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-rw-r--r--components/script/dom/webgl2renderingcontext.rs7
-rw-r--r--components/script/dom/webgl_extensions/ext/mod.rs1
-rw-r--r--components/script/dom/webgl_extensions/ext/oeselementindexuint.rs50
-rw-r--r--components/script/dom/webgl_extensions/extensions.rs20
-rw-r--r--components/script/dom/webglrenderingcontext.rs24
-rw-r--r--components/script/dom/webidls/OESElementIndexUint.webidl11
-rw-r--r--components/script/dom/webidls/WebGLRenderingContext.webidl6
-rw-r--r--tests/wpt/mozilla/meta/webgl/conformance-2.0.0/conformance2/rendering/element-index-uint.html.ini112
8 files changed, 108 insertions, 123 deletions
diff --git a/components/script/dom/webgl2renderingcontext.rs b/components/script/dom/webgl2renderingcontext.rs
index 21d917d4992..71ec9388d87 100644
--- a/components/script/dom/webgl2renderingcontext.rs
+++ b/components/script/dom/webgl2renderingcontext.rs
@@ -185,18 +185,17 @@ impl WebGL2RenderingContextMethods for WebGL2RenderingContext {
}
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9
- fn AttachShader(&self, program: Option<&WebGLProgram>, shader: Option<&WebGLShader>) {
+ fn AttachShader(&self, program: &WebGLProgram, shader: &WebGLShader) {
self.base.AttachShader(program, shader)
}
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9
- fn DetachShader(&self, program: Option<&WebGLProgram>, shader: Option<&WebGLShader>) {
+ fn DetachShader(&self, program: &WebGLProgram, shader: &WebGLShader) {
self.base.DetachShader(program, shader)
}
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9
- fn BindAttribLocation(&self, program: Option<&WebGLProgram>,
- index: u32, name: DOMString) {
+ fn BindAttribLocation(&self, program: &WebGLProgram, index: u32, name: DOMString) {
self.base.BindAttribLocation(program, index, name)
}
diff --git a/components/script/dom/webgl_extensions/ext/mod.rs b/components/script/dom/webgl_extensions/ext/mod.rs
index 1c3994fba40..71713a45a47 100644
--- a/components/script/dom/webgl_extensions/ext/mod.rs
+++ b/components/script/dom/webgl_extensions/ext/mod.rs
@@ -5,6 +5,7 @@
use dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLRenderingContextConstants as constants;
use super::{ext_constants, WebGLExtension, WebGLExtensions, WebGLExtensionSpec};
+pub mod oeselementindexuint;
pub mod oesstandardderivatives;
pub mod oestexturefloat;
pub mod oestexturefloatlinear;
diff --git a/components/script/dom/webgl_extensions/ext/oeselementindexuint.rs b/components/script/dom/webgl_extensions/ext/oeselementindexuint.rs
new file mode 100644
index 00000000000..007cd72d18f
--- /dev/null
+++ b/components/script/dom/webgl_extensions/ext/oeselementindexuint.rs
@@ -0,0 +1,50 @@
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+use canvas_traits::webgl::WebGLVersion;
+use dom::bindings::codegen::Bindings::OESElementIndexUintBinding;
+use dom::bindings::reflector::{DomObject, Reflector, reflect_dom_object};
+use dom::bindings::root::DomRoot;
+use dom::webglrenderingcontext::WebGLRenderingContext;
+use dom_struct::dom_struct;
+use super::{WebGLExtension, WebGLExtensions, WebGLExtensionSpec};
+
+#[dom_struct]
+pub struct OESElementIndexUint {
+ reflector_: Reflector,
+}
+
+impl OESElementIndexUint {
+ fn new_inherited() -> Self {
+ Self { reflector_: Reflector::new() }
+ }
+}
+
+impl WebGLExtension for OESElementIndexUint {
+ type Extension = Self;
+
+ fn new(ctx: &WebGLRenderingContext) -> DomRoot<Self> {
+ reflect_dom_object(
+ Box::new(OESElementIndexUint::new_inherited()),
+ &*ctx.global(),
+ OESElementIndexUintBinding::Wrap,
+ )
+ }
+
+ fn spec() -> WebGLExtensionSpec {
+ WebGLExtensionSpec::Specific(WebGLVersion::WebGL1)
+ }
+
+ fn is_supported(ext: &WebGLExtensions) -> bool {
+ ext.supports_gl_extension("GL_OES_element_index_uint")
+ }
+
+ fn enable(ext: &WebGLExtensions) {
+ ext.enable_element_index_uint();
+ }
+
+ fn name() -> &'static str {
+ "OES_element_index_uint"
+ }
+}
diff --git a/components/script/dom/webgl_extensions/extensions.rs b/components/script/dom/webgl_extensions/extensions.rs
index 3c22817d555..7e7ccf301e7 100644
--- a/components/script/dom/webgl_extensions/extensions.rs
+++ b/components/script/dom/webgl_extensions/extensions.rs
@@ -57,17 +57,20 @@ struct WebGLExtensionFeatures {
hint_targets: FnvHashSet<GLenum>,
/// WebGL GetParameter() names enabled by extensions.
