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authorJosh Matthews <josh@joshmatthews.net>2014-06-28 08:12:34 -0400
committerJosh Matthews <josh@joshmatthews.net>2014-06-28 08:12:34 -0400
commit23968efbd187de0bf19e766fd3fea8eebe432172 (patch)
tree59886fd2bcfe79870dd0932d7b093630e41355a1 /src/components/main/layout/layout_task.rs
parent9f915e9e42217c09c7ed15b14b66fc8f84e38490 (diff)
downloadservo-23968efbd187de0bf19e766fd3fea8eebe432172.tar.gz
servo-23968efbd187de0bf19e766fd3fea8eebe432172.zip
Split layout code into a separate crate.
Diffstat (limited to 'src/components/main/layout/layout_task.rs')
-rw-r--r--src/components/main/layout/layout_task.rs916
1 files changed, 0 insertions, 916 deletions
diff --git a/src/components/main/layout/layout_task.rs b/src/components/main/layout/layout_task.rs
deleted file mode 100644
index cb86cf92020..00000000000
--- a/src/components/main/layout/layout_task.rs
+++ /dev/null
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-/* This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-
-//! The layout task. Performs layout on the DOM, builds display lists and sends them to be
-/// rendered.
-
-use css::matching::{ApplicableDeclarations, ApplicableDeclarationsCache, MatchMethods};
-use css::matching::{StyleSharingCandidateCache};
-use css::select::new_stylist;
-use css::node_style::StyledNode;
-use layout::construct::{FlowConstructionResult, NoConstructionResult};
-use layout::context::LayoutContext;
-use layout::flow::{Flow, ImmutableFlowUtils, MutableFlowUtils, MutableOwnedFlowUtils};
-use layout::flow::{PreorderFlowTraversal, PostorderFlowTraversal};
-use layout::flow;
-use layout::flow_ref::FlowRef;
-use layout::incremental::RestyleDamage;
-use layout::parallel::UnsafeFlow;
-use layout::parallel;
-use layout::util::{LayoutDataAccess, LayoutDataWrapper, OpaqueNodeMethods, ToGfxColor};
-use layout::wrapper::{LayoutNode, TLayoutNode, ThreadSafeLayoutNode};
-
-use collections::dlist::DList;
-use geom::point::Point2D;
-use geom::rect::Rect;
-use geom::size::Size2D;
-use gfx::display_list::{ClipDisplayItemClass, ContentStackingLevel, DisplayItem};
-use gfx::display_list::{DisplayItemIterator, DisplayList, OpaqueNode};
-use gfx::font_context::{FontContext, FontContextInfo};
-use gfx::render_task::{RenderMsg, RenderChan, RenderLayer};
-use gfx::{render_task, color};
-use script::dom::bindings::js::JS;
-use script::dom::event::ReflowEvent;
-use script::dom::node::{ElementNodeTypeId, LayoutDataRef, Node};
-use script::dom::element::{HTMLBodyElementTypeId, HTMLHtmlElementTypeId};
-use script::layout_interface::{AddStylesheetMsg, ContentBoxQuery};
-use script::layout_interface::{ContentBoxesQuery, ContentBoxesResponse, ExitNowMsg, LayoutQuery};
-use script::layout_interface::{HitTestQuery, ContentBoxResponse, HitTestResponse, MouseOverQuery, MouseOverResponse};
-use script::layout_interface::{ContentChangedDocumentDamage, LayoutChan, Msg, PrepareToExitMsg};
-use script::layout_interface::{QueryMsg, ReapLayoutDataMsg, Reflow, UntrustedNodeAddress};
-use script::layout_interface::{ReflowForDisplay, ReflowMsg};
-use script::script_task::{ReflowCompleteMsg, ScriptChan, SendEventMsg};
-use servo_msg::compositor_msg::Scrollable;
-use servo_msg::constellation_msg::{ConstellationChan, PipelineId, Failure, FailureMsg};
-use servo_net::image_cache_task::{ImageCacheTask, ImageResponseMsg};
-use servo_net::local_image_cache::{ImageResponder, LocalImageCache};
-use servo_util::geometry::Au;
-use servo_util::geometry;
-use servo_util::opts::Opts;
-use servo_util::smallvec::{SmallVec, SmallVec1};
-use servo_util::time::{TimeProfilerChan, profile};
-use servo_util::time;
-use servo_util::task::send_on_failure;
-use servo_util::workqueue::WorkQueue;
-use std::comm::{channel, Sender, Receiver};
-use std::mem;
-use std::ptr;
-use std::task::TaskBuilder;
-use style::{AuthorOrigin, Stylesheet, Stylist};
-use sync::{Arc, Mutex};
-use url::Url;
-
-/// Information needed by the layout task.
