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authorGlenn Watson <gw@intuitionlibrary.com>2015-02-19 09:38:29 +1000
committerGlenn Watson <gw@intuitionlibrary.com>2015-02-19 09:39:11 +1000
commit451512aa297e6de8dd6c3b272df4a70a4862e9f1 (patch)
tree2e88113f33b775cdae84f71a8edd62b560201ab8 /components/script/script_task.rs
parent5622366bc5d40e387114ad51fdfb3a321772351d (diff)
downloadservo-451512aa297e6de8dd6c3b272df4a70a4862e9f1.tar.gz
servo-451512aa297e6de8dd6c3b272df4a70a4862e9f1.zip
Fixes a number of issues with setting hover state, and simplifies the code.
Specifically: - Use inclusive_ancestors instead of ancestors, to detect hover on elements like divs. - Send the mousemove event after all the hover states have been set correctly. - Correctly handle removing hover state from elements when mouse is not over any elements. - Correctly detect when a reflow is required (previous code failed in several edge cases).
Diffstat (limited to 'components/script/script_task.rs')
-rw-r--r--components/script/script_task.rs143
1 files changed, 64 insertions, 79 deletions
diff --git a/components/script/script_task.rs b/components/script/script_task.rs
index 8573efa9d3f..390626cd783 100644
--- a/components/script/script_task.rs
+++ b/components/script/script_task.rs
@@ -224,7 +224,7 @@ pub struct ScriptTask {
/// The JSContext.
js_context: DOMRefCell<Option<Rc<Cx>>>,
- mouse_over_targets: DOMRefCell<Option<Vec<JS<Node>>>>
+ mouse_over_targets: DOMRefCell<Vec<JS<Node>>>
}
/// In the event of task failure, all data on the stack runs its destructor. However, there
@@ -405,7 +405,7 @@ impl ScriptTask {
js_runtime: js_runtime,
js_context: DOMRefCell::new(Some(js_context)),
- mouse_over_targets: DOMRefCell::new(None)
+ mouse_over_targets: DOMRefCell::new(vec!())
}
}
@@ -1230,87 +1230,72 @@ impl ScriptTask {
fn handle_mouse_move_event(&self, pipeline_id: PipelineId, point: Point2D<f32>) {
let page = get_page(&*self.page.borrow(), pipeline_id);
- match page.get_nodes_under_mouse(&point) {
- Some(node_address) => {
- let mut target_list = vec!();
- let mut target_compare = false;
-
- let mouse_over_targets = &mut *self.mouse_over_targets.borrow_mut();
- match *mouse_over_targets {
- Some(ref mut mouse_over_targets) => {
- for node in mouse_over_targets.iter_mut() {
- let node = node.root();
- node.r().set_hover_state(false);
- }
- }
- None => {}
- }
-
- if node_address.len() > 0 {
- let top_most_node =
- node::from_untrusted_node_address(self.js_runtime.ptr, node_address[0]).root();
-
- if let Some(ref frame) = *page.frame() {
- let window = frame.window.root();
-
- let x = point.x.to_i32().unwrap_or(0);
- let y = point.y.to_i32().unwrap_or(0);
-
- let mouse_event = MouseEvent::new(window.r(),
- "mousemove".to_owned(),
- true,
- true,
- Some(window.r()),
- 0i32,
- x, y, x, y,
- false, false, false, false,
- 0i16,
- None).root();
-
- let event: JSRef<Event> = EventCast::from_ref(mouse_event.r());
- let target: JSRef<EventTarget> = EventTargetCast::from_ref(top_most_node.r());
- event.fire(target);
- }
- }
+ let mut needs_reflow = false;
+
+ // Build a list of elements that are currently under the mouse.
+ let mouse_over_addresses = page.get_nodes_under_mouse(&point);
+ let mouse_over_targets: Vec<JS<Node>> = mouse_over_addresses.iter()
+ .filter_map(|node_address| {
+ let node = node::from_untrusted_node_address(self.js_runtime.ptr, *node_address);
+ node.root().r().inclusive_ancestors().find(|node| node.is_element()).map(JS::from_rooted)
+ }).collect();
+
+ // Remove hover from any elements in the previous list that are no longer
+ // under the mouse.
+ let prev_mouse_over_targets = &mut *self.mouse_over_targets.borrow_mut();
+ for target in prev_mouse_over_targets.iter() {
+ if !mouse_over_targets.contains(target) {
+ target.root().r().set_hover_state(false);
+ needs_reflow = true;
+ }
+ }
- for node_address in node_address.iter() {
- let temp_node =
- node::from_untrusted_node_address(self.js_runtime.ptr, *node_address).root();
-
- let maybe_node = temp_node.r().ancestors().find(|node| node.is_element());
- match maybe_node {
- Some(node) => {
- node.set_hover_state(true);
- match *mouse_over_targets {
- Some(ref mouse_over_targets) if !target_compare => {
- target_compare =
- !mouse_over_targets.contains(&JS::from_rooted(node));
- }
- _ => {}
- }
- target_list.push(JS::from_rooted(node));
- }
- None => {}
- }
- }
- match *mouse_over_targets {
- Some(ref mouse_over_targets) => {
- if mouse_over_targets.len() != target_list.len() {
- target_compare = true
- }
- }
- None => target_compare = true,
- }
+ // Set hover state for any elements in the current mouse over list.
+ // Check if any of them changed state to determine whether to
+ // force a reflow below.
+ for target in mouse_over_targets.iter() {
+ let target = target.root();
+ let target_ref = target.r();
+ if !target_ref.get_hover_state() {
+ target_ref.set_hover_state(true);
+ needs_reflow = true;
+ }
+ }
- if target_compare {
- if mouse_over_targets.is_some() {
- self.force_reflow(&*page)
- }
- *mouse_over_targets = Some(target_list);
- }
+ // Send mousemove event to topmost target
+ if mouse_over_addresses.len() > 0 {
+ let top_most_node =
+ node::from_untrusted_node_address(self.js_runtime.ptr, mouse_over_addresses[0]).root();
+
+ if let Some(ref frame) = *page.frame() {
+ let window = frame.window.root();
+
+ let x = point.x.to_i32().unwrap_or(0);
+ let y = point.y.to_i32().unwrap_or(0);
+
+ let mouse_event = MouseEvent::new(window.r(),
+ "mousemove".to_owned(),
+ true,
+ true,
+ Some(window.r()),
+ 0i32,
+ x, y, x, y,
+ false, false, false, false,
+ 0i16,
+ None).root();
+
+ let event: JSRef<Event> = EventCast::from_ref(mouse_event.r());
+ let target: JSRef<EventTarget> = EventTargetCast::from_ref(top_most_node.r());
+ event.fire(target);
}
+ }
- None => {}
+ // Store the current mouse over targets for next frame
+ *prev_mouse_over_targets = mouse_over_targets;
+
+ // Reflow if hover state changed
+ if needs_reflow {
+ self.force_reflow(&*page);
}
}
}