13]
expected: FAIL
- [WebGL test #8: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #14]
expected: FAIL
- [WebGL test #9: Should be 10000, was 0]
+ [WebGL test #15]
expected: FAIL
- [WebGL test #10: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #16]
expected: FAIL
- [WebGL test #11: Should be 100000, was 0]
+ [WebGL test #17]
expected: FAIL
- [WebGL test #12: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #18]
expected: FAIL
- [WebGL test #13: Should be 1000000, was 0]
+ [WebGL test #19]
expected: FAIL
- [WebGL test #14: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #20]
expected: FAIL
- [WebGL test #15: Should be 1, was 0]
+ [WebGL test #21]
expected: FAIL
- [WebGL test #16: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #22]
expected: FAIL
- [WebGL test #17: Should be 2, was 0]
+ [WebGL test #23]
expected: FAIL
- [WebGL test #18: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #24]
expected: FAIL
- [WebGL test #19: Should be 10001, was 0]
+ [WebGL test #25]
expected: FAIL
- [WebGL test #20: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #26]
expected: FAIL
- [WebGL test #21: Should be 100001, was 0]
+ [WebGL test #27]
expected: FAIL
- [WebGL test #22: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #28]
expected: FAIL
- [WebGL test #23: Should be 1000001, was 0]
+ [WebGL test #29]
expected: FAIL
- [WebGL test #24: getError expected one of: NO_ERROR or OUT_OF_MEMORY. Was INVALID_OPERATION : ]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #25: getError expected one of: NO_ERROR or OUT_OF_MEMORY. Was INVALID_OPERATION : ]
+ [WebGL test #30]
expected: FAIL
- [WebGL test #26: getError expected one of: NO_ERROR or OUT_OF_MEMORY. Was INVALID_OPERATION : ]
+ [WebGL test #31]
expected: FAIL
- [WebGL test #27: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #32]
expected: FAIL
- [WebGL test #28: Should be 1, was 0]
+ [WebGL test #33]
expected: FAIL
- [WebGL test #29: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #34]
expected: FAIL
- [WebGL test #30: Should be 2, was 0]
+ [WebGL test #35]
expected: FAIL
- [WebGL test #31: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #36]
expected: FAIL
- [WebGL test #32: Should be 5, was 0]
+ [WebGL test #37]
expected: FAIL
- [WebGL test #33: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #38]
expected: FAIL
- [WebGL test #34: Should be 3, was 0]
+ [WebGL test #39]
expected: FAIL
- [WebGL test #35: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #36: Should be 10000, was 0]
+ [WebGL test #40]
expected: FAIL
- [WebGL test #37: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #41]
expected: FAIL
- [WebGL test #38: Should be 2, was 0]
+ [WebGL test #42]
expected: FAIL
- [WebGL test #39: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #43]
expected: FAIL
- [WebGL test #40: Should be 5, was 0]
+ [WebGL test #44]
expected: FAIL
- [WebGL test #41: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #45]
expected: FAIL
- [WebGL test #42: Should be 3, was 0]
+ [WebGL test #46]
expected: FAIL
- [WebGL test #43: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #47]
expected: FAIL
- [WebGL test #44: Should be 10000, was 0]
+ [WebGL test #48]
expected: FAIL
- [WebGL test #45: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #49]
expected: FAIL
- [WebGL test #46: Should be 5, was 0]
+ [WebGL test #50]
expected: FAIL
- [WebGL test #47: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #51]
expected: FAIL
- [WebGL test #48: Should be 3, was 0]
+ [WebGL test #52]
expected: FAIL
- [WebGL test #49: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #53]
expected: FAIL
- [WebGL test #50: Should be 10000, was 0]
+ [WebGL test #54]
expected: FAIL
- [WebGL test #51: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #55]
expected: FAIL
- [WebGL test #52: Should be 3, was 0]
+ [WebGL test #56]
expected: FAIL
- [WebGL test #53: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #58]
expected: FAIL
- [WebGL test #54: Should be 10000, was 0]
+ [WebGL test #59]
expected: FAIL
- [WebGL test #55: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #56: Should be 10000, was 0]
+ [WebGL test #60]
expected: FAIL
- [WebGL test #58: [0\] expected 1, was 0]
+ [WebGL test #61]
expected: FAIL
- [WebGL test #59: [0\] expected 10000, was 0]
+ [WebGL test #62]
expected: FAIL
- [WebGL test #60: [1\] expected 1, was 0]
+ [WebGL test #63]
expected: FAIL
- [WebGL test #61: [0\] expected 1, was 0]
+ [WebGL test #64]
expected: FAIL
- [WebGL test #62: [0\] expected 10000, was 0]
+ [WebGL test #7]
expected: FAIL
- [WebGL test #63: [0\] expected 10000, was 0]
+ [WebGL test #8]
expected: FAIL
- [WebGL test #64: getError expected: NO_ERROR. Was INVALID_OPERATION : There should be no remaining errors]
+ [WebGL test #9]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/state/gl-get-calls.html.ini b/tests/wpt/webgl/meta/conformance2/state/gl-get-calls.html.ini
index 03968ddb555..d241b367c47 100644
--- a/tests/wpt/webgl/meta/conformance2/state/gl-get-calls.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/state/gl-get-calls.html.ini
@@ -1,7 +1,3 @@
[gl-get-calls.html]
- [WebGL test #55: context.getParameter(context.MAX_SAMPLES) should be >= 4. Was 1 (of type number).]
+ [WebGL test #87]
expected: FAIL
-
- [WebGL test #87: context.getError() should be 0. Was 1280.]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance2/state/gl-object-get-calls.html.ini b/tests/wpt/webgl/meta/conformance2/state/gl-object-get-calls.html.ini
index 349e06b77a0..578513bc991 100644
--- a/tests/wpt/webgl/meta/conformance2/state/gl-object-get-calls.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/state/gl-object-get-calls.html.ini
@@ -2,125 +2,44 @@
bug: https://github.com/servo/servo/issues/26128
expected:
if os == "mac": CRASH
- [WebGL test #201: gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_WRAP_R) should be 33071 (of type number). Was null (of type object).]
+ [WebGL test #167]
expected: FAIL
- [WebGL test #203: gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_IMMUTABLE_LEVELS) should be 0 (of type number). Was null (of type object).]
+ [WebGL test #182]
expected: FAIL
- [WebGL test #10: gl.getBufferParameter(gl.COPY_WRITE_BUFFER, gl.BUFFER_USAGE) should be 35048 (of type number). Was null (of type object).]
+ [WebGL test #197]
expected: FAIL
- [WebGL test #9: gl.getBufferParameter(gl.COPY_WRITE_BUFFER, gl.BUFFER_SIZE) should be 16 (of type number). Was null (of type object).]
+ [WebGL test #198]
expected: FAIL
- [WebGL test #16: gl.getBufferParameter(gl.PIXEL_UNPACK_BUFFER, gl.BUFFER_USAGE) should be 35048 (of type number). Was null (of type object).]
+ [WebGL test #199]
expected: FAIL
- [WebGL test #4: gl.getBufferParameter(gl.ELEMENT_ARRAY_BUFFER, gl.BUFFER_USAGE) should be 35048 (of type number). Was null (of type object).]
+ [WebGL test #200]
expected: FAIL
- [WebGL test #204: getTexParameter returned 1 instead of null for invalid parameter enum: 0x84fe]
+ [WebGL test #201]
expected: FAIL
- [WebGL test #196: gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_COMPARE_FUNC) should be 515 (of type number). Was null (of type object).]
+ [WebGL test #257]
expected: FAIL
- [WebGL test #13: gl.getBufferParameter(gl.PIXEL_PACK_BUFFER, gl.BUFFER_USAGE) should be 35048 (of type number). Was null (of type object).]
+ [WebGL test #259]
expected: FAIL
- [WebGL test #257: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #268]
expected: FAIL
- [WebGL test #199: gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_MAX_LOD) should be 10 (of type number). Was null (of type object).]
+ [WebGL test #275]
expected: FAIL
- [WebGL test #202: gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_IMMUTABLE_FORMAT) should be false (of type boolean). Was null (of type object).]
+ [WebGL test #276]
expected: FAIL
- [WebGL test #198: gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_MAX_LEVEL) should be 10 (of type number). Was null (of type object).]
+ [WebGL test #291]
expected: FAIL
- [WebGL test #15: gl.getBufferParameter(gl.PIXEL_UNPACK_BUFFER, gl.BUFFER_SIZE) should be 16 (of type number). Was null (of type object).]
- expected: FAIL
-
- [WebGL test #337: gl.getActiveUniformBlockName(program, 0) should be Transform. Was _uTransform.]
- expected: FAIL
-
- [WebGL test #259: gl.getUniform(samplerForWebGL2Program, s2DArrayValLoc) should be 1. Was 0.]
- expected: FAIL
-
- [WebGL test #199: gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_MAX_LOD) should be 10. Was 1000.]
- expected: FAIL
-
- [WebGL test #182: gl.getRenderbufferParameter(gl.RENDERBUFFER, gl.RENDERBUFFER_SAMPLES) should be 4 (of type number). Was null (of type object).]
- expected: FAIL
-
- [WebGL test #276: getError expected: NO_ERROR. Was INVALID_ENUM : ]
- expected: FAIL
-
- [WebGL test #3: gl.getBufferParameter(gl.ELEMENT_ARRAY_BUFFER, gl.BUFFER_SIZE) should be 16 (of type number). Was null (of type object).]
- expected: FAIL
-
- [WebGL test #197: gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_COMPARE_MODE) should be 34894 (of type number). Was null (of type object).]
- expected: FAIL
-
- [WebGL test #198: gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_MAX_LEVEL) should be 10. Was 1000.]
- expected: FAIL
-
- [WebGL test #201: gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_WRAP_R) should be 33071. Was 10497.]
- expected: FAIL
-
- [WebGL test #5: getBufferParameter did not generate INVALID_ENUM for invalid parameter enum: NO_ERROR]
- expected: FAIL
-
- [WebGL test #197: gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_COMPARE_MODE) should be 34894. Was 0.]
- expected: FAIL
-
- [WebGL test #200: gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_MIN_LOD) should be 0. Was -1000.]
- expected: FAIL
-
- [WebGL test #18: gl.getBufferParameter(gl.TRANSFORM_FEEDBACK_BUFFER, gl.BUFFER_SIZE) should be 16 (of type number). Was null (of type object).]
- expected: FAIL
-
- [WebGL test #19: gl.getBufferParameter(gl.TRANSFORM_FEEDBACK_BUFFER, gl.BUFFER_USAGE) should be 35048 (of type number). Was null (of type object).]
- expected: FAIL
-
- [WebGL test #21: gl.getBufferParameter(gl.UNIFORM_BUFFER, gl.BUFFER_SIZE) should be 16 (of type number). Was null (of type object).]
- expected: FAIL
-
- [WebGL test #7: gl.getBufferParameter(gl.COPY_READ_BUFFER, gl.BUFFER_USAGE) should be 35048 (of type number). Was null (of type object).]
- expected: FAIL
-
- [WebGL test #6: gl.getBufferParameter(gl.COPY_READ_BUFFER, gl.BUFFER_SIZE) should be 16 (of type number). Was null (of type object).]
- expected: FAIL
-
- [WebGL test #12: gl.getBufferParameter(gl.PIXEL_PACK_BUFFER, gl.BUFFER_SIZE) should be 16 (of type number). Was null (of type object).]
- expected: FAIL
-
- [WebGL test #275: gl.getVertexAttrib(1, gl.VERTEX_ATTRIB_ARRAY_INTEGER) should be true (of type boolean). Was null (of type object).]
- expected: FAIL
-
- [WebGL test #167: gl.getProgramParameter(uniformBlockProgram, gl.ACTIVE_UNIFORM_BLOCKS) should be 1 (of type number). Was null (of type object).]
- expected: FAIL
-
- [WebGL test #268: gl.getVertexAttrib(1, gl.VERTEX_ATTRIB_ARRAY_INTEGER) should be false (of type boolean). Was null (of type object).]
- expected: FAIL
-
- [WebGL test #288: getInternalformatParameter returned instead of null for invalid internalformat enum: NO_ERROR]
- expected: FAIL
-
- [WebGL test #183: getRenderbufferParameter did not generate INVALID_ENUM for invalid parameter enum: NO_ERROR]
- expected: FAIL
-
- [WebGL test #183: getRenderbufferParameter did not generate INVALID_ENUM for invalid parameter enum: NO_ERROR]
- expected: FAIL
-
- [WebGL test #202: gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_IMMUTABLE_FORMAT) should be false (of type boolean). Was 0 (of type number).]
- expected: FAIL
-
- [WebGL test #291: getInternalformatParameter returned instead of null for invalid internalformat enum: POINTS/ZERO/NO_ERROR/NONE]
- expected: FAIL
-
- [WebGL test #340: gl.getActiveUniformBlockName(program, 0) should be Transform. Was _uTransform.]
+ [WebGL test #340]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r11f_g11f_b10f-rgb-float.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r11f_g11f_b10f-rgb-float.html.ini
index f02f5a873db..ecea205298e 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r11f_g11f_b10f-rgb-float.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r11f_g11f_b10f-rgb-float.html.ini
@@ -1,4 +1,4 @@
[tex-2d-r11f_g11f_b10f-rgb-float.html]
expected:
- if os == "mac": CRASH
if os == "linux": CRASH
+ if os == "mac": CRASH
diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r11f_g11f_b10f-rgb-half_float.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r11f_g11f_b10f-rgb-half_float.html.ini
index e4a5001a682..f30117555d1 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r11f_g11f_b10f-rgb-half_float.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r11f_g11f_b10f-rgb-half_float.html.ini
@@ -1,74 +1,73 @@
[tex-2d-r11f_g11f_b10f-rgb-half_float.html]
expected: ERROR
- [WebGL test #15: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #0]
expected: FAIL
- [WebGL test #8: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #19: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #10]
expected: FAIL
- [WebGL test #4: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #11]
expected: FAIL
- [WebGL test #2: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #1: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #13]
expected: FAIL
- [WebGL test #18: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #14]
expected: FAIL
- [WebGL test #12: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #15]
expected: FAIL
- [WebGL test #10: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #16]
expected: FAIL
- [WebGL test #7: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #17]
expected: FAIL
- [WebGL test #3: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #18]
expected: FAIL
- [WebGL test #20: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #19]
expected: FAIL
- [WebGL test #23: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #13: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #20]
expected: FAIL
- [WebGL test #0: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #21]
expected: FAIL
- [WebGL test #5: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #22]
expected: FAIL
- [WebGL test #6: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #23]
expected: FAIL
- [WebGL test #11: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #21: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #17: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #16: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #22: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #7]
expected: FAIL
- [WebGL test #14: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #8]
expected: FAIL
- [WebGL test #9: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #9]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r11f_g11f_b10f-rgb-unsigned_int_10f_11f_11f_rev.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r11f_g11f_b10f-rgb-unsigned_int_10f_11f_11f_rev.html.ini
index 75972d47136..2b7f1935e4a 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r11f_g11f_b10f-rgb-unsigned_int_10f_11f_11f_rev.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r11f_g11f_b10f-rgb-unsigned_int_10f_11f_11f_rev.html.ini
@@ -1,4 +1,4 @@
[tex-2d-r11f_g11f_b10f-rgb-unsigned_int_10f_11f_11f_rev.html]
expected:
- if os == "mac": CRASH
if os == "linux": CRASH
+ if os == "mac": CRASH
diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r16f-red-float.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r16f-red-float.html.ini
index 14392214e24..f7e86d4aa12 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r16f-red-float.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r16f-red-float.html.ini
@@ -1,4 +1,4 @@
[tex-2d-r16f-red-float.html]
expected:
- if os == "mac": CRASH
if os == "linux": CRASH
+ if os == "mac": CRASH
diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r16f-red-half_float.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r16f-red-half_float.html.ini
index 0136c4e4925..9cd00981095 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r16f-red-half_float.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r16f-red-half_float.html.ini
@@ -1,50 +1,49 @@
[tex-2d-r16f-red-half_float.html]
expected: ERROR
- [WebGL test #11: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #8: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #11]
expected: FAIL
- [WebGL test #2: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #1: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #13]
expected: FAIL
- [WebGL test #12: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #14]
expected: FAIL
- [WebGL test #7: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #17]
expected: FAIL
- [WebGL test #3: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #20: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #20]
expected: FAIL
- [WebGL test #22: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #21]
expected: FAIL
- [WebGL test #23: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #22]
expected: FAIL
- [WebGL test #13: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #23]
expected: FAIL
- [WebGL test #5: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #21: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #17: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #7]
expected: FAIL
- [WebGL test #14: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #8]
expected: FAIL
- [WebGL test #9: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #9]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r32f-red-float.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r32f-red-float.html.ini
index 8a6579a08a6..696908b3724 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r32f-red-float.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r32f-red-float.html.ini
@@ -1,4 +1,4 @@
[tex-2d-r32f-red-float.html]
expected:
- if os == "mac": CRASH
if os == "linux": CRASH
+ if os == "mac": CRASH
diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r8-red-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r8-red-unsigned_byte.html.ini
index cffb342d433..e812ed09174 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r8-red-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r8-red-unsigned_byte.html.ini
@@ -1,4 +1,4 @@
[tex-2d-r8-red-unsigned_byte.html]
expected:
- if os == "mac": CRASH
if os == "linux": CRASH
+ if os == "mac": CRASH
diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r8ui-red_integer-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r8ui-red_integer-unsigned_byte.html.ini
index 5a03be8230d..9489c1006f9 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r8ui-red_integer-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-r8ui-red_integer-unsigned_byte.html.ini
@@ -1,4 +1,4 @@
[tex-2d-r8ui-red_integer-unsigned_byte.html]
expected:
- if os == "mac": CRASH
if os == "linux": CRASH
+ if os == "mac": CRASH
diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rg16f-rg-float.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rg16f-rg-float.html.ini
index 21625030b22..a9f33f170a5 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rg16f-rg-float.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rg16f-rg-float.html.ini
@@ -1,4 +1,4 @@
[tex-2d-rg16f-rg-float.html]
expected:
- if os == "mac": CRASH
if os == "linux": CRASH
+ if os == "mac": CRASH
diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rg16f-rg-half_float.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rg16f-rg-half_float.html.ini
index dc0b5427ea6..28d8e495245 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rg16f-rg-half_float.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rg16f-rg-half_float.html.ini
@@ -1,74 +1,73 @@
[tex-2d-rg16f-rg-half_float.html]
expected: ERROR
- [WebGL test #15: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #0]
expected: FAIL
- [WebGL test #8: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #19: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #10]
expected: FAIL
- [WebGL test #4: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #11]
expected: FAIL
- [WebGL test #2: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #1: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #13]
expected: FAIL
- [WebGL test #18: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #14]
expected: FAIL
- [WebGL test #12: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #15]
expected: FAIL
- [WebGL test #10: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #16]
expected: FAIL
- [WebGL test #7: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #17]
expected: FAIL
- [WebGL test #3: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #18]
expected: FAIL
- [WebGL test #20: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #19]
expected: FAIL
- [WebGL test #23: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #13: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #20]
expected: FAIL
- [WebGL test #0: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #21]
expected: FAIL
- [WebGL test #5: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #22]
expected: FAIL
- [WebGL test #6: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #23]
expected: FAIL
- [WebGL test #11: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #21: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #17: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #16: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #22: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #7]
expected: FAIL
- [WebGL test #14: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #8]
expected: FAIL
- [WebGL test #9: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #9]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rg32f-rg-float.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rg32f-rg-float.html.ini
index f8bbd852216..de6667775af 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rg32f-rg-float.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rg32f-rg-float.html.ini
@@ -1,4 +1,4 @@
[tex-2d-rg32f-rg-float.html]
expected:
- if os == "mac": CRASH
if os == "linux": CRASH
+ if os == "mac": CRASH
diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rg8-rg-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rg8-rg-unsigned_byte.html.ini
index 45f817f7dc1..b36ad9d27e1 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rg8-rg-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rg8-rg-unsigned_byte.html.ini
@@ -1,4 +1,4 @@
[tex-2d-rg8-rg-unsigned_byte.html]
expected:
- if os == "mac": CRASH
if os == "linux": CRASH
+ if os == "mac": CRASH
diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rg8ui-rg_integer-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rg8ui-rg_integer-unsigned_byte.html.ini
index 3676c21495f..afd0147b1d7 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rg8ui-rg_integer-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rg8ui-rg_integer-unsigned_byte.html.ini
@@ -1,4 +1,4 @@
[tex-2d-rg8ui-rg_integer-unsigned_byte.html]
expected:
- if os == "mac": CRASH
if os == "linux": CRASH
+ if os == "mac": CRASH
diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb10_a2-rgba-unsigned_int_2_10_10_10_rev.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb10_a2-rgba-unsigned_int_2_10_10_10_rev.html.ini
index e096610398b..1fb4147d3e6 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb10_a2-rgba-unsigned_int_2_10_10_10_rev.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb10_a2-rgba-unsigned_int_2_10_10_10_rev.html.ini
@@ -1,4 +1,4 @@
[tex-2d-rgb10_a2-rgba-unsigned_int_2_10_10_10_rev.html]
expected:
- if os == "mac": CRASH
if os == "linux": CRASH
+ if os == "mac": CRASH
diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb16f-rgb-float.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb16f-rgb-float.html.ini
index dfbd1ef1c05..900e4d24da7 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb16f-rgb-float.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb16f-rgb-float.html.ini
@@ -1,4 +1,4 @@
[tex-2d-rgb16f-rgb-float.html]
expected:
- if os == "mac": CRASH
if os == "linux": CRASH
+ if os == "mac": CRASH
diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb16f-rgb-half_float.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb16f-rgb-half_float.html.ini
index 1fe09103483..a78453a0ef5 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb16f-rgb-half_float.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb16f-rgb-half_float.html.ini
@@ -1,74 +1,73 @@
[tex-2d-rgb16f-rgb-half_float.html]
expected: ERROR
- [WebGL test #15: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #0]
expected: FAIL
- [WebGL test #8: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #19: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #10]
expected: FAIL
- [WebGL test #4: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #11]
expected: FAIL
- [WebGL test #2: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #1: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #13]
expected: FAIL
- [WebGL test #18: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #14]
expected: FAIL
- [WebGL test #12: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #15]
expected: FAIL
- [WebGL test #10: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #16]
expected: FAIL
- [WebGL test #7: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #17]
expected: FAIL
- [WebGL test #3: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #18]
expected: FAIL
- [WebGL test #20: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #19]
expected: FAIL
- [WebGL test #23: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #13: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #20]
expected: FAIL
- [WebGL test #0: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #21]
expected: FAIL
- [WebGL test #5: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #22]
expected: FAIL
- [WebGL test #6: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #23]
expected: FAIL
- [WebGL test #11: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #21: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #17: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #16: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #22: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #7]
expected: FAIL
- [WebGL test #14: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #8]
expected: FAIL
- [WebGL test #9: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #9]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb32f-rgb-float.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb32f-rgb-float.html.ini
index 48eb5b62294..cd544b0e65a 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb32f-rgb-float.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb32f-rgb-float.html.ini
@@ -1,67 +1,28 @@
[tex-2d-rgb32f-rgb-float.html]
expected: ERROR
- [WebGL test #10: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #10]
expected: FAIL
- [WebGL test #16: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #9: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,255,0]
+ [WebGL test #13]
expected: FAIL
- [WebGL test #19: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #14]
expected: FAIL
- [WebGL test #17: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,255,0]
+ [WebGL test #16]
expected: FAIL
- [WebGL test #14: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 255,0,0]
+ [WebGL test #17]
expected: FAIL
- [WebGL test #13: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #19]
expected: FAIL
- [WebGL test #12: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 255,0,0]
+ [WebGL test #21]
expected: FAIL
- [WebGL test #4: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #5: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #6: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #7: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #8: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #9: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #11: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,255,0]
- expected: FAIL
-
- [WebGL test #12: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #14: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 255,0,0]
- expected: FAIL
-
- [WebGL test #15: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #16: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 255,0,0]
- expected: FAIL
-
- [WebGL test #18: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #19: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,255,0]
- expected: FAIL
-
- [WebGL test #21: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #9]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb565-rgb-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb565-rgb-unsigned_byte.html.ini
index 1c55a127980..c5350a71353 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb565-rgb-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb565-rgb-unsigned_byte.html.ini
@@ -1,4 +1,4 @@
[tex-2d-rgb565-rgb-unsigned_byte.html]
expected:
- if os == "mac": CRASH
if os == "linux": CRASH
+ if os == "mac": CRASH
diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb565-rgb-unsigned_short_5_6_5.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb565-rgb-unsigned_short_5_6_5.html.ini
index 978853e9ac4..95f428a5193 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb565-rgb-unsigned_short_5_6_5.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb565-rgb-unsigned_short_5_6_5.html.ini
@@ -1,4 +1,4 @@
[tex-2d-rgb565-rgb-unsigned_short_5_6_5.html]
expected:
- if os == "mac": CRASH
if os == "linux": CRASH
+ if os == "mac": CRASH
diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb5_a1-rgba-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb5_a1-rgba-unsigned_byte.html.ini
index 113eeaa1d59..b10420954eb 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb5_a1-rgba-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb5_a1-rgba-unsigned_byte.html.ini
@@ -1,4 +1,4 @@
[tex-2d-rgb5_a1-rgba-unsigned_byte.html]
expected:
- if os == "mac": CRASH
if os == "linux": CRASH
+ if os == "mac": CRASH
diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb5_a1-rgba-unsigned_short_5_5_5_1.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb5_a1-rgba-unsigned_short_5_5_5_1.html.ini
index 8d4e5240d7e..2cf427b0b8a 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb5_a1-rgba-unsigned_short_5_5_5_1.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb5_a1-rgba-unsigned_short_5_5_5_1.html.ini
@@ -1,4 +1,4 @@
[tex-2d-rgb5_a1-rgba-unsigned_short_5_5_5_1.html]
expected:
- if os == "mac": CRASH
if os == "linux": CRASH
+ if os == "mac": CRASH
diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb8-rgb-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb8-rgb-unsigned_byte.html.ini
index 729ef4788c9..3ec76bd28f8 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb8-rgb-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb8-rgb-unsigned_byte.html.ini
@@ -1,4 +1,4 @@
[tex-2d-rgb8-rgb-unsigned_byte.html]
expected:
- if os == "mac": CRASH
if os == "linux": CRASH
+ if os == "mac": CRASH
diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb8ui-rgb_integer-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb8ui-rgb_integer-unsigned_byte.html.ini
index 472b6b93dbe..61254f4359d 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb8ui-rgb_integer-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb8ui-rgb_integer-unsigned_byte.html.ini
@@ -1,4 +1,4 @@
[tex-2d-rgb8ui-rgb_integer-unsigned_byte.html]
expected:
- if os == "mac": CRASH
if os == "linux": CRASH
+ if os == "mac": CRASH
diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb9_e5-rgb-float.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb9_e5-rgb-float.html.ini
index d5e7da70dbd..5b5f064b49b 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb9_e5-rgb-float.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb9_e5-rgb-float.html.ini
@@ -1,4 +1,4 @@
[tex-2d-rgb9_e5-rgb-float.html]
expected:
- if os == "mac": CRASH
if os == "linux": CRASH
+ if os == "mac": CRASH
diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb9_e5-rgb-half_float.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb9_e5-rgb-half_float.html.ini
index 34e2df18778..e8638929884 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb9_e5-rgb-half_float.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgb9_e5-rgb-half_float.html.ini
@@ -1,74 +1,73 @@
[tex-2d-rgb9_e5-rgb-half_float.html]
expected: ERROR
- [WebGL test #15: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #0]
expected: FAIL
- [WebGL test #8: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #19: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #10]
expected: FAIL
- [WebGL test #4: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #11]
expected: FAIL
- [WebGL test #2: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #1: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #13]
expected: FAIL
- [WebGL test #18: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #14]
expected: FAIL
- [WebGL test #12: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #15]
expected: FAIL
- [WebGL test #10: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #16]
expected: FAIL
- [WebGL test #7: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #17]
expected: FAIL
- [WebGL test #3: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #18]
expected: FAIL
- [WebGL test #20: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #19]
expected: FAIL
- [WebGL test #23: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #13: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #20]
expected: FAIL
- [WebGL test #0: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #21]
expected: FAIL
- [WebGL test #5: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #22]
expected: FAIL
- [WebGL test #6: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #23]
expected: FAIL
- [WebGL test #11: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #21: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #17: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #16: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #22: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #7]
expected: FAIL
- [WebGL test #14: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #8]
expected: FAIL
- [WebGL test #9: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #9]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba16f-rgba-float.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba16f-rgba-float.html.ini
index 7e75f62f78c..b069927129a 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba16f-rgba-float.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba16f-rgba-float.html.ini
@@ -1,4 +1,4 @@
[tex-2d-rgba16f-rgba-float.html]
expected:
- if os == "mac": CRASH
if os == "linux": CRASH
+ if os == "mac": CRASH
diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba16f-rgba-half_float.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba16f-rgba-half_float.html.ini
index d7da42c3067..996ce53443f 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba16f-rgba-half_float.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba16f-rgba-half_float.html.ini
@@ -1,74 +1,73 @@
[tex-2d-rgba16f-rgba-half_float.html]
expected: ERROR
- [WebGL test #15: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #0]
expected: FAIL
- [WebGL test #8: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #19: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #10]
expected: FAIL
- [WebGL test #4: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #11]
expected: FAIL
- [WebGL test #2: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #1: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #13]
expected: FAIL
- [WebGL test #18: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #14]
expected: FAIL
- [WebGL test #12: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #15]
expected: FAIL
- [WebGL test #10: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #16]
expected: FAIL
- [WebGL test #7: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #17]
expected: FAIL
- [WebGL test #3: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #18]
expected: FAIL
- [WebGL test #20: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #19]
expected: FAIL
- [WebGL test #23: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #13: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #20]
expected: FAIL
- [WebGL test #0: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #21]
expected: FAIL
- [WebGL test #5: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #22]
expected: FAIL
- [WebGL test #6: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
+ [WebGL test #23]
expected: FAIL
- [WebGL test #11: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #21: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #17: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #16: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #22: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
+ [WebGL test #7]
expected: FAIL
- [WebGL test #14: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #8]
expected: FAIL
- [WebGL test #9: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
+ [WebGL test #9]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba32f-rgba-float.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba32f-rgba-float.html.ini
index b134ad50450..09a75d4654c 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba32f-rgba-float.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba32f-rgba-float.html.ini
@@ -1,67 +1,28 @@
[tex-2d-rgba32f-rgba-float.html]
expected: ERROR
- [WebGL test #10: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #10]
expected: FAIL
- [WebGL test #16: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #9: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,255,0]
+ [WebGL test #13]
expected: FAIL
- [WebGL test #19: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #14]
expected: FAIL
- [WebGL test #17: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,255,0]
+ [WebGL test #16]
expected: FAIL
- [WebGL test #14: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 255,0,0]
+ [WebGL test #17]
expected: FAIL
- [WebGL test #13: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #19]
expected: FAIL
- [WebGL test #12: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 255,0,0]
+ [WebGL test #21]
expected: FAIL
- [WebGL test #4: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #5: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #6: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #7: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #8: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #9: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #11: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,255,0]
- expected: FAIL
-
- [WebGL test #12: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #14: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 255,0,0]
- expected: FAIL
-
- [WebGL test #15: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #16: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 255,0,0]
- expected: FAIL
-
- [WebGL test #18: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #19: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,255,0]
- expected: FAIL
-
- [WebGL test #21: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #9]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba4-rgba-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba4-rgba-unsigned_byte.html.ini
index 6c28a250139..21b2e88fcee 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba4-rgba-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba4-rgba-unsigned_byte.html.ini
@@ -1,4 +1,4 @@
[tex-2d-rgba4-rgba-unsigned_byte.html]
expected:
- if os == "mac": CRASH
if os == "linux": CRASH
+ if os == "mac": CRASH
diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba4-rgba-unsigned_short_4_4_4_4.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba4-rgba-unsigned_short_4_4_4_4.html.ini
index 1ba4d968e57..f83d4546fad 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba4-rgba-unsigned_short_4_4_4_4.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba4-rgba-unsigned_short_4_4_4_4.html.ini
@@ -1,4 +1,4 @@
[tex-2d-rgba4-rgba-unsigned_short_4_4_4_4.html]
expected:
- if os == "mac": CRASH
if os == "linux": CRASH
+ if os == "mac": CRASH
diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba8-rgba-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba8-rgba-unsigned_byte.html.ini
index bcc3443bb6a..4ef72d3d2c1 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba8-rgba-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba8-rgba-unsigned_byte.html.ini
@@ -1,67 +1,28 @@
[tex-2d-rgba8-rgba-unsigned_byte.html]
expected: ERROR
- [WebGL test #10: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #10]
expected: FAIL
- [WebGL test #16: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #9: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,255,0]
+ [WebGL test #13]
expected: FAIL
- [WebGL test #19: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #14]
expected: FAIL
- [WebGL test #17: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,255,0]
+ [WebGL test #16]
expected: FAIL
- [WebGL test #14: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 255,0,0]
+ [WebGL test #17]
expected: FAIL
- [WebGL test #13: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #19]
expected: FAIL
- [WebGL test #12: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 255,0,0]
+ [WebGL test #21]
expected: FAIL
- [WebGL test #4: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #5: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #6: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #7: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #8: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 0,0,0]
- expected: FAIL
-
- [WebGL test #9: getError expected: NO_ERROR. Was INVALID_VALUE : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #11: shouldBe 255,0,0\nat (4, 24) expected: 255,0,0 was 0,255,0]
- expected: FAIL
-
- [WebGL test #12: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #14: shouldBe 0,255,0\nat (4, 24) expected: 0,255,0 was 255,0,0]
- expected: FAIL
-
- [WebGL test #15: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #16: shouldBe 0,255,0\nat (4, 4) expected: 0,255,0 was 255,0,0]
- expected: FAIL
-
- [WebGL test #18: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
- expected: FAIL
-
- [WebGL test #19: shouldBe 255,0,0\nat (4, 4) expected: 255,0,0 was 0,255,0]
- expected: FAIL
-
- [WebGL test #21: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);]
+ [WebGL test #9]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba8ui-rgba_integer-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba8ui-rgba_integer-unsigned_byte.html.ini
index 21eb55b9611..b3f3663caf9 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba8ui-rgba_integer-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-rgba8ui-rgba_integer-unsigned_byte.html.ini
@@ -1,4 +1,4 @@
[tex-2d-rgba8ui-rgba_integer-unsigned_byte.html]
expected:
- if os == "mac": CRASH
if os == "linux": CRASH
+ if os == "mac": CRASH
diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-srgb8-rgb-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-srgb8-rgb-unsigned_byte.html.ini
index c3b892371d8..f7d7caf974d 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-srgb8-rgb-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-srgb8-rgb-unsigned_byte.html.ini
@@ -1,4 +1,4 @@
[tex-2d-srgb8-rgb-unsigned_byte.html]
expected:
- if os == "mac": CRASH
if os == "linux": CRASH
+ if os == "mac": CRASH
diff --git a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-srgb8_alpha8-rgba-unsigned_byte.html.ini b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-srgb8_alpha8-rgba-unsigned_byte.html.ini
index 08396866075..e1a889145a0 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-srgb8_alpha8-rgba-unsigned_byte.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/image/tex-2d-srgb8_alpha8-rgba-unsigned_byte.html.ini
@@ -1,4 +1,4 @@
[tex-2d-srgb8_alpha8-rgba-unsigned_byte.html]
expected:
- if os == "mac": CRASH
if os == "linux": CRASH
+ if os == "mac": CRASH
diff --git a/tests/wpt/webgl/meta/conformance2/textures/misc/active-3d-texture-bug.html.ini b/tests/wpt/webgl/meta/conformance2/textures/misc/active-3d-texture-bug.html.ini
index 70d583f9486..d9528444d3d 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/misc/active-3d-texture-bug.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/misc/active-3d-texture-bug.html.ini
@@ -1,5 +1,4 @@
[active-3d-texture-bug.html]
expected: ERROR
- [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance2/textures/misc/compressed-tex-image.html.ini b/tests/wpt/webgl/meta/conformance2/textures/misc/compressed-tex-image.html.ini
index 898355a034f..b70682f69c8 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/misc/compressed-tex-image.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/misc/compressed-tex-image.html.ini
@@ -1,24 +1,24 @@
[compressed-tex-image.html]
- [WebGL test #33: gl.compressedTexImage2D(gl.TEXTURE_2D, 0, ext.COMPRESSED_RGBA_S3TC_DXT5_EXT, 4,4, 0, 16, 0) threw exception TypeError: Value is not an object.]
