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authorMartin Robinson <mrobinson@igalia.com>2023-05-15 15:48:12 +0200
committerMartin Robinson <mrobinson@igalia.com>2023-05-19 09:05:48 +0200
commitc56a81480647805e8ef5567d77a38568ccfcd9f2 (patch)
tree87e8836fe5fbee2762f5a25b36873898d6c9be0f /components/script_traits/compositor.rs
parent918557ad6d04cd2bd73516e9ccb9019bdaa53500 (diff)
downloadservo-c56a81480647805e8ef5567d77a38568ccfcd9f2.tar.gz
servo-c56a81480647805e8ef5567d77a38568ccfcd9f2.zip
Add a compositor-side scroll tree
This will allow the compositor to properly chain scrolling requests up when a node has reached the extent of the scroll area. This fixes scrolling on servo.org.
Diffstat (limited to 'components/script_traits/compositor.rs')
-rw-r--r--components/script_traits/compositor.rs252
1 files changed, 248 insertions, 4 deletions
diff --git a/components/script_traits/compositor.rs b/components/script_traits/compositor.rs
index 00f56cbcfa5..00255ee2efb 100644
--- a/components/script_traits/compositor.rs
+++ b/components/script_traits/compositor.rs
@@ -5,6 +5,10 @@
//! Defines data structures which are consumed by the Compositor.
use embedder_traits::Cursor;
+use webrender_api::{
+ units::{LayoutSize, LayoutVector2D},
+ ExternalScrollId, ScrollLocation, ScrollSensitivity, SpatialId,
+};
/// Information that Servo keeps alongside WebRender display items
/// in order to add more context to hit test results.
@@ -15,30 +19,270 @@ pub struct HitTestInfo {
/// The cursor of this node's hit test item.
pub cursor: Option<Cursor>,
+
+ /// The id of the [ScrollTree] associated with this hit test item.
+ pub scroll_tree_node: ScrollTreeNodeId,
+}
+
+/// An id for a ScrollTreeNode in the ScrollTree. This contains both the index
+/// to the node in the tree's array of nodes as well as the corresponding SpatialId
+/// for the SpatialNode in the WebRender display list.
+#[derive(Clone, Copy, Debug, Default, Deserialize, PartialEq, Serialize)]
+pub struct ScrollTreeNodeId {
+ /// The index of this scroll tree node in the tree's array of nodes.
+ pub index: usize,
+
+ /// The WebRender spatial id of this scroll tree node.
+ pub spatial_id: SpatialId,
+}
+
+/// Data stored for nodes in the [ScrollTree] that actually scroll,
+/// as opposed to reference frames and sticky nodes which do not.
+#[derive(Debug, Deserialize, Serialize)]
+pub struct ScrollableNodeInfo {
+ /// The external scroll id of this node, used to track
+ /// it between successive re-layouts.
+ pub external_id: ExternalScrollId,
+
+ /// Amount that this `ScrollableNode` can scroll in both directions.
+ pub scrollable_size: LayoutSize,
+
+ /// Whether this `ScrollableNode` is sensitive to input events.
+ pub scroll_sensitivity: ScrollSensitivity,
+
+ /// The current offset of this scroll node.
+ pub offset: LayoutVector2D,
+}
+
+#[derive(Debug, Deserialize, Serialize)]
+/// A node in a tree of scroll nodes. This may either be a scrollable
+/// node which responds to scroll events or a non-scrollable one.
+pub struct ScrollTreeNode {
+ /// The index of the parent of this node in the tree. If this is
+ /// None then this is the root node.
+ pub parent: Option<ScrollTreeNodeId>,
+
+ /// Scrolling data which will not be None if this is a scrolling node.
+ pub scroll_info: Option<ScrollableNodeInfo>,
+}
+
+impl ScrollTreeNode {
+ /// Get the external id of this node.
+ pub fn external_id(&self) -> Option<ExternalScrollId> {
+ self.scroll_info.as_ref().map(|info| info.external_id)
+ }
+
+ /// Get the offset id of this node if it applies.
