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-rw-r--r--components/script/dom/xrinputsource.rs83
1 files changed, 83 insertions, 0 deletions
diff --git a/components/script/dom/xrinputsource.rs b/components/script/dom/xrinputsource.rs
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+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at https://mozilla.org/MPL/2.0/. */
+
+use crate::dom::bindings::cell::DomRefCell;
+use crate::dom::bindings::codegen::Bindings::XRInputSourceBinding;
+use crate::dom::bindings::codegen::Bindings::XRInputSourceBinding::{
+ XRHandedness, XRInputSourceMethods,
+};
+use crate::dom::bindings::reflector::{reflect_dom_object, DomObject, Reflector};
+use crate::dom::bindings::root::{Dom, DomRoot, MutNullableDom};
+use crate::dom::globalscope::GlobalScope;
+use crate::dom::xrsession::XRSession;
+use crate::dom::xrspace::XRSpace;
+use dom_struct::dom_struct;
+use webvr_traits::{WebVRGamepadData, WebVRGamepadHand, WebVRGamepadState, WebVRPose};
+
+#[dom_struct]
+pub struct XRInputSource {
+ reflector: Reflector,
+ session: Dom<XRSession>,
+ #[ignore_malloc_size_of = "Defined in rust-webvr"]
+ data: WebVRGamepadData,
+ #[ignore_malloc_size_of = "Defined in rust-webvr"]
+ state: DomRefCell<WebVRGamepadState>,
+ target_ray_space: MutNullableDom<XRSpace>,
+}
+
+impl XRInputSource {
+ pub fn new_inherited(
+ session: &XRSession,
+ data: WebVRGamepadData,
+ state: WebVRGamepadState,
+ ) -> XRInputSource {
+ XRInputSource {
+ reflector: Reflector::new(),
+ session: Dom::from_ref(session),
+ data,
+ state: DomRefCell::new(state),
+ target_ray_space: Default::default(),
+ }
+ }
+
+ pub fn new(
+ global: &GlobalScope,
+ session: &XRSession,
+ data: WebVRGamepadData,
+ state: WebVRGamepadState,
+ ) -> DomRoot<XRInputSource> {
+ reflect_dom_object(
+ Box::new(XRInputSource::new_inherited(session, data, state)),
+ global,
+ XRInputSourceBinding::Wrap,
+ )
+ }
+
+ pub fn update_state(&self, state: WebVRGamepadState) {
+ *self.state.borrow_mut() = state;
+ }
+
+ pub fn pose(&self) -> WebVRPose {
+ self.state.borrow().pose
+ }
+}
+
+impl XRInputSourceMethods for XRInputSource {
+ /// https://immersive-web.github.io/webxr/#dom-xrinputsource-handedness
+ fn Handedness(&self) -> XRHandedness {
+ match self.data.hand {
+ WebVRGamepadHand::Unknown => XRHandedness::None,
+ WebVRGamepadHand::Left => XRHandedness::Left,
+ WebVRGamepadHand::Right => XRHandedness::Right,
+ }
+ }
+
+ /// https://immersive-web.github.io/webxr/#dom-xrinputsource-targetrayspace
+ fn TargetRaySpace(&self) -> DomRoot<XRSpace> {
+ self.target_ray_space.or_init(|| {
+ let global = self.global();
+ XRSpace::new_inputspace(&global, &self.session, &self)
+ })
+ }
+}