diff options
22 files changed, 117 insertions, 4772 deletions
diff --git a/components/script/dom/htmlcanvaselement.rs b/components/script/dom/htmlcanvaselement.rs index 00f53fef782..f58acb028ee 100644 --- a/components/script/dom/htmlcanvaselement.rs +++ b/components/script/dom/htmlcanvaselement.rs @@ -26,6 +26,7 @@ use crate::dom::bindings::codegen::Bindings::HTMLCanvasElementBinding::{ }; use crate::dom::bindings::codegen::Bindings::MediaStreamBinding::MediaStreamMethods; use crate::dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLContextAttributes; +use crate::dom::bindings::codegen::UnionTypes::HTMLCanvasElementOrOffscreenCanvas; use crate::dom::bindings::conversions::ConversionResult; use crate::dom::bindings::error::{Error, Fallible}; use crate::dom::bindings::inheritance::Castable; @@ -206,7 +207,9 @@ impl HTMLCanvasElement { let window = window_from_node(self); let size = self.get_size(); let attrs = Self::get_gl_attributes(cx, options)?; - let context = WebGLRenderingContext::new(&window, self, WebGLVersion::WebGL1, size, attrs)?; + let canvas = HTMLCanvasElementOrOffscreenCanvas::HTMLCanvasElement(DomRoot::from_ref(self)); + let context = + WebGLRenderingContext::new(&window, &canvas, WebGLVersion::WebGL1, size, attrs)?; *self.context.borrow_mut() = Some(CanvasContext::WebGL(Dom::from_ref(&*context))); Some(context) } @@ -229,7 +232,8 @@ impl HTMLCanvasElement { let window = window_from_node(self); let size = self.get_size(); let attrs = Self::get_gl_attributes(cx, options)?; - let context = WebGL2RenderingContext::new(&window, self, size, attrs)?; + let canvas = HTMLCanvasElementOrOffscreenCanvas::HTMLCanvasElement(DomRoot::from_ref(self)); + let context = WebGL2RenderingContext::new(&window, &canvas, size, attrs)?; *self.context.borrow_mut() = Some(CanvasContext::WebGL2(Dom::from_ref(&*context))); Some(context) } diff --git a/components/script/dom/webgl2renderingcontext.rs b/components/script/dom/webgl2renderingcontext.rs index eb608afe946..b2e7874567f 100644 --- a/components/script/dom/webgl2renderingcontext.rs +++ b/components/script/dom/webgl2renderingcontext.rs @@ -34,6 +34,7 @@ use crate::dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::{ }; use crate::dom::bindings::codegen::UnionTypes::{ ArrayBufferViewOrArrayBuffer, Float32ArrayOrUnrestrictedFloatSequence, + HTMLCanvasElementOrOffscreenCanvas, ImageDataOrHTMLImageElementOrHTMLCanvasElementOrHTMLVideoElement, Int32ArrayOrLongSequence, Uint32ArrayOrUnsignedLongSequence, }; @@ -42,7 +43,7 @@ use crate::dom::bindings::reflector::{reflect_dom_object, DomObject, Reflector}; use crate::dom::bindings::root::{Dom, DomRoot, LayoutDom, MutNullableDom}; use crate::dom::bindings::str::DOMString; use crate::dom::globalscope::GlobalScope; -use crate::dom::htmlcanvaselement::{HTMLCanvasElement, LayoutCanvasRenderingContextHelpers}; +use crate::dom::htmlcanvaselement::LayoutCanvasRenderingContextHelpers; use crate::dom::promise::Promise; use crate::dom::webgl_validations::tex_image_2d::{ TexImage2DValidator, TexImage2DValidatorResult, TexStorageValidator, TexStorageValidatorResult, @@ -139,7 +140,7 @@ struct ReadPixelsSizes { impl WebGL2RenderingContext { fn new_inherited( window: &Window, - canvas: &HTMLCanvasElement, + canvas: &HTMLCanvasElementOrOffscreenCanvas, size: Size2D<u32>, attrs: GLContextAttributes, ) -> Option<WebGL2RenderingContext> { @@ -186,7 +187,7 @@ impl WebGL2RenderingContext { #[allow(crown::unrooted_must_root)] pub fn new( window: &Window, - canvas: &HTMLCanvasElement, + canvas: &HTMLCanvasElementOrOffscreenCanvas, size: Size2D<u32>, attrs: GLContextAttributes, ) -> Option<DomRoot<WebGL2RenderingContext>> { @@ -902,7 +903,7 @@ impl WebGL2RenderingContext { impl WebGL2RenderingContextMethods for WebGL2RenderingContext { /// <https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.1> - fn Canvas(&self) -> DomRoot<HTMLCanvasElement> { + fn Canvas(&self) -> HTMLCanvasElementOrOffscreenCanvas { self.base.Canvas() } diff --git a/components/script/dom/webglobject.rs b/components/script/dom/webglobject.rs index fd6fe082c08..919bfc5cda7 100644 --- a/components/script/dom/webglobject.rs +++ b/components/script/dom/webglobject.rs @@ -5,14 +5,18 @@ // https://www.khronos.org/registry/webgl/specs/latest/1.0/webgl.idl use dom_struct::dom_struct; +use crate::dom::bindings::cell::DomRefCell; +use crate::dom::bindings::codegen::Bindings::WebGLObjectBinding::WebGLObjectMethods; use crate::dom::bindings::reflector::Reflector; use crate::dom::bindings::root::Dom; +use crate::dom::bindings::str::USVString; use crate::dom::webglrenderingcontext::WebGLRenderingContext; #[dom_struct] pub struct WebGLObject { reflector_: Reflector, context: Dom<WebGLRenderingContext>, + label: DomRefCell<USVString>, } impl WebGLObject { @@ -20,6 +24,7 @@ impl WebGLObject { WebGLObject { reflector_: Reflector::new(), context: Dom::from_ref(context), + label: DomRefCell::new(USVString::default()), } } @@ -27,3 +32,15 @@ impl WebGLObject { &self.context } } + +impl WebGLObjectMethods for WebGLObject { + /// <https://registry.khronos.org/webgl/specs/latest/1.0/#5.3> + fn Label(&self) -> USVString { + self.label.borrow().clone() + } + + /// <https://registry.khronos.org/webgl/specs/latest/1.0/#5.3> + fn SetLabel(&self, value: USVString) { + *self.label.borrow_mut() = value; + } +} diff --git a/components/script/dom/webglrenderingcontext.rs b/components/script/dom/webglrenderingcontext.rs index 5af828fe628..19175cdeb5c 100644 --- a/components/script/dom/webglrenderingcontext.rs +++ b/components/script/dom/webglrenderingcontext.rs @@ -48,19 +48,18 @@ use crate::dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::{ WebGLRenderingContextMethods, }; use crate::dom::bindings::codegen::UnionTypes::{ - ArrayBufferViewOrArrayBuffer, Float32ArrayOrUnrestrictedFloatSequence, Int32ArrayOrLongSequence, + ArrayBufferViewOrArrayBuffer, Float32ArrayOrUnrestrictedFloatSequence, + HTMLCanvasElementOrOffscreenCanvas, Int32ArrayOrLongSequence, }; use crate::dom::bindings::conversions::{DerivedFrom, ToJSValConvertible}; use crate::dom::bindings::error::{Error, ErrorResult, Fallible}; use crate::dom::bindings::inheritance::Castable; use crate::dom::bindings::reflector::{reflect_dom_object, DomObject, Reflector}; -use crate::dom::bindings::root::{Dom, DomOnceCell, DomRoot, LayoutDom, MutNullableDom}; +use crate::dom::bindings::root::{DomOnceCell, DomRoot, LayoutDom, MutNullableDom}; use crate::dom::bindings::str::DOMString; use crate::dom::element::cors_setting_for_element; use crate::dom::event::{Event, EventBubbles, EventCancelable}; -use crate::dom::htmlcanvaselement::{ - utils as canvas_utils, HTMLCanvasElement, LayoutCanvasRenderingContextHelpers, -}; +use crate::dom::htmlcanvaselement::{utils as canvas_utils, LayoutCanvasRenderingContextHelpers}; use crate::dom::node::{document_from_node, window_from_node, Node, NodeDamage}; use crate::dom::promise::Promise; use crate::dom::vertexarrayobject::VertexAttribData; @@ -182,7 +181,7 @@ pub struct WebGLRenderingContext { #[ignore_malloc_size_of = "Defined in surfman"] #[no_trace] limits: GLLimits, - canvas: Dom<HTMLCanvasElement>, + canvas: HTMLCanvasElementOrOffscreenCanvas, #[ignore_malloc_size_of = "Defined in canvas_traits"] #[no_trace] last_error: Cell<Option<WebGLError>>, @@ -218,7 +217,7 @@ pub struct WebGLRenderingContext { impl WebGLRenderingContext { pub fn new_inherited( window: &Window, - canvas: &HTMLCanvasElement, + canvas: &HTMLCanvasElementOrOffscreenCanvas, webgl_version: WebGLVersion, size: Size2D<u32>, attrs: GLContextAttributes, @@ -248,7 +247,7 @@ impl WebGLRenderingContext { webgl_version, glsl_version: ctx_data.glsl_version, limits: ctx_data.limits, - canvas: Dom::from_ref(canvas), + canvas: canvas.clone(), last_error: Cell::new(None), texture_packing_alignment: Cell::new(4), texture_unpacking_settings: Cell::new(TextureUnpacking::CONVERT_COLORSPACE), @@ -285,7 +284,7 @@ impl WebGLRenderingContext { #[allow(crown::unrooted_must_root)] pub fn new( window: &Window, - canvas: &HTMLCanvasElement, + canvas: &HTMLCanvasElementOrOffscreenCanvas, webgl_version: WebGLVersion, size: Size2D<u32>, attrs: GLContextAttributes, @@ -301,7 +300,14 @@ impl WebGLRenderingContext { EventCancelable::Cancelable, DOMString::from(msg), ); - event.upcast::<Event>().fire(canvas.upcast()); + match canvas { + HTMLCanvasElementOrOffscreenCanvas::HTMLCanvasElement(canvas) => { + event.upcast::<Event>().fire(canvas.upcast()); + }, + HTMLCanvasElementOrOffscreenCanvas::OffscreenCanvas(canvas) => { + event.upcast::<Event>().fire(canvas.upcast()); + }, + } None }, } @@ -395,7 +401,12 @@ impl WebGLRenderingContext { } pub fn onscreen(&self) -> bool { - self.canvas.upcast::<Node>().is_connected() + match self.canvas { + HTMLCanvasElementOrOffscreenCanvas::HTMLCanvasElement(ref canvas) => { + canvas.upcast::<Node>().is_connected() + }, + HTMLCanvasElementOrOffscreenCanvas::OffscreenCanvas(_) => false, + } } #[inline] @@ -535,12 +546,14 @@ impl WebGLRenderingContext { return; } - self.canvas - .upcast::<Node>() - .dirty(NodeDamage::OtherNodeDamage); - - let document = document_from_node(&*self.canvas); - document.add_dirty_webgl_canvas(self); + match self.canvas { + HTMLCanvasElementOrOffscreenCanvas::HTMLCanvasElement(ref canvas) => { + canvas.upcast::<Node>().dirty(NodeDamage::OtherNodeDamage); + let document = document_from_node(&**canvas); + document.add_dirty_webgl_canvas(self); + }, + HTMLCanvasElementOrOffscreenCanvas::OffscreenCanvas(_) => {}, + } } fn vertex_attrib(&self, indx: u32, x: f32, y: f32, z: f32, w: f32) { @@ -648,7 +661,15 @@ impl WebGLRenderingContext { false, ), TexImageSource::HTMLImageElement(image) => { - let document = document_from_node(&*self.canvas); + let document = match self.canvas { + HTMLCanvasElementOrOffscreenCanvas::HTMLCanvasElement(ref canvas) => { + document_from_node(&**canvas) + }, + HTMLCanvasElementOrOffscreenCanvas::OffscreenCanvas(ref canvas) => { + // TODO: Support retrieving image pixels here for OffscreenCanvas + return Ok(None); + }, + }; if !image.same_origin(document.origin()) { return Err(Error::Security); } @@ -658,7 +679,13 @@ impl WebGLRenderingContext { None => return Ok(None), }; - let window = window_from_node(&*self.canvas); + let window = match self.canvas { + HTMLCanvasElementOrOffscreenCanvas::HTMLCanvasElement(ref canvas) => { + window_from_node(&**canvas) + }, + // This is marked as unreachable as we should have returned already + HTMLCanvasElementOrOffscreenCanvas::OffscreenCanvas(_) => unreachable!(), + }; let cors_setting = cors_setting_for_element(image.upcast()); let img = @@ -1959,8 +1986,8 @@ impl Drop for WebGLRenderingContext { impl WebGLRenderingContextMethods for WebGLRenderingContext { // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.1 - fn Canvas(&self) -> DomRoot<HTMLCanvasElement> { - DomRoot::from_ref(&*self.canvas) + fn Canvas(&self) -> HTMLCanvasElementOrOffscreenCanvas { + self.canvas.clone() } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.11 diff --git a/components/script/dom/webidls/WebGLActiveInfo.webidl b/components/script/dom/webidls/WebGLActiveInfo.webidl index 42e703db088..eedfd8c35b3 100644 --- a/components/script/dom/webidls/WebGLActiveInfo.webidl +++ b/components/script/dom/webidls/WebGLActiveInfo.webidl @@ -6,7 +6,7 @@ // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.7 // -[Exposed=Window] +[Exposed=(Window,Worker)] interface WebGLActiveInfo { readonly attribute GLint size; readonly attribute GLenum type; diff --git a/components/script/dom/webidls/WebGLBuffer.webidl b/components/script/dom/webidls/WebGLBuffer.webidl index c182be1415d..a8ad5a103d2 100644 --- a/components/script/dom/webidls/WebGLBuffer.webidl +++ b/components/script/dom/webidls/WebGLBuffer.webidl @@ -6,6 +6,6 @@ // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.4 // -[Exposed=Window] +[Exposed=(Window,Worker)] interface WebGLBuffer : WebGLObject { }; diff --git a/components/script/dom/webidls/WebGLFramebuffer.webidl b/components/script/dom/webidls/WebGLFramebuffer.webidl index b036b752161..e557542bfb0 100644 --- a/components/script/dom/webidls/WebGLFramebuffer.webidl +++ b/components/script/dom/webidls/WebGLFramebuffer.webidl @@ -6,6 +6,6 @@ // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.7 // -[Exposed=Window] +[Exposed=(Window,Worker)] interface WebGLFramebuffer : WebGLObject { }; diff --git a/components/script/dom/webidls/WebGLObject.webidl b/components/script/dom/webidls/WebGLObject.webidl index 90feba0ab6a..6bfcf4d647b 100644 --- a/components/script/dom/webidls/WebGLObject.webidl +++ b/components/script/dom/webidls/WebGLObject.webidl @@ -6,6 +6,7 @@ // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.3 // -[Abstract, Exposed=Window] +[Abstract, Exposed=(Window,Worker)] interface WebGLObject { + attribute USVString label; }; diff --git a/components/script/dom/webidls/WebGLProgram.webidl b/components/script/dom/webidls/WebGLProgram.webidl index 29125b57b84..1246b222acd 100644 --- a/components/script/dom/webidls/WebGLProgram.webidl +++ b/components/script/dom/webidls/WebGLProgram.webidl @@ -6,6 +6,6 @@ // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.6 // -[Exposed=Window] +[Exposed=(Window,Worker)] interface WebGLProgram : WebGLObject { }; diff --git a/components/script/dom/webidls/WebGLRenderbuffer.webidl b/components/script/dom/webidls/WebGLRenderbuffer.webidl index 465f193aaac..91a437039fb 100644 --- a/components/script/dom/webidls/WebGLRenderbuffer.webidl +++ b/components/script/dom/webidls/WebGLRenderbuffer.webidl @@ -6,6 +6,6 @@ // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.5 // -[Exposed=Window] +[Exposed=(Window,Worker)] interface WebGLRenderbuffer : WebGLObject { }; diff --git a/components/script/dom/webidls/WebGLRenderingContext.webidl b/components/script/dom/webidls/WebGLRenderingContext.webidl index fcd3f9752ae..6938e547cce 100644 --- a/components/script/dom/webidls/WebGLRenderingContext.webidl +++ b/components/script/dom/webidls/WebGLRenderingContext.webidl @@ -43,7 +43,7 @@ dictionary WebGLContextAttributes { GLboolean failIfMajorPerformanceCaveat = false; }; -[Exposed=Window] +[Exposed=(Window,Worker)] interface mixin WebGLRenderingContextBase { @@ -465,7 +465,7 @@ interface mixin WebGLRenderingContextBase const GLenum UNPACK_COLORSPACE_CONVERSION_WEBGL = 0x9243; const GLenum BROWSER_DEFAULT_WEBGL = 0x9244; - readonly attribute HTMLCanvasElement canvas; + readonly attribute (HTMLCanvasElement or OffscreenCanvas) canvas; readonly attribute GLsizei drawingBufferWidth; readonly attribute GLsizei drawingBufferHeight; @@ -680,7 +680,7 @@ interface mixin WebGLRenderingContextOverloads undefined uniformMatrix4fv(WebGLUniformLocation? location, GLboolean transpose, Float32List value); }; -[Exposed=(Window)] +[Exposed=(Window,Worker)] interface WebGLRenderingContext { }; diff --git a/components/script/dom/webidls/WebGLShader.webidl b/components/script/dom/webidls/WebGLShader.webidl index af5f375dd99..4a0fe299a52 100644 --- a/components/script/dom/webidls/WebGLShader.webidl +++ b/components/script/dom/webidls/WebGLShader.webidl @@ -6,6 +6,6 @@ // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.8 // -[Exposed=Window] +[Exposed=(Window,Worker)] interface WebGLShader : WebGLObject { }; diff --git a/components/script/dom/webidls/WebGLShaderPrecisionFormat.webidl b/components/script/dom/webidls/WebGLShaderPrecisionFormat.webidl index 10fed47b558..e2ed4821d11 100644 --- a/components/script/dom/webidls/WebGLShaderPrecisionFormat.webidl +++ b/components/script/dom/webidls/WebGLShaderPrecisionFormat.webidl @@ -6,7 +6,7 @@ // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.7 // -[Exposed=Window] +[Exposed=(Window,Worker)] interface WebGLShaderPrecisionFormat { readonly attribute GLint rangeMin; readonly attribute GLint rangeMax; diff --git a/components/script/dom/webidls/WebGLTexture.webidl b/components/script/dom/webidls/WebGLTexture.webidl index 384cea6644a..4afad31fde7 100644 --- a/components/script/dom/webidls/WebGLTexture.webidl +++ b/components/script/dom/webidls/WebGLTexture.webidl @@ -6,6 +6,6 @@ // https://www.khronos.org/registry/webgl/specs/latest/#5.9 // -[Exposed=Window] +[Exposed=(Window,Worker)] interface WebGLTexture : WebGLObject { }; diff --git a/components/script/dom/webidls/WebGLUniformLocation.webidl b/components/script/dom/webidls/WebGLUniformLocation.webidl index 4cf09e42da4..3db0333177c 100644 --- a/components/script/dom/webidls/WebGLUniformLocation.webidl +++ b/components/script/dom/webidls/WebGLUniformLocation.webidl @@ -6,6 +6,6 @@ // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.10 // -[Exposed=Window] +[Exposed=(Window,Worker)] interface WebGLUniformLocation { }; diff --git a/components/script/dom/xrwebgllayer.rs b/components/script/dom/xrwebgllayer.rs index 28048f4cf77..bced737a045 100644 --- a/components/script/dom/xrwebgllayer.rs +++ b/components/script/dom/xrwebgllayer.rs @@ -15,6 +15,7 @@ use crate::dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGL use crate::dom::bindings::codegen::Bindings::XRWebGLLayerBinding::{ XRWebGLLayerInit, XRWebGLLayerMethods, XRWebGLRenderingContext, }; +use crate::dom::bindings::codegen::UnionTypes::HTMLCanvasElementOrOffscreenCanvas; use crate::dom::bindings::error::{Error, Fallible}; use crate::dom::bindings::inheritance::Castable; use crate::dom::bindings::num::Finite; @@ -189,7 +190,16 @@ impl XRWebGLLayer { size.1.try_into().unwrap_or(0), ) } else { - let size = self.context().Canvas().get_size(); + let size = match self.context().Canvas() { + HTMLCanvasElementOrOffscreenCanvas::HTMLCanvasElement(canvas) => canvas.get_size(), + HTMLCanvasElementOrOffscreenCanvas::OffscreenCanvas(canvas) => { + let size = canvas.get_size(); + Size2D::new( + size.width.try_into().unwrap_or(0), + size.height.try_into().unwrap_or(0), + ) + }, + }; Size2D::from_untyped(size) } } diff --git a/tests/wpt/meta-legacy-layout/webgl/idlharness.any.js.ini b/tests/wpt/meta-legacy-layout/webgl/idlharness.any.js.ini index 2caaf97708c..9df986aeca2 100644 --- a/tests/wpt/meta-legacy-layout/webgl/idlharness.any.js.ini +++ b/tests/wpt/meta-legacy-layout/webgl/idlharness.any.js.ini @@ -3917,9 +3917,6 @@ [WebGL2RenderingContext interface: operation drawingBufferStorage(GLenum, unsigned long, unsigned long)] expected: FAIL - [WebGLObject interface: attribute label] - expected: FAIL - [idlharness.any.worker.html] [WebGL2RenderingContext interface: constant ONE_MINUS_SRC_COLOR on interface object] @@ -3928,18 +3925,9 @@ [WebGL2RenderingContext interface: constant DEPTH32F_STENCIL8 on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE_2D on interface object] - expected: FAIL - - [WebGLObject interface: existence and properties of interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant ALWAYS on interface object] expected: FAIL - [WebGLRenderingContext interface: constant MIRRORED_REPEAT on interface object] - expected: FAIL - [WebGLContextEvent interface: existence and properties of interface prototype object's @@unscopables property] expected: FAIL @@ -3949,15 +3937,6 @@ [WebGL2RenderingContext interface: constant MAX_PROGRAM_TEXEL_OFFSET on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant REPLACE on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant VENDOR on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant GEQUAL on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant UNPACK_IMAGE_HEIGHT on interface prototype object] expected: FAIL @@ -3976,21 +3955,9 @@ [WebGL2RenderingContext interface: constant TEXTURE12 on interface object] expected: FAIL - [WebGLRenderingContext interface: constant DONT_CARE on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant RENDERBUFFER_WIDTH on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant DRAW_BUFFER8 on interface object] expected: FAIL - [WebGLRenderingContext interface: constant NONE on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant ELEMENT_ARRAY_BUFFER_BINDING on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant UNSIGNED_INT_5_9_9_9_REV on interface object] expected: FAIL @@ -4021,33 +3988,12 @@ [WebGL2RenderingContext interface: constant STATIC_COPY on interface object] expected: FAIL - [WebGLRenderingContext interface: constant UNSIGNED_SHORT_5_6_5 on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant OUT_OF_MEMORY on interface prototype object] expected: FAIL [WebGL2RenderingContext interface: constant FRAMEBUFFER_UNSUPPORTED on interface object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE24 on interface prototype object] - expected: FAIL - - [WebGLRenderbuffer interface: existence and properties of interface prototype object's @@unscopables property] - expected: FAIL - - [WebGLRenderingContext interface: constant BLEND_EQUATION_ALPHA on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant FRAMEBUFFER on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant BACK on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant STENCIL_BACK_FUNC on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant DEPTH_BITS on interface object] expected: FAIL @@ -4063,12 +4009,6 @@ [WebGL2RenderingContext interface: constant MAX_CUBE_MAP_TEXTURE_SIZE on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant INVALID_OPERATION on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant MAX_TEXTURE_SIZE on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant RGB8I on interface prototype object] expected: FAIL @@ -4078,12 +4018,6 @@ [WebGL2RenderingContext interface: constant RGBA8I on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant DITHER on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE11 on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS on interface prototype object] expected: FAIL @@ -4108,9 +4042,6 @@ [WebGL2RenderingContext interface: constant RG32I on interface prototype object] expected: FAIL - [WebGLTexture interface: existence and properties of interface prototype object's "constructor" property] - expected: FAIL - [WebGL2RenderingContext interface: constant INT on interface object] expected: FAIL @@ -4132,27 +4063,15 @@ [WebGL2RenderingContext interface: constant DRAW_BUFFER13 on interface object] expected: FAIL - [WebGLRenderingContext interface: constant CONSTANT_ALPHA on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant UNIFORM_BLOCK_BINDING on interface prototype object] expected: FAIL [WebGL2RenderingContext interface: constant MAX_FRAGMENT_UNIFORM_VECTORS on interface object] expected: FAIL - [WebGLRenderingContext interface: constant UNSIGNED_BYTE on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant UNIFORM_TYPE on interface object] expected: FAIL - [WebGLRenderingContext interface: constant NICEST on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant FLOAT_MAT4 on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant DRAW_BUFFER5 on interface prototype object] expected: FAIL @@ -4162,9 +4081,6 @@ [WebGL2RenderingContext interface: constant UNIFORM_IS_ROW_MAJOR on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant VERTEX_ATTRIB_ARRAY_STRIDE on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant COMPARE_REF_TO_TEXTURE on interface prototype object] expected: FAIL @@ -4183,27 +4099,12 @@ [WebGL2RenderingContext interface: constant ARRAY_BUFFER_BINDING on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE11 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant RGBA on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant STENCIL_BACK_PASS_DEPTH_FAIL on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant BOOL on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant MEDIUM_FLOAT on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant DEPTH_CLEAR_VALUE on interface object] expected: FAIL - [WebGLRenderingContext interface: constant BLUE_BITS on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant ONE on interface prototype object] expected: FAIL @@ -4219,9 +4120,6 @@ [WebGL2RenderingContext interface: constant INT_VEC2 on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE20 on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant COLOR_ATTACHMENT4 on interface prototype object] expected: FAIL @@ -4234,27 +4132,15 @@ [WebGL2RenderingContext interface: constant LOW_INT on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: existence and properties of interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant STATIC_DRAW on interface object] expected: FAIL - [WebGLRenderingContext interface: constant DECR on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant FLOAT_MAT2 on interface prototype object] expected: FAIL [WebGL2RenderingContext interface: constant COPY_WRITE_BUFFER on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE26 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant COMPRESSED_TEXTURE_FORMATS on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant NEVER on interface prototype object] expected: FAIL @@ -4264,36 +4150,18 @@ [WebGL2RenderingContext interface: constant TEXTURE21 on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant CCW on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant GENERATE_MIPMAP_HINT on interface object] expected: FAIL [WebGL2RenderingContext interface: constant RENDERBUFFER_HEIGHT on interface object] expected: FAIL - [WebGLRenderingContext interface: constant STENCIL_BACK_VALUE_MASK on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant RENDERBUFFER_WIDTH on interface object] expected: FAIL [WebGL2RenderingContext interface: constant FLOAT_MAT3x4 on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant CCW on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant ONE_MINUS_DST_ALPHA on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE9 on interface object] - expected: FAIL - - [WebGLShader interface: existence and properties of interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant RGB8UI on interface object] expected: FAIL @@ -4309,33 +4177,21 @@ [WebGL2RenderingContext interface: constant RENDERER on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant FRAMEBUFFER on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant SAMPLER_2D on interface prototype object] expected: FAIL [WebGL2RenderingContext interface: constant INT_VEC3 on interface object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE7 on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant BOOL_VEC3 on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE3 on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant ZERO on interface prototype object] expected: FAIL [WebGL2RenderingContext interface: constant TEXTURE_MAX_LOD on interface object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE_CUBE_MAP_NEGATIVE_X on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant MAX_CUBE_MAP_TEXTURE_SIZE on interface object] expected: FAIL @@ -4345,21 +4201,12 @@ [WebGL2RenderingContext interface: constant UNIFORM_BLOCK_DATA_SIZE on interface object] expected: FAIL - [WebGLRenderingContext interface: constant FLOAT_MAT2 on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant ONE on interface object] expected: FAIL - [WebGLRenderingContext interface: constant STENCIL_BACK_PASS_DEPTH_PASS on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant RG_INTEGER