diff options
Diffstat (limited to 'components/script/dom/webglrenderingcontext.rs')
-rw-r--r-- | components/script/dom/webglrenderingcontext.rs | 5867 |
1 files changed, 3891 insertions, 1976 deletions
diff --git a/components/script/dom/webglrenderingcontext.rs b/components/script/dom/webglrenderingcontext.rs index 34f5b368a42..de5d01909a9 100644 --- a/components/script/dom/webglrenderingcontext.rs +++ b/components/script/dom/webglrenderingcontext.rs @@ -1,73 +1,89 @@ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this - * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ - -use byteorder::{NativeEndian, ReadBytesExt, WriteBytesExt}; -use canvas_traits::{CanvasCommonMsg, CanvasMsg, byte_swap, multiply_u8_pixel}; -use core::nonzero::NonZero; -use dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::{self, WebGLContextAttributes}; -use dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLRenderingContextConstants as constants; -use dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLRenderingContextMethods; -use dom::bindings::codegen::UnionTypes::ImageDataOrHTMLImageElementOrHTMLCanvasElementOrHTMLVideoElement; -use dom::bindings::conversions::{ConversionResult, FromJSValConvertible, ToJSValConvertible}; -use dom::bindings::error::{Error, Fallible}; -use dom::bindings::inheritance::Castable; -use dom::bindings::js::{JS, LayoutJS, MutNullableJS, Root}; -use dom::bindings::reflector::{DomObject, Reflector, reflect_dom_object}; -use dom::bindings::str::DOMString; -use dom::event::{Event, EventBubbles, EventCancelable}; -use dom::globalscope::GlobalScope; -use dom::htmlcanvaselement::HTMLCanvasElement; -use dom::htmlcanvaselement::utils as canvas_utils; -use dom::node::{Node, NodeDamage, window_from_node}; -use dom::webgl_validations::WebGLValidator; -use dom::webgl_validations::tex_image_2d::{CommonTexImage2DValidator, CommonTexImage2DValidatorResult}; -use dom::webgl_validations::tex_image_2d::{TexImage2DValidator, TexImage2DValidatorResult}; -use dom::webgl_validations::types::{TexDataType, TexFormat, TexImageTarget}; -use dom::webglactiveinfo::WebGLActiveInfo; -use dom::webglbuffer::WebGLBuffer; -use dom::webglcontextevent::WebGLContextEvent; -use dom::webglframebuffer::WebGLFramebuffer; -use dom::webglprogram::WebGLProgram; -use dom::webglrenderbuffer::WebGLRenderbuffer; -use dom::webglshader::WebGLShader; -use dom::webglshaderprecisionformat::WebGLShaderPrecisionFormat; -use dom::webgltexture::{TexParameterValue, WebGLTexture}; -use dom::webgluniformlocation::WebGLUniformLocation; -use dom::window::Window; + * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ + +use crate::dom::bindings::cell::{DomRefCell, Ref, RefMut}; +use crate::dom::bindings::codegen::Bindings::ANGLEInstancedArraysBinding::ANGLEInstancedArraysConstants; +use crate::dom::bindings::codegen::Bindings::EXTBlendMinmaxBinding::EXTBlendMinmaxConstants; +use crate::dom::bindings::codegen::Bindings::OESVertexArrayObjectBinding::OESVertexArrayObjectConstants; +use crate::dom::bindings::codegen::Bindings::WebGL2RenderingContextBinding::WebGL2RenderingContextConstants; +use crate::dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::TexImageSource; +use crate::dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLContextAttributes; +use crate::dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLRenderingContextConstants as constants; +use crate::dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLRenderingContextMethods; +use crate::dom::bindings::codegen::UnionTypes::ArrayBufferViewOrArrayBuffer; +use crate::dom::bindings::codegen::UnionTypes::Float32ArrayOrUnrestrictedFloatSequence; +use crate::dom::bindings::codegen::UnionTypes::Int32ArrayOrLongSequence; +use crate::dom::bindings::conversions::{DerivedFrom, ToJSValConvertible}; +use crate::dom::bindings::error::{Error, ErrorResult, Fallible}; +use crate::dom::bindings::inheritance::Castable; +use crate::dom::bindings::reflector::{reflect_dom_object, DomObject, Reflector}; +use crate::dom::bindings::root::{Dom, DomOnceCell, DomRoot, LayoutDom, MutNullableDom}; +use crate::dom::bindings::str::DOMString; +use crate::dom::element::cors_setting_for_element; +use crate::dom::event::{Event, EventBubbles, EventCancelable}; +use crate::dom::htmlcanvaselement::utils as canvas_utils; +use crate::dom::htmlcanvaselement::{HTMLCanvasElement, LayoutCanvasRenderingContextHelpers}; +use crate::dom::htmliframeelement::HTMLIFrameElement; +use crate::dom::node::{document_from_node, window_from_node, Node, NodeDamage}; +use crate::dom::promise::Promise; +use crate::dom::vertexarrayobject::VertexAttribData; +use crate::dom::webgl_extensions::WebGLExtensions; +use crate::dom::webgl_validations::tex_image_2d::{ + CommonCompressedTexImage2DValidatorResult, CommonTexImage2DValidator, + CommonTexImage2DValidatorResult, CompressedTexImage2DValidator, + CompressedTexSubImage2DValidator, TexImage2DValidator, TexImage2DValidatorResult, +}; +use crate::dom::webgl_validations::types::TexImageTarget; +use crate::dom::webgl_validations::WebGLValidator; +use crate::dom::webglactiveinfo::WebGLActiveInfo; +use crate::dom::webglbuffer::WebGLBuffer; +use crate::dom::webglcontextevent::WebGLContextEvent; +use crate::dom::webglframebuffer::{ + CompleteForRendering, WebGLFramebuffer, WebGLFramebufferAttachmentRoot, +}; +use crate::dom::webglobject::WebGLObject; +use crate::dom::webglprogram::WebGLProgram; +use crate::dom::webglrenderbuffer::WebGLRenderbuffer; +use crate::dom::webglshader::WebGLShader; +use crate::dom::webglshaderprecisionformat::WebGLShaderPrecisionFormat; +use crate::dom::webgltexture::{TexParameterValue, WebGLTexture}; +use crate::dom::webgluniformlocation::WebGLUniformLocation; +use crate::dom::webglvertexarrayobject::WebGLVertexArrayObject; +use crate::dom::webglvertexarrayobjectoes::WebGLVertexArrayObjectOES; +use crate::dom::window::Window; +use crate::script_runtime::JSContext as SafeJSContext; +#[cfg(feature = "webgl_backtrace")] +use backtrace::Backtrace; +use canvas_traits::webgl::WebGLError::*; +use canvas_traits::webgl::{ + webgl_channel, AlphaTreatment, DOMToTextureCommand, GLContextAttributes, GLLimits, GlType, + Parameter, SizedDataType, TexDataType, TexFormat, TexParameter, WebGLChan, WebGLCommand, + WebGLCommandBacktrace, WebGLContextId, WebGLError, WebGLFramebufferBindingRequest, WebGLMsg, + WebGLMsgSender, WebGLProgramId, WebGLResult, WebGLSLVersion, WebGLSendResult, WebGLSender, + WebGLVersion, YAxisTreatment, +}; use dom_struct::dom_struct; -use euclid::size::Size2D; -use ipc_channel::ipc::{self, IpcSender}; -use js::conversions::ConversionBehavior; -use js::jsapi::{JSContext, JSObject, Type, Rooted}; -use js::jsval::{BooleanValue, DoubleValue, Int32Value, JSVal, NullValue, UndefinedValue}; -use js::typedarray::{TypedArray, TypedArrayElement, Float32, Int32}; -use net_traits::image::base::PixelFormat; +use embedder_traits::EventLoopWaker; +use euclid::default::{Point2D, Rect, Size2D}; +use ipc_channel::ipc::{self, IpcSharedMemory}; +use js::jsapi::{JSContext, JSObject, Type}; +use js::jsval::{BooleanValue, DoubleValue, Int32Value, JSVal, UInt32Value}; +use js::jsval::{NullValue, ObjectValue, UndefinedValue}; +use js::rust::CustomAutoRooterGuard; +use js::typedarray::{ + ArrayBufferView, CreateWith, Float32, Float32Array, Int32, Int32Array, Uint32Array, +}; +use js::typedarray::{TypedArray, TypedArrayElementCreator}; use net_traits::image_cache::ImageResponse; -use offscreen_gl_context::{GLContextAttributes, GLLimits}; -use script_traits::ScriptMsg as ConstellationMsg; +use pixels::{self, PixelFormat}; +use script_layout_interface::HTMLCanvasDataSource; +use serde::{Deserialize, Serialize}; +use servo_config::pref; use std::cell::Cell; -use webrender_traits; -use webrender_traits::{WebGLCommand, WebGLError, WebGLFramebufferBindingRequest, WebGLParameter}; -use webrender_traits::WebGLError::*; - -type ImagePixelResult = Result<(Vec<u8>, Size2D<i32>), ()>; -pub const MAX_UNIFORM_AND_ATTRIBUTE_LEN: usize = 256; - -macro_rules! handle_potential_webgl_error { - ($context:ident, $call:expr, $return_on_error:expr) => { - match $call { - Ok(ret) => ret, - Err(error) => { - $context.webgl_error(error); - $return_on_error - } - } - }; - ($context:ident, $call:expr) => { - handle_potential_webgl_error!($context, $call, ()); - }; -} +use std::cmp; +use std::ptr::{self, NonNull}; +use std::rc::Rc; // From the GLES 2.0.25 spec, page 85: // @@ -82,25 +98,10 @@ macro_rules! handle_object_deletion { if let Some(bound_object) = $binding.get() { if bound_object.id() == $object.id() { $binding.set(None); + if let Some(command) = $unbind_command { + $self_.send_command(command); + } } - - if let Some(command) = $unbind_command { - $self_.ipc_renderer - .send(CanvasMsg::WebGL(command)) - .unwrap(); - } - } - }; -} - -macro_rules! object_binding_to_js_or_null { - ($cx: expr, $binding:expr) => { - { - rooted!(in($cx) let mut rval = NullValue()); - if let Some(bound_object) = $binding.get() { - bound_object.to_jsval($cx, rval.handle_mut()); - } - rval.get() } }; } @@ -111,143 +112,305 @@ fn has_invalid_blend_constants(arg1: u32, arg2: u32) -> bool { (constants::ONE_MINUS_CONSTANT_COLOR, constants::ONE_MINUS_CONSTANT_ALPHA) => true, (constants::ONE_MINUS_CONSTANT_COLOR, constants::CONSTANT_ALPHA) => true, (constants::CONSTANT_COLOR, constants::ONE_MINUS_CONSTANT_ALPHA) => true, - (_, _) => false + (_, _) => false, } } -/// Set of bitflags for texture unpacking (texImage2d, etc...) +pub fn uniform_get<T, F>(triple: (&WebGLRenderingContext, WebGLProgramId, i32), f: F) -> T +where + F: FnOnce(WebGLProgramId, i32, WebGLSender<T>) -> WebGLCommand, + T: for<'de> Deserialize<'de> + Serialize, +{ + let (sender, receiver) = webgl_channel().unwrap(); + triple.0.send_command(f(triple.1, triple.2, sender)); + receiver.recv().unwrap() +} + +#[allow(unsafe_code)] +pub unsafe fn uniform_typed<T>(cx: *mut JSContext, value: &[T::Element]) -> JSVal +where + T: TypedArrayElementCreator, +{ + rooted!(in(cx) let mut rval = ptr::null_mut::<JSObject>()); + <TypedArray<T, *mut JSObject>>::create(cx, CreateWith::Slice(&value), rval.handle_mut()) + .unwrap(); + ObjectValue(rval.get()) +} + bitflags! { - #[derive(HeapSizeOf, JSTraceable)] - flags TextureUnpacking: u8 { - const FLIP_Y_AXIS = 0x01, - const PREMULTIPLY_ALPHA = 0x02, - const CONVERT_COLORSPACE = 0x04, + /// Set of bitflags for texture unpacking (texImage2d, etc...) + #[derive(JSTraceable, MallocSizeOf)] + struct TextureUnpacking: u8 { + const FLIP_Y_AXIS = 0x01; + const PREMULTIPLY_ALPHA = 0x02; + const CONVERT_COLORSPACE = 0x04; } } +#[derive(Clone, Copy, Debug, JSTraceable, MallocSizeOf)] +pub enum VertexAttrib { + Float(f32, f32, f32, f32), + Int(i32, i32, i32, i32), + Uint(u32, u32, u32, u32), +} + +#[derive(Clone, Copy, Debug)] +pub enum Operation { + Fallible, + Infallible, +} + #[dom_struct] pub struct WebGLRenderingContext { reflector_: Reflector, - #[ignore_heap_size_of = "Defined in ipc-channel"] - ipc_renderer: IpcSender<CanvasMsg>, - #[ignore_heap_size_of = "Defined in offscreen_gl_context"] + #[ignore_malloc_size_of = "Channels are hard"] + webgl_sender: WebGLMessageSender, + #[ignore_malloc_size_of = "Defined in webrender"] + webrender_image: webrender_api::ImageKey, + webgl_version: WebGLVersion, + glsl_version: WebGLSLVersion, + #[ignore_malloc_size_of = "Defined in surfman"] limits: GLLimits, - canvas: JS<HTMLCanvasElement>, - #[ignore_heap_size_of = "Defined in webrender_traits"] + canvas: Dom<HTMLCanvasElement>, + #[ignore_malloc_size_of = "Defined in canvas_traits"] last_error: Cell<Option<WebGLError>>, + texture_packing_alignment: Cell<u8>, texture_unpacking_settings: Cell<TextureUnpacking>, + // TODO(nox): Should be Cell<u8>. texture_unpacking_alignment: Cell<u32>, - bound_framebuffer: MutNullableJS<WebGLFramebuffer>, - bound_renderbuffer: MutNullableJS<WebGLRenderbuffer>, - bound_texture_2d: MutNullableJS<WebGLTexture>, - bound_texture_cube_map: MutNullableJS<WebGLTexture>, - bound_buffer_array: MutNullableJS<WebGLBuffer>, - bound_buffer_element_array: MutNullableJS<WebGLBuffer>, - current_program: MutNullableJS<WebGLProgram>, - #[ignore_heap_size_of = "Because it's small"] - current_vertex_attrib_0: Cell<(f32, f32, f32, f32)>, - #[ignore_heap_size_of = "Because it's small"] - current_scissor: Cell<(i32, i32, i32, i32)>, - #[ignore_heap_size_of = "Because it's small"] + bound_draw_framebuffer: MutNullableDom<WebGLFramebuffer>, + // TODO(mmatyas): This was introduced in WebGL2, but listed here because it's used by + // Textures and Renderbuffers, but such WebGLObjects have access only to the GL1 context. + bound_read_framebuffer: MutNullableDom<WebGLFramebuffer>, + bound_renderbuffer: MutNullableDom<WebGLRenderbuffer>, + bound_buffer_array: MutNullableDom<WebGLBuffer>, + current_program: MutNullableDom<WebGLProgram>, + current_vertex_attribs: DomRefCell<Box<[VertexAttrib]>>, + #[ignore_malloc_size_of = "Because it's small"] + current_scissor: Cell<(i32, i32, u32, u32)>, + #[ignore_malloc_size_of = "Because it's small"] current_clear_color: Cell<(f32, f32, f32, f32)>, + size: Cell<Size2D<u32>>, + extension_manager: WebGLExtensions, + capabilities: Capabilities, + default_vao: DomOnceCell<WebGLVertexArrayObjectOES>, + current_vao: MutNullableDom<WebGLVertexArrayObjectOES>, + default_vao_webgl2: DomOnceCell<WebGLVertexArrayObject>, + current_vao_webgl2: MutNullableDom<WebGLVertexArrayObject>, + textures: Textures, + api_type: GlType, } impl WebGLRenderingContext { - fn new_inherited(window: &Window, - canvas: &HTMLCanvasElement, - size: Size2D<i32>, - attrs: GLContextAttributes) - -> Result<WebGLRenderingContext, String> { - let (sender, receiver) = ipc::channel().unwrap(); - let constellation_chan = window.upcast::<GlobalScope>().constellation_chan(); - constellation_chan.send(ConstellationMsg::CreateWebGLPaintThread(size, attrs, sender)) - .unwrap(); + pub fn new_inherited( + window: &Window, + canvas: &HTMLCanvasElement, + webgl_version: WebGLVersion, + size: Size2D<u32>, + attrs: GLContextAttributes, + ) -> Result<WebGLRenderingContext, String> { + if pref!(webgl.testing.context_creation_error) { + return Err("WebGL context creation error forced by pref `webgl.testing.context_creation_error`".into()); + } + + let webgl_chan = match window.webgl_chan() { + Some(chan) => chan, + None => return Err("WebGL initialization failed early on".into()), + }; + + let (sender, receiver) = webgl_channel().unwrap(); + webgl_chan + .send(WebGLMsg::CreateContext(webgl_version, size, attrs, sender)) + .unwrap(); let result = receiver.recv().unwrap(); - result.map(|(ipc_renderer, context_limits)| { - WebGLRenderingContext { + result.map(|ctx_data| { + let max_combined_texture_image_units = ctx_data.limits.max_combined_texture_image_units; + let max_vertex_attribs = ctx_data.limits.max_vertex_attribs as usize; + Self { reflector_: Reflector::new(), - ipc_renderer: ipc_renderer, - limits: context_limits, - canvas: JS::from_ref(canvas), + webgl_sender: WebGLMessageSender::new( + ctx_data.sender, + window.get_event_loop_waker(), + ), + webrender_image: ctx_data.image_key, + webgl_version, + glsl_version: ctx_data.glsl_version, + limits: ctx_data.limits, + canvas: Dom::from_ref(canvas), last_error: Cell::new(None), - texture_unpacking_settings: Cell::new(CONVERT_COLORSPACE), + texture_packing_alignment: Cell::new(4), + texture_unpacking_settings: Cell::new(TextureUnpacking::CONVERT_COLORSPACE), texture_unpacking_alignment: Cell::new(4), - bound_framebuffer: MutNullableJS::new(None), - bound_texture_2d: MutNullableJS::new(None), - bound_texture_cube_map: MutNullableJS::new(None), - bound_buffer_array: MutNullableJS::new(None), - bound_buffer_element_array: MutNullableJS::new(None), - bound_renderbuffer: MutNullableJS::new(None), - current_program: MutNullableJS::new(None), - current_vertex_attrib_0: Cell::new((0f32, 0f32, 0f32, 1f32)), + bound_draw_framebuffer: MutNullableDom::new(None), + bound_read_framebuffer: MutNullableDom::new(None), + bound_buffer_array: MutNullableDom::new(None), + bound_renderbuffer: MutNullableDom::new(None), + current_program: MutNullableDom::new(None), + current_vertex_attribs: DomRefCell::new( + vec![VertexAttrib::Float(0f32, 0f32, 0f32, 1f32); max_vertex_attribs].into(), + ), current_scissor: Cell::new((0, 0, size.width, size.height)), - current_clear_color: Cell::new((0.0, 0.0, 0.0, 0.0)) + // FIXME(#21718) The backend is allowed to choose a size smaller than + // what was requested + size: Cell::new(size), + current_clear_color: Cell::new((0.0, 0.0, 0.0, 0.0)), + extension_manager: WebGLExtensions::new( + webgl_version, + ctx_data.api_type, + ctx_data.glsl_version, + ), + capabilities: Default::default(), + default_vao: Default::default(), + current_vao: Default::default(), + default_vao_webgl2: Default::default(), + current_vao_webgl2: Default::default(), + textures: Textures::new(max_combined_texture_image_units), + api_type: ctx_data.api_type, } }) } #[allow(unrooted_must_root)] - pub fn new(window: &Window, canvas: &HTMLCanvasElement, size: Size2D<i32>, attrs: GLContextAttributes) - -> Option<Root<WebGLRenderingContext>> { - match WebGLRenderingContext::new_inherited(window, canvas, size, attrs) { - Ok(ctx) => Some(reflect_dom_object(box ctx, window, WebGLRenderingContextBinding::Wrap)), + pub fn new( + window: &Window, + canvas: &HTMLCanvasElement, + webgl_version: WebGLVersion, + size: Size2D<u32>, + attrs: GLContextAttributes, + ) -> Option<DomRoot<WebGLRenderingContext>> { + match WebGLRenderingContext::new_inherited(window, canvas, webgl_version, size, attrs) { + Ok(ctx) => Some(reflect_dom_object(Box::new(ctx), window)), Err(msg) => { error!("Couldn't create WebGLRenderingContext: {}", msg); - let event = WebGLContextEvent::new(window, - atom!("webglcontextcreationerror"), - EventBubbles::DoesNotBubble, - EventCancelable::Cancelable, - DOMString::from(msg)); + let event = WebGLContextEvent::new( + window, + atom!("webglcontextcreationerror"), + EventBubbles::DoesNotBubble, + EventCancelable::Cancelable, + DOMString::from(msg), + ); event.upcast::<Event>().fire(canvas.upcast()); None - } + }, } } + pub fn webgl_version(&self) -> WebGLVersion { + self.webgl_version + } + pub fn limits(&self) -> &GLLimits { &self.limits } - pub fn bound_texture_for_target(&self, target: &TexImageTarget) -> Option<Root<WebGLTexture>> { - match *target { - TexImageTarget::Texture2D => self.bound_texture_2d.get(), - TexImageTarget::CubeMapPositiveX | - TexImageTarget::CubeMapNegativeX | - TexImageTarget::CubeMapPositiveY | - TexImageTarget::CubeMapNegativeY | - TexImageTarget::CubeMapPositiveZ | - TexImageTarget::CubeMapNegativeZ => self.bound_texture_cube_map.get(), - } + pub fn texture_unpacking_alignment(&self) -> u32 { + self.texture_unpacking_alignment.get() + } + + pub fn current_vao(&self) -> DomRoot<WebGLVertexArrayObjectOES> { + self.current_vao.or_init(|| { + DomRoot::from_ref( + self.default_vao + .init_once(|| WebGLVertexArrayObjectOES::new(self, None)), + ) + }) + } + + pub fn current_vao_webgl2(&self) -> DomRoot<WebGLVertexArrayObject> { + self.current_vao_webgl2.or_init(|| { + DomRoot::from_ref( + self.default_vao_webgl2 + .init_once(|| WebGLVertexArrayObject::new(self, None)), + ) + }) + } + + pub fn current_vertex_attribs(&self) -> RefMut<Box<[VertexAttrib]>> { + self.current_vertex_attribs.borrow_mut() } - pub fn recreate(&self, size: Size2D<i32>) { - self.ipc_renderer.send(CanvasMsg::Common(CanvasCommonMsg::Recreate(size))).unwrap(); + pub fn recreate(&self, size: Size2D<u32>) { + let (sender, receiver) = webgl_channel().unwrap(); + self.webgl_sender.send_resize(size, sender).unwrap(); + // FIXME(#21718) The backend is allowed to choose a size smaller than + // what was requested + self.size.set(size); + + if let Err(msg) = receiver.recv().unwrap() { + error!("Error resizing WebGLContext: {}", msg); + return; + }; // ClearColor needs to be restored because after a resize the GLContext is recreated // and the framebuffer is cleared using the default black transparent color. let color = self.current_clear_color.get(); - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::ClearColor(color.0, color.1, color.2, color.3))) - .unwrap(); + self.send_command(WebGLCommand::ClearColor(color.0, color.1, color.2, color.3)); // WebGL Spec: Scissor rect must not change if the canvas is resized. // See: webgl/conformance-1.0.3/conformance/rendering/gl-scissor-canvas-dimensions.html // NativeContext handling library changes the scissor after a resize, so we need to reset the // default scissor when the canvas was created or the last scissor that the user set. let rect = self.current_scissor.get(); - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::Scissor(rect.0, rect.1, rect.2, rect.3))) + self.send_command(WebGLCommand::Scissor(rect.0, rect.1, rect.2, rect.3)); + + // Bound texture must not change when the canvas is resized. + // Right now surfman generates a new FBO and the bound texture is changed + // in order to create a new render to texture attachment. + // Send a command to re-bind the TEXTURE_2D, if any. + if let Some(texture) = self + .textures + .active_texture_slot(constants::TEXTURE_2D, self.webgl_version()) .unwrap() + .get() + { + self.send_command(WebGLCommand::BindTexture( + constants::TEXTURE_2D, + Some(texture.id()), + )); + } + + // Bound framebuffer must not change when the canvas is resized. + // Right now surfman generates a new FBO on resize. + // Send a command to re-bind the framebuffer, if any. + if let Some(fbo) = self.bound_draw_framebuffer.get() { + let id = WebGLFramebufferBindingRequest::Explicit(fbo.id()); + self.send_command(WebGLCommand::BindFramebuffer(constants::FRAMEBUFFER, id)); + } } - pub fn ipc_renderer(&self) -> IpcSender<CanvasMsg> { - self.ipc_renderer.clone() + pub(crate) fn webgl_sender(&self) -> WebGLMessageSender { + self.webgl_sender.clone() + } + + pub fn context_id(&self) -> WebGLContextId { + self.webgl_sender.context_id() + } + + pub fn onscreen(&self) -> bool { + self.canvas.upcast::<Node>().is_connected() + } + + #[inline] + pub fn send_command(&self, command: WebGLCommand) { + self.webgl_sender + .send(command, capture_webgl_backtrace(self)) + .unwrap(); + } + + pub fn send_command_ignored(&self, command: WebGLCommand) { + let _ = self + .webgl_sender + .send(command, capture_webgl_backtrace(self)); } pub fn webgl_error(&self, err: WebGLError) { // TODO(emilio): Add useful debug messages to this - warn!("WebGL error: {:?}, previous error was {:?}", err, self.last_error.get()); + warn!( + "WebGL error: {:?}, previous error was {:?}", + err, + self.last_error.get() + ); // If an error has been detected no further errors must be // recorded until `getError` has been called @@ -274,235 +437,274 @@ impl WebGLRenderingContext { // // The WebGL spec mentions a couple more operations that trigger // this: clear() and getParameter(IMPLEMENTATION_COLOR_READ_*). - fn validate_framebuffer_complete(&self) -> bool { - match self.bound_framebuffer.get() { - Some(fb) => match fb.check_status() { - constants::FRAMEBUFFER_COMPLETE => return true, - _ => { - self.webgl_error(InvalidFramebufferOperation); - return false; - } + pub fn validate_framebuffer(&self) -> WebGLResult<()> { + match self.bound_draw_framebuffer.get() { + Some(fb) => match fb.check_status_for_rendering() { + CompleteForRendering::Complete => Ok(()), + CompleteForRendering::Incomplete => Err(InvalidFramebufferOperation), + CompleteForRendering::MissingColorAttachment => Err(InvalidOperation), }, - // The default framebuffer is always complete. - None => return true, + None => Ok(()), } } - fn tex_parameter(&self, target: u32, name: u32, value: TexParameterValue) { - let texture = match target { - constants::TEXTURE_2D => self.bound_texture_2d.get(), - constants::TEXTURE_CUBE_MAP => self.bound_texture_cube_map.get(), - _ => return self.webgl_error(InvalidEnum), + pub fn validate_ownership<T>(&self, object: &T) -> WebGLResult<()> + where + T: DerivedFrom<WebGLObject>, + { + if self != object.upcast().context() { + return Err(InvalidOperation); + } + Ok(()) + } + + pub fn with_location<F>(&self, location: Option<&WebGLUniformLocation>, f: F) + where + F: FnOnce(&WebGLUniformLocation) -> WebGLResult<()>, + { + let location = match location { + Some(loc) => loc, + None => return, }; - if let Some(texture) = texture { - handle_potential_webgl_error!(self, texture.tex_parameter(target, name, value)); - } else { - self.webgl_error(InvalidOperation) + match self.current_program.get() { + Some(ref program) + if program.id() == location.program_id() && + program.link_generation() == location.link_generation() => {}, + _ => return self.webgl_error(InvalidOperation), } + handle_potential_webgl_error!(self, f(location)); + } + + pub fn textures(&self) -> &Textures { + &self.textures } - fn mark_as_dirty(&self) { - self.canvas.upcast::<Node>().dirty(NodeDamage::OtherNodeDamage); + fn tex_parameter(&self, target: u32, param: u32, value: TexParameterValue) { + let texture_slot = handle_potential_webgl_error!( + self, + self.textures + .active_texture_slot(target, self.webgl_version()), + return + ); + let texture = + handle_potential_webgl_error!(self, texture_slot.get().ok_or(InvalidOperation), return); + + if !self + .extension_manager + .is_get_tex_parameter_name_enabled(param) + { + return self.webgl_error(InvalidEnum); + } + + handle_potential_webgl_error!