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authorbors-servo <lbergstrom+bors@mozilla.com>2018-09-12 16:36:08 -0400
committerGitHub <noreply@github.com>2018-09-12 16:36:08 -0400
commit26745b27419f687dec1e23434a5be827d4342768 (patch)
tree5ee5e5f2b9f49a506cc64037ccc5706aa7736c7c /components/script/dom
parent910cc23a6e85cced43905f7615065b23bdb54b42 (diff)
parent4edb7b194c99a1d394dddaeac2f5064ed8e93f62 (diff)
downloadservo-26745b27419f687dec1e23434a5be827d4342768.tar.gz
servo-26745b27419f687dec1e23434a5be827d4342768.zip
Auto merge of #21461 - jdm:webgltmp2, r=nox
Various webgl fixes for framebuffer attachment test These changes resolve all panics on macOS when running framebuffer-object-attachment.html in headless and headful testing. --- - [x] `./mach build -d` does not report any errors - [x] `./mach test-tidy` does not report any errors - [x] There are tests for these changes OR - [x] Fixes #13710. Fixes #20570. <!-- Reviewable:start --> --- This change is [<img src="https://reviewable.io/review_button.svg" height="34" align="absmiddle" alt="Reviewable"/>](https://reviewable.io/reviews/servo/servo/21461) <!-- Reviewable:end -->
Diffstat (limited to 'components/script/dom')
-rw-r--r--components/script/dom/webglframebuffer.rs275
-rw-r--r--components/script/dom/webglrenderbuffer.rs26
-rw-r--r--components/script/dom/webglrenderingcontext.rs63
-rw-r--r--components/script/dom/webgltexture.rs24
4 files changed, 291 insertions, 97 deletions
diff --git a/components/script/dom/webglframebuffer.rs b/components/script/dom/webglframebuffer.rs
index 2d9e567d9bf..d785d0b99fa 100644
--- a/components/script/dom/webglframebuffer.rs
+++ b/components/script/dom/webglframebuffer.rs
@@ -18,6 +18,12 @@ use dom::webgltexture::WebGLTexture;
use dom_struct::dom_struct;
use std::cell::Cell;
+pub enum CompleteForRendering {
+ Complete,
+ Incomplete,
+ MissingColorAttachment,
+}
+
#[must_root]
#[derive(Clone, JSTraceable, MallocSizeOf)]
enum WebGLFramebufferAttachment {
@@ -25,6 +31,31 @@ enum WebGLFramebufferAttachment {
Texture { texture: Dom<WebGLTexture>, level: i32 },
}
+impl WebGLFramebufferAttachment {
+ fn needs_initialization(&self) -> bool {
+ match *self {
+ WebGLFramebufferAttachment::Renderbuffer(ref r) => !r.is_initialized(),
+ WebGLFramebufferAttachment::Texture { .. } => false,
+ }
+ }
+
+ fn mark_initialized(&self) {
+ match *self {
+ WebGLFramebufferAttachment::Renderbuffer(ref r) => r.mark_initialized(),
+ WebGLFramebufferAttachment::Texture { .. } => ()
+ }
+ }
+
+ fn root(&self) -> WebGLFramebufferAttachmentRoot {
+ match *self {
+ WebGLFramebufferAttachment::Renderbuffer(ref rb) =>
+ WebGLFramebufferAttachmentRoot::Renderbuffer(DomRoot::from_ref(&rb)),
+ WebGLFramebufferAttachment::Texture { ref texture, .. } =>
+ WebGLFramebufferAttachmentRoot::Texture(DomRoot::from_ref(&texture)),
+ }
+ }
+}
+
#[derive(Clone, JSTraceable, MallocSizeOf)]
pub enum WebGLFramebufferAttachmentRoot {
Renderbuffer(DomRoot<WebGLRenderbuffer>),
@@ -46,6 +77,7 @@ pub struct WebGLFramebuffer {
depth: DomRefCell<Option<WebGLFramebufferAttachment>>,
stencil: DomRefCell<Option<WebGLFramebufferAttachment>>,
depthstencil: DomRefCell<Option<WebGLFramebufferAttachment>>,
+ is_initialized: Cell<bool>,
}
impl WebGLFramebuffer {