on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant LESS on interface prototype object] - expected: FAIL - [WebGLVertexArrayObject interface: existence and properties of interface prototype object's @@unscopables property] expected: FAIL @@ -4375,18 +4222,12 @@ [WebGL2RenderingContext interface: constant VIEWPORT on interface prototype object] expected: FAIL - [WebGLShader interface object length] - expected: FAIL - [WebGLContextEvent interface object length] expected: FAIL [WebGL2RenderingContext interface: constant DRAW_BUFFER11 on interface object] expected: FAIL - [WebGLShader interface object name] - expected: FAIL - [WebGL2RenderingContext interface: constant PACK_SKIP_ROWS on interface prototype object] expected: FAIL @@ -4396,9 +4237,6 @@ [WebGL2RenderingContext interface: constant QUERY_RESULT on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE18 on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant UNSIGNED_SHORT_5_5_5_1 on interface object] expected: FAIL @@ -4414,18 +4252,12 @@ [WebGL2RenderingContext interface: constant LINE_STRIP on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant CULL_FACE on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING on interface prototype object] expected: FAIL [WebGL2RenderingContext interface: constant PIXEL_PACK_BUFFER_BINDING on interface object] expected: FAIL - [WebGLRenderingContext interface: constant INVALID_FRAMEBUFFER_OPERATION on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant RGBA on interface prototype object] expected: FAIL @@ -4435,66 +4267,30 @@ [WebGL2RenderingContext interface: constant VERTEX_ATTRIB_ARRAY_TYPE on interface object] expected: FAIL - [WebGLRenderingContext interface: constant SHADER_TYPE on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant TEXTURE2 on interface object] expected: FAIL - [WebGLRenderingContext interface: constant COMPILE_STATUS on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant FRAGMENT_SHADER on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant STATIC_DRAW on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant UNIFORM_BLOCK_INDEX on interface object] expected: FAIL - [WebGLRenderingContext interface: constant RGB5_A1 on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant NEAREST_MIPMAP_NEAREST on interface prototype object] expected: FAIL [WebGL2RenderingContext interface: constant GREATER on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant LINE_LOOP on interface object] - expected: FAIL - [WebGLSampler interface object length] expected: FAIL - [WebGLRenderingContext interface: constant LINEAR on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant LINEAR_MIPMAP_NEAREST on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant BOOL_VEC4 on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant DELETE_STATUS on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE7 on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant MEDIUM_FLOAT on interface prototype object] expected: FAIL [WebGL2RenderingContext interface: constant QUERY_RESULT_AVAILABLE on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant DEPTH_ATTACHMENT on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant CONTEXT_LOST_WEBGL on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant RGBA8 on interface prototype object] expected: FAIL @@ -4507,21 +4303,9 @@ [WebGL2RenderingContext interface: constant STENCIL_REF on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant MAX_CUBE_MAP_TEXTURE_SIZE on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant LINES on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant VENDOR on interface object] expected: FAIL - [WebGLRenderingContext interface: constant REPLACE on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE5 on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant TRIANGLE_STRIP on interface object] expected: FAIL @@ -4531,24 +4315,15 @@ [WebGL2RenderingContext interface: constant TEXTURE_3D on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE26 on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE on interface object] expected: FAIL - [WebGLRenderingContext interface: constant SRC_COLOR on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant MAX_PROGRAM_TEXEL_OFFSET on interface object] expected: FAIL [WebGL2RenderingContext interface: constant UNPACK_IMAGE_HEIGHT on interface object] expected: FAIL - [WebGLRenderingContext interface: constant INCR on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant ALIASED_POINT_SIZE_RANGE on interface prototype object] expected: FAIL @@ -4561,9 +4336,6 @@ [WebGL2RenderingContext interface: constant FRAMEBUFFER_ATTACHMENT_GREEN_SIZE on interface object] expected: FAIL - [WebGLRenderingContext interface: constant FUNC_ADD on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant READ_FRAMEBUFFER_BINDING on interface object] expected: FAIL @@ -4579,12 +4351,6 @@ [WebGL2RenderingContext interface: constant INVALID_ENUM on interface object] expected: FAIL - [WebGLRenderingContext interface: constant ONE_MINUS_CONSTANT_ALPHA on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant MAX_RENDERBUFFER_SIZE on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant BLEND_SRC_ALPHA on interface prototype object] expected: FAIL @@ -4600,15 +4366,9 @@ [WebGL2RenderingContext interface: constant SAMPLE_COVERAGE_VALUE on interface object] expected: FAIL - [WebGLRenderingContext interface: constant MAX_VERTEX_ATTRIBS on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant SAMPLER_2D_ARRAY on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant FLOAT_VEC4 on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant COLOR_ATTACHMENT11 on interface object] expected: FAIL @@ -4618,27 +4378,15 @@ [WebGL2RenderingContext interface: constant ALIASED_POINT_SIZE_RANGE on interface object] expected: FAIL - [WebGLRenderingContext interface: constant FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant DEPTH_ATTACHMENT on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant R32UI on interface prototype object] expected: FAIL - [WebGLTexture interface: existence and properties of interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant RGB8 on interface prototype object] expected: FAIL [WebGL2RenderingContext interface: constant DEPTH_FUNC on interface object] expected: FAIL - [WebGLRenderingContext interface: constant SAMPLER_2D on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant MAX_VERTEX_ATTRIBS on interface prototype object] expected: FAIL @@ -4657,12 +4405,6 @@ [WebGL2RenderingContext interface: constant VERSION on interface object] expected: FAIL - [WebGLRenderingContext interface: constant ONE_MINUS_SRC_COLOR on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant ALPHA on interface object] - expected: FAIL - [WebGLSync interface: existence and properties of interface object] expected: FAIL @@ -4681,39 +4423,18 @@ [WebGL2RenderingContext interface: constant RENDERBUFFER_SAMPLES on interface object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE1 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant BLEND_SRC_ALPHA on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant TEXTURE16 on interface object] expected: FAIL [WebGL2RenderingContext interface: constant ALIASED_LINE_WIDTH_RANGE on interface object] expected: FAIL - [WebGLRenderingContext interface: constant CLAMP_TO_EDGE on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant FLOAT_MAT2x3 on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant DECR on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant INVALID_OPERATION on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant MAX_TEXTURE_IMAGE_UNITS on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant VERTEX_ATTRIB_ARRAY_INTEGER on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant NEAREST_MIPMAP_NEAREST on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant ATTACHED_SHADERS on interface prototype object] expected: FAIL @@ -4723,45 +4444,18 @@ [WebGL2RenderingContext interface: constant UNPACK_COLORSPACE_CONVERSION_WEBGL on interface object] expected: FAIL - [WebGLRenderingContext interface: constant LUMINANCE on interface prototype object] - expected: FAIL - - [WebGLActiveInfo interface: existence and properties of interface prototype object's "constructor" property] - expected: FAIL - - [WebGLRenderingContext interface: constant INT on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant STENCIL_INDEX8 on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant MAX_ARRAY_TEXTURE_LAYERS on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE9 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant FLOAT on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant STENCIL_VALUE_MASK on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant UNSIGNED_SHORT_5_6_5 on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant BUFFER_SIZE on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant UNIFORM_MATRIX_STRIDE on interface prototype object] expected: FAIL [WebGL2RenderingContext interface: constant UNIFORM_SIZE on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant CURRENT_VERTEX_ATTRIB on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant ONE_MINUS_DST_ALPHA on interface prototype object] expected: FAIL @@ -4780,21 +4474,12 @@ [WebGL2RenderingContext interface: constant UNSIGNED_INT_SAMPLER_2D_ARRAY on interface object] expected: FAIL - [WebGLRenderingContext interface: constant STENCIL_ATTACHMENT on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant INVALID_VALUE on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant SRGB8_ALPHA8 on interface prototype object] expected: FAIL [WebGL2RenderingContext interface: constant UNSIGNED_INT_24_8 on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant RENDERBUFFER_DEPTH_SIZE on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant UNPACK_PREMULTIPLY_ALPHA_WEBGL on interface prototype object] expected: FAIL @@ -4804,24 +4489,12 @@ [WebGL2RenderingContext interface: constant COLOR_ATTACHMENT15 on interface object] expected: FAIL - [WebGLRenderingContext interface: constant VERTEX_SHADER on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant STENCIL_BUFFER_BIT on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant FASTEST on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant DST_ALPHA on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant RG on interface object] expected: FAIL - [WebGLRenderingContext interface: constant CULL_FACE_MODE on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant LUMINANCE_ALPHA on interface prototype object] expected: FAIL @@ -4831,24 +4504,9 @@ [WebGL2RenderingContext interface: constant ELEMENT_ARRAY_BUFFER on interface object] expected: FAIL - [WebGLUniformLocation interface: existence and properties of interface prototype object's @@unscopables property] - expected: FAIL - [WebGL2RenderingContext interface: constant STATIC_READ on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant COLOR_ATTACHMENT0 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant ALWAYS on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant UNPACK_PREMULTIPLY_ALPHA_WEBGL on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant ONE_MINUS_CONSTANT_COLOR on interface prototype object] expected: FAIL @@ -4858,36 +4516,21 @@ [WebGL2RenderingContext interface: constant DEPTH_WRITEMASK on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE21 on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant READ_FRAMEBUFFER_BINDING on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant VERTEX_ATTRIB_ARRAY_POINTER on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant UNPACK_PREMULTIPLY_ALPHA_WEBGL on interface object] expected: FAIL [WebGL2RenderingContext interface: constant TEXTURE20 on interface prototype object] expected: FAIL - [WebGLTexture interface: existence and properties of interface prototype object's @@unscopables property] - expected: FAIL - - [WebGLRenderingContext interface: operation bufferData(GLenum, GLsizeiptr, GLenum)] - expected: FAIL - [WebGL2RenderingContext interface: constant COLOR_ATTACHMENT14 on interface prototype object] expected: FAIL [WebGL2RenderingContext interface: constant SYNC_GPU_COMMANDS_COMPLETE on interface object] expected: FAIL - [WebGLRenderingContext interface: constant RENDERBUFFER_BLUE_SIZE on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant UNSIGNED_BYTE on interface prototype object] expected: FAIL @@ -4903,54 +4546,24 @@ [WebGL2RenderingContext interface: constant RGB16UI on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant RENDERBUFFER_DEPTH_SIZE on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant BLEND_EQUATION on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant SRC_ALPHA_SATURATE on interface object] expected: FAIL - [WebGLObject interface object name] - expected: FAIL - [WebGL2RenderingContext interface: constant UNSIGNED_INT_SAMPLER_2D on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant ELEMENT_ARRAY_BUFFER on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant FLOAT_MAT2x4 on interface object] expected: FAIL [WebGL2RenderingContext interface: constant TEXTURE_BASE_LEVEL on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant ONE on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant UNIFORM_BUFFER_SIZE on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant IMPLEMENTATION_COLOR_READ_TYPE on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE4 on interface object] - expected: FAIL - - [WebGLRenderingContext interface object name] - expected: FAIL - [WebGL2RenderingContext interface: constant UNSIGNED_INT_SAMPLER_2D on interface object] expected: FAIL - [WebGLActiveInfo interface: existence and properties of interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE_WRAP_T on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant BOOL_VEC4 on interface object] expected: FAIL @@ -4960,15 +4573,6 @@ [WebGL2RenderingContext interface: constant FRAMEBUFFER_INCOMPLETE_DIMENSIONS on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE_WRAP_S on interface object] - expected: FAIL - - [WebGLRenderingContext interface: existence and properties of interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant NEAREST_MIPMAP_LINEAR on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant HIGH_INT on interface object] expected: FAIL @@ -4987,9 +4591,6 @@ [WebGLSampler interface: existence and properties of interface prototype object's "constructor" property] expected: FAIL - [WebGLRenderingContext interface: constant SCISSOR_TEST on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant HIGH_INT on interface prototype object] expected: FAIL @@ -5002,9 +4603,6 @@ [WebGL2RenderingContext interface: constant STENCIL_BACK_PASS_DEPTH_PASS on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant DRAW_BUFFER13 on interface prototype object] expected: FAIL @@ -5014,24 +4612,12 @@ [WebGLSync interface: existence and properties of interface prototype object's @@unscopables property] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE27 on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant UNPACK_ALIGNMENT on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant STENCIL_BUFFER_BIT on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant FRAGMENT_SHADER on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant DYNAMIC_DRAW on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE15 on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant RGB32F on interface prototype object] expected: FAIL @@ -5041,21 +4627,12 @@ [WebGL2RenderingContext interface: constant WAIT_FAILED on interface object] expected: FAIL - [WebGLRenderingContext interface: constant UNSIGNED_SHORT on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant SRGB8_ALPHA8 on interface object] expected: FAIL [WebGL2RenderingContext interface: constant STENCIL_ATTACHMENT on interface object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE0 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant FRAMEBUFFER_ATTACHMENT_OBJECT_NAME on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant MIRRORED_REPEAT on interface prototype object] expected: FAIL @@ -5068,63 +4645,33 @@ [WebGL2RenderingContext interface: constant TEXTURE_MIN_FILTER on interface object] expected: FAIL - [WebGLRenderingContext interface: constant MAX_VERTEX_ATTRIBS on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant TEXTURE31 on interface object] expected: FAIL - [WebGLRenderingContext interface: constant CLAMP_TO_EDGE on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant UNSIGNED_INT_5_9_9_9_REV on interface prototype object] expected: FAIL - [WebGLProgram interface: existence and properties of interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant FRAMEBUFFER_ATTACHMENT_OBJECT_NAME on interface prototype object] expected: FAIL [WebGL2RenderingContext interface: constant UNIFORM_BLOCK_ACTIVE_UNIFORMS on interface object] expected: FAIL - [WebGLRenderingContext interface: constant MAX_FRAGMENT_UNIFORM_VECTORS on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant IMPLEMENTATION_COLOR_READ_TYPE on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant STENCIL_TEST on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant MAX_FRAGMENT_INPUT_COMPONENTS on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE_CUBE_MAP_POSITIVE_Z on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant IMPLEMENTATION_COLOR_READ_FORMAT on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant LINE_WIDTH on interface prototype object] - expected: FAIL - [WebGLRenderingContext includes WebGLRenderingContextOverloads: member names are unique] expected: FAIL [WebGL2RenderingContext interface: constant TEXTURE22 on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant NONE on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant RGBA16UI on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant ALPHA_BITS on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant UNIFORM_BUFFER on interface prototype object] expected: FAIL @@ -5155,18 +4702,9 @@ [WebGL2RenderingContext interface: constant TEXTURE17 on interface object] expected: FAIL - [WebGLRenderingContext interface: constant DEPTH_WRITEMASK on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant MAX_3D_TEXTURE_SIZE on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant REPEAT on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant GREEN_BITS on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant TEXTURE17 on interface prototype object] expected: FAIL @@ -5179,9 +4717,6 @@ [WebGL2RenderingContext interface: constant TRIANGLE_FAN on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant FLOAT_MAT3 on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant MAX_VIEWPORT_DIMS on interface prototype object] expected: FAIL @@ -5191,15 +4726,6 @@ [WebGL2RenderingContext interface: constant STENCIL_TEST on interface object] expected: FAIL - [WebGLRenderingContext interface: constant STENCIL_VALUE_MASK on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant MAX_VERTEX_UNIFORM_VECTORS on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TRIANGLES on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant MAX_DRAW_BUFFERS on interface prototype object] expected: FAIL @@ -5212,24 +4738,15 @@ [WebGLQuery interface object length] expected: FAIL - [WebGLRenderingContext interface: constant RED_BITS on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant SRC_ALPHA on interface object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE17 on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant BLEND_EQUATION_ALPHA on interface object] expected: FAIL [WebGL2RenderingContext interface: constant SAMPLER_2D_ARRAY on interface object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE10 on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant COMPRESSED_TEXTURE_FORMATS on interface prototype object] expected: FAIL @@ -5245,9 +4762,6 @@ [WebGL2RenderingContext interface: constant TEXTURE13 on interface object] expected: FAIL - [WebGLRenderingContext interface: constant KEEP on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant DEPTH_STENCIL_ATTACHMENT on interface object] expected: FAIL @@ -5257,21 +4771,12 @@ [WebGL2RenderingContext interface: constant FRAMEBUFFER_INCOMPLETE_MULTISAMPLE on interface object] expected: FAIL - [WebGLRenderingContext interface: constant LINE_WIDTH on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant FLOAT_VEC3 on interface object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE6 on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant TEXTURE_3D on interface object] expected: FAIL - [WebGLRenderingContext interface: constant RGB565 on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant TEXTURE on interface prototype object] expected: FAIL @@ -5281,30 +4786,12 @@ [WebGL2RenderingContext interface: constant UNIFORM_BUFFER_BINDING on interface object] expected: FAIL - [WebGLActiveInfo interface: existence and properties of interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant TEXTURE_WRAP_R on interface prototype object] expected: FAIL - [WebGLActiveInfo interface object name] - expected: FAIL - - [WebGLRenderingContext interface: constant COLOR_BUFFER_BIT on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE_CUBE_MAP on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant POLYGON_OFFSET_FILL on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant CURRENT_VERTEX_ATTRIB on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant VERTEX_ATTRIB_ARRAY_ENABLED on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant MIN_PROGRAM_TEXEL_OFFSET on interface object] expected: FAIL @@ -5320,9 +4807,6 @@ [WebGL2RenderingContext interface: constant TRANSFORM_FEEDBACK_VARYINGS on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant FUNC_SUBTRACT on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant DEPTH_RANGE on interface object] expected: FAIL @@ -5335,54 +4819,15 @@ [WebGL2RenderingContext interface: constant RG8 on interface prototype object] expected: FAIL - [WebGLTexture interface object length] - expected: FAIL - [WebGL2RenderingContext interface: constant MAX_UNIFORM_BLOCK_SIZE on interface object] expected: FAIL - [WebGLRenderingContext interface: constant FASTEST on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE_BINDING_2D on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant FUNC_SUBTRACT on interface object] expected: FAIL - [WebGLRenderingContext interface: constant FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE_CUBE_MAP_NEGATIVE_Y on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant ONE_MINUS_SRC_COLOR on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE12 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant NEAREST_MIPMAP_LINEAR on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant BLEND_SRC_ALPHA on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE5 on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant TEXTURE27 on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant FUNC_REVERSE_SUBTRACT on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant INCR_WRAP on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant CW on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant SHORT on interface prototype object] expected: FAIL @@ -5392,30 +4837,15 @@ [WebGL2RenderingContext interface: constant UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant BROWSER_DEFAULT_WEBGL on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant FASTEST on interface object] expected: FAIL - [WebGLRenderingContext interface: constant STENCIL_BACK_WRITEMASK on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant BLEND_DST_ALPHA on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant TEXTURE11 on interface prototype object] expected: FAIL [WebGL2RenderingContext interface: constant FRAGMENT_SHADER on interface object] expected: FAIL - [WebGLRenderingContext interface: constant VERTEX_SHADER on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant FLOAT_VEC3 on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant TEXTURE15 on interface object] expected: FAIL @@ -5449,15 +4879,6 @@ [WebGL2RenderingContext interface: constant SYNC_STATUS on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant VERTEX_ATTRIB_ARRAY_NORMALIZED on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant ACTIVE_ATTRIBUTES on interface prototype object] - expected: FAIL - - [WebGLShaderPrecisionFormat interface: existence and properties of interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant R8 on interface prototype object] expected: FAIL @@ -5467,9 +4888,6 @@ [WebGL2RenderingContext interface: constant MAX_UNIFORM_BUFFER_BINDINGS on interface object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE24 on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant COLOR_ATTACHMENT10 on interface prototype object] expected: FAIL @@ -5479,36 +4897,18 @@ [WebGL2RenderingContext interface: operation renderbufferStorageMultisample(GLenum, GLsizei, GLenum, GLsizei, GLsizei)] expected: FAIL - [WebGLRenderingContext interface: constant UNSIGNED_SHORT_5_6_5 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant SRC_ALPHA on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant SAMPLE_COVERAGE on interface object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE27 on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant RGBA32F on interface object] expected: FAIL [WebGL2RenderingContext interface: constant ACTIVE_ATTRIBUTES on interface object] expected: FAIL - [WebGLRenderingContext interface: constant BUFFER_USAGE on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant FLOAT_VEC4 on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant BLEND_DST_RGB on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant FLOAT_MAT4 on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant TEXTURE_MAG_FILTER on interface object] expected: FAIL @@ -5518,12 +4918,6 @@ [WebGL2RenderingContext interface: constant MAX on interface object] expected: FAIL - [WebGLRenderingContext interface: existence and properties of interface prototype object's "constructor" property] - expected: FAIL - - [WebGLRenderingContext interface: constant STENCIL_CLEAR_VALUE on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant UNIFORM_BUFFER_START on interface prototype object] expected: FAIL @@ -5533,39 +4927,15 @@ [WebGL2RenderingContext interface: constant VENDOR on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant LESS on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant BLEND_COLOR on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant MAX_VARYING_VECTORS on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant DRAW_BUFFER12 on interface prototype object] expected: FAIL [WebGL2RenderingContext interface: constant UNSIGNED_INT_2_10_10_10_REV on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE_CUBE_MAP_NEGATIVE_Z on interface prototype object] - expected: FAIL - - [WebGLShader interface: existence and properties of interface prototype object's "constructor" property] - expected: FAIL - [WebGL2RenderingContext interface: constant DITHER on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant