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-rw-r--r--components/script/dom/webglrenderingcontext.rs6
1 files changed, 0 insertions, 6 deletions
diff --git a/components/script/dom/webglrenderingcontext.rs b/components/script/dom/webglrenderingcontext.rs
index c8f2b1fce4f..123e3e490be 100644
--- a/components/script/dom/webglrenderingcontext.rs
+++ b/components/script/dom/webglrenderingcontext.rs
@@ -73,12 +73,6 @@ use std::cmp;
use std::ptr::{self, NonNull};
use webrender_api;
-pub fn is_gles() -> bool {
- // TODO: align this with the actual kind of graphics context in use, rather than
- // making assumptions based on platform
- cfg!(any(target_os = "android", target_os = "ios"))
-}
-
// From the GLES 2.0.25 spec, page 85:
//
// "If a texture that is currently bound to one of the targets