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Diffstat (limited to 'components/script/dom/webglshader.rs')
-rw-r--r-- | components/script/dom/webglshader.rs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/components/script/dom/webglshader.rs b/components/script/dom/webglshader.rs index 03c39b698b0..804dc3cdcf8 100644 --- a/components/script/dom/webglshader.rs +++ b/components/script/dom/webglshader.rs @@ -99,7 +99,7 @@ impl WebGLShader { let validator = ShaderValidator::for_webgl(self.gl_type, SHADER_OUTPUT_FORMAT, &BuiltInResources::default()).unwrap(); - match validator.compile_and_translate(&[source.as_bytes()]) { + match validator.compile_and_translate(&[source]) { Ok(translated_source) => { // NOTE: At this point we should be pretty sure that the compilation in the paint thread // will succeed. |