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-rw-r--r--components/canvas/webgl_thread.rs43
1 files changed, 24 insertions, 19 deletions
diff --git a/components/canvas/webgl_thread.rs b/components/canvas/webgl_thread.rs
index e47bfffdbcc..c40f4e1b169 100644
--- a/components/canvas/webgl_thread.rs
+++ b/components/canvas/webgl_thread.rs
@@ -1364,7 +1364,7 @@ impl WebGLImpl {
}
fn initialize_framebuffer(
- gl: &gl::Gl,
+ gl: &dyn gl::Gl,
state: &GLState,
color: bool,
depth: bool,
@@ -1424,7 +1424,7 @@ impl WebGLImpl {
}
#[allow(unsafe_code)]
- fn link_program(gl: &gl::Gl, program: WebGLProgramId) -> ProgramLinkInfo {
+ fn link_program(gl: &dyn gl::Gl, program: WebGLProgramId) -> ProgramLinkInfo {
gl.link_program(program.get());
let mut linked = [0];
unsafe {
@@ -1497,13 +1497,13 @@ impl WebGLImpl {
}
}
- fn finish(gl: &gl::Gl, chan: &WebGLSender<()>) {
+ fn finish(gl: &dyn gl::Gl, chan: &WebGLSender<()>) {
gl.finish();
chan.send(()).unwrap();
}
fn shader_precision_format(
- gl: &gl::Gl,
+ gl: &dyn gl::Gl,
shader_type: u32,
precision_type: u32,
chan: &WebGLSender<(i32, i32, i32)>,
@@ -1512,13 +1512,13 @@ impl WebGLImpl {
chan.send(result).unwrap();
}
- fn get_extensions(gl: &gl::Gl, chan: &WebGLSender<String>) {
+ fn get_extensions(gl: &dyn gl::Gl, chan: &WebGLSender<String>) {
chan.send(gl.get_string(gl::EXTENSIONS)).unwrap();
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.6
fn get_framebuffer_attachment_parameter(
- gl: &gl::Gl,
+ gl: &dyn gl::Gl,
target: u32,
attachment: u32,
pname: u32,
@@ -1529,13 +1529,18 @@ impl WebGLImpl {
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.7
- fn get_renderbuffer_parameter(gl: &gl::Gl, target: u32, pname: u32, chan: &WebGLSender<i32>) {
+ fn get_renderbuffer_parameter(
+ gl: &dyn gl::Gl,
+ target: u32,
+ pname: u32,
+ chan: &WebGLSender<i32>,
+ ) {
let parameter = gl.get_renderbuffer_parameter_iv(target, pname);
chan.send(parameter).unwrap();
}
fn uniform_location(
- gl: &gl::Gl,
+ gl: &dyn gl::Gl,
program_id: WebGLProgramId,
name: &str,
chan: &WebGLSender<i32>,
@@ -1545,18 +1550,18 @@ impl WebGLImpl {
chan.send(location).unwrap();
}
- fn shader_info_log(gl: &gl::Gl, shader_id: WebGLShaderId, chan: &WebGLSender<String>) {
+ fn shader_info_log(gl: &dyn gl::Gl, shader_id: WebGLShaderId, chan: &WebGLSender<String>) {
let log = gl.get_shader_info_log(shader_id.get());
chan.send(log).unwrap();
}
- fn program_info_log(gl: &gl::Gl, program_id: WebGLProgramId, chan: &WebGLSender<String>) {
+ fn program_info_log(gl: &dyn gl::Gl, program_id: WebGLProgramId, chan: &WebGLSender<String>) {
let log = gl.get_program_info_log(program_id.get());
chan.send(log).unwrap();
}
#[allow(unsafe_code)]
- fn create_buffer(gl: &gl::Gl, chan: &WebGLSender<Option<WebGLBufferId>>) {
+ fn create_buffer(gl: &dyn gl::Gl, chan: &WebGLSender<Option<WebGLBufferId>>) {
let buffer = gl.gen_buffers(1)[0];
let buffer = if buffer == 0 {
None
@@ -1567,7 +1572,7 @@ impl WebGLImpl {
}
#[allow(unsafe_code)]
- fn create_framebuffer(gl: &gl::Gl, chan: &WebGLSender<Option<WebGLFramebufferId>>) {
+ fn create_framebuffer(gl: &dyn gl::Gl, chan: &WebGLSender<Option<WebGLFramebufferId>>) {
let framebuffer = gl.gen_framebuffers(1)[0];
let framebuffer = if framebuffer == 0 {
None
@@ -1578,7 +1583,7 @@ impl WebGLImpl {
}
#[allow(unsafe_code)]
- fn create_renderbuffer(gl: &gl::Gl, chan: &WebGLSender<Option<WebGLRenderbufferId>>) {
+ fn create_renderbuffer(gl: &dyn gl::Gl, chan: &WebGLSender<Option<WebGLRenderbufferId>>) {
let renderbuffer = gl.gen_renderbuffers(1)[0];
let renderbuffer = if renderbuffer == 0 {
None
@@ -1589,7 +1594,7 @@ impl WebGLImpl {
}
#[allow(unsafe_code)]
- fn create_texture(gl: &gl::Gl, chan: &WebGLSender<Option<WebGLTextureId>>) {
+ fn create_texture(gl: &dyn gl::Gl, chan: &WebGLSender<Option<WebGLTextureId>>) {
let texture = gl.gen_textures(1)[0];
let texture = if texture == 0 {
None
@@ -1600,7 +1605,7 @@ impl WebGLImpl {
}
#[allow(unsafe_code)]
- fn create_program(gl: &gl::Gl, chan: &WebGLSender<Option<WebGLProgramId>>) {
+ fn create_program(gl: &dyn gl::Gl, chan: &WebGLSender<Option<WebGLProgramId>>) {
let program = gl.create_program();
let program = if program == 0 {
None
@@ -1611,7 +1616,7 @@ impl WebGLImpl {
}
#[allow(unsafe_code)]
- fn create_shader(gl: &gl::Gl, shader_type: u32, chan: &WebGLSender<Option<WebGLShaderId>>) {
+ fn create_shader(gl: &dyn gl::Gl, shader_type: u32, chan: &WebGLSender<Option<WebGLShaderId>>) {
let shader = gl.create_shader(shader_type);
let shader = if shader == 0 {
None
@@ -1622,7 +1627,7 @@ impl WebGLImpl {
}
#[allow(unsafe_code)]
- fn create_vertex_array(gl: &gl::Gl, chan: &WebGLSender<Option<WebGLVertexArrayId>>) {
+ fn create_vertex_array(gl: &dyn gl::Gl, chan: &WebGLSender<Option<WebGLVertexArrayId>>) {
let vao = gl.gen_vertex_arrays(1)[0];
let vao = if vao == 0 {
None
@@ -1634,7 +1639,7 @@ impl WebGLImpl {
#[inline]
fn bind_framebuffer<Native: NativeGLContextMethods>(
- gl: &gl::Gl,
+ gl: &dyn gl::Gl,
target: u32,
request: WebGLFramebufferBindingRequest,
ctx: &GLContext<Native>,
@@ -1650,7 +1655,7 @@ impl WebGLImpl {
}
#[inline]
- fn compile_shader(gl: &gl::Gl, shader_id: WebGLShaderId, source: &str) {
+ fn compile_shader(gl: &dyn gl::Gl, shader_id: WebGLShaderId, source: &str) {
gl.shader_source(shader_id.get(), &[source.as_bytes()]);
gl.compile_shader(shader_id.get());
}