+ [WebGL test #33]
expected: FAIL
- [WebGL test #34: gl.compressedTexImage2D(gl.TEXTURE_2D, 0, ext.COMPRESSED_RGBA_S3TC_DXT5_EXT, 4,4, 0, 16, 1) threw exception TypeError: Value is not an object.]
+ [WebGL test #34]
expected: FAIL
- [WebGL test #35: gl.compressedTexImage2D(gl.TEXTURE_2D, 0, ext.COMPRESSED_RGBA_S3TC_DXT5_EXT, 4,4, 0, 16, 16) threw exception TypeError: Value is not an object.]
+ [WebGL test #35]
expected: FAIL
- [WebGL test #36: gl.compressedTexImage2D(gl.TEXTURE_2D, 0, ext.COMPRESSED_RGBA_S3TC_DXT5_EXT, 4,4, 0, 16, 17) threw exception TypeError: Value is not an object.]
+ [WebGL test #36]
expected: FAIL
- [WebGL test #37: gl.compressedTexSubImage2D(gl.TEXTURE_2D, 0, 0,0, 4,4, ext.COMPRESSED_RGBA_S3TC_DXT5_EXT, 16, 0) threw exception TypeError: Value is not an object.]
+ [WebGL test #37]
expected: FAIL
- [WebGL test #38: gl.compressedTexSubImage2D(gl.TEXTURE_2D, 0, 0,0, 4,4, ext.COMPRESSED_RGBA_S3TC_DXT5_EXT, 16, 1) threw exception TypeError: Value is not an object.]
+ [WebGL test #38]
expected: FAIL
- [WebGL test #39: gl.compressedTexSubImage2D(gl.TEXTURE_2D, 0, 0,0, 4,4, ext.COMPRESSED_RGBA_S3TC_DXT5_EXT, 16, 16) threw exception TypeError: Value is not an object.]
+ [WebGL test #39]
expected: FAIL
- [WebGL test #40: gl.compressedTexSubImage2D(gl.TEXTURE_2D, 0, 0,0, 4,4, ext.COMPRESSED_RGBA_S3TC_DXT5_EXT, 16, 17) threw exception TypeError: Value is not an object.]
+ [WebGL test #40]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/textures/misc/copy-texture-cube-map-AMD-bug.html.ini b/tests/wpt/webgl/meta/conformance2/textures/misc/copy-texture-cube-map-AMD-bug.html.ini
index 08c8e3e17c2..fabeaa7c4ce 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/misc/copy-texture-cube-map-AMD-bug.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/misc/copy-texture-cube-map-AMD-bug.html.ini
@@ -1,115 +1,114 @@
[copy-texture-cube-map-AMD-bug.html]
- [WebGL test #15: gl.checkFramebufferStatus(gl.FRAMEBUFFER) should be 36053. Was 36054.]
+ [WebGL test #10]
expected: FAIL
- [WebGL test #36: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexSubImage2D should succeed.]
+ [WebGL test #11]
expected: FAIL
- [WebGL test #38: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexSubImage2D should succeed.]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #24: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexSubImage2D should succeed.]
+ [WebGL test #13]
expected: FAIL
- [WebGL test #21: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexImage2D should succeed.]
+ [WebGL test #14]
expected: FAIL
- [WebGL test #40: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexSubImage2D should succeed.]
+ [WebGL test #15]
expected: FAIL
- [WebGL test #23: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexImage2D should succeed.]
+ [WebGL test #17]
expected: FAIL
- [WebGL test #17: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexImage2D should succeed.]
+ [WebGL test #18]
expected: FAIL
- [WebGL test #39: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexImage2D should succeed.]
+ [WebGL test #19]
expected: FAIL
- [WebGL test #22: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexSubImage2D should succeed.]
+ [WebGL test #20]
expected: FAIL
- [WebGL test #29: gl.checkFramebufferStatus(gl.FRAMEBUFFER) should be 36053. Was 36054.]
+ [WebGL test #21]
expected: FAIL
- [WebGL test #13: getError expected: NO_ERROR. Was INVALID_OPERATION : CopyTexImage2D should succeed.]
+ [WebGL test #22]
expected: FAIL
- [WebGL test #14: getError expected: NO_ERROR. Was INVALID_OPERATION : CopyTexSubImage2D should succeed.]
+ [WebGL test #23]
expected: FAIL
- [WebGL test #11: getError expected: NO_ERROR. Was INVALID_OPERATION : CopyTexImage2D should succeed.]
+ [WebGL test #24]
expected: FAIL
- [WebGL test #20: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexSubImage2D should succeed.]
+ [WebGL test #25]
expected: FAIL
- [WebGL test #9: getError expected: NO_ERROR. Was INVALID_OPERATION : CopyTexImage2D should succeed.]
+ [WebGL test #26]
expected: FAIL
- [WebGL test #19: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexImage2D should succeed.]
+ [WebGL test #27]
expected: FAIL
- [WebGL test #10: getError expected: NO_ERROR. Was INVALID_OPERATION : CopyTexSubImage2D should succeed.]
+ [WebGL test #28]
expected: FAIL
- [WebGL test #28: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexSubImage2D should succeed.]
+ [WebGL test #29]
expected: FAIL
- [WebGL test #6: getError expected: NO_ERROR. Was INVALID_OPERATION : CopyTexSubImage2D should succeed.]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #34: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexSubImage2D should succeed.]
+ [WebGL test #31]
expected: FAIL
- [WebGL test #12: getError expected: NO_ERROR. Was INVALID_OPERATION : CopyTexSubImage2D should succeed.]
+ [WebGL test #32]
expected: FAIL
- [WebGL test #26: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexSubImage2D should succeed.]
+ [WebGL test #33]
expected: FAIL
- [WebGL test #32: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexSubImage2D should succeed.]
+ [WebGL test #34]
expected: FAIL
- [WebGL test #33: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexImage2D should succeed.]
+ [WebGL test #35]
expected: FAIL
- [WebGL test #41: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexImage2D should succeed.]
+ [WebGL test #36]
expected: FAIL
- [WebGL test #37: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexImage2D should succeed.]
+ [WebGL test #37]
expected: FAIL
- [WebGL test #8: getError expected: NO_ERROR. Was INVALID_OPERATION : CopyTexSubImage2D should succeed.]
+ [WebGL test #38]
expected: FAIL
- [WebGL test #4: getError expected: NO_ERROR. Was INVALID_OPERATION : CopyTexSubImage2D should succeed.]
+ [WebGL test #39]
expected: FAIL
- [WebGL test #7: getError expected: NO_ERROR. Was INVALID_OPERATION : CopyTexImage2D should succeed.]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #42: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexSubImage2D should succeed.]
+ [WebGL test #40]
expected: FAIL
- [WebGL test #31: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexImage2D should succeed.]
+ [WebGL test #41]
expected: FAIL
- [WebGL test #35: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexImage2D should succeed.]
+ [WebGL test #42]
expected: FAIL
- [WebGL test #3: getError expected: NO_ERROR. Was INVALID_OPERATION : CopyTexImage2D should succeed.]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #27: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexImage2D should succeed.]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #25: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexImage2D should succeed.]
+ [WebGL test #7]
expected: FAIL
- [WebGL test #18: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : CopyTexSubImage2D should succeed.]
+ [WebGL test #8]
expected: FAIL
- [WebGL test #5: getError expected: NO_ERROR. Was INVALID_OPERATION : CopyTexImage2D should succeed.]
+ [WebGL test #9]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance2/textures/misc/copy-texture-image-luma-format.html.ini b/tests/wpt/webgl/meta/conformance2/textures/misc/copy-texture-image-luma-format.html.ini
index 38375ae24b3..b25d96870b7 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/misc/copy-texture-image-luma-format.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/misc/copy-texture-image-luma-format.html.ini
@@ -1,5 +1,4 @@
[copy-texture-image-luma-format.html]
expected: ERROR
- [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance2/textures/misc/copy-texture-image-same-texture.html.ini b/tests/wpt/webgl/meta/conformance2/textures/misc/copy-texture-image-same-texture.html.ini
index 161d0f9a097..4257f5d72c2 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/misc/copy-texture-image-same-texture.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/misc/copy-texture-image-same-texture.html.ini
@@ -1,31 +1,30 @@
[copy-texture-image-same-texture.html]
- [WebGL test #2: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed.]
+ [WebGL test #11]
expected: FAIL
- [WebGL test #3: checkFramebufferStatus expects [FRAMEBUFFER_INCOMPLETE_ATTACHMENT\], was FRAMEBUFFER_COMPLETE]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #6: getError expected: NO_ERROR. Was INVALID_ENUM : Check texture level color should generate no GL errors.]
+ [WebGL test #16]
expected: FAIL
- [WebGL test #8: should be 0,0,0,0\nat (0, 32) expected: 0,0,0,0 was 255,0,0,255]
+ [WebGL test #18]
expected: FAIL
- [WebGL test #9: getError expected: NO_ERROR. Was INVALID_ENUM : Check texture level color should generate no GL errors.]
+ [WebGL test #19]
expected: FAIL
- [WebGL test #11: should be 0,0,0,0\nat (32, 32) expected: 0,0,0,0 was 255,0,0,255]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #12: getError expected: NO_ERROR. Was INVALID_ENUM : Check texture level color should generate no GL errors.]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #16: checkFramebufferStatus expects [FRAMEBUFFER_INCOMPLETE_ATTACHMENT\], was FRAMEBUFFER_COMPLETE]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #18: should be 255,255,255,255\nat (0, 0) expected: 255,255,255,255 was 255,0,0,255]
+ [WebGL test #8]
expected: FAIL
- [WebGL test #19: getError expected: NO_ERROR. Was INVALID_ENUM : Check texture level color should generate no GL errors.]
+ [WebGL test #9]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance2/textures/misc/copy-texture-image-webgl-specific.html.ini b/tests/wpt/webgl/meta/conformance2/textures/misc/copy-texture-image-webgl-specific.html.ini
index 19583744b16..547269a7757 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/misc/copy-texture-image-webgl-specific.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/misc/copy-texture-image-webgl-specific.html.ini
@@ -1,5 +1,4 @@
[copy-texture-image-webgl-specific.html]
expected: ERROR
- [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance2/textures/misc/copy-texture-image.html.ini b/tests/wpt/webgl/meta/conformance2/textures/misc/copy-texture-image.html.ini
index 7a55ed721d7..d6505be2f14 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/misc/copy-texture-image.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/misc/copy-texture-image.html.ini
@@ -1,321 +1,180 @@
[copy-texture-image.html]
- [WebGL test #22: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat R8]
+ [WebGL test #22]
expected: FAIL
- [WebGL test #24: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat R8]
+ [WebGL test #24]
expected: FAIL
- [WebGL test #26: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat RG8]
+ [WebGL test #26]
expected: FAIL
- [WebGL test #28: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat RG8]
+ [WebGL test #28]
expected: FAIL
- [WebGL test #30: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat RGB8]
+ [WebGL test #30]
expected: FAIL
- [WebGL test #32: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat RGB8]
+ [WebGL test #32]
expected: FAIL
- [WebGL test #34: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat RGBA8]
+ [WebGL test #34]
expected: FAIL
- [WebGL test #36: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat RGBA8]
+ [WebGL test #36]
expected: FAIL
- [WebGL test #46: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat SRGB8]
+ [WebGL test #46]
expected: FAIL
- [WebGL test #48: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat SRGB8_ALPHA8]
+ [WebGL test #48]
expected: FAIL
- [WebGL test #49: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
+ [WebGL test #49]
expected: FAIL
- [WebGL test #50: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should succeed for good internalformat R32I]
+ [WebGL test #50]
expected: FAIL
- [WebGL test #51: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
+ [WebGL test #51]
expected: FAIL
- [WebGL test #52: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should succeed for good internalformat RG32I]
+ [WebGL test #52]
expected: FAIL
- [WebGL test #53: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
+ [WebGL test #53]
expected: FAIL
- [WebGL test #54: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should succeed for good internalformat RGBA32I]
+ [WebGL test #54]
expected: FAIL
- [WebGL test #55: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
+ [WebGL test #55]
expected: FAIL
- [WebGL test #56: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes R8I]
+ [WebGL test #56]
expected: FAIL
- [WebGL test #57: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
+ [WebGL test #57]
expected: FAIL
- [WebGL test #58: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes R16I]
+ [WebGL test #58]
expected: FAIL
- [WebGL test #59: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
+ [WebGL test #59]
expected: FAIL
- [WebGL test #60: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RG8I]
+ [WebGL test #60]
expected: FAIL
- [WebGL test #61: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
+ [WebGL test #61]
expected: FAIL
- [WebGL test #62: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RG16I]
+ [WebGL test #62]
expected: FAIL
- [WebGL test #63: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
+ [WebGL test #63]
expected: FAIL
- [WebGL test #64: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA8I]
+ [WebGL test #64]
expected: FAIL
- [WebGL test #65: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
+ [WebGL test #65]
expected: FAIL
- [WebGL test #66: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA16I]
+ [WebGL test #66]
expected: FAIL
- [WebGL test #67: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
+ [WebGL test #67]
expected: FAIL
- [WebGL test #68: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should succeed for good internalformat R32UI]
+ [WebGL test #68]
expected: FAIL
- [WebGL test #69: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
+ [WebGL test #69]
expected: FAIL
- [WebGL test #70: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should succeed for good internalformat RG32UI]
+ [WebGL test #70]
expected: FAIL
- [WebGL test #71: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
+ [WebGL test #71]
expected: FAIL
- [WebGL test #72: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should succeed for good internalformat RGBA32UI]
+ [WebGL test #72]
expected: FAIL
- [WebGL test #73: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
+ [WebGL test #73]
expected: FAIL
- [WebGL test #74: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes R8UI]
+ [WebGL test #74]
expected: FAIL
- [WebGL test #75: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
+ [WebGL test #75]
expected: FAIL
- [WebGL test #76: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes R16UI]
+ [WebGL test #76]
expected: FAIL
- [WebGL test #77: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
+ [WebGL test #77]
expected: FAIL
- [WebGL test #78: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RG8UI]
+ [WebGL test #78]
expected: FAIL
- [WebGL test #79: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
+ [WebGL test #79]
expected: FAIL
- [WebGL test #80: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RG16UI]
+ [WebGL test #80]
expected: FAIL
- [WebGL test #81: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
+ [WebGL test #81]
expected: FAIL
- [WebGL test #82: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGB10_A2UI]
+ [WebGL test #82]
expected: FAIL
- [WebGL test #83: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
+ [WebGL test #83]
expected: FAIL
- [WebGL test #84: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA8UI]
+ [WebGL test #84]
expected: FAIL
- [WebGL test #85: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
+ [WebGL test #85]
expected: FAIL
- [WebGL test #86: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA16UI]
+ [WebGL test #86]
expected: FAIL
- [WebGL test #88: getError expected: INVALID_ENUM. Was INVALID_OPERATION : copyTexImage2D should fail for bad internalformat R8_SNORM]
+ [WebGL test #87]
expected: FAIL
- [WebGL test #90: getError expected: INVALID_ENUM. Was INVALID_OPERATION : copyTexImage2D should fail for bad internalformat RG8_SNORM]
+ [WebGL test #88]
expected: FAIL
- [WebGL test #92: getError expected: INVALID_ENUM. Was INVALID_OPERATION : copyTexImage2D should fail for bad internalformat RGB8_SNORM]
+ [WebGL test #89]
expected: FAIL
- [WebGL test #94: getError expected: INVALID_ENUM. Was INVALID_OPERATION : copyTexImage2D should fail for bad internalformat RGBA8_SNORM]
+ [WebGL test #90]
expected: FAIL
- [WebGL test #95: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
+ [WebGL test #91]
expected: FAIL
- [WebGL test #96: getError expected: INVALID_ENUM. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for bad internalformat RGB8I]
+ [WebGL test #92]
expected: FAIL
- [WebGL test #97: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
+ [WebGL test #93]
expected: FAIL
- [WebGL test #98: getError expected: INVALID_ENUM. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for bad internalformat RGB16I]
+ [WebGL test #94]
expected: FAIL
- [WebGL test #99: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
+ [WebGL test #95]
expected: FAIL
- [WebGL test #100: getError expected: INVALID_ENUM. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for bad internalformat RGB32I]
+ [WebGL test #96]
expected: FAIL
- [WebGL test #101: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
+ [WebGL test #97]
expected: FAIL
- [WebGL test #102: getError expected: INVALID_ENUM. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for bad internalformat RGB8UI]
- expected: FAIL
-
- [WebGL test #103: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
- expected: FAIL
-
- [WebGL test #104: getError expected: INVALID_ENUM. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for bad internalformat RGB16UI]
- expected: FAIL
-
- [WebGL test #105: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
- expected: FAIL
-
- [WebGL test #106: getError expected: INVALID_ENUM. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for bad internalformat RGB32UI]
- expected: FAIL
-
- [WebGL test #108: getError expected: INVALID_ENUM. Was INVALID_OPERATION : copyTexImage2D should fail for bad internalformat DEPTH_COMPONENT16]
- expected: FAIL
-
- [WebGL test #110: getError expected: INVALID_ENUM. Was INVALID_OPERATION : copyTexImage2D should fail for bad internalformat DEPTH_COMPONENT24]
- expected: FAIL
-
- [WebGL test #112: getError expected: INVALID_ENUM. Was INVALID_OPERATION : copyTexImage2D should fail for bad internalformat DEPTH_COMPONENT32F]
- expected: FAIL
-
- [WebGL test #114: getError expected: INVALID_ENUM. Was INVALID_OPERATION : copyTexImage2D should fail for bad internalformat DEPTH24_STENCIL8]
- expected: FAIL
-
- [WebGL test #22: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat RGBA=>R8]
- expected: FAIL
-
- [WebGL test #24: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat RGBA8=>R8]
- expected: FAIL
-
- [WebGL test #26: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat RGBA=>RG8]
- expected: FAIL
-
- [WebGL test #28: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat RGBA8=>RG8]
- expected: FAIL
-
- [WebGL test #30: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat RGBA=>RGB8]
- expected: FAIL
-
- [WebGL test #32: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat RGBA8=>RGB8]
- expected: FAIL
-
- [WebGL test #34: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat RGBA=>RGBA8]
- expected: FAIL
-
- [WebGL test #36: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat RGBA8=>RGBA8]
- expected: FAIL
-
- [WebGL test #46: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat SRGB8_ALPHA8=>SRGB8]
- expected: FAIL
-
- [WebGL test #48: getError expected: NO_ERROR. Was INVALID_OPERATION : copyTexImage2D should succeed for good internalformat SRGB8_ALPHA8=>SRGB8_ALPHA8]
- expected: FAIL
-
- [WebGL test #50: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should succeed for good internalformat RGBA32I=>R32I]
- expected: FAIL
-
- [WebGL test #52: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should succeed for good internalformat RGBA32I=>RG32I]
- expected: FAIL
-
- [WebGL test #54: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should succeed for good internalformat RGBA32I=>RGB32I]
- expected: FAIL
-
- [WebGL test #56: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should succeed for good internalformat RGBA32I=>RGBA32I]
- expected: FAIL
-
- [WebGL test #58: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32I=>R8I]
- expected: FAIL
-
- [WebGL test #60: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32I=>R16I]
- expected: FAIL
-
- [WebGL test #62: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32I=>RG8I]
- expected: FAIL
-
- [WebGL test #64: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32I=>RG16I]
- expected: FAIL
-
- [WebGL test #66: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32I=>RGB8I]
- expected: FAIL
-
- [WebGL test #68: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32I=>RGB16I]
- expected: FAIL
-
- [WebGL test #70: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32I=>RGBA8I]
- expected: FAIL
-
- [WebGL test #72: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32I=>RGBA16I]
- expected: FAIL
-
- [WebGL test #74: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should succeed for good internalformat RGBA32UI=>R32UI]
- expected: FAIL
-
- [WebGL test #76: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should succeed for good internalformat RGBA32UI=>RG32UI]
- expected: FAIL
-
- [WebGL test #78: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should succeed for good internalformat RGBA32UI=>RGB32UI]
- expected: FAIL
-
- [WebGL test #80: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should succeed for good internalformat RGBA32UI=>RGBA32UI]
- expected: FAIL
-
- [WebGL test #82: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32UI=>R8UI]
- expected: FAIL
-
- [WebGL test #84: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32UI=>R16UI]
- expected: FAIL
-
- [WebGL test #86: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32UI=>RG8UI]
- expected: FAIL
-
- [WebGL test #87: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
- expected: FAIL
-
- [WebGL test #88: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32UI=>RG16UI]
- expected: FAIL
-
- [WebGL test #89: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
- expected: FAIL
-
- [WebGL test #90: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32UI=>RGB10_A2UI]
- expected: FAIL
-
- [WebGL test #91: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
- expected: FAIL
-
- [WebGL test #92: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32UI=>RGB8UI]
- expected: FAIL
-
- [WebGL test #93: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
- expected: FAIL
-
- [WebGL test #94: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32UI=>RGB16UI]
- expected: FAIL
-
- [WebGL test #96: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32UI=>RGBA8UI]
- expected: FAIL
-
- [WebGL test #98: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : copyTexImage2D should fail for good internalformat with unmatched component sizes RGBA32UI=>RGBA16UI]
+ [WebGL test #98]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/textures/misc/generate-mipmap-with-large-base-level.html.ini b/tests/wpt/webgl/meta/conformance2/textures/misc/generate-mipmap-with-large-base-level.html.ini
index 4fff41a7f7b..939305c21bd 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/misc/generate-mipmap-with-large-base-level.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/misc/generate-mipmap-with-large-base-level.html.ini
@@ -1,6 +1,6 @@
[generate-mipmap-with-large-base-level.html]
- [WebGL test #1: getError expected: NO_ERROR. Was INVALID_ENUM : ]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #3: getError expected: NO_ERROR. Was INVALID_ENUM : ]
+ [WebGL test #3]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/textures/misc/gl-get-tex-parameter.html.ini b/tests/wpt/webgl/meta/conformance2/textures/misc/gl-get-tex-parameter.html.ini
index 2f373d3a7b8..a103f668384 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/misc/gl-get-tex-parameter.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/misc/gl-get-tex-parameter.html.ini
@@ -1,673 +1,636 @@
[gl-get-tex-parameter.html]
- [WebGL test #87: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAX_LOD"\]) should be 1000 (of type number). Was null (of type object).]
+ [WebGL test #0]
expected: FAIL
- [WebGL test #206: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was null (of type object).]
+ [WebGL test #101]
expected: FAIL
- [WebGL test #15: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_T"\]) should be 10497 (of type number). Was null (of type object).]
+ [WebGL test #102]
expected: FAIL
- [WebGL test #7: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_S"\]) should be 10497 (of type number). Was null (of type object).]
+ [WebGL test #103]
expected: FAIL
- [WebGL test #278: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAX_LEVEL"\]) should be 300 (of type number). Was null (of type object).]
+ [WebGL test #104]
expected: FAIL
- [WebGL test #311: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was null (of type object).]
+ [WebGL test #109]
expected: FAIL
- [WebGL test #173: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAX_LEVEL"\]) should be 800 (of type number). Was null (of type object).]
+ [WebGL test #110]
expected: FAIL
- [WebGL test #313: getError expected: NO_ERROR. Was INVALID_OPERATION : should be no errors]
+ [WebGL test #111]
expected: FAIL
- [WebGL test #199: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_IMMUTABLE_LEVELS"\]) should be 0 (of type number). Was null (of type object).]
+ [WebGL test #112]
expected: FAIL
- [WebGL test #261: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_COMPARE_MODE"\]) should be 34894 (of type number). Was null (of type object).]
+ [WebGL test #117]
expected: FAIL
- [WebGL test #163: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_BASE_LEVEL"\]) should be 100. Was 0.]
+ [WebGL test #118]
expected: FAIL
- [WebGL test #246: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_R"\]) should be 33648 (of type number). Was null (of type object).]
+ [WebGL test #119]
expected: FAIL
- [WebGL test #283: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_MIN_LOD"\]) should be -500. Was -1000.]
+ [WebGL test #120]
expected: FAIL
- [WebGL test #165: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_BASE_LEVEL"\]) should be 100 (of type number). Was null (of type object).]
+ [WebGL test #125]
expected: FAIL
- [WebGL test #136: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MIN_FILTER"\]) should be 9987 (of type number). Was null (of type object).]
+ [WebGL test #126]
expected: FAIL
- [WebGL test #256: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 513 (of type number). Was null (of type object).]
+ [WebGL test #127]
expected: FAIL
- [WebGL test #244: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_WRAP_R"\]) should be 33648. Was 10497.]
+ [WebGL test #128]
expected: FAIL
- [WebGL test #247: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_R"\]) should be 33071 (of type number). Was null (of type object).]
+ [WebGL test #13]
expected: FAIL
- [WebGL test #189: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAX_LOD"\]) should be 500 (of type number). Was null (of type object).]
+ [WebGL test #133]
expected: FAIL
- [WebGL test #103: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was null (of type object).]
+ [WebGL test #134]
expected: FAIL
- [WebGL test #158: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_COMPARE_MODE"\]) should be 34894 (of type number). Was null (of type object).]
+ [WebGL test #135]
expected: FAIL
- [WebGL test #184: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MIN_LOD"\]) should be -500 (of type number). Was null (of type object).]
+ [WebGL test #136]
expected: FAIL
- [WebGL test #243: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_WRAP_R"\]) should be 33071. Was 10497.]
+ [WebGL test #137]
expected: FAIL
- [WebGL test #143: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_R"\]) should be 33071 (of type number). Was null (of type object).]
+ [WebGL test #138]
expected: FAIL
- [WebGL test #37: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_R"\]) should be 10497 (of type number). Was null (of type object).]
+ [WebGL test #139]
expected: FAIL
- [WebGL test #47: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 515 (of type number). Was null (of type object).]
+ [WebGL test #14]
expected: FAIL
- [WebGL test #153: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_COMPARE_MODE"\]) should be 34894. Was 0.]
+ [WebGL test #140]
expected: FAIL
- [WebGL test #200: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_IMMUTABLE_LEVELS"\]) should be 0 (of type number). Was null (of type object).]
+ [WebGL test #141]
expected: FAIL
- [WebGL test #238: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MIN_FILTER"\]) should be 9728 (of type number). Was null (of type object).]
+ [WebGL test #142]
expected: FAIL
- [WebGL test #215: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_S"\]) should be 33071 (of type number). Was null (of type object).]
+ [WebGL test #143]
expected: FAIL
- [WebGL test #69: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAX_LEVEL"\]) should be 1000 (of type number). Was null (of type object).]
+ [WebGL test #144]
expected: FAIL
- [WebGL test #71: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAX_LEVEL"\]) should be 1000 (of type number). Was null (of type object).]
+ [WebGL test #145]
expected: FAIL
- [WebGL test #312: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was null (of type object).]
+ [WebGL test #146]
expected: FAIL
- [WebGL test #268: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_BASE_LEVEL"\]) should be 99. Was 0.]
+ [WebGL test #147]
expected: FAIL
- [WebGL test #56: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_COMPARE_MODE"\]) should be 0 (of type number). Was null (of type object).]
+ [WebGL test #148]
expected: FAIL
- [WebGL test #280: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAX_LEVEL"\]) should be 300 (of type number). Was null (of type object).]
+ [WebGL test #149]
expected: FAIL
- [WebGL test #88: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAX_LOD"\]) should be 1000 (of type number). Was null (of type object).]
+ [WebGL test #15]
expected: FAIL
- [WebGL test #290: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_MAX_LOD"\]) should be 999. Was 1000.]
+ [WebGL test #150]
expected: FAIL
- [WebGL test #241: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_WRAP_R"\]) should be 33071. Was 10497.]
+ [WebGL test #151]
expected: FAIL
- [WebGL test #171: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_MAX_LEVEL"\]) should be 800. Was 1000.]
+ [WebGL test #152]
expected: FAIL
- [WebGL test #186: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_MAX_LOD"\]) should be 500. Was 1000.]
+ [WebGL test #153]
expected: FAIL
- [WebGL test #192: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAX_LOD"\]) should be 500 (of type number). Was null (of type object).]
+ [WebGL test #154]
expected: FAIL
- [WebGL test #94: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_IMMUTABLE_LEVELS"\]) should be 0 (of type number). Was null (of type object).]
+ [WebGL test #155]
expected: FAIL
- [WebGL test #95: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_IMMUTABLE_LEVELS"\]) should be 0 (of type number). Was null (of type object).]
+ [WebGL test #156]
expected: FAIL
- [WebGL test #292: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_MAX_LOD"\]) should be 999. Was 1000.]
+ [WebGL test #157]
expected: FAIL
- [WebGL test #303: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_IMMUTABLE_LEVELS"\]) should be 0 (of type number). Was null (of type object).]
+ [WebGL test #158]
expected: FAIL
- [WebGL test #61: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_BASE_LEVEL"\]) should be 0 (of type number). Was null (of type object).]
+ [WebGL test #159]
expected: FAIL
- [WebGL test #112: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_S"\]) should be 33071 (of type number). Was null (of type object).]
+ [WebGL test #16]
expected: FAIL
- [WebGL test #202: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was 0 (of type number).]
+ [WebGL test #160]
expected: FAIL
- [WebGL test #147: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 516. Was 515.]
+ [WebGL test #161]
expected: FAIL
- [WebGL test #204: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was 0 (of type number).]
+ [WebGL test #162]
expected: FAIL
- [WebGL test #287: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MIN_LOD"\]) should be -500 (of type number). Was null (of type object).]
+ [WebGL test #163]
expected: FAIL
- [WebGL test #32: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MIN_FILTER"\]) should be 9986 (of type number). Was null (of type object).]
+ [WebGL test #164]
expected: FAIL
- [WebGL test #265: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_BASE_LEVEL"\]) should be 100. Was 0.]
+ [WebGL test #165]
expected: FAIL
- [WebGL test #96: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_IMMUTABLE_LEVELS"\]) should be 0 (of type number). Was null (of type object).]
+ [WebGL test #166]
expected: FAIL
- [WebGL test #70: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAX_LEVEL"\]) should be 1000 (of type number). Was null (of type object).]
+ [WebGL test #167]
expected: FAIL
- [WebGL test #306: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was 0 (of type number).]
+ [WebGL test #168]
expected: FAIL
- [WebGL test #205: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was null (of type object).]
+ [WebGL test #169]
expected: FAIL
- [WebGL test #187: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_MAX_LOD"\]) should be 500. Was 1000.]
+ [WebGL test #170]
expected: FAIL
- [WebGL test #252: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 513. Was 515.]
+ [WebGL test #171]
expected: FAIL
- [WebGL test #133: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MIN_FILTER"\]) should be 9987 (of type number). Was null (of type object).]
+ [WebGL test #172]
expected: FAIL
- [WebGL test #128: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAG_FILTER"\]) should be 9728 (of type number). Was null (of type object).]
+ [WebGL test #173]
expected: FAIL
- [WebGL test #213: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_S"\]) should be 33071 (of type number). Was null (of type object).]
+ [WebGL test #174]
expected: FAIL
- [WebGL test #45: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 515 (of type number). Was null (of type object).]
+ [WebGL test #175]
expected: FAIL
- [WebGL test #293: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAX_LOD"\]) should be 500 (of type number). Was null (of type object).]
+ [WebGL test #176]
expected: FAIL
- [WebGL test #144: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_R"\]) should be 33071 (of type number). Was null (of type object).]
+ [WebGL test #177]
expected: FAIL
- [WebGL test #207: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was null (of type object).]
+ [WebGL test #178]
expected: FAIL
- [WebGL test #148: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 516. Was 515.]
+ [WebGL test #179]
expected: FAIL
- [WebGL test #295: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAX_LOD"\]) should be 500 (of type number). Was null (of type object).]
+ [WebGL test #180]
expected: FAIL
- [WebGL test #137: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_WRAP_R"\]) should be 33071. Was 10497.]
+ [WebGL test #181]
expected: FAIL
- [WebGL test #216: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_S"\]) should be 10497 (of type number). Was null (of type object).]
+ [WebGL test #182]
expected: FAIL
- [WebGL test #279: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAX_LEVEL"\]) should be 800 (of type number). Was null (of type object).]
+ [WebGL test #183]
expected: FAIL
- [WebGL test #270: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_BASE_LEVEL"\]) should be 99 (of type number). Was null (of type object).]
+ [WebGL test #184]
expected: FAIL
- [WebGL test #178: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_MIN_LOD"\]) should be -500. Was -1000.]
+ [WebGL test #185]
expected: FAIL
- [WebGL test #29: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MIN_FILTER"\]) should be 9986 (of type number). Was null (of type object).]
+ [WebGL test #186]
expected: FAIL
- [WebGL test #242: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_WRAP_R"\]) should be 33648. Was 10497.]
+ [WebGL test #187]
expected: FAIL
- [WebGL test #307: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was 0 (of type number).]
+ [WebGL test #188]
expected: FAIL
- [WebGL test #302: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_IMMUTABLE_LEVELS"\]) should be 0 (of type number). Was null (of type object).]
+ [WebGL test #189]
expected: FAIL
- [WebGL test #269: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_BASE_LEVEL"\]) should be 100 (of type number). Was null (of type object).]
+ [WebGL test #190]
expected: FAIL
- [WebGL test #221: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_T"\]) should be 33648 (of type number). Was null (of type object).]
+ [WebGL test #191]
expected: FAIL
- [WebGL test #276: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_MAX_LEVEL"\]) should be 300. Was 1000.]
+ [WebGL test #192]
expected: FAIL
- [WebGL test #264: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_COMPARE_MODE"\]) should be 0 (of type number). Was null (of type object).]
+ [WebGL test #197]
expected: FAIL
- [WebGL test #262: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_COMPARE_MODE"\]) should be 0 (of type number). Was null (of type object).]
+ [WebGL test #198]
expected: FAIL
- [WebGL test #111: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_S"\]) should be 33071 (of type number). Was null (of type object).]
+ [WebGL test #199]
expected: FAIL
- [WebGL test #101: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was null (of type object).]
+ [WebGL test #200]
expected: FAIL
- [WebGL test #308: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was 0 (of type number).]
+ [WebGL test #205]
expected: FAIL
- [WebGL test #127: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAG_FILTER"\]) should be 9728 (of type number). Was null (of type object).]
+ [WebGL test #206]
expected: FAIL
- [WebGL test #288: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MIN_LOD"\]) should be -999 (of type number). Was null (of type object).]
+ [WebGL test #207]
expected: FAIL
- [WebGL test #190: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAX_LOD"\]) should be 500 (of type number). Was null (of type object).]
+ [WebGL test #208]
expected: FAIL
- [WebGL test #48: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 515 (of type number). Was null (of type object).]
+ [WebGL test #21]
expected: FAIL
- [WebGL test #125: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAG_FILTER"\]) should be 9728 (of type number). Was null (of type object).]
+ [WebGL test #213]
expected: FAIL
- [WebGL test #149: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 516 (of type number). Was null (of type object).]
+ [WebGL test #214]
expected: FAIL
- [WebGL test #267: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_BASE_LEVEL"\]) should be 100. Was 0.]
+ [WebGL test #215]
expected: FAIL
- [WebGL test #160: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_COMPARE_MODE"\]) should be 34894 (of type number). Was null (of type object).]
+ [WebGL test #216]
expected: FAIL
- [WebGL test #301: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_IMMUTABLE_LEVELS"\]) should be 0 (of type number). Was null (of type object).]
+ [WebGL test #22]
expected: FAIL
- [WebGL test #168: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_BASE_LEVEL"\]) should be 100 (of type number). Was null (of type object).]
+ [WebGL test #221]
expected: FAIL
- [WebGL test #62: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_BASE_LEVEL"\]) should be 0 (of type number). Was null (of type object).]
+ [WebGL test #222]
expected: FAIL
- [WebGL test #31: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MIN_FILTER"\]) should be 9986 (of type number). Was null (of type object).]
+ [WebGL test #223]
expected: FAIL
- [WebGL test #251: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 516. Was 515.]
+ [WebGL test #224]
expected: FAIL
- [WebGL test #100: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was 0 (of type number).]
+ [WebGL test #229]
expected: FAIL
- [WebGL test #135: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MIN_FILTER"\]) should be 9987 (of type number). Was null (of type object).]
+ [WebGL test #23]
expected: FAIL
- [WebGL test #8: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_S"\]) should be 10497 (of type number). Was null (of type object).]
+ [WebGL test #230]
expected: FAIL
- [WebGL test #183: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MIN_LOD"\]) should be -500 (of type number). Was null (of type object).]
+ [WebGL test #231]
expected: FAIL
- [WebGL test #224: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_T"\]) should be 10497 (of type number). Was null (of type object).]
+ [WebGL test #232]
expected: FAIL
- [WebGL test #182: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MIN_LOD"\]) should be -500 (of type number). Was null (of type object).]
+ [WebGL test #237]
expected: FAIL
- [WebGL test #266: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_BASE_LEVEL"\]) should be 99. Was 0.]
