aboutsummaryrefslogtreecommitdiffstats
path: root/components/script/dom
diff options
context:
space:
mode:
authorAlan Jeffrey <ajeffrey@mozilla.com>2020-04-15 18:04:32 -0500
committerAlan Jeffrey <ajeffrey@mozilla.com>2020-06-28 16:37:45 -0500
commit349619ed2d741312e34924aabc3e6abcc3c468ed (patch)
tree1cf963eeca8cdf9ba914a2da7a5bedbae7b9d77f /components/script/dom
parentaf110ac21fcf1e108c919f5e9d724b2441996ed6 (diff)
downloadservo-349619ed2d741312e34924aabc3e6abcc3c468ed.tar.gz
servo-349619ed2d741312e34924aabc3e6abcc3c468ed.zip
Support for webxr layer management
Diffstat (limited to 'components/script/dom')
-rw-r--r--components/script/dom/bindings/trace.rs6
-rw-r--r--components/script/dom/document.rs4
-rw-r--r--components/script/dom/webglframebuffer.rs110
-rw-r--r--components/script/dom/webglrenderingcontext.rs23
-rw-r--r--components/script/dom/webidls/XRLayer.webidl3
-rw-r--r--components/script/dom/webidls/XRWebGLLayer.webidl3
-rw-r--r--components/script/dom/webidls/XRWebGLSubImage.webidl6
-rw-r--r--components/script/dom/xrframe.rs10
-rw-r--r--components/script/dom/xrlayer.rs40
-rw-r--r--components/script/dom/xrrenderstate.rs58
-rw-r--r--components/script/dom/xrsession.rs142
-rw-r--r--components/script/dom/xrwebglbinding.rs14
-rw-r--r--components/script/dom/xrwebgllayer.rs156
-rw-r--r--components/script/dom/xrwebglsubimage.rs13
14 files changed, 388 insertions, 200 deletions
diff --git a/components/script/dom/bindings/trace.rs b/components/script/dom/bindings/trace.rs
index d6216cdad48..5a540f3e912 100644
--- a/components/script/dom/bindings/trace.rs
+++ b/components/script/dom/bindings/trace.rs
@@ -60,7 +60,6 @@ use canvas_traits::webgl::{
use canvas_traits::webgl::{GLLimits, WebGLQueryId, WebGLSamplerId};
use canvas_traits::webgl::{WebGLBufferId, WebGLChan, WebGLContextId, WebGLError};
use canvas_traits::webgl::{WebGLFramebufferId, WebGLMsgSender, WebGLPipeline, WebGLProgramId};
-use canvas_traits::webgl::{WebGLOpaqueFramebufferId, WebGLTransparentFramebufferId};
use canvas_traits::webgl::{WebGLReceiver, WebGLRenderbufferId, WebGLSLVersion, WebGLSender};
use canvas_traits::webgl::{WebGLShaderId, WebGLSyncId, WebGLTextureId, WebGLVersion};
use content_security_policy::CspList;
@@ -172,7 +171,6 @@ use webgpu::{
WebGPUTexture, WebGPUTextureView,
};
use webrender_api::{DocumentId, ExternalImageId, ImageKey};
-use webxr_api::SwapChainId as WebXRSwapChainId;
use webxr_api::{Finger, Hand, Ray, View};
unsafe_no_jsmanaged_fields!(Tm);
@@ -550,8 +548,6 @@ unsafe_no_jsmanaged_fields!(ExternalImageId);
unsafe_no_jsmanaged_fields!(WebGLBufferId);
unsafe_no_jsmanaged_fields!(WebGLChan);
unsafe_no_jsmanaged_fields!(WebGLFramebufferId);
-unsafe_no_jsmanaged_fields!(WebGLOpaqueFramebufferId);
-unsafe_no_jsmanaged_fields!(WebGLTransparentFramebufferId);
unsafe_no_jsmanaged_fields!(WebGLMsgSender);
unsafe_no_jsmanaged_fields!(WebGLPipeline);
unsafe_no_jsmanaged_fields!(WebGLProgramId);
@@ -587,12 +583,12 @@ unsafe_no_jsmanaged_fields!(Option<ComputePass>);
unsafe_no_jsmanaged_fields!(GPUBufferState);
unsafe_no_jsmanaged_fields!(GPUCommandEncoderState);
unsafe_no_jsmanaged_fields!(Range<u64>);
-unsafe_no_jsmanaged_fields!(WebXRSwapChainId);
unsafe_no_jsmanaged_fields!(MediaList);
unsafe_no_jsmanaged_fields!(
webxr_api::Registry,
webxr_api::Session,
webxr_api::Frame,
+ webxr_api::LayerId,
webxr_api::InputSource,
webxr_api::InputId,
webxr_api::Joint,
diff --git a/components/script/dom/document.rs b/components/script/dom/document.rs
index ce3204d3797..09b802b20e5 100644
--- a/components/script/dom/document.rs
+++ b/components/script/dom/document.rs
@@ -106,7 +106,7 @@ use crate::stylesheet_set::StylesheetSetRef;
use crate::task::TaskBox;
use crate::task_source::{TaskSource, TaskSourceName};
use crate::timers::OneshotTimerCallback;
-use canvas_traits::webgl::{self, SwapChainId, WebGLContextId, WebGLMsg};
+use canvas_traits::webgl::{self, WebGLContextId, WebGLMsg};
use content_security_policy::{self as csp, CspList};
use cookie::Cookie;
use devtools_traits::ScriptToDevtoolsControlMsg;
@@ -2707,7 +2707,7 @@ impl Document {
.borrow_mut()
.drain()
.filter(|(_, context)| context.onscreen())
- .map(|(id, _)| SwapChainId::Context(id))
+ .map(|(id, _)| id)
.collect();
if dirty_context_ids.is_empty() {
diff --git a/components/script/dom/webglframebuffer.rs b/components/script/dom/webglframebuffer.rs
index 9f38365c4c7..a0d8025a131 100644
--- a/components/script/dom/webglframebuffer.rs
+++ b/components/script/dom/webglframebuffer.rs
@@ -14,14 +14,13 @@ use crate::dom::webglrenderbuffer::WebGLRenderbuffer;
use crate::dom::webglrenderingcontext::{Operation, WebGLRenderingContext};
