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-rw-r--r--components/script/dom/webglshader.rs96
1 files changed, 91 insertions, 5 deletions
diff --git a/components/script/dom/webglshader.rs b/components/script/dom/webglshader.rs
index 7030b1fda99..f5d40b16699 100644
--- a/components/script/dom/webglshader.rs
+++ b/components/script/dom/webglshader.rs
@@ -9,32 +9,118 @@ use dom::bindings::js::Root;
use dom::bindings::utils::reflect_dom_object;
use dom::webglobject::WebGLObject;
+use dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLRenderingContextConstants as constants;
+
+use canvas_traits::{CanvasMsg, CanvasWebGLMsg, WebGLResult, WebGLError, WebGLShaderParameter};
+use std::sync::mpsc::{channel, Sender};
+use std::cell::Cell;
+use std::cell::RefCell;
+
#[dom_struct]
pub struct WebGLShader {
webgl_object: WebGLObject,
id: u32,
+ gl_type: u32,
+ source: RefCell<Option<String>>,
+ is_deleted: Cell<bool>,
+ // TODO(ecoal95): Evaluate moving this to `WebGLObject`
+ renderer: Sender<CanvasMsg>,
}
impl WebGLShader {
- fn new_inherited(id: u32) -> WebGLShader {
+ fn new_inherited(renderer: Sender<CanvasMsg>, id: u32, shader_type: u32) -> WebGLShader {
WebGLShader {
webgl_object: WebGLObject::new_inherited(),
id: id,
+ gl_type: shader_type,
+ source: RefCell::new(None),
+ is_deleted: Cell::new(false),
+ renderer: renderer,
}
}
- pub fn new(global: GlobalRef, id: u32) -> Root<WebGLShader> {
- reflect_dom_object(box WebGLShader::new_inherited(id), global, WebGLShaderBinding::Wrap)
+ pub fn maybe_new(global: GlobalRef,
+ renderer: Sender<CanvasMsg>,
+ shader_type: u32) -> Option<Root<WebGLShader>> {
+ let (sender, receiver) = channel();
+ renderer.send(CanvasMsg::WebGL(CanvasWebGLMsg::CreateShader(shader_type, sender))).unwrap();
+
+ let result = receiver.recv().unwrap();
+ result.map(|shader_id| WebGLShader::new(global, renderer, *shader_id, shader_type))
+ }
+
+ pub fn new(global: GlobalRef,
+ renderer: Sender<CanvasMsg>,
+ id: u32,
+ shader_type: u32) -> Root<WebGLShader> {
+ reflect_dom_object(
+ box WebGLShader::new_inherited(renderer, id, shader_type), global, WebGLShaderBinding::Wrap)
}
}
pub trait WebGLShaderHelpers {
- fn get_id(self) -> u32;
+ fn id(self) -> u32;
+ fn gl_type(self) -> u32;
+ fn compile(self);
+ fn delete(self);
+ fn info_log(self) -> Option<String>;
+ fn parameter(self, param_id: u32) -> WebGLResult<WebGLShaderParameter>;
+ fn source(self) -> Option<String>;
+ fn set_source(self, src: String);
}
impl<'a> WebGLShaderHelpers for &'a WebGLShader {
- fn get_id(self) -> u32 {
+ fn id(self) -> u32 {
self.id
}
+
+ fn gl_type(self) -> u32 {
+ self.gl_type
+ }
+
+ // TODO(ecoal95): Validate shaders to be conforming to the WebGL spec
+ /// glCompileShader
+ fn compile(self) {
+ self.renderer.send(CanvasMsg::WebGL(CanvasWebGLMsg::CompileShader(self.id))).unwrap()
+ }
+
+ /// Mark this shader as deleted (if it wasn't previously)
+ /// and delete it as if calling glDeleteShader.
+ fn delete(self) {
+ if !self.is_deleted.get() {
+ self.is_deleted.set(true);
+ self.renderer.send(CanvasMsg::WebGL(CanvasWebGLMsg::DeleteShader(self.id))).unwrap()
+ }
+ }
+
+ /// glGetShaderInfoLog
+ fn info_log(self) -> Option<String> {
+ let (sender, receiver) = channel();
+ self.renderer.send(CanvasMsg::WebGL(CanvasWebGLMsg::GetShaderInfoLog(self.id, sender))).unwrap();
+ receiver.recv().unwrap()
+ }
+
+ /// glGetShaderParameter
+ fn parameter(self, param_id: u32) -> WebGLResult<WebGLShaderParameter> {
+ match param_id {
+ constants::SHADER_TYPE | constants::DELETE_STATUS | constants::COMPILE_STATUS => {},
+ _ => return Err(WebGLError::InvalidEnum),
+ }
+
+ let (sender, receiver) = channel();
+ self.renderer.send(CanvasMsg::WebGL(CanvasWebGLMsg::GetShaderParameter(self.id, param_id, sender))).unwrap();
+ Ok(receiver.recv().unwrap())
+ }
+
+ /// Get the shader source
+ fn source(self) -> Option<String> {
+ self.source.borrow().clone()
+ }
+
+ /// glShaderSource
+ fn set_source(self, source: String) {
+ *self.source.borrow_mut() = Some(source.clone());
+ self.renderer.send(CanvasMsg::WebGL(CanvasWebGLMsg::ShaderSource(self.id, source))).unwrap()
+ }
}