+ [WebGL test #238]
expected: FAIL
- [WebGL test #72: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAX_LEVEL"\]) should be 1000 (of type number). Was null (of type object).]
+ [WebGL test #239]
expected: FAIL
- [WebGL test #245: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_R"\]) should be 33071 (of type number). Was null (of type object).]
+ [WebGL test #24]
expected: FAIL
- [WebGL test #138: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_WRAP_R"\]) should be 33071. Was 10497.]
+ [WebGL test #240]
expected: FAIL
- [WebGL test #117: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_T"\]) should be 33648 (of type number). Was null (of type object).]
+ [WebGL test #241]
expected: FAIL
- [WebGL test #80: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MIN_LOD"\]) should be -1000 (of type number). Was null (of type object).]
+ [WebGL test #242]
expected: FAIL
- [WebGL test #23: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAG_FILTER"\]) should be 9729 (of type number). Was null (of type object).]
+ [WebGL test #243]
expected: FAIL
- [WebGL test #166: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_BASE_LEVEL"\]) should be 100 (of type number). Was null (of type object).]
+ [WebGL test #244]
expected: FAIL
- [WebGL test #273: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_MAX_LEVEL"\]) should be 800. Was 1000.]
+ [WebGL test #245]
expected: FAIL
- [WebGL test #38: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_R"\]) should be 10497 (of type number). Was null (of type object).]
+ [WebGL test #246]
expected: FAIL
- [WebGL test #176: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAX_LEVEL"\]) should be 800 (of type number). Was null (of type object).]
+ [WebGL test #247]
expected: FAIL
- [WebGL test #175: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAX_LEVEL"\]) should be 800 (of type number). Was null (of type object).]
+ [WebGL test #248]
expected: FAIL
- [WebGL test #24: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAG_FILTER"\]) should be 9729 (of type number). Was null (of type object).]
+ [WebGL test #249]
expected: FAIL
- [WebGL test #0: getError expected: NO_ERROR. Was INVALID_ENUM : should be no errors]
+ [WebGL test #250]
expected: FAIL
- [WebGL test #6: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_S"\]) should be 10497 (of type number). Was null (of type object).]
+ [WebGL test #251]
expected: FAIL
- [WebGL test #98: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was 0 (of type number).]
+ [WebGL test #252]
expected: FAIL
- [WebGL test #150: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 516 (of type number). Was null (of type object).]
+ [WebGL test #253]
expected: FAIL
- [WebGL test #180: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_MIN_LOD"\]) should be -500. Was -1000.]
+ [WebGL test #254]
expected: FAIL
- [WebGL test #203: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was 0 (of type number).]
+ [WebGL test #255]
expected: FAIL
- [WebGL test #237: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MIN_FILTER"\]) should be 9987 (of type number). Was null (of type object).]
+ [WebGL test #256]
expected: FAIL
- [WebGL test #304: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_IMMUTABLE_LEVELS"\]) should be 0 (of type number). Was null (of type object).]
+ [WebGL test #257]
expected: FAIL
- [WebGL test #305: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was 0 (of type number).]
+ [WebGL test #259]
expected: FAIL
- [WebGL test #99: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was 0 (of type number).]
+ [WebGL test #261]
expected: FAIL
- [WebGL test #119: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_T"\]) should be 33648 (of type number). Was null (of type object).]
+ [WebGL test #262]
expected: FAIL
- [WebGL test #201: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was 0 (of type number).]
+ [WebGL test #263]
expected: FAIL
- [WebGL test #159: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_COMPARE_MODE"\]) should be 34894 (of type number). Was null (of type object).]
+ [WebGL test #264]
expected: FAIL
- [WebGL test #232: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAG_FILTER"\]) should be 9729 (of type number). Was null (of type object).]
+ [WebGL test #265]
expected: FAIL
- [WebGL test #250: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 513. Was 515.]
+ [WebGL test #266]
expected: FAIL
- [WebGL test #21: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAG_FILTER"\]) should be 9729 (of type number). Was null (of type object).]
+ [WebGL test #267]
expected: FAIL
- [WebGL test #222: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_T"\]) should be 10497 (of type number). Was null (of type object).]
+ [WebGL test #268]
expected: FAIL
- [WebGL test #231: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAG_FILTER"\]) should be 9728 (of type number). Was null (of type object).]
+ [WebGL test #269]
expected: FAIL
- [WebGL test #253: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 516 (of type number). Was null (of type object).]
+ [WebGL test #270]
expected: FAIL
- [WebGL test #30: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MIN_FILTER"\]) should be 9986 (of type number). Was null (of type object).]
+ [WebGL test #271]
expected: FAIL
- [WebGL test #126: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAG_FILTER"\]) should be 9728 (of type number). Was null (of type object).]
+ [WebGL test #272]
expected: FAIL
- [WebGL test #223: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_T"\]) should be 33648 (of type number). Was null (of type object).]
+ [WebGL test #273]
expected: FAIL
- [WebGL test #93: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_IMMUTABLE_LEVELS"\]) should be 0 (of type number). Was null (of type object).]
+ [WebGL test #274]
expected: FAIL
- [WebGL test #286: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MIN_LOD"\]) should be -999 (of type number). Was null (of type object).]
+ [WebGL test #275]
expected: FAIL
- [WebGL test #239: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MIN_FILTER"\]) should be 9987 (of type number). Was null (of type object).]
+ [WebGL test #276]
expected: FAIL
- [WebGL test #285: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MIN_LOD"\]) should be -500 (of type number). Was null (of type object).]
+ [WebGL test #277]
expected: FAIL
- [WebGL test #85: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAX_LOD"\]) should be 1000 (of type number). Was null (of type object).]
+ [WebGL test #278]
expected: FAIL
- [WebGL test #46: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 515 (of type number). Was null (of type object).]
+ [WebGL test #279]
expected: FAIL
- [WebGL test #55: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_COMPARE_MODE"\]) should be 0 (of type number). Was null (of type object).]
+ [WebGL test #280]
expected: FAIL
- [WebGL test #146: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 516. Was 515.]
+ [WebGL test #281]
expected: FAIL
- [WebGL test #309: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was null (of type object).]
+ [WebGL test #282]
expected: FAIL
- [WebGL test #63: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_BASE_LEVEL"\]) should be 0 (of type number). Was null (of type object).]
+ [WebGL test #283]
expected: FAIL
- [WebGL test #161: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_BASE_LEVEL"\]) should be 100. Was 0.]
+ [WebGL test #284]
expected: FAIL
- [WebGL test #97: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was 0 (of type number).]
+ [WebGL test #285]
expected: FAIL
- [WebGL test #277: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAX_LEVEL"\]) should be 800 (of type number). Was null (of type object).]
+ [WebGL test #286]
expected: FAIL
- [WebGL test #240: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MIN_FILTER"\]) should be 9728 (of type number). Was null (of type object).]
+ [WebGL test #287]
expected: FAIL
- [WebGL test #157: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_COMPARE_MODE"\]) should be 34894 (of type number). Was null (of type object).]
+ [WebGL test #288]
expected: FAIL
- [WebGL test #54: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_COMPARE_MODE"\]) should be 0 (of type number). Was null (of type object).]
+ [WebGL test #289]
expected: FAIL
- [WebGL test #254: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 513 (of type number). Was null (of type object).]
+ [WebGL test #29]
expected: FAIL
- [WebGL test #177: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_MIN_LOD"\]) should be -500. Was -1000.]
+ [WebGL test #290]
expected: FAIL
- [WebGL test #142: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_R"\]) should be 33071 (of type number). Was null (of type object).]
+ [WebGL test #291]
expected: FAIL
- [WebGL test #282: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_MIN_LOD"\]) should be -999. Was -1000.]
+ [WebGL test #292]
expected: FAIL
- [WebGL test #191: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAX_LOD"\]) should be 500 (of type number). Was null (of type object).]
+ [WebGL test #293]
expected: FAIL
- [WebGL test #155: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_COMPARE_MODE"\]) should be 34894. Was 0.]
+ [WebGL test #294]
expected: FAIL
- [WebGL test #263: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_COMPARE_MODE"\]) should be 34894 (of type number). Was null (of type object).]
+ [WebGL test #295]
expected: FAIL
- [WebGL test #255: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 516 (of type number). Was null (of type object).]
+ [WebGL test #296]
expected: FAIL
- [WebGL test #110: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_S"\]) should be 33071 (of type number). Was null (of type object).]
+ [WebGL test #30]
expected: FAIL
- [WebGL test #167: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_BASE_LEVEL"\]) should be 100 (of type number). Was null (of type object).]
+ [WebGL test #301]
expected: FAIL
- [WebGL test #22: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAG_FILTER"\]) should be 9729 (of type number). Was null (of type object).]
+ [WebGL test #302]
expected: FAIL
- [WebGL test #296: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MAX_LOD"\]) should be 999 (of type number). Was null (of type object).]
+ [WebGL test #303]
expected: FAIL
- [WebGL test #284: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_MIN_LOD"\]) should be -999. Was -1000.]
+ [WebGL test #304]
expected: FAIL
- [WebGL test #179: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_MIN_LOD"\]) should be -500. Was -1000.]
+ [WebGL test #309]
expected: FAIL
- [WebGL test #259: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_COMPARE_MODE"\]) should be 34894. Was 0.]
+ [WebGL test #31]
expected: FAIL
- [WebGL test #185: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_MAX_LOD"\]) should be 500. Was 1000.]
+ [WebGL test #310]
expected: FAIL
- [WebGL test #272: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_BASE_LEVEL"\]) should be 99 (of type number). Was null (of type object).]
+ [WebGL test #311]
expected: FAIL
- [WebGL test #198: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_IMMUTABLE_LEVELS"\]) should be 0 (of type number). Was null (of type object).]
+ [WebGL test #312]
expected: FAIL
- [WebGL test #170: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_MAX_LEVEL"\]) should be 800. Was 1000.]
+ [WebGL test #313]
expected: FAIL
- [WebGL test #281: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_MIN_LOD"\]) should be -500. Was -1000.]
+ [WebGL test #32]
expected: FAIL
- [WebGL test #271: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_BASE_LEVEL"\]) should be 100 (of type number). Was null (of type object).]
+ [WebGL test #37]
expected: FAIL
- [WebGL test #140: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_WRAP_R"\]) should be 33071. Was 10497.]
+ [WebGL test #38]
expected: FAIL
- [WebGL test #53: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_COMPARE_MODE"\]) should be 0 (of type number). Was null (of type object).]
+ [WebGL test #39]
expected: FAIL
- [WebGL test #77: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MIN_LOD"\]) should be -1000 (of type number). Was null (of type object).]
+ [WebGL test #40]
expected: FAIL
- [WebGL test #104: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was null (of type object).]
+ [WebGL test #45]
expected: FAIL
- [WebGL test #181: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MIN_LOD"\]) should be -500 (of type number). Was null (of type object).]
+ [WebGL test #46]
expected: FAIL
- [WebGL test #78: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MIN_LOD"\]) should be -1000 (of type number). Was null (of type object).]
+ [WebGL test #47]
expected: FAIL
- [WebGL test #164: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_BASE_LEVEL"\]) should be 100. Was 0.]
+ [WebGL test #48]
expected: FAIL
- [WebGL test #145: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 516. Was 515.]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #5: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_S"\]) should be 10497 (of type number). Was null (of type object).]
+ [WebGL test #53]
expected: FAIL
- [WebGL test #79: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_MIN_LOD"\]) should be -1000 (of type number). Was null (of type object).]
+ [WebGL test #54]
expected: FAIL
- [WebGL test #152: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 516 (of type number). Was null (of type object).]
+ [WebGL test #55]
expected: FAIL
- [WebGL test #310: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was null (of type object).]
+ [WebGL test #56]
expected: FAIL
- [WebGL test #174: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAX_LEVEL"\]) should be 800 (of type number). Was null (of type object).]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #16: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_T"\]) should be 10497 (of type number). Was null (of type object).]
+ [WebGL test #61]
expected: FAIL
- [WebGL test #102: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was null (of type object).]
+ [WebGL test #62]
expected: FAIL
- [WebGL test #289: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_MAX_LOD"\]) should be 500. Was 1000.]
+ [WebGL test #63]
expected: FAIL
- [WebGL test #230: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAG_FILTER"\]) should be 9729 (of type number). Was null (of type object).]
+ [WebGL test #64]
expected: FAIL
- [WebGL test #208: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_IMMUTABLE_FORMAT"\]) should be false (of type boolean). Was null (of type object).]
+ [WebGL test #69]
expected: FAIL
- [WebGL test #141: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_R"\]) should be 33071 (of type number). Was null (of type object).]
+ [WebGL test #7]
expected: FAIL
- [WebGL test #86: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAX_LOD"\]) should be 1000 (of type number). Was null (of type object).]
+ [WebGL test #70]
expected: FAIL
- [WebGL test #14: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_T"\]) should be 10497 (of type number). Was null (of type object).]
+ [WebGL test #71]
expected: FAIL
- [WebGL test #172: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_MAX_LEVEL"\]) should be 800. Was 1000.]
+ [WebGL test #72]
expected: FAIL
- [WebGL test #118: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_T"\]) should be 33648 (of type number). Was null (of type object).]
+ [WebGL test #77]
expected: FAIL
- [WebGL test #64: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_BASE_LEVEL"\]) should be 0 (of type number). Was null (of type object).]
+ [WebGL test #78]
expected: FAIL
- [WebGL test #120: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_T"\]) should be 33648 (of type number). Was null (of type object).]
+ [WebGL test #79]
expected: FAIL
- [WebGL test #151: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 516 (of type number). Was null (of type object).]
+ [WebGL test #8]
expected: FAIL
- [WebGL test #229: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAG_FILTER"\]) should be 9728 (of type number). Was null (of type object).]
+ [WebGL test #80]
expected: FAIL
- [WebGL test #294: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MAX_LOD"\]) should be 999 (of type number). Was null (of type object).]
+ [WebGL test #85]
expected: FAIL
- [WebGL test #214: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_S"\]) should be 10497 (of type number). Was null (of type object).]
+ [WebGL test #86]
expected: FAIL
- [WebGL test #291: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_MAX_LOD"\]) should be 500. Was 1000.]
+ [WebGL test #87]
expected: FAIL
- [WebGL test #274: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_MAX_LEVEL"\]) should be 300. Was 1000.]
+ [WebGL test #88]
expected: FAIL
- [WebGL test #188: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_MAX_LOD"\]) should be 500. Was 1000.]
+ [WebGL test #93]
expected: FAIL
- [WebGL test #162: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_BASE_LEVEL"\]) should be 100. Was 0.]
+ [WebGL test #94]
expected: FAIL
- [WebGL test #40: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_R"\]) should be 10497 (of type number). Was null (of type object).]
+ [WebGL test #95]
expected: FAIL
- [WebGL test #249: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_COMPARE_FUNC"\]) should be 516. Was 515.]
+ [WebGL test #96]
expected: FAIL
-
- [WebGL test #134: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_MIN_FILTER"\]) should be 9987 (of type number). Was null (of type object).]
- expected: FAIL
-
- [WebGL test #275: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_MAX_LEVEL"\]) should be 800. Was 1000.]
- expected: FAIL
-
- [WebGL test #197: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_IMMUTABLE_LEVELS"\]) should be 0 (of type number). Was null (of type object).]
- expected: FAIL
-
- [WebGL test #156: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_COMPARE_MODE"\]) should be 34894. Was 0.]
- expected: FAIL
-
- [WebGL test #39: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_R"\]) should be 10497 (of type number). Was null (of type object).]
- expected: FAIL
-
- [WebGL test #13: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_T"\]) should be 10497 (of type number). Was null (of type object).]
- expected: FAIL
-
- [WebGL test #139: gl.getTexParameter(gl["TEXTURE_CUBE_MAP"\], gl["TEXTURE_WRAP_R"\]) should be 33071. Was 10497.]
- expected: FAIL
-
- [WebGL test #257: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_COMPARE_MODE"\]) should be 34894. Was 0.]
- expected: FAIL
-
- [WebGL test #248: gl.getTexParameter(gl["TEXTURE_3D"\], gl["TEXTURE_WRAP_R"\]) should be 33648 (of type number). Was null (of type object).]
- expected: FAIL
-
- [WebGL test #109: gl.getTexParameter(gl["TEXTURE_2D_ARRAY"\], gl["TEXTURE_WRAP_S"\]) should be 33071 (of type number). Was null (of type object).]
- expected: FAIL
-
- [WebGL test #154: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_COMPARE_MODE"\]) should be 34894. Was 0.]
- expected: FAIL
-
- [WebGL test #169: gl.getTexParameter(gl["TEXTURE_2D"\], gl["TEXTURE_MAX_LEVEL"\]) should be 800. Was 1000.]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance2/textures/misc/immutable-tex-render-feedback.html.ini b/tests/wpt/webgl/meta/conformance2/textures/misc/immutable-tex-render-feedback.html.ini
index 400c2a74588..590d5442c88 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/misc/immutable-tex-render-feedback.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/misc/immutable-tex-render-feedback.html.ini
@@ -1,6072 +1,6072 @@
[immutable-tex-render-feedback.html]
- [WebGL test #0: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: LINEAR, dest: 0}]
+ [WebGL test #0]
expected: FAIL
- [WebGL test #1: getError expected: INVALID_OPERATION. Was INVALID_VALUE : after draw with texture]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #2: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: LINEAR, dest: 1}]
+ [WebGL test #10]
expected: FAIL
- [WebGL test #3: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #100]
expected: FAIL
- [WebGL test #4: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: LINEAR, dest: 2}]
+ [WebGL test #1000]
expected: FAIL
- [WebGL test #5: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1001]
expected: FAIL
- [WebGL test #8: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: LINEAR, dest: 0}]
+ [WebGL test #1002]
expected: FAIL
- [WebGL test #9: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1003]
expected: FAIL
- [WebGL test #10: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: LINEAR, dest: 1}]
+ [WebGL test #1004]
expected: FAIL
- [WebGL test #11: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1005]
expected: FAIL
- [WebGL test #12: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: LINEAR, dest: 2}]
+ [WebGL test #1008]
expected: FAIL
- [WebGL test #13: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1009]
expected: FAIL
- [WebGL test #16: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #101]
expected: FAIL
- [WebGL test #17: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1010]
expected: FAIL
- [WebGL test #18: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #1011]
expected: FAIL
- [WebGL test #19: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1012]
expected: FAIL
- [WebGL test #20: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #1013]
expected: FAIL
- [WebGL test #21: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1016]
expected: FAIL
- [WebGL test #24: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #1017]
expected: FAIL
- [WebGL test #25: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1018]
expected: FAIL
- [WebGL test #26: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #1019]
expected: FAIL
- [WebGL test #27: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1020]
expected: FAIL
- [WebGL test #28: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #1021]
expected: FAIL
- [WebGL test #29: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1024]
expected: FAIL
- [WebGL test #32: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #1025]
expected: FAIL
- [WebGL test #33: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1026]
expected: FAIL
- [WebGL test #34: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #1027]
expected: FAIL
- [WebGL test #35: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1028]
expected: FAIL
- [WebGL test #36: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #1029]
expected: FAIL
- [WebGL test #37: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1032]
expected: FAIL
- [WebGL test #40: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #1033]
expected: FAIL
- [WebGL test #41: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1034]
expected: FAIL
- [WebGL test #42: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #1035]
expected: FAIL
- [WebGL test #43: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1036]
expected: FAIL
- [WebGL test #44: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #1037]
expected: FAIL
- [WebGL test #45: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #104]
expected: FAIL
- [WebGL test #48: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: NEAREST, dest: 0}]
+ [WebGL test #1040]
expected: FAIL
- [WebGL test #49: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1041]
expected: FAIL
- [WebGL test #50: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: NEAREST, dest: 1}]
+ [WebGL test #1042]
expected: FAIL
- [WebGL test #51: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1043]
expected: FAIL
- [WebGL test #52: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: NEAREST, dest: 2}]
+ [WebGL test #1044]
expected: FAIL
- [WebGL test #53: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1045]
expected: FAIL
- [WebGL test #56: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: NEAREST, dest: 0}]
+ [WebGL test #1048]
expected: FAIL
- [WebGL test #57: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1049]
expected: FAIL
- [WebGL test #58: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: NEAREST, dest: 1}]
+ [WebGL test #105]
expected: FAIL
- [WebGL test #59: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1050]
expected: FAIL
- [WebGL test #60: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: NEAREST, dest: 2}]
+ [WebGL test #1051]
expected: FAIL
- [WebGL test #61: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1052]
expected: FAIL
- [WebGL test #64: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #1053]
expected: FAIL
- [WebGL test #65: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1056]
expected: FAIL
- [WebGL test #66: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #1057]
expected: FAIL
- [WebGL test #67: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1058]
expected: FAIL
- [WebGL test #68: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #1059]
expected: FAIL
- [WebGL test #69: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #106]
expected: FAIL
- [WebGL test #72: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #1060]
expected: FAIL
- [WebGL test #73: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1061]
expected: FAIL
- [WebGL test #74: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #1064]
expected: FAIL
- [WebGL test #75: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1065]
expected: FAIL
- [WebGL test #76: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #1066]
expected: FAIL
- [WebGL test #77: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1067]
expected: FAIL
- [WebGL test #80: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #1068]
expected: FAIL
- [WebGL test #81: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1069]
expected: FAIL
- [WebGL test #82: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #107]
expected: FAIL
- [WebGL test #83: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1072]
expected: FAIL
- [WebGL test #84: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #1073]
expected: FAIL
- [WebGL test #85: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1074]
expected: FAIL
- [WebGL test #88: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #1075]
expected: FAIL
- [WebGL test #89: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1076]
expected: FAIL
- [WebGL test #90: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #1077]
expected: FAIL
- [WebGL test #91: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #108]
expected: FAIL
- [WebGL test #92: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 0\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #1080]
expected: FAIL
- [WebGL test #93: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1081]
expected: FAIL
- [WebGL test #96: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: LINEAR, dest: 0}]
+ [WebGL test #1082]
expected: FAIL
- [WebGL test #97: getError expected: INVALID_OPERATION. Was INVALID_ENUM : after draw with texture]
+ [WebGL test #1083]
expected: FAIL
- [WebGL test #98: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: LINEAR, dest: 1}]
+ [WebGL test #1084]
expected: FAIL
- [WebGL test #99: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1085]
expected: FAIL
- [WebGL test #100: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: LINEAR, dest: 2}]
+ [WebGL test #1088]
expected: FAIL
- [WebGL test #101: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1089]
expected: FAIL
- [WebGL test #104: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: LINEAR, dest: 0}]
+ [WebGL test #109]
expected: FAIL
- [WebGL test #105: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1090]
expected: FAIL
- [WebGL test #106: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: LINEAR, dest: 1}]
+ [WebGL test #1091]
expected: FAIL
- [WebGL test #107: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1092]
expected: FAIL
- [WebGL test #108: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: LINEAR, dest: 2}]
+ [WebGL test #1093]
expected: FAIL
- [WebGL test #109: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1096]
expected: FAIL
- [WebGL test #112: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #1097]
expected: FAIL
- [WebGL test #113: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1098]
expected: FAIL
- [WebGL test #114: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #1099]
expected: FAIL
- [WebGL test #115: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #11]
expected: FAIL
- [WebGL test #116: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #1100]
expected: FAIL
- [WebGL test #117: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1101]
expected: FAIL
- [WebGL test #120: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #1104]
expected: FAIL
- [WebGL test #121: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1105]
expected: FAIL
- [WebGL test #122: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #1106]
expected: FAIL
- [WebGL test #123: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1107]
expected: FAIL
- [WebGL test #124: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #1108]
expected: FAIL
- [WebGL test #125: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1109]
expected: FAIL
- [WebGL test #128: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #1112]
expected: FAIL
- [WebGL test #129: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1113]
expected: FAIL
- [WebGL test #130: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #1114]
expected: FAIL
- [WebGL test #131: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1115]
expected: FAIL
- [WebGL test #132: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #1116]
expected: FAIL
- [WebGL test #133: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1117]
expected: FAIL
- [WebGL test #136: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #112]
expected: FAIL
- [WebGL test #137: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1120]
expected: FAIL
- [WebGL test #138: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #1121]
expected: FAIL
- [WebGL test #139: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1122]
expected: FAIL
- [WebGL test #140: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #1123]
expected: FAIL
- [WebGL test #141: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1124]
expected: FAIL
- [WebGL test #144: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: NEAREST, dest: 0}]
+ [WebGL test #1125]
expected: FAIL
- [WebGL test #145: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1128]
expected: FAIL
- [WebGL test #146: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: NEAREST, dest: 1}]
+ [WebGL test #1129]
expected: FAIL
- [WebGL test #147: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #113]
expected: FAIL
- [WebGL test #148: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: NEAREST, dest: 2}]
+ [WebGL test #1130]
expected: FAIL
- [WebGL test #149: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1131]
expected: FAIL
- [WebGL test #152: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: NEAREST, dest: 0}]
+ [WebGL test #1132]
expected: FAIL
- [WebGL test #153: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1133]
expected: FAIL
- [WebGL test #154: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: NEAREST, dest: 1}]
+ [WebGL test #1136]
expected: FAIL
- [WebGL test #155: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1137]
expected: FAIL
- [WebGL test #156: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: NEAREST, dest: 2}]
+ [WebGL test #1138]
expected: FAIL
- [WebGL test #157: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1139]
expected: FAIL
- [WebGL test #160: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #114]
expected: FAIL
- [WebGL test #161: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1140]
expected: FAIL
- [WebGL test #162: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #1141]
expected: FAIL
- [WebGL test #163: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1144]
expected: FAIL
- [WebGL test #164: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #1145]
expected: FAIL
- [WebGL test #165: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1146]
expected: FAIL
- [WebGL test #168: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #1147]
expected: FAIL
- [WebGL test #169: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1148]
expected: FAIL
- [WebGL test #170: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #1149]
expected: FAIL
- [WebGL test #171: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #115]
expected: FAIL
- [WebGL test #172: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #1152]
expected: FAIL
- [WebGL test #173: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1153]
expected: FAIL
- [WebGL test #176: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #1154]
expected: FAIL
- [WebGL test #177: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1155]
expected: FAIL
- [WebGL test #178: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #1156]
expected: FAIL
- [WebGL test #179: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1157]
expected: FAIL
- [WebGL test #180: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #116]
expected: FAIL
- [WebGL test #181: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1160]
expected: FAIL
- [WebGL test #184: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #1161]
expected: FAIL
- [WebGL test #185: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1162]
expected: FAIL
- [WebGL test #186: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #1163]
expected: FAIL
- [WebGL test #187: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1164]
expected: FAIL
- [WebGL test #188: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #1165]
expected: FAIL
- [WebGL test #189: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1168]
expected: FAIL
- [WebGL test #192: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: LINEAR, dest: 0}]
+ [WebGL test #1169]
expected: FAIL
- [WebGL test #193: getError expected: INVALID_OPERATION. Was INVALID_ENUM : after draw with texture]
+ [WebGL test #117]
expected: FAIL
- [WebGL test #194: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: LINEAR, dest: 1}]
+ [WebGL test #1170]
expected: FAIL
- [WebGL test #195: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1171]
expected: FAIL
- [WebGL test #196: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: LINEAR, dest: 2}]
+ [WebGL test #1172]
expected: FAIL
- [WebGL test #197: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1173]
expected: FAIL
- [WebGL test #200: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: LINEAR, dest: 0}]
+ [WebGL test #1176]
expected: FAIL
- [WebGL test #201: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1177]
expected: FAIL
- [WebGL test #202: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: LINEAR, dest: 1}]
+ [WebGL test #1178]
expected: FAIL
- [WebGL test #203: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1179]
expected: FAIL
- [WebGL test #204: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: LINEAR, dest: 2}]
+ [WebGL test #1180]
expected: FAIL
- [WebGL test #205: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1181]
expected: FAIL
- [WebGL test #208: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #1184]
expected: FAIL
- [WebGL test #209: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1185]
expected: FAIL
- [WebGL test #210: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #1186]
expected: FAIL
- [WebGL test #211: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1187]
expected: FAIL
- [WebGL test #212: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #1188]
expected: FAIL
- [WebGL test #213: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1189]
expected: FAIL
- [WebGL test #216: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #1192]
expected: FAIL
- [WebGL test #217: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1193]
expected: FAIL
- [WebGL test #218: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #1194]
expected: FAIL
- [WebGL test #219: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1195]
expected: FAIL
- [WebGL test #220: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #1196]
expected: FAIL
- [WebGL test #221: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1197]
expected: FAIL
- [WebGL test #224: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #225: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #120]
expected: FAIL
- [WebGL test #226: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #1200]
expected: FAIL
- [WebGL test #227: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1201]
expected: FAIL
- [WebGL test #228: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #1202]
expected: FAIL
- [WebGL test #229: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1203]
expected: FAIL
- [WebGL test #232: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #1204]
expected: FAIL
- [WebGL test #233: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1205]
expected: FAIL
- [WebGL test #234: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #1208]
expected: FAIL
- [WebGL test #235: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1209]
expected: FAIL
- [WebGL test #236: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #121]
expected: FAIL
- [WebGL test #237: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1210]
expected: FAIL
- [WebGL test #240: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: NEAREST, dest: 0}]
+ [WebGL test #1211]
expected: FAIL
- [WebGL test #241: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1212]
expected: FAIL
- [WebGL test #242: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: NEAREST, dest: 1}]
+ [WebGL test #1213]
expected: FAIL
- [WebGL test #243: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1216]
expected: FAIL
- [WebGL test #244: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: NEAREST, dest: 2}]
+ [WebGL test #1217]
expected: FAIL
- [WebGL test #245: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1218]
expected: FAIL
- [WebGL test #248: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: NEAREST, dest: 0}]
+ [WebGL test #1219]
expected: FAIL
- [WebGL test #249: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #122]
expected: FAIL
- [WebGL test #250: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: NEAREST, dest: 1}]
+ [WebGL test #1220]
expected: FAIL
- [WebGL test #251: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1221]
expected: FAIL
- [WebGL test #252: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: NEAREST, dest: 2}]
+ [WebGL test #1224]
expected: FAIL
- [WebGL test #253: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1225]
expected: FAIL
- [WebGL test #256: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #1226]
expected: FAIL
- [WebGL test #257: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1227]
expected: FAIL
- [WebGL test #258: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #1228]
expected: FAIL
- [WebGL test #259: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1229]
expected: FAIL
- [WebGL test #260: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #123]
expected: FAIL
- [WebGL test #261: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1232]
expected: FAIL
- [WebGL test #264: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #1233]
expected: FAIL
- [WebGL test #265: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1234]
expected: FAIL
- [WebGL test #266: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #1235]
expected: FAIL
- [WebGL test #267: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1236]
expected: FAIL
- [WebGL test #268: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #1237]
expected: FAIL
- [WebGL test #269: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #124]
expected: FAIL
- [WebGL test #272: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #1240]
expected: FAIL
- [WebGL test #273: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1241]
expected: FAIL
- [WebGL test #274: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #1242]
expected: FAIL
- [WebGL test #275: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1243]
expected: FAIL
- [WebGL test #276: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #1244]
expected: FAIL
- [WebGL test #277: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1245]
expected: FAIL
- [WebGL test #280: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #1248]
expected: FAIL
- [WebGL test #281: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1249]
expected: FAIL
- [WebGL test #282: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #125]
expected: FAIL
- [WebGL test #283: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1250]
expected: FAIL
- [WebGL test #284: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #1251]
expected: FAIL
- [WebGL test #285: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1252]
expected: FAIL
- [WebGL test #288: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: LINEAR, dest: 0}]
+ [WebGL test #1253]
expected: FAIL
- [WebGL test #289: getError expected: INVALID_OPERATION. Was INVALID_ENUM : after draw with texture]
+ [WebGL test #1256]
expected: FAIL
- [WebGL test #290: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: LINEAR, dest: 1}]
+ [WebGL test #1257]
expected: FAIL
- [WebGL test #291: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1258]
expected: FAIL
- [WebGL test #292: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: LINEAR, dest: 2}]
+ [WebGL test #1259]
expected: FAIL
- [WebGL test #293: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1260]
expected: FAIL
- [WebGL test #296: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: LINEAR, dest: 0}]
+ [WebGL test #1261]
expected: FAIL
- [WebGL test #297: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1264]
expected: FAIL
- [WebGL test #298: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: LINEAR, dest: 1}]
+ [WebGL test #1265]
expected: FAIL
- [WebGL test #299: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1266]
expected: FAIL
- [WebGL test #300: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: LINEAR, dest: 2}]
+ [WebGL test #1267]
expected: FAIL
- [WebGL test #301: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1268]
expected: FAIL
- [WebGL test #304: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #1269]
expected: FAIL
- [WebGL test #305: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1272]
expected: FAIL
- [WebGL test #306: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #1273]
expected: FAIL
- [WebGL test #307: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1274]
expected: FAIL
- [WebGL test #308: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #1275]
expected: FAIL
- [WebGL test #309: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1276]
expected: FAIL
- [WebGL test #312: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #1277]
expected: FAIL
- [WebGL test #313: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #128]
expected: FAIL
- [WebGL test #314: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #1280]
expected: FAIL
- [WebGL test #315: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1281]
expected: FAIL
- [WebGL test #316: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #1282]
expected: FAIL
- [WebGL test #317: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1283]
expected: FAIL
- [WebGL test #320: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #1284]
expected: FAIL
- [WebGL test #321: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1285]
expected: FAIL
- [WebGL test #322: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #1288]
expected: FAIL
- [WebGL test #323: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1289]
expected: FAIL
- [WebGL test #324: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #129]
expected: FAIL
- [WebGL test #325: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1290]
expected: FAIL
- [WebGL test #328: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #1291]
expected: FAIL
- [WebGL test #329: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1292]
expected: FAIL
- [WebGL test #330: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #1293]
expected: FAIL
- [WebGL test #331: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1296]
expected: FAIL
- [WebGL test #332: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #1297]
expected: FAIL
- [WebGL test #333: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1298]
expected: FAIL
- [WebGL test #336: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: NEAREST, dest: 0}]
+ [WebGL test #1299]
expected: FAIL
- [WebGL test #337: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #13]
expected: FAIL
- [WebGL test #338: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: NEAREST, dest: 1}]
+ [WebGL test #130]
expected: FAIL
- [WebGL test #339: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1300]
expected: FAIL
- [WebGL test #340: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: NEAREST, dest: 2}]
+ [WebGL test #1301]
expected: FAIL
- [WebGL test #341: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1304]
expected: FAIL
- [WebGL test #344: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: NEAREST, dest: 0}]
+ [WebGL test #1305]
expected: FAIL
- [WebGL test #345: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1306]
expected: FAIL
- [WebGL test #346: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: NEAREST, dest: 1}]
+ [WebGL test #1307]
expected: FAIL
- [WebGL test #347: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1308]
expected: FAIL
- [WebGL test #348: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: NEAREST, dest: 2}]
+ [WebGL test #1309]
expected: FAIL
- [WebGL test #349: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #131]
expected: FAIL
- [WebGL test #352: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #1312]
expected: FAIL
- [WebGL test #353: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1313]
expected: FAIL
- [WebGL test #354: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #1314]
expected: FAIL
- [WebGL test #355: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1315]
expected: FAIL
- [WebGL test #356: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #1316]
expected: FAIL
- [WebGL test #357: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1317]
expected: FAIL
- [WebGL test #360: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #132]
expected: FAIL
- [WebGL test #361: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1320]
expected: FAIL
- [WebGL test #362: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #1321]
expected: FAIL
- [WebGL test #363: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1322]
expected: FAIL
- [WebGL test #364: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #1323]
expected: FAIL
- [WebGL test #365: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1324]
expected: FAIL
- [WebGL test #368: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #1325]
expected: FAIL
- [WebGL test #369: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1328]
expected: FAIL
- [WebGL test #370: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #1329]
expected: FAIL
- [WebGL test #371: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #133]
expected: FAIL
- [WebGL test #372: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #1330]
expected: FAIL
- [WebGL test #373: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1331]
expected: FAIL
- [WebGL test #376: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #1332]
expected: FAIL
- [WebGL test #377: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1333]
expected: FAIL
- [WebGL test #378: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #1336]
expected: FAIL
- [WebGL test #379: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1337]
expected: FAIL
- [WebGL test #380: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #1338]
expected: FAIL
- [WebGL test #381: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1339]
expected: FAIL
- [WebGL test #384: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: LINEAR, dest: 0}]
+ [WebGL test #1340]
expected: FAIL
- [WebGL test #385: getError expected: INVALID_OPERATION. Was INVALID_ENUM : after draw with texture]
+ [WebGL test #1341]
expected: FAIL
- [WebGL test #386: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: LINEAR, dest: 1}]
+ [WebGL test #1344]
expected: FAIL
- [WebGL test #387: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1345]
expected: FAIL
- [WebGL test #388: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: LINEAR, dest: 2}]
+ [WebGL test #1346]
expected: FAIL
- [WebGL test #389: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1347]
expected: FAIL
- [WebGL test #392: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: LINEAR, dest: 0}]
+ [WebGL test #1348]
expected: FAIL
- [WebGL test #393: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1349]
expected: FAIL
- [WebGL test #394: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: LINEAR, dest: 1}]
+ [WebGL test #1352]
expected: FAIL
- [WebGL test #395: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1353]
expected: FAIL
- [WebGL test #396: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: LINEAR, dest: 2}]
+ [WebGL test #1354]
expected: FAIL
- [WebGL test #397: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1355]
expected: FAIL
- [WebGL test #400: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #1356]
expected: FAIL
- [WebGL test #401: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1357]
expected: FAIL
- [WebGL test #402: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #136]