@@ -56,11 +88,12 @@ impl WebGLFramebuffer {
target: Cell::new(None),
is_deleted: Cell::new(false),
size: Cell::new(None),
- status: Cell::new(constants::FRAMEBUFFER_UNSUPPORTED),
+ status: Cell::new(constants::FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT),
color: DomRefCell::new(None),
depth: DomRefCell::new(None),
stencil: DomRefCell::new(None),
depthstencil: DomRefCell::new(None),
+ is_initialized: Cell::new(false),
}
}
@@ -127,6 +160,12 @@ impl WebGLFramebuffer {
let has_s = s.is_some();
let has_zs = zs.is_some();
let attachments = [&*c, &*z, &*s, &*zs];
+ let attachment_constraints = [
+ &[constants::RGBA4, constants::RGB5_A1, constants::RGB565, constants::RGBA][..],
+ &[constants::DEPTH_COMPONENT16][..],
+ &[constants::STENCIL_INDEX8][..],
+ &[constants::DEPTH_STENCIL][..],
+ ];
// From the WebGL spec, 6.6 ("Framebuffer Object Attachments"):
//
@@ -148,17 +187,18 @@ impl WebGLFramebuffer {
}
let mut fb_size = None;
- for attachment in &attachments {
+ for (attachment, constraints) in attachments.iter().zip(&attachment_constraints) {
// Get the size of this attachment.
- let size = match **attachment {
+ let (format, size) = match **attachment {
Some(WebGLFramebufferAttachment::Renderbuffer(ref att_rb)) => {
- att_rb.size()
+ (Some(att_rb.internal_format()), att_rb.size())
}
Some(WebGLFramebufferAttachment::Texture { texture: ref att_tex, level } ) => {
let info = att_tex.image_info_at_face(0, level as u32);
- Some((info.width() as i32, info.height() as i32))
+ (info.internal_format().map(|t| t.as_gl_constant()),
+ Some((info.width() as i32, info.height() as i32)))
}
- None => None,
+ None => (None, None),
};
// Make sure that, if we've found any other attachment,
@@ -171,6 +211,13 @@ impl WebGLFramebuffer {
fb_size = size;
}
}
+
+ if let Some(format) = format {
+ if constraints.iter().all(|c| *c != format) {
+ self.status.set(constants::FRAMEBUFFER_INCOMPLETE_ATTACHMENT);
+ return;
+ }
+ }
}
self.size.set(fb_size);
@@ -181,7 +228,7 @@ impl WebGLFramebuffer {
self.status.set(constants::FRAMEBUFFER_INCOMPLETE_ATTACHMENT);
}
} else {
- self.status.set(constants::FRAMEBUFFER_UNSUPPORTED);
+ self.status.set(constants::FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT);
}
}
@@ -189,25 +236,52 @@ impl WebGLFramebuffer {
return self.status.get();
}
+ pub fn check_status_for_rendering(&self) -> CompleteForRendering {
+ let result = self.check_status();
+ if result != constants::FRAMEBUFFER_COMPLETE {
+ return CompleteForRendering::Incomplete;
+ }
+
+ if self.color.borrow().is_none() {
+ return CompleteForRendering::MissingColorAttachment;
+ }
+
+ if !self.is_initialized.get() {
+ let attachments = [
+ (&self.color, constants::COLOR_BUFFER_BIT),
+ (&self.depth, constants::DEPTH_BUFFER_BIT),
+ (&self.stencil, constants::STENCIL_BUFFER_BIT),
+ (&self.depthstencil, constants::DEPTH_BUFFER_BIT | constants::STENCIL_BUFFER_BIT)
+ ];
+ let mut clear_bits = 0;
+ for &(attachment, bits) in &attachments {
+ if let Some(ref att) = *attachment.borrow() {
+ if att.needs_initialization() {
+ att.mark_initialized();
+ clear_bits |= bits;
+ }
+ }
+ }
+ self.upcast::<WebGLObject>().context().initialize_framebuffer(clear_bits);
+ self.is_initialized.set(true);
+ }
+
+ CompleteForRendering::Complete
