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author | Matt Murphy <matthew.john.murphy@gmail.com> | 2014-04-20 12:11:19 -0500 |
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committer | Ms2ger <ms2ger@gmail.com> | 2014-05-04 23:16:16 +0200 |
commit | d734a8937d2f534f7a22b7adf828b3385dc63f29 (patch) | |
tree | dad6a9d2ea5e7a631fa5dc411edaabd6f747b9f6 /src | |
parent | f2707bc4057c354d8c0099be77f266aac1b1142e (diff) | |
download | servo-d734a8937d2f534f7a22b7adf828b3385dc63f29.tar.gz servo-d734a8937d2f534f7a22b7adf828b3385dc63f29.zip |
~[] to Vec in main/compositing and associated files
Diffstat (limited to 'src')
-rw-r--r-- | src/components/gfx/font.rs | 2 | ||||
-rw-r--r-- | src/components/gfx/render_task.rs | 11 | ||||
-rw-r--r-- | src/components/main/compositing/compositor_layer.rs | 4 | ||||
-rw-r--r-- | src/components/main/compositing/quadtree.rs | 51 | ||||
-rw-r--r-- | src/components/msg/compositor_msg.rs | 2 | ||||
-rw-r--r-- | src/components/style/selectors.rs | 44 |
6 files changed, 57 insertions, 57 deletions
diff --git a/src/components/gfx/font.rs b/src/components/gfx/font.rs index 7405f416d9b..fbb1ba2a7b2 100644 --- a/src/components/gfx/font.rs +++ b/src/components/gfx/font.rs @@ -361,7 +361,7 @@ impl Font { }; let mut origin = baseline_origin.clone(); - let mut azglyphs = ~[]; + let mut azglyphs = Vec::new(); azglyphs.reserve(range.length()); for (glyphs, _offset, slice_range) in run.iter_slices_for_range(range) { diff --git a/src/components/gfx/render_task.rs b/src/components/gfx/render_task.rs index 824be82f7bd..ca680dec97c 100644 --- a/src/components/gfx/render_task.rs +++ b/src/components/gfx/render_task.rs @@ -49,8 +49,8 @@ pub struct RenderLayer { pub enum Msg { RenderMsg(SmallVec1<RenderLayer>), - ReRenderMsg(~[BufferRequest], f32, LayerId, Epoch), - UnusedBufferMsg(~[~LayerBuffer]), + ReRenderMsg(Vec<BufferRequest>, f32, LayerId, Epoch), + UnusedBufferMsg(Vec<~LayerBuffer>), PaintPermissionGranted, PaintPermissionRevoked, ExitMsg(Option<Sender<()>>), @@ -256,8 +256,7 @@ impl<C: RenderListener + Send> RenderTask<C> { } } UnusedBufferMsg(unused_buffers) => { - // move_rev_iter is more efficient - for buffer in unused_buffers.move_rev_iter() { + for buffer in unused_buffers.move_iter() { self.buffer_map.insert(native_graphics_context!(self), buffer); } } @@ -291,10 +290,10 @@ impl<C: RenderListener + Send> RenderTask<C> { /// /// FIXME(pcwalton): We will probably want to eventually send all layers belonging to a page in /// one transaction, to avoid the user seeing inconsistent states. - fn render(&mut self, tiles: ~[BufferRequest], scale: f32, layer_id: LayerId) { + fn render(&mut self, tiles: Vec<BufferRequest>, scale: f32, layer_id: LayerId) { time::profile(time::RenderingCategory, self.profiler_chan.clone(), || { // FIXME: Try not to create a new array here. - let mut new_buffers = ~[]; + let mut new_buffers = Vec::new(); // Find the appropriate render layer. let render_layer = match self.render_layers.iter().find(|layer| layer.id == layer_id) { diff --git a/src/components/main/compositing/compositor_layer.rs b/src/components/main/compositing/compositor_layer.rs index 2294bdbf10d..b554e04ee75 100644 --- a/src/components/main/compositing/compositor_layer.rs +++ b/src/components/main/compositing/compositor_layer.rs @@ -841,8 +841,8 @@ impl CompositorLayer { Tree(ref mut quadtree) => quadtree, }; - let mut unused_tiles = ~[]; - for buffer in new_buffers.buffers.move_rev_iter() { + let mut unused_tiles = Vec::new(); + for buffer in new_buffers.buffers.move_iter() { unused_tiles.push_all_move(quadtree.add_tile_pixel(buffer.screen_pos.origin.x, buffer.screen_pos.origin.y, buffer.resolution, diff --git a/src/components/main/compositing/quadtree.rs b/src/components/main/compositing/quadtree.rs index 5c3ffa34a92..e7d677e474a 100644 --- a/src/components/main/compositing/quadtree.rs +++ b/src/components/main/compositing/quadtree.rs @@ -109,7 +109,7 @@ impl<T: Tile> Quadtree<T> { /// Add a tile associated with a given pixel position and scale. /// If the tile pushes the total memory over its maximum, tiles will be removed /// until total memory is below the maximum again. These tiles are returned. - pub fn add_tile_pixel(&mut self, x: uint, y: uint, scale: f32, tile: T) -> ~[T] { + pub fn add_tile_pixel(&mut self, x: uint, y: uint, scale: f32, tile: T) -> Vec<T> { let (_, tiles) = self.root.add_tile(x as f32 / scale, y as f32 / scale, tile, self.max_tile_size as f32 / scale); let mut tiles = tiles; @@ -129,7 +129,7 @@ impl<T: Tile> Quadtree<T> { } /// Get all the tiles in the tree. - pub fn get_all_tiles<'r>(&'r self) -> ~[&'r T] { + pub fn get_all_tiles<'r>(&'r self) -> Vec<&'r T> { self.root.get_all_tiles() } @@ -139,7 +139,7 @@ impl<T: Tile> Quadtree<T> { /// user zooms out and cached tiles need to be displayed on top of higher resolution tiles. /// When this happens, higher resolution tiles will be removed from the quadtree. #[cfg(test)] - pub fn get_tile_rects_pixel(&mut self, window: Rect<int>, scale: f32) -> (~[BufferRequest], ~[T]) { + pub fn get_tile_rects_pixel(&mut self, window: Rect<int>, scale: f32) -> (Vec<BufferRequest>, Vec<T>) { let (ret, unused, _) = self.root.get_tile_rects( Rect(Point2D(window.origin.x as f32 / scale, window.origin.y as f32 / scale), Size2D(window.size.width as f32 / scale, window.size.height as f32 / scale)), @@ -149,7 +149,7 @@ impl<T: Tile> Quadtree<T> { } /// Same function as above, using page coordinates for the window. - pub fn get_tile_rects_page(&mut self, window: Rect<f32>, scale: f32) -> (~[BufferRequest], ~[T]) { + pub fn get_tile_rects_page(&mut self, window: Rect<f32>, scale: f32) -> (Vec<BufferRequest>, Vec<T>) { let (ret, unused, _) = self.root.get_tile_rects( window, Size2D(self.clip_size.width as f32, self.clip_size.height as f32), @@ -158,7 +158,7 @@ impl<T: Tile> Quadtree<T> { } /// Creates a new quadtree at the specified size. This should be called when the window changes size. - pub fn resize(&mut self, width: uint, height: uint) -> ~[T] { + pub fn resize(&mut self, width: uint, height: uint) -> Vec<T> { // Spaces must be squares and powers of 2, so expand the space until it is let longer = cmp::max(width, height); let num_tiles = div_ceil(longer, self.max_tile_size); @@ -234,7 +234,7 @@ impl<T: Tile> Quadtree<T> { /// Remove and return all tiles in the tree. Use this before deleting the quadtree to prevent /// a GC pause. - pub fn collect_tiles(&mut self) -> ~[T] { + pub fn collect_tiles(&mut self) -> Vec<T> { self.root.collect_tiles() } } @@ -268,17 +268,17 @@ impl<T: Tile> QuadtreeNode<T> { } /// Get all tiles in the tree, parents first. - fn get_all_tiles<'r>(&'r self) -> ~[&'r T] { - let mut ret = ~[]; + fn get_all_tiles<'r>(&'r self) -> Vec<&'r T> { + let mut ret = Vec::new(); match self.tile { - Some(ref tile) => ret = ret + ~[tile], + Some(ref tile) => ret.push(tile), None => {} } for quad in self.quadrants.iter() { match *quad { - Some(ref child) => ret = ret + child.get_all_tiles(), + Some(ref child) => ret.push_all_move(child.get_all_tiles()), None => {} } } @@ -290,7 +290,7 @@ impl<T: Tile> QuadtreeNode<T> { /// the node will be split and the method will recurse until the tile size is within limits. /// Returns an the difference in tile memory between the new quadtree node and the old quadtree node, /// along with any deleted tiles. - fn add_tile(&mut self, x: f32, y: f32, tile: T, tile_size: f32) -> (int, ~[T]) { + fn add_tile(&mut self, x: f32, y: f32, tile: T, tile_size: f32) -> (int, Vec<T>) { debug!