expected: FAIL
- [WebGL test #403: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1360]
expected: FAIL
- [WebGL test #404: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #1361]
expected: FAIL
- [WebGL test #405: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1362]
expected: FAIL
- [WebGL test #408: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #1363]
expected: FAIL
- [WebGL test #409: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1364]
expected: FAIL
- [WebGL test #410: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #1365]
expected: FAIL
- [WebGL test #411: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1368]
expected: FAIL
- [WebGL test #412: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #1369]
expected: FAIL
- [WebGL test #413: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #137]
expected: FAIL
- [WebGL test #416: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #1370]
expected: FAIL
- [WebGL test #417: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1371]
expected: FAIL
- [WebGL test #418: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #1372]
expected: FAIL
- [WebGL test #419: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1373]
expected: FAIL
- [WebGL test #420: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #1376]
expected: FAIL
- [WebGL test #421: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1377]
expected: FAIL
- [WebGL test #424: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #1378]
expected: FAIL
- [WebGL test #425: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1379]
expected: FAIL
- [WebGL test #426: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #138]
expected: FAIL
- [WebGL test #427: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1380]
expected: FAIL
- [WebGL test #428: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #1381]
expected: FAIL
- [WebGL test #429: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1384]
expected: FAIL
- [WebGL test #432: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: NEAREST, dest: 0}]
+ [WebGL test #1385]
expected: FAIL
- [WebGL test #433: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1386]
expected: FAIL
- [WebGL test #434: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: NEAREST, dest: 1}]
+ [WebGL test #1387]
expected: FAIL
- [WebGL test #435: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1388]
expected: FAIL
- [WebGL test #436: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: NEAREST, dest: 2}]
+ [WebGL test #1389]
expected: FAIL
- [WebGL test #437: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #139]
expected: FAIL
- [WebGL test #440: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: NEAREST, dest: 0}]
+ [WebGL test #1392]
expected: FAIL
- [WebGL test #441: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1393]
expected: FAIL
- [WebGL test #442: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: NEAREST, dest: 1}]
+ [WebGL test #1394]
expected: FAIL
- [WebGL test #443: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1395]
expected: FAIL
- [WebGL test #444: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: NEAREST, dest: 2}]
+ [WebGL test #1396]
expected: FAIL
- [WebGL test #445: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1397]
expected: FAIL
- [WebGL test #448: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #140]
expected: FAIL
- [WebGL test #449: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1400]
expected: FAIL
- [WebGL test #450: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #1401]
expected: FAIL
- [WebGL test #451: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1402]
expected: FAIL
- [WebGL test #452: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #1403]
expected: FAIL
- [WebGL test #453: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1404]
expected: FAIL
- [WebGL test #456: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #1405]
expected: FAIL
- [WebGL test #457: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1408]
expected: FAIL
- [WebGL test #458: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #1409]
expected: FAIL
- [WebGL test #459: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #141]
expected: FAIL
- [WebGL test #460: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #1410]
expected: FAIL
- [WebGL test #461: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1411]
expected: FAIL
- [WebGL test #464: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #1412]
expected: FAIL
- [WebGL test #465: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1413]
expected: FAIL
- [WebGL test #466: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #1416]
expected: FAIL
- [WebGL test #467: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1417]
expected: FAIL
- [WebGL test #468: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #1418]
expected: FAIL
- [WebGL test #469: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1419]
expected: FAIL
- [WebGL test #472: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #1420]
expected: FAIL
- [WebGL test #473: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1421]
expected: FAIL
- [WebGL test #474: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #1424]
expected: FAIL
- [WebGL test #475: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1425]
expected: FAIL
- [WebGL test #476: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [0, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #1426]
expected: FAIL
- [WebGL test #477: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1427]
expected: FAIL
- [WebGL test #480: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: LINEAR, dest: 0}]
+ [WebGL test #1428]
expected: FAIL
- [WebGL test #481: getError expected: NO_ERROR. Was INVALID_ENUM : after draw with texture]
+ [WebGL test #1429]
expected: FAIL
- [WebGL test #482: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: LINEAR, dest: 1}]
+ [WebGL test #1432]
expected: FAIL
- [WebGL test #483: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1433]
expected: FAIL
- [WebGL test #484: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: LINEAR, dest: 2}]
+ [WebGL test #1434]
expected: FAIL
- [WebGL test #485: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1435]
expected: FAIL
- [WebGL test #488: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: LINEAR, dest: 0}]
+ [WebGL test #1436]
expected: FAIL
- [WebGL test #489: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1437]
expected: FAIL
- [WebGL test #490: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: LINEAR, dest: 1}]
+ [WebGL test #144]
expected: FAIL
- [WebGL test #491: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1440]
expected: FAIL
- [WebGL test #492: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: LINEAR, dest: 2}]
+ [WebGL test #1441]
expected: FAIL
- [WebGL test #493: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1442]
expected: FAIL
- [WebGL test #496: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #1443]
expected: FAIL
- [WebGL test #497: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1444]
expected: FAIL
- [WebGL test #498: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #1445]
expected: FAIL
- [WebGL test #499: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1448]
expected: FAIL
- [WebGL test #500: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #1449]
expected: FAIL
- [WebGL test #501: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #145]
expected: FAIL
- [WebGL test #504: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #1450]
expected: FAIL
- [WebGL test #505: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1451]
expected: FAIL
- [WebGL test #506: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #1452]
expected: FAIL
- [WebGL test #507: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1453]
expected: FAIL
- [WebGL test #508: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #1456]
expected: FAIL
- [WebGL test #509: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1457]
expected: FAIL
- [WebGL test #512: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #1458]
expected: FAIL
- [WebGL test #513: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1459]
expected: FAIL
- [WebGL test #514: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #146]
expected: FAIL
- [WebGL test #515: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1460]
expected: FAIL
- [WebGL test #516: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #1461]
expected: FAIL
- [WebGL test #517: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1464]
expected: FAIL
- [WebGL test #520: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #1465]
expected: FAIL
- [WebGL test #521: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1466]
expected: FAIL
- [WebGL test #522: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #1467]
expected: FAIL
- [WebGL test #523: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1468]
expected: FAIL
- [WebGL test #524: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #1469]
expected: FAIL
- [WebGL test #525: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #147]
expected: FAIL
- [WebGL test #528: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: NEAREST, dest: 0}]
+ [WebGL test #1472]
expected: FAIL
- [WebGL test #529: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1473]
expected: FAIL
- [WebGL test #530: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: NEAREST, dest: 1}]
+ [WebGL test #1474]
expected: FAIL
- [WebGL test #531: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1475]
expected: FAIL
- [WebGL test #532: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: NEAREST, dest: 2}]
+ [WebGL test #1476]
expected: FAIL
- [WebGL test #533: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1477]
expected: FAIL
- [WebGL test #536: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: NEAREST, dest: 0}]
+ [WebGL test #148]
expected: FAIL
- [WebGL test #537: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1480]
expected: FAIL
- [WebGL test #538: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: NEAREST, dest: 1}]
+ [WebGL test #1481]
expected: FAIL
- [WebGL test #539: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1482]
expected: FAIL
- [WebGL test #540: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: NEAREST, dest: 2}]
+ [WebGL test #1483]
expected: FAIL
- [WebGL test #541: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1484]
expected: FAIL
- [WebGL test #544: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #1485]
expected: FAIL
- [WebGL test #545: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1488]
expected: FAIL
- [WebGL test #546: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #1489]
expected: FAIL
- [WebGL test #547: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #149]
expected: FAIL
- [WebGL test #548: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #1490]
expected: FAIL
- [WebGL test #549: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1491]
expected: FAIL
- [WebGL test #552: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #1492]
expected: FAIL
- [WebGL test #553: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1493]
expected: FAIL
- [WebGL test #554: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #1496]
expected: FAIL
- [WebGL test #555: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1497]
expected: FAIL
- [WebGL test #556: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #1498]
expected: FAIL
- [WebGL test #557: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1499]
expected: FAIL
- [WebGL test #560: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #1500]
expected: FAIL
- [WebGL test #561: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1501]
expected: FAIL
- [WebGL test #562: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #1504]
expected: FAIL
- [WebGL test #563: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1505]
expected: FAIL
- [WebGL test #564: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #1506]
expected: FAIL
- [WebGL test #565: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1507]
expected: FAIL
- [WebGL test #568: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #1508]
expected: FAIL
- [WebGL test #569: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1509]
expected: FAIL
- [WebGL test #570: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #1512]
expected: FAIL
- [WebGL test #571: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1513]
expected: FAIL
- [WebGL test #572: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 0\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #1514]
expected: FAIL
- [WebGL test #573: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1515]
expected: FAIL
- [WebGL test #576: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: LINEAR, dest: 0}]
+ [WebGL test #1516]
expected: FAIL
- [WebGL test #577: getError expected: NO_ERROR. Was INVALID_ENUM : after draw with texture]
+ [WebGL test #1517]
expected: FAIL
- [WebGL test #578: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: LINEAR, dest: 1}]
+ [WebGL test #152]
expected: FAIL
- [WebGL test #579: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1520]
expected: FAIL
- [WebGL test #580: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: LINEAR, dest: 2}]
+ [WebGL test #1521]
expected: FAIL
- [WebGL test #581: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1522]
expected: FAIL
- [WebGL test #584: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: LINEAR, dest: 0}]
+ [WebGL test #1523]
expected: FAIL
- [WebGL test #585: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1524]
expected: FAIL
- [WebGL test #586: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: LINEAR, dest: 1}]
+ [WebGL test #1525]
expected: FAIL
- [WebGL test #587: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1528]
expected: FAIL
- [WebGL test #588: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: LINEAR, dest: 2}]
+ [WebGL test #1529]
expected: FAIL
- [WebGL test #589: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #153]
expected: FAIL
- [WebGL test #592: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #1530]
expected: FAIL
- [WebGL test #593: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1531]
expected: FAIL
- [WebGL test #594: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #1532]
expected: FAIL
- [WebGL test #595: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1533]
expected: FAIL
- [WebGL test #596: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #1536]
expected: FAIL
- [WebGL test #597: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1537]
expected: FAIL
- [WebGL test #600: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #1538]
expected: FAIL
- [WebGL test #601: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1539]
expected: FAIL
- [WebGL test #602: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #154]
expected: FAIL
- [WebGL test #603: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1540]
expected: FAIL
- [WebGL test #604: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #1541]
expected: FAIL
- [WebGL test #605: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1544]
expected: FAIL
- [WebGL test #608: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #1545]
expected: FAIL
- [WebGL test #609: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1546]
expected: FAIL
- [WebGL test #610: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #1547]
expected: FAIL
- [WebGL test #611: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1548]
expected: FAIL
- [WebGL test #612: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #1549]
expected: FAIL
- [WebGL test #613: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #155]
expected: FAIL
- [WebGL test #616: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #1552]
expected: FAIL
- [WebGL test #617: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1553]
expected: FAIL
- [WebGL test #618: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #1554]
expected: FAIL
- [WebGL test #619: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1555]
expected: FAIL
- [WebGL test #620: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #1556]
expected: FAIL
- [WebGL test #621: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1557]
expected: FAIL
- [WebGL test #624: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: NEAREST, dest: 0}]
+ [WebGL test #156]
expected: FAIL
- [WebGL test #625: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1560]
expected: FAIL
- [WebGL test #626: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: NEAREST, dest: 1}]
+ [WebGL test #1561]
expected: FAIL
- [WebGL test #627: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1562]
expected: FAIL
- [WebGL test #628: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: NEAREST, dest: 2}]
+ [WebGL test #1563]
expected: FAIL
- [WebGL test #629: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1564]
expected: FAIL
- [WebGL test #632: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: NEAREST, dest: 0}]
+ [WebGL test #1565]
expected: FAIL
- [WebGL test #633: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1568]
expected: FAIL
- [WebGL test #634: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: NEAREST, dest: 1}]
+ [WebGL test #1569]
expected: FAIL
- [WebGL test #635: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #157]
expected: FAIL
- [WebGL test #636: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: NEAREST, dest: 2}]
+ [WebGL test #1570]
expected: FAIL
- [WebGL test #637: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1571]
expected: FAIL
- [WebGL test #640: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #1572]
expected: FAIL
- [WebGL test #641: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1573]
expected: FAIL
- [WebGL test #642: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #1576]
expected: FAIL
- [WebGL test #643: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1577]
expected: FAIL
- [WebGL test #644: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #1578]
expected: FAIL
- [WebGL test #645: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1579]
expected: FAIL
- [WebGL test #648: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #1580]
expected: FAIL
- [WebGL test #649: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1581]
expected: FAIL
- [WebGL test #650: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #1584]
expected: FAIL
- [WebGL test #651: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1585]
expected: FAIL
- [WebGL test #652: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #1586]
expected: FAIL
- [WebGL test #653: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1587]
expected: FAIL
- [WebGL test #656: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #1588]
expected: FAIL
- [WebGL test #657: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1589]
expected: FAIL
- [WebGL test #658: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #1592]
expected: FAIL
- [WebGL test #659: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1593]
expected: FAIL
- [WebGL test #660: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #1594]
expected: FAIL
- [WebGL test #661: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1595]
expected: FAIL
- [WebGL test #664: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #1596]
expected: FAIL
- [WebGL test #665: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1597]
expected: FAIL
- [WebGL test #666: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #16]
expected: FAIL
- [WebGL test #667: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #160]
expected: FAIL
- [WebGL test #668: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #1600]
expected: FAIL
- [WebGL test #669: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1601]
expected: FAIL
- [WebGL test #672: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: LINEAR, dest: 0}]
+ [WebGL test #1602]
expected: FAIL
- [WebGL test #673: getError expected: NO_ERROR. Was INVALID_ENUM : after draw with texture]
+ [WebGL test #1603]
expected: FAIL
- [WebGL test #674: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: LINEAR, dest: 1}]
+ [WebGL test #1604]
expected: FAIL
- [WebGL test #675: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1605]
expected: FAIL
- [WebGL test #676: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: LINEAR, dest: 2}]
+ [WebGL test #1608]
expected: FAIL
- [WebGL test #677: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1609]
expected: FAIL
- [WebGL test #680: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: LINEAR, dest: 0}]
+ [WebGL test #161]
expected: FAIL
- [WebGL test #681: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1610]
expected: FAIL
- [WebGL test #682: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: LINEAR, dest: 1}]
+ [WebGL test #1611]
expected: FAIL
- [WebGL test #683: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1612]
expected: FAIL
- [WebGL test #684: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: LINEAR, dest: 2}]
+ [WebGL test #1613]
expected: FAIL
- [WebGL test #685: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1616]
expected: FAIL
- [WebGL test #688: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #1617]
expected: FAIL
- [WebGL test #689: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1618]
expected: FAIL
- [WebGL test #690: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #1619]
expected: FAIL
- [WebGL test #691: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #162]
expected: FAIL
- [WebGL test #692: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #1620]
expected: FAIL
- [WebGL test #693: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1621]
expected: FAIL
- [WebGL test #696: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #1624]
expected: FAIL
- [WebGL test #697: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1625]
expected: FAIL
- [WebGL test #698: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #1626]
expected: FAIL
- [WebGL test #699: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1627]
expected: FAIL
- [WebGL test #700: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #1628]
expected: FAIL
- [WebGL test #701: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1629]
expected: FAIL
- [WebGL test #704: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #163]
expected: FAIL
- [WebGL test #705: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1633]
expected: FAIL
- [WebGL test #706: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #1636]
expected: FAIL
- [WebGL test #707: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1637]
expected: FAIL
- [WebGL test #708: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #164]
expected: FAIL
- [WebGL test #709: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1641]
expected: FAIL
- [WebGL test #712: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #1644]
expected: FAIL
- [WebGL test #713: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1645]
expected: FAIL
- [WebGL test #714: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #1649]
expected: FAIL
- [WebGL test #715: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #165]
expected: FAIL
- [WebGL test #716: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #1652]
expected: FAIL
- [WebGL test #717: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1653]
expected: FAIL
- [WebGL test #720: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: NEAREST, dest: 0}]
+ [WebGL test #1657]
expected: FAIL
- [WebGL test #721: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1660]
expected: FAIL
- [WebGL test #722: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: NEAREST, dest: 1}]
+ [WebGL test #1661]
expected: FAIL
- [WebGL test #723: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1665]
expected: FAIL
- [WebGL test #724: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: NEAREST, dest: 2}]
+ [WebGL test #1668]
expected: FAIL
- [WebGL test #725: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1669]
expected: FAIL
- [WebGL test #728: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: NEAREST, dest: 0}]
+ [WebGL test #1673]
expected: FAIL
- [WebGL test #729: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1676]
expected: FAIL
- [WebGL test #730: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: NEAREST, dest: 1}]
+ [WebGL test #1677]
expected: FAIL
- [WebGL test #731: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #168]
expected: FAIL
- [WebGL test #732: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: NEAREST, dest: 2}]
+ [WebGL test #1681]
expected: FAIL
- [WebGL test #733: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1684]
expected: FAIL
- [WebGL test #736: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #1685]
expected: FAIL
- [WebGL test #737: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1689]
expected: FAIL
- [WebGL test #738: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #169]
expected: FAIL
- [WebGL test #739: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1692]
expected: FAIL
- [WebGL test #740: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #1693]
expected: FAIL
- [WebGL test #741: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1697]
expected: FAIL
- [WebGL test #744: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #17]
expected: FAIL
- [WebGL test #745: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #170]
expected: FAIL
- [WebGL test #746: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #1700]
expected: FAIL
- [WebGL test #747: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1701]
expected: FAIL
- [WebGL test #748: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #1705]
expected: FAIL
- [WebGL test #749: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1708]
expected: FAIL
- [WebGL test #752: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #1709]
expected: FAIL
- [WebGL test #753: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #171]
expected: FAIL
- [WebGL test #754: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #1713]
expected: FAIL
- [WebGL test #755: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1716]
expected: FAIL
- [WebGL test #756: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #1717]
expected: FAIL
- [WebGL test #757: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #172]
expected: FAIL
- [WebGL test #760: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #1721]
expected: FAIL
- [WebGL test #761: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1724]
expected: FAIL
- [WebGL test #762: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #1725]
expected: FAIL
- [WebGL test #763: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1729]
expected: FAIL
- [WebGL test #764: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #173]
expected: FAIL
- [WebGL test #765: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1730]
expected: FAIL
- [WebGL test #768: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: LINEAR, dest: 0}]
+ [WebGL test #1731]
expected: FAIL
- [WebGL test #769: getError expected: NO_ERROR. Was INVALID_ENUM : after draw with texture]
+ [WebGL test #1732]
expected: FAIL
- [WebGL test #770: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: LINEAR, dest: 1}]
+ [WebGL test #1733]
expected: FAIL
- [WebGL test #771: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1737]
expected: FAIL
- [WebGL test #772: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: LINEAR, dest: 2}]
+ [WebGL test #1738]
expected: FAIL
- [WebGL test #773: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1739]
expected: FAIL
- [WebGL test #776: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: LINEAR, dest: 0}]
+ [WebGL test #1740]
expected: FAIL
- [WebGL test #777: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1741]
expected: FAIL
- [WebGL test #778: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: LINEAR, dest: 1}]
+ [WebGL test #1745]
expected: FAIL
- [WebGL test #779: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1746]
expected: FAIL
- [WebGL test #780: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: LINEAR, dest: 2}]
+ [WebGL test #1747]
expected: FAIL
- [WebGL test #781: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1748]
expected: FAIL
- [WebGL test #784: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #1749]
expected: FAIL
- [WebGL test #785: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1753]
expected: FAIL
- [WebGL test #786: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #1754]
expected: FAIL
- [WebGL test #787: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1755]
expected: FAIL
- [WebGL test #788: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #1756]
expected: FAIL
- [WebGL test #789: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1757]
expected: FAIL
- [WebGL test #792: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #176]
expected: FAIL
- [WebGL test #793: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1761]
expected: FAIL
- [WebGL test #794: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #1762]
expected: FAIL
- [WebGL test #795: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1763]
expected: FAIL
- [WebGL test #796: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #1764]
expected: FAIL
- [WebGL test #797: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1765]
expected: FAIL
- [WebGL test #800: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #1769]
expected: FAIL
- [WebGL test #801: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #177]
expected: FAIL
- [WebGL test #802: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #1770]
expected: FAIL
- [WebGL test #803: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1771]
expected: FAIL
- [WebGL test #804: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #1772]
expected: FAIL
- [WebGL test #805: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1773]
expected: FAIL
- [WebGL test #808: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #1777]
expected: FAIL
- [WebGL test #809: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1778]
expected: FAIL
- [WebGL test #810: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #1779]
expected: FAIL
- [WebGL test #811: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #178]
expected: FAIL
- [WebGL test #812: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #1780]
expected: FAIL
- [WebGL test #813: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1781]
expected: FAIL
- [WebGL test #816: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: NEAREST, dest: 0}]
+ [WebGL test #1785]
expected: FAIL
- [WebGL test #817: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1786]
expected: FAIL
- [WebGL test #818: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: NEAREST, dest: 1}]
+ [WebGL test #1787]
expected: FAIL
- [WebGL test #819: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1788]
expected: FAIL
- [WebGL test #820: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: NEAREST, dest: 2}]
+ [WebGL test #1789]
expected: FAIL
- [WebGL test #821: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #179]
expected: FAIL
- [WebGL test #824: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: NEAREST, dest: 0}]
+ [WebGL test #1793]
expected: FAIL
- [WebGL test #825: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1794]
expected: FAIL
- [WebGL test #826: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: NEAREST, dest: 1}]
+ [WebGL test #1795]
expected: FAIL
- [WebGL test #827: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1796]
expected: FAIL
- [WebGL test #828: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: NEAREST, dest: 2}]
+ [WebGL test #1797]
expected: FAIL
- [WebGL test #829: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #18]
expected: FAIL
- [WebGL test #832: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #180]
expected: FAIL
- [WebGL test #833: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1801]
expected: FAIL
- [WebGL test #834: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #1802]
expected: FAIL
- [WebGL test #835: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1803]
expected: FAIL
- [WebGL test #836: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #1804]
expected: FAIL
- [WebGL test #837: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1805]
expected: FAIL
- [WebGL test #840: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #1809]
expected: FAIL
- [WebGL test #841: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #181]
expected: FAIL
- [WebGL test #842: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #1810]
expected: FAIL
- [WebGL test #843: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1811]
expected: FAIL
- [WebGL test #844: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #1812]
expected: FAIL
- [WebGL test #845: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1813]
expected: FAIL
- [WebGL test #848: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #1817]
expected: FAIL
- [WebGL test #849: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1818]
expected: FAIL
- [WebGL test #850: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #1819]
expected: FAIL
- [WebGL test #851: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1820]
expected: FAIL
- [WebGL test #852: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #1821]
expected: FAIL
- [WebGL test #853: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1825]
expected: FAIL
- [WebGL test #856: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #1826]
expected: FAIL
- [WebGL test #857: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1827]
expected: FAIL
- [WebGL test #858: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #1833]
expected: FAIL
- [WebGL test #859: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1834]
expected: FAIL
- [WebGL test #860: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #1835]
expected: FAIL
- [WebGL test #861: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #184]
expected: FAIL
- [WebGL test #864: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: LINEAR, dest: 0}]
+ [WebGL test #1841]
expected: FAIL
- [WebGL test #865: getError expected: NO_ERROR. Was INVALID_ENUM : after draw with texture]
+ [WebGL test #1842]
expected: FAIL
- [WebGL test #866: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: LINEAR, dest: 1}]
+ [WebGL test #1843]
expected: FAIL
- [WebGL test #867: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1845]
expected: FAIL
- [WebGL test #868: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: LINEAR, dest: 2}]
+ [WebGL test #1849]
expected: FAIL
- [WebGL test #869: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #185]
expected: FAIL
- [WebGL test #872: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: LINEAR, dest: 0}]
+ [WebGL test #1850]
expected: FAIL
- [WebGL test #873: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1851]
expected: FAIL
- [WebGL test #874: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: LINEAR, dest: 1}]
+ [WebGL test #1853]
expected: FAIL
- [WebGL test #875: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1857]
expected: FAIL
- [WebGL test #876: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: LINEAR, dest: 2}]
+ [WebGL test #1858]
expected: FAIL
- [WebGL test #877: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1859]
expected: FAIL
- [WebGL test #880: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #186]
expected: FAIL
- [WebGL test #881: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1861]
expected: FAIL
- [WebGL test #882: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #1865]
expected: FAIL
- [WebGL test #883: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1866]
expected: FAIL
- [WebGL test #884: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #1867]
expected: FAIL
- [WebGL test #885: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1869]
expected: FAIL
- [WebGL test #888: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #187]
expected: FAIL
- [WebGL test #889: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1873]
expected: FAIL
- [WebGL test #890: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #1874]
expected: FAIL
- [WebGL test #891: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1875]
expected: FAIL
- [WebGL test #892: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #188]
expected: FAIL
- [WebGL test #893: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1881]
expected: FAIL
- [WebGL test #896: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #1882]
expected: FAIL
- [WebGL test #897: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1883]
expected: FAIL
- [WebGL test #898: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #1889]
expected: FAIL
- [WebGL test #899: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #189]
expected: FAIL
- [WebGL test #900: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #1890]
expected: FAIL
- [WebGL test #901: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1891]
expected: FAIL
- [WebGL test #904: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #1893]
expected: FAIL
- [WebGL test #905: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1897]
expected: FAIL
- [WebGL test #906: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #1898]
expected: FAIL
- [WebGL test #907: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1899]
expected: FAIL
- [WebGL test #908: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #19]
expected: FAIL
- [WebGL test #909: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1901]
expected: FAIL
- [WebGL test #912: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: NEAREST, dest: 0}]
+ [WebGL test #1905]
expected: FAIL
- [WebGL test #913: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1906]
expected: FAIL
- [WebGL test #914: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: NEAREST, dest: 1}]
+ [WebGL test #1907]
expected: FAIL
- [WebGL test #915: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1909]
expected: FAIL
- [WebGL test #916: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: NEAREST, dest: 2}]
+ [WebGL test #1913]
expected: FAIL
- [WebGL test #917: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1914]
expected: FAIL
- [WebGL test #920: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: NEAREST, dest: 0}]
+ [WebGL test #1915]
expected: FAIL
- [WebGL test #921: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1917]
expected: FAIL
- [WebGL test #922: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: NEAREST, dest: 1}]
+ [WebGL test #192]
expected: FAIL
- [WebGL test #923: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1921]
expected: FAIL
- [WebGL test #924: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: NEAREST, dest: 2}]
+ [WebGL test #1924]
expected: FAIL
- [WebGL test #925: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1925]
expected: FAIL
- [WebGL test #928: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #1929]
expected: FAIL
- [WebGL test #929: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #193]
expected: FAIL
- [WebGL test #930: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #1932]
expected: FAIL
- [WebGL test #931: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1933]
expected: FAIL
- [WebGL test #932: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #194]
expected: FAIL
- [WebGL test #933: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1940]
expected: FAIL
- [WebGL test #936: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #1941]
expected: FAIL
- [WebGL test #937: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1948]
expected: FAIL
- [WebGL test #938: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #1949]
expected: FAIL
- [WebGL test #939: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #195]
expected: FAIL
- [WebGL test #940: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #1956]
expected: FAIL
- [WebGL test #941: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1957]
expected: FAIL
- [WebGL test #944: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #196]
expected: FAIL
- [WebGL test #945: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1964]
expected: FAIL
- [WebGL test #946: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #1965]
expected: FAIL
- [WebGL test #947: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1969]
expected: FAIL
- [WebGL test #948: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #197]
expected: FAIL
- [WebGL test #949: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1972]
expected: FAIL
- [WebGL test #952: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #1973]
expected: FAIL
- [WebGL test #953: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1977]
expected: FAIL
- [WebGL test #954: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #1980]
expected: FAIL
- [WebGL test #955: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1981]
expected: FAIL
- [WebGL test #956: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [1, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #1988]
expected: FAIL
- [WebGL test #957: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #1989]
expected: FAIL
- [WebGL test #960: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: LINEAR, dest: 0}]
+ [WebGL test #1996]
expected: FAIL
- [WebGL test #961: getError expected: NO_ERROR. Was INVALID_ENUM : after draw with texture]
+ [WebGL test #1997]
expected: FAIL
- [WebGL test #962: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: LINEAR, dest: 1}]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #963: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #20]
expected: FAIL
- [WebGL test #964: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: LINEAR, dest: 2}]
+ [WebGL test #200]
expected: FAIL
- [WebGL test #965: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2004]
expected: FAIL
- [WebGL test #968: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: LINEAR, dest: 0}]
+ [WebGL test #2005]
expected: FAIL
- [WebGL test #969: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #201]
expected: FAIL
- [WebGL test #970: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: LINEAR, dest: 1}]
+ [WebGL test #2012]
expected: FAIL
- [WebGL test #971: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2013]
expected: FAIL
- [WebGL test #972: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: LINEAR, dest: 2}]
+ [WebGL test #2017]
expected: FAIL
- [WebGL test #973: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #202]
expected: FAIL
- [WebGL test #976: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #2020]
expected: FAIL
- [WebGL test #977: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2021]
expected: FAIL
- [WebGL test #978: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #2025]
expected: FAIL
- [WebGL test #979: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2028]
expected: FAIL
- [WebGL test #980: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #2029]
expected: FAIL
- [WebGL test #981: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #203]
expected: FAIL
- [WebGL test #984: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #2036]
expected: FAIL
- [WebGL test #985: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2037]
expected: FAIL
- [WebGL test #986: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #204]
expected: FAIL
- [WebGL test #987: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2044]
expected: FAIL
- [WebGL test #988: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #2045]
expected: FAIL
- [WebGL test #989: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #205]
expected: FAIL
- [WebGL test #992: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #2052]
expected: FAIL
- [WebGL test #993: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2053]
expected: FAIL
- [WebGL test #994: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #2060]
expected: FAIL
- [WebGL test #995: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2061]
expected: FAIL
- [WebGL test #996: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #2065]
expected: FAIL
- [WebGL test #997: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2068]
expected: FAIL
- [WebGL test #1000: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #2069]
expected: FAIL
- [WebGL test #1001: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2073]
expected: FAIL
- [WebGL test #1002: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #2076]
expected: FAIL
- [WebGL test #1003: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2077]
expected: FAIL
- [WebGL test #1004: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #208]
expected: FAIL
- [WebGL test #1005: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2084]
expected: FAIL
- [WebGL test #1008: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: NEAREST, dest: 0}]
+ [WebGL test #2085]
expected: FAIL
- [WebGL test #1009: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #209]
expected: FAIL
- [WebGL test #1010: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: NEAREST, dest: 1}]
+ [WebGL test #2092]
expected: FAIL
- [WebGL test #1011: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2093]
expected: FAIL
- [WebGL test #1012: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: NEAREST, dest: 2}]
+ [WebGL test #21]
expected: FAIL
- [WebGL test #1013: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #210]
expected: FAIL
- [WebGL test #1016: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: NEAREST, dest: 0}]
+ [WebGL test #2100]
expected: FAIL
- [WebGL test #1017: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2101]
expected: FAIL
- [WebGL test #1018: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: NEAREST, dest: 1}]
+ [WebGL test #2108]
expected: FAIL
- [WebGL test #1019: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2109]
expected: FAIL
- [WebGL test #1020: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: NEAREST, dest: 2}]
+ [WebGL test #211]
expected: FAIL
- [WebGL test #1021: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2112]
expected: FAIL
- [WebGL test #1024: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #2113]
expected: FAIL
- [WebGL test #1025: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2116]
expected: FAIL
- [WebGL test #1026: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #2117]
expected: FAIL
- [WebGL test #1027: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #212]
expected: FAIL
- [WebGL test #1028: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #2120]
expected: FAIL
- [WebGL test #1029: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2121]
expected: FAIL
- [WebGL test #1032: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #2124]
expected: FAIL
- [WebGL test #1033: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2125]
expected: FAIL
- [WebGL test #1034: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #2128]
expected: FAIL
- [WebGL test #1035: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2129]
expected: FAIL
- [WebGL test #1036: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #213]
expected: FAIL
- [WebGL test #1037: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2132]
expected: FAIL
- [WebGL test #1040: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #2133]
expected: FAIL
- [WebGL test #1041: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2136]
expected: FAIL
- [WebGL test #1042: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #2137]
expected: FAIL
- [WebGL test #1043: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2140]
expected: FAIL
- [WebGL test #1044: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #2141]
expected: FAIL
- [WebGL test #1045: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2144]
expected: FAIL
- [WebGL test #1048: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #2145]
expected: FAIL
- [WebGL test #1049: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2148]
expected: FAIL
- [WebGL test #1050: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #2149]
expected: FAIL
- [WebGL test #1051: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2152]
expected: FAIL
- [WebGL test #1052: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #2153]
expected: FAIL
- [WebGL test #1053: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2156]
expected: FAIL
- [WebGL test #1056: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: LINEAR, dest: 0}]
+ [WebGL test #2157]
expected: FAIL
- [WebGL test #1057: getError expected: NO_ERROR. Was INVALID_ENUM : after draw with texture]
+ [WebGL test #216]
expected: FAIL
- [WebGL test #1058: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: LINEAR, dest: 1}]
+ [WebGL test #2160]
expected: FAIL
- [WebGL test #1059: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2161]
expected: FAIL
- [WebGL test #1060: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: LINEAR, dest: 2}]
+ [WebGL test #2164]
expected: FAIL
- [WebGL test #1061: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2165]
expected: FAIL
- [WebGL test #1064: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: LINEAR, dest: 0}]
+ [WebGL test #2168]
expected: FAIL
- [WebGL test #1065: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2169]
expected: FAIL
- [WebGL test #1066: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: LINEAR, dest: 1}]
+ [WebGL test #217]
expected: FAIL
- [WebGL test #1067: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2172]
expected: FAIL
- [WebGL test #1068: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: LINEAR, dest: 2}]
+ [WebGL test #2173]