+ }
+
pub fn renderbuffer(&self, attachment: u32, rb: Option<&WebGLRenderbuffer>) -> WebGLResult<()> {
- let binding = match attachment {
- constants::COLOR_ATTACHMENT0 => &self.color,
- constants::DEPTH_ATTACHMENT => &self.depth,
- constants::STENCIL_ATTACHMENT => &self.stencil,
- constants::DEPTH_STENCIL_ATTACHMENT => &self.depthstencil,
- _ => return Err(WebGLError::InvalidEnum),
- };
+ let binding = self.attachment_binding(attachment).ok_or(WebGLError::InvalidEnum)?;
let rb_id = match rb {
Some(rb) => {
+ if !rb.ever_bound() {
+ return Err(WebGLError::InvalidOperation);
+ }
*binding.borrow_mut() = Some(WebGLFramebufferAttachment::Renderbuffer(Dom::from_ref(rb)));
Some(rb.id())
}
- _ => {
- *binding.borrow_mut() = None;
- None
- }
+ _ => None
};
self.upcast::<WebGLObject>().context().send_command(
@@ -219,38 +293,91 @@ impl WebGLFramebuffer {
),
);
+ if rb.is_none() {
+ self.detach_binding(binding, attachment);
+ }
+
self.update_status();
+ self.is_initialized.set(false);
Ok(())
}
- pub fn attachment(&self, attachment: u32) -> Option<WebGLFramebufferAttachmentRoot> {
- let binding = match attachment {
- constants::COLOR_ATTACHMENT0 => &self.color,
- constants::DEPTH_ATTACHMENT => &self.depth,
- constants::STENCIL_ATTACHMENT => &self.stencil,
- constants::DEPTH_STENCIL_ATTACHMENT => &self.depthstencil,
- _ => return None,
- };
+ fn detach_binding(
+ &self,
+ binding: &DomRefCell<Option<WebGLFramebufferAttachment>>,
+ attachment: u32,
+ ) {
+ *binding.borrow_mut() = None;
+ if INTERESTING_ATTACHMENT_POINTS.contains(&attachment) {
+ self.reattach_depth_stencil();
+ }
+ }
+
+ fn attachment_binding(
+ &self,
+ attachment: u32
+ ) -> Option<&DomRefCell<Option<WebGLFramebufferAttachment>>>
+ {
+ match attachment {
+ constants::COLOR_ATTACHMENT0 => Some(&self.color),
+ constants::DEPTH_ATTACHMENT => Some(&self.depth),
+ constants::STENCIL_ATTACHMENT => Some(&self.stencil),
+ constants::DEPTH_STENCIL_ATTACHMENT => Some(&self.depthstencil),
+ _ => None
+ }
+ }
- binding.borrow().as_ref().map(|bin| {
- match bin {
- &WebGLFramebufferAttachment::Renderbuffer(ref rb) =>
- WebGLFramebufferAttachmentRoot::Renderbuffer(DomRoot::from_ref(&rb)),
- &WebGLFramebufferAttachment::Texture { ref texture, .. } =>
- WebGLFramebufferAttachmentRoot::Texture(DomRoot::from_ref(&texture)),
+ fn reattach_depth_stencil(&self) {
+ let reattach = |attachment: &WebGLFramebufferAttachment, attachment_point| {
+ let context = self.upcast::<WebGLObject>().context();
+ match *attachment {
+ WebGLFramebufferAttachment::Renderbuffer(ref rb) => {
+ context.send_command(
+ WebGLCommand::FramebufferRenderbuffer(
+ constants::FRAMEBUFFER,
+ attachment_point,
+ constants::RENDERBUFFER,
+ Some(rb.id())
+ )
+ );
+ }
+ WebGLFramebufferAttachment::Texture { ref texture, level } => {
+ context.send_command(
+ WebGLCommand::FramebufferTexture2D(
+ constants::FRAMEBUFFER,
+ attachment_point,
+ texture.target().expect("missing texture target"),
+ Some(texture.id()),
+ level
+ )
+ );
+ }
}
- })
+ };
+
+ // Since the DEPTH_STENCIL attachment causes both the DEPTH and STENCIL
+ // attachments to be overwritten, we need to ensure that we reattach
+ // the DEPTH and STENCIL attachments when any of those attachments
+ // is cleared.