-pub struct LayoutTask {
- /// The ID of the pipeline that we belong to.
- pub id: PipelineId,
-
- /// The port on which we receive messages.
- pub port: Receiver<Msg>,
-
- //// The channel to send messages to ourself.
- pub chan: LayoutChan,
-
- /// The channel on which messages can be sent to the constellation.
- pub constellation_chan: ConstellationChan,
-
- /// The channel on which messages can be sent to the script task.
- pub script_chan: ScriptChan,
-
- /// The channel on which messages can be sent to the painting task.
- pub render_chan: RenderChan,
-
- /// The channel on which messages can be sent to the image cache.
- pub image_cache_task: ImageCacheTask,
-
- /// The local image cache.
- pub local_image_cache: Arc<Mutex<LocalImageCache>>,
-
- /// The size of the viewport.
- pub screen_size: Size2D<Au>,
-
- /// A cached display list.
- pub display_list: Option<Arc<DisplayList>>,
-
- pub stylist: Box<Stylist>,
-
- /// The workers that we use for parallel operation.
- pub parallel_traversal: Option<WorkQueue<*mut LayoutContext,UnsafeFlow>>,
-
- /// The channel on which messages can be sent to the time profiler.
- pub time_profiler_chan: TimeProfilerChan,
-
- /// The command-line options.
- pub opts: Opts,
-
- /// The dirty rect. Used during display list construction.
- pub dirty: Rect<Au>,
-}
-
-/// The damage computation traversal.
-#[deriving(Clone)]
-struct ComputeDamageTraversal;
-
-impl PostorderFlowTraversal for ComputeDamageTraversal {
- #[inline]
- fn process(&mut self, flow: &mut Flow) -> bool {
- let mut damage = flow::base(flow).restyle_damage;
- for child in flow::child_iter(flow) {
- damage.insert(flow::base(child).restyle_damage.propagate_up())
- }
- flow::mut_base(flow).restyle_damage = damage;
- true
- }
-}
-
-/// Propagates restyle damage up and down the tree as appropriate.
-///
-/// FIXME(pcwalton): Merge this with flow tree building and/or other traversals.
-struct PropagateDamageTraversal {
- all_style_damage: bool,
-}
-
-impl PreorderFlowTraversal for PropagateDamageTraversal {
- #[inline]
- fn process(&mut self, flow: &mut Flow) -> bool {
- if self.all_style_damage {
- flow::mut_base(flow).restyle_damage.insert(RestyleDamage::all())
- }
- debug!("restyle damage = {:?}", flow::base(flow).restyle_damage);
-
- let prop = flow::base(flow).restyle_damage.propagate_down();
- if !prop.is_empty() {
- for kid_ctx in flow::child_iter(flow) {
- flow::mut_base(kid_ctx).restyle_damage.insert(prop)
- }
- }
- true
- }
-}
-
-/// The flow tree verification traversal. This is only on in debug builds.
-#[cfg(debug)]
-struct FlowTreeVerificationTraversal;
-
-#[cfg(debug)]
-impl PreorderFlowTraversal for FlowTreeVerificationTraversal {
- #[inline]
- fn process(&mut self, flow: &mut Flow) -> bool {
- let base = flow::base(flow);
- if !base.flags.is_leaf() && !base.flags.is_nonleaf() {
- println("flow tree verification failed: flow wasn't a leaf or a nonleaf!");
- flow.dump();
- fail!("flow tree verification failed")
- }
- true
- }
-}
-
-/// The bubble-widths traversal, the first part of layout computation. This computes preferred
-/// and intrinsic widths and bubbles them up the tree.
