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authorSimon Sapin <simon.sapin@exyr.org>2015-05-05 18:23:29 +0200
committerSimon Sapin <simon.sapin@exyr.org>2015-05-05 18:23:29 +0200
commit8b522f2e7d08aaf73429207cbbfd9da915f6d9a5 (patch)
treec4c7e7247ac5685aa4ec5048187132492b8eb6b9 /components/script/script_task.rs
parent32d5e24922e47322bf67c100fa4c178bc9b430f4 (diff)
downloadservo-8b522f2e7d08aaf73429207cbbfd9da915f6d9a5.tar.gz
servo-8b522f2e7d08aaf73429207cbbfd9da915f6d9a5.zip
Rename Au methods with f32/f64 instead of frac32/frac/subpx
Diffstat (limited to 'components/script/script_task.rs')
-rw-r--r--components/script/script_task.rs2
1 files changed, 1 insertions, 1 deletions
diff --git a/components/script/script_task.rs b/components/script/script_task.rs
index 355b9d01210..0b703d8f7bd 100644
--- a/components/script/script_task.rs
+++ b/components/script/script_task.rs
@@ -1180,7 +1180,7 @@ impl ScriptTask {
fn scroll_fragment_point(&self, pipeline_id: PipelineId, node: JSRef<Element>) {
let node: JSRef<Node> = NodeCast::from_ref(node);
let rect = node.get_bounding_content_box();
- let point = Point2D(rect.origin.x.to_frac32_px(), rect.origin.y.to_frac32_px());
+ let point = Point2D(rect.origin.x.to_f32_px(), rect.origin.y.to_f32_px());
// FIXME(#2003, pcwalton): This is pretty bogus when multiple layers are involved.
// Really what needs to happen is that this needs to go through layout to ask which
// layer the element belongs to, and have it send the scroll message to the