diff options
author | bors-servo <lbergstrom+bors@mozilla.com> | 2018-09-12 16:36:08 -0400 |
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committer | GitHub <noreply@github.com> | 2018-09-12 16:36:08 -0400 |
commit | 26745b27419f687dec1e23434a5be827d4342768 (patch) | |
tree | 5ee5e5f2b9f49a506cc64037ccc5706aa7736c7c /components/script/dom | |
parent | 910cc23a6e85cced43905f7615065b23bdb54b42 (diff) | |
parent | 4edb7b194c99a1d394dddaeac2f5064ed8e93f62 (diff) | |
download | servo-26745b27419f687dec1e23434a5be827d4342768.tar.gz servo-26745b27419f687dec1e23434a5be827d4342768.zip |
Auto merge of #21461 - jdm:webgltmp2, r=nox
Various webgl fixes for framebuffer attachment test
These changes resolve all panics on macOS when running framebuffer-object-attachment.html in headless and headful testing.
---
- [x] `./mach build -d` does not report any errors
- [x] `./mach test-tidy` does not report any errors
- [x] There are tests for these changes OR
- [x] Fixes #13710. Fixes #20570.
<!-- Reviewable:start -->
---
This change is [<img src="https://reviewable.io/review_button.svg" height="34" align="absmiddle" alt="Reviewable"/>](https://reviewable.io/reviews/servo/servo/21461)
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Diffstat (limited to 'components/script/dom')
-rw-r--r-- | components/script/dom/webglframebuffer.rs | 275 | ||||
-rw-r--r-- | components/script/dom/webglrenderbuffer.rs | 26 | ||||
-rw-r--r-- | components/script/dom/webglrenderingcontext.rs | 63 | ||||
-rw-r--r-- | components/script/dom/webgltexture.rs | 24 |
4 files changed, 291 insertions, 97 deletions
diff --git a/components/script/dom/webglframebuffer.rs b/components/script/dom/webglframebuffer.rs index 2d9e567d9bf..d785d0b99fa 100644 --- a/components/script/dom/webglframebuffer.rs +++ b/components/script/dom/webglframebuffer.rs @@ -18,6 +18,12 @@ use dom::webgltexture::WebGLTexture; use dom_struct::dom_struct; use std::cell::Cell; +pub enum CompleteForRendering { + Complete, + Incomplete, + MissingColorAttachment, +} + #[must_root] #[derive(Clone, JSTraceable, MallocSizeOf)] enum WebGLFramebufferAttachment { @@ -25,6 +31,31 @@ enum WebGLFramebufferAttachment { Texture { texture: Dom<WebGLTexture>, level: i32 }, } +impl WebGLFramebufferAttachment { + fn needs_initialization(&self) -> bool { + match *self { + WebGLFramebufferAttachment::Renderbuffer(ref r) => !r.is_initialized(), + WebGLFramebufferAttachment::Texture { .. } => false, + } + } + + fn mark_initialized(&self) { + match *self { + WebGLFramebufferAttachment::Renderbuffer(ref r) => r.mark_initialized(), + WebGLFramebufferAttachment::Texture { .. } => () + } + } + + fn root(&self) -> WebGLFramebufferAttachmentRoot { + match *self { + WebGLFramebufferAttachment::Renderbuffer(ref rb) => + WebGLFramebufferAttachmentRoot::Renderbuffer(DomRoot::from_ref(&rb)), + WebGLFramebufferAttachment::Texture { ref texture, .. } => + WebGLFramebufferAttachmentRoot::Texture(DomRoot::from_ref(&texture)), + } + } +} + #[derive(Clone, JSTraceable, MallocSizeOf)] pub enum WebGLFramebufferAttachmentRoot { Renderbuffer(DomRoot<WebGLRenderbuffer>), @@ -46,6 +77,7 @@ pub struct WebGLFramebuffer { depth: DomRefCell<Option<WebGLFramebufferAttachment>>, stencil: DomRefCell<Option<WebGLFramebufferAttachment>>, depthstencil: DomRefCell<Option<WebGLFramebufferAttachment>>, + is_initialized: Cell<bool>, } impl WebGLFramebuffer { @@ -56,11 +88,12 @@ impl WebGLFramebuffer { target: Cell::new(None), is_deleted: Cell::new(false), size: Cell::new(None), - status: Cell::new(constants::FRAMEBUFFER_UNSUPPORTED), + status: Cell::new(constants::FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT), color: DomRefCell::new(None), depth: DomRefCell::new(None), stencil: DomRefCell::new(None), depthstencil: DomRefCell::new(None), + is_initialized: Cell::new(false), } } @@ -127,6 +160,12 @@ impl WebGLFramebuffer { let has_s = s.is_some(); let has_zs = zs.is_some(); let attachments = [&*c, &*z, &*s, &*zs]; + let attachment_constraints = [ + &[constants::RGBA4, constants::RGB5_A1, constants::RGB565, constants::RGBA][..], + &[constants::DEPTH_COMPONENT16][..], + &[constants::STENCIL_INDEX8][..], + &[constants::DEPTH_STENCIL][..], + ]; // From the WebGL spec, 6.6 ("Framebuffer Object Attachments"): // @@ -148,17 +187,18 @@ impl WebGLFramebuffer { } let mut fb_size = None; - for attachment in &attachments { + for (attachment, constraints) in attachments.iter().zip(&attachment_constraints) { // Get the size of this attachment. - let size = match **attachment { + let (format, size) = match **attachment { Some(WebGLFramebufferAttachment::Renderbuffer(ref att_rb)) => { - att_rb.size() + (Some(att_rb.internal_format()), att_rb.size()) } Some(WebGLFramebufferAttachment::Texture { texture: ref att_tex, level } ) => { let info = att_tex.image_info_at_face(0, level as u32); - Some((info.width() as i32, info.height() as i32)) + (info.internal_format().map(|t| t.as_gl_constant()), + Some((info.width() as i32, info.height() as i32))) } - None => None, + None => (None, None), }; // Make sure that, if we've found any other attachment, @@ -171,6 +211,13 @@ impl WebGLFramebuffer { fb_size = size; } } + + if let Some(format) = format { + if constraints.iter().all(|c| *c != format) { + self.status.set(constants::FRAMEBUFFER_INCOMPLETE_ATTACHMENT); + return; + } + } } self.size.set(fb_size); @@ -181,7 +228,7 @@ impl WebGLFramebuffer { self.status.set(constants::FRAMEBUFFER_INCOMPLETE_ATTACHMENT); } } else { - self.status.set(constants::FRAMEBUFFER_UNSUPPORTED); + self.status.set(constants::FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT); } } @@ -189,25 +236,52 @@ impl WebGLFramebuffer { return self.status.get(); } + pub fn check_status_for_rendering(&self) -> CompleteForRendering { + let result = self.check_status(); + if result != constants::FRAMEBUFFER_COMPLETE { + return CompleteForRendering::Incomplete; + } + + if self.color.borrow().is_none() { + return CompleteForRendering::MissingColorAttachment; + } + + if !self.is_initialized.get() { + let attachments = [ + (&self.color, constants::COLOR_BUFFER_BIT), + (&self.depth, constants::DEPTH_BUFFER_BIT), + (&self.stencil, constants::STENCIL_BUFFER_BIT), + (&self.depthstencil, constants::DEPTH_BUFFER_BIT | constants::STENCIL_BUFFER_BIT) + ]; + let mut clear_bits = 0; + for &(attachment, bits) in &attachments { + if let Some(ref att) = *attachment.borrow() { + if att.needs_initialization() { + att.mark_initialized(); + clear_bits |= bits; + } + } + } + self.upcast::<WebGLObject>().context().initialize_framebuffer(clear_bits); + self.is_initialized.set(true); + } + + CompleteForRendering::Complete + } + pub fn renderbuffer(&self, attachment: u32, rb: Option<&WebGLRenderbuffer>) -> WebGLResult<()> { - let binding = match attachment { - constants::COLOR_ATTACHMENT0 => &self.color, - constants::DEPTH_ATTACHMENT => &self.depth, - constants::STENCIL_ATTACHMENT => &self.stencil, - constants::DEPTH_STENCIL_ATTACHMENT => &self.depthstencil, - _ => return Err(WebGLError::InvalidEnum), - }; + let binding = self.attachment_binding(attachment).ok_or(WebGLError::InvalidEnum)?; let rb_id = match rb { Some(rb) => { + if !rb.ever_bound() { + return Err(WebGLError::InvalidOperation); + } *binding.borrow_mut() = Some(WebGLFramebufferAttachment::Renderbuffer(Dom::from_ref(rb))); Some(rb.id()) } - _ => { - *binding.borrow_mut() = None; - None - } + _ => None }; self.upcast::<WebGLObject>().context().send_command( @@ -219,38 +293,91 @@ impl WebGLFramebuffer { ), ); + if rb.is_none() { + self.detach_binding(binding, attachment); + } + self.update_status(); + self.is_initialized.set(false); Ok(()) } - pub fn attachment(&self, attachment: u32) -> Option<WebGLFramebufferAttachmentRoot> { - let binding = match attachment { - constants::COLOR_ATTACHMENT0 => &self.color, - constants::DEPTH_ATTACHMENT => &self.depth, - constants::STENCIL_ATTACHMENT => &self.stencil, - constants::DEPTH_STENCIL_ATTACHMENT => &self.depthstencil, - _ => return None, - }; + fn detach_binding( + &self, + binding: &DomRefCell<Option<WebGLFramebufferAttachment>>, + attachment: u32, + ) { + *binding.borrow_mut() = None; + if INTERESTING_ATTACHMENT_POINTS.contains(&attachment) { + self.reattach_depth_stencil(); + } + } + + fn attachment_binding( + &self, + attachment: u32 + ) -> Option<&DomRefCell<Option<WebGLFramebufferAttachment>>> + { + match attachment { + constants::COLOR_ATTACHMENT0 => Some(&self.color), + constants::DEPTH_ATTACHMENT => Some(&self.depth), + constants::STENCIL_ATTACHMENT => Some(&self.stencil), + constants::DEPTH_STENCIL_ATTACHMENT => Some(&self.depthstencil), + _ => None + } + } - binding.borrow().as_ref().map(|bin| { - match bin { - &WebGLFramebufferAttachment::Renderbuffer(ref rb) => - WebGLFramebufferAttachmentRoot::Renderbuffer(DomRoot::from_ref(&rb)), - &WebGLFramebufferAttachment::Texture { ref texture, .. } => - WebGLFramebufferAttachmentRoot::Texture(DomRoot::from_ref(&texture)), + fn reattach_depth_stencil(&self) { + let reattach = |attachment: &WebGLFramebufferAttachment, attachment_point| { + let context = self.upcast::<WebGLObject>().context(); + match *attachment { + WebGLFramebufferAttachment::Renderbuffer(ref rb) => { + context.send_command( + WebGLCommand::FramebufferRenderbuffer( + constants::FRAMEBUFFER, + attachment_point, + constants::RENDERBUFFER, + Some(rb.id()) + ) + ); + } + WebGLFramebufferAttachment::Texture { ref texture, level } => { + context.send_command( + WebGLCommand::FramebufferTexture2D( + constants::FRAMEBUFFER, + attachment_point, + texture.target().expect("missing texture target"), + Some(texture.id()), + level + ) + ); + } } - }) + }; + + // Since the DEPTH_STENCIL attachment causes both the DEPTH and STENCIL + // attachments to be overwritten, we need to ensure that we reattach + // the DEPTH and STENCIL attachments when any of those attachments + // is cleared. + if let Some(ref depth) = *self.depth.borrow() { + reattach(depth, constants::DEPTH_ATTACHMENT); + } + if let Some(ref stencil) = *self.stencil.borrow() { + reattach(stencil, constants::STENCIL_ATTACHMENT); + } + if let Some(ref depth_stencil) = *self.depthstencil.borrow() { + reattach(depth_stencil, constants::DEPTH_STENCIL_ATTACHMENT); + } + } + + pub fn attachment(&self, attachment: u32) -> Option<WebGLFramebufferAttachmentRoot> { + let binding = self.attachment_binding(attachment)?; + binding.borrow().as_ref().map(WebGLFramebufferAttachment::root) } pub fn texture2d(&self, attachment: u32, textarget: u32, texture: Option<&WebGLTexture>, level: i32) -> WebGLResult<()> { - let binding = match attachment { - constants::COLOR_ATTACHMENT0 => &self.color, - constants::DEPTH_ATTACHMENT => &self.depth, - constants::STENCIL_ATTACHMENT => &self.stencil, - constants::DEPTH_STENCIL_ATTACHMENT => &self.depthstencil, - _ => return Err(WebGLError::InvalidEnum), - }; + let binding = self.attachment_binding(attachment).ok_or(WebGLError::InvalidEnum)?; let tex_id = match texture { // Note, from the GLES 2.0.25 spec, page 113: @@ -304,7 +431,6 @@ impl