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-rw-r--r--components/script/Cargo.toml1
-rw-r--r--components/script/dom/bindings/trace.rs12
-rw-r--r--components/script/dom/webgl_validations/tex_image_2d.rs4
-rw-r--r--components/script/dom/webgl_validations/types.rs111
-rw-r--r--components/script/dom/webglrenderingcontext.rs366
-rw-r--r--components/script/dom/webgltexture.rs4
6 files changed, 50 insertions, 448 deletions
diff --git a/components/script/Cargo.toml b/components/script/Cargo.toml
index a862caadc59..572bf2fb11f 100644
--- a/components/script/Cargo.toml
+++ b/components/script/Cargo.toml
@@ -53,7 +53,6 @@ enum-iterator = "0.2.0"
euclid = "0.19"
fnv = "1.0"
gleam = "0.6"
-half = "1.0"
headers-core = "0.0.1"
headers-ext = "0.0.3"
html5ever = "0.22"
diff --git a/components/script/dom/bindings/trace.rs b/components/script/dom/bindings/trace.rs
index d8d3000d037..f3cc904e807 100644
--- a/components/script/dom/bindings/trace.rs
+++ b/components/script/dom/bindings/trace.rs
@@ -34,11 +34,11 @@ use canvas_traits::canvas::{
CanvasGradientStop, CanvasId, LinearGradientStyle, RadialGradientStyle,
};
use canvas_traits::canvas::{CompositionOrBlending, LineCapStyle, LineJoinStyle, RepetitionStyle};
-use canvas_traits::webgl::{ActiveAttribInfo, ActiveUniformInfo, WebGLBufferId, WebGLChan};
-use canvas_traits::webgl::{WebGLContextShareMode, WebGLError, WebGLFramebufferId, WebGLMsgSender};
-use canvas_traits::webgl::{WebGLPipeline, WebGLProgramId, WebGLReceiver, WebGLRenderbufferId};
-use canvas_traits::webgl::{WebGLSLVersion, WebGLSender, WebGLShaderId, WebGLTextureId};
-use canvas_traits::webgl::{WebGLVersion, WebGLVertexArrayId};
+use canvas_traits::webgl::{ActiveAttribInfo, ActiveUniformInfo, TexDataType, TexFormat};
+use canvas_traits::webgl::{WebGLBufferId, WebGLChan, WebGLContextShareMode, WebGLError};
+use canvas_traits::webgl::{WebGLFramebufferId, WebGLMsgSender, WebGLPipeline, WebGLProgramId};
+use canvas_traits::webgl::{WebGLReceiver, WebGLRenderbufferId, WebGLSLVersion, WebGLSender};
+use canvas_traits::webgl::{WebGLShaderId, WebGLTextureId, WebGLVersion, WebGLVertexArrayId};
use crate::dom::bindings::cell::DomRefCell;
use crate::dom::bindings::error::Error;
use crate::dom::bindings::refcounted::{Trusted, TrustedPromise};
@@ -148,6 +148,8 @@ unsafe_no_jsmanaged_fields!(Reflector);
unsafe_no_jsmanaged_fields!(Duration);
+unsafe_no_jsmanaged_fields!(TexDataType, TexFormat);
+
/// Trace a `JSVal`.
pub fn trace_jsval(tracer: *mut JSTracer, description: &str, val: &Heap<JSVal>) {
unsafe {
diff --git a/components/script/dom/webgl_validations/tex_image_2d.rs b/components/script/dom/webgl_validations/tex_image_2d.rs
index 125ff4918a8..09a96d37a1b 100644
--- a/components/script/dom/webgl_validations/tex_image_2d.rs
+++ b/components/script/dom/webgl_validations/tex_image_2d.rs
@@ -2,9 +2,9 @@
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-use super::types::{TexDataType, TexFormat, TexImageTarget};
+use super::types::TexImageTarget;
use super::WebGLValidator;
-use canvas_traits::webgl::WebGLError::*;
+use canvas_traits::webgl::{TexDataType, TexFormat, WebGLError::*};
use crate::dom::bindings::root::DomRoot;
use crate::dom::webglrenderingcontext::WebGLRenderingContext;
use crate::dom::webgltexture::WebGLTexture;
diff --git a/components/script/dom/webgl_validations/types.rs b/components/script/dom/webgl_validations/types.rs
index adcc51bf1ff..5ff239ed898 100644
--- a/components/script/dom/webgl_validations/types.rs
+++ b/components/script/dom/webgl_validations/types.rs
@@ -2,47 +2,21 @@
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-use crate::dom::bindings::codegen::Bindings::OESTextureHalfFloatBinding::OESTextureHalfFloatConstants;
-use crate::dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLRenderingContextConstants as constants;
-
-/// This macro creates type-safe wrappers for WebGL types, associating variants
-/// with gl constants.
