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authorAlan Jeffrey <ajeffrey@mozilla.com>2018-11-14 10:53:07 -0600
committerAlan Jeffrey <ajeffrey@mozilla.com>2018-11-15 16:17:14 -0600
commitdeb599f5eea68d2b14f39498606f329d1bec5a2c (patch)
tree0726f40a1cb0ac7565f2d294635b5d9c716935dd /support/magicleap/Servo2D/code/src
parentb8281b437417cacfc403d87aff859705fe998124 (diff)
downloadservo-deb599f5eea68d2b14f39498606f329d1bec5a2c.tar.gz
servo-deb599f5eea68d2b14f39498606f329d1bec5a2c.zip
Use a laser pointer rather than the trackpad to control web content.
Diffstat (limited to 'support/magicleap/Servo2D/code/src')
-rw-r--r--support/magicleap/Servo2D/code/src/Servo2D.cpp106
1 files changed, 81 insertions, 25 deletions
diff --git a/support/magicleap/Servo2D/code/src/Servo2D.cpp b/support/magicleap/Servo2D/code/src/Servo2D.cpp
index 1b7fb3463db..2eb2b310824 100644
--- a/support/magicleap/Servo2D/code/src/Servo2D.cpp
+++ b/support/magicleap/Servo2D/code/src/Servo2D.cpp
@@ -22,9 +22,12 @@ const int VIEWPORT_H = 500;
const float HIDPI = 1.0;
// The prism dimensions (in m).
-const float PRISM_W = 0.5;
-const float PRISM_H = 0.5;
-const float PRISM_D = 0.5;
+const float PRISM_W = 2.0;
+const float PRISM_H = 2.0;
+const float PRISM_D = 2.0;
+
+// The length of the laser pointer (in m).
+const float LASER_LENGTH = 10.0;
// A function which calls the ML logger, suitable for passing into Servo
typedef void (*MLLogger)(MLLogLevel lvl, char* msg);
@@ -103,6 +106,14 @@ int Servo2D::init() {
}
content_node_->setTriggerable(true);
+ content_panel_ = lumin::ui::UiPanel::CastFrom(prism_->findNode(Servo2D_exportedNodes::contentPanel, root_node));
+ if (!content_panel_) {
+ ML_LOG(Error, "Servo2D Failed to get content panel");
+ abort();
+ return 1;
+ }
+ lumin::ui::UiPanel::RequestFocus(content_panel_);
+
lumin::ResourceIDType plane_id = prism_->createPlanarEGLResourceId();
if (!plane_id) {
ML_LOG(Error, "Servo2D Failed to create EGL resource");
@@ -161,6 +172,15 @@ int Servo2D::init() {
return 1;
}
url_bar_->onFocusLostSub(std::bind(&Servo2D::urlBarEventListener, this));
+
+ // Add the laser pointer
+ laser_ = lumin::LineNode::CastFrom(prism_->findNode(Servo2D_exportedNodes::laser, root_node));
+ if (!laser_) {
+ ML_LOG(Error, "Servo2D Failed to get laser");
+ abort();
+ return 1;
+ }
+
return 0;
}
@@ -209,28 +229,28 @@ void Servo2D::instanceInitialScenes() {
}
bool Servo2D::updateLoop(float fDelta) {
- // Hook into servo
+ glm::vec2 pos = redrawLaser();
+ move_servo(servo_, pos.x, pos.y);
heartbeat_servo(servo_);
-
- // Return true for your app to continue running, false to terminate the app.