WebGLFramebuffer { } _ => { - *binding.borrow_mut() = None; None } }; @@ -319,19 +445,26 @@ impl WebGLFramebuffer { ), ); + if texture.is_none() { + self.detach_binding(binding, attachment); + } + self.update_status(); + self.is_initialized.set(false); Ok(()) } fn with_matching_renderbuffers<F>(&self, rb: &WebGLRenderbuffer, mut closure: F) - where F: FnMut(&DomRefCell<Option<WebGLFramebufferAttachment>>) + where F: FnMut(&DomRefCell<Option<WebGLFramebufferAttachment>>, u32) { - let attachments = [&self.color, - &self.depth, - &self.stencil, - &self.depthstencil]; - - for attachment in &attachments { + let attachments = [ + (&self.color, constants::COLOR_ATTACHMENT0), + (&self.depth, constants::DEPTH_ATTACHMENT), + (&self.stencil, constants::STENCIL_ATTACHMENT), + (&self.depthstencil, constants::DEPTH_STENCIL_ATTACHMENT) + ]; + + for (attachment, name) in &attachments { let matched = { match *attachment.borrow() { Some(WebGLFramebufferAttachment::Renderbuffer(ref att_rb)) @@ -341,20 +474,22 @@ impl WebGLFramebuffer { }; if matched { - closure(attachment); + closure(attachment, *name); } } } fn with_matching_textures<F>(&self, texture: &WebGLTexture, mut closure: F) - where F: FnMut(&DomRefCell<Option<WebGLFramebufferAttachment>>) + where F: FnMut(&DomRefCell<Option<WebGLFramebufferAttachment>>, u32) { - let attachments = [&self.color, - &self.depth, - &self.stencil, - &self.depthstencil]; - - for attachment in &attachments { + let attachments = [ + (&self.color, constants::COLOR_ATTACHMENT0), + (&self.depth, constants::DEPTH_ATTACHMENT), + (&self.stencil, constants::STENCIL_ATTACHMENT), + (&self.depthstencil, constants::DEPTH_STENCIL_ATTACHMENT) + ]; + + for (attachment, name) in &attachments { let matched = { match *attachment.borrow() { Some(WebGLFramebufferAttachment::Texture { texture: ref att_texture, .. }) @@ -364,33 +499,45 @@ impl WebGLFramebuffer { }; if matched { - closure(attachment); + closure(attachment, *name); } } } pub fn detach_renderbuffer(&self, rb: &WebGLRenderbuffer) { - self.with_matching_renderbuffers(rb, |att| { + let mut depth_or_stencil_updated = false; + self.with_matching_renderbuffers(rb, |att, name| { + depth_or_stencil_updated |= INTERESTING_ATTACHMENT_POINTS.contains(&name); *att.borrow_mut() = None; self.update_status(); }); + + if depth_or_stencil_updated { + self.reattach_depth_stencil(); + } } pub fn detach_texture(&self, texture: &WebGLTexture) { - self.with_matching_textures(texture, |att| { + let mut depth_or_stencil_updated = false; + self.with_matching_textures(texture, |att, name| { + depth_or_stencil_updated |= INTERESTING_ATTACHMENT_POINTS.contains(&name); *att.borrow_mut() = None; self.update_status(); }); + + if depth_or_stencil_updated { + self.reattach_depth_stencil(); + } } pub fn invalidate_renderbuffer(&self, rb: &WebGLRenderbuffer) { - self.with_matching_renderbuffers(rb, |_att| { + self.with_matching_renderbuffers(rb, |_att, _| { self.update_status(); }); } pub fn invalidate_texture(&self, texture: &WebGLTexture) { - self.with_matching_textures(texture, |_att| { + self.with_matching_textures(texture, |_att, _name| { self.update_status(); }); } @@ -405,3 +552,9 @@ impl Drop for WebGLFramebuffer { self.delete(); } } + +static INTERESTING_ATTACHMENT_POINTS: &[u32] = &[ + constants::DEPTH_ATTACHMENT, + constants::STENCIL_ATTACHMENT, + constants::DEPTH_STENCIL_ATTACHMENT, +]; diff --git a/components/script/dom/webglrenderbuffer.rs b/components/script/dom/webglrenderbuffer.rs index fa7d7324f94..96ef3bb0d67 100644 --- a/components/script/dom/webglrenderbuffer.rs +++ b/components/script/dom/webglrenderbuffer.rs @@ -23,6 +23,7 @@ pub struct WebGLRenderbuffer { is_deleted: Cell<bool>, size: Cell<Option<(i32, i32)>>, internal_format: Cell<Option<u32>>, + is_initialized: Cell<bool>, } impl WebGLRenderbuffer { @@ -34,6 +35,7 @@ impl WebGLRenderbuffer { is_deleted: Cell::new(false), internal_format: Cell::new(None), size: Cell::new(None), + is_initialized: Cell::new(false), } } @@ -66,6 +68,14 @@ impl WebGLRenderbuffer { self.internal_format.get().unwrap_or(constants::RGBA4) } + pub fn mark_initialized(&self) { + self.is_initialized.set(true); + } + + pub fn is_initialized(&self) -> bool { + self.is_initialized.get() + } + pub fn bind(&self, target: u32) { self.ever_bound.set(true); self.upcast::<WebGLObject>() @@ -76,6 +86,22 @@ impl WebGLRenderbuffer { pub fn delete(&self) { if !self.is_deleted.get() { self.is_deleted.set(true); + + /* + If a renderbuffer object is deleted while its image is attached to the currently + bound framebuffer, then it is as if FramebufferRenderbuffer had been called, with + a renderbuffer of 0, for each attachment point to which this image was attached + in the currently bound framebuffer. + - GLES 2.0, 4.4.3, "Attaching Renderbuffer Images to a Framebuffer" + */ + let currently_bound_framebuffer = + self.upcast::<WebGLObject>() + .context() + .bound_framebuffer(); + if let Some(fb) = currently_bound_framebuffer { + fb.detach_renderbuffer(self); + } + self.upcast::<WebGLObject>() .context() .send_command(WebGLCommand::DeleteRenderbuffer(self.id)); diff --git a/components/script/dom/webglrenderingcontext.rs b/components/script/dom/webglrenderingcontext.rs index ab7178ffa16..ea45fd69ce5 100644 --- a/components/script/dom/webglrenderingcontext.rs +++ b/components/script/dom/webglrenderingcontext.rs @@ -39,7 +39,7 @@ use dom::webgl_validations::types::{TexDataType, TexFormat, TexImageTarget}; use dom::webglactiveinfo::WebGLActiveInfo; use dom::webglbuffer::WebGLBuffer; use dom::webglcontextevent::WebGLContextEvent; -use dom::webglframebuffer::{WebGLFramebuffer, WebGLFramebufferAttachmentRoot}; +use dom::webglframebuffer::{WebGLFramebuffer, WebGLFramebufferAttachmentRoot, CompleteForRendering}; use dom::webglobject::WebGLObject; use dom::webglprogram::WebGLProgram; use dom::webglrenderbuffer::WebGLRenderbuffer; @@ -339,10 +339,14 @@ impl WebGLRenderingContext { // this: clear() and getParameter(IMPLEMENTATION_COLOR_READ_*). fn validate_framebuffer(&self) -> WebGLResult<()> { match self.bound_framebuffer.get() { - Some(ref fb) if fb.check_status() != constants::FRAMEBUFFER_COMPLETE => { - Err(InvalidFramebufferOperation) + Some(fb) => match fb.check_status_for_rendering() { + CompleteForRendering::Complete => Ok(()), + CompleteForRendering::Incomplete => + Err(InvalidFramebufferOperation), + CompleteForRendering::MissingColorAttachment => + Err(InvalidOperation), }, - _ => Ok(()), + None => Ok(()), } } @@ -1057,6 +1061,21 @@ impl WebGLRenderingContext { _ => Err(InvalidEnum), } } + + pub fn initialize_framebuffer(&self, clear_bits: u32) { + if clear_bits == 0 { + return; + } + self.send_command(WebGLCommand::InitializeFramebuffer { + color: clear_bits & constants::COLOR_BUFFER_BIT != 0, + depth: clear_bits & constants::DEPTH_BUFFER_BIT != 0, + stencil: clear_bits & constants::STENCIL_BUFFER_BIT != 0, + }); + } + + pub fn bound_framebuffer(&self) -> Option<DomRoot<WebGLFramebuffer>> { + self.bound_framebuffer.get() + } } impl Drop for WebGLRenderingContext { @@ -1572,6 +1591,10 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext { renderbuffer.bind(target); } _ => { + if renderbuffer.is_some() { + self.webgl_error(InvalidOperation); + } + self.bound_renderbuffer.set(None); // Unbind the currently bound renderbuffer self.send_command(WebGLCommand::BindRenderbuffer(target, None)); @@ -1971,20 +1994,6 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext { handle_potential_webgl_error!