+ if let Some(ref depth) = *self.depth.borrow() {
+ reattach(depth, constants::DEPTH_ATTACHMENT);
+ }
+ if let Some(ref stencil) = *self.stencil.borrow() {
+ reattach(stencil, constants::STENCIL_ATTACHMENT);
+ }
+ if let Some(ref depth_stencil) = *self.depthstencil.borrow() {
+ reattach(depth_stencil, constants::DEPTH_STENCIL_ATTACHMENT);
+ }
+ }
+
+ pub fn attachment(&self, attachment: u32) -> Option<WebGLFramebufferAttachmentRoot> {
+ let binding = self.attachment_binding(attachment)?;
+ binding.borrow().as_ref().map(WebGLFramebufferAttachment::root)
}
pub fn texture2d(&self, attachment: u32, textarget: u32, texture: Option<&WebGLTexture>,
level: i32) -> WebGLResult<()> {
- let binding = match attachment {
- constants::COLOR_ATTACHMENT0 => &self.color,
- constants::DEPTH_ATTACHMENT => &self.depth,
- constants::STENCIL_ATTACHMENT => &self.stencil,
- constants::DEPTH_STENCIL_ATTACHMENT => &self.depthstencil,
- _ => return Err(WebGLError::InvalidEnum),
- };
+ let binding = self.attachment_binding(attachment).ok_or(WebGLError::InvalidEnum)?;
let tex_id = match texture {
// Note, from the GLES 2.0.25 spec, page 113:
@@ -304,7 +431,6 @@ impl WebGLFramebuffer {
}
_ => {
- *binding.borrow_mut() = None;
None
}
};
@@ -319,19 +445,26 @@ impl WebGLFramebuffer {
),
);
+ if texture.is_none() {
+ self.detach_binding(binding, attachment);
+ }
+
self.update_status();
+ self.is_initialized.set(false);
Ok(())
}
fn with_matching_renderbuffers<F>(&self, rb: &WebGLRenderbuffer, mut closure: F)
- where F: FnMut(&DomRefCell<Option<WebGLFramebufferAttachment>>)
+ where F: FnMut(&DomRefCell<Option<WebGLFramebufferAttachment>>, u32)
{
- let attachments = [&self.color,
- &self.depth,
- &self.stencil,
- &self.depthstencil];
-
- for attachment in &attachments {
+ let attachments = [
+ (&self.color, constants::COLOR_ATTACHMENT0),
+ (&self.depth, constants::DEPTH_ATTACHMENT),
+ (&self.stencil, constants::STENCIL_ATTACHMENT),
+ (&self.depthstencil, constants::DEPTH_STENCIL_ATTACHMENT)
+ ];
+
+ for (attachment, name) in &attachments {
let matched = {
match *attachment.borrow() {
Some(WebGLFramebufferAttachment::Renderbuffer(ref att_rb))
@@ -341,20 +474,22 @@ impl WebGLFramebuffer {
};
if matched {
- closure(attachment);
+ closure(attachment, *name);
}
}
}
fn with_matching_textures<F>(&self, texture: &WebGLTexture, mut closure: F)
- where F: FnMut(&DomRefCell<Option<WebGLFramebufferAttachment>>)
+ where F: FnMut(&DomRefCell<Option<WebGLFramebufferAttachment>>, u32)
{
- let attachments = [&self.color,
- &self.depth,
- &self.stencil,
- &self.depthstencil];
-
- for attachment in &attachments {
+ let attachments = [
+ (&self.color, constants::COLOR_ATTACHMENT0),
+ (&self.depth, constants::DEPTH_ATTACHMENT),
+ (&self.stencil, constants::STENCIL_ATTACHMENT),
+ (&self.depthstencil, constants::DEPTH_STENCIL_ATTACHMENT)
+ ];
+
+ for (attachment, name) in &attachments {
let matched = {
match *attachment.borrow() {
