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-rw-r--r--components/script/svgpath/path.rs393
1 files changed, 393 insertions, 0 deletions
diff --git a/components/script/svgpath/path.rs b/components/script/svgpath/path.rs
new file mode 100644
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--- /dev/null
+++ b/components/script/svgpath/path.rs
@@ -0,0 +1,393 @@
+// Copyright 2021 the SVG Types Authors
+// Copyright 2025 the Servo Authors
+// SPDX-License-Identifier: Apache-2.0 OR MIT
+
+use canvas_traits::canvas::PathSegment;
+
+use crate::svgpath::{Error, Stream};
+
+pub struct PathParser<'a> {
+ stream: Stream<'a>,
+ state: State,
+ last_cmd: u8,
+}
+
+impl<'a> PathParser<'a> {
+ pub fn new(string: &'a str) -> Self {
+ Self {
+ stream: Stream::from(string),
+ state: State::default(),
+ last_cmd: b' ',
+ }
+ }
+}
+
+impl Iterator for PathParser<'_> {
+ type Item = Result<PathSegment, Error>;
+
+ fn next(&mut self) -> Option<Self::Item> {
+ self.stream.skip_spaces();
+
+ let Ok(curr_byte) = self.stream.curr_byte() else {
+ return None;
+ };
+
+ let cmd = if self.last_cmd == b' ' {
+ if let move_to @ (b'm' | b'M') = curr_byte {
+ self.stream.advance(1);
+ move_to
+ } else {
+ return Some(Err(Error));
+ }
+ } else if curr_byte.is_ascii_alphabetic() {
+ self.stream.advance(1);
+ curr_byte
+ } else {
+ match self.last_cmd {
+ b'm' => b'l',
+ b'M' => b'L',
+ b'z' | b'Z' => return Some(Err(Error)),
+ cmd => cmd,
+ }
+ };
+
+ self.last_cmd = cmd;
+ Some(to_point(&mut self.stream, cmd, &mut self.state))
+ }
+}
+
+#[derive(Default)]
+pub struct State {
+ start: (f32, f32),
+ pos: (f32, f32),
+ quad: (f32, f32),
+ cubic: (f32, f32),
+}
+
+pub fn to_point(s: &mut Stream<'_>, cmd: u8, state: &mut State) -> Result<PathSegment, Error> {
+ let abs = cmd.is_ascii_uppercase();
+ let cmd = cmd.to_ascii_lowercase();
+ let (dx, dy) = if abs { (0., 0.) } else { state.pos };
+ let seg = match cmd {
+ b'm' => PathSegment::MoveTo {
+ x: s.parse_list_number()? + dx,
+ y: s.parse_list_number()? + dy,
+ },
+ b'l' => PathSegment::LineTo {
+ x: s.parse_list_number()? + dx,
+ y: s.parse_list_number()? + dy,
+ },
+ b'h' => PathSegment::LineTo {
+ x: s.parse_list_number()? + dx,
+ y: state.pos.1,
+ },
+ b'v' => PathSegment::LineTo {
+ x: state.pos.0,
+ y: s.parse_list_number()? + dy,
+ },
+ b'c' => PathSegment::Bezier {
+ cp1x: s.parse_list_number()? + dx,
+ cp1y: s.parse_list_number()? + dy,
+ cp2x: s.parse_list_number()? + dx,
+ cp2y: s.parse_list_number()? + dy,
+ x: s.parse_list_number()? + dx,
+ y: s.parse_list_number()? + dy,
+ },
+ b's' => PathSegment::Bezier {
