diff options
Diffstat (limited to 'components/canvas/canvas_data.rs')
-rw-r--r-- | components/canvas/canvas_data.rs | 42 |
1 files changed, 5 insertions, 37 deletions
diff --git a/components/canvas/canvas_data.rs b/components/canvas/canvas_data.rs index 0ce0b352ccc..2b42aba9656 100644 --- a/components/canvas/canvas_data.rs +++ b/components/canvas/canvas_data.rs @@ -68,7 +68,11 @@ impl<'a> CanvasData<'a> { // We round up the floating pixel values to draw the pixels let source_rect = source_rect.ceil(); // It discards the extra pixels (if any) that won't be painted - let image_data = crop_image(image_data, image_size, source_rect); + let image_data = if Rect::from_size(image_size).contains_rect(&source_rect) { + pixels::get_rect(&image_data, image_size.to_u32(), source_rect.to_u32()).into() + } else { + image_data.into() + }; let writer = |draw_target: &DrawTarget| { write_image(&draw_target, image_data, source_rect.size, dest_rect, @@ -577,42 +581,6 @@ fn is_zero_size_gradient(pattern: &Pattern) -> bool { false } -/// Used by drawImage to get rid of the extra pixels of the image data that -/// won't be copied to the canvas -/// image_data: Color pixel data of the image -/// image_size: Image dimensions -/// crop_rect: It determines the area of the image we want to keep -fn crop_image( - image_data: Vec<u8>, - image_size: Size2D<f64>, - crop_rect: Rect<f64> -) -> Vec<u8> { - // We're going to iterate over a pixel values array so we need integers - let crop_rect = crop_rect.to_i32(); - let image_size = image_size.to_i32(); - if crop_rect == Rect::from_size(image_size) { - return image_data; - } - // Assuming 4 bytes per pixel and row-major order for storage - // (consecutive elements in a pixel row of the image are contiguous in memory) - let stride = image_size.width * 4; - let image_bytes_length = image_size.height * image_size.width * 4; - let crop_area_bytes_length = crop_rect.size.height * crop_rect.size.width * 4; - // If the image size is less or equal than the crop area we do nothing - if image_bytes_length <= crop_area_bytes_length { - return image_data; - } - - let mut new_image_data = Vec::new(); - let mut src = (crop_rect.origin.y * stride + crop_rect.origin.x * 4) as usize; - for _ in 0..crop_rect.size.height { - let row = &image_data[src .. src + (4 * crop_rect.size.width) as usize]; - new_image_data.extend_from_slice(row); - src += stride as usize; - } - new_image_data -} - /// It writes an image to the destination target /// draw_target: the destination target where the image_data will be copied /// image_data: Pixel information of the image to be written. It takes RGBA8 |