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author | bors-servo <servo-ops@mozilla.com> | 2020-04-24 05:52:46 -0400 |
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committer | GitHub <noreply@github.com> | 2020-04-24 05:52:46 -0400 |
commit | 0540c4a284952145773e3c86d0f57f69a83283f1 (patch) | |
tree | 798f2ce9f929c70a89382d53681535d1125a326c /components/script_traits/lib.rs | |
parent | 3078b352a79e84aa8a6ada9fd4df40ba8c74408d (diff) | |
parent | 8f988be18a7ac4612cb383816a095fdb7f015eb1 (diff) | |
download | servo-0540c4a284952145773e3c86d0f57f69a83283f1.tar.gz servo-0540c4a284952145773e3c86d0f57f69a83283f1.zip |
Auto merge of #26285 - mrobinson:animation-animation-state, r=jdm,emilio
Add ElementAnimationState and PossibleElementAnimationState
This refactor is preparation for implementing a specification
compliant transitions and animations processing model.
These data structures hold all the animation information about a single
node. Since adding, updating, and modifying animations for a single node
are all interdependent, it makes sense to start encapsulating animation
data and functionality into a single data structure. This also opens up
the possibility for easier concurrency in the future by more easily
allowing per-node mutexes.
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