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author | Anthony Ramine <n.oxyde@gmail.com> | 2017-08-16 23:23:18 +0200 |
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committer | Anthony Ramine <n.oxyde@gmail.com> | 2017-08-16 23:23:18 +0200 |
commit | 676f2c8acf6fec8ad77d4daa51bef5bdcae101c5 (patch) | |
tree | d212209744e3b10a315dc79da754a70d7543e428 /components/script_traits/script_msg.rs | |
parent | 4d10d39e8fe841c5fe2ac58da2daaa13c10c140e (diff) | |
download | servo-676f2c8acf6fec8ad77d4daa51bef5bdcae101c5.tar.gz servo-676f2c8acf6fec8ad77d4daa51bef5bdcae101c5.zip |
Revert "Auto merge of #18114 - emilio:revert-webgl-refactor, r=nox"
This reverts commit 4d10d39e8fe841c5fe2ac58da2daaa13c10c140e, reversing
changes made to ee94e2b7c0bd327abe8f9545b2a1f792f67a2bdd.
Diffstat (limited to 'components/script_traits/script_msg.rs')
-rw-r--r-- | components/script_traits/script_msg.rs | 8 |
1 files changed, 1 insertions, 7 deletions
diff --git a/components/script_traits/script_msg.rs b/components/script_traits/script_msg.rs index 4fd8fca5c7f..156f85a2be7 100644 --- a/components/script_traits/script_msg.rs +++ b/components/script_traits/script_msg.rs @@ -12,7 +12,7 @@ use LoadData; use MozBrowserEvent; use WorkerGlobalScopeInit; use WorkerScriptLoadOrigin; -use canvas_traits::CanvasMsg; +use canvas_traits::canvas::CanvasMsg; use devtools_traits::{ScriptToDevtoolsControlMsg, WorkerId}; use euclid::{Point2D, Size2D, TypedSize2D}; use ipc_channel::ipc::IpcSender; @@ -21,7 +21,6 @@ use msg::constellation_msg::{Key, KeyModifiers, KeyState}; use net_traits::CoreResourceMsg; use net_traits::request::RequestInit; use net_traits::storage_thread::StorageType; -use offscreen_gl_context::{GLContextAttributes, GLLimits}; use servo_url::ImmutableOrigin; use servo_url::ServoUrl; use style_traits::CSSPixel; @@ -78,11 +77,6 @@ pub enum ScriptMsg { /// Requests that a new 2D canvas thread be created. (This is done in the constellation because /// 2D canvases may use the GPU and we don't want to give untrusted content access to the GPU.) CreateCanvasPaintThread(Size2D<i32>, IpcSender<IpcSender<CanvasMsg>>), - /// Requests that a new WebGL thread be created. (This is done in the constellation because - /// WebGL uses the GPU and we don't want to give untrusted content access to the GPU.) - CreateWebGLPaintThread(Size2D<i32>, - GLContextAttributes, - IpcSender<Result<(IpcSender<CanvasMsg>, GLLimits), String>>), /// Notifies the constellation that this frame has received focus. Focus, /// Forward an event that was sent to the parent window. |