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-rw-r--r--components/script/dom/gamepadlist.rs12
1 files changed, 6 insertions, 6 deletions
diff --git a/components/script/dom/gamepadlist.rs b/components/script/dom/gamepadlist.rs
index 26e78cda654..bcbb7131456 100644
--- a/components/script/dom/gamepadlist.rs
+++ b/components/script/dom/gamepadlist.rs
@@ -6,7 +6,7 @@ use dom::bindings::cell::DomRefCell;
use dom::bindings::codegen::Bindings::GamepadListBinding;
use dom::bindings::codegen::Bindings::GamepadListBinding::GamepadListMethods;
use dom::bindings::reflector::{Reflector, reflect_dom_object};
-use dom::bindings::root::{Dom, Root};
+use dom::bindings::root::{Dom, DomRoot};
use dom::gamepad::Gamepad;
use dom::globalscope::GlobalScope;
use dom_struct::dom_struct;
@@ -26,13 +26,13 @@ impl GamepadList {
}
}
- pub fn new(global: &GlobalScope, list: &[&Gamepad]) -> Root<GamepadList> {
+ pub fn new(global: &GlobalScope, list: &[&Gamepad]) -> DomRoot<GamepadList> {
reflect_dom_object(box GamepadList::new_inherited(list),
global,
GamepadListBinding::Wrap)
}
- pub fn add_if_not_exists(&self, gamepads: &[Root<Gamepad>]) {
+ pub fn add_if_not_exists(&self, gamepads: &[DomRoot<Gamepad>]) {
for gamepad in gamepads {
if !self.list.borrow().iter().any(|g| g.gamepad_id() == gamepad.gamepad_id()) {
self.list.borrow_mut().push(Dom::from_ref(&*gamepad));
@@ -50,12 +50,12 @@ impl GamepadListMethods for GamepadList {
}
// https://w3c.github.io/gamepad/#dom-navigator-getgamepads
- fn Item(&self, index: u32) -> Option<Root<Gamepad>> {
- self.list.borrow().get(index as usize).map(|gamepad| Root::from_ref(&**gamepad))
+ fn Item(&self, index: u32) -> Option<DomRoot<Gamepad>> {
+ self.list.borrow().get(index as usize).map(|gamepad| DomRoot::from_ref(&**gamepad))
}
// https://w3c.github.io/gamepad/#dom-navigator-getgamepads
- fn IndexedGetter(&self, index: u32) -> Option<Root<Gamepad>> {
+ fn IndexedGetter(&self, index: u32) -> Option<DomRoot<Gamepad>> {
self.Item(index)
}
}