disabled_get_parameter_names: FnvHashSet<GLenum>,
+ /// WebGL OES_element_index_uint extension.
+ element_index_uint_enabled: bool,
}
impl WebGLExtensionFeatures {
fn new(webgl_version: WebGLVersion) -> Self {
- let (disabled_tex_types, disabled_get_parameter_names) = match webgl_version {
+ let (disabled_tex_types, disabled_get_parameter_names, element_index_uint_enabled) = match webgl_version {
WebGLVersion::WebGL1 => {
(DEFAULT_DISABLED_TEX_TYPES_WEBGL1.iter().cloned().collect(),
- DEFAULT_DISABLED_GET_PARAMETER_NAMES_WEBGL1.iter().cloned().collect())
+ DEFAULT_DISABLED_GET_PARAMETER_NAMES_WEBGL1.iter().cloned().collect(),
+ false)
},
WebGLVersion::WebGL2 => {
- (Default::default(), Default::default())
+ (Default::default(), Default::default(), true)
}
};
Self {
@@ -78,6 +81,7 @@ impl WebGLExtensionFeatures {
query_parameter_handlers: Default::default(),
hint_targets: Default::default(),
disabled_get_parameter_names,
+ element_index_uint_enabled,
}
}
}
@@ -96,7 +100,7 @@ impl WebGLExtensions {
Self {
extensions: DomRefCell::new(HashMap::new()),
features: DomRefCell::new(WebGLExtensionFeatures::new(webgl_version)),
- webgl_version
+ webgl_version,
}
}
@@ -240,6 +244,14 @@ impl WebGLExtensions {
self.register::<ext::oestexturehalffloatlinear::OESTextureHalfFloatLinear>();
self.register::<ext::oesvertexarrayobject::OESVertexArrayObject>();
}
+
+ pub fn enable_element_index_uint(&self) {
+ self.features.borrow_mut().element_index_uint_enabled = true;
+ }
+
+ pub fn is_element_index_uint_enabled(&self) -> bool {
+ self.features.borrow().element_index_uint_enabled
+ }
}
// Helper structs
diff --git a/components/script/dom/webglrenderingcontext.rs b/components/script/dom/webglrenderingcontext.rs
index 30c60feea35..37d117a93fd 100644
--- a/components/script/dom/webglrenderingcontext.rs
+++ b/components/script/dom/webglrenderingcontext.rs
@@ -1514,29 +1514,18 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9
- fn AttachShader(&self, program: Option<&WebGLProgram>, shader: Option<&WebGLShader>) {
- if let Some(program) = program {
- if let Some(shader) = shader {
- handle_potential_webgl_error!(self, program.attach_shader(shader));
- }
- }
+ fn AttachShader(&self, program: &WebGLProgram, shader: &WebGLShader) {
+ handle_potential_webgl_error!(self, program.attach_shader(shader));
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9
- fn DetachShader(&self, program: Option<&WebGLProgram>, shader: Option<&WebGLShader>) {
- if let Some(program) = program {
- if let Some(shader) = shader {
- handle_potential_webgl_error!(self, program.detach_shader(shader));
- }
- }
+ fn DetachShader(&self, program: &WebGLProgram, shader: &WebGLShader) {
+ handle_potential_webgl_error!(self, program.detach_shader(shader));
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9
- fn BindAttribLocation(&self, program: Option<&WebGLProgram>,
- index: u32, name: DOMString) {
- if let Some(program) = program {
- handle_potential_webgl_error!(self, program.bind_attrib_location(index, name));
- }
+ fn BindAttribLocation(&self, program: &WebGLProgram, index: u32, name: DOMString) {
+ handle_potential_webgl_error!(self, program.bind_attrib_location(index, name));
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.5
@@ -2174,6 +2163,7 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
