diff options
Diffstat (limited to 'components/script/dom/htmlmediaelement.rs')
-rw-r--r-- | components/script/dom/htmlmediaelement.rs | 294 |
1 files changed, 198 insertions, 96 deletions
diff --git a/components/script/dom/htmlmediaelement.rs b/components/script/dom/htmlmediaelement.rs index ba6b7156d62..bcceffc11d4 100644 --- a/components/script/dom/htmlmediaelement.rs +++ b/components/script/dom/htmlmediaelement.rs @@ -14,6 +14,7 @@ use dom::bindings::codegen::Bindings::MediaErrorBinding::MediaErrorConstants::*; use dom::bindings::codegen::Bindings::MediaErrorBinding::MediaErrorMethods; use dom::bindings::codegen::InheritTypes::{ElementTypeId, HTMLElementTypeId}; use dom::bindings::codegen::InheritTypes::{HTMLMediaElementTypeId, NodeTypeId}; +use dom::bindings::error::{Error, ErrorResult}; use dom::bindings::inheritance::Castable; use dom::bindings::js::{MutNullableJS, Root}; use dom::bindings::refcounted::Trusted; @@ -26,6 +27,7 @@ use dom::htmlelement::HTMLElement; use dom::htmlsourceelement::HTMLSourceElement; use dom::mediaerror::MediaError; use dom::node::{window_from_node, document_from_node, Node, UnbindContext}; +use dom::promise::Promise; use dom::virtualmethods::VirtualMethods; use dom_struct::dom_struct; use html5ever::{LocalName, Prefix}; @@ -39,11 +41,16 @@ use network_listener::{NetworkListener, PreInvoke}; use script_thread::ScriptThread; use servo_url::ServoUrl; use std::cell::Cell; +use std::collections::VecDeque; +use std::mem; +use std::rc::Rc; use std::sync::{Arc, Mutex}; use task_source::TaskSource; use time::{self, Timespec, Duration}; #[dom_struct] +// FIXME(nox): A lot of tasks queued for this element should probably be in the +// media element event task source. pub struct HTMLMediaElement { htmlelement: HTMLElement, /// https://html.spec.whatwg.org/multipage/#dom-media-networkstate @@ -64,6 +71,12 @@ pub struct HTMLMediaElement { paused: Cell<bool>, /// https://html.spec.whatwg.org/multipage/#attr-media-autoplay autoplaying: Cell<bool>, + /// https://html.spec.whatwg.org/multipage/#list-of-pending-play-promises + #[ignore_heap_size_of = "promises are hard"] + pending_play_promises: DOMRefCell<Vec<Rc<Promise>>>, + /// Play promises which are soon to be fulfilled by a queued task. + #[ignore_heap_size_of = "promises are hard"] + in_flight_play_promises_queue: DOMRefCell<VecDeque<(Box<[Rc<Promise>]>, ErrorResult)>>, /// The details of the video currently related to this media element. // FIXME(nox): Why isn't this in HTMLVideoElement? video: DOMRefCell<Option<VideoMedia>>, @@ -118,6 +131,8 @@ impl HTMLMediaElement { paused: Cell::new(true), // FIXME(nox): Why is this initialised to true? autoplaying: Cell::new(true), + pending_play_promises: Default::default(), + in_flight_play_promises_queue: Default::default(), video: DOMRefCell::new(None), } } @@ -133,6 +148,87 @@ impl HTMLMediaElement { } } + /// https://html.spec.whatwg.org/multipage/#dom-media-play + // FIXME(nox): Move this back to HTMLMediaElementMethods::Play once + // Rc<Promise> doesn't require #[allow(unrooted_must_root)] anymore. + fn play(&self, promise: &Rc<Promise>) { + // Step 1. + // FIXME(nox): Reject promise if not allowed to play. + + // Step 2. + if self.error.get().map_or(false, |e| e.Code() == MEDIA_ERR_SRC_NOT_SUPPORTED) { + promise.reject_error(Error::NotSupported); + return; + } + + // Step 3. + self.push_pending_play_promise(promise); + + // Step 4. + if self.network_state.get() == NetworkState::Empty { + self.invoke_resource_selection_algorithm(); + } + + // Step 5. + // FIXME(nox): Seek to earliest possible position if playback has ended + // and direction of playback is forwards. + + let state = self.ready_state.get(); + + let window = window_from_node(self); + let task_source = window.dom_manipulation_task_source(); + if self.Paused() { + // Step 6.1. + self.paused.set(false); + + // Step 6.2. + // FIXME(nox): Set show poster flag to false and run time marches on + // steps if show poster flag is true. + + // Step 6.3. + task_source.queue_simple_event(self.upcast(), atom!("play"), &window); + + // Step 6.4. + match state { + ReadyState::HaveNothing | + ReadyState::HaveMetadata | + ReadyState::HaveCurrentData => { + task_source.queue_simple_event( + self.upcast(), + atom!