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-rw-r--r--components/script/dom/dommatrixreadonly.rs26
1 files changed, 13 insertions, 13 deletions
diff --git a/components/script/dom/dommatrixreadonly.rs b/components/script/dom/dommatrixreadonly.rs
index b643ef3131a..23feb88a348 100644
--- a/components/script/dom/dommatrixreadonly.rs
+++ b/components/script/dom/dommatrixreadonly.rs
@@ -464,50 +464,50 @@ impl DOMMatrixReadOnlyMethods for DOMMatrixReadOnly {
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-translate
fn Translate(&self, tx: f64, ty: f64, tz: f64) -> Root<DOMMatrix> {
- DOMMatrix::from_readonly(self.global().r().as_global_scope(), self).TranslateSelf(tx, ty, tz)
+ DOMMatrix::from_readonly(&self.global_scope(), self).TranslateSelf(tx, ty, tz)
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-scale
fn Scale(&self, scaleX: f64, scaleY: Option<f64>, scaleZ: f64,
originX: f64, originY: f64, originZ: f64) -> Root<DOMMatrix> {
- DOMMatrix::from_readonly(self.global().r().as_global_scope(), self)
+ DOMMatrix::from_readonly(&self.global_scope(), self)
.ScaleSelf(scaleX, scaleY, scaleZ, originX, originY, originZ)
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-scale3d
fn Scale3d(&self, scale: f64, originX: f64, originY: f64, originZ: f64) -> Root<DOMMatrix> {
- DOMMatrix::from_readonly(self.global().r().as_global_scope(), self)
+ DOMMatrix::from_readonly(&self.global_scope(), self)
.Scale3dSelf(scale, originX, originY, originZ)
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-rotate
fn Rotate(&self, rotX: f64, rotY: Option<f64>, rotZ: Option<f64>) -> Root<DOMMatrix> {
- DOMMatrix::from_readonly(self.global().r().as_global_scope(), self).RotateSelf(rotX, rotY, rotZ)
+ DOMMatrix::from_readonly(&self.global_scope(), self).RotateSelf(rotX, rotY, rotZ)
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-rotatefromvector
fn RotateFromVector(&self, x: f64, y: f64) -> Root<DOMMatrix> {
- DOMMatrix::from_readonly(self.global().r().as_global_scope(), self).RotateFromVectorSelf(x, y)
+ DOMMatrix::from_readonly(&self.global_scope(), self).RotateFromVectorSelf(x, y)
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-rotateaxisangle
fn RotateAxisAngle(&self, x: f64, y: f64, z: f64, angle: f64) -> Root<DOMMatrix> {
- DOMMatrix::from_readonly(self.global().r().as_global_scope(), self).RotateAxisAngleSelf(x, y, z, angle)
+ DOMMatrix::from_readonly(&self.global_scope(), self).RotateAxisAngleSelf(x, y, z, angle)
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-skewx
fn SkewX(&self, sx: f64) -> Root<DOMMatrix> {
- DOMMatrix::from_readonly(self.global().r().as_global_scope(), self).SkewXSelf(sx)
+ DOMMatrix::from_readonly(&self.global_scope(), self).SkewXSelf(sx)
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-skewy
fn SkewY(&self, sy: f64) -> Root<DOMMatrix> {
- DOMMatrix::from_readonly(self.global().r().as_global_scope(), self).SkewYSelf(sy)
+ DOMMatrix::from_readonly(&self.global_scope(), self).SkewYSelf(sy)
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-multiply
fn Multiply(&self, other: &DOMMatrixInit) -> Fallible<Root<DOMMatrix>> {
- DOMMatrix::from_readonly(self.global().r().as_global_scope(), self).MultiplySelf(&other)
+ DOMMatrix::from_readonly(&self.global_scope(), self).MultiplySelf(&other)
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-flipx
@@ -518,7 +518,7 @@ impl DOMMatrixReadOnlyMethods for DOMMatrixReadOnly {
0.0, 0.0, 1.0, 0.0,
0.0, 0.0, 0.0, 1.0);
let matrix = flip.post_mul(&self.matrix.borrow());
- DOMMatrix::new(self.global().r().as_global_scope(), is2D, matrix)
+ DOMMatrix::new(&self.global_scope(), is2D, matrix)
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-flipy
@@ -529,12 +529,12 @@ impl DOMMatrixReadOnlyMethods for DOMMatrixReadOnly {
0.0, 0.0, 1.0, 0.0,
0.0, 0.0, 0.0, 1.0);
let matrix = flip.post_mul(&self.matrix.borrow());
- DOMMatrix::new(self.global().r().as_global_scope(), is2D, matrix)
+ DOMMatrix::new(&self.global_scope(), is2D, matrix)
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-inverse
fn Inverse(&self) -> Root<DOMMatrix> {
- DOMMatrix::from_readonly(self.global().r().as_global_scope(), self).InvertSelf()
+ DOMMatrix::from_readonly(&self.global_scope(), self).InvertSelf()
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-transformpoint
@@ -542,7 +542,7 @@ impl DOMMatrixReadOnlyMethods for DOMMatrixReadOnly {
let matrix = self.matrix.borrow();
let result = matrix.transform_point4d(&Point4D::new(point.x, point.y, point.z, point.w));
DOMPoint::new(
- self.global().r().as_global_scope(),
+ &self.global_scope(),
result.x as f64,
result.y as f64,
result.z as f64,