diff options
Diffstat (limited to 'components/canvas/canvas_paint_task.rs')
-rw-r--r-- | components/canvas/canvas_paint_task.rs | 75 |
1 files changed, 52 insertions, 23 deletions
diff --git a/components/canvas/canvas_paint_task.rs b/components/canvas/canvas_paint_task.rs index f5c2a05ed50..bfa86a618be 100644 --- a/components/canvas/canvas_paint_task.rs +++ b/components/canvas/canvas_paint_task.rs @@ -172,8 +172,8 @@ impl<'a> CanvasPaintTask<'a> { Canvas2dMsg::SetGlobalComposition(op) => painter.set_global_composition(op), Canvas2dMsg::GetImageData(dest_rect, canvas_size, chan) => painter.get_image_data(dest_rect, canvas_size, chan), - Canvas2dMsg::PutImageData(imagedata, image_data_rect, dirty_rect) - => painter.put_image_data(imagedata, image_data_rect, dirty_rect), + Canvas2dMsg::PutImageData(imagedata, offset, image_data_size, dirty_rect) + => painter.put_image_data(imagedata, offset, image_data_size, dirty_rect), Canvas2dMsg::SetShadowOffsetX(value) => painter.set_shadow_offset_x(value), Canvas2dMsg::SetShadowOffsetY(value) => painter.set_shadow_offset_y(value), Canvas2dMsg::SetShadowBlur(value) => painter.set_shadow_blur(value), @@ -543,20 +543,17 @@ impl<'a> CanvasPaintTask<'a> { chan.send(dest_data).unwrap(); } - fn put_image_data(&mut self, mut imagedata: Vec<u8>, - image_data_rect: Rect<f64>, + // https://html.spec.whatwg.org/multipage/#dom-context-2d-putimagedata + fn put_image_data(&mut self, imagedata: Vec<u8>, + offset: Point2D<f64>, + image_data_size: Size2D<f64>, mut dirty_rect: Rect<f64>) { - - if image_data_rect.size.width <= 0.0 || image_data_rect.size.height <= 0.0 { + if image_data_size.width <= 0.0 || image_data_size.height <= 0.0 { return } - assert!(image_data_rect.size.width * image_data_rect.size.height * 4.0 == imagedata.len() as f64); - // rgba -> bgra - byte_swap(&mut imagedata); - - let image_data_size = image_data_rect.size; + assert!(image_data_size.width * image_data_size.height * 4.0 == imagedata.len() as f64); // Step 1. TODO (neutered data) @@ -597,19 +594,40 @@ impl<'a> CanvasPaintTask<'a> { return } - // 6) For all integer values of x and y where dirtyX ≤ x < dirty - // X+dirtyWidth and dirtyY ≤ y < dirtyY+dirtyHeight, copy the - // four channels of the pixel with coordinate (x, y) in the imagedata - // data structure's Canvas Pixel ArrayBuffer to the pixel with coordinate - // (dx+x, dy+y) in the rendering context's scratch bitmap. - // It also clips the destination rectangle to the canvas area - let dest_rect = Rect::new( - Point2D::new(image_data_rect.origin.x + dirty_rect.origin.x, - image_data_rect.origin.y + dirty_rect.origin.y), - Size2D::new(dirty_rect.size.width, dirty_rect.size.height)); + // Step 6. + let dest_rect = dirty_rect.translate(&offset).to_i32(); + + // azure_hl operates with integers. We need to cast the image size + let image_size = image_data_size.to_i32(); + + let first_pixel = dest_rect.origin - offset.to_i32(); + let mut src_line = (first_pixel.y * (image_size.width * 4) + first_pixel.x * 4) as usize; + + let mut dest = + Vec::with_capacity((dest_rect.size.width * dest_rect.size.height * 4) as usize); + + for _ in 0 .. dest_rect.size.height { + let mut src_offset = src_line; + for _ in 0 .. dest_rect.size.width { + // Premultiply alpha and swap RGBA -> BGRA. + // TODO: may want a precomputed premultiply table to make this fast. (#6969) + let alpha = imagedata[src_offset + 3] as f32 / 255.; + dest.push((imagedata[src_offset + 2] as f32 * alpha) as u8); + dest.push((imagedata[src_offset + 1] as f32 * alpha) as u8); + dest.push((imagedata[src_offset + 0] as f32 * alpha) as u8); + dest.push(imagedata[src_offset + 3]); + src_offset += 4; + } + src_line += (image_size.width * 4) as usize; + } + + let source_surface = self.drawtarget.create_source_surface_from_data( + &dest, + dest_rect.size, dest_rect.size.width * 4, SurfaceFormat::B8G8R8A8); - write_pixels(&self.drawtarget, &imagedata, image_data_rect.size, dirty_rect, - dest_rect, true, self.state.draw_options.composition, self.state.draw_options.alpha) + self.drawtarget.copy_surface(source_surface, + Rect::new(Point2D::new(0, 0), dest_rect.size), + dest_rect.origin); } fn set_shadow_offset_x(&mut self, value: f64) { @@ -766,6 +784,17 @@ fn is_zero_size_gradient(pattern: &Pattern) -> bool { return false; } +pub trait PointToi32 { + fn to_i32(&self) -> Point2D<i32>; +} + +impl PointToi32 for Point2D<f64> { + fn to_i32(&self) -> Point2D<i32> { + Point2D::new(self.x.to_i32().unwrap(), + self.y.to_i32().unwrap()) + } +} + pub trait SizeToi32 { fn to_i32(&self) -> Size2D<i32>; } |