diff options
Diffstat (limited to 'components/script/dom/webglframebuffer.rs')
-rw-r--r-- | components/script/dom/webglframebuffer.rs | 20 |
1 files changed, 13 insertions, 7 deletions
diff --git a/components/script/dom/webglframebuffer.rs b/components/script/dom/webglframebuffer.rs index 06c0095b1c9..6e426fa0969 100644 --- a/components/script/dom/webglframebuffer.rs +++ b/components/script/dom/webglframebuffer.rs @@ -11,12 +11,12 @@ use dom::bindings::reflector::reflect_dom_object; use dom::webglobject::WebGLObject; use ipc_channel::ipc::{self, IpcSender}; use std::cell::Cell; -use webrender_traits::{WebGLCommand, WebGLFramebufferBindingRequest}; +use webrender_traits::{WebGLCommand, WebGLFramebufferBindingRequest, WebGLFramebufferId}; #[dom_struct] pub struct WebGLFramebuffer { webgl_object: WebGLObject, - id: u32, + id: WebGLFramebufferId, /// target can only be gl::FRAMEBUFFER at the moment target: Cell<Option<u32>>, is_deleted: Cell<bool>, @@ -25,7 +25,9 @@ pub struct WebGLFramebuffer { } impl WebGLFramebuffer { - fn new_inherited(renderer: IpcSender<CanvasMsg>, id: u32) -> WebGLFramebuffer { + fn new_inherited(renderer: IpcSender<CanvasMsg>, + id: WebGLFramebufferId) + -> WebGLFramebuffer { WebGLFramebuffer { webgl_object: WebGLObject::new_inherited(), id: id, @@ -41,18 +43,22 @@ impl WebGLFramebuffer { renderer.send(CanvasMsg::WebGL(WebGLCommand::CreateFramebuffer(sender))).unwrap(); let result = receiver.recv().unwrap(); - result.map(|fb_id| WebGLFramebuffer::new(global, renderer, *fb_id)) + result.map(|fb_id| WebGLFramebuffer::new(global, renderer, fb_id)) } - pub fn new(global: GlobalRef, renderer: IpcSender<CanvasMsg>, id: u32) + pub fn new(global: GlobalRef, + renderer: IpcSender<CanvasMsg>, + id: WebGLFramebufferId) -> Root<WebGLFramebuffer> { - reflect_dom_object(box WebGLFramebuffer::new_inherited(renderer, id), global, WebGLFramebufferBinding::Wrap) + reflect_dom_object(box WebGLFramebuffer::new_inherited(renderer, id), + global, + WebGLFramebufferBinding::Wrap) } } impl WebGLFramebuffer { - pub fn id(&self) -> u32 { + pub fn id(&self) -> WebGLFramebufferId { self.id } |