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-rw-r--r--components/util/geometry.rs14
1 files changed, 7 insertions, 7 deletions
diff --git a/components/util/geometry.rs b/components/util/geometry.rs
index c8f021895fb..ae149c5162e 100644
--- a/components/util/geometry.rs
+++ b/components/util/geometry.rs
@@ -203,39 +203,39 @@ impl Au {
/// Rounds this app unit down to the pixel towards zero and returns it.
#[inline]
- pub fn to_px(&self) -> i32 {
+ pub fn to_px(self) -> i32 {
self.0 / 60
}
/// Rounds this app unit down to the previous (left or top) pixel and returns it.
#[inline]
- pub fn to_prev_px(&self) -> i32 {
+ pub fn to_prev_px(self) -> i32 {
((self.0 as f64) / 60f64).floor() as i32
}
/// Rounds this app unit up to the next (right or bottom) pixel and returns it.
#[inline]
- pub fn to_next_px(&self) -> i32 {
+ pub fn to_next_px(self) -> i32 {
((self.0 as f64) / 60f64).ceil() as i32
}
#[inline]
- pub fn to_nearest_px(&self) -> i32 {
+ pub fn to_nearest_px(self) -> i32 {
((self.0 as f64) / 60f64).round() as i32
}
#[inline]
- pub fn to_f32_px(&self) -> f32 {
+ pub fn to_f32_px(self) -> f32 {
(self.0 as f32) / 60f32
}
#[inline]
- pub fn to_f64_px(&self) -> f64 {
+ pub fn to_f64_px(self) -> f64 {
(self.0 as f64) / 60f64
}
#[inline]
- pub fn to_snapped(&self) -> Au {
+ pub fn to_snapped(self) -> Au {
let res = self.0 % 60i32;
return if res >= 30i32 { return Au(self.0 - res + 60i32) }
else { return Au(self.0 - res) };