-pub struct BubbleWidthsTraversal<'a> {
- pub layout_context: &'a mut LayoutContext,
-}
-
-impl<'a> PostorderFlowTraversal for BubbleWidthsTraversal<'a> {
- #[inline]
- fn process(&mut self, flow: &mut Flow) -> bool {
- flow.bubble_widths(self.layout_context);
- true
- }
-
- // FIXME: We can't prune until we start reusing flows
- /*
- #[inline]
- fn should_prune(&mut self, flow: &mut Flow) -> bool {
- flow::mut_base(flow).restyle_damage.lacks(BubbleWidths)
- }
- */
-}
-
-/// The assign-widths traversal. In Gecko this corresponds to `Reflow`.
-pub struct AssignWidthsTraversal<'a> {
- pub layout_context: &'a mut LayoutContext,
-}
-
-impl<'a> PreorderFlowTraversal for AssignWidthsTraversal<'a> {
- #[inline]
- fn process(&mut self, flow: &mut Flow) -> bool {
- flow.assign_widths(self.layout_context);
- true
- }
-}
-
-/// The assign-heights-and-store-overflow traversal, the last (and most expensive) part of layout
-/// computation. Determines the final heights for all layout objects, computes positions, and
-/// computes overflow regions. In Gecko this corresponds to `FinishAndStoreOverflow`.
-pub struct AssignHeightsAndStoreOverflowTraversal<'a> {
- pub layout_context: &'a mut LayoutContext,
-}
-
-impl<'a> PostorderFlowTraversal for AssignHeightsAndStoreOverflowTraversal<'a> {
- #[inline]
- fn process(&mut self, flow: &mut Flow) -> bool {
- flow.assign_height(self.layout_context);
- // Skip store-overflow for absolutely positioned flows. That will be
- // done in a separate traversal.
- if !flow.is_store_overflow_delayed() {
- flow.store_overflow(self.layout_context);
- }
- true
- }
-
- #[inline]
- fn should_process(&mut self, flow: &mut Flow) -> bool {
- !flow::base(flow).flags.impacted_by_floats()
- }
-}
-
-/// The display list construction traversal.
-pub struct BuildDisplayListTraversal<'a> {
- layout_context: &'a LayoutContext,
-}
-
-impl<'a> BuildDisplayListTraversal<'a> {
- #[inline]
- fn process(&mut self, flow: &mut Flow) {
- flow.compute_absolute_position();
-
- for kid in flow::mut_base(flow).child_iter() {
- if !kid.is_absolutely_positioned() {
- self.process(kid)
- }
- }
-
- for absolute_descendant_link in flow::mut_base(flow).abs_descendants.iter() {
- self.process(absolute_descendant_link)
- }
-
- flow.build_display_list(self.layout_context)
- }
-}
-
-struct LayoutImageResponder {
- id: PipelineId,
- script_chan: ScriptChan,
-}
-
-impl ImageResponder for LayoutImageResponder {
- fn respond(&self) -> proc(ImageResponseMsg):Send {
- let id = self.id.clone();
- let script_chan = self.script_chan.clone();
- let f: proc(ImageResponseMsg):Send = proc(_) {
- let ScriptChan(chan) = script_chan;
- drop(chan.send_opt(SendEventMsg(id.clone(), ReflowEvent)))
- };
- f
- }
-}
-
-impl LayoutTask {
- /// Spawns a new layout task.
- pub fn create(id: PipelineId,
- port: Receiver<Msg>,
- chan: LayoutChan,
- constellation_chan: ConstellationChan,
- failure_msg: Failure,
- script_chan: ScriptChan,
- render_chan: RenderChan,
- img_cache_task: ImageCacheTask,
- opts: Opts,
- time_profiler_chan: TimeProfilerChan,
- shutdown_chan: Sender<()>) {
- let mut builder = TaskBuilder::new().named("LayoutTask");
- let ConstellationChan(con_chan) = constellation_chan.clone();
- send_on_failure(&mut builder, FailureMsg(failure_msg), con_chan);
- builder.spawn(proc() {
- { // Ensures layout task is destroyed before we send shutdown message
- let mut layout = LayoutTask::new(id,
- port,
- chan,
- constellation_chan,
- script_chan,
- render_chan,
- img_cache_task,
- &opts,
- time_profiler_chan);
- layout.start();
- }
- shutdown_chan.send(());
- });
- }
-
- /// Creates a new `LayoutTask` structure.