(self, self.validate_ownership(renderbuffer), return); handle_object_deletion!(self, self.bound_renderbuffer, renderbuffer, Some(WebGLCommand::BindRenderbuffer(constants::RENDERBUFFER, None))); - // From the GLES 2.0.25 spec, page 113: - // - // "If a renderbuffer object is deleted while its - // image is attached to the currently bound - // framebuffer, then it is as if - // FramebufferRenderbuffer had been called, with a - // renderbuffer of 0, for each attachment point to - // which this image was attached in the currently - // bound framebuffer." - // - if let Some(fb) = self.bound_framebuffer.get() { - fb.detach_renderbuffer(renderbuffer); - } - renderbuffer.delete() } } @@ -2020,18 +2029,6 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext { )); } - // From the GLES 2.0.25 spec, page 113: - // - // "If a texture object is deleted while its image is - // attached to the currently bound framebuffer, then - // it is as if FramebufferTexture2D had been called, - // with a texture of 0, for each attachment point to - // which this image was attached in the currently - // bound framebuffer." - if let Some(fb) = self.bound_framebuffer.get() { - fb.detach_texture(texture); - } - texture.delete() } } @@ -2723,10 +2720,12 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext { // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3 fn StencilMaskSeparate(&self, face: u32, mask: u32) { match face { - constants::FRONT | constants::BACK | constants::FRONT_AND_BACK => + constants::FRONT | + constants::BACK | + constants::FRONT_AND_BACK => self.send_command(WebGLCommand::StencilMaskSeparate(face, mask)), _ => return self.webgl_error(InvalidEnum), - } + }; } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.3 diff --git a/components/script/dom/webgltexture.rs b/components/script/dom/webgltexture.rs index 2ecfd0bfab2..4d8e58380f7 100644 --- a/components/script/dom/webgltexture.rs +++ b/components/script/dom/webgltexture.rs @@ -146,7 +146,7 @@ impl WebGLTexture { } }; - let base_image_info = self.base_image_info().unwrap(); + let base_image_info = self.base_image_info(); if !base_image_info.is_initialized() { return Err(WebGLError::InvalidOperation); } @@ -186,6 +186,22 @@ impl WebGLTexture { DOMToTextureCommand::Detach(self.id), ); } + + /* + If a texture object is deleted while its image is attached to the currently + bound framebuffer, then it is as if FramebufferTexture2D had been called, with + a texture of 0, for each attachment point to which this image was attached + in the currently bound framebuffer. + - GLES 2.0, 4.4.3, "Attaching Texture Images to a Framebuffer" + */ + let currently_bound_framebuffer = + self.upcast::<WebGLObject>() + .context() + .bound_framebuffer(); + if let Some(fb) = currently_bound_framebuffer { + fb.detach_texture(self); + } + context.send_command(WebGLCommand::DeleteTexture(self.id)); } } @@ -327,7 +343,7 @@ impl WebGLTexture { fn is_cube_complete(&self) -> bool { debug_assert_eq!(self.face_count.get(), 6); - let image_info = self.base_image_info().unwrap(); + let image_info = self.base_image_info(); if !image_info.is_defined() { return false; } @@ -389,10 +405,10 @@ impl WebGLTexture { self.image_info_array.borrow_mut()[pos as usize] = image_info; } - fn base_image_info(&self) -> Option<ImageInfo> { + fn base_image_info(&self) -> ImageInfo { assert!((self.base_mipmap_level as usize) < MAX_LEVEL_COUNT); - Some(self.image_info_at_face(0, self.base_mipmap_level)) + self.image_info_at_face(0, self.base_mipmap_level) } pub fn set_attached_to_dom(&self) { |