expected: FAIL
- [WebGL test #1069: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2176]
expected: FAIL
- [WebGL test #1072: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #2177]
expected: FAIL
- [WebGL test #1073: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #218]
expected: FAIL
- [WebGL test #1074: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #2180]
expected: FAIL
- [WebGL test #1075: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2181]
expected: FAIL
- [WebGL test #1076: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #2184]
expected: FAIL
- [WebGL test #1077: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2185]
expected: FAIL
- [WebGL test #1080: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #2188]
expected: FAIL
- [WebGL test #1081: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2189]
expected: FAIL
- [WebGL test #1082: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #219]
expected: FAIL
- [WebGL test #1083: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2192]
expected: FAIL
- [WebGL test #1084: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #2193]
expected: FAIL
- [WebGL test #1085: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2196]
expected: FAIL
- [WebGL test #1088: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #2197]
expected: FAIL
- [WebGL test #1089: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #220]
expected: FAIL
- [WebGL test #1090: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #2200]
expected: FAIL
- [WebGL test #1091: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2201]
expected: FAIL
- [WebGL test #1092: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #2204]
expected: FAIL
- [WebGL test #1093: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2205]
expected: FAIL
- [WebGL test #1096: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #2208]
expected: FAIL
- [WebGL test #1097: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2209]
expected: FAIL
- [WebGL test #1098: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #221]
expected: FAIL
- [WebGL test #1099: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2210]
expected: FAIL
- [WebGL test #1100: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #2211]
expected: FAIL
- [WebGL test #1101: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2212]
expected: FAIL
- [WebGL test #1104: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: NEAREST, dest: 0}]
+ [WebGL test #2213]
expected: FAIL
- [WebGL test #1105: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2216]
expected: FAIL
- [WebGL test #1106: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: NEAREST, dest: 1}]
+ [WebGL test #2217]
expected: FAIL
- [WebGL test #1107: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2218]
expected: FAIL
- [WebGL test #1108: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: NEAREST, dest: 2}]
+ [WebGL test #2219]
expected: FAIL
- [WebGL test #1109: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2220]
expected: FAIL
- [WebGL test #1112: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: NEAREST, dest: 0}]
+ [WebGL test #2221]
expected: FAIL
- [WebGL test #1113: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2224]
expected: FAIL
- [WebGL test #1114: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: NEAREST, dest: 1}]
+ [WebGL test #2225]
expected: FAIL
- [WebGL test #1115: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2226]
expected: FAIL
- [WebGL test #1116: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: NEAREST, dest: 2}]
+ [WebGL test #2227]
expected: FAIL
- [WebGL test #1117: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2228]
expected: FAIL
- [WebGL test #1120: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #2229]
expected: FAIL
- [WebGL test #1121: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2232]
expected: FAIL
- [WebGL test #1122: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #2233]
expected: FAIL
- [WebGL test #1123: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2234]
expected: FAIL
- [WebGL test #1124: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #2235]
expected: FAIL
- [WebGL test #1125: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2236]
expected: FAIL
- [WebGL test #1128: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #2237]
expected: FAIL
- [WebGL test #1129: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #224]
expected: FAIL
- [WebGL test #1130: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #2240]
expected: FAIL
- [WebGL test #1131: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2241]
expected: FAIL
- [WebGL test #1132: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #2242]
expected: FAIL
- [WebGL test #1133: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2243]
expected: FAIL
- [WebGL test #1136: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #2244]
expected: FAIL
- [WebGL test #1137: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2245]
expected: FAIL
- [WebGL test #1138: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #2248]
expected: FAIL
- [WebGL test #1139: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2249]
expected: FAIL
- [WebGL test #1140: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #225]
expected: FAIL
- [WebGL test #1141: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2250]
expected: FAIL
- [WebGL test #1144: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #2251]
expected: FAIL
- [WebGL test #1145: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2252]
expected: FAIL
- [WebGL test #1146: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #2253]
expected: FAIL
- [WebGL test #1147: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2256]
expected: FAIL
- [WebGL test #1148: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #2257]
expected: FAIL
- [WebGL test #1149: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2258]
expected: FAIL
- [WebGL test #1152: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: LINEAR, dest: 0}]
+ [WebGL test #2259]
expected: FAIL
- [WebGL test #1153: getError expected: NO_ERROR. Was INVALID_ENUM : after draw with texture]
+ [WebGL test #226]
expected: FAIL
- [WebGL test #1154: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: LINEAR, dest: 1}]
+ [WebGL test #2260]
expected: FAIL
- [WebGL test #1155: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2261]
expected: FAIL
- [WebGL test #1156: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: LINEAR, dest: 2}]
+ [WebGL test #2264]
expected: FAIL
- [WebGL test #1157: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2265]
expected: FAIL
- [WebGL test #1160: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: LINEAR, dest: 0}]
+ [WebGL test #2266]
expected: FAIL
- [WebGL test #1161: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2267]
expected: FAIL
- [WebGL test #1162: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: LINEAR, dest: 1}]
+ [WebGL test #2268]
expected: FAIL
- [WebGL test #1163: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2269]
expected: FAIL
- [WebGL test #1164: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: LINEAR, dest: 2}]
+ [WebGL test #227]
expected: FAIL
- [WebGL test #1165: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2272]
expected: FAIL
- [WebGL test #1168: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #2273]
expected: FAIL
- [WebGL test #1169: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2274]
expected: FAIL
- [WebGL test #1170: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #2275]
expected: FAIL
- [WebGL test #1171: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2276]
expected: FAIL
- [WebGL test #1172: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #2277]
expected: FAIL
- [WebGL test #1173: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #228]
expected: FAIL
- [WebGL test #1176: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #2280]
expected: FAIL
- [WebGL test #1177: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2281]
expected: FAIL
- [WebGL test #1178: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #2282]
expected: FAIL
- [WebGL test #1179: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2283]
expected: FAIL
- [WebGL test #1180: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #2284]
expected: FAIL
- [WebGL test #1181: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2285]
expected: FAIL
- [WebGL test #1184: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #2288]
expected: FAIL
- [WebGL test #1185: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2289]
expected: FAIL
- [WebGL test #1186: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #229]
expected: FAIL
- [WebGL test #1187: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2290]
expected: FAIL
- [WebGL test #1188: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #2291]
expected: FAIL
- [WebGL test #1189: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2292]
expected: FAIL
- [WebGL test #1192: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #2293]
expected: FAIL
- [WebGL test #1193: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2296]
expected: FAIL
- [WebGL test #1194: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #2297]
expected: FAIL
- [WebGL test #1195: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2298]
expected: FAIL
- [WebGL test #1196: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #2299]
expected: FAIL
- [WebGL test #1197: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2300]
expected: FAIL
- [WebGL test #1200: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: NEAREST, dest: 0}]
+ [WebGL test #2301]
expected: FAIL
- [WebGL test #1201: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2304]
expected: FAIL
- [WebGL test #1202: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: NEAREST, dest: 1}]
+ [WebGL test #2305]
expected: FAIL
- [WebGL test #1203: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2306]
expected: FAIL
- [WebGL test #1204: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: NEAREST, dest: 2}]
+ [WebGL test #2307]
expected: FAIL
- [WebGL test #1205: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2312]
expected: FAIL
- [WebGL test #1208: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: NEAREST, dest: 0}]
+ [WebGL test #2313]
expected: FAIL
- [WebGL test #1209: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2314]
expected: FAIL
- [WebGL test #1210: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: NEAREST, dest: 1}]
+ [WebGL test #2315]
expected: FAIL
- [WebGL test #1211: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #232]
expected: FAIL
- [WebGL test #1212: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: NEAREST, dest: 2}]
+ [WebGL test #2320]
expected: FAIL
- [WebGL test #1213: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2321]
expected: FAIL
- [WebGL test #1216: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #2322]
expected: FAIL
- [WebGL test #1217: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2323]
expected: FAIL
- [WebGL test #1218: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #2325]
expected: FAIL
- [WebGL test #1219: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2328]
expected: FAIL
- [WebGL test #1220: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #2329]
expected: FAIL
- [WebGL test #1221: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #233]
expected: FAIL
- [WebGL test #1224: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #2330]
expected: FAIL
- [WebGL test #1225: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2331]
expected: FAIL
- [WebGL test #1226: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #2333]
expected: FAIL
- [WebGL test #1227: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2336]
expected: FAIL
- [WebGL test #1228: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #2337]
expected: FAIL
- [WebGL test #1229: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2338]
expected: FAIL
- [WebGL test #1232: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #2339]
expected: FAIL
- [WebGL test #1233: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #234]
expected: FAIL
- [WebGL test #1234: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #2341]
expected: FAIL
- [WebGL test #1235: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2344]
expected: FAIL
- [WebGL test #1236: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #2345]
expected: FAIL
- [WebGL test #1237: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2346]
expected: FAIL
- [WebGL test #1240: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #2347]
expected: FAIL
- [WebGL test #1241: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2349]
expected: FAIL
- [WebGL test #1242: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #235]
expected: FAIL
- [WebGL test #1243: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2352]
expected: FAIL
- [WebGL test #1244: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #2353]
expected: FAIL
- [WebGL test #1245: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2354]
expected: FAIL
- [WebGL test #1248: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: LINEAR, dest: 0}]
+ [WebGL test #2355]
expected: FAIL
- [WebGL test #1249: getError expected: NO_ERROR. Was INVALID_ENUM : after draw with texture]
+ [WebGL test #236]
expected: FAIL
- [WebGL test #1250: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: LINEAR, dest: 1}]
+ [WebGL test #2360]
expected: FAIL
- [WebGL test #1251: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2361]
expected: FAIL
- [WebGL test #1252: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: LINEAR, dest: 2}]
+ [WebGL test #2362]
expected: FAIL
- [WebGL test #1253: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2363]
expected: FAIL
- [WebGL test #1256: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: LINEAR, dest: 0}]
+ [WebGL test #2368]
expected: FAIL
- [WebGL test #1257: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2369]
expected: FAIL
- [WebGL test #1258: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: LINEAR, dest: 1}]
+ [WebGL test #237]
expected: FAIL
- [WebGL test #1259: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2370]
expected: FAIL
- [WebGL test #1260: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: LINEAR, dest: 2}]
+ [WebGL test #2371]
expected: FAIL
- [WebGL test #1261: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2373]
expected: FAIL
- [WebGL test #1264: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #2376]
expected: FAIL
- [WebGL test #1265: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2377]
expected: FAIL
- [WebGL test #1266: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #2378]
expected: FAIL
- [WebGL test #1267: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2379]
expected: FAIL
- [WebGL test #1268: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #2381]
expected: FAIL
- [WebGL test #1269: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2384]
expected: FAIL
- [WebGL test #1272: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #2385]
expected: FAIL
- [WebGL test #1273: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2386]
expected: FAIL
- [WebGL test #1274: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #2387]
expected: FAIL
- [WebGL test #1275: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2389]
expected: FAIL
- [WebGL test #1276: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #2392]
expected: FAIL
- [WebGL test #1277: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2393]
expected: FAIL
- [WebGL test #1280: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #2394]
expected: FAIL
- [WebGL test #1281: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2395]
expected: FAIL
- [WebGL test #1282: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #2397]
expected: FAIL
- [WebGL test #1283: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #24]
expected: FAIL
- [WebGL test #1284: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #240]
expected: FAIL
- [WebGL test #1285: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2400]
expected: FAIL
- [WebGL test #1288: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #2401]
expected: FAIL
- [WebGL test #1289: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2402]
expected: FAIL
- [WebGL test #1290: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #2403]
expected: FAIL
- [WebGL test #1291: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2404]
expected: FAIL
- [WebGL test #1292: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #2405]
expected: FAIL
- [WebGL test #1293: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2408]
expected: FAIL
- [WebGL test #1296: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: NEAREST, dest: 0}]
+ [WebGL test #2409]
expected: FAIL
- [WebGL test #1297: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #241]
expected: FAIL
- [WebGL test #1298: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: NEAREST, dest: 1}]
+ [WebGL test #2410]
expected: FAIL
- [WebGL test #1299: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2411]
expected: FAIL
- [WebGL test #1300: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: NEAREST, dest: 2}]
+ [WebGL test #2412]
expected: FAIL
- [WebGL test #1301: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2413]
expected: FAIL
- [WebGL test #1304: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: NEAREST, dest: 0}]
+ [WebGL test #2416]
expected: FAIL
- [WebGL test #1305: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2417]
expected: FAIL
- [WebGL test #1306: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: NEAREST, dest: 1}]
+ [WebGL test #2418]
expected: FAIL
- [WebGL test #1307: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2419]
expected: FAIL
- [WebGL test #1308: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: NEAREST, dest: 2}]
+ [WebGL test #242]
expected: FAIL
- [WebGL test #1309: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2420]
expected: FAIL
- [WebGL test #1312: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #2421]
expected: FAIL
- [WebGL test #1313: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2424]
expected: FAIL
- [WebGL test #1314: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #2425]
expected: FAIL
- [WebGL test #1315: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2426]
expected: FAIL
- [WebGL test #1316: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #2427]
expected: FAIL
- [WebGL test #1317: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2428]
expected: FAIL
- [WebGL test #1320: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #2429]
expected: FAIL
- [WebGL test #1321: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #243]
expected: FAIL
- [WebGL test #1322: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #2432]
expected: FAIL
- [WebGL test #1323: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2433]
expected: FAIL
- [WebGL test #1324: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #2434]
expected: FAIL
- [WebGL test #1325: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2435]
expected: FAIL
- [WebGL test #1328: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #2436]
expected: FAIL
- [WebGL test #1329: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2437]
expected: FAIL
- [WebGL test #1330: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #244]
expected: FAIL
- [WebGL test #1331: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2440]
expected: FAIL
- [WebGL test #1332: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #2441]
expected: FAIL
- [WebGL test #1333: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2442]
expected: FAIL
- [WebGL test #1336: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #2443]
expected: FAIL
- [WebGL test #1337: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2444]
expected: FAIL
- [WebGL test #1338: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #2445]
expected: FAIL
- [WebGL test #1339: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2448]
expected: FAIL
- [WebGL test #1340: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [2, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #2449]
expected: FAIL
- [WebGL test #1341: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #245]
expected: FAIL
- [WebGL test #1344: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: LINEAR, dest: 0}]
+ [WebGL test #2450]
expected: FAIL
- [WebGL test #1345: getError expected: NO_ERROR. Was INVALID_ENUM : after draw with texture]
+ [WebGL test #2451]
expected: FAIL
- [WebGL test #1346: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: LINEAR, dest: 1}]
+ [WebGL test #2452]
expected: FAIL
- [WebGL test #1347: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2453]
expected: FAIL
- [WebGL test #1348: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: LINEAR, dest: 2}]
+ [WebGL test #2456]
expected: FAIL
- [WebGL test #1349: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2457]
expected: FAIL
- [WebGL test #1352: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: LINEAR, dest: 0}]
+ [WebGL test #2458]
expected: FAIL
- [WebGL test #1353: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2459]
expected: FAIL
- [WebGL test #1354: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: LINEAR, dest: 1}]
+ [WebGL test #2460]
expected: FAIL
- [WebGL test #1355: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2461]
expected: FAIL
- [WebGL test #1356: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: LINEAR, dest: 2}]
+ [WebGL test #2464]
expected: FAIL
- [WebGL test #1357: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2465]
expected: FAIL
- [WebGL test #1360: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #2466]
expected: FAIL
- [WebGL test #1361: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2467]
expected: FAIL
- [WebGL test #1362: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #2468]
expected: FAIL
- [WebGL test #1363: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2469]
expected: FAIL
- [WebGL test #1364: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #2472]
expected: FAIL
- [WebGL test #1365: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2473]
expected: FAIL
- [WebGL test #1368: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #2474]
expected: FAIL
- [WebGL test #1369: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2475]
expected: FAIL
- [WebGL test #1370: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #2476]
expected: FAIL
- [WebGL test #1371: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2477]
expected: FAIL
- [WebGL test #1372: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #248]
expected: FAIL
- [WebGL test #1373: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2480]
expected: FAIL
- [WebGL test #1376: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #2481]
expected: FAIL
- [WebGL test #1377: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2482]
expected: FAIL
- [WebGL test #1378: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #2483]
expected: FAIL
- [WebGL test #1379: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2484]
expected: FAIL
- [WebGL test #1380: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #2485]
expected: FAIL
- [WebGL test #1381: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2488]
expected: FAIL
- [WebGL test #1384: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #2489]
expected: FAIL
- [WebGL test #1385: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #249]
expected: FAIL
- [WebGL test #1386: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #2490]
expected: FAIL
- [WebGL test #1387: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2491]
expected: FAIL
- [WebGL test #1388: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #2492]
expected: FAIL
- [WebGL test #1389: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2493]
expected: FAIL
- [WebGL test #1392: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: NEAREST, dest: 0}]
+ [WebGL test #2496]
expected: FAIL
- [WebGL test #1393: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2497]
expected: FAIL
- [WebGL test #1394: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: NEAREST, dest: 1}]
+ [WebGL test #2498]
expected: FAIL
- [WebGL test #1395: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2499]
expected: FAIL
- [WebGL test #1396: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: NEAREST, dest: 2}]
+ [WebGL test #25]
expected: FAIL
- [WebGL test #1397: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #250]
expected: FAIL
- [WebGL test #1400: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: NEAREST, dest: 0}]
+ [WebGL test #2500]
expected: FAIL
- [WebGL test #1401: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2501]
expected: FAIL
- [WebGL test #1402: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: NEAREST, dest: 1}]
+ [WebGL test #2504]
expected: FAIL
- [WebGL test #1403: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2505]
expected: FAIL
- [WebGL test #1404: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: NEAREST, dest: 2}]
+ [WebGL test #2506]
expected: FAIL
- [WebGL test #1405: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2507]
expected: FAIL
- [WebGL test #1408: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #2508]
expected: FAIL
- [WebGL test #1409: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2509]
expected: FAIL
- [WebGL test #1410: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #251]
expected: FAIL
- [WebGL test #1411: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2512]
expected: FAIL
- [WebGL test #1412: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #2513]
expected: FAIL
- [WebGL test #1413: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2514]
expected: FAIL
- [WebGL test #1416: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #2515]
expected: FAIL
- [WebGL test #1417: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2516]
expected: FAIL
- [WebGL test #1418: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #2517]
expected: FAIL
- [WebGL test #1419: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #252]
expected: FAIL
- [WebGL test #1420: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #2520]
expected: FAIL
- [WebGL test #1421: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2521]
expected: FAIL
- [WebGL test #1424: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #2522]
expected: FAIL
- [WebGL test #1425: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2523]
expected: FAIL
- [WebGL test #1426: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #2524]
expected: FAIL
- [WebGL test #1427: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2525]
expected: FAIL
- [WebGL test #1428: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #2528]
expected: FAIL
- [WebGL test #1429: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2529]
expected: FAIL
- [WebGL test #1432: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #253]
expected: FAIL
- [WebGL test #1433: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2530]
expected: FAIL
- [WebGL test #1434: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #2531]
expected: FAIL
- [WebGL test #1435: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2532]
expected: FAIL
- [WebGL test #1436: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #2533]
expected: FAIL
- [WebGL test #1437: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2536]
expected: FAIL
- [WebGL test #1440: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: LINEAR, dest: 0}]
+ [WebGL test #2537]
expected: FAIL
- [WebGL test #1441: getError expected: NO_ERROR. Was INVALID_ENUM : after draw with texture]
+ [WebGL test #2538]
expected: FAIL
- [WebGL test #1442: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: LINEAR, dest: 1}]
+ [WebGL test #2539]
expected: FAIL
- [WebGL test #1443: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2540]
expected: FAIL
- [WebGL test #1444: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: LINEAR, dest: 2}]
+ [WebGL test #2541]
expected: FAIL
- [WebGL test #1445: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2544]
expected: FAIL
- [WebGL test #1448: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: LINEAR, dest: 0}]
+ [WebGL test #2545]
expected: FAIL
- [WebGL test #1449: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2546]
expected: FAIL
- [WebGL test #1450: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: LINEAR, dest: 1}]
+ [WebGL test #2547]
expected: FAIL
- [WebGL test #1451: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2548]
expected: FAIL
- [WebGL test #1452: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: LINEAR, dest: 2}]
+ [WebGL test #2549]
expected: FAIL
- [WebGL test #1453: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2552]
expected: FAIL
- [WebGL test #1456: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #2553]
expected: FAIL
- [WebGL test #1457: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2554]
expected: FAIL
- [WebGL test #1458: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #2555]
expected: FAIL
- [WebGL test #1459: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2556]
expected: FAIL
- [WebGL test #1460: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #2557]
expected: FAIL
- [WebGL test #1461: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #256]
expected: FAIL
- [WebGL test #1464: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #2560]
expected: FAIL
- [WebGL test #1465: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2561]
expected: FAIL
- [WebGL test #1466: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #2562]
expected: FAIL
- [WebGL test #1467: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2563]
expected: FAIL
- [WebGL test #1468: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #2564]
expected: FAIL
- [WebGL test #1469: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2565]
expected: FAIL
- [WebGL test #1472: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #2568]
expected: FAIL
- [WebGL test #1473: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2569]
expected: FAIL
- [WebGL test #1474: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #257]
expected: FAIL
- [WebGL test #1475: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2570]
expected: FAIL
- [WebGL test #1476: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #2571]
expected: FAIL
- [WebGL test #1477: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2572]
expected: FAIL
- [WebGL test #1480: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #2573]
expected: FAIL
- [WebGL test #1481: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2576]
expected: FAIL
- [WebGL test #1482: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #2577]
expected: FAIL
- [WebGL test #1483: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2578]
expected: FAIL
- [WebGL test #1484: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #2579]
expected: FAIL
- [WebGL test #1485: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #258]
expected: FAIL
- [WebGL test #1488: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: NEAREST, dest: 0}]
+ [WebGL test #2580]
expected: FAIL
- [WebGL test #1489: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2581]
expected: FAIL
- [WebGL test #1490: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: NEAREST, dest: 1}]
+ [WebGL test #2584]
expected: FAIL
- [WebGL test #1491: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2585]
expected: FAIL
- [WebGL test #1492: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: NEAREST, dest: 2}]
+ [WebGL test #2586]
expected: FAIL
- [WebGL test #1493: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2587]
expected: FAIL
- [WebGL test #1496: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: NEAREST, dest: 0}]
+ [WebGL test #2588]
expected: FAIL
- [WebGL test #1497: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2589]
expected: FAIL
- [WebGL test #1498: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: NEAREST, dest: 1}]
+ [WebGL test #259]
expected: FAIL
- [WebGL test #1499: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2592]
expected: FAIL
- [WebGL test #1500: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: NEAREST, dest: 2}]
+ [WebGL test #2593]
expected: FAIL
- [WebGL test #1501: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2596]
expected: FAIL
- [WebGL test #1504: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #2597]
expected: FAIL
- [WebGL test #1505: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #26]
expected: FAIL
- [WebGL test #1506: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #260]
expected: FAIL
- [WebGL test #1507: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2600]
expected: FAIL
- [WebGL test #1508: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #2601]
expected: FAIL
- [WebGL test #1509: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2604]
expected: FAIL
- [WebGL test #1512: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #2605]
expected: FAIL
- [WebGL test #1513: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2608]
expected: FAIL
- [WebGL test #1514: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #2609]
expected: FAIL
- [WebGL test #1515: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #261]
expected: FAIL
- [WebGL test #1516: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #2612]
expected: FAIL
- [WebGL test #1517: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2613]
expected: FAIL
- [WebGL test #1520: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #2616]
expected: FAIL
- [WebGL test #1521: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2617]
expected: FAIL
- [WebGL test #1522: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #2620]
expected: FAIL
- [WebGL test #1523: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2621]
expected: FAIL
- [WebGL test #1524: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #2624]
expected: FAIL
- [WebGL test #1525: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2625]
expected: FAIL
- [WebGL test #1528: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #2628]
expected: FAIL
- [WebGL test #1529: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2629]
expected: FAIL
- [WebGL test #1530: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #2632]
expected: FAIL
- [WebGL test #1531: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2633]
expected: FAIL
- [WebGL test #1532: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #2636]
expected: FAIL
- [WebGL test #1533: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2637]
expected: FAIL
- [WebGL test #1536: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: LINEAR, dest: 0}]
+ [WebGL test #264]
expected: FAIL
- [WebGL test #1537: getError expected: NO_ERROR. Was INVALID_ENUM : after draw with texture]
+ [WebGL test #2640]
expected: FAIL
- [WebGL test #1538: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: LINEAR, dest: 1}]
+ [WebGL test #2641]
expected: FAIL
- [WebGL test #1539: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2644]
expected: FAIL
- [WebGL test #1540: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: LINEAR, dest: 2}]
+ [WebGL test #2645]
expected: FAIL
- [WebGL test #1541: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2648]
expected: FAIL
- [WebGL test #1544: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: LINEAR, dest: 0}]
+ [WebGL test #2649]
expected: FAIL
- [WebGL test #1545: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #265]
expected: FAIL
- [WebGL test #1546: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: LINEAR, dest: 1}]
+ [WebGL test #2652]
expected: FAIL
- [WebGL test #1547: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2653]
expected: FAIL
- [WebGL test #1548: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: LINEAR, dest: 2}]
+ [WebGL test #2656]
expected: FAIL
- [WebGL test #1549: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2657]
expected: FAIL
- [WebGL test #1552: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #266]
expected: FAIL
- [WebGL test #1553: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2660]
expected: FAIL
- [WebGL test #1554: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #2661]
expected: FAIL
- [WebGL test #1555: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2664]
expected: FAIL
- [WebGL test #1556: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #2665]
expected: FAIL
- [WebGL test #1557: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2668]
expected: FAIL
- [WebGL test #1560: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #2669]
expected: FAIL
- [WebGL test #1561: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #267]
expected: FAIL
- [WebGL test #1562: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #2672]
expected: FAIL
- [WebGL test #1563: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2673]
expected: FAIL
- [WebGL test #1564: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #2676]
expected: FAIL
- [WebGL test #1565: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2677]
expected: FAIL
- [WebGL test #1568: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #268]
expected: FAIL
- [WebGL test #1569: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2680]
expected: FAIL
- [WebGL test #1570: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #2681]
expected: FAIL
- [WebGL test #1571: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2684]
expected: FAIL
- [WebGL test #1572: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #2685]
expected: FAIL
- [WebGL test #1573: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2688]
expected: FAIL
- [WebGL test #1576: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #2689]
expected: FAIL
- [WebGL test #1577: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #269]
expected: FAIL
- [WebGL test #1578: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #2693]
expected: FAIL
- [WebGL test #1579: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2696]
expected: FAIL
- [WebGL test #1580: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #2697]
expected: FAIL
- [WebGL test #1581: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #27]
expected: FAIL
- [WebGL test #1584: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: NEAREST, dest: 0}]
+ [WebGL test #2701]
expected: FAIL
- [WebGL test #1585: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2704]
expected: FAIL
- [WebGL test #1586: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: NEAREST, dest: 1}]
+ [WebGL test #2705]
expected: FAIL
- [WebGL test #1587: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2709]
expected: FAIL
- [WebGL test #1588: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: NEAREST, dest: 2}]
+ [WebGL test #2712]
expected: FAIL
- [WebGL test #1589: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2713]
expected: FAIL
- [WebGL test #1592: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: NEAREST, dest: 0}]
+ [WebGL test #2717]
expected: FAIL
- [WebGL test #1593: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #272]
expected: FAIL
- [WebGL test #1594: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: NEAREST, dest: 1}]
+ [WebGL test #2720]
expected: FAIL
- [WebGL test #1595: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2721]
expected: FAIL
- [WebGL test #1596: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: NEAREST, dest: 2}]
+ [WebGL test #2725]
expected: FAIL
- [WebGL test #1597: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2728]
expected: FAIL
- [WebGL test #1600: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #2729]
expected: FAIL
- [WebGL test #1601: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #273]
expected: FAIL
- [WebGL test #1602: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #2733]
expected: FAIL
- [WebGL test #1603: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2736]
expected: FAIL
- [WebGL test #1604: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #2737]
expected: FAIL
- [WebGL test #1605: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #274]
expected: FAIL
- [WebGL test #1608: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #2741]
expected: FAIL
- [WebGL test #1609: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2744]
expected: FAIL
- [WebGL test #1610: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #2745]
expected: FAIL
- [WebGL test #1611: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2749]
expected: FAIL
- [WebGL test #1612: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #275]
expected: FAIL
- [WebGL test #1613: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2752]
expected: FAIL
- [WebGL test #1616: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #2753]
expected: FAIL
- [WebGL test #1617: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2757]
expected: FAIL
- [WebGL test #1618: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #276]
expected: FAIL
- [WebGL test #1619: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2760]
expected: FAIL
- [WebGL test #1620: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #2761]
expected: FAIL
- [WebGL test #1621: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2765]
expected: FAIL
- [WebGL test #1624: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #2768]
expected: FAIL
- [WebGL test #1625: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2769]
expected: FAIL
- [WebGL test #1626: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #277]
expected: FAIL
- [WebGL test #1627: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2773]
expected: FAIL
- [WebGL test #1628: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: true, level_prime_base/max: [3, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #2776]
expected: FAIL
- [WebGL test #1629: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2777]
expected: FAIL
- [WebGL test #1633: getError expected: INVALID_OPERATION. Was INVALID_ENUM : after draw with texture]
+ [WebGL test #2781]
expected: FAIL
- [WebGL test #1636: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 0\], minFilter: LINEAR, dest: 2}]
+ [WebGL test #2784]
expected: FAIL
- [WebGL test #1637: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #2785]
expected: FAIL
- [WebGL test #1641: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #2789]
expected: FAIL
- [WebGL test #1644: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 0\], minFilter: LINEAR, dest: 2}]
+ [WebGL test #2792]
expected: FAIL
- [WebGL test #1645: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #2793]
expected: FAIL
- [WebGL test #1649: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #2797]
expected: FAIL
- [WebGL test #1652: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 0\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #28]
expected: FAIL
- [WebGL test #1653: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #280]
expected: FAIL
- [WebGL test #1657: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #2800]
expected: FAIL
- [WebGL test #1660: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 0\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #2801]
expected: FAIL
- [WebGL test #1661: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #2808]
expected: FAIL
- [WebGL test #1665: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #2809]
expected: FAIL
- [WebGL test #1668: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 0\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #281]
expected: FAIL
- [WebGL test #1669: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #2816]
expected: FAIL
- [WebGL test #1673: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #2817]
expected: FAIL
- [WebGL test #1676: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 0\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #282]
expected: FAIL
- [WebGL test #1677: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #2824]
expected: FAIL
- [WebGL test #1681: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #2825]
expected: FAIL
- [WebGL test #1684: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 0\], minFilter: NEAREST, dest: 2}]
+ [WebGL test #283]
expected: FAIL
- [WebGL test #1685: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #2832]
expected: FAIL
- [WebGL test #1689: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #2833]
expected: FAIL
- [WebGL test #1692: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 0\], minFilter: NEAREST, dest: 2}]
+ [WebGL test #2837]
expected: FAIL
- [WebGL test #1693: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #284]
expected: FAIL
- [WebGL test #1697: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #2840]
expected: FAIL
- [WebGL test #1700: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 0\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #2841]
expected: FAIL
- [WebGL test #1701: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #2845]
expected: FAIL
- [WebGL test #1705: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #2848]
expected: FAIL
- [WebGL test #1708: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 0\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #2849]
expected: FAIL
- [WebGL test #1709: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #285]
expected: FAIL
- [WebGL test #1713: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #2856]
expected: FAIL
- [WebGL test #1716: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 0\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #2857]
expected: FAIL
- [WebGL test #1717: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #2864]
expected: FAIL
- [WebGL test #1721: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #2865]
expected: FAIL
- [WebGL test #1724: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 0\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #2872]
expected: FAIL
- [WebGL test #1725: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #2873]
expected: FAIL
- [WebGL test #1729: getError expected: INVALID_OPERATION. Was INVALID_ENUM : after draw with texture]
+ [WebGL test #288]
expected: FAIL
- [WebGL test #1730: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [0, 1\], minFilter: LINEAR, dest: 1}]
+ [WebGL test #2880]
expected: FAIL
- [WebGL test #1731: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2881]
expected: FAIL
- [WebGL test #1732: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 1\], minFilter: LINEAR, dest: 2}]
+ [WebGL test #2885]
expected: FAIL
- [WebGL test #1733: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #2888]
expected: FAIL
- [WebGL test #1737: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #2889]
expected: FAIL
- [WebGL test #1738: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [0, 1\], minFilter: LINEAR, dest: 1}]
+ [WebGL test #289]
expected: FAIL
- [WebGL test #1739: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2893]
expected: FAIL
- [WebGL test #1740: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 1\], minFilter: LINEAR, dest: 2}]
+ [WebGL test #2896]
expected: FAIL
- [WebGL test #1741: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #2897]
expected: FAIL
- [WebGL test #1745: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #29]
expected: FAIL
- [WebGL test #1746: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [0, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #290]
expected: FAIL
- [WebGL test #1747: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2904]
expected: FAIL
- [WebGL test #1748: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #2905]
expected: FAIL
- [WebGL test #1749: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #291]
expected: FAIL
- [WebGL test #1753: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #2912]
expected: FAIL
- [WebGL test #1754: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [0, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #2913]
expected: FAIL
- [WebGL test #1755: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #292]
expected: FAIL
- [WebGL test #1756: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #2920]
expected: FAIL
- [WebGL test #1757: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #2921]
expected: FAIL
- [WebGL test #1761: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #2928]
expected: FAIL
- [WebGL test #1762: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [0, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #2929]
expected: FAIL
- [WebGL test #1763: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #293]
expected: FAIL
- [WebGL test #1764: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #2933]
expected: FAIL
- [WebGL test #1765: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #2936]
expected: FAIL
- [WebGL test #1769: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #2937]
expected: FAIL
- [WebGL test #1770: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [0, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #2941]
expected: FAIL
- [WebGL test #1771: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2944]
expected: FAIL
- [WebGL test #1772: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #2945]
expected: FAIL
- [WebGL test #1773: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #2952]
expected: FAIL
- [WebGL test #1777: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #2953]
expected: FAIL
- [WebGL test #1778: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [0, 1\], minFilter: NEAREST, dest: 1}]
+ [WebGL test #296]
expected: FAIL
- [WebGL test #1779: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2960]