-macro_rules! type_safe_wrapper {
- ($name: ident, $($variant:ident => $mod:ident::$constant:ident, )+) => {
- #[derive(Clone, Copy, Debug, Eq, Hash, JSTraceable, MallocSizeOf, PartialEq)]
- #[repr(u32)]
- pub enum $name {
- $(
- $variant = $mod::$constant,
- )+
- }
-
- impl $name {
- pub fn from_gl_constant(constant: u32) -> Option<Self> {
- Some(match constant {
- $($mod::$constant => $name::$variant, )+
- _ => return None,
- })
- }
-
- #[inline]
- pub fn as_gl_constant(&self) -> u32 {
- *self as u32
- }
- }
+use canvas_traits::gl_enums;
+use crate::dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLRenderingContextConstants;
+
+gl_enums! {
+ pub enum TexImageTarget {
+ Texture2D = WebGLRenderingContextConstants::TEXTURE_2D,
+ CubeMapPositiveX = WebGLRenderingContextConstants::TEXTURE_CUBE_MAP_POSITIVE_X,
+ CubeMapNegativeX = WebGLRenderingContextConstants::TEXTURE_CUBE_MAP_NEGATIVE_X,
+ CubeMapPositiveY = WebGLRenderingContextConstants::TEXTURE_CUBE_MAP_POSITIVE_Y,
+ CubeMapNegativeY = WebGLRenderingContextConstants::TEXTURE_CUBE_MAP_NEGATIVE_Y,
+ CubeMapPositiveZ = WebGLRenderingContextConstants::TEXTURE_CUBE_MAP_POSITIVE_Z,
+ CubeMapNegativeZ = WebGLRenderingContextConstants::TEXTURE_CUBE_MAP_NEGATIVE_Z,
}
}
-type_safe_wrapper! { TexImageTarget,
- Texture2D => constants::TEXTURE_2D,
- CubeMapPositiveX => constants::TEXTURE_CUBE_MAP_POSITIVE_X,
- CubeMapNegativeX => constants::TEXTURE_CUBE_MAP_NEGATIVE_X,
- CubeMapPositiveY => constants::TEXTURE_CUBE_MAP_POSITIVE_Y,
- CubeMapNegativeY => constants::TEXTURE_CUBE_MAP_NEGATIVE_Y,
- CubeMapPositiveZ => constants::TEXTURE_CUBE_MAP_POSITIVE_Z,
- CubeMapNegativeZ => constants::TEXTURE_CUBE_MAP_NEGATIVE_Z,
-}
-
impl TexImageTarget {
pub fn is_cubic(&self) -> bool {
match *self {
@@ -51,64 +25,3 @@ impl TexImageTarget {
}
}
}
-
-type_safe_wrapper! { TexDataType,
- UnsignedByte => constants::UNSIGNED_BYTE,
- UnsignedShort4444 => constants::UNSIGNED_SHORT_4_4_4_4,
- UnsignedShort5551 => constants::UNSIGNED_SHORT_5_5_5_1,
- UnsignedShort565 => constants::UNSIGNED_SHORT_5_6_5,
- Float => constants::FLOAT,
- HalfFloat => OESTextureHalfFloatConstants::HALF_FLOAT_OES,
-}
-
-impl TexDataType {
- /// Returns the size in bytes of each element of data.
- pub fn element_size(&self) -> u32 {
- use self::TexDataType::*;
- match *self {
- UnsignedByte => 1,
- UnsignedShort4444 | UnsignedShort5551 | UnsignedShort565 => 2,
- Float => 4,
- HalfFloat => 2,
- }
- }
-
- /// Returns how many components a single element may hold. For example, a
- /// UnsignedShort4444 holds four components, each with 4 bits of data.