+ cp1x: state.cubic.0,
+ cp1y: state.cubic.1,
+ cp2x: s.parse_list_number()? + dx,
+ cp2y: s.parse_list_number()? + dy,
+ x: s.parse_list_number()? + dx,
+ y: s.parse_list_number()? + dy,
+ },
+ b'q' => PathSegment::Quadratic {
+ cpx: s.parse_list_number()? + dx,
+ cpy: s.parse_list_number()? + dy,
+ x: s.parse_list_number()? + dx,
+ y: s.parse_list_number()? + dy,
+ },
+ b't' => PathSegment::Quadratic {
+ cpx: state.quad.0,
+ cpy: state.quad.1,
+ x: s.parse_list_number()? + dx,
+ y: s.parse_list_number()? + dy,
+ },
+ b'a' => PathSegment::SvgArc {
+ radius_x: s.parse_list_number()?,
+ radius_y: s.parse_list_number()?,
+ rotation: s.parse_list_number()?,
+ large_arc: s.parse_flag()?,
+ sweep: s.parse_flag()?,
+ x: s.parse_list_number()? + dx,
+ y: s.parse_list_number()? + dy,
+ },
+ b'z' => PathSegment::ClosePath,
+ _ => return Err(crate::svgpath::Error),
+ };
+
+ match seg {
+ PathSegment::MoveTo { x, y } => {
+ state.start = (x, y);
+ state.pos = (x, y);
+ state.quad = (x, y);
+ state.cubic = (x, y);
+ },
+ PathSegment::LineTo { x, y } | PathSegment::SvgArc { x, y, .. } => {
+ state.pos = (x, y);
+ state.quad = (x, y);
+ state.cubic = (x, y);
+ },
+ PathSegment::Bezier {
+ cp2x, cp2y, x, y, ..
+ } => {
+ state.pos = (x, y);
+ state.quad = (x, y);
+ state.cubic = (x * 2.0 - cp2x, y * 2.0 - cp2y);
+ },
+ PathSegment::Quadratic { cpx, cpy, x, y, .. } => {
+ state.pos = (x, y);
+ state.quad = (x * 2.0 - cpx, y * 2.0 - cpy);
+ state.cubic = (x, y);
+ },
+ PathSegment::ClosePath => {
+ state.pos = state.start;
+ state.quad = state.start;
+ state.cubic = state.start;
+ },
+ _ => {},
+ }
+
+ Ok(seg)
+}
+
+#[rustfmt::skip]
+#[cfg(test)]
+mod tests {
+ use super::*;
+
+ macro_rules! test {
+ ($name:ident, $text:expr, $( $seg:expr ),*) => (
+ #[test]
+ fn $name() {
+ let mut s = PathParser::new($text);
+ $(
+ assert_eq!(s.next().unwrap().unwrap(), $seg);
+ )*
+
+ if let Some(res) = s.next() {
+ assert!(res.is_err());
+ }
+ }
+ )
+ }
+
+ test!(null, "", );
+ test!(not_a_path, "q", );
+ test!(not_a_move_to, "L 20 30", );
+ test!(stop_on_err_1, "M 10 20 L 30 40 L 50",
+ PathSegment::MoveTo { x: 10.0, y: 20.0 },
+ PathSegment::LineTo { x: 30.0, y: 40.0 }
+ );
+
+ test!(move_to_1, "M 10 20", PathSegment::MoveTo { x: 10.0, y: 20.0 });
+ test!(move_to_2, "m 10 20", PathSegment::MoveTo { x: 10.0, y: 20.0 });
+ test!(move_to_3, "M 10 20 30 40 50 60",
+ PathSegment::MoveTo { x: 10.0, y: 20.0 },
+ PathSegment::LineTo { x: 30.0, y: 40.0 },
+ PathSegment::LineTo { x: 50.0, y: 60.0 }
+ );
+ test!(move_to_4, "M 10 20 30 40 50 60 M 70 80 90 100 110 120",