- fn new(id: PipelineId,
- port: Receiver<Msg>,
- chan: LayoutChan,
- constellation_chan: ConstellationChan,
- script_chan: ScriptChan,
- render_chan: RenderChan,
- image_cache_task: ImageCacheTask,
- opts: &Opts,
- time_profiler_chan: TimeProfilerChan)
- -> LayoutTask {
- let local_image_cache = Arc::new(Mutex::new(LocalImageCache(image_cache_task.clone())));
- let screen_size = Size2D(Au(0), Au(0));
- let parallel_traversal = if opts.layout_threads != 1 {
- Some(WorkQueue::new("LayoutWorker", opts.layout_threads, ptr::mut_null()))
- } else {
- None
- };
-
- LayoutTask {
- id: id,
- port: port,
- chan: chan,
- constellation_chan: constellation_chan,
- script_chan: script_chan,
- render_chan: render_chan,
- image_cache_task: image_cache_task.clone(),
- local_image_cache: local_image_cache,
- screen_size: screen_size,
-
- display_list: None,
- stylist: box new_stylist(),
- parallel_traversal: parallel_traversal,
- time_profiler_chan: time_profiler_chan,
- opts: opts.clone(),
- dirty: Rect::zero(),
- }
- }
-
- /// Starts listening on the port.
- fn start(&mut self) {
- while self.handle_request() {
- // Loop indefinitely.
- }
- }
-
- // Create a layout context for use in building display lists, hit testing, &c.
- fn build_layout_context(&self, reflow_root: &LayoutNode, url: &Url) -> LayoutContext {
- let font_context_info = FontContextInfo {
- backend: self.opts.render_backend,
- needs_font_list: true,
- time_profiler_chan: self.time_profiler_chan.clone(),
- };
-
- LayoutContext {
- image_cache: self.local_image_cache.clone(),
- screen_size: self.screen_size.clone(),
- constellation_chan: self.constellation_chan.clone(),
- layout_chan: self.chan.clone(),
- font_context_info: font_context_info,
- stylist: &*self.stylist,
- url: (*url).clone(),
- reflow_root: OpaqueNodeMethods::from_layout_node(reflow_root),
- opts: self.opts.clone(),
- dirty: Rect::zero(),
- }
- }
-
- /// Receives and dispatches messages from the port.
- fn handle_request(&mut self) -> bool {
- match self.port.recv() {
- AddStylesheetMsg(sheet) => self.handle_add_stylesheet(sheet),
- ReflowMsg(data) => {
- profile(time::LayoutPerformCategory, self.time_profiler_chan.clone(), || {
- self.handle_reflow(data);
- });
- }
- QueryMsg(query) => {
- let mut query = Some(query);
- profile(time::LayoutQueryCategory, self.time_profiler_chan.clone(), || {
- self.handle_query(query.take_unwrap());
- });
- }
- ReapLayoutDataMsg(dead_layout_data) => {
- unsafe {
- self.handle_reap_layout_data(dead_layout_data)
- }
- }
- PrepareToExitMsg(response_chan) => {
- debug!("layout: PrepareToExitMsg received");
- self.prepare_to_exit(response_chan);
- return false
- }
- ExitNowMsg => {
- debug!("layout: ExitNowMsg received");
- self.exit_now();
- return false
- }
- }
-
- true
- }
-
- /// Enters a quiescent state in which no new messages except for `ReapLayoutDataMsg` will be
- /// processed until an `ExitNowMsg` is received. A pong is immediately sent on the given
- /// response channel.
- fn prepare_to_exit(&mut self, response_chan: Sender<()>) {
- response_chan.send(());
- loop {
- match self.port.recv() {
- ReapLayoutDataMsg(dead_layout_data) => {
- unsafe {
- self.handle_reap_layout_data(dead_layout_data)
- }
- }
- ExitNowMsg => {
- debug!("layout task is exiting...");
- self.exit_now();
- break
- }
- _ => {
- fail!("layout: message that wasn't `ExitNowMsg` received after \
- `PrepareToExitMsg`")
- }
- }
- }
- }
-
- /// Shuts down the layout task now. If there are any DOM nodes left, layout will now (safely)
- /// crash.
