diff options
Diffstat (limited to 'components/script/dom/gpuadapter.rs')
-rw-r--r-- | components/script/dom/gpuadapter.rs | 203 |
1 files changed, 203 insertions, 0 deletions
diff --git a/components/script/dom/gpuadapter.rs b/components/script/dom/gpuadapter.rs new file mode 100644 index 00000000000..e4876416952 --- /dev/null +++ b/components/script/dom/gpuadapter.rs @@ -0,0 +1,203 @@ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ + +use crate::dom::bindings::codegen::Bindings::GPUAdapterBinding::{ + GPUAdapterMethods, GPUDeviceDescriptor, GPUExtensionName, GPULimits, +}; +use crate::dom::bindings::error::Error; +use crate::dom::bindings::reflector::{reflect_dom_object, DomObject, Reflector}; +use crate::dom::bindings::root::DomRoot; +use crate::dom::bindings::str::DOMString; +use crate::dom::globalscope::GlobalScope; +use crate::dom::gpu::response_async; +use crate::dom::gpu::AsyncWGPUListener; +use crate::dom::gpudevice::GPUDevice; +use crate::dom::promise::Promise; +use crate::realms::InRealm; +use crate::script_runtime::JSContext as SafeJSContext; +use dom_struct::dom_struct; +use js::jsapi::{Heap, JSObject}; +use std::ptr::NonNull; +use std::rc::Rc; +use webgpu::{wgt, WebGPU, WebGPUAdapter, WebGPURequest, WebGPUResponse, WebGPUResponseResult}; + +#[dom_struct] +pub struct GPUAdapter { + reflector_: Reflector, + #[ignore_malloc_size_of = "channels are hard"] + channel: WebGPU, + name: DOMString, + #[ignore_malloc_size_of = "mozjs"] + extensions: Heap<*mut JSObject>, + adapter: WebGPUAdapter, +} + +impl GPUAdapter { + fn new_inherited( + channel: WebGPU, + name: DOMString, + extensions: Heap<*mut JSObject>, + adapter: WebGPUAdapter, + ) -> Self { + Self { + reflector_: Reflector::new(), + channel, + name, + extensions, + adapter, + } + } + + pub fn new( + global: &GlobalScope, + channel: WebGPU, + name: DOMString, + extensions: Heap<*mut JSObject>, + adapter: WebGPUAdapter, + ) -> DomRoot<Self> { + reflect_dom_object( + Box::new(GPUAdapter::new_inherited( + channel, name, extensions, adapter, + )), + global, + ) + } +} + +impl GPUAdapterMethods for GPUAdapter { + // https://gpuweb.github.io/gpuweb/#dom-gpuadapter-name + fn Name(&self) -> DOMString { + self.name.clone() + } + + // https://gpuweb.github.io/gpuweb/#dom-gpuadapter-extensions + fn Extensions(&self, _cx: SafeJSContext) -> NonNull<JSObject> { + NonNull::new(self.extensions.get()).unwrap() + } + + /// https://gpuweb.github.io/gpuweb/#dom-gpuadapter-requestdevice + fn RequestDevice(&self, descriptor: &GPUDeviceDescriptor, comp: InRealm) -> Rc<Promise> { + let promise = Promise::new_in_current_realm(&self.global(), comp); + let sender = response_async(&promise, self); + let mut features = wgt::Features::empty(); + for &ext in descriptor.extensions.iter() { + if ext == GPUExtensionName::Depth_clamping { + features.insert(wgt::Features::DEPTH_CLAMPING); + } else if ext == GPUExtensionName::Texture_compression_bc { + features.insert(wgt::Features::TEXTURE_COMPRESSION_BC) + } + } + + let desc = wgt::DeviceDescriptor { + features, + limits: wgt::Limits { + max_bind_groups: descriptor.limits.maxBindGroups, + max_dynamic_uniform_buffers_per_pipeline_layout: descriptor + .limits + .maxDynamicUniformBuffersPerPipelineLayout, + max_dynamic_storage_buffers_per_pipeline_layout: descriptor + .limits + .maxDynamicStorageBuffersPerPipelineLayout, + max_sampled_textures_per_shader_stage: descriptor + .limits + .maxSampledTexturesPerShaderStage, + max_samplers_per_shader_stage: descriptor.limits.maxSamplersPerShaderStage, + max_storage_buffers_per_shader_stage: descriptor + .limits + .maxStorageBuffersPerShaderStage, + max_storage_textures_per_shader_stage: descriptor + .limits + .maxStorageTexturesPerShaderStage, + max_uniform_buffers_per_shader_stage: descriptor + .limits + .maxUniformBuffersPerShaderStage, + max_uniform_buffer_binding_size: descriptor.limits.maxUniformBufferBindingSize, + ..Default::default() + }, + shader_validation: true, + }; + let id = self + .global() + .wgpu_id_hub() + .lock() + .create_device_id(self.adapter.0.backend()); + let pipeline_id = self.global().pipeline_id(); + if self + .channel + .0 + .send(( + None, + WebGPURequest::RequestDevice { + sender, + adapter_id: self.adapter, + descriptor: desc, + device_id: id, + pipeline_id, + label: descriptor.parent.label.as_ref().map(|s| s.to_string()), + }, + )) + .is_err() + { + promise.reject_error(Error::Operation); + } + promise + } +} + +impl AsyncWGPUListener for GPUAdapter { + fn handle_response(&self, response: WebGPUResponseResult, promise: &Rc<Promise>) { + match response { + Ok(WebGPUResponse::RequestDevice { + device_id, + queue_id, + descriptor, + label, + }) => { + let limits = GPULimits { + maxBindGroups: descriptor.limits.max_bind_groups, + maxDynamicStorageBuffersPerPipelineLayout: descriptor + .limits + .max_dynamic_storage_buffers_per_pipeline_layout, + maxDynamicUniformBuffersPerPipelineLayout: descriptor + .limits + .max_dynamic_uniform_buffers_per_pipeline_layout, + maxSampledTexturesPerShaderStage: descriptor + .limits + .max_sampled_textures_per_shader_stage, + maxSamplersPerShaderStage: descriptor.limits.max_samplers_per_shader_stage, + maxStorageBuffersPerShaderStage: descriptor + .limits + .max_storage_buffers_per_shader_stage, + maxStorageTexturesPerShaderStage: descriptor + .limits + .max_storage_textures_per_shader_stage, + maxUniformBufferBindingSize: descriptor.limits.max_uniform_buffer_binding_size, + maxUniformBuffersPerShaderStage: descriptor + .limits + .max_uniform_buffers_per_shader_stage, + }; + let device = GPUDevice::new( + &self.global(), + self.channel.clone(), + &self, + Heap::default(), + limits, + device_id, + queue_id, + label, + ); + self.global().add_gpu_device(&device); + promise.resolve_native(&device); + }, + Err(e) => { + warn!("Could not get GPUDevice({:?})", e); + promise.reject_error(Error::Operation); + }, + _ => { + warn!("GPUAdapter received wrong WebGPUResponse"); + promise.reject_error(Error::Operation); + }, + } + } +} |