RENDERER on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant COMPRESSED_TEXTURE_FORMATS on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant LINEAR_MIPMAP_NEAREST on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant COLOR_ATTACHMENT2 on interface prototype object] expected: FAIL @@ -5578,9 +4948,6 @@ [WebGL2RenderingContext interface: constant TEXTURE_WRAP_S on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant DEPTH_CLEAR_VALUE on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant RG8_SNORM on interface object] expected: FAIL @@ -5596,18 +4963,12 @@ [WebGL2RenderingContext interface: constant TRANSFORM_FEEDBACK_BUFFER_SIZE on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant DELETE_STATUS on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant ONE_MINUS_DST_COLOR on interface prototype object] expected: FAIL [WebGL2RenderingContext interface: constant TEXTURE_CUBE_MAP_NEGATIVE_Y on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant RENDERBUFFER_STENCIL_SIZE on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS on interface prototype object] expected: FAIL @@ -5626,24 +4987,12 @@ [WebGL2RenderingContext interface: constant TEXTURE_BINDING_2D_ARRAY on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant BUFFER_USAGE on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant CONTEXT_LOST_WEBGL on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE13 on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE on interface object] expected: FAIL - [WebGLActiveInfo interface: existence and properties of interface prototype object's @@unscopables property] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE22 on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant MAX_VERTEX_UNIFORM_BLOCKS on interface object] expected: FAIL @@ -5653,24 +5002,15 @@ [WebGL2RenderingContext interface: constant TEXTURE4 on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant ALIASED_LINE_WIDTH_RANGE on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant CW on interface prototype object] expected: FAIL [WebGL2RenderingContext interface: constant RGB32UI on interface object] expected: FAIL - [WebGLRenderingContext interface: constant MAX_VERTEX_TEXTURE_IMAGE_UNITS on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant CULL_FACE on interface object] expected: FAIL - [WebGLRenderingContext interface: constant COLOR_BUFFER_BIT on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant DECR on interface object] expected: FAIL @@ -5683,12 +5023,6 @@ [WebGL2RenderingContext interface: constant RG8 on interface object] expected: FAIL - [WebGLRenderingContext interface: constant BOOL_VEC4 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant DST_ALPHA on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant BLEND_SRC_RGB on interface object] expected: FAIL @@ -5698,18 +5032,6 @@ [WebGL2RenderingContext interface: constant COLOR_CLEAR_VALUE on interface object] expected: FAIL - [WebGLRenderingContext interface: constant ONE_MINUS_SRC_ALPHA on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant RENDERBUFFER_ALPHA_SIZE on interface object] - expected: FAIL - - [WebGLShaderPrecisionFormat interface object length] - expected: FAIL - - [WebGLRenderingContext interface: constant MAX_VERTEX_TEXTURE_IMAGE_UNITS on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant TEXTURE_BASE_LEVEL on interface object] expected: FAIL @@ -5719,9 +5041,6 @@ [WebGL2RenderingContext interface: constant FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant LINES on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant TEXTURE_COMPARE_FUNC on interface object] expected: FAIL @@ -5737,33 +5056,18 @@ [WebGL2RenderingContext interface: constant STREAM_COPY on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant SHORT on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE on interface prototype object] expected: FAIL [WebGL2RenderingContext interface: constant ARRAY_BUFFER on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant OUT_OF_MEMORY on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant VALIDATE_STATUS on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant STENCIL_WRITEMASK on interface prototype object] expected: FAIL [WebGL2RenderingContext interface: constant MAX_CLIENT_WAIT_TIMEOUT_WEBGL on interface object] expected: FAIL - [WebGLRenderingContext interface: constant FRAMEBUFFER_INCOMPLETE_DIMENSIONS on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant RGBA4 on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant POLYGON_OFFSET_FILL on interface prototype object] expected: FAIL @@ -5776,9 +5080,6 @@ [WebGL2RenderingContext interface: constant POLYGON_OFFSET_FACTOR on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant STREAM_DRAW on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant UNPACK_SKIP_PIXELS on interface prototype object] expected: FAIL @@ -5791,54 +5092,30 @@ [WebGL2RenderingContext interface: constant TEXTURE_CUBE_MAP_POSITIVE_X on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant GEQUAL on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant UNSIGNED_SHORT on interface object] expected: FAIL [WebGL2RenderingContext interface: constant SRC_COLOR on interface object] expected: FAIL - [WebGLRenderingContext interface: constant OUT_OF_MEMORY on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant STENCIL_CLEAR_VALUE on interface prototype object] expected: FAIL [WebGLSampler interface: existence and properties of interface prototype object's @@unscopables property] expected: FAIL - [WebGLRenderingContext interface: constant BROWSER_DEFAULT_WEBGL on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant ACTIVE_UNIFORMS on interface object] expected: FAIL - [WebGLRenderingContext interface: constant STENCIL_BITS on interface object] - expected: FAIL - - [WebGLFramebuffer interface: existence and properties of interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant STENCIL_BACK_REF on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE on interface prototype object] expected: FAIL [WebGL2RenderingContext interface: constant STENCIL_PASS_DEPTH_FAIL on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant BLEND_SRC_RGB on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant PIXEL_UNPACK_BUFFER_BINDING on interface object] expected: FAIL - [WebGLProgram interface: existence and properties of interface prototype object's @@unscopables property] - expected: FAIL - [WebGL2RenderingContext interface: constant DRAW_BUFFER3 on interface prototype object] expected: FAIL @@ -5860,15 +5137,9 @@ [WebGLVertexArrayObject interface object name] expected: FAIL - [WebGLRenderingContext interface: constant UNPACK_FLIP_Y_WEBGL on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant SAMPLE_COVERAGE_INVERT on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL on interface prototype object] expected: FAIL @@ -5878,21 +5149,12 @@ [WebGL2RenderingContext interface: constant FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER on interface object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE_CUBE_MAP_POSITIVE_Y on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant TEXTURE8 on interface object] expected: FAIL - [WebGLRenderingContext interface: constant VIEWPORT on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: member canvas] expected: FAIL - [WebGLRenderingContext interface: constant FRONT on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant RGB16I on interface object] expected: FAIL @@ -5905,15 +5167,9 @@ [WebGL2RenderingContext interface: constant POLYGON_OFFSET_FACTOR on interface object] expected: FAIL - [WebGLRenderingContext interface: constant RENDERBUFFER_BINDING on interface prototype object] - expected: FAIL - [WebGLSync interface: existence and properties of interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant UNSIGNED_SHORT_4_4_4_4 on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant TEXTURE14 on interface prototype object] expected: FAIL @@ -5932,18 +5188,9 @@ [WebGL2RenderingContext interface: constant UNIFORM_BLOCK_INDEX on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE23 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE_CUBE_MAP on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant INT on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant LUMINANCE_ALPHA on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant PACK_ALIGNMENT on interface prototype object] expected: FAIL @@ -5956,42 +5203,21 @@ [WebGL2RenderingContext interface: constant COLOR_ATTACHMENT5 on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant DEPTH_STENCIL_ATTACHMENT on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant R8I on interface object] expected: FAIL [WebGL2RenderingContext interface: constant DRAW_BUFFER12 on interface object] expected: FAIL - [WebGLRenderingContext interface: constant IMPLEMENTATION_COLOR_READ_FORMAT on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant STENCIL_FAIL on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant RGBA32F on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant POLYGON_OFFSET_FILL on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant ELEMENT_ARRAY_BUFFER on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant FLOAT_VEC4 on interface object] expected: FAIL - [WebGLRenderingContext interface: constant RENDERBUFFER_RED_SIZE on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant TEXTURE25 on interface object] expected: FAIL - [WebGLProgram interface: existence and properties of interface prototype object's "constructor" property] - expected: FAIL - [WebGL2RenderingContext interface: constant VERTEX_ATTRIB_ARRAY_STRIDE on interface object] expected: FAIL @@ -6004,9 +5230,6 @@ [WebGL2RenderingContext interface: constant RENDERBUFFER_INTERNAL_FORMAT on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant SAMPLER_2D on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant NEAREST_MIPMAP_NEAREST on interface object] expected: FAIL @@ -6016,42 +5239,21 @@ [WebGL2RenderingContext interface: constant BUFFER_USAGE on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant VERTEX_ATTRIB_ARRAY_SIZE on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant SRC_COLOR on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant STENCIL_WRITEMASK on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant COMPARE_REF_TO_TEXTURE on interface object] expected: FAIL - [WebGLRenderingContext interface: constant BLEND on interface object] - expected: FAIL - [WebGLQuery interface: existence and properties of interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant SAMPLE_COVERAGE on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant COPY_READ_BUFFER_BINDING on interface object] expected: FAIL [WebGL2RenderingContext interface: constant SHORT on interface object] expected: FAIL - [WebGLRenderingContext interface: constant VERTEX_ATTRIB_ARRAY_TYPE on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant LINEAR_MIPMAP_LINEAR on interface object] expected: FAIL - [WebGLRenderingContext interface: constant BOOL on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant R11F_G11F_B10F on interface prototype object] expected: FAIL @@ -6070,12 +5272,6 @@ [WebGL2RenderingContext interface: constant BLUE_BITS on interface object] expected: FAIL - [WebGLRenderingContext interface: constant GENERATE_MIPMAP_HINT on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant SRC_ALPHA_SATURATE on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant INCR_WRAP on interface prototype object] expected: FAIL @@ -6088,15 +5284,9 @@ [WebGL2RenderingContext interface: constant RENDERBUFFER_RED_SIZE on interface object] expected: FAIL - [WebGLRenderingContext interface: constant BLEND_EQUATION_RGB on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant STENCIL_BITS on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant DEPTH_COMPONENT16 on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant TEXTURE1 on interface object] expected: FAIL @@ -6130,9 +5320,6 @@ [WebGL2RenderingContext interface: constant MAX on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE_CUBE_MAP_NEGATIVE_Z on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant MEDIUM_INT on interface object] expected: FAIL @@ -6145,12 +5332,6 @@ [WebGL2RenderingContext interface: constant TEXTURE26 on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant DEPTH_BUFFER_BIT on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant MAX_VERTEX_UNIFORM_VECTORS on interface prototype object] - expected: FAIL - [WebGLSampler interface object name] expected: FAIL @@ -6163,30 +5344,15 @@ [WebGL2RenderingContext interface: constant DEPTH on interface prototype object] expected: FAIL - [WebGLActiveInfo interface object length] - expected: FAIL - [WebGL2RenderingContext interface: constant STENCIL_BACK_FUNC on interface object] expected: FAIL [WebGL2RenderingContext interface: constant SAMPLE_COVERAGE_INVERT on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE6 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE25 on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant RGB8I on interface object] expected: FAIL - [WebGLRenderingContext interface: constant BYTE on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant RGB565 on interface object] expected: FAIL @@ -6202,9 +5368,6 @@ [WebGL2RenderingContext interface: constant VALIDATE_STATUS on interface object] expected: FAIL - [WebGLRenderingContext interface: constant FRONT_AND_BACK on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant SYNC_FLAGS on interface object] expected: FAIL @@ -6214,24 +5377,15 @@ [WebGL2RenderingContext interface: constant COMPRESSED_TEXTURE_FORMATS on interface object] expected: FAIL - [WebGLRenderingContext interface: constant FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant RG16UI on interface prototype object] expected: FAIL [WebGL2RenderingContext interface: constant R32I on interface object] expected: FAIL - [WebGLRenderingContext interface: constant ACTIVE_TEXTURE on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant HIGH_FLOAT on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant STENCIL_BACK_FAIL on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant TEXTURE_CUBE_MAP_POSITIVE_Y on interface prototype object] expected: FAIL @@ -6247,12 +5401,6 @@ [WebGL2RenderingContext interface: constant STREAM_COPY on interface object] expected: FAIL - [WebGLRenderingContext interface: constant SAMPLE_COVERAGE_VALUE on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant ARRAY_BUFFER on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant DRAW_BUFFER6 on interface prototype object] expected: FAIL @@ -6277,12 +5425,6 @@ [WebGL2RenderingContext interface: constant STENCIL_CLEAR_VALUE on interface object] expected: FAIL - [WebGLRenderingContext interface: constant INVALID_ENUM on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant VERTEX_ATTRIB_ARRAY_SIZE on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant DRAW_BUFFER6 on interface object] expected: FAIL @@ -6292,39 +5434,15 @@ [WebGL2RenderingContext interface: constant LINE_STRIP on interface object] expected: FAIL - [WebGLRenderingContext interface: constant LINK_STATUS on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant CONSTANT_COLOR on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant FRAMEBUFFER_UNSUPPORTED on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant DEPTH_STENCIL on interface object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE15 on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant UNSIGNED_SHORT on interface prototype object] expected: FAIL [WebGL2RenderingContext interface: constant RGB10_A2UI on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant HIGH_FLOAT on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant ALIASED_POINT_SIZE_RANGE on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant RGBA on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant SAMPLES on interface object] - expected: FAIL - [WebGLVertexArrayObject interface: existence and properties of interface prototype object's "constructor" property] expected: FAIL @@ -6334,9 +5452,6 @@ [WebGL2RenderingContext interface: constant RED on interface object] expected: FAIL - [WebGLRenderingContext interface: constant STENCIL_BACK_PASS_DEPTH_FAIL on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant RGB10_A2 on interface prototype object] expected: FAIL @@ -6346,9 +5461,6 @@ [WebGL2RenderingContext interface: constant DEPTH_TEST on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE_CUBE_MAP_POSITIVE_Y on interface object] - expected: FAIL - [WebGL2RenderingContext interface: existence and properties of interface object] expected: FAIL @@ -6385,12 +5497,6 @@ [WebGL2RenderingContext interface: constant RASTERIZER_DISCARD on interface object] expected: FAIL - [WebGLRenderingContext interface: constant FRAMEBUFFER_COMPLETE on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant VERTEX_ATTRIB_ARRAY_STRIDE on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant COLOR_BUFFER_BIT on interface object] expected: FAIL @@ -6403,9 +5509,6 @@ [WebGL2RenderingContext interface: constant MAX_FRAGMENT_UNIFORM_COMPONENTS on interface object] expected: FAIL - [WebGLRenderingContext interface: constant LOW_FLOAT on interface object] - expected: FAIL - [WebGLContextEvent interface object name] expected: FAIL @@ -6415,9 +5518,6 @@ [WebGL2RenderingContext interface: constant GEQUAL on interface object] expected: FAIL - [WebGLRenderingContext interface: constant SAMPLE_COVERAGE on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant TEXTURE_IMMUTABLE_LEVELS on interface object] expected: FAIL @@ -6433,9 +5533,6 @@ [WebGL2RenderingContext interface: constant TRANSFORM_FEEDBACK_BUFFER_BINDING on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE18 on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant TEXTURE30 on interface prototype object] expected: FAIL @@ -6448,9 +5545,6 @@ [WebGL2RenderingContext interface: constant TEXTURE8 on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant BOOL on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant TEXTURE_BINDING_CUBE_MAP on interface prototype object] expected: FAIL @@ -6463,12 +5557,6 @@ [WebGL2RenderingContext interface: constant TEXTURE_MAX_LEVEL on interface object] expected: FAIL - [WebGLRenderingContext interface: constant NOTEQUAL on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE_CUBE_MAP_NEGATIVE_X on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant COPY_READ_BUFFER_BINDING on interface prototype object] expected: FAIL @@ -6493,36 +5581,15 @@ [WebGL2RenderingContext interface: constant FUNC_REVERSE_SUBTRACT on interface object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE29 on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant SCISSOR_BOX on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant SAMPLER_CUBE on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant STENCIL_INDEX8 on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant STENCIL_BACK_WRITEMASK on interface object] - expected: FAIL - - [WebGLProgram interface object length] - expected: FAIL - - [WebGLRenderingContext interface: constant UNPACK_ALIGNMENT on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant TEXTURE5 on interface object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE13 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE14 on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant OUT_OF_MEMORY on interface object] expected: FAIL @@ -6538,24 +5605,15 @@ [WebGL2RenderingContext interface: constant MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS on interface object] expected: FAIL - [WebGLRenderingContext interface: constant BLEND_SRC_RGB on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant RG32UI on interface object] expected: FAIL [WebGL2RenderingContext interface: constant SYNC_FENCE on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant RENDERBUFFER_ALPHA_SIZE on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant FRAMEBUFFER_ATTACHMENT_GREEN_SIZE on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant STENCIL_FAIL on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant MAX_FRAGMENT_UNIFORM_BLOCKS on interface object] expected: FAIL @@ -6568,9 +5626,6 @@ [WebGL2RenderingContext interface: constant TRANSFORM_FEEDBACK_PAUSED on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant DEPTH_FUNC on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant LINK_STATUS on interface object] expected: FAIL @@ -6589,39 +5644,21 @@ [WebGL2RenderingContext interface: constant MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS on interface object] expected: FAIL - [WebGLRenderingContext interface: constant DECR_WRAP on interface object] - expected: FAIL - - [WebGLShaderPrecisionFormat interface: attribute rangeMax] - expected: FAIL - [WebGL2RenderingContext interface: constant RENDERBUFFER_HEIGHT on interface prototype object] expected: FAIL [WebGL2RenderingContext interface: constant UNSIGNED_INT_SAMPLER_3D on interface object] expected: FAIL - [WebGLTexture interface: existence and properties of interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant DEPTH_WRITEMASK on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant TEXTURE_COMPARE_MODE on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant POLYGON_OFFSET_FACTOR on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant ELEMENT_ARRAY_BUFFER_BINDING on interface prototype object] expected: FAIL [WebGL2RenderingContext interface: constant RG16I on interface object] expected: FAIL - [WebGLRenderingContext interface: constant CURRENT_VERTEX_ATTRIB on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant NONE on interface object] expected: FAIL @@ -6637,18 +5674,9 @@ [WebGL2RenderingContext interface: constant UNIFORM_MATRIX_STRIDE on interface object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE28 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant ONE_MINUS_SRC_ALPHA on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant FLOAT_VEC3 on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant INT_VEC4 on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant TEXTURE_2D on interface prototype object] expected: FAIL @@ -6667,27 +5695,15 @@ [WebGL2RenderingContext interface: constant TEXTURE30 on interface object] expected: FAIL - [WebGLRenderingContext interface: constant RENDERBUFFER_GREEN_SIZE on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant SIGNALED on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant ZERO on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant FLOAT_MAT3x4 on interface object] expected: FAIL - [WebGLRenderingContext interface: constant FRAMEBUFFER_BINDING on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant STENCIL_FUNC on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant ONE_MINUS_CONSTANT_COLOR on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant VERTEX_ATTRIB_ARRAY_ENABLED on interface object] expected: FAIL @@ -6700,9 +5716,6 @@ [WebGL2RenderingContext interface: constant MAX_SERVER_WAIT_TIMEOUT on interface object] expected: FAIL - [WebGLRenderingContext interface: constant RENDERER on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant RGB8UI on interface prototype object] expected: FAIL @@ -6715,21 +5728,9 @@ [WebGL2RenderingContext interface: constant LINEAR_MIPMAP_NEAREST on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant VERTEX_ATTRIB_ARRAY_ENABLED on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant UNSIGNED_SHORT_5_5_5_1 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant CONTEXT_LOST_WEBGL on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant TEXTURE_MIN_FILTER on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant DEPTH_RANGE on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant FRAMEBUFFER_INCOMPLETE_ATTACHMENT on interface prototype object] expected: FAIL @@ -6763,99 +5764,51 @@ [WebGL2RenderingContext interface: constant MAX_SERVER_WAIT_TIMEOUT on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant MEDIUM_FLOAT on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant LINK_STATUS on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant VALIDATE_STATUS on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant FRAMEBUFFER on interface object] expected: FAIL [WebGL2RenderingContext interface: constant TEXTURE6 on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE_CUBE_MAP_POSITIVE_X on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant HALF_FLOAT on interface object] expected: FAIL [WebGL2RenderingContext interface: constant BLEND_DST_ALPHA on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant CULL_FACE on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant CULL_FACE_MODE on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant TEXTURE_2D_ARRAY on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant RGB5_A1 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE20 on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant STENCIL_BACK_FAIL on interface prototype object] expected: FAIL [WebGL2RenderingContext interface: constant TEXTURE_MIN_LOD on interface object] expected: FAIL - [WebGLRenderingContext interface: constant COLOR_WRITEMASK on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant ZERO on interface object] expected: FAIL - [WebGLRenderbuffer interface object length] - expected: FAIL - [WebGL2RenderingContext interface: constant FRONT on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant LINK_STATUS on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE on interface object] expected: FAIL [WebGL2RenderingContext interface: constant POINTS on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant ALIASED_POINT_SIZE_RANGE on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant FRAMEBUFFER_DEFAULT on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant BLEND on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant STENCIL_PASS_DEPTH_PASS on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE_BINDING_2D on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant BLEND on interface prototype object] expected: FAIL [WebGL2RenderingContext interface: constant INT_SAMPLER_2D on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant FRONT on interface prototype object] - expected: FAIL - - [WebGLObject interface: existence and properties of interface prototype object's @@unscopables property] - expected: FAIL - [WebGL2RenderingContext interface: constant UNIFORM_BUFFER_OFFSET_ALIGNMENT on interface object] expected: FAIL @@ -6868,18 +5821,9 @@ [WebGL2RenderingContext interface: constant FRAMEBUFFER_COMPLETE on interface object] expected: FAIL - [WebGLShaderPrecisionFormat interface: attribute precision] - expected: FAIL - [WebGL2RenderingContext interface: constant CONSTANT_ALPHA on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant DEPTH_COMPONENT on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE0 on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant ALIASED_LINE_WIDTH_RANGE on interface prototype object] expected: FAIL @@ -6889,12 +5833,6 @@ [WebGL2RenderingContext interface: constant RGB10_A2UI on interface object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE_CUBE_MAP_POSITIVE_X on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant SAMPLE_BUFFERS on interface object] - expected: FAIL - [WebGL2RenderingContext interface: operation texStorage3D(GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei)] expected: FAIL @@ -6904,9 +5842,6 @@ [WebGL2RenderingContext interface: constant QUERY_RESULT_AVAILABLE on interface object] expected: FAIL - [WebGLRenderingContext interface: constant VERTEX_ATTRIB_ARRAY_BUFFER_BINDING on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant SYNC_FLUSH_COMMANDS_BIT on interface object] expected: FAIL @@ -6934,15 +5869,9 @@ [WebGL2RenderingContext interface: constant OBJECT_TYPE on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant VENDOR on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant TEXTURE22 on interface object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE31 on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant TEXTURE16 on interface prototype object] expected: FAIL @@ -6952,51 +5881,27 @@ [WebGL2RenderingContext interface: constant UNSIGNED_SHORT_4_4_4_4 on interface object] expected: FAIL - [WebGLActiveInfo interface: attribute name] - expected: FAIL - - [WebGLRenderingContext interface: constant RENDERBUFFER_HEIGHT on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant RENDERBUFFER on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant SCISSOR_TEST on interface object] expected: FAIL - [WebGLRenderingContext interface: constant MAX_TEXTURE_IMAGE_UNITS on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant COLOR on interface prototype object] expected: FAIL - [WebGLBuffer interface: existence and properties of interface prototype object's "constructor" property] - expected: FAIL - [WebGL2RenderingContext interface: constant RG8I on interface object] expected: FAIL [WebGL2RenderingContext interface: constant FLOAT_VEC2 on interface object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE_BINDING_CUBE_MAP on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant RENDERBUFFER_SAMPLES on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE1 on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant TEXTURE on interface object] expected: FAIL [WebGL2RenderingContext interface: constant SAMPLER_CUBE on interface object] expected: FAIL - [WebGLRenderingContext interface: constant ALWAYS on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant PIXEL_UNPACK_BUFFER_BINDING on interface prototype object] expected: FAIL @@ -7006,15 +5911,6 @@ [WebGL2RenderingContext interface: constant COLOR_ATTACHMENT3 on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant DEPTH_COMPONENT on interface object] - expected: FAIL - - [WebGLFramebuffer interface object length] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE16 on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant ALPHA_BITS on interface object] expected: FAIL @@ -7027,15 +5923,9 @@ [WebGL2RenderingContext interface: constant COMPILE_STATUS on interface object] expected: FAIL - [WebGLRenderingContext interface: constant SAMPLE_BUFFERS on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant DEPTH_BUFFER_BIT on interface object] expected: FAIL - [WebGLRenderbuffer interface: existence and properties of interface prototype object's "constructor" property] - expected: FAIL - [WebGL2RenderingContext interface: constant CURRENT_PROGRAM on interface object] expected: FAIL @@ -7045,45 +5935,24 @@ [WebGL2RenderingContext interface: constant DEPTH_COMPONENT24 on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant MEDIUM_INT on interface object] - expected: FAIL - - [WebGLBuffer interface: existence and properties of interface prototype object's @@unscopables property] - expected: FAIL - [WebGL2RenderingContext interface: constant TEXTURE_CUBE_MAP_NEGATIVE_X on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant EQUAL on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant GREEN_BITS on interface object] expected: FAIL [WebGL2RenderingContext interface: constant DEPTH24_STENCIL8 on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant FUNC_REVERSE_SUBTRACT on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant MEDIUM_INT on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant CURRENT_QUERY on interface object] expected: FAIL - [WebGLRenderingContext interface: constant RENDERBUFFER_GREEN_SIZE on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant MAX_SAMPLES on interface object] expected: FAIL [WebGL2RenderingContext interface: constant NO_ERROR on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE23 on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant SYNC_FLUSH_COMMANDS_BIT on interface prototype object] expected: FAIL @@ -7102,30 +5971,15 @@ [WebGL2RenderingContext interface: constant MAX_COMBINED_TEXTURE_IMAGE_UNITS on interface object] expected: FAIL - [WebGLRenderingContext interface: constant POINTS on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS on interface object] expected: FAIL - [WebGLRenderingContext interface: constant RENDERBUFFER on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE2 on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant BOOL_VEC2 on interface object] expected: FAIL [WebGL2RenderingContext interface: constant LINES on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant BYTE on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant RED_BITS on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant FRAMEBUFFER_DEFAULT on interface object] expected: FAIL @@ -7144,12 +5998,6 @@ [WebGL2RenderingContext interface: constant VERTEX_ATTRIB_ARRAY_DIVISOR on interface object] expected: FAIL - [WebGLRenderbuffer interface object name] - expected: FAIL - - [WebGLRenderingContext interface: constant COLOR_WRITEMASK on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant DRAW_BUFFER14 on interface object] expected: FAIL @@ -7159,63 +6007,33 @@ [WebGL2RenderingContext interface: constant PACK_ROW_LENGTH on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant STENCIL_FUNC on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant FLOAT_VEC2 on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant TEXTURE1 on interface prototype object] expected: FAIL [WebGL2RenderingContext interface: constant RENDERBUFFER_STENCIL_SIZE on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant TRIANGLE_STRIP on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant BOOL_VEC3 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant UNPACK_COLORSPACE_CONVERSION_WEBGL on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant SRGB8 on interface object] expected: FAIL [WebGL2RenderingContext interface: constant COLOR_ATTACHMENT6 on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant BOOL_VEC3 on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant UNSIGNED_INT_VEC2 on interface object] expected: FAIL [WebGL2RenderingContext interface: constant STENCIL_INDEX8 on interface object] expected: FAIL - [WebGLRenderingContext interface: constant PACK_ALIGNMENT on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant LOW_FLOAT on interface prototype object] - expected: FAIL - [WebGLRenderingContext interface: member canvas] expected: FAIL [WebGL2RenderingContext interface: constant RGBA16I on interface object] expected: FAIL - [WebGLRenderingContext interface: constant STENCIL_PASS_DEPTH_FAIL on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant FLOAT on interface object] expected: FAIL - [WebGLRenderingContext interface: constant FRAMEBUFFER_INCOMPLETE_ATTACHMENT on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant DECR_WRAP on interface prototype object] expected: FAIL @@ -7228,36 +6046,21 @@ [WebGL2RenderingContext interface: constant PIXEL_UNPACK_BUFFER on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant ELEMENT_ARRAY_BUFFER_BINDING on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant RG32F on interface object] expected: FAIL [WebGL2RenderingContext interface: constant STREAM_READ on interface object] expected: FAIL - [WebGLRenderingContext interface: constant VERTEX_ATTRIB_ARRAY_NORMALIZED on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant TEXTURE_BINDING_3D on interface object] expected: FAIL [WebGL2RenderingContext interface: constant UNIFORM_ARRAY_STRIDE on interface object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant NICEST on interface object] expected: FAIL - [WebGLRenderingContext interface: constant SAMPLE_COVERAGE_INVERT on interface prototype object] - expected: FAIL - - [WebGLActiveInfo interface: attribute size] - expected: FAIL - [WebGL2RenderingContext interface: constant ALWAYS on interface prototype object] expected: FAIL @@ -7273,9 +6076,6 @@ [WebGL2RenderingContext interface: constant TRANSFORM_FEEDBACK_BUFFER on interface object] expected: FAIL - [WebGLRenderingContext interface: constant STENCIL_PASS_DEPTH_PASS on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant SIGNED_NORMALIZED on interface prototype object] expected: FAIL @@ -7285,18 +6085,9 @@ [WebGL2RenderingContext interface: constant TEXTURE11 on interface object] expected: FAIL - [WebGLRenderingContext interface: constant FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant BACK on interface object] expected: FAIL - [WebGLRenderingContext interface: constant ONE on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant COLOR_CLEAR_VALUE on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant STENCIL_BUFFER_BIT on interface object] expected: FAIL @@ -7312,9 +6103,6 @@ [WebGL2RenderingContext interface: constant RGB16UI on interface object] expected: FAIL - [WebGLRenderingContext interface: constant NEVER on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant SAMPLER_CUBE_SHADOW on interface prototype object] expected: FAIL @@ -7324,9 +6112,6 @@ [WebGL2RenderingContext interface: constant DYNAMIC_COPY on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant FRONT_FACE on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant MAX_VERTEX_UNIFORM_BLOCKS on interface prototype object] expected: FAIL @@ -7336,9 +6121,6 @@ [WebGL2RenderingContext interface: constant UNPACK_ROW_LENGTH on interface object] expected: FAIL - [WebGLRenderingContext interface: constant VIEWPORT on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant BLEND_EQUATION on interface object] expected: FAIL @@ -7366,48 +6148,15 @@ [WebGL2RenderingContext interface: constant DEPTH_BUFFER_BIT on interface prototype object] expected: FAIL - [WebGLBuffer interface object name] - expected: FAIL - - [WebGLShaderPrecisionFormat interface: existence and properties of interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant SAMPLE_ALPHA_TO_COVERAGE on interface object] expected: FAIL - [WebGLUniformLocation interface object name] - expected: FAIL - - [WebGLRenderingContext interface: constant POLYGON_OFFSET_UNITS on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE30 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant COLOR_CLEAR_VALUE on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE8 on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant ALPHA on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant INCR on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant NEAREST on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant R11F_G11F_B10F on interface object] expected: FAIL - [WebGLRenderingContext interface: constant INVERT on interface object] - expected: FAIL - - [WebGLRenderingContext interface: existence and properties of interface prototype object's @@unscopables property] - expected: FAIL - [WebGL2RenderingContext interface: constant DRAW_BUFFER2 on interface object] expected: FAIL @@ -7420,111 +6169,57 @@ [WebGL2RenderingContext interface: constant STATIC_DRAW on interface prototype object] expected: FAIL - [WebGLShader interface: existence and properties of interface prototype object's @@unscopables property] - expected: FAIL - - [WebGLRenderingContext interface: constant RENDERBUFFER_INTERNAL_FORMAT on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant REPLACE on interface object] expected: FAIL - [WebGLRenderingContext interface: constant LOW_INT on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant RG8I on interface prototype object] expected: FAIL [WebGL2RenderingContext interface: constant FLOAT on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant FLOAT_MAT2 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant STENCIL_CLEAR_VALUE on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant RENDERBUFFER_ALPHA_SIZE on interface prototype object] expected: FAIL [WebGL2RenderingContext interface: constant MAX_VERTEX_UNIFORM_VECTORS on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant DEPTH_BUFFER_BIT on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant BUFFER_USAGE on interface object] expected: FAIL [WebGL2RenderingContext interface: constant MEDIUM_FLOAT on interface object] expected: FAIL - [WebGLRenderingContext interface: constant ARRAY_BUFFER_BINDING on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant GREATER on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant CURRENT_PROGRAM on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE_WRAP_T on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant UNSIGNED_INT_VEC3 on interface prototype object] expected: FAIL [WebGL2RenderingContext interface: constant FRAMEBUFFER_ATTACHMENT_BLUE_SIZE on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant ONE_MINUS_SRC_ALPHA on interface object] expected: FAIL - [WebGLFramebuffer interface: existence and properties of interface prototype object's @@unscopables property] - expected: FAIL - [WebGL2RenderingContext interface: constant DRAW_BUFFER15 on interface object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE12 on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant RG16UI on interface object] expected: FAIL - [WebGLRenderingContext interface: constant FUNC_ADD on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant EQUAL on interface prototype object] expected: FAIL - [WebGLObject interface: existence and properties of interface prototype object's "constructor" property] - expected: FAIL - - [WebGLRenderingContext interface: constant STENCIL_FUNC on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE30 on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant R16F on interface object] expected: FAIL - [WebGLRenderingContext interface: constant ONE_MINUS_DST_COLOR on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant TEXTURE_CUBE_MAP_NEGATIVE_Z on interface prototype object] expected: FAIL [WebGL2RenderingContext interface: constant BLEND_EQUATION on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant DEPTH_RANGE on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant STENCIL_BACK_VALUE_MASK on interface object] expected: FAIL @@ -7534,33 +6229,15 @@ [WebGL2RenderingContext interface: constant INT_VEC2 on interface object] expected: FAIL - [WebGLRenderingContext interface: constant DITHER on interface object] - expected: FAIL - - [WebGLRenderbuffer interface: existence and properties of interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant LINE_WIDTH on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant HIGH_FLOAT on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant ATTACHED_SHADERS on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant RGB on interface object] expected: FAIL - [WebGLRenderingContext interface: constant RGB on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant INVALID_INDEX on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE17 on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant FRAMEBUFFER_ATTACHMENT_OBJECT_NAME on interface object] expected: FAIL @@ -7588,9 +6265,6 @@ [WebGL2RenderingContext interface: constant UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER on interface object] expected: FAIL - [WebGLRenderingContext interface: constant SCISSOR_BOX on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant ARRAY_BUFFER_BINDING on interface object] expected: FAIL @@ -7606,36 +6280,21 @@ [WebGL2RenderingContext interface: constant UNSIGNED_INT_2_10_10_10_REV on interface object] expected: FAIL - [WebGLRenderingContext interface: constant REPEAT on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant TEXTURE_MAX_LOD on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant SAMPLER_CUBE on interface object] - expected: FAIL - [WebGLContextEvent interface: existence and properties of interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE19 on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant RGB10_A2 on interface object] expected: FAIL - [WebGLRenderingContext interface: constant BLEND_DST_RGB on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant STENCIL_BACK_VALUE_MASK on interface prototype object] expected: FAIL [WebGL2RenderingContext interface: constant ELEMENT_ARRAY_BUFFER_BINDING on interface object] expected: FAIL - [WebGLRenderingContext interface: constant LEQUAL on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant SAMPLER_3D on interface object] expected: FAIL @@ -7648,21 +6307,12 @@ [WebGL2RenderingContext interface: constant BUFFER_SIZE on interface prototype object] expected: FAIL - [WebGLUniformLocation interface: existence and properties of interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant COMPILE_STATUS on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant TEXTURE15 on interface prototype object] expected: FAIL [WebGL2RenderingContext interface: constant RGB8 on interface object] expected: FAIL - [WebGLFramebuffer interface: existence and properties of interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant RENDERBUFFER on interface object] expected: FAIL @@ -7675,12 +6325,6 @@ [WebGL2RenderingContext interface: constant POLYGON_OFFSET_FILL on interface object] expected: FAIL - [WebGLRenderingContext interface: constant LINE_LOOP on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant UNSIGNED_INT on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant UNPACK_COLORSPACE_CONVERSION_WEBGL on interface prototype object] expected: FAIL @@ -7714,9 +6358,6 @@ [WebGLSync interface: existence and properties of interface prototype object's "constructor" property] expected: FAIL - [WebGLRenderingContext interface: constant SAMPLE_ALPHA_TO_COVERAGE on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant ANY_SAMPLES_PASSED on interface prototype object] expected: FAIL @@ -7726,24 +6367,15 @@ [WebGLSampler interface: existence and properties of interface object] expected: FAIL - [WebGLRenderingContext interface: constant MIRRORED_REPEAT on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant STENCIL on interface object] expected: FAIL - [WebGLRenderingContext interface: constant RENDERBUFFER_BLUE_SIZE on interface prototype object] - expected: FAIL - [WebGLContextEvent interface: existence and properties of interface prototype object's "constructor" property] expected: FAIL [WebGL2RenderingContext interface: constant UNPACK_SKIP_ROWS on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant TRIANGLE_FAN on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant LEQUAL on interface prototype object] expected: FAIL @@ -7753,9 +6385,6 @@ [WebGL2RenderingContext interface: constant STENCIL_FAIL on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant DEPTH_BITS on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant LINES on interface object] expected: FAIL @@ -7768,45 +6397,27 @@ [WebGL2RenderingContext interface: constant UNIFORM_BUFFER_SIZE on interface object] expected: FAIL - [WebGLRenderingContext interface: constant INT on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant RENDERBUFFER_DEPTH_SIZE on interface prototype object] expected: FAIL [WebGL2RenderingContext interface: constant TEXTURE19 on interface object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE25 on interface prototype object] - expected: FAIL - - [WebGLRenderbuffer interface: existence and properties of interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant MAX_COMBINED_UNIFORM_BLOCKS on interface object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE_WRAP_S on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant FRAMEBUFFER on interface prototype object] expected: FAIL [WebGL2RenderingContext interface: constant SIGNED_NORMALIZED on interface object] expected: FAIL - [WebGLRenderingContext interface: constant DEPTH_COMPONENT16 on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant BLEND_EQUATION_RGB on interface object] expected: FAIL [WebGL2RenderingContext interface: constant SAMPLER_BINDING on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant RGB on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant LOW_INT on interface object] expected: FAIL @@ -7816,15 +6427,9 @@ [WebGL2RenderingContext interface: constant INT_2_10_10_10_REV on interface object] expected: FAIL - [WebGLRenderingContext interface: constant LINEAR on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant GEQUAL on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE10 on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: existence and properties of interface prototype object's "constructor" property] expected: FAIL @@ -7837,21 +6442,9 @@ [WebGL2RenderingContext interface: constant ALPHA_BITS on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant ALIASED_LINE_WIDTH_RANGE on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant INVALID_VALUE on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant DEPTH_STENCIL on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant TEXTURE_WRAP_T on interface object] expected: FAIL - [WebGLRenderingContext interface: constant DST_COLOR on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant R16I on interface object] expected: FAIL @@ -7867,12 +6460,6 @@ [WebGL2RenderingContext interface: constant STENCIL_ATTACHMENT on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant INT_VEC4 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant SRC_ALPHA_SATURATE on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant RGB5_A1 on interface prototype object] expected: FAIL @@ -7885,9 +6472,6 @@ [WebGL2RenderingContext interface: constant READ_FRAMEBUFFER on interface object] expected: FAIL - [WebGLRenderingContext interface: constant ONE_MINUS_DST_COLOR on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant R8_SNORM on interface object] expected: FAIL @@ -7897,9 +6481,6 @@ [WebGL2RenderingContext interface: constant R16I on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant STENCIL_WRITEMASK on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant FRAMEBUFFER_INCOMPLETE_MULTISAMPLE on interface prototype object] expected: FAIL @@ -7909,15 +6490,6 @@ [WebGL2RenderingContext interface: constant ACTIVE_TEXTURE on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant MAX_RENDERBUFFER_SIZE on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant DEPTH_TEST on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant LOW_INT on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant BLEND_EQUATION_ALPHA on interface prototype object] expected: FAIL @@ -7942,9 +6514,6 @@ [WebGL2RenderingContext interface: constant FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE on interface object] expected: FAIL - [WebGLRenderingContext interface: constant MAX_TEXTURE_SIZE on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant DEPTH_COMPONENT32F on interface prototype object] expected: FAIL @@ -7954,90 +6523,36 @@ [WebGL2RenderingContext interface: constant DST_ALPHA on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE_MAG_FILTER on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant RGB565 on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant CULL_FACE on interface prototype object] expected: FAIL [WebGL2RenderingContext interface: operation getInternalformatParameter(GLenum, GLenum, GLenum)] expected: FAIL - [WebGLRenderingContext interface: constant INT_VEC3 on interface object] - expected: FAIL - - [WebGLFramebuffer interface object name] - expected: FAIL - - [WebGLRenderingContext interface: constant DEPTH_CLEAR_VALUE on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant COPY_READ_BUFFER on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant STENCIL_REF on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant VERSION on interface object] - expected: FAIL - [WebGLSampler interface: existence and properties of interface prototype object] expected: FAIL [WebGL2RenderingContext interface: constant SCISSOR_BOX on interface object] expected: FAIL - [WebGLRenderingContext interface: constant POLYGON_OFFSET_FACTOR on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant STENCIL_BACK_FUNC on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant IMPLEMENTATION_COLOR_READ_FORMAT on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant ACTIVE_UNIFORMS on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant SYNC_CONDITION on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant BLEND_DST_ALPHA on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant KEEP on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant RGBA8UI on interface prototype object] expected: FAIL [WebGL2RenderingContext interface: constant STENCIL_BACK_REF on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant VERTEX_ATTRIB_ARRAY_TYPE on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant TRANSFORM_FEEDBACK_BINDING on interface object] expected: FAIL [WebGLSync interface object name] expected: FAIL - [WebGLRenderingContext interface: constant TRIANGLE_FAN on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant CW on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant CONSTANT_COLOR on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant NEAREST on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant SEPARATE_ATTRIBS on interface prototype object] expected: FAIL @@ -8050,21 +6565,12 @@ [WebGL2RenderingContext interface: constant INTERLEAVED_ATTRIBS on interface object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE14 on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant FLOAT_MAT3 on interface prototype object] expected: FAIL [WebGL2RenderingContext interface: constant FLOAT_MAT2x4 on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant SHADING_LANGUAGE_VERSION on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant FRAMEBUFFER_COMPLETE on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant MAX_FRAGMENT_UNIFORM_VECTORS on interface prototype object] expected: FAIL @@ -8080,12 +6586,6 @@ [WebGL2RenderingContext interface: constant UNIFORM_IS_ROW_MAJOR on interface object] expected: FAIL - [WebGLRenderingContext interface: constant STENCIL_BITS on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant ACTIVE_ATTRIBUTES on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant NOTEQUAL on interface prototype object] expected: FAIL @@ -8101,18 +6601,12 @@ [WebGL2RenderingContext interface: constant DRAW_BUFFER11 on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant POINTS