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author | Alan Jeffrey <ajeffrey@mozilla.com> | 2018-11-14 10:53:07 -0600 |
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committer | Alan Jeffrey <ajeffrey@mozilla.com> | 2018-11-15 16:17:14 -0600 |
commit | deb599f5eea68d2b14f39498606f329d1bec5a2c (patch) | |
tree | 0726f40a1cb0ac7565f2d294635b5d9c716935dd /support/magicleap/Servo2D/code/src | |
parent | b8281b437417cacfc403d87aff859705fe998124 (diff) | |
download | servo-deb599f5eea68d2b14f39498606f329d1bec5a2c.tar.gz servo-deb599f5eea68d2b14f39498606f329d1bec5a2c.zip |
Use a laser pointer rather than the trackpad to control web content.
Diffstat (limited to 'support/magicleap/Servo2D/code/src')
-rw-r--r-- | support/magicleap/Servo2D/code/src/Servo2D.cpp | 106 |
1 files changed, 81 insertions, 25 deletions
diff --git a/support/magicleap/Servo2D/code/src/Servo2D.cpp b/support/magicleap/Servo2D/code/src/Servo2D.cpp index 1b7fb3463db..2eb2b310824 100644 --- a/support/magicleap/Servo2D/code/src/Servo2D.cpp +++ b/support/magicleap/Servo2D/code/src/Servo2D.cpp @@ -22,9 +22,12 @@ const int VIEWPORT_H = 500; const float HIDPI = 1.0; // The prism dimensions (in m). -const float PRISM_W = 0.5; -const float PRISM_H = 0.5; -const float PRISM_D = 0.5; +const float PRISM_W = 2.0; +const float PRISM_H = 2.0; +const float PRISM_D = 2.0; + +// The length of the laser pointer (in m). +const float LASER_LENGTH = 10.0; // A function which calls the ML logger, suitable for passing into Servo typedef void (*MLLogger)(MLLogLevel lvl, char* msg); @@ -103,6 +106,14 @@ int Servo2D::init() { } content_node_->setTriggerable(true); + content_panel_ = lumin::ui::UiPanel::CastFrom(prism_->findNode(Servo2D_exportedNodes::contentPanel, root_node)); + if (!content_panel_) { + ML_LOG(Error, "Servo2D Failed to get content panel"); + abort(); + return 1; + } + lumin::ui::UiPanel::RequestFocus(content_panel_); + lumin::ResourceIDType plane_id = prism_->createPlanarEGLResourceId(); if (!plane_id) { ML_LOG(Error, "Servo2D Failed to create EGL resource"); @@ -161,6 +172,15 @@ int Servo2D::init() { return 1; } url_bar_->onFocusLostSub(std::bind(&Servo2D::urlBarEventListener, this)); + + // Add the laser pointer + laser_ = lumin::LineNode::CastFrom(prism_->findNode(Servo2D_exportedNodes::laser, root_node)); + if (!laser_) { + ML_LOG(Error, "Servo2D Failed to get laser"); + abort(); + return 1; + } + return 0; } @@ -209,28 +229,28 @@ void Servo2D::instanceInitialScenes() { } bool Servo2D::updateLoop(float fDelta) { - // Hook into servo + glm::vec2 pos = redrawLaser(); + move_servo(servo_, pos.x, pos.y); heartbeat_servo(servo_); - - // Return true for your app to continue running, false to terminate the app. return true; } bool Servo2D::eventListener(lumin::ServerEvent* event) { // Dispatch based on event type - switch (event->getServerEventType()) { - case lumin::ServerEventType::kControlTouchPadInputEvent: - return touchpadEventListener(static_cast<lumin::ControlTouchPadInputEventData*>(event)); + lumin::ServerEventType typ = event->getServerEventType(); + switch (typ) { case lumin::ServerEventType::kGestureInputEvent: return gestureEventListener(static_cast<lumin::GestureInputEventData*>(event)); + case lumin::ServerEventType::kControlPose6DofInputEvent: + return pose6DofEventListener(static_cast<lumin::ControlPose6DofInputEventData*>(event)); default: return false; } } -glm::vec2 Servo2D::viewportCursorPosition() { +glm::vec2 Servo2D::viewportPosition(glm::vec3 