(self, texture.tex_parameter(param, value), return); + + // Validate non filterable TEXTURE_2D data_types + if target != constants::TEXTURE_2D { + return; + } + + let target = TexImageTarget::Texture2D; + if let Some(info) = texture.image_info_for_target(&target, 0) { + self.validate_filterable_texture( + &texture, + target, + 0, + info.internal_format(), + Size2D::new(info.width(), info.height()), + info.data_type().unwrap_or(TexDataType::UnsignedByte), + ); + } + } + + pub fn mark_as_dirty(&self) { + // If we have a bound framebuffer, then don't mark the canvas as dirty. + if self.bound_draw_framebuffer.get().is_some() { + return; + } + + // Dirtying the canvas is unnecessary if we're actively displaying immersive + // XR content right now. + if self.global().as_window().in_immersive_xr_session() { + return; + } + + self.canvas + .upcast::<Node>() + .dirty(NodeDamage::OtherNodeDamage); + + let document = document_from_node(&*self.canvas); + document.add_dirty_webgl_canvas(self); } fn vertex_attrib(&self, indx: u32, x: f32, y: f32, z: f32, w: f32) { - if indx > self.limits.max_vertex_attribs { + if indx >= self.limits.max_vertex_attribs { return self.webgl_error(InvalidValue); } - if indx == 0 { - self.current_vertex_attrib_0.set((x, y, z, w)) - } + match self.webgl_version() { + WebGLVersion::WebGL1 => self + .current_vao() + .set_vertex_attrib_type(indx, constants::FLOAT), + WebGLVersion::WebGL2 => self + .current_vao_webgl2() + .set_vertex_attrib_type(indx, constants::FLOAT), + }; + self.current_vertex_attribs.borrow_mut()[indx as usize] = VertexAttrib::Float(x, y, z, w); - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::VertexAttrib(indx, x, y, z, w))) - .unwrap(); + self.send_command(WebGLCommand::VertexAttrib(indx, x, y, z, w)); } - fn get_current_framebuffer_size(&self) -> Option<(i32, i32)> { - match self.bound_framebuffer.get() { + pub fn get_current_framebuffer_size(&self) -> Option<(i32, i32)> { + match self.bound_draw_framebuffer.get() { Some(fb) => return fb.size(), // The window system framebuffer is bound - None => return Some((self.DrawingBufferWidth(), - self.DrawingBufferHeight())), + None => return Some((self.DrawingBufferWidth(), self.DrawingBufferHeight())), } } - fn validate_stencil_actions(&self, action: u32) -> bool { - match action { - 0 | constants::KEEP | constants::REPLACE | constants::INCR | constants::DECR | - constants::INVERT | constants::INCR_WRAP | constants::DECR_WRAP => true, - _ => false, - } + pub fn get_texture_packing_alignment(&self) -> u8 { + self.texture_packing_alignment.get() } - // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10 - // https://www.khronos.org/opengles/sdk/docs/man/xhtml/glUniform.xml - // https://www.khronos.org/registry/gles/specs/2.0/es_full_spec_2.0.25.pdf#nameddest=section-2.10.4 - fn validate_uniform_parameters<T>(&self, - uniform: Option<&WebGLUniformLocation>, - uniform_type: UniformSetterType, - data: &[T]) -> bool { - let uniform = match uniform { - Some(uniform) => uniform, - None => return false, - }; - - let program = self.current_program.get(); - match program { - Some(ref program) if program.id() == uniform.program_id() => {}, - _ => { - self.webgl_error(InvalidOperation); - return false; - }, - }; + // LINEAR filtering may be forbidden when using WebGL extensions. + // https://www.khronos.org/registry/webgl/extensions/OES_texture_float_linear/ + fn validate_filterable_texture( + &self, + texture: &WebGLTexture, + target: TexImageTarget, + level: u32, + internal_format: TexFormat, + size: Size2D<u32>, + data_type: TexDataType, + ) -> bool { + if self + .extension_manager + .is_filterable(data_type.as_gl_constant()) || + !texture.is_using_linear_filtering() + { + return true; + } - // TODO(emilio): Get more complex uniform info from ANGLE, and use it to - // properly validate that the uniform setter type is compatible with the - // uniform type, and that the uniform size matches. - if data.len() % uniform_type.element_count() != 0 { - self.webgl_error(InvalidOperation); - return false; - } - - true - } - - /// Translates an image in rgba8 (red in the first byte) format to - /// the format that was requested of TexImage. - /// - /// From the WebGL 1.0 spec, 5.14.8: - /// - /// "The source image data is conceptually first converted to - /// the data type and format specified by the format and type - /// arguments, and then transferred to the WebGL - /// implementation. If a packed pixel format is specified - /// which would imply loss of bits of precision from the image - /// data, this loss of precision must occur." - fn rgba8_image_to_tex_image_data(&self, - format: TexFormat, - data_type: TexDataType, - pixels: Vec<u8>) -> Vec<u8> { - // hint for vector allocation sizing. - let pixel_count = pixels.len() / 4; - - match (format, data_type) { - (TexFormat::RGBA, TexDataType::UnsignedByte) => pixels, - (TexFormat::RGB, TexDataType::UnsignedByte) => pixels, - - (TexFormat::RGBA, TexDataType::UnsignedShort4444) => { - let mut rgba4 = Vec::<u8>::with_capacity(pixel_count * 2); - for rgba8 in pixels.chunks(4) { - rgba4.write_u16::<NativeEndian>((rgba8[0] as u16 & 0xf0) << 8 | - (rgba8[1] as u16 & 0xf0) << 4 | - (rgba8[2] as u16 & 0xf0) | - (rgba8[3] as u16 & 0xf0) >> 4).unwrap(); - } - rgba4 - } + // Handle validation failed: LINEAR filtering not valid for this texture + // WebGL Conformance tests expect to fallback to [0, 0, 0, 255] RGBA UNSIGNED_BYTE + let data_type = TexDataType::UnsignedByte; + let expected_byte_length = size.area() * 4; + let mut pixels = vec![0u8; expected_byte_length as usize]; + for rgba8 in pixels.chunks_mut(4) { + rgba8[3] = 255u8; + } - (TexFormat::RGBA, TexDataType::UnsignedShort5551) => { - let mut rgba5551 = Vec::<u8>::with_capacity(pixel_count * 2); - for rgba8 in pixels.chunks(4) { - rgba5551.write_u16::<NativeEndian>((rgba8[0] as u16 & 0xf8) << 8 | - (rgba8[1] as u16 & 0xf8) << 3 | - (rgba8[2] as u16 & 0xf8) >> 2 | - (rgba8[3] as u16) >> 7).unwrap(); - } - rgba5551 - } + // TODO(nox): AFAICT here we construct a RGBA8 array and then we + // convert it to whatever actual format we need, we should probably + // construct the desired format from the start. + self.tex_image_2d( + texture, + target, + data_type, + internal_format, + internal_format.to_unsized(), + level, + 0, + 1, + size, + TexSource::Pixels(TexPixels::new( + IpcSharedMemory::from_bytes(&pixels), + size, + PixelFormat::RGBA8, + true, + )), + ); - (TexFormat::RGB, TexDataType::UnsignedShort565) => { - let mut rgb565 = Vec::<u8>::with_capacity(pixel_count * 2); - for rgba8 in pixels.chunks(4) { - rgb565.write_u16::<NativeEndian>((rgba8[0] as u16 & 0xf8) << 8 | - (rgba8[1] as u16 & 0xfc) << 3 | - (rgba8[2] as u16 & 0xf8) >> 3).unwrap(); - } - rgb565 - } + false + } - // Validation should have ensured that we only hit the - // above cases, but we haven't turned the (format, type) - // into an enum yet so there's a default case here. - _ => unreachable!() + fn validate_stencil_actions(&self, action: u32) -> bool { + match action { + 0 | + constants::KEEP | + constants::REPLACE | + constants::INCR | + constants::DECR | + constants::INVERT | + constants::INCR_WRAP | + constants::DECR_WRAP => true, + _ => false, } } - fn get_image_pixels(&self, - source: Option<ImageDataOrHTMLImageElementOrHTMLCanvasElementOrHTMLVideoElement>) - -> ImagePixelResult { - let source = match source { - Some(s) => s, - None => return Err(()), - }; + pub fn get_image_pixels(&self, source: TexImageSource) -> Fallible<Option<TexPixels>> { + Ok(Some(match source { + TexImageSource::ImageData(image_data) => TexPixels::new( + image_data.to_shared_memory(), + image_data.get_size(), + PixelFormat::RGBA8, + false, + ), + TexImageSource::HTMLImageElement(image) => { + let document = document_from_node(&*self.canvas); + if !image.same_origin(document.origin()) { + return Err(Error::Security); + } - // NOTE: Getting the pixels probably can be short-circuited if some - // parameter is invalid. - // - // Nontheless, since it's the error case, I'm not totally sure the - // complexity is worth it. - let (pixels, size) = match source { - ImageDataOrHTMLImageElementOrHTMLCanvasElementOrHTMLVideoElement::ImageData(image_data) => { - (image_data.get_data_array(), image_data.get_size()) - }, - ImageDataOrHTMLImageElementOrHTMLCanvasElementOrHTMLVideoElement::HTMLImageElement(image) => { let img_url = match image.get_url() { Some(url) => url, - None => return Err(()), + None => return Ok(None), }; let window = window_from_node(&*self.canvas); + let cors_setting = cors_setting_for_element(image.upcast()); - let img = match canvas_utils::request_image_from_cache(&window, img_url) { - ImageResponse::Loaded(img) => img, - ImageResponse::PlaceholderLoaded(_) | ImageResponse::None | - ImageResponse::MetadataLoaded(_) - => return Err(()), - }; - - let size = Size2D::new(img.width as i32, img.height as i32); - - // For now Servo's images are all stored as RGBA8 internally. - let mut data = match img.format { - PixelFormat::RGBA8 => img.bytes.to_vec(), - _ => unimplemented!(), - }; + let img = + match canvas_utils::request_image_from_cache(&window, img_url, cors_setting) { + ImageResponse::Loaded(img, _) => img, + ImageResponse::PlaceholderLoaded(_, _) | + ImageResponse::None | + ImageResponse::MetadataLoaded(_) => return Ok(None), + }; - byte_swap(&mut data); + let size = Size2D::new(img.width, img.height); - (data, size) + TexPixels::new(img.bytes.clone(), size, img.format, false) }, // TODO(emilio): Getting canvas data is implemented in CanvasRenderingContext2D, // but we need to refactor it moving it to `HTMLCanvasElement` and support // WebGLContext (probably via GetPixels()). - ImageDataOrHTMLImageElementOrHTMLCanvasElementOrHTMLVideoElement::HTMLCanvasElement(canvas) => { - if let Some((mut data, size)) = canvas.fetch_all_data() { - byte_swap(&mut data); - (data, size) + TexImageSource::HTMLCanvasElement(canvas) => { + if !canvas.origin_is_clean() { + return Err(Error::Security); + } + if let Some((data, size)) = canvas.fetch_all_data() { + let data = data.unwrap_or_else(|| { + IpcSharedMemory::from_bytes(&vec![0; size.area() as usize * 4]) + }); + TexPixels::new(data, size, PixelFormat::BGRA8, true) } else { - return Err(()); + return Ok(None); } }, - ImageDataOrHTMLImageElementOrHTMLCanvasElementOrHTMLVideoElement::HTMLVideoElement(_rooted_video) - => unimplemented!(), - }; - - return Ok((pixels, size)); + TexImageSource::HTMLVideoElement(video) => match video.get_current_frame_data() { + Some((data, size)) => { + let data = data.unwrap_or_else(|| { + IpcSharedMemory::from_bytes(&vec![0; size.area() as usize * 4]) + }); + TexPixels::new(data, size, PixelFormat::BGRA8, false) + }, + None => return Ok(None), + }, + })) } // TODO(emilio): Move this logic to a validator. - #[allow(unsafe_code)] - unsafe fn validate_tex_image_2d_data(&self, - width: u32, - height: u32, - format: TexFormat, - data_type: TexDataType, - unpacking_alignment: u32, - data: *mut JSObject, - cx: *mut JSContext) - -> Result<u32, ()> { + pub fn validate_tex_image_2d_data( + &self, + width: u32, + height: u32, + format: TexFormat, + data_type: TexDataType, + unpacking_alignment: u32, + data: Option<&ArrayBufferView>, + ) -> Result<u32, ()> { let element_size = data_type.element_size(); let components_per_element = data_type.components_per_element(); let components = format.components(); @@ -512,23 +714,15 @@ impl WebGLRenderingContext { // If it is UNSIGNED_BYTE, a Uint8Array must be supplied; // if it is UNSIGNED_SHORT_5_6_5, UNSIGNED_SHORT_4_4_4_4, // or UNSIGNED_SHORT_5_5_5_1, a Uint16Array must be supplied. + // or FLOAT, a Float32Array must be supplied. // If the types do not match, an INVALID_OPERATION error is generated. - typedarray!(in(cx) let typedarray_u8: Uint8Array = data); - typedarray!(in(cx) let typedarray_u16: Uint16Array = data); - let received_size = if data.is_null() { - element_size - } else { - if typedarray_u16.is_ok() { - 2 - } else if typedarray_u8.is_ok() { - 1 - } else { - self.webgl_error(InvalidOperation); - return Err(()); - } - }; + let data_type_matches = data.as_ref().map_or(true, |buffer| { + Some(data_type.sized_data_type()) == + array_buffer_type_to_sized_type(buffer.get_array_type()) && + data_type.required_webgl_version() <= self.webgl_version() + }); - if received_size != element_size { + if !data_type_matches { self.webgl_error(InvalidOperation); return Err(()); } @@ -547,388 +741,1535 @@ impl WebGLRenderingContext { } } - /// Flips the pixels in the Vec on the Y axis if - /// UNPACK_FLIP_Y_WEBGL is currently enabled. - fn flip_teximage_y(&self, - pixels: Vec<u8>, - internal_format: TexFormat, - data_type: TexDataType, - width: usize, - height: usize, - unpacking_alignment: usize) -> Vec<u8> { - if !self.texture_unpacking_settings.get().contains(FLIP_Y_AXIS) { - return pixels; + pub fn tex_image_2d( + &self, + texture: &WebGLTexture, + target: TexImageTarget, + data_type: TexDataType, + internal_format: TexFormat, + format: TexFormat, + level: u32, + _border: u32, + unpacking_alignment: u32, + size: Size2D<u32>, + source: TexSource, + ) { + // TexImage2D depth is always equal to 1. + handle_potential_webgl_error!( + self, + texture.initialize( + target, + size.width, + size.height, + 1, + format, + level, + Some(data_type) + ) + ); + + let settings = self.texture_unpacking_settings.get(); + let dest_premultiplied = settings.contains(TextureUnpacking::PREMULTIPLY_ALPHA); + + let y_axis_treatment = if settings.contains(TextureUnpacking::FLIP_Y_AXIS) { + YAxisTreatment::Flipped + } else { + YAxisTreatment::AsIs + }; + + let internal_format = self + .extension_manager + .get_effective_tex_internal_format(internal_format, data_type.as_gl_constant()); + + let effective_data_type = self + .extension_manager + .effective_type(data_type.as_gl_constant()); + + match source { + TexSource::Pixels(pixels) => { + let alpha_treatment = match (pixels.premultiplied, dest_premultiplied) { + (true, false) => Some(AlphaTreatment::Unmultiply), + (false, true) => Some(AlphaTreatment::Premultiply), + _ => None, + }; + + // TODO(emilio): convert colorspace if requested. + self.send_command(WebGLCommand::TexImage2D { + target: target.as_gl_constant(), + level, + internal_format, + size, + format, + data_type, + effective_data_type, + unpacking_alignment, + alpha_treatment, + y_axis_treatment, + pixel_format: pixels.pixel_format, + data: pixels.data.into(), + }); + }, + TexSource::BufferOffset(offset) => { + self.send_command(WebGLCommand::TexImage2DPBO { + target: target.as_gl_constant(), + level, + internal_format, + size, + format, + effective_data_type, + unpacking_alignment, + offset, + }); + }, + } + + if let Some(fb) = self.bound_draw_framebuffer.get() { + fb.invalidate_texture(&*texture); + } + } + + fn tex_sub_image_2d( + &self, + texture: DomRoot<WebGLTexture>, + target: TexImageTarget, + level: u32, + xoffset: i32, + yoffset: i32, + format: TexFormat, + data_type: TexDataType, + unpacking_alignment: u32, + pixels: TexPixels, + ) { + // We have already validated level + let image_info = match texture.image_info_for_target(&target, level) { + Some(info) => info, + None => return self.webgl_error(InvalidOperation), + }; + + // GL_INVALID_VALUE is generated if: + // - xoffset or yoffset is less than 0 + // - x offset plus the width is greater than the texture width + // - y offset plus the height is greater than the texture height + if xoffset < 0 || + (xoffset as u32 + pixels.size().width) > image_info.width() || + yoffset < 0 || + (yoffset as u32 + pixels.size().height) > image_info.height() + { + return self.webgl_error(InvalidValue); + } + + // The unsized format must be compatible with the sized internal format + debug_assert!(!format.is_sized()); + if format != image_info.internal_format().to_unsized() { + return self.webgl_error(InvalidOperation); + } + + // See https://www.khronos.org/registry/webgl/specs/latest/2.0/#4.1.6 + if self.webgl_version() == WebGLVersion::WebGL1 { + if data_type != image_info.data_type().unwrap() { + return self.webgl_error(InvalidOperation); + } + } + + let settings = self.texture_unpacking_settings.get(); + let dest_premultiplied = settings.contains(TextureUnpacking::PREMULTIPLY_ALPHA); + + let alpha_treatment = match (pixels.premultiplied, dest_premultiplied) { + (true, false) => Some(AlphaTreatment::Unmultiply), + (false, true) => Some(AlphaTreatment::Premultiply), + _ => None, + }; + + let y_axis_treatment = if settings.contains(TextureUnpacking::FLIP_Y_AXIS) { + YAxisTreatment::Flipped + } else { + YAxisTreatment::AsIs + }; + + let effective_data_type = self + .extension_manager + .effective_type(data_type.as_gl_constant()); + + // TODO(emilio): convert colorspace if requested. + self.send_command(WebGLCommand::TexSubImage2D { + target: target.as_gl_constant(), + level, + xoffset, + yoffset, + size: pixels.size(), + format, + data_type, + effective_data_type, + unpacking_alignment, + alpha_treatment, + y_axis_treatment, + pixel_format: pixels.pixel_format, + data: pixels.data.into(), + }); + } + + fn get_gl_extensions(&self) -> String { + let (sender, receiver) = webgl_channel().unwrap(); + self.send_command(WebGLCommand::GetExtensions(sender)); + receiver.recv().unwrap() + } + + pub(crate) fn layout_handle(&self) -> HTMLCanvasDataSource { + let image_key = self.webrender_image; + HTMLCanvasDataSource::WebGL(image_key) + } + + // https://www.khronos.org/registry/webgl/extensions/ANGLE_instanced_arrays/ + pub fn draw_arrays_instanced( + &self, + mode: u32, + first: i32, + count: i32, + primcount: i32, + ) -> WebGLResult<()> { + match mode { + constants::POINTS | + constants::LINE_STRIP | + constants::LINE_LOOP | + constants::LINES | + constants::TRIANGLE_STRIP | + constants::TRIANGLE_FAN | + constants::TRIANGLES => {}, + _ => { + return Err(InvalidEnum); + }, + } + if first < 0 || count < 0 || primcount < 0 { + return Err(InvalidValue); } - let cpp = (data_type.element_size() * - internal_format.components() / data_type.components_per_element()) as usize; + let current_program = self.current_program.get().ok_or(InvalidOperation)?; - let stride = (width * cpp + unpacking_alignment - 1) & !(unpacking_alignment - 1); + let required_len = if count > 0 { + first + .checked_add(count) + .map(|len| len as u32) + .ok_or(InvalidOperation)? + } else { + 0 + }; - let mut flipped = Vec::<u8>::with_capacity(pixels.len()); + match self.webgl_version() { + WebGLVersion::WebGL1 => self.current_vao().validate_for_draw( + required_len, + primcount as u32, + ¤t_program.active_attribs(), + )?, + WebGLVersion::WebGL2 => self.current_vao_webgl2().validate_for_draw( + required_len, + primcount as u32, + ¤t_program.active_attribs(), + )?, + }; - for y in 0..height { - let flipped_y = height - 1 - y; - let start = flipped_y * stride; + self.validate_framebuffer()?; - flipped.extend_from_slice(&pixels[start..(start + width * cpp)]); - flipped.extend(vec![0u8; stride - width * cpp]); + if count == 0 || primcount == 0 { + return Ok(()); } - flipped + self.send_command(if primcount == 1 { + WebGLCommand::DrawArrays { mode, first, count } + } else { + WebGLCommand::DrawArraysInstanced { + mode, + first, + count, + primcount, + } + }); + self.mark_as_dirty(); + Ok(()) } - /// Performs premultiplication of the pixels if - /// UNPACK_PREMULTIPLY_ALPHA_WEBGL is currently enabled. - fn premultiply_pixels(&self, - format: TexFormat, - data_type: TexDataType, - pixels: Vec<u8>) -> Vec<u8> { - if !self.texture_unpacking_settings.get().contains(PREMULTIPLY_ALPHA) { - return pixels; + // https://www.khronos.org/registry/webgl/extensions/ANGLE_instanced_arrays/ + pub fn draw_elements_instanced( + &self, + mode: u32, + count: i32, + type_: u32, + offset: i64, + primcount: i32, + ) -> WebGLResult<()> { + match mode { + constants::POINTS | + constants::LINE_STRIP | + constants::LINE_LOOP | + constants::LINES | + constants::TRIANGLE_STRIP | + constants::TRIANGLE_FAN | + constants::TRIANGLES => {}, + _ => { + return Err(InvalidEnum); + }, + } + if count < 0 || offset < 0 || primcount < 0 { + return Err(InvalidValue); + } + let type_size = match type_ { + constants::UNSIGNED_BYTE => 1, + constants::UNSIGNED_SHORT => 2, + constants::UNSIGNED_INT => match self.webgl_version() { + WebGLVersion::WebGL1 if self.extension_manager.is_element_index_uint_enabled() => 4, + WebGLVersion::WebGL2 => 4, + _ => return Err(InvalidEnum), + }, + _ => return Err(InvalidEnum), + }; + if offset % type_size != 0 { + return Err(InvalidOperation); + } + + let current_program = self.current_program.get().ok_or(InvalidOperation)?; + let array_buffer = match self.webgl_version() { + WebGLVersion::WebGL1 => self.current_vao().element_array_buffer().get(), + WebGLVersion::WebGL2 => self.current_vao_webgl2().element_array_buffer().get(), } + .ok_or(InvalidOperation)?; - match (format, data_type) { - (TexFormat::RGBA, TexDataType::UnsignedByte) => { - let mut premul = Vec::<u8>::with_capacity(pixels.len()); - for rgba in pixels.chunks(4) { - premul.push(multiply_u8_pixel(rgba[0], rgba[3])); - premul.push(multiply_u8_pixel(rgba[1], rgba[3])); - premul.push(multiply_u8_pixel(rgba[2], rgba[3])); - premul.push(rgba[3]); - } - premul + if count > 0 && primcount > 0 { + // This operation cannot overflow in u64 and we know all those values are nonnegative. + let val = offset as u64 + (count as u64 * type_size as u64); + if val > array_buffer.capacity() as u64 { + return Err(InvalidOperation); } - (TexFormat::LuminanceAlpha, TexDataType::UnsignedByte) => { - let mut premul = Vec::<u8>::with_capacity(pixels.len()); - for la in pixels.chunks(2) { - premul.push(multiply_u8_pixel(la[0], la[1])); - premul.push(la[1]); - } - premul + } + + // TODO(nox): Pass the correct number of vertices required. + match self.webgl_version() { + WebGLVersion::WebGL1 => self.current_vao().validate_for_draw( + 0, + primcount as u32, + ¤t_program.active_attribs(), + )?, + WebGLVersion::WebGL2 => self.current_vao_webgl2().validate_for_draw( + 0, + primcount as u32, + ¤t_program.active_attribs(), + )?, + }; + + self.validate_framebuffer()?; + + if count == 0 || primcount == 0 { + return Ok(()); + } + + let offset = offset as u32; + self.send_command(if primcount == 1 { + WebGLCommand::DrawElements { + mode, + count, + type_, + offset, } + } else { + WebGLCommand::DrawElementsInstanced { + mode, + count, + type_, + offset, + primcount, + } + }); + self.mark_as_dirty(); + Ok(()) + } - (TexFormat::RGBA, TexDataType::UnsignedShort5551) => { - let mut premul = Vec::<u8>::with_capacity(pixels.len()); - for mut rgba in pixels.chunks(2) { - let pix = rgba.read_u16::<NativeEndian>().unwrap(); - if pix & (1 << 15) != 0 { - premul.write_u16::<NativeEndian>(pix).unwrap(); - } else { - premul.write_u16::<NativeEndian>(0).unwrap(); - } - } - premul + pub fn vertex_attrib_divisor(&self, index: u32, divisor: u32) { + if index >= self.limits.max_vertex_attribs { + return self.webgl_error(InvalidValue); + } + + match self.webgl_version() { + WebGLVersion::WebGL1 => self.current_vao().vertex_attrib_divisor(index, divisor), + WebGLVersion::WebGL2 => self + .current_vao_webgl2() + .vertex_attrib_divisor(index, divisor), + }; + self.send_command(WebGLCommand::VertexAttribDivisor { index, divisor }); + } + + // Used by HTMLCanvasElement.toDataURL + // + // This emits errors quite liberally, but the spec says that this operation + // can fail and that it is UB what happens in that case. + // + // https://www.khronos.org/registry/webgl/specs/latest/1.0/#2.2 + pub fn get_image_data(&self, mut size: Size2D<u32>) -> Option<Vec<u8>> { + handle_potential_webgl_error!(self, self.validate_framebuffer(), return None); + + let (fb_width, fb_height) = handle_potential_webgl_error!( + self, + self.get_current_framebuffer_size().ok_or(InvalidOperation), + return None + ); + size.width = cmp::min(size.width, fb_width as u32); + size.height = cmp::min(size.height, fb_height as u32); + + let (sender, receiver) = ipc::bytes_channel().unwrap(); + self.send_command(WebGLCommand::ReadPixels( + Rect::from_size(size), + constants::RGBA, + constants::UNSIGNED_BYTE, + sender, + )); + Some(receiver.recv().unwrap()) + } + + pub fn array_buffer(&self) -> Option<DomRoot<WebGLBuffer>> { + self.bound_buffer_array.get() + } + + pub fn array_buffer_slot(&self) -> &MutNullableDom<WebGLBuffer> { + &self.bound_buffer_array + } + + pub fn bound_buffer(&self, target: u32) -> WebGLResult<Option<DomRoot<WebGLBuffer>>> { + match target { + constants::ARRAY_BUFFER => Ok(self.bound_buffer_array.get()), + constants::ELEMENT_ARRAY_BUFFER => Ok(self.current_vao().element_array_buffer().get()), + _ => Err(WebGLError::InvalidEnum), + } + } + + pub fn buffer_usage(&self, usage: u32) -> WebGLResult<u32> { + match usage { + constants::STREAM_DRAW | constants::STATIC_DRAW | constants::DYNAMIC_DRAW => Ok(usage), + _ => Err(WebGLError::InvalidEnum), + } + } + + pub fn create_vertex_array(&self) -> Option<DomRoot<WebGLVertexArrayObjectOES>> { + let (sender, receiver) = webgl_channel().unwrap(); + self.send_command(WebGLCommand::CreateVertexArray(sender)); + receiver + .recv() + .unwrap() + .map(|id| WebGLVertexArrayObjectOES::new(self, Some(id))) + } + + pub fn create_vertex_array_webgl2(&self) -> Option<DomRoot<WebGLVertexArrayObject>> { + let (sender, receiver) = webgl_channel().unwrap(); + self.send_command(WebGLCommand::CreateVertexArray(sender)); + receiver + .recv() + .unwrap() + .map(|id| WebGLVertexArrayObject::new(self, Some(id))) + } + + pub fn delete_vertex_array(&self, vao: Option<&WebGLVertexArrayObjectOES>) { + if let Some(vao) = vao { + handle_potential_webgl_error!(self, self.validate_ownership(vao), return); + // The default vertex array has no id and should never be passed around. + assert!(vao.id().is_some()); + if vao.is_deleted() { + return; + } + if vao == &*self.current_vao() { + // Setting it to None will make self.current_vao() reset it to the default one + // next time it is called. + self.current_vao.set(None); + self.send_command(WebGLCommand::BindVertexArray(None)); } + vao.delete(Operation::Infallible); + } + } - (TexFormat::RGBA, TexDataType::UnsignedShort4444) => { - let mut premul = Vec::<u8>::with_capacity(pixels.len()); - for mut rgba in pixels.chunks(2) { - let pix = rgba.read_u16::<NativeEndian>().unwrap(); - let extend_to_8_bits = |val| { (val | val << 4) as u8 }; - let r = extend_to_8_bits(pix & 0x000f); - let g = extend_to_8_bits((pix & 0x00f0) >> 4); - let b = extend_to_8_bits((pix & 0x0f00) >> 8); - let a = extend_to_8_bits((pix & 0xf000) >> 12); - - premul.write_u16::<NativeEndian>((multiply_u8_pixel(r, a) & 0xf0) as u16 >> 4 | - (multiply_u8_pixel(g, a) & 0xf0) as u16 | - ((multiply_u8_pixel(b, a) & 0xf0) as u16) << 4 | - pix & 0xf000).unwrap(); - } - premul + pub fn delete_vertex_array_webgl2(&self, vao: Option<&WebGLVertexArrayObject>) { + if let Some(vao) = vao { + handle_potential_webgl_error!(self, self.validate_ownership(vao), return); + // The default vertex array has no id and should never be passed around. + assert!(vao.id().is_some()); + if vao.is_deleted() { + return; } + if vao == &*self.current_vao_webgl2() { + // Setting it to None will make self.current_vao() reset it to the default one + // next time it is called. + self.current_vao_webgl2.set(None); + self.send_command(WebGLCommand::BindVertexArray(None)); + } + vao.delete(Operation::Infallible); + } + } - // Other formats don't have alpha, so return their data untouched. - _ => pixels - } - } - - fn tex_image_2d(&self, - texture: Root<WebGLTexture>, - target: TexImageTarget, - data_type: TexDataType, - internal_format: TexFormat, - level: u32, - width: u32, - height: u32, - _border: u32, - unpacking_alignment: u32, - pixels: Vec<u8>) { // NB: pixels should NOT be premultipied - // FINISHME: Consider doing premultiply and flip in a single mutable Vec. - let pixels = self.premultiply_pixels(internal_format, data_type, pixels); - - let pixels = self.flip_teximage_y(pixels, internal_format, data_type, - width as usize, height as usize, unpacking_alignment as usize); - - // TexImage2D depth is always equal to 1 - handle_potential_webgl_error!(self, texture.initialize(target, - width, - height, 1, - internal_format, - level, - Some(data_type))); - - // Set the unpack alignment. For textures coming from arrays, - // this will be the current value of the context's - // GL_UNPACK_ALIGNMENT, while for textures from images or - // canvas (produced by rgba8_image_to_tex_image_data()), it - // will be 1. - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::PixelStorei(constants::UNPACK_ALIGNMENT, unpacking_alignment as i32))) - .unwrap(); + pub fn is_vertex_array(&self, vao: Option<&WebGLVertexArrayObjectOES>) -> bool { + vao.map_or(false, |vao| { + // The default vertex array has no id and should never be passed around. + assert!