("waiting"), + &window, + ); + }, + ReadyState::HaveFutureData | + ReadyState::HaveEnoughData => { + self.notify_about_playing(); + } + } + } else if state == ReadyState::HaveFutureData || state == ReadyState::HaveEnoughData { + // Step 7. + self.take_pending_play_promises(Ok(())); + let this = Trusted::new(self); + let generation_id = self.generation_id.get(); + task_source.queue( + task!(resolve_pending_play_promises: move || { + let this = this.root(); + if generation_id != this.generation_id.get() { + return; + } + + this.fulfill_in_flight_play_promises(|| ()); + }), + window.upcast(), + ).unwrap(); + } + + // Step 8. + self.autoplaying.set(false); + + // Step 9. + // Not applicable here, the promise is returned from Play. + } + /// https://html.spec.whatwg.org/multipage/#internal-pause-steps fn internal_pause_steps(&self) { // Step 1. @@ -144,8 +240,7 @@ impl HTMLMediaElement { self.paused.set(true); // Step 2.2. - // FIXME(nox): Take pending play promises and let promises be the - // result. + self.take_pending_play_promises(Err(Error::Abort)); // Step 2.3. let window = window_from_node(self); @@ -160,15 +255,17 @@ impl HTMLMediaElement { return; } - // Step 2.3.1. - this.upcast::<EventTarget>().fire_event(atom!("timeupdate")); + this.fulfill_in_flight_play_promises(|| { + // Step 2.3.1. + this.upcast::<EventTarget>().fire_event(atom!("timeupdate")); - // Step 2.3.2. - this.upcast::<EventTarget>().fire_event(atom!("pause")); + // Step 2.3.2. + this.upcast::<EventTarget>().fire_event(atom!("pause")); - // Step 2.3.3. - // FIXME(nox): Reject pending play promises with promises - // and an "AbortError" DOMException. + // Step 2.3.3. + // Done after running this closure in + // `fulfill_in_flight_play_promises`. + }); }), window.upcast(), ); @@ -182,7 +279,7 @@ impl HTMLMediaElement { // https://html.spec.whatwg.org/multipage/#notify-about-playing fn notify_about_playing(&self) { // Step 1. - // TODO(nox): Take pending play promises and let promises be the result. + self.take_pending_play_promises(Ok(())); // Step 2. let window = window_from_node(self); @@ -197,11 +294,15 @@ impl HTMLMediaElement { return; } - // Step 2.1. - this.upcast::<EventTarget>().fire_event(atom!("playing")); + this.fulfill_in_flight_play_promises(|| { + // Step 2.1. + this.upcast::<EventTarget>().fire_event(atom!("playing")); + + // Step 2.2. + // Done after running this closure in + // `fulfill_in_flight_play_promises`. + }); - // Step 2.2. - // FIXME(nox): Resolve pending play promises with promises. }), window.upcast(), ); @@ -498,6 +599,7 @@ impl HTMLMediaElement { let window = window_from_node(self); let this = Trusted::new(self); let generation_id = self.generation_id.get(); + self.take_pending_play_promises(Err(Error::NotSupported)); // FIXME(nox): Why are errors silenced here? // FIXME(nox): Media element event task source should be used here. let _ = window.dom_manipulation_task_source().queue( @@ -507,26 +609,29 @@ impl HTMLMediaElement { return; } - // Step 1. - this.error.set(Some(&*MediaError::new( - &window_from_node(&*this), - MEDIA_ERR_SRC_NOT_SUPPORTED, - ))); + this.fulfill_in_flight_play_promises(|| { + // Step 1. + this.error.set(Some(&*MediaError::new( + &window_from_node(&*this), + MEDIA_ERR_SRC_NOT_SUPPORTED, + ))); - // Step 2. - // FIXME(nox): Forget the media-resource-specific tracks. + // Step 2. + // FIXME(nox): Forget the media-resource-specific tracks. - // Step 3. - this.network_state.set(NetworkState::NoSource); + // Step 3. + this.network_state.set(NetworkState::NoSource); - // Step 4. - // FIXME(nox): Set show poster flag to true. + // Step 4. + // FIXME(nox): Set show poster flag to true. - // Step 5. - this.upcast::<EventTarget>().fire_event(atom!("error")); + // Step 5. + this.upcast::<EventTarget>().fire_event(atom!("error")); - // Step 6. - // FIXME(nox): Reject pending play promises. + // Step 6. + // Done after running this closure in + // `fulfill_in_flight_play_promises`. + }); // Step 7. // FIXME(nox): Set the delaying-the-load-event flag to false. @@ -546,9 +651,10 @@ impl HTMLMediaElement { // resource selection algorithm. // Steps 2-4. - // FIXME(nox): Cancel all tasks related to this element and resolve or - // reject all pending play promises. self.generation_id.set(self.generation_id.get() + 1); + while !self.in_flight_play_promises_queue.borrow().is_empty() { + self.fulfill_in_flight_play_promises(|| ()); + } let window = window_from_node(self); let task_source = window.dom_manipulation_task_source(); @@ -584,7 +690,8 @@ impl HTMLMediaElement { self.paused.set(true); // Step 6.6.2. - // FIXME(nox): Reject pending play promises. + self.take_pending_play_promises(Err(Error::Abort)); + self.fulfill_in_flight_play_promises(|| ()); } // Step 6.7. @@ -614,6 +721,60 @@ impl HTMLMediaElement { // Step 10. // FIXME(nox): Stop playback of any previously running media resource. } + + /// Appends a promise to the list of pending play promises. + #[allow(unrooted_must_root)] + fn push_pending_play_promise(&self, promise: &Rc<Promise>) { + self.pending_play_promises.borrow_mut().push(promise.clone()); + } + + /// Takes the pending play promises. + /// + /// The result with which these promises will be fulfilled is passed here + /// and this method returns nothing because we actually just move the + /// current list of pending play promises to the + /// `in_flight_play_promises_queue` field. + /// + /// Each call to this method must be followed by a call to + /// `fulfill_in_flight_play_promises`, to actually fulfill the promises + /// which were taken and moved to the in-flight queue. + #[allow(unrooted_must_root)] + fn take_pending_play_promises(&self, result: ErrorResult) { + let pending_play_promises = mem::replace( + &mut *self.pending_play_promises.borrow_mut(), + vec![], + ); + self.in_flight_play_promises_queue.borrow_mut().push_back(( + pending_play_promises.into(), + result, + )); + } + + /// Fulfills the next in-flight play promises queue after running a closure. + /// + /// See the comment on `take_pending_play_promises` for why this method + /// does not take a list of promises to fulfill. Callers cannot just pop + /// the front list off of `in_flight_play_promises_queue` and later fulfill + /// the promises because that would mean putting + /// `#[allow(unrooted_must_root)]` on even more functions, potentially + /// hiding actual safety bugs. + #[allow(unrooted_must_root)] + fn fulfill_in_flight_play_promises<F>(&self, f: F) + where + F: FnOnce(), + { + let (promises, result) = self.in_flight_play_promises_queue + .borrow_mut() + .pop_front() + .expect("there should be at least one list of in flight play promises"); + f(); + for promise in &*promises { + match result { + Ok(ref value) => promise.resolve_native(value), + Err(ref error) => promise.reject_error(error.clone()), + } + } + } } impl HTMLMediaElementMethods for HTMLMediaElement { @@ -670,70 +831,11 @@ impl HTMLMediaElementMethods for HTMLMediaElement { } // https://html.spec.whatwg.org/multipage/#dom-media-play - // FIXME(nox): This should return a promise. - fn Play(&self) { - // Step 1. - // FIXME(nox): Return a rejected promise if not allowed to play. - - // Step 2. - if self.error.get().map_or(false, |e| e.Code() == MEDIA_ERR_SRC_NOT_SUPPORTED) { - // FIXME(nox): This should return a rejected promise. - return; - } - - // Step 3. - // Create promise and add it to list of pending play promises. - - // Step 4. - if self.network_state.get() == NetworkState::Empty { - self.invoke_resource_selection_algorithm(); - } - - // Step 5. - // FIXME(nox): Seek to earliest possible position if playback has ended - // and direction of playback is forwards. - - let state = self.ready_state.get(); - - if self.Paused() { - // Step 6.1. - self.paused.set(false); - - // Step 6.2. - // FIXME(nox): Set show poster flag to false and run time marches on - // steps if show poster flag is true. - - // Step 6.3. - let window = window_from_node(self); - let task_source = window.dom_manipulation_task_source(); - task_source.queue_simple_event(self.upcast(), atom!("play"), &window); - - // Step 7.4. - match state { - ReadyState::HaveNothing | - ReadyState::HaveMetadata | - ReadyState::HaveCurrentData => { - task_source.queue_simple_event( - self.upcast(), - atom!("waiting"), - &window, - ); - }, - ReadyState::HaveFutureData | - ReadyState::HaveEnoughData => { - self.notify_about_playing(); - } - } - } else if state == ReadyState::HaveFutureData || state == ReadyState::HaveEnoughData { - // Step 7. - // FIXME(nox): Queue a task to resolve pending play promises. - } - - // Step 8. - self.autoplaying.set(false); - - // Step 9. - // FIXME(nox): Return promise created in step 3. + #[allow(unrooted_must_root)] + fn Play(&self) -> Rc<Promise> { + let promise = Promise::new(&self.global()); + self.play(&promise); + promise } // https://html.spec.whatwg.org/multipage/#dom-media-pause |