- pub fn components_per_element(&self) -> u32 {
- use self::TexDataType::*;
- match *self {
- UnsignedByte => 1,
- UnsignedShort565 => 3,
- UnsignedShort5551 => 4,
- UnsignedShort4444 => 4,
- Float => 1,
- HalfFloat => 1,
- }
- }
-}
-
-type_safe_wrapper! { TexFormat,
- DepthComponent => constants::DEPTH_COMPONENT,
- Alpha => constants::ALPHA,
- RGB => constants::RGB,
- RGBA => constants::RGBA,
- Luminance => constants::LUMINANCE,
- LuminanceAlpha => constants::LUMINANCE_ALPHA,
-}
-
-impl TexFormat {
- /// Returns how many components does this format need. For example, RGBA
- /// needs 4 components, while RGB requires 3.
- pub fn components(&self) -> u32 {
- use self::TexFormat::*;
- match *self {
- DepthComponent => 1,
- Alpha => 1,
- Luminance => 1,
- LuminanceAlpha => 2,
- RGB => 3,
- RGBA => 4,
- }
- }
-}
diff --git a/components/script/dom/webglrenderingcontext.rs b/components/script/dom/webglrenderingcontext.rs
index 346d8905082..b5b22f4f464 100644
--- a/components/script/dom/webglrenderingcontext.rs
+++ b/components/script/dom/webglrenderingcontext.rs
@@ -4,13 +4,13 @@
#[cfg(feature = "webgl_backtrace")]
use backtrace::Backtrace;
-use byteorder::{ByteOrder, NativeEndian, WriteBytesExt};
use canvas_traits::webgl::WebGLError::*;
-use canvas_traits::webgl::{webgl_channel, WebGLVersion, WebVRCommand};
-use canvas_traits::webgl::{DOMToTextureCommand, Parameter, WebGLCommandBacktrace};
-use canvas_traits::webgl::{TexParameter, WebGLCommand, WebGLContextShareMode, WebGLError};
-use canvas_traits::webgl::{WebGLFramebufferBindingRequest, WebGLMsg, WebGLMsgSender};
-use canvas_traits::webgl::{WebGLProgramId, WebGLResult, WebGLSLVersion, WebGLSender};
+use canvas_traits::webgl::{
+ self, webgl_channel, DOMToTextureCommand, Parameter, TexDataType, TexFormat, TexParameter,
+ WebGLCommand, WebGLCommandBacktrace, WebGLContextShareMode, WebGLError,
+ WebGLFramebufferBindingRequest, WebGLMsg, WebGLMsgSender, WebGLProgramId, WebGLResult,
+ WebGLSLVersion, WebGLSender, WebGLVersion, WebVRCommand,
+};
use crate::dom::bindings::codegen::Bindings::ANGLEInstancedArraysBinding::ANGLEInstancedArraysConstants;
use crate::dom::bindings::codegen::Bindings::EXTBlendMinmaxBinding::EXTBlendMinmaxConstants;
use crate::dom::bindings::codegen::Bindings::OESVertexArrayObjectBinding::OESVertexArrayObjectConstants;
@@ -38,7 +38,7 @@ use crate::dom::webgl_validations::tex_image_2d::{
CommonTexImage2DValidator, CommonTexImage2DValidatorResult,
};
use crate::dom::webgl_validations::tex_image_2d::{TexImage2DValidator, TexImage2DValidatorResult};
-use crate::dom::webgl_validations::types::{TexDataType, TexFormat, TexImageTarget};
+use crate::dom::webgl_validations::types::TexImageTarget;
use crate::dom::webgl_validations::WebGLValidator;
use crate::dom::webglactiveinfo::WebGLActiveInfo;
use crate::dom::webglbuffer::WebGLBuffer;
@@ -57,7 +57,6 @@ use crate::dom::webglvertexarrayobjectoes::WebGLVertexArrayObjectOES;
use crate::dom::window::Window;
use dom_struct::dom_struct;
use euclid::{Point2D, Rect, Size2D};
-use half::f16;
use ipc_channel::ipc;
use js::jsapi::{JSContext, JSObject, Type};
use js::jsval::{BooleanValue, DoubleValue, Int32Value, JSVal, UInt32Value};
@@ -70,6 +69,7 @@ use js::typedarray::{TypedArray, TypedArrayElementCreator};
use net_traits::image::base::PixelFormat;
use net_traits::image_cache::ImageResponse;
use offscreen_gl_context::{GLContextAttributes, GLLimits};
+use pixels;
use script_layout_interface::HTMLCanvasDataSource;
use serde::{Deserialize, Serialize};
use servo_config::prefs::PREFS;
@@ -638,92 +638,6 @@ impl WebGLRenderingContext {
}
}
- /// Flips the pixels in the Vec on the Y axis if
- /// UNPACK_FLIP_Y_WEBGL is currently enabled.