(vao.id().is_some()); + self.validate_ownership(vao).is_ok() && vao.ever_bound() && !vao.is_deleted() + }) + } - // TODO(emilio): convert colorspace if requested - let msg = WebGLCommand::TexImage2D(target.as_gl_constant(), level as i32, - internal_format.as_gl_constant() as i32, - width as i32, height as i32, - internal_format.as_gl_constant(), - data_type.as_gl_constant(), pixels); + pub fn is_vertex_array_webgl2(&self, vao: Option<&WebGLVertexArrayObject>) -> bool { + vao.map_or(false, |vao| { + // The default vertex array has no id and should never be passed around. + assert!(vao.id().is_some()); + self.validate_ownership(vao).is_ok() && vao.ever_bound() && !vao.is_deleted() + }) + } - self.ipc_renderer - .send(CanvasMsg::WebGL(msg)) - .unwrap(); + pub fn bind_vertex_array(&self, vao: Option<&WebGLVertexArrayObjectOES>) { + if let Some(vao) = vao { + // The default vertex array has no id and should never be passed around. + assert!(vao.id().is_some()); + handle_potential_webgl_error!(self, self.validate_ownership(vao), return); + if vao.is_deleted() { + return self.webgl_error(InvalidOperation); + } + vao.set_ever_bound(); + } + self.send_command(WebGLCommand::BindVertexArray(vao.and_then(|vao| vao.id()))); + // Setting it to None will make self.current_vao() reset it to the default one + // next time it is called. + self.current_vao.set(vao); + } - if let Some(fb) = self.bound_framebuffer.get() { - fb.invalidate_texture(&*texture); + pub fn bind_vertex_array_webgl2(&self, vao: Option<&WebGLVertexArrayObject>) { + if let Some(vao) = vao { + // The default vertex array has no id and should never be passed around. + assert!(vao.id().is_some()); + handle_potential_webgl_error!(self, self.validate_ownership(vao), return); + if vao.is_deleted() { + return self.webgl_error(InvalidOperation); + } + vao.set_ever_bound(); } + self.send_command(WebGLCommand::BindVertexArray(vao.and_then(|vao| vao.id()))); + // Setting it to None will make self.current_vao() reset it to the default one + // next time it is called. + self.current_vao_webgl2.set(vao); } - fn tex_sub_image_2d(&self, - texture: Root<WebGLTexture>, - target: TexImageTarget, - level: u32, - xoffset: i32, - yoffset: i32, - width: u32, - height: u32, - format: TexFormat, - data_type: TexDataType, - unpacking_alignment: u32, - pixels: Vec<u8>) { // NB: pixels should NOT be premultipied - // We have already validated level - let image_info = texture.image_info_for_target(&target, level); + fn validate_blend_mode(&self, mode: u32) -> WebGLResult<()> { + match mode { + constants::FUNC_ADD | constants::FUNC_SUBTRACT | constants::FUNC_REVERSE_SUBTRACT => { + Ok(()) + }, + EXTBlendMinmaxConstants::MIN_EXT | EXTBlendMinmaxConstants::MAX_EXT + if self.extension_manager.is_blend_minmax_enabled() => + { + Ok(()) + }, + _ => Err(InvalidEnum), + } + } - // GL_INVALID_VALUE is generated if: - // - xoffset or yoffset is less than 0 - // - x offset plus the width is greater than the texture width - // - y offset plus the height is greater than the texture height - if xoffset < 0 || (xoffset as u32 + width) > image_info.width() || - yoffset < 0 || (yoffset as u32 + height) > image_info.height() { + pub fn initialize_framebuffer(&self, clear_bits: u32) { + if clear_bits == 0 { + return; + } + self.send_command(WebGLCommand::InitializeFramebuffer { + color: clear_bits & constants::COLOR_BUFFER_BIT != 0, + depth: clear_bits & constants::DEPTH_BUFFER_BIT != 0, + stencil: clear_bits & constants::STENCIL_BUFFER_BIT != 0, + }); + } + + pub fn extension_manager(&self) -> &WebGLExtensions { + &self.extension_manager + } + + #[allow(unsafe_code)] + pub fn buffer_data( + &self, + target: u32, + data: Option<ArrayBufferViewOrArrayBuffer>, + usage: u32, + bound_buffer: Option<DomRoot<WebGLBuffer>>, + ) { + let data = handle_potential_webgl_error!(self, data.ok_or(InvalidValue), return); + let bound_buffer = + handle_potential_webgl_error!(self, bound_buffer.ok_or(InvalidOperation), return); + + let data = unsafe { + // Safe because we don't do anything with JS until the end of the method. + match data { + ArrayBufferViewOrArrayBuffer::ArrayBuffer(ref data) => data.as_slice(), + ArrayBufferViewOrArrayBuffer::ArrayBufferView(ref data) => data.as_slice(), + } + }; + handle_potential_webgl_error!(self, bound_buffer.buffer_data(target, data, usage)); + } + + pub fn buffer_data_( + &self, + target: u32, + size: i64, + usage: u32, + bound_buffer: Option<DomRoot<WebGLBuffer>>, + ) { + let bound_buffer = + handle_potential_webgl_error!(self, bound_buffer.ok_or(InvalidOperation), return); + + if size < 0 { + return self.webgl_error(InvalidValue); + } + + // FIXME: Allocating a buffer based on user-requested size is + // not great, but we don't have a fallible allocation to try. + let data = vec![0u8; size as usize]; + handle_potential_webgl_error!(self, bound_buffer.buffer_data(target, &data, usage)); + } + + #[allow(unsafe_code)] + pub fn buffer_sub_data( + &self, + target: u32, + offset: i64, + data: ArrayBufferViewOrArrayBuffer, + bound_buffer: Option<DomRoot<WebGLBuffer>>, + ) { + let bound_buffer = + handle_potential_webgl_error!(self, bound_buffer.ok_or(InvalidOperation), return); + + if offset < 0 { return self.webgl_error(InvalidValue); } - // NB: format and internal_format must match. - if format != image_info.internal_format().unwrap() || - data_type != image_info.data_type().unwrap() { + let data = unsafe { + // Safe because we don't do anything with JS until the end of the method. + match data { + ArrayBufferViewOrArrayBuffer::ArrayBuffer(ref data) => data.as_slice(), + ArrayBufferViewOrArrayBuffer::ArrayBufferView(ref data) => data.as_slice(), + } + }; + if (offset as u64) + data.len() as u64 > bound_buffer.capacity() as u64 { + return self.webgl_error(InvalidValue); + } + let (sender, receiver) = ipc::bytes_channel().unwrap(); + self.send_command(WebGLCommand::BufferSubData( + target, + offset as isize, + receiver, + )); + sender.send(data).unwrap(); + } + + pub fn bind_buffer_maybe( + &self, + slot: &MutNullableDom<WebGLBuffer>, + target: u32, + buffer: Option<&WebGLBuffer>, + ) { + if let Some(buffer) = buffer { + handle_potential_webgl_error!(self, self.validate_ownership(buffer), return); + + if buffer.is_marked_for_deletion() { + return self.webgl_error(InvalidOperation); + } + handle_potential_webgl_error!(self, buffer.set_target_maybe(target), return); + buffer.increment_attached_counter(); + } + + self.send_command(WebGLCommand::BindBuffer(target, buffer.map(|b| b.id()))); + if let Some(old) = slot.get() { + old.decrement_attached_counter(Operation::Infallible); + } + + slot.set(buffer); + } + + pub fn current_program(&self) -> Option<DomRoot<WebGLProgram>> { + self.current_program.get() + } + + pub fn uniform_check_program( + &self, + program: &WebGLProgram, + location: &WebGLUniformLocation, + ) -> WebGLResult<()> { + self.validate_ownership(program)?; + + if program.is_deleted() || + !program.is_linked() || + self.context_id() != location.context_id() || + program.id() != location.program_id() || + program.link_generation() != location.link_generation() + { + return Err(InvalidOperation); + } + + Ok(()) + } + + fn uniform_vec_section_int( + &self, + vec: Int32ArrayOrLongSequence, + offset: u32, + length: u32, + uniform_size: usize, + uniform_location: &WebGLUniformLocation, + ) -> WebGLResult<Vec<i32>> { + let vec = match vec { + Int32ArrayOrLongSequence::Int32Array(v) => v.to_vec(), + Int32ArrayOrLongSequence::LongSequence(v) => v, + }; + self.uniform_vec_section::<i32>(vec, offset, length, uniform_size, uniform_location) + } + + fn uniform_vec_section_float( + &self, + vec: Float32ArrayOrUnrestrictedFloatSequence, + offset: u32, + length: u32, + uniform_size: usize, + uniform_location: &WebGLUniformLocation, + ) -> WebGLResult<Vec<f32>> { + let vec = match vec { + Float32ArrayOrUnrestrictedFloatSequence::Float32Array(v) => v.to_vec(), + Float32ArrayOrUnrestrictedFloatSequence::UnrestrictedFloatSequence(v) => v, + }; + self.uniform_vec_section::<f32>(vec, offset, length, uniform_size, uniform_location) + } + + pub fn uniform_vec_section<T: Clone>( + &self, + vec: Vec<T>, + offset: u32, + length: u32, + uniform_size: usize, + uniform_location: &WebGLUniformLocation, + ) -> WebGLResult<Vec<T>> { + let offset = offset as usize; + if offset > vec.len() { + return Err(InvalidValue); + } + + let length = if length > 0 { + length as usize + } else { + vec.len() - offset + }; + if offset + length > vec.len() { + return Err(InvalidValue); + } + + let vec = if offset == 0 && length == vec.len() { + vec + } else { + vec[offset..offset + length].to_vec() + }; + + if vec.len() < uniform_size || vec.len() % uniform_size != 0 { + return Err(InvalidValue); + } + if uniform_location.size().is_none() && vec.len() != uniform_size { + return Err(InvalidOperation); + } + + Ok(vec) + } + + pub fn uniform_matrix_section( + &self, + vec: Float32ArrayOrUnrestrictedFloatSequence, + offset: u32, + length: u32, + transpose: bool, + uniform_size: usize, + uniform_location: &WebGLUniformLocation, + ) -> WebGLResult<Vec<f32>> { + let vec = match vec { + Float32ArrayOrUnrestrictedFloatSequence::Float32Array(v) => v.to_vec(), + Float32ArrayOrUnrestrictedFloatSequence::UnrestrictedFloatSequence(v) => v, + }; + if transpose { + return Err(InvalidValue); + } + self.uniform_vec_section::<f32>(vec, offset, length, uniform_size, uniform_location) + } + + pub fn get_draw_framebuffer_slot(&self) -> &MutNullableDom<WebGLFramebuffer> { + &self.bound_draw_framebuffer + } + + pub fn get_read_framebuffer_slot(&self) -> &MutNullableDom<WebGLFramebuffer> { + &self.bound_read_framebuffer + } + + pub fn validate_new_framebuffer_binding( + &self, + framebuffer: Option<&WebGLFramebuffer>, + ) -> WebGLResult<()> { + if let Some(fb) = framebuffer { + self.validate_ownership(fb)?; + if fb.is_deleted() { + // From the WebGL spec: + // + // "An attempt to bind a deleted framebuffer will + // generate an INVALID_OPERATION error, and the + // current binding will remain untouched." + return Err(InvalidOperation); + } + } + Ok(()) + } + + pub fn bind_framebuffer_to( + &self, + target: u32, + framebuffer: Option<&WebGLFramebuffer>, + slot: &MutNullableDom<WebGLFramebuffer>, + ) { + match framebuffer { + Some(framebuffer) => framebuffer.bind(target), + None => { + // Bind the default framebuffer + let cmd = + WebGLCommand::BindFramebuffer(target, WebGLFramebufferBindingRequest::Default); + self.send_command(cmd); + }, + } + slot.set(framebuffer); + } + + pub fn renderbuffer_storage( + &self, + target: u32, + samples: i32, + internal_format: u32, + width: i32, + height: i32, + ) { + if target != constants::RENDERBUFFER { + return self.webgl_error(InvalidEnum); + } + + let max = self.limits.max_renderbuffer_size; + + if samples < 0 || width < 0 || width as u32 > max || height < 0 || height as u32 > max { + return self.webgl_error(InvalidValue); + } + + let rb = handle_potential_webgl_error!( + self, + self.bound_renderbuffer.get().ok_or(InvalidOperation), + return + ); + handle_potential_webgl_error!( + self, + rb.storage(self.api_type, samples, internal_format, width, height) + ); + if let Some(fb) = self.bound_draw_framebuffer.get() { + fb.invalidate_renderbuffer(&*rb); + } + + // FIXME: https://github.com/servo/servo/issues/13710 + } + + pub fn valid_color_attachment_enum(&self, attachment: u32) -> bool { + let last_slot = constants::COLOR_ATTACHMENT0 + self.limits().max_color_attachments - 1; + constants::COLOR_ATTACHMENT0 <= attachment && attachment <= last_slot + } + + pub fn compressed_tex_image_2d<'a>( + &self, + target: u32, + level: i32, + internal_format: u32, + width: i32, + height: i32, + border: i32, + data: &'a [u8], + ) { + let validator = CompressedTexImage2DValidator::new( + self, + target, + level, + width, + height, + border, + internal_format, + data.len(), + ); + let CommonCompressedTexImage2DValidatorResult { + texture, + target, + level, + width, + height, + compression, + } = match validator.validate() { + Ok(result) => result, + Err(_) => return, + }; + + if texture.is_immutable() { return self.webgl_error(InvalidOperation); } - // FINISHME: Consider doing premultiply and flip in a single mutable Vec. - let pixels = self.premultiply_pixels(format, data_type, pixels); + let size = Size2D::new(width, height); + let buff = IpcSharedMemory::from_bytes(data); + let pixels = TexPixels::from_array(buff, size); + let data = pixels.data; + + handle_potential_webgl_error!( + self, + texture.initialize( + target, + size.width, + size.height, + 1, + compression.format, + level, + Some(TexDataType::UnsignedByte) + ) + ); + + self.send_command(WebGLCommand::CompressedTexImage2D { + target: target.as_gl_constant(), + level, + internal_format, + size: Size2D::new(width, height), + data: data.into(), + }); - let pixels = self.flip_teximage_y(pixels, format, data_type, - width as usize, height as usize, unpacking_alignment as usize); + if let Some(fb) = self.bound_draw_framebuffer.get() { + fb.invalidate_texture(&*texture); + } + } - // Set the unpack alignment. For textures coming from arrays, - // this will be the current value of the context's - // GL_UNPACK_ALIGNMENT, while for textures from images or - // canvas (produced by rgba8_image_to_tex_image_data()), it - // will be 1. - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::PixelStorei(constants::UNPACK_ALIGNMENT, unpacking_alignment as i32))) - .unwrap(); + pub fn compressed_tex_sub_image_2d<'a>( + &self, + target: u32, + level: i32, + xoffset: i32, + yoffset: i32, + width: i32, + height: i32, + format: u32, + data: &'a [u8], + ) { + let validator = CompressedTexSubImage2DValidator::new( + self, + target, + level, + xoffset, + yoffset, + width, + height, + format, + data.len(), + ); + let CommonCompressedTexImage2DValidatorResult { + texture: _, + target, + level, + width, + height, + .. + } = match validator.validate() { + Ok(result) => result, + Err(_) => return, + }; - // TODO(emilio): convert colorspace if requested - let msg = WebGLCommand::TexSubImage2D(target.as_gl_constant(), - level as i32, xoffset, yoffset, - width as i32, height as i32, - format.as_gl_constant(), - data_type.as_gl_constant(), pixels); + let buff = IpcSharedMemory::from_bytes(data); + let pixels = TexPixels::from_array(buff, Size2D::new(width, height)); + let data = pixels.data; - self.ipc_renderer - .send(CanvasMsg::WebGL(msg)) - .unwrap() + self.send_command(WebGLCommand::CompressedTexSubImage2D { + target: target.as_gl_constant(), + level: level as i32, + xoffset, + yoffset, + size: Size2D::new(width, height), + format, + data: data.into(), + }); + } + + pub fn uniform1iv( + &self, + location: Option<&WebGLUniformLocation>, + val: Int32ArrayOrLongSequence, + src_offset: u32, + src_length: u32, + ) { + self.with_location(location, |location| { + match location.type_() { + constants::BOOL | + constants::INT | + constants::SAMPLER_2D | + constants::SAMPLER_CUBE => {}, + _ => return Err(InvalidOperation), + } + + let val = self.uniform_vec_section_int(val, src_offset, src_length, 1, location)?; + + match location.type_() { + constants::SAMPLER_2D | constants::SAMPLER_CUBE => { + for &v in val + .iter() + .take(cmp::min(location.size().unwrap_or(1) as usize, val.len())) + { + if v < 0 || v as u32 >= self.limits.max_combined_texture_image_units { + return Err(InvalidValue); + } + } + }, + _ => {}, + } + self.send_command(WebGLCommand::Uniform1iv(location.id(), val)); + Ok(()) + }); + } + + pub fn uniform1fv( + &self, + location: Option<&WebGLUniformLocation>, + val: Float32ArrayOrUnrestrictedFloatSequence, + src_offset: u32, + src_length: u32, + ) { + self.with_location(location, |location| { + match location.type_() { + constants::BOOL | constants::FLOAT => {}, + _ => return Err(InvalidOperation), + } + let val = self.uniform_vec_section_float(val, src_offset, src_length, 1, location)?; + self.send_command(WebGLCommand::Uniform1fv(location.id(), val)); + Ok(()) + }); + } + + pub fn uniform2fv( + &self, + location: Option<&WebGLUniformLocation>, + val: Float32ArrayOrUnrestrictedFloatSequence, + src_offset: u32, + src_length: u32, + ) { + self.with_location(location, |location| { + match location.type_() { + constants::BOOL_VEC2 | constants::FLOAT_VEC2 => {}, + _ => return Err(InvalidOperation), + } + let val = self.uniform_vec_section_float(val, src_offset, src_length, 2, location)?; + self.send_command(WebGLCommand::Uniform2fv(location.id(), val)); + Ok(()) + }); + } + + pub fn uniform2iv( + &self, + location: Option<&WebGLUniformLocation>, + val: Int32ArrayOrLongSequence, + src_offset: u32, + src_length: u32, + ) { + self.with_location(location, |location| { + match location.type_() { + constants::BOOL_VEC2 | constants::INT_VEC2 => {}, + _ => return Err(InvalidOperation), + } + let val = self.uniform_vec_section_int(val, src_offset, src_length, 2, location)?; + self.send_command(WebGLCommand::Uniform2iv(location.id(), val)); + Ok(()) + }); + } + + pub fn uniform3fv( + &self, + location: Option<&WebGLUniformLocation>, + val: Float32ArrayOrUnrestrictedFloatSequence, + src_offset: u32, + src_length: u32, + ) { + self.with_location(location, |location| { + match location.type_() { + constants::BOOL_VEC3 | constants::FLOAT_VEC3 => {}, + _ => return Err(InvalidOperation), + } + let val = self.uniform_vec_section_float(val, src_offset, src_length, 3, location)?; + self.send_command(WebGLCommand::Uniform3fv(location.id(), val)); + Ok(()) + }); + } + + pub fn uniform3iv( + &self, + location: Option<&WebGLUniformLocation>, + val: Int32ArrayOrLongSequence, + src_offset: u32, + src_length: u32, + ) { + self.with_location(location, |location| { + match location.type_() { + constants::BOOL_VEC3 | constants::INT_VEC3 => {}, + _ => return Err(InvalidOperation), + } + let val = self.uniform_vec_section_int(val, src_offset, src_length, 3, location)?; + self.send_command(WebGLCommand::Uniform3iv(location.id(), val)); + Ok(()) + }); + } + + pub fn uniform4iv( + &self, + location: Option<&WebGLUniformLocation>, + val: Int32ArrayOrLongSequence, + src_offset: u32, + src_length: u32, + ) { + self.with_location(location, |location| { + match location.type_() { + constants::BOOL_VEC4 | constants::INT_VEC4 => {}, + _ => return Err(InvalidOperation), + } + let val = self.uniform_vec_section_int(val, src_offset, src_length, 4, location)?; + self.send_command(WebGLCommand::Uniform4iv(location.id(), val)); + Ok(()) + }); + } + + pub fn uniform4fv( + &self, + location: Option<&WebGLUniformLocation>, + val: Float32ArrayOrUnrestrictedFloatSequence, + src_offset: u32, + src_length: u32, + ) { + self.with_location(location, |location| { + match location.type_() { + constants::BOOL_VEC4 | constants::FLOAT_VEC4 => {}, + _ => return Err(InvalidOperation), + } + let val = self.uniform_vec_section_float(val, src_offset, src_length, 4, location)?; + self.send_command(WebGLCommand::Uniform4fv(location.id(), val)); + Ok(()) + }); + } + + pub fn uniform_matrix_2fv( + &self, + location: Option<&WebGLUniformLocation>, + transpose: bool, + val: Float32ArrayOrUnrestrictedFloatSequence, + src_offset: u32, + src_length: u32, + ) { + self.with_location(location, |location| { + match location.type_() { + constants::FLOAT_MAT2 => {}, + _ => return Err(InvalidOperation), + } + let val = + self.uniform_matrix_section(val, src_offset, src_length, transpose, 4, location)?; + self.send_command(WebGLCommand::UniformMatrix2fv(location.id(), val)); + Ok(()) + }); + } + + pub fn uniform_matrix_3fv( + &self, + location: Option<&WebGLUniformLocation>, + transpose: bool, + val: Float32ArrayOrUnrestrictedFloatSequence, + src_offset: u32, + src_length: u32, + ) { + self.with_location(location, |location| { + match location.type_() { + constants::FLOAT_MAT3 => {}, + _ => return Err(InvalidOperation), + } + let val = + self.uniform_matrix_section(val, src_offset, src_length, transpose, 9, location)?; + self.send_command(WebGLCommand::UniformMatrix3fv(location.id(), val)); + Ok(()) + }); + } + + pub fn uniform_matrix_4fv( + &self, + location: Option<&WebGLUniformLocation>, + transpose: bool, + val: Float32ArrayOrUnrestrictedFloatSequence, + src_offset: u32, + src_length: u32, + ) { + self.with_location(location, |location| { + match location.type_() { + constants::FLOAT_MAT4 => {}, + _ => return Err(InvalidOperation), + } + let val = + self.uniform_matrix_section(val, src_offset, src_length, transpose, 16, location)?; + self.send_command(WebGLCommand::UniformMatrix4fv(location.id(), val)); + Ok(()) + }); } - // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14 - fn validate_feature_enum(&self, cap: u32) -> bool { - match cap { - constants::BLEND | constants::CULL_FACE | constants::DEPTH_TEST | constants::DITHER | - constants::POLYGON_OFFSET_FILL | constants::SAMPLE_ALPHA_TO_COVERAGE | constants::SAMPLE_COVERAGE | - constants::SAMPLE_COVERAGE_INVERT | constants::SCISSOR_TEST | constants::STENCIL_TEST => true, + pub fn get_buffer_param(&self, buffer: Option<DomRoot<WebGLBuffer>>, parameter: u32) -> JSVal { + let buffer = + handle_potential_webgl_error!(self, buffer.ok_or(InvalidOperation), return NullValue()); + + match parameter { + constants::BUFFER_SIZE => Int32Value(buffer.capacity() as i32), + constants::BUFFER_USAGE => Int32Value(buffer.usage() as i32), _ => { self.webgl_error(InvalidEnum); - false + NullValue() }, } } } -impl Drop for WebGLRenderingContext { - fn drop(&mut self) { - self.ipc_renderer.send(CanvasMsg::Common(CanvasCommonMsg::Close)).unwrap(); - } +#[cfg(not(feature = "webgl_backtrace"))] +#[inline] +pub fn capture_webgl_backtrace<T: DomObject>(_: &T) -> WebGLCommandBacktrace { + WebGLCommandBacktrace {} } -// FIXME: After [1] lands and the relevant Servo and codegen PR too, we should -// convert all our raw JSObject pointers to proper types. -// -// [1]: https://github.com/servo/rust-mozjs/pull/304 -#[allow(unsafe_code)] -unsafe fn typed_array_or_sequence_to_vec<T>(cx: *mut JSContext, - sequence_or_abv: *mut JSObject, - config: <T::Element as FromJSValConvertible>::Config) - -> Result<Vec<T::Element>, Error> - where T: TypedArrayElement, - T::Element: FromJSValConvertible + Clone, - <T::Element as FromJSValConvertible>::Config: Clone, -{ - // TODO(servo/rust-mozjs#330): replace this with a macro that supports generic types. - let mut typed_array_root = Rooted::new_unrooted(); - let typed_array: Option<TypedArray<T>> = - TypedArray::from(cx, &mut typed_array_root, sequence_or_abv).ok(); - if let Some(mut typed_array) = typed_array { - return Ok(typed_array.as_slice().to_vec()); - } - assert!(!sequence_or_abv.is_null()); - rooted!(in(cx) let mut val = UndefinedValue()); - sequence_or_abv.to_jsval(cx, val.handle_mut()); - - match Vec::<T::Element>::from_jsval(cx, val.handle(), config) { - Ok(ConversionResult::Success(v)) => Ok(v), - Ok(ConversionResult::Failure(error)) => Err(Error::Type(error.into_owned())), - // FIXME: What to do here? Generated code only aborts the execution of - // the script. - Err(err) => panic!("unexpected conversion error: {:?}", err), +#[cfg(feature = "webgl_backtrace")] +#[cfg_attr(feature = "webgl_backtrace", allow(unsafe_code))] +pub fn capture_webgl_backtrace<T: DomObject>(obj: &T) -> WebGLCommandBacktrace { + let bt = Backtrace::new(); + unsafe { + capture_stack!(in(*obj.global().get_cx()) let stack); + WebGLCommandBacktrace { + backtrace: format!("{:?}", bt), + js_backtrace: stack.and_then(|s| s.as_string(None, js::jsapi::StackFormat::Default)), + } } } -#[allow(unsafe_code)] -unsafe fn fallible_array_buffer_view_to_vec(cx: *mut JSContext, abv: *mut JSObject) -> Result<Vec<u8>, Error> -{ - assert!(!abv.is_null()); - typedarray!(in(cx) let array_buffer_view: ArrayBufferView = abv); - match array_buffer_view { - Ok(mut v) => Ok(v.as_slice().to_vec()), - Err(_) => Err(Error::Type("Not an ArrayBufferView".to_owned())), +impl Drop for WebGLRenderingContext { + fn drop(&mut self) { + let _ = self.webgl_sender.send_remove(); } } impl WebGLRenderingContextMethods for WebGLRenderingContext { // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.1 - fn Canvas(&self) -> Root<HTMLCanvasElement> { - Root::from_ref(&*self.canvas) + fn Canvas(&self) -> DomRoot<HTMLCanvasElement> { + DomRoot::from_ref(&*self.canvas) } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.11 fn Flush(&self) { - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::Flush)) - .unwrap(); + self.send_command(WebGLCommand::Flush); } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.11 fn Finish(&self) { - let (sender, receiver) = webrender_traits::channel::msg_channel().unwrap(); - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::Finish(sender))) - .unwrap(); + let (sender, receiver) = webgl_channel().unwrap(); + self.send_command(WebGLCommand::Finish(sender)); receiver.recv().unwrap() } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.1 fn DrawingBufferWidth(&self) -> i32 { - let (sender, receiver) = webrender_traits::channel::msg_channel().unwrap(); - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::DrawingBufferWidth(sender))) - .unwrap(); + let (sender, receiver) = webgl_channel().unwrap(); + self.send_command(WebGLCommand::DrawingBufferWidth(sender)); receiver.recv().unwrap() } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.1 fn DrawingBufferHeight(&self) -> i32 { - let (sender, receiver) = webrender_traits::channel::msg_channel().unwrap(); - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::DrawingBufferHeight(sender))) - .unwrap(); + let (sender, receiver) = webgl_channel().unwrap(); + self.send_command(WebGLCommand::DrawingBufferHeight(sender)); receiver.recv().unwrap() } - #[allow(unsafe_code)] // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.5 - unsafe fn GetBufferParameter(&self, _cx: *mut JSContext, target: u32, parameter: u32) -> JSVal { - let (sender, receiver) = webrender_traits::channel::msg_channel().unwrap(); - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::GetBufferParameter(target, parameter, sender))) - .unwrap(); - match handle_potential_webgl_error!(self, receiver.recv().unwrap(), WebGLParameter::Invalid) { - WebGLParameter::Int(val) => Int32Value(val), - WebGLParameter::Bool(_) => panic!("Buffer parameter should not be bool"), - WebGLParameter::Float(_) => panic!("Buffer parameter should not be float"), - WebGLParameter::FloatArray(_) => panic!("Buffer parameter should not be float array"), - WebGLParameter::String(_) => panic!("Buffer parameter should not be string"), - WebGLParameter::Invalid => NullValue(), - } + fn GetBufferParameter(&self, _cx: SafeJSContext, target: u32, parameter: u32) -> JSVal { + let buffer = + handle_potential_webgl_error!