diff options
Diffstat (limited to 'components/script/dom/webglshader.rs')
-rw-r--r-- | components/script/dom/webglshader.rs | 25 |
1 files changed, 14 insertions, 11 deletions
diff --git a/components/script/dom/webglshader.rs b/components/script/dom/webglshader.rs index cf6fc55072d..edd9cf7bdb3 100644 --- a/components/script/dom/webglshader.rs +++ b/components/script/dom/webglshader.rs @@ -4,7 +4,7 @@ // https://www.khronos.org/registry/webgl/specs/latest/1.0/webgl.idl use angle::hl::{BuiltInResources, Output, ShaderValidator}; -use canvas_traits::webgl::{webgl_channel, WebGLCommand, WebGLMsgSender, WebGLParameter, WebGLResult, WebGLShaderId}; +use canvas_traits::CanvasMsg; use dom::bindings::cell::DOMRefCell; use dom::bindings::codegen::Bindings::WebGLShaderBinding; use dom::bindings::js::Root; @@ -13,8 +13,11 @@ use dom::bindings::str::DOMString; use dom::webglobject::WebGLObject; use dom::window::Window; use dom_struct::dom_struct; +use ipc_channel::ipc::IpcSender; use std::cell::Cell; use std::sync::{ONCE_INIT, Once}; +use webrender_api; +use webrender_api::{WebGLCommand, WebGLParameter, WebGLResult, WebGLShaderId}; #[derive(Clone, Copy, PartialEq, Debug, JSTraceable, HeapSizeOf)] pub enum ShaderCompilationStatus { @@ -34,7 +37,7 @@ pub struct WebGLShader { attached_counter: Cell<u32>, compilation_status: Cell<ShaderCompilationStatus>, #[ignore_heap_size_of = "Defined in ipc-channel"] - renderer: WebGLMsgSender, + renderer: IpcSender<CanvasMsg>, } #[cfg(not(target_os = "android"))] @@ -46,7 +49,7 @@ const SHADER_OUTPUT_FORMAT: Output = Output::Essl; static GLSLANG_INITIALIZATION: Once = ONCE_INIT; impl WebGLShader { - fn new_inherited(renderer: WebGLMsgSender, + fn new_inherited(renderer: IpcSender<CanvasMsg>, id: WebGLShaderId, shader_type: u32) -> WebGLShader { @@ -65,18 +68,18 @@ impl WebGLShader { } pub fn maybe_new(window: &Window, - renderer: WebGLMsgSender, + renderer: IpcSender<CanvasMsg>, shader_type: u32) -> Option<Root<WebGLShader>> { - let (sender, receiver) = webgl_channel().unwrap(); - renderer.send(WebGLCommand::CreateShader(shader_type, sender)).unwrap(); + let (sender, receiver) = webrender_api::channel::msg_channel().unwrap(); + renderer.send(CanvasMsg::WebGL(WebGLCommand::CreateShader(shader_type, sender))).unwrap(); let result = receiver.recv().unwrap(); result.map(|shader_id| WebGLShader::new(window, renderer, shader_id, shader_type)) } pub fn new(window: &Window, - renderer: WebGLMsgSender, + renderer: IpcSender<CanvasMsg>, id: WebGLShaderId, shader_type: u32) -> Root<WebGLShader> { @@ -115,7 +118,7 @@ impl WebGLShader { // will succeed. // It could be interesting to retrieve the info log from the paint thread though let msg = WebGLCommand::CompileShader(self.id, translated_source); - self.renderer.send(msg).unwrap(); + self.renderer.send(CanvasMsg::WebGL(msg)).unwrap(); self.compilation_status.set(ShaderCompilationStatus::Succeeded); }, Err(error) => { @@ -139,7 +142,7 @@ impl WebGLShader { pub fn delete(&self) { if !self.is_deleted.get() { self.is_deleted.set(true); - let _ = self.renderer.send(WebGLCommand::DeleteShader(self.id)); + let _ = self.renderer.send(CanvasMsg::WebGL(WebGLCommand::DeleteShader(self.id))); } } @@ -167,8 +170,8 @@ impl WebGLShader { /// glGetParameter pub fn parameter(&self, param_id: u32) -> WebGLResult<WebGLParameter> { - let (sender, receiver) = webgl_channel().unwrap(); - self.renderer.send(WebGLCommand::GetShaderParameter(self.id, param_id, sender)).unwrap(); + let (sender, receiver) = webrender_api::channel::msg_channel().unwrap(); + self.renderer.send(CanvasMsg::WebGL(WebGLCommand::GetShaderParameter(self.id, param_id, sender))).unwrap(); receiver.recv().unwrap() } |