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-rw-r--r--components/net/fetch/cors_cache.rs1
-rw-r--r--components/net/fetch/response.rs3
2 files changed, 0 insertions, 4 deletions
diff --git a/components/net/fetch/cors_cache.rs b/components/net/fetch/cors_cache.rs
index 407e4813653..565271a340a 100644
--- a/components/net/fetch/cors_cache.rs
+++ b/components/net/fetch/cors_cache.rs
@@ -101,7 +101,6 @@ pub trait CORSCache {
/// A simple, vector-based CORS Cache
#[derive(Clone)]
-#[unstable = "This might later be replaced with a HashMap-like entity, though that requires a separate Origin struct"]
pub struct BasicCORSCache(Vec<CORSCacheEntry>);
impl BasicCORSCache {
diff --git a/components/net/fetch/response.rs b/components/net/fetch/response.rs
index 468d86abf39..fc33c123010 100644
--- a/components/net/fetch/response.rs
+++ b/components/net/fetch/response.rs
@@ -28,7 +28,6 @@ pub enum TerminationReason {
/// The response body can still be pushed to after fetch
/// This provides a way to store unfinished response bodies
-#[unstable = "I haven't yet decided exactly how the interface for this will be"]
#[derive(Clone)]
pub enum ResponseBody {
Empty, // XXXManishearth is this necessary, or is Done(vec![]) enough?
@@ -36,14 +35,12 @@ pub enum ResponseBody {
Done(Vec<u8>),
}
-#[unstable = "I haven't yet decided exactly how the interface for this will be"]
pub enum ResponseMsg {
Chunk(Vec<u8>),
Finished,
Errored
}
-#[unstable = "I haven't yet decided exactly how the interface for this will be"]
pub struct ResponseLoader {
response: Response,
chan: Receiver<ResponseMsg>