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Diffstat (limited to 'components/script/dom/xrrigidtransform.rs')
-rw-r--r-- | components/script/dom/xrrigidtransform.rs | 135 |
1 files changed, 135 insertions, 0 deletions
diff --git a/components/script/dom/xrrigidtransform.rs b/components/script/dom/xrrigidtransform.rs new file mode 100644 index 00000000000..ac752d5a3dd --- /dev/null +++ b/components/script/dom/xrrigidtransform.rs @@ -0,0 +1,135 @@ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ + +use crate::dom::bindings::codegen::Bindings::DOMPointBinding::DOMPointInit; +use crate::dom::bindings::codegen::Bindings::XRRigidTransformBinding::XRRigidTransformMethods; +use crate::dom::bindings::error::Error; +use crate::dom::bindings::error::Fallible; +use crate::dom::bindings::reflector::DomObject; +use crate::dom::bindings::reflector::{reflect_dom_object, Reflector}; +use crate::dom::bindings::root::{DomRoot, MutNullableDom}; +use crate::dom::bindings::utils::create_typed_array; +use crate::dom::dompointreadonly::DOMPointReadOnly; +use crate::dom::globalscope::GlobalScope; +use crate::dom::window::Window; +use crate::dom::xrsession::ApiRigidTransform; +use crate::script_runtime::JSContext; +use dom_struct::dom_struct; +use euclid::{RigidTransform3D, Rotation3D, Vector3D}; +use js::jsapi::{Heap, JSObject}; +use std::ptr::NonNull; + +#[dom_struct] +pub struct XRRigidTransform { + reflector_: Reflector, + position: MutNullableDom<DOMPointReadOnly>, + orientation: MutNullableDom<DOMPointReadOnly>, + #[ignore_malloc_size_of = "defined in euclid"] + transform: ApiRigidTransform, + inverse: MutNullableDom<XRRigidTransform>, + #[ignore_malloc_size_of = "defined in mozjs"] + matrix: Heap<*mut JSObject>, +} + +impl XRRigidTransform { + fn new_inherited(transform: ApiRigidTransform) -> XRRigidTransform { + XRRigidTransform { + reflector_: Reflector::new(), + position: MutNullableDom::default(), + orientation: MutNullableDom::default(), + transform, + inverse: MutNullableDom::default(), + matrix: Heap::default(), + } + } + + pub fn new(global: &GlobalScope, transform: ApiRigidTransform) -> DomRoot<XRRigidTransform> { + reflect_dom_object(Box::new(XRRigidTransform::new_inherited(transform)), global) + } + + pub fn identity(window: &GlobalScope) -> DomRoot<XRRigidTransform> { + let transform = RigidTransform3D::identity(); + XRRigidTransform::new(window, transform) + } + + // https://immersive-web.github.io/webxr/#dom-xrrigidtransform-xrrigidtransform + #[allow(non_snake_case)] + pub fn Constructor( + window: &Window, + position: &DOMPointInit, + orientation: &DOMPointInit, + ) -> Fallible<DomRoot<Self>> { + if position.w != 1.0 { + return Err(Error::Type(format!( + "XRRigidTransform must be constructed with a position that has a w value of of 1.0, not {}", + position.w + ))); + } + + let translate = Vector3D::new(position.x as f32, position.y as f32, position.z as f32); + let rotate = Rotation3D::unit_quaternion( + orientation.x as f32, + orientation.y as f32, + orientation.z as f32, + orientation.w as f32, + ); + + if !rotate.i.is_finite() { + // if quaternion has zero norm, we'll get an infinite or NaN + // value for each element. This is preferable to checking for zero. + return Err(Error::InvalidState); + } + let transform = RigidTransform3D::new(rotate, translate); + Ok(XRRigidTransform::new(&window.global(), transform)) + } +} + +impl XRRigidTransformMethods for XRRigidTransform { + // https://immersive-web.github.io/webxr/#dom-xrrigidtransform-position + fn Position(&self) -> DomRoot<DOMPointReadOnly> { + self.position.or_init(|| { + let t = &self.transform.translation; + DOMPointReadOnly::new(&self.global(), t.x.into(), t.y.into(), t.z.into(), 1.0) + }) + } + // https://immersive-web.github.io/webxr/#dom-xrrigidtransform-orientation + fn Orientation(&self) -> DomRoot<DOMPointReadOnly> { + self.orientation.or_init(|| { + let r = &self.transform.rotation; + DOMPointReadOnly::new( + &self.global(), + r.i.into(), + r.j.into(), + r.k.into(), + r.r.into(), + ) + }) + } + // https://immersive-web.github.io/webxr/#dom-xrrigidtransform-inverse + fn Inverse(&self) -> DomRoot<XRRigidTransform> { + self.inverse.or_init(|| { + let transform = XRRigidTransform::new(&self.global(), self.transform.inverse()); + transform.inverse.set(Some(self)); + transform + }) + } + // https://immersive-web.github.io/webxr/#dom-xrrigidtransform-matrix + fn Matrix(&self, _cx: JSContext) -> NonNull<JSObject> { + if self.matrix.get().is_null() { + let cx = self.global().get_cx(); + // According to the spec all matrices are column-major, + // however euclid uses row vectors so we use .to_row_major_array() + let arr = self.transform.to_transform().to_row_major_array(); + create_typed_array(cx, &arr, &self.matrix); + } + NonNull::new(self.matrix.get()).unwrap() + } +} + +impl XRRigidTransform { + /// https://immersive-web.github.io/webxr/#dom-xrpose-transform + pub fn transform(&self) -> ApiRigidTransform { + self.transform + } +} |