- fn flip_teximage_y(
- &self,
- pixels: Vec<u8>,
- internal_format: TexFormat,
- data_type: TexDataType,
- width: usize,
- height: usize,
- unpacking_alignment: usize,
- ) -> Vec<u8> {
- if !self
- .texture_unpacking_settings
- .get()
- .contains(TextureUnpacking::FLIP_Y_AXIS)
- {
- return pixels;
- }
-
- let cpp = (data_type.element_size() * internal_format.components() /
- data_type.components_per_element()) as usize;
-
- let stride = (width * cpp + unpacking_alignment - 1) & !(unpacking_alignment - 1);
-
- let mut flipped = Vec::<u8>::with_capacity(pixels.len());
-
- for y in 0..height {
- let flipped_y = height - 1 - y;
- let start = flipped_y * stride;
-
- flipped.extend_from_slice(&pixels[start..(start + width * cpp)]);
- flipped.extend(vec![0u8; stride - width * cpp]);
- }
-
- flipped
- }
-
- /// Performs premultiplication of the pixels if
- /// UNPACK_PREMULTIPLY_ALPHA_WEBGL is currently enabled.
- fn premultiply_pixels(&self, format: TexFormat, data_type: TexDataType, pixels: &mut [u8]) {
- if !self
- .texture_unpacking_settings
- .get()
- .contains(TextureUnpacking::PREMULTIPLY_ALPHA)
- {
- return;
- }
-
- match (format, data_type) {
- (TexFormat::RGBA, TexDataType::UnsignedByte) => {
- pixels::premultiply_inplace(pixels);
- },
- (TexFormat::LuminanceAlpha, TexDataType::UnsignedByte) => {
- for la in pixels.chunks_mut(2) {
- la[0] = pixels::multiply_u8_color(la[0], la[1]);
- }
- },
- (TexFormat::RGBA, TexDataType::UnsignedShort5551) => {
- for rgba in pixels.chunks_mut(2) {
- if NativeEndian::read_u16(rgba) & 1 == 0 {
- NativeEndian::write_u16(rgba, 0);
- }
- }
- },
- (TexFormat::RGBA, TexDataType::UnsignedShort4444) => {
- for rgba in pixels.chunks_mut(2) {
- let pix = NativeEndian::read_u16(rgba);
- let extend_to_8_bits = |val| (val | val << 4) as u8;
- let r = extend_to_8_bits(pix >> 12 & 0x0f);
- let g = extend_to_8_bits(pix >> 8 & 0x0f);
- let b = extend_to_8_bits(pix >> 4 & 0x0f);
- let a = extend_to_8_bits(pix & 0x0f);
- NativeEndian::write_u16(
- rgba,
- ((pixels::multiply_u8_color(r, a) & 0xf0) as u16) << 8 |
- ((pixels::multiply_u8_color(g, a) & 0xf0) as u16) << 4 |
- ((pixels::multiply_u8_color(b, a) & 0xf0) as u16) |
- ((a & 0x0f) as u16),
- );
- }
- },
- // Other formats don't have alpha, so return their data untouched.