+ PathSegment::MoveTo { x: 10.0, y: 20.0 },
+ PathSegment::LineTo { x: 30.0, y: 40.0 },
+ PathSegment::LineTo { x: 50.0, y: 60.0 },
+ PathSegment::MoveTo { x: 70.0, y: 80.0 },
+ PathSegment::LineTo { x: 90.0, y: 100.0 },
+ PathSegment::LineTo { x: 110.0, y: 120.0 }
+ );
+
+ test!(arc_to_1, "M 10 20 A 5 5 30 1 1 20 20",
+ PathSegment::MoveTo { x: 10.0, y: 20.0 },
+ PathSegment::SvgArc {
+ radius_x: 5.0, radius_y: 5.0,
+ rotation: 30.0,
+ large_arc: true, sweep: true,
+ x: 20.0, y: 20.0
+ }
+ );
+
+ test!(arc_to_2, "M 10 20 a 5 5 30 0 0 20 20",
+ PathSegment::MoveTo { x: 10.0, y: 20.0 },
+ PathSegment::SvgArc {
+ radius_x: 5.0, radius_y: 5.0,
+ rotation: 30.0,
+ large_arc: false, sweep: false,
+ x: 30.0, y: 40.0
+ }
+ );
+
+ test!(arc_to_10, "M10-20A5.5.3-4 010-.1",
+ PathSegment::MoveTo { x: 10.0, y: -20.0 },
+ PathSegment::SvgArc {
+ radius_x: 5.5, radius_y: 0.3,
+ rotation: -4.0,
+ large_arc: false, sweep: true,
+ x: 0.0, y: -0.1
+ }
+ );
+
+ test!(separator_1, "M 10 20 L 5 15 C 10 20 30 40 50 60",
+ PathSegment::MoveTo { x: 10.0, y: 20.0 },
+ PathSegment::LineTo { x: 5.0, y: 15.0 },
+ PathSegment::Bezier {
+ cp1x: 10.0, cp1y: 20.0,
+ cp2x: 30.0, cp2y: 40.0,
+ x: 50.0, y: 60.0,
+ }
+ );
+
+ test!(separator_2, "M 10, 20 L 5, 15 C 10, 20 30, 40 50, 60",
+ PathSegment::MoveTo { x: 10.0, y: 20.0 },
+ PathSegment::LineTo { x: 5.0, y: 15.0 },
+ PathSegment::Bezier {
+ cp1x: 10.0, cp1y: 20.0,
+ cp2x: 30.0, cp2y: 40.0,
+ x: 50.0, y: 60.0,
+ }
+ );
+
+ test!(separator_3, "M 10,20 L 5,15 C 10,20 30,40 50,60",
+ PathSegment::MoveTo { x: 10.0, y: 20.0 },
+ PathSegment::LineTo { x: 5.0, y: 15.0 },
+ PathSegment::Bezier {
+ cp1x: 10.0, cp1y: 20.0,
+ cp2x: 30.0, cp2y: 40.0,
+ x: 50.0, y: 60.0,
+ }
+ );
+
+ test!(separator_4, "M10, 20 L5, 15 C10, 20 30 40 50 60",
+ PathSegment::MoveTo { x: 10.0, y: 20.0 },
+ PathSegment::LineTo { x: 5.0, y: 15.0 },
+ PathSegment::Bezier {
+ cp1x: 10.0, cp1y: 20.0,
+ cp2x: 30.0, cp2y: 40.0,
+ x: 50.0, y: 60.0,
+ }
+ );
+
+ test!(separator_5, "M10 20V30H40V50H60Z",
+ PathSegment::MoveTo { x: 10.0, y: 20.0 },
+ PathSegment::LineTo { x: 10.0, y: 30.0 },
+ PathSegment::LineTo { x: 40.0, y: 30.0 },
+ PathSegment::LineTo { x: 40.0, y: 50.0 },
+ PathSegment::LineTo { x: 60.0, y: 50.0 },
+ PathSegment::ClosePath
+ );
+
+ test!(all_segments_1, "M 10 20 L 30 40 H 50 V 60 C 70 80 90 100 110 120 S 130 140 150 160
+ Q 170 180 190 200 T 210 220 A 50 50 30 1 1 230 240 Z",
+ PathSegment::MoveTo { x: 10.0, y: 20.0 },
+ PathSegment::LineTo { x: 30.0, y: 40.0 },
+ PathSegment::LineTo { x: 50.0, y: 40.0 },
+ PathSegment::LineTo { x: 50.0, y: 60.0 },