on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant DEPTH_BITS on interface prototype object] expected: FAIL [WebGL2RenderingContext interface: constant MAX_ELEMENTS_VERTICES on interface prototype object] expected: FAIL - [WebGLRenderingContext interface object length] - expected: FAIL - [WebGL2RenderingContext interface: constant DRAW_BUFFER0 on interface prototype object] expected: FAIL @@ -8122,30 +6616,15 @@ [WebGL2RenderingContext interface: constant DEPTH_STENCIL_ATTACHMENT on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant GENERATE_MIPMAP_HINT on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant FRAMEBUFFER_BINDING on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE_2D on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant MAX_COLOR_ATTACHMENTS on interface prototype object] expected: FAIL [WebGL2RenderingContext interface: constant UNPACK_FLIP_Y_WEBGL on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant FLOAT_MAT3 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant SCISSOR_TEST on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant STENCIL_TEST on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant TRANSFORM_FEEDBACK_BUFFER_START on interface prototype object] expected: FAIL @@ -8164,54 +6643,27 @@ [WebGL2RenderingContext interface: constant MAX_VERTEX_OUTPUT_COMPONENTS on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant CURRENT_PROGRAM on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant DEPTH_COMPONENT16 on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant FRAMEBUFFER_ATTACHMENT_OBJECT_NAME on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant R8_SNORM on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE31 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant BLEND_EQUATION_ALPHA on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant DYNAMIC_DRAW on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant INVALID_FRAMEBUFFER_OPERATION on interface object] expected: FAIL - [WebGLRenderingContext interface: constant DEPTH_STENCIL on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant IMPLEMENTATION_COLOR_READ_TYPE on interface prototype object] expected: FAIL [WebGL2RenderingContext interface: constant MAX_DRAW_BUFFERS on interface object] expected: FAIL - [WebGLRenderingContext interface: constant CURRENT_PROGRAM on interface object] - expected: FAIL - - [WebGLProgram interface: existence and properties of interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant DONT_CARE on interface prototype object] expected: FAIL [WebGL2RenderingContext interface: constant DRAW_BUFFER10 on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant DECR_WRAP on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant VERTEX_ATTRIB_ARRAY_POINTER on interface object] expected: FAIL @@ -8224,18 +6676,12 @@ [WebGLTransformFeedback interface object length] expected: FAIL - [WebGLRenderingContext interface: constant SAMPLE_COVERAGE_VALUE on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant IMPLEMENTATION_COLOR_READ_FORMAT on interface object] expected: FAIL [WebGL2RenderingContext interface: constant TEXTURE_WRAP_R on interface object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE_CUBE_MAP_NEGATIVE_Y on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant CLAMP_TO_EDGE on interface prototype object] expected: FAIL @@ -8251,42 +6697,21 @@ [WebGL2RenderingContext interface: constant MAX_VERTEX_UNIFORM_COMPONENTS on interface object] expected: FAIL - [WebGLRenderingContext interface: constant MAX_VARYING_VECTORS on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant COLOR_ATTACHMENT11 on interface prototype object] expected: FAIL [WebGL2RenderingContext interface: constant ALREADY_SIGNALED on interface object] expected: FAIL - [WebGLRenderingContext interface: constant STENCIL_ATTACHMENT on interface prototype object] - expected: FAIL - - [WebGLShader interface: existence and properties of interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE8 on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant SHADER_TYPE on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant BLEND_EQUATION on interface object] - expected: FAIL - [WebGLQuery interface: existence and properties of interface prototype object's "constructor" property] expected: FAIL - [WebGLRenderingContext interface: constant MAX_CUBE_MAP_TEXTURE_SIZE on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant UNSIGNALED on interface object] expected: FAIL - [WebGLRenderingContext interface: constant STENCIL_INDEX8 on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant ANY_SAMPLES_PASSED_CONSERVATIVE on interface prototype object] expected: FAIL @@ -8302,48 +6727,18 @@ [WebGL2RenderingContext interface: constant TIMEOUT_IGNORED on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant ACTIVE_UNIFORMS on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant UNPACK_ALIGNMENT on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant BACK on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant SAMPLER_2D_SHADOW on interface object] expected: FAIL - [WebGLRenderingContext interface: constant FLOAT on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant BUFFER_SIZE on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant UNIFORM_BUFFER on interface object] expected: FAIL [WebGL2RenderingContext interface: constant DRAW_BUFFER9 on interface prototype object] expected: FAIL - [WebGLShaderPrecisionFormat interface: existence and properties of interface prototype object's @@unscopables property] - expected: FAIL - [WebGL2RenderingContext interface: constant RGBA16UI on interface object] expected: FAIL - [WebGLRenderingContext interface: constant UNSIGNED_INT on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant SRC_ALPHA on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant MAX_FRAGMENT_UNIFORM_VECTORS on interface object] - expected: FAIL - - [WebGLBuffer interface: existence and properties of interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant MAX_ELEMENT_INDEX on interface object] expected: FAIL @@ -8353,30 +6748,12 @@ [WebGL2RenderingContext interface: constant UNSIGNED_SHORT_5_5_5_1 on interface prototype object] expected: FAIL - [WebGLProgram interface object name] - expected: FAIL - - [WebGLTexture interface object name] - expected: FAIL - - [WebGLRenderingContext interface: constant UNSIGNED_BYTE on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant SAMPLES on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant FUNC_SUBTRACT on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant DEPTH_RANGE on interface prototype object] expected: FAIL [WebGL2RenderingContext interface: constant CONDITION_SATISFIED on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant STREAM_DRAW on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant TEXTURE18 on interface prototype object] expected: FAIL @@ -8386,36 +6763,21 @@ [WebGL2RenderingContext interface: constant RGB32F on interface object] expected: FAIL - [WebGLRenderingContext interface: constant STATIC_DRAW on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant UNSIGNALED on interface prototype object] expected: FAIL [WebGL2RenderingContext interface: constant TEXTURE2 on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant GREEN_BITS on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant INVALID_VALUE on interface object] expected: FAIL - [WebGLRenderingContext interface: constant ATTACHED_SHADERS on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant TIMEOUT_IGNORED on interface object] expected: FAIL - [WebGLRenderingContext interface: constant ALPHA on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant SAMPLER_CUBE_SHADOW on interface object] expected: FAIL - [WebGLRenderingContext interface: constant FRONT_AND_BACK on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant MAX_VERTEX_ATTRIBS on interface object] expected: FAIL @@ -8428,9 +6790,6 @@ [WebGL2RenderingContext interface: constant UNPACK_ALIGNMENT on interface object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE_MIN_FILTER on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant PACK_ROW_LENGTH on interface object] expected: FAIL @@ -8443,24 +6802,15 @@ [WebGL2RenderingContext interface: constant MAX_TEXTURE_SIZE on interface object] expected: FAIL - [WebGLRenderingContext interface: constant MAX_COMBINED_TEXTURE_IMAGE_UNITS on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant COLOR_ATTACHMENT4 on interface object] expected: FAIL [WebGL2RenderingContext interface: constant INT_VEC4 on interface object] expected: FAIL - [WebGLRenderingContext interface: constant UNPACK_COLORSPACE_CONVERSION_WEBGL on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant RENDERBUFFER_BLUE_SIZE on interface object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE21 on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE on interface object] expected: FAIL @@ -8476,18 +6826,9 @@ [WebGL2RenderingContext interface: constant COLOR_ATTACHMENT2 on interface object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE28 on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant TEXTURE28 on interface object] expected: FAIL - [WebGLRenderingContext interface: constant ALPHA_BITS on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE29 on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant COPY_WRITE_BUFFER_BINDING on interface prototype object] expected: FAIL @@ -8509,21 +6850,12 @@ [WebGL2RenderingContext interface: constant FLOAT_MAT4x2 on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant DEPTH_FUNC on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant FRAMEBUFFER_INCOMPLETE_ATTACHMENT on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant FRAGMENT_SHADER_DERIVATIVE_HINT on interface object] expected: FAIL [WebGL2RenderingContext interface: constant MAX_FRAGMENT_UNIFORM_COMPONENTS on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant INT_VEC2 on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant COMPILE_STATUS on interface prototype object] expected: FAIL @@ -8533,21 +6865,12 @@ [WebGL2RenderingContext interface: constant DRAW_BUFFER2 on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant NO_ERROR on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant ONE_MINUS_CONSTANT_COLOR on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant ACTIVE_TEXTURE on interface object] expected: FAIL [WebGL2RenderingContext interface: constant TEXTURE12 on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant NOTEQUAL on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant FRONT_FACE on interface object] expected: FAIL @@ -8557,15 +6880,9 @@ [WebGL2RenderingContext interface: constant FLOAT_MAT2 on interface object] expected: FAIL - [WebGLRenderingContext interface: constant STENCIL_BACK_PASS_DEPTH_PASS on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant FRAMEBUFFER_ATTACHMENT_RED_SIZE on interface object] expected: FAIL - [WebGLRenderingContext interface: constant RENDERBUFFER_HEIGHT on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant COPY_WRITE_BUFFER_BINDING on interface object] expected: FAIL @@ -8575,18 +6892,12 @@ [WebGL2RenderingContext interface: constant UNPACK_SKIP_ROWS on interface object] expected: FAIL - [WebGLRenderingContext interface: constant INVALID_ENUM on interface object] - expected: FAIL - [WebGL2RenderingContext includes WebGL2RenderingContextOverloads: member names are unique] expected: FAIL [WebGL2RenderingContext interface: constant TEXTURE_BINDING_2D on interface object] expected: FAIL - [WebGLRenderingContext interface: constant ONE_MINUS_DST_ALPHA on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant BACK on interface prototype object] expected: FAIL @@ -8599,27 +6910,15 @@ [WebGL2RenderingContext interface: constant MAX_TEXTURE_IMAGE_UNITS on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant VERTEX_ATTRIB_ARRAY_BUFFER_BINDING on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant ATTACHED_SHADERS on interface object] expected: FAIL - [WebGLRenderingContext interface: constant LEQUAL on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant BROWSER_DEFAULT_WEBGL on interface prototype object] expected: FAIL [WebGL2RenderingContext interface: constant RGBA16F on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant LINE_STRIP on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant MAX_VIEWPORT_DIMS on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant DEPTH32F_STENCIL8 on interface object] expected: FAIL @@ -8629,21 +6928,12 @@ [WebGL2RenderingContext interface: constant STREAM_READ on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant RENDERBUFFER_RED_SIZE on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant PACK_SKIP_ROWS on interface object] expected: FAIL [WebGL2RenderingContext interface: constant UNIFORM_ARRAY_STRIDE on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant VERSION on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant HIGH_INT on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant CONSTANT_COLOR on interface prototype object] expected: FAIL @@ -8656,84 +6946,42 @@ [WebGL2RenderingContext interface: constant TRANSFORM_FEEDBACK_BINDING on interface prototype object] expected: FAIL - [WebGLActiveInfo interface: attribute type] - expected: FAIL - [WebGL2RenderingContext interface: constant FUNC_SUBTRACT on interface prototype object] expected: FAIL [WebGL2RenderingContext interface: constant DECR on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant UNSIGNED_SHORT_4_4_4_4 on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant LINE_LOOP on interface object] expected: FAIL - [WebGLRenderingContext interface: constant FLOAT_VEC3 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE_MIN_FILTER on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant DEPTH_STENCIL on interface prototype object] expected: FAIL [WebGL2RenderingContext interface: constant NONE on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant POLYGON_OFFSET_UNITS on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: operation texImage3D(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLintptr)] expected: FAIL - [WebGLBuffer interface object length] - expected: FAIL - [WebGL2RenderingContext interface: constant MEDIUM_INT on interface prototype object] expected: FAIL [WebGL2RenderingContext interface: constant DST_COLOR on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant COLOR_ATTACHMENT0 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant UNPACK_FLIP_Y_WEBGL on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant INVERT on interface object] expected: FAIL [WebGL2RenderingContext interface: operation invalidateFramebuffer(GLenum, [object Object\])] expected: FAIL - [WebGLObject interface object length] - expected: FAIL - - [WebGLRenderingContext interface: constant ARRAY_BUFFER_BINDING on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant FRAMEBUFFER_BINDING on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant STENCIL_BACK_PASS_DEPTH_FAIL on interface object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE22 on interface object] - expected: FAIL - - [WebGLUniformLocation interface: existence and properties of interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant RGBA32UI on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant RENDERBUFFER_BINDING on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant DEPTH_COMPONENT24 on interface object] expected: FAIL @@ -8749,45 +6997,18 @@ [WebGL2RenderingContext interface: constant INT_VEC4 on interface prototype object] expected: FAIL - [WebGLObject interface: existence and properties of interface prototype object] - expected: FAIL - - [WebGLFramebuffer interface: existence and properties of interface prototype object's "constructor" property] - expected: FAIL - - [WebGLRenderingContext interface: constant ARRAY_BUFFER on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant ZERO on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant COPY_READ_BUFFER on interface object] expected: FAIL [WebGL2RenderingContext interface: constant TEXTURE_IMMUTABLE_FORMAT on interface object] expected: FAIL - [WebGLShaderPrecisionFormat interface: existence and properties of interface prototype object's "constructor" property] - expected: FAIL - - [WebGLRenderingContext interface: constant INT_VEC2 on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant UNSIGNED_SHORT_5_6_5 on interface object] expected: FAIL - [WebGLRenderingContext interface: constant GREATER on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant NO_ERROR on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant DRAW_BUFFER7 on interface object] expected: FAIL @@ -8800,84 +7021,48 @@ [WebGL2RenderingContext interface: constant TEXTURE20 on interface object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE19 on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant BLEND_DST_RGB on interface object] expected: FAIL - [WebGLRenderingContext interface: constant RENDERBUFFER_STENCIL_SIZE on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant MAX_ELEMENT_INDEX on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant HIGH_INT on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant BLUE_BITS on interface object] - expected: FAIL - - [WebGLBuffer interface: existence and properties of interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant ELEMENT_ARRAY_BUFFER on interface prototype object] expected: FAIL [WebGL2RenderingContext interface: constant VERTEX_ATTRIB_ARRAY_BUFFER_BINDING on interface object] expected: FAIL - [WebGLRenderingContext interface: constant INVERT on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant KEEP on interface object] expected: FAIL [WebGL2RenderingContext interface: constant STENCIL on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant DELETE_STATUS on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant TEXTURE_CUBE_MAP_POSITIVE_Z on interface prototype object] expected: FAIL [WebGL2RenderingContext interface: constant FRAGMENT_SHADER_DERIVATIVE_HINT on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant SAMPLE_ALPHA_TO_COVERAGE on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant SCISSOR_TEST on interface prototype object] expected: FAIL [WebGL2RenderingContext interface: constant TRIANGLES on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant STENCIL_BACK_VALUE_MASK on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant FLOAT_MAT3x2 on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant VERTEX_ATTRIB_ARRAY_POINTER on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant BLEND on interface object] expected: FAIL [WebGLTransformFeedback interface: existence and properties of interface prototype object's "constructor" property] expected: FAIL - [WebGLShaderPrecisionFormat interface object name] - expected: FAIL - [WebGL2RenderingContext interface: constant UNSIGNED_INT_SAMPLER_CUBE on interface object] expected: FAIL - [WebGLRenderingContext interface: constant STENCIL_REF on interface object] - expected: FAIL - [WebGLQuery interface: existence and properties of interface object] expected: FAIL @@ -8887,27 +7072,18 @@ [WebGL2RenderingContext interface: constant INT_SAMPLER_2D_ARRAY on interface object] expected: FAIL - [WebGLRenderingContext interface: constant FRONT_FACE on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant MAX_VARYING_VECTORS on interface prototype object] expected: FAIL [WebGL2RenderingContext interface: constant TRANSFORM_FEEDBACK_BUFFER_MODE on interface object] expected: FAIL - [WebGLRenderingContext interface: constant FRAMEBUFFER_UNSUPPORTED on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant FRAMEBUFFER_INCOMPLETE_ATTACHMENT on interface object] expected: FAIL [WebGL2RenderingContext interface: constant RGB on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant DST_COLOR on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant LOW_FLOAT on interface prototype object] expected: FAIL @@ -8917,48 +7093,21 @@ [WebGL2RenderingContext interface: constant RENDERBUFFER_BINDING on interface object] expected: FAIL - [WebGLRenderingContext interface: constant TRIANGLE_STRIP on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant STENCIL_BACK_PASS_DEPTH_FAIL on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant MAX_COMBINED_TEXTURE_IMAGE_UNITS on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant UNSIGNED_SHORT_4_4_4_4 on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant UNPACK_PREMULTIPLY_ALPHA_WEBGL on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE3 on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant BOOL_VEC3 on interface object] expected: FAIL [WebGL2RenderingContext interface: constant TEXTURE21 on interface object] expected: FAIL - [WebGLRenderingContext interface: constant LINE_STRIP on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant RENDERBUFFER_INTERNAL_FORMAT on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant COLOR_ATTACHMENT13 on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant LUMINANCE on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant NEVER on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant DEPTH_STENCIL_ATTACHMENT on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant VERTEX_ARRAY_BINDING on interface object] expected: FAIL @@ -8971,63 +7120,39 @@ [WebGL2RenderingContext interface: constant DRAW_BUFFER0 on interface object] expected: FAIL - [WebGLRenderingContext interface: constant BOOL_VEC2 on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant DYNAMIC_READ on interface object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE_CUBE_MAP_POSITIVE_Z on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface object length] expected: FAIL [WebGL2RenderingContext interface: constant UNSIGNED_INT_VEC4 on interface object] expected: FAIL - [WebGLRenderingContext interface: constant STENCIL_BUFFER_BIT on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE on interface prototype object] expected: FAIL [WebGL2RenderingContext interface: constant FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE on interface object] expected: FAIL - [WebGLRenderingContext interface: constant TRIANGLES on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant EQUAL on interface object] expected: FAIL - [WebGLRenderingContext interface: constant FRAMEBUFFER_INCOMPLETE_DIMENSIONS on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant RENDERER on interface object] expected: FAIL [WebGL2RenderingContext interface: constant MAX_COMBINED_TEXTURE_IMAGE_UNITS on interface prototype object] expected: FAIL - [WebGLShaderPrecisionFormat interface: attribute rangeMin] - expected: FAIL - [WebGL2RenderingContext interface: constant FRONT_AND_BACK on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant ONE_MINUS_CONSTANT_ALPHA on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant TIMEOUT_EXPIRED on interface prototype object] expected: FAIL [WebGL2RenderingContext interface: constant LESS on interface object] expected: FAIL - [WebGLRenderingContext interface: constant EQUAL on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant BROWSER_DEFAULT_WEBGL on interface object] expected: FAIL @@ -9037,21 +7162,12 @@ [WebGL2RenderingContext interface: constant COLOR_ATTACHMENT12 on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant LINEAR_MIPMAP_LINEAR on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant SHADER_TYPE on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant RGB32I on interface object] expected: FAIL [WebGL2RenderingContext interface: constant COLOR_ATTACHMENT5 on interface object] expected: FAIL - [WebGLRenderingContext interface: constant DONT_CARE on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant LUMINANCE on interface prototype object] expected: FAIL @@ -9061,21 +7177,9 @@ [WebGL2RenderingContext interface: constant UNSIGNED_INT_24_8 on interface object] expected: FAIL - [WebGLRenderingContext interface: constant INVALID_FRAMEBUFFER_OPERATION on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant PACK_ALIGNMENT on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant SHADING_LANGUAGE_VERSION on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant TEXTURE10 on interface object] expected: FAIL - [WebGLRenderingContext interface: constant BOOL_VEC2 on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant TEXTURE26 on interface object] expected: FAIL @@ -9091,9 +7195,6 @@ [WebGL2RenderingContext interface: constant INTERLEAVED_ATTRIBS on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant FLOAT_VEC2 on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant TEXTURE31 on interface prototype object] expected: FAIL @@ -9103,18 +7204,12 @@ [WebGL2RenderingContext interface: constant SAMPLE_BUFFERS on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE16 on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant FLOAT_VEC2 on interface prototype object] expected: FAIL [WebGL2RenderingContext interface: constant INVALID_ENUM on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant SHORT on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant HIGH_FLOAT on interface object] expected: FAIL @@ -9124,24 +7219,15 @@ [WebGL2RenderingContext interface: constant VIEWPORT on interface object] expected: FAIL - [WebGLUniformLocation interface: existence and properties of interface prototype object's "constructor" property] - expected: FAIL - [WebGL2RenderingContext interface: constant RG8UI on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant SCISSOR_BOX on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant VERTEX_ATTRIB_ARRAY_STRIDE on interface prototype object] expected: FAIL [WebGL2RenderingContext interface: constant DEPTH on interface object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE4 on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant BOOL_VEC4 on interface prototype object] expected: FAIL @@ -9157,9 +7243,6 @@ [WebGL2RenderingContext interface: constant RGBA32I on interface object] expected: FAIL - [WebGLRenderingContext interface: constant INT_VEC3 on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant TEXTURE6 on interface object] expected: FAIL @@ -9175,42 +7258,21 @@ [WebGL2RenderingContext interface: constant ACTIVE_UNIFORM_BLOCKS on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant MAX_VIEWPORT_DIMS on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant STENCIL_PASS_DEPTH_FAIL on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant TEXTURE28 on interface prototype object] expected: FAIL [WebGL2RenderingContext interface: constant DONT_CARE on interface object] expected: FAIL - [WebGLRenderingContext interface: constant STENCIL_BACK_FAIL on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant LOW_FLOAT on interface object] expected: FAIL - [WebGLRenderingContext interface: constant LUMINANCE_ALPHA on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant DEPTH_TEST on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant ACTIVE_TEXTURE on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant RENDERBUFFER_BINDING on interface prototype object] expected: FAIL [WebGL2RenderingContext interface: constant RENDERBUFFER_INTERNAL_FORMAT on interface object] expected: FAIL - [WebGLRenderingContext interface: constant STENCIL_BACK_REF on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant MAX_TEXTURE_SIZE on interface prototype object] expected: FAIL @@ -9226,24 +7288,15 @@ [WebGL2RenderingContext interface: constant TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN on interface object] expected: FAIL - [WebGLRenderingContext interface: constant RGBA4 on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant TEXTURE_WRAP_T on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE_MAG_FILTER on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant RGB565 on interface prototype object] expected: FAIL [WebGL2RenderingContext interface: constant STREAM_DRAW on interface object] expected: FAIL - [WebGLRenderingContext interface: constant NICEST on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant VERTEX_ATTRIB_ARRAY_NORMALIZED on interface object] expected: FAIL @@ -9271,15 +7324,9 @@ [WebGL2RenderingContext interface: constant LINEAR_MIPMAP_LINEAR on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant BLEND_EQUATION_RGB on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant RGB_INTEGER on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant SUBPIXEL_BITS on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant STENCIL_REF on interface object] expected: FAIL @@ -9292,9 +7339,6 @@ [WebGL2RenderingContext interface: constant MAX_ELEMENTS_INDICES on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant SUBPIXEL_BITS on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant DYNAMIC_READ on interface prototype object] expected: FAIL @@ -9304,9 +7348,6 @@ [WebGL2RenderingContext interface: constant MAX_SAMPLES on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant INCR_WRAP on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant ACTIVE_UNIFORMS on interface prototype object] expected: FAIL @@ -9325,9 +7366,6 @@ [WebGL2RenderingContext interface: constant DEPTH_COMPONENT16 on interface object] expected: FAIL - [WebGLRenderingContext interface: constant DEPTH_BITS on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant CCW on interface prototype object] expected: FAIL @@ -9346,63 +7384,36 @@ [WebGL2RenderingContext interface: constant BOOL_VEC2 on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE2 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant DYNAMIC_DRAW on interface object] - expected: FAIL - [WebGL2RenderingContext interface: operation invalidateSubFramebuffer(GLenum, [object Object\], GLint, GLint, GLsizei, GLsizei)] expected: FAIL [WebGL2RenderingContext interface: constant SRC_ALPHA_SATURATE on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant FLOAT_VEC4 on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant MIRRORED_REPEAT on interface object] expected: FAIL - [WebGLRenderingContext interface: constant UNSIGNED_SHORT on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant NEVER on interface object] expected: FAIL [WebGL2RenderingContext interface: constant RGBA32UI on interface object] expected: FAIL - [WebGLRenderingContext interface: constant RENDERBUFFER_WIDTH on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant DEPTH_FUNC on interface prototype object] expected: FAIL [WebGL2RenderingContext interface: constant TEXTURE_IMMUTABLE_FORMAT on interface prototype object] expected: FAIL - [WebGLUniformLocation interface object length] - expected: FAIL - [WebGL2RenderingContext interface: constant RENDERBUFFER_WIDTH on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant TEXTURE_BINDING_CUBE_MAP on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant NEAREST_MIPMAP_NEAREST on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant FUNC_REVERSE_SUBTRACT on interface prototype object] expected: FAIL [WebGL2RenderingContext interface: constant SUBPIXEL_BITS on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant LINEAR_MIPMAP_LINEAR on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant NO_ERROR on interface object] expected: FAIL @@ -9421,18 +7432,9 @@ [WebGL2RenderingContext interface: constant TEXTURE18 on interface object] expected: FAIL - [WebGLRenderingContext interface: constant CONSTANT_ALPHA on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant BLEND_COLOR on interface prototype object] - expected: FAIL - [WebGL2RenderingContext interface: constant VERTEX_ATTRIB_ARRAY_DIVISOR on interface prototype object] expected: FAIL - [WebGLRenderingContext interface: constant UNSIGNED_SHORT_5_5_5_1 on interface object] - expected: FAIL - [WebGL2RenderingContext interface: constant TEXTURE23 on interface prototype object] expected: FAIL @@ -9466,369 +7468,6 @@ [WebGL2RenderingContext interface: operation invalidateSubFramebuffer(GLenum, sequence<GLenum>, GLint, GLint, GLsizei, GLsizei)] expected: FAIL - [WebGLRenderingContext interface: attribute canvas] - expected: FAIL - - [WebGLRenderingContext interface: attribute drawingBufferWidth] - expected: FAIL - - [WebGLRenderingContext interface: attribute drawingBufferHeight] - expected: FAIL - - [WebGLRenderingContext interface: operation getContextAttributes()] - expected: FAIL - - [WebGLRenderingContext interface: operation isContextLost()] - expected: FAIL - - [WebGLRenderingContext interface: operation getSupportedExtensions()] - expected: FAIL - - [WebGLRenderingContext interface: operation getExtension(DOMString)] - expected: FAIL - - [WebGLRenderingContext interface: operation activeTexture(GLenum)] - expected: FAIL - - [WebGLRenderingContext interface: operation attachShader(WebGLProgram, WebGLShader)] - expected: FAIL - - [WebGLRenderingContext interface: operation bindAttribLocation(WebGLProgram, GLuint, DOMString)] - expected: FAIL - - [WebGLRenderingContext interface: operation bindBuffer(GLenum, WebGLBuffer?)] - expected: FAIL - - [WebGLRenderingContext interface: operation bindFramebuffer(GLenum, WebGLFramebuffer?)] - expected: FAIL - - [WebGLRenderingContext interface: operation bindRenderbuffer(GLenum, WebGLRenderbuffer?)] - expected: FAIL - - [WebGLRenderingContext interface: operation bindTexture(GLenum, WebGLTexture?)] - expected: FAIL - - [WebGLRenderingContext interface: operation blendColor(GLclampf, GLclampf, GLclampf, GLclampf)] - expected: FAIL - - [WebGLRenderingContext interface: operation blendEquation(GLenum)] - expected: FAIL - - [WebGLRenderingContext interface: operation blendEquationSeparate(GLenum, GLenum)] - expected: FAIL - - [WebGLRenderingContext interface: operation blendFunc(GLenum, GLenum)] - expected: FAIL - - [WebGLRenderingContext interface: operation blendFuncSeparate(GLenum, GLenum, GLenum, GLenum)] - expected: FAIL - - [WebGLRenderingContext interface: operation checkFramebufferStatus(GLenum)] - expected: FAIL - - [WebGLRenderingContext interface: operation clear(GLbitfield)] - expected: FAIL - - [WebGLRenderingContext interface: operation clearColor(GLclampf, GLclampf, GLclampf, GLclampf)] - expected: FAIL - - [WebGLRenderingContext interface: operation clearDepth(GLclampf)] - expected: FAIL - - [WebGLRenderingContext interface: operation clearStencil(GLint)] - expected: FAIL - - [WebGLRenderingContext interface: operation colorMask(GLboolean, GLboolean, GLboolean, GLboolean)] - expected: FAIL - - [WebGLRenderingContext interface: operation compileShader(WebGLShader)] - expected: FAIL - - [WebGLRenderingContext interface: operation copyTexImage2D(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint)] - expected: FAIL - - [WebGLRenderingContext interface: operation copyTexSubImage2D(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei)] - expected: FAIL - - [WebGLRenderingContext interface: operation createBuffer()] - expected: FAIL - - [WebGLRenderingContext interface: operation createFramebuffer()] - expected: FAIL - - [WebGLRenderingContext interface: operation createProgram()] - expected: FAIL - - [WebGLRenderingContext interface: operation createRenderbuffer()] - expected: FAIL - - [WebGLRenderingContext interface: operation createShader(GLenum)] - expected: FAIL - - [WebGLRenderingContext interface: operation createTexture()] - expected: FAIL - - [WebGLRenderingContext interface: operation cullFace(GLenum)] - expected: FAIL - - [WebGLRenderingContext interface: operation deleteBuffer(WebGLBuffer?)] - expected: FAIL - - [WebGLRenderingContext interface: operation deleteFramebuffer(WebGLFramebuffer?)] - expected: FAIL - - [WebGLRenderingContext interface: operation deleteProgram(WebGLProgram?)] - expected: FAIL - - [WebGLRenderingContext interface: operation deleteRenderbuffer(WebGLRenderbuffer?)] - expected: FAIL - - [WebGLRenderingContext interface: operation deleteShader(WebGLShader?)] - expected: FAIL - - [WebGLRenderingContext interface: operation deleteTexture(WebGLTexture?)] - expected: FAIL - - [WebGLRenderingContext interface: operation depthFunc(GLenum)] - expected: FAIL - - [WebGLRenderingContext interface: operation depthMask(GLboolean)] - expected: FAIL - - [WebGLRenderingContext interface: operation depthRange(GLclampf, GLclampf)] - expected: FAIL - - [WebGLRenderingContext interface: operation detachShader(WebGLProgram, WebGLShader)] - expected: FAIL - - [WebGLRenderingContext interface: operation disable(GLenum)] - expected: FAIL - - [WebGLRenderingContext interface: operation disableVertexAttribArray(GLuint)] - expected: FAIL - - [WebGLRenderingContext interface: operation drawArrays(GLenum, GLint, GLsizei)] - expected: FAIL - - [WebGLRenderingContext interface: operation drawElements(GLenum, GLsizei, GLenum, GLintptr)] - expected: FAIL - - [WebGLRenderingContext interface: operation enable(GLenum)] - expected: FAIL - - [WebGLRenderingContext interface: operation enableVertexAttribArray(GLuint)] - expected: FAIL - - [WebGLRenderingContext interface: operation finish()] - expected: FAIL - - [WebGLRenderingContext interface: operation flush()] - expected: FAIL - - [WebGLRenderingContext interface: operation framebufferRenderbuffer(GLenum, GLenum, GLenum, WebGLRenderbuffer?)] - expected: FAIL - - [WebGLRenderingContext interface: operation framebufferTexture2D(GLenum, GLenum, GLenum, WebGLTexture?, GLint)] - expected: FAIL - - [WebGLRenderingContext interface: operation frontFace(GLenum)] - expected: FAIL - - [WebGLRenderingContext interface: operation generateMipmap(GLenum)] - expected: FAIL - - [WebGLRenderingContext interface: operation getActiveAttrib(WebGLProgram, GLuint)] - expected: FAIL - - [WebGLRenderingContext interface: operation getActiveUniform(WebGLProgram, GLuint)] - expected: FAIL - - [WebGLRenderingContext interface: operation getAttachedShaders(WebGLProgram)] - expected: FAIL - - [WebGLRenderingContext interface: operation getAttribLocation(WebGLProgram, DOMString)] - expected: FAIL - - [WebGLRenderingContext interface: operation getBufferParameter(GLenum, GLenum)] - expected: FAIL - - [WebGLRenderingContext interface: operation getParameter(GLenum)] - expected: FAIL - - [WebGLRenderingContext interface: operation getError()] - expected: FAIL - - [WebGLRenderingContext interface: operation getFramebufferAttachmentParameter(GLenum, GLenum, GLenum)] - expected: FAIL - - [WebGLRenderingContext interface: operation getProgramParameter(WebGLProgram, GLenum)] - expected: FAIL - - [WebGLRenderingContext interface: operation getProgramInfoLog(WebGLProgram)] - expected: FAIL - - [WebGLRenderingContext interface: operation getRenderbufferParameter(GLenum, GLenum)] - expected: FAIL - - [WebGLRenderingContext interface: operation getShaderParameter(WebGLShader, GLenum)] - expected: FAIL - - [WebGLRenderingContext interface: operation getShaderPrecisionFormat(GLenum, GLenum)] - expected: FAIL - - [WebGLRenderingContext interface: operation getShaderInfoLog(WebGLShader)] - expected: FAIL - - [WebGLRenderingContext interface: operation getShaderSource(WebGLShader)] - expected: FAIL - - [WebGLRenderingContext interface: operation getTexParameter(GLenum, GLenum)] - expected: FAIL - - [WebGLRenderingContext interface: operation getUniform(WebGLProgram, WebGLUniformLocation)] - expected: FAIL - - [WebGLRenderingContext interface: operation getUniformLocation(WebGLProgram, DOMString)] - expected: FAIL - - [WebGLRenderingContext interface: operation getVertexAttrib(GLuint, GLenum)] - expected: FAIL - - [WebGLRenderingContext interface: operation getVertexAttribOffset(GLuint, GLenum)] - expected: FAIL - - [WebGLRenderingContext interface: operation hint(GLenum, GLenum)] - expected: FAIL - - [WebGLRenderingContext interface: operation isBuffer(WebGLBuffer?)] - expected: FAIL - - [WebGLRenderingContext interface: operation isEnabled(GLenum)] - expected: FAIL - - [WebGLRenderingContext interface: operation isFramebuffer(WebGLFramebuffer?)] - expected: FAIL - - [WebGLRenderingContext interface: operation isProgram(WebGLProgram?)] - expected: FAIL - - [WebGLRenderingContext interface: operation isRenderbuffer(WebGLRenderbuffer?)] - expected: FAIL - - [WebGLRenderingContext interface: operation isShader(WebGLShader?)] - expected: FAIL - - [WebGLRenderingContext interface: operation isTexture(WebGLTexture?)] - expected: FAIL - - [WebGLRenderingContext interface: operation lineWidth(GLfloat)] - expected: FAIL - - [WebGLRenderingContext interface: operation linkProgram(WebGLProgram)] - expected: FAIL - - [WebGLRenderingContext interface: operation pixelStorei(GLenum, GLint)] - expected: FAIL - - [WebGLRenderingContext interface: operation polygonOffset(GLfloat, GLfloat)] - expected: FAIL - - [WebGLRenderingContext interface: operation renderbufferStorage(GLenum, GLenum, GLsizei, GLsizei)] - expected: FAIL - - [WebGLRenderingContext interface: operation sampleCoverage(GLclampf, GLboolean)] - expected: FAIL - - [WebGLRenderingContext interface: operation scissor(GLint, GLint, GLsizei, GLsizei)] - expected: FAIL - - [WebGLRenderingContext interface: operation shaderSource(WebGLShader, DOMString)] - expected: FAIL - - [WebGLRenderingContext interface: operation stencilFunc(GLenum, GLint, GLuint)] - expected: FAIL - - [WebGLRenderingContext interface: operation stencilFuncSeparate(GLenum, GLenum, GLint, GLuint)] - expected: FAIL - - [WebGLRenderingContext interface: operation stencilMask(GLuint)] - expected: FAIL - - [WebGLRenderingContext interface: operation stencilMaskSeparate(GLenum, GLuint)] - expected: FAIL - - [WebGLRenderingContext interface: operation stencilOp(GLenum, GLenum, GLenum)] - expected: FAIL - - [WebGLRenderingContext interface: operation stencilOpSeparate(GLenum, GLenum, GLenum, GLenum)] - expected: FAIL - - [WebGLRenderingContext interface: operation texParameterf(GLenum, GLenum, GLfloat)] - expected: FAIL - - [WebGLRenderingContext interface: operation texParameteri(GLenum, GLenum, GLint)] - expected: FAIL - - [WebGLRenderingContext interface: operation uniform1f(WebGLUniformLocation?, GLfloat)] - expected: FAIL - - [WebGLRenderingContext interface: operation uniform2f(WebGLUniformLocation?, GLfloat, GLfloat)] - expected: FAIL - - [WebGLRenderingContext interface: operation uniform3f(WebGLUniformLocation?, GLfloat, GLfloat, GLfloat)] - expected: FAIL - - [WebGLRenderingContext interface: operation uniform4f(WebGLUniformLocation?, GLfloat, GLfloat, GLfloat, GLfloat)] - expected: FAIL - - [WebGLRenderingContext interface: operation uniform1i(WebGLUniformLocation?, GLint)] - expected: FAIL - - [WebGLRenderingContext interface: operation uniform2i(WebGLUniformLocation?, GLint, GLint)] - expected: FAIL - - [WebGLRenderingContext interface: operation uniform3i(WebGLUniformLocation?, GLint, GLint, GLint)] - expected: FAIL - - [WebGLRenderingContext interface: operation uniform4i(WebGLUniformLocation?, GLint, GLint, GLint, GLint)] - expected: FAIL - - [WebGLRenderingContext interface: operation useProgram(WebGLProgram?)] - expected: FAIL - - [WebGLRenderingContext interface: operation validateProgram(WebGLProgram)] - expected: FAIL - - [WebGLRenderingContext interface: operation vertexAttrib1f(GLuint, GLfloat)] - expected: FAIL - - [WebGLRenderingContext interface: operation vertexAttrib2f(GLuint, GLfloat, GLfloat)] - expected: FAIL - - [WebGLRenderingContext interface: operation vertexAttrib3f(GLuint, GLfloat, GLfloat, GLfloat)] - expected: FAIL - - [WebGLRenderingContext interface: operation vertexAttrib4f(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)] - expected: FAIL - - [WebGLRenderingContext interface: operation vertexAttrib1fv(GLuint, Float32List)] - expected: FAIL - - [WebGLRenderingContext interface: operation vertexAttrib2fv(GLuint, Float32List)] - expected: FAIL - - [WebGLRenderingContext interface: operation vertexAttrib3fv(GLuint, Float32List)] - expected: FAIL - - [WebGLRenderingContext interface: operation vertexAttrib4fv(GLuint, Float32List)] - expected: FAIL - - [WebGLRenderingContext interface: operation vertexAttribPointer(GLuint, GLint, GLenum, GLboolean, GLsizei, GLintptr)] - expected: FAIL - - [WebGLRenderingContext interface: operation viewport(GLint, GLint, GLsizei, GLsizei)] - expected: FAIL - [WebGL2RenderingContext interface: attribute canvas] expected: FAIL @@ -10224,6 +7863,3 @@ [WebGL2RenderingContext interface: operation drawingBufferStorage(GLenum, unsigned long, unsigned long)] expected: FAIL - - [WebGLObject interface: attribute label] - expected: FAIL diff --git a/tests/wpt/meta/webgl/idlharness.any.js.ini b/tests/wpt/meta/webgl/idlharness.any.js.ini index 4f709eb2a80..141402eab89 100644 --- a/tests/wpt/meta/webgl/idlharness.any.js.ini +++ b/tests/wpt/meta/webgl/idlharness.any.js.ini @@ -3905,9 +3905,6 @@ [WebGL2RenderingContext interface: operation drawingBufferStorage(GLenum, unsigned long, unsigned long)] expected: FAIL - [WebGLObject interface: attribute label] - expected: FAIL - [idlharness.any.worker.html] [WebGLRenderingContext includes WebGLRenderingContextOverloads: member names are unique] @@ -3919,2364 +3916,6 @@ [WebGL2RenderingContext includes WebGL2RenderingContextOverloads: member names are unique] expected: FAIL - [WebGLObject interface: existence and properties of interface object] - expected: FAIL - - [WebGLObject interface object length] - expected: FAIL - - [WebGLObject interface object name] - expected: FAIL - - [WebGLObject interface: existence and properties of interface prototype object] - expected: FAIL - - [WebGLObject interface: existence and properties of interface prototype object's "constructor" property] - expected: FAIL - - [WebGLObject interface: existence and properties of interface prototype object's @@unscopables property] - expected: FAIL - - [WebGLBuffer interface: existence and properties of interface object] - expected: FAIL - - [WebGLBuffer interface object length] - expected: FAIL - - [WebGLBuffer interface object name] - expected: FAIL - - [WebGLBuffer interface: existence and properties of interface prototype object] - expected: FAIL - - [WebGLBuffer interface: existence and properties of interface prototype object's "constructor" property] - expected: FAIL - - [WebGLBuffer interface: existence and properties of interface prototype object's @@unscopables property] - expected: FAIL - - [WebGLFramebuffer interface: existence and properties of interface object] - expected: FAIL - - [WebGLFramebuffer interface object length] - expected: FAIL - - [WebGLFramebuffer interface object name] - expected: FAIL - - [WebGLFramebuffer interface: existence and properties of interface prototype object] - expected: FAIL - - [WebGLFramebuffer interface: existence and properties of interface prototype object's "constructor" property] - expected: FAIL - - [WebGLFramebuffer interface: existence and properties of interface prototype object's @@unscopables property] - expected: FAIL - - [WebGLProgram interface: existence and properties of interface object] - expected: FAIL - - [WebGLProgram interface object length] - expected: FAIL - - [WebGLProgram interface object name] - expected: FAIL - - [WebGLProgram interface: existence and properties of interface prototype object] - expected: FAIL - - [WebGLProgram interface: existence and properties of interface prototype object's "constructor" property] - expected: FAIL - - [WebGLProgram interface: existence and properties of interface prototype object's @@unscopables property] - expected: FAIL - - [WebGLRenderbuffer interface: existence and properties of interface object] - expected: FAIL - - [WebGLRenderbuffer interface object length] - expected: FAIL - - [WebGLRenderbuffer interface object name] - expected: FAIL - - [WebGLRenderbuffer interface: existence and properties of interface prototype object] - expected: FAIL - - [WebGLRenderbuffer interface: existence and properties of interface prototype object's "constructor" property] - expected: FAIL - - [WebGLRenderbuffer interface: existence and properties of interface prototype object's @@unscopables property] - expected: FAIL - - [WebGLShader interface: existence and properties of interface object] - expected: FAIL - - [WebGLShader interface object length] - expected: FAIL - - [WebGLShader interface object name] - expected: FAIL - - [WebGLShader interface: existence and properties of interface prototype object] - expected: FAIL - - [WebGLShader interface: existence and properties of interface prototype object's "constructor" property] - expected: FAIL - - [WebGLShader interface: existence and properties of interface prototype object's @@unscopables property] - expected: FAIL - - [WebGLTexture interface: existence and properties of interface object] - expected: FAIL - - [WebGLTexture interface object length] - expected: FAIL - - [WebGLTexture interface object name] - expected: FAIL - - [WebGLTexture interface: existence and properties of interface prototype object] - expected: FAIL - - [WebGLTexture interface: existence and properties of interface prototype object's "constructor" property] - expected: FAIL - - [WebGLTexture interface: existence and properties of interface prototype object's @@unscopables property] - expected: FAIL - - [WebGLUniformLocation interface: existence and properties of interface object] - expected: FAIL - - [WebGLUniformLocation interface object length] - expected: FAIL - - [WebGLUniformLocation interface object name] - expected: FAIL - - [WebGLUniformLocation interface: existence and properties of interface prototype object] - expected: FAIL - - [WebGLUniformLocation interface: existence and properties of interface prototype object's "constructor" property] - expected: FAIL - - [WebGLUniformLocation interface: existence and properties of interface prototype object's @@unscopables property] - expected: FAIL - - [WebGLActiveInfo interface: existence and properties of interface object] - expected: FAIL - - [WebGLActiveInfo interface object length] - expected: FAIL - - [WebGLActiveInfo interface object name] - expected: FAIL - - [WebGLActiveInfo interface: existence and properties of interface prototype object] - expected: FAIL - - [WebGLActiveInfo interface: existence and properties of interface prototype object's "constructor" property] - expected: FAIL - - [WebGLActiveInfo interface: existence and properties of interface prototype object's @@unscopables property] - expected: FAIL - - [WebGLActiveInfo interface: attribute size] - expected: FAIL - - [WebGLActiveInfo interface: attribute type] - expected: FAIL - - [WebGLActiveInfo interface: attribute name] - expected: FAIL - - [WebGLShaderPrecisionFormat interface: existence and properties of interface object] - expected: FAIL - - [WebGLShaderPrecisionFormat interface object length] - expected: FAIL - - [WebGLShaderPrecisionFormat interface object name] - expected: FAIL - - [WebGLShaderPrecisionFormat interface: existence and properties of interface prototype object] - expected: FAIL - - [WebGLShaderPrecisionFormat interface: existence and properties of interface prototype object's "constructor" property] - expected: FAIL - - [WebGLShaderPrecisionFormat interface: existence and properties of interface prototype object's @@unscopables property] - expected: FAIL - - [WebGLShaderPrecisionFormat interface: attribute rangeMin] - expected: FAIL - - [WebGLShaderPrecisionFormat interface: attribute rangeMax] - expected: FAIL - - [WebGLShaderPrecisionFormat interface: attribute precision] - expected: FAIL - - [WebGLRenderingContext interface: existence and properties of interface object] - expected: FAIL - - [WebGLRenderingContext interface object length] - expected: FAIL - - [WebGLRenderingContext interface object name] - expected: FAIL - - [WebGLRenderingContext interface: existence and properties of interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: existence and properties of interface prototype object's "constructor" property] - expected: FAIL - - [WebGLRenderingContext interface: existence and properties of interface prototype object's @@unscopables property] - expected: FAIL - - [WebGLRenderingContext interface: constant DEPTH_BUFFER_BIT on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant DEPTH_BUFFER_BIT on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant STENCIL_BUFFER_BIT on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant STENCIL_BUFFER_BIT on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant COLOR_BUFFER_BIT on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant COLOR_BUFFER_BIT on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant POINTS on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant POINTS on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant LINES on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant LINES on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant LINE_LOOP on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant LINE_LOOP on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant LINE_STRIP on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant LINE_STRIP on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TRIANGLES on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TRIANGLES on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TRIANGLE_STRIP on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TRIANGLE_STRIP on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TRIANGLE_FAN on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TRIANGLE_FAN on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant ZERO on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant ZERO on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant ONE on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant ONE on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant SRC_COLOR on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant SRC_COLOR on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant ONE_MINUS_SRC_COLOR on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant ONE_MINUS_SRC_COLOR on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant SRC_ALPHA on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant SRC_ALPHA on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant ONE_MINUS_SRC_ALPHA on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant ONE_MINUS_SRC_ALPHA on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant DST_ALPHA on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant DST_ALPHA on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant ONE_MINUS_DST_ALPHA on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant ONE_MINUS_DST_ALPHA on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant DST_COLOR on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant DST_COLOR on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant ONE_MINUS_DST_COLOR on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant ONE_MINUS_DST_COLOR on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant SRC_ALPHA_SATURATE on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant SRC_ALPHA_SATURATE on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant FUNC_ADD on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant FUNC_ADD on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant BLEND_EQUATION on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant BLEND_EQUATION on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant BLEND_EQUATION_RGB on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant BLEND_EQUATION_RGB on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant BLEND_EQUATION_ALPHA on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant BLEND_EQUATION_ALPHA on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant FUNC_SUBTRACT on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant FUNC_SUBTRACT on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant FUNC_REVERSE_SUBTRACT on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant FUNC_REVERSE_SUBTRACT on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant BLEND_DST_RGB on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant BLEND_DST_RGB on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant BLEND_SRC_RGB on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant BLEND_SRC_RGB on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant BLEND_DST_ALPHA on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant BLEND_DST_ALPHA on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant BLEND_SRC_ALPHA on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant BLEND_SRC_ALPHA on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant CONSTANT_COLOR on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant CONSTANT_COLOR on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant ONE_MINUS_CONSTANT_COLOR on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant ONE_MINUS_CONSTANT_COLOR on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant CONSTANT_ALPHA on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant CONSTANT_ALPHA on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant ONE_MINUS_CONSTANT_ALPHA on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant ONE_MINUS_CONSTANT_ALPHA on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant BLEND_COLOR on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant BLEND_COLOR on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant ARRAY_BUFFER on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant ARRAY_BUFFER on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant ELEMENT_ARRAY_BUFFER on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant ELEMENT_ARRAY_BUFFER on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant ARRAY_BUFFER_BINDING on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant ARRAY_BUFFER_BINDING on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant ELEMENT_ARRAY_BUFFER_BINDING on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant ELEMENT_ARRAY_BUFFER_BINDING on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant STREAM_DRAW on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant STREAM_DRAW on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant STATIC_DRAW on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant STATIC_DRAW on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant DYNAMIC_DRAW on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant DYNAMIC_DRAW on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant BUFFER_SIZE on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant BUFFER_SIZE on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant BUFFER_USAGE on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant BUFFER_USAGE on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant CURRENT_VERTEX_ATTRIB on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant CURRENT_VERTEX_ATTRIB on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant FRONT on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant FRONT on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant BACK on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant BACK on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant FRONT_AND_BACK on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant FRONT_AND_BACK on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant CULL_FACE on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant CULL_FACE on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant BLEND on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant BLEND on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant DITHER on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant DITHER on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant STENCIL_TEST on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant STENCIL_TEST on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant DEPTH_TEST on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant DEPTH_TEST on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant SCISSOR_TEST on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant SCISSOR_TEST on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant POLYGON_OFFSET_FILL on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant POLYGON_OFFSET_FILL on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant SAMPLE_ALPHA_TO_COVERAGE on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant SAMPLE_ALPHA_TO_COVERAGE on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant SAMPLE_COVERAGE on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant SAMPLE_COVERAGE on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant NO_ERROR on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant NO_ERROR on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant INVALID_ENUM on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant INVALID_ENUM on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant INVALID_VALUE on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant INVALID_VALUE on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant INVALID_OPERATION on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant INVALID_OPERATION on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant OUT_OF_MEMORY on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant OUT_OF_MEMORY on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant CW on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant CW on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant CCW on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant CCW on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant LINE_WIDTH on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant LINE_WIDTH on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant ALIASED_POINT_SIZE_RANGE on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant ALIASED_POINT_SIZE_RANGE on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant ALIASED_LINE_WIDTH_RANGE on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant ALIASED_LINE_WIDTH_RANGE on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant CULL_FACE_MODE on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant CULL_FACE_MODE on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant FRONT_FACE on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant FRONT_FACE on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant DEPTH_RANGE on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant DEPTH_RANGE on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant DEPTH_WRITEMASK on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant DEPTH_WRITEMASK on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant DEPTH_CLEAR_VALUE on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant DEPTH_CLEAR_VALUE on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant DEPTH_FUNC on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant DEPTH_FUNC on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant STENCIL_CLEAR_VALUE on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant STENCIL_CLEAR_VALUE on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant STENCIL_FUNC on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant STENCIL_FUNC on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant STENCIL_FAIL on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant STENCIL_FAIL on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant STENCIL_PASS_DEPTH_FAIL on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant STENCIL_PASS_DEPTH_FAIL on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant STENCIL_PASS_DEPTH_PASS on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant STENCIL_PASS_DEPTH_PASS on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant STENCIL_REF on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant STENCIL_REF on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant STENCIL_VALUE_MASK on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant STENCIL_VALUE_MASK on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant STENCIL_WRITEMASK on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant STENCIL_WRITEMASK on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant STENCIL_BACK_FUNC on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant STENCIL_BACK_FUNC on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant STENCIL_BACK_FAIL on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant STENCIL_BACK_FAIL on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant STENCIL_BACK_PASS_DEPTH_FAIL on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant STENCIL_BACK_PASS_DEPTH_FAIL on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant STENCIL_BACK_PASS_DEPTH_PASS on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant STENCIL_BACK_PASS_DEPTH_PASS on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant STENCIL_BACK_REF on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant STENCIL_BACK_REF on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant STENCIL_BACK_VALUE_MASK on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant STENCIL_BACK_VALUE_MASK on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant STENCIL_BACK_WRITEMASK on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant STENCIL_BACK_WRITEMASK on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant VIEWPORT on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant VIEWPORT on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant SCISSOR_BOX on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant SCISSOR_BOX on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant COLOR_CLEAR_VALUE on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant COLOR_CLEAR_VALUE on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant COLOR_WRITEMASK on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant COLOR_WRITEMASK on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant UNPACK_ALIGNMENT on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant UNPACK_ALIGNMENT on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant PACK_ALIGNMENT on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant PACK_ALIGNMENT on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant MAX_TEXTURE_SIZE on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant MAX_TEXTURE_SIZE on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant MAX_VIEWPORT_DIMS on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant MAX_VIEWPORT_DIMS on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant SUBPIXEL_BITS on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant SUBPIXEL_BITS on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant RED_BITS on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant RED_BITS on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant GREEN_BITS on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant GREEN_BITS on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant BLUE_BITS on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant BLUE_BITS on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant ALPHA_BITS on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant ALPHA_BITS on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant DEPTH_BITS on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant DEPTH_BITS on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant STENCIL_BITS on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant STENCIL_BITS on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant POLYGON_OFFSET_UNITS on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant POLYGON_OFFSET_UNITS on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant POLYGON_OFFSET_FACTOR on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant POLYGON_OFFSET_FACTOR on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE_BINDING_2D on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE_BINDING_2D on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant SAMPLE_BUFFERS on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant SAMPLE_BUFFERS on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant SAMPLES on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant SAMPLES on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant SAMPLE_COVERAGE_VALUE on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant SAMPLE_COVERAGE_VALUE on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant SAMPLE_COVERAGE_INVERT on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant SAMPLE_COVERAGE_INVERT on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant COMPRESSED_TEXTURE_FORMATS on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant COMPRESSED_TEXTURE_FORMATS on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant DONT_CARE on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant DONT_CARE on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant FASTEST on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant FASTEST on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant NICEST on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant NICEST on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant GENERATE_MIPMAP_HINT on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant GENERATE_MIPMAP_HINT on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant BYTE on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant BYTE on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant UNSIGNED_BYTE on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant UNSIGNED_BYTE on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant SHORT on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant SHORT on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant UNSIGNED_SHORT on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant UNSIGNED_SHORT on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant INT on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant INT on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant UNSIGNED_INT on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant UNSIGNED_INT on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant FLOAT on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant FLOAT on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant DEPTH_COMPONENT on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant DEPTH_COMPONENT on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant ALPHA on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant ALPHA on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant RGB on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant RGB on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant RGBA on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant RGBA on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant LUMINANCE on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant LUMINANCE on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant LUMINANCE_ALPHA on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant LUMINANCE_ALPHA on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant UNSIGNED_SHORT_4_4_4_4 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant UNSIGNED_SHORT_4_4_4_4 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant UNSIGNED_SHORT_5_5_5_1 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant UNSIGNED_SHORT_5_5_5_1 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant UNSIGNED_SHORT_5_6_5 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant UNSIGNED_SHORT_5_6_5 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant FRAGMENT_SHADER on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant FRAGMENT_SHADER on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant VERTEX_SHADER on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant VERTEX_SHADER on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant MAX_VERTEX_ATTRIBS on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant MAX_VERTEX_ATTRIBS on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant MAX_VERTEX_UNIFORM_VECTORS on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant MAX_VERTEX_UNIFORM_VECTORS on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant MAX_VARYING_VECTORS on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant MAX_VARYING_VECTORS on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant MAX_COMBINED_TEXTURE_IMAGE_UNITS on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant MAX_COMBINED_TEXTURE_IMAGE_UNITS on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant MAX_VERTEX_TEXTURE_IMAGE_UNITS on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant MAX_VERTEX_TEXTURE_IMAGE_UNITS on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant MAX_TEXTURE_IMAGE_UNITS on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant MAX_TEXTURE_IMAGE_UNITS on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant MAX_FRAGMENT_UNIFORM_VECTORS on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant MAX_FRAGMENT_UNIFORM_VECTORS on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant SHADER_TYPE on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant SHADER_TYPE on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant DELETE_STATUS on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant DELETE_STATUS on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant LINK_STATUS on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant LINK_STATUS on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant VALIDATE_STATUS on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant VALIDATE_STATUS on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant ATTACHED_SHADERS on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant ATTACHED_SHADERS on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant ACTIVE_UNIFORMS on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant ACTIVE_UNIFORMS on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant ACTIVE_ATTRIBUTES on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant ACTIVE_ATTRIBUTES on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant SHADING_LANGUAGE_VERSION on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant SHADING_LANGUAGE_VERSION on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant CURRENT_PROGRAM on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant CURRENT_PROGRAM on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant NEVER on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant NEVER on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant LESS on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant LESS on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant EQUAL on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant EQUAL on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant LEQUAL on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant LEQUAL on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant GREATER on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant GREATER on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant NOTEQUAL on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant NOTEQUAL on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant GEQUAL on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant GEQUAL on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant ALWAYS on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant ALWAYS on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant KEEP on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant KEEP on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant REPLACE on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant REPLACE on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant INCR on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant INCR on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant DECR on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant DECR on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant INVERT on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant INVERT on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant INCR_WRAP on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant INCR_WRAP on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant DECR_WRAP on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant DECR_WRAP on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant VENDOR on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant VENDOR on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant RENDERER on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant RENDERER on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant VERSION on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant VERSION on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant NEAREST on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant NEAREST on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant LINEAR on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant LINEAR on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant NEAREST_MIPMAP_NEAREST on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant NEAREST_MIPMAP_NEAREST on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant LINEAR_MIPMAP_NEAREST on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant LINEAR_MIPMAP_NEAREST on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant NEAREST_MIPMAP_LINEAR on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant NEAREST_MIPMAP_LINEAR on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant LINEAR_MIPMAP_LINEAR on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant LINEAR_MIPMAP_LINEAR on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE_MAG_FILTER on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE_MAG_FILTER on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE_MIN_FILTER on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE_MIN_FILTER on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE_WRAP_S on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE_WRAP_S on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE_WRAP_T on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE_WRAP_T on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE_2D on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE_2D on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE_CUBE_MAP on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE_CUBE_MAP on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE_BINDING_CUBE_MAP on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE_BINDING_CUBE_MAP on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE_CUBE_MAP_POSITIVE_X on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE_CUBE_MAP_POSITIVE_X on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE_CUBE_MAP_NEGATIVE_X on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE_CUBE_MAP_NEGATIVE_X on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE_CUBE_MAP_POSITIVE_Y on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE_CUBE_MAP_POSITIVE_Y on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE_CUBE_MAP_NEGATIVE_Y on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE_CUBE_MAP_NEGATIVE_Y on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE_CUBE_MAP_POSITIVE_Z on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE_CUBE_MAP_POSITIVE_Z on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE_CUBE_MAP_NEGATIVE_Z on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE_CUBE_MAP_NEGATIVE_Z on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant MAX_CUBE_MAP_TEXTURE_SIZE on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant MAX_CUBE_MAP_TEXTURE_SIZE on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE0 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE0 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE1 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE1 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE2 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE2 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE3 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE3 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE4 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE4 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE5 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE5 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE6 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE6 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE7 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE7 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE8 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE8 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE9 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE9 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE10 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE10 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE11 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE11 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE12 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE12 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE13 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE13 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE14 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE14 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE15 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE15 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE16 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE16 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE17 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE17 