+ pub fn offset(&self) -> Option<LayoutVector2D> {
+ self.scroll_info.as_ref().map(|info| info.offset)
+ }
+
+ /// Set the offset for this node, returns false if this was a
+ /// non-scrolling node for which you cannot set the offset.
+ pub fn set_offset(&mut self, new_offset: LayoutVector2D) -> bool {
+ match self.scroll_info {
+ Some(ref mut info) => {
+ info.offset = new_offset;
+ true
+ },
+ _ => false,
+ }
+ }
+
+ /// Scroll this node given a WebRender ScrollLocation. Returns a tuple that can
+ /// be used to scroll an individual WebRender scroll frame if the operation
+ /// actually changed an offset.
+ pub fn scroll(
+ &mut self,
+ scroll_location: ScrollLocation,
+ ) -> Option<(ExternalScrollId, LayoutVector2D)> {
+ let mut info = match self.scroll_info {
+ Some(ref mut data) => data,
+ None => return None,
+ };
+
+ if info.scroll_sensitivity != ScrollSensitivity::ScriptAndInputEvents {
+ return None;
+ }
+
+ let delta = match scroll_location {
+ ScrollLocation::Delta(delta) => delta,
+ ScrollLocation::Start => {
+ if info.offset.y.round() >= 0.0 {
+ // Nothing to do on this layer.
+ return None;
+ }
+
+ info.offset.y = 0.0;
+ return Some((info.external_id, info.offset));
+ },
+ ScrollLocation::End => {
+ let end_pos = -info.scrollable_size.height;
+ if info.offset.y.round() <= end_pos {
+ // Nothing to do on this layer.
+ return None;
+ }
+
+ info.offset.y = end_pos;
+ return Some((info.external_id, info.offset));
+ },
+ };
+
+ let scrollable_width = info.scrollable_size.width;
+ let scrollable_height = info.scrollable_size.height;
+ let original_layer_scroll_offset = info.offset.clone();
+
+ if scrollable_width > 0. {
+ info.offset.x = (info.offset.x + delta.x).min(0.0).max(-scrollable_width);
+ }
+
+ if scrollable_height > 0. {
+ info.offset.y = (info.offset.y + delta.y).min(0.0).max(-scrollable_height);
+ }
+
+ if info.offset != original_layer_scroll_offset {
+ Some((info.external_id, info.offset))
+ } else {
+ None
+ }
+ }
+}
+
+/// A tree of spatial nodes, which mirrors the spatial nodes in the WebRender
+/// display list, except these are used to scrolling in the compositor so that
+/// new offsets can be sent to WebRender.
+#[derive(Debug, Default, Deserialize, Serialize)]
+pub struct ScrollTree {
+ /// A list of compositor-side scroll nodes that describe the tree
+ /// of WebRender spatial nodes, used by the compositor to scroll the
+ /// contents of the display list.
+ pub nodes: Vec<ScrollTreeNode>,
+}
+
+impl ScrollTree {
+ /// Add a scroll node to this ScrollTree returning the id of the new node.
+ pub fn add_scroll_tree_node(
+ &mut self,
+ parent: Option<&ScrollTreeNodeId>,
+ spatial_id: SpatialId,
+ scroll_info: Option<ScrollableNodeInfo>,
+ ) -> ScrollTreeNodeId {
+ self.nodes.push(ScrollTreeNode {
+ parent: parent.cloned(),
+ scroll_info,
+ });
+ return ScrollTreeNodeId {
+ index: self.nodes.len() - 1,
+ spatial_id,
+ };
+ }
+
+ /// Get a mutable reference to the node with the given index.
+ pub fn get_node_mut(&mut self, id: &ScrollTreeNodeId) -> &mut ScrollTreeNode {
+ &mut self.nodes[id.index]
+ }
+
+ /// Get an immutable reference to the node with the given index.
