aboutsummaryrefslogtreecommitdiffstats
path: root/components/script/dom/vrdisplay.rs
diff options
context:
space:
mode:
Diffstat (limited to 'components/script/dom/vrdisplay.rs')
-rw-r--r--components/script/dom/vrdisplay.rs613
1 files changed, 0 insertions, 613 deletions
diff --git a/components/script/dom/vrdisplay.rs b/components/script/dom/vrdisplay.rs
deleted file mode 100644
index b9b65264c44..00000000000
--- a/components/script/dom/vrdisplay.rs
+++ /dev/null
@@ -1,613 +0,0 @@
-/* This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-
-use canvas_traits::CanvasMsg;
-use core::ops::Deref;
-use dom::bindings::callback::ExceptionHandling;
-use dom::bindings::cell::DOMRefCell;
-use dom::bindings::codegen::Bindings::PerformanceBinding::PerformanceBinding::PerformanceMethods;
-use dom::bindings::codegen::Bindings::VRDisplayBinding;
-use dom::bindings::codegen::Bindings::VRDisplayBinding::VRDisplayMethods;
-use dom::bindings::codegen::Bindings::VRDisplayBinding::VREye;
-use dom::bindings::codegen::Bindings::VRLayerBinding::VRLayer;
-use dom::bindings::codegen::Bindings::WindowBinding::FrameRequestCallback;
-use dom::bindings::codegen::Bindings::WindowBinding::WindowBinding::WindowMethods;
-use dom::bindings::inheritance::Castable;
-use dom::bindings::js::{MutNullableJS, MutJS, Root};
-use dom::bindings::num::Finite;
-use dom::bindings::refcounted::Trusted;
-use dom::bindings::reflector::{DomObject, reflect_dom_object};
-use dom::bindings::str::DOMString;
-use dom::event::Event;
-use dom::eventtarget::EventTarget;
-use dom::globalscope::GlobalScope;
-use dom::promise::Promise;
-use dom::vrdisplaycapabilities::VRDisplayCapabilities;
-use dom::vrdisplayevent::VRDisplayEvent;
-use dom::vreyeparameters::VREyeParameters;
-use dom::vrframedata::VRFrameData;
-use dom::vrpose::VRPose;
-use dom::vrstageparameters::VRStageParameters;
-use dom::webglrenderingcontext::WebGLRenderingContext;
-use dom_struct::dom_struct;
-use ipc_channel::ipc;
-use ipc_channel::ipc::{IpcSender, IpcReceiver};
-use js::jsapi::JSContext;
-use script_runtime::CommonScriptMsg;
-use script_runtime::ScriptThreadEventCategory::WebVREvent;
-use script_thread::Runnable;
-use std::cell::Cell;
-use std::mem;
-use std::rc::Rc;
-use std::sync::mpsc;
-use std::thread;
-use webrender_traits::VRCompositorCommand;
-use webvr_traits::{WebVRDisplayData, WebVRDisplayEvent, WebVRFrameData, WebVRLayer, WebVRMsg};
-
-#[dom_struct]
-pub struct VRDisplay {
- eventtarget: EventTarget,
- #[ignore_heap_size_of = "Defined in rust-webvr"]
- display: DOMRefCell<WebVRDisplayData>,
- depth_near: Cell<f64>,
- depth_far: Cell<f64>,
- presenting: Cell<bool>,
- left_eye_params: MutJS<VREyeParameters>,
- right_eye_params: MutJS<VREyeParameters>,
- capabilities: MutJS<VRDisplayCapabilities>,
- stage_params: MutNullableJS<VRStageParameters>,
- #[ignore_heap_size_of = "Defined in rust-webvr"]
- frame_data: DOMRefCell<WebVRFrameData>,
- #[ignore_heap_size_of = "Defined in rust-webvr"]
- layer: DOMRefCell<WebVRLayer>,
- layer_ctx: MutNullableJS<WebGLRenderingContext>,
- #[ignore_heap_size_of = "Defined in rust-webvr"]
- next_raf_id: Cell<u32>,
- /// List of request animation frame callbacks
- #[ignore_heap_size_of = "closures are hard"]
- raf_callback_list: DOMRefCell<Vec<(u32, Option<Rc<FrameRequestCallback>>)>>,
- // Compositor VRFrameData synchonization
- frame_data_status: Cell<VRFrameDataStatus>,
