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Diffstat (limited to 'components/script/dom/webidls/FakeXRDeviceController.webidl')
-rw-r--r-- | components/script/dom/webidls/FakeXRDeviceController.webidl | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/components/script/dom/webidls/FakeXRDeviceController.webidl b/components/script/dom/webidls/FakeXRDeviceController.webidl new file mode 100644 index 00000000000..cacdb2f9819 --- /dev/null +++ b/components/script/dom/webidls/FakeXRDeviceController.webidl @@ -0,0 +1,49 @@ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ + +// https://github.com/immersive-web/webxr-test-api/ + +[Exposed=Window, Pref="dom.webxr.test"] +interface FakeXRDeviceController { + // Creates and attaches a XRFrameOfReference of the type specified to the device. + // void setFrameOfReference(XRFrameOfReferenceType, FakeXRFrameOfReferenceInit); + + // // Sets the values to be used for subsequent + // // requestAnimationFrame() callbacks. + [Throws] void setViews(sequence<FakeXRViewInit> views); + + [Throws] void setViewerOrigin(FakeXRRigidTransform origin); + + // Simulates the user activating the reset pose on a device. + // void simulateResetPose(); + + // Simulates the platform ending the sessions. + // void simulateForcedEndSessions(); + + // Simulates devices focusing and blurring sessions. + // void simulateBlurSession(XRSession); + // void simulateFocusSession(XRSession); + + // void setBoundsGeometry(Array<FakeXRBoundsPoint> boundsCoodinates)l + + // Promise<FakeXRInputSourceController> + // simulateInputSourceConnection(FakeXRInputSourceInit); +}; + +dictionary FakeXRViewInit { + required XREye eye; + // https://immersive-web.github.io/webxr/#view-projection-matrix + required sequence<float> projectionMatrix; + // https://immersive-web.github.io/webxr/#view-offset + required FakeXRRigidTransform viewOffset; +}; + +dictionary FakeXRBoundsPoint { + double x; double z; +}; + +dictionary FakeXRRigidTransform { + required sequence<float> position; + required sequence<float> orientation; +}; |