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path: root/components/script/dom/webglframebuffer.rs
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-rw-r--r--components/script/dom/webglframebuffer.rs208
1 files changed, 125 insertions, 83 deletions
diff --git a/components/script/dom/webglframebuffer.rs b/components/script/dom/webglframebuffer.rs
index c3df02c8e0b..c9da9ae39a5 100644
--- a/components/script/dom/webglframebuffer.rs
+++ b/components/script/dom/webglframebuffer.rs
@@ -28,7 +28,10 @@ pub enum CompleteForRendering {
#[derive(Clone, JSTraceable, MallocSizeOf)]
enum WebGLFramebufferAttachment {
Renderbuffer(Dom<WebGLRenderbuffer>),
- Texture { texture: Dom<WebGLTexture>, level: i32 },
+ Texture {
+ texture: Dom<WebGLTexture>,
+ level: i32,
+ },
}
impl WebGLFramebufferAttachment {
@@ -42,16 +45,18 @@ impl WebGLFramebufferAttachment {
fn mark_initialized(&self) {
match *self {
WebGLFramebufferAttachment::Renderbuffer(ref r) => r.mark_initialized(),
- WebGLFramebufferAttachment::Texture { .. } => ()
+ WebGLFramebufferAttachment::Texture { .. } => (),
}
}
fn root(&self) -> WebGLFramebufferAttachmentRoot {
match *self {
- WebGLFramebufferAttachment::Renderbuffer(ref rb) =>
- WebGLFramebufferAttachmentRoot::Renderbuffer(DomRoot::from_ref(&rb)),
- WebGLFramebufferAttachment::Texture { ref texture, .. } =>
- WebGLFramebufferAttachmentRoot::Texture(DomRoot::from_ref(&texture)),
+ WebGLFramebufferAttachment::Renderbuffer(ref rb) => {
+ WebGLFramebufferAttachmentRoot::Renderbuffer(DomRoot::from_ref(&rb))
+ },
+ WebGLFramebufferAttachment::Texture { ref texture, .. } => {
+ WebGLFramebufferAttachmentRoot::Texture(DomRoot::from_ref(&texture))
+ },
}
}
}
@@ -100,13 +105,13 @@ impl WebGLFramebuffer {
pub fn maybe_new(context: &WebGLRenderingContext) -> Option<DomRoot<Self>> {
let (sender, receiver) = webgl_channel().unwrap();
context.send_command(WebGLCommand::CreateFramebuffer(sender));
- receiver.recv().unwrap().map(|id| WebGLFramebuffer::new(context, id))
+ receiver
+ .recv()
+ .unwrap()
+ .map(|id| WebGLFramebuffer::new(context, id))
}
- pub fn new(
- context: &WebGLRenderingContext,
- id: WebGLFramebufferId,
- ) -> DomRoot<Self> {
+ pub fn new(context: &WebGLRenderingContext, id: WebGLFramebufferId) -> DomRoot<Self> {
reflect_dom_object(
Box::new(WebGLFramebuffer::new_inherited(context, id)),
&*context.global(),
@@ -115,7 +120,6 @@ impl WebGLFramebuffer {
}
}
-
impl WebGLFramebuffer {
pub fn id(&self) -> WebGLFramebufferId {
self.id
@@ -128,9 +132,12 @@ impl WebGLFramebuffer {
self.update_status();
self.target.set(Some(target));
- self.upcast::<WebGLObject>().context().send_command(
- WebGLCommand::BindFramebuffer(target, WebGLFramebufferBindingRequest::Explicit(self.id)),
- );
+ self.upcast::<WebGLObject>()
+ .context()
+ .send_command(WebGLCommand::BindFramebuffer(
+ target,
+ WebGLFramebufferBindingRequest::Explicit(self.id),
+ ));
}
pub fn delete(&self) {
@@ -161,7 +168,12 @@ impl WebGLFramebuffer {
let has_zs = zs.is_some();
let attachments = [&*c, &*z, &*s, &*zs];
let attachment_constraints = [
- &[constants::RGBA4, constants::RGB5_A1, constants::RGB565, constants::RGBA][..],
+ &[
+ constants::RGBA4,
+ constants::RGB5_A1,
+ constants::RGB565,
+ constants::RGBA,
+ ][..],
&[constants::DEPTH_COMPONENT16][..],
&[constants::STENCIL_INDEX8][..],
&[constants::DEPTH_STENCIL][..],
@@ -180,8 +192,7 @@ impl WebGLFramebuffer {
// If any of the constraints above are violated, then:
//
// checkFramebufferStatus must return FRAMEBUFFER_UNSUPPORTED."
