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-rw-r--r--Cargo.lock2
-rw-r--r--components/script/dom/webglrenderingcontext.rs52
2 files changed, 32 insertions, 22 deletions
diff --git a/Cargo.lock b/Cargo.lock
index de3c8529c3a..b9380dc554d 100644
--- a/Cargo.lock
+++ b/Cargo.lock
@@ -1288,7 +1288,7 @@ dependencies = [
[[package]]
name = "js"
version = "0.1.4"
-source = "git+https://github.com/servo/rust-mozjs#4ad9326fc70d13294c77f9f0988fda6abfd0023b"
+source = "git+https://github.com/servo/rust-mozjs#cc9185025d2655074b29cc0a4bf5ee450356ac5f"
dependencies = [
"cmake 0.1.20 (registry+https://github.com/rust-lang/crates.io-index)",
"heapsize 0.3.8 (registry+https://github.com/rust-lang/crates.io-index)",
diff --git a/components/script/dom/webglrenderingcontext.rs b/components/script/dom/webglrenderingcontext.rs
index f4de68e2add..6c9aa68db9b 100644
--- a/components/script/dom/webglrenderingcontext.rs
+++ b/components/script/dom/webglrenderingcontext.rs
@@ -9,7 +9,7 @@ use dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::{self, WebGL
use dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLRenderingContextConstants as constants;
use dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLRenderingContextMethods;
use dom::bindings::codegen::UnionTypes::ImageDataOrHTMLImageElementOrHTMLCanvasElementOrHTMLVideoElement;
-use dom::bindings::conversions::{ArrayBufferViewContents, ConversionResult, FromJSValConvertible, ToJSValConvertible};
+use dom::bindings::conversions::{ConversionResult, FromJSValConvertible, ToJSValConvertible};
use dom::bindings::error::{Error, Fallible};
use dom::bindings::inheritance::Castable;
use dom::bindings::js::{JS, LayoutJS, MutNullableJS, Root};
@@ -37,8 +37,9 @@ use dom::window::Window;
use euclid::size::Size2D;
use ipc_channel::ipc::{self, IpcSender};
use js::conversions::ConversionBehavior;
-use js::jsapi::{JSContext, JSObject, JS_GetArrayBufferViewType, Type};
+use js::jsapi::{JSContext, JSObject, JS_GetArrayBufferViewType, Type, Rooted};
use js::jsval::{BooleanValue, DoubleValue, Int32Value, JSVal, NullValue, UndefinedValue};
+use js::typedarray::{TypedArray, TypedArrayElement, Float32, Int32};
use net_traits::image::base::PixelFormat;
use net_traits::image_cache_thread::ImageResponse;
use offscreen_gl_context::{GLContextAttributes, GLLimits};
@@ -775,15 +776,24 @@ impl Drop for WebGLRenderingContext {
#[allow(unsafe_code)]
unsafe fn typed_array_or_sequence_to_vec<T>(cx: *mut JSContext,
sequence_or_abv: *mut JSObject,
- config: <T as FromJSValConvertible>::Config) -> Result<Vec<T>, Error>
- where T: ArrayBufferViewContents + FromJSValConvertible,
- <T as FromJSValConvertible>::Config: Clone,
+ config: <T::Element as FromJSValConvertible>::Config)
+ -> Result<Vec<T::Element>, Error>
+ where T: TypedArrayElement,
+ T::Element: FromJSValConvertible + Clone,
+ <T::Element as FromJSValConvertible>::Config: Clone,
{
+ // TODO(servo/rust-mozjs#330): replace this with a macro that supports generic types.