let type_size = match type_ {
constants::UNSIGNED_BYTE => 1,
constants::UNSIGNED_SHORT => 2,
+ constants::UNSIGNED_INT if self.extension_manager.is_element_index_uint_enabled() => 4,
_ => return self.webgl_error(InvalidEnum),
};
diff --git a/components/script/dom/webidls/OESElementIndexUint.webidl b/components/script/dom/webidls/OESElementIndexUint.webidl
new file mode 100644
index 00000000000..b1d34ca957c
--- /dev/null
+++ b/components/script/dom/webidls/OESElementIndexUint.webidl
@@ -0,0 +1,11 @@
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+/*
+ * WebGL IDL definitions from the Khronos specification:
+ * https://www.khronos.org/registry/webgl/extensions/OES_element_index_uint/
+ */
+
+[NoInterfaceObject]
+interface OESElementIndexUint {
+};
diff --git a/components/script/dom/webidls/WebGLRenderingContext.webidl b/components/script/dom/webidls/WebGLRenderingContext.webidl
index 6725b9f6933..819e0d82179 100644
--- a/components/script/dom/webidls/WebGLRenderingContext.webidl
+++ b/components/script/dom/webidls/WebGLRenderingContext.webidl
@@ -475,8 +475,8 @@ interface WebGLRenderingContextBase
object? getExtension(DOMString name);
void activeTexture(GLenum texture);
- void attachShader(WebGLProgram? program, WebGLShader? shader);
- void bindAttribLocation(WebGLProgram? program, GLuint index, DOMString name);
+ void attachShader(WebGLProgram program, WebGLShader shader);
+ void bindAttribLocation(WebGLProgram program, GLuint index, DOMString name);
void bindBuffer(GLenum target, WebGLBuffer? buffer);
void bindFramebuffer(GLenum target, WebGLFramebuffer? framebuffer);
void bindRenderbuffer(GLenum target, WebGLRenderbuffer? renderbuffer);
@@ -559,7 +559,7 @@ interface WebGLRenderingContextBase
void depthFunc(GLenum func);
void depthMask(GLboolean flag);
void depthRange(GLclampf zNear, GLclampf zFar);
- void detachShader(WebGLProgram? program, WebGLShader? shader);
+ void detachShader(WebGLProgram program, WebGLShader shader);
void disable(GLenum cap);
void disableVertexAttribArray(GLuint index);
void drawArrays(GLenum mode, GLint first, GLsizei count);
diff --git a/tests/wpt/mozilla/meta/webgl/conformance-2.0.0/conformance2/rendering/element-index-uint.html.ini b/tests/wpt/mozilla/meta/webgl/conformance-2.0.0/conformance2/rendering/element-index-uint.html.ini
index b08402b8368..c7c6e8afc5d 100644
--- a/tests/wpt/mozilla/meta/webgl/conformance-2.0.0/conformance2/rendering/element-index-uint.html.ini
+++ b/tests/wpt/mozilla/meta/webgl/conformance-2.0.0/conformance2/rendering/element-index-uint.html.ini
@@ -2,132 +2,54 @@
[WebGL test #1: Draw 0 failed pixel test]
expected: FAIL
- [WebGL test #2: Error in program linking:One or more shaders failed to compile]
+ [WebGL test #2: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
expected: FAIL
- [WebGL test #4: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
+ [WebGL test #11: getError expected: INVALID_OPERATION. Was NO_ERROR : ]
expected: FAIL
- [WebGL test #6: getError expected: NO_ERROR. Was INVALID_ENUM : ]
+ [WebGL test #14: getError expected: INVALID_OPERATION. Was NO_ERROR : ]
expected: FAIL
- [WebGL test #7: getError expected: NO_ERROR. Was INVALID_VALUE : ]
+ [WebGL test #20: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: gl.drawElements(gl.TRIANGLE_STRIP, 4, gl.UNSIGNED_INT, 0)]