(self, self.bound_buffer(target), return NullValue()); + self.get_buffer_param(buffer, parameter) } #[allow(unsafe_code)] // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3 - unsafe fn GetParameter(&self, cx: *mut JSContext, parameter: u32) -> JSVal { - // Handle the GL_*_BINDING without going all the way - // to the GL, since we would just need to map back from GL's - // returned ID to the WebGL* object we're tracking. - match parameter { - constants::ARRAY_BUFFER_BINDING => - return object_binding_to_js_or_null!(cx, &self.bound_buffer_array), - constants::ELEMENT_ARRAY_BUFFER_BINDING => - return object_binding_to_js_or_null!(cx, &self.bound_buffer_element_array), - constants::FRAMEBUFFER_BINDING => - return object_binding_to_js_or_null!(cx, &self.bound_framebuffer), - constants::RENDERBUFFER_BINDING => - return object_binding_to_js_or_null!(cx, &self.bound_renderbuffer), - constants::TEXTURE_BINDING_2D => - return object_binding_to_js_or_null!(cx, &self.bound_texture_2d), - constants::TEXTURE_BINDING_CUBE_MAP => - return object_binding_to_js_or_null!(cx, &self.bound_texture_cube_map), + fn GetParameter(&self, cx: SafeJSContext, parameter: u32) -> JSVal { + if !self + .extension_manager + .is_get_parameter_name_enabled(parameter) + { + self.webgl_error(WebGLError::InvalidEnum); + return NullValue(); + } + match parameter { + constants::ARRAY_BUFFER_BINDING => unsafe { + return optional_root_object_to_js_or_null!(*cx, &self.bound_buffer_array.get()); + }, + constants::CURRENT_PROGRAM => unsafe { + return optional_root_object_to_js_or_null!(*cx, &self.current_program.get()); + }, + constants::ELEMENT_ARRAY_BUFFER_BINDING => unsafe { + let buffer = self.current_vao().element_array_buffer().get(); + return optional_root_object_to_js_or_null!(*cx, buffer); + }, + constants::FRAMEBUFFER_BINDING => unsafe { + return optional_root_object_to_js_or_null!( + *cx, + &self.bound_draw_framebuffer.get() + ); + }, + constants::RENDERBUFFER_BINDING => unsafe { + return optional_root_object_to_js_or_null!(*cx, &self.bound_renderbuffer.get()); + }, + constants::TEXTURE_BINDING_2D => unsafe { + let texture = self + .textures + .active_texture_slot(constants::TEXTURE_2D, self.webgl_version()) + .unwrap() + .get(); + return optional_root_object_to_js_or_null!(*cx, texture); + }, + constants::TEXTURE_BINDING_CUBE_MAP => unsafe { + let texture = self + .textures + .active_texture_slot(constants::TEXTURE_CUBE_MAP, self.webgl_version()) + .unwrap() + .get(); + return optional_root_object_to_js_or_null!(*cx, texture); + }, + OESVertexArrayObjectConstants::VERTEX_ARRAY_BINDING_OES => unsafe { + let vao = self.current_vao.get().filter(|vao| vao.id().is_some()); + return optional_root_object_to_js_or_null!(*cx, vao); + }, // In readPixels we currently support RGBA/UBYTE only. If // we wanted to support other formats, we could ask the // driver, but we would need to check for // GL_OES_read_format support (assuming an underlying GLES // driver. Desktop is happy to format convert for us). constants::IMPLEMENTATION_COLOR_READ_FORMAT => { - if !self.validate_framebuffer_complete() { + if self.validate_framebuffer().is_err() { + self.webgl_error(InvalidOperation); return NullValue(); - } else { - return Int32Value(constants::RGBA as i32); } - } + return Int32Value(constants::RGBA as i32); + }, constants::IMPLEMENTATION_COLOR_READ_TYPE => { - if !self.validate_framebuffer_complete() { + if self.validate_framebuffer().is_err() { + self.webgl_error(InvalidOperation); return NullValue(); - } else { - return Int32Value(constants::UNSIGNED_BYTE as i32); } - } - _ => {} + return Int32Value(constants::UNSIGNED_BYTE as i32); + }, + constants::COMPRESSED_TEXTURE_FORMATS => unsafe { + let format_ids = self.extension_manager.get_tex_compression_ids(); + + rooted!(in(*cx) let mut rval = ptr::null_mut::<JSObject>()); + let _ = Uint32Array::create(*cx, CreateWith::Slice(&format_ids), rval.handle_mut()) + .unwrap(); + return ObjectValue(rval.get()); + }, + constants::VERSION => unsafe { + rooted!(in(*cx) let mut rval = UndefinedValue()); + "WebGL 1.0".to_jsval(*cx, rval.handle_mut()); + return rval.get(); + }, + constants::RENDERER | constants::VENDOR => unsafe { + rooted!(in(*cx) let mut rval = UndefinedValue()); + "Mozilla/Servo".to_jsval(*cx, rval.handle_mut()); + return rval.get(); + }, + constants::SHADING_LANGUAGE_VERSION => unsafe { + rooted!(in(*cx) let mut rval = UndefinedValue()); + "WebGL GLSL ES 1.0".to_jsval(*cx, rval.handle_mut()); + return rval.get(); + }, + constants::UNPACK_FLIP_Y_WEBGL => { + let unpack = self.texture_unpacking_settings.get(); + return BooleanValue(unpack.contains(TextureUnpacking::FLIP_Y_AXIS)); + }, + constants::UNPACK_PREMULTIPLY_ALPHA_WEBGL => { + let unpack = self.texture_unpacking_settings.get(); + return BooleanValue(unpack.contains(TextureUnpacking::PREMULTIPLY_ALPHA)); + }, + constants::PACK_ALIGNMENT => { + return UInt32Value(self.texture_packing_alignment.get() as u32); + }, + constants::UNPACK_ALIGNMENT => { + return UInt32Value(self.texture_unpacking_alignment.get()); + }, + constants::UNPACK_COLORSPACE_CONVERSION_WEBGL => { + let unpack = self.texture_unpacking_settings.get(); + return UInt32Value(if unpack.contains(TextureUnpacking::CONVERT_COLORSPACE) { + constants::BROWSER_DEFAULT_WEBGL + } else { + constants::NONE + }); + }, + _ => {}, } - let (sender, receiver) = webrender_traits::channel::msg_channel().unwrap(); - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::GetParameter(parameter, sender))) - .unwrap(); - match handle_potential_webgl_error!(self, receiver.recv().unwrap(), WebGLParameter::Invalid) { - WebGLParameter::Int(val) => Int32Value(val), - WebGLParameter::Bool(val) => BooleanValue(val), - WebGLParameter::Float(val) => DoubleValue(val as f64), - WebGLParameter::FloatArray(_) => panic!("Parameter should not be float array"), - WebGLParameter::String(val) => { - rooted!(in(cx) let mut rval = UndefinedValue()); - val.to_jsval(cx, rval.handle_mut()); + // Handle any MAX_ parameters by retrieving the limits that were stored + // when this context was created. + let limit = match parameter { + constants::MAX_VERTEX_ATTRIBS => Some(self.limits.max_vertex_attribs), + constants::MAX_TEXTURE_SIZE => Some(self.limits.max_tex_size), + constants::MAX_CUBE_MAP_TEXTURE_SIZE => Some(self.limits.max_cube_map_tex_size), + constants::MAX_COMBINED_TEXTURE_IMAGE_UNITS => { + Some(self.limits.max_combined_texture_image_units) + }, + constants::MAX_FRAGMENT_UNIFORM_VECTORS => { + Some(self.limits.max_fragment_uniform_vectors) + }, + constants::MAX_RENDERBUFFER_SIZE => Some(self.limits.max_renderbuffer_size), + constants::MAX_TEXTURE_IMAGE_UNITS => Some(self.limits.max_texture_image_units), + constants::MAX_VARYING_VECTORS => Some(self.limits.max_varying_vectors), + constants::MAX_VERTEX_TEXTURE_IMAGE_UNITS => { + Some(self.limits.max_vertex_texture_image_units) + }, + constants::MAX_VERTEX_UNIFORM_VECTORS => Some(self.limits.max_vertex_uniform_vectors), + _ => None, + }; + if let Some(limit) = limit { + return UInt32Value(limit); + } + + if let Ok(value) = self.capabilities.is_enabled(parameter) { + return BooleanValue(value); + } + + match handle_potential_webgl_error!( + self, + Parameter::from_u32(parameter), + return NullValue() + ) { + Parameter::Bool(param) => { + let (sender, receiver) = webgl_channel().unwrap(); + self.send_command(WebGLCommand::GetParameterBool(param, sender)); + BooleanValue(receiver.recv().unwrap()) + }, + Parameter::Bool4(param) => unsafe { + let (sender, receiver) = webgl_channel().unwrap(); + self.send_command(WebGLCommand::GetParameterBool4(param, sender)); + rooted!(in(*cx) let mut rval = UndefinedValue()); + receiver.recv().unwrap().to_jsval(*cx, rval.handle_mut()); rval.get() + }, + Parameter::Int(param) => { + let (sender, receiver) = webgl_channel().unwrap(); + self.send_command(WebGLCommand::GetParameterInt(param, sender)); + Int32Value(receiver.recv().unwrap()) + }, + Parameter::Int2(param) => unsafe { + let (sender, receiver) = webgl_channel().unwrap(); + self.send_command(WebGLCommand::GetParameterInt2(param, sender)); + rooted!(in(*cx) let mut rval = ptr::null_mut::<JSObject>()); + let _ = Int32Array::create( + *cx, + CreateWith::Slice(&receiver.recv().unwrap()), + rval.handle_mut(), + ) + .unwrap(); + ObjectValue(rval.get()) + }, + Parameter::Int4(param) => unsafe { + let (sender, receiver) = webgl_channel().unwrap(); + self.send_command(WebGLCommand::GetParameterInt4(param, sender)); + rooted!(in(*cx) let mut rval = ptr::null_mut::<JSObject>()); + let _ = Int32Array::create( + *cx, + CreateWith::Slice(&receiver.recv().unwrap()), + rval.handle_mut(), + ) + .unwrap(); + ObjectValue(rval.get()) + }, + Parameter::Float(param) => { + let (sender, receiver) = webgl_channel().unwrap(); + self.send_command(WebGLCommand::GetParameterFloat(param, sender)); + DoubleValue(receiver.recv().unwrap() as f64) + }, + Parameter::Float2(param) => unsafe { + let (sender, receiver) = webgl_channel().unwrap(); + self.send_command(WebGLCommand::GetParameterFloat2(param, sender)); + rooted!(in(*cx) let mut rval = ptr::null_mut::<JSObject>()); + let _ = Float32Array::create( + *cx, + CreateWith::Slice(&receiver.recv().unwrap()), + rval.handle_mut(), + ) + .unwrap(); + ObjectValue(rval.get()) + }, + Parameter::Float4(param) => unsafe { + let (sender, receiver) = webgl_channel().unwrap(); + self.send_command(WebGLCommand::GetParameterFloat4(param, sender)); + rooted!(in(*cx) let mut rval = ptr::null_mut::<JSObject>()); + let _ = Float32Array::create( + *cx, + CreateWith::Slice(&receiver.recv().unwrap()), + rval.handle_mut(), + ) + .unwrap(); + ObjectValue(rval.get()) + }, + } + } + + // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.8 + fn GetTexParameter(&self, _cx: SafeJSContext, target: u32, pname: u32) -> JSVal { + let texture_slot = handle_potential_webgl_error!( + self, + self.textures + .active_texture_slot(target, self.webgl_version()), + return NullValue() + ); + let texture = handle_potential_webgl_error!( + self, + texture_slot.get().ok_or(InvalidOperation), + return NullValue() + ); + + if !self + .extension_manager + .is_get_tex_parameter_name_enabled(pname) + { + self.webgl_error(InvalidEnum); + return NullValue(); + } + + match pname { + constants::TEXTURE_MAG_FILTER => return UInt32Value(texture.mag_filter()), + constants::TEXTURE_MIN_FILTER => return UInt32Value(texture.min_filter()), + _ => {}, + } + + let texparam = + handle_potential_webgl_error!(self, TexParameter::from_u32(pname), return NullValue()); + if self.webgl_version() < texparam.required_webgl_version() { + self.webgl_error(InvalidEnum); + return NullValue(); + } + + if let Some(value) = texture.maybe_get_tex_parameter(texparam) { + match value { + TexParameterValue::Float(v) => return DoubleValue(v as f64), + TexParameterValue::Int(v) => return Int32Value(v), + TexParameterValue::Bool(v) => return BooleanValue(v), } - WebGLParameter::Invalid => NullValue(), + } + + match texparam { + TexParameter::Float(param) => { + let (sender, receiver) = webgl_channel().unwrap(); + self.send_command(WebGLCommand::GetTexParameterFloat(target, param, sender)); + DoubleValue(receiver.recv().unwrap() as f64) + }, + TexParameter::Int(param) => { + let (sender, receiver) = webgl_channel().unwrap(); + self.send_command(WebGLCommand::GetTexParameterInt(target, param, sender)); + Int32Value(receiver.recv().unwrap()) + }, + TexParameter::Bool(param) => { + let (sender, receiver) = webgl_channel().unwrap(); + self.send_command(WebGLCommand::GetTexParameterBool(target, param, sender)); + BooleanValue(receiver.recv().unwrap()) + }, } } @@ -952,13 +2293,18 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext { // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.2 fn GetContextAttributes(&self) -> Option<WebGLContextAttributes> { - let (sender, receiver) = webrender_traits::channel::msg_channel().unwrap(); + let (sender, receiver) = webgl_channel().unwrap(); // If the send does not succeed, assume context lost - if let Err(_) = self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::GetContextAttributes(sender))) { + let backtrace = capture_webgl_backtrace(self); + if self + .webgl_sender + .send(WebGLCommand::GetContextAttributes(sender), backtrace) + .is_err() + { return None; } + let attrs = receiver.recv().unwrap(); Some(WebGLContextAttributes { @@ -969,50 +2315,57 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext { preferLowPowerToHighPerformance: false, premultipliedAlpha: attrs.premultiplied_alpha, preserveDrawingBuffer: attrs.preserve_drawing_buffer, - stencil: attrs.stencil + stencil: attrs.stencil, }) } + // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.13 + fn IsContextLost(&self) -> bool { + false + } + // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.14 fn GetSupportedExtensions(&self) -> Option<Vec<DOMString>> { - Some(vec![]) + self.extension_manager + .init_once(|| self.get_gl_extensions()); + let extensions = self.extension_manager.get_supported_extensions(); + Some( + extensions + .iter() + .map(|name| DOMString::from(*name)) + .collect(), + ) } - #[allow(unsafe_code)] // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.14 - unsafe fn GetExtension(&self, _cx: *mut JSContext, _name: DOMString) - -> Option<NonZero<*mut JSObject>> { - None + fn GetExtension(&self, _cx: SafeJSContext, name: DOMString) -> Option<NonNull<JSObject>> { + self.extension_manager + .init_once(|| self.get_gl_extensions()); + self.extension_manager.get_or_init_extension(&name, self) } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3 fn ActiveTexture(&self, texture: u32) { - self.ipc_renderer.send(CanvasMsg::WebGL(WebGLCommand::ActiveTexture(texture))).unwrap(); + handle_potential_webgl_error!(self, self.textures.set_active_unit_enum(texture), return); + self.send_command(WebGLCommand::ActiveTexture(texture)); } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3 fn BlendColor(&self, r: f32, g: f32, b: f32, a: f32) { - self.ipc_renderer.send(CanvasMsg::WebGL(WebGLCommand::BlendColor(r, g, b, a))).unwrap(); + self.send_command(WebGLCommand::BlendColor(r, g, b, a)); } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3 fn BlendEquation(&self, mode: u32) { - if mode != constants::FUNC_ADD { - return self.webgl_error(InvalidEnum); - } - - self.ipc_renderer.send(CanvasMsg::WebGL(WebGLCommand::BlendEquation(mode))).unwrap(); + handle_potential_webgl_error!(self, self.validate_blend_mode(mode), return); + self.send_command(WebGLCommand::BlendEquation(mode)) } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3 fn BlendEquationSeparate(&self, mode_rgb: u32, mode_alpha: u32) { - if mode_rgb != constants::FUNC_ADD || mode_alpha != constants::FUNC_ADD { - return self.webgl_error(InvalidEnum); - } - - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::BlendEquationSeparate(mode_rgb, mode_alpha))) - .unwrap(); + handle_potential_webgl_error!(self, self.validate_blend_mode(mode_rgb), return); + handle_potential_webgl_error!(self, self.validate_blend_mode(mode_alpha), return); + self.send_command(WebGLCommand::BlendEquationSeparate(mode_rgb, mode_alpha)); } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3 @@ -1029,9 +2382,7 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext { return self.webgl_error(InvalidOperation); } - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::BlendFunc(src_factor, dest_factor))) - .unwrap(); + self.send_command(WebGLCommand::BlendFunc(src_factor, dest_factor)); } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3 @@ -1048,87 +2399,66 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext { return self.webgl_error(InvalidOperation); } - self.ipc_renderer.send( - CanvasMsg::WebGL(WebGLCommand::BlendFuncSeparate(src_rgb, dest_rgb, src_alpha, dest_alpha))).unwrap(); + self.send_command(WebGLCommand::BlendFuncSeparate( + src_rgb, dest_rgb, src_alpha, dest_alpha, + )); } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9 - fn AttachShader(&self, program: Option<&WebGLProgram>, shader: Option<&WebGLShader>) { - if let Some(program) = program { - if let Some(shader) = shader { - handle_potential_webgl_error!(self, program.attach_shader(shader)); - } - } + fn AttachShader(&self, program: &WebGLProgram, shader: &WebGLShader) { + handle_potential_webgl_error!(self, self.validate_ownership(program), return); + handle_potential_webgl_error!(self, self.validate_ownership(shader), return); + handle_potential_webgl_error!(self, program.attach_shader(shader)); } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9 - fn DetachShader(&self, program: Option<&WebGLProgram>, shader: Option<&WebGLShader>) { - if let Some(program) = program { - if let Some(shader) = shader { - handle_potential_webgl_error!(self, program.detach_shader(shader)); - } - } + fn DetachShader(&self, program: &WebGLProgram, shader: &WebGLShader) { + handle_potential_webgl_error!(self, self.validate_ownership(program), return); + handle_potential_webgl_error!(self, self.validate_ownership(shader), return); + handle_potential_webgl_error!(self, program.detach_shader(shader)); } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9 - fn BindAttribLocation(&self, program: Option<&WebGLProgram>, - index: u32, name: DOMString) { - if let Some(program) = program { - handle_potential_webgl_error!(self, program.bind_attrib_location(index, name)); - } + fn BindAttribLocation(&self, program: &WebGLProgram, index: u32, name: DOMString) { + handle_potential_webgl_error!(self, self.validate_ownership(program), return); + handle_potential_webgl_error!(self, program.bind_attrib_location(index, name)); } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.5 fn BindBuffer(&self, target: u32, buffer: Option<&WebGLBuffer>) { + let current_vao; let slot = match target { constants::ARRAY_BUFFER => &self.bound_buffer_array, - constants::ELEMENT_ARRAY_BUFFER => &self.bound_buffer_element_array, - + constants::ELEMENT_ARRAY_BUFFER => { + current_vao = self.current_vao(); + current_vao.element_array_buffer() + }, _ => return self.webgl_error(InvalidEnum), }; - - if let Some(buffer) = buffer { - match buffer.bind(target) { - Ok(_) => slot.set(Some(buffer)), - Err(e) => return self.webgl_error(e), - } - } else { - slot.set(None); - // Unbind the current buffer - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::BindBuffer(target, None))) - .unwrap() - } + self.bind_buffer_maybe(&slot, target, buffer); } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.6 fn BindFramebuffer(&self, target: u32, framebuffer: Option<&WebGLFramebuffer>) { + handle_potential_webgl_error!( + self, + self.validate_new_framebuffer_binding(framebuffer), + return + ); + if target != constants::FRAMEBUFFER { - return self.webgl_error(InvalidOperation); + return self.webgl_error(InvalidEnum); } - if let Some(framebuffer) = framebuffer { - if framebuffer.is_deleted() { - // From the WebGL spec: - // - // "An attempt to bind a deleted framebuffer will - // generate an INVALID_OPERATION error, and the - // current binding will remain untouched." - return self.webgl_error(InvalidOperation); - } else { - framebuffer.bind(target); - self.bound_framebuffer.set(Some(framebuffer)); - } - } else { - // Bind the default framebuffer - let cmd = WebGLCommand::BindFramebuffer(target, WebGLFramebufferBindingRequest::Default); - self.ipc_renderer.send(CanvasMsg::WebGL(cmd)).unwrap(); - self.bound_framebuffer.set(framebuffer); - } + self.bind_framebuffer_to(target, framebuffer, &self.bound_draw_framebuffer) } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.7 fn BindRenderbuffer(&self, target: u32, renderbuffer: Option<&WebGLRenderbuffer>) { + if let Some(rb) = renderbuffer { + handle_potential_webgl_error!(self, self.validate_ownership(rb), return); + } + if target != constants::RENDERBUFFER { return self.webgl_error(InvalidEnum); } @@ -1140,194 +2470,132 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext { Some(renderbuffer) if !renderbuffer.is_deleted() => { self.bound_renderbuffer.set(Some(renderbuffer)); renderbuffer.bind(target); - } + }, _ => { + if renderbuffer.is_some() { + self.webgl_error(InvalidOperation); + } + self.bound_renderbuffer.set(None); // Unbind the currently bound renderbuffer - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::BindRenderbuffer(target, None))) - .unwrap() - } + self.send_command(WebGLCommand::BindRenderbuffer(target, None)); + }, } } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.8 fn BindTexture(&self, target: u32, texture: Option<&WebGLTexture>) { - let slot = match target { - constants::TEXTURE_2D => &self.bound_texture_2d, - constants::TEXTURE_CUBE_MAP => &self.bound_texture_cube_map, - _ => return self.webgl_error(InvalidEnum), - }; + if let Some(texture) = texture { + handle_potential_webgl_error!(self, self.validate_ownership(texture), return); + } + + let texture_slot = handle_potential_webgl_error!( + self, + self.textures + .active_texture_slot(target, self.webgl_version()), + return + ); if let Some(texture) = texture { - match texture.bind(target) { - Ok(_) => slot.set(Some(texture)), - Err(err) => return self.webgl_error(err), - } + handle_potential_webgl_error!(self, texture.bind(target), return); } else { - slot.set(None); - // Unbind the currently bound texture - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::BindTexture(target, None))) - .unwrap() + self.send_command(WebGLCommand::BindTexture(target, None)); } + texture_slot.set(texture); } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.8 fn GenerateMipmap(&self, target: u32) { - let slot = match target { - constants::TEXTURE_2D => &self.bound_texture_2d, - constants::TEXTURE_CUBE_MAP => &self.bound_texture_cube_map, - - _ => return self.webgl_error(InvalidEnum), - }; - - match slot.get() { - Some(texture) => handle_potential_webgl_error!(self, texture.generate_mipmap()), - None => self.webgl_error(InvalidOperation) - } + let texture_slot = handle_potential_webgl_error!( + self, + self.textures + .active_texture_slot(target, self.webgl_version()), + return + ); + let texture = + handle_potential_webgl_error!(self, texture_slot.get().ok_or(InvalidOperation), return); + handle_potential_webgl_error!(self, texture.generate_mipmap()); } - #[allow(unsafe_code)] // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.5 - unsafe fn BufferData(&self, cx: *mut JSContext, target: u32, data: *mut JSObject, usage: u32) -> Fallible<()> { - if data.is_null() { - return Ok(self.webgl_error(InvalidValue)); - } - - typedarray!(in(cx) let array_buffer: ArrayBuffer = data); - let data_vec = match array_buffer { - Ok(mut data) => data.as_slice().to_vec(), - Err(_) => try!(fallible_array_buffer_view_to_vec(cx, data)), - }; - - let bound_buffer = match target { - constants::ARRAY_BUFFER => self.bound_buffer_array.get(), - constants::ELEMENT_ARRAY_BUFFER => self.bound_buffer_element_array.get(), - _ => return Ok(self.webgl_error(InvalidEnum)), - }; - - let bound_buffer = match bound_buffer { - Some(bound_buffer) => bound_buffer, - None => return Ok(self.webgl_error(InvalidValue)), - }; - - match usage { - constants::STREAM_DRAW | - constants::STATIC_DRAW | - constants::DYNAMIC_DRAW => (), - _ => return Ok(self.webgl_error(InvalidEnum)), - } - - handle_potential_webgl_error!(self, bound_buffer.buffer_data(target, &data_vec, usage)); - - Ok(()) + fn BufferData_(&self, target: u32, data: Option<ArrayBufferViewOrArrayBuffer>, usage: u32) { + let usage = handle_potential_webgl_error!(self, self.buffer_usage(usage), return); + let bound_buffer = handle_potential_webgl_error!(self, self.bound_buffer(target), return); + self.buffer_data(target, data, usage, bound_buffer) } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.5 - fn BufferData_(&self, target: u32, size: i64, usage: u32) -> Fallible<()> { - let bound_buffer = match target { - constants::ARRAY_BUFFER => self.bound_buffer_array.get(), - constants::ELEMENT_ARRAY_BUFFER => self.bound_buffer_element_array.get(), - _ => return Ok(self.webgl_error(InvalidEnum)), - }; - - let bound_buffer = match bound_buffer { - Some(bound_buffer) => bound_buffer, - None => return Ok(self.webgl_error(InvalidValue)), - }; - - if size < 0 { - return Ok(self.webgl_error(InvalidValue)); - } - - match usage { - constants::STREAM_DRAW | - constants::STATIC_DRAW | - constants::DYNAMIC_DRAW => (), - _ => return Ok(self.webgl_error(InvalidEnum)), - } - - // FIXME: Allocating a buffer based on user-requested size is - // not great, but we don't have a fallible allocation to try. - let data = vec![0u8; size as usize]; - handle_potential_webgl_error!(self, bound_buffer.buffer_data(target, &data, usage)); - - Ok(()) + fn BufferData(&self, target: u32, size: i64, usage: u32) { + let usage = handle_potential_webgl_error!(self, self.buffer_usage(usage), return); + let bound_buffer = handle_potential_webgl_error!(self, self.bound_buffer(target), return); + self.buffer_data_(target, size, usage, bound_buffer) } - #[allow(unsafe_code)] // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.5 - unsafe fn BufferSubData(&self, cx: *mut JSContext, target: u32, offset: i64, data: *mut JSObject) -> Fallible<()> { - if data.is_null() { - return Ok(self.webgl_error(InvalidValue)); - } - - typedarray!(in(cx) let array_buffer: ArrayBuffer = data); - let data_vec = match array_buffer { - Ok(mut data) => data.as_slice().to_vec(), - Err(_) => try!(fallible_array_buffer_view_to_vec(cx, data)), - }; - - let bound_buffer = match target { - constants::ARRAY_BUFFER => self.bound_buffer_array.get(), - constants::ELEMENT_ARRAY_BUFFER => self.bound_buffer_element_array.get(), - _ => return Ok(self.webgl_error(InvalidEnum)), - }; - - let bound_buffer = match bound_buffer { - Some(bound_buffer) => bound_buffer, - None => return Ok(self.webgl_error(InvalidOperation)), - }; - - if offset < 0 { - return Ok(self.webgl_error(InvalidValue)); - } - - if (offset as usize) + data_vec.len() > bound_buffer.capacity() { - return Ok(self.webgl_error(InvalidValue)); - } - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::BufferSubData(target, offset as isize, data_vec))) - .unwrap(); - - Ok(()) + #[allow(unsafe_code)] + fn BufferSubData(&self, target: u32, offset: i64, data: ArrayBufferViewOrArrayBuffer) { + let bound_buffer = handle_potential_webgl_error!(self, self.bound_buffer(target), return); + self.buffer_sub_data(target, offset, data, bound_buffer) } - #[allow(unsafe_code)] // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.8 - unsafe fn CompressedTexImage2D(&self, cx: *mut JSContext, _target: u32, _level: i32, _internal_format: u32, - _width: i32, _height: i32, _border: i32, pixels: *mut JSObject) -> Fallible<()> { - let _data = try!