- #[ignore_heap_size_of = "channels are hard"]
- frame_data_receiver: DOMRefCell<Option<IpcReceiver<Result<Vec<u8>, ()>>>>,
- running_display_raf: Cell<bool>
-}
-
-unsafe_no_jsmanaged_fields!(WebVRDisplayData);
-unsafe_no_jsmanaged_fields!(WebVRFrameData);
-unsafe_no_jsmanaged_fields!(WebVRLayer);
-
-#[derive(Clone, Copy, PartialEq, Eq, HeapSizeOf)]
-enum VRFrameDataStatus {
- Waiting,
- Synced,
- Exit
-}
-
-unsafe_no_jsmanaged_fields!(VRFrameDataStatus);
-
-impl VRDisplay {
- fn new_inherited(global: &GlobalScope, display: WebVRDisplayData) -> VRDisplay {
- let stage = match display.stage_parameters {
- Some(ref params) => Some(VRStageParameters::new(params.clone(), &global)),
- None => None
- };
-
- VRDisplay {
- eventtarget: EventTarget::new_inherited(),
- display: DOMRefCell::new(display.clone()),
- depth_near: Cell::new(0.01),
- depth_far: Cell::new(10000.0),
- presenting: Cell::new(false),
- left_eye_params: MutJS::new(&*VREyeParameters::new(display.left_eye_parameters.clone(), &global)),
- right_eye_params: MutJS::new(&*VREyeParameters::new(display.right_eye_parameters.clone(), &global)),
- capabilities: MutJS::new(&*VRDisplayCapabilities::new(display.capabilities.clone(), &global)),
- stage_params: MutNullableJS::new(stage.as_ref().map(|v| v.deref())),
- frame_data: DOMRefCell::new(Default::default()),
- layer: DOMRefCell::new(Default::default()),
- layer_ctx: MutNullableJS::default(),
- next_raf_id: Cell::new(1),
- raf_callback_list: DOMRefCell::new(vec![]),
- frame_data_status: Cell::new(VRFrameDataStatus::Waiting),
- frame_data_receiver: DOMRefCell::new(None),
- running_display_raf: Cell::new(false),
- }
- }
-
- pub fn new(global: &GlobalScope, display: WebVRDisplayData) -> Root<VRDisplay> {
- reflect_dom_object(box VRDisplay::new_inherited(&global, display),
- global,
- VRDisplayBinding::Wrap)
- }
-}
-
-impl Drop for VRDisplay {
- fn drop(&mut self) {
- if self.presenting.get() {
- self.force_stop_present();
- }
- }
-}
-
-impl VRDisplayMethods for VRDisplay {
- // https://w3c.github.io/webvr/#dom-vrdisplay-isconnected
- fn IsConnected(&self) -> bool {
- self.display.borrow().connected
- }
-
- // https://w3c.github.io/webvr/#dom-vrdisplay-ispresenting
- fn IsPresenting(&self) -> bool {
- self.presenting.get()
- }
-
- // https://w3c.github.io/webvr/#dom-vrdisplay-capabilities
- fn Capabilities(&self) -> Root<VRDisplayCapabilities> {
- Root::from_ref(&*self.capabilities.get())
- }
-
- // https://w3c.github.io/webvr/#dom-vrdisplay-stageparameters
- fn GetStageParameters(&self) -> Option<Root<VRStageParameters>> {
- self.stage_params.get().map(|s| Root::from_ref(&*s))
- }
-
- // https://w3c.github.io/webvr/#dom-vrdisplay-geteyeparameters
- fn GetEyeParameters(&self, eye: VREye) -> Root<VREyeParameters> {
- match eye {
- VREye::Left => Root::from_ref(&*self.left_eye_params.get()),
- VREye::Right => Root::from_ref(&*self.right_eye_params.get())
- }
- }
-
- // https://w3c.github.io/webvr/#dom-vrdisplay-displayid
- fn DisplayId(&self) -> u32 {
- self.display.borrow().display_id
- }
-
- // https://w3c.github.io/webvr/#dom-vrdisplay-displayname
- fn DisplayName(&self) -> DOMString {
- DOMString::from(self.display.borrow().display_name.clone())
- }
-
- // https://w3c.github.io/webvr/#dom-vrdisplay-getframedata-framedata-framedata
- fn GetFrameData(&self, frameData: &VRFrameData) -> bool {
- // If presenting we use a synced data with compositor for the whole frame.