+ let mut typed_array_root = Rooted::new_unrooted();
+ let typed_array: Option<TypedArray<T>> =
+ TypedArray::from(cx, &mut typed_array_root, sequence_or_abv).ok();
+ if let Some(mut typed_array) = typed_array {
+ return Ok(typed_array.as_slice().to_vec());
+ }
assert!(!sequence_or_abv.is_null());
rooted!(in(cx) let mut val = UndefinedValue());
sequence_or_abv.to_jsval(cx, val.handle_mut());
- match Vec::<T>::from_jsval(cx, val.handle(), config) {
+ match Vec::<T::Element>::from_jsval(cx, val.handle(), config) {
Ok(ConversionResult::Success(v)) => Ok(v),
Ok(ConversionResult::Failure(error)) => Err(Error::Type(error.into_owned())),
// FIXME: What to do here? Generated code only aborts the execution of
@@ -2318,7 +2328,7 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
uniform: Option<&WebGLUniformLocation>,
data: *mut JSObject) -> Fallible<()> {
assert!(!data.is_null());
- let data_vec = try!(typed_array_or_sequence_to_vec::<i32>(cx, data, ConversionBehavior::Default));
+ let data_vec = try!(typed_array_or_sequence_to_vec::<Int32>(cx, data, ConversionBehavior::Default));
if self.validate_uniform_parameters(uniform, UniformSetterType::Int, &data_vec) {
self.ipc_renderer
@@ -2336,7 +2346,7 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
uniform: Option<&WebGLUniformLocation>,
data: *mut JSObject) -> Fallible<()> {
assert!(!data.is_null());
- let data_vec = try!(typed_array_or_sequence_to_vec::<f32>(cx, data, ()));
+ let data_vec = try!(typed_array_or_sequence_to_vec::<Float32>(cx, data, ()));
if self.validate_uniform_parameters(uniform, UniformSetterType::Float, &data_vec) {
self.ipc_renderer
@@ -2365,7 +2375,7 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
uniform: Option<&WebGLUniformLocation>,
data: *mut JSObject) -> Fallible<()> {
assert!(!data.is_null());
- let data_vec = try!(typed_array_or_sequence_to_vec::<f32>(cx, data, ()));
+ let data_vec = try!(typed_array_or_sequence_to_vec::<Float32>(cx, data, ()));
if self.validate_uniform_parameters(uniform,
UniformSetterType::FloatVec2,
@@ -2398,7 +2408,7 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
uniform: Option<&WebGLUniformLocation>,
data: *mut JSObject) -> Fallible<()> {
assert!(!data.is_null());
- let data_vec = try!(typed_array_or_sequence_to_vec::<i32>(cx, data, ConversionBehavior::Default));
+ let data_vec = try!(typed_array_or_sequence_to_vec::<Int32>(cx, data, ConversionBehavior::Default));
if self.validate_uniform_parameters(uniform,
UniformSetterType::IntVec2,
@@ -2431,7 +2441,7 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
uniform: Option<&WebGLUniformLocation>,
data: *mut JSObject) -> Fallible<()> {
assert!(!data.is_null());
- let data_vec = try!(typed_array_or_sequence_to_vec::<f32>(cx, data, ()));
+ let data_vec = try!(typed_array_or_sequence_to_vec::<Float32>(cx, data, ()));
if self.validate_uniform_parameters(uniform,
UniformSetterType::FloatVec3,
@@ -2464,7 +2474,7 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
uniform: Option<&WebGLUniformLocation>,
data: *mut JSObject) -> Fallible<()> {
assert!(!data.is_null());
- let data_vec = try!(typed_array_or_sequence_to_vec::<i32>(cx, data, ConversionBehavior::Default));
+ let data_vec = try!(typed_array_or_sequence_to_vec::<Int32>(cx, data, ConversionBehavior::Default));
if self.validate_uniform_parameters(uniform,
UniformSetterType::IntVec3,
@@ -2498,7 +2508,7 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
uniform: Option<&WebGLUniformLocation>,
data: *mut JSObject) -> Fallible<()> {
assert!(!data.is_null());
- let data_vec = try!(typed_array_or_sequence_to_vec::<i32>(cx, data, ConversionBehavior::Default));
