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authorMartin Robinson <mrobinson@igalia.com>2023-10-05 19:47:39 +0200
committerMartin Robinson <mrobinson@igalia.com>2023-11-03 15:38:18 +0000
commitf4d3af296c05260dfbb3deea4f8fa400cb6887d3 (patch)
tree169db2cc68e01a755b30500dd525f1a2ec2da861 /components/shared/script/compositor.rs
parent863529d9622c68f0a9535225237eb5e5c5b8c757 (diff)
downloadservo-f4d3af296c05260dfbb3deea4f8fa400cb6887d3.tar.gz
servo-f4d3af296c05260dfbb3deea4f8fa400cb6887d3.zip
Move `*_traits` and other shared types to `shared`
This is the start of the organization of types that are in their own crates in order to break dependency cycles between other crates. The idea here is that putting these packages into their own directory is the first step toward cleaning them up. They have grown organically and it is difficult to explain to new folks where to put new shared types. Many of these crates contain more than traits or don't contain traits at all. Notably, `script_traits` isn't touched because it is vendored from Gecko. Eventually this will move to `third_party`.
Diffstat (limited to 'components/shared/script/compositor.rs')
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diff --git a/components/shared/script/compositor.rs b/components/shared/script/compositor.rs
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+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at https://mozilla.org/MPL/2.0/. */
+
+//! Defines data structures which are consumed by the Compositor.
+
+use embedder_traits::Cursor;
+use serde::{Deserialize, Serialize};
+use webrender_api::units::{LayoutSize, LayoutVector2D};
+use webrender_api::{
+ Epoch, ExternalScrollId, PipelineId, ScrollLocation, ScrollSensitivity, SpatialId,
+};
+
+/// Information that Servo keeps alongside WebRender display items
+/// in order to add more context to hit test results.
+#[derive(Debug, Deserialize, Serialize)]
+pub struct HitTestInfo {
+ /// The id of the node of this hit test item.
+ pub node: u64,
+
+ /// The cursor of this node's hit test item.
+ pub cursor: Option<Cursor>,
+
+ /// The id of the [ScrollTree] associated with this hit test item.
+ pub scroll_tree_node: ScrollTreeNodeId,
+}
+
+/// An id for a ScrollTreeNode in the ScrollTree. This contains both the index
+/// to the node in the tree's array of nodes as well as the corresponding SpatialId
+/// for the SpatialNode in the WebRender display list.
+#[derive(Clone, Copy, Debug, Default, Deserialize, PartialEq, Serialize)]
+pub struct ScrollTreeNodeId {
+ /// The index of this scroll tree node in the tree's array of nodes.
+ pub index: usize,
+
+ /// The WebRender spatial id of this scroll tree node.
+ pub spatial_id: SpatialId,
+}
+
+/// Data stored for nodes in the [ScrollTree] that actually scroll,
+/// as opposed to reference frames and sticky nodes which do not.
+#[derive(Debug, Deserialize, Serialize)]
+pub struct ScrollableNodeInfo {
+ /// The external scroll id of this node, used to track
+ /// it between successive re-layouts.
+ pub external_id: ExternalScrollId,
+
+ /// Amount that this `ScrollableNode` can scroll in both directions.
+ pub scrollable_size: LayoutSize,
+
+ /// Whether this `ScrollableNode` is sensitive to input events.
+ pub scroll_sensitivity: ScrollSensitivity,
+
+ /// The current offset of this scroll node.
+ pub offset: LayoutVector2D,
+}
+
+#[derive(Debug, Deserialize, Serialize)]
+/// A node in a tree of scroll nodes. This may either be a scrollable
+/// node which responds to scroll events or a non-scrollable one.
+pub struct ScrollTreeNode {
+ /// The index of the parent of this node in the tree. If this is
+ /// None then this is the root node.
+ pub parent: Option<ScrollTreeNodeId>,
+
+ /// Scrolling data which will not be None if this is a scrolling node.
+ pub scroll_info: Option<ScrollableNodeInfo>,
+}
+
+impl ScrollTreeNode {
+ /// Get the external id of this node.
+ pub fn external_id(&self) -> Option<ExternalScrollId> {
+ self.scroll_info.as_ref().map(|info| info.external_id)
+ }
+
+ /// Get the offset id of this node if it applies.
