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-rw-r--r--components/script/dom/webgpu/gpurenderpassencoder.rs249
1 files changed, 249 insertions, 0 deletions
diff --git a/components/script/dom/webgpu/gpurenderpassencoder.rs b/components/script/dom/webgpu/gpurenderpassencoder.rs
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+++ b/components/script/dom/webgpu/gpurenderpassencoder.rs
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+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at https://mozilla.org/MPL/2.0/. */
+
+use dom_struct::dom_struct;
+use webgpu::{wgt, RenderCommand, WebGPU, WebGPURenderPass, WebGPURequest};
+
+use crate::dom::bindings::cell::DomRefCell;
+use crate::dom::bindings::codegen::Bindings::WebGPUBinding::{
+ GPUColor, GPUIndexFormat, GPURenderPassEncoderMethods,
+};
+use crate::dom::bindings::error::Fallible;
+use crate::dom::bindings::num::Finite;
+use crate::dom::bindings::reflector::{reflect_dom_object, Reflector};
+use crate::dom::bindings::root::{Dom, DomRoot};
+use crate::dom::bindings::str::USVString;
+use crate::dom::globalscope::GlobalScope;
+use crate::dom::gpubindgroup::GPUBindGroup;
+use crate::dom::gpubuffer::GPUBuffer;
+use crate::dom::gpucommandencoder::GPUCommandEncoder;
+use crate::dom::gpurenderbundle::GPURenderBundle;
+use crate::dom::gpurenderpipeline::GPURenderPipeline;
+
+#[dom_struct]
+pub struct GPURenderPassEncoder {
+ reflector_: Reflector,
+ #[ignore_malloc_size_of = "defined in webgpu"]
+ #[no_trace]
+ channel: WebGPU,
+ label: DomRefCell<USVString>,
+ #[no_trace]
+ render_pass: WebGPURenderPass,
+ command_encoder: Dom<GPUCommandEncoder>,
+}
+
+impl GPURenderPassEncoder {
+ fn new_inherited(
+ channel: WebGPU,
+ render_pass: WebGPURenderPass,
+ parent: &GPUCommandEncoder,
+ label: USVString,
+ ) -> Self {
+ Self {
+ channel,
+ reflector_: Reflector::new(),
+ label: DomRefCell::new(label),
+ render_pass,
+ command_encoder: Dom::from_ref(parent),
+ }
+ }
+
+ pub fn new(
+ global: &GlobalScope,
+ channel: WebGPU,
+ render_pass: WebGPURenderPass,
+ parent: &GPUCommandEncoder,
+ label: USVString,
+ ) -> DomRoot<Self> {
+ reflect_dom_object(
+ Box::new(GPURenderPassEncoder::new_inherited(
+ channel,
+ render_pass,
+ parent,
+ label,
+ )),
+ global,
+ )
+ }
+
+ fn send_render_command(&self, render_command: RenderCommand) {
+ if let Err(e) = self.channel.0.send(WebGPURequest::RenderPassCommand {
+ render_pass_id: self.render_pass.0,
+ render_command,
+ device_id: self.command_encoder.device_id().0,
+ }) {
+ warn!("Error sending WebGPURequest::RenderPassCommand: {e:?}")
+ }
+ }
+}
+
+impl GPURenderPassEncoderMethods<crate::DomTypeHolder> for GPURenderPassEncoder {
+ /// <https://gpuweb.github.io/gpuweb/#dom-gpuobjectbase-label>
+ fn Label(&self) -> USVString {
+ self.label.borrow().clone()
+ }
+
+ /// <https://gpuweb.github.io/gpuweb/#dom-gpuobjectbase-label>
+ fn SetLabel(&self, value: USVString) {
+ *self.label.borrow_mut() = value;
+ }
+
+ /// <https://gpuweb.github.io/gpuweb/#dom-gpuprogrammablepassencoder-setbindgroup>
+ fn SetBindGroup(&self, index: u32, bind_group: &GPUBindGroup, offsets: Vec<u32>) {
+ self.send_render_command(RenderCommand::SetBindGroup {
+ index,
+ bind_group_id: bind_group.id().0,
+ offsets,
+ })
+ }
+
+ /// <https://gpuweb.github.io/gpuweb/#dom-gpurenderpassencoder-setviewport>
+ fn SetViewport(
+ &self,
+ x: Finite<f32>,
+ y: Finite<f32>,
+ width: Finite<f32>,
+ height: Finite<f32>,
+ min_depth: Finite<f32>,
+ max_depth: Finite<f32>,
+ ) {
+ self.send_render_command(RenderCommand::SetViewport {
+ x: *x,
+ y: *y,
+ width: *width,
+ height: *height,
+ min_depth: *min_depth,
+ max_depth: *max_depth,
+ })
+ }
+
+ /// <https://gpuweb.github.io/gpuweb/#dom-gpurenderpassencoder-setscissorrect>