- _ => {},
- }
- }
-
fn prepare_pixels(
&self,
internal_format: TexFormat,
@@ -735,34 +649,36 @@ impl WebGLRenderingContext {
source_from_image_or_canvas: bool,
mut pixels: Vec<u8>,
) -> Vec<u8> {
- let dest_premultiply = self
- .texture_unpacking_settings
- .get()
- .contains(TextureUnpacking::PREMULTIPLY_ALPHA);
+ let settings = self.texture_unpacking_settings.get();
+ let dest_premultiply = settings.contains(TextureUnpacking::PREMULTIPLY_ALPHA);
if !source_premultiplied && dest_premultiply {
if source_from_image_or_canvas {
// When the pixels come from image or canvas or imagedata, use RGBA8 format
- self.premultiply_pixels(TexFormat::RGBA, TexDataType::UnsignedByte, &mut pixels);
+ webgl::premultiply_inplace(TexFormat::RGBA, TexDataType::UnsignedByte, &mut pixels);
} else {
- self.premultiply_pixels(internal_format, data_type, &mut pixels);
+ webgl::premultiply_inplace(internal_format, data_type, &mut pixels);
}
} else if source_premultiplied && !dest_premultiply {
- remove_premultiplied_alpha(&mut pixels);
+ webgl::unmultiply_inplace(&mut pixels);
}
if source_from_image_or_canvas {
- pixels = rgba8_image_to_tex_image_data(internal_format, data_type, pixels);
+ pixels = webgl::rgba8_image_to_tex_image_data(internal_format, data_type, pixels);
}
- // FINISHME: Consider doing premultiply and flip in a single mutable Vec.
- self.flip_teximage_y(
- pixels,
- internal_format,
- data_type,
- width as usize,
- height as usize,
- unpacking_alignment as usize,
- )
+ if settings.contains(TextureUnpacking::FLIP_Y_AXIS) {
+ // FINISHME: Consider doing premultiply and flip in a single mutable Vec.
+ pixels = webgl::flip_pixels_y(
+ internal_format,
+ data_type,
+ width as usize,
+ height as usize,
+ unpacking_alignment as usize,
+ pixels,
+ );
+ }
+
+ pixels
}
fn tex_image_2d(
@@ -4328,234 +4244,6 @@ impl TextureUnit {
}
}
-// Remove premultiplied alpha.
-// This is only called when texImage2D is called using a canvas2d source and
-// UNPACK_PREMULTIPLY_ALPHA_WEBGL is disabled. Pixels got from a canvas2D source
-// are always RGBA8 with premultiplied alpha, so we don't have to worry about
-// additional formats as happens in the premultiply_pixels method.
-fn remove_premultiplied_alpha(pixels: &mut [u8]) {
- for rgba in pixels.chunks_mut(4) {
- let a = (rgba[3] as f32) / 255.0;
- rgba[0] = (rgba[0] as f32 / a) as u8;
- rgba[1] = (rgba[1] as f32 / a) as u8;
- rgba[2] = (rgba[2] as f32 / a) as u8;
- }
-}
-
-/// Translates an image in rgba8 (red in the first byte) format to
-/// the format that was requested of TexImage.
-///
-/// From the WebGL 1.0 spec, 5.14.8:
-///
-/// "The source image data is conceptually first converted to
-/// the data type and format specified by the format and type
-/// arguments, and then transferred to the WebGL
-/// implementation. If a packed pixel format is specified
-/// which would imply loss of bits of precision from the image
-/// data, this loss of precision must occur."
-fn rgba8_image_to_tex_image_data(
- format: TexFormat,
- data_type: TexDataType,
- mut pixels: Vec<u8>,
-) -> Vec<u8> {
- // hint for vector allocation sizing.