prism_pos) { // Get the cursor position relative to the origin of the content node (in m) - glm::vec3 pos = lumin::ui::Cursor::GetPosition(prism_) - content_node_->getPrismPosition(); + glm::vec3 pos = prism_pos - content_node_->getPrismPosition(); // Get the size of the content node (in m) glm::vec2 sz = content_node_->getSize(); @@ -246,21 +266,56 @@ bool Servo2D::pointInsideViewport(glm::vec2 pt) { return (0 <= pt.x && 0 <= pt.y && pt.x <= VIEWPORT_W && pt.y <= VIEWPORT_H); } -bool Servo2D::touchpadEventListener(lumin::ControlTouchPadInputEventData* event) { - // Only respond when the cursor is enabled - if (!lumin::ui::Cursor::IsEnabled(prism_)) { - return false; - } +bool Servo2D::pose6DofEventListener(lumin::ControlPose6DofInputEventData* event) { + // Get the controller position in world coordinates + event->get6DofPosition(controller_position_.x, controller_position_.y, controller_position_.z); + // Get the controller orientation + event->getQuaternion(controller_orientation_.w, controller_orientation_.x, + controller_orientation_.y, controller_orientation_.z); + // Bubble up to any other 6DOF handlers + return false; +} - // Only respond when the cursor is inside the viewport - glm::vec2 pos = viewportCursorPosition(); - if (!pointInsideViewport(pos)) { - return false; +glm::vec2 Servo2D::redrawLaser() { + // Return (-1, -1) if the laser doesn't intersect z=0 + glm::vec2 result = glm::vec2(-1.0, -1.0); + + // Convert to prism coordinates + glm::vec3 position = glm::inverse(prism_->getTransform()) * glm::vec4(controller_position_, 1.0f); + glm::quat orientation = glm::inverse(prism_->getRotation()) * controller_orientation_; + + // 1m in the direction of the controller + glm::vec3 direction = orientation * glm::vec3(0.0f, 0.0f, -1.0f); + // The endpoint of the laser, in prism coordinates + glm::vec3 endpoint = position + direction * LASER_LENGTH; + + // The laser color + glm::vec4 color = glm::vec4(0.0, 0.0, 0.0, 0.0); + + // Check to see if the cursor is over the content + glm::vec2 cursor = viewportPosition(lumin::ui::Cursor::GetPosition(prism_)); + + // Is the laser active and does the laser intersect z=0? + if (pointInsideViewport(cursor) && ((position.z < 0) ^ (endpoint.z < 0))) { + // How far along the laser did it intersect? + float ratio = 1.0 / (1.0 - (endpoint.z / position.z)); + // The intersection point + glm::vec3 intersection = ((1 - ratio) * position) + (ratio * endpoint); + // Is the intersection inside the viewport? + result = viewportPosition(intersection); + if (pointInsideViewport(result)) { + color = glm::vec4(0.0, 1.0, 0.0, 1.0); + endpoint = intersection; + } else { + color = glm::vec4(1.0, 0.0, 0.0, 1.0); + } } - // Inform Servo of the move - move_servo(servo_, pos.x, pos.y); - return true; + laser_->clearPoints(); + laser_->addPoints(position); + laser_->addPoints(endpoint); + laser_->setColor(color); + return result; } bool Servo2D::gestureEventListener(lumin::GestureInputEventData* event) { @@ -276,12 +331,13 @@ bool Servo2D::gestureEventListener(lumin::GestureInputEventData* event) { } // Only respond when the cursor is inside the viewport - glm::vec2 pos = viewportCursorPosition(); - if (!pointInsideViewport(pos)) { + glm::vec2 cursor = viewportPosition(lumin::ui::Cursor::GetPosition(prism_)); + if (!pointInsideViewport(cursor)) { return false; } // Inform Servo of the trigger + glm::vec2 pos = redrawLaser(); trigger_servo(servo_, pos.x, pos.y, typ == lumin::input::GestureType::TriggerDown); return true; } |