(fallible_array_buffer_view_to_vec(cx, pixels) ); - // FIXME: No compressed texture format is currently supported, so error out as per - // https://www.khronos.org/registry/webgl/specs/latest/1.0/#COMPRESSED_TEXTURE_SUPPORT - self.webgl_error(InvalidEnum); - Ok(()) + #[allow(unsafe_code)] + fn CompressedTexImage2D( + &self, + target: u32, + level: i32, + internal_format: u32, + width: i32, + height: i32, + border: i32, + data: CustomAutoRooterGuard<ArrayBufferView>, + ) { + let data = unsafe { data.as_slice() }; + self.compressed_tex_image_2d(target, level, internal_format, width, height, border, data) } - #[allow(unsafe_code)] // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.8 - unsafe fn CompressedTexSubImage2D(&self, cx: *mut JSContext, _target: u32, _level: i32, - _xoffset: i32, _yoffset: i32, _width: i32, _height: i32, - _format: u32, pixels: *mut JSObject) -> Fallible<()> { - let _data = try!(fallible_array_buffer_view_to_vec(cx, pixels)); - // FIXME: No compressed texture format is currently supported, so error out as per - // https://www.khronos.org/registry/webgl/specs/latest/1.0/#COMPRESSED_TEXTURE_SUPPORT - self.webgl_error(InvalidEnum); - - Ok(()) + #[allow(unsafe_code)] + fn CompressedTexSubImage2D( + &self, + target: u32, + level: i32, + xoffset: i32, + yoffset: i32, + width: i32, + height: i32, + format: u32, + data: CustomAutoRooterGuard<ArrayBufferView>, + ) { + let data = unsafe { data.as_slice() }; + self.compressed_tex_sub_image_2d( + target, level, xoffset, yoffset, width, height, format, data, + ) } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.8 - fn CopyTexImage2D(&self, target: u32, level: i32, internal_format: u32, - x: i32, y: i32, width: i32, height: i32, border: i32) { - if !self.validate_framebuffer_complete() { - return; - } - - let validator = CommonTexImage2DValidator::new(self, target, level, - internal_format, width, - height, border); + fn CopyTexImage2D( + &self, + target: u32, + level: i32, + internal_format: u32, + x: i32, + y: i32, + width: i32, + height: i32, + border: i32, + ) { + handle_potential_webgl_error!(self, self.validate_framebuffer(), return); + + let validator = CommonTexImage2DValidator::new( + self, + target, + level, + internal_format, + width, + height, + border, + ); let CommonTexImage2DValidatorResult { texture, target, @@ -1341,52 +2609,104 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext { Err(_) => return, }; - let image_info = texture.image_info_for_target(&target, level); + if texture.is_immutable() { + return self.webgl_error(InvalidOperation); + } - // The color buffer components can be dropped during the conversion to - // the internal_format, but new components cannot be added. - // - // Note that this only applies if we're copying to an already - // initialized texture. - // - // GL_INVALID_OPERATION is generated if the color buffer cannot be - // converted to the internal_format. - if let Some(old_internal_format) = image_info.internal_format() { - if old_internal_format.components() > internal_format.components() { - return self.webgl_error(InvalidOperation); - } + let framebuffer_format = match self.bound_draw_framebuffer.get() { + Some(fb) => match fb.attachment(constants::COLOR_ATTACHMENT0) { + Some(WebGLFramebufferAttachmentRoot::Renderbuffer(rb)) => { + TexFormat::from_gl_constant(rb.internal_format()) + }, + Some(WebGLFramebufferAttachmentRoot::Texture(texture)) => texture + .image_info_for_target(&target, 0) + .map(|info| info.internal_format()), + None => None, + }, + None => { + let attrs = self.GetContextAttributes().unwrap(); + Some(if attrs.alpha { + TexFormat::RGBA + } else { + TexFormat::RGB + }) + }, + }; + + let framebuffer_format = match framebuffer_format { + Some(f) => f, + None => { + self.webgl_error(InvalidOperation); + return; + }, + }; + + match (framebuffer_format, internal_format) { + (a, b) if a == b => (), + (TexFormat::RGBA, TexFormat::RGB) => (), + (TexFormat::RGBA, TexFormat::Alpha) => (), + (TexFormat::RGBA, TexFormat::Luminance) => (), + (TexFormat::RGBA, TexFormat::LuminanceAlpha) => (), + (TexFormat::RGB, TexFormat::Luminance) => (), + _ => { + self.webgl_error(InvalidOperation); + return; + }, } // NB: TexImage2D depth is always equal to 1 - handle_potential_webgl_error!(self, texture.initialize(target, - width as u32, - height as u32, 1, - internal_format, - level as u32, - None)); + handle_potential_webgl_error!( + self, + texture.initialize( + target, + width as u32, + height as u32, + 1, + internal_format, + level as u32, + None + ) + ); - let msg = WebGLCommand::CopyTexImage2D(target.as_gl_constant(), - level as i32, - internal_format.as_gl_constant(), - x, y, - width as i32, height as i32, - border as i32); + let msg = WebGLCommand::CopyTexImage2D( + target.as_gl_constant(), + level as i32, + internal_format.as_gl_constant(), + x, + y, + width as i32, + height as i32, + border as i32, + ); - self.ipc_renderer.send(CanvasMsg::WebGL(msg)).unwrap() + self.send_command(msg); } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.8 - fn CopyTexSubImage2D(&self, target: u32, level: i32, xoffset: i32, yoffset: i32, - x: i32, y: i32, width: i32, height: i32) { - if !self.validate_framebuffer_complete() { - return; - } + fn CopyTexSubImage2D( + &self, + target: u32, + level: i32, + xoffset: i32, + yoffset: i32, + x: i32, + y: i32, + width: i32, + height: i32, + ) { + handle_potential_webgl_error!(self, self.validate_framebuffer(), return); // NB: We use a dummy (valid) format and border in order to reuse the // common validations, but this should have its own validator. - let validator = CommonTexImage2DValidator::new(self, target, level, - TexFormat::RGBA.as_gl_constant(), - width, height, 0); + let validator = CommonTexImage2DValidator::new( + self, + target, + level, + TexFormat::RGBA.as_gl_constant(), + width, + height, + 0, + ); let CommonTexImage2DValidatorResult { texture, target, @@ -1399,72 +2719,81 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext { Err(_) => return, }; - let image_info = texture.image_info_for_target(&target, level); + let image_info = match texture.image_info_for_target(&target, level) { + Some(info) => info, + None => return self.webgl_error(InvalidOperation), + }; // GL_INVALID_VALUE is generated if: // - xoffset or yoffset is less than 0 // - x offset plus the width is greater than the texture width // - y offset plus the height is greater than the texture height - if xoffset < 0 || (xoffset as u32 + width) > image_info.width() || - yoffset < 0 || (yoffset as u32 + height) > image_info.height() { - self.webgl_error(InvalidValue); - return; + if xoffset < 0 || + (xoffset as u32 + width) > image_info.width() || + yoffset < 0 || + (yoffset as u32 + height) > image_info.height() + { + self.webgl_error(InvalidValue); + return; } - let msg = WebGLCommand::CopyTexSubImage2D(target.as_gl_constant(), - level as i32, xoffset, yoffset, - x, y, - width as i32, height as i32); + let msg = WebGLCommand::CopyTexSubImage2D( + target.as_gl_constant(), + level as i32, + xoffset, + yoffset, + x, + y, + width as i32, + height as i32, + ); - self.ipc_renderer.send(CanvasMsg::WebGL(msg)).unwrap(); + self.send_command(msg); } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.11 fn Clear(&self, mask: u32) { - if !self.validate_framebuffer_complete() { - return; + handle_potential_webgl_error!(self, self.validate_framebuffer(), return); + if mask & + !(constants::DEPTH_BUFFER_BIT | + constants::STENCIL_BUFFER_BIT | + constants::COLOR_BUFFER_BIT) != + 0 + { + return self.webgl_error(InvalidValue); } - self.ipc_renderer.send(CanvasMsg::WebGL(WebGLCommand::Clear(mask))).unwrap(); + self.send_command(WebGLCommand::Clear(mask)); self.mark_as_dirty(); } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3 fn ClearColor(&self, red: f32, green: f32, blue: f32, alpha: f32) { self.current_clear_color.set((red, green, blue, alpha)); - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::ClearColor(red, green, blue, alpha))) - .unwrap() + self.send_command(WebGLCommand::ClearColor(red, green, blue, alpha)); } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3 fn ClearDepth(&self, depth: f32) { - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::ClearDepth(depth as f64))) - .unwrap() + self.send_command(WebGLCommand::ClearDepth(depth)) } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3 fn ClearStencil(&self, stencil: i32) { - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::ClearStencil(stencil))) - .unwrap() + self.send_command(WebGLCommand::ClearStencil(stencil)) } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3 fn ColorMask(&self, r: bool, g: bool, b: bool, a: bool) { - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::ColorMask(r, g, b, a))) - .unwrap() + self.send_command(WebGLCommand::ColorMask(r, g, b, a)) } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3 fn CullFace(&self, mode: u32) { match mode { - constants::FRONT | constants::BACK | constants::FRONT_AND_BACK => - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::CullFace(mode))) - .unwrap(), + constants::FRONT | constants::BACK | constants::FRONT_AND_BACK => { + self.send_command(WebGLCommand::CullFace(mode)) + }, _ => self.webgl_error(InvalidEnum), } } @@ -1472,557 +2801,770 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext { // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3 fn FrontFace(&self, mode: u32) { match mode { - constants::CW | constants::CCW => - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::FrontFace(mode))) - .unwrap(), + constants::CW | constants::CCW => self.send_command(WebGLCommand::FrontFace(mode)), _ => self.webgl_error(InvalidEnum), } } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3 fn DepthFunc(&self, func: u32) { match func { - constants::NEVER | constants::LESS | - constants::EQUAL | constants::LEQUAL | - constants::GREATER | constants::NOTEQUAL | - constants::GEQUAL | constants::ALWAYS => - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::DepthFunc(func))) - .unwrap(), + constants::NEVER | + constants::LESS | + constants::EQUAL | + constants::LEQUAL | + constants::GREATER | + constants::NOTEQUAL | + constants::GEQUAL | + constants::ALWAYS => self.send_command(WebGLCommand::DepthFunc(func)), _ => self.webgl_error(InvalidEnum), } } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3 fn DepthMask(&self, flag: bool) { - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::DepthMask(flag))) - .unwrap() + self.send_command(WebGLCommand::DepthMask(flag)) } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3 fn DepthRange(&self, near: f32, far: f32) { - // From the WebGL 1.0 spec, 6.12: Viewport Depth Range: - // - // "A call to depthRange will generate an - // INVALID_OPERATION error if zNear is greater than - // zFar." + // https://www.khronos.org/registry/webgl/specs/latest/1.0/#VIEWPORT_DEPTH_RANGE if near > far { return self.webgl_error(InvalidOperation); } - - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::DepthRange(near as f64, far as f64))) - .unwrap() + self.send_command(WebGLCommand::DepthRange(near, far)) } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3 fn Enable(&self, cap: u32) { - if self.validate_feature_enum(cap) { - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::Enable(cap))) - .unwrap(); + if handle_potential_webgl_error!(self, self.capabilities.set(cap, true), return) { + self.send_command(WebGLCommand::Enable(cap)); } } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3 fn Disable(&self, cap: u32) { - if self.validate_feature_enum(cap) { - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::Disable(cap))) - .unwrap() + if handle_potential_webgl_error!(self, self.capabilities.set(cap, false), return) { + self.send_command(WebGLCommand::Disable(cap)); } } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9 - fn CompileShader(&self, shader: Option<&WebGLShader>) { - if let Some(shader) = shader { - shader.compile() - } + fn CompileShader(&self, shader: &WebGLShader) { + handle_potential_webgl_error!(self, self.validate_ownership(shader), return); + handle_potential_webgl_error!( + self, + shader.compile( + self.api_type, + self.webgl_version, + self.glsl_version, + &self.limits, + &self.extension_manager, + ) + ) } - // TODO(emilio): Probably in the future we should keep track of the - // generated objects, either here or in the webgl thread // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.5 - fn CreateBuffer(&self) -> Option<Root<WebGLBuffer>> { - WebGLBuffer::maybe_new(self.global().as_window(), self.ipc_renderer.clone()) + fn CreateBuffer(&self) -> Option<DomRoot<WebGLBuffer>> { + WebGLBuffer::maybe_new(self) } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.6 - fn CreateFramebuffer(&self) -> Option<Root<WebGLFramebuffer>> { - WebGLFramebuffer::maybe_new(self.global().as_window(), self.ipc_renderer.clone()) + fn CreateFramebuffer(&self) -> Option<DomRoot<WebGLFramebuffer>> { + WebGLFramebuffer::maybe_new(self) } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.7 - fn CreateRenderbuffer(&self) -> Option<Root<WebGLRenderbuffer>> { - WebGLRenderbuffer::maybe_new(self.global().as_window(), self.ipc_renderer.clone()) + fn CreateRenderbuffer(&self) -> Option<DomRoot<WebGLRenderbuffer>> { + WebGLRenderbuffer::maybe_new(self) } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.8 - fn CreateTexture(&self) -> Option<Root<WebGLTexture>> { - WebGLTexture::maybe_new(self.global().as_window(), self.ipc_renderer.clone()) + fn CreateTexture(&self) -> Option<DomRoot<WebGLTexture>> { + WebGLTexture::maybe_new(self) } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9 - fn CreateProgram(&self) -> Option<Root<WebGLProgram>> { - WebGLProgram::maybe_new(self.global().as_window(), self.ipc_renderer.clone()) + fn CreateProgram(&self) -> Option<DomRoot<WebGLProgram>> { + WebGLProgram::maybe_new(self) } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9 - fn CreateShader(&self, shader_type: u32) -> Option<Root<WebGLShader>> { + fn CreateShader(&self, shader_type: u32) -> Option<DomRoot<WebGLShader>> { match shader_type { constants::VERTEX_SHADER | constants::FRAGMENT_SHADER => {}, _ => { self.webgl_error(InvalidEnum); return None; - } + }, } - WebGLShader::maybe_new(self.global().as_window(), self.ipc_renderer.clone(), shader_type) + WebGLShader::maybe_new(self, shader_type) } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.5 fn DeleteBuffer(&self, buffer: Option<&WebGLBuffer>) { - if let Some(buffer) = buffer { - handle_object_deletion!(self, self.bound_buffer_array, buffer, - Some(WebGLCommand::BindBuffer(constants::ARRAY_BUFFER, None))); - handle_object_deletion!(self, self.bound_buffer_element_array, buffer, - Some(WebGLCommand::BindBuffer(constants::ELEMENT_ARRAY_BUFFER, None))); - buffer.delete() + let buffer = match buffer { + Some(buffer) => buffer, + None => return, + }; + handle_potential_webgl_error!(self, self.validate_ownership(buffer), return); + if buffer.is_marked_for_deletion() { + return; } + self.current_vao().unbind_buffer(buffer); + if self + .bound_buffer_array + .get() + .map_or(false, |b| buffer == &*b) + { + self.bound_buffer_array.set(None); + buffer.decrement_attached_counter(Operation::Infallible); + } + buffer.mark_for_deletion(Operation::Infallible); } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.6 fn DeleteFramebuffer(&self, framebuffer: Option<&WebGLFramebuffer>) { if let Some(framebuffer) = framebuffer { - handle_object_deletion!(self, self.bound_framebuffer, framebuffer, - Some(WebGLCommand::BindFramebuffer(constants::FRAMEBUFFER, - WebGLFramebufferBindingRequest::Default))); - framebuffer.delete() + // https://immersive-web.github.io/webxr/#opaque-framebuffer + // Can opaque framebuffers be deleted? + // https://github.com/immersive-web/webxr/issues/855 + handle_potential_webgl_error!(self, framebuffer.validate_transparent(), return); + handle_potential_webgl_error!(self, self.validate_ownership(framebuffer), return); + handle_object_deletion!( + self, + self.bound_draw_framebuffer, + framebuffer, + Some(WebGLCommand::BindFramebuffer( + framebuffer.target().unwrap(), + WebGLFramebufferBindingRequest::Default + )) + ); + framebuffer.delete(Operation::Infallible) } } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.7 fn DeleteRenderbuffer(&self, renderbuffer: Option<&WebGLRenderbuffer>) { if let Some(renderbuffer) = renderbuffer { - handle_object_deletion!(self, self.bound_renderbuffer, renderbuffer, - Some(WebGLCommand::BindRenderbuffer(constants::RENDERBUFFER, None))); - // From the GLES 2.0.25 spec, page 113: - // - // "If a renderbuffer object is deleted while its - // image is attached to the currently bound - // framebuffer, then it is as if - // FramebufferRenderbuffer had been called, with a - // renderbuffer of 0, for each attachment point to - // which this image was attached in the currently - // bound framebuffer." - // - if let Some(fb) = self.bound_framebuffer.get() { - fb.detach_renderbuffer(renderbuffer); - } - - renderbuffer.delete() + handle_potential_webgl_error!(self, self.validate_ownership(renderbuffer), return); + handle_object_deletion!( + self, + self.bound_renderbuffer, + renderbuffer, + Some(WebGLCommand::BindRenderbuffer( + constants::RENDERBUFFER, + None + )) + ); + renderbuffer.delete(Operation::Infallible) } } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.8 fn DeleteTexture(&self, texture: Option<&WebGLTexture>) { if let Some(texture) = texture { - handle_object_deletion!(self, self.bound_texture_2d, texture, - Some(WebGLCommand::BindTexture(constants::TEXTURE_2D, None))); - handle_object_deletion!(self, self.bound_texture_cube_map, texture, - Some(WebGLCommand::BindTexture(constants::TEXTURE_CUBE_MAP, None))); + handle_potential_webgl_error!(self, self.validate_ownership(texture), return); - // From the GLES 2.0.25 spec, page 113: + // From the GLES 2.0.25 spec, page 85: + // + // "If a texture that is currently bound to one of the targets + // TEXTURE_2D, or TEXTURE_CUBE_MAP is deleted, it is as though + // BindTexture had been executed with the same target and texture + // zero." // - // "If a texture object is deleted while its image is - // attached to the currently bound framebuffer, then - // it is as if FramebufferTexture2D had been called, - // with a texture of 0, for each attachment point to - // which this image was attached in the currently - // bound framebuffer." - if let Some(fb) = self.bound_framebuffer.get() { - fb.detach_texture(texture); + // The same texture may be bound to multiple texture units. + let mut active_unit_enum = self.textures.active_unit_enum(); + for (unit_enum, slot) in self.textures.iter() { + if let Some(target) = slot.unbind(texture) { + if unit_enum != active_unit_enum { + self.send_command(WebGLCommand::ActiveTexture(unit_enum)); + active_unit_enum = unit_enum; + } + self.send_command(WebGLCommand::BindTexture(target, None)); + } + } + + // Restore bound texture unit if it has been changed. + if active_unit_enum != self.textures.active_unit_enum() { + self.send_command(WebGLCommand::ActiveTexture( + self.textures.active_unit_enum(), + )); } - texture.delete() + + texture.delete(Operation::Infallible) } } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9 fn DeleteProgram(&self, program: Option<&WebGLProgram>) { if let Some(program) = program { - // FIXME: We should call glUseProgram(0), but - // WebGLCommand::UseProgram() doesn't take an Option - // currently. This is also a problem for useProgram(null) - handle_object_deletion!(self, self.current_program, program, None); - program.delete() + handle_potential_webgl_error!(self, self.validate_ownership(program), return); + program.mark_for_deletion(Operation::Infallible) } } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9 fn DeleteShader(&self, shader: Option<&WebGLShader>) { if let Some(shader) = shader { - shader.delete() + handle_potential_webgl_error!(self, self.validate_ownership(shader), return); + shader.mark_for_deletion(Operation::Infallible) } } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.11 fn DrawArrays(&self, mode: u32, first: i32, count: i32) { - match mode { - constants::POINTS | constants::LINE_STRIP | - constants::LINE_LOOP | constants::LINES | - constants::TRIANGLE_STRIP | constants::TRIANGLE_FAN | - constants::TRIANGLES => { - if self.current_program.get().is_none() { - return self.webgl_error(InvalidOperation); - } - - if first < 0 || count < 0 { - return self.webgl_error(InvalidValue); - } - - if !self.validate_framebuffer_complete() { - return; - } - - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::DrawArrays(mode, first, count))) - .unwrap(); - self.mark_as_dirty(); - }, - _ => self.webgl_error(InvalidEnum), - } + handle_potential_webgl_error!(self, self.draw_arrays_instanced(mode, first, count, 1)); } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.11 fn DrawElements(&self, mode: u32, count: i32, type_: u32, offset: i64) { - // From the GLES 2.0.25 spec, page 21: - // - // "type must be one of UNSIGNED_BYTE or UNSIGNED_SHORT" - let type_size = match type_ { - constants::UNSIGNED_BYTE => 1, - constants::UNSIGNED_SHORT => 2, - _ => return self.webgl_error(InvalidEnum), - }; - - if offset % type_size != 0 { - return self.webgl_error(InvalidOperation); - } - - if count < 0 { - return self.webgl_error(InvalidValue); - } - - if offset < 0 { - return self.webgl_error(InvalidValue); - } - - if self.current_program.get().is_none() { - // From the WebGL spec - // - // If the CURRENT_PROGRAM is null, an INVALID_OPERATION error will be generated. - // WebGL performs additional error checking beyond that specified - // in OpenGL ES 2.0 during calls to drawArrays and drawElements. - // - return self.webgl_error(InvalidOperation); - } - - if let Some(array_buffer) = self.bound_buffer_element_array.get() { - // WebGL Spec: check buffer overflows, must be a valid multiple of the size. - let val = offset as u64 + (count as u64 * type_size as u64); - if val > array_buffer.capacity() as u64 { - return self.webgl_error(InvalidOperation); - } - } else { - // From the WebGL spec - // - // a non-null WebGLBuffer must be bound to the ELEMENT_ARRAY_BUFFER binding point - // or an INVALID_OPERATION error will be generated. - // - return self.webgl_error(InvalidOperation); - } - - if !self.validate_framebuffer_complete() { - return; - } - - match mode { - constants::POINTS | constants::LINE_STRIP | - constants::LINE_LOOP | constants::LINES | - constants::TRIANGLE_STRIP | constants::TRIANGLE_FAN | - constants::TRIANGLES => { - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::DrawElements(mode, count, type_, offset))) - .unwrap(); - self.mark_as_dirty(); - }, - _ => self.webgl_error(InvalidEnum), - } + handle_potential_webgl_error!( + self, + self.draw_elements_instanced(mode, count, type_, offset, 1) + ); } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10 fn EnableVertexAttribArray(&self, attrib_id: u32) { - if attrib_id > self.limits.max_vertex_attribs { + if attrib_id >= self.limits.max_vertex_attribs { return self.webgl_error(InvalidValue); } - - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::EnableVertexAttribArray(attrib_id))) - .unwrap() + match self.webgl_version() { + WebGLVersion::WebGL1 => self + .current_vao() + .enabled_vertex_attrib_array(attrib_id, true), + WebGLVersion::WebGL2 => self + .current_vao_webgl2() + .enabled_vertex_attrib_array(attrib_id, true), + }; + self.send_command(WebGLCommand::EnableVertexAttribArray(attrib_id)); } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10 fn DisableVertexAttribArray(&self, attrib_id: u32) { - if attrib_id > self.limits.max_vertex_attribs { + if attrib_id >= self.limits.max_vertex_attribs { return self.webgl_error(InvalidValue); } - - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::DisableVertexAttribArray(attrib_id))) - .unwrap() + match self.webgl_version() { + WebGLVersion::WebGL1 => self + .current_vao() + .enabled_vertex_attrib_array(attrib_id, false), + WebGLVersion::WebGL2 => self + .current_vao_webgl2() + .enabled_vertex_attrib_array(attrib_id, false), + }; + self.send_command(WebGLCommand::DisableVertexAttribArray(attrib_id)); } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10 - fn GetActiveUniform(&self, program: Option<&WebGLProgram>, index: u32) -> Option<Root<WebGLActiveInfo>> { - let program = match program { - Some(program) => program, - None => { - // Reasons to generate InvalidValue error - // From the GLES 2.0 spec - // - // "INVALID_VALUE is generated if index is greater than or equal - // to the number of active uniform variables in program" - // - // A null program has no uniforms so any index is always greater than the active uniforms - // WebGl conformance expects error with null programs. Check tests in get-active-test.html - self.webgl_error(InvalidValue); - return None; - } - }; - + fn GetActiveUniform( + &self, + program: &WebGLProgram, + index: u32, + ) -> Option<DomRoot<WebGLActiveInfo>> { + handle_potential_webgl_error!(self, self.validate_ownership(program), return None); match program.get_active_uniform(index) { Ok(ret) => Some(ret), Err(e) => { self.webgl_error(e); return None; - } + }, } } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10 - fn GetActiveAttrib(&self, program: Option<&WebGLProgram>, index: u32) -> Option<Root<WebGLActiveInfo>> { - let program = match program { - Some(program) => program, - None => { - // Reasons to generate InvalidValue error - // From the GLES 2.0 spec - // - // "INVALID_VALUE is generated if index is greater than or equal - // to the number of active attribute variables in program" - // - // A null program has no attributes so any index is always greater than the active uniforms - // WebGl conformance expects error with null programs. Check tests in get-active-test.html - self.webgl_error(InvalidValue); - return None; - } + fn GetActiveAttrib( + &self, + program: &WebGLProgram, + index: u32, + ) -> Option<DomRoot<WebGLActiveInfo>> { + handle_potential_webgl_error!(self, self.validate_ownership(program), return None); + handle_potential_webgl_error!(self, program.get_active_attrib(index).map(Some), None) + } + + // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10 + fn GetAttribLocation(&self, program: &WebGLProgram, name: DOMString) -> i32 { + handle_potential_webgl_error!(self, self.validate_ownership(program), return -1); + handle_potential_webgl_error!(self, program.get_attrib_location(name), -1) + } + + #[allow(unsafe_code)] + // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.6 + fn GetFramebufferAttachmentParameter( + &self, + cx: SafeJSContext, + target: u32, + attachment: u32, + pname: u32, + ) -> JSVal { + // Check if currently bound framebuffer is non-zero as per spec. + if let Some(fb) = self.bound_draw_framebuffer.get() { + // Opaque framebuffers cannot have their attachments inspected + // https://immersive-web.github.io/webxr/#opaque-framebuffer + handle_potential_webgl_error!