use crate::dom::webgltexture::WebGLTexture;
use crate::dom::xrsession::XRSession;
+use canvas_traits::webgl::WebGLFramebufferId;
use canvas_traits::webgl::{webgl_channel, WebGLError, WebGLResult, WebGLVersion};
use canvas_traits::webgl::{WebGLCommand, WebGLFramebufferBindingRequest};
-use canvas_traits::webgl::{WebGLFramebufferId, WebGLOpaqueFramebufferId};
use canvas_traits::webgl::{WebGLRenderbufferId, WebGLTextureId};
use dom_struct::dom_struct;
use euclid::Size2D;
use std::cell::Cell;
-use webxr_api::SwapChainId as WebXRSwapChainId;
use webxr_api::Viewport;
pub enum CompleteForRendering {
@@ -134,7 +133,7 @@ impl WebGLFramebuffer {
let (sender, receiver) = webgl_channel().unwrap();
context.send_command(WebGLCommand::CreateFramebuffer(sender));
let id = receiver.recv().unwrap()?;
- let framebuffer = WebGLFramebuffer::new(context, WebGLFramebufferId::Transparent(id));
+ let framebuffer = WebGLFramebuffer::new(context, id);
Some(framebuffer)
}
@@ -144,25 +143,16 @@ impl WebGLFramebuffer {
session: &XRSession,
context: &XRWebGLRenderingContext,
size: Size2D<i32, Viewport>,
- ) -> Option<(WebXRSwapChainId, DomRoot<Self>)> {
- let (sender, receiver) = webgl_channel().unwrap();
+ ) -> Option<DomRoot<Self>> {
let context = match context {
XRWebGLRenderingContext::WebGLRenderingContext(ref ctx) => DomRoot::from_ref(&**ctx),
XRWebGLRenderingContext::WebGL2RenderingContext(ref ctx) => ctx.base_context(),
};
- let _ = context.webgl_sender().send_create_webxr_swap_chain(
- size.to_untyped(),
- sender,
- session.session_id(),
- );
- let swap_chain_id = receiver.recv().unwrap()?;
- let framebuffer_id =
- WebGLFramebufferId::Opaque(WebGLOpaqueFramebufferId::WebXR(swap_chain_id));
- let framebuffer = WebGLFramebuffer::new(&*context, framebuffer_id);
+ let framebuffer = Self::maybe_new(&*context)?;
framebuffer.size.set(Some((size.width, size.height)));
framebuffer.status.set(constants::FRAMEBUFFER_COMPLETE);
framebuffer.xr_session.set(Some(session));
- Some((swap_chain_id, framebuffer))
+ Some(framebuffer)
}
pub fn new(context: &WebGLRenderingContext, id: WebGLFramebufferId) -> DomRoot<Self> {
@@ -655,7 +645,57 @@ impl WebGLFramebuffer {
// Opaque framebuffers cannot have their attachments changed
// https://immersive-web.github.io/webxr/#opaque-framebuffer
self.validate_transparent()?;
+ if let Some(texture) = texture {
+ // "If texture is not zero, then texture must either
+ // name an existing texture object with an target of
+ // textarget, or texture must name an existing cube
+ // map texture and textarget must be one of:
+ // TEXTURE_CUBE_MAP_POSITIVE_X,
+ // TEXTURE_CUBE_MAP_POSITIVE_Y,
+ // TEXTURE_CUBE_MAP_POSITIVE_Z,
+ // TEXTURE_CUBE_MAP_NEGATIVE_X,
+ // TEXTURE_CUBE_MAP_NEGATIVE_Y, or
+ // TEXTURE_CUBE_MAP_NEGATIVE_Z. Otherwise,
+ // INVALID_OPERATION is generated."
+ let is_cube = match textarget {
+ constants::TEXTURE_2D => false,
+
+ constants::TEXTURE_CUBE_MAP_POSITIVE_X => true,
+ constants::TEXTURE_CUBE_MAP_POSITIVE_Y => true,
+ constants::TEXTURE_CUBE_MAP_POSITIVE_Z => true,
+ constants::TEXTURE_CUBE_MAP_NEGATIVE_X => true,
+ constants::TEXTURE_CUBE_MAP_NEGATIVE_Y => true,
+ constants::TEXTURE_CUBE_MAP_NEGATIVE_Z => true,
+
+ _ => return Err(WebGLError::InvalidEnum),
+ };
+
+ match texture.target() {
+ Some(constants::TEXTURE_CUBE_MAP) if is_cube => {},
+ Some(_) if !is_cube => {},
+ _ => return Err(WebGLError::InvalidOperation),
+ }
+
+ let context = self.upcast::<WebGLObject>().context();
+ let max_tex_size = if is_cube {
+ context.limits().max_cube_map_tex_size
+ } else {
+ context.limits().max_tex_size
+ };
+ if level < 0 || level as u32 > log2(max_tex_size) {
+ return Err(WebGLError::InvalidValue);
+ }
+ }
+ self.texture2d_even_if_opaque(attachment, textarget, texture, level)
+ }
+ pub fn texture2d_even_if_opaque(
+ &self,
+ attachment: u32,
+ textarget: u32,
+ texture: Option<&WebGLTexture>,
+ level: i32,
+ ) -> WebGLResult<()> {
let binding = self
.attachment_binding(attachment)
.ok_or(WebGLError::InvalidEnum)?;
@@ -664,46 +704,6 @@ impl WebGLFramebuffer {
// Note, from the GLES 2.0.25 spec, page 113:
// "If texture is zero, then textarget and level are ignored."
Some(texture) => {
- // "If texture is not zero, then texture must either
- // name an existing texture object with an target of
- // textarget, or texture must name an existing cube
- // map texture and textarget must be one of:
- // TEXTURE_CUBE_MAP_POSITIVE_X,
- // TEXTURE_CUBE_MAP_POSITIVE_Y,
- // TEXTURE_CUBE_MAP_POSITIVE_Z,
- // TEXTURE_CUBE_MAP_NEGATIVE_X,
- // TEXTURE_CUBE_MAP_NEGATIVE_Y, or
- // TEXTURE_CUBE_MAP_NEGATIVE_Z. Otherwise,
- // INVALID_OPERATION is generated."