("Quadtree: Adding: ({}, {}) size:{}px", self.origin.x, self.origin.y, self.size); if x >= self.origin.x + self.size || x < self.origin.x @@ -302,8 +302,8 @@ impl<T: Tile> QuadtreeNode<T> { let old_size = self.tile_mem; self.tile_mem = tile.get_mem(); let mut unused_tiles = match replace(&mut self.tile, Some(tile)) { - Some(old_tile) => ~[old_tile], - None => ~[], + Some(old_tile) => vec!(old_tile), + None => Vec::new(), }; for child in self.quadrants.mut_iter() { match *child { @@ -466,7 +466,7 @@ impl<T: Tile> QuadtreeNode<T> { scale: f32, tile_size: f32, override: bool) - -> (~[BufferRequest], ~[T], int) { + -> (Vec<BufferRequest>, Vec<T>, int) { let w_x = window.origin.x; let w_y = window.origin.y; let w_width = window.size.width; @@ -479,7 +479,7 @@ impl<T: Tile> QuadtreeNode<T> { if w_x + w_width < s_x || w_x > s_x + s_size || w_y + w_height < s_y || w_y > s_y + s_size || w_x >= clip.width || w_y >= clip.height { - return (~[], ~[], 0); + return (Vec::new(), Vec::new(), 0); } // clip window to visible region @@ -488,7 +488,7 @@ impl<T: Tile> QuadtreeNode<T> { if s_size <= tile_size { // We are the child return match self.tile { - _ if self.status == Rendering || self.status == Hidden => (~[], ~[], 0), + _ if self.status == Rendering || self.status == Hidden => (Vec::new(), Vec::new(), 0), Some(ref tile) if tile.is_valid(scale) && !override && self.status != Invalid => { let redisplay = match self.quadrants { @@ -496,7 +496,7 @@ impl<T: Tile> QuadtreeNode<T> { _ => true, }; let mut delta = 0; - let mut unused_tiles = ~[]; + let mut unused_tiles = Vec::new(); if redisplay { let old_mem = self.tile_mem; for child in self.quadrants.mut_iter() { @@ -512,9 +512,9 @@ impl<T: Tile> QuadtreeNode<T> { delta = self.tile_mem as int - old_mem as int; } - (~[], unused_tiles, delta) + (Vec::new(), unused_tiles, delta) } - _ => (~[self.get_tile_rect(s_x, s_y, clip.width, clip.height, scale, tile_size)], ~[], 0), + _ => (vec!(self.get_tile_rect(s_x, s_y, clip.width, clip.height, scale, tile_size)), Vec::new(), 0), } } @@ -548,8 +548,8 @@ impl<T: Tile> QuadtreeNode<T> { let quads_to_check = slice::build(Some(4), builder); - let mut request = ~[]; - let mut unused = ~[]; + let mut request = Vec::new(); + let mut unused = Vec::new(); let mut delta = 0; for quad in quads_to_check.iter() { @@ -596,7 +596,8 @@ impl<T: Tile> QuadtreeNode<T> { }; delta = delta + c_delta; - request = request + c_request; + // This was a ~[] = ~[] + ~[] which copies. I think this is the equivalent operation. + request.push_all(c_request.as_slice()); unused.push_all_move(c_unused); } self.tile_mem = (self.tile_mem as int + delta) as uint; @@ -604,10 +605,10 @@ impl<T: Tile> QuadtreeNode<T> { } /// Remove all tiles from the tree. Use this to collect all tiles before deleting a branch. - fn collect_tiles(&mut self) -> ~[T] { + fn collect_tiles(&mut self) -> Vec<T> { let mut ret = match replace(&mut self.tile, None) { - Some(tile) => ~[tile], - None => ~[], + Some(tile) => vec!(tile), + None => Vec::new(), }; for child in self.quadrants.mut_iter() { match *child { diff --git a/src/components/msg/compositor_msg.rs b/src/components/msg/compositor_msg.rs index f6058c16e6a..1b71e203596 100644 --- a/src/components/msg/compositor_msg.rs +++ b/src/components/msg/compositor_msg.rs @@ -35,7 +35,7 @@ pub struct LayerBuffer { /// A set of layer buffers. This is an atomic unit used to switch between the front and back /// buffers. pub struct LayerBufferSet { - pub buffers: ~[~LayerBuffer] + pub buffers: Vec<~LayerBuffer> } impl LayerBufferSet { diff --git a/src/components/style/selectors.rs b/src/components/style/selectors.rs index c41cdd26a6f..12e6c68d32e 100644 --- a/src/components/style/selectors.rs +++ b/src/components/style/selectors.rs @@ -584,11 +584,11 @@ mod tests { use namespaces::NamespaceMap; use super::*; - fn parse(input: &str) -> Option<~[Selector]> { + fn parse(input: &str) -> Option<Vec<Selector>> { parse_ns(input, &NamespaceMap::new()) } - fn parse_ns(input: &str, namespaces: &NamespaceMap) -> Option<~[Selector]> { + fn parse_ns(input: &str, namespaces: &NamespaceMap) -> Option<Vec<Selector>> { parse_selector_list( cssparser::tokenize(input).map(|(v, _)| v).collect(), namespaces) @@ -601,31 +601,31 @@ mod tests { #[test] fn test_parsing() { assert!