(self, fb.validate_transparent(), return NullValue()); + } else { + self.webgl_error(InvalidOperation); + return NullValue(); + } + + // Note: commented out stuff is for the WebGL2 standard. + let target_matches = match target { + // constants::READ_FRAMEBUFFER | + // constants::DRAW_FRAMEBUFFER => true, + constants::FRAMEBUFFER => true, + _ => false, + }; + let attachment_matches = match attachment { + // constants::MAX_COLOR_ATTACHMENTS ... gl::COLOR_ATTACHMENT0 | + // constants::BACK | + constants::COLOR_ATTACHMENT0 | + constants::DEPTH_STENCIL_ATTACHMENT | + constants::DEPTH_ATTACHMENT | + constants::STENCIL_ATTACHMENT => true, + _ => false, + }; + let pname_matches = match pname { + // constants::FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE | + // constants::FRAMEBUFFER_ATTACHMENT_BLUE_SIZE | + // constants::FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING | + // constants::FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE | + // constants::FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE | + // constants::FRAMEBUFFER_ATTACHMENT_GREEN_SIZE | + // constants::FRAMEBUFFER_ATTACHMENT_RED_SIZE | + // constants::FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE | + // constants::FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER | + constants::FRAMEBUFFER_ATTACHMENT_OBJECT_NAME | + constants::FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE | + constants::FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE | + constants::FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL => true, + _ => false, }; - match program.get_active_attrib(index) { - Ok(ret) => Some(ret), - Err(e) => { - self.webgl_error(e); - return None; + let bound_attachment_matches = match self + .bound_draw_framebuffer + .get() + .unwrap() + .attachment(attachment) + { + Some(attachment_root) => match attachment_root { + WebGLFramebufferAttachmentRoot::Renderbuffer(_) => match pname { + constants::FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE | + constants::FRAMEBUFFER_ATTACHMENT_OBJECT_NAME => true, + _ => false, + }, + WebGLFramebufferAttachmentRoot::Texture(_) => match pname { + constants::FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE | + constants::FRAMEBUFFER_ATTACHMENT_OBJECT_NAME | + constants::FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL | + constants::FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE => true, + _ => false, + }, + }, + _ => match pname { + constants::FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE => true, + _ => false, + }, + }; + + if !target_matches || !attachment_matches || !pname_matches || !bound_attachment_matches { + self.webgl_error(InvalidEnum); + return NullValue(); + } + + // From the GLES2 spec: + // + // If the value of FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE is NONE, + // then querying any other pname will generate INVALID_ENUM. + // + // otherwise, return `WebGLRenderbuffer` or `WebGLTexture` dom object + if pname == constants::FRAMEBUFFER_ATTACHMENT_OBJECT_NAME { + // if fb is None, an INVALID_OPERATION is returned + // at the beggining of the function, so `.unwrap()` will never panic + let fb = self.bound_draw_framebuffer.get().unwrap(); + if let Some(webgl_attachment) = fb.attachment(attachment) { + match webgl_attachment { + WebGLFramebufferAttachmentRoot::Renderbuffer(rb) => unsafe { + rooted!(in(*cx) let mut rval = NullValue()); + rb.to_jsval(*cx, rval.handle_mut()); + return rval.get(); + }, + WebGLFramebufferAttachmentRoot::Texture(texture) => unsafe { + rooted!(in(*cx) let mut rval = NullValue()); + texture.to_jsval(*cx, rval.handle_mut()); + return rval.get(); + }, + } } + self.webgl_error(InvalidEnum); + return NullValue(); } + + let (sender, receiver) = webgl_channel().unwrap(); + self.send_command(WebGLCommand::GetFramebufferAttachmentParameter( + target, attachment, pname, sender, + )); + + Int32Value(receiver.recv().unwrap()) } - // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10 - fn GetAttribLocation(&self, program: Option<&WebGLProgram>, name: DOMString) -> i32 { - if let Some(program) = program { - handle_potential_webgl_error!(self, program.get_attrib_location(name), None).unwrap_or(-1) - } else { - -1 + // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.7 + fn GetRenderbufferParameter(&self, _cx: SafeJSContext, target: u32, pname: u32) -> JSVal { + // We do not check to see if the renderbuffer came from an opaque framebuffer + // https://github.com/immersive-web/webxr/issues/862 + let target_matches = target == constants::RENDERBUFFER; + + let pname_matches = match pname { + constants::RENDERBUFFER_WIDTH | + constants::RENDERBUFFER_HEIGHT | + constants::RENDERBUFFER_INTERNAL_FORMAT | + constants::RENDERBUFFER_RED_SIZE | + constants::RENDERBUFFER_GREEN_SIZE | + constants::RENDERBUFFER_BLUE_SIZE | + constants::RENDERBUFFER_ALPHA_SIZE | + constants::RENDERBUFFER_DEPTH_SIZE | + constants::RENDERBUFFER_STENCIL_SIZE => true, + _ => false, + }; + + if !target_matches || !pname_matches { + self.webgl_error(InvalidEnum); + return NullValue(); + } + + if self.bound_renderbuffer.get().is_none() { + self.webgl_error(InvalidOperation); + return NullValue(); } + + let result = if pname == constants::RENDERBUFFER_INTERNAL_FORMAT { + let rb = self.bound_renderbuffer.get().unwrap(); + rb.internal_format() as i32 + } else { + let (sender, receiver) = webgl_channel().unwrap(); + self.send_command(WebGLCommand::GetRenderbufferParameter( + target, pname, sender, + )); + receiver.recv().unwrap() + }; + + Int32Value(result) } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9 - fn GetProgramInfoLog(&self, program: Option<&WebGLProgram>) -> Option<DOMString> { - if let Some(program) = program { - match program.get_info_log() { - Ok(value) => Some(DOMString::from(value)), - Err(e) => { - self.webgl_error(e); - None - } - } - } else { - self.webgl_error(WebGLError::InvalidValue); - None + fn GetProgramInfoLog(&self, program: &WebGLProgram) -> Option<DOMString> { + handle_potential_webgl_error!(self, self.validate_ownership(program), return None); + match program.get_info_log() { + Ok(value) => Some(DOMString::from(value)), + Err(e) => { + self.webgl_error(e); + None + }, } } - #[allow(unsafe_code)] // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9 - unsafe fn GetProgramParameter(&self, _: *mut JSContext, program: Option<&WebGLProgram>, param_id: u32) -> JSVal { - if let Some(program) = program { - match handle_potential_webgl_error!(self, program.parameter(param_id), WebGLParameter::Invalid) { - WebGLParameter::Int(val) => Int32Value(val), - WebGLParameter::Bool(val) => BooleanValue(val), - WebGLParameter::String(_) => panic!("Program parameter should not be string"), - WebGLParameter::Float(_) => panic!("Program parameter should not be float"), - WebGLParameter::FloatArray(_) => { - panic!("Program paramenter should not be float array") - } - WebGLParameter::Invalid => NullValue(), - } - } else { - NullValue() + fn GetProgramParameter(&self, _: SafeJSContext, program: &WebGLProgram, param: u32) -> JSVal { + handle_potential_webgl_error!(self, self.validate_ownership(program), return NullValue()); + if program.is_deleted() { + self.webgl_error(InvalidOperation); + return NullValue(); + } + match param { + constants::DELETE_STATUS => BooleanValue(program.is_marked_for_deletion()), + constants::LINK_STATUS => BooleanValue(program.is_linked()), + constants::VALIDATE_STATUS => { + // FIXME(nox): This could be cached on the DOM side when we call validateProgram + // but I'm not sure when the value should be reset. + let (sender, receiver) = webgl_channel().unwrap(); + self.send_command(WebGLCommand::GetProgramValidateStatus(program.id(), sender)); + BooleanValue(receiver.recv().unwrap()) + }, + constants::ATTACHED_SHADERS => { + // FIXME(nox): This allocates a vector and roots a couple of shaders for nothing. + Int32Value( + program + .attached_shaders() + .map(|shaders| shaders.len() as i32) + .unwrap_or(0), + ) + }, + constants::ACTIVE_ATTRIBUTES => Int32Value(program.active_attribs().len() as i32), + constants::ACTIVE_UNIFORMS => Int32Value(program.active_uniforms().len() as i32), + _ => { + self.webgl_error(InvalidEnum); + NullValue() + }, } } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9 - fn GetShaderInfoLog(&self, shader: Option<&WebGLShader>) -> Option<DOMString> { - shader.and_then(|s| s.info_log()).map(DOMString::from) + fn GetShaderInfoLog(&self, shader: &WebGLShader) -> Option<DOMString> { + handle_potential_webgl_error!(self, self.validate_ownership(shader), return None); + Some(shader.info_log()) } - #[allow(unsafe_code)] // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9 - unsafe fn GetShaderParameter(&self, _: *mut JSContext, shader: Option<&WebGLShader>, param_id: u32) -> JSVal { - if let Some(shader) = shader { - match handle_potential_webgl_error!(self, shader.parameter(param_id), WebGLParameter::Invalid) { - WebGLParameter::Int(val) => Int32Value(val), - WebGLParameter::Bool(val) => BooleanValue(val), - WebGLParameter::String(_) => panic!("Shader parameter should not be string"), - WebGLParameter::Float(_) => panic!("Shader parameter should not be float"), - WebGLParameter::FloatArray(_) => { - panic!("Shader paramenter should not be float array") - } - WebGLParameter::Invalid => NullValue(), - } - } else { - NullValue() + fn GetShaderParameter(&self, _: SafeJSContext, shader: &WebGLShader, param: u32) -> JSVal { + handle_potential_webgl_error!(self, self.validate_ownership(shader), return NullValue()); + if shader.is_deleted() { + self.webgl_error(InvalidValue); + return NullValue(); + } + match param { + constants::DELETE_STATUS => BooleanValue(shader.is_marked_for_deletion()), + constants::COMPILE_STATUS => BooleanValue(shader.successfully_compiled()), + constants::SHADER_TYPE => UInt32Value(shader.gl_type()), + _ => { + self.webgl_error(InvalidEnum); + NullValue() + }, } } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9 - fn GetShaderPrecisionFormat(&self, - shader_type: u32, - precision_type: u32) - -> Option<Root<WebGLShaderPrecisionFormat>> { - let (sender, receiver) = webrender_traits::channel::msg_channel().unwrap(); - self.ipc_renderer.send(CanvasMsg::WebGL(WebGLCommand::GetShaderPrecisionFormat(shader_type, - precision_type, - sender))) - .unwrap(); - match receiver.recv().unwrap() { - Ok((range_min, range_max, precision)) => { - Some(WebGLShaderPrecisionFormat::new(self.global().as_window(), range_min, range_max, precision)) - }, - Err(error) => { - self.webgl_error(error); - None - } + fn GetShaderPrecisionFormat( + &self, + shader_type: u32, + precision_type: u32, + ) -> Option<DomRoot<WebGLShaderPrecisionFormat>> { + match shader_type { + constants::FRAGMENT_SHADER | constants::VERTEX_SHADER => (), + _ => { + self.webgl_error(InvalidEnum); + return None; + }, } + + match precision_type { + constants::LOW_FLOAT | + constants::MEDIUM_FLOAT | + constants::HIGH_FLOAT | + constants::LOW_INT | + constants::MEDIUM_INT | + constants::HIGH_INT => (), + _ => { + self.webgl_error(InvalidEnum); + return None; + }, + } + + let (sender, receiver) = webgl_channel().unwrap(); + self.send_command(WebGLCommand::GetShaderPrecisionFormat( + shader_type, + precision_type, + sender, + )); + + let (range_min, range_max, precision) = receiver.recv().unwrap(); + Some(WebGLShaderPrecisionFormat::new( + self.global().as_window(), + range_min, + range_max, + precision, + )) } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10 - fn GetUniformLocation(&self, - program: Option<&WebGLProgram>, - name: DOMString) -> Option<Root<WebGLUniformLocation>> { - program.and_then(|p| { - handle_potential_webgl_error!(self, p.get_uniform_location(name), None) - .map(|location| WebGLUniformLocation::new(self.global().as_window(), location, p.id())) - }) + fn GetUniformLocation( + &self, + program: &WebGLProgram, + name: DOMString, + ) -> Option<DomRoot<WebGLUniformLocation>> { + handle_potential_webgl_error!(self, self.validate_ownership(program), return None); + handle_potential_webgl_error!(self, program.get_uniform_location(name), None) } #[allow(unsafe_code)] // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9 - unsafe fn GetVertexAttrib(&self, cx: *mut JSContext, index: u32, pname: u32) -> JSVal { - if index == 0 && pname == constants::CURRENT_VERTEX_ATTRIB { - rooted!(in(cx) let mut result = UndefinedValue()); - let (x, y, z, w) = self.current_vertex_attrib_0.get(); - let attrib = vec![x, y, z, w]; - attrib.to_jsval(cx, result.handle_mut()); - return result.get() - } - - let (sender, receiver) = webrender_traits::channel::msg_channel().unwrap(); - self.ipc_renderer.send(CanvasMsg::WebGL(WebGLCommand::GetVertexAttrib(index, pname, sender))).unwrap(); - - match handle_potential_webgl_error!(self, receiver.recv().unwrap(), WebGLParameter::Invalid) { - WebGLParameter::Int(val) => Int32Value(val), - WebGLParameter::Bool(val) => BooleanValue(val), - WebGLParameter::String(_) => panic!("Vertex attrib should not be string"), - WebGLParameter::Float(_) => panic!("Vertex attrib should not be float"), - WebGLParameter::FloatArray(val) => { - rooted!(in(cx) let mut result = UndefinedValue()); - val.to_jsval(cx, result.handle_mut()); - result.get() + fn GetVertexAttrib(&self, cx: SafeJSContext, index: u32, param: u32) -> JSVal { + let get_attrib = |data: Ref<VertexAttribData>| -> JSVal { + if param == constants::CURRENT_VERTEX_ATTRIB { + let attrib = self.current_vertex_attribs.borrow()[index as usize]; + match attrib { + VertexAttrib::Float(x, y, z, w) => { + let value = [x, y, z, w]; + unsafe { + rooted!(in(*cx) let mut result = ptr::null_mut::<JSObject>()); + let _ = Float32Array::create( + *cx, + CreateWith::Slice(&value), + result.handle_mut(), + ) + .unwrap(); + return ObjectValue(result.get()); + } + }, + VertexAttrib::Int(x, y, z, w) => { + let value = [x, y, z, w]; + unsafe { + rooted!(in(*cx) let mut result = ptr::null_mut::<JSObject>()); + let _ = Int32Array::create( + *cx, + CreateWith::Slice(&value), + result.handle_mut(), + ) + .unwrap(); + return ObjectValue(result.get()); + } + }, + VertexAttrib::Uint(x, y, z, w) => { + let value = [x, y, z, w]; + unsafe { + rooted!(in(*cx) let mut result = ptr::null_mut::<JSObject>()); + let _ = Uint32Array::create( + *cx, + CreateWith::Slice(&value), + result.handle_mut(), + ) + .unwrap(); + return ObjectValue(result.get()); + } + }, + }; + } + if !self + .extension_manager + .is_get_vertex_attrib_name_enabled(param) + { + self.webgl_error(WebGLError::InvalidEnum); + return NullValue(); } - WebGLParameter::Invalid => NullValue(), + + match param { + constants::VERTEX_ATTRIB_ARRAY_ENABLED => BooleanValue(data.enabled_as_array), + constants::VERTEX_ATTRIB_ARRAY_SIZE => Int32Value(data.size as i32), + constants::VERTEX_ATTRIB_ARRAY_TYPE => Int32Value(data.type_ as i32), + constants::VERTEX_ATTRIB_ARRAY_NORMALIZED => BooleanValue(data.normalized), + constants::VERTEX_ATTRIB_ARRAY_STRIDE => Int32Value(data.stride as i32), + constants::VERTEX_ATTRIB_ARRAY_BUFFER_BINDING => unsafe { + rooted!(in(*cx) let mut jsval = NullValue()); + if let Some(buffer) = data.buffer() { + buffer.to_jsval(*cx, jsval.handle_mut()); + } + jsval.get() + }, + ANGLEInstancedArraysConstants::VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE => { + UInt32Value(data.divisor) + }, + _ => { + self.webgl_error(InvalidEnum); + NullValue() + }, + } + }; + + match self.webgl_version() { + WebGLVersion::WebGL1 => { + let current_vao = self.current_vao(); + let data = handle_potential_webgl_error!( + self, + current_vao.get_vertex_attrib(index).ok_or(InvalidValue), + return NullValue() + ); + get_attrib(data) + }, + WebGLVersion::WebGL2 => { + let current_vao = self.current_vao_webgl2(); + let data = handle_potential_webgl_error!( + self, + current_vao.get_vertex_attrib(index).ok_or(InvalidValue), + return NullValue() + ); + get_attrib(data) + }, + } + } + + // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10 + fn GetVertexAttribOffset(&self, index: u32, pname: u32) -> i64 { + if pname != constants::VERTEX_ATTRIB_ARRAY_POINTER { + self.webgl_error(InvalidEnum); + return 0; + } + match self.webgl_version() { + WebGLVersion::WebGL1 => { + let current_vao = self.current_vao(); + let data = handle_potential_webgl_error!( + self, + current_vao.get_vertex_attrib(index).ok_or(InvalidValue), + return 0 + ); + data.offset as i64 + }, + WebGLVersion::WebGL2 => { + let current_vao = self.current_vao_webgl2(); + let data = handle_potential_webgl_error!( + self, + current_vao.get_vertex_attrib(index).ok_or(InvalidValue), + return 0 + ); + data.offset as i64 + }, } } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3 fn Hint(&self, target: u32, mode: u32) { - if target != constants::GENERATE_MIPMAP_HINT { + if target != constants::GENERATE_MIPMAP_HINT && + !self.extension_manager.is_hint_target_enabled(target) + { return self.webgl_error(InvalidEnum); } match mode { - constants::FASTEST | - constants::NICEST | - constants::DONT_CARE => (), + constants::FASTEST | constants::NICEST | constants::DONT_CARE => (), _ => return self.webgl_error(InvalidEnum), } - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::Hint(target, mode))) - .unwrap() + self.send_command(WebGLCommand::Hint(target, mode)); } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.5 fn IsBuffer(&self, buffer: Option<&WebGLBuffer>) -> bool { - buffer.map_or(false, |buf| buf.target().is_some() && !buf.is_deleted()) + buffer.map_or(false, |buf| { + self.validate_ownership(buf).is_ok() && buf.target().is_some() && !buf.is_deleted() + }) } - // TODO: We could write this without IPC, recording the calls to `enable` and `disable`. // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3 fn IsEnabled(&self, cap: u32) -> bool { - if self.validate_feature_enum(cap) { - let (sender, receiver) = webrender_traits::channel::msg_channel().unwrap(); - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::IsEnabled(cap, sender))) - .unwrap(); - return receiver.recv().unwrap(); - } - - false + handle_potential_webgl_error!(self, self.capabilities.is_enabled(cap), false) } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.6 fn IsFramebuffer(&self, frame_buffer: Option<&WebGLFramebuffer>) -> bool { - frame_buffer.map_or(false, |buf| buf.target().is_some() && !buf.is_deleted()) + frame_buffer.map_or(false, |buf| { + self.validate_ownership(buf).is_ok() && buf.target().is_some() && !buf.is_deleted() + }) } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9 fn IsProgram(&self, program: Option<&WebGLProgram>) -> bool { - program.map_or(false, |p| !p.is_deleted()) + program.map_or(false, |p| { + self.validate_ownership(p).is_ok() && !p.is_deleted() + }) } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.7 fn IsRenderbuffer(&self, render_buffer: Option<&WebGLRenderbuffer>) -> bool { - render_buffer.map_or(false, |buf| buf.ever_bound() && !buf.is_deleted()) + render_buffer.map_or(false, |buf| { + self.validate_ownership(buf).is_ok() && buf.ever_bound() && !buf.is_deleted() + }) } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9 fn IsShader(&self, shader: Option<&WebGLShader>) -> bool { - shader.map_or(false, |s| !s.is_deleted() || s.is_attached()) + shader.map_or(false, |s| { + self.validate_ownership(s).is_ok() && !s.is_deleted() + }) } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.8 fn IsTexture(&self, texture: Option<&WebGLTexture>) -> bool { - texture.map_or(false, |tex| tex.target().is_some() && !tex.is_deleted()) + texture.map_or(false, |tex| { + self.validate_ownership(tex).is_ok() && tex.target().is_some() && !tex.is_invalid() + }) } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3 @@ -2031,9 +3573,7 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext { return self.webgl_error(InvalidValue); } - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::LineWidth(width))) - .unwrap() + self.send_command(WebGLCommand::LineWidth(width)) } // NOTE: Usage of this function could affect rendering while we keep using @@ -2043,196 +3583,184 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext { let mut texture_settings = self.texture_unpacking_settings.get(); match param_name { constants::UNPACK_FLIP_Y_WEBGL => { - if param_value != 0 { - texture_settings.insert(FLIP_Y_AXIS) - } else { - texture_settings.remove(FLIP_Y_AXIS) - } - - self.texture_unpacking_settings.set(texture_settings); - return; + texture_settings.set(TextureUnpacking::FLIP_Y_AXIS, param_value != 0); }, constants::UNPACK_PREMULTIPLY_ALPHA_WEBGL => { - if param_value != 0 { - texture_settings.insert(PREMULTIPLY_ALPHA) - } else { - texture_settings.remove(PREMULTIPLY_ALPHA) - } - - self.texture_unpacking_settings.set(texture_settings); - return; + texture_settings.set(TextureUnpacking::PREMULTIPLY_ALPHA, param_value != 0); }, constants::UNPACK_COLORSPACE_CONVERSION_WEBGL => { - match param_value as u32 { - constants::BROWSER_DEFAULT_WEBGL - => texture_settings.insert(CONVERT_COLORSPACE), - constants::NONE - => texture_settings.remove(CONVERT_COLORSPACE), + let convert = match param_value as u32 { + constants::BROWSER_DEFAULT_WEBGL => true, + constants::NONE => false, _ => return self.webgl_error(InvalidEnum), + }; + texture_settings.set(TextureUnpacking::CONVERT_COLORSPACE, convert); + }, + constants::UNPACK_ALIGNMENT => { + match param_value { + 1 | 2 | 4 | 8 => (), + _ => return self.webgl_error(InvalidValue), } - - self.texture_unpacking_settings.set(texture_settings); + self.texture_unpacking_alignment.set(param_value as u32); return; }, - constants::UNPACK_ALIGNMENT | constants::PACK_ALIGNMENT => { match param_value { 1 | 2 | 4 | 8 => (), _ => return self.webgl_error(InvalidValue), } - self.texture_unpacking_alignment.set(param_value as u32); + // We never actually change the actual value on the GL side + // because it's better to receive the pixels without the padding + // and then write the result at the right place in ReadPixels. + self.texture_packing_alignment.set(param_value as u8); return; }, _ => return self.webgl_error(InvalidEnum), } + self.texture_unpacking_settings.set(texture_settings); } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3 fn PolygonOffset(&self, factor: f32, units: f32) { - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::PolygonOffset(factor, units))) - .unwrap() + self.send_command(WebGLCommand::PolygonOffset(factor, units)) } - #[allow(unsafe_code)] // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.12 - unsafe fn ReadPixels(&self, cx: *mut JSContext, x: i32, y: i32, width: i32, height: i32, - format: u32, pixel_type: u32, pixels: *mut JSObject) -> Fallible<()> { - if pixels.is_null() { - return Ok(self.webgl_error(InvalidValue)); - } - - typedarray!(in(cx) let mut pixels_data: ArrayBufferView = pixels); - let (array_type, mut data) = match { pixels_data.as_mut() } { - Ok(data) => (data.get_array_type(), data.as_mut_slice()), - Err(_) => return Err(Error::Type("Not an ArrayBufferView".to_owned())), - }; - - if !self.validate_framebuffer_complete() { - return Ok(()); - } + #[allow(unsafe_code)] + fn ReadPixels( + &self, + x: i32, + y: i32, + width: i32, + height: i32, + format: u32, + pixel_type: u32, + mut pixels: CustomAutoRooterGuard<Option<ArrayBufferView>>, + ) { + handle_potential_webgl_error!(self, self.validate_framebuffer(), return); + + let pixels = + handle_potential_webgl_error!(self, pixels.as_mut().ok_or(InvalidValue), return); - match array_type { - Type::Uint8 => (), - _ => return Ok(self.webgl_error(InvalidOperation)), + if width < 0 || height < 0 { + return self.webgl_error(InvalidValue); } - // From the WebGL specification, 5.14.12 Reading back pixels - // - // "Only two combinations of format and type are - // accepted. The first is format RGBA and type - // UNSIGNED_BYTE. The second is an implementation-chosen - // format. The values of format and type for this format - // may be determined by calling getParameter with the - // symbolic constants IMPLEMENTATION_COLOR_READ_FORMAT - // and IMPLEMENTATION_COLOR_READ_TYPE, respectively. The - // implementation-chosen format may vary depending on the - // format of the currently bound rendering - // surface. Unsupported combinations of format and type - // will generate an INVALID_OPERATION error." - // - // To avoid having to support general format packing math, we - // always report RGBA/UNSIGNED_BYTE as our only supported - // format. if format != constants::RGBA || pixel_type != constants::UNSIGNED_BYTE { - return Ok(self.webgl_error(InvalidOperation)); + return self.webgl_error(InvalidOperation); } - let cpp = 4; - - // "If pixels is non-null, but is not large enough to - // retrieve all of the pixels in the specified rectangle - // taking into account pixel store modes, an - // INVALID_OPERATION error is generated." - let stride = match width.checked_mul(cpp) { - Some(stride) => stride, - _ => return Ok(self.webgl_error(InvalidOperation)), - }; - match height.checked_mul(stride) { - Some(size) if size <= data.len() as i32 => {} - _ => return Ok(self.webgl_error(InvalidOperation)), + if pixels.get_array_type() != Type::Uint8 { + return self.webgl_error(InvalidOperation); } - // "For any pixel lying outside the frame buffer, the - // corresponding destination buffer range remains - // untouched; see Reading Pixels Outside the - // Framebuffer." - let mut x = x; - let mut y = y; - let mut width = width; - let mut height = height; - let mut dst_offset = 0; + let (fb_width, fb_height) = handle_potential_webgl_error!( + self, + self.get_current_framebuffer_size().ok_or(InvalidOperation), + return + ); - if x < 0 { - dst_offset += cpp * -x; - width += x; - x = 0; + if width == 0 || height == 0 { + return; } - if y < 0 { - dst_offset += stride * -y; - height += y; - y = 0; - } + let bytes_per_pixel = 4; - if width < 0 || height < 0 { - return Ok(self.webgl_error(InvalidValue)); - } + let row_len = handle_potential_webgl_error!( + self, + width.checked_mul(bytes_per_pixel).ok_or(InvalidOperation), + return + ); - match self.get_current_framebuffer_size() { - Some((fb_width, fb_height)) => { - if x + width > fb_width { - width = fb_width - x; - } - if y + height > fb_height { - height = fb_height - y; - } - } - _ => return Ok(self.webgl_error(InvalidOperation)), + let pack_alignment = self.texture_packing_alignment.get() as i32; + let dest_padding = match row_len % pack_alignment { + 0 => 0, + remainder => pack_alignment - remainder, }; + let dest_stride = row_len + dest_padding; + + let full_rows_len = handle_potential_webgl_error!( + self, + dest_stride.checked_mul(height - 1).ok_or(InvalidOperation), + return + ); + let required_dest_len = handle_potential_webgl_error!( + self, + full_rows_len.checked_add(row_len).ok_or(InvalidOperation), + return + ); + + let dest = unsafe { pixels.as_mut_slice() }; + if dest.len() < required_dest_len as usize { + return self.webgl_error(InvalidOperation); + } - let (sender, receiver) = webrender_traits::channel::msg_channel().unwrap(); - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::ReadPixels(x, y, width, height, format, pixel_type, sender))) - .unwrap(); + let src_origin = Point2D::new(x, y); + let src_size = Size2D::new(width as u32, height as u32); + let fb_size = Size2D::new(fb_width as u32, fb_height as u32); + let src_rect = match pixels::clip(src_origin, src_size.to_u64(), fb_size.to_u64()) { + Some(rect) => rect, + None => return, + }; - let result = receiver.recv().unwrap(); + // Note: we're casting a Rect<u64> back into a Rect<u32> here, but it's okay because + // it used u32 data types to begin with. It just got converted to Rect<u64> in + // pixels::clip + let src_rect = src_rect.to_u32(); - for i in 0..height { - for j in 0..