- let is_cube = match textarget {
- constants::TEXTURE_2D => false,
-
- constants::TEXTURE_CUBE_MAP_POSITIVE_X => true,
- constants::TEXTURE_CUBE_MAP_POSITIVE_Y => true,
- constants::TEXTURE_CUBE_MAP_POSITIVE_Z => true,
- constants::TEXTURE_CUBE_MAP_NEGATIVE_X => true,
- constants::TEXTURE_CUBE_MAP_NEGATIVE_Y => true,
- constants::TEXTURE_CUBE_MAP_NEGATIVE_Z => true,
-
- _ => return Err(WebGLError::InvalidEnum),
- };
-
- match texture.target() {
- Some(constants::TEXTURE_CUBE_MAP) if is_cube => {},
- Some(_) if !is_cube => {},
- _ => return Err(WebGLError::InvalidOperation),
- }
-
- let context = self.upcast::<WebGLObject>().context();
- let max_tex_size = if is_cube {
- context.limits().max_cube_map_tex_size
- } else {
- context.limits().max_tex_size
- };
- if level < 0 || level as u32 > log2(max_tex_size) {
- return Err(WebGLError::InvalidValue);
- }
-
*binding.borrow_mut() = Some(WebGLFramebufferAttachment::Texture {
texture: Dom::from_ref(texture),
level: level,
diff --git a/components/script/dom/webglrenderingcontext.rs b/components/script/dom/webglrenderingcontext.rs
index a3f78e64c91..b4efd86033b 100644
--- a/components/script/dom/webglrenderingcontext.rs
+++ b/components/script/dom/webglrenderingcontext.rs
@@ -60,8 +60,8 @@ use canvas_traits::webgl::{
webgl_channel, AlphaTreatment, DOMToTextureCommand, GLContextAttributes, GLLimits, GlType,
Parameter, SizedDataType, TexDataType, TexFormat, TexParameter, WebGLChan, WebGLCommand,
WebGLCommandBacktrace, WebGLContextId, WebGLError, WebGLFramebufferBindingRequest, WebGLMsg,
- WebGLMsgSender, WebGLOpaqueFramebufferId, WebGLProgramId, WebGLResult, WebGLSLVersion,
- WebGLSendResult, WebGLSender, WebGLVersion, YAxisTreatment,
+ WebGLMsgSender, WebGLProgramId, WebGLResult, WebGLSLVersion, WebGLSendResult, WebGLSender,
+ WebGLVersion, YAxisTreatment,
};
use dom_struct::dom_struct;
use embedder_traits::EventLoopWaker;
@@ -84,8 +84,6 @@ use std::cell::Cell;
use std::cmp;
use std::ptr::{self, NonNull};
use std::rc::Rc;
-use webxr_api::SessionId;
-use webxr_api::SwapChainId as WebXRSwapChainId;
// From the GLES 2.0.25 spec, page 85:
//
@@ -406,10 +404,6 @@ impl WebGLRenderingContext {
.send(command, capture_webgl_backtrace(self));
}
- pub fn swap_buffers(&self, id: Option<WebGLOpaqueFramebufferId>) {
- let _ = self.webgl_sender.send_swap_buffers(id);
- }
-
pub fn webgl_error(&self, err: WebGLError) {
// TODO(emilio): Add useful debug messages to this
warn!(
@@ -5003,19 +4997,6 @@ impl WebGLMessageSender {
self.wake_after_send(|| self.sender.send(msg, backtrace))
}
- pub fn send_swap_buffers(&self, id: Option<WebGLOpaqueFramebufferId>) -> WebGLSendResult {
- self.wake_after_send(|| self.sender.send_swap_buffers(id))
- }
-
- pub fn send_create_webxr_swap_chain(
- &self,
- size: Size2D<i32>,
- sender: WebGLSender<Option<WebXRSwapChainId>>,
- id: SessionId,
- ) -> WebGLSendResult {
- self.wake_after_send(|| self.sender.send_create_webxr_swap_chain(size, sender, id))
- }
-
pub fn send_resize(
&self,
size: Size2D<u32>,
diff --git a/components/script/dom/webidls/XRLayer.webidl b/components/script/dom/webidls/XRLayer.webidl
index eb967abf091..d78e220b5f5 100644
--- a/components/script/dom/webidls/XRLayer.webidl
+++ b/components/script/dom/webidls/XRLayer.webidl
@@ -5,9 +5,6 @@
// https://immersive-web.github.io/layers/#xrlayertype
[SecureContext, Exposed=Window, Pref="dom.webxr.layers.enabled"]
interface XRLayer {
- readonly attribute unsigned long pixelWidth;
- readonly attribute unsigned long pixelHeight;
-
// attribute boolean blendTextureSourceAlpha;
// attribute boolean chromaticAberrationCorrection;
diff --git a/components/script/dom/webidls/XRWebGLLayer.webidl b/components/script/dom/webidls/XRWebGLLayer.webidl
index 4d98e506765..995f6b25bf2 100644
--- a/components/script/dom/webidls/XRWebGLLayer.webidl
+++ b/components/script/dom/webidls/XRWebGLLayer.webidl
@@ -12,7 +12,8 @@ dictionary XRWebGLLayerInit {
boolean depth = true;
boolean stencil = false;
boolean alpha = true;
- // double framebufferScaleFactor = 1.0;
+ boolean ignoreDepthValues = false;
+ double framebufferScaleFactor = 1.0;
};
[SecureContext, Exposed=Window, Pref="dom.webxr.enabled"]
diff --git a/components/script/dom/webidls/XRWebGLSubImage.webidl b/components/script/dom/webidls/XRWebGLSubImage.webidl
index f25552d533e..2682206cc0a 100644
--- a/components/script/dom/webidls/XRWebGLSubImage.webidl
+++ b/components/script/dom/webidls/XRWebGLSubImage.webidl
@@ -5,7 +5,9 @@
// https://immersive-web.github.io/layers/#xrwebglsubimagetype
[SecureContext, Exposed=Window, Pref="dom.webxr.layers.enabled"]
interface XRWebGLSubImage : XRSubImage {
- readonly attribute WebGLTexture colorTexture;
- readonly attribute WebGLTexture? depthStencilTexture;
+ [SameObject] readonly attribute WebGLTexture colorTexture;
+ [SameObject] readonly attribute WebGLTexture? depthStencilTexture;
readonly attribute unsigned long? imageIndex;
