diff options
Diffstat (limited to 'components/script/dom/webglrenderingcontext.rs')
-rw-r--r-- | components/script/dom/webglrenderingcontext.rs | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/components/script/dom/webglrenderingcontext.rs b/components/script/dom/webglrenderingcontext.rs index 71585c94def..f42eeab4dbf 100644 --- a/components/script/dom/webglrenderingcontext.rs +++ b/components/script/dom/webglrenderingcontext.rs @@ -212,6 +212,38 @@ impl WebGLRenderingContext { } } + // Helper function for validating framebuffer completeness in + // calls touching the framebuffer. From the GLES 2.0.25 spec, + // page 119: + // + // "Effects of Framebuffer Completeness on Framebuffer + // Operations + // + // If the currently bound framebuffer is not framebuffer + // complete, then it is an error to attempt to use the + // framebuffer for writing or reading. This means that + // rendering commands such as DrawArrays and DrawElements, as + // well as commands that read the framebuffer such as + // ReadPixels and CopyTexSubImage, will generate the error + // INVALID_FRAMEBUFFER_OPERATION if called while the + // framebuffer is not framebuffer complete." + // + // The WebGL spec mentions a couple more operations that trigger + // this: clear() and getParameter(IMPLEMENTATION_COLOR_READ_*). + fn validate_framebuffer_complete(&self) -> bool { + match self.bound_framebuffer.get() { + Some(fb) => match fb.check_status() { + constants::FRAMEBUFFER_COMPLETE => return true, + _ => { + self.webgl_error(InvalidFramebufferOperation); + return false; + } + }, + // The default framebuffer is always complete. + None => return true, + } + } + fn tex_parameter(&self, target: u32, name: u32, value: TexParameterValue) { let texture = match target { constants::TEXTURE_2D => self.bound_texture_2d.get(), @@ -886,6 +918,10 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext { // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.8 fn CopyTexImage2D(&self, target: u32, level: i32, internal_format: u32, x: i32, y: i32, width: i32, height: i32, border: i32) { + if !self.validate_framebuffer_complete() { + return; + } + let validator = CommonTexImage2DValidator::new(self, target, level, internal_format, width, height, border); @@ -939,6 +975,10 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext { // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.8 fn CopyTexSubImage2D(&self, target: u32, level: i32, xoffset: i32, yoffset: i32, x: i32, y: i32, width: i32, height: i32) { + if !self.validate_framebuffer_complete() { + return; + } + // NB: We use a dummy (valid) format and border in order to reuse the // common validations, but this should have its own validator. let validator = CommonTexImage2DValidator::new(self, target, level, @@ -978,6 +1018,10 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext { // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.11 fn Clear(&self, mask: u32) { + if !self.validate_framebuffer_complete() { + return; + } + self.ipc_renderer.send(CanvasMsg::WebGL(WebGLCommand::Clear(mask))).unwrap(); self.mark_as_dirty(); } @@ -1204,6 +1248,10 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext { return self.webgl_error(InvalidValue); } + if !self.validate_framebuffer_complete() { + return; + } + self.ipc_renderer .send(CanvasMsg::WebGL(WebGLCommand::DrawArrays(mode, first, count))) .unwrap(); @@ -1240,6 +1288,10 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext { return self.webgl_error(InvalidOperation); } + if !self.validate_framebuffer_complete() { + return; + } + match mode { constants::POINTS | constants::LINE_STRIP | constants::LINE_LOOP | constants::LINES | @@ -1508,6 +1560,10 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext { None => return self.webgl_error(InvalidValue), }; + if !self.validate_framebuffer_complete() { + return; + } + match unsafe { JS_GetArrayBufferViewType(pixels) } { Type::Uint8 => (), _ => return self.webgl_error(InvalidOperation) |