Some(WebGLFramebufferAttachment::Texture { texture: ref att_texture, .. })
@@ -364,33 +499,45 @@ impl WebGLFramebuffer {
};
if matched {
- closure(attachment);
+ closure(attachment, *name);
}
}
}
pub fn detach_renderbuffer(&self, rb: &WebGLRenderbuffer) {
- self.with_matching_renderbuffers(rb, |att| {
+ let mut depth_or_stencil_updated = false;
+ self.with_matching_renderbuffers(rb, |att, name| {
+ depth_or_stencil_updated |= INTERESTING_ATTACHMENT_POINTS.contains(&name);
*att.borrow_mut() = None;
self.update_status();
});
+
+ if depth_or_stencil_updated {
+ self.reattach_depth_stencil();
+ }
}
pub fn detach_texture(&self, texture: &WebGLTexture) {
- self.with_matching_textures(texture, |att| {
+ let mut depth_or_stencil_updated = false;
+ self.with_matching_textures(texture, |att, name| {
+ depth_or_stencil_updated |= INTERESTING_ATTACHMENT_POINTS.contains(&name);
*att.borrow_mut() = None;
self.update_status();
});
+
+ if depth_or_stencil_updated {
+ self.reattach_depth_stencil();
+ }
}
pub fn invalidate_renderbuffer(&self, rb: &WebGLRenderbuffer) {
- self.with_matching_renderbuffers(rb, |_att| {
+ self.with_matching_renderbuffers(rb, |_att, _| {
self.update_status();
});
}
pub fn invalidate_texture(&self, texture: &WebGLTexture) {
- self.with_matching_textures(texture, |_att| {
+ self.with_matching_textures(texture, |_att, _name| {
self.update_status();
});
}
@@ -405,3 +552,9 @@ impl Drop for WebGLFramebuffer {
self.delete();
}
}
+
+static INTERESTING_ATTACHMENT_POINTS: &[u32] = &[
+ constants::DEPTH_ATTACHMENT,
+ constants::STENCIL_ATTACHMENT,
+ constants::DEPTH_STENCIL_ATTACHMENT,
+];
diff --git a/components/script/dom/webglrenderbuffer.rs b/components/script/dom/webglrenderbuffer.rs
index fa7d7324f94..96ef3bb0d67 100644
--- a/components/script/dom/webglrenderbuffer.rs
+++ b/components/script/dom/webglrenderbuffer.rs
@@ -23,6 +23,7 @@ pub struct WebGLRenderbuffer {
is_deleted: Cell<bool>,
size: Cell<Option<(i32, i32)>>,
internal_format: Cell<Option<u32>>,
+ is_initialized: Cell<bool>,
}
impl WebGLRenderbuffer {
@@ -34,6 +35,7 @@ impl WebGLRenderbuffer {
is_deleted: Cell::new(false),
internal_format: Cell::new(None),
size: Cell::new(None),
+ is_initialized: Cell::new(false),
}
}
@@ -66,6 +68,14 @@ impl WebGLRenderbuffer {
self.internal_format.get().unwrap_or(constants::RGBA4)
}
+ pub fn mark_initialized(&self) {
+ self.is_initialized.set(true);
+ }
+
+ pub fn is_initialized(&self) -> bool {
+ self.is_initialized.get()
+ }
+
pub fn bind(&self, target: u32) {
self.ever_bound.set(true);
self.upcast::<WebGLObject>()
@@ -76,6 +86,22 @@ impl WebGLRenderbuffer {
pub fn delete(&self) {
if !self.is_deleted.get() {
self.is_deleted.set(true);
+
+ /*
+ If a renderbuffer object is deleted while its image is attached to the currently
+ bound framebuffer, then it is as if FramebufferRenderbuffer had been called, with
+ a renderbuffer of 0, for each attachment point to which this image was attached
+ in the currently bound framebuffer.