+ readonly attribute unsigned long textureWidth;
+ readonly attribute unsigned long textureHeight;
};
diff --git a/components/script/dom/xrframe.rs b/components/script/dom/xrframe.rs
index 2381d4864d9..914d96333b5 100644
--- a/components/script/dom/xrframe.rs
+++ b/components/script/dom/xrframe.rs
@@ -20,6 +20,8 @@ use crate::dom::xrviewerpose::XRViewerPose;
use dom_struct::dom_struct;
use std::cell::Cell;
use webxr_api::Frame;
+use webxr_api::LayerId;
+use webxr_api::SubImages;
#[dom_struct]
pub struct XRFrame {
@@ -59,6 +61,14 @@ impl XRFrame {
pub fn get_pose(&self, space: &XRSpace) -> Option<ApiPose> {
space.get_pose(&self.data)
}
+
+ pub fn get_sub_images(&self, layer_id: LayerId) -> Option<&SubImages> {
+ self.data
+ .sub_images
+ .iter()
+ .filter(|sub_images| sub_images.layer_id == layer_id)
+ .next()
+ }
}
impl XRFrameMethods for XRFrame {
diff --git a/components/script/dom/xrlayer.rs b/components/script/dom/xrlayer.rs
index e70cdb5085a..b55df545e37 100644
--- a/components/script/dom/xrlayer.rs
+++ b/components/script/dom/xrlayer.rs
@@ -6,30 +6,22 @@ use crate::dom::bindings::codegen::Bindings::XRLayerBinding::XRLayerBinding::XRL
use crate::dom::bindings::reflector::Reflector;
use crate::dom::bindings::root::Dom;
use crate::dom::webglrenderingcontext::WebGLRenderingContext;
+use crate::dom::xrframe::XRFrame;
use crate::dom::xrsession::XRSession;
+use canvas_traits::webgl::WebGLContextId;
use dom_struct::dom_struct;
-use euclid::Size2D;
-use webxr_api::Viewport;
+use webxr_api::LayerId;
#[dom_struct]
pub struct XRLayer {
reflector: Reflector,
session: Dom<XRSession>,
context: Dom<WebGLRenderingContext>,
- size: Size2D<u32, Viewport>,
+ #[ignore_malloc_size_of = "Layers don't heap-allocate"]
+ layer_id: LayerId,
}
impl XRLayerMethods for XRLayer {
- /// https://immersive-web.github.io/layers/#dom-xrlayer-pixelwidth
- fn PixelWidth(&self) -> u32 {
- self.size.width
- }
-
- /// https://immersive-web.github.io/layers/#dom-xrlayer-pixelheight
- fn PixelHeight(&self) -> u32 {
- self.size.height
- }
-
/// https://immersive-web.github.io/layers/#dom-xrlayer-destroy
fn Destroy(&self) {
// TODO: Implement this
@@ -41,13 +33,31 @@ impl XRLayer {
pub fn new_inherited(
session: &XRSession,
context: &WebGLRenderingContext,
- size: Size2D<u32, Viewport>,
+ layer_id: LayerId,
) -> XRLayer {
XRLayer {
reflector: Reflector::new(),
session: Dom::from_ref(session),
context: Dom::from_ref(context),
- size: size,
+ layer_id,
}
}
+
+ pub(crate) fn layer_id(&self) -> LayerId {
+ self.layer_id
+ }
+
+ pub(crate) fn context_id(&self) -> WebGLContextId {
+ self.context.context_id()
+ }
+
+ pub fn begin_frame(&self, _frame: &XRFrame) -> Option<()> {
+ // TODO: Implement this
+ None
+ }
+
+ pub fn end_frame(&self, _frame: &XRFrame) -> Option<()> {
+ // TODO: Implement this
+ None
+ }
}
diff --git a/components/script/dom/xrrenderstate.rs b/components/script/dom/xrrenderstate.rs
index d174af531d0..10ab1ba661f 100644
--- a/components/script/dom/xrrenderstate.rs
+++ b/components/script/dom/xrrenderstate.rs
@@ -11,9 +11,11 @@ use crate::dom::bindings::root::{Dom, DomRoot, MutNullableDom};
use crate::dom::globalscope::GlobalScope;
use crate::dom::xrlayer::XRLayer;
use crate::dom::xrwebgllayer::XRWebGLLayer;
+use canvas_traits::webgl::WebGLContextId;
use dom_struct::dom_struct;
use std::cell::Cell;
-use webxr_api::SwapChainId;
+use webxr_api::LayerId;
+use webxr_api::SubImages;
#[dom_struct]
pub struct XRRenderState {
@@ -21,7 +23,7 @@ pub struct XRRenderState {
depth_near: Cell<f64>,
depth_far: Cell<f64>,
inline_vertical_fov: Cell<Option<f64>>,
- layer: MutNullableDom<XRWebGLLayer>,
+ base_layer: MutNullableDom<XRWebGLLayer>,
layers: DomRefCell<Vec<XRWebGLLayerOrXRLayer>>,
}
@@ -45,17 +47,26 @@ impl XRWebGLLayerOrXRLayer {
}
}
- pub fn swap_chain_id(&self) -> Option<SwapChainId> {
+ pub(crate) fn layer_id(&self) -> Option<LayerId> {
match self {
- XRWebGLLayerOrXRLayer::XRWebGLLayer(layer) => Some(layer.swap_chain_id()),
- XRWebGLLayerOrXRLayer::XRLayer(_) => None,
+ XRWebGLLayerOrXRLayer::XRWebGLLayer(ref layer) => layer.layer_id(),
+ XRWebGLLayerOrXRLayer::XRLayer(ref layer) => Some(layer.layer_id()),
+ }
+ }
+}
+
+impl RootedXRWebGLLayerOrXRLayer {
+ pub(crate) fn layer_id(&self) -> Option<LayerId> {
+ match self {
+ RootedXRWebGLLayerOrXRLayer::XRWebGLLayer(ref layer) => layer.layer_id(),
+ RootedXRWebGLLayerOrXRLayer::XRLayer(ref layer) => Some(layer.layer_id()),
}
}
- pub fn swap_buffers(&self) {
+ pub(crate) fn context_id(&self) -> WebGLContextId {
match self {
- XRWebGLLayerOrXRLayer::XRWebGLLayer(layer) => layer.swap_buffers(),
- XRWebGLLayerOrXRLayer::XRLayer(_) => (),
+ RootedXRWebGLLayerOrXRLayer::XRWebGLLayer(ref layer) => layer.context_id(),
+ RootedXRWebGLLayerOrXRLayer::XRLayer(ref layer) => layer.context_id(),
}
}
}
@@ -74,7 +85,7 @@ impl XRRenderState {
depth_near: Cell::new(depth_near),
depth_far: Cell::new(depth_far),
inline_vertical_fov: Cell::new(inline_vertical_fov),