expected: FAIL
- [WebGL test #1780: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 1\], minFilter: NEAREST, dest: 2}]
+ [WebGL test #2961]
expected: FAIL
- [WebGL test #1781: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #2968]
expected: FAIL
- [WebGL test #1785: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #2969]
expected: FAIL
- [WebGL test #1786: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [0, 1\], minFilter: NEAREST, dest: 1}]
+ [WebGL test #297]
expected: FAIL
- [WebGL test #1787: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2976]
expected: FAIL
- [WebGL test #1788: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 1\], minFilter: NEAREST, dest: 2}]
+ [WebGL test #2977]
expected: FAIL
- [WebGL test #1789: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #298]
expected: FAIL
- [WebGL test #1793: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #2980]
expected: FAIL
- [WebGL test #1794: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [0, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #2981]
expected: FAIL
- [WebGL test #1795: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2984]
expected: FAIL
- [WebGL test #1796: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #2985]
expected: FAIL
- [WebGL test #1797: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #2988]
expected: FAIL
- [WebGL test #1801: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #2989]
expected: FAIL
- [WebGL test #1802: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [0, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #299]
expected: FAIL
- [WebGL test #1803: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #2992]
expected: FAIL
- [WebGL test #1804: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #2993]
expected: FAIL
- [WebGL test #1805: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #2996]
expected: FAIL
- [WebGL test #1809: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #2997]
expected: FAIL
- [WebGL test #1810: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [0, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #1811: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #300]
expected: FAIL
- [WebGL test #1812: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #3000]
expected: FAIL
- [WebGL test #1813: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3001]
expected: FAIL
- [WebGL test #1817: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3004]
expected: FAIL
- [WebGL test #1818: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [0, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #3005]
expected: FAIL
- [WebGL test #1819: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #3008]
expected: FAIL
- [WebGL test #1820: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #3009]
expected: FAIL
- [WebGL test #1821: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #301]
expected: FAIL
- [WebGL test #1825: getError expected: INVALID_OPERATION. Was INVALID_ENUM : after draw with texture]
+ [WebGL test #3012]
expected: FAIL
- [WebGL test #1826: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [0, 2\], minFilter: LINEAR, dest: 1}]
+ [WebGL test #3013]
expected: FAIL
- [WebGL test #1827: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #3016]
expected: FAIL
- [WebGL test #1833: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3017]
expected: FAIL
- [WebGL test #1834: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [0, 2\], minFilter: LINEAR, dest: 1}]
+ [WebGL test #3020]
expected: FAIL
- [WebGL test #1835: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #3021]
expected: FAIL
- [WebGL test #1841: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3024]
expected: FAIL
- [WebGL test #1842: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [0, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #3025]
expected: FAIL
- [WebGL test #1843: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #3028]
expected: FAIL
- [WebGL test #1845: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3029]
expected: FAIL
- [WebGL test #1849: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3032]
expected: FAIL
- [WebGL test #1850: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [0, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #3033]
expected: FAIL
- [WebGL test #1851: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #3036]
expected: FAIL
- [WebGL test #1853: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3037]
expected: FAIL
- [WebGL test #1857: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #304]
expected: FAIL
- [WebGL test #1858: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [0, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #3040]
expected: FAIL
- [WebGL test #1859: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #3041]
expected: FAIL
- [WebGL test #1861: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3044]
expected: FAIL
- [WebGL test #1865: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3045]
expected: FAIL
- [WebGL test #1866: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [0, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #3048]
expected: FAIL
- [WebGL test #1867: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #3049]
expected: FAIL
- [WebGL test #1869: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #305]
expected: FAIL
- [WebGL test #1873: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3052]
expected: FAIL
- [WebGL test #1874: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [0, 2\], minFilter: NEAREST, dest: 1}]
+ [WebGL test #3053]
expected: FAIL
- [WebGL test #1875: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #3056]
expected: FAIL
- [WebGL test #1881: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3057]
expected: FAIL
- [WebGL test #1882: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [0, 2\], minFilter: NEAREST, dest: 1}]
+ [WebGL test #306]
expected: FAIL
- [WebGL test #1883: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #3060]
expected: FAIL
- [WebGL test #1889: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3061]
expected: FAIL
- [WebGL test #1890: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [0, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #3064]
expected: FAIL
- [WebGL test #1891: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #3065]
expected: FAIL
- [WebGL test #1893: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3068]
expected: FAIL
- [WebGL test #1897: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3069]
expected: FAIL
- [WebGL test #1898: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [0, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #307]
expected: FAIL
- [WebGL test #1899: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #3072]
expected: FAIL
- [WebGL test #1901: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3073]
expected: FAIL
- [WebGL test #1905: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3076]
expected: FAIL
- [WebGL test #1906: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [0, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #3077]
expected: FAIL
- [WebGL test #1907: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #308]
expected: FAIL
- [WebGL test #1909: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3080]
expected: FAIL
- [WebGL test #1913: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3081]
expected: FAIL
- [WebGL test #1914: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [0, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #3084]
expected: FAIL
- [WebGL test #1915: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #3085]
expected: FAIL
- [WebGL test #1917: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3088]
expected: FAIL
- [WebGL test #1921: getError expected: INVALID_OPERATION. Was INVALID_ENUM : after draw with texture]
+ [WebGL test #3089]
expected: FAIL
- [WebGL test #1924: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 3\], minFilter: LINEAR, dest: 2}]
+ [WebGL test #309]
expected: FAIL
- [WebGL test #1925: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3092]
expected: FAIL
- [WebGL test #1929: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3093]
expected: FAIL
- [WebGL test #1932: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 3\], minFilter: LINEAR, dest: 2}]
+ [WebGL test #3096]
expected: FAIL
- [WebGL test #1933: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3097]
expected: FAIL
- [WebGL test #1940: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #3100]
expected: FAIL
- [WebGL test #1941: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3101]
expected: FAIL
- [WebGL test #1948: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #3104]
expected: FAIL
- [WebGL test #1949: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3105]
expected: FAIL
- [WebGL test #1956: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #3108]
expected: FAIL
- [WebGL test #1957: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3109]
expected: FAIL
- [WebGL test #1964: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #3112]
expected: FAIL
- [WebGL test #1965: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3113]
expected: FAIL
- [WebGL test #1969: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3116]
expected: FAIL
- [WebGL test #1972: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 3\], minFilter: NEAREST, dest: 2}]
+ [WebGL test #3117]
expected: FAIL
- [WebGL test #1973: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #312]
expected: FAIL
- [WebGL test #1977: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3120]
expected: FAIL
- [WebGL test #1980: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 3\], minFilter: NEAREST, dest: 2}]
+ [WebGL test #3121]
expected: FAIL
- [WebGL test #1981: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3124]
expected: FAIL
- [WebGL test #1988: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #3125]
expected: FAIL
- [WebGL test #1989: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3128]
expected: FAIL
- [WebGL test #1996: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #3129]
expected: FAIL
- [WebGL test #1997: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #313]
expected: FAIL
- [WebGL test #2004: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #3132]
expected: FAIL
- [WebGL test #2005: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3133]
expected: FAIL
- [WebGL test #2012: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #3136]
expected: FAIL
- [WebGL test #2013: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3137]
expected: FAIL
- [WebGL test #2017: getError expected: INVALID_OPERATION. Was INVALID_ENUM : after draw with texture]
+ [WebGL test #314]
expected: FAIL
- [WebGL test #2020: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 10000\], minFilter: LINEAR, dest: 2}]
+ [WebGL test #3140]
expected: FAIL
- [WebGL test #2021: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3141]
expected: FAIL
- [WebGL test #2025: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3144]
expected: FAIL
- [WebGL test #2028: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 10000\], minFilter: LINEAR, dest: 2}]
+ [WebGL test #3145]
expected: FAIL
- [WebGL test #2029: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3148]
expected: FAIL
- [WebGL test #2036: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #3149]
expected: FAIL
- [WebGL test #2037: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #315]
expected: FAIL
- [WebGL test #2044: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #3152]
expected: FAIL
- [WebGL test #2045: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3153]
expected: FAIL
- [WebGL test #2052: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #3156]
expected: FAIL
- [WebGL test #2053: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3157]
expected: FAIL
- [WebGL test #2060: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #316]
expected: FAIL
- [WebGL test #2061: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3160]
expected: FAIL
- [WebGL test #2065: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3161]
expected: FAIL
- [WebGL test #2068: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 10000\], minFilter: NEAREST, dest: 2}]
+ [WebGL test #3164]
expected: FAIL
- [WebGL test #2069: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3165]
expected: FAIL
- [WebGL test #2073: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3168]
expected: FAIL
- [WebGL test #2076: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 10000\], minFilter: NEAREST, dest: 2}]
+ [WebGL test #3169]
expected: FAIL
- [WebGL test #2077: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #317]
expected: FAIL
- [WebGL test #2084: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #3172]
expected: FAIL
- [WebGL test #2085: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3173]
expected: FAIL
- [WebGL test #2092: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #3176]
expected: FAIL
- [WebGL test #2093: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3177]
expected: FAIL
- [WebGL test #2100: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #3180]
expected: FAIL
- [WebGL test #2101: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3181]
expected: FAIL
- [WebGL test #2108: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [0, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #3184]
expected: FAIL
- [WebGL test #2109: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3185]
expected: FAIL
- [WebGL test #2112: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 0\], minFilter: LINEAR, dest: 0}]
+ [WebGL test #3188]
expected: FAIL
- [WebGL test #2113: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was INVALID_ENUM : after draw with texture]
+ [WebGL test #3189]
expected: FAIL
- [WebGL test #2116: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 0\], minFilter: LINEAR, dest: 2}]
+ [WebGL test #3192]
expected: FAIL
- [WebGL test #2117: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3193]
expected: FAIL
- [WebGL test #2120: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 0\], minFilter: LINEAR, dest: 0}]
+ [WebGL test #3196]
expected: FAIL
- [WebGL test #2121: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3197]
expected: FAIL
- [WebGL test #2124: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 0\], minFilter: LINEAR, dest: 2}]
+ [WebGL test #32]
expected: FAIL
- [WebGL test #2125: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #320]
expected: FAIL
- [WebGL test #2128: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 0\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #3200]
expected: FAIL
- [WebGL test #2129: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3201]
expected: FAIL
- [WebGL test #2132: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 0\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #3204]
expected: FAIL
- [WebGL test #2133: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3205]
expected: FAIL
- [WebGL test #2136: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 0\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #3208]
expected: FAIL
- [WebGL test #2137: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3209]
expected: FAIL
- [WebGL test #2140: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 0\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #321]
expected: FAIL
- [WebGL test #2141: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3212]
expected: FAIL
- [WebGL test #2144: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 0\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #3213]
expected: FAIL
- [WebGL test #2145: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3216]
expected: FAIL
- [WebGL test #2148: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 0\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #3217]
expected: FAIL
- [WebGL test #2149: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #322]
expected: FAIL
- [WebGL test #2152: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 0\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #3220]
expected: FAIL
- [WebGL test #2153: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3221]
expected: FAIL
- [WebGL test #2156: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 0\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #3224]
expected: FAIL
- [WebGL test #2157: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3225]
expected: FAIL
- [WebGL test #2160: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 0\], minFilter: NEAREST, dest: 0}]
+ [WebGL test #3228]
expected: FAIL
- [WebGL test #2161: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3229]
expected: FAIL
- [WebGL test #2164: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 0\], minFilter: NEAREST, dest: 2}]
+ [WebGL test #323]
expected: FAIL
- [WebGL test #2165: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3232]
expected: FAIL
- [WebGL test #2168: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 0\], minFilter: NEAREST, dest: 0}]
+ [WebGL test #3233]
expected: FAIL
- [WebGL test #2169: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3236]
expected: FAIL
- [WebGL test #2172: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 0\], minFilter: NEAREST, dest: 2}]
+ [WebGL test #3237]
expected: FAIL
- [WebGL test #2173: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #324]
expected: FAIL
- [WebGL test #2176: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 0\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #3240]
expected: FAIL
- [WebGL test #2177: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3241]
expected: FAIL
- [WebGL test #2180: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 0\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #3244]
expected: FAIL
- [WebGL test #2181: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3245]
expected: FAIL
- [WebGL test #2184: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 0\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #3248]
expected: FAIL
- [WebGL test #2185: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3249]
expected: FAIL
- [WebGL test #2188: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 0\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #325]
expected: FAIL
- [WebGL test #2189: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3252]
expected: FAIL
- [WebGL test #2192: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 0\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #3253]
expected: FAIL
- [WebGL test #2193: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3256]
expected: FAIL
- [WebGL test #2196: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 0\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #3257]
expected: FAIL
- [WebGL test #2197: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #3260]
expected: FAIL
- [WebGL test #2200: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 0\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #3261]
expected: FAIL
- [WebGL test #2201: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #328]
expected: FAIL
- [WebGL test #2204: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 0\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #329]
expected: FAIL
- [WebGL test #2205: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #33]
expected: FAIL
- [WebGL test #2208: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 1\], minFilter: LINEAR, dest: 0}]
+ [WebGL test #330]
expected: FAIL
- [WebGL test #2209: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was INVALID_ENUM : after draw with texture]
+ [WebGL test #331]
expected: FAIL
- [WebGL test #2210: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 1\], minFilter: LINEAR, dest: 1}]
+ [WebGL test #332]
expected: FAIL
- [WebGL test #2211: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #333]
expected: FAIL
- [WebGL test #2212: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 1\], minFilter: LINEAR, dest: 2}]
+ [WebGL test #336]
expected: FAIL
- [WebGL test #2213: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #337]
expected: FAIL
- [WebGL test #2216: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 1\], minFilter: LINEAR, dest: 0}]
+ [WebGL test #338]
expected: FAIL
- [WebGL test #2217: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #339]
expected: FAIL
- [WebGL test #2218: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 1\], minFilter: LINEAR, dest: 1}]
+ [WebGL test #34]
expected: FAIL
- [WebGL test #2219: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #340]
expected: FAIL
- [WebGL test #2220: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 1\], minFilter: LINEAR, dest: 2}]
+ [WebGL test #341]
expected: FAIL
- [WebGL test #2221: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #344]
expected: FAIL
- [WebGL test #2224: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #345]
expected: FAIL
- [WebGL test #2225: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #346]
expected: FAIL
- [WebGL test #2226: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #347]
expected: FAIL
- [WebGL test #2227: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #348]
expected: FAIL
- [WebGL test #2228: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #349]
expected: FAIL
- [WebGL test #2229: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #35]
expected: FAIL
- [WebGL test #2232: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #352]
expected: FAIL
- [WebGL test #2233: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #353]
expected: FAIL
- [WebGL test #2234: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #354]
expected: FAIL
- [WebGL test #2235: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #355]
expected: FAIL
- [WebGL test #2236: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #356]
expected: FAIL
- [WebGL test #2237: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #357]
expected: FAIL
- [WebGL test #2240: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #36]
expected: FAIL
- [WebGL test #2241: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #360]
expected: FAIL
- [WebGL test #2242: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #361]
expected: FAIL
- [WebGL test #2243: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #362]
expected: FAIL
- [WebGL test #2244: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #363]
expected: FAIL
- [WebGL test #2245: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #364]
expected: FAIL
- [WebGL test #2248: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #365]
expected: FAIL
- [WebGL test #2249: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #368]
expected: FAIL
- [WebGL test #2250: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #369]
expected: FAIL
- [WebGL test #2251: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #37]
expected: FAIL
- [WebGL test #2252: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #370]
expected: FAIL
- [WebGL test #2253: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #371]
expected: FAIL
- [WebGL test #2256: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 1\], minFilter: NEAREST, dest: 0}]
+ [WebGL test #372]
expected: FAIL
- [WebGL test #2257: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #373]
expected: FAIL
- [WebGL test #2258: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 1\], minFilter: NEAREST, dest: 1}]
+ [WebGL test #376]
expected: FAIL
- [WebGL test #2259: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #377]
expected: FAIL
- [WebGL test #2260: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 1\], minFilter: NEAREST, dest: 2}]
+ [WebGL test #378]
expected: FAIL
- [WebGL test #2261: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #379]
expected: FAIL
- [WebGL test #2264: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 1\], minFilter: NEAREST, dest: 0}]
+ [WebGL test #380]
expected: FAIL
- [WebGL test #2265: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #381]
expected: FAIL
- [WebGL test #2266: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 1\], minFilter: NEAREST, dest: 1}]
+ [WebGL test #384]
expected: FAIL
- [WebGL test #2267: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #385]
expected: FAIL
- [WebGL test #2268: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 1\], minFilter: NEAREST, dest: 2}]
+ [WebGL test #386]
expected: FAIL
- [WebGL test #2269: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #387]
expected: FAIL
- [WebGL test #2272: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #388]
expected: FAIL
- [WebGL test #2273: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #389]
expected: FAIL
- [WebGL test #2274: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #392]
expected: FAIL
- [WebGL test #2275: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #393]
expected: FAIL
- [WebGL test #2276: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #394]
expected: FAIL
- [WebGL test #2277: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #395]
expected: FAIL
- [WebGL test #2280: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #396]
expected: FAIL
- [WebGL test #2281: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #397]
expected: FAIL
- [WebGL test #2282: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #2283: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #40]
expected: FAIL
- [WebGL test #2284: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #400]
expected: FAIL
- [WebGL test #2285: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #401]
expected: FAIL
- [WebGL test #2288: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #402]
expected: FAIL
- [WebGL test #2289: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #403]
expected: FAIL
- [WebGL test #2290: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #404]
expected: FAIL
- [WebGL test #2291: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #405]
expected: FAIL
- [WebGL test #2292: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #408]
expected: FAIL
- [WebGL test #2293: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #409]
expected: FAIL
- [WebGL test #2296: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #41]
expected: FAIL
- [WebGL test #2297: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #410]
expected: FAIL
- [WebGL test #2298: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #411]
expected: FAIL
- [WebGL test #2299: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #412]
expected: FAIL
- [WebGL test #2300: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #413]
expected: FAIL
- [WebGL test #2301: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #416]
expected: FAIL
- [WebGL test #2304: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 2\], minFilter: LINEAR, dest: 0}]
+ [WebGL test #417]
expected: FAIL
- [WebGL test #2305: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was INVALID_ENUM : after draw with texture]
+ [WebGL test #418]
expected: FAIL
- [WebGL test #2306: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 2\], minFilter: LINEAR, dest: 1}]
+ [WebGL test #419]
expected: FAIL
- [WebGL test #2307: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #42]
expected: FAIL
- [WebGL test #2312: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 2\], minFilter: LINEAR, dest: 0}]
+ [WebGL test #420]
expected: FAIL
- [WebGL test #2313: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #421]
expected: FAIL
- [WebGL test #2314: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 2\], minFilter: LINEAR, dest: 1}]
+ [WebGL test #424]
expected: FAIL
- [WebGL test #2315: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #425]
expected: FAIL
- [WebGL test #2320: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #426]
expected: FAIL
- [WebGL test #2321: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #427]
expected: FAIL
- [WebGL test #2322: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #428]
expected: FAIL
- [WebGL test #2323: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #429]
expected: FAIL
- [WebGL test #2325: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #43]
expected: FAIL
- [WebGL test #2328: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #432]
expected: FAIL
- [WebGL test #2329: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #433]
expected: FAIL
- [WebGL test #2330: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #434]
expected: FAIL
- [WebGL test #2331: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #435]
expected: FAIL
- [WebGL test #2333: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #436]
expected: FAIL
- [WebGL test #2336: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #437]
expected: FAIL
- [WebGL test #2337: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #44]
expected: FAIL
- [WebGL test #2338: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #440]
expected: FAIL
- [WebGL test #2339: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #441]
expected: FAIL
- [WebGL test #2341: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #442]
expected: FAIL
- [WebGL test #2344: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #443]
expected: FAIL
- [WebGL test #2345: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #444]
expected: FAIL
- [WebGL test #2346: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #445]
expected: FAIL
- [WebGL test #2347: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #448]
expected: FAIL
- [WebGL test #2349: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #449]
expected: FAIL
- [WebGL test #2352: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 2\], minFilter: NEAREST, dest: 0}]
+ [WebGL test #45]
expected: FAIL
- [WebGL test #2353: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #450]
expected: FAIL
- [WebGL test #2354: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 2\], minFilter: NEAREST, dest: 1}]
+ [WebGL test #451]
expected: FAIL
- [WebGL test #2355: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #452]
expected: FAIL
- [WebGL test #2360: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 2\], minFilter: NEAREST, dest: 0}]
+ [WebGL test #453]
expected: FAIL
- [WebGL test #2361: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #456]
expected: FAIL
- [WebGL test #2362: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 2\], minFilter: NEAREST, dest: 1}]
+ [WebGL test #457]
expected: FAIL
- [WebGL test #2363: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #458]
expected: FAIL
- [WebGL test #2368: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #459]
expected: FAIL
- [WebGL test #2369: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #460]
expected: FAIL
- [WebGL test #2370: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #461]
expected: FAIL
- [WebGL test #2371: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #464]
expected: FAIL
- [WebGL test #2373: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #465]
expected: FAIL
- [WebGL test #2376: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #466]
expected: FAIL
- [WebGL test #2377: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #467]
expected: FAIL
- [WebGL test #2378: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #468]
expected: FAIL
- [WebGL test #2379: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #469]
expected: FAIL
- [WebGL test #2381: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #472]
expected: FAIL
- [WebGL test #2384: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #473]
expected: FAIL
- [WebGL test #2385: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #474]
expected: FAIL
- [WebGL test #2386: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #475]
expected: FAIL
- [WebGL test #2387: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #476]
expected: FAIL
- [WebGL test #2389: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #477]
expected: FAIL
- [WebGL test #2392: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #48]
expected: FAIL
- [WebGL test #2393: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #480]
expected: FAIL
- [WebGL test #2394: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #481]
expected: FAIL
- [WebGL test #2395: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #482]
expected: FAIL
- [WebGL test #2397: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #483]
expected: FAIL
- [WebGL test #2400: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 3\], minFilter: LINEAR, dest: 0}]
+ [WebGL test #484]
expected: FAIL
- [WebGL test #2401: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was INVALID_ENUM : after draw with texture]
+ [WebGL test #485]
expected: FAIL
- [WebGL test #2402: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 3\], minFilter: LINEAR, dest: 1}]
+ [WebGL test #488]
expected: FAIL
- [WebGL test #2403: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #489]
expected: FAIL
- [WebGL test #2404: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 3\], minFilter: LINEAR, dest: 2}]
+ [WebGL test #49]
expected: FAIL
- [WebGL test #2405: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #490]
expected: FAIL
- [WebGL test #2408: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 3\], minFilter: LINEAR, dest: 0}]
+ [WebGL test #491]
expected: FAIL
- [WebGL test #2409: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #492]
expected: FAIL
- [WebGL test #2410: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 3\], minFilter: LINEAR, dest: 1}]
+ [WebGL test #493]
expected: FAIL
- [WebGL test #2411: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #496]
expected: FAIL
- [WebGL test #2412: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 3\], minFilter: LINEAR, dest: 2}]
+ [WebGL test #497]
expected: FAIL
- [WebGL test #2413: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #498]
expected: FAIL
- [WebGL test #2416: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #499]
expected: FAIL
- [WebGL test #2417: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #2418: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #50]
expected: FAIL
- [WebGL test #2419: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #500]
expected: FAIL
- [WebGL test #2420: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #501]
expected: FAIL
- [WebGL test #2421: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #504]
expected: FAIL
- [WebGL test #2424: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #505]
expected: FAIL
- [WebGL test #2425: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #506]
expected: FAIL
- [WebGL test #2426: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #507]
expected: FAIL
- [WebGL test #2427: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #508]
expected: FAIL
- [WebGL test #2428: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #509]
expected: FAIL
- [WebGL test #2429: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #51]
expected: FAIL
- [WebGL test #2432: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #512]
expected: FAIL
- [WebGL test #2433: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #513]
expected: FAIL
- [WebGL test #2434: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #514]
expected: FAIL
- [WebGL test #2435: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #515]
expected: FAIL
- [WebGL test #2436: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #516]
expected: FAIL
- [WebGL test #2437: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #517]
expected: FAIL
- [WebGL test #2440: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #52]
expected: FAIL
- [WebGL test #2441: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #520]
expected: FAIL
- [WebGL test #2442: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #521]
expected: FAIL
- [WebGL test #2443: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #522]
expected: FAIL
- [WebGL test #2444: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #523]
expected: FAIL
- [WebGL test #2445: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #524]
expected: FAIL
- [WebGL test #2448: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 3\], minFilter: NEAREST, dest: 0}]
+ [WebGL test #525]
expected: FAIL
- [WebGL test #2449: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #528]
expected: FAIL
- [WebGL test #2450: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 3\], minFilter: NEAREST, dest: 1}]
+ [WebGL test #529]
expected: FAIL
- [WebGL test #2451: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #53]
expected: FAIL
- [WebGL test #2452: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 3\], minFilter: NEAREST, dest: 2}]
+ [WebGL test #530]
expected: FAIL
- [WebGL test #2453: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #531]
expected: FAIL
- [WebGL test #2456: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 3\], minFilter: NEAREST, dest: 0}]
+ [WebGL test #532]
expected: FAIL
- [WebGL test #2457: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #533]
expected: FAIL
- [WebGL test #2458: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 3\], minFilter: NEAREST, dest: 1}]
+ [WebGL test #536]
expected: FAIL
- [WebGL test #2459: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #537]
expected: FAIL
- [WebGL test #2460: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 3\], minFilter: NEAREST, dest: 2}]
+ [WebGL test #538]
expected: FAIL
- [WebGL test #2461: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #539]
expected: FAIL
- [WebGL test #2464: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #540]
expected: FAIL
- [WebGL test #2465: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #541]
expected: FAIL
- [WebGL test #2466: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #544]
expected: FAIL
- [WebGL test #2467: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #545]
expected: FAIL
- [WebGL test #2468: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #546]
expected: FAIL
- [WebGL test #2469: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #547]
expected: FAIL
- [WebGL test #2472: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #548]
expected: FAIL
- [WebGL test #2473: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #549]
expected: FAIL
- [WebGL test #2474: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #552]
expected: FAIL
- [WebGL test #2475: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #553]
expected: FAIL
- [WebGL test #2476: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #554]
expected: FAIL
- [WebGL test #2477: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #555]
expected: FAIL
- [WebGL test #2480: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #556]
expected: FAIL
- [WebGL test #2481: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #557]
expected: FAIL
- [WebGL test #2482: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #56]
expected: FAIL
- [WebGL test #2483: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #560]
expected: FAIL
- [WebGL test #2484: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #561]
expected: FAIL
- [WebGL test #2485: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #562]
expected: FAIL
- [WebGL test #2488: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #563]
expected: FAIL
- [WebGL test #2489: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #564]
expected: FAIL
- [WebGL test #2490: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #565]
expected: FAIL
- [WebGL test #2491: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #568]
expected: FAIL
- [WebGL test #2492: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #569]
expected: FAIL
- [WebGL test #2493: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #57]
expected: FAIL
- [WebGL test #2496: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: LINEAR, dest: 0}]
+ [WebGL test #570]
expected: FAIL
- [WebGL test #2497: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was INVALID_ENUM : after draw with texture]
+ [WebGL test #571]
expected: FAIL
- [WebGL test #2498: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: LINEAR, dest: 1}]
+ [WebGL test #572]
expected: FAIL
- [WebGL test #2499: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #573]
expected: FAIL
- [WebGL test #2500: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: LINEAR, dest: 2}]
+ [WebGL test #576]
expected: FAIL
- [WebGL test #2501: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #577]
expected: FAIL
- [WebGL test #2504: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: LINEAR, dest: 0}]
+ [WebGL test #578]
expected: FAIL
- [WebGL test #2505: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #579]
expected: FAIL
- [WebGL test #2506: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: LINEAR, dest: 1}]
+ [WebGL test #58]
expected: FAIL
- [WebGL test #2507: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #580]
expected: FAIL
- [WebGL test #2508: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: LINEAR, dest: 2}]
+ [WebGL test #581]
expected: FAIL
- [WebGL test #2509: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #584]
expected: FAIL
- [WebGL test #2512: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #585]
expected: FAIL
- [WebGL test #2513: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #586]
expected: FAIL
- [WebGL test #2514: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #587]
expected: FAIL
- [WebGL test #2515: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #588]
expected: FAIL
- [WebGL test #2516: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #589]
expected: FAIL
- [WebGL test #2517: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #59]
expected: FAIL
- [WebGL test #2520: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #592]
expected: FAIL
- [WebGL test #2521: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #593]
expected: FAIL
- [WebGL test #2522: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #594]
expected: FAIL
- [WebGL test #2523: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #595]
expected: FAIL
- [WebGL test #2524: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #596]
expected: FAIL
- [WebGL test #2525: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #597]
expected: FAIL
- [WebGL test #2528: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #60]
expected: FAIL
- [WebGL test #2529: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #600]
expected: FAIL
- [WebGL test #2530: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #601]
expected: FAIL
- [WebGL test #2531: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #602]
expected: FAIL
- [WebGL test #2532: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #603]
expected: FAIL
- [WebGL test #2533: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #604]
expected: FAIL
- [WebGL test #2536: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #605]
expected: FAIL
- [WebGL test #2537: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #608]
expected: FAIL
- [WebGL test #2538: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #609]
expected: FAIL
- [WebGL test #2539: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #61]
expected: FAIL
- [WebGL test #2540: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #610]
expected: FAIL
- [WebGL test #2541: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #611]
expected: FAIL
- [WebGL test #2544: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: NEAREST, dest: 0}]
+ [WebGL test #612]
expected: FAIL
- [WebGL test #2545: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #613]
expected: FAIL
- [WebGL test #2546: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: NEAREST, dest: 1}]
+ [WebGL test #616]
expected: FAIL
- [WebGL test #2547: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #617]
expected: FAIL
- [WebGL test #2548: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: NEAREST, dest: 2}]
+ [WebGL test #618]
expected: FAIL
- [WebGL test #2549: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #619]
expected: FAIL
- [WebGL test #2552: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: NEAREST, dest: 0}]
+ [WebGL test #620]
expected: FAIL
- [WebGL test #2553: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #621]
expected: FAIL
- [WebGL test #2554: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: NEAREST, dest: 1}]
+ [WebGL test #624]
expected: FAIL
- [WebGL test #2555: getError expected: INVALID_OPERATION. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #625]
expected: FAIL
- [WebGL test #2556: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: NEAREST, dest: 2}]
+ [WebGL test #626]
expected: FAIL
- [WebGL test #2557: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #627]
expected: FAIL
- [WebGL test #2560: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #628]
expected: FAIL
- [WebGL test #2561: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #629]
expected: FAIL
- [WebGL test #2562: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #632]
expected: FAIL
- [WebGL test #2563: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #633]
expected: FAIL
- [WebGL test #2564: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #634]
expected: FAIL
- [WebGL test #2565: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #635]
expected: FAIL
- [WebGL test #2568: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #636]
expected: FAIL
- [WebGL test #2569: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #637]
expected: FAIL
- [WebGL test #2570: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 1}]
+ [WebGL test #64]
expected: FAIL
- [WebGL test #2571: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #640]
expected: FAIL
- [WebGL test #2572: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #641]
expected: FAIL
- [WebGL test #2573: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #642]
expected: FAIL
- [WebGL test #2576: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #643]
expected: FAIL
- [WebGL test #2577: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #644]
expected: FAIL
- [WebGL test #2578: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #645]
expected: FAIL
- [WebGL test #2579: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #648]
expected: FAIL
- [WebGL test #2580: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #649]
expected: FAIL
- [WebGL test #2581: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #65]
expected: FAIL
- [WebGL test #2584: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #650]
expected: FAIL
- [WebGL test #2585: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #651]
expected: FAIL
- [WebGL test #2586: checkFramebufferStatus expected: FRAMEBUFFER_COMPLETE. Was FRAMEBUFFER_INCOMPLETE_ATTACHMENT: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 1}]
+ [WebGL test #652]
expected: FAIL
- [WebGL test #2587: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : after draw with texture]
+ [WebGL test #653]
expected: FAIL
- [WebGL test #2588: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [1, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #656]
expected: FAIL
- [WebGL test #2589: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #657]
expected: FAIL
- [WebGL test #2592: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 1\], minFilter: LINEAR, dest: 0}]
+ [WebGL test #658]
expected: FAIL
- [WebGL test #2593: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was INVALID_ENUM : after draw with texture]
+ [WebGL test #659]
expected: FAIL
- [WebGL test #2596: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 1\], minFilter: LINEAR, dest: 2}]
+ [WebGL test #66]
expected: FAIL
- [WebGL test #2597: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #660]
expected: FAIL
- [WebGL test #2600: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 1\], minFilter: LINEAR, dest: 0}]
+ [WebGL test #661]
expected: FAIL
- [WebGL test #2601: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #664]
expected: FAIL
- [WebGL test #2604: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 1\], minFilter: LINEAR, dest: 2}]
+ [WebGL test #665]
expected: FAIL
- [WebGL test #2605: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #666]
expected: FAIL
- [WebGL test #2608: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #667]
expected: FAIL
- [WebGL test #2609: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #668]
expected: FAIL
- [WebGL test #2612: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #669]
expected: FAIL
- [WebGL test #2613: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #67]
expected: FAIL
- [WebGL test #2616: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #672]
expected: FAIL
- [WebGL test #2617: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #673]
expected: FAIL
- [WebGL test #2620: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 1\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #674]
expected: FAIL
- [WebGL test #2621: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #675]
expected: FAIL
- [WebGL test #2624: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #676]
expected: FAIL
- [WebGL test #2625: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #677]
expected: FAIL
- [WebGL test #2628: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #68]
expected: FAIL
- [WebGL test #2629: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #680]
expected: FAIL
- [WebGL test #2632: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #681]
expected: FAIL
- [WebGL test #2633: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #682]
expected: FAIL
- [WebGL test #2636: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 1\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #683]
expected: FAIL
- [WebGL test #2637: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #684]