(width * cpp) { - data[(dst_offset + i * stride + j) as usize] = - result[(i * width * cpp + j) as usize]; - } + let mut dest_offset = 0; + if x < 0 { + dest_offset += -x * bytes_per_pixel; + } + if y < 0 { + dest_offset += -y * row_len; } - Ok(()) + let (sender, receiver) = ipc::bytes_channel().unwrap(); + self.send_command(WebGLCommand::ReadPixels( + src_rect, format, pixel_type, sender, + )); + let src = receiver.recv().unwrap(); + + let src_row_len = src_rect.size.width as usize * bytes_per_pixel as usize; + for i in 0..src_rect.size.height { + let dest_start = dest_offset as usize + i as usize * dest_stride as usize; + let dest_end = dest_start + src_row_len; + let src_start = i as usize * src_row_len; + let src_end = src_start + src_row_len; + dest[dest_start..dest_end].copy_from_slice(&src[src_start..src_end]); + } } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3 fn SampleCoverage(&self, value: f32, invert: bool) { - self.ipc_renderer.send(CanvasMsg::WebGL(WebGLCommand::SampleCoverage(value, invert))).unwrap(); + self.send_command(WebGLCommand::SampleCoverage(value, invert)); } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.4 fn Scissor(&self, x: i32, y: i32, width: i32, height: i32) { if width < 0 || height < 0 { - return self.webgl_error(InvalidValue) + return self.webgl_error(InvalidValue); } + let width = width as u32; + let height = height as u32; + self.current_scissor.set((x, y, width, height)); - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::Scissor(x, y, width, height))) - .unwrap() + self.send_command(WebGLCommand::Scissor(x, y, width, height)); } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3 fn StencilFunc(&self, func: u32, ref_: i32, mask: u32) { match func { - constants::NEVER | constants::LESS | constants::EQUAL | constants::LEQUAL | - constants::GREATER | constants::NOTEQUAL | constants::GEQUAL | constants::ALWAYS => - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::StencilFunc(func, ref_, mask))) - .unwrap(), + constants::NEVER | + constants::LESS | + constants::EQUAL | + constants::LEQUAL | + constants::GREATER | + constants::NOTEQUAL | + constants::GEQUAL | + constants::ALWAYS => self.send_command(WebGLCommand::StencilFunc(func, ref_, mask)), _ => self.webgl_error(InvalidEnum), } } @@ -2245,40 +3773,42 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext { } match func { - constants::NEVER | constants::LESS | constants::EQUAL | constants::LEQUAL | - constants::GREATER | constants::NOTEQUAL | constants::GEQUAL | constants::ALWAYS => - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::StencilFuncSeparate(face, func, ref_, mask))) - .unwrap(), + constants::NEVER | + constants::LESS | + constants::EQUAL | + constants::LEQUAL | + constants::GREATER | + constants::NOTEQUAL | + constants::GEQUAL | + constants::ALWAYS => { + self.send_command(WebGLCommand::StencilFuncSeparate(face, func, ref_, mask)) + }, _ => self.webgl_error(InvalidEnum), } } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3 fn StencilMask(&self, mask: u32) { - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::StencilMask(mask))) - .unwrap() + self.send_command(WebGLCommand::StencilMask(mask)) } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3 fn StencilMaskSeparate(&self, face: u32, mask: u32) { match face { - constants::FRONT | constants::BACK | constants::FRONT_AND_BACK => - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::StencilMaskSeparate(face, mask))) - .unwrap(), + constants::FRONT | constants::BACK | constants::FRONT_AND_BACK => { + self.send_command(WebGLCommand::StencilMaskSeparate(face, mask)) + }, _ => return self.webgl_error(InvalidEnum), - } + }; } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3 fn StencilOp(&self, fail: u32, zfail: u32, zpass: u32) { - if self.validate_stencil_actions(fail) && self.validate_stencil_actions(zfail) && - self.validate_stencil_actions(zpass) { - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::StencilOp(fail, zfail, zpass))) - .unwrap() + if self.validate_stencil_actions(fail) && + self.validate_stencil_actions(zfail) && + self.validate_stencil_actions(zpass) + { + self.send_command(WebGLCommand::StencilOp(fail, zfail, zpass)); } else { self.webgl_error(InvalidEnum) } @@ -2291,368 +3821,316 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext { _ => return self.webgl_error(InvalidEnum), } - if self.validate_stencil_actions(fail) && self.validate_stencil_actions(zfail) && - self.validate_stencil_actions(zpass) { - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::StencilOpSeparate(face, fail, zfail, zpass))) - .unwrap() + if self.validate_stencil_actions(fail) && + self.validate_stencil_actions(zfail) && + self.validate_stencil_actions(zpass) + { + self.send_command(WebGLCommand::StencilOpSeparate(face, fail, zfail, zpass)) } else { self.webgl_error(InvalidEnum) } } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9 - fn LinkProgram(&self, program: Option<&WebGLProgram>) { - if let Some(program) = program { - if let Err(e) = program.link() { - self.webgl_error(e); - } + fn LinkProgram(&self, program: &WebGLProgram) { + handle_potential_webgl_error!(self, self.validate_ownership(program), return); + if program.is_deleted() { + return self.webgl_error(InvalidValue); } + handle_potential_webgl_error!(self, program.link()); } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9 - fn ShaderSource(&self, shader: Option<&WebGLShader>, source: DOMString) { - if let Some(shader) = shader { - shader.set_source(source) - } + fn ShaderSource(&self, shader: &WebGLShader, source: DOMString) { + handle_potential_webgl_error!(self, self.validate_ownership(shader), return); + shader.set_source(source) } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9 - fn GetShaderSource(&self, shader: Option<&WebGLShader>) -> Option<DOMString> { - shader.and_then(|s| s.source()) + fn GetShaderSource(&self, shader: &WebGLShader) -> Option<DOMString> { + handle_potential_webgl_error!(self, self.validate_ownership(shader), return None); + Some(shader.source()) } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10 - fn Uniform1f(&self, - uniform: Option<&WebGLUniformLocation>, - val: f32) { - if self.validate_uniform_parameters(uniform, UniformSetterType::Float, &[val]) { - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::Uniform1f(uniform.unwrap().id(), val))) - .unwrap() - } + fn Uniform1f(&self, location: Option<&WebGLUniformLocation>, val: f32) { + self.with_location(location, |location| { + match location.type_() { + constants::BOOL | constants::FLOAT => {}, + _ => return Err(InvalidOperation), + } + self.send_command(WebGLCommand::Uniform1f(location.id(), val)); + Ok(()) + }); } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10 - fn Uniform1i(&self, - uniform: Option<&WebGLUniformLocation>, - val: i32) { - if self.validate_uniform_parameters(uniform, UniformSetterType::Int, &[val]) { - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::Uniform1i(uniform.unwrap().id(), val))) - .unwrap() - } + fn Uniform1i(&self, location: Option<&WebGLUniformLocation>, val: i32) { + self.with_location(location, |location| { + match location.type_() { + constants::BOOL | constants::INT => {}, + constants::SAMPLER_2D | constants::SAMPLER_CUBE => { + if val < 0 || val as u32 >= self.limits.max_combined_texture_image_units { + return Err(InvalidValue); + } + }, + _ => return Err(InvalidOperation), + } + self.send_command(WebGLCommand::Uniform1i(location.id(), val)); + Ok(()) + }); } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10 - #[allow(unsafe_code)] - unsafe fn Uniform1iv(&self, - cx: *mut JSContext, - uniform: Option<&WebGLUniformLocation>, - data: *mut JSObject) -> Fallible<()> { - assert!(!data.is_null()); - let data_vec = try!(typed_array_or_sequence_to_vec::<Int32>(cx, data, ConversionBehavior::Default)); - - if self.validate_uniform_parameters(uniform, UniformSetterType::Int, &data_vec) { - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::Uniform1iv(uniform.unwrap().id(), data_vec))) - .unwrap() - } - - Ok(()) + fn Uniform1iv(&self, location: Option<&WebGLUniformLocation>, val: Int32ArrayOrLongSequence) { + self.uniform1iv(location, val, 0, 0) } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10 - #[allow(unsafe_code)] - unsafe fn Uniform1fv(&self, - cx: *mut JSContext, - uniform: Option<&WebGLUniformLocation>, - data: *mut JSObject) -> Fallible<()> { - assert!(!data.is_null()); - let data_vec = try!(typed_array_or_sequence_to_vec::<Float32>(cx, data, ())); - - if self.validate_uniform_parameters(uniform, UniformSetterType::Float, &data_vec) { - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::Uniform1fv(uniform.unwrap().id(), data_vec))) - .unwrap() - } - - Ok(()) + fn Uniform1fv( + &self, + location: Option<&WebGLUniformLocation>, + val: Float32ArrayOrUnrestrictedFloatSequence, + ) { + self.uniform1fv(location, val, 0, 0) } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10 - fn Uniform2f(&self, - uniform: Option<&WebGLUniformLocation>, - x: f32, y: f32) { - if self.validate_uniform_parameters(uniform, UniformSetterType::FloatVec2, &[x, y]) { - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::Uniform2f(uniform.unwrap().id(), x, y))) - .unwrap() - } + fn Uniform2f(&self, location: Option<&WebGLUniformLocation>, x: f32, y: f32) { + self.with_location(location, |location| { + match location.type_() { + constants::BOOL_VEC2 | constants::FLOAT_VEC2 => {}, + _ => return Err(InvalidOperation), + } + self.send_command(WebGLCommand::Uniform2f(location.id(), x, y)); + Ok(()) + }); } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10 - #[allow(unsafe_code)] - unsafe fn Uniform2fv(&self, - cx: *mut JSContext, - uniform: Option<&WebGLUniformLocation>, - data: *mut JSObject) -> Fallible<()> { - assert!(!data.is_null()); - let data_vec = try!(typed_array_or_sequence_to_vec::<Float32>(cx, data, ())); - - if self.validate_uniform_parameters(uniform, - UniformSetterType::FloatVec2, - &data_vec) { - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::Uniform2fv(uniform.unwrap().id(), data_vec))) - .unwrap() - } - - Ok(()) + fn Uniform2fv( + &self, + location: Option<&WebGLUniformLocation>, + val: Float32ArrayOrUnrestrictedFloatSequence, + ) { + self.uniform2fv(location, val, 0, 0) } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10 - fn Uniform2i(&self, - uniform: Option<&WebGLUniformLocation>, - x: i32, y: i32) { - if self.validate_uniform_parameters(uniform, - UniformSetterType::IntVec2, - &[x, y]) { - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::Uniform2i(uniform.unwrap().id(), x, y))) - .unwrap() - } + fn Uniform2i(&self, location: Option<&WebGLUniformLocation>, x: i32, y: i32) { + self.with_location(location, |location| { + match location.type_() { + constants::BOOL_VEC2 | constants::INT_VEC2 => {}, + _ => return Err(InvalidOperation), + } + self.send_command(WebGLCommand::Uniform2i(location.id(), x, y)); + Ok(()) + }); } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10 - #[allow(unsafe_code)] - unsafe fn Uniform2iv(&self, - cx: *mut JSContext, - uniform: Option<&WebGLUniformLocation>, - data: *mut JSObject) -> Fallible<()> { - assert!(!data.is_null()); - let data_vec = try!(typed_array_or_sequence_to_vec::<Int32>(cx, data, ConversionBehavior::Default)); - - if self.validate_uniform_parameters(uniform, - UniformSetterType::IntVec2, - &data_vec) { - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::Uniform2iv(uniform.unwrap().id(), data_vec))) - .unwrap() - } - - Ok(()) + fn Uniform2iv(&self, location: Option<&WebGLUniformLocation>, val: Int32ArrayOrLongSequence) { + self.uniform2iv(location, val, 0, 0) } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10 - fn Uniform3f(&self, - uniform: Option<&WebGLUniformLocation>, - x: f32, y: f32, z: f32) { - if self.validate_uniform_parameters(uniform, - UniformSetterType::FloatVec3, - &[x, y, z]) { - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::Uniform3f(uniform.unwrap().id(), x, y, z))) - .unwrap() - } + fn Uniform3f(&self, location: Option<&WebGLUniformLocation>, x: f32, y: f32, z: f32) { + self.with_location(location, |location| { + match location.type_() { + constants::BOOL_VEC3 | constants::FLOAT_VEC3 => {}, + _ => return Err(InvalidOperation), + } + self.send_command(WebGLCommand::Uniform3f(location.id(), x, y, z)); + Ok(()) + }); } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10 - #[allow(unsafe_code)] - unsafe fn Uniform3fv(&self, - cx: *mut JSContext, - uniform: Option<&WebGLUniformLocation>, - data: *mut JSObject) -> Fallible<()> { - assert!(!data.is_null()); - let data_vec = try!(typed_array_or_sequence_to_vec::<Float32>(cx, data, ())); - - if self.validate_uniform_parameters(uniform, - UniformSetterType::FloatVec3, - &data_vec) { - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::Uniform3fv(uniform.unwrap().id(), data_vec))) - .unwrap() - } - - Ok(()) + fn Uniform3fv( + &self, + location: Option<&WebGLUniformLocation>, + val: Float32ArrayOrUnrestrictedFloatSequence, + ) { + self.uniform3fv(location, val, 0, 0) } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10 - fn Uniform3i(&self, - uniform: Option<&WebGLUniformLocation>, - x: i32, y: i32, z: i32) { - if self.validate_uniform_parameters(uniform, - UniformSetterType::IntVec3, - &[x, y, z]) { - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::Uniform3i(uniform.unwrap().id(), x, y, z))) - .unwrap() - } + fn Uniform3i(&self, location: Option<&WebGLUniformLocation>, x: i32, y: i32, z: i32) { + self.with_location(location, |location| { + match location.type_() { + constants::BOOL_VEC3 | constants::INT_VEC3 => {}, + _ => return Err(InvalidOperation), + } + self.send_command(WebGLCommand::Uniform3i(location.id(), x, y, z)); + Ok(()) + }); } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10 - #[allow(unsafe_code)] - unsafe fn Uniform3iv(&self, - cx: *mut JSContext, - uniform: Option<&WebGLUniformLocation>, - data: *mut JSObject) -> Fallible<()> { - assert!(!data.is_null()); - let data_vec = try!(typed_array_or_sequence_to_vec::<Int32>(cx, data, ConversionBehavior::Default)); - - if self.validate_uniform_parameters(uniform, - UniformSetterType::IntVec3, - &data_vec) { - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::Uniform3iv(uniform.unwrap().id(), data_vec))) - .unwrap() - } - - Ok(()) + fn Uniform3iv(&self, location: Option<&WebGLUniformLocation>, val: Int32ArrayOrLongSequence) { + self.uniform3iv(location, val, 0, 0) } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10 - fn Uniform4i(&self, - uniform: Option<&WebGLUniformLocation>, - x: i32, y: i32, z: i32, w: i32) { - if self.validate_uniform_parameters(uniform, - UniformSetterType::IntVec4, - &[x, y, z, w]) { - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::Uniform4i(uniform.unwrap().id(), x, y, z, w))) - .unwrap() - } + fn Uniform4i(&self, location: Option<&WebGLUniformLocation>, x: i32, y: i32, z: i32, w: i32) { + self.with_location(location, |location| { + match location.type_() { + constants::BOOL_VEC4 | constants::INT_VEC4 => {}, + _ => return Err(InvalidOperation), + } + self.send_command(WebGLCommand::Uniform4i(location.id(), x, y, z, w)); + Ok(()) + }); } - // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10 - #[allow(unsafe_code)] - unsafe fn Uniform4iv(&self, - cx: *mut JSContext, - uniform: Option<&WebGLUniformLocation>, - data: *mut JSObject) -> Fallible<()> { - assert!(!data.is_null()); - let data_vec = try!(typed_array_or_sequence_to_vec::<Int32>(cx, data, ConversionBehavior::Default)); - - if self.validate_uniform_parameters(uniform, - UniformSetterType::IntVec4, - &data_vec) { - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::Uniform4iv(uniform.unwrap().id(), data_vec))) - .unwrap() - } - - Ok(()) + fn Uniform4iv(&self, location: Option<&WebGLUniformLocation>, val: Int32ArrayOrLongSequence) { + self.uniform4iv(location, val, 0, 0) } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10 - fn Uniform4f(&self, - uniform: Option<&WebGLUniformLocation>, - x: f32, y: f32, z: f32, w: f32) { - if self.validate_uniform_parameters(uniform, - UniformSetterType::FloatVec4, - &[x, y, z, w]) { - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::Uniform4f(uniform.unwrap().id(), x, y, z, w))) - .unwrap() - } + fn Uniform4f(&self, location: Option<&WebGLUniformLocation>, x: f32, y: f32, z: f32, w: f32) { + self.with_location(location, |location| { + match location.type_() { + constants::BOOL_VEC4 | constants::FLOAT_VEC4 => {}, + _ => return Err(InvalidOperation), + } + self.send_command(WebGLCommand::Uniform4f(location.id(), x, y, z, w)); + Ok(()) + }); } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10 - #[allow(unsafe_code)] - unsafe fn Uniform4fv(&self, - cx: *mut JSContext, - uniform: Option<&WebGLUniformLocation>, - data: *mut JSObject) -> Fallible<()> { - assert!(!data.is_null()); - let data_vec = try!(typed_array_or_sequence_to_vec::<Float32>(cx, data, ())); - - if self.validate_uniform_parameters(uniform, - UniformSetterType::FloatVec4, - &data_vec) { - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::Uniform4fv(uniform.unwrap().id(), data_vec))) - .unwrap() - } - - Ok(()) + fn Uniform4fv( + &self, + location: Option<&WebGLUniformLocation>, + val: Float32ArrayOrUnrestrictedFloatSequence, + ) { + self.uniform4fv(location, val, 0, 0) } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10 - #[allow(unsafe_code)] - unsafe fn UniformMatrix2fv(&self, - cx: *mut JSContext, - uniform: Option<&WebGLUniformLocation>, - transpose: bool, - data: *mut JSObject) -> Fallible<()> { - assert!(!data.is_null()); - let data_vec = try!(typed_array_or_sequence_to_vec::<Float32>(cx, data, ())); - if self.validate_uniform_parameters(uniform, - UniformSetterType::FloatMat2, - &data_vec) { - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::UniformMatrix2fv(uniform.unwrap().id(), transpose, data_vec))) - .unwrap() - } - - Ok(()) + fn UniformMatrix2fv( + &self, + location: Option<&WebGLUniformLocation>, + transpose: bool, + val: Float32ArrayOrUnrestrictedFloatSequence, + ) { + self.uniform_matrix_2fv(location, transpose, val, 0, 0) } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10 - #[allow(unsafe_code)] - unsafe fn UniformMatrix3fv(&self, - cx: *mut JSContext, - uniform: Option<&WebGLUniformLocation>, - transpose: bool, - data: *mut JSObject) -> Fallible<()> { - assert!(!data.is_null()); - let data_vec = try!(typed_array_or_sequence_to_vec::<Float32>(cx, data, ())); - if self.validate_uniform_parameters(uniform, - UniformSetterType::FloatMat3, - &data_vec) { - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::UniformMatrix3fv(uniform.unwrap().id(), transpose, data_vec))) - .unwrap() - } + fn UniformMatrix3fv( + &self, + location: Option<&WebGLUniformLocation>, + transpose: bool, + val: Float32ArrayOrUnrestrictedFloatSequence, + ) { + self.uniform_matrix_3fv(location, transpose, val, 0, 0) + } - Ok(()) + // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10 + fn UniformMatrix4fv( + &self, + location: Option<&WebGLUniformLocation>, + transpose: bool, + val: Float32ArrayOrUnrestrictedFloatSequence, + ) { + self.uniform_matrix_4fv(location, transpose, val, 0, 0) } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10 #[allow(unsafe_code)] - unsafe fn UniformMatrix4fv(&self, - cx: *mut JSContext, - uniform: Option<&WebGLUniformLocation>, - transpose: bool, - data: *mut JSObject) -> Fallible<()> { - assert!(!data.is_null()); - let data_vec = try!(typed_array_or_sequence_to_vec::<Float32>(cx, data, ())); - if self.validate_uniform_parameters(uniform, - UniformSetterType::FloatMat4, - &data_vec) { - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::UniformMatrix4fv(uniform.unwrap().id(), transpose, data_vec))) - .unwrap() + fn GetUniform( + &self, + cx: SafeJSContext, + program: &WebGLProgram, + location: &WebGLUniformLocation, + ) -> JSVal { + handle_potential_webgl_error!( + self, + self.uniform_check_program(program, location), + return NullValue() + ); + + let triple = (self, program.id(), location.id()); + + match location.type_() { + constants::BOOL => BooleanValue(uniform_get(triple, WebGLCommand::GetUniformBool)), + constants::BOOL_VEC2 => unsafe { + rooted!(in(*cx) let mut rval = NullValue()); + uniform_get(triple, WebGLCommand::GetUniformBool2).to_jsval(*cx, rval.handle_mut()); + rval.get() + }, + constants::BOOL_VEC3 => unsafe { + rooted!(in(*cx) let mut rval = NullValue()); + uniform_get(triple, WebGLCommand::GetUniformBool3).to_jsval(*cx, rval.handle_mut()); + rval.get() + }, + constants::BOOL_VEC4 => unsafe { + rooted!(in(*cx) let mut rval = NullValue()); + uniform_get(triple, WebGLCommand::GetUniformBool4).to_jsval(*cx, rval.handle_mut()); + rval.get() + }, + constants::INT | constants::SAMPLER_2D | constants::SAMPLER_CUBE => { + Int32Value(uniform_get(triple, WebGLCommand::GetUniformInt)) + }, + constants::INT_VEC2 => unsafe { + uniform_typed::<Int32>(*cx, &uniform_get(triple, WebGLCommand::GetUniformInt2)) + }, + constants::INT_VEC3 => unsafe { + uniform_typed::<Int32>(*cx, &uniform_get(triple, WebGLCommand::GetUniformInt3)) + }, + constants::INT_VEC4 => unsafe { + uniform_typed::<Int32>(*cx, &uniform_get(triple, WebGLCommand::GetUniformInt4)) + }, + constants::FLOAT => { + DoubleValue(uniform_get(triple, WebGLCommand::GetUniformFloat) as f64) + }, + constants::FLOAT_VEC2 => unsafe { + uniform_typed::<Float32>(*cx, &uniform_get(triple, WebGLCommand::GetUniformFloat2)) + }, + constants::FLOAT_VEC3 => unsafe { + uniform_typed::<Float32>(*cx, &uniform_get(triple, WebGLCommand::GetUniformFloat3)) + }, + constants::FLOAT_VEC4 | constants::FLOAT_MAT2 => unsafe { + uniform_typed::<Float32>(*cx, &uniform_get(triple, WebGLCommand::GetUniformFloat4)) + }, + constants::FLOAT_MAT3 => unsafe { + uniform_typed::<Float32>(*cx, &uniform_get(triple, WebGLCommand::GetUniformFloat9)) + }, + constants::FLOAT_MAT4 => unsafe { + uniform_typed::<Float32>(*cx, &uniform_get(triple, WebGLCommand::GetUniformFloat16)) + }, + _ => panic!("wrong uniform type"), } - - Ok(()) } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9 fn UseProgram(&self, program: Option<&WebGLProgram>) { if let Some(program) = program { - match program.use_program() { - Ok(()) => self.current_program.set(Some(program)), - Err(e) => self.webgl_error(e), + handle_potential_webgl_error!(self, self.validate_ownership(program), return); + if program.is_deleted() || !program.is_linked() { + return self.webgl_error(InvalidOperation); + } + if program.is_in_use() { + return; } + program.in_use(true); } + match self.current_program.get() { + Some(ref current) if program != Some(&**current) => current.in_use(false), + _ => {}, + } + self.send_command(WebGLCommand::UseProgram(program.map(|p| p.id()))); + self.current_program.set(program); } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9 - fn ValidateProgram(&self, program: Option<&WebGLProgram>) { - if let Some(program) = program { - if let Err(e) = program.validate() { - self.webgl_error(e); - } + fn ValidateProgram(&self, program: &WebGLProgram) { + handle_potential_webgl_error!(self, self.validate_ownership(program), return); + if let Err(e) = program.validate() { + self.webgl_error(e); } } @@ -2662,15 +4140,16 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext { } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10 - #[allow(unsafe_code)] - unsafe fn VertexAttrib1fv(&self, cx: *mut JSContext, indx: u32, data: *mut JSObject) -> Fallible<()> { - assert!(!data.is_null()); - let data_vec = try!(typed_array_or_sequence_to_vec::<Float32>(cx, data, ())); - if data_vec.len() < 1 { - return Ok(self.webgl_error(InvalidOperation)); + fn VertexAttrib1fv(&self, indx: u32, v: Float32ArrayOrUnrestrictedFloatSequence) { + let values = match v { + Float32ArrayOrUnrestrictedFloatSequence::Float32Array(v) => v.to_vec(), + Float32ArrayOrUnrestrictedFloatSequence::UnrestrictedFloatSequence(v) => v, + }; + if values.len() < 1 { + // https://github.com/KhronosGroup/WebGL/issues/2700 + return self.webgl_error(InvalidValue); } - self.vertex_attrib(indx, data_vec[0], 0f32, 0f32, 1f32); - Ok(()) + self.vertex_attrib(indx, values[0], 0f32, 0f32, 1f32); } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10 @@ -2679,15 +4158,16 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext { } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10 - #[allow(unsafe_code)] - unsafe fn VertexAttrib2fv(&self, cx: *mut JSContext, indx: u32, data: *mut JSObject) -> Fallible<()> { - assert!(!data.is_null()); - let data_vec = try!(typed_array_or_sequence_to_vec::<Float32>(cx, data, ())); - if data_vec.len() < 2 { - return Ok(self.webgl_error(InvalidOperation)); + fn VertexAttrib2fv(&self, indx: u32, v: Float32ArrayOrUnrestrictedFloatSequence) { + let values = match v { + Float32ArrayOrUnrestrictedFloatSequence::Float32Array(v) => v.to_vec(), + Float32ArrayOrUnrestrictedFloatSequence::UnrestrictedFloatSequence(v) => v, + }; + if values.len() < 2 { + // https://github.com/KhronosGroup/WebGL/issues/2700 + return self.webgl_error(InvalidValue); } - self.vertex_attrib(indx, data_vec[0], data_vec[1], 0f32, 1f32); - Ok(()) + self.vertex_attrib(indx, values[0], values[1], 0f32, 1f32); } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10 @@ -2696,15 +4176,16 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext { } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10 - #[allow(unsafe_code)] - unsafe fn VertexAttrib3fv(&self, cx: *mut JSContext, indx: u32, data: *mut JSObject) -> Fallible<()> { - assert!(!data.is_null()); - let data_vec = try!(typed_array_or_sequence_to_vec::<Float32>(cx, data, ())); - if data_vec.len() < 3 { - return Ok(self.webgl_error(InvalidOperation)); + fn VertexAttrib3fv(&self, indx: u32, v: Float32ArrayOrUnrestrictedFloatSequence) { + let values = match v { + Float32ArrayOrUnrestrictedFloatSequence::Float32Array(v) => v.to_vec(), + Float32ArrayOrUnrestrictedFloatSequence::UnrestrictedFloatSequence(v) => v, + }; + if values.len() < 3 { + // https://github.com/KhronosGroup/WebGL/issues/2700 + return self.webgl_error(InvalidValue); } - self.vertex_attrib(indx, data_vec[0], data_vec[1], data_vec[2], 1f32); - Ok(()) + self.vertex_attrib(indx, values[0], values[1], values[2], 1f32); } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10 @@ -2713,92 +4194,77 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext { } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10 - #[allow(unsafe_code)] - unsafe fn VertexAttrib4fv(&self, cx: *mut JSContext, indx: u32, data: *mut JSObject) -> Fallible<()> { - assert!(!data.is_null()); - let data_vec = try!