diff options
Diffstat (limited to 'components/canvas/webgl_thread.rs')
-rw-r--r-- | components/canvas/webgl_thread.rs | 43 |
1 files changed, 24 insertions, 19 deletions
diff --git a/components/canvas/webgl_thread.rs b/components/canvas/webgl_thread.rs index e47bfffdbcc..c40f4e1b169 100644 --- a/components/canvas/webgl_thread.rs +++ b/components/canvas/webgl_thread.rs @@ -1364,7 +1364,7 @@ impl WebGLImpl { } fn initialize_framebuffer( - gl: &gl::Gl, + gl: &dyn gl::Gl, state: &GLState, color: bool, depth: bool, @@ -1424,7 +1424,7 @@ impl WebGLImpl { } #[allow(unsafe_code)] - fn link_program(gl: &gl::Gl, program: WebGLProgramId) -> ProgramLinkInfo { + fn link_program(gl: &dyn gl::Gl, program: WebGLProgramId) -> ProgramLinkInfo { gl.link_program(program.get()); let mut linked = [0]; unsafe { @@ -1497,13 +1497,13 @@ impl WebGLImpl { } } - fn finish(gl: &gl::Gl, chan: &WebGLSender<()>) { + fn finish(gl: &dyn gl::Gl, chan: &WebGLSender<()>) { gl.finish(); chan.send(()).unwrap(); } fn shader_precision_format( - gl: &gl::Gl, + gl: &dyn gl::Gl, shader_type: u32, precision_type: u32, chan: &WebGLSender<(i32, i32, i32)>, @@ -1512,13 +1512,13 @@ impl WebGLImpl { chan.send(result).unwrap(); } - fn get_extensions(gl: &gl::Gl, chan: &WebGLSender<String>) { + fn get_extensions(gl: &dyn gl::Gl, chan: &WebGLSender<String>) { chan.send(gl.get_string(gl::EXTENSIONS)).unwrap(); } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.6 fn get_framebuffer_attachment_parameter( - gl: &gl::Gl, + gl: &dyn gl::Gl, target: u32, attachment: u32, pname: u32, @@ -1529,13 +1529,18 @@ impl WebGLImpl { } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.7 - fn get_renderbuffer_parameter(gl: &gl::Gl, target: u32, pname: u32, chan: &WebGLSender<i32>) { + fn get_renderbuffer_parameter( + gl: &dyn gl::Gl, + target: u32, + pname: u32, + chan: &WebGLSender<i32>, + ) { let parameter = gl.get_renderbuffer_parameter_iv(target, pname); chan.send(parameter).unwrap(); } fn uniform_location( - gl: &gl::Gl, + gl: &dyn gl::Gl, program_id: WebGLProgramId, name: &str, chan: &WebGLSender<i32>, @@ -1545,18 +1550,18 @@ impl WebGLImpl { chan.send(location).unwrap(); } - fn shader_info_log(gl: &gl::Gl, shader_id: WebGLShaderId, chan: &WebGLSender<String>) { + fn shader_info_log(gl: &dyn gl::Gl, shader_id: WebGLShaderId, chan: &WebGLSender<String>) { let log = gl.get_shader_info_log(shader_id.get()); chan.send(log).unwrap(); } - fn program_info_log(gl: &gl::Gl, program_id: WebGLProgramId, chan: &WebGLSender<String>) { + fn program_info_log(gl: &dyn gl::Gl, program_id: WebGLProgramId, chan: &WebGLSender<String>) { let log = gl.get_program_info_log(program_id.get()); chan.send(log).unwrap(); } #[allow(unsafe_code)] - fn create_buffer(gl: &gl::Gl, chan: &WebGLSender<Option<WebGLBufferId>>) { + fn create_buffer(gl: &dyn gl::Gl, chan: &WebGLSender<Option<WebGLBufferId>>) { let buffer = gl.gen_buffers(1)[0]; let buffer = if buffer == 0 { None @@ -1567,7 +1572,7 @@ impl WebGLImpl { } #[allow(unsafe_code)] - fn create_framebuffer(gl: &gl::Gl, chan: &WebGLSender<Option<WebGLFramebufferId>>) { + fn create_framebuffer(gl: &dyn gl::Gl, chan: &WebGLSender<Option<WebGLFramebufferId>>) { let framebuffer = gl.gen_framebuffers(1)[0]; let framebuffer = if framebuffer == 0 { None @@ -1578,7 +1583,7 @@ impl WebGLImpl { } #[allow(unsafe_code)] - fn create_renderbuffer(gl: &gl::Gl, chan: &WebGLSender<Option<WebGLRenderbufferId>>) { + fn create_renderbuffer(gl: &dyn gl::Gl, chan: &WebGLSender<Option<WebGLRenderbufferId>>) { let renderbuffer = gl.gen_renderbuffers(1)[0]; let renderbuffer = if renderbuffer == 0 { None @@ -1589,7 +1594,7 @@ impl WebGLImpl { } #[allow(unsafe_code)] - fn create_texture(gl: &gl::Gl, chan: &WebGLSender<Option<WebGLTextureId>>) { + fn create_texture(gl: &dyn gl::Gl, chan: &WebGLSender<Option<WebGLTextureId>>) { let texture = gl.gen_textures(1)[0]; let texture = if texture == 0 { None @@ -1600,7 +1605,7 @@ impl WebGLImpl { } #[allow(unsafe_code)] - fn create_program(gl: &gl::Gl, chan: &WebGLSender<Option<WebGLProgramId>>) { + fn create_program(gl: &dyn gl::Gl, chan: &WebGLSender<Option<WebGLProgramId>>) { let program = gl.create_program(); let program = if program == 0 { None @@ -1611,7 +1616,7 @@ impl WebGLImpl { } #[allow(unsafe_code)] - fn create_shader(gl: &gl::Gl, shader_type: u32, chan: &WebGLSender<Option<WebGLShaderId>>) { + fn create_shader(gl: &dyn gl::Gl, shader_type: u32, chan: &WebGLSender<Option<WebGLShaderId>>) { let shader = gl.create_shader(shader_type); let shader = if shader == 0 { None @@ -1622,7 +1627,7 @@ impl WebGLImpl { } #[allow(unsafe_code)] - fn create_vertex_array(gl: &gl::Gl, chan: &WebGLSender<Option<WebGLVertexArrayId>>) { + fn create_vertex_array(gl: &dyn gl::Gl, chan: &WebGLSender<Option<WebGLVertexArrayId>>) { let vao = gl.gen_vertex_arrays(1)[0]; let vao = if vao == 0 { None @@ -1634,7 +1639,7 @@ impl WebGLImpl { #[inline] fn bind_framebuffer<Native: NativeGLContextMethods>( - gl: &gl::Gl, + gl: &dyn gl::Gl, target: u32, request: WebGLFramebufferBindingRequest, ctx: &GLContext<Native>, @@ -1650,7 +1655,7 @@ impl WebGLImpl { } #[inline] - fn compile_shader(gl: &gl::Gl, shader_id: WebGLShaderId, source: &str) { + fn compile_shader(gl: &dyn gl::Gl, shader_id: WebGLShaderId, source: &str) { gl.shader_source(shader_id.get(), &[source.as_bytes()]); gl.compile_shader(shader_id.get()); } |