- layer: MutNullableDom::new(layer),
+ base_layer: MutNullableDom::new(layer),
layers: DomRefCell::new(layers.iter().cloned().collect()),
}
}
@@ -106,7 +117,7 @@ impl XRRenderState {
self.depth_near.get(),
self.depth_far.get(),
self.inline_vertical_fov.get(),
- self.layer.get().as_ref().map(|x| &**x),
+ self.base_layer.get().as_ref().map(|x| &**x),
&layers,
)
}
@@ -121,8 +132,8 @@ impl XRRenderState {
debug_assert!(self.inline_vertical_fov.get().is_some());
self.inline_vertical_fov.set(Some(fov))
}
- pub fn set_layer(&self, layer: Option<&XRWebGLLayer>) {
- self.layer.set(layer)
+ pub fn set_base_layer(&self, layer: Option<&XRWebGLLayer>) {
+ self.base_layer.set(layer)
}
pub fn set_layers(&self, layers: &[RootedXRWebGLLayerOrXRLayer]) {
*self.layers.borrow_mut() = layers.iter().map(XRWebGLLayerOrXRLayer::from_ref).collect();
@@ -134,8 +145,25 @@ impl XRRenderState {
let layers = self.layers.borrow();
f(&*layers)
}
- pub fn has_layer(&self) -> bool {
- self.layer.get().is_some() || !self.layers.borrow().is_empty()
+ pub fn has_sub_images(&self, sub_images: &[SubImages]) -> bool {
+ if let Some(base_layer) = self.base_layer.get() {
+ match sub_images.len() {
+ // For inline sessions, there may be a base layer, but it won't have a framebuffer
+ 0 => base_layer.layer_id() == None,
+ // For immersive sessions, the base layer will have a framebuffer,
+ // so we make sure the layer id's match up
+ 1 => base_layer.layer_id() == Some(sub_images[0].layer_id),
+ _ => false,
+ }
+ } else {
+ // The layers API is only for immersive sessions
+ let layers = self.layers.borrow();
+ sub_images.len() == layers.len() &&
+ sub_images
+ .iter()
+ .zip(layers.iter())
+ .all(|(sub_image, layer)| Some(sub_image.layer_id) == layer.layer_id())
+ }
}
}
@@ -157,6 +185,6 @@ impl XRRenderStateMethods for XRRenderState {
/// https://immersive-web.github.io/webxr/#dom-xrrenderstate-baselayer
fn GetBaseLayer(&self) -> Option<DomRoot<XRWebGLLayer>> {
- self.layer.get()
+ self.base_layer.get()
}
}
diff --git a/components/script/dom/xrsession.rs b/components/script/dom/xrsession.rs
index ee7a865d280..c9f7b108a94 100644
--- a/components/script/dom/xrsession.rs
+++ b/components/script/dom/xrsession.rs
@@ -35,6 +35,7 @@ use crate::dom::xrinputsourcearray::XRInputSourceArray;
use crate::dom::xrinputsourceevent::XRInputSourceEvent;
use crate::dom::xrreferencespace::XRReferenceSpace;
use crate::dom::xrrenderstate::XRRenderState;
+use crate::dom::xrrenderstate::XRWebGLLayerOrXRLayer;
use crate::dom::xrsessionevent::XRSessionEvent;
use crate::dom::xrspace::XRSpace;
use crate::realms::InRealm;
@@ -50,6 +51,7 @@ use std::collections::HashMap;
use std::f64::consts::{FRAC_PI_2, PI};
use std::mem;
use std::rc::Rc;
+use webxr_api::ContextId as WebXRContextId;
use webxr_api::{
self, util, ApiSpace, Display, EntityTypes, EnvironmentBlendMode, Event as XREvent, Frame,
FrameUpdateEvent, HitTestId, HitTestSource, Ray, SelectEvent, SelectKind, Session, SessionId,
@@ -354,7 +356,7 @@ impl XRSession {
/// https://immersive-web.github.io/webxr/#xr-animation-frame
fn raf_callback(&self, mut frame: Frame) {
- debug!("WebXR RAF callback");
+ debug!("WebXR RAF callback {:?}", frame);
#[cfg(feature = "xr-profile")]
let raf_start = time::precise_time_ns();
#[cfg(feature = "xr-profile")]
@@ -363,7 +365,9 @@ impl XRSession {
(raf_start - frame.sent_time) as f64 / 1_000_000.
);
- // Step 1
+ // Step 1-2 happen in the xebxr device thread
+
+ // Step 3
if let Some(pending) = self.pending_render_state.take() {
// https://immersive-web.github.io/webxr/#apply-the-pending-render-state
// (Steps 1-4 are implicit)
@@ -371,33 +375,38 @@ impl XRSession {
self.active_render_state.set(&pending);
// Step 6-7: XXXManishearth handle inlineVerticalFieldOfView
- if self.is_immersive() {
- let swap_chain_id = pending
- .GetBaseLayer()
- .map(|layer| layer.swap_chain_id())
- .or_else(|| {
- self.active_render_state.get().with_layers(|layers| {
- layers.get(0).and_then(|layer| layer.swap_chain_id())
- })
- });
- self.session.borrow_mut().set_swap_chain(swap_chain_id);
- } else {
+ if !self.is_immersive() {
self.update_inline_projection_matrix()
}
}
+ // TODO: how does this fit the webxr spec?
for event in frame.events.drain(..) {
- self.handle_frame_update(event);
+ self.handle_frame_event(event);
}
- // Step 2
- if !self.active_render_state.get().has_layer() {
+ // Step 4
+ // TODO: what should this check be?
+ // This is checking that the new render state has the same
+ // layers as the frame.
+ // Related to https://github.com/immersive-web/webxr/issues/1051
+ if !self
+ .active_render_state
+ .get()
+ .has_sub_images(&frame.sub_images[..])
+ {
+ // If the frame has different layers than the render state,
+ // we just return early, drawing a blank frame.
+ // This can result in flickering when the render state is changed.
+ // TODO: it would be better to not render anything until the next frame.