+ fn SetScissorRect(&self, x: u32, y: u32, width: u32, height: u32) {
+ self.send_render_command(RenderCommand::SetScissorRect {
+ x,
+ y,
+ width,
+ height,
+ })
+ }
+
+ /// <https://gpuweb.github.io/gpuweb/#dom-gpurenderpassencoder-setblendcolor>
+ fn SetBlendConstant(&self, color: GPUColor) -> Fallible<()> {
+ self.send_render_command(RenderCommand::SetBlendConstant((&color).try_into()?));
+ Ok(())
+ }
+
+ /// <https://gpuweb.github.io/gpuweb/#dom-gpurenderpassencoder-setstencilreference>
+ fn SetStencilReference(&self, reference: u32) {
+ self.send_render_command(RenderCommand::SetStencilReference(reference))
+ }
+
+ /// <https://gpuweb.github.io/gpuweb/#dom-gpurenderpassencoder-end>
+ fn End(&self) {
+ if let Err(e) = self.channel.0.send(WebGPURequest::EndRenderPass {
+ render_pass_id: self.render_pass.0,
+ device_id: self.command_encoder.device_id().0,
+ command_encoder_id: self.command_encoder.id().0,
+ }) {
+ warn!("Failed to send WebGPURequest::EndRenderPass: {e:?}");
+ }
+ }
+
+ /// <https://gpuweb.github.io/gpuweb/#dom-gpurenderencoderbase-setpipeline>
+ fn SetPipeline(&self, pipeline: &GPURenderPipeline) {
+ self.send_render_command(RenderCommand::SetPipeline(pipeline.id().0))
+ }
+
+ /// <https://gpuweb.github.io/gpuweb/#dom-gpurendercommandsmixin-setindexbuffer>
+ fn SetIndexBuffer(
+ &self,
+ buffer: &GPUBuffer,
+ index_format: GPUIndexFormat,
+ offset: u64,
+ size: u64,
+ ) {
+ self.send_render_command(RenderCommand::SetIndexBuffer {
+ buffer_id: buffer.id().0,
+ index_format: match index_format {
+ GPUIndexFormat::Uint16 => wgt::IndexFormat::Uint16,
+ GPUIndexFormat::Uint32 => wgt::IndexFormat::Uint32,
+ },
+ offset,
+ size: wgt::BufferSize::new(size),
+ })
+ }
+
+ /// <https://gpuweb.github.io/gpuweb/#dom-gpurenderencoderbase-setvertexbuffer>
+ fn SetVertexBuffer(&self, slot: u32, buffer: &GPUBuffer, offset: u64, size: u64) {
+ self.send_render_command(RenderCommand::SetVertexBuffer {
+ slot,
+ buffer_id: buffer.id().0,
+ offset,
+ size: wgt::BufferSize::new(size),
+ })
+ }
+
+ /// <https://gpuweb.github.io/gpuweb/#dom-gpurenderencoderbase-draw>
+ fn Draw(&self, vertex_count: u32, instance_count: u32, first_vertex: u32, first_instance: u32) {
+ self.send_render_command(RenderCommand::Draw {
+ vertex_count,
+ instance_count,
+ first_vertex,
+ first_instance,
+ })
+ }
+
+ /// <https://gpuweb.github.io/gpuweb/#dom-gpurenderencoderbase-drawindexed>
+ fn DrawIndexed(
+ &self,
+ index_count: u32,
+ instance_count: u32,
+ first_index: u32,
+ base_vertex: i32,
+ first_instance: u32,
+ ) {
+ self.send_render_command(RenderCommand::DrawIndexed {
+ index_count,
+ instance_count,
+ first_index,
+ base_vertex,
+ first_instance,
+ })
+ }
+
+ /// <https://gpuweb.github.io/gpuweb/#dom-gpurenderencoderbase-drawindirect>
+ fn DrawIndirect(&self, buffer: &GPUBuffer, offset: u64) {
+ self.send_render_command(RenderCommand::DrawIndirect {
+ buffer_id: buffer.id().0,
+ offset,
+ })
+ }
+
+ /// <https://gpuweb.github.io/gpuweb/#dom-gpurenderencoderbase-drawindexedindirect>
+ fn DrawIndexedIndirect(&self, buffer: &GPUBuffer, offset: u64) {
+ self.send_render_command(RenderCommand::DrawIndexedIndirect {
+ buffer_id: buffer.id().0,
+ offset,
+ })
+ }
+
+ /// <https://gpuweb.github.io/gpuweb/#dom-gpurenderpassencoder-executebundles>
+ #[allow(unsafe_code)]
+ fn ExecuteBundles(&self, bundles: Vec<DomRoot<GPURenderBundle>>) {
+ let bundle_ids: Vec<_> = bundles.iter().map(|b| b.id().0).collect();
+ self.send_render_command(RenderCommand::ExecuteBundles(bundle_ids))
+ }
+}
+
+impl Drop for GPURenderPassEncoder {
+ fn drop(&mut self) {
+ if let Err(e) = self
+ .channel
+ .0
+ .send(WebGPURequest::DropRenderPass(self.render_pass.0))
+ {
+ warn!("Failed to send WebGPURequest::DropRenderPass with {e:?}");
+ }
+ }
+}