- if (has_zs && (has_z || has_s)) ||
- (has_z && has_s) {
+ if (has_zs && (has_z || has_s)) || (has_z && has_s) {
self.status.set(constants::FRAMEBUFFER_UNSUPPORTED);
return;
}
@@ -192,12 +203,17 @@ impl WebGLFramebuffer {
let (format, size) = match **attachment {
Some(WebGLFramebufferAttachment::Renderbuffer(ref att_rb)) => {
(Some(att_rb.internal_format()), att_rb.size())
- }
- Some(WebGLFramebufferAttachment::Texture { texture: ref att_tex, level } ) => {
+ },
+ Some(WebGLFramebufferAttachment::Texture {
+ texture: ref att_tex,
+ level,
+ }) => {
let info = att_tex.image_info_at_face(0, level as u32);
- (info.internal_format().map(|t| t.as_gl_constant()),
- Some((info.width() as i32, info.height() as i32)))
- }
+ (
+ info.internal_format().map(|t| t.as_gl_constant()),
+ Some((info.width() as i32, info.height() as i32)),
+ )
+ },
None => (None, None),
};
@@ -205,7 +221,8 @@ impl WebGLFramebuffer {
// that the size matches.
if size.is_some() {
if fb_size.is_some() && size != fb_size {
- self.status.set(constants::FRAMEBUFFER_INCOMPLETE_DIMENSIONS);
+ self.status
+ .set(constants::FRAMEBUFFER_INCOMPLETE_DIMENSIONS);
return;
} else {
fb_size = size;
@@ -214,7 +231,8 @@ impl WebGLFramebuffer {
if let Some(format) = format {
if constraints.iter().all(|c| *c != format) {
- self.status.set(constants::FRAMEBUFFER_INCOMPLETE_ATTACHMENT);
+ self.status
+ .set(constants::FRAMEBUFFER_INCOMPLETE_ATTACHMENT);
return;
}
}
@@ -225,10 +243,12 @@ impl WebGLFramebuffer {
if self.size.get().map_or(false, |(w, h)| w != 0 && h != 0) {
self.status.set(constants::FRAMEBUFFER_COMPLETE);
} else {
- self.status.set(constants::FRAMEBUFFER_INCOMPLETE_ATTACHMENT);
+ self.status
+ .set(constants::FRAMEBUFFER_INCOMPLETE_ATTACHMENT);
}
} else {
- self.status.set(constants::FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT);
+ self.status
+ .set(constants::FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT);
}
}
@@ -251,7 +271,10 @@ impl WebGLFramebuffer {
(&self.color, constants::COLOR_BUFFER_BIT),
(&self.depth, constants::DEPTH_BUFFER_BIT),
(&self.stencil, constants::STENCIL_BUFFER_BIT),
- (&self.depthstencil, constants::DEPTH_BUFFER_BIT | constants::STENCIL_BUFFER_BIT)
+ (
+ &self.depthstencil,
+ constants::DEPTH_BUFFER_BIT | constants::STENCIL_BUFFER_BIT,
+ ),
];
let mut clear_bits = 0;
for &(attachment, bits) in &attachments {
@@ -262,7 +285,9 @@ impl WebGLFramebuffer {
}
}
}
- self.upcast::<WebGLObject>().context().initialize_framebuffer(clear_bits);
+ self.upcast::<WebGLObject>()
+ .context()
+ .initialize_framebuffer(clear_bits);
self.is_initialized.set(true);
}
@@ -270,28 +295,31 @@ impl WebGLFramebuffer {
}
pub fn renderbuffer(&self, attachment: u32, rb: Option<&WebGLRenderbuffer>) -> WebGLResult<()> {
- let binding = self.attachment_binding(attachment).ok_or(WebGLError::InvalidEnum)?;