- fn exit_now(&mut self) {
- let (response_chan, response_port) = channel();
-
- match self.parallel_traversal {
- None => {}
- Some(ref mut traversal) => traversal.shutdown(),
- }
-
- self.render_chan.send(render_task::ExitMsg(Some(response_chan)));
- response_port.recv()
- }
-
- fn handle_add_stylesheet(&mut self, sheet: Stylesheet) {
- self.stylist.add_stylesheet(sheet, AuthorOrigin)
- }
-
- /// Retrieves the flow tree root from the root node.
- fn get_layout_root(&self, node: LayoutNode) -> FlowRef {
- let mut layout_data_ref = node.mutate_layout_data();
- let result = match &mut *layout_data_ref {
- &Some(ref mut layout_data) => {
- mem::replace(&mut layout_data.data.flow_construction_result, NoConstructionResult)
- }
- &None => fail!("no layout data for root node"),
- };
- let mut flow = match result {
- FlowConstructionResult(mut flow, abs_descendants) => {
- // Note: Assuming that the root has display 'static' (as per
- // CSS Section 9.3.1). Otherwise, if it were absolutely
- // positioned, it would return a reference to itself in
- // `abs_descendants` and would lead to a circular reference.
- // Set Root as CB for any remaining absolute descendants.
- flow.set_abs_descendants(abs_descendants);
- flow
- }
- _ => fail!("Flow construction didn't result in a flow at the root of the tree!"),
- };
- flow.get_mut().mark_as_root();
- flow
- }
-
- /// Performs layout constraint solving.
- ///
- /// This corresponds to `Reflow()` in Gecko and `layout()` in WebKit/Blink and should be
- /// benchmarked against those two. It is marked `#[inline(never)]` to aid profiling.
- #[inline(never)]
- fn solve_constraints(&mut self,
- layout_root: &mut Flow,
- layout_context: &mut LayoutContext) {
- if layout_context.opts.bubble_widths_separately {
- let mut traversal = BubbleWidthsTraversal {
- layout_context: layout_context,
- };
- layout_root.traverse_postorder(&mut traversal);
- }
-
- // FIXME(kmc): We want to prune nodes without the Reflow restyle damage
- // bit, but FloatContext values can't be reused, so we need to
- // recompute them every time.
- // NOTE: this currently computes borders, so any pruning should separate that operation
- // out.
- {
- let mut traversal = AssignWidthsTraversal {
- layout_context: layout_context,
- };
- layout_root.traverse_preorder(&mut traversal);
- }
-
- // FIXME(pcwalton): Prune this pass as well.
- {
- let mut traversal = AssignHeightsAndStoreOverflowTraversal {
- layout_context: layout_context,
- };
- layout_root.traverse_postorder(&mut traversal);
- }
- }
-
- /// Performs layout constraint solving in parallel.
- ///
- /// This corresponds to `Reflow()` in Gecko and `layout()` in WebKit/Blink and should be
- /// benchmarked against those two. It is marked `#[inline(never)]` to aid profiling.
- #[inline(never)]
- fn solve_constraints_parallel(&mut self,
- layout_root: &mut FlowRef,
- layout_context: &mut LayoutContext) {
- if layout_context.opts.bubble_widths_separately {
- let mut traversal = BubbleWidthsTraversal {
- layout_context: layout_context,
- };
- layout_root.get_mut().traverse_postorder(&mut traversal);
- }
-
- match self.parallel_traversal {
- None => fail!("solve_contraints_parallel() called with no parallel traversal ready"),
- Some(ref mut traversal) => {
- // NOTE: this currently computes borders, so any pruning should separate that
- // operation out.
- parallel::traverse_flow_tree_preorder(layout_root,
- self.time_profiler_chan.clone(),
- layout_context,
- traversal);
- }
- }
- }
-
- /// Verifies that every node was either marked as a leaf or as a nonleaf in the flow tree.
- /// This is only on in debug builds.
- #[inline(never)]
- #[cfg(debug)]
- fn verify_flow_tree(&mut self, layout_root: &mut FlowRef) {
- let mut traversal = FlowTreeVerificationTraversal;
- layout_root.traverse_preorder(&mut traversal);
- }
-
- #[cfg(not(debug))]
- fn verify_flow_tree(&mut self, _: &mut FlowRef) {
- }
-
- /// The high-level routine that performs layout tasks.
- fn handle_reflow(&mut self, data: &Reflow) {
- // FIXME: Isolate this transmutation into a "bridge" module.
