diff options
Diffstat (limited to 'components/script/dom/dommatrixreadonly.rs')
-rw-r--r-- | components/script/dom/dommatrixreadonly.rs | 43 |
1 files changed, 25 insertions, 18 deletions
diff --git a/components/script/dom/dommatrixreadonly.rs b/components/script/dom/dommatrixreadonly.rs index 5c6d66c9a1a..fa7c819a1ba 100644 --- a/components/script/dom/dommatrixreadonly.rs +++ b/components/script/dom/dommatrixreadonly.rs @@ -8,11 +8,11 @@ use dom::bindings::codegen::Bindings::DOMMatrixReadOnlyBinding::{DOMMatrixReadOn use dom::bindings::codegen::Bindings::DOMPointBinding::DOMPointInit; use dom::bindings::error; use dom::bindings::error::Fallible; -use dom::bindings::global::GlobalRef; use dom::bindings::js::Root; use dom::bindings::reflector::{reflect_dom_object, Reflectable, Reflector}; use dom::dommatrix::DOMMatrix; use dom::dompoint::DOMPoint; +use dom::globalscope::GlobalScope; use euclid::{Matrix4D, Point4D, Radians}; use std::cell::{Cell, Ref}; use std::f64; @@ -26,7 +26,7 @@ pub struct DOMMatrixReadOnly { impl DOMMatrixReadOnly { #[allow(unrooted_must_root)] - pub fn new(global: GlobalRef, is2D: bool, matrix: Matrix4D<f64>) -> Root<Self> { + pub fn new(global: &GlobalScope, is2D: bool, matrix: Matrix4D<f64>) -> Root<Self> { let dommatrix = Self::new_inherited(is2D, matrix); reflect_dom_object(box dommatrix, global, Wrap) } @@ -40,12 +40,12 @@ impl DOMMatrixReadOnly { } // https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-dommatrixreadonly - pub fn Constructor(global: GlobalRef) -> Fallible<Root<Self>> { + pub fn Constructor(global: &GlobalScope) -> Fallible<Root<Self>> { Ok(Self::new(global, true, Matrix4D::identity())) } // https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-dommatrixreadonly-numbersequence - pub fn Constructor_(global: GlobalRef, entries: Vec<f64>) -> Fallible<Root<Self>> { + pub fn Constructor_(global: &GlobalScope, entries: Vec<f64>) -> Fallible<Root<Self>> { entries_to_matrix(&entries[..]) .map(|(is2D, matrix)| { Self::new(global, is2D, matrix) @@ -53,7 +53,7 @@ impl DOMMatrixReadOnly { } // https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-frommatrix - pub fn FromMatrix(global: GlobalRef, other: &DOMMatrixInit) -> Fallible<Root<Self>> { + pub fn FromMatrix(global: &GlobalScope, other: &DOMMatrixInit) -> Fallible<Root<Self>> { dommatrixinit_to_matrix(&other) .map(|(is2D, matrix)| { Self::new(global, is2D, matrix) @@ -463,48 +463,50 @@ impl DOMMatrixReadOnlyMethods for DOMMatrixReadOnly { // https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-translate fn Translate(&self, tx: f64, ty: f64, tz: f64) -> Root<DOMMatrix> { - DOMMatrix::from_readonly(self.global().r(), self).TranslateSelf(tx, ty, tz) + DOMMatrix::from_readonly(&self.global(), self).TranslateSelf(tx, ty, tz) } // https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-scale fn Scale(&self, scaleX: f64, scaleY: Option<f64>, scaleZ: f64, originX: f64, originY: f64, originZ: f64) -> Root<DOMMatrix> { - DOMMatrix::from_readonly(self.global().r(), self).ScaleSelf(scaleX, scaleY, scaleZ, originX, originY, originZ) + DOMMatrix::from_readonly(&self.global(), self) + .ScaleSelf(scaleX, scaleY, scaleZ, originX, originY, originZ) } // https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-scale3d fn Scale3d(&self, scale: f64, originX: f64, originY: f64, originZ: f64) -> Root<DOMMatrix> { - DOMMatrix::from_readonly(self.global().r(), self).Scale3dSelf(scale, originX, originY, originZ) + DOMMatrix::from_readonly(&self.global(), self) + .Scale3dSelf(scale, originX, originY, originZ) } // https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-rotate fn Rotate(&self, rotX: f64, rotY: Option<f64>, rotZ: Option<f64>) -> Root<DOMMatrix> { - DOMMatrix::from_readonly(self.global().r(), self).RotateSelf(rotX, rotY, rotZ) + DOMMatrix::from_readonly(&self.global(), self).RotateSelf(rotX, rotY, rotZ) } // https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-rotatefromvector fn RotateFromVector(&self, x: f64, y: f64) -> Root<DOMMatrix> { - DOMMatrix::from_readonly(self.global().r(), self).RotateFromVectorSelf(x, y) + DOMMatrix::from_readonly(&self.global(), self).RotateFromVectorSelf(x, y) } // https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-rotateaxisangle fn RotateAxisAngle(&self, x: f64, y: f64, z: f64, angle: f64) -> Root<DOMMatrix> { - DOMMatrix::from_readonly(self.global().r(), self).RotateAxisAngleSelf(x, y, z, angle) + DOMMatrix::from_readonly(&self.global(), self).RotateAxisAngleSelf(x, y, z, angle) } // https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-skewx fn SkewX(&self, sx: f64) -> Root<DOMMatrix> { - DOMMatrix::from_readonly(self.global().r(), self).SkewXSelf(sx) + DOMMatrix::from_readonly(&self.global(), self).SkewXSelf(sx) } // https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-skewy fn SkewY(&self, sy: f64) -> Root<DOMMatrix> { - DOMMatrix::from_readonly(self.global().r(), self).SkewYSelf(sy) + DOMMatrix::from_readonly(&self.global(), self).SkewYSelf(sy) } // https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-multiply fn Multiply(&self, other: &DOMMatrixInit) -> Fallible<Root<DOMMatrix>> { - DOMMatrix::from_readonly(self.global().r(), self).MultiplySelf(&other) + DOMMatrix::from_readonly(&self.global(), self).MultiplySelf(&other) } // https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-flipx @@ -515,7 +517,7 @@ impl DOMMatrixReadOnlyMethods for DOMMatrixReadOnly { 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0); let matrix = flip.post_mul(&self.matrix.borrow()); - DOMMatrix::new(self.global().r(), is2D, matrix) + DOMMatrix::new(&self.global(), is2D, matrix) } // https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-flipy @@ -526,19 +528,24 @@ impl DOMMatrixReadOnlyMethods for DOMMatrixReadOnly { 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0); let matrix = flip.post_mul(&self.matrix.borrow()); - DOMMatrix::new(self.global().r(), is2D, matrix) + DOMMatrix::new(&self.global(), is2D, matrix) } // https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-inverse fn Inverse(&self) -> Root<DOMMatrix> { - DOMMatrix::from_readonly(self.global().r(), self).InvertSelf() + DOMMatrix::from_readonly(&self.global(), self).InvertSelf() } // https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-transformpoint fn TransformPoint(&self, point: &DOMPointInit) -> Root<DOMPoint> { let matrix = self.matrix.borrow(); let result = matrix.transform_point4d(&Point4D::new(point.x, point.y, point.z, point.w)); - DOMPoint::new(self.global().r(), result.x as f64, result.y as f64, result.z as f64, result.w as f64) + DOMPoint::new( + &self.global(), + result.x as f64, + result.y as f64, + result.z as f64, + result.w as f64) } } |