- let pixel_count = pixels.len() / 4;
-
- match (format, data_type) {
- (TexFormat::RGBA, TexDataType::UnsignedByte) => pixels,
- (TexFormat::RGB, TexDataType::UnsignedByte) => {
- for i in 0..pixel_count {
- let rgb = {
- let rgb = &pixels[i * 4..i * 4 + 3];
- [rgb[0], rgb[1], rgb[2]]
- };
- pixels[i * 3..i * 3 + 3].copy_from_slice(&rgb);
- }
- pixels.truncate(pixel_count * 3);
- pixels
- },
- (TexFormat::Alpha, TexDataType::UnsignedByte) => {
- for i in 0..pixel_count {
- let p = pixels[i * 4 + 3];
- pixels[i] = p;
- }
- pixels.truncate(pixel_count);
- pixels
- },
- (TexFormat::Luminance, TexDataType::UnsignedByte) => {
- for i in 0..pixel_count {
- let p = pixels[i * 4];
- pixels[i] = p;
- }
- pixels.truncate(pixel_count);
- pixels
- },
- (TexFormat::LuminanceAlpha, TexDataType::UnsignedByte) => {
- for i in 0..pixel_count {
- let (lum, a) = {
- let rgba = &pixels[i * 4..i * 4 + 4];
- (rgba[0], rgba[3])
- };
- pixels[i * 2] = lum;
- pixels[i * 2 + 1] = a;
- }
- pixels.truncate(pixel_count * 2);
- pixels
- },
- (TexFormat::RGBA, TexDataType::UnsignedShort4444) => {
- for i in 0..pixel_count {
- let p = {
- let rgba = &pixels[i * 4..i * 4 + 4];
- (rgba[0] as u16 & 0xf0) << 8 |
- (rgba[1] as u16 & 0xf0) << 4 |
- (rgba[2] as u16 & 0xf0) |
- (rgba[3] as u16 & 0xf0) >> 4
- };
- NativeEndian::write_u16(&mut pixels[i * 2..i * 2 + 2], p);
- }
- pixels.truncate(pixel_count * 2);
- pixels
- },
- (TexFormat::RGBA, TexDataType::UnsignedShort5551) => {
- for i in 0..pixel_count {
- let p = {
- let rgba = &pixels[i * 4..i * 4 + 4];
- (rgba[0] as u16 & 0xf8) << 8 |
- (rgba[1] as u16 & 0xf8) << 3 |
- (rgba[2] as u16 & 0xf8) >> 2 |
- (rgba[3] as u16) >> 7
- };
- NativeEndian::write_u16(&mut pixels[i * 2..i * 2 + 2], p);
- }
- pixels.truncate(pixel_count * 2);
- pixels
- },
- (TexFormat::RGB, TexDataType::UnsignedShort565) => {
- for i in 0..pixel_count {
- let p = {
- let rgb = &pixels[i * 4..i * 4 + 3];
- (rgb[0] as u16 & 0xf8) << 8 |
- (rgb[1] as u16 & 0xfc) << 3 |
- (rgb[2] as u16 & 0xf8) >> 3
- };
- NativeEndian::write_u16(&mut pixels[i * 2..i * 2 + 2], p);
- }
- pixels.truncate(pixel_count * 2);
- pixels
- },
- (TexFormat::RGBA, TexDataType::Float) => {
- let mut rgbaf32 = Vec::<u8>::with_capacity(pixel_count * 16);
- for rgba8 in pixels.chunks(4) {
- rgbaf32.write_f32::<NativeEndian>(rgba8[0] as f32).unwrap();
- rgbaf32.write_f32::<NativeEndian>(rgba8[1] as f32).unwrap();
- rgbaf32.write_f32::<NativeEndian>(rgba8[2] as f32).unwrap();
- rgbaf32.write_f32::<NativeEndian>(rgba8[3] as f32).unwrap();
- }
- rgbaf32
- },
-
- (TexFormat::RGB, TexDataType::Float) => {
- let mut rgbf32 = Vec::<u8>::with_capacity(pixel_count * 12);
- for rgba8 in pixels.chunks(4) {
- rgbf32.write_f32::<NativeEndian>(rgba8[0] as f32).unwrap();
- rgbf32.write_f32::<NativeEndian>(rgba8[1] as f32).unwrap();
- rgbf32.write_f32::<NativeEndian>(rgba8[2] as f32).unwrap();
- }
- rgbf32
- },
-
- (TexFormat::Alpha, TexDataType::Float) => {
- for rgba8 in pixels.chunks_mut(4) {
- let p = rgba8[3] as f32;
- NativeEndian::write_f32(rgba8, p);
- }
- pixels
- },
-
- (TexFormat::Luminance, TexDataType::Float) => {
- for rgba8 in pixels.chunks_mut(4) {
- let p = rgba8[0] as f32;
- NativeEndian::write_f32(rgba8, p);
- }
- pixels
- },
-
- (TexFormat::LuminanceAlpha, TexDataType::Float) => {
- let mut data = Vec::<u8>::with_capacity(pixel_count * 8);
- for rgba8 in pixels.chunks(4) {
- data.write_f32::<NativeEndian>(rgba8[0] as f32).unwrap();