expected: FAIL
- [WebGL test #9: getError expected: NO_ERROR. Was INVALID_ENUM : ]
+ [WebGL test #21: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: gl.drawElements(gl.TRIANGLE_STRIP, 4, gl.UNSIGNED_INT, 8)]
expected: FAIL
- [WebGL test #10: getError expected: NO_ERROR. Was INVALID_VALUE : ]
+ [WebGL test #23: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: gl.drawElements(gl.TRIANGLE_STRIP, 4, gl.UNSIGNED_INT, 0)]
expected: FAIL
- [WebGL test #12: getError expected: INVALID_OPERATION. Was INVALID_ENUM : ]
+ [WebGL test #24: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: gl.drawElements(gl.TRIANGLE_STRIP, 4, gl.UNSIGNED_INT, 8)]
expected: FAIL
- [WebGL test #13: getError expected: NO_ERROR. Was INVALID_VALUE : ]
+ [WebGL test #33: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: gl.drawElements(gl.TRIANGLE_STRIP, 4, gl.UNSIGNED_INT, 0)]
expected: FAIL
- [WebGL test #15: getError expected: INVALID_OPERATION. Was INVALID_ENUM : ]
+ [WebGL test #34: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: gl.drawElements(gl.TRIANGLE_STRIP, 4, gl.UNSIGNED_INT, 8)]
expected: FAIL
- [WebGL test #18: getError expected: INVALID_VALUE. Was INVALID_ENUM : ]
+ [WebGL test #49: getError expected: INVALID_OPERATION. Was NO_ERROR : ]
expected: FAIL
- [WebGL test #20: Error in program linking:One or more shaders failed to compile]
+ [WebGL test #52: getError expected: INVALID_OPERATION. Was NO_ERROR : ]
expected: FAIL
- [WebGL test #21: getError expected: NO_ERROR. Was INVALID_OPERATION : after evaluating: gl.drawElements(gl.TRIANGLE_STRIP, 4, gl.UNSIGNED_INT, 4)]
+ [WebGL test #58: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: gl.drawElements(gl.TRIANGLE_STRIP, 4, gl.UNSIGNED_INT, 0)]
expected: FAIL
- [WebGL test #22: getError expected: INVALID_OPERATION. Was INVALID_ENUM : after evaluating: gl.drawElements(gl.TRIANGLE_STRIP, 4, gl.UNSIGNED_INT, 0)]
+ [WebGL test #59: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: gl.drawElements(gl.TRIANGLE_STRIP, 4, gl.UNSIGNED_INT, 8)]
expected: FAIL
- [WebGL test #23: getError expected: INVALID_OPERATION. Was INVALID_ENUM : after evaluating: gl.drawElements(gl.TRIANGLE_STRIP, 4, gl.UNSIGNED_INT, 8)]
+ [WebGL test #61: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: gl.drawElements(gl.TRIANGLE_STRIP, 4, gl.UNSIGNED_INT, 0)]
expected: FAIL
- [WebGL test #24: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.drawElements(gl.TRIANGLE_STRIP, 4, gl.UNSIGNED_INT, 4)]
+ [WebGL test #62: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: gl.drawElements(gl.TRIANGLE_STRIP, 4, gl.UNSIGNED_INT, 8)]
expected: FAIL
- [WebGL test #25: getError expected: INVALID_OPERATION. Was INVALID_ENUM : after evaluating: gl.drawElements(gl.TRIANGLE_STRIP, 4, gl.UNSIGNED_INT, 0)]
+ [WebGL test #71: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: gl.drawElements(gl.TRIANGLE_STRIP, 4, gl.UNSIGNED_INT, 0)]
expected: FAIL
- [WebGL test #26: getError expected: INVALID_OPERATION. Was INVALID_ENUM : after evaluating: gl.drawElements(gl.TRIANGLE_STRIP, 4, gl.UNSIGNED_INT, 8)]
- expected: FAIL
-
- [WebGL test #33: getError expected: NO_ERROR. Was INVALID_ENUM : after drawing]
- expected: FAIL
-