+ warn!("Rendering blank XR frame");
+ self.session.borrow_mut().render_animation_frame();
return;
}
- // Step 3: XXXManishearth handle inline session
+ // Step 5: XXXManishearth handle inline session
- // Step 4-5
+ // Step 6-7
{
let mut current = self.current_raf_callback_list.borrow_mut();
assert!(current.is_empty());
@@ -407,11 +416,17 @@ impl XRSession {
let time = reduce_timing_resolution((frame.time_ns - start).to_ms());
let frame = XRFrame::new(&self.global(), self, frame);
- // Step 6,7
+ // Step 8-9
frame.set_active(true);
frame.set_animation_frame(true);
- // Step 8
+ // Step 10
+ self.apply_frame_updates(&*frame);
+
+ // TODO: how does this fit with the webxr and xr layers specs?
+ self.layers_begin_frame(&*frame);
+
+ // Step 11-12
self.outside_raf.set(false);
let len = self.current_raf_callback_list.borrow().len();
for i in 0..len {
@@ -426,21 +441,14 @@ impl XRSession {
self.outside_raf.set(true);
*self.current_raf_callback_list.borrow_mut() = vec![];
+ // TODO: how does this fit with the webxr and xr layers specs?
+ self.layers_end_frame(&*frame);
+
+ // Step 13
frame.set_active(false);
- if self.is_immersive() {
- if let Some(base_layer) = self.active_render_state.get().GetBaseLayer() {
- base_layer.swap_buffers();
- } else {
- self.active_render_state.get().with_layers(|layers| {
- for layer in layers {
- layer.swap_buffers();
- }
- });
- }
- self.session.borrow_mut().render_animation_frame();
- } else {
- self.session.borrow_mut().start_render_loop();
- }
+
+ // TODO: how does this fit the webxr spec?
+ self.session.borrow_mut().render_animation_frame();
#[cfg(feature = "xr-profile")]
println!(
@@ -498,7 +506,50 @@ impl XRSession {
}
}
- fn handle_frame_update(&self, event: FrameUpdateEvent) {
+ // TODO: how does this align with the layers spec?
+ fn layers_begin_frame(&self, frame: &XRFrame) {
+ if let Some(layer) = self.active_render_state.get().GetBaseLayer() {
+ layer.begin_frame(frame);
+ }
+ self.active_render_state.get().with_layers(|layers| {
+ for layer in layers {
+ match layer {
+ XRWebGLLayerOrXRLayer::XRWebGLLayer(layer) => {
+ layer.begin_frame(frame);
+ },
+ XRWebGLLayerOrXRLayer::XRLayer(layer) => {
+ layer.begin_frame(frame);
+ },
+ }
+ }
+ });
+ }
+
+ // TODO: how does this align with the layers spec?
+ fn layers_end_frame(&self, frame: &XRFrame) {
+ if let Some(layer) = self.active_render_state.get().GetBaseLayer() {
+ layer.end_frame(frame);
+ }
+ self.active_render_state.get().with_layers(|layers| {
+ for layer in layers {
+ match layer {
+ XRWebGLLayerOrXRLayer::XRWebGLLayer(layer) => {
+ layer.end_frame(frame);
+ },
+ XRWebGLLayerOrXRLayer::XRLayer(layer) => {
+ layer.end_frame(frame);
+ },
+ }
+ }
+ });
+ }
+
+ /// https://immersive-web.github.io/webxr/#xrframe-apply-frame-updates
+ fn apply_frame_updates(&self, _frame: &XRFrame) {
+ // TODO: add a comment about why this is empty right now!
+ }
+
+ fn handle_frame_event(&self, event: FrameUpdateEvent) {
match event {
FrameUpdateEvent::HitTestSourceAdded(id) => {
if let Some(promise) = self.pending_hit_test_promises.borrow_mut().remove(&id) {
@@ -624,8 +675,16 @@ impl XRSessionMethods for XRSession {
pending.set_inline_vertical_fov(fov);
}
if let Some(ref layer) = init.baseLayer {
- pending.set_layer(Some(&layer));
+ pending.set_base_layer(Some(&layer));
pending.set_layers(&[]);
+ let layers = std::iter::once(layer)
+ .filter_map(|layer| {
+ let context_id = WebXRContextId::from(layer.context_id());
+ let layer_id = layer.layer_id()?;
+ Some((context_id, layer_id))
+ })
+ .collect();
+ self.session.borrow_mut().set_layers(layers);
}
if init.depthFar.is_some() || init.depthNear.is_some() {
@@ -637,8 +696,17 @@ impl XRSessionMethods for XRSession {
// TODO: add spec link for this step once XR layers has settled down
// https://immersive-web.github.io/layers/
if let Some(ref layers) = init.layers {
- pending.set_layer(None);
+ pending.set_base_layer(None);
pending.set_layers(layers);
+ let layers = layers
+ .iter()
+ .filter_map(|layer| {
+ let context_id = WebXRContextId::from(layer.context_id());
+ let layer_id = layer.layer_id()?;
+ Some((context_id, layer_id))
+ })
+ .collect();
+ self.session.borrow_mut().set_layers(layers);
}
Ok(())
diff --git a/components/script/dom/xrwebglbinding.rs b/components/script/dom/xrwebglbinding.rs
index 27435aa3ddc..4f5efaa3cf7 100644
--- a/components/script/dom/xrwebglbinding.rs
+++ b/components/script/dom/xrwebglbinding.rs
@@ -16,6 +16,7 @@ use crate::dom::xrlayer::XRLayer;
use crate::dom::xrsession::XRSession;
use crate::dom::xrview::XRView;
use crate::dom::xrwebglsubimage::XRWebGLSubImage;
+use canvas_traits::webgl::WebGLContextId;
use dom_struct::dom_struct;
#[dom_struct]
@@ -53,6 +54,19 @@ impl WebGLRenderingContextOrWebGL2RenderingContext {
}
}
+impl RootedWebGLRenderingContextOrWebGL2RenderingContext {
+ pub(crate) fn context_id(&self) -> WebGLContextId {
+ match self {
+ RootedWebGLRenderingContextOrWebGL2RenderingContext::WebGLRenderingContext(
+ ref context,
+ ) => context.context_id(),
+ RootedWebGLRenderingContextOrWebGL2RenderingContext::WebGL2RenderingContext(
+ ref context,
+ ) => context.base_context().context_id(),
+ }
+ }
+}
+
impl XRWebGLBindingMethods for XRWebGLBinding {