+ pub fn offset(&self) -> Option<LayoutVector2D> {
+ self.scroll_info.as_ref().map(|info| info.offset)
+ }
+
+ /// Set the offset for this node, returns false if this was a
+ /// non-scrolling node for which you cannot set the offset.
+ pub fn set_offset(&mut self, new_offset: LayoutVector2D) -> bool {
+ match self.scroll_info {
+ Some(ref mut info) => {
+ info.offset = new_offset;
+ true
+ },
+ _ => false,
+ }
+ }
+
+ /// Scroll this node given a WebRender ScrollLocation. Returns a tuple that can
+ /// be used to scroll an individual WebRender scroll frame if the operation
+ /// actually changed an offset.
+ pub fn scroll(
+ &mut self,
+ scroll_location: ScrollLocation,
+ ) -> Option<(ExternalScrollId, LayoutVector2D)> {
+ let mut info = match self.scroll_info {
+ Some(ref mut data) => data,
+ None => return None,
+ };
+
+ if info.scroll_sensitivity != ScrollSensitivity::ScriptAndInputEvents {
+ return None;
+ }
+
+ let delta = match scroll_location {
+ ScrollLocation::Delta(delta) => delta,
+ ScrollLocation::Start => {
+ if info.offset.y.round() >= 0.0 {
+ // Nothing to do on this layer.
+ return None;
+ }
+
+ info.offset.y = 0.0;
+ return Some((info.external_id, info.offset));
+ },
+ ScrollLocation::End => {
+ let end_pos = -info.scrollable_size.height;
+ if info.offset.y.round() <= end_pos {
+ // Nothing to do on this layer.
+ return None;
+ }
+
+ info.offset.y = end_pos;
+ return Some((info.external_id, info.offset));
+ },
+ };
+
+ let scrollable_width = info.scrollable_size.width;
+ let scrollable_height = info.scrollable_size.height;
+ let original_layer_scroll_offset = info.offset.clone();
+
+ if scrollable_width > 0. {
+ info.offset.x = (info.offset.x + delta.x).min(0.0).max(-scrollable_width);
+ }
+
+ if scrollable_height > 0. {
+ info.offset.y = (info.offset.y + delta.y).min(0.0).max(-scrollable_height);
+ }
+
+ if info.offset != original_layer_scroll_offset {
+ Some((info.external_id, info.offset))
+ } else {
+ None
+ }
+ }
+}
+
+/// A tree of spatial nodes, which mirrors the spatial nodes in the WebRender
+/// display list, except these are used to scrolling in the compositor so that
+/// new offsets can be sent to WebRender.
+#[derive(Debug, Default, Deserialize, Serialize)]
+pub struct ScrollTree {
+ /// A list of compositor-side scroll nodes that describe the tree
+ /// of WebRender spatial nodes, used by the compositor to scroll the
+ /// contents of the display list.
+ pub nodes: Vec<ScrollTreeNode>,
+}
+
+impl ScrollTree {
+ /// Add a scroll node to this ScrollTree returning the id of the new node.
+ pub fn add_scroll_tree_node(
+ &mut self,
+ parent: Option<&ScrollTreeNodeId>,
+ spatial_id: SpatialId,
+ scroll_info: Option<ScrollableNodeInfo>,
+ ) -> ScrollTreeNodeId {
+ self.nodes.push(ScrollTreeNode {
+ parent: parent.cloned(),
+ scroll_info,
+ });
+ return ScrollTreeNodeId {
+ index: self.nodes.len() - 1,
+ spatial_id,
+ };
+ }
+
+ /// Get a mutable reference to the node with the given index.
+ pub fn get_node_mut(&mut self, id: &ScrollTreeNodeId) -> &mut ScrollTreeNode {
+ &mut self.nodes[id.index]
+ }
+
+ /// Get an immutable reference to the node with the given index.
+ pub fn get_node(&mut self, id: &ScrollTreeNodeId) -> &ScrollTreeNode {
+ &self.nodes[id.index]
+ }
+
+ /// Scroll the given scroll node on this scroll tree. If the node cannot be scrolled,
+ /// because it isn't a scrollable node or it's already scrolled to the maximum scroll
+ /// extent, try to scroll an ancestor of this node. Returns the node scrolled and the
+ /// new offset if a scroll was performed, otherwise returns None.