- // Frame data is only synced with compositor when GetFrameData is called from
- // inside the VRDisplay.requestAnimationFrame. This is checked using the running_display_raf property.
- // This check avoids data race conditions when calling GetFrameData from outside of the
- // VRDisplay.requestAnimationFrame callbacks and fixes a possible deadlock during the interval
- // when the requestAnimationFrame is moved from window to VRDisplay.
- if self.presenting.get() && self.running_display_raf.get() {
- if self.frame_data_status.get() == VRFrameDataStatus::Waiting {
- self.sync_frame_data();
- }
- frameData.update(& self.frame_data.borrow());
- return true;
- }
-
- // If not presenting we fetch inmediante VRFrameData
- let (sender, receiver) = ipc::channel().unwrap();
- self.webvr_thread().send(WebVRMsg::GetFrameData(self.global().pipeline_id(),
- self.DisplayId(),
- self.depth_near.get(),
- self.depth_far.get(),
- sender)).unwrap();
- return match receiver.recv().unwrap() {
- Ok(data) => {
- frameData.update(&data);
- true
- },
- Err(e) => {
- error!("WebVR::GetFrameData: {:?}", e);
- false
- }
- };
- }
-
- // https://w3c.github.io/webvr/#dom-vrdisplay-getpose
- fn GetPose(&self) -> Root<VRPose> {
- VRPose::new(&self.global(), &self.frame_data.borrow().pose)
- }
-
- // https://w3c.github.io/webvr/#dom-vrdisplay-resetpose
- fn ResetPose(&self) {
- let (sender, receiver) = ipc::channel().unwrap();
- self.webvr_thread().send(WebVRMsg::ResetPose(self.global().pipeline_id(),
- self.DisplayId(),
- sender)).unwrap();
- if let Ok(data) = receiver.recv().unwrap() {
- // Some VRDisplay data might change after calling ResetPose()
- *self.display.borrow_mut() = data;
- }
- }
-
- // https://w3c.github.io/webvr/#dom-vrdisplay-depthnear
- fn DepthNear(&self) -> Finite<f64> {
- Finite::wrap(self.depth_near.get())
- }
-
- // https://w3c.github.io/webvr/#dom-vrdisplay-depthnear
- fn SetDepthNear(&self, value: Finite<f64>) {
- self.depth_near.set(*value.deref());
- }
-
- // https://w3c.github.io/webvr/#dom-vrdisplay-depthfar
- fn DepthFar(&self) -> Finite<f64> {
- Finite::wrap(self.depth_far.get())
- }
-
- // https://w3c.github.io/webvr/#dom-vrdisplay-depthfar
- fn SetDepthFar(&self, value: Finite<f64>) {
- self.depth_far.set(*value.deref());
- }
-
- // https://w3c.github.io/webvr/#dom-vrdisplay-requestanimationframe
- fn RequestAnimationFrame(&self, callback: Rc<FrameRequestCallback>) -> u32 {
- if self.presenting.get() {
- let raf_id = self.next_raf_id.get();
- self.next_raf_id.set(raf_id + 1);
- self.raf_callback_list.borrow_mut().push((raf_id, Some(callback)));
- raf_id
- } else {
- // WebVR spec: When a VRDisplay is not presenting it should
- // fallback to window.requestAnimationFrame.
- self.global().as_window().RequestAnimationFrame(callback)
- }
- }
-
- // https://w3c.github.io/webvr/#dom-vrdisplay-cancelanimationframe
- fn CancelAnimationFrame(&self, handle: u32) {
- if self.presenting.get() {
- let mut list = self.raf_callback_list.borrow_mut();
- if let Some(mut pair) = list.iter_mut().find(|pair| pair.0 == handle) {
- pair.1 = None;
- }
- } else {
- // WebVR spec: When a VRDisplay is not presenting it should
- // fallback to window.cancelAnimationFrame.