expected: FAIL
- [WebGL test #2640: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 1\], minFilter: NEAREST, dest: 0}]
+ [WebGL test #685]
expected: FAIL
- [WebGL test #2641: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #688]
expected: FAIL
- [WebGL test #2644: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 1\], minFilter: NEAREST, dest: 2}]
+ [WebGL test #689]
expected: FAIL
- [WebGL test #2645: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #69]
expected: FAIL
- [WebGL test #2648: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 1\], minFilter: NEAREST, dest: 0}]
+ [WebGL test #690]
expected: FAIL
- [WebGL test #2649: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #691]
expected: FAIL
- [WebGL test #2652: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 1\], minFilter: NEAREST, dest: 2}]
+ [WebGL test #692]
expected: FAIL
- [WebGL test #2653: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #693]
expected: FAIL
- [WebGL test #2656: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #696]
expected: FAIL
- [WebGL test #2657: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #697]
expected: FAIL
- [WebGL test #2660: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #698]
expected: FAIL
- [WebGL test #2661: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #699]
expected: FAIL
- [WebGL test #2664: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #700]
expected: FAIL
- [WebGL test #2665: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #701]
expected: FAIL
- [WebGL test #2668: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 1\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #704]
expected: FAIL
- [WebGL test #2669: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #705]
expected: FAIL
- [WebGL test #2672: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #706]
expected: FAIL
- [WebGL test #2673: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #707]
expected: FAIL
- [WebGL test #2676: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #708]
expected: FAIL
- [WebGL test #2677: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #709]
expected: FAIL
- [WebGL test #2680: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #712]
expected: FAIL
- [WebGL test #2681: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #713]
expected: FAIL
- [WebGL test #2684: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 1\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #714]
expected: FAIL
- [WebGL test #2685: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #715]
expected: FAIL
- [WebGL test #2688: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 2\], minFilter: LINEAR, dest: 0}]
+ [WebGL test #716]
expected: FAIL
- [WebGL test #2689: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was INVALID_ENUM : after draw with texture]
+ [WebGL test #717]
expected: FAIL
- [WebGL test #2693: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #72]
expected: FAIL
- [WebGL test #2696: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 2\], minFilter: LINEAR, dest: 0}]
+ [WebGL test #720]
expected: FAIL
- [WebGL test #2697: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #721]
expected: FAIL
- [WebGL test #2701: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #722]
expected: FAIL
- [WebGL test #2704: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #723]
expected: FAIL
- [WebGL test #2705: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #724]
expected: FAIL
- [WebGL test #2709: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #725]
expected: FAIL
- [WebGL test #2712: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #728]
expected: FAIL
- [WebGL test #2713: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #729]
expected: FAIL
- [WebGL test #2717: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #73]
expected: FAIL
- [WebGL test #2720: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #730]
expected: FAIL
- [WebGL test #2721: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #731]
expected: FAIL
- [WebGL test #2725: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #732]
expected: FAIL
- [WebGL test #2728: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #733]
expected: FAIL
- [WebGL test #2729: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #736]
expected: FAIL
- [WebGL test #2733: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #737]
expected: FAIL
- [WebGL test #2736: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 2\], minFilter: NEAREST, dest: 0}]
+ [WebGL test #738]
expected: FAIL
- [WebGL test #2737: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #739]
expected: FAIL
- [WebGL test #2741: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #74]
expected: FAIL
- [WebGL test #2744: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 2\], minFilter: NEAREST, dest: 0}]
+ [WebGL test #740]
expected: FAIL
- [WebGL test #2745: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #741]
expected: FAIL
- [WebGL test #2749: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #744]
expected: FAIL
- [WebGL test #2752: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #745]
expected: FAIL
- [WebGL test #2753: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #746]
expected: FAIL
- [WebGL test #2757: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #747]
expected: FAIL
- [WebGL test #2760: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #748]
expected: FAIL
- [WebGL test #2761: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #749]
expected: FAIL
- [WebGL test #2765: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #75]
expected: FAIL
- [WebGL test #2768: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #752]
expected: FAIL
- [WebGL test #2769: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #753]
expected: FAIL
- [WebGL test #2773: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #754]
expected: FAIL
- [WebGL test #2776: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #755]
expected: FAIL
- [WebGL test #2777: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #756]
expected: FAIL
- [WebGL test #2781: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #757]
expected: FAIL
- [WebGL test #2784: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 3\], minFilter: LINEAR, dest: 0}]
+ [WebGL test #76]
expected: FAIL
- [WebGL test #2785: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was INVALID_ENUM : after draw with texture]
+ [WebGL test #760]
expected: FAIL
- [WebGL test #2789: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #761]
expected: FAIL
- [WebGL test #2792: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 3\], minFilter: LINEAR, dest: 0}]
+ [WebGL test #762]
expected: FAIL
- [WebGL test #2793: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #763]
expected: FAIL
- [WebGL test #2797: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #764]
expected: FAIL
- [WebGL test #2800: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #765]
expected: FAIL
- [WebGL test #2801: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #768]
expected: FAIL
- [WebGL test #2808: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #769]
expected: FAIL
- [WebGL test #2809: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #77]
expected: FAIL
- [WebGL test #2816: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #770]
expected: FAIL
- [WebGL test #2817: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #771]
expected: FAIL
- [WebGL test #2824: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #772]
expected: FAIL
- [WebGL test #2825: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #773]
expected: FAIL
- [WebGL test #2832: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 3\], minFilter: NEAREST, dest: 0}]
+ [WebGL test #776]
expected: FAIL
- [WebGL test #2833: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #777]
expected: FAIL
- [WebGL test #2837: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #778]
expected: FAIL
- [WebGL test #2840: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 3\], minFilter: NEAREST, dest: 0}]
+ [WebGL test #779]
expected: FAIL
- [WebGL test #2841: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #780]
expected: FAIL
- [WebGL test #2845: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #781]
expected: FAIL
- [WebGL test #2848: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #784]
expected: FAIL
- [WebGL test #2849: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #785]
expected: FAIL
- [WebGL test #2856: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #786]
expected: FAIL
- [WebGL test #2857: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #787]
expected: FAIL
- [WebGL test #2864: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #788]
expected: FAIL
- [WebGL test #2865: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #789]
expected: FAIL
- [WebGL test #2872: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #792]
expected: FAIL
- [WebGL test #2873: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #793]
expected: FAIL
- [WebGL test #2880: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 10000\], minFilter: LINEAR, dest: 0}]
+ [WebGL test #794]
expected: FAIL
- [WebGL test #2881: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was INVALID_ENUM : after draw with texture]
+ [WebGL test #795]
expected: FAIL
- [WebGL test #2885: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #796]
expected: FAIL
- [WebGL test #2888: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 10000\], minFilter: LINEAR, dest: 0}]
+ [WebGL test #797]
expected: FAIL
- [WebGL test #2889: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #8]
expected: FAIL
- [WebGL test #2893: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #80]
expected: FAIL
- [WebGL test #2896: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #800]
expected: FAIL
- [WebGL test #2897: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #801]
expected: FAIL
- [WebGL test #2904: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #802]
expected: FAIL
- [WebGL test #2905: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #803]
expected: FAIL
- [WebGL test #2912: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #804]
expected: FAIL
- [WebGL test #2913: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #805]
expected: FAIL
- [WebGL test #2920: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #808]
expected: FAIL
- [WebGL test #2921: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #809]
expected: FAIL
- [WebGL test #2928: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 10000\], minFilter: NEAREST, dest: 0}]
+ [WebGL test #81]
expected: FAIL
- [WebGL test #2929: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #810]
expected: FAIL
- [WebGL test #2933: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #811]
expected: FAIL
- [WebGL test #2936: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 10000\], minFilter: NEAREST, dest: 0}]
+ [WebGL test #812]
expected: FAIL
- [WebGL test #2937: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #813]
expected: FAIL
- [WebGL test #2941: getError expected: INVALID_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #816]
expected: FAIL
- [WebGL test #2944: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #817]
expected: FAIL
- [WebGL test #2945: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #818]
expected: FAIL
- [WebGL test #2952: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #819]
expected: FAIL
- [WebGL test #2953: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #82]
expected: FAIL
- [WebGL test #2960: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #820]
expected: FAIL
- [WebGL test #2961: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #821]
expected: FAIL
- [WebGL test #2968: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [2, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #824]
expected: FAIL
- [WebGL test #2969: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #825]
expected: FAIL
- [WebGL test #2976: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 2\], minFilter: LINEAR, dest: 0}]
+ [WebGL test #826]
expected: FAIL
- [WebGL test #2977: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was INVALID_ENUM : after draw with texture]
+ [WebGL test #827]
expected: FAIL
- [WebGL test #2980: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 2\], minFilter: LINEAR, dest: 2}]
+ [WebGL test #828]
expected: FAIL
- [WebGL test #2981: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #829]
expected: FAIL
- [WebGL test #2984: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 2\], minFilter: LINEAR, dest: 0}]
+ [WebGL test #83]
expected: FAIL
- [WebGL test #2985: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #832]
expected: FAIL
- [WebGL test #2988: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 2\], minFilter: LINEAR, dest: 2}]
+ [WebGL test #833]
expected: FAIL
- [WebGL test #2989: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #834]
expected: FAIL
- [WebGL test #2992: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #835]
expected: FAIL
- [WebGL test #2993: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #836]
expected: FAIL
- [WebGL test #2996: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #837]
expected: FAIL
- [WebGL test #2997: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #84]
expected: FAIL
- [WebGL test #3000: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #840]
expected: FAIL
- [WebGL test #3001: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #841]
expected: FAIL
- [WebGL test #3004: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 2\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #842]
expected: FAIL
- [WebGL test #3005: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #843]
expected: FAIL
- [WebGL test #3008: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #844]
expected: FAIL
- [WebGL test #3009: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #845]
expected: FAIL
- [WebGL test #3012: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #848]
expected: FAIL
- [WebGL test #3013: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #849]
expected: FAIL
- [WebGL test #3016: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #85]
expected: FAIL
- [WebGL test #3017: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #850]
expected: FAIL
- [WebGL test #3020: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 2\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #851]
expected: FAIL
- [WebGL test #3021: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #852]
expected: FAIL
- [WebGL test #3024: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 2\], minFilter: NEAREST, dest: 0}]
+ [WebGL test #853]
expected: FAIL
- [WebGL test #3025: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #856]
expected: FAIL
- [WebGL test #3028: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 2\], minFilter: NEAREST, dest: 2}]
+ [WebGL test #857]
expected: FAIL
- [WebGL test #3029: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #858]
expected: FAIL
- [WebGL test #3032: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 2\], minFilter: NEAREST, dest: 0}]
+ [WebGL test #859]
expected: FAIL
- [WebGL test #3033: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #860]
expected: FAIL
- [WebGL test #3036: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 2\], minFilter: NEAREST, dest: 2}]
+ [WebGL test #861]
expected: FAIL
- [WebGL test #3037: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #864]
expected: FAIL
- [WebGL test #3040: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #865]
expected: FAIL
- [WebGL test #3041: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #866]
expected: FAIL
- [WebGL test #3044: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #867]
expected: FAIL
- [WebGL test #3045: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #868]
expected: FAIL
- [WebGL test #3048: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #869]
expected: FAIL
- [WebGL test #3049: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #872]
expected: FAIL
- [WebGL test #3052: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 2\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #873]
expected: FAIL
- [WebGL test #3053: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #874]
expected: FAIL
- [WebGL test #3056: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #875]
expected: FAIL
- [WebGL test #3057: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #876]
expected: FAIL
- [WebGL test #3060: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #877]
expected: FAIL
- [WebGL test #3061: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #88]
expected: FAIL
- [WebGL test #3064: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #880]
expected: FAIL
- [WebGL test #3065: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #881]
expected: FAIL
- [WebGL test #3068: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 2\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #882]
expected: FAIL
- [WebGL test #3069: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #883]
expected: FAIL
- [WebGL test #3072: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 3\], minFilter: LINEAR, dest: 0}]
+ [WebGL test #884]
expected: FAIL
- [WebGL test #3073: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was INVALID_ENUM : after draw with texture]
+ [WebGL test #885]
expected: FAIL
- [WebGL test #3076: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 3\], minFilter: LINEAR, dest: 2}]
+ [WebGL test #888]
expected: FAIL
- [WebGL test #3077: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #889]
expected: FAIL
- [WebGL test #3080: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 3\], minFilter: LINEAR, dest: 0}]
+ [WebGL test #89]
expected: FAIL
- [WebGL test #3081: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #890]
expected: FAIL
- [WebGL test #3084: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 3\], minFilter: LINEAR, dest: 2}]
+ [WebGL test #891]
expected: FAIL
- [WebGL test #3085: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #892]
expected: FAIL
- [WebGL test #3088: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #893]
expected: FAIL
- [WebGL test #3089: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #896]
expected: FAIL
- [WebGL test #3092: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #897]
expected: FAIL
- [WebGL test #3093: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #898]
expected: FAIL
- [WebGL test #3096: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #899]
expected: FAIL
- [WebGL test #3097: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #9]
expected: FAIL
- [WebGL test #3100: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 3\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #90]
expected: FAIL
- [WebGL test #3101: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #900]
expected: FAIL
- [WebGL test #3104: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #901]
expected: FAIL
- [WebGL test #3105: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #904]
expected: FAIL
- [WebGL test #3108: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #905]
expected: FAIL
- [WebGL test #3109: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #906]
expected: FAIL
- [WebGL test #3112: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #907]
expected: FAIL
- [WebGL test #3113: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #908]
expected: FAIL
- [WebGL test #3116: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 3\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #909]
expected: FAIL
- [WebGL test #3117: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #91]
expected: FAIL
- [WebGL test #3120: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 3\], minFilter: NEAREST, dest: 0}]
+ [WebGL test #912]
expected: FAIL
- [WebGL test #3121: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #913]
expected: FAIL
- [WebGL test #3124: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 3\], minFilter: NEAREST, dest: 2}]
+ [WebGL test #914]
expected: FAIL
- [WebGL test #3125: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #915]
expected: FAIL
- [WebGL test #3128: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 3\], minFilter: NEAREST, dest: 0}]
+ [WebGL test #916]
expected: FAIL
- [WebGL test #3129: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #917]
expected: FAIL
- [WebGL test #3132: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 3\], minFilter: NEAREST, dest: 2}]
+ [WebGL test #92]
expected: FAIL
- [WebGL test #3133: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #920]
expected: FAIL
- [WebGL test #3136: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #921]
expected: FAIL
- [WebGL test #3137: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #922]
expected: FAIL
- [WebGL test #3140: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #923]
expected: FAIL
- [WebGL test #3141: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #924]
expected: FAIL
- [WebGL test #3144: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #925]
expected: FAIL
- [WebGL test #3145: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #928]
expected: FAIL
- [WebGL test #3148: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 3\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #929]
expected: FAIL
- [WebGL test #3149: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #93]
expected: FAIL
- [WebGL test #3152: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #930]
expected: FAIL
- [WebGL test #3153: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #931]
expected: FAIL
- [WebGL test #3156: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #932]
expected: FAIL
- [WebGL test #3157: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #933]
expected: FAIL
- [WebGL test #3160: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #936]
expected: FAIL
- [WebGL test #3161: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #937]
expected: FAIL
- [WebGL test #3164: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 3\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #938]
expected: FAIL
- [WebGL test #3165: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #939]
expected: FAIL
- [WebGL test #3168: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 10000\], minFilter: LINEAR, dest: 0}]
+ [WebGL test #940]
expected: FAIL
- [WebGL test #3169: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was INVALID_ENUM : after draw with texture]
+ [WebGL test #941]
expected: FAIL
- [WebGL test #3172: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 10000\], minFilter: LINEAR, dest: 2}]
+ [WebGL test #944]
expected: FAIL
- [WebGL test #3173: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #945]
expected: FAIL
- [WebGL test #3176: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 10000\], minFilter: LINEAR, dest: 0}]
+ [WebGL test #946]
expected: FAIL
- [WebGL test #3177: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #947]
expected: FAIL
- [WebGL test #3180: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 10000\], minFilter: LINEAR, dest: 2}]
+ [WebGL test #948]
expected: FAIL
- [WebGL test #3181: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #949]
expected: FAIL
- [WebGL test #3184: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #952]
expected: FAIL
- [WebGL test #3185: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #953]
expected: FAIL
- [WebGL test #3188: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #954]
expected: FAIL
- [WebGL test #3189: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #955]
expected: FAIL
- [WebGL test #3192: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #956]
expected: FAIL
- [WebGL test #3193: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #957]
expected: FAIL
- [WebGL test #3196: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 10000\], minFilter: LINEAR_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #96]
expected: FAIL
- [WebGL test #3197: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #960]
expected: FAIL
- [WebGL test #3200: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #961]
expected: FAIL
- [WebGL test #3201: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #962]
expected: FAIL
- [WebGL test #3204: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #963]
expected: FAIL
- [WebGL test #3205: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #964]
expected: FAIL
- [WebGL test #3208: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #965]
expected: FAIL
- [WebGL test #3209: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #968]
expected: FAIL
- [WebGL test #3212: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 10000\], minFilter: LINEAR_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #969]
expected: FAIL
- [WebGL test #3213: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #97]
expected: FAIL
- [WebGL test #3216: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 10000\], minFilter: NEAREST, dest: 0}]
+ [WebGL test #970]
expected: FAIL
- [WebGL test #3217: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #971]
expected: FAIL
- [WebGL test #3220: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 10000\], minFilter: NEAREST, dest: 2}]
+ [WebGL test #972]
expected: FAIL
- [WebGL test #3221: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #973]
expected: FAIL
- [WebGL test #3224: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 10000\], minFilter: NEAREST, dest: 0}]
+ [WebGL test #976]
expected: FAIL
- [WebGL test #3225: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #977]
expected: FAIL
- [WebGL test #3228: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 10000\], minFilter: NEAREST, dest: 2}]
+ [WebGL test #978]
expected: FAIL
- [WebGL test #3229: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #979]
expected: FAIL
- [WebGL test #3232: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #98]
expected: FAIL
- [WebGL test #3233: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #980]
expected: FAIL
- [WebGL test #3236: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #981]
expected: FAIL
- [WebGL test #3237: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #984]
expected: FAIL
- [WebGL test #3240: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 0}]
+ [WebGL test #985]
expected: FAIL
- [WebGL test #3241: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #986]
expected: FAIL
- [WebGL test #3244: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 10000\], minFilter: NEAREST_MIPMAP_LINEAR, dest: 2}]
+ [WebGL test #987]
expected: FAIL
- [WebGL test #3245: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #988]
expected: FAIL
- [WebGL test #3248: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #989]
expected: FAIL
- [WebGL test #3249: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #99]
expected: FAIL
- [WebGL test #3252: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #992]
expected: FAIL
- [WebGL test #3253: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #993]
expected: FAIL
- [WebGL test #3256: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 0}]
+ [WebGL test #994]
expected: FAIL
- [WebGL test #3257: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #995]
expected: FAIL
- [WebGL test #3260: checkFramebufferStatus expected: FRAMEBUFFER_INCOMPLETE_ATTACHMENT. Was FRAMEBUFFER_COMPLETE: {immutable: false, level_prime_base/max: [3, 10000\], minFilter: NEAREST_MIPMAP_NEAREST, dest: 2}]
+ [WebGL test #996]
expected: FAIL
- [WebGL test #3261: getError expected: INVALID_FRAMEBUFFER_OPERATION. Was NO_ERROR : after draw with texture]
+ [WebGL test #997]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/textures/misc/origin-clean-conformance-offscreencanvas.html.ini b/tests/wpt/webgl/meta/conformance2/textures/misc/origin-clean-conformance-offscreencanvas.html.ini
index 79c16b2cfd5..a33e05e9880 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/misc/origin-clean-conformance-offscreencanvas.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/misc/origin-clean-conformance-offscreencanvas.html.ini
@@ -1,7 +1,7 @@
[origin-clean-conformance-offscreencanvas.html]
expected: ERROR
- [WebGL test #2: Unable to fetch WebGL rendering context for Canvas]
- expected: FAIL
-
[Overall test]
expected: NOTRUN
+
+ [WebGL test #2]
+ expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-3d-mipmap-levels-intel-bug.html.ini b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-3d-mipmap-levels-intel-bug.html.ini
index 4ef180930e2..3065f1780ae 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-3d-mipmap-levels-intel-bug.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-3d-mipmap-levels-intel-bug.html.ini
@@ -1,16 +1,15 @@
[tex-3d-mipmap-levels-intel-bug.html]
- [WebGL test #3: getError expected: NO_ERROR. Was INVALID_OPERATION : texParameter(TEXTURE_BASE_LEVEL) should succeed]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #6: should draw with [255, 0, 0, 255\]\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #2: getError expected: NO_ERROR. Was INVALID_OPERATION : texParameter(TEXTURE_MIN_FILTER) should succeed]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #4: getError expected: NO_ERROR. Was INVALID_ENUM : texStorage3D should succeed]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #1: getError expected: NO_ERROR. Was INVALID_OPERATION : texParameter(TEXTURE_MAG_FILTER) should succeed]
+ [WebGL test #6]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-3d-size-limit.html.ini b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-3d-size-limit.html.ini
index ee173e30981..2d43e4af9a8 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-3d-size-limit.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-3d-size-limit.html.ini
@@ -1,5 +1,4 @@
[tex-3d-size-limit.html]
expected: ERROR
- [WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #1]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-base-level-bug.html.ini b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-base-level-bug.html.ini
index e7271450a0e..35cceab7b9d 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-base-level-bug.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-base-level-bug.html.ini
@@ -1,10 +1,9 @@
[tex-base-level-bug.html]
- [WebGL test #3: should draw with [255, 0, 0, 255\]\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #1: getError expected: NO_ERROR. Was INVALID_ENUM : Texture setup should succeed]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #5: should draw with [255, 0, 0, 255\]\nat (0, 0) expected: 255,0,0,255 was 0,0,0,0]
+ [WebGL test #5]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-image-and-sub-image-with-array-buffer-view-sub-source.html.ini b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-image-and-sub-image-with-array-buffer-view-sub-source.html.ini
index a85ad6ba99d..fd5f01920e4 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-image-and-sub-image-with-array-buffer-view-sub-source.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-image-and-sub-image-with-array-buffer-view-sub-source.html.ini
@@ -1,17 +1,10 @@
[tex-image-and-sub-image-with-array-buffer-view-sub-source.html]
expected: ERROR
- [WebGL test #3: Element 1: expected 1, got 0]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #8: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #7]
expected: FAIL
- [WebGL test #7: Element 1: expected 1, got 0]
+ [WebGL test #8]
expected: FAIL
-
- [WebGL test #4: getError expected: INVALID_OPERATION. Was NO_ERROR : srcOffset too large]
- expected: FAIL
-
- [WebGL test #0: getError expected: INVALID_OPERATION. Was NO_ERROR : srcOffset too large]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-image-with-bad-args-from-dom-elements.html.ini b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-image-with-bad-args-from-dom-elements.html.ini
index e4f7defc367..d0d54ba987b 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-image-with-bad-args-from-dom-elements.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-image-with-bad-args-from-dom-elements.html.ini
@@ -1,4 +1,4 @@
[tex-image-with-bad-args-from-dom-elements.html]
expected:
- if os == "mac": CRASH
if os == "linux": CRASH
+ if os == "mac": CRASH
diff --git a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-image-with-bad-args.html.ini b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-image-with-bad-args.html.ini
index 44208a9a4e3..d52d31df36d 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-image-with-bad-args.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-image-with-bad-args.html.ini
@@ -1,21 +1,18 @@
[tex-image-with-bad-args.html]
- [WebGL test #5: getError expected: INVALID_OPERATION. Was INVALID_ENUM : TexImage2D taking LUMINANCE_ALPHA/LUMINANCE_ALPHA/HALF_FLOAT]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #3: getError expected: INVALID_OPERATION. Was INVALID_ENUM : TexImage2D taking RGBA/RGBA/HALF_FLOAT]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #7: getError expected one of: INVALID_VALUE or INVALID_OPERATION. Was INVALID_ENUM : TexImage2D taking RED/RED/UNSIGNED_SHORT]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #6: getError expected: INVALID_VALUE. Was INVALID_ENUM : TexImage2D taking 0x822a/RED/UNSIGNED_SHORT]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #2: getError expected: INVALID_OPERATION. Was NO_ERROR : TexImage2D taking RGBA/RGBA/FLOAT]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #4: getError expected: INVALID_OPERATION. Was NO_ERROR : TexImage2D taking LUMINANCE/LUMINANCE/FLOAT]
- expected: FAIL
-
- [WebGL test #6: getError expected one of: INVALID_VALUE or INVALID_OPERATION. Was INVALID_ENUM : TexImage2D taking 0x822a/RED/UNSIGNED_SHORT]
+ [WebGL test #7]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-image-with-different-data-source.html.ini b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-image-with-different-data-source.html.ini
index aadaec76d99..2bfee663bb1 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-image-with-different-data-source.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-image-with-different-data-source.html.ini
@@ -1,4 +1,4 @@
[tex-image-with-different-data-source.html]
expected:
- if os == "mac": CRASH
if os == "linux": CRASH
+ if os == "mac": CRASH
diff --git a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-input-validation.html.ini b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-input-validation.html.ini
index 92e6f203372..b884b56a3c6 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-input-validation.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-input-validation.html.ini
@@ -1,23 +1,19 @@
[tex-input-validation.html]
expected: ERROR
- [WebGL test #25: getError expected: INVALID_OPERATION. Was NO_ERROR : format: RGBA type: BYTE]
+ [WebGL test #24]
expected: FAIL
- [WebGL test #52: getError expected: INVALID_OPERATION. Was NO_ERROR : colorBufferFormat: RGB565 internalFormat: RGBA target: TEXTURE_2D]
+ [WebGL test #41]
expected: FAIL
- [WebGL test #24: getError expected: INVALID_OPERATION. Was INVALID_ENUM : format: RED type: UNSIGNED_BYTE]
+ [WebGL test #52]
expected: FAIL
- [WebGL test #41: getError expected: NO_ERROR. Was INVALID_OPERATION : colorBufferFormat: RGB565 internalFormat: RGB target: TEXTURE_2D border: 0]
+ [WebGL test #68]
expected: FAIL
- [WebGL test #71: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #70]
expected: FAIL
- [WebGL test #70: getError expected: NO_ERROR. Was INVALID_ENUM : ]
+ [WebGL test #71]
expected: FAIL
-
- [WebGL test #68: getError expected: INVALID_OPERATION. Was NO_ERROR : colorBufferFormat: RGB internalFormat: RGBA]
- expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-mipmap-levels.html.ini b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-mipmap-levels.html.ini
index cc682782851..2870efe83c7 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-mipmap-levels.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-mipmap-levels.html.ini
@@ -1,37 +1,31 @@
[tex-mipmap-levels.html]
expected: ERROR
- [WebGL test #23: getError expected: NO_ERROR. Was INVALID_ENUM : generateMipmap should succeed]
+ [WebGL test #10]
expected: FAIL
- [WebGL test #10: getError expected: NO_ERROR. Was INVALID_OPERATION : generateMipmap should succeed]
+ [WebGL test #11]
expected: FAIL
- [WebGL test #15: getError expected: NO_ERROR. Was INVALID_ENUM : texParameter(TEXTURE_MAX_LEVEL) should succeed]
+ [WebGL test #14]
expected: FAIL
- [WebGL test #21: getError expected: NO_ERROR. Was INVALID_ENUM : texParameter(TEXTURE_BASE_LEVEL) should succeed]
+ [WebGL test #15]
expected: FAIL
- [WebGL test #5: getError expected: NO_ERROR. Was INVALID_ENUM : texParameter(TEXTURE_MAX_LEVEL) should succeed]
+ [WebGL test #21]
expected: FAIL
- [WebGL test #9: should draw with [0, 0, 255, 255\]\nat (0, 0) expected: 0,0,255,255 was 0,0,0,255]
+ [WebGL test #23]
expected: FAIL
- [WebGL test #24: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #24]
expected: FAIL
- [WebGL test #14: getError expected: NO_ERROR. Was INVALID_ENUM : texParameter(TEXTURE_BASE_LEVEL) should succeed]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #11: should draw with [255, 0, 0, 255\]\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #4: getError expected: NO_ERROR. Was INVALID_ENUM : texParameter(TEXTURE_BASE_LEVEL) should succeed]
- expected: FAIL
-
- [WebGL test #9: filling partial levels: should draw with [0, 0, 255, 255\]\nat (0, 0) expected: 0,0,255,255 was 0,0,0,255]
- expected: FAIL
-
- [WebGL test #11: generateMipmap with partial levels: should draw with [255, 0, 0, 255\]\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
+ [WebGL test #9]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-new-formats.html.ini b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-new-formats.html.ini
index 37c492a3342..46837574dbd 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-new-formats.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-new-formats.html.ini
@@ -1,5 +1,4 @@
[tex-new-formats.html]
expected: ERROR
- [WebGL test #8: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #8]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-srgb-mipmap.html.ini b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-srgb-mipmap.html.ini
index 38c8ba8e8ac..999aee20397 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-srgb-mipmap.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-srgb-mipmap.html.ini
@@ -1,3 +1 @@
[tex-srgb-mipmap.html]
- disabled:
- if os == "mac": srgb pixel results aren't good on macos
diff --git a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-storage-2d.html.ini b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-storage-2d.html.ini
index 2061a1f7336..49d2c2e11af 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-storage-2d.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-storage-2d.html.ini
@@ -1,11 +1,10 @@
[tex-storage-2d.html]
disabled: until texture initialization is implemented
- [WebGL test #32: texture should sample as uninitialized texture after texStorage2D\nat (0, 0) expected: 0,0,0,255 was 255,84,64,255]
+ [WebGL test #104]
expected: FAIL
- [WebGL test #15: texture should sample as uninitialized texture after texStorage2D\nat (0, 0) expected: 0,0,0,0 was 120,110,52,162]
+ [WebGL test #15]
expected: FAIL
- [WebGL test #104: texture should sample as uninitialized texture after texStorage2D\nat (0, 0) expected: 0,0,0,255 was 208,68,57,255]
+ [WebGL test #32]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-storage-and-subimage-3d.html.ini b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-storage-and-subimage-3d.html.ini
index 5749243978b..618deeb0ccf 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-storage-and-subimage-3d.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-storage-and-subimage-3d.html.ini
@@ -1,23 +1,22 @@
[tex-storage-and-subimage-3d.html]
expected: ERROR
- [WebGL test #8: getError expected: INVALID_OPERATION. Was INVALID_ENUM : texStorage3D should fail when no texture is bound]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #10: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #10]
expected: FAIL
- [WebGL test #5: getError expected: INVALID_VALUE. Was INVALID_ENUM : texStorage3D should fail for zero levels]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #1: getError expected: INVALID_VALUE. Was INVALID_ENUM : texStorage3D should fail for zero width]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #4: getError expected: INVALID_VALUE. Was INVALID_ENUM : texStorage3D should fail for negative height]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #3: getError expected: INVALID_VALUE. Was INVALID_ENUM : texStorage3D should fail for zero depth]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #2: getError expected: INVALID_VALUE. Was INVALID_ENUM : texStorage3D should fail for zero height]
+ [WebGL test #8]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-storage-compressed-formats.html.ini b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-storage-compressed-formats.html.ini
index 9d50af04d9e..87d1e94daa5 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-storage-compressed-formats.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-storage-compressed-formats.html.ini
@@ -1,24 +1,24 @@
[tex-storage-compressed-formats.html]
- [WebGL test #3: getError expected: INVALID_OPERATION. Was INVALID_ENUM : texStorage3D(TEXTURE_3D) should fail for 0x83f0]
+ [WebGL test #11]
expected: FAIL
- [WebGL test #4: getError expected: NO_ERROR. Was INVALID_ENUM : texStorage3D(TEXTURE_2D_ARRAY) should succeed for 0x83f0]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #7: getError expected: INVALID_OPERATION. Was INVALID_ENUM : texStorage3D(TEXTURE_3D) should fail for 0x83f1]
+ [WebGL test #15]
expected: FAIL
- [WebGL test #8: getError expected: NO_ERROR. Was INVALID_ENUM : texStorage3D(TEXTURE_2D_ARRAY) should succeed for 0x83f1]
+ [WebGL test #16]
expected: FAIL
- [WebGL test #11: getError expected: INVALID_OPERATION. Was INVALID_ENUM : texStorage3D(TEXTURE_3D) should fail for 0x83f2]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #12: getError expected: NO_ERROR. Was INVALID_ENUM : texStorage3D(TEXTURE_2D_ARRAY) should succeed for 0x83f2]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #15: getError expected: INVALID_OPERATION. Was INVALID_ENUM : texStorage3D(TEXTURE_3D) should fail for 0x83f3]
+ [WebGL test #7]
expected: FAIL
- [WebGL test #16: getError expected: NO_ERROR. Was INVALID_ENUM : texStorage3D(TEXTURE_2D_ARRAY) should succeed for 0x83f3]
+ [WebGL test #8]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-subimage3d-canvas-bug.html.ini b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-subimage3d-canvas-bug.html.ini
index eb7d1329f1d..865fe1687be 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-subimage3d-canvas-bug.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-subimage3d-canvas-bug.html.ini
@@ -1,8 +1,7 @@
[tex-subimage3d-canvas-bug.html]
expected: ERROR
- [WebGL test #1: getError expected: NO_ERROR. Was INVALID_ENUM : Should be no errors from TexStorage3D.]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #2: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #2]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-subimage3d-pixel-buffer-bug.html.ini b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-subimage3d-pixel-buffer-bug.html.ini
index a07dbc30662..4c9e77ef41e 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-subimage3d-pixel-buffer-bug.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-subimage3d-pixel-buffer-bug.html.ini
@@ -1,11 +1,10 @@
[tex-subimage3d-pixel-buffer-bug.html]
expected: ERROR
- [WebGL test #2: getError expected: NO_ERROR. Was INVALID_ENUM : texStorage3D should succeed]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #3: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #1: getError expected: NO_ERROR. Was INVALID_OPERATION : texParameter(TEXTURE_MIN_FILTER) should succeed]
+ [WebGL test #3]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-unpack-params-imagedata.html.ini b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-unpack-params-imagedata.html.ini
index 630e35a229d..dbc0130d814 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-unpack-params-imagedata.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-unpack-params-imagedata.html.ini
@@ -1,5 +1,4 @@
[tex-unpack-params-imagedata.html]
expected: ERROR
- [WebGL test #0: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #0]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-unpack-params-with-flip-y-and-premultiply-alpha.html.ini b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-unpack-params-with-flip-y-and-premultiply-alpha.html.ini
index 2e6c673ed08..c85f61cb286 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-unpack-params-with-flip-y-and-premultiply-alpha.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-unpack-params-with-flip-y-and-premultiply-alpha.html.ini
@@ -1,4 +1,4 @@
[tex-unpack-params-with-flip-y-and-premultiply-alpha.html]
expected:
- if os == "mac": CRASH
if os == "linux": CRASH
+ if os == "mac": CRASH
diff --git a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-unpack-params.html.ini b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-unpack-params.html.ini
index 6d23d48ac95..15a4dd67cf0 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/misc/tex-unpack-params.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/misc/tex-unpack-params.html.ini
@@ -1,11 +1,10 @@
[tex-unpack-params.html]
expected: ERROR
- [WebGL test #0: getError expected: NO_ERROR. Was INVALID_ENUM : Set up pixel store parameters should succeed]
+ [WebGL test #0]
expected: FAIL
- [WebGL test #11: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #10]
expected: FAIL
- [WebGL test #10: getError expected: NO_ERROR. Was INVALID_ENUM : Set up pixel store parameters should succeed]
+ [WebGL test #11]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance2/textures/misc/texture-npot.html.ini b/tests/wpt/webgl/meta/conformance2/textures/misc/texture-npot.html.ini
index 33351b8c375..d89826d1dc1 100644
--- a/tests/wpt/webgl/meta/conformance2/textures/misc/texture-npot.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/textures/misc/texture-npot.html.ini
@@ -1,88 +1,87 @@
[texture-npot.html]
- [WebGL test #1: getError expected: NO_ERROR. Was INVALID_VALUE : gl.texImage2D with NPOT texture with level > 0 should succeed]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #3: getError expected: NO_ERROR. Was INVALID_OPERATION : gl.generateMipmap with NPOT texture should succeed]
+ [WebGL test #13]
expected: FAIL
- [WebGL test #6: NPOT texture with TEXTURE_MIN_FILTER not NEAREST or LINEAR should draw\nat (0, 0) expected: 192,0,128,64 was 0,0,0,255]
+ [WebGL test #15]
expected: FAIL
- [WebGL test #9: getError expected: NO_ERROR. Was INVALID_VALUE : copyTexImage2D with NPOT texture with level > 0 should succeed.]
+ [WebGL test #18]
expected: FAIL
- [WebGL test #13: getError expected: NO_ERROR. Was INVALID_VALUE : gl.texImage2D with NPOT texture with level > 0 should succeed]
+ [WebGL test #21]
expected: FAIL
- [WebGL test #15: getError expected: NO_ERROR. Was INVALID_OPERATION : gl.generateMipmap with NPOT texture should succeed]
+ [WebGL test #25]
expected: FAIL
- [WebGL test #18: NPOT texture with TEXTURE_MIN_FILTER not NEAREST or LINEAR should draw\nat (0, 0) expected: 192,0,128,255 was 0,0,0,255]
+ [WebGL test #27]
expected: FAIL
- [WebGL test #21: getError expected: NO_ERROR. Was INVALID_VALUE : copyTexImage2D with NPOT texture with level > 0 should succeed.]
+ [WebGL test #28]
expected: FAIL
- [WebGL test #25: getError expected: NO_ERROR. Was INVALID_VALUE : gl.texImage2D with NPOT texture with level > 0 should succeed]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #27: getError expected: NO_ERROR. Was INVALID_OPERATION : gl.generateMipmap with NPOT texture should succeed]
+ [WebGL test #30]
expected: FAIL
- [WebGL test #28: NPOT texture with TEXTURE_WRAP set to REPEAT should draw\nat (0, 0) expected: 192,192,192,255 was 0,0,0,255]
+ [WebGL test #32]
expected: FAIL
- [WebGL test #30: NPOT texture with TEXTURE_MIN_FILTER not NEAREST or LINEAR should draw\nat (0, 0) expected: 192,192,192,255 was 0,0,0,255]
+ [WebGL test #33]
expected: FAIL
- [WebGL test #32: NPOT texture with TEXTURE_MIN_FILTER set to LINEAR should draw.\nat (0, 0) expected: 192,192,192,255 was 0,0,0,255]
+ [WebGL test #35]
expected: FAIL
- [WebGL test #33: getError expected: NO_ERROR. Was INVALID_VALUE : copyTexImage2D with NPOT texture with level > 0 should succeed.]
+ [WebGL test #37]
expected: FAIL
- [WebGL test #35: POT texture with TEXTURE_MIN_FILTER set to LINEAR_MIPMAP_LINEAR should draw.\nat (0, 0) expected: 192,192,192,255 was 0,0,0,255]
+ [WebGL test #39]
expected: FAIL
- [WebGL test #37: getError expected: NO_ERROR. Was INVALID_VALUE : gl.texImage2D with NPOT texture with level > 0 should succeed]
+ [WebGL test #40]
expected: FAIL
- [WebGL test #39: getError expected: NO_ERROR. Was INVALID_OPERATION : gl.generateMipmap with NPOT texture should succeed]
+ [WebGL test #42]
expected: FAIL
- [WebGL test #40: NPOT texture with TEXTURE_WRAP set to REPEAT should draw\nat (0, 0) expected: 0,0,0,64 was 0,0,0,255]
+ [WebGL test #44]
expected: FAIL
- [WebGL test #42: NPOT texture with TEXTURE_MIN_FILTER not NEAREST or LINEAR should draw\nat (0, 0) expected: 0,0,0,64 was 0,0,0,255]
+ [WebGL test #45]
expected: FAIL
- [WebGL test #44: NPOT texture with TEXTURE_MIN_FILTER set to LINEAR should draw.\nat (0, 0) expected: 0,0,0,64 was 0,0,0,255]
+ [WebGL test #47]
expected: FAIL
- [WebGL test #45: getError expected: NO_ERROR. Was INVALID_VALUE : copyTexImage2D with NPOT texture with level > 0 should succeed.]