- [WebGL test #34: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.drawElements(gl.TRIANGLE_STRIP, 4, gl.UNSIGNED_INT, 4)]
- expected: FAIL
-
- [WebGL test #35: getError expected: INVALID_OPERATION. Was INVALID_ENUM : after evaluating: gl.drawElements(gl.TRIANGLE_STRIP, 4, gl.UNSIGNED_INT, 0)]
- expected: FAIL
-
- [WebGL test #36: getError expected: INVALID_OPERATION. Was INVALID_ENUM : after evaluating: gl.drawElements(gl.TRIANGLE_STRIP, 4, gl.UNSIGNED_INT, 8)]
- expected: FAIL
-
- [WebGL test #41: Draw 0 failed pixel test]
- expected: FAIL
-
- [WebGL test #42: Error in program linking:One or more shaders failed to compile]
- expected: FAIL
-
- [WebGL test #44: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
- expected: FAIL
-
- [WebGL test #46: getError expected: NO_ERROR. Was INVALID_ENUM : ]
- expected: FAIL
-
- [WebGL test #47: getError expected: NO_ERROR. Was INVALID_VALUE : ]
- expected: FAIL
-
- [WebGL test #49: getError expected: NO_ERROR. Was INVALID_ENUM : ]
- expected: FAIL
-
- [WebGL test #50: getError expected: NO_ERROR. Was INVALID_VALUE : ]
- expected: FAIL
-
- [WebGL test #52: getError expected: INVALID_OPERATION. Was INVALID_ENUM : ]
- expected: FAIL
-
- [WebGL test #53: getError expected: NO_ERROR. Was INVALID_VALUE : ]
- expected: FAIL
-
- [WebGL test #55: getError expected: INVALID_OPERATION. Was INVALID_ENUM : ]
- expected: FAIL
-
- [WebGL test #58: getError expected: INVALID_VALUE. Was INVALID_ENUM : ]
- expected: FAIL
-
- [WebGL test #60: Error in program linking:One or more shaders failed to compile]
- expected: FAIL
-
- [WebGL test #61: getError expected: NO_ERROR. Was INVALID_OPERATION : after evaluating: gl.drawElements(gl.TRIANGLE_STRIP, 4, gl.UNSIGNED_INT, 4)]
- expected: FAIL
-
- [WebGL test #62: getError expected: INVALID_OPERATION. Was INVALID_ENUM : after evaluating: gl.drawElements(gl.TRIANGLE_STRIP, 4, gl.UNSIGNED_INT, 0)]
- expected: FAIL
-
- [WebGL test #63: getError expected: INVALID_OPERATION. Was INVALID_ENUM : after evaluating: gl.drawElements(gl.TRIANGLE_STRIP, 4, gl.UNSIGNED_INT, 8)]
- expected: FAIL
-
- [WebGL test #64: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.drawElements(gl.TRIANGLE_STRIP, 4, gl.UNSIGNED_INT, 4)]
- expected: FAIL
-
- [WebGL test #65: getError expected: INVALID_OPERATION. Was INVALID_ENUM : after evaluating: gl.drawElements(gl.TRIANGLE_STRIP, 4, gl.UNSIGNED_INT, 0)]
- expected: FAIL
-
- [WebGL test #66: getError expected: INVALID_OPERATION. Was INVALID_ENUM : after evaluating: gl.drawElements(gl.TRIANGLE_STRIP, 4, gl.UNSIGNED_INT, 8)]
- expected: FAIL
-
- [WebGL test #73: getError expected: NO_ERROR. Was INVALID_ENUM : after drawing]
- expected: FAIL
-
- [WebGL test #74: getError expected: NO_ERROR. Was INVALID_ENUM : after evaluating: gl.drawElements(gl.TRIANGLE_STRIP, 4, gl.UNSIGNED_INT, 4)]
- expected: FAIL
-
- [WebGL test #75: getError expected: INVALID_OPERATION. Was INVALID_ENUM : after evaluating: gl.drawElements(gl.TRIANGLE_STRIP, 4, gl.UNSIGNED_INT, 0)]
- expected: FAIL
-
- [WebGL test #76: getError expected: INVALID_OPERATION. Was INVALID_ENUM : after evaluating: gl.drawElements(gl.TRIANGLE_STRIP, 4, gl.UNSIGNED_INT, 8)]
+ [WebGL test #72: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: gl.drawElements(gl.TRIANGLE_STRIP, 4, gl.UNSIGNED_INT, 8)]
expected: FAIL