aboutsummaryrefslogtreecommitdiffstats
path: root/components/script/dom/webglvertexarrayobject.rs
diff options
context:
space:
mode:
Diffstat (limited to 'components/script/dom/webglvertexarrayobject.rs')
-rw-r--r--components/script/dom/webglvertexarrayobject.rs100
1 files changed, 100 insertions, 0 deletions
diff --git a/components/script/dom/webglvertexarrayobject.rs b/components/script/dom/webglvertexarrayobject.rs
new file mode 100644
index 00000000000..48355d05557
--- /dev/null
+++ b/components/script/dom/webglvertexarrayobject.rs
@@ -0,0 +1,100 @@
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at https://mozilla.org/MPL/2.0/. */
+
+use crate::dom::bindings::cell::Ref;
+use crate::dom::bindings::codegen::Bindings::WebGLVertexArrayObjectBinding;
+use crate::dom::bindings::reflector::{reflect_dom_object, DomObject};
+use crate::dom::bindings::root::{DomRoot, MutNullableDom};
+use crate::dom::vertexarrayobject::{VertexArrayObject, VertexAttribData};
+use crate::dom::webglbuffer::WebGLBuffer;
+use crate::dom::webglobject::WebGLObject;
+use crate::dom::webglrenderingcontext::WebGLRenderingContext;
+use canvas_traits::webgl::{ActiveAttribInfo, WebGLResult, WebGLVertexArrayId};
+use dom_struct::dom_struct;
+
+#[dom_struct]
+pub struct WebGLVertexArrayObject {
+ webgl_object_: WebGLObject,
+ array_object: VertexArrayObject,
+}
+
+impl WebGLVertexArrayObject {
+ fn new_inherited(context: &WebGLRenderingContext, id: Option<WebGLVertexArrayId>) -> Self {
+ Self {
+ webgl_object_: WebGLObject::new_inherited(context),
+ array_object: VertexArrayObject::new(context, id),
+ }
+ }
+
+ pub fn new(context: &WebGLRenderingContext, id: Option<WebGLVertexArrayId>) -> DomRoot<Self> {
+ reflect_dom_object(
+ Box::new(WebGLVertexArrayObject::new_inherited(context, id)),
+ &*context.global(),
+ WebGLVertexArrayObjectBinding::Wrap,
+ )
+ }
+
+ pub fn id(&self) -> Option<WebGLVertexArrayId> {
+ self.array_object.id()
+ }
+
+ pub fn is_deleted(&self) -> bool {
+ self.array_object.is_deleted()
+ }
+
+ pub fn delete(&self, fallible: bool) {
+ self.array_object.delete(fallible);
+ }
+
+ pub fn ever_bound(&self) -> bool {
+ self.array_object.ever_bound()
+ }
+
+ pub fn set_ever_bound(&self) {
+ self.array_object.set_ever_bound();
+ }
+
+ pub fn element_array_buffer(&self) -> &MutNullableDom<WebGLBuffer> {
+ self.array_object.element_array_buffer()
+ }
+
+ pub fn get_vertex_attrib(&self, index: u32) -> Option<Ref<VertexAttribData>> {
+ self.array_object.get_vertex_attrib(index)
+ }
+
+ pub fn vertex_attrib_pointer(
+ &self,
+ index: u32,
+ size: i32,
+ type_: u32,
+ normalized: bool,
+ stride: i32,
+ offset: i64,
+ ) -> WebGLResult<()> {
+ self.array_object
+ .vertex_attrib_pointer(index, size, type_, normalized, stride, offset)
+ }
+
+ pub fn vertex_attrib_divisor(&self, index: u32, value: u32) {
+ self.array_object.vertex_attrib_divisor(index, value);
+ }
+
+ pub fn enabled_vertex_attrib_array(&self, index: u32, value: bool) {
+ self.array_object.enabled_vertex_attrib_array(index, value);
+ }
+
+ pub fn unbind_buffer(&self, buffer: &WebGLBuffer) {
+ self.array_object.unbind_buffer(buffer);
+ }
+
+ pub fn validate_for_draw(
+ &self,
+ required_len: u32,
+ instance_count: u32,
+ active_attribs: &[ActiveAttribInfo],
+ ) -> WebGLResult<()> {
+ self.array_object
+ .validate_for_draw(required_len, instance_count, active_attribs)
+ }
+}