/// https://immersive-web.github.io/layers/#dom-xrwebglbinding-getsubimage
fn GetSubImage(&self, _layer: &XRLayer, _frame: &XRFrame) -> Option<DomRoot<XRWebGLSubImage>> {
diff --git a/components/script/dom/xrwebgllayer.rs b/components/script/dom/xrwebgllayer.rs
index f93c4c22bc2..c4dd5999636 100644
--- a/components/script/dom/xrwebgllayer.rs
+++ b/components/script/dom/xrwebgllayer.rs
@@ -2,6 +2,8 @@
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
+use crate::dom::bindings::inheritance::Castable;
+use crate::dom::bindings::codegen::Bindings::WebGL2RenderingContextBinding::WebGL2RenderingContextConstants as constants;
use crate::dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLRenderingContextMethods;
use crate::dom::bindings::codegen::Bindings::WebGL2RenderingContextBinding::WebGL2RenderingContextBinding::WebGL2RenderingContextMethods;
use crate::dom::bindings::codegen::Bindings::XRWebGLLayerBinding::XRWebGLLayerInit;
@@ -13,17 +15,24 @@ use crate::dom::bindings::reflector::{reflect_dom_object, DomObject, Reflector};
use crate::dom::bindings::root::{Dom, DomRoot};
use crate::dom::globalscope::GlobalScope;
use crate::dom::webglframebuffer::WebGLFramebuffer;
+use crate::dom::webglobject::WebGLObject;
+use crate::dom::webgltexture::WebGLTexture;
use crate::dom::webglrenderingcontext::WebGLRenderingContext;
use crate::dom::webgl2renderingcontext::WebGL2RenderingContext;
use crate::dom::window::Window;
+use crate::dom::xrframe::XRFrame;
use crate::dom::xrsession::XRSession;
use crate::dom::xrview::XRView;
use crate::dom::xrviewport::XRViewport;
-use canvas_traits::webgl::WebGLFramebufferId;
+use canvas_traits::webgl::WebGLContextId;
+use canvas_traits::webgl::WebGLCommand;
+use canvas_traits::webgl::WebGLTextureId;
use dom_struct::dom_struct;
use euclid::{Rect, Size2D};
use std::convert::TryInto;
-use webxr_api::SwapChainId as WebXRSwapChainId;
+use webxr_api::ContextId as WebXRContextId;
+use webxr_api::LayerId;
+use webxr_api::LayerInit;
use webxr_api::Viewport;
#[derive(JSTraceable, MallocSizeOf)]
@@ -33,6 +42,28 @@ pub enum RenderingContext {
WebGL2(Dom<WebGL2RenderingContext>),
}
+impl RenderingContext {
+ fn context_id(&self) -> WebGLContextId {
+ match self {
+ RenderingContext::WebGL1(ref ctx) => ctx.context_id(),
+ RenderingContext::WebGL2(ref ctx) => ctx.base_context().context_id(),
+ }
+ }
+}
+
+impl<'a> From<&'a XRWebGLLayerInit> for LayerInit {
+ fn from(init: &'a XRWebGLLayerInit) -> LayerInit {
+ LayerInit::WebGLLayer {
+ alpha: init.alpha,
+ antialias: init.antialias,
+ depth: init.depth,
+ stencil: init.stencil,
+ framebuffer_scale_factor: *init.framebufferScaleFactor as f32,
+ ignore_depth_values: init.ignoreDepthValues,
+ }
+ }
+}
+
#[dom_struct]
pub struct XRWebGLLayer {
reflector_: Reflector,
@@ -40,21 +71,22 @@ pub struct XRWebGLLayer {
depth: bool,
stencil: bool,
alpha: bool,
- #[ignore_malloc_size_of = "ids don't malloc"]
- swap_chain_id: Option<WebXRSwapChainId>,
context: RenderingContext,
session: Dom<XRSession>,
/// If none, this is an inline session (the composition disabled flag is true)
framebuffer: Option<Dom<WebGLFramebuffer>>,
+ /// If none, this is an inline session (the composition disabled flag is true)
+ #[ignore_malloc_size_of = "Layer ids don't heap-allocate"]
+ layer_id: Option<LayerId>,
}
impl XRWebGLLayer {
pub fn new_inherited(
- swap_chain_id: Option<WebXRSwapChainId>,
session: &XRSession,
context: XRWebGLRenderingContext,
init: &XRWebGLLayerInit,
framebuffer: Option<&WebGLFramebuffer>,
+ layer_id: Option<LayerId>,
) -> XRWebGLLayer {
XRWebGLLayer {
reflector_: Reflector::new(),
@@ -62,7 +94,7 @@ impl XRWebGLLayer {
depth: init.depth,
stencil: init.stencil,
alpha: init.alpha,
- swap_chain_id,
+ layer_id,
context: match context {
XRWebGLRenderingContext::WebGLRenderingContext(ctx) => {
RenderingContext::WebGL1(Dom::from_ref(&*ctx))
@@ -78,19 +110,19 @@ impl XRWebGLLayer {
pub fn new(
global: &GlobalScope,
- swap_chain_id: Option<WebXRSwapChainId>,
session: &XRSession,
context: XRWebGLRenderingContext,
init: &XRWebGLLayerInit,
framebuffer: Option<&WebGLFramebuffer>,
+ layer_id: Option<LayerId>,
) -> DomRoot<XRWebGLLayer> {
reflect_dom_object(
Box::new(XRWebGLLayer::new_inherited(
- swap_chain_id,
session,
context,
init,
framebuffer,
+ layer_id,
)),
global,
)
@@ -104,7 +136,6 @@ impl XRWebGLLayer {
context: XRWebGLRenderingContext,
init: &XRWebGLLayerInit,
) -> Fallible<DomRoot<Self>> {
- let framebuffer;
// Step 2
if session.is_ended() {
return Err(Error::InvalidState);
@@ -112,27 +143,29 @@ impl XRWebGLLayer {
// XXXManishearth step 3: throw error if context is lost
// XXXManishearth step 4: check XR compat flag for immersive sessions
- // Step 9.2. "Initialize layer’s framebuffer to a new opaque framebuffer created with context."
- let (swap_chain_id, framebuffer) = if session.is_immersive() {
- let size = session.with_session(|session| {
- session
- .recommended_framebuffer_resolution()
- .expect("immersive session must have viewports")
- });
- let (swap_chain_id, fb) = WebGLFramebuffer::maybe_new_webxr(session, &context, size)
+ let (framebuffer, layer_id) = if session.is_immersive() {
+ // Step 9.2. "Initialize layer’s framebuffer to a new opaque framebuffer created with context."
