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-rw-r--r--components/geometry/lib.rs39
1 files changed, 26 insertions, 13 deletions
diff --git a/components/geometry/lib.rs b/components/geometry/lib.rs
index 25ce5cfceaf..7b0acc07042 100644
--- a/components/geometry/lib.rs
+++ b/components/geometry/lib.rs
@@ -5,8 +5,8 @@
use std::f32;
use app_units::{Au, MAX_AU, MIN_AU};
-use euclid::default::{Point2D, Rect, Size2D};
-use euclid::Length;
+use euclid::default::{Point2D as UntypedPoint2D, Rect as UntypedRect, Size2D as UntypedSize2D};
+use euclid::{Box2D, Length, Point2D, SideOffsets2D, Size2D, Vector2D};
use malloc_size_of_derive::MallocSizeOf;
use webrender_api::units::{FramebufferPixel, LayoutPoint, LayoutRect, LayoutSize};
@@ -30,6 +30,19 @@ pub type FramebufferUintLength = Length<u32, FramebufferPixel>;
#[derive(Clone, Copy, Debug, MallocSizeOf)]
pub enum DeviceIndependentPixel {}
+pub type DeviceIndependentIntRect = Box2D<i32, DeviceIndependentPixel>;
+pub type DeviceIndependentIntPoint = Point2D<i32, DeviceIndependentPixel>;
+pub type DeviceIndependentIntSize = Size2D<i32, DeviceIndependentPixel>;
+pub type DeviceIndependentIntLength = Length<i32, DeviceIndependentPixel>;
+pub type DeviceIndependentIntSideOffsets = SideOffsets2D<i32, DeviceIndependentPixel>;
+pub type DeviceIndependentIntVector2D = Vector2D<i32, DeviceIndependentPixel>;
+
+pub type DeviceIndependentRect = Box2D<f32, DeviceIndependentPixel>;
+pub type DeviceIndependentBox2D = Box2D<f32, DeviceIndependentPixel>;
+pub type DeviceIndependentPoint = Point2D<f32, DeviceIndependentPixel>;
+pub type DeviceIndependentVector2D = Vector2D<f32, DeviceIndependentPixel>;
+pub type DeviceIndependentSize = Size2D<f32, DeviceIndependentPixel>;
+
// An Au is an "App Unit" and represents 1/60th of a CSS pixel. It was
// originally proposed in 2002 as a standard unit of measure in Gecko.
// See https://bugzilla.mozilla.org/show_bug.cgi?id=177805 for more info.
@@ -38,20 +51,20 @@ pub trait MaxRect {
fn max_rect() -> Self;
}
-impl MaxRect for Rect<Au> {
+impl MaxRect for UntypedRect<Au> {
#[inline]
- fn max_rect() -> Rect<Au> {
- Rect::new(
- Point2D::new(MIN_AU / 2, MIN_AU / 2),
- Size2D::new(MAX_AU, MAX_AU),
+ fn max_rect() -> Self {
+ Self::new(
+ UntypedPoint2D::new(MIN_AU / 2, MIN_AU / 2),
+ UntypedSize2D::new(MAX_AU, MAX_AU),
)
}
}
impl MaxRect for LayoutRect {
#[inline]
- fn max_rect() -> LayoutRect {
- LayoutRect::from_origin_and_size(
+ fn max_rect() -> Self {
+ Self::from_origin_and_size(
LayoutPoint::new(f32::MIN / 2.0, f32::MIN / 2.0),
LayoutSize::new(f32::MAX, f32::MAX),
)
@@ -59,8 +72,8 @@ impl MaxRect for LayoutRect {
}
/// A helper function to convert a rect of `f32` pixels to a rect of app units.
-pub fn f32_rect_to_au_rect(rect: Rect<f32>) -> Rect<Au> {
- Rect::new(
+pub fn f32_rect_to_au_rect(rect: UntypedRect<f32>) -> UntypedRect<Au> {
+ UntypedRect::new(
Point2D::new(
Au::from_f32_px(rect.origin.x),
Au::from_f32_px(rect.origin.y),
@@ -73,8 +86,8 @@ pub fn f32_rect_to_au_rect(rect: Rect<f32>) -> Rect<Au> {
}
/// A helper function to convert a rect of `Au` pixels to a rect of f32 units.
-pub fn au_rect_to_f32_rect(rect: Rect<Au>) -> Rect<f32> {
- Rect::new(
+pub fn au_rect_to_f32_rect(rect: UntypedRect<Au>) -> UntypedRect<f32> {
+ UntypedRect::new(
Point2D::new(rect.origin.x.to_f32_px(), rect.origin.y.to_f32_px()),
Size2D::new(rect.size.width.to_f32_px(), rect.size.height.to_f32_px()),
)