+ let binding = self
+ .attachment_binding(attachment)
+ .ok_or(WebGLError::InvalidEnum)?;
let rb_id = match rb {
Some(rb) => {
if !rb.ever_bound() {
return Err(WebGLError::InvalidOperation);
}
- *binding.borrow_mut() = Some(WebGLFramebufferAttachment::Renderbuffer(Dom::from_ref(rb)));
+ *binding.borrow_mut() =
+ Some(WebGLFramebufferAttachment::Renderbuffer(Dom::from_ref(rb)));
Some(rb.id())
- }
+ },
- _ => None
+ _ => None,
};
- self.upcast::<WebGLObject>().context().send_command(
- WebGLCommand::FramebufferRenderbuffer(
+ self.upcast::<WebGLObject>()
+ .context()
+ .send_command(WebGLCommand::FramebufferRenderbuffer(
constants::FRAMEBUFFER,
attachment,
constants::RENDERBUFFER,
rb_id,
- ),
- );
+ ));
if rb.is_none() {
self.detach_binding(binding, attachment);
@@ -315,15 +343,14 @@ impl WebGLFramebuffer {
fn attachment_binding(
&self,
- attachment: u32
- ) -> Option<&DomRefCell<Option<WebGLFramebufferAttachment>>>
- {
+ attachment: u32,
+ ) -> Option<&DomRefCell<Option<WebGLFramebufferAttachment>>> {
match attachment {
constants::COLOR_ATTACHMENT0 => Some(&self.color),
constants::DEPTH_ATTACHMENT => Some(&self.depth),
constants::STENCIL_ATTACHMENT => Some(&self.stencil),
constants::DEPTH_STENCIL_ATTACHMENT => Some(&self.depthstencil),
- _ => None
+ _ => None,
}
}
@@ -332,26 +359,22 @@ impl WebGLFramebuffer {
let context = self.upcast::<WebGLObject>().context();
match *attachment {
WebGLFramebufferAttachment::Renderbuffer(ref rb) => {
- context.send_command(
- WebGLCommand::FramebufferRenderbuffer(
- constants::FRAMEBUFFER,
- attachment_point,
- constants::RENDERBUFFER,
- Some(rb.id())
- )
- );
- }
+ context.send_command(WebGLCommand::FramebufferRenderbuffer(
+ constants::FRAMEBUFFER,
+ attachment_point,
+ constants::RENDERBUFFER,
+ Some(rb.id()),
+ ));
+ },
WebGLFramebufferAttachment::Texture { ref texture, level } => {
- context.send_command(
- WebGLCommand::FramebufferTexture2D(
- constants::FRAMEBUFFER,
- attachment_point,
- texture.target().expect("missing texture target"),
- Some(texture.id()),
- level
- )
- );
- }
+ context.send_command(WebGLCommand::FramebufferTexture2D(
+ constants::FRAMEBUFFER,
+ attachment_point,
+ texture.target().expect("missing texture target"),
+ Some(texture.id()),
+ level,
+ ));
+ },
}
};
@@ -372,12 +395,22 @@ impl WebGLFramebuffer {
pub fn attachment(&self, attachment: u32) -> Option<WebGLFramebufferAttachmentRoot> {
let binding = self.attachment_binding(attachment)?;
- binding.borrow().as_ref().map(WebGLFramebufferAttachment::root)
+ binding
+ .borrow()
+ .as_ref()
+ .map(WebGLFramebufferAttachment::root)
}
- pub fn texture2d(&self, attachment: u32, textarget: u32, texture: Option<&WebGLTexture>,
- level: i32) -> WebGLResult<()> {
- let binding = self.attachment_binding(attachment).ok_or(WebGLError::InvalidEnum)?;
+ pub fn texture2d(
+ &self,