- self.global().as_window().CancelAnimationFrame(handle);
- }
- }
-
- #[allow(unrooted_must_root)]
- // https://w3c.github.io/webvr/#dom-vrdisplay-requestpresent
- fn RequestPresent(&self, layers: Vec<VRLayer>) -> Rc<Promise> {
- let promise = Promise::new(&self.global());
- // TODO: WebVR spec: this method must be called in response to a user gesture
-
- // WebVR spec: If canPresent is false the promise MUST be rejected
- if !self.display.borrow().capabilities.can_present {
- let msg = "VRDisplay canPresent is false".to_string();
- promise.reject_native(promise.global().get_cx(), &msg);
- return promise;
- }
-
- // Current WebVRSpec only allows 1 VRLayer if the VRDevice can present.
- // Future revisions of this spec may allow multiple layers to enable more complex rendering effects
- // such as compositing WebGL and DOM elements together.
- // That functionality is not allowed by this revision of the spec.
- if layers.len() != 1 {
- let msg = "The number of layers must be 1".to_string();
- promise.reject_native(promise.global().get_cx(), &msg);
- return promise;
- }
-
- // Parse and validate received VRLayer
- let layer = validate_layer(self.global().get_cx(), &layers[0]);
-
- let layer_bounds;
- let layer_ctx;
-
- match layer {
- Ok((bounds, ctx)) => {
- layer_bounds = bounds;
- layer_ctx = ctx;
- },
- Err(msg) => {
- let msg = msg.to_string();
- promise.reject_native(promise.global().get_cx(), &msg);
- return promise;
- }
- };
-
- // WebVR spec: Repeat calls while already presenting will update the VRLayers being displayed.
- if self.presenting.get() {
- *self.layer.borrow_mut() = layer_bounds;
- self.layer_ctx.set(Some(&layer_ctx));
- promise.resolve_native(promise.global().get_cx(), &());
- return promise;
- }
-
- // Request Present
- let (sender, receiver) = ipc::channel().unwrap();
- self.webvr_thread().send(WebVRMsg::RequestPresent(self.global().pipeline_id(),
- self.display.borrow().display_id,
- sender))
- .unwrap();
- match receiver.recv().unwrap() {
- Ok(()) => {
- *self.layer.borrow_mut() = layer_bounds;
- self.layer_ctx.set(Some(&layer_ctx));
- self.init_present();
- promise.resolve_native(promise.global().get_cx(), &());
- },
- Err(e) => {
- promise.reject_native(promise.global().get_cx(), &e);
- }
- }
-
- promise
- }
-
- #[allow(unrooted_must_root)]
- // https://w3c.github.io/webvr/#dom-vrdisplay-exitpresent
- fn ExitPresent(&self) -> Rc<Promise> {
- let promise = Promise::new(&self.global());
-
- // WebVR spec: If the VRDisplay is not presenting the promise MUST be rejected.
- if !self.presenting.get() {
- let msg = "VRDisplay is not presenting".to_string();
- promise.reject_native(promise.global().get_cx(), &msg);
- return promise;
- }
-
- // Exit present
- let (sender, receiver) = ipc::channel().unwrap();
- self.webvr_thread().send(WebVRMsg::ExitPresent(self.global().pipeline_id(),
- self.display.borrow().display_id,
- Some(sender)))
- .unwrap();
- match receiver.recv().unwrap() {
- Ok(()) => {
- self.stop_present();
- promise.resolve_native(promise.global().get_cx(), &());
- },
- Err(e) => {
- promise.reject_native(promise.global().get_cx(), &e);
- }
- }
-
- promise
- }
-
- // https://w3c.github.io/webvr/#dom-vrdisplay-submitframe
- fn SubmitFrame(&self) {
- if !self.presenting.get() {
- warn!("VRDisplay not presenting");
- return;
- }
-
- let api_sender = self.layer_ctx.get().unwrap().ipc_renderer();
- let display_id = self.display.borrow().display_id as u64;
- let layer = self.layer.borrow();
- let msg = VRCompositorCommand::SubmitFrame(display_id, layer.left_bounds, layer.right_bounds);
- api_sender.send(CanvasMsg::WebVR(msg)).unwrap();
- }
-}
-
-impl VRDisplay {
- fn webvr_thread(&self) -> IpcSender<WebVRMsg> {
- self.global().as_window().webvr_thread().expect("Shouldn't arrive here with WebVR disabled")
- }
-
- pub fn update_display(&self, display: &WebVRDisplayData) {
- *self.display.borrow_mut() = display.clone();