+ - GLES 2.0, 4.4.3, "Attaching Renderbuffer Images to a Framebuffer"
+ */
+ let currently_bound_framebuffer =
+ self.upcast::<WebGLObject>()
+ .context()
+ .bound_framebuffer();
+ if let Some(fb) = currently_bound_framebuffer {
+ fb.detach_renderbuffer(self);
+ }
+
self.upcast::<WebGLObject>()
.context()
.send_command(WebGLCommand::DeleteRenderbuffer(self.id));
diff --git a/components/script/dom/webglrenderingcontext.rs b/components/script/dom/webglrenderingcontext.rs
index ab7178ffa16..ea45fd69ce5 100644
--- a/components/script/dom/webglrenderingcontext.rs
+++ b/components/script/dom/webglrenderingcontext.rs
@@ -39,7 +39,7 @@ use dom::webgl_validations::types::{TexDataType, TexFormat, TexImageTarget};
use dom::webglactiveinfo::WebGLActiveInfo;
use dom::webglbuffer::WebGLBuffer;
use dom::webglcontextevent::WebGLContextEvent;
-use dom::webglframebuffer::{WebGLFramebuffer, WebGLFramebufferAttachmentRoot};
+use dom::webglframebuffer::{WebGLFramebuffer, WebGLFramebufferAttachmentRoot, CompleteForRendering};
use dom::webglobject::WebGLObject;
use dom::webglprogram::WebGLProgram;
use dom::webglrenderbuffer::WebGLRenderbuffer;
@@ -339,10 +339,14 @@ impl WebGLRenderingContext {
// this: clear() and getParameter(IMPLEMENTATION_COLOR_READ_*).
fn validate_framebuffer(&self) -> WebGLResult<()> {
match self.bound_framebuffer.get() {
- Some(ref fb) if fb.check_status() != constants::FRAMEBUFFER_COMPLETE => {
- Err(InvalidFramebufferOperation)
+ Some(fb) => match fb.check_status_for_rendering() {
+ CompleteForRendering::Complete => Ok(()),
+ CompleteForRendering::Incomplete =>
+ Err(InvalidFramebufferOperation),
+ CompleteForRendering::MissingColorAttachment =>
+ Err(InvalidOperation),
},
- _ => Ok(()),
+ None => Ok(()),
}
}
@@ -1057,6 +1061,21 @@ impl WebGLRenderingContext {
_ => Err(InvalidEnum),
}
}
+
+ pub fn initialize_framebuffer(&self, clear_bits: u32) {
+ if clear_bits == 0 {
+ return;
+ }
+ self.send_command(WebGLCommand::InitializeFramebuffer {
+ color: clear_bits & constants::COLOR_BUFFER_BIT != 0,
+ depth: clear_bits & constants::DEPTH_BUFFER_BIT != 0,
+ stencil: clear_bits & constants::STENCIL_BUFFER_BIT != 0,
+ });
+ }
+
+ pub fn bound_framebuffer(&self) -> Option<DomRoot<WebGLFramebuffer>> {
+ self.bound_framebuffer.get()
+ }
}
impl Drop for WebGLRenderingContext {
@@ -1572,6 +1591,10 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
renderbuffer.bind(target);
}
_ => {
+ if renderbuffer.is_some() {
+ self.webgl_error(InvalidOperation);
+ }
+
self.bound_renderbuffer.set(None);
// Unbind the currently bound renderbuffer
self.send_command(WebGLCommand::BindRenderbuffer(target, None));
@@ -1971,20 +1994,6 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
handle_potential_webgl_error!(self, self.validate_ownership(renderbuffer), return);
handle_object_deletion!(self, self.bound_renderbuffer, renderbuffer,
Some(WebGLCommand::BindRenderbuffer(constants::RENDERBUFFER, None)));
- // From the GLES 2.0.25 spec, page 113:
- //
- // "If a renderbuffer object is deleted while its
- // image is attached to the currently bound
- // framebuffer, then it is as if
- // FramebufferRenderbuffer had been called, with a
- // renderbuffer of 0, for each attachment point to
- // which this image was attached in the currently
- // bound framebuffer."