+ let data_vec = try!(typed_array_or_sequence_to_vec::<Int32>(cx, data, ConversionBehavior::Default));
if self.validate_uniform_parameters(uniform,
UniformSetterType::IntVec4,
@@ -2531,7 +2541,7 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
uniform: Option<&WebGLUniformLocation>,
data: *mut JSObject) -> Fallible<()> {
assert!(!data.is_null());
- let data_vec = try!(typed_array_or_sequence_to_vec::<f32>(cx, data, ()));
+ let data_vec = try!(typed_array_or_sequence_to_vec::<Float32>(cx, data, ()));
if self.validate_uniform_parameters(uniform,
UniformSetterType::FloatVec4,
@@ -2552,7 +2562,7 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
transpose: bool,
data: *mut JSObject) -> Fallible<()> {
assert!(!data.is_null());
- let data_vec = try!(typed_array_or_sequence_to_vec::<f32>(cx, data, ()));
+ let data_vec = try!(typed_array_or_sequence_to_vec::<Float32>(cx, data, ()));
if self.validate_uniform_parameters(uniform,
UniformSetterType::FloatMat2,
&data_vec) {
@@ -2572,7 +2582,7 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
transpose: bool,
data: *mut JSObject) -> Fallible<()> {
assert!(!data.is_null());
- let data_vec = try!(typed_array_or_sequence_to_vec::<f32>(cx, data, ()));
+ let data_vec = try!(typed_array_or_sequence_to_vec::<Float32>(cx, data, ()));
if self.validate_uniform_parameters(uniform,
UniformSetterType::FloatMat3,
&data_vec) {
@@ -2592,7 +2602,7 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
transpose: bool,
data: *mut JSObject) -> Fallible<()> {
assert!(!data.is_null());
- let data_vec = try!(typed_array_or_sequence_to_vec::<f32>(cx, data, ()));
+ let data_vec = try!(typed_array_or_sequence_to_vec::<Float32>(cx, data, ()));
if self.validate_uniform_parameters(uniform,
UniformSetterType::FloatMat4,
&data_vec) {
@@ -2632,7 +2642,7 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
#[allow(unsafe_code)]
unsafe fn VertexAttrib1fv(&self, cx: *mut JSContext, indx: u32, data: *mut JSObject) -> Fallible<()> {
assert!(!data.is_null());
- let data_vec = try!(typed_array_or_sequence_to_vec::<f32>(cx, data, ()));
+ let data_vec = try!(typed_array_or_sequence_to_vec::<Float32>(cx, data, ()));
if data_vec.len() < 1 {
return Ok(self.webgl_error(InvalidOperation));
}
@@ -2649,7 +2659,7 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
#[allow(unsafe_code)]
unsafe fn VertexAttrib2fv(&self, cx: *mut JSContext, indx: u32, data: *mut JSObject) -> Fallible<()> {
assert!(!data.is_null());
- let data_vec = try!(typed_array_or_sequence_to_vec::<f32>(cx, data, ()));
+ let data_vec = try!(typed_array_or_sequence_to_vec::<Float32>(cx, data, ()));
if data_vec.len() < 2 {
return Ok(self.webgl_error(InvalidOperation));
}
@@ -2666,7 +2676,7 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
#[allow(unsafe_code)]
unsafe fn VertexAttrib3fv(&self, cx: *mut JSContext, indx: u32, data: *mut JSObject) -> Fallible<()> {
assert!(!data.is_null());
- let data_vec = try!(typed_array_or_sequence_to_vec::<f32>(cx, data, ()));
+ let data_vec = try!(typed_array_or_sequence_to_vec::<Float32>(cx, data, ()));
if data_vec.len() < 3 {
return Ok(self.webgl_error(InvalidOperation));
}
@@ -2683,7 +2693,7 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
#[allow(unsafe_code)]
unsafe fn VertexAttrib4fv(&self, cx: *mut JSContext, indx: u32, data: *mut JSObject) -> Fallible<()> {
assert!(!data.is_null());
- let data_vec = try!(typed_array_or_sequence_to_vec::<f32>(cx, data, ()));
+ let data_vec = try!(typed_array_or_sequence_to_vec::<Float32>(cx, data, ()));
if data_vec.len() < 4 {
return Ok(self.webgl_error(InvalidOperation));
}