- if let Some(ref stage) = display.stage_parameters {
- if self.stage_params.get().is_none() {
- let params = Some(VRStageParameters::new(stage.clone(), &self.global()));
- self.stage_params.set(params.as_ref().map(|v| v.deref()));
- } else {
- self.stage_params.get().unwrap().update(&stage);
- }
- } else {
- self.stage_params.set(None);
- }
- }
-
- pub fn handle_webvr_event(&self, event: &WebVRDisplayEvent) {
- match *event {
- WebVRDisplayEvent::Connect(ref display) => {
- self.update_display(&display);
- },
- WebVRDisplayEvent::Disconnect(_id) => {
- self.display.borrow_mut().connected = false;
- },
- WebVRDisplayEvent::Activate(ref display, _) |
- WebVRDisplayEvent::Deactivate(ref display, _) |
- WebVRDisplayEvent::Blur(ref display) |
- WebVRDisplayEvent::Focus(ref display) => {
- self.update_display(&display);
- self.notify_event(&event);
- },
- WebVRDisplayEvent::PresentChange(ref display, presenting) => {
- self.update_display(&display);
- self.presenting.set(presenting);
- self.notify_event(&event);
- },
- WebVRDisplayEvent::Change(ref display) => {
- // Change event doesn't exist in WebVR spec.
- // So we update display data but don't notify JS.
- self.update_display(&display);
- }
- };
- }
-
- fn notify_event(&self, event: &WebVRDisplayEvent) {
- let root = Root::from_ref(&*self);
- let event = VRDisplayEvent::new_from_webvr(&self.global(), &root, &event);
- event.upcast::<Event>().fire(self.upcast());
- }
-
- fn init_present(&self) {
- self.presenting.set(true);
- let (sync_sender, sync_receiver) = ipc::channel().unwrap();
- *self.frame_data_receiver.borrow_mut() = Some(sync_receiver);
-
- let display_id = self.display.borrow().display_id as u64;
- let api_sender = self.layer_ctx.get().unwrap().ipc_renderer();
- let js_sender = self.global().script_chan();
- let address = Trusted::new(&*self);
- let near_init = self.depth_near.get();
- let far_init = self.depth_far.get();
-
- // The render loop at native headset frame rate is implemented using a dedicated thread.
- // Every loop iteration syncs pose data with the HMD, submits the pixels to the display and waits for Vsync.
- // Both the requestAnimationFrame call of a VRDisplay in the JavaScript thread and the VRSyncPoses call
- // in the Webrender thread are executed in parallel. This allows to get some JavaScript code executed ahead.
- // while the render thread is syncing the VRFrameData to be used for the current frame.
- // This thread runs until the user calls ExitPresent, the tab is closed or some unexpected error happened.
- thread::Builder::new().name("WebVR_RAF".into()).spawn(move || {
- let (raf_sender, raf_receiver) = mpsc::channel();
- let mut near = near_init;
- let mut far = far_init;
-
- // Initialize compositor
- api_sender.send(CanvasMsg::WebVR(VRCompositorCommand::Create(display_id))).unwrap();
- loop {
- // Run RAF callbacks on JavaScript thread
- let msg = box NotifyDisplayRAF {
- address: address.clone(),
- sender: raf_sender.clone()
- };
- js_sender.send(CommonScriptMsg::RunnableMsg(WebVREvent, msg)).unwrap();
-
- // Run Sync Poses in parallell on Render thread
- let msg = VRCompositorCommand::SyncPoses(display_id, near, far, sync_sender.clone());
- api_sender.send(CanvasMsg::WebVR(msg)).unwrap();
-
- // Wait until both SyncPoses & RAF ends
- if let Ok(depth) = raf_receiver.recv().unwrap() {
- near = depth.0;
- far = depth.1;
- } else {
- // Stop thread
- // ExitPresent called or some error happened
- return;
- }
- }
- }).expect("Thread spawning failed");
- }
-
- fn stop_present(&self) {
- self.presenting.set(false);
- *self.frame_data_receiver.borrow_mut() = None;
-
- let api_sender = self.layer_ctx.get().unwrap().ipc_renderer();
- let display_id = self.display.borrow().display_id as u64;
- let msg = VRCompositorCommand::Release(display_id);
- api_sender.send(CanvasMsg::WebVR(msg)).unwrap();
- }
-
- // Only called when the JSContext is destroyed while presenting.