(parse("") == None) - assert!(parse("e") == Some(~[Selector{ + assert!(parse("e") == Some(vec!(Selector{ compound_selectors: Arc::new(CompoundSelector { simple_selectors: ~[LocalNameSelector("e".to_owned())], next: None, }), pseudo_element: None, specificity: specificity(0, 0, 1), - }])) - assert!(parse(".foo") == Some(~[Selector{ + }))) + assert!(parse(".foo") == Some(vec!(Selector{ compound_selectors: Arc::new(CompoundSelector { simple_selectors: ~[ClassSelector("foo".to_owned())], next: None, }), pseudo_element: None, specificity: specificity(0, 1, 0), - }])) - assert!(parse("#bar") == Some(~[Selector{ + }))) + assert!(parse("#bar") == Some(vec!(Selector{ compound_selectors: Arc::new(CompoundSelector { simple_selectors: ~[IDSelector("bar".to_owned())], next: None, }), pseudo_element: None, specificity: specificity(1, 0, 0), - }])) - assert!(parse("e.foo#bar") == Some(~[Selector{ + }))) + assert!(parse("e.foo#bar") == Some(vec!(Selector{ compound_selectors: Arc::new(CompoundSelector { simple_selectors: ~[LocalNameSelector("e".to_owned()), ClassSelector("foo".to_owned()), @@ -634,8 +634,8 @@ mod tests { }), pseudo_element: None, specificity: specificity(1, 1, 1), - }])) - assert!(parse("e.foo #bar") == Some(~[Selector{ + }))) + assert!(parse("e.foo #bar") == Some(vec!(Selector{ compound_selectors: Arc::new(CompoundSelector { simple_selectors: ~[IDSelector("bar".to_owned())], next: Some((~CompoundSelector { @@ -646,11 +646,11 @@ mod tests { }), pseudo_element: None, specificity: specificity(1, 1, 1), - }])) + }))) // Default namespace does not apply to attribute selectors // https://github.com/mozilla/servo/pull/1652 let mut namespaces = NamespaceMap::new(); - assert!(parse_ns("[Foo]", &namespaces) == Some(~[Selector{ + assert!(parse_ns("[Foo]", &namespaces) == Some(vec!(Selector{ compound_selectors: Arc::new(CompoundSelector { simple_selectors: ~[AttrExists(AttrSelector { name: "Foo".to_owned(), @@ -661,11 +661,11 @@ mod tests { }), pseudo_element: None, specificity: specificity(0, 1, 0), - }])) + }))) // Default namespace does not apply to attribute selectors // https://github.com/mozilla/servo/pull/1652 namespaces.default = Some(namespace::MathML); - assert!(parse_ns("[Foo]", &namespaces) == Some(~[Selector{ + assert!(parse_ns("[Foo]", &namespaces) == Some(vec!(Selector{ compound_selectors: Arc::new(CompoundSelector { simple_selectors: ~[AttrExists(AttrSelector { name: "Foo".to_owned(), @@ -676,9 +676,9 @@ mod tests { }), pseudo_element: None, specificity: specificity(0, 1, 0), - }])) + }))) // Default namespace does apply to type selectors - assert!(parse_ns("e", &namespaces) == Some(~[Selector{ + assert!(parse_ns("e", &namespaces) == Some(vec!(Selector{ compound_selectors: Arc::new(CompoundSelector { simple_selectors: ~[ NamespaceSelector(namespace::MathML), @@ -688,17 +688,17 @@ mod tests { }), pseudo_element: None, specificity: specificity(0, 0, 1), - }])) + }))) // https://github.com/mozilla/servo/issues/1723 - assert!(parse("::before") == Some(~[Selector{ + assert!(parse("::before") == Some(vec!(Selector{ compound_selectors: Arc::new(CompoundSelector { simple_selectors: ~[], next: None, }), pseudo_element: Some(Before), specificity: specificity(0, 0, 1), - }])) - assert!(parse("div :after") == Some(~[Selector{ + }))) + assert!(parse("div :after") == Some(vec!(Selector{ compound_selectors: Arc::new(CompoundSelector { simple_selectors: ~[], next: Some((~CompoundSelector { @@ -708,6 +708,6 @@ mod tests { }), pseudo_element: Some(After), specificity: specificity(0, 0, 2), - }])) + }))) } } |