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-rw-r--r--components/canvas/canvas_msg.rs83
1 files changed, 0 insertions, 83 deletions
diff --git a/components/canvas/canvas_msg.rs b/components/canvas/canvas_msg.rs
deleted file mode 100644
index aa0df80eb22..00000000000
--- a/components/canvas/canvas_msg.rs
+++ /dev/null
@@ -1,83 +0,0 @@
-/* This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-
-use canvas_paint_task::{FillOrStrokeStyle, LineCapStyle, LineJoinStyle, CompositionOrBlending};
-use geom::matrix2d::Matrix2D;
-use geom::point::Point2D;
-use geom::rect::Rect;
-use geom::size::Size2D;
-use std::sync::mpsc::{Sender};
-
-#[derive(Clone)]
-pub enum CanvasMsg {
- Canvas2d(Canvas2dMsg),
- Common(CanvasCommonMsg),
- WebGL(CanvasWebGLMsg),
-}
-
-#[derive(Clone)]
-pub enum Canvas2dMsg {
- Arc(Point2D<f32>, f32, f32, f32, bool),
- ArcTo(Point2D<f32>, Point2D<f32>, f32),
- DrawImage(Vec<u8>, Size2D<f64>, Rect<f64>, Rect<f64>, bool),
- DrawImageSelf(Size2D<f64>, Rect<f64>, Rect<f64>, bool),
- BeginPath,
- BezierCurveTo(Point2D<f32>, Point2D<f32>, Point2D<f32>),
- ClearRect(Rect<f32>),
- Clip,
- ClosePath,
- Fill,
- FillRect(Rect<f32>),
- GetImageData(Rect<f64>, Size2D<f64>, Sender<Vec<u8>>),
- LineTo(Point2D<f32>),
- MoveTo(Point2D<f32>),
- PutImageData(Vec<u8>, Rect<f64>, Option<Rect<f64>>),
- QuadraticCurveTo(Point2D<f32>, Point2D<f32>),
- Rect(Rect<f32>),
- RestoreContext,
- SaveContext,
- StrokeRect(Rect<f32>),
- Stroke,
- SetFillStyle(FillOrStrokeStyle),
- SetStrokeStyle(FillOrStrokeStyle),
- SetLineWidth(f32),
- SetLineCap(LineCapStyle),
- SetLineJoin(LineJoinStyle),
- SetMiterLimit(f32),
- SetGlobalAlpha(f32),
- SetGlobalComposition(CompositionOrBlending),
- SetTransform(Matrix2D<f32>),
-}
-
-#[derive(Clone)]
-pub enum CanvasWebGLMsg {
- AttachShader(u32, u32),
- BindBuffer(u32, u32),
- BufferData(u32, Vec<f32>, u32),
- Clear(u32),
- ClearColor(f32, f32, f32, f32),
- CompileShader(u32),
- CreateBuffer(Sender<u32>),
- CreateProgram(Sender<u32>),
- CreateShader(u32, Sender<u32>),
- DrawArrays(u32, i32, i32),
- EnableVertexAttribArray(u32),
- GetAttribLocation(u32, String, Sender<i32>),
- GetShaderInfoLog(u32, Sender<String>),
- GetShaderParameter(u32, u32, Sender<i32>),
- GetUniformLocation(u32, String, Sender<u32>),
- LinkProgram(u32),
- ShaderSource(u32, Vec<String>),
- Uniform4fv(u32, Vec<f32>),
- UseProgram(u32),
- VertexAttribPointer2f(u32, i32, bool, i32, i64),
- Viewport(i32, i32, i32, i32),
-}
-
-#[derive(Clone)]
-pub enum CanvasCommonMsg {
- Close,
- Recreate(Size2D<i32>),
- SendPixelContents(Sender<Vec<u8>>),
-}