+ PathSegment::Bezier {
+ cp1x: 70.0, cp1y: 80.0,
+ cp2x: 90.0, cp2y: 100.0,
+ x: 110.0, y: 120.0,
+ },
+ PathSegment::Bezier {
+ cp1x: 130.0, cp1y: 140.0,
+ cp2x: 130.0, cp2y: 140.0,
+ x: 150.0, y: 160.0,
+ },
+ PathSegment::Quadratic {
+ cpx: 170.0, cpy: 180.0,
+ x: 190.0, y: 200.0,
+ },
+ PathSegment::Quadratic {
+ cpx: 210.0, cpy: 220.0,
+ x: 210.0, y: 220.0,
+ },
+ PathSegment::SvgArc {
+ radius_x: 50.0, radius_y: 50.0,
+ rotation: 30.0,
+ large_arc: true, sweep: true,
+ x: 230.0, y: 240.0
+ },
+ PathSegment::ClosePath
+ );
+
+ test!(all_segments_2, "m 10 20 l 30 40 h 50 v 60 c 70 80 90 100 110 120 s 130 140 150 160
+ q 170 180 190 200 t 210 220 a 50 50 30 1 1 230 240 z",
+ PathSegment::MoveTo { x: 10.0, y: 20.0 },
+ PathSegment::LineTo { x: 40.0, y: 60.0 },
+ PathSegment::LineTo { x: 90.0, y: 60.0 },
+ PathSegment::LineTo { x: 90.0, y: 120.0 },
+ PathSegment::Bezier {
+ cp1x: 160.0, cp1y: 200.0,
+ cp2x: 180.0, cp2y: 220.0,
+ x: 200.0, y: 240.0,
+ },
+ PathSegment::Bezier {
+ cp1x: 220.0, cp1y: 260.0, //?
+ cp2x: 330.0, cp2y: 380.0,
+ x: 350.0, y: 400.0,
+ },
+ PathSegment::Quadratic {
+ cpx: 520.0, cpy: 580.0,
+ x: 540.0, y: 600.0,
+ },
+ PathSegment::Quadratic {
+ cpx: 560.0, cpy: 620.0, //?
+ x: 750.0, y: 820.0
+ },
+ PathSegment::SvgArc {
+ radius_x: 50.0, radius_y: 50.0,
+ rotation: 30.0,
+ large_arc: true, sweep: true,
+ x: 980.0, y: 1060.0
+ },
+ PathSegment::ClosePath
+ );
+
+ test!(close_path_1, "M10 20 L 30 40 ZM 100 200 L 300 400",
+ PathSegment::MoveTo { x: 10.0, y: 20.0 },
+ PathSegment::LineTo { x: 30.0, y: 40.0 },
+ PathSegment::ClosePath,
+ PathSegment::MoveTo { x: 100.0, y: 200.0 },
+ PathSegment::LineTo { x: 300.0, y: 400.0 }
+ );
+
+ test!(close_path_2, "M10 20 L 30 40 zM 100 200 L 300 400",
+ PathSegment::MoveTo { x: 10.0, y: 20.0 },
+ PathSegment::LineTo { x: 30.0, y: 40.0 },
+ PathSegment::ClosePath,
+ PathSegment::MoveTo { x: 100.0, y: 200.0 },
+ PathSegment::LineTo { x: 300.0, y: 400.0 }
+ );
+
+ test!(close_path_3, "M10 20 L 30 40 Z Z Z",
+ PathSegment::MoveTo { x: 10.0, y: 20.0 },
+ PathSegment::LineTo { x: 30.0, y: 40.0 },
+ PathSegment::ClosePath,
+ PathSegment::ClosePath,
+ PathSegment::ClosePath
+ );
+
+ // first token should be EndOfStream
+ test!(invalid_1, "M\t.", );
+
+ // ClosePath can't be followed by a number
+ test!(invalid_2, "M 0 0 Z 2",
+ PathSegment::MoveTo { x: 0.0, y: 0.0 },
+ PathSegment::ClosePath
+ );
+
+ // ClosePath can be followed by any command
+ test!(invalid_3, "M 0 0 Z H 10",
+ PathSegment::MoveTo { x: 0.0, y: 0.0 },
+ PathSegment::ClosePath,
+ PathSegment::LineTo { x: 10.0, y: 0.0 }
+ );
+}