diff options
Diffstat (limited to 'support/magicleap/Servo2D/code/inc.gen/PrismSceneManager.h')
-rw-r--r-- | support/magicleap/Servo2D/code/inc.gen/PrismSceneManager.h | 74 |
1 files changed, 0 insertions, 74 deletions
diff --git a/support/magicleap/Servo2D/code/inc.gen/PrismSceneManager.h b/support/magicleap/Servo2D/code/inc.gen/PrismSceneManager.h deleted file mode 100644 index 82d43212325..00000000000 --- a/support/magicleap/Servo2D/code/inc.gen/PrismSceneManager.h +++ /dev/null @@ -1,74 +0,0 @@ -// -- WARNING -- WARNING -- WARNING -- WARNING -- WARNING -- WARNING -- -// -// THE CONTENTS OF THIS FILE IS GENERATED BY CODE AND -// ANY MODIFICATIONS WILL BE OVERWRITTEN -// -// -- WARNING -- WARNING -- WARNING -- WARNING -- WARNING -- WARNING -- - -// %BANNER_BEGIN% -// --------------------------------------------------------------------- -// %COPYRIGHT_BEGIN% -// -// Copyright (c) 2018 Magic Leap, Inc. All Rights Reserved. -// Use of this file is governed by the Creator Agreement, located -// here: https://id.magicleap.com/creator-terms -// -// %COPYRIGHT_END% -// --------------------------------------------------------------------- -// %BANNER_END% - -// %SRC_VERSION%: 1 - -#pragma once - -#include <lumin/Prism.h> -#include <lumin/node/Node.h> - -#include <SceneDescriptor.h> -#include <SpawnedSceneBase.h> -#include <SpawnedSceneUserData.h> -#include <scenes.h> - -class PrismSceneManager { - public: - - typedef std::function<SpawnedSceneUserData*(SpawnedSceneBase&)> (*CreateSpawnedSceneUserData); - static void setUserDataCreator(const SceneDescriptor & sceneDescriptor, CreateSpawnedSceneUserData createSpawnedSceneUserData); - - public: - - PrismSceneManager(lumin::Prism* prism); - - enum class SceneState { - Unloaded, - ResourceModelLoaded, - ResourceAndObjectModelLoaded, - }; - - void setSceneState(const SceneDescriptor & sceneDescriptor, SceneState sceneState); - SceneState getSceneState(const SceneDescriptor & sceneDescriptor, SceneState sceneState) const; - - SpawnedSceneBase* spawnScene(const SceneDescriptor & sceneDescriptor); - lumin::Node* spawn(const SceneDescriptor & sceneDescriptor); - - private: - - typedef SpawnedSceneBase* (*CreateSpawnedScene)(const SceneDescriptor& sceneDescriptor, lumin::Node* root); - static const CreateSpawnedScene createSpawnedScene[scenes::numberOfExternalScenes]; - - typedef SpawnedSceneHandlers* (*CreateSpawnedSceneHandlers)(SpawnedSceneBase& spawnedScene); - static const CreateSpawnedSceneHandlers createSpawnedSceneHandlers[scenes::numberOfExternalScenes]; - - static CreateSpawnedSceneUserData createSpawnedSceneUserData[scenes::numberOfExternalScenes]; - - private: - - lumin::Node* createNodeTree(const SceneDescriptor & sceneDescriptor); - - private: - - lumin::Prism* prism_; - SceneState sceneStates_[scenes::numberOfExternalScenes]; - std::string objectModelNames_[scenes::numberOfExternalScenes]; -}; - |