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE18 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE18 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE19 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE19 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE20 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE20 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE21 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE21 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE22 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE22 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE23 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE23 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE24 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE24 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE25 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE25 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE26 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE26 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE27 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE27 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE28 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE28 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE29 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE29 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE30 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE30 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE31 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant TEXTURE31 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant ACTIVE_TEXTURE on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant ACTIVE_TEXTURE on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant REPEAT on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant REPEAT on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant CLAMP_TO_EDGE on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant CLAMP_TO_EDGE on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant MIRRORED_REPEAT on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant MIRRORED_REPEAT on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant FLOAT_VEC2 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant FLOAT_VEC2 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant FLOAT_VEC3 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant FLOAT_VEC3 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant FLOAT_VEC4 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant FLOAT_VEC4 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant INT_VEC2 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant INT_VEC2 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant INT_VEC3 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant INT_VEC3 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant INT_VEC4 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant INT_VEC4 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant BOOL on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant BOOL on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant BOOL_VEC2 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant BOOL_VEC2 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant BOOL_VEC3 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant BOOL_VEC3 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant BOOL_VEC4 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant BOOL_VEC4 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant FLOAT_MAT2 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant FLOAT_MAT2 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant FLOAT_MAT3 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant FLOAT_MAT3 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant FLOAT_MAT4 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant FLOAT_MAT4 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant SAMPLER_2D on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant SAMPLER_2D on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant SAMPLER_CUBE on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant SAMPLER_CUBE on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant VERTEX_ATTRIB_ARRAY_ENABLED on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant VERTEX_ATTRIB_ARRAY_ENABLED on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant VERTEX_ATTRIB_ARRAY_SIZE on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant VERTEX_ATTRIB_ARRAY_SIZE on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant VERTEX_ATTRIB_ARRAY_STRIDE on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant VERTEX_ATTRIB_ARRAY_STRIDE on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant VERTEX_ATTRIB_ARRAY_TYPE on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant VERTEX_ATTRIB_ARRAY_TYPE on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant VERTEX_ATTRIB_ARRAY_NORMALIZED on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant VERTEX_ATTRIB_ARRAY_NORMALIZED on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant VERTEX_ATTRIB_ARRAY_POINTER on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant VERTEX_ATTRIB_ARRAY_POINTER on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant VERTEX_ATTRIB_ARRAY_BUFFER_BINDING on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant VERTEX_ATTRIB_ARRAY_BUFFER_BINDING on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant IMPLEMENTATION_COLOR_READ_TYPE on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant IMPLEMENTATION_COLOR_READ_TYPE on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant IMPLEMENTATION_COLOR_READ_FORMAT on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant IMPLEMENTATION_COLOR_READ_FORMAT on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant COMPILE_STATUS on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant COMPILE_STATUS on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant LOW_FLOAT on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant LOW_FLOAT on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant MEDIUM_FLOAT on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant MEDIUM_FLOAT on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant HIGH_FLOAT on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant HIGH_FLOAT on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant LOW_INT on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant LOW_INT on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant MEDIUM_INT on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant MEDIUM_INT on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant HIGH_INT on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant HIGH_INT on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant FRAMEBUFFER on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant FRAMEBUFFER on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant RENDERBUFFER on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant RENDERBUFFER on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant RGBA4 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant RGBA4 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant RGB5_A1 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant RGB5_A1 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant RGB565 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant RGB565 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant DEPTH_COMPONENT16 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant DEPTH_COMPONENT16 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant STENCIL_INDEX8 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant STENCIL_INDEX8 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant DEPTH_STENCIL on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant DEPTH_STENCIL on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant RENDERBUFFER_WIDTH on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant RENDERBUFFER_WIDTH on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant RENDERBUFFER_HEIGHT on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant RENDERBUFFER_HEIGHT on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant RENDERBUFFER_INTERNAL_FORMAT on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant RENDERBUFFER_INTERNAL_FORMAT on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant RENDERBUFFER_RED_SIZE on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant RENDERBUFFER_RED_SIZE on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant RENDERBUFFER_GREEN_SIZE on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant RENDERBUFFER_GREEN_SIZE on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant RENDERBUFFER_BLUE_SIZE on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant RENDERBUFFER_BLUE_SIZE on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant RENDERBUFFER_ALPHA_SIZE on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant RENDERBUFFER_ALPHA_SIZE on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant RENDERBUFFER_DEPTH_SIZE on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant RENDERBUFFER_DEPTH_SIZE on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant RENDERBUFFER_STENCIL_SIZE on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant RENDERBUFFER_STENCIL_SIZE on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant FRAMEBUFFER_ATTACHMENT_OBJECT_NAME on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant FRAMEBUFFER_ATTACHMENT_OBJECT_NAME on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant COLOR_ATTACHMENT0 on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant COLOR_ATTACHMENT0 on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant DEPTH_ATTACHMENT on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant DEPTH_ATTACHMENT on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant STENCIL_ATTACHMENT on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant STENCIL_ATTACHMENT on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant DEPTH_STENCIL_ATTACHMENT on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant DEPTH_STENCIL_ATTACHMENT on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant NONE on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant NONE on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant FRAMEBUFFER_COMPLETE on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant FRAMEBUFFER_COMPLETE on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant FRAMEBUFFER_INCOMPLETE_ATTACHMENT on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant FRAMEBUFFER_INCOMPLETE_ATTACHMENT on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant FRAMEBUFFER_INCOMPLETE_DIMENSIONS on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant FRAMEBUFFER_INCOMPLETE_DIMENSIONS on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant FRAMEBUFFER_UNSUPPORTED on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant FRAMEBUFFER_UNSUPPORTED on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant FRAMEBUFFER_BINDING on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant FRAMEBUFFER_BINDING on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant RENDERBUFFER_BINDING on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant RENDERBUFFER_BINDING on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant MAX_RENDERBUFFER_SIZE on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant MAX_RENDERBUFFER_SIZE on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant INVALID_FRAMEBUFFER_OPERATION on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant INVALID_FRAMEBUFFER_OPERATION on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant UNPACK_FLIP_Y_WEBGL on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant UNPACK_FLIP_Y_WEBGL on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant UNPACK_PREMULTIPLY_ALPHA_WEBGL on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant UNPACK_PREMULTIPLY_ALPHA_WEBGL on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant CONTEXT_LOST_WEBGL on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant CONTEXT_LOST_WEBGL on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant UNPACK_COLORSPACE_CONVERSION_WEBGL on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant UNPACK_COLORSPACE_CONVERSION_WEBGL on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: constant BROWSER_DEFAULT_WEBGL on interface object] - expected: FAIL - - [WebGLRenderingContext interface: constant BROWSER_DEFAULT_WEBGL on interface prototype object] - expected: FAIL - - [WebGLRenderingContext interface: attribute canvas] - expected: FAIL - - [WebGLRenderingContext interface: attribute drawingBufferWidth] - expected: FAIL - - [WebGLRenderingContext interface: attribute drawingBufferHeight] - expected: FAIL - - [WebGLRenderingContext interface: operation getContextAttributes()] - expected: FAIL - - [WebGLRenderingContext interface: operation isContextLost()] - expected: FAIL - - [WebGLRenderingContext interface: operation getSupportedExtensions()] - expected: FAIL - - [WebGLRenderingContext interface: operation getExtension(DOMString)] - expected: FAIL - - [WebGLRenderingContext interface: operation activeTexture(GLenum)] - expected: FAIL - - [WebGLRenderingContext interface: operation attachShader(WebGLProgram, WebGLShader)] - expected: FAIL - - [WebGLRenderingContext interface: operation bindAttribLocation(WebGLProgram, GLuint, DOMString)] - expected: FAIL - - [WebGLRenderingContext interface: operation bindBuffer(GLenum, WebGLBuffer?)] - expected: FAIL - - [WebGLRenderingContext interface: operation bindFramebuffer(GLenum, WebGLFramebuffer?)] - expected: FAIL - - [WebGLRenderingContext interface: operation bindRenderbuffer(GLenum, WebGLRenderbuffer?)] - expected: FAIL - - [WebGLRenderingContext interface: operation bindTexture(GLenum, WebGLTexture?)] - expected: FAIL - - [WebGLRenderingContext interface: operation blendColor(GLclampf, GLclampf, GLclampf, GLclampf)] - expected: FAIL - - [WebGLRenderingContext interface: operation blendEquation(GLenum)] - expected: FAIL - - [WebGLRenderingContext interface: operation blendEquationSeparate(GLenum, GLenum)] - expected: FAIL - - [WebGLRenderingContext interface: operation blendFunc(GLenum, GLenum)] - expected: FAIL - - [WebGLRenderingContext interface: operation blendFuncSeparate(GLenum, GLenum, GLenum, GLenum)] - expected: FAIL - - [WebGLRenderingContext interface: operation checkFramebufferStatus(GLenum)] - expected: FAIL - - [WebGLRenderingContext interface: operation clear(GLbitfield)] - expected: FAIL - - [WebGLRenderingContext interface: operation clearColor(GLclampf, GLclampf, GLclampf, GLclampf)] - expected: FAIL - - [WebGLRenderingContext interface: operation clearDepth(GLclampf)] - expected: FAIL - - [WebGLRenderingContext interface: operation clearStencil(GLint)] - expected: FAIL - - [WebGLRenderingContext interface: operation colorMask(GLboolean, GLboolean, GLboolean, GLboolean)] - expected: FAIL - - [WebGLRenderingContext interface: operation compileShader(WebGLShader)] - expected: FAIL - - [WebGLRenderingContext interface: operation copyTexImage2D(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint)] - expected: FAIL - - [WebGLRenderingContext interface: operation copyTexSubImage2D(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei)] - expected: FAIL - - [WebGLRenderingContext interface: operation createBuffer()] - expected: FAIL - - [WebGLRenderingContext interface: operation createFramebuffer()] - expected: FAIL - - [WebGLRenderingContext interface: operation createProgram()] - expected: FAIL - - [WebGLRenderingContext interface: operation createRenderbuffer()] - expected: FAIL - - [WebGLRenderingContext interface: operation createShader(GLenum)] - expected: FAIL - - [WebGLRenderingContext interface: operation createTexture()] - expected: FAIL - - [WebGLRenderingContext interface: operation cullFace(GLenum)] - expected: FAIL - - [WebGLRenderingContext interface: operation deleteBuffer(WebGLBuffer?)] - expected: FAIL - - [WebGLRenderingContext interface: operation deleteFramebuffer(WebGLFramebuffer?)] - expected: FAIL - - [WebGLRenderingContext interface: operation deleteProgram(WebGLProgram?)] - expected: FAIL - - [WebGLRenderingContext interface: operation deleteRenderbuffer(WebGLRenderbuffer?)] - expected: FAIL - - [WebGLRenderingContext interface: operation deleteShader(WebGLShader?)] - expected: FAIL - - [WebGLRenderingContext interface: operation deleteTexture(WebGLTexture?)] - expected: FAIL - - [WebGLRenderingContext interface: operation depthFunc(GLenum)] - expected: FAIL - - [WebGLRenderingContext interface: operation depthMask(GLboolean)] - expected: FAIL - - [WebGLRenderingContext interface: operation depthRange(GLclampf, GLclampf)] - expected: FAIL - - [WebGLRenderingContext interface: operation detachShader(WebGLProgram, WebGLShader)] - expected: FAIL - - [WebGLRenderingContext interface: operation disable(GLenum)] - expected: FAIL - - [WebGLRenderingContext interface: operation disableVertexAttribArray(GLuint)] - expected: FAIL - - [WebGLRenderingContext interface: operation drawArrays(GLenum, GLint, GLsizei)] - expected: FAIL - - [WebGLRenderingContext interface: operation drawElements(GLenum, GLsizei, GLenum, GLintptr)] - expected: FAIL - - [WebGLRenderingContext interface: operation enable(GLenum)] - expected: FAIL - - [WebGLRenderingContext interface: operation enableVertexAttribArray(GLuint)] - expected: FAIL - - [WebGLRenderingContext interface: operation finish()] - expected: FAIL - - [WebGLRenderingContext interface: operation flush()] - expected: FAIL - - [WebGLRenderingContext interface: operation framebufferRenderbuffer(GLenum, GLenum, GLenum, WebGLRenderbuffer?)] - expected: FAIL - - [WebGLRenderingContext interface: operation framebufferTexture2D(GLenum, GLenum, GLenum, WebGLTexture?, GLint)] - expected: FAIL - - [WebGLRenderingContext interface: operation frontFace(GLenum)] - expected: FAIL - - [WebGLRenderingContext interface: operation generateMipmap(GLenum)] - expected: FAIL - - [WebGLRenderingContext interface: operation getActiveAttrib(WebGLProgram, GLuint)] - expected: FAIL - - [WebGLRenderingContext interface: operation getActiveUniform(WebGLProgram, GLuint)] - expected: FAIL - - [WebGLRenderingContext interface: operation getAttachedShaders(WebGLProgram)] - expected: FAIL - - [WebGLRenderingContext interface: operation getAttribLocation(WebGLProgram, DOMString)] - expected: FAIL - - [WebGLRenderingContext interface: operation getBufferParameter(GLenum, GLenum)] - expected: FAIL - - [WebGLRenderingContext interface: operation getParameter(GLenum)] - expected: FAIL - - [WebGLRenderingContext interface: operation getError()] - expected: FAIL - - [WebGLRenderingContext interface: operation getFramebufferAttachmentParameter(GLenum, GLenum, GLenum)] - expected: FAIL - - [WebGLRenderingContext interface: operation getProgramParameter(WebGLProgram, GLenum)] - expected: FAIL - - [WebGLRenderingContext interface: operation getProgramInfoLog(WebGLProgram)] - expected: FAIL - - [WebGLRenderingContext interface: operation getRenderbufferParameter(GLenum, GLenum)] - expected: FAIL - - [WebGLRenderingContext interface: operation getShaderParameter(WebGLShader, GLenum)] - expected: FAIL - - [WebGLRenderingContext interface: operation getShaderPrecisionFormat(GLenum, GLenum)] - expected: FAIL - - [WebGLRenderingContext interface: operation getShaderInfoLog(WebGLShader)] - expected: FAIL - - [WebGLRenderingContext interface: operation getShaderSource(WebGLShader)] - expected: FAIL - - [WebGLRenderingContext interface: operation getTexParameter(GLenum, GLenum)] - expected: FAIL - - [WebGLRenderingContext interface: operation getUniform(WebGLProgram, WebGLUniformLocation)] - expected: FAIL - - [WebGLRenderingContext interface: operation getUniformLocation(WebGLProgram, DOMString)] - expected: FAIL - - [WebGLRenderingContext interface: operation getVertexAttrib(GLuint, GLenum)] - expected: FAIL - - [WebGLRenderingContext interface: operation getVertexAttribOffset(GLuint, GLenum)] - expected: FAIL - - [WebGLRenderingContext interface: operation hint(GLenum, GLenum)] - expected: FAIL - - [WebGLRenderingContext interface: operation isBuffer(WebGLBuffer?)] - expected: FAIL - - [WebGLRenderingContext interface: operation isEnabled(GLenum)] - expected: FAIL - - [WebGLRenderingContext interface: operation isFramebuffer(WebGLFramebuffer?)] - expected: FAIL - - [WebGLRenderingContext interface: operation isProgram(WebGLProgram?)] - expected: FAIL - - [WebGLRenderingContext interface: operation isRenderbuffer(WebGLRenderbuffer?)] - expected: FAIL - - [WebGLRenderingContext interface: operation isShader(WebGLShader?)] - expected: FAIL - - [WebGLRenderingContext interface: operation isTexture(WebGLTexture?)] - expected: FAIL - - [WebGLRenderingContext interface: operation lineWidth(GLfloat)] - expected: FAIL - - [WebGLRenderingContext interface: operation linkProgram(WebGLProgram)] - expected: FAIL - - [WebGLRenderingContext interface: operation pixelStorei(GLenum, GLint)] - expected: FAIL - - [WebGLRenderingContext interface: operation polygonOffset(GLfloat, GLfloat)] - expected: FAIL - - [WebGLRenderingContext interface: operation renderbufferStorage(GLenum, GLenum, GLsizei, GLsizei)] - expected: FAIL - - [WebGLRenderingContext interface: operation sampleCoverage(GLclampf, GLboolean)] - expected: FAIL - - [WebGLRenderingContext interface: operation scissor(GLint, GLint, GLsizei, GLsizei)] - expected: FAIL - - [WebGLRenderingContext interface: operation shaderSource(WebGLShader, DOMString)] - expected: FAIL - - [WebGLRenderingContext interface: operation stencilFunc(GLenum, GLint, GLuint)] - expected: FAIL - - [WebGLRenderingContext interface: operation stencilFuncSeparate(GLenum, GLenum, GLint, GLuint)] - expected: FAIL - - [WebGLRenderingContext interface: operation stencilMask(GLuint)] - expected: FAIL - - [WebGLRenderingContext interface: operation stencilMaskSeparate(GLenum, GLuint)] - expected: FAIL - - [WebGLRenderingContext interface: operation stencilOp(GLenum, GLenum, GLenum)] - expected: FAIL - - [WebGLRenderingContext interface: operation stencilOpSeparate(GLenum, GLenum, GLenum, GLenum)] - expected: FAIL - - [WebGLRenderingContext interface: operation texParameterf(GLenum, GLenum, GLfloat)] - expected: FAIL - - [WebGLRenderingContext interface: operation texParameteri(GLenum, GLenum, GLint)] - expected: FAIL - - [WebGLRenderingContext interface: operation uniform1f(WebGLUniformLocation?, GLfloat)] - expected: FAIL - - [WebGLRenderingContext interface: operation uniform2f(WebGLUniformLocation?, GLfloat, GLfloat)] - expected: FAIL - - [WebGLRenderingContext interface: operation uniform3f(WebGLUniformLocation?, GLfloat, GLfloat, GLfloat)] - expected: FAIL - - [WebGLRenderingContext interface: operation uniform4f(WebGLUniformLocation?, GLfloat, GLfloat, GLfloat, GLfloat)] - expected: FAIL - - [WebGLRenderingContext interface: operation uniform1i(WebGLUniformLocation?, GLint)] - expected: FAIL - - [WebGLRenderingContext interface: operation uniform2i(WebGLUniformLocation?, GLint, GLint)] - expected: FAIL - - [WebGLRenderingContext interface: operation uniform3i(WebGLUniformLocation?, GLint, GLint, GLint)] - expected: FAIL - - [WebGLRenderingContext interface: operation uniform4i(WebGLUniformLocation?, GLint, GLint, GLint, GLint)] - expected: FAIL - - [WebGLRenderingContext interface: operation useProgram(WebGLProgram?)] - expected: FAIL - - [WebGLRenderingContext interface: operation validateProgram(WebGLProgram)] - expected: FAIL - - [WebGLRenderingContext interface: operation vertexAttrib1f(GLuint, GLfloat)] - expected: FAIL - - [WebGLRenderingContext interface: operation vertexAttrib2f(GLuint, GLfloat, GLfloat)] - expected: FAIL - - [WebGLRenderingContext interface: operation vertexAttrib3f(GLuint, GLfloat, GLfloat, GLfloat)] - expected: FAIL - - [WebGLRenderingContext interface: operation vertexAttrib4f(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)] - expected: FAIL - - [WebGLRenderingContext interface: operation vertexAttrib1fv(GLuint, Float32List)] - expected: FAIL - - [WebGLRenderingContext interface: operation vertexAttrib2fv(GLuint, Float32List)] - expected: FAIL - - [WebGLRenderingContext interface: operation vertexAttrib3fv(GLuint, Float32List)] - expected: FAIL - - [WebGLRenderingContext interface: operation vertexAttrib4fv(GLuint, Float32List)] - expected: FAIL - - [WebGLRenderingContext interface: operation vertexAttribPointer(GLuint, GLint, GLenum, GLboolean, GLsizei, GLintptr)] - expected: FAIL - - [WebGLRenderingContext interface: operation viewport(GLint, GLint, GLsizei, GLsizei)] - expected: FAIL - - [WebGLRenderingContext interface: operation bufferData(GLenum, GLsizeiptr, GLenum)] - expected: FAIL - [WebGLContextEvent interface: existence and properties of interface object] expected: FAIL @@ -10194,6 +7833,3 @@ [WebGL2RenderingContext interface: operation drawingBufferStorage(GLenum, unsigned long, unsigned long)] expected: FAIL - - [WebGLObject interface: attribute label] - expected: FAIL diff --git a/tests/wpt/mozilla/meta/MANIFEST.json b/tests/wpt/mozilla/meta/MANIFEST.json index 7910cd2ddb2..0334f0a9fe7 100644 --- a/tests/wpt/mozilla/meta/MANIFEST.json +++ b/tests/wpt/mozilla/meta/MANIFEST.json @@ -13502,7 +13502,7 @@ ] ], "interfaces.worker.js": [ - "2782a452ac10b97c4cd4418fb7ba516325a76fab", + "c8e8ae9921eb01f71a63ebbce42ff589d0a12bf8", [ "mozilla/interfaces.worker.html", {} diff --git a/tests/wpt/mozilla/tests/mozilla/interfaces.worker.js b/tests/wpt/mozilla/tests/mozilla/interfaces.worker.js index 2782a452ac1..c8e8ae9921e 100644 --- a/tests/wpt/mozilla/tests/mozilla/interfaces.worker.js +++ b/tests/wpt/mozilla/tests/mozilla/interfaces.worker.js @@ -60,6 +60,17 @@ test_interfaces([ "TextEncoder", "URL", "URLSearchParams", + "WebGLActiveInfo", + "WebGLBuffer", + "WebGLFramebuffer", + "WebGLObject", + "WebGLProgram", + "WebGLRenderbuffer", + "WebGLRenderingContext", + "WebGLShader", + "WebGLShaderPrecisionFormat", + "WebGLTexture", + "WebGLUniformLocation", "WebSocket", "WeakRef", "Worker", diff --git a/tests/wpt/webgl/meta-legacy-layout/conformance/offscreencanvas/context-creation-worker.html.ini b/tests/wpt/webgl/meta-legacy-layout/conformance/offscreencanvas/context-creation-worker.html.ini index 3334e05f842..ee357efcfda 100644 --- a/tests/wpt/webgl/meta-legacy-layout/conformance/offscreencanvas/context-creation-worker.html.ini +++ b/tests/wpt/webgl/meta-legacy-layout/conformance/offscreencanvas/context-creation-worker.html.ini @@ -1,2 +1,3 @@ [context-creation-worker.html] - expected: ERROR + [WebGL test #0: Some tests failed] + expected: FAIL diff --git a/tests/wpt/webgl/meta/conformance/offscreencanvas/context-creation-worker.html.ini b/tests/wpt/webgl/meta/conformance/offscreencanvas/context-creation-worker.html.ini index 3334e05f842..ee357efcfda 100644 --- a/tests/wpt/webgl/meta/conformance/offscreencanvas/context-creation-worker.html.ini +++ b/tests/wpt/webgl/meta/conformance/offscreencanvas/context-creation-worker.html.ini @@ -1,2 +1,3 @@ [context-creation-worker.html] - expected: ERROR + [WebGL test #0: Some tests failed] + expected: FAIL |