- // In this case we don't want to wait for WebVR Thread response.
- fn force_stop_present(&self) {
- self.webvr_thread().send(WebVRMsg::ExitPresent(self.global().pipeline_id(),
- self.display.borrow().display_id,
- None))
- .unwrap();
- self.stop_present();
- }
-
- fn sync_frame_data(&self) {
- let status = if let Some(receiver) = self.frame_data_receiver.borrow().as_ref() {
- match receiver.recv().unwrap() {
- Ok(bytes) => {
- *self.frame_data.borrow_mut() = WebVRFrameData::from_bytes(&bytes[..]);
- VRFrameDataStatus::Synced
- },
- Err(()) => {
- VRFrameDataStatus::Exit
- }
- }
- } else {
- VRFrameDataStatus::Exit
- };
-
- self.frame_data_status.set(status);
- }
-
- fn handle_raf(&self, end_sender: &mpsc::Sender<Result<(f64, f64), ()>>) {
- self.frame_data_status.set(VRFrameDataStatus::Waiting);
- self.running_display_raf.set(true);
-
- let mut callbacks = mem::replace(&mut *self.raf_callback_list.borrow_mut(), vec![]);
- let now = self.global().as_window().Performance().Now();
-
- // Call registered VRDisplay.requestAnimationFrame callbacks.
- for (_, callback) in callbacks.drain(..) {
- if let Some(callback) = callback {
- let _ = callback.Call__(Finite::wrap(*now), ExceptionHandling::Report);
- }
- }
-
- self.running_display_raf.set(false);
- if self.frame_data_status.get() == VRFrameDataStatus::Waiting {
- // User didn't call getFrameData while presenting.
- // We automatically reads the pending VRFrameData to avoid overflowing the IPC-Channel buffers.
- // Show a warning as the WebVR Spec recommends.
- warn!("WebVR: You should call GetFrameData while presenting");
- self.sync_frame_data();
- }
-
- match self.frame_data_status.get() {
- VRFrameDataStatus::Synced => {
- // Sync succeeded. Notify RAF thread.
- end_sender.send(Ok((self.depth_near.get(), self.depth_far.get()))).unwrap();
- },
- VRFrameDataStatus::Exit | VRFrameDataStatus::Waiting => {
- // ExitPresent called or some error ocurred.
- // Notify VRDisplay RAF thread to stop.
- end_sender.send(Err(())).unwrap();
- }
- }
- }
-}
-
-struct NotifyDisplayRAF {
- address: Trusted<VRDisplay>,
- sender: mpsc::Sender<Result<(f64, f64), ()>>
-}
-
-impl Runnable for NotifyDisplayRAF {
- fn name(&self) -> &'static str { "NotifyDisplayRAF" }
-
- fn handler(self: Box<Self>) {
- let display = self.address.root();
- display.handle_raf(&self.sender);
- }
-}
-
-
-// WebVR Spect: If the number of values in the leftBounds/rightBounds arrays
-// is not 0 or 4 for any of the passed layers the promise is rejected
-fn parse_bounds(src: &Option<Vec<Finite<f32>>>, dst: &mut [f32; 4]) -> Result<(), &'static str> {
- match *src {
- Some(ref values) => {
- if values.len() == 0 {
- return Ok(())
- }
- if values.len() != 4 {
- return Err("The number of values in the leftBounds/rightBounds arrays must be 0 or 4")
- }
- for i in 0..4 {
- dst[i] = *values[i].deref();
- }
- Ok(())
- },
- None => Ok(())
- }
-}
-
-fn validate_layer(cx: *mut JSContext,
- layer: &VRLayer)
- -> Result<(WebVRLayer, Root<WebGLRenderingContext>), &'static str> {
- let ctx = layer.source.as_ref().map(|ref s| s.get_or_init_webgl_context(cx, None)).unwrap_or(None);
- if let Some(ctx) = ctx {
- let mut data = WebVRLayer::default();
- try!(parse_bounds(&layer.leftBounds, &mut data.left_bounds));
- try!(parse_bounds(&layer.rightBounds, &mut data.right_bounds));
- Ok((data, ctx))
- } else {
- Err("VRLayer source must be a WebGL Context")
- }
-}