- data.write_f32::<NativeEndian>(rgba8[3] as f32).unwrap();
- }
- data
- },
-
- (TexFormat::RGBA, TexDataType::HalfFloat) => {
- let mut rgbaf16 = Vec::<u8>::with_capacity(pixel_count * 8);
- for rgba8 in pixels.chunks(4) {
- rgbaf16
- .write_u16::<NativeEndian>(f16::from_f32(rgba8[0] as f32).as_bits())
- .unwrap();
- rgbaf16
- .write_u16::<NativeEndian>(f16::from_f32(rgba8[1] as f32).as_bits())
- .unwrap();
- rgbaf16
- .write_u16::<NativeEndian>(f16::from_f32(rgba8[2] as f32).as_bits())
- .unwrap();
- rgbaf16
- .write_u16::<NativeEndian>(f16::from_f32(rgba8[3] as f32).as_bits())
- .unwrap();
- }
- rgbaf16
- },
-
- (TexFormat::RGB, TexDataType::HalfFloat) => {
- let mut rgbf16 = Vec::<u8>::with_capacity(pixel_count * 6);
- for rgba8 in pixels.chunks(4) {
- rgbf16
- .write_u16::<NativeEndian>(f16::from_f32(rgba8[0] as f32).as_bits())
- .unwrap();
- rgbf16
- .write_u16::<NativeEndian>(f16::from_f32(rgba8[1] as f32).as_bits())
- .unwrap();
- rgbf16
- .write_u16::<NativeEndian>(f16::from_f32(rgba8[2] as f32).as_bits())
- .unwrap();
- }
- rgbf16
- },
- (TexFormat::Alpha, TexDataType::HalfFloat) => {
- for i in 0..pixel_count {
- let p = f16::from_f32(pixels[i * 4 + 3] as f32).as_bits();
- NativeEndian::write_u16(&mut pixels[i * 2..i * 2 + 2], p);
- }
- pixels.truncate(pixel_count * 2);
- pixels
- },
- (TexFormat::Luminance, TexDataType::HalfFloat) => {
- for i in 0..pixel_count {
- let p = f16::from_f32(pixels[i * 4] as f32).as_bits();
- NativeEndian::write_u16(&mut pixels[i * 2..i * 2 + 2], p);
- }
- pixels.truncate(pixel_count * 2);
- pixels
- },
- (TexFormat::LuminanceAlpha, TexDataType::HalfFloat) => {
- for rgba8 in pixels.chunks_mut(4) {
- let lum = f16::from_f32(rgba8[0] as f32).as_bits();
- let a = f16::from_f32(rgba8[3] as f32).as_bits();
- NativeEndian::write_u16(&mut rgba8[0..2], lum);
- NativeEndian::write_u16(&mut rgba8[2..4], a);
- }
- pixels
- },
-
- // Validation should have ensured that we only hit the
- // above cases, but we haven't turned the (format, type)
- // into an enum yet so there's a default case here.
- _ => unreachable!("Unsupported formats {:?} {:?}", format, data_type),
- }
-}
-
struct TexPixels {
data: Vec<u8>,
size: Size2D<u32>,
diff --git a/components/script/dom/webgltexture.rs b/components/script/dom/webgltexture.rs
index 2cc42a91f42..c17747a779a 100644
--- a/components/script/dom/webgltexture.rs
+++ b/components/script/dom/webgltexture.rs
@@ -4,7 +4,7 @@
// https://www.khronos.org/registry/webgl/specs/latest/1.0/webgl.idl
-use canvas_traits::webgl::{webgl_channel, WebGLResult, WebGLTextureId};
+use canvas_traits::webgl::{webgl_channel, TexDataType, TexFormat, WebGLResult, WebGLTextureId};
use canvas_traits::webgl::{DOMToTextureCommand, WebGLCommand, WebGLError};
use crate::dom::bindings::cell::DomRefCell;
use crate::dom::bindings::codegen::Bindings::EXTTextureFilterAnisotropicBinding::EXTTextureFilterAnisotropicConstants;
@@ -13,7 +13,7 @@ use crate::dom::bindings::codegen::Bindings::WebGLTextureBinding;
use crate::dom::bindings::inheritance::Castable;
use crate::dom::bindings::reflector::{reflect_dom_object, DomObject};
use crate::dom::bindings::root::DomRoot;
-use crate::dom::webgl_validations::types::{TexDataType, TexFormat, TexImageTarget};
+use crate::dom::webgl_validations::types::TexImageTarget;
use crate::dom::webglobject::WebGLObject;
use crate::dom::webglrenderingcontext::WebGLRenderingContext;
use dom_struct::dom_struct;