- let node: &mut LayoutNode = unsafe {
- let mut node: JS<Node> = JS::from_trusted_node_address(data.document_root);
- mem::transmute(&mut node)
- };
-
- debug!("layout: received layout request for: {:s}", data.url.to_str());
- debug!("layout: damage is {:?}", data.damage);
- debug!("layout: parsed Node tree");
- debug!("{:?}", node.dump());
-
- {
- // Reset the image cache.
- let mut local_image_cache = self.local_image_cache.lock();
- local_image_cache.next_round(self.make_on_image_available_cb());
- }
-
- // true => Do the reflow with full style damage, because content
- // changed or the window was resized.
- let mut all_style_damage = match data.damage.level {
- ContentChangedDocumentDamage => true,
- _ => false
- };
-
- // TODO: Calculate the "actual viewport":
- // http://www.w3.org/TR/css-device-adapt/#actual-viewport
- let viewport_size = data.window_size.initial_viewport;
-
- let current_screen_size = Size2D(Au::from_frac32_px(viewport_size.width.get()),
- Au::from_frac32_px(viewport_size.height.get()));
- if self.screen_size != current_screen_size {
- all_style_damage = true
- }
- self.screen_size = current_screen_size;
-
- // Create a layout context for use throughout the following passes.
- let mut layout_ctx = self.build_layout_context(node, &data.url);
-
- // Create a font context, if this is sequential.
- //
- // FIXME(pcwalton): This is a pretty bogus thing to do. Essentially this is a workaround
- // for libgreen having slow TLS.
- let mut font_context_opt = if self.parallel_traversal.is_none() {
- Some(box FontContext::new(layout_ctx.font_context_info.clone()))
- } else {
- None
- };
-
- let mut layout_root = profile(time::LayoutStyleRecalcCategory,
- self.time_profiler_chan.clone(),
- || {
- // Perform CSS selector matching and flow construction.
- match self.parallel_traversal {
- None => {
- let mut applicable_declarations = ApplicableDeclarations::new();
- let mut applicable_declarations_cache = ApplicableDeclarationsCache::new();
- let mut style_sharing_candidate_cache = StyleSharingCandidateCache::new();
- drop(node.recalc_style_for_subtree(self.stylist,
- &mut layout_ctx,
- font_context_opt.take_unwrap(),
- &mut applicable_declarations,
- &mut applicable_declarations_cache,
- &mut style_sharing_candidate_cache,
- None))
- }
- Some(ref mut traversal) => {
- parallel::recalc_style_for_subtree(node, &mut layout_ctx, traversal)
- }
- }
-
- self.get_layout_root((*node).clone())
- });
-
- // Verification of the flow tree, which ensures that all nodes were either marked as leaves
- // or as non-leaves. This becomes a no-op in release builds. (It is inconsequential to
- // memory safety but is a useful debugging tool.)
- self.verify_flow_tree(&mut layout_root);
-
- // Propagate damage.
- profile(time::LayoutDamagePropagateCategory, self.time_profiler_chan.clone(), || {
- layout_root.get_mut().traverse_preorder(&mut PropagateDamageTraversal {
- all_style_damage: all_style_damage
- });
- layout_root.get_mut().traverse_postorder(&mut ComputeDamageTraversal.clone());
- });
-
- // Perform the primary layout passes over the flow tree to compute the locations of all
- // the boxes.
- profile(time::LayoutMainCategory, self.time_profiler_chan.clone(), || {
- match self.parallel_traversal {
- None => {
- // Sequential mode.
- self.solve_constraints(layout_root.get_mut(), &mut layout_ctx)
- }
- Some(_) => {
- // Parallel mode.
- self.solve_constraints_parallel(&mut layout_root, &mut layout_ctx)
- }
- }
- });
-
- // Build the display list if necessary, and send it to the renderer.
- if data.goal == ReflowForDisplay {
- profile(time::LayoutDispListBuildCategory, self.time_profiler_chan.clone(), || {
- layout_ctx.dirty = flow::base(layout_root.get()).position.clone();
-
- match self.parallel_traversal {
- None => {
- let mut traversal = BuildDisplayListTraversal {
- layout_context: &layout_ctx,
- };
- traversal.process(layout_root.get_mut());
- }
- Some(ref mut traversal) => {
- parallel::build_display_list_for_subtree(&mut layout_root,
- self.time_profiler_chan.clone(),
- &mut layout_ctx,
- traversal);
- }
- }
-
- let root_display_list =
- mem::replace(&mut flow::mut_base(layout_root.get_mut()).display_list,
- DisplayList::new());
- let display_list = Arc::new(root_display_list.flatten(ContentStackingLevel));
-
- // FIXME(pcwalton): This is really ugly and can't handle overflow: scroll. Refactor
- // it with extreme prejudice.