- //
- if let Some(fb) = self.bound_framebuffer.get() {
- fb.detach_renderbuffer(renderbuffer);
- }
-
renderbuffer.delete()
}
}
@@ -2020,18 +2029,6 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
));
}
- // From the GLES 2.0.25 spec, page 113:
- //
- // "If a texture object is deleted while its image is
- // attached to the currently bound framebuffer, then
- // it is as if FramebufferTexture2D had been called,
- // with a texture of 0, for each attachment point to
- // which this image was attached in the currently
- // bound framebuffer."
- if let Some(fb) = self.bound_framebuffer.get() {
- fb.detach_texture(texture);
- }
-
texture.delete()
}
}
@@ -2723,10 +2720,12 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3
fn StencilMaskSeparate(&self, face: u32, mask: u32) {
match face {
- constants::FRONT | constants::BACK | constants::FRONT_AND_BACK =>
+ constants::FRONT |
+ constants::BACK |
+ constants::FRONT_AND_BACK =>
self.send_command(WebGLCommand::StencilMaskSeparate(face, mask)),
_ => return self.webgl_error(InvalidEnum),
- }
+ };
}
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3
diff --git a/components/script/dom/webgltexture.rs b/components/script/dom/webgltexture.rs
index 2ecfd0bfab2..4d8e58380f7 100644
--- a/components/script/dom/webgltexture.rs
+++ b/components/script/dom/webgltexture.rs
@@ -146,7 +146,7 @@ impl WebGLTexture {
}
};
- let base_image_info = self.base_image_info().unwrap();
+ let base_image_info = self.base_image_info();
if !base_image_info.is_initialized() {
return Err(WebGLError::InvalidOperation);
}
@@ -186,6 +186,22 @@ impl WebGLTexture {
DOMToTextureCommand::Detach(self.id),
);
}
+
+ /*
+ If a texture object is deleted while its image is attached to the currently
+ bound framebuffer, then it is as if FramebufferTexture2D had been called, with
+ a texture of 0, for each attachment point to which this image was attached
+ in the currently bound framebuffer.
+ - GLES 2.0, 4.4.3, "Attaching Texture Images to a Framebuffer"
+ */
+ let currently_bound_framebuffer =
+ self.upcast::<WebGLObject>()
+ .context()
+ .bound_framebuffer();
+ if let Some(fb) = currently_bound_framebuffer {
+ fb.detach_texture(self);
+ }
+
context.send_command(WebGLCommand::DeleteTexture(self.id));
}
}
@@ -327,7 +343,7 @@ impl WebGLTexture {
fn is_cube_complete(&self) -> bool {
debug_assert_eq!(self.face_count.get(), 6);
- let image_info = self.base_image_info().unwrap();
+ let image_info = self.base_image_info();
if !image_info.is_defined() {
return false;
}
@@ -389,10 +405,10 @@ impl WebGLTexture {
self.image_info_array.borrow_mut()[pos as usize] = image_info;
}
- fn base_image_info(&self) -> Option<ImageInfo> {
+ fn base_image_info(&self) -> ImageInfo {
assert!((self.base_mipmap_level as usize) < MAX_LEVEL_COUNT);
- Some(self.image_info_at_face(0, self.base_mipmap_level))
+ self.image_info_at_face(0, self.base_mipmap_level)
}
pub fn set_attached_to_dom(&self) {