(typed_array_or_sequence_to_vec::<Float32>(cx, data, ())); - if data_vec.len() < 4 { - return Ok(self.webgl_error(InvalidOperation)); + fn VertexAttrib4fv(&self, indx: u32, v: Float32ArrayOrUnrestrictedFloatSequence) { + let values = match v { + Float32ArrayOrUnrestrictedFloatSequence::Float32Array(v) => v.to_vec(), + Float32ArrayOrUnrestrictedFloatSequence::UnrestrictedFloatSequence(v) => v, + }; + if values.len() < 4 { + // https://github.com/KhronosGroup/WebGL/issues/2700 + return self.webgl_error(InvalidValue); } - - self.vertex_attrib(indx, data_vec[0], data_vec[1], data_vec[2], data_vec[3]); - Ok(()) + self.vertex_attrib(indx, values[0], values[1], values[2], values[3]); } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10 - fn VertexAttribPointer(&self, attrib_id: u32, size: i32, data_type: u32, - normalized: bool, stride: i32, offset: i64) { - if attrib_id > self.limits.max_vertex_attribs { - return self.webgl_error(InvalidValue); - } - - // GLES spec: If offset or stride is negative, an INVALID_VALUE error will be generated - // WebGL spec: the maximum supported stride is 255 - if stride < 0 || stride > 255 || offset < 0 { - return self.webgl_error(InvalidValue); - } - if size < 1 || size > 4 { - return self.webgl_error(InvalidValue); - } - if self.bound_buffer_array.get().is_none() { - return self.webgl_error(InvalidOperation); - } - - // stride and offset must be multiple of data_type - match data_type { - constants::BYTE | constants::UNSIGNED_BYTE => {}, - constants::SHORT | constants::UNSIGNED_SHORT => { - if offset % 2 > 0 || stride % 2 > 0 { - return self.webgl_error(InvalidOperation); - } - }, - constants::FLOAT => { - if offset % 4 > 0 || stride % 4 > 0 { - return self.webgl_error(InvalidOperation); - } - }, - _ => return self.webgl_error(InvalidEnum), - - } - - let msg = CanvasMsg::WebGL( - WebGLCommand::VertexAttribPointer(attrib_id, size, data_type, normalized, stride, offset as u32)); - self.ipc_renderer.send(msg).unwrap() + fn VertexAttribPointer( + &self, + index: u32, + size: i32, + type_: u32, + normalized: bool, + stride: i32, + offset: i64, + ) { + let res = match self.webgl_version() { + WebGLVersion::WebGL1 => self + .current_vao() + .vertex_attrib_pointer(index, size, type_, normalized, stride, offset), + WebGLVersion::WebGL2 => self + .current_vao_webgl2() + .vertex_attrib_pointer(index, size, type_, normalized, stride, offset), + }; + handle_potential_webgl_error!(self, res); } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.4 fn Viewport(&self, x: i32, y: i32, width: i32, height: i32) { if width < 0 || height < 0 { - return self.webgl_error(InvalidValue) + return self.webgl_error(InvalidValue); } - self.ipc_renderer - .send(CanvasMsg::WebGL(WebGLCommand::Viewport(x, y, width, height))) - .unwrap() + self.send_command(WebGLCommand::SetViewport(x, y, width, height)) } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.8 #[allow(unsafe_code)] - unsafe fn TexImage2D(&self, - cx: *mut JSContext, - target: u32, - level: i32, - internal_format: u32, - width: i32, - height: i32, - border: i32, - format: u32, - data_type: u32, - data_ptr: *mut JSObject) -> Fallible<()> { - let data = if data_ptr.is_null() { - None - } else { - Some(try!(fallible_array_buffer_view_to_vec(cx, data_ptr))) - }; - - let validator = TexImage2DValidator::new(self, target, level, - internal_format, width, height, - border, format, data_type); + fn TexImage2D( + &self, + target: u32, + level: i32, + internal_format: i32, + width: i32, + height: i32, + border: i32, + format: u32, + data_type: u32, + pixels: CustomAutoRooterGuard<Option<ArrayBufferView>>, + ) -> ErrorResult { + if !self.extension_manager.is_tex_type_enabled(data_type) { + return Ok(self.webgl_error(InvalidEnum)); + } + + let validator = TexImage2DValidator::new( + self, + target, + level, + internal_format as u32, + width, + height, + border, + format, + data_type, + ); let TexImage2DValidatorResult { texture, @@ -2807,6 +4273,7 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext { height, level, border, + internal_format, format, data_type, } = match validator.validate() { @@ -2814,21 +4281,34 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext { Err(_) => return Ok(()), // NB: The validator sets the correct error for us. }; + if !internal_format.compatible_data_types().contains(&data_type) { + return Ok(self.webgl_error(InvalidOperation)); + } + if texture.is_immutable() { + return Ok(self.webgl_error(InvalidOperation)); + } + let unpacking_alignment = self.texture_unpacking_alignment.get(); - let expected_byte_length = - match { self.validate_tex_image_2d_data(width, height, - format, data_type, - unpacking_alignment, data_ptr, cx) } { - Ok(byte_length) => byte_length, - Err(()) => return Ok(()), - }; + let expected_byte_length = match { + self.validate_tex_image_2d_data( + width, + height, + format, + data_type, + unpacking_alignment, + pixels.as_ref(), + ) + } { + Ok(byte_length) => byte_length, + Err(()) => return Ok(()), + }; // If data is null, a buffer of sufficient size // initialized to 0 is passed. - let buff = match data { - None => vec![0u8; expected_byte_length as usize], - Some(data) => data, + let buff = match *pixels { + None => IpcSharedMemory::from_bytes(&vec![0u8; expected_byte_length as usize]), + Some(ref data) => IpcSharedMemory::from_bytes(unsafe { data.as_slice() }), }; // From the WebGL spec: @@ -2841,75 +4321,190 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext { return Ok(self.webgl_error(InvalidOperation)); } - self.tex_image_2d(texture, target, data_type, format, - level, width, height, border, unpacking_alignment, buff); + let size = Size2D::new(width, height); + + if !self.validate_filterable_texture( + &texture, + target, + level, + internal_format, + size, + data_type, + ) { + // FIXME(nox): What is the spec for this? No error is emitted ever + // by validate_filterable_texture. + return Ok(()); + } + + let size = Size2D::new(width, height); + + self.tex_image_2d( + &texture, + target, + data_type, + internal_format, + format, + level, + border, + unpacking_alignment, + size, + TexSource::Pixels(TexPixels::from_array(buff, size)), + ); Ok(()) } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.8 - fn TexImage2D_(&self, - target: u32, - level: i32, - internal_format: u32, - format: u32, - data_type: u32, - source: Option<ImageDataOrHTMLImageElementOrHTMLCanvasElementOrHTMLVideoElement>) -> Fallible<()> { - // Get pixels from image source - let (pixels, size) = match self.get_image_pixels(source) { - Ok((pixels, size)) => (pixels, size), - Err(_) => return Ok(()), + fn TexImage2D_( + &self, + target: u32, + level: i32, + internal_format: i32, + format: u32, + data_type: u32, + source: TexImageSource, + ) -> ErrorResult { + if !self.extension_manager.is_tex_type_enabled(data_type) { + return Ok(self.webgl_error(InvalidEnum)); + } + + let pixels = match self.get_image_pixels(source)? { + Some(pixels) => pixels, + None => return Ok(()), }; - let validator = TexImage2DValidator::new(self, - target, level, internal_format, - size.width, size.height, - 0, format, data_type); + let validator = TexImage2DValidator::new( + self, + target, + level, + internal_format as u32, + pixels.size().width as i32, + pixels.size().height as i32, + 0, + format, + data_type, + ); let TexImage2DValidatorResult { texture, target, - width, - height, level, border, + internal_format, format, data_type, + .. } = match validator.validate() { Ok(result) => result, Err(_) => return Ok(()), // NB: The validator sets the correct error for us. }; - let pixels = self.rgba8_image_to_tex_image_data(format, data_type, pixels); + if !internal_format.compatible_data_types().contains(&data_type) { + return Ok(self.webgl_error(InvalidOperation)); + } + if texture.is_immutable() { + return Ok(self.webgl_error(InvalidOperation)); + } - self.tex_image_2d(texture, target, data_type, format, - level, width, height, border, 1, pixels); + if !self.validate_filterable_texture( + &texture, + target, + level, + internal_format, + pixels.size(), + data_type, + ) { + // FIXME(nox): What is the spec for this? No error is emitted ever + // by validate_filterable_texture. + return Ok(()); + } + + self.tex_image_2d( + &texture, + target, + data_type, + internal_format, + format, + level, + border, + 1, + pixels.size(), + TexSource::Pixels(pixels), + ); Ok(()) } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.8 - #[allow(unsafe_code)] - unsafe fn TexSubImage2D(&self, - cx: *mut JSContext, - target: u32, - level: i32, - xoffset: i32, - yoffset: i32, - width: i32, - height: i32, - format: u32, - data_type: u32, - data_ptr: *mut JSObject) -> Fallible<()> { - let data = if data_ptr.is_null() { - None - } else { - Some(try!(fallible_array_buffer_view_to_vec(cx, data_ptr))) - }; + fn TexImageDOM( + &self, + target: u32, + level: i32, + internal_format: u32, + width: i32, + height: i32, + format: u32, + data_type: u32, + source: &HTMLIFrameElement, + ) -> ErrorResult { + // Currently DOMToTexture only supports TEXTURE_2D, RGBA, UNSIGNED_BYTE and no levels. + if target != constants::TEXTURE_2D || + level != 0 || + internal_format != constants::RGBA || + format != constants::RGBA || + data_type != constants::UNSIGNED_BYTE + { + return Ok(self.webgl_error(InvalidValue)); + } + // Get bound texture + let texture = handle_potential_webgl_error!( + self, + self.textures + .active_texture_slot(constants::TEXTURE_2D, self.webgl_version()) + .unwrap() + .get() + .ok_or(InvalidOperation), + return Ok(()) + ); + + let pipeline_id = source.pipeline_id().ok_or(Error::InvalidState)?; + let document_id = self + .global() + .downcast::<Window>() + .ok_or(Error::InvalidState)? + .webrender_document(); + + texture.set_attached_to_dom(); + + let command = DOMToTextureCommand::Attach( + self.webgl_sender.context_id(), + texture.id(), + document_id, + pipeline_id.to_webrender(), + Size2D::new(width, height), + ); + self.webgl_sender.send_dom_to_texture(command).unwrap(); - let validator = TexImage2DValidator::new(self, target, level, - format, width, height, - 0, format, data_type); + Ok(()) + } + + // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.8 + #[allow(unsafe_code)] + fn TexSubImage2D( + &self, + target: u32, + level: i32, + xoffset: i32, + yoffset: i32, + width: i32, + height: i32, + format: u32, + data_type: u32, + pixels: CustomAutoRooterGuard<Option<ArrayBufferView>>, + ) -> ErrorResult { + let validator = TexImage2DValidator::new( + self, target, level, format, width, height, 0, format, data_type, + ); let TexImage2DValidatorResult { texture, target, @@ -2926,21 +4521,29 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext { let unpacking_alignment = self.texture_unpacking_alignment.get(); - let expected_byte_length = - match { self.validate_tex_image_2d_data(width, height, - format, data_type, - unpacking_alignment, data_ptr, cx) } { - Ok(byte_length) => byte_length, - Err(()) => return Ok(()), - }; - - // If data is null, a buffer of sufficient size - // initialized to 0 is passed. - let buff = match data { - None => vec![0u8; expected_byte_length as usize], - Some(data) => data, + let expected_byte_length = match { + self.validate_tex_image_2d_data( + width, + height, + format, + data_type, + unpacking_alignment, + pixels.as_ref(), + ) + } { + Ok(byte_length) => byte_length, + Err(()) => return Ok(()), }; + let buff = handle_potential_webgl_error!( + self, + pixels + .as_ref() + .map(|p| IpcSharedMemory::from_bytes(unsafe { p.as_slice() })) + .ok_or(InvalidValue), + return Ok(()) + ); + // From the WebGL spec: // // "If pixels is non-null but its size is less than what @@ -2951,34 +4554,50 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext { return Ok(self.webgl_error(InvalidOperation)); } - self.tex_sub_image_2d(texture, target, level, xoffset, yoffset, - width, height, format, data_type, unpacking_alignment, buff); + self.tex_sub_image_2d( + texture, + target, + level, + xoffset, + yoffset, + format, + data_type, + unpacking_alignment, + TexPixels::from_array(buff, Size2D::new(width, height)), + ); Ok(()) } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.8 - fn TexSubImage2D_(&self, - target: u32, - level: i32, - xoffset: i32, - yoffset: i32, - format: u32, - data_type: u32, - source: Option<ImageDataOrHTMLImageElementOrHTMLCanvasElementOrHTMLVideoElement>) - -> Fallible<()> { - let (pixels, size) = match self.get_image_pixels(source) { - Ok((pixels, size)) => (pixels, size), - Err(_) => return Ok(()), + fn TexSubImage2D_( + &self, + target: u32, + level: i32, + xoffset: i32, + yoffset: i32, + format: u32, + data_type: u32, + source: TexImageSource, + ) -> ErrorResult { + let pixels = match self.get_image_pixels(source)? { + Some(pixels) => pixels, + None => return Ok(()), }; - let validator = TexImage2DValidator::new(self, target, level, format, - size.width, size.height, - 0, format, data_type); + let validator = TexImage2DValidator::new( + self, + target, + level, + format, + pixels.size().width as i32, + pixels.size().height as i32, + 0, + format, + data_type, + ); let TexImage2DValidatorResult { texture, target, - width, - height, level, format, data_type, @@ -2988,10 +4607,9 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext { Err(_) => return Ok(()), // NB: The validator sets the correct error for us. }; - let pixels = self.rgba8_image_to_tex_image_data(format, data_type, pixels); - - self.tex_sub_image_2d(texture, target, level, xoffset, yoffset, - width, height, format, data_type, 1, pixels); + self.tex_sub_image_2d( + texture, target, level, xoffset, yoffset, format, data_type, 1, pixels, + ); Ok(()) } @@ -3005,6 +4623,7 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext { self.tex_parameter(target, name, TexParameterValue::Int(value)) } + // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.6 fn CheckFramebufferStatus(&self, target: u32) -> u32 { // From the GLES 2.0.25 spec, 4.4 ("Framebuffer Objects"): // @@ -3016,118 +4635,414 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext { return 0; } - match self.bound_framebuffer.get() { + match self.bound_draw_framebuffer.get() { Some(fb) => return fb.check_status(), None => return constants::FRAMEBUFFER_COMPLETE, } } - fn RenderbufferStorage(&self, target: u32, internal_format: u32, - width: i32, height: i32) { - // From the GLES 2.0.25 spec: - // - // "target must be RENDERBUFFER." - if target != constants::RENDERBUFFER { - return self.webgl_error(InvalidOperation) - } + // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.7 + fn RenderbufferStorage(&self, target: u32, internal_format: u32, width: i32, height: i32) { + self.renderbuffer_storage(target, 0, internal_format, width, height) + } - // From the GLES 2.0.25 spec: - // - // "If either width or height is greater than the value of - // MAX_RENDERBUFFER_SIZE , the error INVALID_VALUE is - // generated." - // - // and we have to throw out negative-size values as well just - // like for TexImage. - // - // FIXME: Handle max_renderbuffer_size, which doesn't seem to - // be in limits. - if width < 0 || height < 0 { - return self.webgl_error(InvalidValue); + // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.6 + fn FramebufferRenderbuffer( + &self, + target: u32, + attachment: u32, + renderbuffertarget: u32, + rb: Option<&WebGLRenderbuffer>, + ) { + if let Some(rb) = rb { + handle_potential_webgl_error!(self, self.validate_ownership(rb), return); } - match self.bound_renderbuffer.get() { - Some(rb) => { - handle_potential_webgl_error!(self, rb.storage(internal_format, width, height)); - if let Some(fb) = self.bound_framebuffer.get() { - fb.invalidate_renderbuffer(&*rb); - } - } - None => self.webgl_error(InvalidOperation), - }; - - // FIXME: We need to clear the renderbuffer before it can be - // accessed. See https://github.com/servo/servo/issues/13710 - } - - fn FramebufferRenderbuffer(&self, target: u32, attachment: u32, - renderbuffertarget: u32, - rb: Option<&WebGLRenderbuffer>) { if target != constants::FRAMEBUFFER || renderbuffertarget != constants::RENDERBUFFER { return self.webgl_error(InvalidEnum); } - match self.bound_framebuffer.get() { + match self.bound_draw_framebuffer.get() { Some(fb) => handle_potential_webgl_error!(self, fb.renderbuffer(attachment, rb)), None => self.webgl_error(InvalidOperation), }; } - fn FramebufferTexture2D(&self, target: u32, attachment: u32, - textarget: u32, texture: Option<&WebGLTexture>, - level: i32) { + // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.6 + fn FramebufferTexture2D( + &self, + target: u32, + attachment: u32, + textarget: u32, + texture: Option<&WebGLTexture>, + level: i32, + ) { + if let Some(texture) = texture { + handle_potential_webgl_error!(self, self.validate_ownership(texture), return); + } + if target != constants::FRAMEBUFFER { return self.webgl_error(InvalidEnum); } - match self.bound_framebuffer.get() { - Some(fb) => handle_potential_webgl_error!(self, fb.texture2d(attachment, textarget, texture, level)), + // From the GLES 2.0.25 spec, page 113: + // + // "level specifies the mipmap level of the texture image + // to be attached to the framebuffer and must be + // 0. Otherwise, INVALID_VALUE is generated." + if level != 0 { + return self.webgl_error(InvalidValue); + } + + match self.bound_draw_framebuffer.get() { + Some(fb) => handle_potential_webgl_error!( + self, + fb.texture2d(attachment, textarget, texture, level) + ), None => self.webgl_error(InvalidOperation), }; } + + /// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9 + fn GetAttachedShaders(&self, program: &WebGLProgram) -> Option<Vec<DomRoot<WebGLShader>>> { + handle_potential_webgl_error!(self, self.validate_ownership(program), return None); + handle_potential_webgl_error!(self, program.attached_shaders().map(Some), None) + } + + /// https://immersive-web.github.io/webxr/#dom-webglrenderingcontextbase-makexrcompatible + fn MakeXRCompatible(&self) -> Rc<Promise> { + // XXXManishearth Fill in with compatibility checks when rust-webxr supports this + let p = Promise::new(&self.global()); + p.resolve_native(&()); + p + } } -pub trait LayoutCanvasWebGLRenderingContextHelpers { +impl LayoutCanvasRenderingContextHelpers for LayoutDom<'_, WebGLRenderingContext> { #[allow(unsafe_code)] - unsafe fn get_ipc_renderer(&self) -> IpcSender<CanvasMsg>; + unsafe fn canvas_data_source(self) -> HTMLCanvasDataSource { + (*self.unsafe_get()).layout_handle() + } } -impl LayoutCanvasWebGLRenderingContextHelpers for LayoutJS<WebGLRenderingContext> { - #[allow(unsafe_code)] - unsafe fn get_ipc_renderer(&self) -> IpcSender<CanvasMsg> { - (*self.unsafe_get()).ipc_renderer.clone() +#[derive(Default, JSTraceable, MallocSizeOf)] +struct Capabilities { + value: Cell<CapFlags>, +} + +impl Capabilities { + fn set(&self, cap: u32, set: bool) -> WebGLResult<bool> { + let cap = CapFlags::from_enum(cap)?; + let mut value = self.value.get(); + if value.contains(cap) == set { + return Ok(false); + } + value.set(cap, set); + self.value.set(value); + Ok(true) + } + + fn is_enabled(&self, cap: u32) -> WebGLResult<bool> { + Ok(self.value.get().contains(CapFlags::from_enum(cap)?)) + } +} + +impl Default for CapFlags { + fn default() -> Self { + CapFlags::DITHER + } +} + +macro_rules! capabilities { + ($name:ident, $next:ident, $($rest:ident,)*) => { + capabilities!($name, $next, $($rest,)* [$name = 1;]); + }; + ($prev:ident, $name:ident, $($rest:ident,)* [$($tt:tt)*]) => { + capabilities!($name, $($rest,)* [$($tt)* $name = Self::$prev.bits << 1;]); + }; + ($prev:ident, [$($name:ident = $value:expr;)*]) => { + bitflags! { + #[derive(JSTraceable, MallocSizeOf)] + struct CapFlags: u16 { + $(const $name = $value;)* + } + } + + impl CapFlags { + fn from_enum(cap: u32) -> WebGLResult<Self> { + match cap { + $(constants::$name => Ok(Self::$name),)* + _ => Err(InvalidEnum), + } + } + } + }; +} + +capabilities! { + BLEND, + CULL_FACE, + DEPTH_TEST, + DITHER, + POLYGON_OFFSET_FILL, + SAMPLE_ALPHA_TO_COVERAGE, + SAMPLE_COVERAGE, + SCISSOR_TEST, + STENCIL_TEST, +} + +#[unrooted_must_root_lint::must_root] +#[derive(JSTraceable, MallocSizeOf)] +pub struct Textures { + active_unit: Cell<u32>, + units: Box<[TextureUnit]>, +} + +impl Textures { + fn new(max_combined_textures: u32) -> Self { + Self { + active_unit: Default::default(), + units: (0..max_combined_textures) + .map(|_| Default::default()) + .collect::<Vec<_>>() + .into(), + } + } + + pub fn active_unit_enum(&self) -> u32 { + self.active_unit.get() + constants::TEXTURE0 + } + + fn set_active_unit_enum(&self, index: u32) -> WebGLResult<()> { + if index < constants::TEXTURE0 || (index - constants::TEXTURE0) as usize > self.units.len() + { + return Err(InvalidEnum); + } + self.active_unit.set(index - constants::TEXTURE0); + Ok(()) + } + + pub fn active_texture_slot( + &self, + target: u32, + webgl_version: WebGLVersion, + ) -> WebGLResult<&MutNullableDom<WebGLTexture>> { + let active_unit = self.active_unit(); + let is_webgl2 = webgl_version == WebGLVersion::WebGL2; + match target { + constants::TEXTURE_2D => Ok(&active_unit.tex_2d), + constants::TEXTURE_CUBE_MAP => Ok(&active_unit.tex_cube_map), + WebGL2RenderingContextConstants::TEXTURE_2D_ARRAY if is_webgl2 => { + Ok(&active_unit.tex_2d_array) + }, + WebGL2RenderingContextConstants::TEXTURE_3D if is_webgl2 => Ok(&active_unit.tex_3d), + _ => Err(InvalidEnum), + } + } + + pub fn active_texture_for_image_target( + &self, + target: TexImageTarget, + ) -> Option<DomRoot<WebGLTexture>> { + let active_unit = self.active_unit(); + match target { + TexImageTarget::Texture2D => active_unit.tex_2d.get(), + TexImageTarget::Texture2DArray => active_unit.tex_2d_array.get(), + TexImageTarget::Texture3D => active_unit.tex_3d.get(), + TexImageTarget::CubeMap | + TexImageTarget::CubeMapPositiveX | + TexImageTarget::CubeMapNegativeX | + TexImageTarget::CubeMapPositiveY | + TexImageTarget::CubeMapNegativeY | + TexImageTarget::CubeMapPositiveZ | + TexImageTarget::CubeMapNegativeZ => active_unit.tex_cube_map.get(), + } + } + + fn active_unit(&self) -> &TextureUnit { + &self.units[self.active_unit.get() as usize] + } + + fn iter(&self) -> impl Iterator<Item = (u32, &TextureUnit)> { + self.units + .iter() + .enumerate() + .map(|(index, unit)| (index as u32 + constants::TEXTURE0, unit)) } } -#[derive(Debug, PartialEq)] -pub enum UniformSetterType { - Int, - IntVec2, - IntVec3, - IntVec4, - Float, - FloatVec2, - FloatVec3, - FloatVec4, - FloatMat2, - FloatMat3, - FloatMat4, +#[unrooted_must_root_lint::must_root] +#[derive(Default, JSTraceable, MallocSizeOf)] +struct TextureUnit { + tex_2d: MutNullableDom<WebGLTexture>, + tex_cube_map: MutNullableDom<WebGLTexture>, + tex_2d_array: MutNullableDom<WebGLTexture>, + tex_3d: MutNullableDom<WebGLTexture>, } -impl UniformSetterType { - pub fn element_count(&self) -> usize { - match *self { - UniformSetterType::Int => 1, - UniformSetterType::IntVec2 => 2, - UniformSetterType::IntVec3 => 3, - UniformSetterType::IntVec4 => 4, - UniformSetterType::Float => 1, - UniformSetterType::FloatVec2 => 2, - UniformSetterType::FloatVec3 => 3, - UniformSetterType::FloatVec4 => 4, - UniformSetterType::FloatMat2 => 4, - UniformSetterType::FloatMat3 => 9, - UniformSetterType::FloatMat4 => 16, +impl TextureUnit { + fn unbind(&self, texture: &WebGLTexture) -> Option<u32> { + let fields = [ + (&self.tex_2d, constants::TEXTURE_2D), + (&self.tex_cube_map, constants::TEXTURE_CUBE_MAP), + ( + &self.tex_2d_array, + WebGL2RenderingContextConstants::TEXTURE_2D_ARRAY, + ), + (&self.tex_3d, WebGL2RenderingContextConstants::TEXTURE_3D), + ]; + for &(slot, target) in &fields { + if slot.get().map_or(false, |t| texture == &*t) { + slot.set(None); + return Some(target); + } } + None + } +} + +pub struct TexPixels { + data: IpcSharedMemory, + size: Size2D<u32>, + pixel_format: Option<PixelFormat>, + premultiplied: bool, +} + +impl TexPixels { + fn new( + data: IpcSharedMemory, + size: Size2D<u32>, + pixel_format: PixelFormat, + premultiplied: bool, + ) -> Self { + Self { + data, + size, + pixel_format: Some(pixel_format), + premultiplied, + } + } + + pub fn from_array(data: IpcSharedMemory, size: Size2D<u32>) -> Self { + Self { + data, + size, + pixel_format: None, + premultiplied: false, + } + } + + pub fn size(&self) -> Size2D<u32> { + self.size + } +} + +pub enum TexSource { + Pixels(TexPixels), + BufferOffset(i64), +} + +#[derive(JSTraceable)] +pub struct WebGLCommandSender { + sender: WebGLChan, + waker: Option<Box<dyn EventLoopWaker>>, +} + +impl WebGLCommandSender { + pub fn new(sender: WebGLChan, waker: Option<Box<dyn EventLoopWaker>>) -> WebGLCommandSender { + WebGLCommandSender { sender, waker } + } + + pub fn send(&self, msg: WebGLMsg) -> WebGLSendResult { + let result = self.sender.send(msg); + if let Some(ref waker) = self.waker { + waker.wake(); + } + result + } +} + +#[derive(JSTraceable, MallocSizeOf)] +pub(crate) struct WebGLMessageSender { + sender: WebGLMsgSender, + #[ignore_malloc_size_of = "traits are cumbersome"] + waker: Option<Box<dyn EventLoopWaker>>, +} + +impl Clone for WebGLMessageSender { + fn clone(&self) -> WebGLMessageSender { + WebGLMessageSender { + sender: self.sender.clone(), + waker: self.waker.as_ref().map(|w| (*w).clone_box()), + } + } +} + +impl WebGLMessageSender { + fn wake_after_send<F: FnOnce() -> WebGLSendResult>(&self, f: F) -> WebGLSendResult { + let result = f(); + if let Some(ref waker) = self.waker { + waker.wake(); + } + result + } + + pub fn new( + sender: WebGLMsgSender, + waker: Option<Box<dyn EventLoopWaker>>, + ) -> WebGLMessageSender { + WebGLMessageSender { sender, waker } + } + + pub fn context_id(&self) -> WebGLContextId { + self.sender.context_id() + } + + pub fn send(&self, msg: WebGLCommand, backtrace: WebGLCommandBacktrace) -> WebGLSendResult { + self.wake_after_send(|| self.sender.send(msg, backtrace)) + } + + pub fn send_resize( + &self, + size: Size2D<u32>, + sender: WebGLSender<Result<(), String>>, + ) -> WebGLSendResult { + self.wake_after_send(|| self.sender.send_resize(size, sender)) + } + + pub fn send_remove(&self) -> WebGLSendResult { + self.wake_after_send(|| self.sender.send_remove()) + } + + pub fn send_dom_to_texture(&self, command: DOMToTextureCommand) -> WebGLSendResult { + self.wake_after_send(|| self.sender.send_dom_to_texture(command)) + } +} + +pub trait Size2DExt { + fn to_u64(&self) -> Size2D<u64>; +} + +impl Size2DExt for Size2D<u32> { + fn to_u64(&self) -> Size2D<u64> { + return Size2D::new(self.width as u64, self.height as u64); + } +} + +fn array_buffer_type_to_sized_type(type_: Type) -> Option<SizedDataType> { + match type_ { + Type::Uint8 | Type::Uint8Clamped => Some(SizedDataType::Uint8), + Type::Uint16 => Some(SizedDataType::Uint16), + Type::Uint32 => Some(SizedDataType::Uint32), + Type::Int8 => Some(SizedDataType::Int8), + Type::Int16 => Some(SizedDataType::Int16), + Type::Int32 => Some(SizedDataType::Int32), + Type::Float32 => Some(SizedDataType::Float32), + Type::Float64 | + Type::BigInt64 | + Type::BigUint64 | + Type::MaxTypedArrayViewType | + Type::Int64 | + Type::Simd128 => None, } } |