+ pub fn scroll_node_or_ancestor(
+ &mut self,
+ scroll_node_id: &ScrollTreeNodeId,
+ scroll_location: ScrollLocation,
+ ) -> Option<(ExternalScrollId, LayoutVector2D)> {
+ let parent = {
+ let ref mut node = self.get_node_mut(scroll_node_id);
+ let result = node.scroll(scroll_location);
+ if result.is_some() {
+ return result;
+ }
+ node.parent
+ };
+
+ parent.and_then(|parent| self.scroll_node_or_ancestor(&parent, scroll_location))
+ }
+}
+
+/// A data structure which stores compositor-side information about
+/// display lists sent to the compositor.
+#[derive(Debug, Deserialize, Serialize)]
+pub struct CompositorDisplayListInfo {
+ /// The WebRender [PipelineId] of this display list.
+ pub pipeline_id: PipelineId,
+
+ /// The size of the viewport that this display list renders into.
+ pub viewport_size: LayoutSize,
+
+ /// The size of this display list's content.
+ pub content_size: LayoutSize,
+
+ /// The epoch of the display list.
+ pub epoch: Epoch,
+
+ /// An array of `HitTestInfo` which is used to store information
+ /// to assist the compositor to take various actions (set the cursor,
+ /// scroll without layout) using a WebRender hit test result.
+ pub hit_test_info: Vec<HitTestInfo>,
+
+ /// A ScrollTree used by the compositor to scroll the contents of the
+ /// display list.
+ pub scroll_tree: ScrollTree,
+
+ /// The `ScrollTreeNodeId` of the root reference frame of this info's scroll
+ /// tree.
+ pub root_reference_frame_id: ScrollTreeNodeId,
+
+ /// The `ScrollTreeNodeId` of the topmost scrolling frame of this info's scroll
+ /// tree.
+ pub root_scroll_node_id: ScrollTreeNodeId,
+}
+
+impl CompositorDisplayListInfo {
+ /// Create a new CompositorDisplayListInfo with the root reference frame
+ /// and scroll frame already added to the scroll tree.
+ pub fn new(
+ viewport_size: LayoutSize,
+ content_size: LayoutSize,
+ pipeline_id: PipelineId,
+ epoch: Epoch,
+ ) -> Self {
+ let mut scroll_tree = ScrollTree::default();
+ let root_reference_frame_id = scroll_tree.add_scroll_tree_node(
+ None,
+ SpatialId::root_reference_frame(pipeline_id),
+ None,
+ );
+ let root_scroll_node_id = scroll_tree.add_scroll_tree_node(
+ Some(&root_reference_frame_id),
+ SpatialId::root_scroll_node(pipeline_id),
+ Some(ScrollableNodeInfo {
+ external_id: ExternalScrollId(0, pipeline_id),
+ scrollable_size: content_size - viewport_size,
+ scroll_sensitivity: ScrollSensitivity::ScriptAndInputEvents,
+ offset: LayoutVector2D::zero(),
+ }),
+ );
+
+ CompositorDisplayListInfo {
+ pipeline_id,
+ viewport_size,
+ content_size,
+ epoch,
+ hit_test_info: Default::default(),
+ scroll_tree,
+ root_reference_frame_id,
+ root_scroll_node_id,
+ }
+ }
+
+ /// Add or re-use a duplicate HitTestInfo entry in this `CompositorHitTestInfo`
+ /// and return the index.
+ pub fn add_hit_test_info(
+ &mut self,
+ node: u64,
+ cursor: Option<Cursor>,
+ scroll_tree_node: ScrollTreeNodeId,
+ ) -> usize {
+ if let Some(last) = self.hit_test_info.last() {
+ if node == last.node && cursor == last.cursor {
+ return self.hit_test_info.len() - 1;
+ }
+ }
+
+ self.hit_test_info.push(HitTestInfo {
+ node,
+ cursor,
+ scroll_tree_node,
+ });
+ self.hit_test_info.len() - 1
+ }
+}