return true;
}
bool Servo2D::eventListener(lumin::ServerEvent* event) {
// Dispatch based on event type
- switch (event->getServerEventType()) {
- case lumin::ServerEventType::kControlTouchPadInputEvent:
- return touchpadEventListener(static_cast<lumin::ControlTouchPadInputEventData*>(event));
+ lumin::ServerEventType typ = event->getServerEventType();
+ switch (typ) {
case lumin::ServerEventType::kGestureInputEvent:
return gestureEventListener(static_cast<lumin::GestureInputEventData*>(event));
+ case lumin::ServerEventType::kControlPose6DofInputEvent:
+ return pose6DofEventListener(static_cast<lumin::ControlPose6DofInputEventData*>(event));
default:
return false;
}
}
-glm::vec2 Servo2D::viewportCursorPosition() {
+glm::vec2 Servo2D::viewportPosition(glm::vec3 prism_pos) {
// Get the cursor position relative to the origin of the content node (in m)
- glm::vec3 pos = lumin::ui::Cursor::GetPosition(prism_) - content_node_->getPrismPosition();
+ glm::vec3 pos = prism_pos - content_node_->getPrismPosition();
// Get the size of the content node (in m)
glm::vec2 sz = content_node_->getSize();
@@ -246,21 +266,56 @@ bool Servo2D::pointInsideViewport(glm::vec2 pt) {
return (0 <= pt.x && 0 <= pt.y && pt.x <= VIEWPORT_W && pt.y <= VIEWPORT_H);
}
-bool Servo2D::touchpadEventListener(lumin::ControlTouchPadInputEventData* event) {
- // Only respond when the cursor is enabled
- if (!lumin::ui::Cursor::IsEnabled(prism_)) {
- return false;
- }
+bool Servo2D::pose6DofEventListener(lumin::ControlPose6DofInputEventData* event) {
+ // Get the controller position in world coordinates
+ event->get6DofPosition(controller_position_.x, controller_position_.y, controller_position_.z);
+ // Get the controller orientation
+ event->getQuaternion(controller_orientation_.w, controller_orientation_.x,
+ controller_orientation_.y, controller_orientation_.z);
+ // Bubble up to any other 6DOF handlers
+ return false;
+}
- // Only respond when the cursor is inside the viewport
- glm::vec2 pos = viewportCursorPosition();
- if (!pointInsideViewport(pos)) {
- return false;
+glm::vec2 Servo2D::redrawLaser() {
+ // Return (-1, -1) if the laser doesn't intersect z=0
+ glm::vec2 result = glm::vec2(-1.0, -1.0);
+
+ // Convert to prism coordinates
+ glm::vec3 position = glm::inverse(prism_->getTransform()) * glm::vec4(controller_position_, 1.0f);
+ glm::quat orientation = glm::inverse(prism_->getRotation()) * controller_orientation_;
+
+ // 1m in the direction of the controller
+ glm::vec3 direction = orientation * glm::vec3(0.0f, 0.0f, -1.0f);
+ // The endpoint of the laser, in prism coordinates
+ glm::vec3 endpoint = position + direction * LASER_LENGTH;
+
+ // The laser color
+ glm::vec4 color = glm::vec4(0.0, 0.0, 0.0, 0.0);
+
+ // Check to see if the cursor is over the content
+ glm::vec2 cursor = viewportPosition(lumin::ui::Cursor::GetPosition(prism_));
+
+ // Is the laser active and does the laser intersect z=0?
+ if (pointInsideViewport(cursor) && ((position.z < 0) ^ (endpoint.z < 0))) {
+ // How far along the laser did it intersect?
+ float ratio = 1.0 / (1.0 - (endpoint.z / position.z));
+ // The intersection point
+ glm::vec3 intersection = ((1 - ratio) * position) + (ratio * endpoint);
+ // Is the intersection inside the viewport?
+ result = viewportPosition(intersection);
+ if (pointInsideViewport(result)) {
+ color = glm::vec4(0.0, 1.0, 0.0, 1.0);
+ endpoint = intersection;
+ } else {
+ color = glm::vec4(1.0, 0.0, 0.0, 1.0);
+ }
}
- // Inform Servo of the move
- move_servo(servo_, pos.x, pos.y);
- return true;
+ laser_->clearPoints();
+ laser_->addPoints(position);
+ laser_->addPoints(endpoint);
+ laser_->setColor(color);
+ return result;
}
bool Servo2D::gestureEventListener(lumin::GestureInputEventData* event) {
@@ -276,12 +331,13 @@ bool Servo2D::gestureEventListener(lumin::GestureInputEventData* event) {
}
// Only respond when the cursor is inside the viewport
- glm::vec2 pos = viewportCursorPosition();
- if (!pointInsideViewport(pos)) {
+ glm::vec2 cursor = viewportPosition(lumin::ui::Cursor::GetPosition(prism_));
+ if (!pointInsideViewport(cursor)) {
return false;
}
// Inform Servo of the trigger
+ glm::vec2 pos = redrawLaser();
trigger_servo(servo_, pos.x, pos.y, typ == lumin::input::GestureType::TriggerDown);
return true;
}