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author | Emilio Cobos Álvarez <emilio@crisal.io> | 2018-03-09 23:27:29 +0100 |
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committer | Emilio Cobos Álvarez <emilio@crisal.io> | 2018-03-09 23:27:29 +0100 |
commit | 21df4014db5ff11581fcdd328d2dd1f7226a4544 (patch) | |
tree | 41c071a3edd9320bb045ff055359d11a63a4439a /components/script/script_thread.rs | |
parent | 3fc5bf87d3fd605da7510a5a0240dac0157a9743 (diff) | |
download | servo-21df4014db5ff11581fcdd328d2dd1f7226a4544.tar.gz servo-21df4014db5ff11581fcdd328d2dd1f7226a4544.zip |
constellation: Make setting up the WebGL state fallible.
This fixes a regression caused by the glutin update.
We now are creating EGL contexts in Linux Wayland, instead of X context, so the
GLContextFactory assumption of one GL back-end per platform is broken.
This just works around it, for now, but in general I think not relying on
available WebGL state is a good thing, and we do that already for WebVR anyway.
Diffstat (limited to 'components/script/script_thread.rs')
-rw-r--r-- | components/script/script_thread.rs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/components/script/script_thread.rs b/components/script/script_thread.rs index f386d29487e..d949e9d0b8c 100644 --- a/components/script/script_thread.rs +++ b/components/script/script_thread.rs @@ -483,8 +483,8 @@ pub struct ScriptThread { /// The unit of related similar-origin browsing contexts' list of MutationObserver objects mutation_observers: DomRefCell<Vec<Dom<MutationObserver>>>, - /// A handle to the webgl thread - webgl_chan: WebGLPipeline, + /// A handle to the WebGL thread + webgl_chan: Option<WebGLPipeline>, /// A handle to the webvr thread, if available webvr_chan: Option<IpcSender<WebVRMsg>>, @@ -2130,7 +2130,7 @@ impl ScriptThread { origin, incomplete.navigation_start, incomplete.navigation_start_precise, - self.webgl_chan.channel(), + self.webgl_chan.as_ref().map(|chan| chan.channel()), self.webvr_chan.clone(), self.microtask_queue.clone(), self.webrender_document, |