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-rw-r--r--components/script/script_thread.rs2
1 files changed, 1 insertions, 1 deletions
diff --git a/components/script/script_thread.rs b/components/script/script_thread.rs
index c591cd955a3..f202421a362 100644
--- a/components/script/script_thread.rs
+++ b/components/script/script_thread.rs
@@ -1841,7 +1841,7 @@ impl ScriptThread {
// Really what needs to happen is that this needs to go through layout to ask which
// layer the element belongs to, and have it send the scroll message to the
// compositor.
- let rect = element.upcast::<Node>().get_bounding_content_box();
+ let rect = element.upcast::<Node>().bounding_content_box();
// In order to align with element edges, we snap to unscaled pixel boundaries, since the
// paint thread currently does the same for drawing elements. This is important for pages