- let mut color = color::rgba(255.0, 255.0, 255.0, 255.0);
- for child in node.traverse_preorder() {
- if child.type_id() == Some(ElementNodeTypeId(HTMLHtmlElementTypeId)) ||
- child.type_id() == Some(ElementNodeTypeId(HTMLBodyElementTypeId)) {
- let element_bg_color = {
- let thread_safe_child = ThreadSafeLayoutNode::new(&child);
- thread_safe_child.style()
- .resolve_color(thread_safe_child.style()
- .get_background()
- .background_color)
- .to_gfx_color()
- };
- match element_bg_color {
- color::rgba(0., 0., 0., 0.) => {}
- _ => {
- color = element_bg_color;
- break;
- }
- }
- }
- }
-
- let root_size = flow::base(layout_root.get()).position.size;
- let root_size = Size2D(root_size.width.to_nearest_px() as uint,
- root_size.height.to_nearest_px() as uint);
- let render_layer = RenderLayer {
- id: layout_root.get().layer_id(0),
- display_list: display_list.clone(),
- position: Rect(Point2D(0u, 0u), root_size),
- background_color: color,
- scroll_policy: Scrollable,
- };
-
- self.display_list = Some(display_list.clone());
-
- // TODO(pcwalton): Eventually, when we have incremental reflow, this will have to
- // be smarter in order to handle retained layer contents properly from reflow to
- // reflow.
- let mut layers = SmallVec1::new();
- layers.push(render_layer);
- for layer in mem::replace(&mut flow::mut_base(layout_root.get_mut()).layers,
- DList::new()).move_iter() {
- layers.push(layer)
- }
-
- debug!("Layout done!");
-
- self.render_chan.send(RenderMsg(layers));
- });
- }
-
- // Tell script that we're done.
- //
- // FIXME(pcwalton): This should probably be *one* channel, but we can't fix this without
- // either select or a filtered recv() that only looks for messages of a given type.
- data.script_join_chan.send(());
- let ScriptChan(ref chan) = data.script_chan;
- chan.send(ReflowCompleteMsg(self.id, data.id));
- }
-
- /// Handles a query from the script task. This is the main routine that DOM functions like
- /// `getClientRects()` or `getBoundingClientRect()` ultimately invoke.
- fn handle_query(&self, query: LayoutQuery) {
- match query {
- // The neat thing here is that in order to answer the following two queries we only
- // need to compare nodes for equality. Thus we can safely work only with `OpaqueNode`.
- ContentBoxQuery(node, reply_chan) => {
- let node: OpaqueNode = OpaqueNodeMethods::from_script_node(node);
- fn union_boxes_for_node(accumulator: &mut Option<Rect<Au>>,
- mut iter: DisplayItemIterator,
- node: OpaqueNode) {
- for item in iter {
- union_boxes_for_node(accumulator, item.children(), node);
- if item.base().node == node {
- match *accumulator {
- None => *accumulator = Some(item.base().bounds),
- Some(ref mut acc) => *acc = acc.union(&item.base().bounds),
- }
- }
- }
- }
-
- let mut rect = None;
- match self.display_list {
- None => fail!("no display list!"),
- Some(ref display_list) => {
- union_boxes_for_node(&mut rect, display_list.iter(), node)
- }
- }
- reply_chan.send(ContentBoxResponse(rect.unwrap_or(Rect::zero())))
- }
- ContentBoxesQuery(node, reply_chan) => {
- let node: OpaqueNode = OpaqueNodeMethods::from_script_node(node);
-
- fn add_boxes_for_node(accumulator: &mut Vec<Rect<Au>>,
- mut iter: DisplayItemIterator,
- node: OpaqueNode) {
- for item in iter {
- add_boxes_for_node(accumulator, item.children(), node);
- if item.base().node == node {
- accumulator.push(item.base().bounds)
- }
- }
- }
-
- let mut boxes = vec!();
- match self.display_list {
- None => fail!("no display list!"),
- Some(ref display_list) => {
- add_boxes_for_node(&mut boxes, display_list.iter(), node)
- }
- }
- reply_chan.send(ContentBoxesResponse(boxes))
- }
- HitTestQuery(_, point, reply_chan) => {
- fn hit_test<'a,I:Iterator<&'a DisplayItem>>(x: Au, y: Au, mut iterator: I)
- -> Option<HitTestResponse> {
- for item in iterator {
- match *item {
- ClipDisplayItemClass(ref cc) => {
- if geometry::rect_contains_point(cc.base.bounds, Point2D(x, y)) {
- let ret = hit_test(x, y, cc.children.list.iter().rev());
- if !ret.is_none() {
- return ret
- }
- }
- continue
- }
- _ => {}
- }
-
- let bounds = item.bounds();
-
- // TODO(tikue): This check should really be performed by a method of
- // DisplayItem.