+ let size = session
+ .with_session(|session| session.recommended_framebuffer_resolution())
.ok_or(Error::Operation)?;
- framebuffer = fb;
- (Some(swap_chain_id), Some(&*framebuffer))
+ let framebuffer = WebGLFramebuffer::maybe_new_webxr(session, &context, size)
+ .ok_or(Error::Operation)?;
+
+ // Step 9.3. "Allocate and initialize resources compatible with session’s XR device,
+ // including GPU accessible memory buffers, as required to support the compositing of layer."
+ let context_id = WebXRContextId::from(context.context_id());
+ let layer_init = LayerInit::from(init);
+ let layer_id = session
+ .with_session(|session| session.create_layer(context_id, layer_init))
+ .map_err(|_| Error::Operation)?;
+
+ // Step 9.4: "If layer’s resources were unable to be created for any reason,
+ // throw an OperationError and abort these steps."
+ (Some(framebuffer), Some(layer_id))
} else {
(None, None)
};
- // Step 9.3. "Allocate and initialize resources compatible with session’s XR device,
- // including GPU accessible memory buffers, as required to support the compositing of layer."
-
- // Step 9.4: "If layer’s resources were unable to be created for any reason,
- // throw an OperationError and abort these steps."
-
// Ensure that we finish setting up this layer before continuing.
match context {
XRWebGLRenderingContext::WebGLRenderingContext(ref ctx) => ctx.Finish(),
@@ -142,35 +175,24 @@ impl XRWebGLLayer {
// Step 10. "Return layer."
Ok(XRWebGLLayer::new(
&global.global(),
- swap_chain_id,
session,
context,
init,
- framebuffer,
+ framebuffer.as_deref(),
+ layer_id,
))
}
- pub fn swap_chain_id(&self) -> WebXRSwapChainId {
- self.swap_chain_id
- .expect("swap_chain_id must not be called for inline sessions")
+ pub fn layer_id(&self) -> Option<LayerId> {
+ self.layer_id
}
- pub fn session(&self) -> &XRSession {
- &self.session
+ pub fn context_id(&self) -> WebGLContextId {
+ self.context.context_id()
}
- pub fn swap_buffers(&self) {
- if let WebGLFramebufferId::Opaque(id) = self
- .framebuffer
- .as_ref()
- .expect("swap_buffers must not be called for inline sessions")
- .id()
- {
- match self.context {
- RenderingContext::WebGL1(ref ctx) => ctx.swap_buffers(Some(id)),
- RenderingContext::WebGL2(ref ctx) => ctx.base_context().swap_buffers(Some(id)),
- }
- }
+ pub fn session(&self) -> &XRSession {
+ &self.session
}
pub fn size(&self) -> Size2D<u32, Viewport> {
@@ -188,6 +210,52 @@ impl XRWebGLLayer {
Size2D::from_untyped(size)
}
}
+
+ fn texture_target(&self) -> u32 {
+ if cfg!(target_os = "macos") {
+ sparkle::gl::TEXTURE_RECTANGLE
+ } else {
+ sparkle::gl::TEXTURE_2D
+ }
+ }
+
+ pub fn begin_frame(&self, frame: &XRFrame) -> Option<()> {
+ debug!("XRWebGLLayer begin frame");
+ let framebuffer = self.framebuffer.as_ref()?;
+ let context = framebuffer.upcast::<WebGLObject>().context();
+ let sub_images = frame.get_sub_images(self.layer_id?)?;
+ // TODO: Cache this texture
+ let color_texture_id =
+ WebGLTextureId::maybe_new(sub_images.sub_image.as_ref()?.color_texture)?;
+ let color_texture = WebGLTexture::new(context, color_texture_id);
+ let target = self.texture_target();
+ // TODO: rebind the current bindings
+ context.send_command(WebGLCommand::BindTexture(target, Some(color_texture_id)));
+ framebuffer.bind(constants::FRAMEBUFFER);
+ framebuffer
+ .texture2d_even_if_opaque(
+ constants::COLOR_ATTACHMENT0,
+ self.texture_target(),
+ Some(&color_texture),
+ 0,
+ )
+ .ok()?;
+ // TODO: depth/stencil
+ Some(())
+ }
+
+ pub fn end_frame(&self, _frame: &XRFrame) -> Option<()> {
+ debug!("XRWebGLLayer end frame");
+ // TODO: invalidate the old texture
+ let framebuffer = self.framebuffer.as_ref()?;
+ // TODO: rebind the current bindings
+ framebuffer.bind(constants::FRAMEBUFFER);
+ framebuffer
+ .texture2d_even_if_opaque(constants::COLOR_ATTACHMENT0, self.texture_target(), None, 0)
+ .ok()?;
+ framebuffer.upcast::<WebGLObject>().context().Flush();
+ Some(())
+ }
}
impl XRWebGLLayerMethods for XRWebGLLayer {
diff --git a/components/script/dom/xrwebglsubimage.rs b/components/script/dom/xrwebglsubimage.rs
index 0331d36c4c2..0813bd85d9e 100644
--- a/components/script/dom/xrwebglsubimage.rs
+++ b/components/script/dom/xrwebglsubimage.rs
@@ -8,6 +8,8 @@ use crate::dom::bindings::root::DomRoot;
use crate::dom::webgltexture::WebGLTexture;
use crate::dom::xrsubimage::XRSubImage;
use dom_struct::dom_struct;
+use euclid::Size2D;
+use webxr_api::Viewport;
#[dom_struct]
pub struct XRWebGLSubImage {
@@ -15,6 +17,7 @@ pub struct XRWebGLSubImage {
color_texture: Dom<WebGLTexture>,
depth_stencil_texture: Option<Dom<WebGLTexture>>,
image_index: Option<u32>,
+ size: Size2D<u32, Viewport>,
}
impl XRWebGLSubImageMethods for XRWebGLSubImage {
@@ -32,4 +35,14 @@ impl XRWebGLSubImageMethods for XRWebGLSubImage {
fn GetImageIndex(&self) -> Option<u32> {
self.image_index
}
+
+ /// https://immersive-web.github.io/layers/#dom-xrwebglsubimage-texturewidth
+ fn TextureWidth(&self) -> u32 {
+ self.size.width
+ }
+
+ /// https://immersive-web.github.io/layers/#dom-xrwebglsubimage-textureheight
+ fn TextureHeight(&self) -> u32 {
+ self.size.height
+ }
}