+ pub fn get_node(&mut self, id: &ScrollTreeNodeId) -> &ScrollTreeNode {
+ &self.nodes[id.index]
+ }
+
+ /// Scroll the given scroll node on this scroll tree. If the node cannot be scrolled,
+ /// because it isn't a scrollable node or it's already scrolled to the maximum scroll
+ /// extent, try to scroll an ancestor of this node. Returns the node scrolled and the
+ /// new offset if a scroll was performed, otherwise returns None.
+ pub fn scroll_node_or_ancestor(
+ &mut self,
+ scroll_node_id: &ScrollTreeNodeId,
+ scroll_location: ScrollLocation,
+ ) -> Option<(ExternalScrollId, LayoutVector2D)> {
+ let parent = {
+ let ref mut node = self.get_node_mut(scroll_node_id);
+ let result = node.scroll(scroll_location);
+ if result.is_some() {
+ return result;
+ }
+ node.parent
+ };
+
+ parent.and_then(|parent| self.scroll_node_or_ancestor(&parent, scroll_location))
+ }
}
/// A data structure which stores compositor-side information about
/// display lists sent to the compositor.
-/// by a WebRender display list.
-#[derive(Debug, Default, Deserialize, Serialize)]
+#[derive(Debug, Deserialize, Serialize)]
pub struct CompositorDisplayListInfo {
/// An array of `HitTestInfo` which is used to store information
/// to assist the compositor to take various actions (set the cursor,
/// scroll without layout) using a WebRender hit test result.
pub hit_test_info: Vec<HitTestInfo>,
+
+ /// A ScrollTree used by the compositor to scroll the contents of the
+ /// display list.
+ pub scroll_tree: ScrollTree,
+
+ /// The `ScrollTreeNodeId` of the root reference frame of this info's scroll
+ /// tree.
+ pub root_reference_frame_id: ScrollTreeNodeId,
+
+ /// The `ScrollTreeNodeId` of the topmost scrolling frame of this info's scroll
+ /// tree.
+ pub root_scroll_node_id: ScrollTreeNodeId,
}
impl CompositorDisplayListInfo {
+ /// Create a new CompositorDisplayListInfo with the root reference frame
+ /// and scroll frame already added to the scroll tree.
+ pub fn new(
+ viewport_size: LayoutSize,
+ content_size: LayoutSize,
+ pipeline_id: webrender_api::PipelineId,
+ ) -> Self {
+ let mut scroll_tree = ScrollTree::default();
+ let root_reference_frame_id = scroll_tree.add_scroll_tree_node(
+ None,
+ SpatialId::root_reference_frame(pipeline_id),
+ None,
+ );
+ let root_scroll_node_id = scroll_tree.add_scroll_tree_node(
+ Some(&root_reference_frame_id),
+ SpatialId::root_scroll_node(pipeline_id),
+ Some(ScrollableNodeInfo {
+ external_id: ExternalScrollId(0, pipeline_id),
+ scrollable_size: content_size - viewport_size,
+ scroll_sensitivity: ScrollSensitivity::ScriptAndInputEvents,
+ offset: LayoutVector2D::zero(),
+ }),
+ );
+
+ CompositorDisplayListInfo {
+ hit_test_info: Default::default(),
+ scroll_tree,
+ root_reference_frame_id,
+ root_scroll_node_id,
+ }
+ }
+
/// Add or re-use a duplicate HitTestInfo entry in this `CompositorHitTestInfo`
/// and return the index.
- pub fn add_hit_test_info(&mut self, node: u64, cursor: Option<Cursor>) -> usize {
+ pub fn add_hit_test_info(
+ &mut self,
+ node: u64,
+ cursor: Option<Cursor>,
+ scroll_tree_node: ScrollTreeNodeId,
+ ) -> usize {
if let Some(last) = self.hit_test_info.last() {
if node == last.node && cursor == last.cursor {
return self.hit_test_info.len() - 1;
}
}
- self.hit_test_info.push(HitTestInfo { node, cursor });
+ self.hit_test_info.push(HitTestInfo {
+ node,
+ cursor,
+ scroll_tree_node,
+ });
self.hit_test_info.len() - 1
}
}