- if x < bounds.origin.x + bounds.size.width &&
- bounds.origin.x <= x &&
- y < bounds.origin.y + bounds.size.height &&
- bounds.origin.y <= y {
- return Some(HitTestResponse(item.base()
- .node
- .to_untrusted_node_address()))
- }
- }
- let ret: Option<HitTestResponse> = None;
- ret
- }
- let (x, y) = (Au::from_frac_px(point.x as f64),
- Au::from_frac_px(point.y as f64));
- let resp = match self.display_list {
- None => fail!("no display list!"),
- Some(ref display_list) => hit_test(x, y, display_list.list.iter().rev()),
- };
- if resp.is_some() {
- reply_chan.send(Ok(resp.unwrap()));
- return
- }
- reply_chan.send(Err(()));
-
- }
- MouseOverQuery(_, point, reply_chan) => {
- fn mouse_over_test<'a,
- I:Iterator<&'a DisplayItem>>(
- x: Au,
- y: Au,
- mut iterator: I,
- result: &mut Vec<UntrustedNodeAddress>) {
- for item in iterator {
- match *item {
- ClipDisplayItemClass(ref cc) => {
- mouse_over_test(x, y, cc.children.list.iter().rev(), result);
- }
- _ => {
- let bounds = item.bounds();
-
- // TODO(tikue): This check should really be performed by a method
- // of DisplayItem.
- if x < bounds.origin.x + bounds.size.width &&
- bounds.origin.x <= x &&
- y < bounds.origin.y + bounds.size.height &&
- bounds.origin.y <= y {
- result.push(item.base()
- .node
- .to_untrusted_node_address());
- }
- }
- }
- }
- }
-
- let mut mouse_over_list: Vec<UntrustedNodeAddress> = vec!();
- let (x, y) = (Au::from_frac_px(point.x as f64), Au::from_frac_px(point.y as f64));
- match self.display_list {
- None => fail!("no display list!"),
- Some(ref display_list) => {
- mouse_over_test(x,
- y,
- display_list.list.iter().rev(),
- &mut mouse_over_list);
- }
- };
-
- if mouse_over_list.is_empty() {
- reply_chan.send(Err(()));
- } else {
- reply_chan.send(Ok(MouseOverResponse(mouse_over_list)));
- }
- }
- }
- }
-
- // When images can't be loaded in time to display they trigger
- // this callback in some task somewhere. This will send a message
- // to the script task, and ultimately cause the image to be
- // re-requested. We probably don't need to go all the way back to
- // the script task for this.
- fn make_on_image_available_cb(&self) -> Box<ImageResponder+Send> {
- // This has a crazy signature because the image cache needs to
- // make multiple copies of the callback, and the dom event
- // channel is not a copyable type, so this is actually a
- // little factory to produce callbacks
- box LayoutImageResponder {
- id: self.id.clone(),
- script_chan: self.script_chan.clone(),
- } as Box<ImageResponder+Send>
- }
-
- /// Handles a message to destroy layout data. Layout data must be destroyed on *this* task
- /// because it contains local managed pointers.
- unsafe fn handle_reap_layout_data(&self, layout_data: LayoutDataRef) {
- let mut layout_data_ref = layout_data.borrow_mut();
- let _: Option<LayoutDataWrapper> = mem::transmute(
- mem::replace(&mut *layout_data_ref, None));
- }
-}