+ attachment: u32,
+ textarget: u32,
+ texture: Option<&WebGLTexture>,
+ level: i32,
+ ) -> WebGLResult<()> {
+ let binding = self
+ .attachment_binding(attachment)
+ .ok_or(WebGLError::InvalidEnum)?;
let tex_id = match texture {
// Note, from the GLES 2.0.25 spec, page 113:
@@ -417,33 +450,31 @@ impl WebGLFramebuffer {
};
match texture.target() {
- Some(constants::TEXTURE_CUBE_MAP) if is_cube => {}
- Some(_) if !is_cube => {}
+ Some(constants::TEXTURE_CUBE_MAP) if is_cube => {},
+ Some(_) if !is_cube => {},
_ => return Err(WebGLError::InvalidOperation),
}
*binding.borrow_mut() = Some(WebGLFramebufferAttachment::Texture {
texture: Dom::from_ref(texture),
- level: level }
- );
+ level: level,
+ });
Some(texture.id())
- }
+ },
- _ => {
- None
- }
+ _ => None,
};
- self.upcast::<WebGLObject>().context().send_command(
- WebGLCommand::FramebufferTexture2D(
+ self.upcast::<WebGLObject>()
+ .context()
+ .send_command(WebGLCommand::FramebufferTexture2D(
constants::FRAMEBUFFER,
attachment,
textarget,
tex_id,
level,
- ),
- );
+ ));
if texture.is_none() {
self.detach_binding(binding, attachment);
@@ -455,20 +486,24 @@ impl WebGLFramebuffer {
}
fn with_matching_renderbuffers<F>(&self, rb: &WebGLRenderbuffer, mut closure: F)
- where F: FnMut(&DomRefCell<Option<WebGLFramebufferAttachment>>, u32)
+ where
+ F: FnMut(&DomRefCell<Option<WebGLFramebufferAttachment>>, u32),
{
let attachments = [
(&self.color, constants::COLOR_ATTACHMENT0),
(&self.depth, constants::DEPTH_ATTACHMENT),
(&self.stencil, constants::STENCIL_ATTACHMENT),
- (&self.depthstencil, constants::DEPTH_STENCIL_ATTACHMENT)
+ (&self.depthstencil, constants::DEPTH_STENCIL_ATTACHMENT),
];
for (attachment, name) in &attachments {
let matched = {
match *attachment.borrow() {
Some(WebGLFramebufferAttachment::Renderbuffer(ref att_rb))
- if rb.id() == att_rb.id() => true,
+ if rb.id() == att_rb.id() =>
+ {
+ true
+ },
_ => false,
}
};
@@ -480,20 +515,27 @@ impl WebGLFramebuffer {
}
fn with_matching_textures<F>(&self, texture: &WebGLTexture, mut closure: F)
- where F: FnMut(&DomRefCell<Option<WebGLFramebufferAttachment>>, u32)
+ where
+ F: FnMut(&DomRefCell<Option<WebGLFramebufferAttachment>>, u32),
{
let attachments = [
(&self.color, constants::COLOR_ATTACHMENT0),
(&self.depth, constants::DEPTH_ATTACHMENT),
(&self.stencil, constants::STENCIL_ATTACHMENT),
- (&self.depthstencil, constants::DEPTH_STENCIL_ATTACHMENT)
+ (&self.depthstencil, constants::DEPTH_STENCIL_ATTACHMENT),
];
for (attachment, name) in &attachments {
let matched = {
match *attachment.borrow() {
- Some(WebGLFramebufferAttachment::Texture { texture: ref att_texture, .. })
- if texture.id() == att_texture.id() => true,
+ Some(WebGLFramebufferAttachment::Texture {
+ texture: ref att_texture,
+ ..
+ })
+ if texture.id() == att_texture.id() =>
+ {
+ true
+ },
_ => false,
}
};