+ [WebGL test #49]
expected: FAIL
- [WebGL test #47: POT texture with TEXTURE_MIN_FILTER set to LINEAR_MIPMAP_LINEAR should draw.\nat (0, 0) expected: 0,0,0,64 was 0,0,0,255]
+ [WebGL test #51]
expected: FAIL
- [WebGL test #49: getError expected: NO_ERROR. Was INVALID_VALUE : gl.texImage2D with NPOT texture with level > 0 should succeed]
+ [WebGL test #52]
expected: FAIL
- [WebGL test #51: getError expected: NO_ERROR. Was INVALID_OPERATION : gl.generateMipmap with NPOT texture should succeed]
+ [WebGL test #54]
expected: FAIL
- [WebGL test #52: NPOT texture with TEXTURE_WRAP set to REPEAT should draw\nat (0, 0) expected: 192,192,192,64 was 0,0,0,255]
+ [WebGL test #56]
expected: FAIL
- [WebGL test #54: NPOT texture with TEXTURE_MIN_FILTER not NEAREST or LINEAR should draw\nat (0, 0) expected: 192,192,192,64 was 0,0,0,255]
+ [WebGL test #57]
expected: FAIL
- [WebGL test #56: NPOT texture with TEXTURE_MIN_FILTER set to LINEAR should draw.\nat (0, 0) expected: 192,192,192,64 was 0,0,0,255]
+ [WebGL test #59]
expected: FAIL
- [WebGL test #57: getError expected: NO_ERROR. Was INVALID_VALUE : copyTexImage2D with NPOT texture with level > 0 should succeed.]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #59: POT texture with TEXTURE_MIN_FILTER set to LINEAR_MIPMAP_LINEAR should draw.\nat (0, 0) expected: 192,192,192,64 was 0,0,0,255]
+ [WebGL test #9]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance2/transform_feedback/default_transform_feedback.html.ini b/tests/wpt/webgl/meta/conformance2/transform_feedback/default_transform_feedback.html.ini
index 3877d020608..ec4ebe2b6a6 100644
--- a/tests/wpt/webgl/meta/conformance2/transform_feedback/default_transform_feedback.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/transform_feedback/default_transform_feedback.html.ini
@@ -1,6 +1,6 @@
[default_transform_feedback.html]
- [WebGL test #3: getError expected: NO_ERROR. Was INVALID_OPERATION : there should be no errors setting up to draw with the default transform feedback]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #5: buffer should match expected values]
+ [WebGL test #5]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/transform_feedback/simultaneous_binding.html.ini b/tests/wpt/webgl/meta/conformance2/transform_feedback/simultaneous_binding.html.ini
index 3002cbada1e..bd666ead89d 100644
--- a/tests/wpt/webgl/meta/conformance2/transform_feedback/simultaneous_binding.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/transform_feedback/simultaneous_binding.html.ini
@@ -1,198 +1,156 @@
[simultaneous_binding.html]
- [WebGL test #12: getError expected: INVALID_OPERATION. Was NO_ERROR : drawArrays: buffer used as vertex attrib and tf simultaneously]
+ [WebGL test #101]
expected: FAIL
- [WebGL test #38: getError expected: INVALID_OPERATION. Was NO_ERROR : drawArrays: buffer used as vertex attrib and tf simultaneously]
+ [WebGL test #102]
expected: FAIL
- [WebGL test #70: getError expected: INVALID_OPERATION. Was NO_ERROR : buffer used as uniform buffer and tf simultaneously]
+ [WebGL test #103]
expected: FAIL
- [WebGL test #66: getError expected: INVALID_OPERATION. Was NO_ERROR : buffer used as vertex attrib and tf simultaneously]
+ [WebGL test #104]
expected: FAIL
- [WebGL test #42: getError expected: INVALID_OPERATION. Was NO_ERROR : drawArrays: buffer used as uniform buffer and tf simultaneously]
+ [WebGL test #105]
expected: FAIL
- [WebGL test #39: getError expected: INVALID_OPERATION. Was NO_ERROR : drawElements: buffer used as vertex attrib and tf simultaneously]
+ [WebGL test #106]
expected: FAIL
- [WebGL test #68: getError expected: INVALID_OPERATION. Was NO_ERROR : drawArrays: buffer used as uniform buffer and tf simultaneously]
+ [WebGL test #107]
expected: FAIL
- [WebGL test #16: getError expected: INVALID_OPERATION. Was NO_ERROR : drawArrays: buffer used as uniform buffer and tf simultaneously]
+ [WebGL test #108]
expected: FAIL
- [WebGL test #69: getError expected: INVALID_OPERATION. Was NO_ERROR : drawElements: buffer used as uniform buffer and tf simultaneously]
+ [WebGL test #114]
expected: FAIL
- [WebGL test #23: getError expected: INVALID_OPERATION. Was NO_ERROR : tf enabled]
+ [WebGL test #115]
expected: FAIL
- [WebGL test #40: getError expected: INVALID_OPERATION. Was NO_ERROR : buffer used as vertex attrib and tf simultaneously]
+ [WebGL test #117]
expected: FAIL
- [WebGL test #14: getError expected: INVALID_OPERATION. Was NO_ERROR : buffer used as vertex attrib and tf simultaneously]
+ [WebGL test #118]
expected: FAIL
- [WebGL test #75: getError expected: INVALID_OPERATION. Was NO_ERROR : tf enabled]
+ [WebGL test #119]
expected: FAIL
- [WebGL test #41: should be the same as before as nothing has executed]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #43: getError expected: INVALID_OPERATION. Was NO_ERROR : drawElements: buffer used as uniform buffer and tf simultaneously]
+ [WebGL test #120]
expected: FAIL
- [WebGL test #13: getError expected: INVALID_OPERATION. Was NO_ERROR : drawElements: buffer used as vertex attrib and tf simultaneously]
+ [WebGL test #121]
expected: FAIL
- [WebGL test #67: should be the same as before as nothing has executed]
+ [WebGL test #122]
expected: FAIL
- [WebGL test #15: should be the same as before as nothing has executed]
+ [WebGL test #123]
expected: FAIL
- [WebGL test #44: getError expected: INVALID_OPERATION. Was NO_ERROR : buffer used as uniform buffer and tf simultaneously]
+ [WebGL test #124]
expected: FAIL
- [WebGL test #81: getError expected: INVALID_OPERATION. Was NO_ERROR : bufferData with double bound buffer]
+ [WebGL test #13]
expected: FAIL
- [WebGL test #18: getError expected: INVALID_OPERATION. Was NO_ERROR : buffer used as uniform buffer and tf simultaneously]
+ [WebGL test #14]
expected: FAIL
- [WebGL test #64: getError expected: INVALID_OPERATION. Was NO_ERROR : drawArrays: buffer used as vertex attrib and tf simultaneously]
+ [WebGL test #15]
expected: FAIL
- [WebGL test #49: getError expected: INVALID_OPERATION. Was NO_ERROR : tf enabled]
+ [WebGL test #16]
expected: FAIL
- [WebGL test #65: getError expected: INVALID_OPERATION. Was NO_ERROR : drawElements: buffer used as vertex attrib and tf simultaneously]
+ [WebGL test #17]
expected: FAIL
- [WebGL test #17: getError expected: INVALID_OPERATION. Was NO_ERROR : drawElements: buffer used as uniform buffer and tf simultaneously]
+ [WebGL test #18]
expected: FAIL
- [WebGL test #110: getError expected: NO_ERROR. Was INVALID_OPERATION : PIXEL_UNPACK_BUFFER is not bound for transform feedback]
+ [WebGL test #23]
expected: FAIL
- [WebGL test #101: getError expected: INVALID_OPERATION. Was NO_ERROR : bufferSubData with double bound buffer]
+ [WebGL test #38]
expected: FAIL
- [WebGL test #85: getError expected: INVALID_OPERATION. Was NO_ERROR : PIXEL_PACK_BUFFER is bound for transform feedback]
+ [WebGL test #39]
expected: FAIL
- [WebGL test #118: getError expected: INVALID_OPERATION. Was NO_ERROR : copyBufferSubData with double bound buffer]
+ [WebGL test #40]
expected: FAIL
- [WebGL test #104: getError expected: INVALID_OPERATION. Was NO_ERROR : copyBufferSubData with double bound buffer]
+ [WebGL test #41]
expected: FAIL
- [WebGL test #114: getError expected: INVALID_OPERATION. Was NO_ERROR : bufferData with double bound buffer]
+ [WebGL test #42]
expected: FAIL
- [WebGL test #103: getError expected: INVALID_OPERATION. Was NO_ERROR : copyBufferSubData with double bound buffer]
+ [WebGL test #43]
expected: FAIL
- [WebGL test #116: getError expected: INVALID_OPERATION. Was NO_ERROR : getBufferSubData with double bound buffer]
+ [WebGL test #44]
expected: FAIL
- [WebGL test #88: getError expected: INVALID_OPERATION. Was NO_ERROR : getBufferSubData with double bound buffer]
+ [WebGL test #49]
expected: FAIL
- [WebGL test #113: getError expected: INVALID_OPERATION. Was NO_ERROR : PIXEL_PACK_BUFFER is bound for transform feedback]
+ [WebGL test #64]
expected: FAIL
- [WebGL test #83: getError expected: INVALID_OPERATION. Was NO_ERROR : PIXEL_UNPACK_BUFFER is bound for transform feedback]
+ [WebGL test #65]
expected: FAIL
- [WebGL test #117: getError expected: INVALID_OPERATION. Was NO_ERROR : copyBufferSubData with double bound buffer]
+ [WebGL test #66]
expected: FAIL
- [WebGL test #100: getError expected: INVALID_OPERATION. Was NO_ERROR : bufferData with double bound buffer]
+ [WebGL test #67]
expected: FAIL
- [WebGL test #89: getError expected: INVALID_OPERATION. Was NO_ERROR : copyBufferSubData with double bound buffer]
+ [WebGL test #68]
expected: FAIL
- [WebGL test #102: getError expected: INVALID_OPERATION. Was NO_ERROR : getBufferSubData with double bound buffer]
+ [WebGL test #69]
expected: FAIL
- [WebGL test #111: getError expected: INVALID_OPERATION. Was NO_ERROR : PIXEL_UNPACK_BUFFER is bound for transform feedback]
+ [WebGL test #70]
expected: FAIL
- [WebGL test #87: getError expected: INVALID_OPERATION. Was NO_ERROR : bufferSubData with double bound buffer]
+ [WebGL test #75]
expected: FAIL
- [WebGL test #99: getError expected: INVALID_OPERATION. Was NO_ERROR : PIXEL_PACK_BUFFER is bound for transform feedback]
+ [WebGL test #81]
expected: FAIL
- [WebGL test #86: getError expected: INVALID_OPERATION. Was NO_ERROR : bufferData with double bound buffer]
+ [WebGL test #83]
expected: FAIL
- [WebGL test #90: getError expected: INVALID_OPERATION. Was NO_ERROR : copyBufferSubData with double bound buffer]
+ [WebGL test #85]
expected: FAIL
- [WebGL test #115: getError expected: INVALID_OPERATION. Was NO_ERROR : bufferSubData with double bound buffer]
+ [WebGL test #86]
expected: FAIL
- [WebGL test #91: getError expected: INVALID_OPERATION. Was NO_ERROR : bufferData with double bound buffer]
+ [WebGL test #87]
expected: FAIL
- [WebGL test #92: getError expected: NO_ERROR. Was INVALID_VALUE : bufferSubData should succeed now that not double-bound]
+ [WebGL test #88]
expected: FAIL
- [WebGL test #101: getError expected: INVALID_OPERATION. Was NO_ERROR : PIXEL_PACK_BUFFER is bound for transform feedback]
+ [WebGL test #89]
expected: FAIL
- [WebGL test #102: getError expected: INVALID_OPERATION. Was NO_ERROR : bufferData with double bound buffer]
+ [WebGL test #90]
expected: FAIL
- [WebGL test #103: getError expected: INVALID_OPERATION. Was NO_ERROR : bufferSubData with double bound buffer]
+ [WebGL test #91]
expected: FAIL
- [WebGL test #104: getError expected: INVALID_OPERATION. Was NO_ERROR : getBufferSubData with double bound buffer]
- expected: FAIL
-
- [WebGL test #105: getError expected: INVALID_OPERATION. Was NO_ERROR : copyBufferSubData with double bound buffer]
- expected: FAIL
-
- [WebGL test #106: getError expected: INVALID_OPERATION. Was NO_ERROR : copyBufferSubData with double bound buffer]
- expected: FAIL
-
- [WebGL test #107: getError expected: INVALID_OPERATION. Was NO_ERROR : bufferData with double bound buffer]
- expected: FAIL
-
- [WebGL test #108: getError expected: NO_ERROR. Was INVALID_VALUE : bufferSubData should succeed now that not double-bound]
- expected: FAIL
-
- [WebGL test #114: getError expected: NO_ERROR. Was INVALID_OPERATION : PIXEL_UNPACK_BUFFER is not bound for transform feedback]
- expected: FAIL
-
- [WebGL test #115: getError expected: INVALID_OPERATION. Was NO_ERROR : PIXEL_UNPACK_BUFFER is bound for transform feedback]
- expected: FAIL
-
- [WebGL test #117: getError expected: INVALID_OPERATION. Was NO_ERROR : PIXEL_PACK_BUFFER is bound for transform feedback]
- expected: FAIL
-
- [WebGL test #118: getError expected: INVALID_OPERATION. Was NO_ERROR : bufferData with double bound buffer]
- expected: FAIL
-
- [WebGL test #119: getError expected: INVALID_OPERATION. Was NO_ERROR : bufferSubData with double bound buffer]
- expected: FAIL
-
- [WebGL test #120: getError expected: INVALID_OPERATION. Was NO_ERROR : getBufferSubData with double bound buffer]
- expected: FAIL
-
- [WebGL test #121: getError expected: INVALID_OPERATION. Was NO_ERROR : copyBufferSubData with double bound buffer]
- expected: FAIL
-
- [WebGL test #122: getError expected: INVALID_OPERATION. Was NO_ERROR : copyBufferSubData with double bound buffer]
- expected: FAIL
-
- [WebGL test #123: getError expected: INVALID_OPERATION. Was NO_ERROR : bufferData with double bound buffer]
- expected: FAIL
-
- [WebGL test #124: getError expected: NO_ERROR. Was INVALID_VALUE : bufferSubData should succeed now that not double-bound]
+ [WebGL test #92]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/transform_feedback/switching-objects.html.ini b/tests/wpt/webgl/meta/conformance2/transform_feedback/switching-objects.html.ini
index 536783729b9..ab61da04f73 100644
--- a/tests/wpt/webgl/meta/conformance2/transform_feedback/switching-objects.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/transform_feedback/switching-objects.html.ini
@@ -1,31 +1,30 @@
[switching-objects.html]
- [WebGL test #9: TRANSFORM_FEEDBACK_BUFFER_BINDING[0\] was [object WebGLBuffer\], but expected [object WebGLBuffer\]]
+ [WebGL test #22]
expected: FAIL
- [WebGL test #22: getError expected: NO_ERROR. Was INVALID_OPERATION : bind while paused]
+ [WebGL test #23]
expected: FAIL
- [WebGL test #23: getError expected: NO_ERROR. Was INVALID_OPERATION : begin on tf1]
+ [WebGL test #24]
expected: FAIL
- [WebGL test #24: TRANSFORM_FEEDBACK_BINDING was [object WebGLTransformFeedback\], but expected [object WebGLTransformFeedback\]]
+ [WebGL test #27]
expected: FAIL
- [WebGL test #27: buffer should match expected values]
+ [WebGL test #28]
expected: FAIL
- [WebGL test #28: getError expected: NO_ERROR. Was INVALID_OPERATION : end on tf2]
+ [WebGL test #33]
expected: FAIL
- [WebGL test #33: getError expected: INVALID_OPERATION. Was NO_ERROR : wrong primitive mode]
+ [WebGL test #34]
expected: FAIL
- [WebGL test #34: getError expected: INVALID_OPERATION. Was NO_ERROR : switch program while active]
+ [WebGL test #38]
expected: FAIL
- [WebGL test #38: getError expected: INVALID_OPERATION. Was NO_ERROR : bindBufferBase(TRANSFORM_FEEDBACK_BUFFER) when active]
+ [WebGL test #40]
expected: FAIL
- [WebGL test #40: getError expected: INVALID_OPERATION. Was NO_ERROR : already paused]
+ [WebGL test #9]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance2/transform_feedback/too-small-buffers.html.ini b/tests/wpt/webgl/meta/conformance2/transform_feedback/too-small-buffers.html.ini
index b3a0eb609df..828f7629238 100644
--- a/tests/wpt/webgl/meta/conformance2/transform_feedback/too-small-buffers.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/transform_feedback/too-small-buffers.html.ini
@@ -1,268 +1,268 @@
[too-small-buffers.html]
expected: TIMEOUT
- [WebGL test #60: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #100]
expected: FAIL
- [WebGL test #87: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #102]
expected: FAIL
- [WebGL test #121: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #103]
expected: FAIL
- [WebGL test #11: buffer should match expected values]
+ [WebGL test #105]
expected: FAIL
- [WebGL test #71: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #107]
expected: FAIL
- [WebGL test #47: buffer should match expected values]
+ [WebGL test #108]
expected: FAIL
- [WebGL test #9: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #109]
expected: FAIL
- [WebGL test #110: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
+ [WebGL test #11]
expected: FAIL
- [WebGL test #84: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
+ [WebGL test #110]
expected: FAIL
- [WebGL test #107: buffer should match expected values]
+ [WebGL test #113]
expected: FAIL
- [WebGL test #117: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #115]
expected: FAIL
- [WebGL test #54: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #116]
expected: FAIL
- [WebGL test #29: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #117]
expected: FAIL
- [WebGL test #19: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
+ [WebGL test #118]
expected: FAIL
- [WebGL test #83: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #119]
expected: FAIL
- [WebGL test #37: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #78: buffer should match expected values]
+ [WebGL test #120]
expected: FAIL
- [WebGL test #130: getError expected: INVALID_OPERATION. Was NO_ERROR : integer overflow and/or buffer too small]
+ [WebGL test #121]
expected: FAIL
- [WebGL test #66: buffer should match expected values]
+ [WebGL test #122]
expected: FAIL
- [WebGL test #12: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #125]
expected: FAIL
- [WebGL test #7: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
+ [WebGL test #126]
expected: FAIL
- [WebGL test #34: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
+ [WebGL test #129]
expected: FAIL
- [WebGL test #77: buffer should match expected values]
+ [WebGL test #13]
expected: FAIL
- [WebGL test #74: buffer should match expected values]
+ [WebGL test #130]
expected: FAIL
- [WebGL test #31: buffer should match expected values]
+ [WebGL test #14]
expected: FAIL
- [WebGL test #15: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #15]
expected: FAIL
- [WebGL test #120: buffer should match expected values]
+ [WebGL test #16]
expected: FAIL
- [WebGL test #49: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
+ [WebGL test #18]
expected: FAIL
- [WebGL test #56: buffer should match expected values]
+ [WebGL test #19]
expected: FAIL
- [WebGL test #73: buffer should match expected values]
+ [WebGL test #21]
expected: FAIL
- [WebGL test #33: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #23]
expected: FAIL
- [WebGL test #97: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
+ [WebGL test #24]
expected: FAIL
- [WebGL test #116: buffer should match expected values]
+ [WebGL test #25]
expected: FAIL
- [WebGL test #91: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
+ [WebGL test #26]
expected: FAIL
- [WebGL test #90: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #29]
expected: FAIL
- [WebGL test #95: buffer should match expected values]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #119: buffer should match expected values]
+ [WebGL test #31]
expected: FAIL
- [WebGL test #65: buffer should match expected values]
+ [WebGL test #32]
expected: FAIL
- [WebGL test #23: buffer should match expected values]
+ [WebGL test #33]
expected: FAIL
- [WebGL test #35: buffer should match expected values]
+ [WebGL test #34]
expected: FAIL
- [WebGL test #68: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
+ [WebGL test #35]
expected: FAIL
- [WebGL test #16: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
+ [WebGL test #36]
expected: FAIL
- [WebGL test #57: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #37]
expected: FAIL
- [WebGL test #61: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
+ [WebGL test #38]
expected: FAIL
- [WebGL test #38: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
+ [WebGL test #41]
expected: FAIL
- [WebGL test #21: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #42]
expected: FAIL
- [WebGL test #129: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #45]
expected: FAIL
- [WebGL test #89: buffer should match expected values]
+ [WebGL test #47]
expected: FAIL
- [WebGL test #32: buffer should match expected values]
+ [WebGL test #48]
expected: FAIL
- [WebGL test #115: buffer should match expected values]
+ [WebGL test #49]
expected: FAIL
- [WebGL test #14: buffer should match expected values]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #25: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #51]
expected: FAIL
- [WebGL test #113: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #53]
expected: FAIL
- [WebGL test #102: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #54]
expected: FAIL
- [WebGL test #5: buffer should match expected values]
+ [WebGL test #55]
expected: FAIL
- [WebGL test #42: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
+ [WebGL test #56]
expected: FAIL
- [WebGL test #108: buffer should match expected values]
+ [WebGL test #57]
expected: FAIL
- [WebGL test #18: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #58]
expected: FAIL
- [WebGL test #36: buffer should match expected values]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #99: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #60]
expected: FAIL
- [WebGL test #100: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
+ [WebGL test #61]
expected: FAIL
- [WebGL test #55: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
+ [WebGL test #63]
expected: FAIL
- [WebGL test #67: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #65]
expected: FAIL
- [WebGL test #80: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
+ [WebGL test #66]
expected: FAIL
- [WebGL test #53: buffer should match expected values]
+ [WebGL test #67]
expected: FAIL
- [WebGL test #105: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #68]
expected: FAIL
- [WebGL test #79: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #7]
expected: FAIL
- [WebGL test #63: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #71]
expected: FAIL
- [WebGL test #24: buffer should match expected values]
+ [WebGL test #73]
expected: FAIL
- [WebGL test #125: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #74]
expected: FAIL
- [WebGL test #76: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
+ [WebGL test #75]
expected: FAIL
- [WebGL test #96: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #76]
expected: FAIL
- [WebGL test #98: buffer should match expected values]
+ [WebGL test #77]
expected: FAIL
- [WebGL test #122: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
+ [WebGL test #78]
expected: FAIL
- [WebGL test #93: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #79]
expected: FAIL
- [WebGL test #109: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #80]
expected: FAIL
- [WebGL test #75: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #83]
expected: FAIL
- [WebGL test #6: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #84]
expected: FAIL
- [WebGL test #58: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
+ [WebGL test #87]
expected: FAIL
- [WebGL test #118: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
+ [WebGL test #89]
expected: FAIL
- [WebGL test #13: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
+ [WebGL test #9]
expected: FAIL
- [WebGL test #26: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
+ [WebGL test #90]
expected: FAIL
- [WebGL test #41: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #91]
expected: FAIL
- [WebGL test #126: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
+ [WebGL test #93]
expected: FAIL
- [WebGL test #51: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #95]
expected: FAIL
- [WebGL test #48: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #96]
expected: FAIL
- [WebGL test #3: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #97]
expected: FAIL
- [WebGL test #103: getError expected: INVALID_OPERATION. Was NO_ERROR : draw]
+ [WebGL test #98]
expected: FAIL
- [WebGL test #45: getError expected: NO_ERROR. Was INVALID_OPERATION : before draw]
+ [WebGL test #99]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/transform_feedback/transform_feedback.html.ini b/tests/wpt/webgl/meta/conformance2/transform_feedback/transform_feedback.html.ini
index c85889f1c52..3997ac770e4 100644
--- a/tests/wpt/webgl/meta/conformance2/transform_feedback/transform_feedback.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/transform_feedback/transform_feedback.html.ini
@@ -1,45 +1,45 @@
[transform_feedback.html]
- [WebGL test #11: gl.getIndexedParameter(gl.TRANSFORM_FEEDBACK_BUFFER_BINDING, 0) should be null. Was [object WebGLBuffer\].]
+ [WebGL test #11]
expected: FAIL
- [WebGL test #24: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: gl.getBufferSubData(gl.TRANSFORM_FEEDBACK_BUFFER, 0, retArray, 0, retArray.length)]
+ [WebGL test #24]
expected: FAIL
- [WebGL test #27: gl.getIndexedParameter(gl.TRANSFORM_FEEDBACK_BUFFER_BINDING, 0) should be [object WebGLBuffer\]. Was null.]
+ [WebGL test #27]
expected: FAIL
- [WebGL test #28: gl.getIndexedParameter(gl.TRANSFORM_FEEDBACK_BUFFER_BINDING, 0) should be [object WebGLBuffer\]. Was null.]
+ [WebGL test #28]
expected: FAIL
- [WebGL test #29: gl.getIndexedParameter(gl.TRANSFORM_FEEDBACK_BUFFER_BINDING, 0) should be [object WebGLBuffer\]. Was null.]
+ [WebGL test #29]
expected: FAIL
- [WebGL test #36: gl.getParameter(gl.CURRENT_PROGRAM) should be [object WebGLProgram\]. Was [object WebGLProgram\].]
+ [WebGL test #36]
expected: FAIL
- [WebGL test #40: buffer should match expected values]
+ [WebGL test #40]
expected: FAIL
- [WebGL test #41: getError expected: NO_ERROR. Was INVALID_OPERATION : Transform feedback is active]
+ [WebGL test #41]
expected: FAIL
- [WebGL test #42: getError expected: INVALID_OPERATION. Was NO_ERROR : Cannot change the bound buffer while transform feedback is active]
+ [WebGL test #42]
expected: FAIL
- [WebGL test #43: gl.getIndexedParameter(gl.TRANSFORM_FEEDBACK_BUFFER_BINDING, 0) should be [object WebGLBuffer\]. Was [object WebGLBuffer\].]
+ [WebGL test #43]
expected: FAIL
- [WebGL test #44: getError expected: INVALID_OPERATION. Was NO_ERROR : Cannot rebind the same buffer while transform feedback is active]
+ [WebGL test #44]
expected: FAIL
- [WebGL test #45: getError expected: INVALID_OPERATION. Was NO_ERROR : Cannot change the bound buffer while transform feedback is active]
+ [WebGL test #45]
expected: FAIL
- [WebGL test #46: gl.getIndexedParameter(gl.TRANSFORM_FEEDBACK_BUFFER_BINDING, 0) should be [object WebGLBuffer\]. Was [object WebGLBuffer\].]
+ [WebGL test #46]
expected: FAIL
- [WebGL test #47: getError expected: INVALID_OPERATION. Was NO_ERROR : Cannot rebind the same buffer while transform feedback is active]
+ [WebGL test #47]
expected: FAIL
- [WebGL test #48: getError expected: NO_ERROR. Was INVALID_OPERATION : No extra errors after the test]
+ [WebGL test #48]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/uniforms/incompatible-texture-type-for-sampler.html.ini b/tests/wpt/webgl/meta/conformance2/uniforms/incompatible-texture-type-for-sampler.html.ini
index 7f1698ff93c..5434feeb012 100644
--- a/tests/wpt/webgl/meta/conformance2/uniforms/incompatible-texture-type-for-sampler.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/uniforms/incompatible-texture-type-for-sampler.html.ini
@@ -1,182 +1,181 @@
[incompatible-texture-type-for-sampler.html]
expected: ERROR
- [WebGL test #1: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D ALPHA]
+ [WebGL test #1]
expected: FAIL
- [WebGL test #2: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB]
+ [WebGL test #10]
expected: FAIL
- [WebGL test #3: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGBA]
+ [WebGL test #11]
expected: FAIL
- [WebGL test #4: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D LUMINANCE]
+ [WebGL test #12]
expected: FAIL
- [WebGL test #5: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D LUMINANCE_ALPHA]
+ [WebGL test #13]
expected: FAIL
- [WebGL test #6: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB8]
+ [WebGL test #14]
expected: FAIL
- [WebGL test #7: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGBA4]
+ [WebGL test #15]
expected: FAIL
- [WebGL test #8: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB5_A1]
+ [WebGL test #16]
expected: FAIL
- [WebGL test #9: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGBA8]
+ [WebGL test #17]
expected: FAIL
- [WebGL test #10: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB10_A2]
+ [WebGL test #18]
expected: FAIL
- [WebGL test #11: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D DEPTH_COMPONENT16]
+ [WebGL test #19]
expected: FAIL
- [WebGL test #12: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D DEPTH_COMPONENT24]
+ [WebGL test #2]
expected: FAIL
- [WebGL test #13: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D R8]
+ [WebGL test #20]
expected: FAIL
- [WebGL test #14: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RG8]
+ [WebGL test #21]
expected: FAIL
- [WebGL test #15: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D R16F]
+ [WebGL test #22]
expected: FAIL
- [WebGL test #16: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D R32F]
+ [WebGL test #23]
expected: FAIL
- [WebGL test #17: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RG16F]
+ [WebGL test #24]
expected: FAIL
- [WebGL test #18: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RG32F]
+ [WebGL test #25]
expected: FAIL
- [WebGL test #19: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D R8I]
+ [WebGL test #26]
expected: FAIL
- [WebGL test #20: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D R8UI]
+ [WebGL test #27]
expected: FAIL
- [WebGL test #21: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D R16I]
+ [WebGL test #28]
expected: FAIL
- [WebGL test #22: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D R16UI]
+ [WebGL test #29]
expected: FAIL
- [WebGL test #23: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D R32I]
+ [WebGL test #3]
expected: FAIL
- [WebGL test #24: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D R32UI]
+ [WebGL test #30]
expected: FAIL
- [WebGL test #25: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RG8I]
+ [WebGL test #31]
expected: FAIL
- [WebGL test #26: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RG8UI]
+ [WebGL test #32]
expected: FAIL
- [WebGL test #27: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RG16I]
+ [WebGL test #33]
expected: FAIL
- [WebGL test #28: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RG16UI]
+ [WebGL test #34]
expected: FAIL
- [WebGL test #29: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RG32I]
+ [WebGL test #35]
expected: FAIL
- [WebGL test #30: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RG32UI]
+ [WebGL test #36]
expected: FAIL
- [WebGL test #31: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGBA32F]
+ [WebGL test #37]
expected: FAIL
- [WebGL test #32: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB32F]
+ [WebGL test #38]
expected: FAIL
- [WebGL test #33: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGBA16F]
+ [WebGL test #39]
expected: FAIL
- [WebGL test #34: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB16F]
+ [WebGL test #4]
expected: FAIL
- [WebGL test #35: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D DEPTH24_STENCIL8]
+ [WebGL test #40]
expected: FAIL
- [WebGL test #36: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D R11F_G11F_B10F]
+ [WebGL test #41]
expected: FAIL
- [WebGL test #37: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB9_E5]
+ [WebGL test #42]
expected: FAIL
- [WebGL test #38: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D SRGB8]
+ [WebGL test #43]
expected: FAIL
- [WebGL test #39: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D SRGB8_ALPHA8]
+ [WebGL test #44]
expected: FAIL
- [WebGL test #40: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D DEPTH_COMPONENT32F]
+ [WebGL test #45]
expected: FAIL
- [WebGL test #41: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D DEPTH32F_STENCIL8]
+ [WebGL test #46]
expected: FAIL
- [WebGL test #42: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB565]
+ [WebGL test #47]
expected: FAIL
- [WebGL test #43: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGBA32UI]
+ [WebGL test #48]
expected: FAIL
- [WebGL test #44: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB32UI]
+ [WebGL test #49]
expected: FAIL
- [WebGL test #45: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGBA16UI]
+ [WebGL test #5]
expected: FAIL
- [WebGL test #46: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB16UI]
+ [WebGL test #50]
expected: FAIL
- [WebGL test #47: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGBA8UI]
+ [WebGL test #51]
expected: FAIL
- [WebGL test #48: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB8UI]
+ [WebGL test #52]
expected: FAIL
- [WebGL test #49: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGBA32I]
+ [WebGL test #53]
expected: FAIL
- [WebGL test #50: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB32I]
+ [WebGL test #54]
expected: FAIL
- [WebGL test #51: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGBA16I]
+ [WebGL test #55]
expected: FAIL
- [WebGL test #52: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB16I]
+ [WebGL test #56]
expected: FAIL
- [WebGL test #53: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGBA8I]
+ [WebGL test #57]
expected: FAIL
- [WebGL test #54: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB8I]
+ [WebGL test #58]
expected: FAIL
- [WebGL test #55: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D R8_SNORM]
+ [WebGL test #59]
expected: FAIL
- [WebGL test #56: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RG8_SNORM]
+ [WebGL test #6]
expected: FAIL
- [WebGL test #57: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB8_SNORM]
+ [WebGL test #60]
expected: FAIL
- [WebGL test #58: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGBA8_SNORM]
+ [WebGL test #7]
expected: FAIL
- [WebGL test #59: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB10_A2UI]
+ [WebGL test #8]
expected: FAIL
- [WebGL test #60: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #9]
expected: FAIL
-
diff --git a/tests/wpt/webgl/meta/conformance2/uniforms/large-uniform-buffers.html.ini b/tests/wpt/webgl/meta/conformance2/uniforms/large-uniform-buffers.html.ini
index cc54815b1ff..cca64cbad2b 100644
--- a/tests/wpt/webgl/meta/conformance2/uniforms/large-uniform-buffers.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/uniforms/large-uniform-buffers.html.ini
@@ -1,3 +1,3 @@
[large-uniform-buffers.html]
- [WebGL test #4: getError expected: NO_ERROR. Was INVALID_OPERATION : No errors from draw]
+ [WebGL test #4]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/vertex_arrays/vertex-array-object-and-disabled-attributes.html.ini b/tests/wpt/webgl/meta/conformance2/vertex_arrays/vertex-array-object-and-disabled-attributes.html.ini
index 75d184706e2..6ee6d28a4a4 100644
--- a/tests/wpt/webgl/meta/conformance2/vertex_arrays/vertex-array-object-and-disabled-attributes.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/vertex_arrays/vertex-array-object-and-disabled-attributes.html.ini
@@ -1,3 +1,3 @@
[vertex-array-object-and-disabled-attributes.html]
- [WebGL test #2: getError expected: NO_ERROR. Was INVALID_OPERATION : should be no errors]
+ [WebGL test #2]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/vertex_arrays/vertex-array-object.html.ini b/tests/wpt/webgl/meta/conformance2/vertex_arrays/vertex-array-object.html.ini
index 80bc485a1a9..a5401ebbe61 100644
--- a/tests/wpt/webgl/meta/conformance2/vertex_arrays/vertex-array-object.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/vertex_arrays/vertex-array-object.html.ini
@@ -1,45 +1,36 @@
[vertex-array-object.html]
- [WebGL test #30: getError expected: NO_ERROR. Was INVALID_OPERATION : Draw call should not fail.]
+ [WebGL test #28]
expected: FAIL
- [WebGL test #28: getError expected: NO_ERROR. Was INVALID_OPERATION : Draw call should not fail.]
+ [WebGL test #29]
expected: FAIL
- [WebGL test #29: getError expected: NO_ERROR. Was INVALID_OPERATION : Draw call should not fail.]
+ [WebGL test #30]
expected: FAIL
- [WebGL test #33: getError expected: NO_ERROR. Was INVALID_OPERATION : there should be no errors]
+ [WebGL test #31]
expected: FAIL
- [WebGL test #28: References from unbound VAOs don't keep Position buffer alive.]
+ [WebGL test #32]
expected: FAIL
- [WebGL test #29: References from unbound VAOs don't keep Color buffer alive]
+ [WebGL test #33]
expected: FAIL
- [WebGL test #31: References from unbound VAOs don't keep Position buffer alive.]
+ [WebGL test #34]
expected: FAIL
- [WebGL test #32: References from unbound VAOs don't keep Color buffer alive]
+ [WebGL test #35]
expected: FAIL
- [WebGL test #33: getError expected: NO_ERROR. Was INVALID_OPERATION : Draw call should not fail.]
+ [WebGL test #36]
expected: FAIL
- [WebGL test #34: References from unbound VAOs don't keep Position buffer alive.]
+ [WebGL test #37]
expected: FAIL
- [WebGL test #35: References from unbound VAOs don't keep Color buffer alive]
+ [WebGL test #38]
expected: FAIL
- [WebGL test #36: getError expected: NO_ERROR. Was INVALID_OPERATION : Draw call should not fail.]
- expected: FAIL
-
- [WebGL test #37: References from unbound VAOs don't keep Position buffer alive.]
- expected: FAIL
-
- [WebGL test #38: References from unbound VAOs don't keep Color buffer alive]
- expected: FAIL
-
- [WebGL test #41: getError expected: NO_ERROR. Was INVALID_OPERATION : there should be no errors]
+ [WebGL test #41]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/wasm/texsubimage2d-2gb-in-4gb-wasm-memory.html.ini b/tests/wpt/webgl/meta/conformance2/wasm/texsubimage2d-2gb-in-4gb-wasm-memory.html.ini
index 1c3f3700950..dfde297dcd6 100644
--- a/tests/wpt/webgl/meta/conformance2/wasm/texsubimage2d-2gb-in-4gb-wasm-memory.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/wasm/texsubimage2d-2gb-in-4gb-wasm-memory.html.ini
@@ -1,3 +1,3 @@
[texsubimage2d-2gb-in-4gb-wasm-memory.html]
- [WebGL test #1: texSubImage2D produced expected color\nat (0, 0) expected: 42,84,128,255 was 0,0,0,0]
+ [WebGL test #1]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/wasm/texsubimage2d-4gb-wasm-memory.html.ini b/tests/wpt/webgl/meta/conformance2/wasm/texsubimage2d-4gb-wasm-memory.html.ini
index 62e2f77e7c6..d3d635d69e8 100644
--- a/tests/wpt/webgl/meta/conformance2/wasm/texsubimage2d-4gb-wasm-memory.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/wasm/texsubimage2d-4gb-wasm-memory.html.ini
@@ -1,3 +1,3 @@
[texsubimage2d-4gb-wasm-memory.html]
- [WebGL test #1: texSubImage2D produced expected color\nat (0, 0) expected: 42,84,128,255 was 0,0,0,0]
+ [WebGL test #1]
expected: FAIL
diff --git a/tests/wpt/webgl/tests/conformance/more/unit.js b/tests/wpt/webgl/tests/conformance/more/unit.js
index 9261236a8ff..1b06ce2759a 100644
--- a/tests/wpt/webgl/tests/conformance/more/unit.js
+++ b/tests/wpt/webgl/tests/conformance/more/unit.js
@@ -927,7 +927,7 @@ function reportTestResultsToHarness(success, msg) {
} else if (window.test) { // WPT test harness
test(function () {
assert_true(success, msg);
- }, "WebGL test #" + (WPT_TEST_ID++) + ": " + msg);
+ }, "WebGL test #" + (WPT_TEST_ID++));
}
}
diff --git a/tests/wpt/webgl/tests/js/js-test-pre.js b/tests/wpt/webgl/tests/js/js-test-pre.js
index 01cbbe6e3fd..97cf434c67a 100644
--- a/tests/wpt/webgl/tests/js/js-test-pre.js
+++ b/tests/wpt/webgl/tests/js/js-test-pre.js
@@ -113,7 +113,7 @@ const webglTestHarness = window.parent.webglTestHarness;
} else if (wpt_test) { // WPT test harness
wpt_test(function () {
wpt_assert_true(success, msg);
- }, "WebGL test #" + (WPT_TEST_ID++) + ": " + msg);
+ }, "WebGL test #" + (WPT_TEST_ID++));
}
}
}())
diff --git a/tests/wpt/webgl/tools/js-test-pre.patch b/tests/wpt/webgl/tools/js-test-pre.patch
index 87e013bf738..3776695cdf8 100644
--- a/tests/wpt/webgl/tools/js-test-pre.patch
+++ b/tests/wpt/webgl/tools/js-test-pre.patch
@@ -27,7 +27,7 @@
+ } else if (wpt_test) { // WPT test harness
+ wpt_test(function () {
+ wpt_assert_true(success, msg);
-+ }, "WebGL test #" + (WPT_TEST_ID++) + ": " + msg);
++ }, "WebGL test #" + (WPT_TEST_ID++));
+ }
}
-}
diff --git a/tests/wpt/webgl/tools/unit.patch b/tests/wpt/webgl/tools/unit.patch
index 95eaedb59ad..446761d8b38 100644
--- a/tests/wpt/webgl/tools/unit.patch
+++ b/tests/wpt/webgl/tools/unit.patch
@@ -22,7 +22,7 @@
+ } else if (window.test) { // WPT test harness
+ test(function () {
+ assert_true(success, msg);
-+ }, "WebGL test #" + (WPT_TEST_ID++) + ": " + msg);
++ }, "WebGL test #" + (WPT_TEST_ID++));
}
}